@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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public sealed class DiagnosePreflightTool : IUnityCliTool<DiagnosePreflightTool.Request, DiagnosePreflightTool.Result>
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|
24
|
+
{
|
|
25
|
+
public sealed class Request
|
|
26
|
+
{
|
|
27
|
+
public string Command { get; set; }
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
public sealed class Result
|
|
31
|
+
{
|
|
32
|
+
public string TargetCommand { get; set; }
|
|
33
|
+
public ProjectInfo Project { get; set; }
|
|
34
|
+
[UnityCliAnyJson] public object Editor { get; set; }
|
|
35
|
+
public BridgeInfo Bridge { get; set; }
|
|
36
|
+
public CustomFingerprintInfo CustomTools { get; set; }
|
|
37
|
+
[UnityCliAnyJson] public List<object> Checks { get; set; }
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
public sealed class ProjectInfo
|
|
41
|
+
{
|
|
42
|
+
public string Path { get; set; }
|
|
43
|
+
public string UnityVersion { get; set; }
|
|
44
|
+
public string ActiveScene { get; set; }
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
public sealed class BridgeInfo
|
|
48
|
+
{
|
|
49
|
+
public bool Ready { get; set; }
|
|
50
|
+
public long ToolCount { get; set; }
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
public sealed class CustomFingerprintInfo
|
|
54
|
+
{
|
|
55
|
+
[UnityCliAnyJson] public object Fingerprint { get; set; }
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
public sealed class CompileStatusCheck
|
|
59
|
+
{
|
|
60
|
+
public string Name { get; set; }
|
|
61
|
+
public bool Ok { get; set; }
|
|
62
|
+
public bool Compiling { get; set; }
|
|
63
|
+
public bool ScanComplete { get; set; }
|
|
64
|
+
public bool HasCompileErrors { get; set; }
|
|
65
|
+
public long CompileErrorCount { get; set; }
|
|
66
|
+
public bool CompileErrorsTruncated { get; set; }
|
|
67
|
+
public List<string> CompileErrors { get; set; }
|
|
68
|
+
public List<string> NextActions { get; set; }
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
public ToolDescriptor Describe() => new()
|
|
72
|
+
{
|
|
73
|
+
Name = "diagnose.preflight",
|
|
74
|
+
Summary = "Run a live Unity Editor health check for project state, capability counts, custom fingerprints, and compile diagnostics.",
|
|
75
|
+
Description = "Reads current project and Editor busy state, public Tool counts, custom Tool fingerprint health, and recent compile diagnostics without exposing Bridge routes, ports, or logs.",
|
|
76
|
+
Group = "diagnose",DestructiveHint = false, Target = "editor", PlayModeSupport = "supported",
|
|
77
|
+
DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
|
|
78
|
+
Examples = new[]
|
|
79
|
+
{
|
|
80
|
+
new ToolExample { Description = "Run live preflight", Input = new Request { } },
|
|
81
|
+
new ToolExample { Description = "Preflight before component work", Input = new Request { Command = "component.add" } }
|
|
82
|
+
}
|
|
83
|
+
};
|
|
84
|
+
|
|
85
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
86
|
+
{
|
|
87
|
+
// preflight 只读取已经发布的 registry 快照,不能为了诊断触发 discovery 或写入缓存。
|
|
88
|
+
var scene = SceneManager.GetActiveScene();
|
|
89
|
+
var checks = new List<object>
|
|
90
|
+
{
|
|
91
|
+
MakeCheck("unityNotBusy", !(EditorApplication.isCompiling || EditorApplication.isUpdating || BuildPipeline.isBuildingPlayer)),
|
|
92
|
+
MakeCheck("sceneLoaded", scene.isLoaded),
|
|
93
|
+
MakeCheck("projectToolFingerprint", !ProjectTools.Values.Any(definition => definition.FingerprintStatus == "blocked")),
|
|
94
|
+
BuildCompileStatus(ct)
|
|
95
|
+
};
|
|
96
|
+
|
|
97
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
98
|
+
{
|
|
99
|
+
TargetCommand = request.Command,
|
|
100
|
+
Project = new ProjectInfo
|
|
101
|
+
{
|
|
102
|
+
Path = ProjectRoot(),
|
|
103
|
+
UnityVersion = Application.unityVersion,
|
|
104
|
+
ActiveScene = scene.path
|
|
105
|
+
},
|
|
106
|
+
Editor = new Dictionary<string, object>
|
|
107
|
+
{
|
|
108
|
+
{ "busy", EditorApplication.isCompiling || EditorApplication.isUpdating || BuildPipeline.isBuildingPlayer },
|
|
109
|
+
{ "compiling", EditorApplication.isCompiling },
|
|
110
|
+
{ "updating", EditorApplication.isUpdating },
|
|
111
|
+
{ "building", BuildPipeline.isBuildingPlayer }
|
|
112
|
+
},
|
|
113
|
+
Bridge = new BridgeInfo
|
|
114
|
+
{
|
|
115
|
+
Ready = true,
|
|
116
|
+
ToolCount = ProjectTools.Count
|
|
117
|
+
},
|
|
118
|
+
CustomTools = new CustomFingerprintInfo { Fingerprint = ProjectToolFingerprintSummary() },
|
|
119
|
+
Checks = checks
|
|
120
|
+
});
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
// 构造 {name, ok} 检查项(运行时 Dictionary,UnityCliSerializer 序列化为对象)
|
|
124
|
+
private static Dictionary<string, object> MakeCheck(string name, bool ok)
|
|
125
|
+
{
|
|
126
|
+
return new Dictionary<string, object> { { "name", name }, { "ok", ok } };
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
// 编译状态检查:isCompiling + 近期编译错误(通过反射 LogEntries)。
|
|
130
|
+
// 扩展编译失败会让 Unity 持续无法完成编译、Bridge 报 E_UNITY_COMPILING,这里把状态和错误明示出来,
|
|
131
|
+
// 让 doctor 能定位是"扩展编译失败"而非"bridge 不可达"。
|
|
132
|
+
private static CompileStatusCheck BuildCompileStatus(System.Threading.CancellationToken ct)
|
|
133
|
+
{
|
|
134
|
+
const int maxScannedEntries = 5000;
|
|
135
|
+
const int maxScanMilliseconds = 50;
|
|
136
|
+
var scanTimer = System.Diagnostics.Stopwatch.StartNew();
|
|
137
|
+
var compiling = EditorApplication.isCompiling;
|
|
138
|
+
var hasCompileErrors = false;
|
|
139
|
+
var scanComplete = true;
|
|
140
|
+
long compileErrorCount = 0;
|
|
141
|
+
var compileErrorsTruncated = false;
|
|
142
|
+
var compileErrorChars = 0;
|
|
143
|
+
const int maxCompileErrorChars = 64 * 1024;
|
|
144
|
+
const int maxCompileErrorLineChars = 4096;
|
|
145
|
+
var errors = new List<string>();
|
|
146
|
+
try
|
|
147
|
+
{
|
|
148
|
+
var logEntriesType = FindType("UnityEditor.LogEntries") ?? FindType("UnityEditorInternal.LogEntries");
|
|
149
|
+
if (logEntriesType != null)
|
|
150
|
+
{
|
|
151
|
+
var flags = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
|
|
152
|
+
var start = logEntriesType.GetMethod("StartGettingEntries", flags);
|
|
153
|
+
var end = logEntriesType.GetMethod("EndGettingEntries", flags);
|
|
154
|
+
var count = logEntriesType.GetMethod("GetCount", flags);
|
|
155
|
+
var getEntry = logEntriesType.GetMethod("GetEntryInternal", flags);
|
|
156
|
+
var getLines = logEntriesType.GetMethod("GetLinesAndModeFromEntryInternal", flags)
|
|
157
|
+
?? logEntriesType.GetMethod("GetLinesAndModeInternal", flags);
|
|
158
|
+
if ((start == null && count == null) || (getEntry == null && getLines == null)) scanComplete = false;
|
|
159
|
+
var total = start != null
|
|
160
|
+
? Convert.ToInt32(start.Invoke(null, Type.EmptyTypes), CultureInfo.InvariantCulture)
|
|
161
|
+
: count == null ? 0 : Convert.ToInt32(count.Invoke(null, Type.EmptyTypes), CultureInfo.InvariantCulture);
|
|
162
|
+
try
|
|
163
|
+
{
|
|
164
|
+
var scannedEntries = 0;
|
|
165
|
+
for (var i = total - 1; i >= 0; i--)
|
|
166
|
+
{
|
|
167
|
+
ct.ThrowIfCancellationRequested();
|
|
168
|
+
if (scannedEntries >= maxScannedEntries || scanTimer.ElapsedMilliseconds >= maxScanMilliseconds)
|
|
169
|
+
{
|
|
170
|
+
scanComplete = false;
|
|
171
|
+
compileErrorsTruncated = true;
|
|
172
|
+
break;
|
|
173
|
+
}
|
|
174
|
+
scannedEntries++;
|
|
175
|
+
string line = null;
|
|
176
|
+
var mode = 0;
|
|
177
|
+
try
|
|
178
|
+
{
|
|
179
|
+
if (getLines != null && getLines.GetParameters().Length == 4)
|
|
180
|
+
{
|
|
181
|
+
var args = new object[] { i, 1, 0, null };
|
|
182
|
+
getLines.Invoke(null, args);
|
|
183
|
+
mode = Convert.ToInt32(args[2], CultureInfo.InvariantCulture);
|
|
184
|
+
line = args[3] as string;
|
|
185
|
+
}
|
|
186
|
+
else if (getEntry != null && getEntry.GetParameters().Length == 4)
|
|
187
|
+
{
|
|
188
|
+
var args = new object[4] { i, null, null, null };
|
|
189
|
+
getEntry.Invoke(null, args);
|
|
190
|
+
line = args[1] as string;
|
|
191
|
+
mode = args[2] == null ? 0 : Convert.ToInt32(args[2], CultureInfo.InvariantCulture);
|
|
192
|
+
}
|
|
193
|
+
else if (getLines != null && getLines.GetParameters().Length == 2)
|
|
194
|
+
{
|
|
195
|
+
var args = new object[] { i, null };
|
|
196
|
+
getLines.Invoke(null, args);
|
|
197
|
+
line = args[1] as string;
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
catch { scanComplete = false; }
|
|
201
|
+
if (string.IsNullOrEmpty(line)) { scanComplete = false; continue; }
|
|
202
|
+
// 仅关注编译错误(CS####)。mode 位掩码中 bit1 为 error。
|
|
203
|
+
var isCompileError = line.IndexOf("CS", StringComparison.OrdinalIgnoreCase) >= 0 && line.IndexOf("error", StringComparison.OrdinalIgnoreCase) >= 0;
|
|
204
|
+
if (isCompileError || ((mode & 1) != 0 && line.IndexOf("Compile", StringComparison.OrdinalIgnoreCase) >= 0))
|
|
205
|
+
{
|
|
206
|
+
hasCompileErrors = true;
|
|
207
|
+
compileErrorCount++;
|
|
208
|
+
var boundedLine = BoundedUtf8(line, maxCompileErrorLineChars);
|
|
209
|
+
var boundedBytes = Encoding.UTF8.GetByteCount(boundedLine);
|
|
210
|
+
if (errors.Count < 20 && compileErrorChars + boundedBytes <= maxCompileErrorChars)
|
|
211
|
+
{
|
|
212
|
+
errors.Add(boundedLine);
|
|
213
|
+
compileErrorChars += boundedBytes;
|
|
214
|
+
if (boundedLine.Length != line.Length) compileErrorsTruncated = true;
|
|
215
|
+
}
|
|
216
|
+
else compileErrorsTruncated = true;
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
finally
|
|
221
|
+
{
|
|
222
|
+
if (start != null && end != null) end.Invoke(null, Type.EmptyTypes);
|
|
223
|
+
}
|
|
224
|
+
}
|
|
225
|
+
else scanComplete = false;
|
|
226
|
+
}
|
|
227
|
+
catch (OperationCanceledException) { throw; }
|
|
228
|
+
catch (Exception exception)
|
|
229
|
+
{
|
|
230
|
+
scanComplete = false;
|
|
231
|
+
var readFailure = "Failed to read compile errors: " + exception.GetType().Name;
|
|
232
|
+
if (errors.Count < 20 && compileErrorChars + Encoding.UTF8.GetByteCount(readFailure) <= maxCompileErrorChars) errors.Insert(0, readFailure);
|
|
233
|
+
else compileErrorsTruncated = true;
|
|
234
|
+
}
|
|
235
|
+
if (!scanComplete) compileErrorsTruncated = true;
|
|
236
|
+
var nextActions = new List<string>();
|
|
237
|
+
if (!scanComplete) nextActions.Add("Compile diagnostics could not be scanned completely; inspect Unity Console before treating preflight as healthy.");
|
|
238
|
+
if (hasCompileErrors) nextActions.Add("Review the listed compile errors (often from a broken extension under Packages/com.alpsckr.unitycli/Extensions). Fix or remove the offending extension, then let Unity recompile.");
|
|
239
|
+
if (compiling) nextActions.Add("Wait for Unity to finish compiling, then re-run doctor.");
|
|
240
|
+
if (hasCompileErrors && File.Exists(Path.Combine(ProjectRoot(), "Packages", "com.alpsckr.unitycli", "Extensions", "extension.json")))
|
|
241
|
+
{
|
|
242
|
+
nextActions.Add("If an extension no longer compiles, remove it via unitycli extensions remove <id> --project <path>.");
|
|
243
|
+
}
|
|
244
|
+
return new CompileStatusCheck
|
|
245
|
+
{
|
|
246
|
+
Name = "compileStatus",
|
|
247
|
+
Ok = scanComplete && !compiling && !hasCompileErrors,
|
|
248
|
+
Compiling = compiling,
|
|
249
|
+
ScanComplete = scanComplete,
|
|
250
|
+
HasCompileErrors = hasCompileErrors,
|
|
251
|
+
CompileErrorCount = compileErrorCount,
|
|
252
|
+
CompileErrorsTruncated = compileErrorsTruncated,
|
|
253
|
+
CompileErrors = errors,
|
|
254
|
+
NextActions = nextActions
|
|
255
|
+
};
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
private static string BoundedUtf8(string value, int maxBytes)
|
|
259
|
+
{
|
|
260
|
+
if (string.IsNullOrEmpty(value) || Encoding.UTF8.GetByteCount(value) <= maxBytes) return value ?? string.Empty;
|
|
261
|
+
var length = Math.Min(value.Length, maxBytes);
|
|
262
|
+
while (length > 0 && Encoding.UTF8.GetByteCount(value.Substring(0, length)) > maxBytes) length--;
|
|
263
|
+
if (length > 0 && char.IsHighSurrogate(value[length - 1])) length--;
|
|
264
|
+
return value.Substring(0, length);
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
}
|
|
269
|
+
#endif
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System;
|
|
3
|
+
using System.Linq;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
|
|
6
|
+
namespace UnityCli
|
|
7
|
+
{
|
|
8
|
+
public sealed class PageInfo
|
|
9
|
+
{
|
|
10
|
+
public long PageSize { get; set; }
|
|
11
|
+
public long Cursor { get; set; }
|
|
12
|
+
public long? NextCursor { get; set; }
|
|
13
|
+
public long Total { get; set; }
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
public sealed class ResolutionInfo
|
|
17
|
+
{
|
|
18
|
+
public long Width { get; set; }
|
|
19
|
+
public long Height { get; set; }
|
|
20
|
+
public string FullScreenMode { get; set; }
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
internal static class EditorActionToolSupport
|
|
24
|
+
{
|
|
25
|
+
internal sealed class TagLayerChangePlan
|
|
26
|
+
{
|
|
27
|
+
internal SerializedObject Serialized { get; set; }
|
|
28
|
+
internal bool Layer { get; set; }
|
|
29
|
+
internal bool Add { get; set; }
|
|
30
|
+
internal string Name { get; set; }
|
|
31
|
+
internal int Index { get; set; }
|
|
32
|
+
internal bool Changed { get; set; }
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/// <summary>只读解析 TagManager、目标元素和可用 layer slot;commit 前完成全部可预见失败。</summary>
|
|
36
|
+
internal static TagLayerChangePlan PrepareTagLayerChange(bool layer, bool add, string name, int? requestedIndex)
|
|
37
|
+
{
|
|
38
|
+
if (string.IsNullOrWhiteSpace(name))
|
|
39
|
+
throw new UnityCliBridge.BridgeCommandException("E_SCHEMA_INVALID", layer ? "Layer name is required." : "Tag name is required.", "Pass a tag or layer name.");
|
|
40
|
+
var asset = AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/TagManager.asset").FirstOrDefault();
|
|
41
|
+
if (asset == null)
|
|
42
|
+
throw new UnityCliBridge.BridgeCommandException("E_TAG_MANAGER_NOT_FOUND", "Unity TagManager asset was not found.", "Open the project in Unity and retry.");
|
|
43
|
+
var serialized = new SerializedObject(asset);
|
|
44
|
+
var property = serialized.FindProperty(layer ? "layers" : "tags");
|
|
45
|
+
if (property == null)
|
|
46
|
+
throw new UnityCliBridge.BridgeCommandException("E_TAG_MANAGER_SCHEMA", "Unity TagManager schema was not recognized.", "Use the Unity Editor Project Settings UI.");
|
|
47
|
+
|
|
48
|
+
var existingIndex = -1;
|
|
49
|
+
var start = layer ? 8 : 0;
|
|
50
|
+
var end = layer ? Math.Min(32, property.arraySize) : property.arraySize;
|
|
51
|
+
for (var i = start; i < end; i++)
|
|
52
|
+
{
|
|
53
|
+
if (property.GetArrayElementAtIndex(i).stringValue == name) { existingIndex = i; break; }
|
|
54
|
+
}
|
|
55
|
+
if (existingIndex >= 0)
|
|
56
|
+
return new TagLayerChangePlan { Serialized = serialized, Layer = layer, Add = add, Name = name, Index = existingIndex, Changed = !add };
|
|
57
|
+
if (!add)
|
|
58
|
+
return new TagLayerChangePlan { Serialized = serialized, Layer = layer, Add = false, Name = name, Index = -1, Changed = false };
|
|
59
|
+
if (!layer)
|
|
60
|
+
return new TagLayerChangePlan { Serialized = serialized, Layer = false, Add = true, Name = name, Index = property.arraySize, Changed = true };
|
|
61
|
+
|
|
62
|
+
var index = requestedIndex ?? -1;
|
|
63
|
+
if (requestedIndex.HasValue)
|
|
64
|
+
{
|
|
65
|
+
if (index < 8 || index >= end)
|
|
66
|
+
throw new UnityCliBridge.BridgeCommandException("E_LAYER_INDEX_INVALID", "Layer index must be between 8 and 31.", "Pass an available user layer index.");
|
|
67
|
+
if (!string.IsNullOrEmpty(property.GetArrayElementAtIndex(index).stringValue))
|
|
68
|
+
throw new UnityCliBridge.BridgeCommandException("E_LAYER_SLOT_OCCUPIED", "Layer slot " + index + " is already occupied.", "Pass an empty user layer index or omit index.");
|
|
69
|
+
}
|
|
70
|
+
else
|
|
71
|
+
{
|
|
72
|
+
for (var i = 8; i < end; i++)
|
|
73
|
+
{
|
|
74
|
+
if (string.IsNullOrEmpty(property.GetArrayElementAtIndex(i).stringValue)) { index = i; break; }
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
if (index < 8 || index >= end)
|
|
78
|
+
throw new UnityCliBridge.BridgeCommandException("E_LAYER_SLOT_UNAVAILABLE", "No user layer slot is available.", "Remove an unused user layer or pass an empty index from 8 through 31.");
|
|
79
|
+
return new TagLayerChangePlan { Serialized = serialized, Layer = true, Add = true, Name = name, Index = index, Changed = true };
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
/// <summary>执行已验证 plan,并重新读取 TagManager 证明请求状态。</summary>
|
|
83
|
+
internal static (bool, int) ApplyTagLayerChange(TagLayerChangePlan plan)
|
|
84
|
+
{
|
|
85
|
+
var property = plan.Serialized.FindProperty(plan.Layer ? "layers" : "tags");
|
|
86
|
+
if (plan.Changed)
|
|
87
|
+
{
|
|
88
|
+
if (plan.Layer)
|
|
89
|
+
{
|
|
90
|
+
property.GetArrayElementAtIndex(plan.Index).stringValue = plan.Add ? plan.Name : string.Empty;
|
|
91
|
+
}
|
|
92
|
+
else if (plan.Add)
|
|
93
|
+
{
|
|
94
|
+
property.InsertArrayElementAtIndex(property.arraySize);
|
|
95
|
+
property.GetArrayElementAtIndex(property.arraySize - 1).stringValue = plan.Name;
|
|
96
|
+
}
|
|
97
|
+
else
|
|
98
|
+
{
|
|
99
|
+
property.DeleteArrayElementAtIndex(plan.Index);
|
|
100
|
+
}
|
|
101
|
+
plan.Serialized.ApplyModifiedProperties();
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
plan.Serialized.Update();
|
|
105
|
+
property = plan.Serialized.FindProperty(plan.Layer ? "layers" : "tags");
|
|
106
|
+
var present = false;
|
|
107
|
+
for (var i = plan.Layer ? 8 : 0; i < (plan.Layer ? Math.Min(32, property.arraySize) : property.arraySize); i++)
|
|
108
|
+
{
|
|
109
|
+
if (property.GetArrayElementAtIndex(i).stringValue == plan.Name) { present = true; break; }
|
|
110
|
+
}
|
|
111
|
+
if (present != plan.Add)
|
|
112
|
+
throw new UnityCliBridge.BridgeCommandException("E_TAG_LAYER_STATE_MISMATCH", "TagManager readback did not match the requested state for " + plan.Name + ".", "Inspect Project Settings before retrying.");
|
|
113
|
+
return (plan.Changed, plan.Layer ? plan.Index : -1);
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
#endif
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using System.Linq;
|
|
5
|
+
using UnityEditor;
|
|
6
|
+
using UnityEditor.Search;
|
|
7
|
+
|
|
8
|
+
namespace UnityCli
|
|
9
|
+
{
|
|
10
|
+
/// <summary>Unity Search provider选择、有界同步枚举和portable item投影owner。</summary>
|
|
11
|
+
internal static class EditorSearchToolSupport
|
|
12
|
+
{
|
|
13
|
+
internal const int MaxProviders = 16;
|
|
14
|
+
internal const int MaxOffset = 10000;
|
|
15
|
+
internal const int MaxLimit = 200;
|
|
16
|
+
internal const int MaxQueryLength = 2048;
|
|
17
|
+
private const int MaxTextLength = 4096;
|
|
18
|
+
|
|
19
|
+
internal static EditorSearchResult Search(EditorSearchRequest request)
|
|
20
|
+
{
|
|
21
|
+
EditorToolSupport.EnsureEditorNotBusy("editor.search");
|
|
22
|
+
if (request == null || string.IsNullOrWhiteSpace(request.Query))
|
|
23
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_QUERY_REQUIRED", "editor.search requires a non-empty Unity Search query.", "Pass a query such as t:Material or h:Main Camera.");
|
|
24
|
+
if (request.Query.Length > MaxQueryLength)
|
|
25
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_QUERY_TOO_LONG", "Unity Search query exceeds 2048 characters.", "Reduce the query before retrying.");
|
|
26
|
+
var offset = request.Offset ?? 0L;
|
|
27
|
+
var limit = request.Limit ?? 50L;
|
|
28
|
+
if (offset < 0 || offset > MaxOffset)
|
|
29
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_PAGE_INVALID", "offset must be between 0 and 10000.", "Use a bounded offset.");
|
|
30
|
+
if (limit < 1 || limit > MaxLimit)
|
|
31
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_PAGE_INVALID", "limit must be between 1 and 200.", "Use a bounded limit.");
|
|
32
|
+
|
|
33
|
+
var active = SearchService.GetActiveProviders().Where(provider => provider != null && provider.active).ToList();
|
|
34
|
+
var byId = active.GroupBy(provider => provider.id, StringComparer.Ordinal).ToDictionary(group => group.Key, group => group.First(), StringComparer.Ordinal);
|
|
35
|
+
var requested = request.Providers == null || request.Providers.Count == 0
|
|
36
|
+
? active.Select(provider => provider.id).Distinct(StringComparer.Ordinal).ToList()
|
|
37
|
+
: new List<string>(request.Providers);
|
|
38
|
+
if (requested.Count == 0)
|
|
39
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_PROVIDER_NOT_FOUND", "Unity Search has no active providers.", "Open Unity Search and inspect available providers.");
|
|
40
|
+
if (requested.Count > MaxProviders || requested.Any(string.IsNullOrWhiteSpace) || requested.Distinct(StringComparer.Ordinal).Count() != requested.Count)
|
|
41
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_PROVIDER_INVALID", "providers must contain 1..16 unique non-empty exact provider IDs.", "Use provider IDs returned by editor.search provider metadata.");
|
|
42
|
+
var missing = requested.Where(id => !byId.ContainsKey(id)).ToList();
|
|
43
|
+
if (missing.Count > 0)
|
|
44
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_PROVIDER_NOT_FOUND", "Unity Search provider is not active: " + string.Join(", ", missing) + ".", "Remove unavailable provider IDs or enable them in Unity Search.");
|
|
45
|
+
|
|
46
|
+
var results = new List<EditorSearchItem>((int)limit);
|
|
47
|
+
var matched = 0L;
|
|
48
|
+
var hasMore = false;
|
|
49
|
+
SearchContext context = null;
|
|
50
|
+
ISearchList list = null;
|
|
51
|
+
try
|
|
52
|
+
{
|
|
53
|
+
context = SearchService.CreateContext(requested, request.Query, SearchFlags.Synchronous);
|
|
54
|
+
list = SearchService.Request(context, SearchFlags.Synchronous);
|
|
55
|
+
foreach (var item in list)
|
|
56
|
+
{
|
|
57
|
+
if (item == null) continue;
|
|
58
|
+
if (matched < offset) { matched++; continue; }
|
|
59
|
+
if (results.Count >= limit) { hasMore = true; break; }
|
|
60
|
+
results.Add(Item(item));
|
|
61
|
+
matched++;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
catch (UnityCliBridge.BridgeCommandException) { throw; }
|
|
65
|
+
catch (Exception exception)
|
|
66
|
+
{
|
|
67
|
+
throw new UnityCliBridge.BridgeCommandException("E_EDITOR_SEARCH_FAILED", "Unity Search failed: " + exception.GetType().Name + ".", "Validate the query and provider IDs before retrying.");
|
|
68
|
+
}
|
|
69
|
+
finally
|
|
70
|
+
{
|
|
71
|
+
var disposable = list as IDisposable;
|
|
72
|
+
if (disposable != null) disposable.Dispose();
|
|
73
|
+
else context?.Dispose();
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
var providers = requested.Select(id => Provider(byId[id])).ToList();
|
|
77
|
+
return new EditorSearchResult
|
|
78
|
+
{
|
|
79
|
+
ReturnedCount = results.Count,
|
|
80
|
+
HasMore = hasMore,
|
|
81
|
+
NextOffset = hasMore ? offset + results.Count : (long?)null,
|
|
82
|
+
Results = results,
|
|
83
|
+
Providers = providers
|
|
84
|
+
};
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
private static EditorSearchProvider Provider(SearchProvider provider)
|
|
88
|
+
{
|
|
89
|
+
return new EditorSearchProvider
|
|
90
|
+
{
|
|
91
|
+
Id = Bound(provider.id),
|
|
92
|
+
Name = Bound(provider.name),
|
|
93
|
+
FilterId = Bound(provider.filterId),
|
|
94
|
+
Priority = provider.priority
|
|
95
|
+
};
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
private static EditorSearchItem Item(SearchItem item)
|
|
99
|
+
{
|
|
100
|
+
string label = null;
|
|
101
|
+
string description = null;
|
|
102
|
+
string path = null;
|
|
103
|
+
try { label = item.GetLabel(item.context, true); } catch { }
|
|
104
|
+
try { description = item.GetDescription(item.context, true); } catch { }
|
|
105
|
+
try
|
|
106
|
+
{
|
|
107
|
+
var value = item.ToObject();
|
|
108
|
+
if (value != null) path = AssetDatabase.GetAssetPath(value);
|
|
109
|
+
}
|
|
110
|
+
catch { }
|
|
111
|
+
return new EditorSearchItem
|
|
112
|
+
{
|
|
113
|
+
Id = Bound(item.id),
|
|
114
|
+
Label = Bound(string.IsNullOrEmpty(label) ? item.label ?? item.id : label),
|
|
115
|
+
Description = Bound(description),
|
|
116
|
+
ProviderId = Bound(item.provider == null ? null : item.provider.id),
|
|
117
|
+
Path = Bound(string.IsNullOrEmpty(path) ? null : path),
|
|
118
|
+
Score = item.score
|
|
119
|
+
};
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
private static string Bound(string value)
|
|
123
|
+
{
|
|
124
|
+
return value == null || value.Length <= MaxTextLength ? value : value.Substring(0, MaxTextLength);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
public sealed class EditorSearchProvider
|
|
129
|
+
{
|
|
130
|
+
public string Id { get; set; }
|
|
131
|
+
public string Name { get; set; }
|
|
132
|
+
public string FilterId { get; set; }
|
|
133
|
+
public long Priority { get; set; }
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
public sealed class EditorSearchItem
|
|
137
|
+
{
|
|
138
|
+
public string Id { get; set; }
|
|
139
|
+
public string Label { get; set; }
|
|
140
|
+
public string Description { get; set; }
|
|
141
|
+
public string ProviderId { get; set; }
|
|
142
|
+
public string Path { get; set; }
|
|
143
|
+
public long Score { get; set; }
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
#endif
|
|
@@ -0,0 +1,132 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using System.Globalization;
|
|
5
|
+
using System.Linq;
|
|
6
|
+
using System.Reflection;
|
|
7
|
+
using UnityEditor;
|
|
8
|
+
using UnityEditorInternal;
|
|
9
|
+
using UnityEngine;
|
|
10
|
+
using UnityEngine.SceneManagement;
|
|
11
|
+
|
|
12
|
+
namespace UnityCli
|
|
13
|
+
{
|
|
14
|
+
/// <summary>
|
|
15
|
+
/// editor/console 域 IUnityCliTool 共享 helper:编辑器状态、PlayMode 控制、
|
|
16
|
+
/// 菜单执行、Console 读取、标签/层管理。仅供 editor 域自包含工具复用。
|
|
17
|
+
/// </summary>
|
|
18
|
+
public static class EditorToolSupport
|
|
19
|
+
{
|
|
20
|
+
/// <summary>拦截编译/导入/构建/PlayMode 过渡期的写入请求。</summary>
|
|
21
|
+
public static void EnsureEditorNotBusy(string command)
|
|
22
|
+
{
|
|
23
|
+
if (EditorApplication.isCompiling)
|
|
24
|
+
throw new UnityCliBridge.BridgeCommandException("E_UNITY_COMPILING", "Unity Editor is compiling scripts.", "Wait for Unity to finish compiling and retry.", transient: true, retryAfterMs: 5000);
|
|
25
|
+
if (EditorApplication.isUpdating)
|
|
26
|
+
throw new UnityCliBridge.BridgeCommandException("E_UNITY_IMPORTING", "Unity Editor is importing assets.", "Wait for Unity to finish importing and retry.", transient: true, retryAfterMs: 5000);
|
|
27
|
+
if (UnityCliBridge.IsPlayModeChanging())
|
|
28
|
+
throw new UnityCliBridge.BridgeCommandException("E_UNITY_BUSY", "Unity Editor is entering or exiting Play mode.", "Wait for Play mode transition to complete and retry.", transient: true, retryAfterMs: 3000);
|
|
29
|
+
if (BuildPipeline.isBuildingPlayer)
|
|
30
|
+
throw new UnityCliBridge.BridgeCommandException("E_UNITY_BUSY", "Unity Editor is building the player.", "Wait for the build to complete and retry.", transient: true, retryAfterMs: 10000);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/// <summary>构造编辑器状态 DTO。</summary>
|
|
34
|
+
public static EditorStateInfo BuildEditorState()
|
|
35
|
+
{
|
|
36
|
+
var scene = SceneManager.GetActiveScene();
|
|
37
|
+
var prefabStage = UnityEditor.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage();
|
|
38
|
+
return new EditorStateInfo
|
|
39
|
+
{
|
|
40
|
+
PlayMode = new PlayModeInfo { IsPlaying = EditorApplication.isPlaying, IsPaused = EditorApplication.isPaused, IsPlayingOrWillChangePlaymode = EditorApplication.isPlayingOrWillChangePlaymode },
|
|
41
|
+
Busy = new BusyInfo { IsBusy = EditorApplication.isCompiling || EditorApplication.isUpdating || UnityCliBridge.IsPlayModeChanging() || BuildPipeline.isBuildingPlayer, Compiling = EditorApplication.isCompiling, Updating = EditorApplication.isUpdating, Building = BuildPipeline.isBuildingPlayer, PlayModeChanging = UnityCliBridge.IsPlayModeChanging() },
|
|
42
|
+
ActiveScene = new ActiveSceneInfo { Name = scene.name, Path = scene.path, IsLoaded = scene.isLoaded, IsDirty = scene.isDirty },
|
|
43
|
+
PrefabStageOpen = prefabStage != null,
|
|
44
|
+
PrefabStagePath = prefabStage != null ? prefabStage.assetPath : null
|
|
45
|
+
};
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/// <summary>读取 Console 日志条目;Unity 2022 通过内部 LogEntries 反射读取。</summary>
|
|
49
|
+
public static List<ConsoleEntry> ReadConsoleEntries(string typeFilter, string textFilter, int count)
|
|
50
|
+
{
|
|
51
|
+
var entries = new List<ConsoleEntry>();
|
|
52
|
+
var entryType = FindType("UnityEditor.LogEntry");
|
|
53
|
+
var logEntries = FindType("UnityEditor.LogEntries");
|
|
54
|
+
var getEntry = logEntries == null ? null : logEntries.GetMethod("GetEntryInternal", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
|
55
|
+
if (entryType == null || getEntry == null)
|
|
56
|
+
{
|
|
57
|
+
return entries;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
var entry = Activator.CreateInstance(entryType);
|
|
61
|
+
var total = ConsoleEntryCount(logEntries);
|
|
62
|
+
var max = Math.Max(1, Math.Min(count > 0 ? count : 50, 1000));
|
|
63
|
+
var includeAllTypes = string.IsNullOrEmpty(typeFilter) || string.Equals(typeFilter, "all", StringComparison.OrdinalIgnoreCase);
|
|
64
|
+
for (var i = total - 1; i >= 0 && entries.Count < max; i--)
|
|
65
|
+
{
|
|
66
|
+
getEntry.Invoke(null, new object[] { i, entry });
|
|
67
|
+
var mode = Convert.ToInt32(entryType.GetField("mode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).GetValue(entry), CultureInfo.InvariantCulture);
|
|
68
|
+
var logType = ConsoleLevel(mode);
|
|
69
|
+
if (!includeAllTypes && !string.Equals(logType, typeFilter, StringComparison.OrdinalIgnoreCase)) continue;
|
|
70
|
+
var message = Convert.ToString(entryType.GetField("message", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).GetValue(entry), CultureInfo.InvariantCulture) ?? "";
|
|
71
|
+
var file = Convert.ToString(entryType.GetField("file", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).GetValue(entry), CultureInfo.InvariantCulture) ?? "";
|
|
72
|
+
if (!string.IsNullOrEmpty(textFilter)
|
|
73
|
+
&& message.IndexOf(textFilter, StringComparison.OrdinalIgnoreCase) < 0
|
|
74
|
+
&& file.IndexOf(textFilter, StringComparison.OrdinalIgnoreCase) < 0) continue;
|
|
75
|
+
entries.Add(new ConsoleEntry { Type = logType, Message = message, Count = 1 });
|
|
76
|
+
}
|
|
77
|
+
return entries;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
private static int ConsoleEntryCount(Type logEntries)
|
|
81
|
+
{
|
|
82
|
+
var method = logEntries == null ? null : logEntries.GetMethod("GetCount", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
|
83
|
+
return method == null ? 0 : Convert.ToInt32(method.Invoke(null, null), CultureInfo.InvariantCulture);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
private static Type FindType(string fullName)
|
|
87
|
+
{
|
|
88
|
+
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
|
89
|
+
{
|
|
90
|
+
Type type = null;
|
|
91
|
+
try { type = assembly.GetType(fullName, false); } catch { }
|
|
92
|
+
if (type != null) return type;
|
|
93
|
+
}
|
|
94
|
+
return null;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
// Unity 2022 LogEntry.mode 位布局:kError=1, kAssert=2, kLog=4, kFatal=16, kAssetImportError=64,
|
|
98
|
+
// kAssetImportWarning=128, kScriptingError=256, kScriptingWarning=512, kScriptingException=2048, kScriptingAssertion=4096。
|
|
99
|
+
// 错误/警告/断言来自多个位(脚本与资源导入各有独立位),只查低 3 位会把全部条目误归为 log。
|
|
100
|
+
private static string ConsoleLevel(int mode)
|
|
101
|
+
{
|
|
102
|
+
const int errorBits = (1 << 0) | (1 << 4) | (1 << 6) | (1 << 8) | (1 << 11) | (1 << 16);
|
|
103
|
+
const int warningBits = (1 << 7) | (1 << 9) | (1 << 17);
|
|
104
|
+
const int assertBits = (1 << 1) | (1 << 12);
|
|
105
|
+
if ((mode & errorBits) != 0) return "error";
|
|
106
|
+
if ((mode & assertBits) != 0) return "assert";
|
|
107
|
+
if ((mode & warningBits) != 0) return "warning";
|
|
108
|
+
return "log";
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
// ── editor 域 DTO ──
|
|
113
|
+
|
|
114
|
+
public sealed class EditorStateInfo
|
|
115
|
+
{
|
|
116
|
+
public PlayModeInfo PlayMode { get; set; }
|
|
117
|
+
public BusyInfo Busy { get; set; }
|
|
118
|
+
public ActiveSceneInfo ActiveScene { get; set; }
|
|
119
|
+
public bool PrefabStageOpen { get; set; }
|
|
120
|
+
public string PrefabStagePath { get; set; }
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
public sealed class PlayModeInfo { public bool IsPlaying { get; set; } public bool IsPaused { get; set; } public bool IsPlayingOrWillChangePlaymode { get; set; } }
|
|
124
|
+
public sealed class BusyInfo { public bool IsBusy { get; set; } public bool Compiling { get; set; } public bool Updating { get; set; } public bool Building { get; set; } public bool PlayModeChanging { get; set; } }
|
|
125
|
+
public sealed class ActiveSceneInfo { public string Name { get; set; } public string Path { get; set; } public bool IsLoaded { get; set; } public bool IsDirty { get; set; } }
|
|
126
|
+
public sealed class ConsoleEntry { public string Type { get; set; } public string Message { get; set; } public long Count { get; set; } }
|
|
127
|
+
public sealed class EditorPlannedEffect { public string Type { get; set; } public string Path { get; set; } public string Action { get; set; } public string Name { get; set; } }
|
|
128
|
+
public sealed class PlayModeResult { public bool Changed { get; set; } public bool IsPlaying { get; set; } public bool IsPaused { get; set; } }
|
|
129
|
+
public sealed class MenuResult { public string Path { get; set; } public bool Executed { get; set; } public long ElapsedMs { get; set; } }
|
|
130
|
+
public sealed class TagLayerResult { public string Action { get; set; } public string Name { get; set; } public bool Changed { get; set; } }
|
|
131
|
+
}
|
|
132
|
+
#endif
|