@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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- package/unitypkg/Editor/Tools/animation/AnimationToolSupport.cs +335 -0
- package/unitypkg/Editor/Tools/animation/AnimatorRuntimeToolSupport.cs +24 -0
- package/unitypkg/Editor/Tools/animation/animator/crossfade.cs +117 -0
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- package/unitypkg/Editor/Tools/asset/modify.cs +69 -0
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public string NamePattern { get; set; }
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
public sealed class Result
|
|
26
|
+
{
|
|
27
|
+
public string Guid { get; set; }
|
|
28
|
+
public string TypeName { get; set; }
|
|
29
|
+
[UnityCliAnyJson] public object Data { get; set; }
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
public ToolDescriptor Describe() => new()
|
|
33
|
+
{
|
|
34
|
+
Name = "asset.get-data",
|
|
35
|
+
Summary = "Deep-read an Assets/* asset's members via ObjectSerializer; use paths or viewQuery for token-safe fields.",
|
|
36
|
+
Description = "Deep-read an Assets/* asset's members. For token safety, pass exact paths or one viewQuery; they are mutually exclusive and skip full fields/props expansion. Keep maxDepth low before expanding large assets. Arrays/lists/dicts are bounded by maxArrayItems.",
|
|
37
|
+
Group = "asset",
|
|
38
|
+
DestructiveHint = false,
|
|
39
|
+
Target = "editor",
|
|
40
|
+
PlayModeSupport = "supported",
|
|
41
|
+
DefaultTimeoutMs = 30000,
|
|
42
|
+
MaxTimeoutMs = 600000,
|
|
43
|
+
Examples = new[]
|
|
44
|
+
{
|
|
45
|
+
new ToolExample { Description = "Read exact fields only", Input = new Request { AssetPath = "Assets/Materials/Probe.mat", NamePattern = "name" } }
|
|
46
|
+
}
|
|
47
|
+
};
|
|
48
|
+
|
|
49
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
50
|
+
{
|
|
51
|
+
var path = AssetToolSupport.RequireAssetPath(request.AssetPath ?? request.Path);
|
|
52
|
+
if (!AssetToolSupport.AssetExists(path))
|
|
53
|
+
{
|
|
54
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_NOT_FOUND", "Asset not found: " + path, "Run tools run asset.search --input '{\"query\":\"<keyword>\"}' to discover the path.");
|
|
55
|
+
}
|
|
56
|
+
var asset = AssetDatabase.LoadMainAssetAtPath(path);
|
|
57
|
+
if (asset == null)
|
|
58
|
+
{
|
|
59
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_LOAD_FAILED", "Asset main object could not be loaded: " + path, "Run asset.info to confirm the asset type, or use a more specific tool for folders/importers.");
|
|
60
|
+
}
|
|
61
|
+
var options = GameObjectToolSupport.BuildSerializerOptions(request);
|
|
62
|
+
var data = UnityCliBridge.ObjectSerializer.Serialize(asset, options);
|
|
63
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
64
|
+
{
|
|
65
|
+
Guid = AssetDatabase.AssetPathToGUID(path),
|
|
66
|
+
TypeName = asset.GetType().FullName,
|
|
67
|
+
// ObjectSerializer 输出为动态 JSON 树);解析为嵌套结构供框架序列化(IDictionary 支持)
|
|
68
|
+
Data = data
|
|
69
|
+
});
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
#endif
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.Threading;
|
|
4
|
+
using System.Threading.Tasks;
|
|
5
|
+
|
|
6
|
+
namespace UnityCli
|
|
7
|
+
{
|
|
8
|
+
/// <summary>预检并写入一个 asset importer,reimport 后以 fresh importer/GUID/member 值证明终态。</summary>
|
|
9
|
+
public sealed class AssetImportSettingsSetTool : IUnityCliTool<AssetImportSettingsSetTool.Request, AssetImportSettingsSetTool.Result>
|
|
10
|
+
{
|
|
11
|
+
public sealed class Request
|
|
12
|
+
{
|
|
13
|
+
[UnityCliRequired]
|
|
14
|
+
public string Path { get; set; }
|
|
15
|
+
|
|
16
|
+
[UnityCliRequired, UnityCliAnyJson]
|
|
17
|
+
public Dictionary<string, object> Settings { get; set; }
|
|
18
|
+
|
|
19
|
+
[UnityCliStringEnum("Default", "Standalone", "iOS", "Android", "WebGL", "tvOS")]
|
|
20
|
+
public string Platform { get; set; }
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
public sealed class Result
|
|
24
|
+
{
|
|
25
|
+
public AssetImportSettingsSnapshot ImportSettings { get; set; }
|
|
26
|
+
public bool Changed { get; set; }
|
|
27
|
+
public bool DryRun { get; set; }
|
|
28
|
+
public List<AssetImportSettingChange> Changes { get; set; }
|
|
29
|
+
public List<AssetPlannedEffect> PlannedEffects { get; set; }
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
public ToolDescriptor Describe() => new()
|
|
33
|
+
{
|
|
34
|
+
Name = "asset.import-settings.set",
|
|
35
|
+
Summary = "Set validated default or platform importer settings and prove them after synchronous reimport.",
|
|
36
|
+
Description = "Prevalidates every supplied setting before one effect barrier. Default targets public importer members and Audio sample settings; platform overrides support TextureImporter and AudioImporter. Unknown, conflicting, reload-risk, or unconvertible settings fail without partial writes.",
|
|
37
|
+
Group = "asset",
|
|
38
|
+
DestructiveHint = true,
|
|
39
|
+
SideEffects = new[] { "asset-meta-write", "asset-import" },
|
|
40
|
+
SupportsDryRun = true,
|
|
41
|
+
Permissions = new[] { "project-asset-write" },
|
|
42
|
+
Target = "editor",
|
|
43
|
+
PlayModeSupport = "editor-only",
|
|
44
|
+
DefaultTimeoutMs = 60000,
|
|
45
|
+
MaxTimeoutMs = 600000,
|
|
46
|
+
Examples = new[]
|
|
47
|
+
{
|
|
48
|
+
new ToolExample
|
|
49
|
+
{
|
|
50
|
+
Description = "Make one texture readable and enable mipmaps.",
|
|
51
|
+
Input = new Request
|
|
52
|
+
{
|
|
53
|
+
Path = "Assets/Textures/Icon.png",
|
|
54
|
+
Platform = "Default",
|
|
55
|
+
Settings = new Dictionary<string, object> { { "isReadable", true }, { "mipmapEnabled", true } }
|
|
56
|
+
}
|
|
57
|
+
},
|
|
58
|
+
new ToolExample
|
|
59
|
+
{
|
|
60
|
+
Description = "Preview an Android texture override without writing importer state.",
|
|
61
|
+
Input = new Request
|
|
62
|
+
{
|
|
63
|
+
Path = "Assets/Textures/Icon.png",
|
|
64
|
+
Platform = "Android",
|
|
65
|
+
Settings = new Dictionary<string, object> { { "maxTextureSize", 1024L }, { "overridden", true } }
|
|
66
|
+
},
|
|
67
|
+
Execution = new ToolExampleExecution { DryRun = true }
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
};
|
|
71
|
+
|
|
72
|
+
/// <summary>先冻结全部 member/value,再按 dry-run/no-op/effect 三条路径返回统一 typed result。</summary>
|
|
73
|
+
public ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, CancellationToken ct = default(CancellationToken))
|
|
74
|
+
{
|
|
75
|
+
AssetToolSupport.EnsureEditorNotBusy("asset.import-settings.set");
|
|
76
|
+
ct.ThrowIfCancellationRequested();
|
|
77
|
+
var plan = AssetImportSettingsToolSupport.Prepare(request.Path, request.Platform, request.Settings);
|
|
78
|
+
var plannedEffects = plan.Changed
|
|
79
|
+
? new List<AssetPlannedEffect>
|
|
80
|
+
{
|
|
81
|
+
new AssetPlannedEffect
|
|
82
|
+
{
|
|
83
|
+
Type = "asset.import-settings.set",
|
|
84
|
+
Path = plan.Path,
|
|
85
|
+
SideEffects = "asset-meta-write,asset-import"
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
: new List<AssetPlannedEffect>();
|
|
89
|
+
if (ctx.DryRun)
|
|
90
|
+
{
|
|
91
|
+
return new ValueTask<Result>(new Result
|
|
92
|
+
{
|
|
93
|
+
ImportSettings = AssetImportSettingsToolSupport.Read(plan.Path, plan.Platform),
|
|
94
|
+
Changed = plan.Changed,
|
|
95
|
+
DryRun = true,
|
|
96
|
+
Changes = plan.Changes,
|
|
97
|
+
PlannedEffects = plannedEffects
|
|
98
|
+
});
|
|
99
|
+
}
|
|
100
|
+
if (!plan.Changed)
|
|
101
|
+
{
|
|
102
|
+
return new ValueTask<Result>(new Result
|
|
103
|
+
{
|
|
104
|
+
ImportSettings = AssetImportSettingsToolSupport.Read(plan.Path, plan.Platform),
|
|
105
|
+
Changed = false,
|
|
106
|
+
DryRun = false,
|
|
107
|
+
Changes = plan.Changes,
|
|
108
|
+
PlannedEffects = plannedEffects
|
|
109
|
+
});
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
ct.ThrowIfCancellationRequested();
|
|
113
|
+
ctx.CommitEffect();
|
|
114
|
+
AssetImportSettingsToolSupport.Apply(plan);
|
|
115
|
+
var readback = AssetImportSettingsToolSupport.Prove(plan);
|
|
116
|
+
return new ValueTask<Result>(new Result
|
|
117
|
+
{
|
|
118
|
+
ImportSettings = readback,
|
|
119
|
+
Changed = true,
|
|
120
|
+
DryRun = false,
|
|
121
|
+
Changes = plan.Changes,
|
|
122
|
+
PlannedEffects = plannedEffects
|
|
123
|
+
});
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
#endif
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Threading;
|
|
3
|
+
using System.Threading.Tasks;
|
|
4
|
+
|
|
5
|
+
namespace UnityCli
|
|
6
|
+
{
|
|
7
|
+
/// <summary>读取一个 asset importer 的默认设置和指定平台 override,不触发 import 或写入。</summary>
|
|
8
|
+
public sealed class AssetImportSettingsTool : IUnityCliTool<AssetImportSettingsTool.Request, AssetImportSettingsSnapshot>
|
|
9
|
+
{
|
|
10
|
+
public sealed class Request
|
|
11
|
+
{
|
|
12
|
+
[UnityCliRequired]
|
|
13
|
+
public string Path { get; set; }
|
|
14
|
+
|
|
15
|
+
[UnityCliStringEnum("Default", "Standalone", "iOS", "Android", "WebGL", "tvOS")]
|
|
16
|
+
public string Platform { get; set; }
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
public ToolDescriptor Describe() => new()
|
|
20
|
+
{
|
|
21
|
+
Name = "asset.import-settings",
|
|
22
|
+
Summary = "Read importer type, Unity version, default settings, and one platform override for an Assets/ asset.",
|
|
23
|
+
Description = "Reads the current AssetImporter without refreshing or reimporting. Texture, model, and audio importers return typed setting sets; other importers return the stable generic bundle fields.",
|
|
24
|
+
Group = "asset",
|
|
25
|
+
DestructiveHint = false,
|
|
26
|
+
SideEffects = new string[0],
|
|
27
|
+
SupportsDryRun = false,
|
|
28
|
+
Target = "editor",
|
|
29
|
+
PlayModeSupport = "editor-only",
|
|
30
|
+
DefaultTimeoutMs = 30000,
|
|
31
|
+
MaxTimeoutMs = 120000,
|
|
32
|
+
Examples = new[]
|
|
33
|
+
{
|
|
34
|
+
new ToolExample
|
|
35
|
+
{
|
|
36
|
+
Description = "Read the default TextureImporter settings for one asset.",
|
|
37
|
+
Input = new Request { Path = "Assets/Textures/Icon.png", Platform = "Default" }
|
|
38
|
+
},
|
|
39
|
+
new ToolExample
|
|
40
|
+
{
|
|
41
|
+
Description = "Read the Android platform override for one texture or audio asset.",
|
|
42
|
+
Input = new Request { Path = "Assets/Textures/Icon.png", Platform = "Android" }
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
};
|
|
46
|
+
|
|
47
|
+
public ValueTask<AssetImportSettingsSnapshot> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, CancellationToken ct = default(CancellationToken))
|
|
48
|
+
{
|
|
49
|
+
ct.ThrowIfCancellationRequested();
|
|
50
|
+
return new ValueTask<AssetImportSettingsSnapshot>(AssetImportSettingsToolSupport.Read(request.Path, request.Platform));
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
#endif
|
|
@@ -0,0 +1,132 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using System.IO;
|
|
5
|
+
using System.Security.Cryptography;
|
|
6
|
+
using UnityEditor;
|
|
7
|
+
|
|
8
|
+
namespace UnityCli
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
/// asset.import — 从源文件或内联 content 导入资产到 Assets/ 路径。
|
|
12
|
+
/// </summary>
|
|
13
|
+
public class AssetImportTool : IUnityCliTool<AssetImportTool.Request, AssetImportTool.Result>
|
|
14
|
+
{
|
|
15
|
+
public sealed class Request
|
|
16
|
+
{
|
|
17
|
+
public string Path { get; set; }
|
|
18
|
+
public string Destination { get; set; }
|
|
19
|
+
public string Source { get; set; }
|
|
20
|
+
public string Content { get; set; }
|
|
21
|
+
public bool? Overwrite { get; set; }
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
public sealed class Result
|
|
25
|
+
{
|
|
26
|
+
public AssetDetail Asset { get; set; }
|
|
27
|
+
public bool DryRun { get; set; }
|
|
28
|
+
public List<AssetPlannedEffect> PlannedEffects { get; set; }
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
public ToolDescriptor Describe() => new()
|
|
32
|
+
{
|
|
33
|
+
Name = "asset.import",
|
|
34
|
+
Summary = "Import a file into an Assets/ path from a source file or inline content, then force-import it.",
|
|
35
|
+
Description = "Import a file into an Assets/ path. When source is set, the source file (absolute or Assets/ path) is copied to the destination; otherwise inline content is written. The destination is force-imported, compile/import/reload is absorbed, and success proves the recovered AssetDatabase resolves the destination GUID. Refuses to overwrite unless overwrite=true.",
|
|
36
|
+
Group = "asset",
|
|
37
|
+
DestructiveHint = true,
|
|
38
|
+
SupportsDryRun = true,
|
|
39
|
+
SideEffects = new[] { "asset-write", "asset-import" },
|
|
40
|
+
Target = "editor",
|
|
41
|
+
PlayModeSupport = "editor-only",
|
|
42
|
+
DefaultTimeoutMs = 30000,
|
|
43
|
+
MaxTimeoutMs = 600000,
|
|
44
|
+
Examples = new[]
|
|
45
|
+
{
|
|
46
|
+
new ToolExample { Description = "Import inline text", Input = new Request { Path = "Assets/Generated/imported.txt", Content = "matrix import", Overwrite = true } }
|
|
47
|
+
}
|
|
48
|
+
};
|
|
49
|
+
|
|
50
|
+
public async System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
51
|
+
{
|
|
52
|
+
AssetToolSupport.EnsureEditorNotBusy("asset.import");
|
|
53
|
+
var path = AssetToolSupport.RequireAssetPath(request.Path ?? request.Destination);
|
|
54
|
+
var source = request.Source;
|
|
55
|
+
var overwrite = request.Overwrite ?? false;
|
|
56
|
+
var effects = new List<AssetPlannedEffect> { new AssetPlannedEffect { Type = "asset.import", Path = path, Source = source } };
|
|
57
|
+
if (ctx.DryRun)
|
|
58
|
+
{
|
|
59
|
+
return new Result
|
|
60
|
+
{
|
|
61
|
+
Asset = new AssetDetail { Path = path, Name = Path.GetFileNameWithoutExtension(path), Extension = Path.GetExtension(path), Exists = File.Exists(AssetToolSupport.AssetFullPath(path)) },
|
|
62
|
+
DryRun = true,
|
|
63
|
+
PlannedEffects = effects
|
|
64
|
+
};
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
if (!string.IsNullOrEmpty(source))
|
|
68
|
+
{
|
|
69
|
+
var normalizedSource = AssetToolSupport.NormalizeAssetPath(source);
|
|
70
|
+
var fullSource = normalizedSource.StartsWith("Assets/", StringComparison.OrdinalIgnoreCase)
|
|
71
|
+
? AssetToolSupport.AssetFullPath(normalizedSource)
|
|
72
|
+
: Path.GetFullPath(source.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar));
|
|
73
|
+
if (!File.Exists(fullSource))
|
|
74
|
+
{
|
|
75
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_SOURCE_NOT_FOUND", "Source file not found: " + source, "Pass an existing file path or Assets/* source asset.");
|
|
76
|
+
}
|
|
77
|
+
var fullDestination = AssetToolSupport.AssetFullPath(path);
|
|
78
|
+
if (File.Exists(fullDestination) && !overwrite)
|
|
79
|
+
{
|
|
80
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_OUTPUT_EXISTS", "Asset already exists: " + path, "Pass --overwrite or choose another destination.");
|
|
81
|
+
}
|
|
82
|
+
if (string.Equals(Path.GetFullPath(fullSource), Path.GetFullPath(fullDestination), StringComparison.OrdinalIgnoreCase))
|
|
83
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_SOURCE_EQUALS_DESTINATION", "Asset import source and destination resolve to the same file.", "Choose a different destination path.");
|
|
84
|
+
ctx.CommitEffect();
|
|
85
|
+
AssetToolSupport.CreateAssetDirectory(path);
|
|
86
|
+
File.Copy(fullSource, fullDestination, true);
|
|
87
|
+
}
|
|
88
|
+
else
|
|
89
|
+
{
|
|
90
|
+
if (request.Content == null)
|
|
91
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_IMPORT_INPUT_REQUIRED", "asset.import requires source or content.", "Pass a source file or inline content.");
|
|
92
|
+
var fullDestination = AssetToolSupport.AssetFullPath(path);
|
|
93
|
+
if (File.Exists(fullDestination) && !overwrite)
|
|
94
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_OUTPUT_EXISTS", "Asset already exists: " + path, "Pass --overwrite or choose another destination.");
|
|
95
|
+
ctx.CommitEffect();
|
|
96
|
+
AssetToolSupport.WriteTextAsset(path, request.Content, overwrite);
|
|
97
|
+
}
|
|
98
|
+
// effect 落盘后、ImportAsset 前采集目标字节哈希,用于证明 import 过程未篡改内容。
|
|
99
|
+
var destFullPath = AssetToolSupport.AssetFullPath(path);
|
|
100
|
+
var expectedHash = File.Exists(destFullPath) ? FileSha256(destFullPath) : null;
|
|
101
|
+
AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
|
|
102
|
+
var ready = await ctx.Wait.UntilEditorReady(TimeSpan.FromMilliseconds(Math.Max(1, ctx.TimeoutMs)), ct);
|
|
103
|
+
if (!ready)
|
|
104
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_IMPORT_TIMEOUT", "The Editor did not reach a stable ready state after importing " + path + ".", "Inspect editor.state and compile diagnostics before submitting a new request.");
|
|
105
|
+
var asset = AssetToolSupport.BuildAssetDetail(path);
|
|
106
|
+
VerifyContentProof(path, expectedHash);
|
|
107
|
+
if (!asset.Exists || string.IsNullOrEmpty(AssetDatabase.AssetPathToGUID(path)))
|
|
108
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_IMPORT_PROOF_MISSING", "The imported asset is not resolvable after import: " + path, "Inspect import/compile diagnostics before submitting a new request.");
|
|
109
|
+
return new Result { Asset = asset, PlannedEffects = effects };
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
/// <summary>校验 import 后目标文件字节仍与 effect 落盘时一致,避免把预存资产误当成本次 import proof。</summary>
|
|
113
|
+
private static void VerifyContentProof(string path, string expectedHash)
|
|
114
|
+
{
|
|
115
|
+
var fullPath = AssetToolSupport.AssetFullPath(path);
|
|
116
|
+
var actualHash = File.Exists(fullPath) ? FileSha256(fullPath) : null;
|
|
117
|
+
if (!string.Equals(actualHash, expectedHash, StringComparison.Ordinal))
|
|
118
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_IMPORT_PROOF_MISSING", "Imported destination bytes do not match the content digest captured before import.", "Inspect the source and destination files before submitting a new request.");
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
private static string FileSha256(string path)
|
|
122
|
+
{
|
|
123
|
+
using (var stream = File.OpenRead(path))
|
|
124
|
+
using (var sha = SHA256.Create())
|
|
125
|
+
{
|
|
126
|
+
var bytes = sha.ComputeHash(stream);
|
|
127
|
+
return string.Concat(Array.ConvertAll(bytes, value => value.ToString("x2")));
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
#endif
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>
|
|
5
|
+
/// asset.info — 读取资产主对象摘要(path/guid/name/type/extension/isFolder/exists/sizeBytes)。
|
|
6
|
+
/// </summary>
|
|
7
|
+
public class AssetInfoTool : IUnityCliTool<AssetInfoTool.Request, AssetInfoTool.Result>
|
|
8
|
+
{
|
|
9
|
+
public sealed class Request
|
|
10
|
+
{
|
|
11
|
+
public string Path { get; set; }
|
|
12
|
+
public string Target { get; set; }
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
public sealed class Result
|
|
16
|
+
{
|
|
17
|
+
public AssetDetail Asset { get; set; }
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
public ToolDescriptor Describe() => new()
|
|
21
|
+
{
|
|
22
|
+
Name = "asset.info",
|
|
23
|
+
Summary = "Return path, guid, name, type, extension, folder flag, existence, and byte size for an Assets/* asset.",
|
|
24
|
+
Description = "Return path, guid, name, type, extension, folder flag, existence, and byte size for an Assets/* asset. Read-only; use asset.get-data for deep member reads and asset.get-components for Prefab/GameObject component summaries.",
|
|
25
|
+
Group = "asset",
|
|
26
|
+
DestructiveHint = false,
|
|
27
|
+
Target = "editor",
|
|
28
|
+
PlayModeSupport = "supported",
|
|
29
|
+
DefaultTimeoutMs = 30000,
|
|
30
|
+
MaxTimeoutMs = 600000,
|
|
31
|
+
Examples = new[]
|
|
32
|
+
{
|
|
33
|
+
new ToolExample { Description = "Inspect an asset", Input = new Request { Path = "Assets/Textures/Icon.png" } }
|
|
34
|
+
}
|
|
35
|
+
};
|
|
36
|
+
|
|
37
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
38
|
+
{
|
|
39
|
+
var path = AssetToolSupport.RequireAssetPath(request.Path ?? request.Target);
|
|
40
|
+
if (!AssetToolSupport.AssetExists(path))
|
|
41
|
+
{
|
|
42
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_NOT_FOUND", "Asset not found: " + path, "Run tools run asset.search --input '{\"query\":\"<keyword>\"}' or pass an existing Assets/* path.");
|
|
43
|
+
}
|
|
44
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { Asset = AssetToolSupport.BuildAssetDetail(path) });
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
#endif
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.IO;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
|
|
6
|
+
namespace UnityCli
|
|
7
|
+
{
|
|
8
|
+
/// <summary>
|
|
9
|
+
/// asset.modify — 用新 content 覆盖文本类资产文件并重新导入。
|
|
10
|
+
/// </summary>
|
|
11
|
+
public class AssetModifyTool : IUnityCliTool<AssetModifyTool.Request, AssetModifyTool.Result>
|
|
12
|
+
{
|
|
13
|
+
public sealed class Request
|
|
14
|
+
{
|
|
15
|
+
public string Path { get; set; }
|
|
16
|
+
public string Content { get; set; }
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
public sealed class Result
|
|
20
|
+
{
|
|
21
|
+
public AssetDetail Asset { get; set; }
|
|
22
|
+
public List<AssetPlannedEffect> PlannedEffects { get; set; }
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
public ToolDescriptor Describe() => new()
|
|
26
|
+
{
|
|
27
|
+
Name = "asset.modify",
|
|
28
|
+
Summary = "Overwrite a text-like asset file with new content and force-reimport it.",
|
|
29
|
+
Description = "Overwrite a text-like asset file with new content and force-reimport it. The asset must already exist. Use asset.create for new files and asset.import for binary source files.",
|
|
30
|
+
Group = "asset",
|
|
31
|
+
DestructiveHint = true,
|
|
32
|
+
SideEffects = new[] { "asset-write", "asset-import" },
|
|
33
|
+
Target = "editor",
|
|
34
|
+
PlayModeSupport = "editor-only",
|
|
35
|
+
DefaultTimeoutMs = 30000,
|
|
36
|
+
MaxTimeoutMs = 600000,
|
|
37
|
+
Examples = new[]
|
|
38
|
+
{
|
|
39
|
+
new ToolExample { Description = "Modify a text asset", Input = new Request { Path = "Assets/Generated/notes.txt", Content = "updated" } }
|
|
40
|
+
}
|
|
41
|
+
};
|
|
42
|
+
|
|
43
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
44
|
+
{
|
|
45
|
+
AssetToolSupport.EnsureEditorNotBusy("asset.modify");
|
|
46
|
+
var path = AssetToolSupport.RequireExistingAssetPath(request.Path);
|
|
47
|
+
var content = request.Content;
|
|
48
|
+
var extension = Path.GetExtension(path).ToLowerInvariant();
|
|
49
|
+
var textExtensions = new HashSet<string> { ".txt", ".json", ".xml", ".csv", ".md", ".yaml", ".yml", ".uss", ".uxml", ".shader", ".cginc", ".compute", ".asmdef", ".asmref" };
|
|
50
|
+
if (!textExtensions.Contains(extension) || Directory.Exists(AssetToolSupport.AssetFullPath(path)))
|
|
51
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_MODIFY_TYPE_UNSUPPORTED", "asset.modify only supports existing ordinary text files with a safe extension: " + path, "Use an approved text extension or the specialized asset tool.");
|
|
52
|
+
if (content == null)
|
|
53
|
+
{
|
|
54
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_CONTENT_REQUIRED", "Asset modify requires content or content-file.", "Pass text content for a text-like asset file.");
|
|
55
|
+
}
|
|
56
|
+
ctx.CommitEffect();
|
|
57
|
+
AssetToolSupport.WriteTextAsset(path, content, true);
|
|
58
|
+
AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
|
|
59
|
+
if (!File.Exists(AssetToolSupport.AssetFullPath(path)) || File.ReadAllText(AssetToolSupport.AssetFullPath(path)) != content)
|
|
60
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_MODIFY_STATE_MISMATCH", "Fresh asset bytes did not match the requested content: " + path, "Check file permissions and retry.");
|
|
61
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
62
|
+
{
|
|
63
|
+
Asset = AssetToolSupport.BuildAssetDetail(path),
|
|
64
|
+
PlannedEffects = new List<AssetPlannedEffect> { new AssetPlannedEffect { Type = "asset.modify", Path = path } }
|
|
65
|
+
});
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
#endif
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using UnityEditor;
|
|
4
|
+
|
|
5
|
+
namespace UnityCli
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
/// asset.move — 移动资产到新 Assets/ 路径。
|
|
9
|
+
/// </summary>
|
|
10
|
+
public class AssetMoveTool : IUnityCliTool<AssetMoveTool.Request, AssetMoveTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request
|
|
13
|
+
{
|
|
14
|
+
public string Source { get; set; }
|
|
15
|
+
public string Path { get; set; }
|
|
16
|
+
public string Destination { get; set; }
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
public sealed class Result
|
|
20
|
+
{
|
|
21
|
+
public AssetDetail Asset { get; set; }
|
|
22
|
+
public List<AssetPlannedEffect> PlannedEffects { get; set; }
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
public ToolDescriptor Describe() => new()
|
|
26
|
+
{
|
|
27
|
+
Name = "asset.move",
|
|
28
|
+
Summary = "Move an existing Assets/ asset to a new Assets/ path.",
|
|
29
|
+
Description = "Move an existing Assets/ asset to a new Assets/ path through AssetDatabase.MoveAsset. Use asset.rename to change only the filename within the same directory.",
|
|
30
|
+
Group = "asset",
|
|
31
|
+
DestructiveHint = true,
|
|
32
|
+
SideEffects = new[] { "asset-write" },
|
|
33
|
+
Target = "editor",
|
|
34
|
+
PlayModeSupport = "editor-only",
|
|
35
|
+
DefaultTimeoutMs = 30000,
|
|
36
|
+
MaxTimeoutMs = 600000,
|
|
37
|
+
Examples = new[]
|
|
38
|
+
{
|
|
39
|
+
new ToolExample { Description = "Move an asset", Input = new Request { Source = "Assets/Old/Icon.png", Destination = "Assets/New/Icon.png" } }
|
|
40
|
+
}
|
|
41
|
+
};
|
|
42
|
+
|
|
43
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
44
|
+
{
|
|
45
|
+
AssetToolSupport.EnsureEditorNotBusy("asset.move");
|
|
46
|
+
var source = AssetToolSupport.RequireExistingAssetPath(request.Source ?? request.Path);
|
|
47
|
+
var destination = AssetToolSupport.RequireAssetPath(request.Destination);
|
|
48
|
+
if (AssetToolSupport.AssetExists(destination))
|
|
49
|
+
{
|
|
50
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_OUTPUT_EXISTS", "Destination asset already exists: " + destination, "Choose another destination path.");
|
|
51
|
+
}
|
|
52
|
+
var sourceGuid = AssetDatabase.AssetPathToGUID(source);
|
|
53
|
+
ctx.CommitEffect();
|
|
54
|
+
AssetToolSupport.CreateAssetDirectory(destination);
|
|
55
|
+
AssetDatabase.MoveAsset(source, destination);
|
|
56
|
+
AssetDatabase.Refresh();
|
|
57
|
+
var observedPath = string.IsNullOrEmpty(sourceGuid) ? null : AssetDatabase.GUIDToAssetPath(sourceGuid);
|
|
58
|
+
if (observedPath != destination || AssetDatabase.LoadMainAssetAtPath(observedPath) == null)
|
|
59
|
+
{
|
|
60
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_MOVE_STATE_MISMATCH", "Asset move did not produce the expected source and destination state.", "Check source, destination and Unity Console diagnostics.");
|
|
61
|
+
}
|
|
62
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
63
|
+
{
|
|
64
|
+
Asset = AssetToolSupport.BuildAssetDetail(observedPath),
|
|
65
|
+
PlannedEffects = new List<AssetPlannedEffect> { new AssetPlannedEffect { Type = "asset.move", Path = destination, Source = source } }
|
|
66
|
+
});
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
#endif
|
|
@@ -0,0 +1,86 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using UnityEditor;
|
|
3
|
+
|
|
4
|
+
namespace UnityCli
|
|
5
|
+
{
|
|
6
|
+
/// <summary>
|
|
7
|
+
/// asset.preview — 生成资产缩略图预览元数据(宽高/终态)。
|
|
8
|
+
/// </summary>
|
|
9
|
+
public class AssetPreviewTool : IUnityCliTool<AssetPreviewTool.Request, AssetPreviewTool.Result>
|
|
10
|
+
{
|
|
11
|
+
public sealed class Request
|
|
12
|
+
{
|
|
13
|
+
public string AssetPath { get; set; }
|
|
14
|
+
public string Path { get; set; }
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
public sealed class Result
|
|
18
|
+
{
|
|
19
|
+
public string Guid { get; set; }
|
|
20
|
+
public string TypeName { get; set; }
|
|
21
|
+
public bool HasPreview { get; set; }
|
|
22
|
+
public long? Width { get; set; }
|
|
23
|
+
public long? Height { get; set; }
|
|
24
|
+
public bool? IsTransient { get; set; }
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
public ToolDescriptor Describe() => new()
|
|
28
|
+
{
|
|
29
|
+
Name = "asset.preview",
|
|
30
|
+
Summary = "Return AssetPreview thumbnail metadata (width/height/transient) for an Assets/* asset.",
|
|
31
|
+
Description = "Return terminal AssetPreview thumbnail metadata for an Assets/* asset. A cache miss waits for Editor preview generation; assets without a preview return hasPreview=false as a terminal result. Does not return image bytes; use camera.screenshot or screenshot.scene-view for rendered captures.",
|
|
32
|
+
Group = "asset",
|
|
33
|
+
DestructiveHint = false,
|
|
34
|
+
SideEffects = new[] { "asset-preview-generation", "editor-cache-write" },
|
|
35
|
+
Target = "editor",
|
|
36
|
+
PlayModeSupport = "supported",
|
|
37
|
+
DefaultTimeoutMs = 30000,
|
|
38
|
+
MaxTimeoutMs = 600000,
|
|
39
|
+
Examples = new[]
|
|
40
|
+
{
|
|
41
|
+
new ToolExample { Description = "Preview an asset", Input = new Request { AssetPath = "Assets/Materials/Probe.mat" } }
|
|
42
|
+
}
|
|
43
|
+
};
|
|
44
|
+
|
|
45
|
+
public async System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
46
|
+
{
|
|
47
|
+
var path = AssetToolSupport.RequireAssetPath(request.AssetPath ?? request.Path);
|
|
48
|
+
if (!AssetToolSupport.AssetExists(path))
|
|
49
|
+
{
|
|
50
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_NOT_FOUND", "Asset not found: " + path, "Run tools run asset.search --input '{\"query\":\"<keyword>\"}' to discover the path.");
|
|
51
|
+
}
|
|
52
|
+
var asset = AssetDatabase.LoadMainAssetAtPath(path);
|
|
53
|
+
if (asset == null)
|
|
54
|
+
{
|
|
55
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_NOT_FOUND", "Asset not found: " + path, "Run tools run asset.search --input '{\"query\":\"<keyword>\"}' to discover the path.");
|
|
56
|
+
}
|
|
57
|
+
var instanceId = asset.GetInstanceID();
|
|
58
|
+
ctx.CommitEffect();
|
|
59
|
+
AssetPreview.GetAssetPreview(asset);
|
|
60
|
+
var completed = await ctx.Wait.Until(
|
|
61
|
+
() => !AssetPreview.IsLoadingAssetPreview(instanceId),
|
|
62
|
+
System.TimeSpan.FromMilliseconds(System.Math.Max(1, ctx.TimeoutMs)),
|
|
63
|
+
ct);
|
|
64
|
+
if (!completed)
|
|
65
|
+
{
|
|
66
|
+
throw new UnityCliBridge.BridgeCommandException("E_ASSET_PREVIEW_TIMEOUT", "Asset preview did not finish loading: " + path, "Wait for the Editor to finish generating previews, then retry.");
|
|
67
|
+
}
|
|
68
|
+
var preview = AssetPreview.GetAssetPreview(asset);
|
|
69
|
+
var hasPreview = preview != null;
|
|
70
|
+
var result = new Result
|
|
71
|
+
{
|
|
72
|
+
Guid = AssetDatabase.AssetPathToGUID(path),
|
|
73
|
+
TypeName = asset.GetType().FullName,
|
|
74
|
+
HasPreview = hasPreview,
|
|
75
|
+
IsTransient = false
|
|
76
|
+
};
|
|
77
|
+
if (hasPreview)
|
|
78
|
+
{
|
|
79
|
+
result.Width = preview.width;
|
|
80
|
+
result.Height = preview.height;
|
|
81
|
+
}
|
|
82
|
+
return result;
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
#endif
|