@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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internal Vector3 Position; internal CanonicalMeshSnapshot.ChannelValue Normal, Tangent, Color; internal CanonicalMeshSnapshot.ChannelValue[] Uvs;
|
|
26
|
+
internal RawPlan(Vertex v) { Position = v.position; Normal = Channel(v, MeshArrays.Normal, v.normal); Tangent = Channel(v, MeshArrays.Tangent, v.tangent); Color = Channel(v, MeshArrays.Color, v.color); Uvs = new[] { Channel(v, MeshArrays.Texture0, v.uv0), Channel(v, MeshArrays.Texture1, v.uv2), Channel(v, MeshArrays.Texture2, v.uv3), Channel(v, MeshArrays.Texture3, v.uv4) }; }
|
|
27
|
+
}
|
|
28
|
+
internal sealed class FacePlan
|
|
29
|
+
{
|
|
30
|
+
internal int[] Stream; internal int Submesh, Smoothing, Texture, Element; internal bool Manual; internal AutoUnwrapSettings Uv; internal CanonicalMeshSnapshot.MaterialClaim Material;
|
|
31
|
+
}
|
|
32
|
+
private sealed class Bridge { internal List<Vertex> Vertices; internal FacePlan Face; }
|
|
33
|
+
private const int SmoothingGroupNone = 0;
|
|
34
|
+
private const int SmoothRangeMax = 24;
|
|
35
|
+
private const int HardRangeMax = 42;
|
|
36
|
+
|
|
37
|
+
/// <summary>effect 前只接受一个冻结 typed edge 与两个独占非退化三角形;无法关闭 Bevel 内部路径即拒绝。</summary>
|
|
38
|
+
internal static Plan Capture(GameObject target, ProBuilderMesh typedMesh, Edge[] frozenEdges, float requestedAmount)
|
|
39
|
+
{
|
|
40
|
+
if (target == null || typedMesh == null || frozenEdges == null || frozenEdges.Length != 1 || !Finite(requestedAmount) || requestedAmount < .001f) return null;
|
|
41
|
+
var before = CanonicalMeshSnapshot.Capture(target); var frozen = new Edge(frozenEdges[0].a, frozenEdges[0].b); var renderer = target.GetComponent<Renderer>();
|
|
42
|
+
if (before == null || !before.HasSharedTextures || !CanonicalMeshSnapshot.CurrentMeshFormat(typedMesh) || !CanonicalMeshSnapshot.RefreshArithmeticFinite(before) || !MaterialSlotsStable(before, renderer) || before.Faces.Length != 2 || before.Faces.Any(x => x.DirectedRawTriangleStream.Length != 3) || frozen.a < 0 || frozen.b < 0 || frozen.a == frozen.b || frozen.a >= before.RawVertices.Length || frozen.b >= before.RawVertices.Length) return null;
|
|
43
|
+
try
|
|
44
|
+
{
|
|
45
|
+
// 精确镜像 Bevel.cs:只读 typed mesh,EdgeLookup 后以 Equals 定位 exact wing/opposite。
|
|
46
|
+
var lup = EdgeLookup.GetEdgeLookup(new[] { frozen }, BuildSharedLookup(typedMesh)).SingleOrDefault();
|
|
47
|
+
var wings = WingedEdge.GetWingedEdges(typedMesh);
|
|
48
|
+
var wing = wings.FirstOrDefault(x => x.edge.Equals(lup));
|
|
49
|
+
if (wing == null || wing.opposite == null || !StrictDomain(before, frozen, lup, wing)) return null;
|
|
50
|
+
var vertices = before.RawVertices.Select(ToVertex).ToList(); var faces = before.Faces.Select(ToFace).ToArray();
|
|
51
|
+
var amount = ClampExact(wings, vertices, lup, requestedAmount);
|
|
52
|
+
if (amount != requestedAmount || amount < .001f) return null;
|
|
53
|
+
// 此闭集使 sorted、VertexEditing.ExplodeVertex、holeFaces 始终为空,只需两次 exact SlideEdge。
|
|
54
|
+
if (!SlideEdgeExact(vertices, faces, before, wing, amount) || !SlideEdgeExact(vertices, faces, before, wing.opposite, amount)) return null;
|
|
55
|
+
// 此 strict wedge 中 appendFaces 只有 bridge,sorted 与 holeFaces 都为空;后续只以 bridge 枚举 wing,无法跨到原 face。
|
|
56
|
+
var bridge = GetBridgeFacesExact(vertices, before, wing, wing.opposite);
|
|
57
|
+
if (bridge == null) return null;
|
|
58
|
+
var raw = vertices.Select(x => new RawPlan(x)).ToList(); var offset = raw.Count; raw.AddRange(bridge.Vertices.Select(x => new RawPlan(x)));
|
|
59
|
+
bridge.Face.Stream = bridge.Face.Stream.Select(x => x + offset).ToArray();
|
|
60
|
+
var terminalFaces = faces.Concat(new[] { bridge.Face }).ToArray();
|
|
61
|
+
// FaceRebuildData.Apply(appendFaces) 只追加 bridge;holeFaces 为空,sharedTextures 为 non-null empty。
|
|
62
|
+
var positions = raw.Select(x => x.Position).ToArray();
|
|
63
|
+
var shared = SharedVertex.GetSharedVerticesWithPositions(positions).Select(x => x.ToArray()).ToArray();
|
|
64
|
+
if (!CanonicalMeshSnapshot.TerminalTopologyReadable(positions, terminalFaces.Select(face => face.Stream), shared)
|
|
65
|
+
|| !CanonicalMeshSnapshot.RefreshArithmeticFinite(positions, raw.Select(vertex => vertex.Uvs[0]).ToArray(), terminalFaces.Select(face => face.Stream), terminalFaces.Select(face => face.Smoothing))
|
|
66
|
+
|| !CalculateNormalsAndTangents(raw, terminalFaces, shared)) return null;
|
|
67
|
+
// ProBuilderMeshFunction.ToMesh 与 handler refresh 都会清除 Unity mesh uv2,canonical UV1 必须在完整 plan 完成后覆盖。
|
|
68
|
+
ClearUnityMeshUv1(raw);
|
|
69
|
+
return new Plan { Before = before, FrozenEdges = new[] { frozen }, Raw = raw.ToArray(), Faces = terminalFaces, Shared = shared };
|
|
70
|
+
}
|
|
71
|
+
catch { return null; }
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
/// <summary>fresh readback 对 identity、transform、raw、face、shared partition 和 derived channels 完整比较。</summary>
|
|
75
|
+
internal static bool Matches(Plan plan, CanonicalMeshSnapshot after) => Mismatch(plan, after) == null;
|
|
76
|
+
|
|
77
|
+
/// <summary>返回首个 exact mismatch path;仅用于 post-effect 诊断,不改变成功判定。</summary>
|
|
78
|
+
internal static string Mismatch(Plan plan, CanonicalMeshSnapshot after)
|
|
79
|
+
{
|
|
80
|
+
if (plan == null) return "plan";
|
|
81
|
+
if (after == null) return "readback";
|
|
82
|
+
if (!Stable(plan.Before, after)) return "identity-or-transform";
|
|
83
|
+
if (after.RawVertices.Length != plan.Raw.Length) return "raw.length";
|
|
84
|
+
if (after.Faces.Length != plan.Faces.Length) return "faces.length";
|
|
85
|
+
if (!after.HasSharedTextures || after.SharedTextures.Length != 0) return "sharedTextures";
|
|
86
|
+
for (var i = 0; i < plan.Raw.Length; i++)
|
|
87
|
+
{
|
|
88
|
+
if (RawEquals(after.RawVertices[i], plan.Raw[i])) continue;
|
|
89
|
+
return "raw[" + i + "]." + RawMismatch(after.RawVertices[i], plan.Raw[i]);
|
|
90
|
+
}
|
|
91
|
+
for (var i = 0; i < plan.Faces.Length; i++)
|
|
92
|
+
{
|
|
93
|
+
if (FaceEquals(after.Faces[i], plan.Faces[i])) continue;
|
|
94
|
+
return "faces[" + i + "]." + FaceMismatch(after.Faces[i], plan.Faces[i]);
|
|
95
|
+
}
|
|
96
|
+
return OrderedSharedPartitionsEqual(after.SharedVertices, plan.Shared) ? null : "sharedVertices";
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
/// <summary>保持 package 生成的 group 与 member 顺序,避免改变 shared handle 和 first-member 语义。</summary>
|
|
100
|
+
private static bool OrderedSharedPartitionsEqual(CanonicalMeshSnapshot.SharedVertexSnapshot[] actual, int[][] expected)
|
|
101
|
+
{
|
|
102
|
+
if (actual == null || expected == null || actual.Length != expected.Length) return false;
|
|
103
|
+
for (var i = 0; i < expected.Length; i++)
|
|
104
|
+
if (actual[i] == null || expected[i] == null || !actual[i].MemberRawIndexes.SequenceEqual(expected[i])) return false;
|
|
105
|
+
return true;
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
private static bool StrictDomain(CanonicalMeshSnapshot before, Edge frozen, EdgeLookup lup, WingedEdge wing)
|
|
109
|
+
{
|
|
110
|
+
var a = before.RawVertices[frozen.a]; var b = before.RawVertices[frozen.b];
|
|
111
|
+
var wingIndexes = wing.face.indexes.ToArray(); var oppositeIndexes = wing.opposite.face.indexes.ToArray();
|
|
112
|
+
if (a.SharedHandle == b.SharedHandle || a.SharedHandle != lup.common.a || b.SharedHandle != lup.common.b || wingIndexes.Length != 3 || oppositeIndexes.Length != 3) return false;
|
|
113
|
+
var requested = before.Edges.SingleOrDefault(x => Same(x.SharedMin, x.SharedMax, lup.common.a, lup.common.b));
|
|
114
|
+
if (requested == null || requested.Incidences.Length != 2) return false;
|
|
115
|
+
var both = before.Faces.Where(x => x.DirectedSharedTriangleStream.Contains(lup.common.a) || x.DirectedSharedTriangleStream.Contains(lup.common.b)).ToArray();
|
|
116
|
+
if (both.Length != 2 || both.SelectMany(x => x.DirectedRawTriangleStream).Distinct().Count() != 6) return false;
|
|
117
|
+
// endpoint handle 只能有两个 raw occurrence,且仅在两面 incident;禁止额外 raw/face/position coincidence。
|
|
118
|
+
foreach (var handle in new[] { lup.common.a, lup.common.b })
|
|
119
|
+
{
|
|
120
|
+
var group = before.SharedVertices.Single(x => x.Handle == handle);
|
|
121
|
+
if (group.MemberRawIndexes.Length != 2 || before.Edges.Count(x => x.SharedMin == handle || x.SharedMax == handle) != 3) return false;
|
|
122
|
+
}
|
|
123
|
+
var used = both.SelectMany(x => x.DirectedRawTriangleStream).ToArray();
|
|
124
|
+
return before.RawVertices.Where(x => !used.Contains(x.RawIndex)).All(x => !used.Select(i => before.RawVertices[i].LocalPosition).Any(p => CanonicalMeshSnapshot.ExactEquals(p, x.LocalPosition)));
|
|
125
|
+
}
|
|
126
|
+
/// <summary>从公开 sharedVertices 的 group/member 重放 5.2.4 shared lookup。</summary>
|
|
127
|
+
private static Dictionary<int, int> BuildSharedLookup(ProBuilderMesh mesh)
|
|
128
|
+
{
|
|
129
|
+
var lookup = new Dictionary<int, int>(); var sharedVertices = mesh.sharedVertices;
|
|
130
|
+
for (int group = 0, count = sharedVertices.Count; group < count; group++)
|
|
131
|
+
foreach (var member in sharedVertices[group])
|
|
132
|
+
if (!lookup.ContainsKey(member)) lookup.Add(member, group);
|
|
133
|
+
return lookup;
|
|
134
|
+
}
|
|
135
|
+
/// <summary>完整复制 5.2.4 顶点索引 normal 的逐三角形平均路径。</summary>
|
|
136
|
+
private static Vector3 Normal(IList<Vertex> vertices, IList<int> indexes = null)
|
|
137
|
+
{
|
|
138
|
+
if (indexes == null || indexes.Count % 3 != 0)
|
|
139
|
+
{
|
|
140
|
+
Vector3 cross = Vector3.Cross(vertices[1].position - vertices[0].position, vertices[2].position - vertices[0].position);
|
|
141
|
+
cross.Normalize();
|
|
142
|
+
return cross;
|
|
143
|
+
}
|
|
144
|
+
else
|
|
145
|
+
{
|
|
146
|
+
int len = indexes.Count;
|
|
147
|
+
Vector3 nrm = Vector3.zero;
|
|
148
|
+
|
|
149
|
+
for (int i = 0; i < len; i += 3)
|
|
150
|
+
nrm += UnityEngine.ProBuilder.Math.Normal(vertices[indexes[i]].position, vertices[indexes[i + 1]].position, vertices[indexes[i + 2]].position);
|
|
151
|
+
|
|
152
|
+
nrm /= (len / 3f);
|
|
153
|
+
nrm.Normalize();
|
|
154
|
+
|
|
155
|
+
return nrm;
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
/// <summary>完整复制 5.2.4 Vector3 零向量单位化规则。</summary>
|
|
159
|
+
private static Vector3 EnsureUnitVector(Vector3 value)
|
|
160
|
+
{
|
|
161
|
+
return Mathf.Abs(value.sqrMagnitude) < float.Epsilon ? Vector3.up : value.normalized;
|
|
162
|
+
}
|
|
163
|
+
private static float ClampExact(IEnumerable<WingedEdge> wings, IList<Vertex> vertices, EdgeLookup requested, float amount)
|
|
164
|
+
{
|
|
165
|
+
foreach (var common in new[] { requested.common.a, requested.common.b }) foreach (var wing in wings.Where(x => x.edge.common.Contains(common))) { var edge = wing.edge.local; amount = Mathf.Min(amount, Vector3.Distance(vertices[edge.a].position, vertices[edge.b].position) - .001f); }
|
|
166
|
+
return amount;
|
|
167
|
+
}
|
|
168
|
+
/// <summary>ToMesh 会压缩空 submesh;所有 renderer slot 均须由一个合法 face 使用,才能保持 material claim。</summary>
|
|
169
|
+
private static bool MaterialSlotsStable(CanonicalMeshSnapshot before, Renderer renderer)
|
|
170
|
+
{
|
|
171
|
+
var materials = renderer == null ? null : renderer.sharedMaterials;
|
|
172
|
+
if (before == null || materials == null || materials.Length == 0) return false;
|
|
173
|
+
var used = new HashSet<int>();
|
|
174
|
+
foreach (var face in before.Faces)
|
|
175
|
+
{
|
|
176
|
+
if (face.SubmeshIndex < 0 || face.SubmeshIndex >= materials.Length) return false;
|
|
177
|
+
used.Add(face.SubmeshIndex);
|
|
178
|
+
}
|
|
179
|
+
return used.SetEquals(Enumerable.Range(0, materials.Length));
|
|
180
|
+
}
|
|
181
|
+
private static bool SlideEdgeExact(IList<Vertex> vertices, FacePlan[] faces, CanonicalMeshSnapshot before, WingedEdge wing, float amount)
|
|
182
|
+
{
|
|
183
|
+
var wingIndexes = wing.face.indexes.ToArray(); var occurrence = Array.FindIndex(before.Faces, x => x.DirectedRawTriangleStream.SequenceEqual(wingIndexes)); if (occurrence < 0) return false;
|
|
184
|
+
faces[occurrence].Manual = true; faces[occurrence].Texture = -1;
|
|
185
|
+
var x = Leading(wing, wing.edge.common.a); var y = Leading(wing, wing.edge.common.b); if (!x.IsValid() || !y.IsValid()) return false;
|
|
186
|
+
var dx = vertices[x.a] - vertices[x.b]; var dy = vertices[y.a] - vertices[y.b]; dx.Normalize(); dy.Normalize(); vertices[wing.edge.local.a].Add(dx * amount); vertices[wing.edge.local.b].Add(dy * amount);
|
|
187
|
+
return Finite(vertices[wing.edge.local.a].position) && Finite(vertices[wing.edge.local.b].position);
|
|
188
|
+
}
|
|
189
|
+
private static Edge Leading(WingedEdge wing, int common) => wing.previous.edge.common.a == common ? new Edge(wing.previous.edge.local.b, wing.previous.edge.local.a) : wing.previous.edge.common.b == common ? new Edge(wing.previous.edge.local.a, wing.previous.edge.local.b) : wing.next.edge.common.a == common ? new Edge(wing.next.edge.local.b, wing.next.edge.local.a) : wing.next.edge.common.b == common ? new Edge(wing.next.edge.local.a, wing.next.edge.local.b) : Edge.Empty;
|
|
190
|
+
private static Bridge GetBridgeFacesExact(IList<Vertex> vertices, CanonicalMeshSnapshot before, WingedEdge left, WingedEdge right)
|
|
191
|
+
{
|
|
192
|
+
var a = left.edge; var b = right.edge; var values = new List<Vertex> { new Vertex(vertices[a.local.a]), new Vertex(vertices[a.local.b]), new Vertex(vertices[a.common.a == b.common.a ? b.local.a : b.local.b]), new Vertex(vertices[a.common.a == b.common.a ? b.local.b : b.local.a]) };
|
|
193
|
+
var leftIndexes = left.face.indexes.ToArray(); var stream = new[] { 2, 1, 0, 2, 3, 1 }; var an = Normal(vertices, leftIndexes); var bn = Normal(values, new[] { 2, 1, 0 }); if (Vector3.Dot(an, bn) < 0f) Array.Reverse(stream);
|
|
194
|
+
var source = before.Faces.Single(x => x.DirectedRawTriangleStream.SequenceEqual(leftIndexes));
|
|
195
|
+
return new Bridge { Vertices = values, Face = new FacePlan { Stream = stream, Submesh = source.SubmeshIndex, Smoothing = -1, Texture = -1, Element = -1, Manual = false, Uv = AutoUnwrapSettings.tile, Material = CanonicalMeshSnapshot.WithSerializedFaceMaterial(source.Material, null) } };
|
|
196
|
+
}
|
|
197
|
+
private static bool CalculateNormalsAndTangents(IList<RawPlan> raw, IList<FacePlan> faces, IEnumerable<int[]> shared)
|
|
198
|
+
{
|
|
199
|
+
// 逐句重放 5.2.4 CalculateHardNormals、shared smoothing pass 与 CalculateTangents。
|
|
200
|
+
var normals = new Vector3[raw.Count]; var counts = new int[raw.Count];
|
|
201
|
+
foreach (var face in faces) for (var i = 0; i < face.Stream.Length; i += 3) { var a = face.Stream[i]; var b = face.Stream[i + 1]; var c = face.Stream[i + 2]; var n = UnityEngine.ProBuilder.Math.Normal(raw[a].Position, raw[b].Position, raw[c].Position); n.Normalize(); normals[a] += n; normals[b] += n; normals[c] += n; counts[a]++; counts[b]++; counts[c]++; }
|
|
202
|
+
if (counts.Any(x => x == 0)) return false;
|
|
203
|
+
for (var i = 0; i < raw.Count; i++) normals[i] /= counts[i];
|
|
204
|
+
var smoothing = new int[raw.Count]; var maximum = SmoothRangeMax;
|
|
205
|
+
foreach (var face in faces) foreach (var index in face.Stream.Distinct()) { smoothing[index] = face.Smoothing; if (smoothing[index] >= maximum) maximum = smoothing[index] + 1; }
|
|
206
|
+
foreach (var members in shared) { var sums = new Vector3[maximum]; var groupCounts = new float[maximum]; foreach (var index in members) { var group = smoothing[index]; if (group <= SmoothingGroupNone || group > SmoothRangeMax && group < HardRangeMax) continue; sums[group] += normals[index]; groupCounts[group]++; } foreach (var index in members) { var group = smoothing[index]; if (group <= SmoothingGroupNone || group > SmoothRangeMax && group < HardRangeMax) continue; normals[index] = EnsureUnitVector(sums[group] / groupCounts[group]); } }
|
|
207
|
+
for (var i = 0; i < raw.Count; i++) raw[i].Normal = new CanonicalMeshSnapshot.ChannelValue(true, normals[i]);
|
|
208
|
+
// CalculateTangents 先分配 tangent;当 UV0 缺失时保留全零,而不是跳过该 channel。
|
|
209
|
+
if (raw.Any(x => !x.Uvs[0].IsPresent)) { for (var i = 0; i < raw.Count; i++) raw[i].Tangent = new CanonicalMeshSnapshot.ChannelValue(true, Vector4.zero); return Finite(raw); }
|
|
210
|
+
var positions = raw.Select(x => x.Position).ToArray();
|
|
211
|
+
var textures = raw.Select(x => new Vector2(x.Uvs[0].Value.x, x.Uvs[0].Value.y)).ToArray();
|
|
212
|
+
var tan1 = new Vector3[raw.Count];
|
|
213
|
+
var tan2 = new Vector3[raw.Count];
|
|
214
|
+
foreach (var face in faces)
|
|
215
|
+
{
|
|
216
|
+
int[] triangles = face.Stream;
|
|
217
|
+
for (int a = 0, c = triangles.Length; a < c; a += 3)
|
|
218
|
+
{
|
|
219
|
+
long i1 = triangles[a + 0];
|
|
220
|
+
long i2 = triangles[a + 1];
|
|
221
|
+
long i3 = triangles[a + 2];
|
|
222
|
+
Vector3 v1 = positions[i1];
|
|
223
|
+
Vector3 v2 = positions[i2];
|
|
224
|
+
Vector3 v3 = positions[i3];
|
|
225
|
+
Vector2 w1 = textures[i1];
|
|
226
|
+
Vector2 w2 = textures[i2];
|
|
227
|
+
Vector2 w3 = textures[i3];
|
|
228
|
+
float x1 = v2.x - v1.x;
|
|
229
|
+
float x2 = v3.x - v1.x;
|
|
230
|
+
float y1 = v2.y - v1.y;
|
|
231
|
+
float y2 = v3.y - v1.y;
|
|
232
|
+
float z1 = v2.z - v1.z;
|
|
233
|
+
float z2 = v3.z - v1.z;
|
|
234
|
+
float s1 = w2.x - w1.x;
|
|
235
|
+
float s2 = w3.x - w1.x;
|
|
236
|
+
float t1 = w2.y - w1.y;
|
|
237
|
+
float t2 = w3.y - w1.y;
|
|
238
|
+
float r = 1.0f / (s1 * t2 - s2 * t1);
|
|
239
|
+
Vector3 sdir = new Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, (t2 * z1 - t1 * z2) * r);
|
|
240
|
+
Vector3 tdir = new Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, (s1 * z2 - s2 * z1) * r);
|
|
241
|
+
tan1[i1] += sdir;
|
|
242
|
+
tan1[i2] += sdir;
|
|
243
|
+
tan1[i3] += sdir;
|
|
244
|
+
tan2[i1] += tdir;
|
|
245
|
+
tan2[i2] += tdir;
|
|
246
|
+
tan2[i3] += tdir;
|
|
247
|
+
}
|
|
248
|
+
}
|
|
249
|
+
for (var i = 0; i < raw.Count; i++)
|
|
250
|
+
{
|
|
251
|
+
var n = normals[i];
|
|
252
|
+
var t = EnsureUnitVector(tan1[i]);
|
|
253
|
+
Vector3.OrthoNormalize(ref n, ref t);
|
|
254
|
+
var tangent = Vector4.zero;
|
|
255
|
+
tangent.x = t.x;
|
|
256
|
+
tangent.y = t.y;
|
|
257
|
+
tangent.z = t.z;
|
|
258
|
+
tangent.w = Vector3.Dot(Vector3.Cross(n, t), tan2[i]) < 0.0f ? -1.0f : 1.0f;
|
|
259
|
+
raw[i].Tangent = new CanonicalMeshSnapshot.ChannelValue(true, tangent);
|
|
260
|
+
}
|
|
261
|
+
return Finite(raw);
|
|
262
|
+
}
|
|
263
|
+
private static FacePlan ToFace(CanonicalMeshSnapshot.FaceOccurrence x) => new FacePlan { Stream = x.DirectedRawTriangleStream, Submesh = x.SubmeshIndex, Smoothing = x.SmoothingGroup, Texture = x.TextureGroup, Element = x.ElementGroup, Manual = x.ManualUv, Uv = x.Uv, Material = x.Material };
|
|
264
|
+
private static Vertex ToVertex(CanonicalMeshSnapshot.RawVertex x) { var v = new Vertex { position = x.LocalPosition }; Set(v, x.LocalNormal, MeshArrays.Normal, y => v.normal = y); Set(v, x.Tangent, MeshArrays.Tangent, y => v.tangent = y); Set(v, x.Color, MeshArrays.Color, y => v.color = y); var uv = x.Uvs; Set(v, uv[0], MeshArrays.Texture0, y => v.uv0 = y); Set(v, uv[1], MeshArrays.Texture1, y => v.uv2 = y); Set(v, uv[2], MeshArrays.Texture2, y => v.uv3 = y); Set(v, uv[3], MeshArrays.Texture3, y => v.uv4 = y); return v; }
|
|
265
|
+
private static void Set(Vertex v, CanonicalMeshSnapshot.ChannelValue x, MeshArrays a, Action<Vector4> set) { if (x.IsPresent) set(x.Value); }
|
|
266
|
+
private static CanonicalMeshSnapshot.ChannelValue Channel(Vertex v, MeshArrays a, Vector4 x) => new CanonicalMeshSnapshot.ChannelValue(v.HasArrays(a), x);
|
|
267
|
+
/// <summary>RefreshMeshPreservingVertexPayload 经 ToMesh,所有 raw 的 canonical UV1 都必须缺失。</summary>
|
|
268
|
+
private static void ClearUnityMeshUv1(IEnumerable<RawPlan> raw) { foreach (var vertex in raw) vertex.Uvs[1] = new CanonicalMeshSnapshot.ChannelValue(false, Vector4.zero); }
|
|
269
|
+
private static bool RawEquals(CanonicalMeshSnapshot.RawVertex a, RawPlan b) => RawMismatch(a, b) == null;
|
|
270
|
+
private static string RawMismatch(CanonicalMeshSnapshot.RawVertex a, RawPlan b)
|
|
271
|
+
{
|
|
272
|
+
if (!CanonicalMeshSnapshot.ExactEquals(a.LocalPosition, b.Position)) return "position";
|
|
273
|
+
if (!CanonicalMeshSnapshot.ChannelValueEquals(a.LocalNormal, b.Normal)) return "normal";
|
|
274
|
+
if (!CanonicalMeshSnapshot.ChannelValueEquals(a.Tangent, b.Tangent)) return "tangent";
|
|
275
|
+
if (!CanonicalMeshSnapshot.ChannelValueEquals(a.Color, b.Color)) return "color";
|
|
276
|
+
for (var i = 0; i < b.Uvs.Length; i++) if (!CanonicalMeshSnapshot.ChannelValueEquals(a.Uvs[i], b.Uvs[i])) return "uv" + i;
|
|
277
|
+
return null;
|
|
278
|
+
}
|
|
279
|
+
private static bool FaceEquals(CanonicalMeshSnapshot.FaceOccurrence a, FacePlan b) => FaceMismatch(a, b) == null;
|
|
280
|
+
private static string FaceMismatch(CanonicalMeshSnapshot.FaceOccurrence a, FacePlan b)
|
|
281
|
+
{
|
|
282
|
+
if (!a.DirectedRawTriangleStream.SequenceEqual(b.Stream)) return "stream";
|
|
283
|
+
if (a.SubmeshIndex != b.Submesh) return "submesh";
|
|
284
|
+
if (a.SmoothingGroup != b.Smoothing) return "smoothing";
|
|
285
|
+
if (a.TextureGroup != b.Texture) return "textureGroup";
|
|
286
|
+
if (a.ElementGroup != b.Element) return "elementGroup";
|
|
287
|
+
if (a.ManualUv != b.Manual) return "manualUv";
|
|
288
|
+
if (!CanonicalMeshSnapshot.UvValueEquals(a.Uv, b.Uv)) return "uv";
|
|
289
|
+
return CanonicalMeshSnapshot.MaterialValueEquals(a.Material, b.Material) ? null : "material";
|
|
290
|
+
}
|
|
291
|
+
private static bool Stable(CanonicalMeshSnapshot a, CanonicalMeshSnapshot b) => CanonicalMeshSnapshot.IdentityAndTransformEqual(a, b);
|
|
292
|
+
private static bool Same(int a, int b, int c, int d) => a == c && b == d || a == d && b == c;
|
|
293
|
+
private static bool Finite(float x) => !float.IsNaN(x) && !float.IsInfinity(x);
|
|
294
|
+
private static bool Finite(Vector3 x) => Finite(x.x) && Finite(x.y) && Finite(x.z);
|
|
295
|
+
private static bool Finite(Vector4 x) => Finite(x.x) && Finite(x.y) && Finite(x.z) && Finite(x.w);
|
|
296
|
+
private static bool Finite(IEnumerable<RawPlan> raw) => raw.All(x => Finite(x.Position) && Finite(x.Normal.Value) && Finite(x.Tangent.Value));
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
#endif
|