@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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{
|
|
26
|
+
internal readonly Face Face;
|
|
27
|
+
internal readonly List<Vertex> Vertices;
|
|
28
|
+
internal readonly List<int> NewVertexIndexes;
|
|
29
|
+
internal FacePlan(Face face, IEnumerable<Vertex> vertices, IEnumerable<int> newVertexIndexes)
|
|
30
|
+
{ Face = new Face(face); Vertices = vertices.Select(value => new Vertex(value)).ToList(); NewVertexIndexes = newVertexIndexes.ToList(); }
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
internal sealed class Plan
|
|
34
|
+
{
|
|
35
|
+
internal CanonicalMeshSnapshot Before;
|
|
36
|
+
internal bool FaceMode;
|
|
37
|
+
internal Edge[] FrozenEdges;
|
|
38
|
+
internal Face[] FrozenFaces;
|
|
39
|
+
internal int ExpectedFaceCount;
|
|
40
|
+
internal RawPlan[] Raw;
|
|
41
|
+
internal FacePlan[] Faces;
|
|
42
|
+
internal int[][] SharedVertices;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
internal static Plan CaptureFace(GameObject go, Face[] faces) => Capture(go, true, null, faces);
|
|
46
|
+
|
|
47
|
+
/// <summary>effect 前只读取 Face/Wing 和 managed Vertex clone;反射失败或任何非唯一输入均拒绝。</summary>
|
|
48
|
+
internal static Plan Capture(GameObject go, bool faceMode, Edge[] edges, Face[] faces)
|
|
49
|
+
{
|
|
50
|
+
if (go == null || (faceMode ? faces == null || faces.Length != 1 || edges != null : edges == null || edges.Length != 2 || faces != null)) return null;
|
|
51
|
+
var mesh = go.GetComponent<ProBuilderMesh>();
|
|
52
|
+
var before = CanonicalMeshSnapshot.Capture(go);
|
|
53
|
+
if (mesh == null || !CanonicalMeshSnapshot.CurrentMeshFormat(mesh) || before == null || before.Faces.Length != 1 || before.RawVertices.Length != 3 || before.SharedVertices.Length != 3
|
|
54
|
+
|| !before.HasSharedTextures || before.SharedTextures.Length != 0 || !UniquePositions(before) || !CanonicalMeshSnapshot.RefreshArithmeticFinite(before, true)) return null;
|
|
55
|
+
var renderer = go.GetComponent<Renderer>();
|
|
56
|
+
if (renderer == null || renderer.sharedMaterials == null || renderer.sharedMaterials.Length != 1 || renderer.sharedMaterials[0] == null) return null;
|
|
57
|
+
var source = mesh.faces.SingleOrDefault();
|
|
58
|
+
if (source == null) return null;
|
|
59
|
+
var sourceIndexes = source.indexes.ToArray();
|
|
60
|
+
var sourceEdges = source.edges.ToArray();
|
|
61
|
+
if (sourceIndexes.Length != 3 || source.submeshIndex != 0 || sourceEdges.Length != 3) return null;
|
|
62
|
+
if (!faceMode && !edges.All(edge => sourceEdges.Any(value => SameEdge(edge, value)))) return null;
|
|
63
|
+
|
|
64
|
+
var lookup = BuildSharedLookup(mesh);
|
|
65
|
+
if (lookup == null) return null;
|
|
66
|
+
var frozenEdges = edges == null ? null : (Edge[])edges.Clone();
|
|
67
|
+
var frozenFaces = faces == null ? null : (Face[])faces.Clone();
|
|
68
|
+
var distinctEdges = new HashSet<EdgeLookup>(EdgeLookup.GetEdgeLookup(faceMode ? sourceEdges : frozenEdges, lookup));
|
|
69
|
+
var wings = WingedEdge.GetWingedEdges(mesh);
|
|
70
|
+
var targetEdges = wings.Where(wing => wing.face == source && distinctEdges.Contains(wing.edge)).ToList();
|
|
71
|
+
var required = faceMode ? 3 : 2;
|
|
72
|
+
if (targetEdges.Count != required || targetEdges.Any(wing => wing.face != source)) return null;
|
|
73
|
+
|
|
74
|
+
var vertices = CanonicalMeshSnapshot.BuildManagedVertices(before);
|
|
75
|
+
if (vertices == null) return null;
|
|
76
|
+
var unchanged = CanonicalMeshSnapshot.Capture(go);
|
|
77
|
+
if (unchanged == null || !SameCapture(before, unchanged)) return null;
|
|
78
|
+
var result = InvokePure(source, targetEdges, vertices, faceMode);
|
|
79
|
+
var afterInvoke = CanonicalMeshSnapshot.Capture(go);
|
|
80
|
+
if (result == null || afterInvoke == null || !SameCapture(before, afterInvoke)) return null;
|
|
81
|
+
|
|
82
|
+
var children = BuildChildren(result, source, vertices);
|
|
83
|
+
if (children == null || children.Length != required) return null;
|
|
84
|
+
var profile = before.RawVertices[0];
|
|
85
|
+
var raw = children.SelectMany(child => child.Vertices).Select(value => new RawPlan(value, profile)).ToArray();
|
|
86
|
+
if (raw.Length == 0 || raw.Any(value => !Finite(value.Value))) return null;
|
|
87
|
+
var positions = raw.Select(value => value.Value.position).ToArray();
|
|
88
|
+
if (!TryBuildSharedVertices(positions, out var sharedVertices)) return null;
|
|
89
|
+
var plan = new Plan { Before = before, FaceMode = faceMode, FrozenEdges = frozenEdges, FrozenFaces = frozenFaces, ExpectedFaceCount = required, Raw = raw, Faces = children, SharedVertices = sharedVertices };
|
|
90
|
+
var terminal = FinalStreams(plan).ToArray();
|
|
91
|
+
var streams = terminal.Select(value => value.Stream).ToArray();
|
|
92
|
+
var uv0 = raw.Select(value => new CanonicalMeshSnapshot.ChannelValue(profile.Uvs[0].IsPresent, value.Value.uv0)).ToArray();
|
|
93
|
+
return CanonicalMeshSnapshot.TerminalTopologyReadable(positions, streams, sharedVertices)
|
|
94
|
+
&& CanonicalMeshSnapshot.RefreshArithmeticFinite(positions, uv0, streams, terminal.Select(value => value.SmoothingGroup), true)
|
|
95
|
+
&& CalculateNormalsAndTangents(plan) && raw.All(value => Finite(value.Normal.Value) && Finite(value.Tangent.Value)) ? plan : null;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
/// <summary>SetVertices 由全局首 raw 决定 channel presence;Mix 的隐藏字段必须按该 profile 显式恢复 attributes。</summary>
|
|
99
|
+
private static Vertex NormalizeVertex(Vertex value, CanonicalMeshSnapshot.RawVertex profile)
|
|
100
|
+
{
|
|
101
|
+
if (value == null || profile == null) return null;
|
|
102
|
+
var result = new Vertex { position = value.position };
|
|
103
|
+
if (profile.Color.IsPresent) result.color = value.color;
|
|
104
|
+
if (profile.LocalNormal.IsPresent) result.normal = value.normal;
|
|
105
|
+
if (profile.Tangent.IsPresent) result.tangent = value.tangent;
|
|
106
|
+
var uvs = profile.Uvs;
|
|
107
|
+
if (uvs[0].IsPresent) result.uv0 = value.uv0;
|
|
108
|
+
if (uvs[1].IsPresent) result.uv2 = value.uv2;
|
|
109
|
+
if (uvs[2].IsPresent) result.uv3 = value.uv3;
|
|
110
|
+
if (uvs[3].IsPresent) result.uv4 = value.uv4;
|
|
111
|
+
return result;
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
/// <summary>严格按 internal caller 的 overload、winding、metadata 与 Apply/Delete offset 模拟,不保留内部可变对象。</summary>
|
|
115
|
+
private static FacePlan[] BuildChildren(IEnumerable result, Face source, List<Vertex> vertices)
|
|
116
|
+
{
|
|
117
|
+
var records = result.Cast<object>().ToArray();
|
|
118
|
+
var output = new List<FacePlan>();
|
|
119
|
+
var sourceNormal = Normal(vertices, source.indexes.ToArray());
|
|
120
|
+
var used = new HashSet<int> { source.textureGroup };
|
|
121
|
+
var textureGroup = source.textureGroup;
|
|
122
|
+
if (textureGroup < 0) { textureGroup = 1; while (used.Contains(textureGroup)) textureGroup++; }
|
|
123
|
+
foreach (var record in records)
|
|
124
|
+
{
|
|
125
|
+
var rebuild = record.GetType().GetField("faceRebuildData", BindingFlags.Instance | BindingFlags.Public)?.GetValue(record);
|
|
126
|
+
var face = rebuild?.GetType().GetField("face", BindingFlags.Instance | BindingFlags.Public)?.GetValue(rebuild) as Face;
|
|
127
|
+
var childVertices = rebuild?.GetType().GetField("vertices", BindingFlags.Instance | BindingFlags.Public)?.GetValue(rebuild) as IEnumerable<Vertex>;
|
|
128
|
+
var newVertexIndexes = record.GetType().GetField("newVertexIndexes", BindingFlags.Instance | BindingFlags.Public)?.GetValue(record) as IEnumerable<int>;
|
|
129
|
+
if (face == null || childVertices == null || newVertexIndexes == null) return null;
|
|
130
|
+
var copied = childVertices.Select(value => new Vertex(value)).ToList();
|
|
131
|
+
var child = new Face(face);
|
|
132
|
+
if (Vector3.Dot(sourceNormal, Normal(copied, child.indexes.ToArray())) < 0f) child.Reverse();
|
|
133
|
+
child.textureGroup = textureGroup; child.uv = new AutoUnwrapSettings(source.uv); child.submeshIndex = source.submeshIndex;
|
|
134
|
+
child.smoothingGroup = source.smoothingGroup; child.manualUV = source.manualUV;
|
|
135
|
+
output.Add(new FacePlan(child, copied, newVertexIndexes));
|
|
136
|
+
}
|
|
137
|
+
return output.ToArray();
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
private static IEnumerable InvokePure(Face source, List<WingedEdge> targetEdges, List<Vertex> vertices, bool faceMode)
|
|
141
|
+
{
|
|
142
|
+
var types = faceMode
|
|
143
|
+
? new[] { typeof(Face), typeof(List<WingedEdge>), typeof(List<Vertex>) }
|
|
144
|
+
: new[] { typeof(Face), typeof(WingedEdge), typeof(WingedEdge), typeof(List<Vertex>) };
|
|
145
|
+
var method = typeof(ConnectElements).GetMethod("ConnectEdgesInFace", BindingFlags.Static | BindingFlags.NonPublic, null, types, null);
|
|
146
|
+
if (method == null) return null;
|
|
147
|
+
try
|
|
148
|
+
{
|
|
149
|
+
var values = faceMode ? new object[] { source, targetEdges, vertices } : new object[] { source, targetEdges[0], targetEdges[1], vertices };
|
|
150
|
+
return method.Invoke(null, values) as IEnumerable;
|
|
151
|
+
}
|
|
152
|
+
catch { return null; }
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/// <summary>fresh readback 必须与反射计划的 raw/face 顺序、属性和 position shared partition 完全相同。</summary>
|
|
156
|
+
internal static bool Matches(Plan plan, CanonicalMeshSnapshot after)
|
|
157
|
+
{
|
|
158
|
+
if (plan == null || after == null || !SameCaptureIdentity(plan.Before, after) || after.RawVertices.Length != plan.Raw.Length || after.Faces.Length != plan.Faces.Length
|
|
159
|
+
|| !after.HasSharedTextures || after.SharedTextures.Length != 0 || after.Faces.Length != plan.ExpectedFaceCount) return false;
|
|
160
|
+
if (!RawOrderMatches(plan.Raw, after.RawVertices) || !FaceOrderMatches(plan, after) || !PositionPartitionsMatch(plan.SharedVertices, after)) return false;
|
|
161
|
+
return after.RawVertices.All(value => Finite(value));
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
private static bool RawOrderMatches(RawPlan[] expected, CanonicalMeshSnapshot.RawVertex[] actual)
|
|
165
|
+
{
|
|
166
|
+
for (var index = 0; index < expected.Length; index++)
|
|
167
|
+
{
|
|
168
|
+
var vertex = expected[index].Value; var raw = actual[index]; var uvs = raw.Uvs;
|
|
169
|
+
if (!CanonicalMeshSnapshot.ExactEquals(vertex.position, raw.LocalPosition) || !Optional(vertex, MeshArrays.Color, raw.Color)
|
|
170
|
+
|| !Optional(vertex, MeshArrays.Texture0, uvs[0]) || uvs[1].IsPresent || !Optional(vertex, MeshArrays.Texture2, uvs[2]) || !Optional(vertex, MeshArrays.Texture3, uvs[3])
|
|
171
|
+
|| !CanonicalMeshSnapshot.ChannelValueEquals(expected[index].Normal, raw.LocalNormal) || !CanonicalMeshSnapshot.ChannelValueEquals(expected[index].Tangent, raw.Tangent)) return false;
|
|
172
|
+
}
|
|
173
|
+
return true;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
/// <summary>逐句重放 PB 5.2.4 CalculateNormals/CalculateTangents;结果仅存在于 effect 前 immutable plan。</summary>
|
|
177
|
+
private static bool CalculateNormalsAndTangents(Plan plan)
|
|
178
|
+
{
|
|
179
|
+
var count = plan.Raw.Length; var positions = plan.Raw.Select(value => value.Value.position).ToArray();
|
|
180
|
+
var normals = new Vector3[count]; var normalCounts = new int[count]; var smoothing = new int[count];
|
|
181
|
+
var streams = FinalStreams(plan).ToArray();
|
|
182
|
+
foreach (var item in streams)
|
|
183
|
+
{
|
|
184
|
+
for (var triangle = 0; triangle < item.Stream.Length; triangle += 3)
|
|
185
|
+
{
|
|
186
|
+
var a = item.Stream[triangle]; var b = item.Stream[triangle + 1]; var c = item.Stream[triangle + 2];
|
|
187
|
+
var cross = UnityEngine.ProBuilder.Math.Normal(positions[a], positions[b], positions[c]); cross.Normalize();
|
|
188
|
+
normals[a] += cross; normals[b] += cross; normals[c] += cross; normalCounts[a]++; normalCounts[b]++; normalCounts[c]++;
|
|
189
|
+
}
|
|
190
|
+
foreach (var index in item.Stream.Distinct()) smoothing[index] = item.SmoothingGroup;
|
|
191
|
+
}
|
|
192
|
+
if (normalCounts.Any(value => value == 0)) return false;
|
|
193
|
+
for (var index = 0; index < count; index++) normals[index] /= normalCounts[index];
|
|
194
|
+
foreach (var shared in plan.SharedVertices)
|
|
195
|
+
{
|
|
196
|
+
var averages = new Dictionary<int, Vector3>(); var counts = new Dictionary<int, float>();
|
|
197
|
+
foreach (var index in shared)
|
|
198
|
+
{
|
|
199
|
+
var group = smoothing[index];
|
|
200
|
+
if (group <= 0 || group > 24 && group < 42) continue;
|
|
201
|
+
averages[group] = averages.TryGetValue(group, out var sum) ? sum + normals[index] : normals[index];
|
|
202
|
+
counts[group] = counts.TryGetValue(group, out var value) ? value + 1f : 1f;
|
|
203
|
+
}
|
|
204
|
+
foreach (var index in shared)
|
|
205
|
+
{
|
|
206
|
+
var group = smoothing[index];
|
|
207
|
+
if (group <= 0 || group > 24 && group < 42) continue;
|
|
208
|
+
normals[index] = EnsureUnitVector(averages[group] / counts[group]);
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
var tangents = new Vector4[count];
|
|
212
|
+
var hasUv0 = plan.Raw.All(value => value.Value.HasArrays(MeshArrays.Texture0));
|
|
213
|
+
if (hasUv0)
|
|
214
|
+
{
|
|
215
|
+
var tan1 = new Vector3[count]; var tan2 = new Vector3[count]; var uvs = plan.Raw.Select(value => value.Value.uv0).ToArray();
|
|
216
|
+
foreach (var item in streams) for (var triangle = 0; triangle < item.Stream.Length; triangle += 3)
|
|
217
|
+
{
|
|
218
|
+
var i1 = item.Stream[triangle]; var i2 = item.Stream[triangle + 1]; var i3 = item.Stream[triangle + 2];
|
|
219
|
+
var v1 = positions[i1]; var v2 = positions[i2]; var v3 = positions[i3]; var w1 = uvs[i1]; var w2 = uvs[i2]; var w3 = uvs[i3];
|
|
220
|
+
var x1 = v2.x - v1.x; var x2 = v3.x - v1.x; var y1 = v2.y - v1.y; var y2 = v3.y - v1.y; var z1 = v2.z - v1.z; var z2 = v3.z - v1.z;
|
|
221
|
+
var s1 = w2.x - w1.x; var s2 = w3.x - w1.x; var t1 = w2.y - w1.y; var t2 = w3.y - w1.y; var r = 1f / (s1 * t2 - s2 * t1);
|
|
222
|
+
var sdir = new Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, (t2 * z1 - t1 * z2) * r);
|
|
223
|
+
var tdir = new Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, (s1 * z2 - s2 * z1) * r);
|
|
224
|
+
tan1[i1] += sdir; tan1[i2] += sdir; tan1[i3] += sdir; tan2[i1] += tdir; tan2[i2] += tdir; tan2[i3] += tdir;
|
|
225
|
+
}
|
|
226
|
+
for (var index = 0; index < count; index++)
|
|
227
|
+
{
|
|
228
|
+
var normal = normals[index]; var tangent = EnsureUnitVector(tan1[index]); Vector3.OrthoNormalize(ref normal, ref tangent);
|
|
229
|
+
tangents[index] = new Vector4(tangent.x, tangent.y, tangent.z, Vector3.Dot(Vector3.Cross(normal, tangent), tan2[index]) < 0f ? -1f : 1f);
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
for (var index = 0; index < count; index++)
|
|
233
|
+
{
|
|
234
|
+
if (!Finite(normals[index]) || !Finite(tangents[index])) return false;
|
|
235
|
+
plan.Raw[index].Normal = new CanonicalMeshSnapshot.ChannelValue(true, normals[index]);
|
|
236
|
+
plan.Raw[index].Tangent = new CanonicalMeshSnapshot.ChannelValue(true, tangents[index]);
|
|
237
|
+
}
|
|
238
|
+
return true;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
private static IEnumerable<(int[] Stream, int SmoothingGroup)> FinalStreams(Plan plan)
|
|
242
|
+
{
|
|
243
|
+
var offset = 0;
|
|
244
|
+
foreach (var face in plan.Faces)
|
|
245
|
+
{
|
|
246
|
+
yield return (face.Face.indexes.ToArray().Select(index => index + offset).ToArray(), face.Face.smoothingGroup);
|
|
247
|
+
offset += face.Vertices.Count;
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
private static bool FaceOrderMatches(Plan plan, CanonicalMeshSnapshot after)
|
|
252
|
+
{
|
|
253
|
+
var offset = 0;
|
|
254
|
+
var sourceMaterial = plan.Before.Faces[0].Material;
|
|
255
|
+
var element = typeof(Face).GetField("elementGroup", BindingFlags.Instance | BindingFlags.NonPublic);
|
|
256
|
+
if (element == null) return false;
|
|
257
|
+
for (var index = 0; index < plan.Faces.Length; index++)
|
|
258
|
+
{
|
|
259
|
+
var expected = plan.Faces[index]; var actual = after.Faces[index]; var stream = expected.Face.indexes.ToArray();
|
|
260
|
+
var expectedMaterial = CanonicalMeshSnapshot.WithSerializedFaceMaterialFromFace(sourceMaterial, expected.Face);
|
|
261
|
+
if (expectedMaterial == null || stream.Length != actual.DirectedRawTriangleStream.Length || expected.Face.submeshIndex != actual.SubmeshIndex || expected.Face.smoothingGroup != actual.SmoothingGroup
|
|
262
|
+
|| expected.Face.textureGroup != actual.TextureGroup || expected.Face.manualUV != actual.ManualUv || !CanonicalMeshSnapshot.UvValueEquals(expected.Face.uv, actual.Uv)
|
|
263
|
+
|| !CanonicalMeshSnapshot.MaterialValueEquals(expectedMaterial, actual.Material) || !(element.GetValue(expected.Face) is int group) || group != actual.ElementGroup) return false;
|
|
264
|
+
var actualStream = actual.DirectedRawTriangleStream;
|
|
265
|
+
for (var n = 0; n < stream.Length; n++) if (actualStream[n] != stream[n] + offset) return false;
|
|
266
|
+
offset += expected.Vertices.Count;
|
|
267
|
+
}
|
|
268
|
+
return true;
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
private static bool PositionPartitionsMatch(int[][] expected, CanonicalMeshSnapshot after)
|
|
272
|
+
{
|
|
273
|
+
var actual = after.SharedVertices.Select(group => group.MemberRawIndexes).ToArray();
|
|
274
|
+
return expected.Length == actual.Length && expected.Select((members, index) => members.SequenceEqual(actual[index])).All(equal => equal);
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
private static bool Optional(Vertex value, MeshArrays attribute, CanonicalMeshSnapshot.ChannelValue actual)
|
|
278
|
+
{
|
|
279
|
+
if (value.HasArrays(attribute) != actual.IsPresent) return false;
|
|
280
|
+
if (!actual.IsPresent) return true;
|
|
281
|
+
if (attribute == MeshArrays.Color) return CanonicalMeshSnapshot.ExactEquals(new Vector4(value.color.r, value.color.g, value.color.b, value.color.a), actual.Value);
|
|
282
|
+
if (attribute == MeshArrays.Texture0) return CanonicalMeshSnapshot.ExactEquals((Vector4)value.uv0, actual.Value);
|
|
283
|
+
if (attribute == MeshArrays.Texture2) return CanonicalMeshSnapshot.ExactEquals(value.uv3, actual.Value);
|
|
284
|
+
return CanonicalMeshSnapshot.ExactEquals(value.uv4, actual.Value);
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
/// <summary>私有 pure overload 前后必须是同一完整 canonical state;任一 cache、partition、属性或 incidence 改变均拒绝 effect。</summary>
|
|
288
|
+
private static bool SameCapture(CanonicalMeshSnapshot left, CanonicalMeshSnapshot right)
|
|
289
|
+
{
|
|
290
|
+
if (!SameCaptureIdentity(left, right) || left.RawVertices.Length != right.RawVertices.Length || left.Faces.Length != right.Faces.Length
|
|
291
|
+
|| left.SharedVertices.Length != right.SharedVertices.Length || left.HasSharedTextures != right.HasSharedTextures || left.SharedTextures.Length != right.SharedTextures.Length || left.Edges.Length != right.Edges.Length) return false;
|
|
292
|
+
for (var index = 0; index < left.RawVertices.Length; index++) if (!SameRaw(left.RawVertices[index], right.RawVertices[index])) return false;
|
|
293
|
+
for (var index = 0; index < left.SharedVertices.Length; index++) if (!SameShared(left.SharedVertices[index], right.SharedVertices[index])) return false;
|
|
294
|
+
for (var index = 0; index < left.SharedTextures.Length; index++) if (!SameTexture(left.SharedTextures[index], right.SharedTextures[index])) return false;
|
|
295
|
+
for (var index = 0; index < left.Faces.Length; index++) if (!SameFace(left.Faces[index], right.Faces[index])) return false;
|
|
296
|
+
for (var index = 0; index < left.Edges.Length; index++) if (!SameSharedEdge(left.Edges[index], right.Edges[index])) return false;
|
|
297
|
+
return true;
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
private static bool SameRaw(CanonicalMeshSnapshot.RawVertex left, CanonicalMeshSnapshot.RawVertex right)
|
|
301
|
+
{
|
|
302
|
+
return left != null && right != null && left.RawIndex == right.RawIndex && left.SharedHandle == right.SharedHandle
|
|
303
|
+
&& CanonicalMeshSnapshot.ExactEquals(left.LocalPosition, right.LocalPosition) && CanonicalMeshSnapshot.ExactEquals(left.WorldPosition, right.WorldPosition)
|
|
304
|
+
&& CanonicalMeshSnapshot.ChannelValueEquals(left.LocalNormal, right.LocalNormal) && CanonicalMeshSnapshot.ChannelValueEquals(left.Tangent, right.Tangent)
|
|
305
|
+
&& CanonicalMeshSnapshot.ChannelValueEquals(left.Color, right.Color) && left.Uvs.Zip(right.Uvs, CanonicalMeshSnapshot.ChannelValueEquals).All(value => value);
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
private static bool SameShared(CanonicalMeshSnapshot.SharedVertexSnapshot left, CanonicalMeshSnapshot.SharedVertexSnapshot right)
|
|
309
|
+
=> left != null && right != null && left.Handle == right.Handle && CanonicalMeshSnapshot.ExactEquals(left.CanonicalPosition, right.CanonicalPosition) && left.MemberRawIndexes.SequenceEqual(right.MemberRawIndexes);
|
|
310
|
+
private static bool SameTexture(CanonicalMeshSnapshot.SharedTextureSnapshot left, CanonicalMeshSnapshot.SharedTextureSnapshot right)
|
|
311
|
+
=> left != null && right != null && left.Group == right.Group && left.MemberRawIndexes.SequenceEqual(right.MemberRawIndexes);
|
|
312
|
+
|
|
313
|
+
private static bool SameFace(CanonicalMeshSnapshot.FaceOccurrence left, CanonicalMeshSnapshot.FaceOccurrence right)
|
|
314
|
+
{
|
|
315
|
+
if (left == null || right == null || left.OccurrenceIndex != right.OccurrenceIndex || left.SubmeshIndex != right.SubmeshIndex || left.SmoothingGroup != right.SmoothingGroup
|
|
316
|
+
|| left.TextureGroup != right.TextureGroup || left.ElementGroup != right.ElementGroup || left.ManualUv != right.ManualUv || !CanonicalMeshSnapshot.UvValueEquals(left.Uv, right.Uv)
|
|
317
|
+
|| !CanonicalMeshSnapshot.MaterialValueEquals(left.Material, right.Material) || !left.DirectedRawTriangleStream.SequenceEqual(right.DirectedRawTriangleStream) || !left.DirectedSharedTriangleStream.SequenceEqual(right.DirectedSharedTriangleStream)
|
|
318
|
+
|| left.Boundary.Length != right.Boundary.Length) return false;
|
|
319
|
+
for (var index = 0; index < left.Boundary.Length; index++)
|
|
320
|
+
{
|
|
321
|
+
var a = left.Boundary[index]; var b = right.Boundary[index];
|
|
322
|
+
if (a.RawA != b.RawA || a.RawB != b.RawB || a.SharedA != b.SharedA || a.SharedB != b.SharedB) return false;
|
|
323
|
+
}
|
|
324
|
+
return true;
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
private static bool SameSharedEdge(CanonicalMeshSnapshot.SharedEdgeOccurrence left, CanonicalMeshSnapshot.SharedEdgeOccurrence right)
|
|
328
|
+
{
|
|
329
|
+
if (left == null || right == null || left.SharedMin != right.SharedMin || left.SharedMax != right.SharedMax || left.Incidences.Length != right.Incidences.Length) return false;
|
|
330
|
+
for (var index = 0; index < left.Incidences.Length; index++)
|
|
331
|
+
{
|
|
332
|
+
var a = left.Incidences[index]; var b = right.Incidences[index];
|
|
333
|
+
if (a.FaceOccurrenceIndex != b.FaceOccurrenceIndex || a.RawA != b.RawA || a.RawB != b.RawB || a.SharedA != b.SharedA || a.SharedB != b.SharedB) return false;
|
|
334
|
+
}
|
|
335
|
+
return true;
|
|
336
|
+
}
|
|
337
|
+
/// <summary>调用 Package 自身的 1/1000 position quantizer;超出 Int32 域或不可比较时稳定拒绝。</summary>
|
|
338
|
+
private static bool TryBuildSharedVertices(IList<Vector3> positions, out int[][] sharedVertices)
|
|
339
|
+
{
|
|
340
|
+
sharedVertices = null;
|
|
341
|
+
try
|
|
342
|
+
{
|
|
343
|
+
var groups = SharedVertex.GetSharedVerticesWithPositions(positions);
|
|
344
|
+
if (groups == null) return false;
|
|
345
|
+
var result = groups.Select(value => value == null ? null : value.ToArray()).ToArray();
|
|
346
|
+
if (result.Any(value => value == null || value.Length == 0)) return false;
|
|
347
|
+
sharedVertices = result;
|
|
348
|
+
return true;
|
|
349
|
+
}
|
|
350
|
+
catch { return false; }
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
private static Dictionary<int, int> BuildSharedLookup(ProBuilderMesh mesh)
|
|
354
|
+
{
|
|
355
|
+
if (mesh == null || mesh.sharedVertices == null) return null;
|
|
356
|
+
var lookup = new Dictionary<int, int>();
|
|
357
|
+
var groups = mesh.sharedVertices;
|
|
358
|
+
for (var handle = 0; handle < groups.Count; handle++)
|
|
359
|
+
{
|
|
360
|
+
var shared = groups[handle];
|
|
361
|
+
if (shared == null || shared.Count == 0) return null;
|
|
362
|
+
foreach (var index in shared)
|
|
363
|
+
{
|
|
364
|
+
if (lookup.ContainsKey(index)) return null;
|
|
365
|
+
lookup.Add(index, handle);
|
|
366
|
+
}
|
|
367
|
+
}
|
|
368
|
+
return lookup;
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
/// <summary>逐句复演 PB 5.2.4 的 list/index normal;多三角 child 的累加、除法与最终 Normalize 顺序不可改变。</summary>
|
|
372
|
+
private static Vector3 Normal(IList<Vertex> vertices, IList<int> indexes)
|
|
373
|
+
{
|
|
374
|
+
if (vertices == null || indexes == null || indexes.Count == 0 || indexes.Count % 3 != 0) return Vector3.zero;
|
|
375
|
+
var normal = Vector3.zero;
|
|
376
|
+
for (var index = 0; index < indexes.Count; index += 3)
|
|
377
|
+
normal += UnityEngine.ProBuilder.Math.Normal(vertices[indexes[index]].position, vertices[indexes[index + 1]].position, vertices[indexes[index + 2]].position);
|
|
378
|
+
normal /= indexes.Count / 3f;
|
|
379
|
+
normal.Normalize();
|
|
380
|
+
return normal;
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
// 逐句复演 PB 5.2.4 的单位向量计算;Package helper 为 internal,不能直接引用。
|
|
384
|
+
private static Vector3 EnsureUnitVector(Vector3 value) => Mathf.Abs(value.sqrMagnitude) < float.Epsilon ? Vector3.up : value.normalized;
|
|
385
|
+
|
|
386
|
+
private static bool SameCaptureIdentity(CanonicalMeshSnapshot left, CanonicalMeshSnapshot right) => CanonicalMeshSnapshot.IdentityAndTransformEqual(left, right);
|
|
387
|
+
private static bool UniquePositions(CanonicalMeshSnapshot snapshot) => snapshot.RawVertices.All(left => snapshot.RawVertices.Count(right => CanonicalMeshSnapshot.ExactEquals(left.LocalPosition, right.LocalPosition)) == 1);
|
|
388
|
+
private static bool SameEdge(Edge left, Edge right) => left.Equals(right);
|
|
389
|
+
private static bool Finite(Vertex value) => value != null && Finite(value.position)
|
|
390
|
+
&& (!value.HasArrays(MeshArrays.Color) || Finite(value.color))
|
|
391
|
+
&& (!value.HasArrays(MeshArrays.Normal) || Finite(value.normal))
|
|
392
|
+
&& (!value.HasArrays(MeshArrays.Tangent) || Finite(value.tangent))
|
|
393
|
+
&& (!value.HasArrays(MeshArrays.Texture0) || Finite(value.uv0))
|
|
394
|
+
&& (!value.HasArrays(MeshArrays.Texture1) || Finite(value.uv2))
|
|
395
|
+
&& (!value.HasArrays(MeshArrays.Texture2) || Finite(value.uv3))
|
|
396
|
+
&& (!value.HasArrays(MeshArrays.Texture3) || Finite(value.uv4));
|
|
397
|
+
private static bool Finite(CanonicalMeshSnapshot.RawVertex value) => value != null && Finite(value.LocalPosition)
|
|
398
|
+
&& (!value.LocalNormal.IsPresent || Finite(value.LocalNormal.Value)) && (!value.Tangent.IsPresent || Finite(value.Tangent.Value))
|
|
399
|
+
&& (!value.Color.IsPresent || Finite(value.Color.Value)) && value.Uvs.All(channel => !channel.IsPresent || Finite(channel.Value));
|
|
400
|
+
private static bool Finite(Vector2 value) => Finite(value.x) && Finite(value.y);
|
|
401
|
+
private static bool Finite(Vector3 value) => Finite(value.x) && Finite(value.y) && Finite(value.z);
|
|
402
|
+
private static bool Finite(Vector4 value) => Finite(value.x) && Finite(value.y) && Finite(value.z) && Finite(value.w);
|
|
403
|
+
private static bool Finite(Color value) => Finite(value.r) && Finite(value.g) && Finite(value.b) && Finite(value.a);
|
|
404
|
+
private static bool Finite(float value) => !float.IsNaN(value) && !float.IsInfinity(value);
|
|
405
|
+
}
|
|
406
|
+
}
|
|
407
|
+
#endif
|