@nativewrappers/redm-codegen 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -36,46 +36,35 @@ export class Animscene {
36
36
 
37
37
  /**
38
38
  * Used in SP R* Scripts only
39
- * _SET_B* - _SET_C*
39
+ * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
40
+ *
41
+ * @param p0
42
+ * @returns
40
43
  */
41
- static N_0xE12D7B4B959644CD(): void {
42
- inv<void>('0xE12D7B4B959644CD');
44
+ static N_0x5D7BFDA2290B4E39(p0: string | null): boolean {
45
+ return inv<boolean>('0x5D7BFDA2290B4E39', p0, rai());
43
46
  }
44
47
 
45
48
  /**
46
- * @param mgmEventHandle
47
- * @param p1
48
- * @param seatId
49
- * @param p3
50
- * @param p4
49
+ * Returns mgmHandle
50
+ *
51
+ * @param mgmFilename
52
+ * @returns
51
53
  */
52
- static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void {
53
- inv<void>('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
54
+ static createMgmSystem(mgmFilename: string | null): number {
55
+ return inv<number>('0xA1300DE03E5D1973', mgmFilename, rai());
54
56
  }
55
57
 
56
58
  /**
57
- * *PREPARE** - *REGISTER**
59
+ * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
60
+ * *SET**
58
61
  *
59
62
  * @param mgmHandle
60
63
  * @param ped
64
+ * @param secondaryVoiceString
61
65
  */
62
- static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void {
63
- inv<void>('0xB1A196BAFE650402', mgmHandle, ped.handle);
64
- }
65
-
66
- static requestPhotoModeFreeze(): void {
67
- inv<void>('0x7C709C01D43D94CD');
68
- }
69
-
70
- /**
71
- * Used in SP R* Scripts only
72
- * *RESUME** - _SET_A*
73
- *
74
- * @param entity
75
- * @param p1
76
- */
77
- static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void {
78
- inv<void>('0xC1193521E3B9FADD', entity.handle, p1);
66
+ static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void {
67
+ inv<void>('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
79
68
  }
80
69
 
81
70
  /**
@@ -135,121 +124,132 @@ export class Animscene {
135
124
  }
136
125
 
137
126
  /**
138
- * Only used in tg_p R* Script
139
- * Returns true when mgm event success
140
- * *PREPARE** - *REGISTER**
141
- *
127
+ * Used in SP R* Scripts only
128
+ * _SET_B* - _SET_C*
129
+ */
130
+ static N_0xE12D7B4B959644CD(): void {
131
+ inv<void>('0xE12D7B4B959644CD');
132
+ }
133
+
134
+ /**
142
135
  * @param mgmEventHandle
143
136
  * @param p1
144
137
  * @param seatId
145
138
  * @param p3
146
139
  * @param p4
147
- * @returns
148
140
  */
149
- static N_0x61B2AAEF645DDAF0(mgmEventHandle: number, p1: string | null, seatId: number, p3: number, p4: boolean): boolean {
150
- return inv<boolean>('0x61B2AAEF645DDAF0', mgmEventHandle, p1, seatId, p3, p4, rai());
141
+ static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void {
142
+ inv<void>('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
151
143
  }
152
144
 
153
145
  /**
154
- * Used in SP R* Scripts only
155
- * *IS_PED** - _IS_SC*
146
+ * *PREPARE** - *REGISTER**
156
147
  *
157
- * @returns
148
+ * @param mgmHandle
149
+ * @param ped
158
150
  */
159
- static N_0x2DB524750DC41ED4(): boolean {
160
- return inv<boolean>('0x2DB524750DC41ED4', rai());
151
+ static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void {
152
+ inv<void>('0xB1A196BAFE650402', mgmHandle, ped.handle);
153
+ }
154
+
155
+ static requestPhotoModeFreeze(): void {
156
+ inv<void>('0x7C709C01D43D94CD');
161
157
  }
162
158
 
163
159
  /**
164
- * @param ped
165
- * @param archetype
160
+ * Used in SP R* Scripts only
161
+ * *RESUME** - _SET_A*
162
+ *
163
+ * @param entity
164
+ * @param p1
166
165
  */
167
- static setBreakoutArchetype(ped: Ped, archetype: string | null): void {
168
- inv<void>('0x99B2A2E3655DEAF1', ped.handle, archetype);
166
+ static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void {
167
+ inv<void>('0xC1193521E3B9FADD', entity.handle, p1);
169
168
  }
170
169
 
171
170
  /**
172
- * @param ped
171
+ * @param entity
172
+ * @param animScene
173
+ * @returns
173
174
  */
174
- static clearBreakoutArchetype(ped: Ped): void {
175
- inv<void>('0xBC781D24AA11F179', ped.handle);
175
+ static isEntityPlayingAnimScene(entity: Entity, animScene: AnimScene): any {
176
+ return inv<number>('0x3AB6C7B0BB0DF4B1', entity.handle, animScene.handle);
176
177
  }
177
178
 
178
179
  /**
179
- * *UNLOAD** - *WAS_ANIM_SCENE**
180
- *
181
180
  * @param mgmHandle
182
- * @param ped
183
181
  */
184
- static N_0xAE6DE22DE0ED4554(mgmHandle: number, ped: Ped): void {
185
- inv<void>('0xAE6DE22DE0ED4554', mgmHandle, ped.handle);
182
+ static deleteMgmSystem(mgmHandle: number): void {
183
+ inv<void>('0x53CB3970BA02E3CC', mgmHandle);
186
184
  }
187
185
 
188
186
  /**
189
187
  * Used in SP R* Scripts only
190
- * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
188
+ * *PAUSE** - *PLAY**
191
189
  *
192
- * @param p0
193
190
  * @returns
194
191
  */
195
- static N_0x5D7BFDA2290B4E39(p0: string | null): boolean {
196
- return inv<boolean>('0x5D7BFDA2290B4E39', p0, rai());
192
+ static N_0xEA41D44A8D42057B(): boolean {
193
+ return inv<boolean>('0xEA41D44A8D42057B', rai());
197
194
  }
198
195
 
199
196
  /**
200
- * Returns mgmHandle
201
- *
202
- * @param mgmFilename
203
- * @returns
197
+ * Used in braithwaites2 SP R* Scripts only
198
+ * _A*
204
199
  */
205
- static createMgmSystem(mgmFilename: string | null): number {
206
- return inv<number>('0xA1300DE03E5D1973', mgmFilename, rai());
200
+ static N_0x1AD896BF43619551(): void {
201
+ inv<void>('0x1AD896BF43619551');
207
202
  }
208
203
 
209
204
  /**
210
- * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
211
- * *SET**
205
+ * Only used in tg_p R* Script
206
+ * Returns true when mgm event success
207
+ * *PREPARE** - *REGISTER**
212
208
  *
213
- * @param mgmHandle
214
- * @param ped
215
- * @param secondaryVoiceString
209
+ * @param mgmEventHandle
210
+ * @param p1
211
+ * @param seatId
212
+ * @param p3
213
+ * @param p4
214
+ * @returns
216
215
  */
217
- static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void {
218
- inv<void>('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
216
+ static N_0x61B2AAEF645DDAF0(mgmEventHandle: number, p1: string | null, seatId: number, p3: number, p4: boolean): boolean {
217
+ return inv<boolean>('0x61B2AAEF645DDAF0', mgmEventHandle, p1, seatId, p3, p4, rai());
219
218
  }
220
219
 
221
220
  /**
222
- * @param entity
223
- * @param animScene
221
+ * Used in SP R* Scripts only
222
+ * *IS_PED** - _IS_SC*
223
+ *
224
224
  * @returns
225
225
  */
226
- static isEntityPlayingAnimScene(entity: Entity, animScene: AnimScene): any {
227
- return inv<number>('0x3AB6C7B0BB0DF4B1', entity.handle, animScene.handle);
226
+ static N_0x2DB524750DC41ED4(): boolean {
227
+ return inv<boolean>('0x2DB524750DC41ED4', rai());
228
228
  }
229
229
 
230
230
  /**
231
- * @param mgmHandle
231
+ * @param ped
232
+ * @param archetype
232
233
  */
233
- static deleteMgmSystem(mgmHandle: number): void {
234
- inv<void>('0x53CB3970BA02E3CC', mgmHandle);
234
+ static setBreakoutArchetype(ped: Ped, archetype: string | null): void {
235
+ inv<void>('0x99B2A2E3655DEAF1', ped.handle, archetype);
235
236
  }
236
237
 
237
238
  /**
238
- * Used in SP R* Scripts only
239
- * *PAUSE** - *PLAY**
240
- *
241
- * @returns
239
+ * @param ped
242
240
  */
243
- static N_0xEA41D44A8D42057B(): boolean {
244
- return inv<boolean>('0xEA41D44A8D42057B', rai());
241
+ static clearBreakoutArchetype(ped: Ped): void {
242
+ inv<void>('0xBC781D24AA11F179', ped.handle);
245
243
  }
246
244
 
247
245
  /**
248
- * Used in braithwaites2 SP R* Scripts only
249
- * _A*
246
+ * *UNLOAD** - *WAS_ANIM_SCENE**
247
+ *
248
+ * @param mgmHandle
249
+ * @param ped
250
250
  */
251
- static N_0x1AD896BF43619551(): void {
252
- inv<void>('0x1AD896BF43619551');
251
+ static N_0xAE6DE22DE0ED4554(mgmHandle: number, ped: Ped): void {
252
+ inv<void>('0xAE6DE22DE0ED4554', mgmHandle, ped.handle);
253
253
  }
254
254
 
255
255
  }