@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
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* maximum: Degrees between -180f and 180f. Clamps the gameplay camera's current yaw. Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_YAW
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static setInVehicleCamStateThisUpdate(vehicle: Vehicle, p1: number): void;
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static createCamWithParams(camName: string | null, pos: Vector3, rot: Vector3, fov: number, p8: boolean, p9: number): Cam | null;
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static getPhotoModeFocusDistance(): number;
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static N_0x1D931B7CC0EE3956(dictionary: string | null, shotName: string | null, cameraName: string | null): boolean;
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static forceLetterBoxThisUpdate(): void;
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static setGameplayVehicleHint(p0: any, p1: number, p2: number, p3: number, p4: boolean, p5: any, p6: any, p7: any): void;
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* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
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static setStartCinematicDeathCam(p0: boolean): void;
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static N_0x6CAB0BA160B168D2(): void;
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static isScreenFadingOut(): boolean;
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static N_0x4138EE36BC3DC0A7(p0: any, p1: any): any;
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* nullsub, doesn't do anything
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static disableFirstPersonFlashEffectThisUpdate(): void;
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/**
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*
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* _STOP_GAMEPLAY_CAM* - _STOP_I*
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* Returns true if first person camera is active in saloon1.ysc
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*
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* @
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* @returns
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*/
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static forceFirstPersonCamThisFrame(): any;
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static N_0x18C3DFAC458783BB(): void;
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static N_0x16E9ABDD34DDD931(): void;
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static
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static create(cameraDictionary: string | null): void;
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/**
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* @param p0
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*/
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static N_0x5B637D6F3B67716A(p0: any): void;
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* @returns
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static
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static isCinematicCamRendering(): boolean;
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static N_0xCF69EA05CD9C33C9(): void;
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/**
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*
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*
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*
|
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* @param camHash
|
|
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|
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* @returns
|
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+
*/
|
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static createCamera(camHash: string | number, p1: boolean): Cam | null;
|
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/**
|
|
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|
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* Used in Script Function SHOP_CAMERA_SUPPORT_START_NEW_ORBIT
|
|
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*
|
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* @param
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* @param enableSlide
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|
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* @param slideOffset
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|
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* @param enableZoom
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|
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* @param zoomOffset
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|
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|
+
* @param camInitialZoom
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|
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*/
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|
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static
|
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|
+
static setGameplayCamInitialZoom(camInitialZoom: number): void;
|
|
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|
/**
|
|
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|
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*
|
|
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|
+
* Only used in R* Script fm_mission_controller
|
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+
*
|
|
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|
+
* @param name
|
|
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|
+
* @param entity
|
|
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|
*/
|
|
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|
-
static
|
|
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|
+
static cinematicLocationOverrideTargetEntityThisUpdate(name: string | null, entity: Entity): void;
|
|
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344
|
/**
|
|
406
|
-
*
|
|
407
|
-
*
|
|
408
|
-
*
|
|
409
|
-
* @param fov
|
|
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|
-
* @param p8
|
|
411
|
-
* @param p9
|
|
345
|
+
* Used for DUELING_LOCK_CAMERA_CONTROLS_THIS_FRAME: Disabling look/aim controls
|
|
346
|
+
* *IS_SC(REEN*)* (?)
|
|
347
|
+
*
|
|
412
348
|
* @returns
|
|
413
349
|
*/
|
|
414
|
-
static
|
|
350
|
+
static N_0x1204EB53A5FBC63D(): boolean;
|
|
351
|
+
static freezeGameplayCamThisFrame(): void;
|
|
415
352
|
/**
|
|
416
|
-
* @
|
|
353
|
+
* @returns
|
|
417
354
|
*/
|
|
418
|
-
static
|
|
355
|
+
static isInterpolatingFromScriptCams(): boolean;
|
|
419
356
|
/**
|
|
420
|
-
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETX
|
|
421
|
-
*
|
|
422
357
|
* @param p0
|
|
423
358
|
*/
|
|
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|
-
static
|
|
359
|
+
static N_0x9AC65A36D3C0C189(p0: any): void;
|
|
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360
|
/**
|
|
426
|
-
* @
|
|
361
|
+
* @returns
|
|
427
362
|
*/
|
|
428
|
-
static
|
|
363
|
+
static N_0xF824530B612FE0CE(): any;
|
|
429
364
|
/**
|
|
430
|
-
*
|
|
431
|
-
|
|
432
|
-
|
|
365
|
+
* @returns
|
|
366
|
+
*/
|
|
367
|
+
static getFirstPersonAimCamZoomFactor(): number;
|
|
368
|
+
/**
|
|
369
|
+
* @param rotationOrder
|
|
370
|
+
* @returns
|
|
371
|
+
*/
|
|
372
|
+
static getGameplayCamRot(rotationOrder: number): Vector3;
|
|
373
|
+
/**
|
|
374
|
+
* @param camName
|
|
433
375
|
* @param p1
|
|
376
|
+
* @returns
|
|
434
377
|
*/
|
|
435
|
-
static
|
|
378
|
+
static createCam(camName: string | null, p1: boolean): Cam | null;
|
|
379
|
+
/**
|
|
380
|
+
* Fades the screen out. duration: The time the fade should take, in milliseconds.
|
|
381
|
+
*
|
|
382
|
+
* @param duration
|
|
383
|
+
*/
|
|
384
|
+
static doScreenFadeOut(duration: number): void;
|
|
385
|
+
/**
|
|
386
|
+
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
387
|
+
* Params: targetPed = death cam focuses on it
|
|
388
|
+
*
|
|
389
|
+
* @param targetPed
|
|
390
|
+
*/
|
|
391
|
+
static forceCinematicDeathCamOnPed(targetPed: Ped): void;
|
|
436
392
|
/**
|
|
437
393
|
* @param p0
|
|
438
|
-
* @param p1
|
|
439
394
|
*/
|
|
440
|
-
static
|
|
395
|
+
static N_0xC252C0CC969AF79A(p0: any): void;
|
|
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|
+
static N_0x3C486E334520579D(): void;
|
|
441
397
|
/**
|
|
398
|
+
* @param p0
|
|
399
|
+
*/
|
|
400
|
+
static setScriptedCameraIsFirstPersonThisFrame(p0: boolean): void;
|
|
401
|
+
/**
|
|
402
|
+
* @param p0
|
|
403
|
+
* @param p1
|
|
404
|
+
* @param p2
|
|
442
405
|
* @returns
|
|
443
406
|
*/
|
|
444
|
-
static
|
|
407
|
+
static isFirstPersonCameraActive(p0: any, p1: any, p2: any): any;
|
|
408
|
+
static N_0x3C8F74E8FE751614(): void;
|
|
445
409
|
/**
|
|
410
|
+
* @param dictionary
|
|
411
|
+
* @param shotName
|
|
412
|
+
* @param duration
|
|
446
413
|
* @returns
|
|
447
414
|
*/
|
|
448
|
-
static
|
|
415
|
+
static N_0x465F04F68AD38197(dictionary: string | null, shotName: string | null, duration: number): any;
|
|
449
416
|
/**
|
|
450
417
|
* @param p0
|
|
451
|
-
* @param p1
|
|
452
418
|
*/
|
|
453
|
-
static
|
|
419
|
+
static N_0xE2BB2D6A9FE2ECDE(p0: any): void;
|
|
420
|
+
/**
|
|
421
|
+
* @param cameraDictionary
|
|
422
|
+
*/
|
|
423
|
+
static unloadCameraDataDict(cameraDictionary: string | null): void;
|
|
454
424
|
/**
|
|
425
|
+
* @param sLocationDictName
|
|
455
426
|
* @returns
|
|
456
427
|
*/
|
|
457
|
-
static
|
|
428
|
+
static isCinematicCamLocationLoaded(sLocationDictName: string | null): boolean;
|
|
458
429
|
/**
|
|
459
|
-
* @param cameraDictionary
|
|
460
430
|
* @returns
|
|
461
431
|
*/
|
|
462
|
-
static
|
|
432
|
+
static N_0x450769C833D58844(): any;
|
|
463
433
|
/**
|
|
464
|
-
*
|
|
434
|
+
* @param p0
|
|
435
|
+
* @param p1
|
|
436
|
+
* @param p2
|
|
437
|
+
* @param p3
|
|
438
|
+
* @param p4
|
|
439
|
+
* @param p5
|
|
465
440
|
*/
|
|
466
|
-
static
|
|
441
|
+
static requestLetterBoxOvertime(p0: number, p1: number, p2: boolean, p3: number, p4: boolean, p5: boolean): void;
|
|
467
442
|
/**
|
|
468
443
|
* NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame
|
|
469
444
|
* *DISABLE**
|
|
470
445
|
*/
|
|
471
|
-
static
|
|
446
|
+
static N_0x0F1FFEF5D54AE832(): void;
|
|
472
447
|
/**
|
|
473
|
-
*
|
|
448
|
+
* Returns true if player is in first person
|
|
474
449
|
*
|
|
475
|
-
* @
|
|
476
|
-
* @param p1
|
|
450
|
+
* @returns
|
|
477
451
|
*/
|
|
478
|
-
static
|
|
452
|
+
static isInFullFirstPersonMode(): any;
|
|
479
453
|
/**
|
|
480
|
-
* @param camName
|
|
481
|
-
* @param pos
|
|
482
|
-
* @param rot
|
|
483
|
-
* @param fov
|
|
484
|
-
* @param p8
|
|
485
|
-
* @param p9
|
|
486
454
|
* @returns
|
|
487
455
|
*/
|
|
488
|
-
static
|
|
456
|
+
static isFirstPersonAimCamActive(): boolean;
|
|
489
457
|
/**
|
|
490
|
-
* @
|
|
458
|
+
* @param cameraDictionary
|
|
491
459
|
*/
|
|
492
|
-
static
|
|
493
|
-
static N_0x70A6658D476C6187(): void;
|
|
460
|
+
static N_0xAC77757C05DE9E5A(cameraDictionary: string | null): void;
|
|
494
461
|
/**
|
|
495
|
-
* @param
|
|
496
|
-
* @param shotName
|
|
497
|
-
* @param cameraName
|
|
498
|
-
* @returns
|
|
462
|
+
* @param p0
|
|
499
463
|
*/
|
|
500
|
-
static
|
|
464
|
+
static setGameplayCamMaxMotionBlurStrengthThisUpdate(p0: number): void;
|
|
501
465
|
/**
|
|
502
|
-
* @
|
|
466
|
+
* @param p0
|
|
467
|
+
* @param pos1
|
|
468
|
+
* @param p4
|
|
469
|
+
* @param p5
|
|
470
|
+
* @param p6
|
|
471
|
+
* @param p7
|
|
503
472
|
*/
|
|
504
|
-
static
|
|
473
|
+
static setGameplayPedHint(p0: Ped, pos1: Vector3, p4: boolean, p5: any, p6: any, p7: any): void;
|
|
505
474
|
/**
|
|
506
475
|
* @returns
|
|
507
476
|
*/
|
|
508
|
-
static
|
|
477
|
+
static getFinalRenderedCamCoord(): Vector3;
|
|
509
478
|
/**
|
|
510
|
-
* UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam
|
|
511
|
-
* Return type char in ida
|
|
512
|
-
* *SET_GAMEPLAY_HINT**
|
|
513
|
-
*
|
|
514
479
|
* @param p0
|
|
515
480
|
*/
|
|
516
|
-
static
|
|
481
|
+
static N_0x1D9F72DD4FD9A9D7(p0: any): void;
|
|
482
|
+
static N_0xE6F364DE6C2FDEFE(): void;
|
|
483
|
+
/**
|
|
484
|
+
* @param shakeName
|
|
485
|
+
* @param intensity
|
|
486
|
+
*/
|
|
487
|
+
static shakeGameplayCam(shakeName: string | null, intensity: number): void;
|
|
517
488
|
/**
|
|
518
489
|
* @returns
|
|
519
490
|
*/
|
|
520
|
-
static
|
|
491
|
+
static N_0x796085220ADCC847(): any;
|
|
521
492
|
/**
|
|
522
|
-
*
|
|
493
|
+
* @param p0
|
|
523
494
|
*/
|
|
524
|
-
static
|
|
495
|
+
static forceCinematicRenderingThisUpdate(p0: boolean): void;
|
|
525
496
|
/**
|
|
526
|
-
*
|
|
497
|
+
* Maintains the death camera after respawn
|
|
498
|
+
*
|
|
499
|
+
* @param toggle
|
|
527
500
|
*/
|
|
528
|
-
static
|
|
501
|
+
static N_0x63E5841A9264D016(toggle: boolean): void;
|
|
502
|
+
static N_0x41E452A3C580D1A7(): void;
|
|
529
503
|
/**
|
|
530
|
-
* @param
|
|
504
|
+
* @param p0
|
|
531
505
|
*/
|
|
532
|
-
static
|
|
506
|
+
static N_0x728491FB3DFFEF99(p0: any): void;
|
|
533
507
|
/**
|
|
534
508
|
* @returns
|
|
535
509
|
*/
|
|
536
|
-
static
|
|
510
|
+
static isGameplayHintActive(): boolean;
|
|
537
511
|
/**
|
|
538
|
-
* @param
|
|
539
|
-
* @param shotName
|
|
540
|
-
* @param duration
|
|
512
|
+
* @param FOV
|
|
541
513
|
*/
|
|
542
|
-
static
|
|
514
|
+
static setGameplayHintFov(FOV: number): void;
|
|
543
515
|
/**
|
|
544
|
-
* @
|
|
516
|
+
* @param p0
|
|
545
517
|
*/
|
|
546
|
-
static
|
|
518
|
+
static N_0xB85C13E0BF1F2A1C(p0: any): void;
|
|
547
519
|
/**
|
|
548
520
|
* @returns
|
|
549
521
|
*/
|
|
550
|
-
static
|
|
522
|
+
static N_0x73FF6BE63DC18819(): any;
|
|
551
523
|
/**
|
|
552
|
-
*
|
|
524
|
+
* shakeNames in script_rel: CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, POV_DRUNK_SHAKE, DRUNK_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
525
|
+
* *IS_GAMEPLAY**
|
|
526
|
+
*
|
|
527
|
+
* @param shakeName
|
|
528
|
+
* @returns
|
|
553
529
|
*/
|
|
554
|
-
static
|
|
530
|
+
static N_0x0060B31968E60E41(shakeName: string | null): boolean;
|
|
555
531
|
/**
|
|
556
|
-
*
|
|
532
|
+
* @param dictionary
|
|
533
|
+
* @param shotName
|
|
534
|
+
* @param duration
|
|
535
|
+
* @returns
|
|
557
536
|
*/
|
|
558
|
-
static
|
|
559
|
-
static N_0xF1A6FEEDF3776EF9(): void;
|
|
537
|
+
static N_0xC3AEBB276825A359(dictionary: string | null, shotName: string | null, duration: number): boolean;
|
|
560
538
|
/**
|
|
561
|
-
* Old name: _ANIMATE_GAMEPLAY_CAM_ZOOM
|
|
562
|
-
*
|
|
563
539
|
* @param p0
|
|
564
|
-
* @param
|
|
540
|
+
* @param p1
|
|
565
541
|
*/
|
|
566
|
-
static
|
|
542
|
+
static setFirstPersonAimCamRelativeHeadingLimitsThisUpdate(p0: number, p1: number): void;
|
|
567
543
|
/**
|
|
568
|
-
*
|
|
544
|
+
* Old name: _DISABLE_CAM_COLLISION_FOR_ENTITY
|
|
569
545
|
*
|
|
570
|
-
* @
|
|
546
|
+
* @param entity
|
|
571
547
|
*/
|
|
572
|
-
static
|
|
548
|
+
static setGameplayCamIgnoreEntityCollisionThisUpdate(entity: Entity): void;
|
|
573
549
|
/**
|
|
574
550
|
* @returns
|
|
575
551
|
*/
|
|
576
|
-
static
|
|
552
|
+
static N_0x8B1A5FE7E41E52B2(): any;
|
|
577
553
|
/**
|
|
578
|
-
*
|
|
579
|
-
*
|
|
554
|
+
* Forces gameplay cam to specified ped as if you were the ped or spectating it
|
|
555
|
+
*
|
|
556
|
+
* @param ped
|
|
580
557
|
*/
|
|
581
|
-
static
|
|
558
|
+
static setGameplayCamFollowPedThisUpdate(ped: Ped): void;
|
|
582
559
|
/**
|
|
583
|
-
* @param
|
|
560
|
+
* @param name
|
|
561
|
+
* @param pos
|
|
562
|
+
* @param rot
|
|
584
563
|
*/
|
|
585
|
-
static
|
|
564
|
+
static cinematicLocationSetLocationAndRotation(name: string | null, pos: Vector3, rot: Vector3): void;
|
|
586
565
|
/**
|
|
587
|
-
* @param
|
|
566
|
+
* @param camInitialPitch
|
|
588
567
|
*/
|
|
589
|
-
static
|
|
568
|
+
static setGameplayCamInitialPitch(camInitialPitch: number): void;
|
|
590
569
|
/**
|
|
591
|
-
*
|
|
592
|
-
*
|
|
593
|
-
* @
|
|
570
|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETY
|
|
571
|
+
*
|
|
572
|
+
* @param p0
|
|
594
573
|
*/
|
|
595
|
-
static
|
|
574
|
+
static setGameplayHintCameraRelativeVerticalOffset(p0: number): void;
|
|
596
575
|
/**
|
|
597
|
-
*
|
|
576
|
+
* Old name: _SET_FIRST_PERSON_CAM_PITCH_RANGE
|
|
577
|
+
*
|
|
578
|
+
* @param p0
|
|
579
|
+
* @param p1
|
|
598
580
|
*/
|
|
599
|
-
static
|
|
581
|
+
static setFirstPersonAimCamRelativePitchLimitsThisUpdate(p0: number, p1: number): void;
|
|
600
582
|
/**
|
|
583
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
584
|
+
*
|
|
601
585
|
* @param p0
|
|
602
586
|
*/
|
|
603
|
-
static
|
|
587
|
+
static destroyAllCams(p0: boolean): void;
|
|
604
588
|
/**
|
|
605
|
-
* @param
|
|
589
|
+
* @param cameraDictionary
|
|
606
590
|
*/
|
|
607
|
-
static
|
|
591
|
+
static destroy(cameraDictionary: string | null): void;
|
|
608
592
|
/**
|
|
609
|
-
*
|
|
610
|
-
|
|
593
|
+
* @returns
|
|
594
|
+
*/
|
|
595
|
+
static getPhotoModeDof(): number;
|
|
596
|
+
/**
|
|
597
|
+
* Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.
|
|
611
598
|
*
|
|
612
|
-
* @param
|
|
613
|
-
* @
|
|
599
|
+
* @param locationDictName
|
|
600
|
+
* @returns
|
|
614
601
|
*/
|
|
615
|
-
static
|
|
602
|
+
static isCinematicCamLocationLoaded2(locationDictName: string | null): boolean;
|
|
616
603
|
/**
|
|
617
604
|
* @returns
|
|
618
605
|
*/
|
|
619
|
-
static
|
|
606
|
+
static isGameplayCamRendering(): boolean;
|
|
620
607
|
/**
|
|
621
|
-
* @
|
|
608
|
+
* @returns
|
|
622
609
|
*/
|
|
623
|
-
static
|
|
624
|
-
static forceLetterBoxThisUpdate(): void;
|
|
610
|
+
static N_0xEF9A3132A0AA6B19(): any;
|
|
625
611
|
/**
|
|
626
|
-
* @
|
|
627
|
-
* @param p1
|
|
628
|
-
* @param p2
|
|
629
|
-
* @param p3
|
|
630
|
-
* @param p4
|
|
631
|
-
* @param p5
|
|
632
|
-
* @param p6
|
|
633
|
-
* @param p7
|
|
612
|
+
* @returns
|
|
634
613
|
*/
|
|
635
|
-
static
|
|
614
|
+
static getGameplayCamCoord(): Vector3;
|
|
636
615
|
/**
|
|
637
|
-
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
638
|
-
* _SET_P* - _SET_S*
|
|
639
|
-
*
|
|
640
616
|
* @param p0
|
|
641
617
|
*/
|
|
642
|
-
static
|
|
643
|
-
static N_0x6CAB0BA160B168D2(): void;
|
|
618
|
+
static setCinematicButtonActive(p0: boolean): void;
|
|
644
619
|
/**
|
|
620
|
+
* @param rotationOrder
|
|
645
621
|
* @returns
|
|
646
622
|
*/
|
|
647
|
-
static
|
|
623
|
+
static getFinalRenderedCamRot(rotationOrder: number): Vector3;
|
|
648
624
|
/**
|
|
649
|
-
* @param p0
|
|
650
|
-
* @param p1
|
|
651
625
|
* @returns
|
|
652
626
|
*/
|
|
653
|
-
static
|
|
627
|
+
static N_0x1811A02277A9E49D(): boolean;
|
|
654
628
|
/**
|
|
655
|
-
*
|
|
629
|
+
* @returns
|
|
656
630
|
*/
|
|
657
|
-
static
|
|
631
|
+
static N_0x80D7A3E39B120BC4(): any;
|
|
658
632
|
/**
|
|
659
|
-
*
|
|
633
|
+
* Not official name
|
|
634
|
+
* This native allows to move the gameplay cam with the given speed, enableSlide will allow to move the cam to the slideOffset, enableZoom will allow to move the cam to the zoomOffset. EXAMPLE:
|
|
635
|
+
* Citizen.InvokeNative(0x066167c63111d8cf,1.0, true, -1.0, true, 2.0)
|
|
660
636
|
*
|
|
637
|
+
* @param camSpeed
|
|
638
|
+
* @param enableSlide
|
|
639
|
+
* @param slideOffset
|
|
640
|
+
* @param enableZoom
|
|
641
|
+
* @param zoomOffset
|
|
642
|
+
*/
|
|
643
|
+
static setGameplayCamParamsThisUpdate(camSpeed: number, enableSlide: boolean, slideOffset: number, enableZoom: boolean, zoomOffset: number): void;
|
|
644
|
+
/**
|
|
645
|
+
* @param p0
|
|
646
|
+
*/
|
|
647
|
+
static stopCodeGameplayHint(p0: boolean): void;
|
|
648
|
+
/**
|
|
649
|
+
* @param camHash
|
|
650
|
+
* @param pos
|
|
651
|
+
* @param rot
|
|
652
|
+
* @param fov
|
|
653
|
+
* @param p8
|
|
654
|
+
* @param p9
|
|
661
655
|
* @returns
|
|
662
656
|
*/
|
|
663
|
-
static
|
|
664
|
-
static N_0x18C3DFAC458783BB(): void;
|
|
665
|
-
static N_0x16E9ABDD34DDD931(): void;
|
|
657
|
+
static createCameraWithParams(camHash: string | number, pos: Vector3, rot: Vector3, fov: number, p8: boolean, p9: any): Cam | null;
|
|
666
658
|
/**
|
|
667
|
-
* @param
|
|
659
|
+
* @param p0
|
|
668
660
|
*/
|
|
669
|
-
static
|
|
661
|
+
static setCinematicModeActive(p0: boolean): void;
|
|
670
662
|
/**
|
|
663
|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETX
|
|
664
|
+
*
|
|
671
665
|
* @param p0
|
|
672
666
|
*/
|
|
673
|
-
static
|
|
667
|
+
static setGameplayHintCameraRelativeSideOffset(p0: number): void;
|
|
674
668
|
/**
|
|
675
|
-
* @
|
|
669
|
+
* @param p0
|
|
676
670
|
*/
|
|
677
|
-
static
|
|
678
|
-
static N_0xCF69EA05CD9C33C9(): void;
|
|
671
|
+
static N_0x6519238858AF5479(p0: any): void;
|
|
679
672
|
/**
|
|
680
|
-
*
|
|
673
|
+
* Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.
|
|
674
|
+
*
|
|
675
|
+
* @param heading
|
|
681
676
|
* @param p1
|
|
682
|
-
* @returns
|
|
683
677
|
*/
|
|
684
|
-
static
|
|
678
|
+
static setGameplayCamRelativeHeading(heading: number, p1: number): void;
|
|
685
679
|
/**
|
|
686
|
-
*
|
|
687
|
-
*
|
|
688
|
-
* @param camInitialZoom
|
|
680
|
+
* @param p0
|
|
681
|
+
* @param p1
|
|
689
682
|
*/
|
|
690
|
-
static
|
|
683
|
+
static N_0x4D2F46D1B28D90FB(p0: any, p1: any): void;
|
|
691
684
|
/**
|
|
692
|
-
*
|
|
693
|
-
*
|
|
694
|
-
* @param name
|
|
695
|
-
* @param entity
|
|
685
|
+
* @returns
|
|
696
686
|
*/
|
|
697
|
-
static
|
|
687
|
+
static getPhotoModeFocalLength(): number;
|
|
698
688
|
/**
|
|
699
|
-
* Used for DUELING_LOCK_CAMERA_CONTROLS_THIS_FRAME: Disabling look/aim controls
|
|
700
|
-
* *IS_SC(REEN*)* (?)
|
|
701
|
-
*
|
|
702
689
|
* @returns
|
|
703
690
|
*/
|
|
704
|
-
static
|
|
705
|
-
static freezeGameplayCamThisFrame(): void;
|
|
691
|
+
static N_0x2AB7C81B3F70570C(): any;
|
|
706
692
|
/**
|
|
707
693
|
* @returns
|
|
708
694
|
*/
|
|
709
|
-
static
|
|
695
|
+
static isInterpolatingToScriptCams(): boolean;
|
|
710
696
|
/**
|
|
711
|
-
* @
|
|
697
|
+
* @returns
|
|
712
698
|
*/
|
|
713
|
-
static
|
|
699
|
+
static getFinalRenderedCamFov(): number;
|
|
714
700
|
/**
|
|
715
|
-
*
|
|
701
|
+
* UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam
|
|
702
|
+
* Return type char in ida
|
|
703
|
+
* *SET_GAMEPLAY_HINT**
|
|
704
|
+
*
|
|
705
|
+
* @param p0
|
|
716
706
|
*/
|
|
717
|
-
static
|
|
707
|
+
static N_0x88544C0E3291DCAE(p0: boolean): void;
|
|
718
708
|
/**
|
|
719
709
|
* @returns
|
|
720
710
|
*/
|
|
721
|
-
static
|
|
711
|
+
static isScreenFadedIn(): boolean;
|
|
722
712
|
/**
|
|
723
|
-
*
|
|
724
|
-
* @returns
|
|
713
|
+
* Old name: _DISABLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
725
714
|
*/
|
|
726
|
-
static
|
|
715
|
+
static disableOnFootFirstPersonViewThisUpdate(): void;
|
|
727
716
|
/**
|
|
728
|
-
*
|
|
729
|
-
* @param p1
|
|
730
|
-
* @returns
|
|
717
|
+
* Old name: _INVALIDATE_VEHICLE_IDLE_CAM
|
|
731
718
|
*/
|
|
732
|
-
static
|
|
719
|
+
static invalidateCinematicVehicleIdleMode(): void;
|
|
733
720
|
/**
|
|
734
|
-
*
|
|
735
|
-
*
|
|
736
|
-
* @param duration
|
|
721
|
+
* @param dictionaryName
|
|
737
722
|
*/
|
|
738
|
-
static
|
|
723
|
+
static unloadCinematicCameraLocation(dictionaryName: string | null): void;
|
|
739
724
|
/**
|
|
740
|
-
*
|
|
741
|
-
* Params: targetPed = death cam focuses on it
|
|
742
|
-
*
|
|
743
|
-
* @param targetPed
|
|
725
|
+
* @returns
|
|
744
726
|
*/
|
|
745
|
-
static
|
|
727
|
+
static isScreenFadedOut(): boolean;
|
|
746
728
|
/**
|
|
747
|
-
* @param
|
|
729
|
+
* @param dictionary
|
|
730
|
+
* @param shotName
|
|
731
|
+
* @param duration
|
|
748
732
|
*/
|
|
749
|
-
static
|
|
750
|
-
static N_0x3C486E334520579D(): void;
|
|
733
|
+
static N_0xA54D643D0773EB65(dictionary: string | null, shotName: string | null, duration: number): void;
|
|
751
734
|
/**
|
|
752
|
-
* @
|
|
735
|
+
* @returns
|
|
753
736
|
*/
|
|
754
|
-
static
|
|
737
|
+
static isDeathFailCameraRunning(): any;
|
|
755
738
|
/**
|
|
756
|
-
* @param p0
|
|
757
|
-
* @param p1
|
|
758
|
-
* @param p2
|
|
759
739
|
* @returns
|
|
760
740
|
*/
|
|
761
|
-
static
|
|
762
|
-
static N_0x3C8F74E8FE751614(): void;
|
|
741
|
+
static N_0xDC62CD70658E7A02(): any;
|
|
763
742
|
/**
|
|
764
743
|
* p6 & p7 - possibly length or time
|
|
765
744
|
*
|
|
@@ -841,132 +820,153 @@ export declare class CamStatics {
|
|
|
841
820
|
static N_0x641092322A8852AB(): void;
|
|
842
821
|
static triggerMissionFailedCam(): void;
|
|
843
822
|
/**
|
|
844
|
-
* @param
|
|
845
|
-
* @param shotName
|
|
846
|
-
* @param duration
|
|
847
|
-
* @returns
|
|
848
|
-
*/
|
|
849
|
-
static N_0x465F04F68AD38197(dictionary: string | null, shotName: string | null, duration: number): any;
|
|
850
|
-
/**
|
|
851
|
-
* @param p0
|
|
823
|
+
* @param locationDictName
|
|
852
824
|
*/
|
|
853
|
-
static
|
|
825
|
+
static loadCinematicCamLocation(locationDictName: string | null): void;
|
|
854
826
|
/**
|
|
855
|
-
*
|
|
827
|
+
* _SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*
|
|
828
|
+
*
|
|
829
|
+
* @param shakeName
|
|
830
|
+
* @param intensity
|
|
856
831
|
*/
|
|
857
|
-
static
|
|
832
|
+
static N_0xFEFDDC6E8FDF8A75(shakeName: string | null, intensity: number): void;
|
|
858
833
|
/**
|
|
859
|
-
* @param sLocationDictName
|
|
860
834
|
* @returns
|
|
861
835
|
*/
|
|
862
|
-
static
|
|
836
|
+
static N_0x5060FA977CEA4455(): any;
|
|
863
837
|
/**
|
|
864
|
-
*
|
|
838
|
+
* [SHOP_CAMERA_SUPPORT_START_NEW_ORBIT]
|
|
839
|
+
* p0: struct<32> /*256*\/
|
|
840
|
+
*
|
|
841
|
+
* @returns p0
|
|
865
842
|
*/
|
|
866
|
-
static
|
|
843
|
+
static startCameraOrbit(): number;
|
|
867
844
|
/**
|
|
868
845
|
* @param p0
|
|
869
846
|
* @param p1
|
|
870
|
-
* @param p2
|
|
871
|
-
* @param p3
|
|
872
|
-
* @param p4
|
|
873
|
-
* @param p5
|
|
874
|
-
*/
|
|
875
|
-
static requestLetterBoxOvertime(p0: number, p1: number, p2: boolean, p3: number, p4: boolean, p5: boolean): void;
|
|
876
|
-
/**
|
|
877
|
-
* NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame
|
|
878
|
-
* *DISABLE**
|
|
879
847
|
*/
|
|
880
|
-
static
|
|
848
|
+
static setWidescreenBorders(p0: boolean, p1: number): void;
|
|
849
|
+
static N_0x06557F6D96C86881(): void;
|
|
881
850
|
/**
|
|
882
|
-
*
|
|
851
|
+
* minimum: Degrees between -180f and 180f.
|
|
852
|
+
* maximum: Degrees between -180f and 180f. Clamps the gameplay camera's current yaw. Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_YAW
|
|
883
853
|
*
|
|
884
|
-
* @
|
|
854
|
+
* @param minimum
|
|
855
|
+
* @param maximum
|
|
885
856
|
*/
|
|
886
|
-
static
|
|
857
|
+
static setThirdPersonCamRelativeHeadingLimitsThisUpdate(minimum: number, maximum: number): void;
|
|
887
858
|
/**
|
|
888
|
-
* @
|
|
859
|
+
* @param p0
|
|
889
860
|
*/
|
|
890
|
-
static
|
|
861
|
+
static N_0xDF7F5BE9150E47E4(p0: any): void;
|
|
862
|
+
static N_0x04084490CC302CFB(): void;
|
|
891
863
|
/**
|
|
892
|
-
* @param
|
|
864
|
+
* @param p0
|
|
893
865
|
*/
|
|
894
|
-
static
|
|
866
|
+
static stopGameplayCamShaking(p0: boolean): void;
|
|
895
867
|
/**
|
|
868
|
+
* Creates Cinematic Black Bars (at top and bottom)
|
|
869
|
+
* Disable instantly: false/false, Enable instantly: true/true
|
|
870
|
+
*
|
|
896
871
|
* @param p0
|
|
872
|
+
* @param p1
|
|
897
873
|
*/
|
|
898
|
-
static
|
|
874
|
+
static requestLetterBoxNow(p0: boolean, p1: boolean): void;
|
|
899
875
|
/**
|
|
900
|
-
* @param
|
|
901
|
-
* @param pos1
|
|
902
|
-
* @param p4
|
|
903
|
-
* @param p5
|
|
904
|
-
* @param p6
|
|
905
|
-
* @param p7
|
|
876
|
+
* @param entity
|
|
906
877
|
*/
|
|
907
|
-
static
|
|
878
|
+
static disableCamCollisionForObject(entity: Entity): void;
|
|
908
879
|
/**
|
|
909
880
|
* @returns
|
|
910
881
|
*/
|
|
911
|
-
static
|
|
882
|
+
static getGameplayCamFov(): number;
|
|
912
883
|
/**
|
|
913
|
-
*
|
|
884
|
+
* Fades the screen in. duration: The time the fade should take, in milliseconds.
|
|
885
|
+
*
|
|
886
|
+
* @param duration
|
|
914
887
|
*/
|
|
915
|
-
static
|
|
888
|
+
static doScreenFadeIn(duration: number): void;
|
|
916
889
|
/**
|
|
917
|
-
*
|
|
890
|
+
* script_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE, CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, HAND_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
891
|
+
* script_mp_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
892
|
+
* _STOP_GAMEPLAY_CAM* - _STOP_I*
|
|
893
|
+
*
|
|
894
|
+
* @param shakeName
|
|
895
|
+
* @param p1
|
|
918
896
|
*/
|
|
919
|
-
static
|
|
897
|
+
static stopGameplayCamShakingWithName(shakeName: string | null, p1: boolean): void;
|
|
920
898
|
/**
|
|
921
|
-
* @
|
|
899
|
+
* @param cameraDictionary
|
|
922
900
|
*/
|
|
923
|
-
static
|
|
901
|
+
static loadCameraDataDict(cameraDictionary: string | null): void;
|
|
924
902
|
/**
|
|
925
|
-
*
|
|
903
|
+
* Does the same as 0x9C473089A934C930 (DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE)
|
|
926
904
|
*/
|
|
927
|
-
static
|
|
905
|
+
static disableOnFootFirstPersonViewThisUpdate2(): void;
|
|
906
|
+
static N_0xF1A6FEEDF3776EF9(): void;
|
|
928
907
|
/**
|
|
908
|
+
* Old name: _ANIMATE_GAMEPLAY_CAM_ZOOM
|
|
909
|
+
*
|
|
929
910
|
* @param p0
|
|
930
|
-
* @param
|
|
931
|
-
* @param p2
|
|
911
|
+
* @param distance
|
|
932
912
|
*/
|
|
933
|
-
static
|
|
913
|
+
static setThirdPersonCamOrbitDistanceLimitsThisUpdate(p0: number, distance: number): void;
|
|
914
|
+
/**
|
|
915
|
+
* More info: see HAS_LETTER_BOX
|
|
916
|
+
*
|
|
917
|
+
* @returns
|
|
918
|
+
*/
|
|
919
|
+
static getLetterBoxRatio(): number;
|
|
934
920
|
/**
|
|
935
921
|
* @returns
|
|
936
922
|
*/
|
|
937
|
-
static
|
|
923
|
+
static N_0x7CE9DC58E3E4755F(): any;
|
|
938
924
|
/**
|
|
939
925
|
* @param p0
|
|
926
|
+
* @param p1
|
|
940
927
|
*/
|
|
941
|
-
static
|
|
928
|
+
static N_0xFEB8646818294C75(p0: any, p1: any): void;
|
|
942
929
|
/**
|
|
943
930
|
* @param p0
|
|
944
|
-
* @param p1
|
|
945
931
|
*/
|
|
946
|
-
static
|
|
932
|
+
static N_0xDB382FE20C2DA222(p0: any): void;
|
|
947
933
|
/**
|
|
948
|
-
* @
|
|
934
|
+
* @param p0
|
|
949
935
|
*/
|
|
950
|
-
static
|
|
936
|
+
static N_0x29E6655DF3590B0D(p0: any): void;
|
|
951
937
|
/**
|
|
938
|
+
* @param pos
|
|
939
|
+
* @param radius
|
|
952
940
|
* @returns
|
|
953
941
|
*/
|
|
954
|
-
static
|
|
942
|
+
static isSphereVisible(pos: Vector3, radius: number): boolean;
|
|
943
|
+
/**
|
|
944
|
+
* @param camInitialHeading
|
|
945
|
+
*/
|
|
946
|
+
static setGameplayCamInitialHeading(camInitialHeading: number): void;
|
|
955
947
|
/**
|
|
956
948
|
* @param p0
|
|
957
949
|
*/
|
|
958
|
-
static
|
|
950
|
+
static stopGameplayHint(p0: boolean): void;
|
|
959
951
|
/**
|
|
960
|
-
* @
|
|
952
|
+
* @param p0
|
|
961
953
|
*/
|
|
962
|
-
static
|
|
954
|
+
static N_0x0961B089947BA6D0(p0: any): void;
|
|
963
955
|
/**
|
|
964
|
-
*
|
|
965
|
-
*
|
|
956
|
+
* minimum: Degrees between -90f and 90f.
|
|
957
|
+
* maximum: Degrees between -90f and 90f. Clamps the gameplay camera's current pitch. Eg. _CLAMP_GAMEPLAY_CAM_PITCH(0.0f, 0.0f) will set the vertical angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_PITCH
|
|
966
958
|
*
|
|
967
|
-
* @param
|
|
968
|
-
* @param
|
|
959
|
+
* @param minimum
|
|
960
|
+
* @param maximum
|
|
969
961
|
*/
|
|
970
|
-
static
|
|
962
|
+
static setThirdPersonCamRelativePitchLimitsThisUpdate(minimum: number, maximum: number): void;
|
|
963
|
+
/**
|
|
964
|
+
* @returns
|
|
965
|
+
*/
|
|
966
|
+
static N_0x6072B7420A83A03F(): any;
|
|
967
|
+
/**
|
|
968
|
+
* @param p0
|
|
969
|
+
*/
|
|
970
|
+
static N_0xC205B3C54C6A4E37(p0: any): void;
|
|
971
971
|
}
|
|
972
972
|
//# sourceMappingURL=CamStatics.d.ts.map
|