@nativewrappers/redm-codegen 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -13,6 +13,82 @@ export class Ped extends Entity {
13
13
  return null;
14
14
  return Ped.fromHandle(inv('0x5B912C3F653822E6', netId, rai()));
15
15
  }
16
+ /**
17
+ * @returns
18
+ */
19
+ isOnFoot() {
20
+ return inv('0x01FEE67DB37F59B2', this.handle, rai());
21
+ }
22
+ /**
23
+ * Only used in R* Script nb_stalking_hunter
24
+ *
25
+ * @param ped2
26
+ */
27
+ N_0xED1C764997A86D5A(ped2) {
28
+ inv('0xED1C764997A86D5A', this.handle, ped2.handle);
29
+ }
30
+ /**
31
+ * @param grappleSequence
32
+ */
33
+ setGrappleSequence(grappleSequence) {
34
+ inv('0x604190F0CF0DF158', this.handle, grappleSequence);
35
+ }
36
+ /**
37
+ * @param p1
38
+ */
39
+ N_0xFFA1594703ED27CA(p1) {
40
+ inv('0xFFA1594703ED27CA', this.handle, p1);
41
+ }
42
+ /**
43
+ * @returns
44
+ */
45
+ getMeleeTargetForPed() {
46
+ return createFromHandle('Ped', inv('0x18A3E9EE1297FD39', this.handle, rai()));
47
+ }
48
+ /**
49
+ * Use to apply metaped player components
50
+ * Replaces asset, alternatively you can remove assets using REMOVE_TAG_FROM_META_PED
51
+ *
52
+ * @param drawable
53
+ * @param albedo
54
+ * @param normal
55
+ * @param material
56
+ * @param palette
57
+ * @param tint0
58
+ * @param tint1
59
+ * @param tint2
60
+ */
61
+ setMetaTag(drawable, albedo, normal, material, palette, tint0, tint1, tint2) {
62
+ inv('0xBC6DF00D7A4A6819', this.handle, _h(drawable), _h(albedo), _h(normal), _h(material), _h(palette), tint0, tint1, tint2);
63
+ }
64
+ /**
65
+ * @param p1
66
+ * @param p2
67
+ */
68
+ N_0x32CEDA9A0AB4CEF7(p1, p2) {
69
+ inv('0x32CEDA9A0AB4CEF7', this.handle, _h(p1), p2);
70
+ }
71
+ /**
72
+ * @returns
73
+ */
74
+ isChild() {
75
+ return inv('0x137772000DAF42C5', this.handle);
76
+ }
77
+ /**
78
+ * @param index
79
+ * @param p2
80
+ * @returns argStruct; argStruct2
81
+ */
82
+ getShopItemComponentAtIndex(index, p2) {
83
+ const result = inv('0x77BA37622E22023B', this.handle, index, p2, pvi(), pvi(), rai());
84
+ return [result[0] & 0xFFFFFFFF, result[1], result[2]];
85
+ }
86
+ /**
87
+ * @param value
88
+ */
89
+ setMaxMoveBlendRatio(value) {
90
+ inv('0x433083750C5E064A', this.handle, f(value));
91
+ }
16
92
  /**
17
93
  * If targetPed is set to 0 the ped motivationState affects everyone
18
94
  *
@@ -5625,82 +5701,6 @@ export class Ped extends Entity {
5625
5701
  N_0x4B19F171450E0D4F() {
5626
5702
  return createFromHandle('Ped', inv('0x4B19F171450E0D4F', this.handle, rai()));
5627
5703
  }
5628
- /**
5629
- * @returns
5630
- */
5631
- isOnFoot() {
5632
- return inv('0x01FEE67DB37F59B2', this.handle, rai());
5633
- }
5634
- /**
5635
- * Only used in R* Script nb_stalking_hunter
5636
- *
5637
- * @param ped2
5638
- */
5639
- N_0xED1C764997A86D5A(ped2) {
5640
- inv('0xED1C764997A86D5A', this.handle, ped2.handle);
5641
- }
5642
- /**
5643
- * @param grappleSequence
5644
- */
5645
- setGrappleSequence(grappleSequence) {
5646
- inv('0x604190F0CF0DF158', this.handle, grappleSequence);
5647
- }
5648
- /**
5649
- * @param p1
5650
- */
5651
- N_0xFFA1594703ED27CA(p1) {
5652
- inv('0xFFA1594703ED27CA', this.handle, p1);
5653
- }
5654
- /**
5655
- * @returns
5656
- */
5657
- getMeleeTargetForPed() {
5658
- return createFromHandle('Ped', inv('0x18A3E9EE1297FD39', this.handle, rai()));
5659
- }
5660
- /**
5661
- * Use to apply metaped player components
5662
- * Replaces asset, alternatively you can remove assets using REMOVE_TAG_FROM_META_PED
5663
- *
5664
- * @param drawable
5665
- * @param albedo
5666
- * @param normal
5667
- * @param material
5668
- * @param palette
5669
- * @param tint0
5670
- * @param tint1
5671
- * @param tint2
5672
- */
5673
- setMetaTag(drawable, albedo, normal, material, palette, tint0, tint1, tint2) {
5674
- inv('0xBC6DF00D7A4A6819', this.handle, _h(drawable), _h(albedo), _h(normal), _h(material), _h(palette), tint0, tint1, tint2);
5675
- }
5676
- /**
5677
- * @param p1
5678
- * @param p2
5679
- */
5680
- N_0x32CEDA9A0AB4CEF7(p1, p2) {
5681
- inv('0x32CEDA9A0AB4CEF7', this.handle, _h(p1), p2);
5682
- }
5683
- /**
5684
- * @returns
5685
- */
5686
- isChild() {
5687
- return inv('0x137772000DAF42C5', this.handle);
5688
- }
5689
- /**
5690
- * @param index
5691
- * @param p2
5692
- * @returns argStruct; argStruct2
5693
- */
5694
- getShopItemComponentAtIndex(index, p2) {
5695
- const result = inv('0x77BA37622E22023B', this.handle, index, p2, pvi(), pvi(), rai());
5696
- return [result[0] & 0xFFFFFFFF, result[1], result[2]];
5697
- }
5698
- /**
5699
- * @param value
5700
- */
5701
- setMaxMoveBlendRatio(value) {
5702
- inv('0x433083750C5E064A', this.handle, f(value));
5703
- }
5704
5704
  get task() {
5705
5705
  if (!this._task) {
5706
5706
  this._task = new PedTask(this);