@nativewrappers/redm-codegen 0.0.3 → 0.0.4

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Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -23,33 +23,28 @@ export declare class Animscene {
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  static createAnimScene(animDict: string | null, flags: number, playbackListName: string | null, p3: boolean, p4: boolean): AnimScene | null;
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  /**
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  * Used in SP R* Scripts only
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- * _SET_B* - _SET_C*
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+ * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
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+ *
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+ * @param p0
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+ * @returns
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  */
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- static N_0xE12D7B4B959644CD(): void;
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+ static N_0x5D7BFDA2290B4E39(p0: string | null): boolean;
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  /**
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- * @param mgmEventHandle
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- * @param p1
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- * @param seatId
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- * @param p3
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- * @param p4
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+ * Returns mgmHandle
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+ *
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+ * @param mgmFilename
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+ * @returns
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  */
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- static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void;
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+ static createMgmSystem(mgmFilename: string | null): number;
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  /**
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- * *PREPARE** - *REGISTER**
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+ * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
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+ * *SET**
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  *
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  * @param mgmHandle
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  * @param ped
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+ * @param secondaryVoiceString
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  */
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- static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void;
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- static requestPhotoModeFreeze(): void;
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- /**
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- * Used in SP R* Scripts only
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- * *RESUME** - _SET_A*
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- *
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- * @param entity
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- * @param p1
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- */
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- static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void;
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+ static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void;
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  /**
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  * MGM stands for MiniGameMoments.
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  *
@@ -89,65 +84,34 @@ export declare class Animscene {
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  */
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  static pauseScriptThreads(toggle: boolean): void;
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  /**
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- * Only used in tg_p R* Script
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- * Returns true when mgm event success
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- * *PREPARE** - *REGISTER**
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- *
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+ * Used in SP R* Scripts only
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+ * _SET_B* - _SET_C*
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+ */
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+ static N_0xE12D7B4B959644CD(): void;
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+ /**
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  * @param mgmEventHandle
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  * @param p1
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  * @param seatId
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  * @param p3
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  * @param p4
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- * @returns
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  */
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- static N_0x61B2AAEF645DDAF0(mgmEventHandle: number, p1: string | null, seatId: number, p3: number, p4: boolean): boolean;
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- /**
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- * Used in SP R* Scripts only
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- * *IS_PED** - _IS_SC*
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- *
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- * @returns
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- */
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- static N_0x2DB524750DC41ED4(): boolean;
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- /**
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- * @param ped
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- * @param archetype
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- */
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- static setBreakoutArchetype(ped: Ped, archetype: string | null): void;
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- /**
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- * @param ped
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- */
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- static clearBreakoutArchetype(ped: Ped): void;
98
+ static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void;
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  /**
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- * *UNLOAD** - *WAS_ANIM_SCENE**
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+ * *PREPARE** - *REGISTER**
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  *
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  * @param mgmHandle
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  * @param ped
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  */
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- static N_0xAE6DE22DE0ED4554(mgmHandle: number, ped: Ped): void;
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+ static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void;
106
+ static requestPhotoModeFreeze(): void;
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  /**
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  * Used in SP R* Scripts only
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- * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
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- *
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- * @param p0
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- * @returns
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- */
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- static N_0x5D7BFDA2290B4E39(p0: string | null): boolean;
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- /**
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- * Returns mgmHandle
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- *
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- * @param mgmFilename
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- * @returns
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- */
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- static createMgmSystem(mgmFilename: string | null): number;
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- /**
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- * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
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- * *SET**
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+ * *RESUME** - _SET_A*
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  *
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- * @param mgmHandle
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- * @param ped
148
- * @param secondaryVoiceString
111
+ * @param entity
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+ * @param p1
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  */
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- static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void;
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+ static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void;
151
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  /**
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  * @param entity
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  * @param animScene
@@ -170,5 +134,41 @@ export declare class Animscene {
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  * _A*
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  */
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  static N_0x1AD896BF43619551(): void;
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+ /**
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+ * Only used in tg_p R* Script
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+ * Returns true when mgm event success
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+ * *PREPARE** - *REGISTER**
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+ *
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+ * @param mgmEventHandle
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+ * @param p1
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+ * @param seatId
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+ * @param p3
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+ * @param p4
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+ * @returns
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+ */
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+ static N_0x61B2AAEF645DDAF0(mgmEventHandle: number, p1: string | null, seatId: number, p3: number, p4: boolean): boolean;
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+ /**
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+ * Used in SP R* Scripts only
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+ * *IS_PED** - _IS_SC*
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+ *
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+ * @returns
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+ */
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+ static N_0x2DB524750DC41ED4(): boolean;
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+ /**
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+ * @param ped
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+ * @param archetype
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+ */
161
+ static setBreakoutArchetype(ped: Ped, archetype: string | null): void;
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+ /**
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+ * @param ped
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+ */
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+ static clearBreakoutArchetype(ped: Ped): void;
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+ /**
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+ * *UNLOAD** - *WAS_ANIM_SCENE**
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+ *
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+ * @param mgmHandle
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+ * @param ped
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+ */
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+ static N_0xAE6DE22DE0ED4554(mgmHandle: number, ped: Ped): void;
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  }
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  //# sourceMappingURL=Animscene.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Animscene.d.ts","sourceRoot":"","sources":["../../src/namespaces/Animscene.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAQ1C,qBAAa,SAAS;IACpB;;;;;;OAMG;IACH,MAAM,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,GAAG,OAAO;IAI9C;;;;;;;;;OASG;IACH,MAAM,CAAC,eAAe,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,gBAAgB,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAI3I;;;;;;OAMG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,OAAO;IAIvD;;;;;OAKG;IACH,MAAM,CAAC,eAAe,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI,GAAG,MAAM;IAI1D;;;;;;;OAOG;IACH,MAAM,CAAC,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,oBAAoB,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAInG;;;;;OAKG;IACH,MAAM,CAAC,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIzD;;;;;;;;;;OAUG;IACH,MAAM,CAAC,aAAa,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIrD,MAAM,CAAC,wBAAwB,IAAI,IAAI;IAIvC;;;OAGG;IACH,MAAM,CAAC,6BAA6B,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpE;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI9C;;;;OAIG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIhD;;;OAGG;IACH,MAAM,CAAC,oBAAoB,IAAI,IAAI;IAInC;;;;;;OAMG;IACH,MAAM,CAAC,WAAW,CAAC,cAAc,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAIxG;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,IAAI;IAI9D,MAAM,CAAC,sBAAsB,IAAI,IAAI;IAIrC;;;;;;OAMG;IACH,MAAM,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAI9D;;;;OAIG;IACH,MAAM,CAAC,wBAAwB,CAAC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,SAAS,GAAG,GAAG;IAI1E;;OAEG;IACH,MAAM,CAAC,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,IAAI,OAAO;IAItC;;;OAGG;IACH,MAAM,CAAC,oBAAoB,IAAI,IAAI;IAInC;;;;;;;;;;;OAWG;IACH,MAAM,CAAC,oBAAoB,CAAC,cAAc,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,OAAO;IAIxH;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,IAAI,OAAO;IAItC;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAIrE;;OAEG;IACH,MAAM,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,GAAG,IAAI;IAI7C;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,IAAI;CAI/D"}
@@ -26,42 +26,33 @@ export class Animscene {
26
26
  }
27
27
  /**
28
28
  * Used in SP R* Scripts only
29
- * _SET_B* - _SET_C*
29
+ * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
30
+ *
31
+ * @param p0
32
+ * @returns
30
33
  */
31
- static N_0xE12D7B4B959644CD() {
32
- inv('0xE12D7B4B959644CD');
34
+ static N_0x5D7BFDA2290B4E39(p0) {
35
+ return inv('0x5D7BFDA2290B4E39', p0, rai());
33
36
  }
34
37
  /**
35
- * @param mgmEventHandle
36
- * @param p1
37
- * @param seatId
38
- * @param p3
39
- * @param p4
38
+ * Returns mgmHandle
39
+ *
40
+ * @param mgmFilename
41
+ * @returns
40
42
  */
41
- static setMgmEvent(mgmEventHandle, p1, seatId, p3, p4) {
42
- inv('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
43
+ static createMgmSystem(mgmFilename) {
44
+ return inv('0xA1300DE03E5D1973', mgmFilename, rai());
43
45
  }
44
46
  /**
45
- * *PREPARE** - *REGISTER**
47
+ * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
48
+ * *SET**
46
49
  *
47
50
  * @param mgmHandle
48
51
  * @param ped
52
+ * @param secondaryVoiceString
49
53
  */
50
- static N_0xB1A196BAFE650402(mgmHandle, ped) {
51
- inv('0xB1A196BAFE650402', mgmHandle, ped.handle);
52
- }
53
- static requestPhotoModeFreeze() {
54
- inv('0x7C709C01D43D94CD');
55
- }
56
- /**
57
- * Used in SP R* Scripts only
58
- * *RESUME** - _SET_A*
59
- *
60
- * @param entity
61
- * @param p1
62
- */
63
- static N_0xC1193521E3B9FADD(entity, p1) {
64
- inv('0xC1193521E3B9FADD', entity.handle, p1);
54
+ static N_0x3641FCD53E59B335(mgmHandle, ped, secondaryVoiceString) {
55
+ inv('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
65
56
  }
66
57
  /**
67
58
  * MGM stands for MiniGameMoments.
@@ -114,80 +105,43 @@ export class Animscene {
114
105
  inv('0x37C1257849DEF24A', toggle);
115
106
  }
116
107
  /**
117
- * Only used in tg_p R* Script
118
- * Returns true when mgm event success
119
- * *PREPARE** - *REGISTER**
120
- *
108
+ * Used in SP R* Scripts only
109
+ * _SET_B* - _SET_C*
110
+ */
111
+ static N_0xE12D7B4B959644CD() {
112
+ inv('0xE12D7B4B959644CD');
113
+ }
114
+ /**
121
115
  * @param mgmEventHandle
122
116
  * @param p1
123
117
  * @param seatId
124
118
  * @param p3
125
119
  * @param p4
126
- * @returns
127
120
  */
128
- static N_0x61B2AAEF645DDAF0(mgmEventHandle, p1, seatId, p3, p4) {
129
- return inv('0x61B2AAEF645DDAF0', mgmEventHandle, p1, seatId, p3, p4, rai());
130
- }
131
- /**
132
- * Used in SP R* Scripts only
133
- * *IS_PED** - _IS_SC*
134
- *
135
- * @returns
136
- */
137
- static N_0x2DB524750DC41ED4() {
138
- return inv('0x2DB524750DC41ED4', rai());
139
- }
140
- /**
141
- * @param ped
142
- * @param archetype
143
- */
144
- static setBreakoutArchetype(ped, archetype) {
145
- inv('0x99B2A2E3655DEAF1', ped.handle, archetype);
146
- }
147
- /**
148
- * @param ped
149
- */
150
- static clearBreakoutArchetype(ped) {
151
- inv('0xBC781D24AA11F179', ped.handle);
121
+ static setMgmEvent(mgmEventHandle, p1, seatId, p3, p4) {
122
+ inv('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
152
123
  }
153
124
  /**
154
- * *UNLOAD** - *WAS_ANIM_SCENE**
125
+ * *PREPARE** - *REGISTER**
155
126
  *
156
127
  * @param mgmHandle
157
128
  * @param ped
158
129
  */
159
- static N_0xAE6DE22DE0ED4554(mgmHandle, ped) {
160
- inv('0xAE6DE22DE0ED4554', mgmHandle, ped.handle);
161
- }
162
- /**
163
- * Used in SP R* Scripts only
164
- * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
165
- *
166
- * @param p0
167
- * @returns
168
- */
169
- static N_0x5D7BFDA2290B4E39(p0) {
170
- return inv('0x5D7BFDA2290B4E39', p0, rai());
130
+ static N_0xB1A196BAFE650402(mgmHandle, ped) {
131
+ inv('0xB1A196BAFE650402', mgmHandle, ped.handle);
171
132
  }
172
- /**
173
- * Returns mgmHandle
174
- *
175
- * @param mgmFilename
176
- * @returns
177
- */
178
- static createMgmSystem(mgmFilename) {
179
- return inv('0xA1300DE03E5D1973', mgmFilename, rai());
133
+ static requestPhotoModeFreeze() {
134
+ inv('0x7C709C01D43D94CD');
180
135
  }
181
136
  /**
182
- * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
183
- * *SET**
137
+ * Used in SP R* Scripts only
138
+ * *RESUME** - _SET_A*
184
139
  *
185
- * @param mgmHandle
186
- * @param ped
187
- * @param secondaryVoiceString
140
+ * @param entity
141
+ * @param p1
188
142
  */
189
- static N_0x3641FCD53E59B335(mgmHandle, ped, secondaryVoiceString) {
190
- inv('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
143
+ static N_0xC1193521E3B9FADD(entity, p1) {
144
+ inv('0xC1193521E3B9FADD', entity.handle, p1);
191
145
  }
192
146
  /**
193
147
  * @param entity
@@ -219,4 +173,50 @@ export class Animscene {
219
173
  static N_0x1AD896BF43619551() {
220
174
  inv('0x1AD896BF43619551');
221
175
  }
176
+ /**
177
+ * Only used in tg_p R* Script
178
+ * Returns true when mgm event success
179
+ * *PREPARE** - *REGISTER**
180
+ *
181
+ * @param mgmEventHandle
182
+ * @param p1
183
+ * @param seatId
184
+ * @param p3
185
+ * @param p4
186
+ * @returns
187
+ */
188
+ static N_0x61B2AAEF645DDAF0(mgmEventHandle, p1, seatId, p3, p4) {
189
+ return inv('0x61B2AAEF645DDAF0', mgmEventHandle, p1, seatId, p3, p4, rai());
190
+ }
191
+ /**
192
+ * Used in SP R* Scripts only
193
+ * *IS_PED** - _IS_SC*
194
+ *
195
+ * @returns
196
+ */
197
+ static N_0x2DB524750DC41ED4() {
198
+ return inv('0x2DB524750DC41ED4', rai());
199
+ }
200
+ /**
201
+ * @param ped
202
+ * @param archetype
203
+ */
204
+ static setBreakoutArchetype(ped, archetype) {
205
+ inv('0x99B2A2E3655DEAF1', ped.handle, archetype);
206
+ }
207
+ /**
208
+ * @param ped
209
+ */
210
+ static clearBreakoutArchetype(ped) {
211
+ inv('0xBC781D24AA11F179', ped.handle);
212
+ }
213
+ /**
214
+ * *UNLOAD** - *WAS_ANIM_SCENE**
215
+ *
216
+ * @param mgmHandle
217
+ * @param ped
218
+ */
219
+ static N_0xAE6DE22DE0ED4554(mgmHandle, ped) {
220
+ inv('0xAE6DE22DE0ED4554', mgmHandle, ped.handle);
221
+ }
222
222
  }