@nativewrappers/redm-codegen 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -5,120 +5,228 @@ import { Vector3 } from '../types/Vector3';
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  export declare class Object {
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  /**
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  * @param p0
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+ * @param p1
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+ */
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+ static N_0xDFA1237F5228263F(p0: any, p1: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0xDE116ECFFDD4B997(p0: any, p1: any): void;
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+ /**
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+ * @param multiplier
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+ */
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+ static setPickupGenerationRangeMultiplier(multiplier: number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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  * @returns
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  */
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- static N_0x58DE624FA7FB0E7F(p0: any): any;
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+ static N_0xD91E55B6C005EB09(p0: any, p1: any): any;
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  /**
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  * @param pickupHash
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  * @param pos
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- * @param radius
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+ * @param flags Refer to [enum: ePlacementFlag]
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+ * @param value
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+ * @param modelHash
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+ * @param p7
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+ * @param p8
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+ * @param p9
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+ * @param p10
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  * @returns
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  */
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- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
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+ static createAmbientPickup(pickupHash: string | number, pos: Vector3, flags: number, value: number, modelHash: string | number, p7: boolean, p8: boolean, p9: number, p10: number): Prop | null;
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  /**
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- * @param p0
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+ * @param modelHash
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  * @param p1
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  */
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- static N_0xA93F925F1942E434(p0: any, p1: any): void;
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+ static setMaxNumPortablePickupsCarriedByPlayer(modelHash: string | number, p1: number): void;
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  /**
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  * @param p0
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+ */
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+ static N_0x0C0A373D181BF900(p0: any): void;
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+ /**
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+ * Registers a door, hashes: https://github.com/femga/rdr3_discoveries/tree/master/doorHashes
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+ *
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+ * @param doorHash
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  * @param p1
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+ * @param p2
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+ * @param p3
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+ * @param threadId
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+ * @param p5
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+ * @param p6
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+ */
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+ static addDoorToSystemNew(doorHash: string | number, p1: boolean, p2: boolean, p3: boolean, threadId: number, p5: number, p6: boolean): void;
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+ /**
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+ * @param p0
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+ */
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+ static N_0x491439AEF410A2FC(p0: any): void;
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+ /**
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+ * @param modelHash
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+ * @returns Returns `true` if the model hash can be used as a portable pickup
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+ */
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+ static canModelBePickedUp(modelHash: string | number): boolean;
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+ /**
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+ * Returns true if door is alredy registered with owner
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+ *
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+ * @param doorHash
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  * @returns
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  */
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- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
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+ static isDoorRegisteredWithOwner(doorHash: string | number): any;
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+ /**
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+ * @param pos
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+ * @param radius
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+ * @param name
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+ * @returns
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+ */
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+ static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
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  /**
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  * @param p0
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  * @param p1
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+ * @returns
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  */
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- static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
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+ static N_0x7D4411D6736CD295(p0: any, p1: any): any;
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  /**
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- * @param doorHash
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+ * @param p0
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  * @returns
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  */
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- static doorSystemGetDoorState(doorHash: string | number): number;
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+ static N_0xEBA314768FB35D58(p0: any): any;
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  /**
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- * *ALLOW** - *ATTACH**
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+ * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
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+ *
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+ * @param modelHash
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+ * @param toggle
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+ */
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+ static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
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+ /**
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+ * Door lock states:
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+ * enum eDoorState
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+ * {
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+ * DOORSTATE_INVALID = -1,
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+ * DOORSTATE_UNLOCKED,
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+ * DOORSTATE_LOCKED_UNBREAKABLE,
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+ * DOORSTATE_LOCKED_BREAKABLE,
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+ * DOORSTATE_HOLD_OPEN_POSITIVE,
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+ * DOORSTATE_HOLD_OPEN_NEGATIVE
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+ * };
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  *
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  * @param doorHash
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- * @param disable
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+ * @param state
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  */
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- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
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+ static doorSystemSetDoorState(doorHash: string | number, state: number): void;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
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+ static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
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  /**
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- * Old name: _GET_PICKUP_HASH
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- *
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- * @param pickupHash
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+ * @param p0
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  * @returns
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  */
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- static convertOldPickupTypeToNew(pickupHash: string | number): number;
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+ static N_0xACD4F9831DFAD7F5(p0: any): any;
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  /**
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  * @param p0
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- * @returns
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  */
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- static N_0x4D8611DFE1126478(p0: any): any;
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+ static N_0x9A74A9CADFA8A598(p0: any): void;
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+ /**
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+ * @param enabled
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+ */
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+ static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static setPickupHiddenWhenUncollectable(p0: any, p1: any): void;
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+ static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
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  /**
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- * @param pickupHash
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+ * @param doorHash
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+ * @param distance
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+ */
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+ static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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  * @returns
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  */
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- static getWeaponTypeFromPickupType(pickupHash: string | number): number;
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+ static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
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+ /**
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+ * @param pos
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+ * @param p3
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+ */
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+ static setForceObjectThisFrame(pos: Vector3, p3: number): void;
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  /**
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  * @param p0
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+ * @param p1
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  */
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- static forcePickupRegenerate(p0: any): void;
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+ static N_0x7F458B543006C8FE(p0: any, p1: any): void;
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  /**
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- * @param pickupHash
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+ * @param p0
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+ * @returns
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  */
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- static removeAllPickupsOfType(pickupHash: string | number): void;
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+ static hasObjectBeenBroken(p0: any): boolean;
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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  * @param p3
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- * @param p4
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+ * @param modelHash
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  * @param p5
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- * @param p6
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- * @param p7
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- * @param p8
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- * @param p9
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- * @param p10
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- * @param p11
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  * @returns
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  */
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- static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean;
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+ static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
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+ /**
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+ * @param doorHash
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+ */
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+ static doorSystemChangeScriptOwner(doorHash: string | number): void;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0x57C242543B7B8FB9(p0: any, p1: any): void;
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+ static setPickupNotLootable(p0: any, p1: any): void;
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  /**
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  * @param p0
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  * @param p1
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+ * @param p2
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+ * @param p3
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+ * @param p4
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  */
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- static setPickupParticleFxSpawn(p0: any, p1: any): void;
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+ static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void;
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+ /**
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+ * @param doorHash
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+ */
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+ static removeDoorFromSystem(doorHash: string | number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0xF65EDE5D02A7A760(p0: any, p1: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0xE157A8A336C7F04A(p0: any, p1: any): void;
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  /**
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- * @param modelHash
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  * @param pos
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- * @param isNetwork
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- * @param bScriptHostObj
112
- * @param dynamic
113
- * @param p7
209
+ * @param radius
210
+ * @param hash
211
+ * @param p5
114
212
  * @returns
115
213
  */
116
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
214
+ static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean;
117
215
  /**
118
- * @param rewardType
119
- * @param suppress
216
+ * @param doorHash
217
+ * @param rate
120
218
  */
121
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
219
+ static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void;
220
+ /**
221
+ * @param doorHash
222
+ * @param p1
223
+ */
224
+ static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void;
225
+ /**
226
+ * @param doorHash
227
+ * @param p1
228
+ */
229
+ static doorSystemForceShut(doorHash: string | number, p1: boolean): void;
122
230
  /**
123
231
  * @param lifetime
124
232
  */
@@ -128,81 +236,51 @@ export declare class Object {
128
236
  * @returns
129
237
  */
130
238
  static isDoorClosed(doorHash: string | number): boolean;
131
- /**
132
- * @param modelHash
133
- * @param pos
134
- * @param isNetwork
135
- * @param bScriptHostObj
136
- * @param dynamic
137
- * @param p7
138
- * @param p8
139
- * @returns
140
- */
141
- static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
142
239
  /**
143
240
  * @param p0
144
- * @param p1
145
- * @param p2
146
- * @param p3
147
- * @param p4
148
- * @param p5
149
241
  * @returns
150
242
  */
151
- static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
243
+ static N_0x58DE624FA7FB0E7F(p0: any): any;
152
244
  /**
153
- * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
154
- * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
155
- *
156
245
  * @param pickupHash
157
246
  * @param pos
158
- * @param flags Refer to [enum: ePlacementFlag]
159
- * @param p5
160
- * @param p6
161
- * @param modelHash
162
- * @param p8
163
- * @param p9
164
- * @param p10
247
+ * @param radius
165
248
  * @returns
166
249
  */
167
- static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
250
+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
168
251
  /**
169
252
  * @param p0
170
253
  * @param p1
171
254
  */
172
- static blockPickupFromPlayerCollection(p0: any, p1: any): void;
173
- /**
174
- * @param p0
175
- * @returns
176
- */
177
- static N_0x08C5825A2932EA7B(p0: any): any;
255
+ static N_0xA93F925F1942E434(p0: any, p1: any): void;
178
256
  /**
179
257
  * @param p0
180
258
  * @param p1
259
+ * @returns
181
260
  */
182
- static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
261
+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
183
262
  /**
184
263
  * @param p0
185
264
  * @param p1
186
265
  */
187
- static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
266
+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
188
267
  /**
189
- * @param pickupHash
190
- * @param pos
191
- * @param placeOnGround
192
- * @param modelHash
268
+ * @param doorHash
193
269
  * @returns
194
270
  */
195
- static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
271
+ static doorSystemGetDoorState(doorHash: string | number): number;
196
272
  /**
273
+ * *ALLOW** - *ATTACH**
274
+ *
197
275
  * @param doorHash
198
- * @returns
276
+ * @param disable
199
277
  */
200
- static isDoorRegisteredWithNetwork(doorHash: string | number): any;
278
+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
201
279
  /**
202
280
  * @param p0
203
281
  * @param p1
204
282
  */
205
- static N_0x22031584496CFB70(p0: any, p1: any): void;
283
+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
206
284
  /**
207
285
  * @param p0
208
286
  * @returns
@@ -287,60 +365,6 @@ export declare class Object {
287
365
  * @returns
288
366
  */
289
367
  static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3;
290
- /**
291
- * @param p0
292
- * @param p1
293
- */
294
- static N_0xDFA1237F5228263F(p0: any, p1: any): void;
295
- /**
296
- * @param p0
297
- * @param p1
298
- */
299
- static N_0xDE116ECFFDD4B997(p0: any, p1: any): void;
300
- /**
301
- * @param multiplier
302
- */
303
- static setPickupGenerationRangeMultiplier(multiplier: number): void;
304
- /**
305
- * @param p0
306
- * @param p1
307
- * @returns
308
- */
309
- static N_0xD91E55B6C005EB09(p0: any, p1: any): any;
310
- /**
311
- * @param pickupHash
312
- * @param pos
313
- * @param flags Refer to [enum: ePlacementFlag]
314
- * @param value
315
- * @param modelHash
316
- * @param p7
317
- * @param p8
318
- * @param p9
319
- * @param p10
320
- * @returns
321
- */
322
- static createAmbientPickup(pickupHash: string | number, pos: Vector3, flags: number, value: number, modelHash: string | number, p7: boolean, p8: boolean, p9: number, p10: number): Prop | null;
323
- /**
324
- * @param modelHash
325
- * @param p1
326
- */
327
- static setMaxNumPortablePickupsCarriedByPlayer(modelHash: string | number, p1: number): void;
328
- /**
329
- * @param p0
330
- */
331
- static N_0x0C0A373D181BF900(p0: any): void;
332
- /**
333
- * Registers a door, hashes: https://github.com/femga/rdr3_discoveries/tree/master/doorHashes
334
- *
335
- * @param doorHash
336
- * @param p1
337
- * @param p2
338
- * @param p3
339
- * @param threadId
340
- * @param p5
341
- * @param p6
342
- */
343
- static addDoorToSystemNew(doorHash: string | number, p1: boolean, p2: boolean, p3: boolean, threadId: number, p5: number, p6: boolean): void;
344
368
  /**
345
369
  * @param p0
346
370
  * @param p1
@@ -420,175 +444,151 @@ export declare class Object {
420
444
  * @param toggle
421
445
  */
422
446
  static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void;
423
- /**
424
- * @param p0
425
- */
426
- static N_0x491439AEF410A2FC(p0: any): void;
427
447
  /**
428
448
  * @param modelHash
429
- * @returns Returns `true` if the model hash can be used as a portable pickup
430
- */
431
- static canModelBePickedUp(modelHash: string | number): boolean;
432
- /**
433
- * Returns true if door is alredy registered with owner
434
- *
435
- * @param doorHash
436
- * @returns
437
- */
438
- static isDoorRegisteredWithOwner(doorHash: string | number): any;
439
- /**
440
449
  * @param pos
441
- * @param radius
442
- * @param name
450
+ * @param isNetwork
451
+ * @param bScriptHostObj
452
+ * @param dynamic
453
+ * @param p7
454
+ * @param p8
443
455
  * @returns
444
456
  */
445
- static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
457
+ static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
446
458
  /**
447
459
  * @param p0
448
460
  * @param p1
461
+ * @param p2
462
+ * @param p3
463
+ * @param p4
464
+ * @param p5
449
465
  * @returns
450
466
  */
451
- static N_0x7D4411D6736CD295(p0: any, p1: any): any;
452
- /**
453
- * @param p0
454
- * @returns
455
- */
456
- static N_0xEBA314768FB35D58(p0: any): any;
467
+ static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
457
468
  /**
458
- * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
469
+ * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
470
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
459
471
  *
472
+ * @param pickupHash
473
+ * @param pos
474
+ * @param flags Refer to [enum: ePlacementFlag]
475
+ * @param p5
476
+ * @param p6
460
477
  * @param modelHash
461
- * @param toggle
462
- */
463
- static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
464
- /**
465
- * Door lock states:
466
- * enum eDoorState
467
- * {
468
- * DOORSTATE_INVALID = -1,
469
- * DOORSTATE_UNLOCKED,
470
- * DOORSTATE_LOCKED_UNBREAKABLE,
471
- * DOORSTATE_LOCKED_BREAKABLE,
472
- * DOORSTATE_HOLD_OPEN_POSITIVE,
473
- * DOORSTATE_HOLD_OPEN_NEGATIVE
474
- * };
475
- *
476
- * @param doorHash
477
- * @param state
478
+ * @param p8
479
+ * @param p9
480
+ * @param p10
481
+ * @returns
478
482
  */
479
- static doorSystemSetDoorState(doorHash: string | number, state: number): void;
483
+ static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
480
484
  /**
481
485
  * @param p0
482
486
  * @param p1
483
487
  */
484
- static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
488
+ static blockPickupFromPlayerCollection(p0: any, p1: any): void;
485
489
  /**
486
490
  * @param p0
487
491
  * @returns
488
492
  */
489
- static N_0xACD4F9831DFAD7F5(p0: any): any;
493
+ static N_0x08C5825A2932EA7B(p0: any): any;
490
494
  /**
491
495
  * @param p0
496
+ * @param p1
492
497
  */
493
- static N_0x9A74A9CADFA8A598(p0: any): void;
494
- /**
495
- * @param enabled
496
- */
497
- static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
498
+ static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
498
499
  /**
499
500
  * @param p0
500
501
  * @param p1
501
502
  */
502
- static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
503
- /**
504
- * @param doorHash
505
- * @param distance
506
- */
507
- static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
503
+ static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
508
504
  /**
509
- * @param p0
510
- * @param p1
505
+ * @param pickupHash
506
+ * @param pos
507
+ * @param placeOnGround
508
+ * @param modelHash
511
509
  * @returns
512
510
  */
513
- static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
511
+ static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
514
512
  /**
515
- * @param pos
516
- * @param p3
513
+ * @param doorHash
514
+ * @returns
517
515
  */
518
- static setForceObjectThisFrame(pos: Vector3, p3: number): void;
516
+ static isDoorRegisteredWithNetwork(doorHash: string | number): any;
519
517
  /**
520
518
  * @param p0
521
519
  * @param p1
522
520
  */
523
- static N_0x7F458B543006C8FE(p0: any, p1: any): void;
521
+ static N_0x22031584496CFB70(p0: any, p1: any): void;
522
+ /**
523
+ * Old name: _GET_PICKUP_HASH
524
+ *
525
+ * @param pickupHash
526
+ * @returns
527
+ */
528
+ static convertOldPickupTypeToNew(pickupHash: string | number): number;
524
529
  /**
525
530
  * @param p0
526
531
  * @returns
527
532
  */
528
- static hasObjectBeenBroken(p0: any): boolean;
533
+ static N_0x4D8611DFE1126478(p0: any): any;
529
534
  /**
530
535
  * @param p0
531
536
  * @param p1
532
- * @param p2
533
- * @param p3
534
- * @param modelHash
535
- * @param p5
536
- * @returns
537
537
  */
538
- static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
538
+ static setPickupHiddenWhenUncollectable(p0: any, p1: any): void;
539
539
  /**
540
- * @param doorHash
540
+ * @param pickupHash
541
+ * @returns
541
542
  */
542
- static doorSystemChangeScriptOwner(doorHash: string | number): void;
543
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number;
543
544
  /**
544
545
  * @param p0
545
- * @param p1
546
546
  */
547
- static setPickupNotLootable(p0: any, p1: any): void;
547
+ static forcePickupRegenerate(p0: any): void;
548
+ /**
549
+ * @param pickupHash
550
+ */
551
+ static removeAllPickupsOfType(pickupHash: string | number): void;
548
552
  /**
549
553
  * @param p0
550
554
  * @param p1
551
555
  * @param p2
552
556
  * @param p3
553
557
  * @param p4
558
+ * @param p5
559
+ * @param p6
560
+ * @param p7
561
+ * @param p8
562
+ * @param p9
563
+ * @param p10
564
+ * @param p11
565
+ * @returns
554
566
  */
555
- static N_0xB3B1546D23DF8DE1(p0: any, p1: any, p2: any, p3: any, p4: any): void;
556
- /**
557
- * @param doorHash
558
- */
559
- static removeDoorFromSystem(doorHash: string | number): void;
567
+ static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean;
560
568
  /**
561
569
  * @param p0
562
570
  * @param p1
563
571
  */
564
- static N_0xF65EDE5D02A7A760(p0: any, p1: any): void;
572
+ static N_0x57C242543B7B8FB9(p0: any, p1: any): void;
565
573
  /**
566
574
  * @param p0
567
575
  * @param p1
568
576
  */
569
- static N_0xE157A8A336C7F04A(p0: any, p1: any): void;
577
+ static setPickupParticleFxSpawn(p0: any, p1: any): void;
570
578
  /**
579
+ * @param modelHash
571
580
  * @param pos
572
- * @param radius
573
- * @param hash
574
- * @param p5
581
+ * @param isNetwork
582
+ * @param bScriptHostObj
583
+ * @param dynamic
584
+ * @param p7
575
585
  * @returns
576
586
  */
577
- static doesObjectOfTypeExistAtCoords(pos: Vector3, radius: number, hash: string | number, p5: boolean): boolean;
578
- /**
579
- * @param doorHash
580
- * @param rate
581
- */
582
- static doorSystemSetAutomaticRate(doorHash: string | number, rate: number): void;
583
- /**
584
- * @param doorHash
585
- * @param p1
586
- */
587
- static doorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash: string | number, p1: boolean): void;
587
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
588
588
  /**
589
- * @param doorHash
590
- * @param p1
589
+ * @param rewardType
590
+ * @param suppress
591
591
  */
592
- static doorSystemForceShut(doorHash: string | number, p1: boolean): void;
592
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
593
593
  }
594
594
  //# sourceMappingURL=Object.d.ts.map