@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
|
@@ -51,173 +51,145 @@ export declare class WeaponStatics {
|
|
|
51
51
|
*/
|
|
52
52
|
static N_0xF2F585411E748B9C(p0: any, p1: any): any;
|
|
53
53
|
/**
|
|
54
|
-
* @param
|
|
55
|
-
* @param
|
|
56
|
-
* @param
|
|
57
|
-
* @param showWorldModel
|
|
58
|
-
* @param scale
|
|
59
|
-
* @returns
|
|
60
|
-
*/
|
|
61
|
-
static createWeaponObject(weaponHash: eWeaponHash, ammoCount: number, pos: Vector3, showWorldModel: boolean, scale: number): Prop | null;
|
|
62
|
-
/**
|
|
63
|
-
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
64
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
65
|
-
*
|
|
66
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
67
|
-
* @returns
|
|
54
|
+
* @param p0
|
|
55
|
+
* @param p1
|
|
56
|
+
* @param p2
|
|
68
57
|
*/
|
|
69
|
-
static
|
|
58
|
+
static N_0xD53846B9C931C181(p0: any, p1: any, p2: any): void;
|
|
70
59
|
/**
|
|
71
|
-
* @param entity
|
|
72
60
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
73
|
-
* @param ms
|
|
74
61
|
* @returns
|
|
75
62
|
*/
|
|
76
|
-
static
|
|
77
|
-
/**
|
|
78
|
-
* @param weaponObject
|
|
79
|
-
* @returns
|
|
80
|
-
*/
|
|
81
|
-
static getWeaponDirt(weaponObject: Prop): number;
|
|
63
|
+
static getWeaponClipSize(weaponHash: eWeaponHash): number;
|
|
82
64
|
/**
|
|
83
65
|
* @param p0
|
|
84
66
|
*/
|
|
85
|
-
static
|
|
67
|
+
static N_0x000FA7A4A8443AF7(p0: any): void;
|
|
86
68
|
/**
|
|
87
|
-
*
|
|
69
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
88
70
|
*
|
|
89
|
-
* @param
|
|
90
|
-
* @param p1
|
|
91
|
-
* @param p2
|
|
92
|
-
* @param p3
|
|
93
|
-
* @returns
|
|
71
|
+
* @param p0
|
|
94
72
|
*/
|
|
95
|
-
static
|
|
73
|
+
static N_0x63B83A526329AFBC(p0: any): void;
|
|
96
74
|
/**
|
|
97
|
-
*
|
|
75
|
+
* Related to rust of weapons
|
|
76
|
+
*
|
|
77
|
+
* @param weaponObject
|
|
98
78
|
* @returns
|
|
99
79
|
*/
|
|
100
|
-
static
|
|
80
|
+
static getWeaponPermanentDegradation(weaponObject: Prop): number;
|
|
101
81
|
/**
|
|
102
82
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
103
|
-
* @returns
|
|
104
83
|
*/
|
|
105
|
-
static
|
|
84
|
+
static removeWeaponAsset(weaponHash: eWeaponHash): void;
|
|
106
85
|
/**
|
|
107
86
|
* @param p0
|
|
108
|
-
* @
|
|
109
|
-
* @param p2
|
|
87
|
+
* @returns
|
|
110
88
|
*/
|
|
111
|
-
static
|
|
89
|
+
static N_0x23BF601A42F329A0(p0: any): any;
|
|
112
90
|
/**
|
|
113
|
-
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
114
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
115
|
-
*
|
|
116
91
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
117
92
|
* @returns
|
|
118
93
|
*/
|
|
119
|
-
static
|
|
94
|
+
static isWeaponRifle(weaponHash: eWeaponHash): any;
|
|
120
95
|
/**
|
|
121
|
-
*
|
|
122
|
-
*
|
|
123
|
-
* @param weaponObject
|
|
96
|
+
* @param p0
|
|
124
97
|
* @returns
|
|
125
98
|
*/
|
|
126
|
-
static
|
|
99
|
+
static N_0x3799EFCC3C8CD5E1(p0: any): any;
|
|
127
100
|
/**
|
|
128
101
|
* @param p0
|
|
129
102
|
* @param p1
|
|
103
|
+
* @param p2
|
|
130
104
|
* @returns
|
|
131
105
|
*/
|
|
132
|
-
static
|
|
106
|
+
static N_0x9CCA3131E6B53C68(p0: any, p1: any, p2: any): any;
|
|
133
107
|
/**
|
|
134
|
-
* @param
|
|
108
|
+
* @param ammoType
|
|
135
109
|
* @returns
|
|
136
110
|
*/
|
|
137
|
-
static
|
|
111
|
+
static getWeaponTypeFromAmmoType(ammoType: string | number): number;
|
|
138
112
|
/**
|
|
139
|
-
*
|
|
113
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
114
|
+
*
|
|
115
|
+
* @param weaponHash
|
|
140
116
|
* @returns
|
|
141
117
|
*/
|
|
142
|
-
static
|
|
118
|
+
static getAmmoTypeForWeapon2(weaponHash: eWeaponHash): number;
|
|
143
119
|
/**
|
|
144
|
-
*
|
|
120
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
121
|
+
*
|
|
122
|
+
* @param weaponCollection
|
|
123
|
+
* @param weaponGroup
|
|
145
124
|
* @returns
|
|
146
125
|
*/
|
|
147
|
-
static
|
|
126
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection: number, weaponGroup: string | number): number;
|
|
148
127
|
/**
|
|
128
|
+
* entity can be a ped or weapon object.
|
|
129
|
+
*
|
|
130
|
+
* @param entity
|
|
149
131
|
* @param componentHash
|
|
150
|
-
* @
|
|
151
|
-
|
|
152
|
-
static getWeaponComponentTypeModel(componentHash: string | number): number;
|
|
153
|
-
/**
|
|
154
|
-
* @param weaponObject
|
|
155
|
-
* @param level
|
|
132
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
133
|
+
* @param p3
|
|
156
134
|
*/
|
|
157
|
-
static
|
|
135
|
+
static giveWeaponComponentToEntity(entity: Entity, componentHash: string | number, weaponHash: eWeaponHash, p3: boolean): void;
|
|
158
136
|
/**
|
|
159
|
-
* @param
|
|
137
|
+
* @param p0
|
|
138
|
+
* @param p1
|
|
160
139
|
* @returns
|
|
161
140
|
*/
|
|
162
|
-
static
|
|
141
|
+
static N_0xA2091482ED42EF85(p0: any, p1: any): any;
|
|
163
142
|
/**
|
|
164
|
-
* @param
|
|
143
|
+
* @param weapon
|
|
144
|
+
* @param addonHash
|
|
165
145
|
* @returns
|
|
166
146
|
*/
|
|
167
|
-
static
|
|
147
|
+
static hasWeaponGotWeaponComponent(weapon: Prop, addonHash: string | number): boolean;
|
|
168
148
|
/**
|
|
169
|
-
* @param
|
|
149
|
+
* @param weaponObject
|
|
170
150
|
* @returns
|
|
171
151
|
*/
|
|
172
|
-
static
|
|
152
|
+
static getWeaponSoot(weaponObject: Prop): number;
|
|
173
153
|
/**
|
|
174
154
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
175
|
-
* @param permanentDegradationLevel
|
|
176
155
|
* @returns
|
|
177
156
|
*/
|
|
178
|
-
static
|
|
157
|
+
static getWeaponUnlock(weaponHash: eWeaponHash): number;
|
|
179
158
|
/**
|
|
180
159
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
181
|
-
* @
|
|
182
|
-
* @returns
|
|
160
|
+
* @returns Returns the ammo type, see: [enum: eAmmoType]
|
|
183
161
|
*/
|
|
184
|
-
static
|
|
162
|
+
static getAmmoTypeForWeapon(weaponHash: eWeaponHash): number;
|
|
185
163
|
/**
|
|
186
|
-
* @param
|
|
187
|
-
* @
|
|
164
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
165
|
+
* @returns
|
|
188
166
|
*/
|
|
189
|
-
static
|
|
167
|
+
static isWeaponKnife(weaponHash: eWeaponHash): any;
|
|
190
168
|
/**
|
|
191
|
-
* @param
|
|
192
|
-
* @
|
|
169
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
170
|
+
* @returns
|
|
193
171
|
*/
|
|
194
|
-
static
|
|
172
|
+
static isWeaponBow(weaponHash: eWeaponHash): any;
|
|
195
173
|
/**
|
|
196
|
-
* @param
|
|
197
|
-
* @param p1
|
|
198
|
-
* @param minHeading
|
|
199
|
-
* @param maxHeading
|
|
174
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
200
175
|
* @returns
|
|
201
176
|
*/
|
|
202
|
-
static
|
|
177
|
+
static getCanTwirlWeapon(weaponHash: eWeaponHash): any;
|
|
203
178
|
/**
|
|
204
|
-
* @param
|
|
205
|
-
* @param p1
|
|
179
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
206
180
|
* @returns
|
|
207
181
|
*/
|
|
208
|
-
static
|
|
182
|
+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash: eWeaponHash): any;
|
|
209
183
|
/**
|
|
210
184
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
211
|
-
* @returns
|
|
185
|
+
* @returns
|
|
212
186
|
*/
|
|
213
|
-
static
|
|
187
|
+
static isWeaponSilent(weaponHash: eWeaponHash): any;
|
|
214
188
|
/**
|
|
215
|
-
*
|
|
216
|
-
*
|
|
217
|
-
* @param weaponObject
|
|
189
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
218
190
|
* @returns
|
|
219
191
|
*/
|
|
220
|
-
static
|
|
192
|
+
static isWeaponOneHanded(weaponHash: eWeaponHash): any;
|
|
221
193
|
/**
|
|
222
194
|
* @param p0
|
|
223
195
|
* @param p1
|
|
@@ -260,262 +232,269 @@ export declare class WeaponStatics {
|
|
|
260
232
|
*/
|
|
261
233
|
static getWeaponStatId(weaponHash: eWeaponHash): number;
|
|
262
234
|
/**
|
|
263
|
-
* @param
|
|
235
|
+
* @param vehicle
|
|
236
|
+
* @param p1
|
|
237
|
+
* @param minHeading
|
|
238
|
+
* @param maxHeading
|
|
239
|
+
*/
|
|
240
|
+
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void;
|
|
241
|
+
/**
|
|
242
|
+
* @param p0
|
|
243
|
+
* @param p1
|
|
264
244
|
* @returns
|
|
265
245
|
*/
|
|
266
|
-
static
|
|
246
|
+
static N_0x74C8000FDD1BB222(p0: any, p1: any): any;
|
|
267
247
|
/**
|
|
248
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
249
|
+
*
|
|
268
250
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
269
|
-
* @returns
|
|
251
|
+
* @returns
|
|
270
252
|
*/
|
|
271
|
-
static
|
|
253
|
+
static getWeapontypeSlot(weaponHash: eWeaponHash): number;
|
|
272
254
|
/**
|
|
273
|
-
* @param
|
|
255
|
+
* @param p0
|
|
256
|
+
* @param p1
|
|
257
|
+
* @param p2
|
|
258
|
+
*/
|
|
259
|
+
static N_0xA3716A77DCF17424(p0: any, p1: any, p2: any): void;
|
|
260
|
+
/**
|
|
261
|
+
* @param weaponCollection
|
|
262
|
+
* @param dualwieldVariant
|
|
274
263
|
* @returns
|
|
275
264
|
*/
|
|
276
|
-
static
|
|
265
|
+
static N_0xF252A85B8F3F8C58(weaponCollection: string | number, dualwieldVariant: string | number): boolean;
|
|
277
266
|
/**
|
|
278
267
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
279
268
|
* @returns
|
|
280
269
|
*/
|
|
281
|
-
static
|
|
270
|
+
static isWeaponBinoculars(weaponHash: eWeaponHash): any;
|
|
282
271
|
/**
|
|
283
|
-
* @param
|
|
272
|
+
* @param p0
|
|
273
|
+
* @param p1
|
|
284
274
|
* @returns
|
|
285
275
|
*/
|
|
286
|
-
static
|
|
276
|
+
static N_0xD2209866B0CB72EA(p0: any, p1: any): any;
|
|
287
277
|
/**
|
|
288
|
-
* @param
|
|
278
|
+
* @param p0
|
|
279
|
+
* @param p1
|
|
280
|
+
* @param p2
|
|
281
|
+
*/
|
|
282
|
+
static N_0xA769D753922B031B(p0: any, p1: any, p2: any): void;
|
|
283
|
+
/**
|
|
284
|
+
* @param p0
|
|
285
|
+
*/
|
|
286
|
+
static N_0xECBB26529A737EF6(p0: any): void;
|
|
287
|
+
/**
|
|
288
|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
289
|
+
*
|
|
290
|
+
* @param vehicle
|
|
291
|
+
* @param turretHash
|
|
292
|
+
* @param ammo
|
|
293
|
+
*/
|
|
294
|
+
static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void;
|
|
295
|
+
/**
|
|
296
|
+
* @param weaponObject
|
|
297
|
+
* @param level
|
|
298
|
+
* @param p2
|
|
299
|
+
*/
|
|
300
|
+
static setWeaponSoot(weaponObject: Prop, level: number, p2: boolean): void;
|
|
301
|
+
/**
|
|
302
|
+
* Returns weaponCollection Hash
|
|
303
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
304
|
+
*
|
|
305
|
+
* @param pedModel
|
|
289
306
|
* @returns
|
|
290
307
|
*/
|
|
291
|
-
static
|
|
308
|
+
static getDefaultPedWeaponCollection(pedModel: string | number): number;
|
|
309
|
+
/**
|
|
310
|
+
* @param vehicle
|
|
311
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
312
|
+
* @param heading
|
|
313
|
+
* @param p3
|
|
314
|
+
*/
|
|
315
|
+
static setVehicleWeaponHeading(vehicle: Vehicle, seatIndex: eVehicleSeat, heading: number, p3: boolean): void;
|
|
292
316
|
/**
|
|
293
317
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
294
318
|
* @returns
|
|
295
319
|
*/
|
|
296
|
-
static
|
|
320
|
+
static isWeaponLantern(weaponHash: eWeaponHash): any;
|
|
297
321
|
/**
|
|
298
322
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
299
323
|
* @returns
|
|
300
324
|
*/
|
|
301
|
-
static
|
|
325
|
+
static isWeaponRevolver(weaponHash: eWeaponHash): any;
|
|
302
326
|
/**
|
|
303
327
|
* @param p0
|
|
304
|
-
* @param p1
|
|
305
|
-
* @param p2
|
|
306
328
|
*/
|
|
307
|
-
static
|
|
329
|
+
static N_0x74C90AAACC1DD48F(p0: any): void;
|
|
308
330
|
/**
|
|
309
331
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
332
|
+
* @param ammoCount
|
|
333
|
+
* @param pos
|
|
334
|
+
* @param showWorldModel
|
|
335
|
+
* @param scale
|
|
310
336
|
* @returns
|
|
311
337
|
*/
|
|
312
|
-
static
|
|
338
|
+
static createWeaponObject(weaponHash: eWeaponHash, ammoCount: number, pos: Vector3, showWorldModel: boolean, scale: number): Prop | null;
|
|
313
339
|
/**
|
|
314
|
-
*
|
|
340
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
341
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
342
|
+
*
|
|
343
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
344
|
+
* @returns
|
|
315
345
|
*/
|
|
316
|
-
static
|
|
346
|
+
static isWeaponKit(weaponHash: eWeaponHash): any;
|
|
317
347
|
/**
|
|
318
|
-
*
|
|
319
|
-
*
|
|
320
|
-
* @param
|
|
348
|
+
* @param entity
|
|
349
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
350
|
+
* @param ms
|
|
351
|
+
* @returns
|
|
321
352
|
*/
|
|
322
|
-
static
|
|
353
|
+
static hasEntityBeenDamagedByWeaponRecently(entity: Entity, weaponHash: eWeaponHash, ms: number): any;
|
|
323
354
|
/**
|
|
324
|
-
* Related to rust of weapons
|
|
325
|
-
*
|
|
326
355
|
* @param weaponObject
|
|
327
356
|
* @returns
|
|
328
357
|
*/
|
|
329
|
-
static
|
|
358
|
+
static getWeaponDirt(weaponObject: Prop): number;
|
|
330
359
|
/**
|
|
331
|
-
* @param
|
|
360
|
+
* @param p0
|
|
332
361
|
*/
|
|
333
|
-
static
|
|
362
|
+
static N_0xC5899C4CD2E2495D(p0: any): void;
|
|
334
363
|
/**
|
|
335
|
-
*
|
|
364
|
+
* Returns weaponHash
|
|
365
|
+
*
|
|
366
|
+
* @param weaponGroupHash
|
|
367
|
+
* @param p1
|
|
368
|
+
* @param p2
|
|
369
|
+
* @param p3
|
|
336
370
|
* @returns
|
|
337
371
|
*/
|
|
338
|
-
static
|
|
372
|
+
static N_0xF8204EF17410BF43(weaponGroupHash: string | number, p1: number, p2: number, p3: any): number;
|
|
339
373
|
/**
|
|
340
374
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
375
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
341
376
|
* @returns
|
|
342
377
|
*/
|
|
343
|
-
static
|
|
378
|
+
static isAmmoTypeValidForWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): any;
|
|
344
379
|
/**
|
|
345
380
|
* @param p0
|
|
346
|
-
* @
|
|
381
|
+
* @param p1
|
|
347
382
|
*/
|
|
348
|
-
static
|
|
383
|
+
static N_0x183CE355115B6E75(p0: any, p1: any): void;
|
|
349
384
|
/**
|
|
350
385
|
* @param p0
|
|
351
386
|
* @param p1
|
|
352
|
-
* @param p2
|
|
353
|
-
* @returns
|
|
354
387
|
*/
|
|
355
|
-
static
|
|
388
|
+
static N_0x74C9080FDD1BB48F(p0: any, p1: any): void;
|
|
356
389
|
/**
|
|
357
390
|
* @param vehicle
|
|
358
391
|
* @param p1
|
|
359
392
|
* @param minHeading
|
|
360
393
|
* @param maxHeading
|
|
394
|
+
* @returns
|
|
361
395
|
*/
|
|
362
|
-
static
|
|
396
|
+
static setVehicleWeaponHeadingLimits2(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): any;
|
|
363
397
|
/**
|
|
364
398
|
* @param p0
|
|
365
399
|
* @param p1
|
|
366
400
|
* @returns
|
|
367
401
|
*/
|
|
368
|
-
static
|
|
402
|
+
static N_0x486C96A0DCD2BC92(p0: any, p1: any): any;
|
|
369
403
|
/**
|
|
370
|
-
* @param
|
|
371
|
-
* @returns
|
|
404
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
405
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
372
406
|
*/
|
|
373
|
-
static
|
|
407
|
+
static getDefaultWeaponAttachPoint(weaponHash: eWeaponHash): number;
|
|
374
408
|
/**
|
|
375
|
-
*
|
|
409
|
+
* Related to weapon visual damage, not actual damage.
|
|
376
410
|
*
|
|
377
|
-
* @param
|
|
411
|
+
* @param weaponObject
|
|
378
412
|
* @returns
|
|
379
413
|
*/
|
|
380
|
-
static
|
|
414
|
+
static getWeaponDamage(weaponObject: Prop): number;
|
|
381
415
|
/**
|
|
382
|
-
*
|
|
383
|
-
*
|
|
384
|
-
* @param weaponCollection
|
|
385
|
-
* @param weaponGroup
|
|
416
|
+
* @param p0
|
|
386
417
|
* @returns
|
|
387
418
|
*/
|
|
388
|
-
static
|
|
419
|
+
static N_0xBC9444F2FF94A9C0(p0: any): any;
|
|
389
420
|
/**
|
|
390
|
-
* entity can be a ped or weapon object.
|
|
391
|
-
*
|
|
392
|
-
* @param entity
|
|
393
|
-
* @param componentHash
|
|
394
421
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
395
|
-
* @
|
|
422
|
+
* @returns
|
|
396
423
|
*/
|
|
397
|
-
static
|
|
424
|
+
static isWeaponValid(weaponHash: eWeaponHash): boolean;
|
|
398
425
|
/**
|
|
399
426
|
* @param p0
|
|
400
427
|
* @param p1
|
|
401
|
-
* @
|
|
402
|
-
*/
|
|
403
|
-
static N_0xA2091482ED42EF85(p0: any, p1: any): any;
|
|
404
|
-
/**
|
|
405
|
-
* @param weapon
|
|
406
|
-
* @param addonHash
|
|
407
|
-
* @returns
|
|
428
|
+
* @param p2
|
|
408
429
|
*/
|
|
409
|
-
static
|
|
430
|
+
static N_0xE9B3FEC825668291(p0: any, p1: any, p2: any): void;
|
|
410
431
|
/**
|
|
411
|
-
*
|
|
432
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
433
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
434
|
+
*
|
|
435
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
412
436
|
* @returns
|
|
413
437
|
*/
|
|
414
|
-
static
|
|
438
|
+
static isWeaponKit2(weaponHash: eWeaponHash): any;
|
|
415
439
|
/**
|
|
416
|
-
*
|
|
440
|
+
* 0.0: good condition, 1.0: poor condition
|
|
417
441
|
*
|
|
418
442
|
* @param weaponObject
|
|
419
|
-
* @
|
|
420
|
-
* @param p2
|
|
443
|
+
* @returns
|
|
421
444
|
*/
|
|
422
|
-
static
|
|
445
|
+
static getWeaponDegradation(weaponObject: Prop): number;
|
|
423
446
|
/**
|
|
424
447
|
* @param p0
|
|
425
448
|
* @param p1
|
|
426
449
|
* @returns
|
|
427
450
|
*/
|
|
428
|
-
static
|
|
451
|
+
static N_0xFDCEDFB0577A390D(p0: any, p1: any): any;
|
|
429
452
|
/**
|
|
430
|
-
* _IS_WEAPON_CLOSE_RANGE?
|
|
431
|
-
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
432
|
-
* all guns ,bows and animal weapons return false
|
|
433
|
-
*
|
|
434
453
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
435
454
|
* @returns
|
|
436
455
|
*/
|
|
437
|
-
static
|
|
456
|
+
static isWeaponPistol(weaponHash: eWeaponHash): any;
|
|
438
457
|
/**
|
|
439
458
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
440
459
|
* @returns
|
|
441
460
|
*/
|
|
442
|
-
static
|
|
443
|
-
/**
|
|
444
|
-
* @param ped
|
|
445
|
-
* @param componentHash
|
|
446
|
-
* @param p3
|
|
447
|
-
* @returns weaponObject
|
|
448
|
-
*/
|
|
449
|
-
static giveWeaponComponentToWeaponObject(ped: Ped, componentHash: string | number, p3: boolean): Prop | null;
|
|
461
|
+
static hasWeaponAssetLoaded(weaponHash: eWeaponHash): any;
|
|
450
462
|
/**
|
|
451
|
-
* @param
|
|
463
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
452
464
|
* @returns
|
|
453
465
|
*/
|
|
454
|
-
static
|
|
455
|
-
/**
|
|
456
|
-
* @param p0
|
|
457
|
-
* @param p1
|
|
458
|
-
*/
|
|
459
|
-
static N_0x641351E9AD103890(p0: any, p1: any): void;
|
|
466
|
+
static isWeaponRepeater(weaponHash: eWeaponHash): any;
|
|
460
467
|
/**
|
|
461
|
-
* @param
|
|
468
|
+
* @param componentHash
|
|
462
469
|
* @returns
|
|
463
470
|
*/
|
|
464
|
-
static
|
|
471
|
+
static getWeaponComponentTypeModel(componentHash: string | number): number;
|
|
465
472
|
/**
|
|
466
473
|
* @param weaponObject
|
|
467
474
|
* @param level
|
|
468
|
-
* @param p2
|
|
469
475
|
*/
|
|
470
|
-
static
|
|
476
|
+
static setWeaponDegradation(weaponObject: Prop, level: number): void;
|
|
471
477
|
/**
|
|
472
|
-
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
473
|
-
*
|
|
474
478
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
475
479
|
* @returns
|
|
476
480
|
*/
|
|
477
|
-
static
|
|
478
|
-
/**
|
|
479
|
-
* @param p0
|
|
480
|
-
* @param p1
|
|
481
|
-
* @param p2
|
|
482
|
-
*/
|
|
483
|
-
static N_0xA3716A77DCF17424(p0: any, p1: any, p2: any): void;
|
|
481
|
+
static isWeaponShotgun(weaponHash: eWeaponHash): any;
|
|
484
482
|
/**
|
|
485
|
-
* @param
|
|
486
|
-
* @param dualwieldVariant
|
|
483
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
487
484
|
* @returns
|
|
488
485
|
*/
|
|
489
|
-
static
|
|
486
|
+
static isAmmoValid(ammoHash: eAmmoType): any;
|
|
490
487
|
/**
|
|
491
|
-
* @param
|
|
488
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
492
489
|
* @returns
|
|
493
490
|
*/
|
|
494
|
-
static
|
|
491
|
+
static isAmmoSilent2(ammoHash: eAmmoType): any;
|
|
495
492
|
/**
|
|
496
|
-
* @param
|
|
497
|
-
* @param
|
|
493
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
494
|
+
* @param permanentDegradationLevel
|
|
498
495
|
* @returns
|
|
499
496
|
*/
|
|
500
|
-
static
|
|
501
|
-
/**
|
|
502
|
-
* @param p0
|
|
503
|
-
* @param p1
|
|
504
|
-
* @param p2
|
|
505
|
-
*/
|
|
506
|
-
static N_0xA769D753922B031B(p0: any, p1: any, p2: any): void;
|
|
507
|
-
/**
|
|
508
|
-
* @param p0
|
|
509
|
-
*/
|
|
510
|
-
static N_0xECBB26529A737EF6(p0: any): void;
|
|
511
|
-
/**
|
|
512
|
-
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
513
|
-
*
|
|
514
|
-
* @param vehicle
|
|
515
|
-
* @param turretHash
|
|
516
|
-
* @param ammo
|
|
517
|
-
*/
|
|
518
|
-
static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void;
|
|
497
|
+
static getWeaponNameWithPermanentDegradation(weaponHash: eWeaponHash, permanentDegradationLevel: number): string | null;
|
|
519
498
|
/**
|
|
520
499
|
* @param p0
|
|
521
500
|
* @param p1
|
|
@@ -550,40 +529,61 @@ export declare class WeaponStatics {
|
|
|
550
529
|
*/
|
|
551
530
|
static isWeaponAGun(weaponHash: eWeaponHash): any;
|
|
552
531
|
/**
|
|
532
|
+
* Related to weapon visual damage, not actual damage.
|
|
533
|
+
*
|
|
553
534
|
* @param weaponObject
|
|
554
535
|
* @param level
|
|
555
536
|
* @param p2
|
|
556
537
|
*/
|
|
557
|
-
static
|
|
538
|
+
static setWeaponDamage(weaponObject: Prop, level: number, p2: boolean): void;
|
|
558
539
|
/**
|
|
559
|
-
*
|
|
560
|
-
*
|
|
540
|
+
* @param p0
|
|
541
|
+
* @param p1
|
|
542
|
+
* @returns
|
|
543
|
+
*/
|
|
544
|
+
static N_0x74C8000FDD1BB111(p0: any, p1: any): any;
|
|
545
|
+
/**
|
|
546
|
+
* _IS_WEAPON_CLOSE_RANGE?
|
|
547
|
+
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
548
|
+
* all guns ,bows and animal weapons return false
|
|
561
549
|
*
|
|
562
|
-
* @param
|
|
550
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
563
551
|
* @returns
|
|
564
552
|
*/
|
|
565
|
-
static
|
|
553
|
+
static isWeaponCloseRange(weaponHash: eWeaponHash): any;
|
|
566
554
|
/**
|
|
567
|
-
* @param
|
|
568
|
-
* @
|
|
569
|
-
|
|
555
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
556
|
+
* @returns
|
|
557
|
+
*/
|
|
558
|
+
static isWeaponMeleeWeapon(weaponHash: eWeaponHash): any;
|
|
559
|
+
/**
|
|
560
|
+
* @param ped
|
|
561
|
+
* @param componentHash
|
|
570
562
|
* @param p3
|
|
563
|
+
* @returns weaponObject
|
|
571
564
|
*/
|
|
572
|
-
static
|
|
565
|
+
static giveWeaponComponentToWeaponObject(ped: Ped, componentHash: string | number, p3: boolean): Prop | null;
|
|
573
566
|
/**
|
|
574
|
-
* @param
|
|
567
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
575
568
|
* @returns
|
|
576
569
|
*/
|
|
577
|
-
static
|
|
570
|
+
static isAmmoSilent(ammoHash: eAmmoType): boolean;
|
|
571
|
+
/**
|
|
572
|
+
* @param p0
|
|
573
|
+
* @param p1
|
|
574
|
+
*/
|
|
575
|
+
static N_0x641351E9AD103890(p0: any, p1: any): void;
|
|
578
576
|
/**
|
|
579
577
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
580
578
|
* @returns
|
|
581
579
|
*/
|
|
582
|
-
static
|
|
580
|
+
static getWeaponName2(weaponHash: eWeaponHash): string | null;
|
|
583
581
|
/**
|
|
584
|
-
* @param
|
|
582
|
+
* @param weaponObject
|
|
583
|
+
* @param level
|
|
584
|
+
* @param p2
|
|
585
585
|
*/
|
|
586
|
-
static
|
|
586
|
+
static setWeaponDirt(weaponObject: Prop, level: number, p2: boolean): void;
|
|
587
587
|
/**
|
|
588
588
|
* @param p0
|
|
589
589
|
*/
|