@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
package/dist/classes/Entity.js
CHANGED
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@@ -126,173 +126,107 @@ export class Entity {
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return inv('0x7D5B1F88E7504BBA', this.handle, rai());
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}
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/**
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* @param
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* @param
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* @param pos1
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* @param pos2
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* @param p7
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* @returns
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*/
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return
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isInArea(pos1, pos2, p7, p8, p9) {
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return inv('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
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}
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/**
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*
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* Returns the coordinates of an entity-bone.
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* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
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*/
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return inv('
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}
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/**
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* @param pitch
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setRotation(pitch, roll, yaw, rotationOrder, p5) {
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inv('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
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}
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*/
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setOnlyDamagedByRelationshipGroup(p1, relationshipGroup) {
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inv('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
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getWorldPositionOfBone(boneIndex) {
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return Vector3.fromArray(inv('0x82CFA50E34681CA5', this.handle, boneIndex, rav()));
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}
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* https://github.com/femga/rdr3_discoveries/tree/master/
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* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
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* https://github.com/femga/rdr3_discoveries/tree/master/animations
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hasCollisionLoadedAroundEntity() {
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return inv('0xBEB1600952B9CF5C', this.handle, rai());
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}
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getIsCarriablePelt() {
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return inv('0x255B6DB4E3AD3C3E', this.handle);
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}
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setCanAutoVaultOnEntity(toggle) {
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playAnim(animName, animDict, p3, loop, stayInAnim, p6, delta, bitset) {
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return inv('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
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}
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* Returns false if entity is not a ped or object.
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scriptOverrideLootTablePermanent(lootTable) {
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getScriptOverrideLootTablePermanent() {
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hasAnimFinished(animDict, animName, p3) {
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setCanBeDamagedByRelationshipGroup(bCanBeDamaged, relGroup) {
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inv('0x0EF1AFB18649E015', this.handle, bCanBeDamaged, _h(relGroup));
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* Returns the entity that is looting a ped but only while the looting is active
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getUprightValue() {
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setCoordsAndHeading(pos, heading, xAxis, yAxis, zAxis) {
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* Returns zero if the entity is not a carriable
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*
|
|
251
209
|
* @returns
|
|
252
210
|
*/
|
|
253
|
-
|
|
254
|
-
return inv('
|
|
255
|
-
}
|
|
256
|
-
/**
|
|
257
|
-
* @returns
|
|
258
|
-
*/
|
|
259
|
-
isAPed() {
|
|
260
|
-
return inv('0xCF8176912DDA4EA5', this.handle, rai());
|
|
261
|
-
}
|
|
262
|
-
/**
|
|
263
|
-
* @returns
|
|
264
|
-
*/
|
|
265
|
-
getPitch() {
|
|
266
|
-
return inv('0xEF355ABEFF7F5005', this.handle, raf());
|
|
267
|
-
}
|
|
268
|
-
/**
|
|
269
|
-
* @returns
|
|
270
|
-
*/
|
|
271
|
-
isStatic() {
|
|
272
|
-
return inv('0x86468ADFA0F6B861', this.handle, rai());
|
|
211
|
+
getCarryConfig() {
|
|
212
|
+
return (inv('0x0FD25587BB306C86', this.handle, rai())) & 0xFFFFFFFF;
|
|
273
213
|
}
|
|
274
214
|
/**
|
|
275
|
-
*
|
|
215
|
+
* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
|
|
276
216
|
*
|
|
277
|
-
* @
|
|
278
|
-
|
|
279
|
-
getModel() {
|
|
280
|
-
return (inv('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
281
|
-
}
|
|
282
|
-
/**
|
|
283
|
-
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
217
|
+
* @param tier
|
|
218
|
+
* @param p2
|
|
284
219
|
*/
|
|
285
|
-
|
|
286
|
-
inv('
|
|
220
|
+
setThreatTier(tier, p2) {
|
|
221
|
+
inv('0x4B436BAC8CBE9B07', this.handle, tier, p2);
|
|
287
222
|
}
|
|
288
223
|
/**
|
|
289
|
-
*
|
|
290
|
-
*
|
|
291
|
-
* @param flags
|
|
224
|
+
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
225
|
+
*
|
|
292
226
|
* @returns
|
|
293
227
|
*/
|
|
294
|
-
|
|
295
|
-
return
|
|
228
|
+
getHeading() {
|
|
229
|
+
return inv('0xC230DD956E2F5507', this.handle, raf());
|
|
296
230
|
}
|
|
297
231
|
/**
|
|
298
232
|
* Returns the LOD distance of an entity.
|
|
@@ -453,158 +387,165 @@ export class Entity {
|
|
|
453
387
|
return createFromHandle('Player', inv('0x6888A43C35A5F630', this.handle, rai()));
|
|
454
388
|
}
|
|
455
389
|
/**
|
|
456
|
-
*
|
|
457
|
-
*
|
|
458
|
-
* @returns
|
|
390
|
+
* @param p1
|
|
459
391
|
*/
|
|
460
|
-
|
|
461
|
-
|
|
392
|
+
N_0xA48E4801DEBDF7E4(p1) {
|
|
393
|
+
inv('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
462
394
|
}
|
|
463
395
|
/**
|
|
464
|
-
* @
|
|
396
|
+
* @param toggle
|
|
397
|
+
* @param keepPhysics
|
|
465
398
|
*/
|
|
466
|
-
|
|
467
|
-
|
|
399
|
+
setCompletelyDisableCollision(toggle, keepPhysics) {
|
|
400
|
+
inv('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
468
401
|
}
|
|
469
402
|
/**
|
|
470
|
-
* @param
|
|
471
|
-
|
|
472
|
-
|
|
403
|
+
* @param p1
|
|
404
|
+
*/
|
|
405
|
+
N_0xCDB682BB47C02F0A(p1) {
|
|
406
|
+
inv('0xCDB682BB47C02F0A', this.handle, _h(p1));
|
|
407
|
+
}
|
|
408
|
+
/**
|
|
409
|
+
* @param volume
|
|
410
|
+
* @param p2
|
|
411
|
+
* @param p3
|
|
473
412
|
* @returns
|
|
474
413
|
*/
|
|
475
|
-
|
|
476
|
-
return inv('
|
|
414
|
+
isInVolume(volume, p2, p3) {
|
|
415
|
+
return inv('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
477
416
|
}
|
|
478
417
|
/**
|
|
479
|
-
*
|
|
418
|
+
* @returns rightVector; forwardVector; upVector; position
|
|
480
419
|
*/
|
|
481
|
-
|
|
482
|
-
inv('
|
|
420
|
+
getMatrix() {
|
|
421
|
+
const result = inv('0x3A9B1120AF13FBF2', this.handle, pvv(), pvv(), pvv(), pvv());
|
|
422
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
423
|
+
}
|
|
424
|
+
/**
|
|
425
|
+
* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
|
|
426
|
+
*/
|
|
427
|
+
N_0x371D179701D9C082() {
|
|
428
|
+
inv('0x371D179701D9C082', this.handle);
|
|
483
429
|
}
|
|
484
430
|
/**
|
|
431
|
+
* @param p1
|
|
485
432
|
* @returns
|
|
486
433
|
*/
|
|
487
|
-
|
|
488
|
-
return inv('
|
|
434
|
+
getMaxHealth(p1) {
|
|
435
|
+
return inv('0x15D757606D170C3C', this.handle, p1, rai());
|
|
489
436
|
}
|
|
490
437
|
/**
|
|
491
438
|
* @param animDict
|
|
492
439
|
* @param animName
|
|
493
|
-
* @param
|
|
440
|
+
* @param time
|
|
494
441
|
*/
|
|
495
|
-
|
|
496
|
-
inv('
|
|
497
|
-
}
|
|
498
|
-
unpinMapEntity() {
|
|
499
|
-
inv('0xD2B9C78537ED5759', this.handle);
|
|
442
|
+
setAnimCurrentTime(animDict, animName, time) {
|
|
443
|
+
inv('0x11CDABDC7783B2BC', this.handle, animDict, animName, f(time));
|
|
500
444
|
}
|
|
501
445
|
/**
|
|
502
|
-
*
|
|
446
|
+
* Gets the current coordinates for a specified entity.
|
|
447
|
+
* `entity` = The entity to get the coordinates from.
|
|
448
|
+
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
503
449
|
*
|
|
450
|
+
* @param alive
|
|
451
|
+
* @param realCoords
|
|
504
452
|
* @returns
|
|
505
453
|
*/
|
|
506
|
-
|
|
507
|
-
return inv('
|
|
454
|
+
getCoords(alive, realCoords) {
|
|
455
|
+
return Vector3.fromArray(inv('0xA86D5F069399F44D', this.handle, alive, realCoords, rav()));
|
|
508
456
|
}
|
|
509
457
|
/**
|
|
510
458
|
* @returns
|
|
511
459
|
*/
|
|
512
|
-
|
|
513
|
-
return inv('
|
|
514
|
-
}
|
|
515
|
-
/**
|
|
516
|
-
* SET_ENTITY_A*
|
|
517
|
-
*
|
|
518
|
-
* @param p1
|
|
519
|
-
*/
|
|
520
|
-
N_0xC0EDEF16D90661EE(p1) {
|
|
521
|
-
inv('0xC0EDEF16D90661EE', this.handle, f(p1));
|
|
460
|
+
isAnObject() {
|
|
461
|
+
return inv('0x0A27A546A375FDEF', this.handle, rai());
|
|
522
462
|
}
|
|
523
463
|
/**
|
|
524
|
-
* @
|
|
464
|
+
* @returns
|
|
525
465
|
*/
|
|
526
|
-
|
|
527
|
-
inv('
|
|
466
|
+
isUpsidedown() {
|
|
467
|
+
return inv('0x109DE3DA41AAD94A', this.handle, rai());
|
|
528
468
|
}
|
|
529
469
|
/**
|
|
470
|
+
* @param p1
|
|
530
471
|
* @returns
|
|
531
472
|
*/
|
|
532
|
-
|
|
533
|
-
return inv('
|
|
473
|
+
doesBelongToThisScript(p1) {
|
|
474
|
+
return inv('0x622B1980CBE13332', this.handle, p1, rai());
|
|
534
475
|
}
|
|
535
476
|
/**
|
|
536
|
-
*
|
|
477
|
+
* Returns a hash of an entity's name. (Alternative Name: _GET_ENTITY_PROMPT_NAME_HASH)
|
|
478
|
+
*
|
|
479
|
+
* @returns
|
|
537
480
|
*/
|
|
538
|
-
|
|
539
|
-
inv('
|
|
481
|
+
getCarriableFromEntity() {
|
|
482
|
+
return (inv('0x31FEF6A20F00B963', this.handle, rai())) & 0xFFFFFFFF;
|
|
540
483
|
}
|
|
541
484
|
/**
|
|
542
485
|
* @param toggle
|
|
543
486
|
* @param keepPhysics
|
|
544
487
|
*/
|
|
545
|
-
|
|
546
|
-
inv('
|
|
488
|
+
setCollision(toggle, keepPhysics) {
|
|
489
|
+
inv('0xF66F820909453B8C', this.handle, toggle, keepPhysics);
|
|
547
490
|
}
|
|
548
491
|
/**
|
|
549
492
|
* @param p1
|
|
493
|
+
* @returns
|
|
550
494
|
*/
|
|
551
|
-
|
|
552
|
-
inv('
|
|
495
|
+
placeOnGroundProperly(p1) {
|
|
496
|
+
return inv('0x9587913B9E772D29', this.handle, p1);
|
|
553
497
|
}
|
|
554
498
|
/**
|
|
555
|
-
* @param volume
|
|
556
|
-
* @param p2
|
|
557
|
-
* @param p3
|
|
558
499
|
* @returns
|
|
559
500
|
*/
|
|
560
|
-
|
|
561
|
-
return inv('
|
|
501
|
+
isInWater() {
|
|
502
|
+
return inv('0xDDE5C125AC446723', this.handle, rai());
|
|
562
503
|
}
|
|
563
504
|
/**
|
|
564
|
-
* @returns
|
|
505
|
+
* @returns Returns `true` if the entity exists
|
|
565
506
|
*/
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
507
|
+
doesExist() {
|
|
508
|
+
return inv('0xD42BD6EB2E0F1677', this.handle, rai());
|
|
569
509
|
}
|
|
570
510
|
/**
|
|
571
|
-
*
|
|
511
|
+
* @returns
|
|
572
512
|
*/
|
|
573
|
-
|
|
574
|
-
inv('
|
|
513
|
+
getAlpha() {
|
|
514
|
+
return inv('0x1BB501624FAF2BEA', this.handle, rai());
|
|
575
515
|
}
|
|
576
516
|
/**
|
|
577
|
-
*
|
|
517
|
+
* This native only works on `Ped` and `Object` entity types
|
|
518
|
+
*
|
|
519
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
578
520
|
* @returns
|
|
579
521
|
*/
|
|
580
|
-
|
|
581
|
-
return inv('
|
|
522
|
+
getCarryingFlag(flagId) {
|
|
523
|
+
return inv('0x808077647856DE62', this.handle, flagId, rai());
|
|
582
524
|
}
|
|
583
525
|
/**
|
|
584
|
-
* @param
|
|
585
|
-
* @param animName
|
|
586
|
-
* @param time
|
|
526
|
+
* @param p1
|
|
587
527
|
*/
|
|
588
|
-
|
|
589
|
-
inv('
|
|
528
|
+
forceAiAndAnimationUpdate(p1) {
|
|
529
|
+
inv('0x4C9E96473D4F1A88', this.handle, p1);
|
|
590
530
|
}
|
|
591
531
|
/**
|
|
592
|
-
*
|
|
593
|
-
* `entity` = The entity to get the coordinates from.
|
|
594
|
-
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
532
|
+
* Axis - Invert Axis Flags
|
|
595
533
|
*
|
|
596
|
-
* @param
|
|
597
|
-
* @param
|
|
598
|
-
* @
|
|
534
|
+
* @param pos
|
|
535
|
+
* @param xAxis
|
|
536
|
+
* @param yAxis
|
|
537
|
+
* @param zAxis
|
|
599
538
|
*/
|
|
600
|
-
|
|
601
|
-
|
|
539
|
+
setCoordsNoOffset(pos, xAxis, yAxis, zAxis) {
|
|
540
|
+
inv('0x239A3351AC1DA385', this.handle, f(pos.x), f(pos.y), f(pos.z), xAxis, yAxis, zAxis);
|
|
602
541
|
}
|
|
603
542
|
/**
|
|
543
|
+
* Returns (CUR_HEALTH / MAX_HEALTH)
|
|
544
|
+
*
|
|
604
545
|
* @returns
|
|
605
546
|
*/
|
|
606
|
-
|
|
607
|
-
return inv('
|
|
547
|
+
getHealthFloat() {
|
|
548
|
+
return inv('0x96C638784DB4C815', this.handle, raf());
|
|
608
549
|
}
|
|
609
550
|
/**
|
|
610
551
|
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
@@ -814,107 +755,173 @@ export class Entity {
|
|
|
814
755
|
return inv('0x8E46E18AA828334F', this.handle, animDict, animClip, raf());
|
|
815
756
|
}
|
|
816
757
|
/**
|
|
817
|
-
* @param
|
|
818
|
-
* @param
|
|
819
|
-
* @
|
|
820
|
-
|
|
821
|
-
|
|
758
|
+
* @param playerPedToIgnore
|
|
759
|
+
* @param flags
|
|
760
|
+
* @returns
|
|
761
|
+
*/
|
|
762
|
+
getNearestPlayerToEntity(playerPedToIgnore, flags) {
|
|
763
|
+
return createFromHandle('Player', inv('0x990E294FC387FB88', this.handle, playerPedToIgnore.handle, flags, rai()));
|
|
764
|
+
}
|
|
765
|
+
/**
|
|
766
|
+
* Gets the Y-component of the entity's forward vector.
|
|
767
|
+
*
|
|
822
768
|
* @returns
|
|
823
769
|
*/
|
|
824
|
-
|
|
825
|
-
return inv('
|
|
770
|
+
getForwardY() {
|
|
771
|
+
return inv('0x9A5C073ECBDA7EE7', this.handle, raf());
|
|
772
|
+
}
|
|
773
|
+
/**
|
|
774
|
+
* @param pitch
|
|
775
|
+
* @param roll
|
|
776
|
+
* @param yaw
|
|
777
|
+
* @param rotationOrder
|
|
778
|
+
* @param p5
|
|
779
|
+
*/
|
|
780
|
+
setRotation(pitch, roll, yaw, rotationOrder, p5) {
|
|
781
|
+
inv('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
|
|
782
|
+
}
|
|
783
|
+
/**
|
|
784
|
+
* @param p1
|
|
785
|
+
* @param relationshipGroup
|
|
786
|
+
*/
|
|
787
|
+
setOnlyDamagedByRelationshipGroup(p1, relationshipGroup) {
|
|
788
|
+
inv('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
|
|
789
|
+
}
|
|
790
|
+
/**
|
|
791
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
792
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
793
|
+
*
|
|
794
|
+
* @param proofsBitset
|
|
795
|
+
* @param specialFlag
|
|
796
|
+
*/
|
|
797
|
+
setProofs(proofsBitset, specialFlag) {
|
|
798
|
+
inv('0xFAEE099C6F890BB8', this.handle, proofsBitset, specialFlag);
|
|
799
|
+
}
|
|
800
|
+
/**
|
|
801
|
+
* @returns
|
|
802
|
+
*/
|
|
803
|
+
hasCollisionLoadedAroundEntity() {
|
|
804
|
+
return inv('0xBEB1600952B9CF5C', this.handle, rai());
|
|
805
|
+
}
|
|
806
|
+
/**
|
|
807
|
+
* @returns
|
|
808
|
+
*/
|
|
809
|
+
getIsCarriablePelt() {
|
|
810
|
+
return inv('0x255B6DB4E3AD3C3E', this.handle);
|
|
811
|
+
}
|
|
812
|
+
/**
|
|
813
|
+
* @param p1
|
|
814
|
+
* @returns
|
|
815
|
+
*/
|
|
816
|
+
getVelocity(p1) {
|
|
817
|
+
return Vector3.fromArray(inv('0x4805D2B1D8CF94A9', this.handle, p1, rav()));
|
|
818
|
+
}
|
|
819
|
+
/**
|
|
820
|
+
* @param toggle
|
|
821
|
+
*/
|
|
822
|
+
setCanAutoVaultOnEntity(toggle) {
|
|
823
|
+
inv('0x80646744FA88F9D7', this.handle, toggle);
|
|
824
|
+
}
|
|
825
|
+
/**
|
|
826
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
827
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
828
|
+
*
|
|
829
|
+
* @param lootTable
|
|
830
|
+
* @returns
|
|
831
|
+
*/
|
|
832
|
+
scriptOverrideLootTablePermanent(lootTable) {
|
|
833
|
+
return inv('0x8C03CD6B5E0E85E8', this.handle, _h(lootTable));
|
|
834
|
+
}
|
|
835
|
+
/**
|
|
836
|
+
* @returns argStruct
|
|
837
|
+
*/
|
|
838
|
+
getScript() {
|
|
839
|
+
const result = inv('0x2A08A32B6D49906F', this.handle, pvi(), rai());
|
|
840
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
841
|
+
}
|
|
842
|
+
/**
|
|
843
|
+
* @param actionHash
|
|
844
|
+
* @returns
|
|
845
|
+
*/
|
|
846
|
+
hasAnimEventFired(actionHash) {
|
|
847
|
+
return inv('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
848
|
+
}
|
|
849
|
+
/**
|
|
850
|
+
* @param p1
|
|
851
|
+
*/
|
|
852
|
+
N_0xEF259AA1E097E0AD(p1) {
|
|
853
|
+
inv('0xEF259AA1E097E0AD', this.handle, p1);
|
|
826
854
|
}
|
|
827
855
|
/**
|
|
828
|
-
*
|
|
829
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
856
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
830
857
|
*
|
|
831
|
-
* @param boneIndex
|
|
832
858
|
* @returns
|
|
833
859
|
*/
|
|
834
|
-
|
|
835
|
-
return
|
|
860
|
+
isFrozen() {
|
|
861
|
+
return inv('0x083D497D57B7400F', this.handle);
|
|
836
862
|
}
|
|
837
863
|
/**
|
|
838
|
-
*
|
|
864
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
839
865
|
*
|
|
840
|
-
* @param animName
|
|
841
|
-
* @param animDict
|
|
842
|
-
* @param p3
|
|
843
|
-
* @param loop
|
|
844
|
-
* @param stayInAnim
|
|
845
|
-
* @param p6
|
|
846
|
-
* @param delta
|
|
847
|
-
* @param bitset
|
|
848
866
|
* @returns
|
|
849
867
|
*/
|
|
850
|
-
|
|
851
|
-
return inv('
|
|
868
|
+
getLootingPed() {
|
|
869
|
+
return createFromHandle('Ped', inv('0xEF2D9ED7CE684F08', this.handle, rai()));
|
|
852
870
|
}
|
|
853
871
|
/**
|
|
854
|
-
*
|
|
855
|
-
*
|
|
856
|
-
* @returns lootTable
|
|
872
|
+
* @returns
|
|
857
873
|
*/
|
|
858
|
-
|
|
859
|
-
|
|
860
|
-
return [result[0], result[1]];
|
|
874
|
+
isWaitingForWorldCollision() {
|
|
875
|
+
return inv('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
861
876
|
}
|
|
862
877
|
/**
|
|
863
|
-
*
|
|
864
|
-
*
|
|
865
|
-
* @param p3
|
|
878
|
+
* Gets the X-component of the entity's forward vector.
|
|
879
|
+
*
|
|
866
880
|
* @returns
|
|
867
881
|
*/
|
|
868
|
-
|
|
869
|
-
return inv('
|
|
882
|
+
getForwardX() {
|
|
883
|
+
return inv('0xDB0954E9960F6457', this.handle, raf());
|
|
870
884
|
}
|
|
871
885
|
/**
|
|
872
|
-
* @
|
|
873
|
-
* @param relGroup
|
|
886
|
+
* @returns
|
|
874
887
|
*/
|
|
875
|
-
|
|
876
|
-
inv('
|
|
888
|
+
isAPed() {
|
|
889
|
+
return inv('0xCF8176912DDA4EA5', this.handle, rai());
|
|
877
890
|
}
|
|
878
891
|
/**
|
|
879
892
|
* @returns
|
|
880
893
|
*/
|
|
881
|
-
|
|
882
|
-
return inv('
|
|
894
|
+
getPitch() {
|
|
895
|
+
return inv('0xEF355ABEFF7F5005', this.handle, raf());
|
|
883
896
|
}
|
|
884
897
|
/**
|
|
885
|
-
* @
|
|
886
|
-
* @param heading
|
|
887
|
-
* @param xAxis
|
|
888
|
-
* @param yAxis
|
|
889
|
-
* @param zAxis
|
|
898
|
+
* @returns
|
|
890
899
|
*/
|
|
891
|
-
|
|
892
|
-
inv('
|
|
900
|
+
isStatic() {
|
|
901
|
+
return inv('0x86468ADFA0F6B861', this.handle, rai());
|
|
893
902
|
}
|
|
894
903
|
/**
|
|
895
|
-
* Returns
|
|
904
|
+
* Returns the model hash from the entity
|
|
896
905
|
*
|
|
897
906
|
* @returns
|
|
898
907
|
*/
|
|
899
|
-
|
|
900
|
-
return (inv('
|
|
908
|
+
getModel() {
|
|
909
|
+
return (inv('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
901
910
|
}
|
|
902
911
|
/**
|
|
903
|
-
*
|
|
904
|
-
*
|
|
905
|
-
* @param tier
|
|
906
|
-
* @param p2
|
|
912
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
907
913
|
*/
|
|
908
|
-
|
|
909
|
-
inv('
|
|
914
|
+
deleteEntity() {
|
|
915
|
+
inv('0x4CD38C78BD19A497', this.handle);
|
|
910
916
|
}
|
|
911
917
|
/**
|
|
912
|
-
*
|
|
913
|
-
*
|
|
918
|
+
* @param team
|
|
919
|
+
* @param playerPedToIgnore
|
|
920
|
+
* @param flags
|
|
914
921
|
* @returns
|
|
915
922
|
*/
|
|
916
|
-
|
|
917
|
-
return inv('
|
|
923
|
+
getNearestPlayerToOnTeam(team, playerPedToIgnore, flags) {
|
|
924
|
+
return createFromHandle('Player', inv('0xB2C30C3B4AFF718C', this.handle, team, playerPedToIgnore.handle, flags, rai()));
|
|
918
925
|
}
|
|
919
926
|
/**
|
|
920
927
|
* Seems to return true if entity is burned / scorched
|
|
@@ -1194,171 +1201,164 @@ export class Entity {
|
|
|
1194
1201
|
return inv('0xE12F56CB25D9CE23', this.handle, rai());
|
|
1195
1202
|
}
|
|
1196
1203
|
/**
|
|
1197
|
-
*
|
|
1204
|
+
* Returns entityType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityType
|
|
1198
1205
|
*
|
|
1199
|
-
* @param entity2
|
|
1200
|
-
* @param p2
|
|
1201
|
-
* @param p3
|
|
1202
1206
|
* @returns
|
|
1203
1207
|
*/
|
|
1204
|
-
|
|
1205
|
-
return inv('
|
|
1206
|
-
}
|
|
1207
|
-
/**
|
|
1208
|
-
* Must be called from a background script, otherwise it will do nothing.
|
|
1209
|
-
*/
|
|
1210
|
-
delete2() {
|
|
1211
|
-
inv('0x5E94EA09E7207C16', this.handle);
|
|
1208
|
+
getType() {
|
|
1209
|
+
return inv('0x97F696ACA466B4E0', this.handle, rai());
|
|
1212
1210
|
}
|
|
1213
1211
|
/**
|
|
1214
|
-
* @param p1
|
|
1215
1212
|
* @returns
|
|
1216
1213
|
*/
|
|
1217
|
-
|
|
1218
|
-
return inv('
|
|
1214
|
+
isOwnedByPersistenceSystem() {
|
|
1215
|
+
return inv('0xA7E51B53309EAC97', this.handle);
|
|
1219
1216
|
}
|
|
1220
1217
|
/**
|
|
1218
|
+
* @param animDict
|
|
1219
|
+
* @param animName
|
|
1220
|
+
* @param animType
|
|
1221
1221
|
* @returns
|
|
1222
1222
|
*/
|
|
1223
|
-
|
|
1224
|
-
return inv('
|
|
1223
|
+
isPlayingAnim(animDict, animName, animType) {
|
|
1224
|
+
return inv('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
1225
1225
|
}
|
|
1226
1226
|
/**
|
|
1227
|
-
*
|
|
1227
|
+
* Marks the specified entity (ped, vehicle or object) as no longer needed, allowing the game engine to delete it whenever it sees fit.
|
|
1228
1228
|
*/
|
|
1229
|
-
|
|
1230
|
-
|
|
1229
|
+
setAsNoLongerNeeded() {
|
|
1230
|
+
inv('0x4971D2F8162B9674', this.handle);
|
|
1231
1231
|
}
|
|
1232
1232
|
/**
|
|
1233
|
-
* @param to
|
|
1234
1233
|
* @returns
|
|
1235
1234
|
*/
|
|
1236
|
-
|
|
1237
|
-
return inv('
|
|
1235
|
+
hasBeenDamagedByAnyVehicle() {
|
|
1236
|
+
return inv('0x695D7C26DE65C423', this.handle, rai());
|
|
1238
1237
|
}
|
|
1239
1238
|
/**
|
|
1240
|
-
* @
|
|
1239
|
+
* @param animDict
|
|
1240
|
+
* @param animName
|
|
1241
|
+
* @param speedMultiplier
|
|
1241
1242
|
*/
|
|
1242
|
-
|
|
1243
|
-
|
|
1243
|
+
setAnimSpeed(animDict, animName, speedMultiplier) {
|
|
1244
|
+
inv('0xEAA885BA3CEA4E4A', this.handle, animDict, animName, f(speedMultiplier));
|
|
1245
|
+
}
|
|
1246
|
+
unpinMapEntity() {
|
|
1247
|
+
inv('0xD2B9C78537ED5759', this.handle);
|
|
1244
1248
|
}
|
|
1245
1249
|
/**
|
|
1246
|
-
*
|
|
1250
|
+
* Get how much of the entity is submerged. 1.0f is whole entity.
|
|
1251
|
+
*
|
|
1247
1252
|
* @returns
|
|
1248
1253
|
*/
|
|
1249
|
-
|
|
1250
|
-
return
|
|
1254
|
+
getSubmergedLevel() {
|
|
1255
|
+
return inv('0x4A77C3F73FD9E831', this.handle, raf());
|
|
1251
1256
|
}
|
|
1252
1257
|
/**
|
|
1253
|
-
* @
|
|
1258
|
+
* @returns
|
|
1254
1259
|
*/
|
|
1255
|
-
|
|
1256
|
-
inv('
|
|
1257
|
-
}
|
|
1258
|
-
resetAlpha() {
|
|
1259
|
-
inv('0x744B9EF44779D9AB', this.handle);
|
|
1260
|
+
isAttached() {
|
|
1261
|
+
return inv('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
1260
1262
|
}
|
|
1261
1263
|
/**
|
|
1262
|
-
*
|
|
1264
|
+
* SET_ENTITY_A*
|
|
1263
1265
|
*
|
|
1264
|
-
* @param
|
|
1265
|
-
* @param xSize
|
|
1266
|
-
* @param ySize
|
|
1267
|
-
* @param zSize
|
|
1268
|
-
* @param p7
|
|
1269
|
-
* @param p8
|
|
1270
|
-
* @param p9
|
|
1271
|
-
* @returns
|
|
1266
|
+
* @param p1
|
|
1272
1267
|
*/
|
|
1273
|
-
|
|
1274
|
-
|
|
1268
|
+
N_0xC0EDEF16D90661EE(p1) {
|
|
1269
|
+
inv('0xC0EDEF16D90661EE', this.handle, f(p1));
|
|
1275
1270
|
}
|
|
1276
1271
|
/**
|
|
1277
|
-
* @
|
|
1272
|
+
* @param looted
|
|
1278
1273
|
*/
|
|
1279
|
-
|
|
1280
|
-
|
|
1274
|
+
setFullyLooted(looted) {
|
|
1275
|
+
inv('0x6BCF5F3D8FFE988D', this.handle, looted);
|
|
1281
1276
|
}
|
|
1282
1277
|
/**
|
|
1283
|
-
* @param p1
|
|
1284
1278
|
* @returns
|
|
1285
1279
|
*/
|
|
1286
|
-
|
|
1287
|
-
return inv('
|
|
1280
|
+
isAttachedToAnyVehicle() {
|
|
1281
|
+
return inv('0x12DF6E0D2E736749', this.handle, rai());
|
|
1288
1282
|
}
|
|
1289
1283
|
/**
|
|
1290
|
-
*
|
|
1284
|
+
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
1291
1285
|
*
|
|
1286
|
+
* @param entity2
|
|
1287
|
+
* @param p2
|
|
1288
|
+
* @param p3
|
|
1292
1289
|
* @returns
|
|
1293
1290
|
*/
|
|
1294
|
-
|
|
1295
|
-
return
|
|
1291
|
+
N_0x3EC28DA1FFAC9DDD(entity2, p2, p3) {
|
|
1292
|
+
return inv('0x3EC28DA1FFAC9DDD', this.handle, entity2.handle, p2, p3, rai());
|
|
1296
1293
|
}
|
|
1297
1294
|
/**
|
|
1298
|
-
*
|
|
1299
|
-
* @param keepPhysics
|
|
1295
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
1300
1296
|
*/
|
|
1301
|
-
|
|
1302
|
-
inv('
|
|
1297
|
+
delete2() {
|
|
1298
|
+
inv('0x5E94EA09E7207C16', this.handle);
|
|
1303
1299
|
}
|
|
1304
1300
|
/**
|
|
1305
1301
|
* @param p1
|
|
1306
1302
|
* @returns
|
|
1307
1303
|
*/
|
|
1308
|
-
|
|
1309
|
-
return inv('
|
|
1304
|
+
isInAir(p1) {
|
|
1305
|
+
return inv('0x886E37EC497200B6', this.handle, p1, rai());
|
|
1310
1306
|
}
|
|
1311
1307
|
/**
|
|
1312
1308
|
* @returns
|
|
1313
1309
|
*/
|
|
1314
|
-
|
|
1315
|
-
return inv('
|
|
1310
|
+
isAMissionEntity() {
|
|
1311
|
+
return inv('0x138190F64DB4BBD1', this.handle, rai());
|
|
1316
1312
|
}
|
|
1317
1313
|
/**
|
|
1318
|
-
* @returns
|
|
1314
|
+
* @returns
|
|
1319
1315
|
*/
|
|
1320
|
-
|
|
1321
|
-
return inv('
|
|
1316
|
+
isAttachedToAnyPed() {
|
|
1317
|
+
return inv('0xC841153DED2CA89A', this.handle, rai());
|
|
1322
1318
|
}
|
|
1323
1319
|
/**
|
|
1320
|
+
* @param to
|
|
1324
1321
|
* @returns
|
|
1325
1322
|
*/
|
|
1326
|
-
|
|
1327
|
-
return inv('
|
|
1323
|
+
isAttachedToEntity(to) {
|
|
1324
|
+
return inv('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
1328
1325
|
}
|
|
1329
1326
|
/**
|
|
1330
|
-
* This native only works on `Ped` and `Object` entity types
|
|
1331
|
-
*
|
|
1332
|
-
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1333
1327
|
* @returns
|
|
1334
1328
|
*/
|
|
1335
|
-
|
|
1336
|
-
return inv('
|
|
1329
|
+
hasBeenDamagedByAnyObject() {
|
|
1330
|
+
return inv('0x73BB763880CD23A6', this.handle, rai());
|
|
1337
1331
|
}
|
|
1338
1332
|
/**
|
|
1339
|
-
* @param
|
|
1333
|
+
* @param rotationOrder
|
|
1334
|
+
* @returns
|
|
1340
1335
|
*/
|
|
1341
|
-
|
|
1342
|
-
inv('
|
|
1336
|
+
getRotation(rotationOrder) {
|
|
1337
|
+
return Vector3.fromArray(inv('0xE09CAF86C32CB48F', this.handle, rotationOrder, rav()));
|
|
1343
1338
|
}
|
|
1344
1339
|
/**
|
|
1345
|
-
*
|
|
1346
|
-
*
|
|
1347
|
-
* @param pos
|
|
1348
|
-
* @param xAxis
|
|
1349
|
-
* @param yAxis
|
|
1350
|
-
* @param zAxis
|
|
1340
|
+
* @param toggle
|
|
1351
1341
|
*/
|
|
1352
|
-
|
|
1353
|
-
inv('
|
|
1342
|
+
setMotionBlur(toggle) {
|
|
1343
|
+
inv('0x516C6ABD18322B63', this.handle, toggle);
|
|
1344
|
+
}
|
|
1345
|
+
resetAlpha() {
|
|
1346
|
+
inv('0x744B9EF44779D9AB', this.handle);
|
|
1354
1347
|
}
|
|
1355
1348
|
/**
|
|
1356
|
-
*
|
|
1349
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
1357
1350
|
*
|
|
1351
|
+
* @param pos
|
|
1352
|
+
* @param xSize
|
|
1353
|
+
* @param ySize
|
|
1354
|
+
* @param zSize
|
|
1355
|
+
* @param p7
|
|
1356
|
+
* @param p8
|
|
1357
|
+
* @param p9
|
|
1358
1358
|
* @returns
|
|
1359
1359
|
*/
|
|
1360
|
-
|
|
1361
|
-
return inv('
|
|
1360
|
+
isAtCoord(pos, xSize, ySize, zSize, p7, p8, p9) {
|
|
1361
|
+
return inv('0x5E58342602E94718', this.handle, f(pos.x), f(pos.y), f(pos.z), f(xSize), f(ySize), f(zSize), p7, p8, p9, rai());
|
|
1362
1362
|
}
|
|
1363
1363
|
/**
|
|
1364
1364
|
* @param entity2
|