@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
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@@ -61,228 +61,194 @@ export class WeaponStatics {
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return inv('0xF2F585411E748B9C', p0, p1);
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}
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/**
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* @param
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* @param
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* @param
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* @param showWorldModel
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* @param scale
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* @returns
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*/
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static createWeaponObject(weaponHash, ammoCount, pos, showWorldModel, scale) {
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return createFromHandle('Prop', inv('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
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}
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/**
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* Returns true when the weapon passed is either a lasso, the camera or the binoculars
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* _IS_WEAPON_M* - _IS_WEAPON_P*
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*
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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* @param p0
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*/
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static N_0xD53846B9C931C181(p0, p1, p2) {
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inv('0xD53846B9C931C181', p0, p1, p2);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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static hasEntityBeenDamagedByWeaponRecently(entity, weaponHash, ms) {
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}
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/**
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*/
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static getWeaponClipSize(weaponHash) {
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return inv('0xD3750CCC00635FC2', weaponHash, rai());
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}
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inv('
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static N_0x000FA7A4A8443AF7(p0) {
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inv('0x000FA7A4A8443AF7', p0);
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}
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*
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}
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* Related to rust of weapons
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*/
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static getWeaponPermanentDegradation(weaponObject) {
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return inv('0xD56E5F336C675EFA', weaponObject.handle, raf());
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}
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/**
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*/
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}
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/**
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* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
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*/
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static isWeaponRifle(weaponHash) {
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}
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static getWeaponTypeFromAmmoType(ammoType) {
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static getAmmoTypeForWeapon2(weaponHash) {
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* entity can be a ped or weapon object.
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+
*
|
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* @param entity
|
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167
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* @param componentHash
|
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190
|
-
* @
|
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191
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-
|
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192
|
-
static getWeaponComponentTypeModel(componentHash) {
|
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193
|
-
return (inv('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
|
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194
|
-
}
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195
|
-
/**
|
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196
|
-
* @param weaponObject
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|
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* @param level
|
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168
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+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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169
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+
* @param p3
|
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198
170
|
*/
|
|
199
|
-
static
|
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200
|
-
inv('
|
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171
|
+
static giveWeaponComponentToEntity(entity, componentHash, weaponHash, p3) {
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+
inv('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
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201
173
|
}
|
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202
174
|
/**
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* @param
|
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175
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* @param p0
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+
* @param p1
|
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177
|
* @returns
|
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205
178
|
*/
|
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206
|
-
static
|
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207
|
-
return inv('
|
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179
|
+
static N_0xA2091482ED42EF85(p0, p1) {
|
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180
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+
return inv('0xA2091482ED42EF85', p0, p1);
|
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208
181
|
}
|
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209
182
|
/**
|
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|
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* @param
|
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183
|
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* @param weapon
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|
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* @param addonHash
|
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185
|
* @returns
|
|
212
186
|
*/
|
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213
|
-
static
|
|
214
|
-
return inv('
|
|
187
|
+
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
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188
|
+
return inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
215
189
|
}
|
|
216
190
|
/**
|
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|
-
* @param
|
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|
+
* @param weaponObject
|
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192
|
* @returns
|
|
219
193
|
*/
|
|
220
|
-
static
|
|
221
|
-
return inv('
|
|
194
|
+
static getWeaponSoot(weaponObject) {
|
|
195
|
+
return inv('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
222
196
|
}
|
|
223
197
|
/**
|
|
224
198
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
225
|
-
* @param permanentDegradationLevel
|
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199
|
* @returns
|
|
227
200
|
*/
|
|
228
|
-
static
|
|
229
|
-
return inv('
|
|
201
|
+
static getWeaponUnlock(weaponHash) {
|
|
202
|
+
return (inv('0x865F36299079FB75', weaponHash, rai())) & 0xFFFFFFFF;
|
|
230
203
|
}
|
|
231
204
|
/**
|
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232
205
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
233
|
-
* @
|
|
234
|
-
* @returns
|
|
206
|
+
* @returns Returns the ammo type, see: [enum: eAmmoType]
|
|
235
207
|
*/
|
|
236
|
-
static
|
|
237
|
-
return inv('
|
|
208
|
+
static getAmmoTypeForWeapon(weaponHash) {
|
|
209
|
+
return (inv('0x5C2EA6C44F515F34', weaponHash, rai())) & 0xFFFFFFFF;
|
|
238
210
|
}
|
|
239
211
|
/**
|
|
240
|
-
* @param
|
|
241
|
-
* @
|
|
212
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
213
|
+
* @returns
|
|
242
214
|
*/
|
|
243
|
-
static
|
|
244
|
-
inv('
|
|
215
|
+
static isWeaponKnife(weaponHash) {
|
|
216
|
+
return inv('0x792E3EF76C911959', weaponHash);
|
|
245
217
|
}
|
|
246
218
|
/**
|
|
247
|
-
* @param
|
|
248
|
-
* @
|
|
219
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
220
|
+
* @returns
|
|
249
221
|
*/
|
|
250
|
-
static
|
|
251
|
-
inv('
|
|
222
|
+
static isWeaponBow(weaponHash) {
|
|
223
|
+
return inv('0xC4DEC3CA8C365A5D', weaponHash);
|
|
252
224
|
}
|
|
253
225
|
/**
|
|
254
|
-
* @param
|
|
255
|
-
* @param p1
|
|
256
|
-
* @param minHeading
|
|
257
|
-
* @param maxHeading
|
|
226
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
258
227
|
* @returns
|
|
259
228
|
*/
|
|
260
|
-
static
|
|
261
|
-
return inv('
|
|
229
|
+
static getCanTwirlWeapon(weaponHash) {
|
|
230
|
+
return inv('0x6554ECCE226F2A2A', weaponHash);
|
|
262
231
|
}
|
|
263
232
|
/**
|
|
264
|
-
* @param
|
|
265
|
-
* @param p1
|
|
233
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
266
234
|
* @returns
|
|
267
235
|
*/
|
|
268
|
-
static
|
|
269
|
-
return inv('
|
|
236
|
+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash) {
|
|
237
|
+
return inv('0x2C83212A7AA51D3D', weaponHash);
|
|
270
238
|
}
|
|
271
239
|
/**
|
|
272
240
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
273
|
-
* @returns
|
|
241
|
+
* @returns
|
|
274
242
|
*/
|
|
275
|
-
static
|
|
276
|
-
return inv('
|
|
243
|
+
static isWeaponSilent(weaponHash) {
|
|
244
|
+
return inv('0x5809DBCA0A37C82B', weaponHash);
|
|
277
245
|
}
|
|
278
246
|
/**
|
|
279
|
-
*
|
|
280
|
-
*
|
|
281
|
-
* @param weaponObject
|
|
247
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
282
248
|
* @returns
|
|
283
249
|
*/
|
|
284
|
-
static
|
|
285
|
-
return inv('
|
|
250
|
+
static isWeaponOneHanded(weaponHash) {
|
|
251
|
+
return inv('0xD955FEE4B87AFA07', weaponHash);
|
|
286
252
|
}
|
|
287
253
|
/**
|
|
288
254
|
* @param p0
|
|
@@ -342,350 +308,356 @@ export class WeaponStatics {
|
|
|
342
308
|
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
343
309
|
}
|
|
344
310
|
/**
|
|
345
|
-
* @param
|
|
346
|
-
* @
|
|
311
|
+
* @param vehicle
|
|
312
|
+
* @param p1
|
|
313
|
+
* @param minHeading
|
|
314
|
+
* @param maxHeading
|
|
347
315
|
*/
|
|
348
|
-
static
|
|
349
|
-
|
|
316
|
+
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
317
|
+
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
350
318
|
}
|
|
351
319
|
/**
|
|
352
|
-
* @param
|
|
353
|
-
* @
|
|
320
|
+
* @param p0
|
|
321
|
+
* @param p1
|
|
322
|
+
* @returns
|
|
354
323
|
*/
|
|
355
|
-
static
|
|
356
|
-
return
|
|
324
|
+
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
325
|
+
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
357
326
|
}
|
|
358
327
|
/**
|
|
328
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
329
|
+
*
|
|
359
330
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
360
331
|
* @returns
|
|
361
332
|
*/
|
|
362
|
-
static
|
|
363
|
-
return inv('
|
|
333
|
+
static getWeapontypeSlot(weaponHash) {
|
|
334
|
+
return (inv('0x46F032B8DDF46CDE', weaponHash, rai())) & 0xFFFFFFFF;
|
|
364
335
|
}
|
|
365
336
|
/**
|
|
366
|
-
* @param
|
|
367
|
-
* @
|
|
337
|
+
* @param p0
|
|
338
|
+
* @param p1
|
|
339
|
+
* @param p2
|
|
368
340
|
*/
|
|
369
|
-
static
|
|
370
|
-
|
|
341
|
+
static N_0xA3716A77DCF17424(p0, p1, p2) {
|
|
342
|
+
inv('0xA3716A77DCF17424', p0, p1, p2);
|
|
371
343
|
}
|
|
372
344
|
/**
|
|
373
|
-
* @param
|
|
345
|
+
* @param weaponCollection
|
|
346
|
+
* @param dualwieldVariant
|
|
374
347
|
* @returns
|
|
375
348
|
*/
|
|
376
|
-
static
|
|
377
|
-
return inv('
|
|
349
|
+
static N_0xF252A85B8F3F8C58(weaponCollection, dualwieldVariant) {
|
|
350
|
+
return inv('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
378
351
|
}
|
|
379
352
|
/**
|
|
380
353
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
381
354
|
* @returns
|
|
382
355
|
*/
|
|
383
|
-
static
|
|
384
|
-
return inv('
|
|
356
|
+
static isWeaponBinoculars(weaponHash) {
|
|
357
|
+
return inv('0xC853230E76A152DF', weaponHash);
|
|
385
358
|
}
|
|
386
359
|
/**
|
|
387
|
-
* @param
|
|
388
|
-
* @
|
|
389
|
-
*/
|
|
390
|
-
static isWeaponSilent(weaponHash) {
|
|
391
|
-
return inv('0x5809DBCA0A37C82B', weaponHash);
|
|
392
|
-
}
|
|
393
|
-
/**
|
|
394
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
360
|
+
* @param p0
|
|
361
|
+
* @param p1
|
|
395
362
|
* @returns
|
|
396
363
|
*/
|
|
397
|
-
static
|
|
398
|
-
return inv('
|
|
364
|
+
static N_0xD2209866B0CB72EA(p0, p1) {
|
|
365
|
+
return inv('0xD2209866B0CB72EA', p0, p1);
|
|
399
366
|
}
|
|
400
367
|
/**
|
|
401
368
|
* @param p0
|
|
402
369
|
* @param p1
|
|
403
370
|
* @param p2
|
|
404
371
|
*/
|
|
405
|
-
static
|
|
406
|
-
inv('
|
|
372
|
+
static N_0xA769D753922B031B(p0, p1, p2) {
|
|
373
|
+
inv('0xA769D753922B031B', p0, p1, p2);
|
|
407
374
|
}
|
|
408
375
|
/**
|
|
409
|
-
* @param
|
|
410
|
-
* @returns
|
|
376
|
+
* @param p0
|
|
411
377
|
*/
|
|
412
|
-
static
|
|
413
|
-
|
|
378
|
+
static N_0xECBB26529A737EF6(p0) {
|
|
379
|
+
inv('0xECBB26529A737EF6', p0);
|
|
414
380
|
}
|
|
415
381
|
/**
|
|
416
|
-
*
|
|
382
|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
383
|
+
*
|
|
384
|
+
* @param vehicle
|
|
385
|
+
* @param turretHash
|
|
386
|
+
* @param ammo
|
|
417
387
|
*/
|
|
418
|
-
static
|
|
419
|
-
inv('
|
|
388
|
+
static setAmmoInTurret(vehicle, turretHash, ammo) {
|
|
389
|
+
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
420
390
|
}
|
|
421
391
|
/**
|
|
422
|
-
*
|
|
423
|
-
*
|
|
424
|
-
* @param
|
|
392
|
+
* @param weaponObject
|
|
393
|
+
* @param level
|
|
394
|
+
* @param p2
|
|
425
395
|
*/
|
|
426
|
-
static
|
|
427
|
-
inv('
|
|
396
|
+
static setWeaponSoot(weaponObject, level, p2) {
|
|
397
|
+
inv('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
428
398
|
}
|
|
429
399
|
/**
|
|
430
|
-
*
|
|
400
|
+
* Returns weaponCollection Hash
|
|
401
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
431
402
|
*
|
|
432
|
-
* @param
|
|
403
|
+
* @param pedModel
|
|
433
404
|
* @returns
|
|
434
405
|
*/
|
|
435
|
-
static
|
|
436
|
-
return inv('
|
|
406
|
+
static getDefaultPedWeaponCollection(pedModel) {
|
|
407
|
+
return (inv('0xD42514C182121C23', _h(pedModel), rai())) & 0xFFFFFFFF;
|
|
437
408
|
}
|
|
438
409
|
/**
|
|
439
|
-
* @param
|
|
410
|
+
* @param vehicle
|
|
411
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
412
|
+
* @param heading
|
|
413
|
+
* @param p3
|
|
440
414
|
*/
|
|
441
|
-
static
|
|
442
|
-
inv('
|
|
415
|
+
static setVehicleWeaponHeading(vehicle, seatIndex, heading, p3) {
|
|
416
|
+
inv('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
443
417
|
}
|
|
444
418
|
/**
|
|
445
|
-
* @param
|
|
419
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
446
420
|
* @returns
|
|
447
421
|
*/
|
|
448
|
-
static
|
|
449
|
-
return inv('
|
|
422
|
+
static isWeaponLantern(weaponHash) {
|
|
423
|
+
return inv('0x79407D33328286C6', weaponHash);
|
|
450
424
|
}
|
|
451
425
|
/**
|
|
452
426
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
453
427
|
* @returns
|
|
454
428
|
*/
|
|
455
|
-
static
|
|
456
|
-
return inv('
|
|
429
|
+
static isWeaponRevolver(weaponHash) {
|
|
430
|
+
return inv('0xC212F1D05A8232BB', weaponHash);
|
|
457
431
|
}
|
|
458
432
|
/**
|
|
459
433
|
* @param p0
|
|
460
|
-
* @returns
|
|
461
434
|
*/
|
|
462
|
-
static
|
|
463
|
-
|
|
435
|
+
static N_0x74C90AAACC1DD48F(p0) {
|
|
436
|
+
inv('0x74C90AAACC1DD48F', p0);
|
|
464
437
|
}
|
|
465
438
|
/**
|
|
466
|
-
* @param
|
|
467
|
-
* @param
|
|
468
|
-
* @param
|
|
439
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
440
|
+
* @param ammoCount
|
|
441
|
+
* @param pos
|
|
442
|
+
* @param showWorldModel
|
|
443
|
+
* @param scale
|
|
469
444
|
* @returns
|
|
470
445
|
*/
|
|
471
|
-
static
|
|
472
|
-
return inv('
|
|
446
|
+
static createWeaponObject(weaponHash, ammoCount, pos, showWorldModel, scale) {
|
|
447
|
+
return createFromHandle('Prop', inv('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
|
|
473
448
|
}
|
|
474
449
|
/**
|
|
475
|
-
*
|
|
476
|
-
*
|
|
477
|
-
*
|
|
478
|
-
* @param
|
|
450
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
451
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
452
|
+
*
|
|
453
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
454
|
+
* @returns
|
|
479
455
|
*/
|
|
480
|
-
static
|
|
481
|
-
inv('
|
|
456
|
+
static isWeaponKit(weaponHash) {
|
|
457
|
+
return inv('0x6ABAD7B0A854F8FB', weaponHash);
|
|
482
458
|
}
|
|
483
459
|
/**
|
|
484
|
-
* @param
|
|
485
|
-
* @param
|
|
460
|
+
* @param entity
|
|
461
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
462
|
+
* @param ms
|
|
486
463
|
* @returns
|
|
487
464
|
*/
|
|
488
|
-
static
|
|
489
|
-
return inv('
|
|
465
|
+
static hasEntityBeenDamagedByWeaponRecently(entity, weaponHash, ms) {
|
|
466
|
+
return inv('0x9E2D5D6BC97A5F1E', entity.handle, weaponHash, ms);
|
|
490
467
|
}
|
|
491
468
|
/**
|
|
492
|
-
* @param
|
|
469
|
+
* @param weaponObject
|
|
493
470
|
* @returns
|
|
494
471
|
*/
|
|
495
|
-
static
|
|
496
|
-
return
|
|
472
|
+
static getWeaponDirt(weaponObject) {
|
|
473
|
+
return inv('0x810E8AE9AFEA7E54', weaponObject.handle, raf());
|
|
497
474
|
}
|
|
498
475
|
/**
|
|
499
|
-
*
|
|
500
|
-
*
|
|
501
|
-
* @param weaponHash
|
|
502
|
-
* @returns
|
|
476
|
+
* @param p0
|
|
503
477
|
*/
|
|
504
|
-
static
|
|
505
|
-
|
|
478
|
+
static N_0xC5899C4CD2E2495D(p0) {
|
|
479
|
+
inv('0xC5899C4CD2E2495D', p0);
|
|
506
480
|
}
|
|
507
481
|
/**
|
|
508
|
-
*
|
|
482
|
+
* Returns weaponHash
|
|
509
483
|
*
|
|
510
|
-
* @param
|
|
511
|
-
* @param
|
|
484
|
+
* @param weaponGroupHash
|
|
485
|
+
* @param p1
|
|
486
|
+
* @param p2
|
|
487
|
+
* @param p3
|
|
512
488
|
* @returns
|
|
513
489
|
*/
|
|
514
|
-
static
|
|
515
|
-
return (inv('
|
|
490
|
+
static N_0xF8204EF17410BF43(weaponGroupHash, p1, p2, p3) {
|
|
491
|
+
return (inv('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
516
492
|
}
|
|
517
493
|
/**
|
|
518
|
-
* entity can be a ped or weapon object.
|
|
519
|
-
*
|
|
520
|
-
* @param entity
|
|
521
|
-
* @param componentHash
|
|
522
494
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
523
|
-
* @param
|
|
495
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
496
|
+
* @returns
|
|
524
497
|
*/
|
|
525
|
-
static
|
|
526
|
-
inv('
|
|
498
|
+
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
499
|
+
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
527
500
|
}
|
|
528
501
|
/**
|
|
529
502
|
* @param p0
|
|
530
503
|
* @param p1
|
|
531
|
-
* @returns
|
|
532
504
|
*/
|
|
533
|
-
static
|
|
534
|
-
|
|
505
|
+
static N_0x183CE355115B6E75(p0, p1) {
|
|
506
|
+
inv('0x183CE355115B6E75', p0, p1);
|
|
535
507
|
}
|
|
536
508
|
/**
|
|
537
|
-
* @param
|
|
538
|
-
* @param
|
|
509
|
+
* @param p0
|
|
510
|
+
* @param p1
|
|
511
|
+
*/
|
|
512
|
+
static N_0x74C9080FDD1BB48F(p0, p1) {
|
|
513
|
+
inv('0x74C9080FDD1BB48F', p0, p1);
|
|
514
|
+
}
|
|
515
|
+
/**
|
|
516
|
+
* @param vehicle
|
|
517
|
+
* @param p1
|
|
518
|
+
* @param minHeading
|
|
519
|
+
* @param maxHeading
|
|
539
520
|
* @returns
|
|
540
521
|
*/
|
|
541
|
-
static
|
|
542
|
-
return inv('
|
|
522
|
+
static setVehicleWeaponHeadingLimits2(vehicle, p1, minHeading, maxHeading) {
|
|
523
|
+
return inv('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
543
524
|
}
|
|
544
525
|
/**
|
|
545
|
-
* @param
|
|
526
|
+
* @param p0
|
|
527
|
+
* @param p1
|
|
546
528
|
* @returns
|
|
547
529
|
*/
|
|
548
|
-
static
|
|
549
|
-
return inv('
|
|
530
|
+
static N_0x486C96A0DCD2BC92(p0, p1) {
|
|
531
|
+
return inv('0x486C96A0DCD2BC92', p0, p1);
|
|
532
|
+
}
|
|
533
|
+
/**
|
|
534
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
535
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
536
|
+
*/
|
|
537
|
+
static getDefaultWeaponAttachPoint(weaponHash) {
|
|
538
|
+
return inv('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
550
539
|
}
|
|
551
540
|
/**
|
|
552
541
|
* Related to weapon visual damage, not actual damage.
|
|
553
542
|
*
|
|
554
543
|
* @param weaponObject
|
|
555
|
-
* @
|
|
556
|
-
* @param p2
|
|
544
|
+
* @returns
|
|
557
545
|
*/
|
|
558
|
-
static
|
|
559
|
-
inv('
|
|
546
|
+
static getWeaponDamage(weaponObject) {
|
|
547
|
+
return inv('0x904103D5D2333977', weaponObject.handle, raf());
|
|
560
548
|
}
|
|
561
549
|
/**
|
|
562
550
|
* @param p0
|
|
563
|
-
* @param p1
|
|
564
551
|
* @returns
|
|
565
552
|
*/
|
|
566
|
-
static
|
|
567
|
-
return inv('
|
|
553
|
+
static N_0xBC9444F2FF94A9C0(p0) {
|
|
554
|
+
return inv('0xBC9444F2FF94A9C0', p0);
|
|
568
555
|
}
|
|
569
556
|
/**
|
|
570
|
-
* _IS_WEAPON_CLOSE_RANGE?
|
|
571
|
-
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
572
|
-
* all guns ,bows and animal weapons return false
|
|
573
|
-
*
|
|
574
557
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
575
558
|
* @returns
|
|
576
559
|
*/
|
|
577
|
-
static
|
|
578
|
-
return inv('
|
|
560
|
+
static isWeaponValid(weaponHash) {
|
|
561
|
+
return inv('0x937C71165CF334B3', weaponHash, rai());
|
|
579
562
|
}
|
|
580
563
|
/**
|
|
581
|
-
* @param
|
|
582
|
-
* @
|
|
564
|
+
* @param p0
|
|
565
|
+
* @param p1
|
|
566
|
+
* @param p2
|
|
583
567
|
*/
|
|
584
|
-
static
|
|
585
|
-
|
|
568
|
+
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
569
|
+
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
586
570
|
}
|
|
587
571
|
/**
|
|
588
|
-
*
|
|
589
|
-
*
|
|
590
|
-
*
|
|
591
|
-
* @
|
|
572
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
573
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
574
|
+
*
|
|
575
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
576
|
+
* @returns
|
|
592
577
|
*/
|
|
593
|
-
static
|
|
594
|
-
|
|
595
|
-
return createFromHandle('Prop', result);
|
|
578
|
+
static isWeaponKit2(weaponHash) {
|
|
579
|
+
return inv('0x49E40483948AF062', weaponHash);
|
|
596
580
|
}
|
|
597
581
|
/**
|
|
598
|
-
*
|
|
582
|
+
* 0.0: good condition, 1.0: poor condition
|
|
583
|
+
*
|
|
584
|
+
* @param weaponObject
|
|
599
585
|
* @returns
|
|
600
586
|
*/
|
|
601
|
-
static
|
|
602
|
-
return inv('
|
|
587
|
+
static getWeaponDegradation(weaponObject) {
|
|
588
|
+
return inv('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
603
589
|
}
|
|
604
590
|
/**
|
|
605
591
|
* @param p0
|
|
606
592
|
* @param p1
|
|
593
|
+
* @returns
|
|
607
594
|
*/
|
|
608
|
-
static
|
|
609
|
-
inv('
|
|
595
|
+
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
596
|
+
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
610
597
|
}
|
|
611
598
|
/**
|
|
612
599
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
613
600
|
* @returns
|
|
614
601
|
*/
|
|
615
|
-
static
|
|
616
|
-
return inv('
|
|
602
|
+
static isWeaponPistol(weaponHash) {
|
|
603
|
+
return inv('0xDDC64F5E31EEDAB6', weaponHash);
|
|
617
604
|
}
|
|
618
605
|
/**
|
|
619
|
-
* @param
|
|
620
|
-
* @
|
|
621
|
-
* @param p2
|
|
606
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
607
|
+
* @returns
|
|
622
608
|
*/
|
|
623
|
-
static
|
|
624
|
-
inv('
|
|
609
|
+
static hasWeaponAssetLoaded(weaponHash) {
|
|
610
|
+
return inv('0xFF07CF465F48B830', weaponHash);
|
|
625
611
|
}
|
|
626
612
|
/**
|
|
627
|
-
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
628
|
-
*
|
|
629
613
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
630
614
|
* @returns
|
|
631
615
|
*/
|
|
632
|
-
static
|
|
633
|
-
return
|
|
616
|
+
static isWeaponRepeater(weaponHash) {
|
|
617
|
+
return inv('0xDDB2578E95EF7138', weaponHash);
|
|
634
618
|
}
|
|
635
619
|
/**
|
|
636
|
-
* @param
|
|
637
|
-
* @
|
|
638
|
-
* @param p2
|
|
620
|
+
* @param componentHash
|
|
621
|
+
* @returns
|
|
639
622
|
*/
|
|
640
|
-
static
|
|
641
|
-
inv('
|
|
623
|
+
static getWeaponComponentTypeModel(componentHash) {
|
|
624
|
+
return (inv('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
|
|
642
625
|
}
|
|
643
626
|
/**
|
|
644
|
-
* @param
|
|
645
|
-
* @param
|
|
646
|
-
* @returns
|
|
627
|
+
* @param weaponObject
|
|
628
|
+
* @param level
|
|
647
629
|
*/
|
|
648
|
-
static
|
|
649
|
-
|
|
630
|
+
static setWeaponDegradation(weaponObject, level) {
|
|
631
|
+
inv('0xA7A57E89E965D839', weaponObject.handle, f(level));
|
|
650
632
|
}
|
|
651
633
|
/**
|
|
652
634
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
653
635
|
* @returns
|
|
654
636
|
*/
|
|
655
|
-
static
|
|
656
|
-
return inv('
|
|
637
|
+
static isWeaponShotgun(weaponHash) {
|
|
638
|
+
return inv('0xC75386174ECE95D5', weaponHash);
|
|
657
639
|
}
|
|
658
640
|
/**
|
|
659
|
-
* @param
|
|
660
|
-
* @param p1
|
|
641
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
661
642
|
* @returns
|
|
662
643
|
*/
|
|
663
|
-
static
|
|
664
|
-
return inv('
|
|
665
|
-
}
|
|
666
|
-
/**
|
|
667
|
-
* @param p0
|
|
668
|
-
* @param p1
|
|
669
|
-
* @param p2
|
|
670
|
-
*/
|
|
671
|
-
static N_0xA769D753922B031B(p0, p1, p2) {
|
|
672
|
-
inv('0xA769D753922B031B', p0, p1, p2);
|
|
644
|
+
static isAmmoValid(ammoHash) {
|
|
645
|
+
return inv('0x1F7977C9101F807F', ammoHash);
|
|
673
646
|
}
|
|
674
647
|
/**
|
|
675
|
-
* @param
|
|
648
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
649
|
+
* @returns
|
|
676
650
|
*/
|
|
677
|
-
static
|
|
678
|
-
inv('
|
|
651
|
+
static isAmmoSilent2(ammoHash) {
|
|
652
|
+
return inv('0x7EFACC589B98C488', ammoHash);
|
|
679
653
|
}
|
|
680
654
|
/**
|
|
681
|
-
*
|
|
682
|
-
*
|
|
683
|
-
* @
|
|
684
|
-
* @param turretHash
|
|
685
|
-
* @param ammo
|
|
655
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
656
|
+
* @param permanentDegradationLevel
|
|
657
|
+
* @returns
|
|
686
658
|
*/
|
|
687
|
-
static
|
|
688
|
-
inv('
|
|
659
|
+
static getWeaponNameWithPermanentDegradation(weaponHash, permanentDegradationLevel) {
|
|
660
|
+
return inv('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
|
|
689
661
|
}
|
|
690
662
|
/**
|
|
691
663
|
* @param p0
|
|
@@ -731,51 +703,79 @@ export class WeaponStatics {
|
|
|
731
703
|
return inv('0x705BE297EEBDB95D', weaponHash);
|
|
732
704
|
}
|
|
733
705
|
/**
|
|
706
|
+
* Related to weapon visual damage, not actual damage.
|
|
707
|
+
*
|
|
734
708
|
* @param weaponObject
|
|
735
709
|
* @param level
|
|
736
710
|
* @param p2
|
|
737
711
|
*/
|
|
738
|
-
static
|
|
739
|
-
inv('
|
|
712
|
+
static setWeaponDamage(weaponObject, level, p2) {
|
|
713
|
+
inv('0xE22060121602493B', weaponObject.handle, f(level), p2);
|
|
740
714
|
}
|
|
741
715
|
/**
|
|
742
|
-
*
|
|
743
|
-
*
|
|
716
|
+
* @param p0
|
|
717
|
+
* @param p1
|
|
718
|
+
* @returns
|
|
719
|
+
*/
|
|
720
|
+
static N_0x74C8000FDD1BB111(p0, p1) {
|
|
721
|
+
return inv('0x74C8000FDD1BB111', p0, p1);
|
|
722
|
+
}
|
|
723
|
+
/**
|
|
724
|
+
* _IS_WEAPON_CLOSE_RANGE?
|
|
725
|
+
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
726
|
+
* all guns ,bows and animal weapons return false
|
|
744
727
|
*
|
|
745
|
-
* @param
|
|
728
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
746
729
|
* @returns
|
|
747
730
|
*/
|
|
748
|
-
static
|
|
749
|
-
return
|
|
731
|
+
static isWeaponCloseRange(weaponHash) {
|
|
732
|
+
return inv('0xEA522F991E120D45', weaponHash);
|
|
750
733
|
}
|
|
751
734
|
/**
|
|
752
|
-
* @param
|
|
753
|
-
* @
|
|
754
|
-
|
|
735
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
736
|
+
* @returns
|
|
737
|
+
*/
|
|
738
|
+
static isWeaponMeleeWeapon(weaponHash) {
|
|
739
|
+
return inv('0x959383DCD42040DA', weaponHash);
|
|
740
|
+
}
|
|
741
|
+
/**
|
|
742
|
+
* @param ped
|
|
743
|
+
* @param componentHash
|
|
755
744
|
* @param p3
|
|
745
|
+
* @returns weaponObject
|
|
756
746
|
*/
|
|
757
|
-
static
|
|
758
|
-
inv('
|
|
747
|
+
static giveWeaponComponentToWeaponObject(ped, componentHash, p3) {
|
|
748
|
+
const result = inv('0x1A47699E8D533E8F', pvi(), ped.handle, _h(componentHash), p3);
|
|
749
|
+
return createFromHandle('Prop', result);
|
|
759
750
|
}
|
|
760
751
|
/**
|
|
761
|
-
* @param
|
|
752
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
762
753
|
* @returns
|
|
763
754
|
*/
|
|
764
|
-
static
|
|
765
|
-
return inv('
|
|
755
|
+
static isAmmoSilent(ammoHash) {
|
|
756
|
+
return inv('0xD2866CBA797E872E', ammoHash, rai());
|
|
757
|
+
}
|
|
758
|
+
/**
|
|
759
|
+
* @param p0
|
|
760
|
+
* @param p1
|
|
761
|
+
*/
|
|
762
|
+
static N_0x641351E9AD103890(p0, p1) {
|
|
763
|
+
inv('0x641351E9AD103890', p0, p1);
|
|
766
764
|
}
|
|
767
765
|
/**
|
|
768
766
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
769
767
|
* @returns
|
|
770
768
|
*/
|
|
771
|
-
static
|
|
772
|
-
return inv('
|
|
769
|
+
static getWeaponName2(weaponHash) {
|
|
770
|
+
return inv('0x6D3AC61694A791C5', weaponHash, ras());
|
|
773
771
|
}
|
|
774
772
|
/**
|
|
775
|
-
* @param
|
|
773
|
+
* @param weaponObject
|
|
774
|
+
* @param level
|
|
775
|
+
* @param p2
|
|
776
776
|
*/
|
|
777
|
-
static
|
|
778
|
-
inv('
|
|
777
|
+
static setWeaponDirt(weaponObject, level, p2) {
|
|
778
|
+
inv('0x812CE61DEBCAB948', weaponObject.handle, f(level), p2);
|
|
779
779
|
}
|
|
780
780
|
/**
|
|
781
781
|
* @param p0
|