@nativewrappers/redm-codegen 0.0.3 → 0.0.4

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Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -166,22 +166,37 @@ export class VolumeStatics {
166
166
  }
167
167
 
168
168
  /**
169
- * @param p0
170
- * @param p1
171
- * @param p2
169
+ * @param pos
170
+ * @param rot
171
+ * @param scale
172
+ * @returns
172
173
  */
173
- static N_0x4A8FEFC43FD8AC9B(p0: any, p1: any, p2: any): void {
174
- inv<void>('0x4A8FEFC43FD8AC9B', p0, p1, p2);
174
+ static createVolumeCylinder(pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
175
+ return createFromHandle<Volume>('Volume', inv<number>('0x0522D4774B82E3E6', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
175
176
  }
176
177
 
177
178
  /**
178
- * @param pos
179
- * @param rot
180
- * @param scale
181
179
  * @returns
182
180
  */
183
- static createVolumeSphere(pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
184
- return createFromHandle<Volume>('Volume', inv<number>('0xB3FB80A32BAE3065', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
181
+ static createVolumeAggregate(): Volume | null {
182
+ return createFromHandle<Volume>('Volume', inv<number>('0x59F6F5C1D129F106', rai()));
183
+ }
184
+
185
+ /**
186
+ * enum eVolumeLockRequestStatus
187
+ * {
188
+ * VOLUME_LOCK_REQUEST_STATUS_INVALID,
189
+ * VOLUME_LOCK_REQUEST_STATUS_READY,
190
+ * VOLUME_LOCK_REQUEST_STATUS_IN_PROGRESS,
191
+ * VOLUME_LOCK_REQUEST_STATUS_SUCCEEDED,
192
+ * VOLUME_LOCK_REQUEST_STATUS_FAILED
193
+ * };
194
+ *
195
+ * @param volLockRequestId
196
+ * @returns
197
+ */
198
+ static getVolumeLockRequestStatus(volLockRequestId: number): number {
199
+ return inv<number>('0xB33A604345F58202', volLockRequestId, rai());
185
200
  }
186
201
 
187
202
  /**
@@ -190,48 +205,58 @@ export class VolumeStatics {
190
205
  * @param p2
191
206
  * @param p3
192
207
  * @param p4
208
+ * @param p5
193
209
  * @returns
194
210
  */
195
- static N_0xD882C5B3991575B7(p0: any, p1: any, p2: any, p3: any, p4: any): Vector3 {
196
- return Vector3.fromArray(inv<number[]>('0xD882C5B3991575B7', p0, p1, p2, p3, p4, rav()));
211
+ static N_0x870E9981ED27C815(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
212
+ return inv<number>('0x870E9981ED27C815', p0, p1, p2, p3, p4, p5);
197
213
  }
198
214
 
199
215
  /**
200
- * @returns args
216
+ * @param p0
217
+ * @returns
201
218
  */
202
- static requestVolumeLockWithArgs(): [number, number] {
203
- const result = inv<[number, number]>('0x183C0B6CFEFFCAE4', pvi(), rai());
204
- return [result[0], result[1]];
219
+ static N_0xF6CE6F9C3897804E(p0: any): any {
220
+ return inv<number>('0xF6CE6F9C3897804E', p0);
205
221
  }
206
222
 
207
223
  /**
208
224
  * @param p0
209
- * @param p1
225
+ * @returns
210
226
  */
211
- static N_0x695DAC2DB928F308(p0: any, p1: any): void {
212
- inv<void>('0x695DAC2DB928F308', p0, p1);
227
+ static N_0x7FD78DFD0C5D7B9B(p0: any): any {
228
+ return inv<number>('0x7FD78DFD0C5D7B9B', p0);
213
229
  }
214
230
 
215
231
  /**
216
- * Indexes items (including entyties and peds) in a set volume
217
- * Counts up as its the return value of how many items it writes to given itemSet
218
- *
232
+ * @param volLockRequestId
233
+ * @returns
234
+ */
235
+ static N_0xC4019CF9AE8E931A(volLockRequestId: number): Vector3 {
236
+ return Vector3.fromArray(inv<number[]>('0xC4019CF9AE8E931A', volLockRequestId, rav()));
237
+ }
238
+
239
+ /**
240
+ * @param volumeType
219
241
  * @param pos
220
- * @param radius
221
- * @param itemSet
242
+ * @param rot
243
+ * @param scale
222
244
  * @returns
223
245
  */
224
- static getVolumeAmountOfIndexedItems(pos: Vector3, radius: number, itemSet: ItemSet): any {
225
- return inv<number>('0x2B32B11520626229', f(pos.x), f(pos.y), f(pos.z), f(radius), itemSet.handle);
246
+ static createAntiGriefVolume(volumeType: string | number, pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
247
+ return createFromHandle<Volume>('Volume', inv<number>('0x0EB78C2B156635B1', _h(volumeType), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
226
248
  }
227
249
 
228
250
  /**
229
- * @param p0
230
- * @param p1
231
- * @param p2
251
+ * @param pos
252
+ * @param radius
253
+ * @param p4
254
+ * @param p5
255
+ * @param flags
256
+ * @returns
232
257
  */
233
- static N_0x3EFABB21E14A6BD1(p0: any, p1: any, p2: any): void {
234
- inv<void>('0x3EFABB21E14A6BD1', p0, p1, p2);
258
+ static isPointNearVolumeLockCenter(pos: Vector3, radius: number, p4: number, p5: number, flags: number): any {
259
+ return inv<number>('0x769BB7626B8CDB06', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, flags);
235
260
  }
236
261
 
237
262
  /**
@@ -473,37 +498,22 @@ export class VolumeStatics {
473
498
  }
474
499
 
475
500
  /**
476
- * @param pos
477
- * @param rot
478
- * @param scale
479
- * @returns
480
- */
481
- static createVolumeCylinder(pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
482
- return createFromHandle<Volume>('Volume', inv<number>('0x0522D4774B82E3E6', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
483
- }
484
-
485
- /**
486
- * @returns
501
+ * @param p0
502
+ * @param p1
503
+ * @param p2
487
504
  */
488
- static createVolumeAggregate(): Volume | null {
489
- return createFromHandle<Volume>('Volume', inv<number>('0x59F6F5C1D129F106', rai()));
505
+ static N_0x4A8FEFC43FD8AC9B(p0: any, p1: any, p2: any): void {
506
+ inv<void>('0x4A8FEFC43FD8AC9B', p0, p1, p2);
490
507
  }
491
508
 
492
509
  /**
493
- * enum eVolumeLockRequestStatus
494
- * {
495
- * VOLUME_LOCK_REQUEST_STATUS_INVALID,
496
- * VOLUME_LOCK_REQUEST_STATUS_READY,
497
- * VOLUME_LOCK_REQUEST_STATUS_IN_PROGRESS,
498
- * VOLUME_LOCK_REQUEST_STATUS_SUCCEEDED,
499
- * VOLUME_LOCK_REQUEST_STATUS_FAILED
500
- * };
501
- *
502
- * @param volLockRequestId
510
+ * @param pos
511
+ * @param rot
512
+ * @param scale
503
513
  * @returns
504
514
  */
505
- static getVolumeLockRequestStatus(volLockRequestId: number): number {
506
- return inv<number>('0xB33A604345F58202', volLockRequestId, rai());
515
+ static createVolumeSphere(pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
516
+ return createFromHandle<Volume>('Volume', inv<number>('0xB3FB80A32BAE3065', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
507
517
  }
508
518
 
509
519
  /**
@@ -512,58 +522,48 @@ export class VolumeStatics {
512
522
  * @param p2
513
523
  * @param p3
514
524
  * @param p4
515
- * @param p5
516
525
  * @returns
517
526
  */
518
- static N_0x870E9981ED27C815(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
519
- return inv<number>('0x870E9981ED27C815', p0, p1, p2, p3, p4, p5);
527
+ static N_0xD882C5B3991575B7(p0: any, p1: any, p2: any, p3: any, p4: any): Vector3 {
528
+ return Vector3.fromArray(inv<number[]>('0xD882C5B3991575B7', p0, p1, p2, p3, p4, rav()));
520
529
  }
521
530
 
522
531
  /**
523
- * @param p0
524
- * @returns
532
+ * @returns args
525
533
  */
526
- static N_0xF6CE6F9C3897804E(p0: any): any {
527
- return inv<number>('0xF6CE6F9C3897804E', p0);
534
+ static requestVolumeLockWithArgs(): [number, number] {
535
+ const result = inv<[number, number]>('0x183C0B6CFEFFCAE4', pvi(), rai());
536
+ return [result[0], result[1]];
528
537
  }
529
538
 
530
539
  /**
531
540
  * @param p0
532
- * @returns
533
- */
534
- static N_0x7FD78DFD0C5D7B9B(p0: any): any {
535
- return inv<number>('0x7FD78DFD0C5D7B9B', p0);
536
- }
537
-
538
- /**
539
- * @param volLockRequestId
540
- * @returns
541
+ * @param p1
541
542
  */
542
- static N_0xC4019CF9AE8E931A(volLockRequestId: number): Vector3 {
543
- return Vector3.fromArray(inv<number[]>('0xC4019CF9AE8E931A', volLockRequestId, rav()));
543
+ static N_0x695DAC2DB928F308(p0: any, p1: any): void {
544
+ inv<void>('0x695DAC2DB928F308', p0, p1);
544
545
  }
545
546
 
546
547
  /**
547
- * @param volumeType
548
+ * Indexes items (including entyties and peds) in a set volume
549
+ * Counts up as its the return value of how many items it writes to given itemSet
550
+ *
548
551
  * @param pos
549
- * @param rot
550
- * @param scale
552
+ * @param radius
553
+ * @param itemSet
551
554
  * @returns
552
555
  */
553
- static createAntiGriefVolume(volumeType: string | number, pos: Vector3, rot: Vector3, scale: Vector3): Volume | null {
554
- return createFromHandle<Volume>('Volume', inv<number>('0x0EB78C2B156635B1', _h(volumeType), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), rai()));
556
+ static getVolumeAmountOfIndexedItems(pos: Vector3, radius: number, itemSet: ItemSet): any {
557
+ return inv<number>('0x2B32B11520626229', f(pos.x), f(pos.y), f(pos.z), f(radius), itemSet.handle);
555
558
  }
556
559
 
557
560
  /**
558
- * @param pos
559
- * @param radius
560
- * @param p4
561
- * @param p5
562
- * @param flags
563
- * @returns
561
+ * @param p0
562
+ * @param p1
563
+ * @param p2
564
564
  */
565
- static isPointNearVolumeLockCenter(pos: Vector3, radius: number, p4: number, p5: number, flags: number): any {
566
- return inv<number>('0x769BB7626B8CDB06', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, flags);
565
+ static N_0x3EFABB21E14A6BD1(p0: any, p1: any, p2: any): void {
566
+ inv<void>('0x3EFABB21E14A6BD1', p0, p1, p2);
567
567
  }
568
568
 
569
569
  }
@@ -8,53 +8,6 @@ import { createFromHandle } from '../types/HandleRegistry';
8
8
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
9
9
 
10
10
  export class Water {
11
- /**
12
- * @returns
13
- */
14
- static getWorldWaterType(): number {
15
- return inv<number>('0x189739A7631C1867', rai());
16
- }
17
-
18
- /**
19
- * @param pos
20
- * @returns height
21
- */
22
- static getWaterHeightNoWaves(pos: Vector3): [boolean, number] {
23
- const result = inv<[boolean, number]>('0xDCF3690AA262C03F', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
24
- return [!!result[0], result[1]];
25
- }
26
-
27
- /**
28
- * Used in bounty1, fanale3, sean1 R* Scripts
29
- *
30
- * @param entity
31
- */
32
- static N_0xB34A6009A0DB80B8(entity: Entity): void {
33
- inv<void>('0xB34A6009A0DB80B8', entity.handle);
34
- }
35
-
36
- static enableWaterLookup(): void {
37
- inv<void>('0x754616EC6965D1BF');
38
- }
39
-
40
- /**
41
- * Checks against a global variable that is set by _SET_WORLD_WATER_TYPE. If that is set to one it will fail. Likely not the only issue but part of it.
42
- *
43
- * @param pos
44
- * @returns height
45
- */
46
- static getWaterHeight(pos: Vector3): [boolean, number] {
47
- const result = inv<[boolean, number]>('0xFCA8B23F28813F69', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
48
- return [!!result[0], result[1]];
49
- }
50
-
51
- /**
52
- * Only used in fishing_core R* Script
53
- */
54
- static N_0xA33F5069B0CB89B8(): void {
55
- inv<void>('0xA33F5069B0CB89B8');
56
- }
57
-
58
11
  /**
59
12
  * Only used in native_son1 R* Script: p1 = 1
60
13
  *
@@ -172,4 +125,51 @@ export class Water {
172
125
  inv<void>('0x754616EC6965D1FB');
173
126
  }
174
127
 
128
+ /**
129
+ * @returns
130
+ */
131
+ static getWorldWaterType(): number {
132
+ return inv<number>('0x189739A7631C1867', rai());
133
+ }
134
+
135
+ /**
136
+ * @param pos
137
+ * @returns height
138
+ */
139
+ static getWaterHeightNoWaves(pos: Vector3): [boolean, number] {
140
+ const result = inv<[boolean, number]>('0xDCF3690AA262C03F', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
141
+ return [!!result[0], result[1]];
142
+ }
143
+
144
+ /**
145
+ * Used in bounty1, fanale3, sean1 R* Scripts
146
+ *
147
+ * @param entity
148
+ */
149
+ static N_0xB34A6009A0DB80B8(entity: Entity): void {
150
+ inv<void>('0xB34A6009A0DB80B8', entity.handle);
151
+ }
152
+
153
+ static enableWaterLookup(): void {
154
+ inv<void>('0x754616EC6965D1BF');
155
+ }
156
+
157
+ /**
158
+ * Checks against a global variable that is set by _SET_WORLD_WATER_TYPE. If that is set to one it will fail. Likely not the only issue but part of it.
159
+ *
160
+ * @param pos
161
+ * @returns height
162
+ */
163
+ static getWaterHeight(pos: Vector3): [boolean, number] {
164
+ const result = inv<[boolean, number]>('0xFCA8B23F28813F69', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
165
+ return [!!result[0], result[1]];
166
+ }
167
+
168
+ /**
169
+ * Only used in fishing_core R* Script
170
+ */
171
+ static N_0xA33F5069B0CB89B8(): void {
172
+ inv<void>('0xA33F5069B0CB89B8');
173
+ }
174
+
175
175
  }