@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
package/dist/classes/Prop.d.ts
CHANGED
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@@ -3,127 +3,6 @@ import { Entity } from './Entity';
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export declare class Prop extends Entity {
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static fromHandle(handle: number): Prop | null;
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static fromNetworkId(netId: number): Prop | null;
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/**
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* @param targettable
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*/
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setObjectTargettable2(targettable: boolean): void;
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/**
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*/
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setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void;
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/**
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* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
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* p3: seems similar to p2
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* p4: makes obj fall slower the higher the value
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* p5: similar to p4
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setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void;
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setPickupCollectableOnMount(): void;
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breakAllObjectFragmentBones(): void;
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/**
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setObjectBurnSpeed(speed: number, p2: number): void;
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setObjectBurnOpacity(opacity: number): void;
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doesRayfireMapObjectExist(): boolean;
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doesPickupObjectExist(): boolean;
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setNotJumpableByHorse(p1: boolean): void;
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placeObjectOnGroundProperly(p1: boolean): boolean;
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setObjectTintIndex(textureVariation: number): void;
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N_0xCAAF2BCCFEF37F77(p1: any): void;
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trackObjectVisibility(): void;
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preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void;
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setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void;
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setObjectTargettable(targettable: boolean): void;
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* Sets object as auto-jumpable by horse.
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setAutoJumpableByHorse(p1: boolean): void;
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isObjectVisible(): boolean;
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fixObjectFragment(): void;
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setObjectBurnIntensity(intensity: number): void;
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setStateOfRayfireMapObject(state: number): void;
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setPickupDoNotAutoPlaceOnGround(): void;
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/**
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* @param txdHash
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setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
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setObjectPromptName(name: string | null): void;
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detachPortablePickupFromPed(): void;
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isObjectAPortablePickup(): boolean;
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setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void;
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resetObjectVelocity(): void;
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/**
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@@ -250,5 +120,135 @@ export declare class Prop extends Entity {
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* @param lightIntensity
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setLightIntensityForObject(lightIntensity: number): void;
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/**
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* Old name: _MARK_OBJECT_FOR_DELETION
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onlyCleanUpObjectWhenOutOfRange(): void;
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setObjectTargettable(targettable: boolean): void;
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setObjectTargettable2(targettable: boolean): void;
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/**
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* Not official native name
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* @param gxtEntryHash
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*/
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setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void;
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/**
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* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
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* p3: seems similar to p2
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* p4: makes obj fall slower the higher the value
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* p5: similar to p4
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*
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* @param weight
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* @param p2
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* @param p3
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* @param p4
|
|
151
|
+
* @param p5
|
|
152
|
+
* @param gravity
|
|
153
|
+
* @param p7
|
|
154
|
+
* @param p8
|
|
155
|
+
* @param p9
|
|
156
|
+
* @param p10
|
|
157
|
+
* @param buoyancy
|
|
158
|
+
*/
|
|
159
|
+
setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void;
|
|
160
|
+
setPickupCollectableOnMount(): void;
|
|
161
|
+
breakAllObjectFragmentBones(): void;
|
|
162
|
+
/**
|
|
163
|
+
* p2 is usually the same as speed parameter
|
|
164
|
+
*
|
|
165
|
+
* @param speed
|
|
166
|
+
* @param p2
|
|
167
|
+
*/
|
|
168
|
+
setObjectBurnSpeed(speed: number, p2: number): void;
|
|
169
|
+
/**
|
|
170
|
+
* @param opacity
|
|
171
|
+
*/
|
|
172
|
+
setObjectBurnOpacity(opacity: number): void;
|
|
173
|
+
setPickupDoNotAutoPlaceOnGround(): void;
|
|
174
|
+
/**
|
|
175
|
+
* @param txdHash
|
|
176
|
+
* @param p2
|
|
177
|
+
* @param p3
|
|
178
|
+
*/
|
|
179
|
+
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
|
|
180
|
+
detachPortablePickupFromPed(): void;
|
|
181
|
+
/**
|
|
182
|
+
* @returns
|
|
183
|
+
*/
|
|
184
|
+
isObjectAPortablePickup(): boolean;
|
|
185
|
+
/**
|
|
186
|
+
* @param toggle
|
|
187
|
+
*/
|
|
188
|
+
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void;
|
|
189
|
+
/**
|
|
190
|
+
* Sets object as auto-jumpable by horse.
|
|
191
|
+
*
|
|
192
|
+
* @param p1
|
|
193
|
+
*/
|
|
194
|
+
setAutoJumpableByHorse(p1: boolean): void;
|
|
195
|
+
/**
|
|
196
|
+
* @returns
|
|
197
|
+
*/
|
|
198
|
+
isObjectVisible(): boolean;
|
|
199
|
+
fixObjectFragment(): void;
|
|
200
|
+
/**
|
|
201
|
+
* @param intensity
|
|
202
|
+
*/
|
|
203
|
+
setObjectBurnIntensity(intensity: number): void;
|
|
204
|
+
/**
|
|
205
|
+
* @param state
|
|
206
|
+
*/
|
|
207
|
+
setStateOfRayfireMapObject(state: number): void;
|
|
208
|
+
/**
|
|
209
|
+
* @returns
|
|
210
|
+
*/
|
|
211
|
+
doesRayfireMapObjectExist(): boolean;
|
|
212
|
+
/**
|
|
213
|
+
* @returns
|
|
214
|
+
*/
|
|
215
|
+
doesPickupObjectExist(): boolean;
|
|
216
|
+
/**
|
|
217
|
+
* Sets object as not jumpable by horse.
|
|
218
|
+
*
|
|
219
|
+
* @param p1
|
|
220
|
+
*/
|
|
221
|
+
setNotJumpableByHorse(p1: boolean): void;
|
|
222
|
+
/**
|
|
223
|
+
* @param kickable
|
|
224
|
+
*/
|
|
225
|
+
setObjectKickable(kickable: boolean): void;
|
|
226
|
+
/**
|
|
227
|
+
* @param p1
|
|
228
|
+
* @returns
|
|
229
|
+
*/
|
|
230
|
+
placeObjectOnGroundProperly(p1: boolean): boolean;
|
|
231
|
+
/**
|
|
232
|
+
* Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
|
|
233
|
+
*
|
|
234
|
+
* @param textureVariation
|
|
235
|
+
*/
|
|
236
|
+
setObjectTintIndex(textureVariation: number): void;
|
|
237
|
+
/**
|
|
238
|
+
* *SET_OBJECT**
|
|
239
|
+
*
|
|
240
|
+
* @param p1
|
|
241
|
+
*/
|
|
242
|
+
N_0xCAAF2BCCFEF37F77(p1: any): void;
|
|
243
|
+
trackObjectVisibility(): void;
|
|
244
|
+
/**
|
|
245
|
+
* @param p1
|
|
246
|
+
* @param p2
|
|
247
|
+
*/
|
|
248
|
+
preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void;
|
|
249
|
+
/**
|
|
250
|
+
* @param enabled
|
|
251
|
+
*/
|
|
252
|
+
setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void;
|
|
253
253
|
}
|
|
254
254
|
//# sourceMappingURL=Prop.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
{"version":3,"file":"Prop.d.ts","sourceRoot":"","sources":["../../src/classes/Prop.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIlC,qBAAa,IAAK,SAAQ,MAAM;IAC9B,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,MAAM,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAKhD;;OAEG;IACH,4BAA4B,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAInD;;;OAGG;IACH,mBAAmB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/C;;;OAGG;IACH,wBAAwB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACH,2BAA2B,IAAI,MAAM;IAIrC;;;;OAIG;IACH,uBAAuB,IAAI,MAAM;IAIjC;;;;OAIG;IACH,mBAAmB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,mBAAmB,IAAI,IAAI;IAI3B;;OAEG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIpC;;;;;OAKG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAI/D;;;;OAIG;IACH,6BAA6B,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAIlD;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,gBAAgB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIvC;;OAEG;IACH,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAIxC;;;;;;;;;OASG;IACH,WAAW,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,OAAO;IAI/H;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;;;;OAKG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIrC;;OAEG;IACH,mCAAmC,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3D;;OAEG;IACH,4BAA4B,IAAI,MAAM;IAItC;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;OAEG;IACH,iBAAiB,IAAI,IAAI;IAIzB;;;;;OAKG;IACH,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,OAAO,GAAG,IAAI;IAIrE;;OAEG;IACH,0BAA0B,IAAI,MAAM;IAIpC;;OAEG;IACH,yBAAyB,CAAC,GAAG,EAAE,GAAG,GAAG,IAAI;IAIzC;;OAEG;IACH,0BAA0B,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAIxD;;OAEG;IACH,+BAA+B,IAAI,IAAI;IAIvC;;OAEG;IACH,oBAAoB,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI;IAIhD;;OAEG;IACH,qBAAqB,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI;IAIjD;;;;OAIG;IACH,+BAA+B,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIpE;;;;;;;;;;;;;;;;;OAiBG;IACH,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAIhL,2BAA2B,IAAI,IAAI;IAInC,2BAA2B,IAAI,IAAI;IAInC;;;;;OAKG;IACH,kBAAkB,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAInD;;OAEG;IACH,oBAAoB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI3C,+BAA+B,IAAI,IAAI;IAIvC;;;;OAIG;IACH,yBAAyB,CAAC,OAAO,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAI3E,2BAA2B,IAAI,IAAI;IAInC;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,4CAA4C,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAInE;;;;OAIG;IACH,sBAAsB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIzC;;OAEG;IACH,eAAe,IAAI,OAAO;IAI1B,iBAAiB,IAAI,IAAI;IAIzB;;OAEG;IACH,sBAAsB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI/C;;OAEG;IACH,0BAA0B,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAI/C;;OAEG;IACH,yBAAyB,IAAI,OAAO;IAIpC;;OAEG;IACH,qBAAqB,IAAI,OAAO;IAIhC;;;;OAIG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIxC;;OAEG;IACH,iBAAiB,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI;IAI1C;;;OAGG;IACH,2BAA2B,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAIjD;;;;OAIG;IACH,kBAAkB,CAAC,gBAAgB,EAAE,MAAM,GAAG,IAAI;IAIlD;;;;OAIG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC,qBAAqB,IAAI,IAAI;IAI7B;;;OAGG;IACH,iCAAiC,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIjE;;OAEG;IACH,8CAA8C,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;CAIvE"}
|
package/dist/classes/Prop.js
CHANGED
|
@@ -10,179 +10,6 @@ export class Prop extends Entity {
|
|
|
10
10
|
return null;
|
|
11
11
|
return Prop.fromHandle(inv('0x5B912C3F653822E6', netId, rai()));
|
|
12
12
|
}
|
|
13
|
-
/**
|
|
14
|
-
* @param targettable
|
|
15
|
-
*/
|
|
16
|
-
setObjectTargettable2(targettable) {
|
|
17
|
-
inv('0x581EDBE56E8D62C9', this.handle, targettable);
|
|
18
|
-
}
|
|
19
|
-
/**
|
|
20
|
-
* Not official native name
|
|
21
|
-
*
|
|
22
|
-
* @param gxtEntryHash
|
|
23
|
-
*/
|
|
24
|
-
setObjectPromptNameFromGxtEntry(gxtEntryHash) {
|
|
25
|
-
inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
|
|
26
|
-
}
|
|
27
|
-
/**
|
|
28
|
-
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
29
|
-
* p3: seems similar to p2
|
|
30
|
-
* p4: makes obj fall slower the higher the value
|
|
31
|
-
* p5: similar to p4
|
|
32
|
-
*
|
|
33
|
-
* @param weight
|
|
34
|
-
* @param p2
|
|
35
|
-
* @param p3
|
|
36
|
-
* @param p4
|
|
37
|
-
* @param p5
|
|
38
|
-
* @param gravity
|
|
39
|
-
* @param p7
|
|
40
|
-
* @param p8
|
|
41
|
-
* @param p9
|
|
42
|
-
* @param p10
|
|
43
|
-
* @param buoyancy
|
|
44
|
-
*/
|
|
45
|
-
setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
|
|
46
|
-
inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
|
|
47
|
-
}
|
|
48
|
-
setPickupCollectableOnMount() {
|
|
49
|
-
inv('0x00EE08603EADEE92', this.handle);
|
|
50
|
-
}
|
|
51
|
-
breakAllObjectFragmentBones() {
|
|
52
|
-
inv('0x8462BE2341A55B6F', this.handle);
|
|
53
|
-
}
|
|
54
|
-
/**
|
|
55
|
-
* p2 is usually the same as speed parameter
|
|
56
|
-
*
|
|
57
|
-
* @param speed
|
|
58
|
-
* @param p2
|
|
59
|
-
*/
|
|
60
|
-
setObjectBurnSpeed(speed, p2) {
|
|
61
|
-
inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
|
|
62
|
-
}
|
|
63
|
-
/**
|
|
64
|
-
* @param opacity
|
|
65
|
-
*/
|
|
66
|
-
setObjectBurnOpacity(opacity) {
|
|
67
|
-
inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
|
|
68
|
-
}
|
|
69
|
-
/**
|
|
70
|
-
* @returns
|
|
71
|
-
*/
|
|
72
|
-
doesRayfireMapObjectExist() {
|
|
73
|
-
return inv('0x52AF537A0C5B8AAD', this.handle, rai());
|
|
74
|
-
}
|
|
75
|
-
/**
|
|
76
|
-
* @returns
|
|
77
|
-
*/
|
|
78
|
-
doesPickupObjectExist() {
|
|
79
|
-
return inv('0xD9EFB6DBF7DAAEA3', this.handle, rai());
|
|
80
|
-
}
|
|
81
|
-
/**
|
|
82
|
-
* Sets object as not jumpable by horse.
|
|
83
|
-
*
|
|
84
|
-
* @param p1
|
|
85
|
-
*/
|
|
86
|
-
setNotJumpableByHorse(p1) {
|
|
87
|
-
inv('0xE1C708BA4885796B', this.handle, p1);
|
|
88
|
-
}
|
|
89
|
-
/**
|
|
90
|
-
* @param kickable
|
|
91
|
-
*/
|
|
92
|
-
setObjectKickable(kickable) {
|
|
93
|
-
inv('0xB7017DA4D498269F', this.handle, kickable);
|
|
94
|
-
}
|
|
95
|
-
/**
|
|
96
|
-
* @param p1
|
|
97
|
-
* @returns
|
|
98
|
-
*/
|
|
99
|
-
placeObjectOnGroundProperly(p1) {
|
|
100
|
-
return inv('0x58A850EAEE20FAA3', this.handle, p1, rai());
|
|
101
|
-
}
|
|
102
|
-
/**
|
|
103
|
-
* Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
|
|
104
|
-
*
|
|
105
|
-
* @param textureVariation
|
|
106
|
-
*/
|
|
107
|
-
setObjectTintIndex(textureVariation) {
|
|
108
|
-
inv('0x971DA0055324D033', this.handle, textureVariation);
|
|
109
|
-
}
|
|
110
|
-
/**
|
|
111
|
-
* *SET_OBJECT**
|
|
112
|
-
*
|
|
113
|
-
* @param p1
|
|
114
|
-
*/
|
|
115
|
-
N_0xCAAF2BCCFEF37F77(p1) {
|
|
116
|
-
inv('0xCAAF2BCCFEF37F77', this.handle, p1);
|
|
117
|
-
}
|
|
118
|
-
trackObjectVisibility() {
|
|
119
|
-
inv('0xB252BC036B525623', this.handle);
|
|
120
|
-
}
|
|
121
|
-
/**
|
|
122
|
-
* @param p1
|
|
123
|
-
* @param p2
|
|
124
|
-
*/
|
|
125
|
-
preventCollectionOfPortablePickup(p1, p2) {
|
|
126
|
-
inv('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
127
|
-
}
|
|
128
|
-
/**
|
|
129
|
-
* @param enabled
|
|
130
|
-
*/
|
|
131
|
-
setObjectTakesDamageFromCollidingWithBuildings(enabled) {
|
|
132
|
-
inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
133
|
-
}
|
|
134
|
-
/**
|
|
135
|
-
* Old name: _MARK_OBJECT_FOR_DELETION
|
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136
|
-
*/
|
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137
|
-
onlyCleanUpObjectWhenOutOfRange() {
|
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138
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-
inv('0xADBE4809F19F927A', this.handle);
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|
-
}
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140
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-
/**
|
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141
|
-
* @param targettable
|
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|
-
*/
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|
-
setObjectTargettable(targettable) {
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144
|
-
inv('0x8A7391690F5AFD81', this.handle, targettable);
|
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145
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-
}
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146
|
-
/**
|
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147
|
-
* Sets object as auto-jumpable by horse.
|
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148
|
-
*
|
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149
|
-
* @param p1
|
|
150
|
-
*/
|
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151
|
-
setAutoJumpableByHorse(p1) {
|
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152
|
-
inv('0x98D2D9C053A1F449', this.handle, p1);
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|
-
}
|
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154
|
-
/**
|
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155
|
-
* @returns
|
|
156
|
-
*/
|
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157
|
-
isObjectVisible() {
|
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158
|
-
return inv('0x8B32ACE6326A7546', this.handle, rai());
|
|
159
|
-
}
|
|
160
|
-
fixObjectFragment() {
|
|
161
|
-
inv('0xF9C1681347C8BD15', this.handle);
|
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162
|
-
}
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163
|
-
/**
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164
|
-
* @param intensity
|
|
165
|
-
*/
|
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166
|
-
setObjectBurnIntensity(intensity) {
|
|
167
|
-
inv('0xC8E21C1677DC5E6F', this.handle, f(intensity));
|
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168
|
-
}
|
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169
|
-
/**
|
|
170
|
-
* @param state
|
|
171
|
-
*/
|
|
172
|
-
setStateOfRayfireMapObject(state) {
|
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173
|
-
inv('0x5C29F698D404C5E1', this.handle, state);
|
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174
|
-
}
|
|
175
|
-
setPickupDoNotAutoPlaceOnGround() {
|
|
176
|
-
inv('0x634C19521485AB25', this.handle);
|
|
177
|
-
}
|
|
178
|
-
/**
|
|
179
|
-
* @param txdHash
|
|
180
|
-
* @param p2
|
|
181
|
-
* @param p3
|
|
182
|
-
*/
|
|
183
|
-
setCustomTexturesOnObject(txdHash, p2, p3) {
|
|
184
|
-
inv('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
185
|
-
}
|
|
186
13
|
/**
|
|
187
14
|
* @param toggle
|
|
188
15
|
*/
|
|
@@ -225,21 +52,6 @@ export class Prop extends Entity {
|
|
|
225
52
|
setObjectPromptName(name) {
|
|
226
53
|
inv('0xAEE6C800E124CFE1', this.handle, name);
|
|
227
54
|
}
|
|
228
|
-
detachPortablePickupFromPed() {
|
|
229
|
-
inv('0xCF463D1E9A0AECB1', this.handle);
|
|
230
|
-
}
|
|
231
|
-
/**
|
|
232
|
-
* @returns
|
|
233
|
-
*/
|
|
234
|
-
isObjectAPortablePickup() {
|
|
235
|
-
return inv('0x0378C08504160D0D', this.handle, rai());
|
|
236
|
-
}
|
|
237
|
-
/**
|
|
238
|
-
* @param toggle
|
|
239
|
-
*/
|
|
240
|
-
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle) {
|
|
241
|
-
inv('0x406137F8EF90EAF5', this.handle, toggle);
|
|
242
|
-
}
|
|
243
55
|
resetObjectVelocity() {
|
|
244
56
|
inv('0xF40AB58D83C35027', this.handle);
|
|
245
57
|
}
|
|
@@ -363,5 +175,193 @@ export class Prop extends Entity {
|
|
|
363
175
|
setLightIntensityForObject(lightIntensity) {
|
|
364
176
|
inv('0xF49574E2332A8F06', this.handle, f(lightIntensity));
|
|
365
177
|
}
|
|
178
|
+
/**
|
|
179
|
+
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
180
|
+
*/
|
|
181
|
+
onlyCleanUpObjectWhenOutOfRange() {
|
|
182
|
+
inv('0xADBE4809F19F927A', this.handle);
|
|
183
|
+
}
|
|
184
|
+
/**
|
|
185
|
+
* @param targettable
|
|
186
|
+
*/
|
|
187
|
+
setObjectTargettable(targettable) {
|
|
188
|
+
inv('0x8A7391690F5AFD81', this.handle, targettable);
|
|
189
|
+
}
|
|
190
|
+
/**
|
|
191
|
+
* @param targettable
|
|
192
|
+
*/
|
|
193
|
+
setObjectTargettable2(targettable) {
|
|
194
|
+
inv('0x581EDBE56E8D62C9', this.handle, targettable);
|
|
195
|
+
}
|
|
196
|
+
/**
|
|
197
|
+
* Not official native name
|
|
198
|
+
*
|
|
199
|
+
* @param gxtEntryHash
|
|
200
|
+
*/
|
|
201
|
+
setObjectPromptNameFromGxtEntry(gxtEntryHash) {
|
|
202
|
+
inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
|
|
203
|
+
}
|
|
204
|
+
/**
|
|
205
|
+
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
206
|
+
* p3: seems similar to p2
|
|
207
|
+
* p4: makes obj fall slower the higher the value
|
|
208
|
+
* p5: similar to p4
|
|
209
|
+
*
|
|
210
|
+
* @param weight
|
|
211
|
+
* @param p2
|
|
212
|
+
* @param p3
|
|
213
|
+
* @param p4
|
|
214
|
+
* @param p5
|
|
215
|
+
* @param gravity
|
|
216
|
+
* @param p7
|
|
217
|
+
* @param p8
|
|
218
|
+
* @param p9
|
|
219
|
+
* @param p10
|
|
220
|
+
* @param buoyancy
|
|
221
|
+
*/
|
|
222
|
+
setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
|
|
223
|
+
inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
|
|
224
|
+
}
|
|
225
|
+
setPickupCollectableOnMount() {
|
|
226
|
+
inv('0x00EE08603EADEE92', this.handle);
|
|
227
|
+
}
|
|
228
|
+
breakAllObjectFragmentBones() {
|
|
229
|
+
inv('0x8462BE2341A55B6F', this.handle);
|
|
230
|
+
}
|
|
231
|
+
/**
|
|
232
|
+
* p2 is usually the same as speed parameter
|
|
233
|
+
*
|
|
234
|
+
* @param speed
|
|
235
|
+
* @param p2
|
|
236
|
+
*/
|
|
237
|
+
setObjectBurnSpeed(speed, p2) {
|
|
238
|
+
inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
|
|
239
|
+
}
|
|
240
|
+
/**
|
|
241
|
+
* @param opacity
|
|
242
|
+
*/
|
|
243
|
+
setObjectBurnOpacity(opacity) {
|
|
244
|
+
inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
|
|
245
|
+
}
|
|
246
|
+
setPickupDoNotAutoPlaceOnGround() {
|
|
247
|
+
inv('0x634C19521485AB25', this.handle);
|
|
248
|
+
}
|
|
249
|
+
/**
|
|
250
|
+
* @param txdHash
|
|
251
|
+
* @param p2
|
|
252
|
+
* @param p3
|
|
253
|
+
*/
|
|
254
|
+
setCustomTexturesOnObject(txdHash, p2, p3) {
|
|
255
|
+
inv('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
256
|
+
}
|
|
257
|
+
detachPortablePickupFromPed() {
|
|
258
|
+
inv('0xCF463D1E9A0AECB1', this.handle);
|
|
259
|
+
}
|
|
260
|
+
/**
|
|
261
|
+
* @returns
|
|
262
|
+
*/
|
|
263
|
+
isObjectAPortablePickup() {
|
|
264
|
+
return inv('0x0378C08504160D0D', this.handle, rai());
|
|
265
|
+
}
|
|
266
|
+
/**
|
|
267
|
+
* @param toggle
|
|
268
|
+
*/
|
|
269
|
+
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle) {
|
|
270
|
+
inv('0x406137F8EF90EAF5', this.handle, toggle);
|
|
271
|
+
}
|
|
272
|
+
/**
|
|
273
|
+
* Sets object as auto-jumpable by horse.
|
|
274
|
+
*
|
|
275
|
+
* @param p1
|
|
276
|
+
*/
|
|
277
|
+
setAutoJumpableByHorse(p1) {
|
|
278
|
+
inv('0x98D2D9C053A1F449', this.handle, p1);
|
|
279
|
+
}
|
|
280
|
+
/**
|
|
281
|
+
* @returns
|
|
282
|
+
*/
|
|
283
|
+
isObjectVisible() {
|
|
284
|
+
return inv('0x8B32ACE6326A7546', this.handle, rai());
|
|
285
|
+
}
|
|
286
|
+
fixObjectFragment() {
|
|
287
|
+
inv('0xF9C1681347C8BD15', this.handle);
|
|
288
|
+
}
|
|
289
|
+
/**
|
|
290
|
+
* @param intensity
|
|
291
|
+
*/
|
|
292
|
+
setObjectBurnIntensity(intensity) {
|
|
293
|
+
inv('0xC8E21C1677DC5E6F', this.handle, f(intensity));
|
|
294
|
+
}
|
|
295
|
+
/**
|
|
296
|
+
* @param state
|
|
297
|
+
*/
|
|
298
|
+
setStateOfRayfireMapObject(state) {
|
|
299
|
+
inv('0x5C29F698D404C5E1', this.handle, state);
|
|
300
|
+
}
|
|
301
|
+
/**
|
|
302
|
+
* @returns
|
|
303
|
+
*/
|
|
304
|
+
doesRayfireMapObjectExist() {
|
|
305
|
+
return inv('0x52AF537A0C5B8AAD', this.handle, rai());
|
|
306
|
+
}
|
|
307
|
+
/**
|
|
308
|
+
* @returns
|
|
309
|
+
*/
|
|
310
|
+
doesPickupObjectExist() {
|
|
311
|
+
return inv('0xD9EFB6DBF7DAAEA3', this.handle, rai());
|
|
312
|
+
}
|
|
313
|
+
/**
|
|
314
|
+
* Sets object as not jumpable by horse.
|
|
315
|
+
*
|
|
316
|
+
* @param p1
|
|
317
|
+
*/
|
|
318
|
+
setNotJumpableByHorse(p1) {
|
|
319
|
+
inv('0xE1C708BA4885796B', this.handle, p1);
|
|
320
|
+
}
|
|
321
|
+
/**
|
|
322
|
+
* @param kickable
|
|
323
|
+
*/
|
|
324
|
+
setObjectKickable(kickable) {
|
|
325
|
+
inv('0xB7017DA4D498269F', this.handle, kickable);
|
|
326
|
+
}
|
|
327
|
+
/**
|
|
328
|
+
* @param p1
|
|
329
|
+
* @returns
|
|
330
|
+
*/
|
|
331
|
+
placeObjectOnGroundProperly(p1) {
|
|
332
|
+
return inv('0x58A850EAEE20FAA3', this.handle, p1, rai());
|
|
333
|
+
}
|
|
334
|
+
/**
|
|
335
|
+
* Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
|
|
336
|
+
*
|
|
337
|
+
* @param textureVariation
|
|
338
|
+
*/
|
|
339
|
+
setObjectTintIndex(textureVariation) {
|
|
340
|
+
inv('0x971DA0055324D033', this.handle, textureVariation);
|
|
341
|
+
}
|
|
342
|
+
/**
|
|
343
|
+
* *SET_OBJECT**
|
|
344
|
+
*
|
|
345
|
+
* @param p1
|
|
346
|
+
*/
|
|
347
|
+
N_0xCAAF2BCCFEF37F77(p1) {
|
|
348
|
+
inv('0xCAAF2BCCFEF37F77', this.handle, p1);
|
|
349
|
+
}
|
|
350
|
+
trackObjectVisibility() {
|
|
351
|
+
inv('0xB252BC036B525623', this.handle);
|
|
352
|
+
}
|
|
353
|
+
/**
|
|
354
|
+
* @param p1
|
|
355
|
+
* @param p2
|
|
356
|
+
*/
|
|
357
|
+
preventCollectionOfPortablePickup(p1, p2) {
|
|
358
|
+
inv('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
359
|
+
}
|
|
360
|
+
/**
|
|
361
|
+
* @param enabled
|
|
362
|
+
*/
|
|
363
|
+
setObjectTakesDamageFromCollidingWithBuildings(enabled) {
|
|
364
|
+
inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
365
|
+
}
|
|
366
366
|
}
|
|
367
367
|
registerHandle('Prop', Prop);
|