@nativewrappers/redm-codegen 0.0.3 → 0.0.4

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Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -9,10 +9,14 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
9
9
  export class Telemetry {
10
10
  /**
11
11
  * @param p0
12
- * @param transactionId
12
+ * @param p1
13
+ * @param p2
14
+ * @param p3
15
+ * @param p4
16
+ * @param p5
13
17
  */
14
- static roleMoonshiner(p0: any, transactionId: any): void {
15
- inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
18
+ static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
19
+ inv<void>('0x621D719C4836292B', p0, p1, p2, p3, p4, p5);
16
20
  }
17
21
 
18
22
  /**
@@ -20,34 +24,30 @@ export class Telemetry {
20
24
  * @param p1
21
25
  * @param p2
22
26
  * @param p3
23
- * @param p4
24
- * @param p5
25
- * @param p6
26
27
  */
27
- static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
28
- inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
28
+ static missionStarted(p0: any, p1: any, p2: any, p3: any): void {
29
+ inv<void>('0x15B0CC1B36F1DE29', p0, p1, p2, p3);
29
30
  }
30
31
 
31
- /**
32
- * @param toggle
33
- */
34
- static N_0xEC0BD8736DCAF841(toggle: boolean): void {
35
- inv<void>('0xEC0BD8736DCAF841', toggle);
32
+ static gunLocker(): void {
33
+ inv<void>('0x415FE28ED44BFF14');
36
34
  }
37
35
 
38
36
  /**
39
- * @param regionHash
37
+ * @param p0
40
38
  */
41
- static region(regionHash: string | number): void {
42
- inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
39
+ static campCreated(p0: any): void {
40
+ inv<void>('0x565EAA726B2CE3B7', p0);
43
41
  }
44
42
 
45
43
  /**
46
- * @returns args
44
+ * Returns false when transaction request is failing
45
+ *
46
+ * @returns requestId; transactionId
47
47
  */
48
- static matchNomination(): number {
49
- const result = inv<number>('0x330029E121380CEB', pvi());
50
- return result;
48
+ static triggerTransactionRequest(): [boolean, number, number] {
49
+ const result = inv<[boolean, number, number]>('0x80A02D9F948A8BCA', pvi(), pvi(), rai());
50
+ return [!!result[0], result[1], result[2]];
51
51
  }
52
52
 
53
53
  /**
@@ -55,10 +55,9 @@ export class Telemetry {
55
55
  * @param p1
56
56
  * @param p2
57
57
  * @param p3
58
- * @param p4
59
58
  */
60
- static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
61
- inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
59
+ static shopCutscene(p0: any, p1: any, p2: any, p3: any): void {
60
+ inv<void>('0xB0B19B56697836F5', p0, p1, p2, p3);
62
61
  }
63
62
 
64
63
  /**
@@ -68,50 +67,54 @@ export class Telemetry {
68
67
  * @param p3
69
68
  * @param p4
70
69
  */
71
- static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
72
- inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
70
+ static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void {
71
+ inv<void>('0xF37A2149BC9A8A27', p0, p1, p2, p3, p4);
73
72
  }
74
73
 
75
74
  /**
76
75
  * @param p0
77
76
  * @param p1
77
+ * @param p2
78
+ * @param p3
79
+ * @param p4
80
+ * @param p5
81
+ * @param p6
78
82
  */
79
- static shopExit(p0: any, p1: any): void {
80
- inv<void>('0xF78E669FDC202E73', p0, p1);
83
+ static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
84
+ inv<void>('0xA72773C3134F9A57', p0, p1, p2, p3, p4, p5, p6);
81
85
  }
82
86
 
83
- static startGunLockerInteraction(): void {
84
- inv<void>('0xF0D54E0651DD7E07');
87
+ /**
88
+ * Note: this native was added in build 1491.50
89
+ *
90
+ * @param linkID
91
+ * @param type
92
+ * @param contentId
93
+ */
94
+ static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void {
95
+ inv<void>('0x6F5BC5C4EAB42B15', linkID, type, contentId);
85
96
  }
86
97
 
87
98
  /**
88
99
  * @param p0
100
+ * @param p1
101
+ * @param p2
102
+ * @param p3
89
103
  */
90
- static gunLockerWeaponStored(p0: string | number): void {
91
- inv<void>('0xC3ADF4880784FA9C', _h(p0));
104
+ static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void {
105
+ inv<void>('0xFF9052BC7A3B7D33', p0, p1, p2, p3);
92
106
  }
93
107
 
94
- /**
95
- * @param transactionId
96
- * @param bountyAmount
97
- * @param ped
98
- * @param completionType
99
- * @param jailTimeServed
100
- * @param jailTimeLeft
101
- * @param posseRole
102
- */
103
- static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
104
- inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
108
+ static analyticsPlaytimeFreemodeEnd(): void {
109
+ inv<void>('0x3180E991D4B8F248');
105
110
  }
106
111
 
107
112
  /**
108
- * @param p0
109
- * @param p1
110
- * @param p2
111
- * @param p3
113
+ * @returns args
112
114
  */
113
- static notoriety(p0: any, p1: any, p2: any, p3: any): void {
114
- inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
115
+ static custom(): number {
116
+ const result = inv<number>('0x40914CCF2A1AB531', pvi());
117
+ return result;
115
118
  }
116
119
 
117
120
  /**
@@ -120,13 +123,9 @@ export class Telemetry {
120
123
  * @param p2
121
124
  * @param p3
122
125
  * @param p4
123
- * @param p5
124
- * @param p6
125
- * @param p7
126
- * @param p8
127
126
  */
128
- static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
129
- inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
127
+ static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void {
128
+ inv<void>('0x7CEF4AC79F7E7FAD', p0, p1, p2, p3, p4);
130
129
  }
131
130
 
132
131
  /**
@@ -135,79 +134,94 @@ export class Telemetry {
135
134
  * @param p2
136
135
  * @param p3
137
136
  */
138
- static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
139
- inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
137
+ static loot(p0: any, p1: any, p2: any, p3: any): void {
138
+ inv<void>('0xCF63EF77B0DF0397', p0, p1, p2, p3);
140
139
  }
141
140
 
142
141
  /**
143
142
  * @param p0
144
143
  */
145
- static gunLockerWeaponRemoved(p0: string | number): void {
146
- inv<void>('0x317D9C9560529CC2', _h(p0));
144
+ static discoverable(p0: any): void {
145
+ inv<void>('0xF5EAD898EF387E73', p0);
147
146
  }
148
147
 
149
148
  /**
150
149
  * @param transactionId
151
- * @param p1
152
- * @param p2
150
+ * @param collectible
151
+ * @param category
153
152
  * @param p3
154
153
  * @param p4
155
- * @param slotId
154
+ * @param p5
156
155
  * @param p6
157
- * @param p7
158
- * @param p8
159
156
  */
160
- static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
161
- inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
157
+ static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void {
158
+ inv<void>('0x4AC38DFD286DAD14', transactionId, collectible, category, p3, p4, p5, p6);
159
+ }
160
+
161
+ /**
162
+ * @returns data
163
+ */
164
+ static bountyTarget(): number {
165
+ const result = inv<number>('0x52FA31DB8F3AD25D', pvi());
166
+ return result;
162
167
  }
163
168
 
164
169
  /**
165
170
  * @param p0
166
171
  * @param p1
167
172
  * @param p2
173
+ * @param p3
174
+ * @param p4
175
+ * @param p5
168
176
  */
169
- static favorEmote(p0: any, p1: any, p2: any): void {
170
- inv<void>('0x16B23D4F7A1F50D9', p0, p1, p2);
177
+ static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
178
+ inv<void>('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
171
179
  }
172
180
 
173
181
  /**
174
- * @param toggle
182
+ * @returns p0; p1
175
183
  */
176
- static setIsFlow(toggle: boolean): void {
177
- inv<void>('0x9BEE018A63FFFAD9', toggle);
184
+ static matchStarted(): [number, number] {
185
+ const result = inv<[number, number]>('0xF620F47B4F4A78C4', pvi(), pvi());
186
+ return [result[0], result[1]];
178
187
  }
179
188
 
180
189
  /**
181
- * @param p0
182
- * @param p1
183
- * @param p2
190
+ * @param shopType
191
+ * @param shopRegion
192
+ * @param region
184
193
  * @param p3
185
194
  * @param p4
186
195
  * @param p5
187
- * @param p6
188
196
  */
189
- static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
190
- inv<void>('0x3145044F3990D321', p0, p1, p2, p3, p4, p5, p6);
197
+ static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void {
198
+ inv<void>('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
191
199
  }
192
200
 
193
201
  /**
194
- * @param p0
202
+ * @param transactionId
195
203
  * @param p1
204
+ * @param p2
205
+ * @param p3
206
+ * @param p4
207
+ * @param p5
208
+ * @param p6
209
+ * @param p7
210
+ * @param p8
211
+ * @param p9
196
212
  */
197
- static missionOver(p0: any, p1: any): void {
198
- inv<void>('0xD894437E12C17AEC', p0, p1);
213
+ static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
214
+ inv<void>('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
199
215
  }
200
216
 
201
217
  /**
202
- * @param couponItem
218
+ * @param p0
203
219
  * @param p1
220
+ * @param p2
221
+ * @param p3
204
222
  */
205
- static hubOffers(couponItem: any, p1: any): void {
206
- inv<void>('0x37AA282163B0D2C4', couponItem, p1);
207
- }
208
-
209
- static clearTelemetryShopUi(): void {
210
- inv<void>('0x32D5898C4898CD95');
223
+ static hubNavigation(p0: any, p1: any, p2: any, p3: any): void {
224
+ inv<void>('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
211
225
  }
212
226
 
213
227
  /**
@@ -216,42 +230,51 @@ export class Telemetry {
216
230
  * @param p2
217
231
  * @param p3
218
232
  */
219
- static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void {
220
- inv<void>('0x076C5843371EB889', p0, p1, p2, p3);
233
+ static gangShares(p0: any, p1: any, p2: any, p3: any): void {
234
+ inv<void>('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
221
235
  }
222
236
 
223
237
  /**
224
238
  * @param p0
225
239
  * @param p1
240
+ * @param p2
226
241
  */
227
- static honor(p0: any, p1: any): void {
228
- inv<void>('0xE6B763C7F4902201', p0, p1);
242
+ static defensive(p0: any, p1: any, p2: any): void {
243
+ inv<void>('0xE57529D23541D2DD', p0, p1, p2);
229
244
  }
230
245
 
231
246
  /**
232
- * @param ped
247
+ * @param p0
248
+ * @param p1
249
+ * @param p2
250
+ * @param p3
251
+ * @param p4
252
+ * @param p5
253
+ * @param p6
233
254
  */
234
- static playerSpawned(ped: Ped): void {
235
- inv<void>('0x5DA4718DF897EB25', ped.handle);
255
+ static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
256
+ inv<void>('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
236
257
  }
237
258
 
238
259
  /**
239
260
  * @param p0
240
261
  * @param p1
241
262
  * @param p2
242
- * @param p3
243
263
  */
244
- static goldStore(p0: any, p1: any, p2: any, p3: any): void {
245
- inv<void>('0x536B6025E94AC48F', p0, p1, p2, p3);
264
+ static missionCheckpoint(p0: any, p1: any, p2: any): void {
265
+ inv<void>('0x8EC7890D446BD9C1', p0, p1, p2);
266
+ }
267
+
268
+ static analyticsPlaytimeFreemodeStart(): void {
269
+ inv<void>('0xE9F24081D84931B8');
246
270
  }
247
271
 
248
272
  /**
249
273
  * @param p0
250
274
  * @param p1
251
- * @param p2
252
275
  */
253
- static personalVehicleWagon(p0: any, p1: any, p2: any): void {
254
- inv<void>('0xE67AF24C5A3B6058', p0, p1, p2);
276
+ static gameProgress(p0: any, p1: any): void {
277
+ inv<void>('0x51EC204A6E5B5A1A', p0, p1);
255
278
  }
256
279
 
257
280
  /**
@@ -259,31 +282,40 @@ export class Telemetry {
259
282
  * @param p1
260
283
  * @param p2
261
284
  * @param p3
262
- * @param p4
263
- * @param p5
264
- * @param p6
265
- * @param p7
266
- * @param p8
267
- * @param p9
268
285
  */
269
- static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
270
- inv<void>('0x8127C5AA05C5A210', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
286
+ static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void {
287
+ inv<void>('0xECD67E9FA677CCCF', p0, p1, p2, p3);
271
288
  }
272
289
 
273
290
  /**
291
+ * _TELEMETRY_C* - _TELEMETRY_G*
292
+ *
274
293
  * @param p0
294
+ * @param p1
295
+ * @param pos
296
+ * @param reason
275
297
  */
276
- static sleep(p0: any): void {
277
- inv<void>('0xF9F14080D80937BD', p0);
298
+ static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void {
299
+ inv<void>('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
278
300
  }
279
301
 
280
302
  /**
281
303
  * @param p0
282
304
  * @param p1
283
- * @param emote
305
+ * @param p2
284
306
  */
285
- static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void {
286
- inv<void>('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
307
+ static introSkip(p0: any, p1: any, p2: any): void {
308
+ inv<void>('0x1B554723799245F4', p0, p1, p2);
309
+ }
310
+
311
+ /**
312
+ * Works in MP only.
313
+ *
314
+ * @returns uuid
315
+ */
316
+ static createUuid(): [boolean, number] {
317
+ const result = inv<[boolean, number]>('0xE692D336F8A2A97F', pvi(), rai());
318
+ return [!!result[0], result[1]];
287
319
  }
288
320
 
289
321
  /**
@@ -445,12 +477,16 @@ export class Telemetry {
445
477
  * @param p0
446
478
  * @param p1
447
479
  * @param p2
448
- * @param p3
449
- * @param p4
450
- * @param p5
451
480
  */
452
- static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
453
- inv<void>('0x621D719C4836292B', p0, p1, p2, p3, p4, p5);
481
+ static favorEmote(p0: any, p1: any, p2: any): void {
482
+ inv<void>('0x16B23D4F7A1F50D9', p0, p1, p2);
483
+ }
484
+
485
+ /**
486
+ * @param toggle
487
+ */
488
+ static setIsFlow(toggle: boolean): void {
489
+ inv<void>('0x9BEE018A63FFFAD9', toggle);
454
490
  }
455
491
 
456
492
  /**
@@ -458,40 +494,32 @@ export class Telemetry {
458
494
  * @param p1
459
495
  * @param p2
460
496
  * @param p3
497
+ * @param p4
498
+ * @param p5
499
+ * @param p6
461
500
  */
462
- static missionStarted(p0: any, p1: any, p2: any, p3: any): void {
463
- inv<void>('0x15B0CC1B36F1DE29', p0, p1, p2, p3);
464
- }
465
-
466
- static gunLocker(): void {
467
- inv<void>('0x415FE28ED44BFF14');
501
+ static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
502
+ inv<void>('0x3145044F3990D321', p0, p1, p2, p3, p4, p5, p6);
468
503
  }
469
504
 
470
505
  /**
471
506
  * @param p0
507
+ * @param p1
472
508
  */
473
- static campCreated(p0: any): void {
474
- inv<void>('0x565EAA726B2CE3B7', p0);
509
+ static missionOver(p0: any, p1: any): void {
510
+ inv<void>('0xD894437E12C17AEC', p0, p1);
475
511
  }
476
512
 
477
513
  /**
478
- * Returns false when transaction request is failing
479
- *
480
- * @returns requestId; transactionId
514
+ * @param couponItem
515
+ * @param p1
481
516
  */
482
- static triggerTransactionRequest(): [boolean, number, number] {
483
- const result = inv<[boolean, number, number]>('0x80A02D9F948A8BCA', pvi(), pvi(), rai());
484
- return [!!result[0], result[1], result[2]];
517
+ static hubOffers(couponItem: any, p1: any): void {
518
+ inv<void>('0x37AA282163B0D2C4', couponItem, p1);
485
519
  }
486
520
 
487
- /**
488
- * @param p0
489
- * @param p1
490
- * @param p2
491
- * @param p3
492
- */
493
- static shopCutscene(p0: any, p1: any, p2: any, p3: any): void {
494
- inv<void>('0xB0B19B56697836F5', p0, p1, p2, p3);
521
+ static clearTelemetryShopUi(): void {
522
+ inv<void>('0x32D5898C4898CD95');
495
523
  }
496
524
 
497
525
  /**
@@ -499,34 +527,24 @@ export class Telemetry {
499
527
  * @param p1
500
528
  * @param p2
501
529
  * @param p3
502
- * @param p4
503
530
  */
504
- static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void {
505
- inv<void>('0xF37A2149BC9A8A27', p0, p1, p2, p3, p4);
531
+ static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void {
532
+ inv<void>('0x076C5843371EB889', p0, p1, p2, p3);
506
533
  }
507
534
 
508
535
  /**
509
536
  * @param p0
510
537
  * @param p1
511
- * @param p2
512
- * @param p3
513
- * @param p4
514
- * @param p5
515
- * @param p6
516
538
  */
517
- static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
518
- inv<void>('0xA72773C3134F9A57', p0, p1, p2, p3, p4, p5, p6);
539
+ static honor(p0: any, p1: any): void {
540
+ inv<void>('0xE6B763C7F4902201', p0, p1);
519
541
  }
520
542
 
521
543
  /**
522
- * Note: this native was added in build 1491.50
523
- *
524
- * @param linkID
525
- * @param type
526
- * @param contentId
544
+ * @param ped
527
545
  */
528
- static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void {
529
- inv<void>('0x6F5BC5C4EAB42B15', linkID, type, contentId);
546
+ static playerSpawned(ped: Ped): void {
547
+ inv<void>('0x5DA4718DF897EB25', ped.handle);
530
548
  }
531
549
 
532
550
  /**
@@ -535,31 +553,17 @@ export class Telemetry {
535
553
  * @param p2
536
554
  * @param p3
537
555
  */
538
- static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void {
539
- inv<void>('0xFF9052BC7A3B7D33', p0, p1, p2, p3);
540
- }
541
-
542
- static analyticsPlaytimeFreemodeEnd(): void {
543
- inv<void>('0x3180E991D4B8F248');
544
- }
545
-
546
- /**
547
- * @returns args
548
- */
549
- static custom(): number {
550
- const result = inv<number>('0x40914CCF2A1AB531', pvi());
551
- return result;
556
+ static goldStore(p0: any, p1: any, p2: any, p3: any): void {
557
+ inv<void>('0x536B6025E94AC48F', p0, p1, p2, p3);
552
558
  }
553
559
 
554
560
  /**
555
561
  * @param p0
556
562
  * @param p1
557
563
  * @param p2
558
- * @param p3
559
- * @param p4
560
564
  */
561
- static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void {
562
- inv<void>('0x7CEF4AC79F7E7FAD', p0, p1, p2, p3, p4);
565
+ static personalVehicleWagon(p0: any, p1: any, p2: any): void {
566
+ inv<void>('0xE67AF24C5A3B6058', p0, p1, p2);
563
567
  }
564
568
 
565
569
  /**
@@ -567,37 +571,39 @@ export class Telemetry {
567
571
  * @param p1
568
572
  * @param p2
569
573
  * @param p3
574
+ * @param p4
575
+ * @param p5
576
+ * @param p6
577
+ * @param p7
578
+ * @param p8
579
+ * @param p9
570
580
  */
571
- static loot(p0: any, p1: any, p2: any, p3: any): void {
572
- inv<void>('0xCF63EF77B0DF0397', p0, p1, p2, p3);
581
+ static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
582
+ inv<void>('0x8127C5AA05C5A210', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
573
583
  }
574
584
 
575
585
  /**
576
586
  * @param p0
577
587
  */
578
- static discoverable(p0: any): void {
579
- inv<void>('0xF5EAD898EF387E73', p0);
588
+ static sleep(p0: any): void {
589
+ inv<void>('0xF9F14080D80937BD', p0);
580
590
  }
581
591
 
582
592
  /**
583
- * @param transactionId
584
- * @param collectible
585
- * @param category
586
- * @param p3
587
- * @param p4
588
- * @param p5
589
- * @param p6
593
+ * @param p0
594
+ * @param p1
595
+ * @param emote
590
596
  */
591
- static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void {
592
- inv<void>('0x4AC38DFD286DAD14', transactionId, collectible, category, p3, p4, p5, p6);
597
+ static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void {
598
+ inv<void>('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
593
599
  }
594
600
 
595
601
  /**
596
- * @returns data
602
+ * @param p0
603
+ * @param transactionId
597
604
  */
598
- static bountyTarget(): number {
599
- const result = inv<number>('0x52FA31DB8F3AD25D', pvi());
600
- return result;
605
+ static roleMoonshiner(p0: any, transactionId: any): void {
606
+ inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
601
607
  }
602
608
 
603
609
  /**
@@ -607,45 +613,32 @@ export class Telemetry {
607
613
  * @param p3
608
614
  * @param p4
609
615
  * @param p5
616
+ * @param p6
610
617
  */
611
- static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
612
- inv<void>('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
618
+ static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
619
+ inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
613
620
  }
614
621
 
615
622
  /**
616
- * @returns p0; p1
623
+ * @param toggle
617
624
  */
618
- static matchStarted(): [number, number] {
619
- const result = inv<[number, number]>('0xF620F47B4F4A78C4', pvi(), pvi());
620
- return [result[0], result[1]];
625
+ static N_0xEC0BD8736DCAF841(toggle: boolean): void {
626
+ inv<void>('0xEC0BD8736DCAF841', toggle);
621
627
  }
622
628
 
623
629
  /**
624
- * @param shopType
625
- * @param shopRegion
626
- * @param region
627
- * @param p3
628
- * @param p4
629
- * @param p5
630
+ * @param regionHash
630
631
  */
631
- static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void {
632
- inv<void>('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
632
+ static region(regionHash: string | number): void {
633
+ inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
633
634
  }
634
635
 
635
636
  /**
636
- * @param transactionId
637
- * @param p1
638
- * @param p2
639
- * @param p3
640
- * @param p4
641
- * @param p5
642
- * @param p6
643
- * @param p7
644
- * @param p8
645
- * @param p9
637
+ * @returns args
646
638
  */
647
- static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
648
- inv<void>('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
639
+ static matchNomination(): number {
640
+ const result = inv<number>('0x330029E121380CEB', pvi());
641
+ return result;
649
642
  }
650
643
 
651
644
  /**
@@ -653,9 +646,10 @@ export class Telemetry {
653
646
  * @param p1
654
647
  * @param p2
655
648
  * @param p3
649
+ * @param p4
656
650
  */
657
- static hubNavigation(p0: any, p1: any, p2: any, p3: any): void {
658
- inv<void>('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
651
+ static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
652
+ inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
659
653
  }
660
654
 
661
655
  /**
@@ -663,52 +657,52 @@ export class Telemetry {
663
657
  * @param p1
664
658
  * @param p2
665
659
  * @param p3
660
+ * @param p4
666
661
  */
667
- static gangShares(p0: any, p1: any, p2: any, p3: any): void {
668
- inv<void>('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
662
+ static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
663
+ inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
669
664
  }
670
665
 
671
666
  /**
672
667
  * @param p0
673
668
  * @param p1
674
- * @param p2
675
669
  */
676
- static defensive(p0: any, p1: any, p2: any): void {
677
- inv<void>('0xE57529D23541D2DD', p0, p1, p2);
670
+ static shopExit(p0: any, p1: any): void {
671
+ inv<void>('0xF78E669FDC202E73', p0, p1);
678
672
  }
679
673
 
680
- /**
681
- * @param p0
682
- * @param p1
683
- * @param p2
684
- * @param p3
685
- * @param p4
686
- * @param p5
687
- * @param p6
688
- */
689
- static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
690
- inv<void>('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
674
+ static startGunLockerInteraction(): void {
675
+ inv<void>('0xF0D54E0651DD7E07');
691
676
  }
692
677
 
693
678
  /**
694
679
  * @param p0
695
- * @param p1
696
- * @param p2
697
680
  */
698
- static missionCheckpoint(p0: any, p1: any, p2: any): void {
699
- inv<void>('0x8EC7890D446BD9C1', p0, p1, p2);
681
+ static gunLockerWeaponStored(p0: string | number): void {
682
+ inv<void>('0xC3ADF4880784FA9C', _h(p0));
700
683
  }
701
684
 
702
- static analyticsPlaytimeFreemodeStart(): void {
703
- inv<void>('0xE9F24081D84931B8');
685
+ /**
686
+ * @param transactionId
687
+ * @param bountyAmount
688
+ * @param ped
689
+ * @param completionType
690
+ * @param jailTimeServed
691
+ * @param jailTimeLeft
692
+ * @param posseRole
693
+ */
694
+ static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
695
+ inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
704
696
  }
705
697
 
706
698
  /**
707
699
  * @param p0
708
700
  * @param p1
701
+ * @param p2
702
+ * @param p3
709
703
  */
710
- static gameProgress(p0: any, p1: any): void {
711
- inv<void>('0x51EC204A6E5B5A1A', p0, p1);
704
+ static notoriety(p0: any, p1: any, p2: any, p3: any): void {
705
+ inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
712
706
  }
713
707
 
714
708
  /**
@@ -716,40 +710,46 @@ export class Telemetry {
716
710
  * @param p1
717
711
  * @param p2
718
712
  * @param p3
713
+ * @param p4
714
+ * @param p5
715
+ * @param p6
716
+ * @param p7
717
+ * @param p8
719
718
  */
720
- static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void {
721
- inv<void>('0xECD67E9FA677CCCF', p0, p1, p2, p3);
719
+ static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
720
+ inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
722
721
  }
723
722
 
724
723
  /**
725
- * _TELEMETRY_C* - _TELEMETRY_G*
726
- *
727
724
  * @param p0
728
725
  * @param p1
729
- * @param pos
730
- * @param reason
726
+ * @param p2
727
+ * @param p3
731
728
  */
732
- static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void {
733
- inv<void>('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
729
+ static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
730
+ inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
734
731
  }
735
732
 
736
733
  /**
737
734
  * @param p0
738
- * @param p1
739
- * @param p2
740
735
  */
741
- static introSkip(p0: any, p1: any, p2: any): void {
742
- inv<void>('0x1B554723799245F4', p0, p1, p2);
736
+ static gunLockerWeaponRemoved(p0: string | number): void {
737
+ inv<void>('0x317D9C9560529CC2', _h(p0));
743
738
  }
744
739
 
745
740
  /**
746
- * Works in MP only.
747
- *
748
- * @returns uuid
741
+ * @param transactionId
742
+ * @param p1
743
+ * @param p2
744
+ * @param p3
745
+ * @param p4
746
+ * @param slotId
747
+ * @param p6
748
+ * @param p7
749
+ * @param p8
749
750
  */
750
- static createUuid(): [boolean, number] {
751
- const result = inv<[boolean, number]>('0xE692D336F8A2A97F', pvi(), rai());
752
- return [!!result[0], result[1]];
751
+ static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
752
+ inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
753
753
  }
754
754
 
755
755
  }