@nativewrappers/redm-codegen 0.0.3 → 0.0.4

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Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -28,50 +28,72 @@ export declare class AnimScene implements IHandle {
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  */
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  abortAnimScene(p1: boolean): void;
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  /**
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- * @param playbackListName
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+ * @param p1
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  * @returns
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  */
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- doesAnimScenePlayListExist(playbackListName: string | null): any;
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+ isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any;
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  /**
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- * @param phaseName
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+ * @param entityName
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  * @returns
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  */
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- isAnimScenePlaybackListPhaseActive(phaseName: string | null): any;
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+ hasEntityExitedAnimScene(entityName: string | null): any;
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  /**
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- * @param phaseName
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- * @returns
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+ * @param order
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+ * @returns position; rotation
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  */
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- isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any;
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- resumeAnimSceneFromLastCheckpoint(): void;
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+ getAnimSceneOrigin(order: number): [Vector3, Vector3];
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  /**
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- * @param p1
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+ * @param entityName
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  * @returns
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  */
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- isAnimSceneFinished(p1: boolean): any;
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+ doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any;
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+ /**
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+ * @param pos
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+ * @param rot
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+ * @param order
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+ */
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+ setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void;
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  /**
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  * @param name
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- * @param isNetwork
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  * @returns
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  */
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- getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null;
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+ getAnimSceneBool(name: string | null): any;
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  /**
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+ * @param phaseName
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  * @returns
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  */
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- getAnimSceneRate(): number;
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+ getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number;
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  /**
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- * @param p1
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+ * @param playlistName
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  * @returns
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  */
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- hasAnimSceneExited(p1: boolean): any;
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+ releaseAnimScenePlayList(playlistName: string | null): any;
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  /**
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- * @param p1
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+ * @param entityName
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+ * @param entity
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+ * @param flags
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  */
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- fadeAnimSceneAudioIn(p1: number): void;
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+ setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void;
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  /**
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+ * @param rate
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+ */
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+ setAnimSceneRate(rate: number): void;
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+ /**
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+ * @param entityId
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  * @returns
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  */
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- getAnimSceneDict(): number;
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- loadAnimScene(): void;
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+ doesEntityWithIdExistInAnimScene(entityId: string | null): any;
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+ /**
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+ * @param playbackListName
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+ */
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+ setAnimScenePlaybackList(playbackListName: string | null): void;
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+ /**
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+ * @param entityName
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+ * @param p2
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+ * @param p3
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+ * @returns
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+ */
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+ couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any;
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  /**
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  * @returns
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  */
@@ -211,96 +233,50 @@ export declare class AnimScene implements IHandle {
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  */
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  isAnimSceneExitingThisFrame(): any;
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  /**
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+ * @param playbackListName
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  * @returns
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  */
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- isAnimSceneAborted(): any;
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- /**
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- * @param toggle
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- */
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- setAnimScenePaused(toggle: boolean): void;
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- /**
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- * @returns
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- */
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- doesAnimSceneExist(): any;
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- startAnimScene(): void;
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- detachAnimScene(): void;
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+ doesAnimScenePlayListExist(playbackListName: string | null): any;
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  /**
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- * @param name
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- * @param isNetwork
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+ * @param phaseName
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  * @returns
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  */
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- getAnimSceneVehicle(name: string | null, isNetwork: boolean): Vehicle | null;
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+ isAnimScenePlaybackListPhaseActive(phaseName: string | null): any;
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  /**
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+ * @param phaseName
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  * @returns
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  */
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- getAnimSceneTime(): number;
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+ isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any;
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+ resumeAnimSceneFromLastCheckpoint(): void;
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  /**
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  * @param p1
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  * @returns
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  */
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- isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any;
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- /**
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- * @param entityName
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- * @returns
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- */
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- hasEntityExitedAnimScene(entityName: string | null): any;
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- /**
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- * @param order
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- * @returns position; rotation
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- */
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- getAnimSceneOrigin(order: number): [Vector3, Vector3];
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- /**
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- * @param entityName
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- * @returns
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- */
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- doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any;
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- /**
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- * @param pos
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- * @param rot
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- * @param order
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- */
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- setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void;
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+ isAnimSceneFinished(p1: boolean): any;
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  /**
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  * @param name
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+ * @param isNetwork
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  * @returns
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  */
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- getAnimSceneBool(name: string | null): any;
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- /**
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- * @param phaseName
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- * @returns
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- */
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- getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number;
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+ getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null;
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  /**
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- * @param playlistName
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  * @returns
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  */
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- releaseAnimScenePlayList(playlistName: string | null): any;
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- /**
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- * @param entityName
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- * @param entity
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- * @param flags
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- */
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- setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void;
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- /**
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- * @param rate
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- */
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- setAnimSceneRate(rate: number): void;
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+ getAnimSceneRate(): number;
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  /**
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- * @param entityId
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+ * @param p1
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  * @returns
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  */
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- doesEntityWithIdExistInAnimScene(entityId: string | null): any;
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+ hasAnimSceneExited(p1: boolean): any;
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  /**
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- * @param playbackListName
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+ * @param p1
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  */
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- setAnimScenePlaybackList(playbackListName: string | null): void;
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+ fadeAnimSceneAudioIn(p1: number): void;
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  /**
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- * @param entityName
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- * @param p2
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- * @param p3
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  * @returns
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  */
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- couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any;
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+ getAnimSceneDict(): number;
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+ loadAnimScene(): void;
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  clearAnimSceneWasSkipped(): void;
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  /**
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  * @param p1
@@ -357,5 +333,29 @@ export declare class AnimScene implements IHandle {
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  * @param p3
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  */
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  setAnimSceneBool(name: string | null, value: boolean, p3: boolean): void;
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+ /**
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+ * @returns
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+ */
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+ isAnimSceneAborted(): any;
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+ /**
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+ * @param toggle
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+ */
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+ setAnimScenePaused(toggle: boolean): void;
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+ /**
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+ * @returns
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+ */
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+ doesAnimSceneExist(): any;
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+ startAnimScene(): void;
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+ detachAnimScene(): void;
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+ /**
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+ * @param name
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+ * @param isNetwork
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+ * @returns
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+ */
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+ getAnimSceneVehicle(name: string | null, isNetwork: boolean): Vehicle | null;
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+ /**
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+ * @returns
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+ */
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+ getAnimSceneTime(): number;
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  }
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  //# sourceMappingURL=AnimScene.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"AnimScene.d.ts","sourceRoot":"","sources":["../../src/classes/AnimScene.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAElD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,SAAU,YAAW,OAAO;IACpB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAInD;;;OAGG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpE;;OAEG;IACH,iBAAiB,IAAI,MAAM;IAI3B,eAAe,IAAI,IAAI;IAIvB;;;OAGG;IACH,qBAAqB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAItE;;OAEG;IACH,cAAc,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIjC;;;OAGG;IACH,sCAAsC,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIxD;;;OAGG;IACH,wBAAwB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIxD;;;OAGG;IACH,kBAAkB,CAAC,KAAK,EAAE,MAAM,GAAG,CAAC,OAAO,EAAE,OAAO,CAAC;IAKrD;;;OAGG;IACH,mCAAmC,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAInE;;;;OAIG;IACH,kBAAkB,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAInE;;;OAGG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAI1C;;;OAGG;IACH,4CAA4C,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,MAAM;IAI9E;;;OAGG;IACH,wBAAwB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAI1D;;;;OAIG;IACH,kBAAkB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIlF;;OAEG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIpC;;;OAGG;IACH,gCAAgC,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAI9D;;OAEG;IACH,wBAAwB,CAAC,gBAAgB,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI/D;;;;;OAKG;IACH,sCAAsC,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,GAAG;IAIxF;;OAEG;IACH,oCAAoC,IAAI,MAAM;IAI9C;;;OAGG;IACH,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,MAAM;IAI9C;;;OAGG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIpC;;;OAGG;IACH,uBAAuB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAIzD;;;;;OAKG;IACH,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIrF;;;;;OAKG;IACH,oBAAoB,IAAI,OAAO;IAI/B;;;;OAIG;IACH,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAItE,iCAAiC,IAAI,IAAI;IAIzC;;;OAGG;IACH,mCAAmC,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIlE;;;;;OAKG;IACH,yBAAyB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIzD;;;;;;OAMG;IACH,8BAA8B,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,gBAAgB,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,MAAM,GAAG,CAAC,GAAG,EAAE,OAAO,CAAC;IAKnI;;;;;;OAMG;IACH,oBAAoB,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAI1C;;OAEG;IACH,oBAAoB,IAAI,MAAM;IAI9B;;OAEG;IACH,iBAAiB,IAAI,GAAG;IAIxB;;;;;OAKG;IACH,oBAAoB,IAAI,OAAO;IAI/B;;OAEG;IACH,cAAc,CAAC,gBAAgB,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAIrD;;;;OAIG;IACH,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,EAAE,OAAO,GAAG,GAAG;IAIlE;;;;OAIG;IACH,iBAAiB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,GAAG;IAIhD;;;;;OAKG;IACH,oBAAoB,IAAI,OAAO;IAI/B;;OAEG;IACH,yBAAyB,IAAI,OAAO;IAIpC;;;OAGG;IACH,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,MAAM;IAI5C;;;;OAIG;IACH,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,EAAE,OAAO,GAAG,GAAG,GAAG,IAAI;IAIpE,wBAAwB,IAAI,IAAI;IAIhC;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;;;;;OAMG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,OAAO;IAIhD;;OAEG;IACH,2BAA2B,IAAI,GAAG;IAIlC;;;OAGG;IACH,0BAA0B,CAAC,gBAAgB,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIhE;;;OAGG;IACH,kCAAkC,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIjE;;;OAGG;IACH,kCAAkC,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIjE,iCAAiC,IAAI,IAAI;IAIzC;;;OAGG;IACH,mBAAmB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIrC;;;;OAIG;IACH,kBAAkB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI,GAAG,IAAI;IAIxE;;OAEG;IACH,gBAAgB,IAAI,MAAM;IAI1B;;;OAGG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIpC;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAItC;;OAEG;IACH,gBAAgB,IAAI,MAAM;IAI1B,aAAa,IAAI,IAAI;IAIrB,wBAAwB,IAAI,IAAI;IAIhC;;OAEG;IACH,qBAAqB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAIvC;;;OAGG;IACH,iCAAiC,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAIjE;;;OAGG;IACH,yBAAyB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAI3C;;;;;;OAMG;IACH,oBAAoB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,OAAO;IAIvD,oBAAoB,IAAI,IAAI;IAI5B;;;OAGG;IACH,yCAAyC,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAI3E;;;OAGG;IACH,wBAAwB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,GAAG;IAI1D;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;;OAGG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIpC;;;;;OAKG;IACH,oBAAoB,IAAI,OAAO;IAI/B;;;;OAIG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIxE;;OAEG;IACH,kBAAkB,IAAI,GAAG;IAIzB;;OAEG;IACH,kBAAkB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIzC;;OAEG;IACH,kBAAkB,IAAI,GAAG;IAIzB,cAAc,IAAI,IAAI;IAItB,eAAe,IAAI,IAAI;IAIvB;;;;OAIG;IACH,mBAAmB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,EAAE,OAAO,GAAG,OAAO,GAAG,IAAI;IAI5E;;OAEG;IACH,gBAAgB,IAAI,MAAM;CAI3B"}
@@ -38,71 +38,98 @@ export class AnimScene {
38
38
  inv('0x718CF1328D20C2B3', this.handle, p1);
39
39
  }
40
40
  /**
41
- * @param playbackListName
41
+ * @param p1
42
42
  * @returns
43
43
  */
44
- doesAnimScenePlayListExist(playbackListName) {
45
- return inv('0xA9016536015DE29D', this.handle, playbackListName);
44
+ isAnimSceneMetadataAssetInRangeLoading(p1) {
45
+ return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
46
46
  }
47
47
  /**
48
- * @param phaseName
48
+ * @param entityName
49
49
  * @returns
50
50
  */
51
- isAnimScenePlaybackListPhaseActive(phaseName) {
52
- return inv('0x1F0E401031E20146', this.handle, phaseName);
51
+ hasEntityExitedAnimScene(entityName) {
52
+ return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
53
53
  }
54
54
  /**
55
- * @param phaseName
56
- * @returns
55
+ * @param order
56
+ * @returns position; rotation
57
57
  */
58
- isAnimScenePlaybackListPhaseLoaded(phaseName) {
59
- return inv('0x23E33CB9F4A3F547', this.handle, phaseName);
60
- }
61
- resumeAnimSceneFromLastCheckpoint() {
62
- inv('0x8E1BA705F63C1925', this.handle);
58
+ getAnimSceneOrigin(order) {
59
+ const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
60
+ return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
63
61
  }
64
62
  /**
65
- * @param p1
63
+ * @param entityName
66
64
  * @returns
67
65
  */
68
- isAnimSceneFinished(p1) {
69
- return inv('0xD8254CB2C586412B', this.handle, p1);
66
+ doesAnimSceneOwnershipOfEntityExist(entityName) {
67
+ return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
68
+ }
69
+ /**
70
+ * @param pos
71
+ * @param rot
72
+ * @param order
73
+ */
74
+ setAnimSceneOrigin(pos, rot, order) {
75
+ inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
70
76
  }
71
77
  /**
72
78
  * @param name
73
- * @param isNetwork
74
79
  * @returns
75
80
  */
76
- getAnimSceneObject(name, isNetwork) {
77
- return createFromHandle('Prop', inv('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
81
+ getAnimSceneBool(name) {
82
+ return inv('0x07A6F6447ECA9B64', this.handle, name);
78
83
  }
79
84
  /**
85
+ * @param phaseName
80
86
  * @returns
81
87
  */
82
- getAnimSceneRate() {
83
- return inv('0x43C21623E42B821B', this.handle, raf());
88
+ getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
89
+ return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
84
90
  }
85
91
  /**
86
- * @param p1
92
+ * @param playlistName
87
93
  * @returns
88
94
  */
89
- hasAnimSceneExited(p1) {
90
- return inv('0xF94692EB9DC15D74', this.handle, p1);
95
+ releaseAnimScenePlayList(playlistName) {
96
+ return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
91
97
  }
92
98
  /**
93
- * @param p1
99
+ * @param entityName
100
+ * @param entity
101
+ * @param flags
94
102
  */
95
- fadeAnimSceneAudioIn(p1) {
96
- inv('0xA41351EA2A18A0AD', this.handle, f(p1));
103
+ setAnimSceneEntity(entityName, entity, flags) {
104
+ inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
97
105
  }
98
106
  /**
107
+ * @param rate
108
+ */
109
+ setAnimSceneRate(rate) {
110
+ inv('0x75820B801CFF262A', this.handle, f(rate));
111
+ }
112
+ /**
113
+ * @param entityId
99
114
  * @returns
100
115
  */
101
- getAnimSceneDict() {
102
- return (inv('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
116
+ doesEntityWithIdExistInAnimScene(entityId) {
117
+ return inv('0x6F1F0B17109309DA', this.handle, entityId);
103
118
  }
104
- loadAnimScene() {
105
- inv('0xAF068580194D9DC7', this.handle);
119
+ /**
120
+ * @param playbackListName
121
+ */
122
+ setAnimScenePlaybackList(playbackListName) {
123
+ inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
124
+ }
125
+ /**
126
+ * @param entityName
127
+ * @param p2
128
+ * @param p3
129
+ * @returns
130
+ */
131
+ couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
132
+ return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
106
133
  }
107
134
  /**
108
135
  * @returns
@@ -296,136 +323,71 @@ export class AnimScene {
296
323
  return inv('0xCDC5512A407CF08D', this.handle);
297
324
  }
298
325
  /**
326
+ * @param playbackListName
299
327
  * @returns
300
328
  */
301
- isAnimSceneAborted() {
302
- return inv('0x34A0671BE613D3D0', this.handle);
303
- }
304
- /**
305
- * @param toggle
306
- */
307
- setAnimScenePaused(toggle) {
308
- inv('0xD6824B7D24DC0CE0', this.handle, toggle);
329
+ doesAnimScenePlayListExist(playbackListName) {
330
+ return inv('0xA9016536015DE29D', this.handle, playbackListName);
309
331
  }
310
332
  /**
333
+ * @param phaseName
311
334
  * @returns
312
335
  */
313
- doesAnimSceneExist() {
314
- return inv('0x25557E324489393C', this.handle);
315
- }
316
- startAnimScene() {
317
- inv('0xF4D94AF761768700', this.handle);
318
- }
319
- detachAnimScene() {
320
- inv('0x6843A1AA3A336DFF', this.handle);
336
+ isAnimScenePlaybackListPhaseActive(phaseName) {
337
+ return inv('0x1F0E401031E20146', this.handle, phaseName);
321
338
  }
322
339
  /**
323
- * @param name
324
- * @param isNetwork
340
+ * @param phaseName
325
341
  * @returns
326
342
  */
327
- getAnimSceneVehicle(name, isNetwork) {
328
- return createFromHandle('Vehicle', inv('0x430EE0A19BC5A287', this.handle, name, isNetwork, rai()));
343
+ isAnimScenePlaybackListPhaseLoaded(phaseName) {
344
+ return inv('0x23E33CB9F4A3F547', this.handle, phaseName);
329
345
  }
330
- /**
331
- * @returns
332
- */
333
- getAnimSceneTime() {
334
- return inv('0x61BE7D6186260002', this.handle, raf());
346
+ resumeAnimSceneFromLastCheckpoint() {
347
+ inv('0x8E1BA705F63C1925', this.handle);
335
348
  }
336
349
  /**
337
350
  * @param p1
338
351
  * @returns
339
352
  */
340
- isAnimSceneMetadataAssetInRangeLoading(p1) {
341
- return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
342
- }
343
- /**
344
- * @param entityName
345
- * @returns
346
- */
347
- hasEntityExitedAnimScene(entityName) {
348
- return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
349
- }
350
- /**
351
- * @param order
352
- * @returns position; rotation
353
- */
354
- getAnimSceneOrigin(order) {
355
- const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
356
- return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
357
- }
358
- /**
359
- * @param entityName
360
- * @returns
361
- */
362
- doesAnimSceneOwnershipOfEntityExist(entityName) {
363
- return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
364
- }
365
- /**
366
- * @param pos
367
- * @param rot
368
- * @param order
369
- */
370
- setAnimSceneOrigin(pos, rot, order) {
371
- inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
353
+ isAnimSceneFinished(p1) {
354
+ return inv('0xD8254CB2C586412B', this.handle, p1);
372
355
  }
373
356
  /**
374
357
  * @param name
358
+ * @param isNetwork
375
359
  * @returns
376
360
  */
377
- getAnimSceneBool(name) {
378
- return inv('0x07A6F6447ECA9B64', this.handle, name);
361
+ getAnimSceneObject(name, isNetwork) {
362
+ return createFromHandle('Prop', inv('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
379
363
  }
380
364
  /**
381
- * @param phaseName
382
365
  * @returns
383
366
  */
384
- getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
385
- return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
367
+ getAnimSceneRate() {
368
+ return inv('0x43C21623E42B821B', this.handle, raf());
386
369
  }
387
370
  /**
388
- * @param playlistName
371
+ * @param p1
389
372
  * @returns
390
373
  */
391
- releaseAnimScenePlayList(playlistName) {
392
- return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
393
- }
394
- /**
395
- * @param entityName
396
- * @param entity
397
- * @param flags
398
- */
399
- setAnimSceneEntity(entityName, entity, flags) {
400
- inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
374
+ hasAnimSceneExited(p1) {
375
+ return inv('0xF94692EB9DC15D74', this.handle, p1);
401
376
  }
402
377
  /**
403
- * @param rate
378
+ * @param p1
404
379
  */
405
- setAnimSceneRate(rate) {
406
- inv('0x75820B801CFF262A', this.handle, f(rate));
380
+ fadeAnimSceneAudioIn(p1) {
381
+ inv('0xA41351EA2A18A0AD', this.handle, f(p1));
407
382
  }
408
383
  /**
409
- * @param entityId
410
384
  * @returns
411
385
  */
412
- doesEntityWithIdExistInAnimScene(entityId) {
413
- return inv('0x6F1F0B17109309DA', this.handle, entityId);
414
- }
415
- /**
416
- * @param playbackListName
417
- */
418
- setAnimScenePlaybackList(playbackListName) {
419
- inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
386
+ getAnimSceneDict() {
387
+ return (inv('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
420
388
  }
421
- /**
422
- * @param entityName
423
- * @param p2
424
- * @param p3
425
- * @returns
426
- */
427
- couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
428
- return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
389
+ loadAnimScene() {
390
+ inv('0xAF068580194D9DC7', this.handle);
429
391
  }
430
392
  clearAnimSceneWasSkipped() {
431
393
  inv('0x8A8208AE92BF87A5', this.handle);
@@ -507,5 +469,43 @@ export class AnimScene {
507
469
  setAnimSceneBool(name, value, p3) {
508
470
  inv('0x519E96C2C68B404B', this.handle, name, value, p3);
509
471
  }
472
+ /**
473
+ * @returns
474
+ */
475
+ isAnimSceneAborted() {
476
+ return inv('0x34A0671BE613D3D0', this.handle);
477
+ }
478
+ /**
479
+ * @param toggle
480
+ */
481
+ setAnimScenePaused(toggle) {
482
+ inv('0xD6824B7D24DC0CE0', this.handle, toggle);
483
+ }
484
+ /**
485
+ * @returns
486
+ */
487
+ doesAnimSceneExist() {
488
+ return inv('0x25557E324489393C', this.handle);
489
+ }
490
+ startAnimScene() {
491
+ inv('0xF4D94AF761768700', this.handle);
492
+ }
493
+ detachAnimScene() {
494
+ inv('0x6843A1AA3A336DFF', this.handle);
495
+ }
496
+ /**
497
+ * @param name
498
+ * @param isNetwork
499
+ * @returns
500
+ */
501
+ getAnimSceneVehicle(name, isNetwork) {
502
+ return createFromHandle('Vehicle', inv('0x430EE0A19BC5A287', this.handle, name, isNetwork, rai()));
503
+ }
504
+ /**
505
+ * @returns
506
+ */
507
+ getAnimSceneTime() {
508
+ return inv('0x61BE7D6186260002', this.handle, raf());
509
+ }
510
510
  }
511
511
  registerHandle('AnimScene', AnimScene);
@@ -2,6 +2,35 @@ import { Vector3 } from '../types/Vector3';
2
2
  export declare class BaseModel {
3
3
  protected hash: number;
4
4
  constructor(hash: number);
5
+ /**
6
+ * Old name: _REQUEST_IMAP_2
7
+ */
8
+ requestIplByHash(): void;
9
+ /**
10
+ * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
11
+ *
12
+ * @param p1
13
+ */
14
+ requestModel(p1: boolean): void;
15
+ /**
16
+ * Old name: _IS_IMAP_ACTIVE_2
17
+ *
18
+ * @returns
19
+ */
20
+ isIplActiveByHash(): boolean;
21
+ requestClipSetByHash(): void;
22
+ /**
23
+ * @returns
24
+ */
25
+ hasNamedPtfxAssetLoaded(): boolean;
26
+ /**
27
+ * _SET_E* or _SET_F*
28
+ */
29
+ N_0x032A14D082A9B269(): void;
30
+ /**
31
+ * Marks the model as no longer needed.
32
+ */
33
+ setModelAsNoLongerNeeded(): void;
5
34
  /**
6
35
  * @returns
7
36
  */
@@ -75,34 +104,5 @@ export declare class BaseModel {
75
104
  * @returns
76
105
  */
77
106
  isIplActiveHash(): boolean;
78
- /**
79
- * @returns
80
- */
81
- hasNamedPtfxAssetLoaded(): boolean;
82
- /**
83
- * _SET_E* or _SET_F*
84
- */
85
- N_0x032A14D082A9B269(): void;
86
- /**
87
- * Marks the model as no longer needed.
88
- */
89
- setModelAsNoLongerNeeded(): void;
90
- requestClipSetByHash(): void;
91
- /**
92
- * Old name: _REQUEST_IMAP_2
93
- */
94
- requestIplByHash(): void;
95
- /**
96
- * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
97
- *
98
- * @param p1
99
- */
100
- requestModel(p1: boolean): void;
101
- /**
102
- * Old name: _IS_IMAP_ACTIVE_2
103
- *
104
- * @returns
105
- */
106
- isIplActiveByHash(): boolean;
107
107
  }
108
108
  //# sourceMappingURL=BaseModel.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,gBAAgB,IAAI,IAAI;IAIxB;;;;OAIG;IACH,YAAY,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/B;;;;OAIG;IACH,iBAAiB,IAAI,OAAO;IAI5B,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,wBAAwB,IAAI,IAAI;IAIhC;;OAEG;IACH,eAAe,IAAI,GAAG;IAItB;;OAEG;IACH,cAAc,IAAI,IAAI;IAItB;;;;OAIG;IACH,YAAY,IAAI,OAAO;IAIvB;;;;;OAKG;IACH,mCAAmC,CAAC,GAAG,EAAE,OAAO,GAAG,GAAG;IAItD;;OAEG;IACH,eAAe,IAAI,IAAI;IAIvB,oBAAoB,IAAI,IAAI;IAI5B,wBAAwB,IAAI,IAAI;IAIhC;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,MAAM;IAIzD;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;OAEG;IACH,0BAA0B,IAAI,OAAO;IAIrC;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;;OAGG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIvC;;OAEG;IACH,aAAa,IAAI,IAAI;IAIrB;;OAEG;IACH,gBAAgB,IAAI,OAAO;IAI3B,qBAAqB,IAAI,IAAI;IAI7B;;;;;OAKG;IACH,oBAAoB,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC;IAK9C;;;;OAIG;IACH,eAAe,IAAI,OAAO;CAI3B"}