@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
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import type { Interior } from '../classes/Interior';
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export declare class InteriorStatics {
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//# sourceMappingURL=InteriorStatics.d.ts.map
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{"version":3,"file":"InteriorStatics.d.ts","sourceRoot":"","sources":["../../src/namespaces/InteriorStatics.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAEpD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,eAAe;IAC1B;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;OAEG;IACH,MAAM,CAAC,0BAA0B,IAAI,QAAQ,GAAG,IAAI;IAIpD;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAI7D;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM;IAIpD,MAAM,CAAC,wBAAwB,IAAI,IAAI;IAIvC;;;;;;OAMG;IACH,MAAM,CAAC,+BAA+B,CAAC,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,QAAQ,GAAG,IAAI;IAIhG;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM;IAInD;;;;;OAKG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO;IAItD;;;OAGG;IACH,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAIvE;;;;OAIG;IACH,MAAM,CAAC,2BAA2B,CAAC,GAAG,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,QAAQ,GAAG,IAAI;IAI9F;;OAEG;IACH,MAAM,CAAC,eAAe,IAAI,OAAO;IAIjC;;OAEG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;OAIG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIjG;;;OAGG;IACH,MAAM,CAAC,mBAAmB,CAAC,GAAG,EAAE,OAAO,GAAG,QAAQ,GAAG,IAAI;IAIzD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IAIrD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;CAIxF"}
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*/
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static forceRoomForEntity(entity, interior, roomHashKey) {
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inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
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}
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*/
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static getInteriorAtCoords(pos) {
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return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
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}
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static getInteriorFromCollision(pos) {
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return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
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}
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* @param interiorID
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* @param roomHashKey
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*/
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static forceRoomForGameViewport(interiorID, roomHashKey) {
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inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
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}
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/**
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* @param p0
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* @param p1
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@@ -126,4 +70,60 @@ export class InteriorStatics {
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static isCollisionMarkedOutside(pos) {
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return inv('0xF291396B517E25B2', f(pos.x), f(pos.y), f(pos.z), rai());
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}
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/**
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* @param entity
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* @param interior
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*/
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static retainEntityInInterior(entity, interior) {
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inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
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}
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/**
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* @param pos
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* @param interiorType
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* @returns
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*/
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static getInteriorAtCoordsWithType(pos, interiorType) {
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return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
|
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+
}
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/**
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* @returns
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*/
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static isInteriorScene() {
|
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return inv('0x4200F14D6F840A9A', rai());
|
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}
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/**
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* @param entity
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*/
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static clearRoomForEntity(entity) {
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inv('0xA1762D5BBFCA13A8', entity.handle);
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}
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/**
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* @param interior
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* @param roomHashKey
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*/
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static forceRoomForEntity(entity, interior, roomHashKey) {
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inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
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}
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/**
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* @param pos
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* @returns
|
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*/
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static getInteriorAtCoords(pos) {
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return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
|
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}
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/**
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* @param pos
|
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* @returns
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*/
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static getInteriorFromCollision(pos) {
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return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
|
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}
|
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/**
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* @param interiorID
|
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* @param roomHashKey
|
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*/
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|
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static forceRoomForGameViewport(interiorID, roomHashKey) {
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inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
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}
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}
|
|
@@ -209,113 +209,6 @@ export declare class Inventory {
|
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* @returns data
|
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*/
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static setCarriableCarryActionPromptOverride(): number;
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/**
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* @param p0
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* @param p2
|
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* @returns p1
|
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*/
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|
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static getInventoryItemFitSlot(p0: string | number, p2: number): [any, number];
|
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/**
|
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* @returns
|
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*/
|
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|
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static isPlayerInventoryMirroringTransactions(): any;
|
|
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|
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/**
|
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|
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* @param inventoryId
|
|
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|
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* @param enabled
|
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|
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* @returns p1
|
|
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|
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*/
|
|
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|
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static setInventoryItemInspectionEnabled(inventoryId: number, enabled: boolean): [any, number];
|
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|
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/**
|
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|
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* @param p0
|
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|
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* @param p1
|
|
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|
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* @param p2
|
|
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|
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* @returns
|
|
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|
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*/
|
|
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|
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static N_0x751A7E0EAEDAD0D3(p0: any, p1: any, p2: any): any;
|
|
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|
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/**
|
|
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|
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* @param inventoryId
|
|
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|
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* @returns guid
|
|
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|
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*/
|
|
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|
-
static getInventoryItemInUse(inventoryId: number): [boolean, number];
|
|
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|
-
/**
|
|
241
|
-
* p1: WARDROBE, KIT_CAMP, CHARACTER, KIT_MOONSHINER_PROPERTY
|
|
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|
-
* Returns slot hash
|
|
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|
-
*
|
|
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|
-
* @param item
|
|
245
|
-
* @param p1
|
|
246
|
-
* @returns
|
|
247
|
-
*/
|
|
248
|
-
static getDefaultItemSlotInfo(item: string | number, p1: string | number): number;
|
|
249
|
-
/**
|
|
250
|
-
* Example: (1, WEAPON_REVOLVER_CATTLEMAN, 0) - disables cattleman revolver on weapon wheel
|
|
251
|
-
*
|
|
252
|
-
* @param inventoryId
|
|
253
|
-
* @param item
|
|
254
|
-
* @param gtxReason
|
|
255
|
-
*/
|
|
256
|
-
static disableItem(inventoryId: number, item: string | number, gtxReason: string | number): void;
|
|
257
|
-
/**
|
|
258
|
-
* @param p1
|
|
259
|
-
* @returns guid
|
|
260
|
-
*/
|
|
261
|
-
static copyItemToMissionInventory(p1: boolean): number;
|
|
262
|
-
/**
|
|
263
|
-
* @param inventoryId
|
|
264
|
-
* @param quantity
|
|
265
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
266
|
-
* @returns guid
|
|
267
|
-
*/
|
|
268
|
-
static removeInventoryItemWithGuid(inventoryId: number, quantity: number, removeReason: eRemoveItemReason): [any, number];
|
|
269
|
-
/**
|
|
270
|
-
* Only used in R* SP Scripts
|
|
271
|
-
*
|
|
272
|
-
* @param inventoryId
|
|
273
|
-
*/
|
|
274
|
-
static N_0xE1F45A67A9F0DCBC(inventoryId: number): void;
|
|
275
|
-
/**
|
|
276
|
-
* Used with CClothingItem
|
|
277
|
-
*
|
|
278
|
-
* @param inventoryId
|
|
279
|
-
* @param hidden
|
|
280
|
-
* @returns guid
|
|
281
|
-
*/
|
|
282
|
-
static setInventoryItemHidden(inventoryId: number, hidden: boolean): number;
|
|
283
|
-
/**
|
|
284
|
-
* @param inventoryId
|
|
285
|
-
* @param p3
|
|
286
|
-
* @returns inData; outData
|
|
287
|
-
*/
|
|
288
|
-
static getInventoryItem(inventoryId: number, p3: boolean): [any, number, number];
|
|
289
|
-
/**
|
|
290
|
-
* eInventoryItem: CLOTHING_FANCY_SUIT, CLOTHING_GUNSLINGER_OUTFIT, etc.
|
|
291
|
-
* Only used in R* SP Scripts
|
|
292
|
-
*
|
|
293
|
-
* @param inventoryId
|
|
294
|
-
* @param eInventoryItem
|
|
295
|
-
* @param p2
|
|
296
|
-
*/
|
|
297
|
-
static useSatchelItem(inventoryId: number, eInventoryItem: string | number, p2: boolean): void;
|
|
298
|
-
/**
|
|
299
|
-
* @param inventoryId
|
|
300
|
-
* @param childIndex
|
|
301
|
-
* @returns parentGuid; outInventoryItem
|
|
302
|
-
*/
|
|
303
|
-
static getInventoryItemChild(inventoryId: number, childIndex: any): [any, number, number];
|
|
304
|
-
/**
|
|
305
|
-
* Used with CSatchelItem, R* Script usage: fisihing_core
|
|
306
|
-
*
|
|
307
|
-
* @param inventoryId
|
|
308
|
-
* @param hidden
|
|
309
|
-
* @returns guid
|
|
310
|
-
*/
|
|
311
|
-
static setInventoryItemHidden2(inventoryId: number, hidden: boolean): number;
|
|
312
|
-
/**
|
|
313
|
-
* @param inventoryId
|
|
314
|
-
* @param p2
|
|
315
|
-
* @param slotId
|
|
316
|
-
* @returns guid; outGuid
|
|
317
|
-
*/
|
|
318
|
-
static getGuidFromItemid(inventoryId: number, p2: string | number, slotId: string | number): [any, number, number];
|
|
319
212
|
/**
|
|
320
213
|
* @param provision
|
|
321
214
|
* @param slotId
|
|
@@ -450,6 +343,113 @@ export declare class Inventory {
|
|
|
450
343
|
* @returns guid
|
|
451
344
|
*/
|
|
452
345
|
static N_0x46DB71883EE9D5AF(data: any, stats: string | null, ped: Ped): [number, number];
|
|
346
|
+
/**
|
|
347
|
+
* @param p0
|
|
348
|
+
* @param p2
|
|
349
|
+
* @returns p1
|
|
350
|
+
*/
|
|
351
|
+
static getInventoryItemFitSlot(p0: string | number, p2: number): [any, number];
|
|
352
|
+
/**
|
|
353
|
+
* @returns
|
|
354
|
+
*/
|
|
355
|
+
static isPlayerInventoryMirroringTransactions(): any;
|
|
356
|
+
/**
|
|
357
|
+
* @param inventoryId
|
|
358
|
+
* @param enabled
|
|
359
|
+
* @returns p1
|
|
360
|
+
*/
|
|
361
|
+
static setInventoryItemInspectionEnabled(inventoryId: number, enabled: boolean): [any, number];
|
|
362
|
+
/**
|
|
363
|
+
* @param p0
|
|
364
|
+
* @param p1
|
|
365
|
+
* @param p2
|
|
366
|
+
* @returns
|
|
367
|
+
*/
|
|
368
|
+
static N_0x751A7E0EAEDAD0D3(p0: any, p1: any, p2: any): any;
|
|
369
|
+
/**
|
|
370
|
+
* @param inventoryId
|
|
371
|
+
* @returns guid
|
|
372
|
+
*/
|
|
373
|
+
static getInventoryItemInUse(inventoryId: number): [boolean, number];
|
|
374
|
+
/**
|
|
375
|
+
* p1: WARDROBE, KIT_CAMP, CHARACTER, KIT_MOONSHINER_PROPERTY
|
|
376
|
+
* Returns slot hash
|
|
377
|
+
*
|
|
378
|
+
* @param item
|
|
379
|
+
* @param p1
|
|
380
|
+
* @returns
|
|
381
|
+
*/
|
|
382
|
+
static getDefaultItemSlotInfo(item: string | number, p1: string | number): number;
|
|
383
|
+
/**
|
|
384
|
+
* Example: (1, WEAPON_REVOLVER_CATTLEMAN, 0) - disables cattleman revolver on weapon wheel
|
|
385
|
+
*
|
|
386
|
+
* @param inventoryId
|
|
387
|
+
* @param item
|
|
388
|
+
* @param gtxReason
|
|
389
|
+
*/
|
|
390
|
+
static disableItem(inventoryId: number, item: string | number, gtxReason: string | number): void;
|
|
391
|
+
/**
|
|
392
|
+
* @param p1
|
|
393
|
+
* @returns guid
|
|
394
|
+
*/
|
|
395
|
+
static copyItemToMissionInventory(p1: boolean): number;
|
|
396
|
+
/**
|
|
397
|
+
* @param inventoryId
|
|
398
|
+
* @param quantity
|
|
399
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
400
|
+
* @returns guid
|
|
401
|
+
*/
|
|
402
|
+
static removeInventoryItemWithGuid(inventoryId: number, quantity: number, removeReason: eRemoveItemReason): [any, number];
|
|
403
|
+
/**
|
|
404
|
+
* Only used in R* SP Scripts
|
|
405
|
+
*
|
|
406
|
+
* @param inventoryId
|
|
407
|
+
*/
|
|
408
|
+
static N_0xE1F45A67A9F0DCBC(inventoryId: number): void;
|
|
409
|
+
/**
|
|
410
|
+
* Used with CClothingItem
|
|
411
|
+
*
|
|
412
|
+
* @param inventoryId
|
|
413
|
+
* @param hidden
|
|
414
|
+
* @returns guid
|
|
415
|
+
*/
|
|
416
|
+
static setInventoryItemHidden(inventoryId: number, hidden: boolean): number;
|
|
417
|
+
/**
|
|
418
|
+
* @param inventoryId
|
|
419
|
+
* @param p3
|
|
420
|
+
* @returns inData; outData
|
|
421
|
+
*/
|
|
422
|
+
static getInventoryItem(inventoryId: number, p3: boolean): [any, number, number];
|
|
423
|
+
/**
|
|
424
|
+
* eInventoryItem: CLOTHING_FANCY_SUIT, CLOTHING_GUNSLINGER_OUTFIT, etc.
|
|
425
|
+
* Only used in R* SP Scripts
|
|
426
|
+
*
|
|
427
|
+
* @param inventoryId
|
|
428
|
+
* @param eInventoryItem
|
|
429
|
+
* @param p2
|
|
430
|
+
*/
|
|
431
|
+
static useSatchelItem(inventoryId: number, eInventoryItem: string | number, p2: boolean): void;
|
|
432
|
+
/**
|
|
433
|
+
* @param inventoryId
|
|
434
|
+
* @param childIndex
|
|
435
|
+
* @returns parentGuid; outInventoryItem
|
|
436
|
+
*/
|
|
437
|
+
static getInventoryItemChild(inventoryId: number, childIndex: any): [any, number, number];
|
|
438
|
+
/**
|
|
439
|
+
* Used with CSatchelItem, R* Script usage: fisihing_core
|
|
440
|
+
*
|
|
441
|
+
* @param inventoryId
|
|
442
|
+
* @param hidden
|
|
443
|
+
* @returns guid
|
|
444
|
+
*/
|
|
445
|
+
static setInventoryItemHidden2(inventoryId: number, hidden: boolean): number;
|
|
446
|
+
/**
|
|
447
|
+
* @param inventoryId
|
|
448
|
+
* @param p2
|
|
449
|
+
* @param slotId
|
|
450
|
+
* @returns guid; outGuid
|
|
451
|
+
*/
|
|
452
|
+
static getGuidFromItemid(inventoryId: number, p2: string | number, slotId: string | number): [any, number, number];
|
|
453
453
|
/**
|
|
454
454
|
* @param ped
|
|
455
455
|
* @param p1
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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