@nativewrappers/redm-codegen 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/dist/classes/AnimScene.d.ts +82 -82
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +124 -124
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +43 -43
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +53 -53
  10. package/dist/classes/Cam.d.ts +82 -82
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +115 -115
  13. package/dist/classes/Entity.d.ts +250 -250
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +350 -350
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +55 -55
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +76 -76
  22. package/dist/classes/PedTask.d.ts +797 -797
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1023 -1023
  25. package/dist/classes/PersChar.d.ts +13 -13
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +27 -27
  28. package/dist/classes/Pickup.d.ts +8 -8
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +15 -15
  31. package/dist/classes/Player.d.ts +185 -185
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +251 -251
  34. package/dist/classes/Prop.d.ts +130 -130
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +188 -188
  37. package/dist/classes/PropSet.d.ts +17 -17
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/PropSet.js +25 -25
  40. package/dist/classes/VehicleTask.d.ts +23 -23
  41. package/dist/classes/VehicleTask.d.ts.map +1 -1
  42. package/dist/classes/VehicleTask.js +30 -30
  43. package/dist/classes/Volume.d.ts +39 -39
  44. package/dist/classes/Volume.d.ts.map +1 -1
  45. package/dist/classes/Volume.js +54 -54
  46. package/dist/classes/Weapon.d.ts +291 -291
  47. package/dist/classes/Weapon.d.ts.map +1 -1
  48. package/dist/classes/Weapon.js +414 -414
  49. package/dist/namespaces/Animscene.d.ts +63 -63
  50. package/dist/namespaces/Animscene.d.ts.map +1 -1
  51. package/dist/namespaces/Animscene.js +83 -83
  52. package/dist/namespaces/Audio.d.ts +464 -464
  53. package/dist/namespaces/Audio.d.ts.map +1 -1
  54. package/dist/namespaces/Audio.js +650 -650
  55. package/dist/namespaces/Bounty.d.ts +57 -57
  56. package/dist/namespaces/Bounty.d.ts.map +1 -1
  57. package/dist/namespaces/Bounty.js +90 -90
  58. package/dist/namespaces/CamStatics.d.ts +426 -426
  59. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  60. package/dist/namespaces/CamStatics.js +609 -609
  61. package/dist/namespaces/Collection.d.ts +81 -81
  62. package/dist/namespaces/Collection.d.ts.map +1 -1
  63. package/dist/namespaces/Collection.js +113 -113
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Databinding.d.ts +174 -174
  71. package/dist/namespaces/Databinding.d.ts.map +1 -1
  72. package/dist/namespaces/Databinding.js +266 -266
  73. package/dist/namespaces/EntityStatics.d.ts +110 -110
  74. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  75. package/dist/namespaces/EntityStatics.js +146 -146
  76. package/dist/namespaces/Graphics.d.ts +547 -547
  77. package/dist/namespaces/Graphics.d.ts.map +1 -1
  78. package/dist/namespaces/Graphics.js +731 -731
  79. package/dist/namespaces/Hud.d.ts +395 -395
  80. package/dist/namespaces/Hud.d.ts.map +1 -1
  81. package/dist/namespaces/Hud.js +564 -564
  82. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  83. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  84. package/dist/namespaces/InteriorStatics.js +56 -56
  85. package/dist/namespaces/Inventory.d.ts +107 -107
  86. package/dist/namespaces/Inventory.d.ts.map +1 -1
  87. package/dist/namespaces/Inventory.js +149 -149
  88. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  89. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  90. package/dist/namespaces/Itemdatabase.js +7 -7
  91. package/dist/namespaces/Map.d.ts +173 -173
  92. package/dist/namespaces/Map.d.ts.map +1 -1
  93. package/dist/namespaces/Map.js +240 -240
  94. package/dist/namespaces/Minigame.d.ts +56 -56
  95. package/dist/namespaces/Minigame.d.ts.map +1 -1
  96. package/dist/namespaces/Minigame.js +80 -80
  97. package/dist/namespaces/Network.d.ts +964 -964
  98. package/dist/namespaces/Network.d.ts.map +1 -1
  99. package/dist/namespaces/Network.js +1333 -1333
  100. package/dist/namespaces/Object.d.ts +240 -240
  101. package/dist/namespaces/Object.d.ts.map +1 -1
  102. package/dist/namespaces/Object.js +337 -337
  103. package/dist/namespaces/Pad.d.ts +95 -95
  104. package/dist/namespaces/Pad.d.ts.map +1 -1
  105. package/dist/namespaces/Pad.js +127 -127
  106. package/dist/namespaces/PedStatics.d.ts +18 -18
  107. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  108. package/dist/namespaces/PedStatics.js +26 -26
  109. package/dist/namespaces/Perschar.d.ts +46 -46
  110. package/dist/namespaces/Perschar.d.ts.map +1 -1
  111. package/dist/namespaces/Perschar.js +66 -66
  112. package/dist/namespaces/Physics.d.ts +207 -207
  113. package/dist/namespaces/Physics.d.ts.map +1 -1
  114. package/dist/namespaces/Physics.js +315 -315
  115. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  116. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  117. package/dist/namespaces/PlayerStatics.js +95 -95
  118. package/dist/namespaces/Population.d.ts +86 -86
  119. package/dist/namespaces/Population.d.ts.map +1 -1
  120. package/dist/namespaces/Population.js +116 -116
  121. package/dist/namespaces/Posse.d.ts +43 -43
  122. package/dist/namespaces/Posse.d.ts.map +1 -1
  123. package/dist/namespaces/Posse.js +67 -67
  124. package/dist/namespaces/Propset.d.ts +59 -59
  125. package/dist/namespaces/Propset.d.ts.map +1 -1
  126. package/dist/namespaces/Propset.js +81 -81
  127. package/dist/namespaces/Shapetest.d.ts +11 -11
  128. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  129. package/dist/namespaces/Shapetest.js +13 -13
  130. package/dist/namespaces/Stats.d.ts +90 -90
  131. package/dist/namespaces/Stats.d.ts.map +1 -1
  132. package/dist/namespaces/Stats.js +127 -127
  133. package/dist/namespaces/Streaming.d.ts +127 -127
  134. package/dist/namespaces/Streaming.d.ts.map +1 -1
  135. package/dist/namespaces/Streaming.js +193 -193
  136. package/dist/namespaces/Task.d.ts +346 -346
  137. package/dist/namespaces/Task.d.ts.map +1 -1
  138. package/dist/namespaces/Task.js +525 -525
  139. package/dist/namespaces/Telemetry.d.ts +176 -176
  140. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  141. package/dist/namespaces/Telemetry.js +255 -255
  142. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  143. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  144. package/dist/namespaces/VolumeStatics.js +85 -85
  145. package/dist/namespaces/Water.d.ts +27 -27
  146. package/dist/namespaces/Water.d.ts.map +1 -1
  147. package/dist/namespaces/Water.js +41 -41
  148. package/dist/namespaces/WeaponStatics.d.ts +234 -234
  149. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  150. package/dist/namespaces/WeaponStatics.js +320 -320
  151. package/dist/namespaces/Zone.d.ts +7 -7
  152. package/dist/namespaces/Zone.d.ts.map +1 -1
  153. package/dist/namespaces/Zone.js +9 -9
  154. package/package.json +1 -1
  155. package/src/classes/AnimScene.ts +133 -133
  156. package/src/classes/BaseModel.ts +50 -50
  157. package/src/classes/BaseTask.ts +55 -55
  158. package/src/classes/Cam.ts +126 -126
  159. package/src/classes/Entity.ts +365 -365
  160. package/src/classes/Interior.ts +43 -43
  161. package/src/classes/Ped.ts +86 -86
  162. package/src/classes/PedTask.ts +2067 -2067
  163. package/src/classes/PersChar.ts +34 -34
  164. package/src/classes/Pickup.ts +16 -16
  165. package/src/classes/Player.ts +296 -296
  166. package/src/classes/Prop.ts +203 -203
  167. package/src/classes/PropSet.ts +29 -29
  168. package/src/classes/VehicleTask.ts +32 -32
  169. package/src/classes/Volume.ts +61 -61
  170. package/src/classes/Weapon.ts +427 -427
  171. package/src/namespaces/Animscene.ts +86 -86
  172. package/src/namespaces/Audio.ts +760 -760
  173. package/src/namespaces/Bounty.ts +102 -102
  174. package/src/namespaces/CamStatics.ts +631 -631
  175. package/src/namespaces/Collection.ts +114 -114
  176. package/src/namespaces/Compendium.ts +59 -59
  177. package/src/namespaces/Crashlog.ts +16 -16
  178. package/src/namespaces/Databinding.ts +282 -282
  179. package/src/namespaces/EntityStatics.ts +158 -158
  180. package/src/namespaces/Graphics.ts +1140 -1140
  181. package/src/namespaces/Hud.ts +592 -592
  182. package/src/namespaces/InteriorStatics.ts +64 -64
  183. package/src/namespaces/Inventory.ts +165 -165
  184. package/src/namespaces/Itemdatabase.ts +8 -8
  185. package/src/namespaces/Map.ts +256 -256
  186. package/src/namespaces/Minigame.ts +92 -92
  187. package/src/namespaces/Network.ts +1392 -1392
  188. package/src/namespaces/Object.ts +350 -350
  189. package/src/namespaces/Pad.ts +127 -127
  190. package/src/namespaces/PedStatics.ts +30 -30
  191. package/src/namespaces/Perschar.ts +76 -76
  192. package/src/namespaces/Physics.ts +327 -327
  193. package/src/namespaces/PlayerStatics.ts +103 -103
  194. package/src/namespaces/Population.ts +131 -131
  195. package/src/namespaces/Posse.ts +67 -67
  196. package/src/namespaces/Propset.ts +92 -92
  197. package/src/namespaces/Shapetest.ts +14 -14
  198. package/src/namespaces/Stats.ts +143 -143
  199. package/src/namespaces/Streaming.ts +226 -226
  200. package/src/namespaces/Task.ts +498 -498
  201. package/src/namespaces/Telemetry.ts +261 -261
  202. package/src/namespaces/VolumeStatics.ts +87 -87
  203. package/src/namespaces/Water.ts +47 -47
  204. package/src/namespaces/WeaponStatics.ts +325 -325
  205. package/src/namespaces/Zone.ts +10 -10
@@ -17,66 +17,66 @@ export class PropSet implements IHandle {
17
17
  /**
18
18
  * @returns
19
19
  */
20
- doesPropSetExist(): any {
21
- return inv<number>('0x7DDDCF815E650FF5', this.handle);
20
+ isPropSetVisible(): any {
21
+ return inv<number>('0x0CE8AAFE9E433A23', this.handle);
22
22
  }
23
23
 
24
24
  /**
25
- * @returns
25
+ * @param toggle
26
26
  */
27
- getPropSetModel(): number {
28
- return (inv<number>('0xA6A9712955F53D9C', this.handle, rai())) & 0xFFFFFFFF;
27
+ setPropSetVisible(toggle: boolean): void {
28
+ inv<void>('0x9D096A5BD02F953E', this.handle, toggle);
29
29
  }
30
30
 
31
31
  /**
32
- * @param itemSet
33
- * @param model
34
- * @param p3
35
- * @param p4
36
32
  * @returns
37
33
  */
38
- getEntitiesFromPropSet(itemSet: ItemSet, model: string | number, p3: boolean, p4: boolean): number {
39
- return inv<number>('0x738271B660FE0695', this.handle, itemSet.handle, _h(model), p3, p4, rai());
34
+ isPropSetFullyLoaded(): any {
35
+ return inv<number>('0xF42DB680A8B2A4D9', this.handle);
40
36
  }
41
37
 
42
38
  /**
43
- * @param flag
39
+ * @param p1
40
+ * @param p2
44
41
  */
45
- setPropSetFlag(flag: number): void {
46
- inv<void>('0xC1AB7EEFD3E6EE49', this.handle, flag);
47
- }
48
-
49
- setPropSetAsNoLongerNeeded(): void {
50
- inv<void>('0x909E3C7FAE539FB1', this.handle);
42
+ deletePropSet(p1: boolean, p2: boolean): void {
43
+ inv<void>('0x58AC173A55D9D7B4', this.handle, p1, p2);
51
44
  }
52
45
 
53
46
  /**
54
47
  * @returns
55
48
  */
56
- isPropSetVisible(): any {
57
- return inv<number>('0x0CE8AAFE9E433A23', this.handle);
49
+ doesPropSetExist(): any {
50
+ return inv<number>('0x7DDDCF815E650FF5', this.handle);
58
51
  }
59
52
 
60
53
  /**
61
- * @param toggle
54
+ * @returns
62
55
  */
63
- setPropSetVisible(toggle: boolean): void {
64
- inv<void>('0x9D096A5BD02F953E', this.handle, toggle);
56
+ getPropSetModel(): number {
57
+ return (inv<number>('0xA6A9712955F53D9C', this.handle, rai())) & 0xFFFFFFFF;
65
58
  }
66
59
 
67
60
  /**
61
+ * @param itemSet
62
+ * @param model
63
+ * @param p3
64
+ * @param p4
68
65
  * @returns
69
66
  */
70
- isPropSetFullyLoaded(): any {
71
- return inv<number>('0xF42DB680A8B2A4D9', this.handle);
67
+ getEntitiesFromPropSet(itemSet: ItemSet, model: string | number, p3: boolean, p4: boolean): number {
68
+ return inv<number>('0x738271B660FE0695', this.handle, itemSet.handle, _h(model), p3, p4, rai());
72
69
  }
73
70
 
74
71
  /**
75
- * @param p1
76
- * @param p2
72
+ * @param flag
77
73
  */
78
- deletePropSet(p1: boolean, p2: boolean): void {
79
- inv<void>('0x58AC173A55D9D7B4', this.handle, p1, p2);
74
+ setPropSetFlag(flag: number): void {
75
+ inv<void>('0xC1AB7EEFD3E6EE49', this.handle, flag);
76
+ }
77
+
78
+ setPropSetAsNoLongerNeeded(): void {
79
+ inv<void>('0x909E3C7FAE539FB1', this.handle);
80
80
  }
81
81
 
82
82
  }
@@ -14,17 +14,17 @@ export class VehicleTask extends BaseTask {
14
14
  }
15
15
 
16
16
  /**
17
- * @returns
17
+ * @param p1
18
18
  */
19
- getVehicleWaypointProgress(): number {
20
- return inv<number>('0x9824CFF8FC66E159', this.entity.handle, rai());
19
+ everyoneLeaveVehicleInOrder(p1: boolean): void {
20
+ inv<void>('0x6F1C49F275BD25B3', this.entity.handle, p1);
21
21
  }
22
22
 
23
23
  /**
24
- * Clears the vehicle's **primary** AI task slot (e.g., scripted drive/nav tasks).
24
+ * @returns
25
25
  */
26
- clearVehicleTasks(): void {
27
- inv<void>('0x141BC64C8D7C5529', this.entity.handle);
26
+ getVehicleWaypointProgress(): number {
27
+ return inv<number>('0x9824CFF8FC66E159', this.entity.handle, rai());
28
28
  }
29
29
 
30
30
  /**
@@ -36,6 +36,29 @@ export class VehicleTask extends BaseTask {
36
36
  inv<void>('0x4BA972D0E5AD8122', this.entity.handle, seatIndex);
37
37
  }
38
38
 
39
+ /**
40
+ * Vehicle Auto Drive (?)
41
+ * p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
42
+ * Speed: usually 8f
43
+ * Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
44
+ *
45
+ * @param p1
46
+ * @param p2
47
+ * @param p3
48
+ * @param speed
49
+ * @param type
50
+ */
51
+ vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
52
+ inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
53
+ }
54
+
55
+ /**
56
+ * @param speed
57
+ */
58
+ vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
59
+ inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
60
+ }
61
+
39
62
  /**
40
63
  * @returns Returns the [enum: eSeatSeat]
41
64
  */
@@ -111,33 +134,10 @@ export class VehicleTask extends BaseTask {
111
134
  }
112
135
 
113
136
  /**
114
- * @param p1
115
- */
116
- everyoneLeaveVehicleInOrder(p1: boolean): void {
117
- inv<void>('0x6F1C49F275BD25B3', this.entity.handle, p1);
118
- }
119
-
120
- /**
121
- * Vehicle Auto Drive (?)
122
- * p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
123
- * Speed: usually 8f
124
- * Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
125
- *
126
- * @param p1
127
- * @param p2
128
- * @param p3
129
- * @param speed
130
- * @param type
131
- */
132
- vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
133
- inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
134
- }
135
-
136
- /**
137
- * @param speed
137
+ * Clears the vehicle's **primary** AI task slot (e.g., scripted drive/nav tasks).
138
138
  */
139
- vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
140
- inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
139
+ clearVehicleTasks(): void {
140
+ inv<void>('0x141BC64C8D7C5529', this.entity.handle);
141
141
  }
142
142
 
143
143
  }
@@ -65,6 +65,67 @@ export class Volume implements IHandle {
65
65
  return inv<number>('0xA46E98BDC407E23D', this.handle, f(scale.x), f(scale.y), f(scale.z));
66
66
  }
67
67
 
68
+ /**
69
+ * @param persChar
70
+ * @param p2
71
+ */
72
+ setOwnerPersistentCharacter(persChar: PersChar, p2: boolean): void {
73
+ inv<void>('0xE2BE6FFA4A13CBB0', this.handle, persChar.handle, p2);
74
+ }
75
+
76
+ /**
77
+ * @returns min; max
78
+ */
79
+ getBounds(): [Vector3, Vector3] {
80
+ const result = inv<[number[], number[]]>('0x5737199AF2DC609F', this.handle, pvv(), pvv());
81
+ return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
82
+ }
83
+
84
+ /**
85
+ * _ADD_R* - _ADD_V(OLUME?)*
86
+ *
87
+ * @param aggregate
88
+ */
89
+ addBoundsToAggregateVolume(aggregate: Volume): void {
90
+ inv<void>('0x6E0D3C3F828DA773', this.handle, aggregate.handle);
91
+ }
92
+
93
+ /**
94
+ * @returns
95
+ */
96
+ isAggregateVolume(): any {
97
+ return inv<number>('0xFEFF01B5725BCD22', this.handle);
98
+ }
99
+
100
+ /**
101
+ * @param p1
102
+ * @param p2
103
+ * @param p3
104
+ * @param p4
105
+ * @param p5
106
+ * @param p6
107
+ * @param p7
108
+ * @param p8
109
+ * @param p9
110
+ */
111
+ addBoxToVolumeAggregate(p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number): void {
112
+ inv<void>('0x39816F6F94F385AD', this.handle, f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9));
113
+ }
114
+
115
+ /**
116
+ * @param p1
117
+ */
118
+ N_0xB440F4E35393FC39(p1: any): void {
119
+ inv<void>('0xB440F4E35393FC39', this.handle, p1);
120
+ }
121
+
122
+ /**
123
+ * @returns
124
+ */
125
+ doesExist(): any {
126
+ return inv<number>('0x92A78D0BEDB332A3', this.handle);
127
+ }
128
+
68
129
  /**
69
130
  * Returns relationshipGroup Hash
70
131
  *
@@ -159,67 +220,6 @@ export class Volume implements IHandle {
159
220
  return Vector3.fromArray(inv<number[]>('0x3E2A25B2416DD67E', this.handle, rav()));
160
221
  }
161
222
 
162
- /**
163
- * @param persChar
164
- * @param p2
165
- */
166
- setOwnerPersistentCharacter(persChar: PersChar, p2: boolean): void {
167
- inv<void>('0xE2BE6FFA4A13CBB0', this.handle, persChar.handle, p2);
168
- }
169
-
170
- /**
171
- * @returns min; max
172
- */
173
- getBounds(): [Vector3, Vector3] {
174
- const result = inv<[number[], number[]]>('0x5737199AF2DC609F', this.handle, pvv(), pvv());
175
- return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
176
- }
177
-
178
- /**
179
- * _ADD_R* - _ADD_V(OLUME?)*
180
- *
181
- * @param aggregate
182
- */
183
- addBoundsToAggregateVolume(aggregate: Volume): void {
184
- inv<void>('0x6E0D3C3F828DA773', this.handle, aggregate.handle);
185
- }
186
-
187
- /**
188
- * @returns
189
- */
190
- isAggregateVolume(): any {
191
- return inv<number>('0xFEFF01B5725BCD22', this.handle);
192
- }
193
-
194
- /**
195
- * @param p1
196
- * @param p2
197
- * @param p3
198
- * @param p4
199
- * @param p5
200
- * @param p6
201
- * @param p7
202
- * @param p8
203
- * @param p9
204
- */
205
- addBoxToVolumeAggregate(p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number): void {
206
- inv<void>('0x39816F6F94F385AD', this.handle, f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9));
207
- }
208
-
209
- /**
210
- * @param p1
211
- */
212
- N_0xB440F4E35393FC39(p1: any): void {
213
- inv<void>('0xB440F4E35393FC39', this.handle, p1);
214
- }
215
-
216
- /**
217
- * @returns
218
- */
219
- doesExist(): any {
220
- return inv<number>('0x92A78D0BEDB332A3', this.handle);
221
- }
222
-
223
223
  }
224
224
 
225
225
  registerHandle('Volume', Volume);