@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
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import { Vector3 } from '../types/Vector3';
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export declare class Zone {
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/**
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* Returns the zone's name hash if its type matches one of the following:
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*
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* @param pos
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static getWaterMapZoneAtCoords(pos: Vector3): number;
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/**
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* Returns name hash, see common:/data/levels/rdr3/mapzones.meta type (-1 matches any type):
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* class CMapZone
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* @returns
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*/
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static getMapZoneAtCoords(pos: Vector3, type: number): number;
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/**
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* Returns the zone's name hash if its type matches one of the following:
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static getWaterMapZoneAtCoords(pos: Vector3): number;
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}
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//# sourceMappingURL=Zone.d.ts.map
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{"version":3,"file":"Zone.d.ts","sourceRoot":"","sources":["../../src/namespaces/Zone.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,IAAI;IACf
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{"version":3,"file":"Zone.d.ts","sourceRoot":"","sources":["../../src/namespaces/Zone.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,IAAI;IACf;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,MAAM,CAAC,kBAAkB,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM;IAI7D;;;;;OAKG;IACH,MAAM,CAAC,uBAAuB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;CAIrD"}
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package/dist/namespaces/Zone.js
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import { inv, rai, f } from '../types/NativeAliases';
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export class Zone {
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static getWaterMapZoneAtCoords(pos) {
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return (inv('0x5BA7A68A346A5A91', f(pos.x), f(pos.y), f(pos.z), rai())) & 0xFFFFFFFF;
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}
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static getMapZoneAtCoords(pos, type) {
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static getWaterMapZoneAtCoords(pos) {
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}
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}
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package/package.json
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package/src/classes/AnimScene.ts
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isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any {
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return inv<number>('0xF8D1D2DAB6007EEF', this.handle, p1);
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getAnimSceneOrigin(order: number): [Vector3, Vector3] {
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|
121
129
|
/**
|
|
130
|
+
* @param rate
|
|
131
|
+
*/
|
|
132
|
+
setAnimSceneRate(rate: number): void {
|
|
133
|
+
inv<void>('0x75820B801CFF262A', this.handle, f(rate));
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
/**
|
|
137
|
+
* @param entityId
|
|
122
138
|
* @returns
|
|
123
139
|
*/
|
|
124
|
-
|
|
125
|
-
return
|
|
140
|
+
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
141
|
+
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
126
142
|
}
|
|
127
143
|
|
|
128
|
-
|
|
129
|
-
|
|
144
|
+
/**
|
|
145
|
+
* @param playbackListName
|
|
146
|
+
*/
|
|
147
|
+
setAnimScenePlaybackList(playbackListName: string | null): void {
|
|
148
|
+
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
/**
|
|
152
|
+
* @param entityName
|
|
153
|
+
* @param p2
|
|
154
|
+
* @param p3
|
|
155
|
+
* @returns
|
|
156
|
+
*/
|
|
157
|
+
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
158
|
+
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
130
159
|
}
|
|
131
160
|
|
|
132
161
|
/**
|
|
@@ -347,155 +376,81 @@ export class AnimScene implements IHandle {
|
|
|
347
376
|
}
|
|
348
377
|
|
|
349
378
|
/**
|
|
379
|
+
* @param playbackListName
|
|
350
380
|
* @returns
|
|
351
381
|
*/
|
|
352
|
-
|
|
353
|
-
return inv<number>('
|
|
354
|
-
}
|
|
355
|
-
|
|
356
|
-
/**
|
|
357
|
-
* @param toggle
|
|
358
|
-
*/
|
|
359
|
-
setAnimScenePaused(toggle: boolean): void {
|
|
360
|
-
inv<void>('0xD6824B7D24DC0CE0', this.handle, toggle);
|
|
382
|
+
doesAnimScenePlayListExist(playbackListName: string | null): any {
|
|
383
|
+
return inv<number>('0xA9016536015DE29D', this.handle, playbackListName);
|
|
361
384
|
}
|
|
362
385
|
|
|
363
386
|
/**
|
|
387
|
+
* @param phaseName
|
|
364
388
|
* @returns
|
|
365
389
|
*/
|
|
366
|
-
|
|
367
|
-
return inv<number>('
|
|
368
|
-
}
|
|
369
|
-
|
|
370
|
-
startAnimScene(): void {
|
|
371
|
-
inv<void>('0xF4D94AF761768700', this.handle);
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
detachAnimScene(): void {
|
|
375
|
-
inv<void>('0x6843A1AA3A336DFF', this.handle);
|
|
390
|
+
isAnimScenePlaybackListPhaseActive(phaseName: string | null): any {
|
|
391
|
+
return inv<number>('0x1F0E401031E20146', this.handle, phaseName);
|
|
376
392
|
}
|
|
377
393
|
|
|
378
394
|
/**
|
|
379
|
-
* @param
|
|
380
|
-
* @param isNetwork
|
|
395
|
+
* @param phaseName
|
|
381
396
|
* @returns
|
|
382
397
|
*/
|
|
383
|
-
|
|
384
|
-
return
|
|
398
|
+
isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any {
|
|
399
|
+
return inv<number>('0x23E33CB9F4A3F547', this.handle, phaseName);
|
|
385
400
|
}
|
|
386
401
|
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
*/
|
|
390
|
-
getAnimSceneTime(): number {
|
|
391
|
-
return inv<number>('0x61BE7D6186260002', this.handle, raf());
|
|
402
|
+
resumeAnimSceneFromLastCheckpoint(): void {
|
|
403
|
+
inv<void>('0x8E1BA705F63C1925', this.handle);
|
|
392
404
|
}
|
|
393
405
|
|
|
394
406
|
/**
|
|
395
407
|
* @param p1
|
|
396
408
|
* @returns
|
|
397
409
|
*/
|
|
398
|
-
|
|
399
|
-
return inv<number>('
|
|
400
|
-
}
|
|
401
|
-
|
|
402
|
-
/**
|
|
403
|
-
* @param entityName
|
|
404
|
-
* @returns
|
|
405
|
-
*/
|
|
406
|
-
hasEntityExitedAnimScene(entityName: string | null): any {
|
|
407
|
-
return inv<number>('0xB89FCFF19DAFFF28', this.handle, entityName);
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
/**
|
|
411
|
-
* @param order
|
|
412
|
-
* @returns position; rotation
|
|
413
|
-
*/
|
|
414
|
-
getAnimSceneOrigin(order: number): [Vector3, Vector3] {
|
|
415
|
-
const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
416
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
/**
|
|
420
|
-
* @param entityName
|
|
421
|
-
* @returns
|
|
422
|
-
*/
|
|
423
|
-
doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any {
|
|
424
|
-
return inv<number>('0x9D1ECA9337BE9FC3', this.handle, entityName);
|
|
425
|
-
}
|
|
426
|
-
|
|
427
|
-
/**
|
|
428
|
-
* @param pos
|
|
429
|
-
* @param rot
|
|
430
|
-
* @param order
|
|
431
|
-
*/
|
|
432
|
-
setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
|
|
433
|
-
inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
410
|
+
isAnimSceneFinished(p1: boolean): any {
|
|
411
|
+
return inv<number>('0xD8254CB2C586412B', this.handle, p1);
|
|
434
412
|
}
|
|
435
413
|
|
|
436
414
|
/**
|
|
437
415
|
* @param name
|
|
416
|
+
* @param isNetwork
|
|
438
417
|
* @returns
|
|
439
418
|
*/
|
|
440
|
-
|
|
441
|
-
return inv<number>('
|
|
419
|
+
getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null {
|
|
420
|
+
return createFromHandle<Prop>('Prop', inv<number>('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
|
|
442
421
|
}
|
|
443
422
|
|
|
444
423
|
/**
|
|
445
|
-
* @param phaseName
|
|
446
424
|
* @returns
|
|
447
425
|
*/
|
|
448
|
-
|
|
449
|
-
return inv<number>('
|
|
426
|
+
getAnimSceneRate(): number {
|
|
427
|
+
return inv<number>('0x43C21623E42B821B', this.handle, raf());
|
|
450
428
|
}
|
|
451
429
|
|
|
452
430
|
/**
|
|
453
|
-
* @param
|
|
431
|
+
* @param p1
|
|
454
432
|
* @returns
|
|
455
433
|
*/
|
|
456
|
-
|
|
457
|
-
return inv<number>('
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
/**
|
|
461
|
-
* @param entityName
|
|
462
|
-
* @param entity
|
|
463
|
-
* @param flags
|
|
464
|
-
*/
|
|
465
|
-
setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void {
|
|
466
|
-
inv<void>('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
434
|
+
hasAnimSceneExited(p1: boolean): any {
|
|
435
|
+
return inv<number>('0xF94692EB9DC15D74', this.handle, p1);
|
|
467
436
|
}
|
|
468
437
|
|
|
469
438
|
/**
|
|
470
|
-
* @param
|
|
439
|
+
* @param p1
|
|
471
440
|
*/
|
|
472
|
-
|
|
473
|
-
inv<void>('
|
|
441
|
+
fadeAnimSceneAudioIn(p1: number): void {
|
|
442
|
+
inv<void>('0xA41351EA2A18A0AD', this.handle, f(p1));
|
|
474
443
|
}
|
|
475
444
|
|
|
476
445
|
/**
|
|
477
|
-
* @param entityId
|
|
478
446
|
* @returns
|
|
479
447
|
*/
|
|
480
|
-
|
|
481
|
-
return inv<number>('
|
|
482
|
-
}
|
|
483
|
-
|
|
484
|
-
/**
|
|
485
|
-
* @param playbackListName
|
|
486
|
-
*/
|
|
487
|
-
setAnimScenePlaybackList(playbackListName: string | null): void {
|
|
488
|
-
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
448
|
+
getAnimSceneDict(): number {
|
|
449
|
+
return (inv<number>('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
|
|
489
450
|
}
|
|
490
451
|
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
* @param p2
|
|
494
|
-
* @param p3
|
|
495
|
-
* @returns
|
|
496
|
-
*/
|
|
497
|
-
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
498
|
-
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
452
|
+
loadAnimScene(): void {
|
|
453
|
+
inv<void>('0xAF068580194D9DC7', this.handle);
|
|
499
454
|
}
|
|
500
455
|
|
|
501
456
|
clearAnimSceneWasSkipped(): void {
|
|
@@ -590,6 +545,51 @@ export class AnimScene implements IHandle {
|
|
|
590
545
|
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
591
546
|
}
|
|
592
547
|
|
|
548
|
+
/**
|
|
549
|
+
* @returns
|
|
550
|
+
*/
|
|
551
|
+
isAnimSceneAborted(): any {
|
|
552
|
+
return inv<number>('0x34A0671BE613D3D0', this.handle);
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
/**
|
|
556
|
+
* @param toggle
|
|
557
|
+
*/
|
|
558
|
+
setAnimScenePaused(toggle: boolean): void {
|
|
559
|
+
inv<void>('0xD6824B7D24DC0CE0', this.handle, toggle);
|
|
560
|
+
}
|
|
561
|
+
|
|
562
|
+
/**
|
|
563
|
+
* @returns
|
|
564
|
+
*/
|
|
565
|
+
doesAnimSceneExist(): any {
|
|
566
|
+
return inv<number>('0x25557E324489393C', this.handle);
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
startAnimScene(): void {
|
|
570
|
+
inv<void>('0xF4D94AF761768700', this.handle);
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
detachAnimScene(): void {
|
|
574
|
+
inv<void>('0x6843A1AA3A336DFF', this.handle);
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
/**
|
|
578
|
+
* @param name
|
|
579
|
+
* @param isNetwork
|
|
580
|
+
* @returns
|
|
581
|
+
*/
|
|
582
|
+
getAnimSceneVehicle(name: string | null, isNetwork: boolean): Vehicle | null {
|
|
583
|
+
return createFromHandle<Vehicle>('Vehicle', inv<number>('0x430EE0A19BC5A287', this.handle, name, isNetwork, rai()));
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
/**
|
|
587
|
+
* @returns
|
|
588
|
+
*/
|
|
589
|
+
getAnimSceneTime(): number {
|
|
590
|
+
return inv<number>('0x61BE7D6186260002', this.handle, raf());
|
|
591
|
+
}
|
|
592
|
+
|
|
593
593
|
}
|
|
594
594
|
|
|
595
595
|
registerHandle('AnimScene', AnimScene);
|
package/src/classes/BaseModel.ts
CHANGED
|
@@ -11,6 +11,56 @@ export class BaseModel {
|
|
|
11
11
|
this.hash = hash;
|
|
12
12
|
}
|
|
13
13
|
|
|
14
|
+
/**
|
|
15
|
+
* Old name: _REQUEST_IMAP_2
|
|
16
|
+
*/
|
|
17
|
+
requestIplByHash(): void {
|
|
18
|
+
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
23
|
+
*
|
|
24
|
+
* @param p1
|
|
25
|
+
*/
|
|
26
|
+
requestModel(p1: boolean): void {
|
|
27
|
+
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
32
|
+
*
|
|
33
|
+
* @returns
|
|
34
|
+
*/
|
|
35
|
+
isIplActiveByHash(): boolean {
|
|
36
|
+
return inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
requestClipSetByHash(): void {
|
|
40
|
+
inv<void>('0xAC37644A538F7524', this.hash);
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
/**
|
|
44
|
+
* @returns
|
|
45
|
+
*/
|
|
46
|
+
hasNamedPtfxAssetLoaded(): boolean {
|
|
47
|
+
return inv<boolean>('0x65BB72F29138F5D6', this.hash, rai());
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* _SET_E* or _SET_F*
|
|
52
|
+
*/
|
|
53
|
+
N_0x032A14D082A9B269(): void {
|
|
54
|
+
inv<void>('0x032A14D082A9B269', this.hash);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* Marks the model as no longer needed.
|
|
59
|
+
*/
|
|
60
|
+
setModelAsNoLongerNeeded(): void {
|
|
61
|
+
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
62
|
+
}
|
|
63
|
+
|
|
14
64
|
/**
|
|
15
65
|
* @returns
|
|
16
66
|
*/
|
|
@@ -136,54 +186,4 @@ export class BaseModel {
|
|
|
136
186
|
return inv<boolean>('0xD779B9B910BD3B7C', this.hash, rai());
|
|
137
187
|
}
|
|
138
188
|
|
|
139
|
-
/**
|
|
140
|
-
* @returns
|
|
141
|
-
*/
|
|
142
|
-
hasNamedPtfxAssetLoaded(): boolean {
|
|
143
|
-
return inv<boolean>('0x65BB72F29138F5D6', this.hash, rai());
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
/**
|
|
147
|
-
* _SET_E* or _SET_F*
|
|
148
|
-
*/
|
|
149
|
-
N_0x032A14D082A9B269(): void {
|
|
150
|
-
inv<void>('0x032A14D082A9B269', this.hash);
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
/**
|
|
154
|
-
* Marks the model as no longer needed.
|
|
155
|
-
*/
|
|
156
|
-
setModelAsNoLongerNeeded(): void {
|
|
157
|
-
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
158
|
-
}
|
|
159
|
-
|
|
160
|
-
requestClipSetByHash(): void {
|
|
161
|
-
inv<void>('0xAC37644A538F7524', this.hash);
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
/**
|
|
165
|
-
* Old name: _REQUEST_IMAP_2
|
|
166
|
-
*/
|
|
167
|
-
requestIplByHash(): void {
|
|
168
|
-
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
/**
|
|
172
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
173
|
-
*
|
|
174
|
-
* @param p1
|
|
175
|
-
*/
|
|
176
|
-
requestModel(p1: boolean): void {
|
|
177
|
-
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
178
|
-
}
|
|
179
|
-
|
|
180
|
-
/**
|
|
181
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
182
|
-
*
|
|
183
|
-
* @returns
|
|
184
|
-
*/
|
|
185
|
-
isIplActiveByHash(): boolean {
|
|
186
|
-
return inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
187
|
-
}
|
|
188
|
-
|
|
189
189
|
}
|