@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
|
@@ -4,6 +4,49 @@ export class BaseModel {
|
|
|
4
4
|
constructor(hash) {
|
|
5
5
|
this.hash = hash;
|
|
6
6
|
}
|
|
7
|
+
/**
|
|
8
|
+
* Old name: _REQUEST_IMAP_2
|
|
9
|
+
*/
|
|
10
|
+
requestIplByHash() {
|
|
11
|
+
inv('0x9E211A378F95C97C', this.hash);
|
|
12
|
+
}
|
|
13
|
+
/**
|
|
14
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
15
|
+
*
|
|
16
|
+
* @param p1
|
|
17
|
+
*/
|
|
18
|
+
requestModel(p1) {
|
|
19
|
+
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
20
|
+
}
|
|
21
|
+
/**
|
|
22
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
23
|
+
*
|
|
24
|
+
* @returns
|
|
25
|
+
*/
|
|
26
|
+
isIplActiveByHash() {
|
|
27
|
+
return inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
28
|
+
}
|
|
29
|
+
requestClipSetByHash() {
|
|
30
|
+
inv('0xAC37644A538F7524', this.hash);
|
|
31
|
+
}
|
|
32
|
+
/**
|
|
33
|
+
* @returns
|
|
34
|
+
*/
|
|
35
|
+
hasNamedPtfxAssetLoaded() {
|
|
36
|
+
return inv('0x65BB72F29138F5D6', this.hash, rai());
|
|
37
|
+
}
|
|
38
|
+
/**
|
|
39
|
+
* _SET_E* or _SET_F*
|
|
40
|
+
*/
|
|
41
|
+
N_0x032A14D082A9B269() {
|
|
42
|
+
inv('0x032A14D082A9B269', this.hash);
|
|
43
|
+
}
|
|
44
|
+
/**
|
|
45
|
+
* Marks the model as no longer needed.
|
|
46
|
+
*/
|
|
47
|
+
setModelAsNoLongerNeeded() {
|
|
48
|
+
inv('0x4AD96EF928BD4F9A', this.hash);
|
|
49
|
+
}
|
|
7
50
|
/**
|
|
8
51
|
* @returns
|
|
9
52
|
*/
|
|
@@ -112,47 +155,4 @@ export class BaseModel {
|
|
|
112
155
|
isIplActiveHash() {
|
|
113
156
|
return inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
114
157
|
}
|
|
115
|
-
/**
|
|
116
|
-
* @returns
|
|
117
|
-
*/
|
|
118
|
-
hasNamedPtfxAssetLoaded() {
|
|
119
|
-
return inv('0x65BB72F29138F5D6', this.hash, rai());
|
|
120
|
-
}
|
|
121
|
-
/**
|
|
122
|
-
* _SET_E* or _SET_F*
|
|
123
|
-
*/
|
|
124
|
-
N_0x032A14D082A9B269() {
|
|
125
|
-
inv('0x032A14D082A9B269', this.hash);
|
|
126
|
-
}
|
|
127
|
-
/**
|
|
128
|
-
* Marks the model as no longer needed.
|
|
129
|
-
*/
|
|
130
|
-
setModelAsNoLongerNeeded() {
|
|
131
|
-
inv('0x4AD96EF928BD4F9A', this.hash);
|
|
132
|
-
}
|
|
133
|
-
requestClipSetByHash() {
|
|
134
|
-
inv('0xAC37644A538F7524', this.hash);
|
|
135
|
-
}
|
|
136
|
-
/**
|
|
137
|
-
* Old name: _REQUEST_IMAP_2
|
|
138
|
-
*/
|
|
139
|
-
requestIplByHash() {
|
|
140
|
-
inv('0x9E211A378F95C97C', this.hash);
|
|
141
|
-
}
|
|
142
|
-
/**
|
|
143
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
144
|
-
*
|
|
145
|
-
* @param p1
|
|
146
|
-
*/
|
|
147
|
-
requestModel(p1) {
|
|
148
|
-
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
149
|
-
}
|
|
150
|
-
/**
|
|
151
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
152
|
-
*
|
|
153
|
-
* @returns
|
|
154
|
-
*/
|
|
155
|
-
isIplActiveByHash() {
|
|
156
|
-
return inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
157
|
-
}
|
|
158
158
|
}
|
|
@@ -5,31 +5,43 @@ export declare class BaseTask {
|
|
|
5
5
|
protected entity: Entity;
|
|
6
6
|
constructor(entity: Entity);
|
|
7
7
|
/**
|
|
8
|
-
*
|
|
8
|
+
* Returns m_eContainerState
|
|
9
|
+
*
|
|
10
|
+
* @returns
|
|
9
11
|
*/
|
|
10
|
-
|
|
12
|
+
getScenarioContainerOpeningState(): any;
|
|
11
13
|
/**
|
|
12
|
-
*
|
|
13
|
-
* 7 > Back of a horse
|
|
14
|
-
* 6 > Right side of a horse
|
|
15
|
-
* 5 > Left side of a horse
|
|
16
|
-
* flags:
|
|
17
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
14
|
+
* Returns scenario
|
|
18
15
|
*
|
|
19
|
-
* @param
|
|
20
|
-
* @param
|
|
21
|
-
* @param
|
|
22
|
-
* @param
|
|
16
|
+
* @param scenarioHash
|
|
17
|
+
* @param pos
|
|
18
|
+
* @param heading
|
|
19
|
+
* @param p6
|
|
20
|
+
* @param p7
|
|
21
|
+
* @param p8
|
|
22
|
+
* @returns
|
|
23
23
|
*/
|
|
24
|
-
|
|
24
|
+
createScenarioPointHashAttachedToEntity(scenarioHash: string | number, pos: Vector3, heading: number, p6: any, p7: any, p8: boolean): number;
|
|
25
25
|
/**
|
|
26
|
-
* @
|
|
26
|
+
* @returns
|
|
27
27
|
*/
|
|
28
|
-
|
|
28
|
+
getIsCarriableEntity(): any;
|
|
29
29
|
/**
|
|
30
|
+
* Returns the entity coverpoint with offset.
|
|
31
|
+
*
|
|
32
|
+
* @param offset
|
|
33
|
+
* @param heading
|
|
34
|
+
* @param p5
|
|
35
|
+
* @param p6
|
|
36
|
+
* @param p7
|
|
37
|
+
* @param p8
|
|
30
38
|
* @returns
|
|
31
39
|
*/
|
|
32
|
-
|
|
40
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
|
|
41
|
+
/**
|
|
42
|
+
* @returns args
|
|
43
|
+
*/
|
|
44
|
+
playEntityScriptedAnim(): number;
|
|
33
45
|
/**
|
|
34
46
|
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
35
47
|
*/
|
|
@@ -38,6 +50,10 @@ export declare class BaseTask {
|
|
|
38
50
|
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
39
51
|
*/
|
|
40
52
|
getRansackScenarioContainerNumCompartments(): number;
|
|
53
|
+
/**
|
|
54
|
+
* @param p1
|
|
55
|
+
*/
|
|
56
|
+
N_0xF3C3503276F4A034(p1: any): void;
|
|
41
57
|
/**
|
|
42
58
|
* @param targetEntity
|
|
43
59
|
* @param duration
|
|
@@ -69,34 +85,18 @@ export declare class BaseTask {
|
|
|
69
85
|
*/
|
|
70
86
|
N_0x2416EC2F31F75266(targetEntity: Entity, duration: number, p3: any, p4: any): void;
|
|
71
87
|
/**
|
|
72
|
-
*
|
|
73
|
-
*
|
|
74
|
-
*
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
* Returns scenario
|
|
79
|
-
*
|
|
80
|
-
* @param scenarioHash
|
|
81
|
-
* @param pos
|
|
82
|
-
* @param heading
|
|
83
|
-
* @param p6
|
|
84
|
-
* @param p7
|
|
85
|
-
* @param p8
|
|
86
|
-
* @returns
|
|
87
|
-
*/
|
|
88
|
-
createScenarioPointHashAttachedToEntity(scenarioHash: string | number, pos: Vector3, heading: number, p6: any, p7: any, p8: boolean): number;
|
|
89
|
-
/**
|
|
90
|
-
* Returns the entity coverpoint with offset.
|
|
88
|
+
* carriableSlot:
|
|
89
|
+
* 7 > Back of a horse
|
|
90
|
+
* 6 > Right side of a horse
|
|
91
|
+
* 5 > Left side of a horse
|
|
92
|
+
* flags:
|
|
93
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
91
94
|
*
|
|
92
|
-
* @param
|
|
93
|
-
* @param
|
|
94
|
-
* @param
|
|
95
|
-
* @param
|
|
96
|
-
* @param p7
|
|
97
|
-
* @param p8
|
|
98
|
-
* @returns
|
|
95
|
+
* @param carryConfig
|
|
96
|
+
* @param carrier
|
|
97
|
+
* @param carriableSlot
|
|
98
|
+
* @param flags
|
|
99
99
|
*/
|
|
100
|
-
|
|
100
|
+
carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void;
|
|
101
101
|
}
|
|
102
102
|
//# sourceMappingURL=BaseTask.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B
|
|
1
|
+
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,gCAAgC,IAAI,GAAG;IAIvC;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;;;;;;;;;OAUG;IACH,iCAAiC,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,GAAG;IAIxH;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;OAEG;IACH,6CAA6C,IAAI,MAAM;IAIvD;;OAEG;IACH,0CAA0C,IAAI,MAAM;IAIpD;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,gCAAgC,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI;IAIrD;;OAEG;IACH,8CAA8C,IAAI,MAAM;IAIxD;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAIpF;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAIlG"}
|
package/dist/classes/BaseTask.js
CHANGED
|
@@ -4,39 +4,53 @@ export class BaseTask {
|
|
|
4
4
|
this.entity = entity;
|
|
5
5
|
}
|
|
6
6
|
/**
|
|
7
|
-
*
|
|
7
|
+
* Returns m_eContainerState
|
|
8
|
+
*
|
|
9
|
+
* @returns
|
|
8
10
|
*/
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
return result;
|
|
11
|
+
getScenarioContainerOpeningState() {
|
|
12
|
+
return inv('0xB219612B5568E9EC', this.entity.handle);
|
|
12
13
|
}
|
|
13
14
|
/**
|
|
14
|
-
*
|
|
15
|
-
* 7 > Back of a horse
|
|
16
|
-
* 6 > Right side of a horse
|
|
17
|
-
* 5 > Left side of a horse
|
|
18
|
-
* flags:
|
|
19
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
15
|
+
* Returns scenario
|
|
20
16
|
*
|
|
21
|
-
* @param
|
|
22
|
-
* @param
|
|
23
|
-
* @param
|
|
24
|
-
* @param
|
|
17
|
+
* @param scenarioHash
|
|
18
|
+
* @param pos
|
|
19
|
+
* @param heading
|
|
20
|
+
* @param p6
|
|
21
|
+
* @param p7
|
|
22
|
+
* @param p8
|
|
23
|
+
* @returns
|
|
25
24
|
*/
|
|
26
|
-
|
|
27
|
-
inv('
|
|
25
|
+
createScenarioPointHashAttachedToEntity(scenarioHash, pos, heading, p6, p7, p8) {
|
|
26
|
+
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
|
|
28
27
|
}
|
|
29
28
|
/**
|
|
30
|
-
* @
|
|
29
|
+
* @returns
|
|
31
30
|
*/
|
|
32
|
-
|
|
33
|
-
inv('
|
|
31
|
+
getIsCarriableEntity() {
|
|
32
|
+
return inv('0x0CCFE72B43C9CF96', this.entity.handle);
|
|
34
33
|
}
|
|
35
34
|
/**
|
|
35
|
+
* Returns the entity coverpoint with offset.
|
|
36
|
+
*
|
|
37
|
+
* @param offset
|
|
38
|
+
* @param heading
|
|
39
|
+
* @param p5
|
|
40
|
+
* @param p6
|
|
41
|
+
* @param p7
|
|
42
|
+
* @param p8
|
|
36
43
|
* @returns
|
|
37
44
|
*/
|
|
38
|
-
|
|
39
|
-
return inv('
|
|
45
|
+
getCoverpointFromEntityWithOffset(offset, heading, p5, p6, p7, p8) {
|
|
46
|
+
return inv('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* @returns args
|
|
50
|
+
*/
|
|
51
|
+
playEntityScriptedAnim() {
|
|
52
|
+
const result = inv('0x77A1EEC547E7FCF1', this.entity.handle, pvi());
|
|
53
|
+
return result;
|
|
40
54
|
}
|
|
41
55
|
/**
|
|
42
56
|
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
@@ -50,6 +64,12 @@ export class BaseTask {
|
|
|
50
64
|
getRansackScenarioContainerNumCompartments() {
|
|
51
65
|
return inv('0x640A602946A8C972', this.entity.handle, rai());
|
|
52
66
|
}
|
|
67
|
+
/**
|
|
68
|
+
* @param p1
|
|
69
|
+
*/
|
|
70
|
+
N_0xF3C3503276F4A034(p1) {
|
|
71
|
+
inv('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
72
|
+
}
|
|
53
73
|
/**
|
|
54
74
|
* @param targetEntity
|
|
55
75
|
* @param duration
|
|
@@ -91,39 +111,19 @@ export class BaseTask {
|
|
|
91
111
|
inv('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
92
112
|
}
|
|
93
113
|
/**
|
|
94
|
-
*
|
|
95
|
-
*
|
|
96
|
-
*
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
}
|
|
101
|
-
/**
|
|
102
|
-
* Returns scenario
|
|
103
|
-
*
|
|
104
|
-
* @param scenarioHash
|
|
105
|
-
* @param pos
|
|
106
|
-
* @param heading
|
|
107
|
-
* @param p6
|
|
108
|
-
* @param p7
|
|
109
|
-
* @param p8
|
|
110
|
-
* @returns
|
|
111
|
-
*/
|
|
112
|
-
createScenarioPointHashAttachedToEntity(scenarioHash, pos, heading, p6, p7, p8) {
|
|
113
|
-
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
|
|
114
|
-
}
|
|
115
|
-
/**
|
|
116
|
-
* Returns the entity coverpoint with offset.
|
|
114
|
+
* carriableSlot:
|
|
115
|
+
* 7 > Back of a horse
|
|
116
|
+
* 6 > Right side of a horse
|
|
117
|
+
* 5 > Left side of a horse
|
|
118
|
+
* flags:
|
|
119
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
117
120
|
*
|
|
118
|
-
* @param
|
|
119
|
-
* @param
|
|
120
|
-
* @param
|
|
121
|
-
* @param
|
|
122
|
-
* @param p7
|
|
123
|
-
* @param p8
|
|
124
|
-
* @returns
|
|
121
|
+
* @param carryConfig
|
|
122
|
+
* @param carrier
|
|
123
|
+
* @param carriableSlot
|
|
124
|
+
* @param flags
|
|
125
125
|
*/
|
|
126
|
-
|
|
127
|
-
|
|
126
|
+
carriable(carryConfig, carrier, carriableSlot, flags) {
|
|
127
|
+
inv('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
128
128
|
}
|
|
129
129
|
}
|
package/dist/classes/Cam.d.ts
CHANGED
|
@@ -27,6 +27,23 @@ export declare class Cam implements IHandle {
|
|
|
27
27
|
* @param p1
|
|
28
28
|
*/
|
|
29
29
|
allowMotionBlurDecay(p1: boolean): void;
|
|
30
|
+
/**
|
|
31
|
+
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
|
32
|
+
* @returns
|
|
33
|
+
*/
|
|
34
|
+
getRot(rotationOrder: eEulerRotationOrder): Vector3;
|
|
35
|
+
/**
|
|
36
|
+
* Allows you to aim and shoot at the direction the camera is facing.
|
|
37
|
+
*
|
|
38
|
+
* @param toggle
|
|
39
|
+
*/
|
|
40
|
+
setAffectsAiming(toggle: boolean): void;
|
|
41
|
+
/**
|
|
42
|
+
* Set cam DOF and focal settings. TODO: Support structs
|
|
43
|
+
*
|
|
44
|
+
* @returns p
|
|
45
|
+
*/
|
|
46
|
+
setDofParams(): number;
|
|
30
47
|
/**
|
|
31
48
|
* Sets the field of view of the cam. Min: 1.0f
|
|
32
49
|
* Max: 130.0f
|
|
@@ -35,10 +52,6 @@ export declare class Cam implements IHandle {
|
|
|
35
52
|
*/
|
|
36
53
|
setFov(fieldOfView: number): void;
|
|
37
54
|
stopPointing(): void;
|
|
38
|
-
/**
|
|
39
|
-
* @param p1
|
|
40
|
-
*/
|
|
41
|
-
setSplinePhase(p1: number): void;
|
|
42
55
|
/**
|
|
43
56
|
* @param distance
|
|
44
57
|
*/
|
|
@@ -58,9 +71,70 @@ export declare class Cam implements IHandle {
|
|
|
58
71
|
*/
|
|
59
72
|
setFarClip(farClip: number): void;
|
|
60
73
|
/**
|
|
61
|
-
* @param
|
|
74
|
+
* @param p1
|
|
62
75
|
*/
|
|
63
|
-
|
|
76
|
+
setControlsMiniMapHeading(p1: boolean): void;
|
|
77
|
+
/**
|
|
78
|
+
* Can use this with SET_CAM_SPLINE_PHASE to set the float it this native returns. (returns 1.0f when no nodes has been added, reached end of non existing spline)
|
|
79
|
+
*
|
|
80
|
+
* @returns
|
|
81
|
+
*/
|
|
82
|
+
getSplinePhase(): number;
|
|
83
|
+
/**
|
|
84
|
+
* @returns
|
|
85
|
+
*/
|
|
86
|
+
isShaking(): boolean;
|
|
87
|
+
/**
|
|
88
|
+
* @returns
|
|
89
|
+
*/
|
|
90
|
+
getFov(): number;
|
|
91
|
+
/**
|
|
92
|
+
* @param type
|
|
93
|
+
* @param amplitude
|
|
94
|
+
*/
|
|
95
|
+
shakeCam(type: string | null, amplitude: number): void;
|
|
96
|
+
/**
|
|
97
|
+
* @returns
|
|
98
|
+
*/
|
|
99
|
+
isInterpolating(): boolean;
|
|
100
|
+
/**
|
|
101
|
+
* Set camera as active/inactive.
|
|
102
|
+
*
|
|
103
|
+
* @param active
|
|
104
|
+
*/
|
|
105
|
+
setActive(active: boolean): void;
|
|
106
|
+
/**
|
|
107
|
+
* @param pos
|
|
108
|
+
* @param rot
|
|
109
|
+
* @param fieldOfView
|
|
110
|
+
* @param p8
|
|
111
|
+
* @param p9
|
|
112
|
+
* @param p10
|
|
113
|
+
* @param p11
|
|
114
|
+
* @param p12
|
|
115
|
+
* @param p13
|
|
116
|
+
*/
|
|
117
|
+
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void;
|
|
118
|
+
/**
|
|
119
|
+
* Sets the rotation of the cam.
|
|
120
|
+
*
|
|
121
|
+
* @param rot
|
|
122
|
+
* @param rotationOrder
|
|
123
|
+
*/
|
|
124
|
+
setRot(rot: Vector3, rotationOrder: number): void;
|
|
125
|
+
/**
|
|
126
|
+
* @returns
|
|
127
|
+
*/
|
|
128
|
+
getCoord(): Vector3;
|
|
129
|
+
detachCam(): void;
|
|
130
|
+
/**
|
|
131
|
+
* @param timeDuration
|
|
132
|
+
*/
|
|
133
|
+
setSplineDuration(timeDuration: number): void;
|
|
134
|
+
/**
|
|
135
|
+
* @param p1
|
|
136
|
+
*/
|
|
137
|
+
setSplinePhase(p1: number): void;
|
|
64
138
|
/**
|
|
65
139
|
* @param animName
|
|
66
140
|
* @param animDictionary
|
|
@@ -95,33 +169,6 @@ export declare class Cam implements IHandle {
|
|
|
95
169
|
* @param isRelative
|
|
96
170
|
*/
|
|
97
171
|
attachToEntity(entity: Entity, offset: Vector3, isRelative: boolean): void;
|
|
98
|
-
/**
|
|
99
|
-
* @param p1
|
|
100
|
-
*/
|
|
101
|
-
setControlsMiniMapHeading(p1: boolean): void;
|
|
102
|
-
/**
|
|
103
|
-
* Can use this with SET_CAM_SPLINE_PHASE to set the float it this native returns. (returns 1.0f when no nodes has been added, reached end of non existing spline)
|
|
104
|
-
*
|
|
105
|
-
* @returns
|
|
106
|
-
*/
|
|
107
|
-
getSplinePhase(): number;
|
|
108
|
-
/**
|
|
109
|
-
* @returns
|
|
110
|
-
*/
|
|
111
|
-
isShaking(): boolean;
|
|
112
|
-
/**
|
|
113
|
-
* @returns
|
|
114
|
-
*/
|
|
115
|
-
getFov(): number;
|
|
116
|
-
/**
|
|
117
|
-
* @param type
|
|
118
|
-
* @param amplitude
|
|
119
|
-
*/
|
|
120
|
-
shakeCam(type: string | null, amplitude: number): void;
|
|
121
|
-
/**
|
|
122
|
-
* @returns
|
|
123
|
-
*/
|
|
124
|
-
isInterpolating(): boolean;
|
|
125
172
|
/**
|
|
126
173
|
* @param p1
|
|
127
174
|
*/
|
|
@@ -146,31 +193,6 @@ export declare class Cam implements IHandle {
|
|
|
146
193
|
* @param pause
|
|
147
194
|
*/
|
|
148
195
|
pauseCameraFocus(pause: boolean): void;
|
|
149
|
-
/**
|
|
150
|
-
* Set camera as active/inactive.
|
|
151
|
-
*
|
|
152
|
-
* @param active
|
|
153
|
-
*/
|
|
154
|
-
setActive(active: boolean): void;
|
|
155
|
-
/**
|
|
156
|
-
* @param pos
|
|
157
|
-
* @param rot
|
|
158
|
-
* @param fieldOfView
|
|
159
|
-
* @param p8
|
|
160
|
-
* @param p9
|
|
161
|
-
* @param p10
|
|
162
|
-
* @param p11
|
|
163
|
-
* @param p12
|
|
164
|
-
* @param p13
|
|
165
|
-
*/
|
|
166
|
-
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void;
|
|
167
|
-
/**
|
|
168
|
-
* Sets the rotation of the cam.
|
|
169
|
-
*
|
|
170
|
-
* @param rot
|
|
171
|
-
* @param rotationOrder
|
|
172
|
-
*/
|
|
173
|
-
setRot(rot: Vector3, rotationOrder: number): void;
|
|
174
196
|
/**
|
|
175
197
|
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
176
198
|
*
|
|
@@ -188,30 +210,8 @@ export declare class Cam implements IHandle {
|
|
|
188
210
|
*/
|
|
189
211
|
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
|
|
190
212
|
/**
|
|
191
|
-
* @
|
|
192
|
-
*/
|
|
193
|
-
getCoord(): Vector3;
|
|
194
|
-
detachCam(): void;
|
|
195
|
-
/**
|
|
196
|
-
* @param timeDuration
|
|
197
|
-
*/
|
|
198
|
-
setSplineDuration(timeDuration: number): void;
|
|
199
|
-
/**
|
|
200
|
-
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
|
201
|
-
* @returns
|
|
202
|
-
*/
|
|
203
|
-
getRot(rotationOrder: eEulerRotationOrder): Vector3;
|
|
204
|
-
/**
|
|
205
|
-
* Allows you to aim and shoot at the direction the camera is facing.
|
|
206
|
-
*
|
|
207
|
-
* @param toggle
|
|
208
|
-
*/
|
|
209
|
-
setAffectsAiming(toggle: boolean): void;
|
|
210
|
-
/**
|
|
211
|
-
* Set cam DOF and focal settings. TODO: Support structs
|
|
212
|
-
*
|
|
213
|
-
* @returns p
|
|
213
|
+
* @param strength
|
|
214
214
|
*/
|
|
215
|
-
|
|
215
|
+
setMotionBlurStrength(strength: number): void;
|
|
216
216
|
}
|
|
217
217
|
//# sourceMappingURL=Cam.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Cam.d.ts","sourceRoot":"","sources":["../../src/classes/Cam.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACxE,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,GAAI,YAAW,OAAO;IACd,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,GAAG,GAAG,IAAI;IAI7C;;;;OAIG;IACH,UAAU,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI7B;;OAEG;IACH,WAAW,IAAI,OAAO;IAItB;;;;OAIG;IACH,QAAQ,IAAI,OAAO;IAInB;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIvC
|
|
1
|
+
{"version":3,"file":"Cam.d.ts","sourceRoot":"","sources":["../../src/classes/Cam.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACxE,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,GAAI,YAAW,OAAO;IACd,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,GAAG,GAAG,IAAI;IAI7C;;;;OAIG;IACH,UAAU,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI7B;;OAEG;IACH,WAAW,IAAI,OAAO;IAItB;;;;OAIG;IACH,QAAQ,IAAI,OAAO;IAInB;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIvC;;;OAGG;IACH,MAAM,CAAC,aAAa,EAAE,mBAAmB,GAAG,OAAO;IAInD;;;;OAIG;IACH,gBAAgB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIvC;;;;OAIG;IACH,YAAY,IAAI,MAAM;IAKtB;;;;;OAKG;IACH,MAAM,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;IAIjC,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;IAIxC;;;;OAIG;IACH,QAAQ,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAI5B;;OAEG;IACH,uBAAuB,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAIrD;;OAEG;IACH,UAAU,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAIjC;;OAEG;IACH,yBAAyB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI5C;;;;OAIG;IACH,cAAc,IAAI,MAAM;IAIxB;;OAEG;IACH,SAAS,IAAI,OAAO;IAIpB;;OAEG;IACH,MAAM,IAAI,MAAM;IAIhB;;;OAGG;IACH,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAItD;;OAEG;IACH,eAAe,IAAI,OAAO;IAI1B;;;;OAIG;IACH,SAAS,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIhC;;;;;;;;;;OAUG;IACH,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,GAAG,IAAI;IAInI;;;;;OAKG;IACH,MAAM,CAAC,GAAG,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,GAAG,IAAI;IAIjD;;OAEG;IACH,QAAQ,IAAI,OAAO;IAInB,SAAS,IAAI,IAAI;IAIjB;;OAEG;IACH,iBAAiB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI;IAI7C;;OAEG;IACH,cAAc,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAIhC;;;;;;;;OAQG;IACH,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,EAAE,cAAc,EAAE,MAAM,GAAG,IAAI,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,OAAO;IAI1I;;;;OAIG;IACH,SAAS,IAAI,OAAO;IAIpB;;;;;;;;OAQG;IACH,aAAa,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAIvF;;;;;;OAMG;IACH,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,OAAO,GAAG,IAAI;IAI1E;;OAEG;IACH,WAAW,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI9B;;OAEG;IACH,WAAW,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;IAInC;;OAEG;IACH,YAAY,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAIhC;;;;;;OAMG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpF;;OAEG;IACH,gBAAgB,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAItC;;;;;;;OAOG;IACH,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI;IAIlF;;;;;OAKG;IACH,mBAAmB,CAAC,OAAO,EAAE,GAAG,EAAE,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI;IAIrG;;OAEG;IACH,qBAAqB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;CAI9C"}
|