@nativewrappers/redm-codegen 0.0.3 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +82 -82
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +124 -124
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +43 -43
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +53 -53
- package/dist/classes/Cam.d.ts +82 -82
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +115 -115
- package/dist/classes/Entity.d.ts +250 -250
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +350 -350
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +55 -55
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +76 -76
- package/dist/classes/PedTask.d.ts +797 -797
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1023 -1023
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +27 -27
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +185 -185
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +251 -251
- package/dist/classes/Prop.d.ts +130 -130
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +188 -188
- package/dist/classes/PropSet.d.ts +17 -17
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/VehicleTask.d.ts +23 -23
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +39 -39
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +291 -291
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +414 -414
- package/dist/namespaces/Animscene.d.ts +63 -63
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +650 -650
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +426 -426
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +609 -609
- package/dist/namespaces/Collection.d.ts +81 -81
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +113 -113
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +174 -174
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +266 -266
- package/dist/namespaces/EntityStatics.d.ts +110 -110
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +146 -146
- package/dist/namespaces/Graphics.d.ts +547 -547
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +731 -731
- package/dist/namespaces/Hud.d.ts +395 -395
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +564 -564
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +107 -107
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +149 -149
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +56 -56
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +80 -80
- package/dist/namespaces/Network.d.ts +964 -964
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1333 -1333
- package/dist/namespaces/Object.d.ts +240 -240
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +95 -95
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/PedStatics.d.ts +18 -18
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +46 -46
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +66 -66
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +315 -315
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +95 -95
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +43 -43
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +67 -67
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +90 -90
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +127 -127
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +346 -346
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +525 -525
- package/dist/namespaces/Telemetry.d.ts +176 -176
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +255 -255
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +234 -234
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +320 -320
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +133 -133
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +55 -55
- package/src/classes/Cam.ts +126 -126
- package/src/classes/Entity.ts +365 -365
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +86 -86
- package/src/classes/PedTask.ts +2067 -2067
- package/src/classes/PersChar.ts +34 -34
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +296 -296
- package/src/classes/Prop.ts +203 -203
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/VehicleTask.ts +32 -32
- package/src/classes/Volume.ts +61 -61
- package/src/classes/Weapon.ts +427 -427
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +760 -760
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +631 -631
- package/src/namespaces/Collection.ts +114 -114
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +282 -282
- package/src/namespaces/EntityStatics.ts +158 -158
- package/src/namespaces/Graphics.ts +1140 -1140
- package/src/namespaces/Hud.ts +592 -592
- package/src/namespaces/InteriorStatics.ts +64 -64
- package/src/namespaces/Inventory.ts +165 -165
- package/src/namespaces/Itemdatabase.ts +8 -8
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +92 -92
- package/src/namespaces/Network.ts +1392 -1392
- package/src/namespaces/Object.ts +350 -350
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/PedStatics.ts +30 -30
- package/src/namespaces/Perschar.ts +76 -76
- package/src/namespaces/Physics.ts +327 -327
- package/src/namespaces/PlayerStatics.ts +103 -103
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +67 -67
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +143 -143
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +498 -498
- package/src/namespaces/Telemetry.ts +261 -261
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +325 -325
- package/src/namespaces/Zone.ts +10 -10
package/dist/classes/PedTask.js
CHANGED
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@@ -7,31 +7,54 @@ export class PedTask extends BaseTask {
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super(entity);
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}
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/**
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*
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* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
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*
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* @param bait
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* @param withoutBuoy
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* @param instantly
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*/
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-
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setFishingBait(bait, withoutBuoy, instantly) {
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inv('0x9B0C7FA063E67629', this.entity.handle, bait, withoutBuoy, instantly);
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}
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/**
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*
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* Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
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*
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* @param
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* @param item
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* @param p4
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* @param p5
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* @param p6
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* @returns guid
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*/
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inv('
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itemInteraction3(item, p3, p4, p5, p6) {
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const result = inv('0xD61D5E1AD9876DEB', this.entity.handle, _h(item), pvi(), p3, p4, p5, f(p6));
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return result;
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}
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/**
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* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
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*/
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getTaskCombatReadyToShoot() {
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return inv('0x5EA655F01D93667A', this.entity.handle, rai());
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}
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/**
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* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
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* flag: 524419 and 0 in shop_horse_shop R* Script
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* @param vehicle
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* @param
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* @param p6
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* @param flag
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* @param seat
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*/
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inv('
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warpPedIntoVehicle(vehicle, seat) {
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inv('0x9A7D091411C5F684', this.entity.handle, vehicle.handle, seat);
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}
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/**
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* ped = Ped you want to perform this task.
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* target = the Entity they should aim at.
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* distanceToStopAt = distance from the target, where the ped should stop to aim.
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* StartAimingDist = distance where the ped should start to aim.
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*
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* @param target
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* @param distanceToStopAt
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* @param StartAimingDist
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*/
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gotoEntityAiming(target, distanceToStopAt, StartAimingDist) {
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inv('0xA9DA48FAB8A76C12', this.entity.handle, target.handle, f(distanceToStopAt), f(StartAimingDist));
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}
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/**
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* @param p1
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@@ -48,92 +71,48 @@ export class PedTask extends BaseTask {
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* @param p12
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* @param p13
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* @param p15
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*/
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goToCoordWhileAimingAtCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) {
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inv('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
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}
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/**
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* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
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*
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* @param duration
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* @param facingPed
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* @param timeToFacePed
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* @param flags
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*/
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inv('
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goToCoordWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
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inv('0x78426D0982D083C9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
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}
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/**
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*
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* Flags will still apply to mountStyle
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* Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
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*
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* @param
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* @param timer
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* @param seatIndex Refer to [enum: eVehicleSeat]
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* @param pedSpeed
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* @param mountStyle
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* @param p7
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*/
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mountAnimal(mount, timer, seatIndex, pedSpeed, mountStyle, p6, p7) {
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inv('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
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}
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/**
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* @returns
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* @param object
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*/
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pedFishingrodHookObject(object) {
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inv('0xCE71C2F9BAA3F975', this.entity.handle, object.handle);
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}
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/**
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* @param
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* @param exitAnimation
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* @param p4
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*/
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inv('
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reactLookAtEnd(exitAnimation, p2) {
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inv('0x541E5B41DCA45828', this.entity.handle, exitAnimation, p2);
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}
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* @param p2
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* @param p4
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*/
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useRandomScenarioInGroup(p1, p2, p3, p4) {
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inv('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
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clearDrivebyTaskUnderneathDrivingTask() {
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inv('0xC35B5CDB2824CF69', this.entity.handle);
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}
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/**
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*
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* {
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* WHISTLE_MAIN,
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* WHISTLE_SECONDARY,
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* WHISTLE_DOUBLE,
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* WHISTLE_URGENT,
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* WHISTLE_LONG
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* };
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*
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* @param p1
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* @param whistleType
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* @param neverUseInteriors
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*/
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inv('
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setPedPathNeverUseInteriors(neverUseInteriors) {
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inv('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
|
|
121
101
|
}
|
|
122
102
|
/**
|
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123
|
-
* @param
|
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124
|
-
* @param duration
|
|
125
|
-
* @param flags
|
|
126
|
-
* @param p6
|
|
127
|
-
* @param p7
|
|
103
|
+
* @param radius
|
|
128
104
|
*/
|
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129
|
-
|
|
130
|
-
inv('
|
|
105
|
+
combatHatedTargets(radius) {
|
|
106
|
+
inv('0x8182B561A29BD597', this.entity.handle, f(radius));
|
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131
107
|
}
|
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132
108
|
/**
|
|
133
|
-
*
|
|
109
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
110
|
+
*
|
|
111
|
+
* @returns p1
|
|
134
112
|
*/
|
|
135
|
-
|
|
136
|
-
|
|
113
|
+
setTaskFishing() {
|
|
114
|
+
const result = inv('0xF3735ACD11ACD501', this.entity.handle, pvi());
|
|
115
|
+
return [result[0], result[1]];
|
|
137
116
|
}
|
|
138
117
|
/**
|
|
139
118
|
* @param p1
|
|
@@ -144,102 +123,30 @@ export class PedTask extends BaseTask {
|
|
|
144
123
|
* @param p6
|
|
145
124
|
* @param p7
|
|
146
125
|
* @param p8
|
|
126
|
+
* @param p9
|
|
127
|
+
* @param p10
|
|
147
128
|
*/
|
|
148
|
-
|
|
149
|
-
inv('
|
|
150
|
-
}
|
|
151
|
-
/**
|
|
152
|
-
* @returns
|
|
153
|
-
*/
|
|
154
|
-
isMountedWeaponTaskUnderneathDrivingTask() {
|
|
155
|
-
return inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
156
|
-
}
|
|
157
|
-
/**
|
|
158
|
-
* flags: See TASK_ENTER_VEHICLE
|
|
159
|
-
*
|
|
160
|
-
* @param p1
|
|
161
|
-
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
162
|
-
*/
|
|
163
|
-
disembarkNearestTrainCarriage(p1, flags) {
|
|
164
|
-
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
165
|
-
}
|
|
166
|
-
/**
|
|
167
|
-
* fleeType: see TASK_FLEE_COORD
|
|
168
|
-
*
|
|
169
|
-
* @param fleeFromTarget
|
|
170
|
-
* @param pos
|
|
171
|
-
* @param distance
|
|
172
|
-
* @param p6
|
|
173
|
-
* @param p7
|
|
174
|
-
* @param p8
|
|
175
|
-
* @param targetPed
|
|
176
|
-
*/
|
|
177
|
-
fleeFromPed(fleeFromTarget, pos, distance, p6, p7, p8, targetPed) {
|
|
178
|
-
inv('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
179
|
-
}
|
|
180
|
-
/**
|
|
181
|
-
* @returns
|
|
182
|
-
*/
|
|
183
|
-
isPedGettingUp() {
|
|
184
|
-
return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
185
|
-
}
|
|
186
|
-
/**
|
|
187
|
-
* @param time
|
|
188
|
-
*/
|
|
189
|
-
duck(time) {
|
|
190
|
-
inv('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
129
|
+
goToEntityWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
130
|
+
inv('0xCEF0117C233026AD', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
191
131
|
}
|
|
192
132
|
/**
|
|
193
|
-
* @param
|
|
133
|
+
* @param preferStayInWater
|
|
194
134
|
* @param p2
|
|
195
|
-
* @param p3
|
|
196
|
-
* @param p4
|
|
197
|
-
*/
|
|
198
|
-
robPed(p1, p2, p3, p4) {
|
|
199
|
-
inv('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
200
|
-
}
|
|
201
|
-
/**
|
|
202
|
-
* getupSetHash: see nm_blend_out_sets.meta
|
|
203
|
-
*
|
|
204
|
-
* @param flags
|
|
205
|
-
* @param getupSetHash
|
|
206
|
-
* @param p3
|
|
207
|
-
* @param p4
|
|
208
|
-
* @param p5
|
|
209
135
|
*/
|
|
210
|
-
|
|
211
|
-
inv('
|
|
136
|
+
setPedPathPreferStayInWater(preferStayInWater, p2) {
|
|
137
|
+
inv('0xC6170856E54557B2', this.entity.handle, preferStayInWater, f(p2));
|
|
212
138
|
}
|
|
213
139
|
/**
|
|
214
|
-
*
|
|
215
|
-
*
|
|
216
|
-
* @param coord The coord to check if they're looking at
|
|
217
|
-
* @param radius The radius of the frustum
|
|
218
|
-
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
140
|
+
* @param name
|
|
219
141
|
*/
|
|
220
|
-
|
|
221
|
-
|
|
142
|
+
requestTaskMoveNetworkStateTransition(name) {
|
|
143
|
+
inv('0xD01015C7316AE176', this.entity.handle, name);
|
|
222
144
|
}
|
|
223
145
|
/**
|
|
224
146
|
* @param entity
|
|
225
147
|
*/
|
|
226
|
-
|
|
227
|
-
inv('
|
|
228
|
-
}
|
|
229
|
-
/**
|
|
230
|
-
* @returns
|
|
231
|
-
*/
|
|
232
|
-
getHogtieEscapeTimer() {
|
|
233
|
-
return inv('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
234
|
-
}
|
|
235
|
-
weapon() {
|
|
236
|
-
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
237
|
-
}
|
|
238
|
-
/**
|
|
239
|
-
* @returns
|
|
240
|
-
*/
|
|
241
|
-
isPedWalking() {
|
|
242
|
-
return inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
148
|
+
pedFishingrodHookEntity(entity) {
|
|
149
|
+
inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
|
|
243
150
|
}
|
|
244
151
|
/**
|
|
245
152
|
* @param p1
|
|
@@ -312,199 +219,6 @@ export class PedTask extends BaseTask {
|
|
|
312
219
|
ambientAnimalHunt(p1, p2) {
|
|
313
220
|
inv('0x4B39D8F9D0FE7749', this.entity.handle, p1, p2);
|
|
314
221
|
}
|
|
315
|
-
/**
|
|
316
|
-
* @param p1
|
|
317
|
-
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
318
|
-
*/
|
|
319
|
-
leaveAnyVehicle(p1, taskFlag) {
|
|
320
|
-
inv('0x504D54DF3F6F2247', this.entity.handle, p1, taskFlag);
|
|
321
|
-
}
|
|
322
|
-
/**
|
|
323
|
-
* @param targetPed
|
|
324
|
-
* @param p2
|
|
325
|
-
* @param p3
|
|
326
|
-
*/
|
|
327
|
-
combatPed(targetPed, p2, p3) {
|
|
328
|
-
inv('0xF166E48407BAC484', this.entity.handle, targetPed.handle, p2, p3);
|
|
329
|
-
}
|
|
330
|
-
/**
|
|
331
|
-
* Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts
|
|
332
|
-
*
|
|
333
|
-
* @param fleeFromTarget
|
|
334
|
-
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
335
|
-
* @param flag
|
|
336
|
-
* @param p4
|
|
337
|
-
* @param p5
|
|
338
|
-
* @param p6
|
|
339
|
-
*/
|
|
340
|
-
fleePed(fleeFromTarget, fleeStyle, flag, p4, p5, p6) {
|
|
341
|
-
inv('0xFD45175A6DFD7CE9', this.entity.handle, fleeFromTarget.handle, fleeStyle, flag, f(p4), p5, p6);
|
|
342
|
-
}
|
|
343
|
-
/**
|
|
344
|
-
* @returns
|
|
345
|
-
*/
|
|
346
|
-
isPedLeadingHorse() {
|
|
347
|
-
return inv('0xEFC4303DDC6E60D3', this.entity.handle);
|
|
348
|
-
}
|
|
349
|
-
/**
|
|
350
|
-
* @param entity
|
|
351
|
-
* @param offset
|
|
352
|
-
* @param movementSpeed
|
|
353
|
-
* @param timeout
|
|
354
|
-
* @param stoppingRange
|
|
355
|
-
* @param persistFollowing
|
|
356
|
-
* @param p9
|
|
357
|
-
* @param walkOnly
|
|
358
|
-
* @param p11
|
|
359
|
-
* @param p12
|
|
360
|
-
* @param p13
|
|
361
|
-
*/
|
|
362
|
-
followToOffsetOfEntity(entity, offset, movementSpeed, timeout, stoppingRange, persistFollowing, p9, walkOnly, p11, p12, p13) {
|
|
363
|
-
inv('0x304AE42E357B8C7E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(movementSpeed), timeout, f(stoppingRange), persistFollowing, p9, walkOnly, p11, p12, p13);
|
|
364
|
-
}
|
|
365
|
-
/**
|
|
366
|
-
* duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
|
|
367
|
-
*
|
|
368
|
-
* @param targetEntity
|
|
369
|
-
* @param duration
|
|
370
|
-
* @param p3
|
|
371
|
-
* @param p4
|
|
372
|
-
*/
|
|
373
|
-
aimGunAtEntity(targetEntity, duration, p3, p4) {
|
|
374
|
-
inv('0x9B53BB6E8943AF53', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
375
|
-
}
|
|
376
|
-
/**
|
|
377
|
-
* `_GET_ANIM_SCENE_FROM_PED_*` But in a strange way, it also seems to work with the butcher's meat-cutting animscene. This does not return AnimScenes in general — it seems restricted to
|
|
378
|
-
* SEARCH-related scenes (needs more research).
|
|
379
|
-
*
|
|
380
|
-
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
381
|
-
*/
|
|
382
|
-
N_0x2C497BDEF897C6DF() {
|
|
383
|
-
return createFromHandle('AnimScene', inv('0x2C497BDEF897C6DF', this.entity.handle, rai()));
|
|
384
|
-
}
|
|
385
|
-
/**
|
|
386
|
-
* @param p1
|
|
387
|
-
* @returns
|
|
388
|
-
*/
|
|
389
|
-
police(p1) {
|
|
390
|
-
return inv('0x87BE56724650408E', this.entity.handle, p1);
|
|
391
|
-
}
|
|
392
|
-
/**
|
|
393
|
-
* @param scenarioPoint
|
|
394
|
-
* @param flag
|
|
395
|
-
*/
|
|
396
|
-
hitchAnimal(scenarioPoint, flag) {
|
|
397
|
-
inv('0x9030AD4B6207BFE8', this.entity.handle, scenarioPoint, flag);
|
|
398
|
-
}
|
|
399
|
-
uncuffPed() {
|
|
400
|
-
inv('0x67406F2C8F87FC4F', this.entity.handle);
|
|
401
|
-
}
|
|
402
|
-
/**
|
|
403
|
-
* @param p1
|
|
404
|
-
* @param p2
|
|
405
|
-
* @param p3
|
|
406
|
-
*/
|
|
407
|
-
waypointPlaybackPause(p1, p2, p3) {
|
|
408
|
-
inv('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
409
|
-
}
|
|
410
|
-
/**
|
|
411
|
-
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
412
|
-
*
|
|
413
|
-
* @param meleeTarget
|
|
414
|
-
* @param meleeStyle
|
|
415
|
-
* @param p3
|
|
416
|
-
* @param animBlendRatio
|
|
417
|
-
* @param p5
|
|
418
|
-
* @param p6
|
|
419
|
-
*/
|
|
420
|
-
putPedDirectlyIntoMelee(meleeTarget, meleeStyle, p3, animBlendRatio, p5, p6) {
|
|
421
|
-
inv('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
422
|
-
}
|
|
423
|
-
/**
|
|
424
|
-
* @param waypointRecording
|
|
425
|
-
* @param p2
|
|
426
|
-
* @param flag
|
|
427
|
-
* @param p4
|
|
428
|
-
* @param p5
|
|
429
|
-
* @param p6
|
|
430
|
-
* @param p7
|
|
431
|
-
*/
|
|
432
|
-
followWaypointRecording(waypointRecording, p2, flag, p4, p5, p6, p7) {
|
|
433
|
-
inv('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
434
|
-
}
|
|
435
|
-
/**
|
|
436
|
-
* @param targetPed
|
|
437
|
-
*/
|
|
438
|
-
hogtieTargetPed(targetPed) {
|
|
439
|
-
inv('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
440
|
-
}
|
|
441
|
-
/**
|
|
442
|
-
* shootatEntity:
|
|
443
|
-
* If true, peds will shoot at Entity till it is dead.
|
|
444
|
-
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
445
|
-
*
|
|
446
|
-
* @param p1
|
|
447
|
-
* @param p2
|
|
448
|
-
* @param p3
|
|
449
|
-
* @param p4
|
|
450
|
-
* @param p5
|
|
451
|
-
* @param p6
|
|
452
|
-
* @param p7
|
|
453
|
-
* @param p8
|
|
454
|
-
* @param p9
|
|
455
|
-
* @param p10
|
|
456
|
-
*/
|
|
457
|
-
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
458
|
-
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
459
|
-
}
|
|
460
|
-
/**
|
|
461
|
-
* @param pos
|
|
462
|
-
* @param distance
|
|
463
|
-
*/
|
|
464
|
-
useNearestTrainScenarioToCoordWarp(pos, distance) {
|
|
465
|
-
inv('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
466
|
-
}
|
|
467
|
-
/**
|
|
468
|
-
* @param p1
|
|
469
|
-
*/
|
|
470
|
-
wanderSwim(p1) {
|
|
471
|
-
inv('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
472
|
-
}
|
|
473
|
-
/**
|
|
474
|
-
* duration in milliseconds
|
|
475
|
-
*
|
|
476
|
-
* @param pos
|
|
477
|
-
* @param duration
|
|
478
|
-
*/
|
|
479
|
-
turnPedToFaceCoord(pos, duration) {
|
|
480
|
-
inv('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
481
|
-
}
|
|
482
|
-
/**
|
|
483
|
-
* @param preferAvoidMud
|
|
484
|
-
* @param p2
|
|
485
|
-
*/
|
|
486
|
-
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
487
|
-
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
488
|
-
}
|
|
489
|
-
/**
|
|
490
|
-
* @param animDict
|
|
491
|
-
* @param animName
|
|
492
|
-
* @param entity
|
|
493
|
-
* @param p4
|
|
494
|
-
* @param p5
|
|
495
|
-
* @param p6
|
|
496
|
-
* @param p7
|
|
497
|
-
* @param p8
|
|
498
|
-
* @param p9
|
|
499
|
-
* @param p10
|
|
500
|
-
* @param p11
|
|
501
|
-
* @param p12
|
|
502
|
-
* @param p13
|
|
503
|
-
* @param p14
|
|
504
|
-
*/
|
|
505
|
-
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
506
|
-
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
507
|
-
}
|
|
508
222
|
/**
|
|
509
223
|
* @param goToLocationX
|
|
510
224
|
* @param goToLocationY
|
|
@@ -609,286 +323,253 @@ export class PedTask extends BaseTask {
|
|
|
609
323
|
return Vector3.fromArray(result);
|
|
610
324
|
}
|
|
611
325
|
/**
|
|
612
|
-
* @
|
|
326
|
+
* @returns
|
|
613
327
|
*/
|
|
614
|
-
|
|
615
|
-
inv('
|
|
328
|
+
isTaskMoveNetworkReadyForTransition() {
|
|
329
|
+
return inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
330
|
+
}
|
|
331
|
+
clearDefensiveArea() {
|
|
332
|
+
inv('0x95A6C46A31D1917D', this.entity.handle);
|
|
616
333
|
}
|
|
617
334
|
/**
|
|
618
|
-
* @param
|
|
335
|
+
* @param modifier
|
|
619
336
|
*/
|
|
620
|
-
|
|
621
|
-
inv('
|
|
337
|
+
setPedPathDeepSnowCostModifier(modifier) {
|
|
338
|
+
inv('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
622
339
|
}
|
|
623
340
|
/**
|
|
624
|
-
* @
|
|
341
|
+
* @returns
|
|
625
342
|
*/
|
|
626
|
-
|
|
627
|
-
inv('
|
|
343
|
+
getItemInteractionItemId() {
|
|
344
|
+
return (inv('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
628
345
|
}
|
|
629
346
|
/**
|
|
630
347
|
* @param entity
|
|
631
|
-
* @param
|
|
632
|
-
* @param
|
|
633
|
-
* @param offset
|
|
634
|
-
* @param moveBlendRatio
|
|
635
|
-
* @param offsetFlags
|
|
348
|
+
* @param mount
|
|
349
|
+
* @param p3
|
|
636
350
|
*/
|
|
637
|
-
|
|
638
|
-
inv('
|
|
351
|
+
placeCarriedEntityOnMount(entity, mount, p3) {
|
|
352
|
+
inv('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
353
|
+
}
|
|
354
|
+
detachCarriablePed() {
|
|
355
|
+
inv('0x36D188AECB26094B', this.entity.handle);
|
|
639
356
|
}
|
|
640
357
|
/**
|
|
641
|
-
*
|
|
642
|
-
*
|
|
643
|
-
* @param p2
|
|
644
|
-
* @param p3
|
|
358
|
+
* @returns
|
|
645
359
|
*/
|
|
646
|
-
|
|
647
|
-
inv('
|
|
360
|
+
getItemInteractionState() {
|
|
361
|
+
return (inv('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
648
362
|
}
|
|
649
363
|
/**
|
|
650
|
-
* @
|
|
651
|
-
* @param p2
|
|
364
|
+
* @returns
|
|
652
365
|
*/
|
|
653
|
-
|
|
654
|
-
inv('
|
|
366
|
+
getIsPedAimingInTheAir() {
|
|
367
|
+
return inv('0x8785E6E40C7A8819', this.entity.handle);
|
|
655
368
|
}
|
|
656
369
|
/**
|
|
657
|
-
*
|
|
370
|
+
* param3: duration in ms, use -1 to look forever
|
|
371
|
+
* param4: using 2048 is fine
|
|
372
|
+
* param5: using 3 is fine
|
|
373
|
+
*
|
|
374
|
+
* @param lookAtTarget
|
|
375
|
+
* @param duration
|
|
658
376
|
* @param p3
|
|
659
377
|
* @param p4
|
|
660
|
-
* @param
|
|
661
|
-
* @param flags
|
|
662
|
-
* @returns taskData
|
|
378
|
+
* @param p5
|
|
663
379
|
*/
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
return result;
|
|
380
|
+
lookAtEntity(lookAtTarget, duration, p3, p4, p5) {
|
|
381
|
+
inv('0x69F4BE8C8CC4796C', this.entity.handle, lookAtTarget.handle, duration, p3, p4, p5);
|
|
667
382
|
}
|
|
668
383
|
/**
|
|
669
|
-
* @param
|
|
670
|
-
* @
|
|
384
|
+
* @param taskIndex
|
|
385
|
+
* @returns
|
|
671
386
|
*/
|
|
672
|
-
|
|
673
|
-
inv('
|
|
387
|
+
getIsTaskActive(taskIndex) {
|
|
388
|
+
return inv('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
674
389
|
}
|
|
675
390
|
/**
|
|
676
|
-
*
|
|
677
|
-
*
|
|
678
|
-
* @param
|
|
391
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
392
|
+
*
|
|
393
|
+
* @param grappleTarget
|
|
394
|
+
* @param grappleStyle
|
|
395
|
+
* @param p3
|
|
679
396
|
* @param p4
|
|
680
397
|
* @param p5
|
|
681
398
|
* @param p6
|
|
682
|
-
* @param p7
|
|
683
|
-
* @param p8
|
|
684
|
-
* @param p9
|
|
685
399
|
*/
|
|
686
|
-
|
|
687
|
-
inv('
|
|
400
|
+
putPedDirectlyIntoGrapple(grappleTarget, grappleStyle, p3, p4, p5, p6) {
|
|
401
|
+
inv('0xA05F3F20889D7A5B', this.entity.handle, grappleTarget.handle, _h(grappleStyle), f(p3), f(p4), p5, p6);
|
|
688
402
|
}
|
|
689
403
|
/**
|
|
690
|
-
* @
|
|
404
|
+
* @param p1
|
|
405
|
+
* @param p2
|
|
691
406
|
*/
|
|
692
|
-
|
|
693
|
-
|
|
407
|
+
combatAnimalWarn(p1, p2) {
|
|
408
|
+
inv('0xF960F3D57B660E96', this.entity.handle, p1, p2);
|
|
694
409
|
}
|
|
695
410
|
/**
|
|
696
|
-
* @param
|
|
411
|
+
* @param toggle
|
|
697
412
|
*/
|
|
698
|
-
|
|
699
|
-
inv('
|
|
413
|
+
setPedIgnoreDeadBodies(toggle) {
|
|
414
|
+
inv('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
700
415
|
}
|
|
701
416
|
/**
|
|
702
|
-
* @param
|
|
703
|
-
* @param
|
|
704
|
-
* @param
|
|
417
|
+
* @param p1
|
|
418
|
+
* @param p2
|
|
419
|
+
* @param p3
|
|
705
420
|
* @param p4
|
|
706
421
|
* @param p5
|
|
707
422
|
* @param p6
|
|
708
423
|
* @param p7
|
|
709
|
-
* @param DriveAgainstTraffic
|
|
710
424
|
*/
|
|
711
|
-
|
|
712
|
-
inv('
|
|
713
|
-
}
|
|
714
|
-
/**
|
|
715
|
-
* @param avoidTraffic
|
|
716
|
-
*/
|
|
717
|
-
setPedPathAvoidTraffic(avoidTraffic) {
|
|
718
|
-
inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
719
|
-
}
|
|
720
|
-
/**
|
|
721
|
-
* @param p1
|
|
722
|
-
* @param p2
|
|
723
|
-
*/
|
|
724
|
-
guard(p1, p2) {
|
|
725
|
-
inv('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
425
|
+
moveInTrafficToDestination(p1, p2, p3, p4, p5, p6, p7) {
|
|
426
|
+
inv('0xDCA3A13F7A45338B', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
726
427
|
}
|
|
727
428
|
/**
|
|
728
429
|
* @param attacker
|
|
729
430
|
* @param p2
|
|
730
|
-
* @
|
|
731
|
-
* @param unusedParam4 Unused by the native.
|
|
732
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
733
|
-
* @param p6
|
|
734
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
735
|
-
* @param flag
|
|
736
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
431
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
737
432
|
*/
|
|
738
|
-
|
|
739
|
-
return inv('
|
|
433
|
+
intimidated(attacker, p2) {
|
|
434
|
+
return inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
740
435
|
}
|
|
741
436
|
/**
|
|
742
|
-
* @
|
|
437
|
+
* @returns
|
|
743
438
|
*/
|
|
744
|
-
|
|
745
|
-
inv('
|
|
439
|
+
waypointPlaybackGetIsShooting() {
|
|
440
|
+
return inv('0xA5B94DF8AF058F46', this.entity.handle);
|
|
746
441
|
}
|
|
747
442
|
/**
|
|
748
|
-
* @param
|
|
749
|
-
* @param
|
|
443
|
+
* @param pos
|
|
444
|
+
* @param distance
|
|
445
|
+
* @param p5
|
|
446
|
+
* @param p6
|
|
447
|
+
* @param p7
|
|
448
|
+
* @param p8
|
|
750
449
|
*/
|
|
751
|
-
|
|
752
|
-
inv('
|
|
450
|
+
useNearestScenarioChainToCoordWarp(pos, distance, p5, p6, p7, p8) {
|
|
451
|
+
inv('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
753
452
|
}
|
|
754
453
|
/**
|
|
755
|
-
*
|
|
756
|
-
*
|
|
757
|
-
*
|
|
758
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
759
|
-
* EMOTE_TYPE_REACT,
|
|
760
|
-
* EMOTE_TYPE_ACTION,
|
|
761
|
-
* EMOTE_TYPE_TAUNT,
|
|
762
|
-
* EMOTE_TYPE_GREET,
|
|
763
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
764
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
765
|
-
* }; enum eEmotePlaybackMode
|
|
766
|
-
* {
|
|
767
|
-
* EMOTE_PM_INVALID = -1,
|
|
768
|
-
* EMOTE_PM_UPPERBODY,
|
|
769
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
770
|
-
* EMOTE_PM_FULLBODY,
|
|
771
|
-
* };
|
|
454
|
+
* returned values:
|
|
455
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
456
|
+
* -1 no task sequence in progress.
|
|
772
457
|
*
|
|
773
|
-
* @
|
|
774
|
-
* @param playbackMode
|
|
775
|
-
* @param emote
|
|
776
|
-
* @param isSecondaryTask
|
|
777
|
-
* @param canBreakOut
|
|
778
|
-
* @param disableEarlyOutAnimTag
|
|
779
|
-
* @param ignoreInvalidMainTask
|
|
780
|
-
* @param destroyProps
|
|
458
|
+
* @returns
|
|
781
459
|
*/
|
|
782
|
-
|
|
783
|
-
inv('
|
|
460
|
+
getSequenceProgress() {
|
|
461
|
+
return inv('0x00A9010CFE1E3533', this.entity.handle, rai());
|
|
784
462
|
}
|
|
785
463
|
/**
|
|
786
464
|
* @returns
|
|
787
465
|
*/
|
|
788
|
-
|
|
789
|
-
return inv('
|
|
466
|
+
waypointPlaybackGetIsAiming() {
|
|
467
|
+
return inv('0xD73A5D1F0325C71C', this.entity.handle);
|
|
790
468
|
}
|
|
791
|
-
|
|
792
|
-
|
|
469
|
+
/**
|
|
470
|
+
* @param toggle
|
|
471
|
+
*/
|
|
472
|
+
setPedPathCanUseLadders(toggle) {
|
|
473
|
+
inv('0x77A5B103C87F476E', this.entity.handle, toggle);
|
|
793
474
|
}
|
|
794
475
|
/**
|
|
795
|
-
* @param
|
|
476
|
+
* @param p1
|
|
477
|
+
* @param p2
|
|
796
478
|
*/
|
|
797
|
-
|
|
798
|
-
inv('
|
|
479
|
+
stopAnimPlayback(p1, p2) {
|
|
480
|
+
inv('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
|
|
799
481
|
}
|
|
800
482
|
/**
|
|
483
|
+
* @param targetPed
|
|
484
|
+
* @param p2
|
|
801
485
|
* @returns
|
|
802
486
|
*/
|
|
803
|
-
|
|
804
|
-
return
|
|
487
|
+
confront(targetPed, p2) {
|
|
488
|
+
return inv('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
|
|
489
|
+
}
|
|
490
|
+
N_0x1F298C7BD30D1240() {
|
|
491
|
+
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
805
492
|
}
|
|
806
493
|
/**
|
|
807
|
-
* @param
|
|
808
|
-
* @param
|
|
494
|
+
* @param p1
|
|
495
|
+
* @param p2
|
|
809
496
|
* @param p3
|
|
810
497
|
*/
|
|
811
|
-
|
|
812
|
-
inv('
|
|
813
|
-
}
|
|
814
|
-
detachCarriablePed() {
|
|
815
|
-
inv('0x36D188AECB26094B', this.entity.handle);
|
|
498
|
+
setCrouchMovement(p1, p2, p3) {
|
|
499
|
+
inv('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
|
|
816
500
|
}
|
|
817
501
|
/**
|
|
818
|
-
*
|
|
502
|
+
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
503
|
+
*
|
|
504
|
+
* @param entity
|
|
505
|
+
* @param offset
|
|
506
|
+
* @param moveBlendRatio
|
|
507
|
+
* @param timeBeforeTeleport
|
|
508
|
+
* @param p7
|
|
819
509
|
*/
|
|
820
|
-
|
|
821
|
-
|
|
510
|
+
goStraightToCoordRelativeToEntity(entity, offset, moveBlendRatio, timeBeforeTeleport, p7) {
|
|
511
|
+
inv('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
|
|
822
512
|
}
|
|
823
513
|
/**
|
|
824
|
-
*
|
|
514
|
+
* Sets the time it takes for a hogtied ped to escape
|
|
515
|
+
* -1.0f for ped to never escape
|
|
516
|
+
*
|
|
517
|
+
* @param time
|
|
825
518
|
*/
|
|
826
|
-
|
|
827
|
-
|
|
519
|
+
setHogtieEscapeTimer(time) {
|
|
520
|
+
inv('0xAB591AE6B48B913E', this.entity.handle, f(time));
|
|
828
521
|
}
|
|
829
522
|
/**
|
|
830
|
-
*
|
|
831
|
-
* param4: using 2048 is fine
|
|
832
|
-
* param5: using 3 is fine
|
|
833
|
-
*
|
|
834
|
-
* @param lookAtTarget
|
|
835
|
-
* @param duration
|
|
836
|
-
* @param p3
|
|
837
|
-
* @param p4
|
|
838
|
-
* @param p5
|
|
523
|
+
* Makes the ped run to take cover
|
|
839
524
|
*/
|
|
840
|
-
|
|
841
|
-
inv('
|
|
525
|
+
stayInCover() {
|
|
526
|
+
inv('0xE5DA8615A6180789', this.entity.handle);
|
|
842
527
|
}
|
|
843
528
|
/**
|
|
844
|
-
* @param
|
|
845
|
-
* @returns
|
|
529
|
+
* @param p1
|
|
846
530
|
*/
|
|
847
|
-
|
|
848
|
-
|
|
531
|
+
followWaypointRecordingAdvanced(p1) {
|
|
532
|
+
inv('0x0CFC13EBC19BCA52', this.entity.handle, p1);
|
|
849
533
|
}
|
|
850
534
|
/**
|
|
851
|
-
*
|
|
852
|
-
* https://alloc8or.re/rdr3/doc/misc/move_networks.txt
|
|
535
|
+
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
853
536
|
*
|
|
854
|
-
* @
|
|
537
|
+
* @param pos
|
|
538
|
+
* @param moveBlendRatio
|
|
539
|
+
* @param timeBeforeTeleport
|
|
540
|
+
* @param finalHeading
|
|
541
|
+
* @param targetRadius
|
|
542
|
+
* @param p8
|
|
855
543
|
*/
|
|
856
|
-
|
|
857
|
-
|
|
544
|
+
goStraightToCoord(pos, moveBlendRatio, timeBeforeTeleport, finalHeading, targetRadius, p8) {
|
|
545
|
+
inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
858
546
|
}
|
|
859
547
|
/**
|
|
860
|
-
* @
|
|
861
|
-
* @param p2
|
|
862
|
-
* @param p3
|
|
863
|
-
* @param p4
|
|
864
|
-
* @param p5
|
|
865
|
-
* @param p6
|
|
548
|
+
* @returns
|
|
866
549
|
*/
|
|
867
|
-
|
|
868
|
-
inv('
|
|
550
|
+
getPedWaypointOverrideSpeed() {
|
|
551
|
+
return inv('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
|
|
869
552
|
}
|
|
870
553
|
/**
|
|
871
|
-
*
|
|
872
|
-
*
|
|
873
|
-
* @param
|
|
874
|
-
* @param p6
|
|
554
|
+
* Climbs or vaults the nearest thing.
|
|
555
|
+
*
|
|
556
|
+
* @param unused
|
|
875
557
|
*/
|
|
876
|
-
|
|
877
|
-
inv('
|
|
558
|
+
climb(unused) {
|
|
559
|
+
inv('0x89D9FCC2435112F1', this.entity.handle, unused);
|
|
878
560
|
}
|
|
879
561
|
/**
|
|
880
|
-
*
|
|
881
|
-
*
|
|
562
|
+
* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
|
|
563
|
+
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
882
564
|
*
|
|
883
|
-
* @param
|
|
565
|
+
* @param vehicle
|
|
884
566
|
* @param pos
|
|
885
|
-
* @param
|
|
567
|
+
* @param p5
|
|
886
568
|
* @param p6
|
|
887
|
-
* @param
|
|
888
|
-
* @param p8
|
|
569
|
+
* @param flag
|
|
889
570
|
*/
|
|
890
|
-
|
|
891
|
-
inv('
|
|
571
|
+
vehicleDriveStraightToPoint(vehicle, pos, p5, p6, flag) {
|
|
572
|
+
inv('0x089FF2FB965F0A29', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(p5), f(p6), flag);
|
|
892
573
|
}
|
|
893
574
|
/**
|
|
894
575
|
* @param p1
|
|
@@ -898,204 +579,209 @@ export class PedTask extends BaseTask {
|
|
|
898
579
|
* @param p5
|
|
899
580
|
* @param p6
|
|
900
581
|
* @param p7
|
|
582
|
+
* @param p8
|
|
583
|
+
* @param p9
|
|
584
|
+
* @param p10
|
|
585
|
+
* @param p11
|
|
586
|
+
* @param p12
|
|
587
|
+
* @param p13
|
|
588
|
+
* @param p14
|
|
589
|
+
* @param p15
|
|
901
590
|
*/
|
|
902
|
-
|
|
903
|
-
inv('
|
|
591
|
+
goToCoordWhileAimingAtCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) {
|
|
592
|
+
inv('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
|
|
904
593
|
}
|
|
905
594
|
/**
|
|
906
|
-
*
|
|
907
|
-
*
|
|
595
|
+
* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
|
|
596
|
+
*
|
|
597
|
+
* @param duration
|
|
598
|
+
* @param facingPed
|
|
599
|
+
* @param timeToFacePed
|
|
600
|
+
* @param flags
|
|
908
601
|
*/
|
|
909
|
-
|
|
910
|
-
inv('
|
|
602
|
+
handsUp(duration, facingPed, timeToFacePed, flags) {
|
|
603
|
+
inv('0xF2EAB31979A7F910', this.entity.handle, duration, facingPed.handle, timeToFacePed, flags);
|
|
911
604
|
}
|
|
912
605
|
/**
|
|
913
|
-
*
|
|
914
|
-
*
|
|
915
|
-
*
|
|
916
|
-
* @param
|
|
917
|
-
* @param
|
|
918
|
-
* @param
|
|
919
|
-
* @param
|
|
920
|
-
* @param
|
|
921
|
-
* @param
|
|
606
|
+
* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
|
|
607
|
+
* Flags will still apply to mountStyle
|
|
608
|
+
*
|
|
609
|
+
* @param mount
|
|
610
|
+
* @param timer
|
|
611
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
612
|
+
* @param pedSpeed
|
|
613
|
+
* @param mountStyle
|
|
614
|
+
* @param p6
|
|
615
|
+
* @param p7
|
|
922
616
|
*/
|
|
923
|
-
|
|
924
|
-
inv('
|
|
617
|
+
mountAnimal(mount, timer, seatIndex, pedSpeed, mountStyle, p6, p7) {
|
|
618
|
+
inv('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
|
|
925
619
|
}
|
|
926
620
|
/**
|
|
927
|
-
* @
|
|
928
|
-
* @param pos
|
|
929
|
-
* @param speed
|
|
930
|
-
* @param behaviorFlag
|
|
931
|
-
* @param stoppingRange
|
|
621
|
+
* @returns
|
|
932
622
|
*/
|
|
933
|
-
|
|
934
|
-
inv('
|
|
623
|
+
getPedIsIgnoringDeadBodies() {
|
|
624
|
+
return inv('0x1948BBE561A2375A', this.entity.handle);
|
|
625
|
+
}
|
|
626
|
+
/**
|
|
627
|
+
* @param p1
|
|
628
|
+
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
629
|
+
*/
|
|
630
|
+
leaveAnyVehicle(p1, taskFlag) {
|
|
631
|
+
inv('0x504D54DF3F6F2247', this.entity.handle, p1, taskFlag);
|
|
935
632
|
}
|
|
936
633
|
/**
|
|
937
|
-
* grappleStyle: AR_GRAPPLE_MOUNT_STANDING_FROM_FRONT, AR_GRAPPLE_MOUNT_STANDING_FROM_RIGHT, AR_GRAPPLE_MOUNT_STANDING_FROM_BACK, AR_GRAPPLE_MOUNT_STANDING_FROM_LEFT, AR_GRAPPLE_MOUNT_FROM_FRONT, AR_WOLF_EXECUTION_ENTER_FROM_BACK, AR_GRAPPLE_DRAG_FRONT_ON_ASS, AR_GRAPPLE_FRONT_FROM_LEFT_FAR, AR_BEAR_CHALLENGE_FRONT, AR_GRAPPLE_FRONT_FROM_FRONT, AR_GRAPPLE_MOUNT_FACEUP_FROM_FRONT
|
|
938
|
-
*
|
|
939
634
|
* @param targetPed
|
|
940
|
-
* @param
|
|
635
|
+
* @param p2
|
|
941
636
|
* @param p3
|
|
942
|
-
* @param p4
|
|
943
|
-
* @param p5
|
|
944
|
-
* @param p6
|
|
945
|
-
* @returns
|
|
946
637
|
*/
|
|
947
|
-
|
|
948
|
-
|
|
638
|
+
combatPed(targetPed, p2, p3) {
|
|
639
|
+
inv('0xF166E48407BAC484', this.entity.handle, targetPed.handle, p2, p3);
|
|
949
640
|
}
|
|
950
641
|
/**
|
|
951
|
-
*
|
|
952
|
-
*
|
|
953
|
-
* @param
|
|
642
|
+
* Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts
|
|
643
|
+
*
|
|
644
|
+
* @param fleeFromTarget
|
|
645
|
+
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
646
|
+
* @param flag
|
|
954
647
|
* @param p4
|
|
955
648
|
* @param p5
|
|
956
649
|
* @param p6
|
|
957
|
-
* @param p7
|
|
958
|
-
* @param p8
|
|
959
650
|
*/
|
|
960
|
-
|
|
961
|
-
inv('
|
|
651
|
+
fleePed(fleeFromTarget, fleeStyle, flag, p4, p5, p6) {
|
|
652
|
+
inv('0xFD45175A6DFD7CE9', this.entity.handle, fleeFromTarget.handle, fleeStyle, flag, f(p4), p5, p6);
|
|
962
653
|
}
|
|
963
654
|
/**
|
|
964
|
-
* @
|
|
965
|
-
* @param speed
|
|
966
|
-
* @param p5
|
|
967
|
-
* @param p6
|
|
968
|
-
* @param walkingStyle
|
|
969
|
-
* @param p8
|
|
970
|
-
* @param p9
|
|
971
|
-
* @param p10
|
|
972
|
-
* @param p11
|
|
973
|
-
* @param p12
|
|
655
|
+
* @returns
|
|
974
656
|
*/
|
|
975
|
-
|
|
976
|
-
inv('
|
|
657
|
+
isPedLeadingHorse() {
|
|
658
|
+
return inv('0xEFC4303DDC6E60D3', this.entity.handle);
|
|
977
659
|
}
|
|
978
660
|
/**
|
|
979
|
-
* @param
|
|
661
|
+
* @param entity
|
|
662
|
+
* @param offset
|
|
663
|
+
* @param movementSpeed
|
|
980
664
|
* @param timeout
|
|
981
|
-
* @param
|
|
982
|
-
* @param
|
|
983
|
-
* @param
|
|
984
|
-
* @param
|
|
985
|
-
* @param coverpoint
|
|
986
|
-
* @param p10
|
|
665
|
+
* @param stoppingRange
|
|
666
|
+
* @param persistFollowing
|
|
667
|
+
* @param p9
|
|
668
|
+
* @param walkOnly
|
|
987
669
|
* @param p11
|
|
988
670
|
* @param p12
|
|
671
|
+
* @param p13
|
|
989
672
|
*/
|
|
990
|
-
|
|
991
|
-
inv('
|
|
673
|
+
followToOffsetOfEntity(entity, offset, movementSpeed, timeout, stoppingRange, persistFollowing, p9, walkOnly, p11, p12, p13) {
|
|
674
|
+
inv('0x304AE42E357B8C7E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(movementSpeed), timeout, f(stoppingRange), persistFollowing, p9, walkOnly, p11, p12, p13);
|
|
992
675
|
}
|
|
993
676
|
/**
|
|
994
|
-
*
|
|
995
|
-
*
|
|
677
|
+
* duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
|
|
678
|
+
*
|
|
679
|
+
* @param targetEntity
|
|
680
|
+
* @param duration
|
|
996
681
|
* @param p3
|
|
997
682
|
* @param p4
|
|
998
|
-
* @param p5
|
|
999
|
-
* @param p6
|
|
1000
|
-
* @param p7
|
|
1001
|
-
* @param p8
|
|
1002
|
-
* @param p9
|
|
1003
|
-
* @param p10
|
|
1004
|
-
* @param p11
|
|
1005
|
-
* @param p12
|
|
1006
|
-
* @param p13
|
|
1007
|
-
* @param p14
|
|
1008
683
|
*/
|
|
1009
|
-
|
|
1010
|
-
inv('
|
|
684
|
+
aimGunAtEntity(targetEntity, duration, p3, p4) {
|
|
685
|
+
inv('0x9B53BB6E8943AF53', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
1011
686
|
}
|
|
1012
687
|
/**
|
|
1013
|
-
*
|
|
688
|
+
* `_GET_ANIM_SCENE_FROM_PED_*` But in a strange way, it also seems to work with the butcher's meat-cutting animscene. This does not return AnimScenes in general — it seems restricted to
|
|
689
|
+
* SEARCH-related scenes (needs more research).
|
|
690
|
+
*
|
|
691
|
+
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
1014
692
|
*/
|
|
1015
|
-
|
|
1016
|
-
inv('
|
|
693
|
+
N_0x2C497BDEF897C6DF() {
|
|
694
|
+
return createFromHandle('AnimScene', inv('0x2C497BDEF897C6DF', this.entity.handle, rai()));
|
|
1017
695
|
}
|
|
1018
696
|
/**
|
|
1019
697
|
* @param p1
|
|
1020
|
-
* @param p2
|
|
1021
|
-
* @param p3
|
|
1022
698
|
* @returns
|
|
1023
699
|
*/
|
|
1024
|
-
|
|
1025
|
-
return inv('
|
|
700
|
+
police(p1) {
|
|
701
|
+
return inv('0x87BE56724650408E', this.entity.handle, p1);
|
|
1026
702
|
}
|
|
1027
703
|
/**
|
|
1028
|
-
* @param
|
|
1029
|
-
* @
|
|
704
|
+
* @param scenarioPoint
|
|
705
|
+
* @param flag
|
|
1030
706
|
*/
|
|
1031
|
-
|
|
1032
|
-
|
|
707
|
+
hitchAnimal(scenarioPoint, flag) {
|
|
708
|
+
inv('0x9030AD4B6207BFE8', this.entity.handle, scenarioPoint, flag);
|
|
1033
709
|
}
|
|
1034
|
-
|
|
1035
|
-
|
|
1036
|
-
* @param p2
|
|
1037
|
-
*/
|
|
1038
|
-
animalWrithe(p1, p2) {
|
|
1039
|
-
inv('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
710
|
+
uncuffPed() {
|
|
711
|
+
inv('0x67406F2C8F87FC4F', this.entity.handle);
|
|
1040
712
|
}
|
|
1041
713
|
/**
|
|
1042
|
-
* @param
|
|
1043
|
-
* @param p2
|
|
714
|
+
* @param moveNetworkDefName
|
|
1044
715
|
* @param p3
|
|
1045
716
|
* @param p4
|
|
717
|
+
* @param animDict
|
|
718
|
+
* @param flags
|
|
719
|
+
* @returns taskData
|
|
1046
720
|
*/
|
|
1047
|
-
|
|
1048
|
-
inv('
|
|
721
|
+
moveNetworkByNameWithInitParams(moveNetworkDefName, p3, p4, animDict, flags) {
|
|
722
|
+
const result = inv('0x139805C2A67C4795', this.entity.handle, moveNetworkDefName, pvi(), f(p3), p4, animDict, flags);
|
|
723
|
+
return result;
|
|
1049
724
|
}
|
|
1050
725
|
/**
|
|
1051
|
-
* @param
|
|
1052
|
-
* @param
|
|
1053
|
-
* @param p3
|
|
726
|
+
* @param pos
|
|
727
|
+
* @param entity
|
|
1054
728
|
*/
|
|
1055
|
-
|
|
1056
|
-
inv('
|
|
729
|
+
jump2(pos, entity) {
|
|
730
|
+
inv('0x91083103137D7254', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), entity.handle);
|
|
1057
731
|
}
|
|
1058
732
|
/**
|
|
1059
|
-
* @param
|
|
1060
|
-
* @param
|
|
733
|
+
* @param scenario
|
|
734
|
+
* @param conditionalAnim
|
|
1061
735
|
* @param p3
|
|
736
|
+
* @param p4
|
|
737
|
+
* @param p5
|
|
738
|
+
* @param p6
|
|
739
|
+
* @param p7
|
|
740
|
+
* @param p8
|
|
741
|
+
* @param p9
|
|
1062
742
|
*/
|
|
1063
|
-
|
|
1064
|
-
inv('
|
|
743
|
+
useScenarioPoint(scenario, conditionalAnim, p3, p4, p5, p6, p7, p8, p9) {
|
|
744
|
+
inv('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
1065
745
|
}
|
|
1066
746
|
/**
|
|
1067
|
-
* @
|
|
1068
|
-
* @param heading
|
|
1069
|
-
* @param p5
|
|
747
|
+
* @returns
|
|
1070
748
|
*/
|
|
1071
|
-
|
|
1072
|
-
inv('
|
|
749
|
+
isPedRunningTaskItemInteraction() {
|
|
750
|
+
return inv('0xEC7E480FF8BD0BED', this.entity.handle);
|
|
1073
751
|
}
|
|
1074
752
|
/**
|
|
1075
|
-
*
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
|
|
1079
|
-
|
|
753
|
+
* @param vehicle
|
|
754
|
+
*/
|
|
755
|
+
breakVehicleDoorLock(vehicle) {
|
|
756
|
+
inv('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
757
|
+
}
|
|
758
|
+
/**
|
|
759
|
+
* @param vehicle
|
|
760
|
+
* @param vehicleTarget
|
|
761
|
+
* @param missionType
|
|
1080
762
|
* @param p4
|
|
1081
763
|
* @param p5
|
|
1082
764
|
* @param p6
|
|
765
|
+
* @param p7
|
|
766
|
+
* @param DriveAgainstTraffic
|
|
1083
767
|
*/
|
|
1084
|
-
|
|
1085
|
-
inv('
|
|
768
|
+
vehicleMission(vehicle, vehicleTarget, missionType, p4, p5, p6, p7, DriveAgainstTraffic) {
|
|
769
|
+
inv('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
1086
770
|
}
|
|
1087
771
|
/**
|
|
1088
|
-
* @param
|
|
1089
|
-
* @param p2
|
|
772
|
+
* @param avoidTraffic
|
|
1090
773
|
*/
|
|
1091
|
-
|
|
1092
|
-
inv('
|
|
774
|
+
setPedPathAvoidTraffic(avoidTraffic) {
|
|
775
|
+
inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
1093
776
|
}
|
|
1094
777
|
/**
|
|
1095
|
-
*
|
|
778
|
+
* Returns hash of the underlying move network def, see move_networks.xml
|
|
779
|
+
* https://alloc8or.re/rdr3/doc/misc/move_networks.txt
|
|
780
|
+
*
|
|
781
|
+
* @returns
|
|
1096
782
|
*/
|
|
1097
|
-
|
|
1098
|
-
inv('
|
|
783
|
+
getTaskMoveNetworkId() {
|
|
784
|
+
return (inv('0xCACC2F9D994504B7', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
1099
785
|
}
|
|
1100
786
|
/**
|
|
1101
787
|
* @param p1
|
|
@@ -1104,129 +790,613 @@ export class PedTask extends BaseTask {
|
|
|
1104
790
|
* @param p4
|
|
1105
791
|
* @param p5
|
|
1106
792
|
* @param p6
|
|
1107
|
-
* @param p7
|
|
1108
793
|
*/
|
|
1109
|
-
|
|
1110
|
-
inv('
|
|
794
|
+
guardAssignedDefensiveArea(p1, p2, p3, p4, p5, p6) {
|
|
795
|
+
inv('0xD2A207EEBDF9889B', this.entity.handle, f(p1), f(p2), f(p3), f(p4), f(p5), p6);
|
|
1111
796
|
}
|
|
1112
797
|
/**
|
|
1113
|
-
* @param
|
|
1114
|
-
* @param
|
|
1115
|
-
* @
|
|
798
|
+
* @param pos
|
|
799
|
+
* @param duration
|
|
800
|
+
* @param firingPattern
|
|
801
|
+
* @param p6
|
|
1116
802
|
*/
|
|
1117
|
-
|
|
1118
|
-
|
|
803
|
+
shootAtCoord(pos, duration, firingPattern, p6) {
|
|
804
|
+
inv('0x46A6CC01E0826106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, _h(firingPattern), p6);
|
|
1119
805
|
}
|
|
1120
806
|
/**
|
|
807
|
+
* Makes a ped react to an entity.
|
|
808
|
+
* Params: reactingTo Entity can be 0, p8 is always 4
|
|
809
|
+
*
|
|
810
|
+
* @param reactingTo
|
|
811
|
+
* @param pos
|
|
812
|
+
* @param reactionName
|
|
813
|
+
* @param p6
|
|
814
|
+
* @param p7
|
|
815
|
+
* @param p8
|
|
816
|
+
*/
|
|
817
|
+
react(reactingTo, pos, reactionName, p6, p7, p8) {
|
|
818
|
+
inv('0xC4C32C31920E1B70', this.entity.handle, reactingTo.handle, f(pos.x), f(pos.y), f(pos.z), reactionName, f(p6), f(p7), p8);
|
|
819
|
+
}
|
|
820
|
+
/**
|
|
821
|
+
* @param p1
|
|
822
|
+
* @param p2
|
|
823
|
+
* @param p3
|
|
824
|
+
* @param p4
|
|
825
|
+
* @param p5
|
|
826
|
+
* @param p6
|
|
827
|
+
* @param p7
|
|
828
|
+
*/
|
|
829
|
+
guardAssignedDefensiveArea2(p1, p2, p3, p4, p5, p6, p7) {
|
|
830
|
+
inv('0x1FC9B33976BACD6C', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
831
|
+
}
|
|
832
|
+
/**
|
|
833
|
+
* @param pos
|
|
834
|
+
* @param heading
|
|
835
|
+
*/
|
|
836
|
+
plantBomb(pos, heading) {
|
|
837
|
+
inv('0x965FEC691D55E9BF', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading));
|
|
838
|
+
}
|
|
839
|
+
/**
|
|
840
|
+
* @param scenarioHash
|
|
841
|
+
* @param pos
|
|
842
|
+
* @param heading
|
|
843
|
+
* @param duration
|
|
844
|
+
* @param sittingScenario
|
|
845
|
+
* @param teleport
|
|
846
|
+
* @param p9
|
|
847
|
+
* @param p10
|
|
848
|
+
* @param p11
|
|
849
|
+
*/
|
|
850
|
+
startScenarioAtPosition(scenarioHash, pos, heading, duration, sittingScenario, teleport, p9, p10, p11) {
|
|
851
|
+
inv('0x4D1F61FC34AF3CD1', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), duration, sittingScenario, teleport, p9, f(p10), p11);
|
|
852
|
+
}
|
|
853
|
+
/**
|
|
854
|
+
* @param vehicle
|
|
855
|
+
* @param pos
|
|
856
|
+
* @param speed
|
|
857
|
+
* @param behaviorFlag
|
|
858
|
+
* @param stoppingRange
|
|
859
|
+
*/
|
|
860
|
+
vehicleGotoNavmesh(vehicle, pos, speed, behaviorFlag, stoppingRange) {
|
|
861
|
+
inv('0x195AEEB13CEFE2EE', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(speed), behaviorFlag, f(stoppingRange));
|
|
862
|
+
}
|
|
863
|
+
/**
|
|
864
|
+
* grappleStyle: AR_GRAPPLE_MOUNT_STANDING_FROM_FRONT, AR_GRAPPLE_MOUNT_STANDING_FROM_RIGHT, AR_GRAPPLE_MOUNT_STANDING_FROM_BACK, AR_GRAPPLE_MOUNT_STANDING_FROM_LEFT, AR_GRAPPLE_MOUNT_FROM_FRONT, AR_WOLF_EXECUTION_ENTER_FROM_BACK, AR_GRAPPLE_DRAG_FRONT_ON_ASS, AR_GRAPPLE_FRONT_FROM_LEFT_FAR, AR_BEAR_CHALLENGE_FRONT, AR_GRAPPLE_FRONT_FROM_FRONT, AR_GRAPPLE_MOUNT_FACEUP_FROM_FRONT
|
|
865
|
+
*
|
|
866
|
+
* @param targetPed
|
|
867
|
+
* @param grappleStyle
|
|
868
|
+
* @param p3
|
|
869
|
+
* @param p4
|
|
870
|
+
* @param p5
|
|
871
|
+
* @param p6
|
|
1121
872
|
* @returns
|
|
1122
873
|
*/
|
|
1123
|
-
|
|
1124
|
-
return inv('
|
|
874
|
+
grapple(targetPed, grappleStyle, p3, p4, p5, p6) {
|
|
875
|
+
return inv('0x779A2FFACEFAEA7B', this.entity.handle, targetPed.handle, _h(grappleStyle), p3, f(p4), p5, p6);
|
|
876
|
+
}
|
|
877
|
+
/**
|
|
878
|
+
* @param ped1
|
|
879
|
+
* @param waypointRecording
|
|
880
|
+
* @param p3
|
|
881
|
+
* @param p4
|
|
882
|
+
* @param p5
|
|
883
|
+
* @param p6
|
|
884
|
+
* @param p7
|
|
885
|
+
* @param p8
|
|
886
|
+
*/
|
|
887
|
+
followEntityAlongWaypointRecordingAtOffset(ped1, waypointRecording, p3, p4, p5, p6, p7, p8) {
|
|
888
|
+
inv('0x4D2B787BAE9AB760', this.entity.handle, ped1.handle, waypointRecording, f(p3), f(p4), p5, p6, p7, p8);
|
|
889
|
+
}
|
|
890
|
+
/**
|
|
891
|
+
* @param pos
|
|
892
|
+
* @param speed
|
|
893
|
+
* @param p5
|
|
894
|
+
* @param p6
|
|
895
|
+
* @param walkingStyle
|
|
896
|
+
* @param p8
|
|
897
|
+
* @param p9
|
|
898
|
+
* @param p10
|
|
899
|
+
* @param p11
|
|
900
|
+
* @param p12
|
|
901
|
+
*/
|
|
902
|
+
goToCoordAnyMeansExtraParams(pos, speed, p5, p6, walkingStyle, p8, p9, p10, p11, p12) {
|
|
903
|
+
inv('0x1DD45F9ECFDB1BC9', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speed), p5, p6, walkingStyle, f(p8), p9, p10, p11, p12);
|
|
904
|
+
}
|
|
905
|
+
/**
|
|
906
|
+
* @param pos
|
|
907
|
+
* @param speedMultiplier
|
|
908
|
+
* @param timeout
|
|
909
|
+
* @param stoppingRange
|
|
910
|
+
* @param flags
|
|
911
|
+
* @param p8
|
|
912
|
+
* @param p9
|
|
913
|
+
* @param p10
|
|
914
|
+
* @param entity
|
|
915
|
+
* @param unk
|
|
916
|
+
*/
|
|
917
|
+
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
918
|
+
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
919
|
+
}
|
|
920
|
+
/**
|
|
921
|
+
* @param radius
|
|
922
|
+
* @param time
|
|
923
|
+
* @param flags
|
|
924
|
+
*/
|
|
925
|
+
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
926
|
+
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
927
|
+
}
|
|
928
|
+
/**
|
|
929
|
+
* @returns
|
|
930
|
+
*/
|
|
931
|
+
isPedRunning() {
|
|
932
|
+
return inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
933
|
+
}
|
|
934
|
+
/**
|
|
935
|
+
* @returns
|
|
936
|
+
*/
|
|
937
|
+
isPedSprinting() {
|
|
938
|
+
return inv('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
939
|
+
}
|
|
940
|
+
/**
|
|
941
|
+
* @param useSlidingSurfaces
|
|
942
|
+
*/
|
|
943
|
+
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
944
|
+
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
945
|
+
}
|
|
946
|
+
/**
|
|
947
|
+
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
948
|
+
*
|
|
949
|
+
* @param pos
|
|
950
|
+
* @param p4
|
|
951
|
+
* @param p5
|
|
952
|
+
* @param p6
|
|
953
|
+
*/
|
|
954
|
+
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
955
|
+
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
956
|
+
}
|
|
957
|
+
/**
|
|
958
|
+
* @param p1
|
|
959
|
+
* @param p2
|
|
960
|
+
* @param p3
|
|
961
|
+
* @param p4
|
|
962
|
+
*/
|
|
963
|
+
swapWeapon(p1, p2, p3, p4) {
|
|
964
|
+
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
965
|
+
}
|
|
966
|
+
/**
|
|
967
|
+
* @param p1
|
|
968
|
+
* @param p2
|
|
969
|
+
* @param p3
|
|
970
|
+
* @param p4
|
|
971
|
+
* @param p5
|
|
972
|
+
* @param p6
|
|
973
|
+
* @param p7
|
|
974
|
+
* @param p8
|
|
975
|
+
*/
|
|
976
|
+
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
977
|
+
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
978
|
+
}
|
|
979
|
+
/**
|
|
980
|
+
* @param pos
|
|
981
|
+
* @param distance
|
|
982
|
+
* @param duration
|
|
983
|
+
* @param p6
|
|
984
|
+
* @param p7
|
|
985
|
+
* @param p8
|
|
986
|
+
* @param p9
|
|
987
|
+
*/
|
|
988
|
+
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
989
|
+
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
990
|
+
}
|
|
991
|
+
/**
|
|
992
|
+
* @param p1
|
|
993
|
+
* @returns
|
|
994
|
+
*/
|
|
995
|
+
N_0x2D657B10F211C572(p1) {
|
|
996
|
+
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
997
|
+
}
|
|
998
|
+
/**
|
|
999
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
1000
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
1001
|
+
*
|
|
1002
|
+
* @param pos
|
|
1003
|
+
* @param p4
|
|
1004
|
+
* @param p5
|
|
1005
|
+
*/
|
|
1006
|
+
combatPedAtCoords(pos, p4, p5) {
|
|
1007
|
+
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
1008
|
+
}
|
|
1009
|
+
/**
|
|
1010
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
1011
|
+
*
|
|
1012
|
+
* @param time
|
|
1013
|
+
*/
|
|
1014
|
+
standStill(time) {
|
|
1015
|
+
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
1016
|
+
}
|
|
1017
|
+
/**
|
|
1018
|
+
* @param animDictionary
|
|
1019
|
+
* @param animationName
|
|
1020
|
+
* @param p3
|
|
1021
|
+
*/
|
|
1022
|
+
stopAnimTask(animDictionary, animationName, p3) {
|
|
1023
|
+
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
1024
|
+
}
|
|
1025
|
+
/**
|
|
1026
|
+
* @param p1
|
|
1027
|
+
* @param p2
|
|
1028
|
+
* @param p3
|
|
1029
|
+
*/
|
|
1030
|
+
turnToFaceClosestPed(p1, p2, p3) {
|
|
1031
|
+
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
1032
|
+
}
|
|
1033
|
+
/**
|
|
1034
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
1035
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
1036
|
+
*
|
|
1037
|
+
* @returns p1
|
|
1038
|
+
*/
|
|
1039
|
+
getTaskFishing() {
|
|
1040
|
+
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
1041
|
+
return [result[0], result[1]];
|
|
1042
|
+
}
|
|
1043
|
+
/**
|
|
1044
|
+
* @param p1
|
|
1045
|
+
* @param p2
|
|
1046
|
+
*/
|
|
1047
|
+
shockingEventReact(p1, p2) {
|
|
1048
|
+
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
1049
|
+
}
|
|
1050
|
+
/**
|
|
1051
|
+
* @returns
|
|
1052
|
+
*/
|
|
1053
|
+
N_0xB520DBDA7FCF573F() {
|
|
1054
|
+
return inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
1055
|
+
}
|
|
1056
|
+
/**
|
|
1057
|
+
* fleeType: see TASK_FLEE_COORD
|
|
1058
|
+
*
|
|
1059
|
+
* @param fleeFromTarget
|
|
1060
|
+
* @param pos
|
|
1061
|
+
* @param distance
|
|
1062
|
+
* @param p6
|
|
1063
|
+
* @param p7
|
|
1064
|
+
* @param p8
|
|
1065
|
+
* @param targetPed
|
|
1066
|
+
*/
|
|
1067
|
+
fleeFromPed(fleeFromTarget, pos, distance, p6, p7, p8, targetPed) {
|
|
1068
|
+
inv('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
1069
|
+
}
|
|
1070
|
+
/**
|
|
1071
|
+
* @returns
|
|
1072
|
+
*/
|
|
1073
|
+
isPedGettingUp() {
|
|
1074
|
+
return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
1075
|
+
}
|
|
1076
|
+
/**
|
|
1077
|
+
* @param time
|
|
1078
|
+
*/
|
|
1079
|
+
duck(time) {
|
|
1080
|
+
inv('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
1081
|
+
}
|
|
1082
|
+
/**
|
|
1083
|
+
* @param p1
|
|
1084
|
+
* @param p2
|
|
1085
|
+
* @param p3
|
|
1086
|
+
* @param p4
|
|
1087
|
+
*/
|
|
1088
|
+
robPed(p1, p2, p3, p4) {
|
|
1089
|
+
inv('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
1090
|
+
}
|
|
1091
|
+
/**
|
|
1092
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
1093
|
+
*
|
|
1094
|
+
* @param flags
|
|
1095
|
+
* @param getupSetHash
|
|
1096
|
+
* @param p3
|
|
1097
|
+
* @param p4
|
|
1098
|
+
* @param p5
|
|
1099
|
+
*/
|
|
1100
|
+
unhogtiePed(flags, getupSetHash, p3, p4, p5) {
|
|
1101
|
+
inv('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
1102
|
+
}
|
|
1103
|
+
/**
|
|
1104
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
1105
|
+
*
|
|
1106
|
+
* @param coord The coord to check if they're looking at
|
|
1107
|
+
* @param radius The radius of the frustum
|
|
1108
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
1109
|
+
*/
|
|
1110
|
+
isPedLookingAtCoord(coord, radius) {
|
|
1111
|
+
return inv('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
1112
|
+
}
|
|
1113
|
+
/**
|
|
1114
|
+
* @param entity
|
|
1115
|
+
*/
|
|
1116
|
+
walkAway(entity) {
|
|
1117
|
+
inv('0x04ACFAC71E6858F9', this.entity.handle, entity.handle);
|
|
1118
|
+
}
|
|
1119
|
+
/**
|
|
1120
|
+
* @returns
|
|
1121
|
+
*/
|
|
1122
|
+
getHogtieEscapeTimer() {
|
|
1123
|
+
return inv('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
1124
|
+
}
|
|
1125
|
+
weapon() {
|
|
1126
|
+
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
1127
|
+
}
|
|
1128
|
+
/**
|
|
1129
|
+
* @returns
|
|
1130
|
+
*/
|
|
1131
|
+
isPedWalking() {
|
|
1132
|
+
return inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
1133
|
+
}
|
|
1134
|
+
/**
|
|
1135
|
+
* @param p1
|
|
1136
|
+
* @param p2
|
|
1137
|
+
* @param p3
|
|
1138
|
+
*/
|
|
1139
|
+
waypointPlaybackPause(p1, p2, p3) {
|
|
1140
|
+
inv('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
1141
|
+
}
|
|
1142
|
+
/**
|
|
1143
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
1144
|
+
*
|
|
1145
|
+
* @param meleeTarget
|
|
1146
|
+
* @param meleeStyle
|
|
1147
|
+
* @param p3
|
|
1148
|
+
* @param animBlendRatio
|
|
1149
|
+
* @param p5
|
|
1150
|
+
* @param p6
|
|
1151
|
+
*/
|
|
1152
|
+
putPedDirectlyIntoMelee(meleeTarget, meleeStyle, p3, animBlendRatio, p5, p6) {
|
|
1153
|
+
inv('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
1154
|
+
}
|
|
1155
|
+
/**
|
|
1156
|
+
* @param waypointRecording
|
|
1157
|
+
* @param p2
|
|
1158
|
+
* @param flag
|
|
1159
|
+
* @param p4
|
|
1160
|
+
* @param p5
|
|
1161
|
+
* @param p6
|
|
1162
|
+
* @param p7
|
|
1163
|
+
*/
|
|
1164
|
+
followWaypointRecording(waypointRecording, p2, flag, p4, p5, p6, p7) {
|
|
1165
|
+
inv('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
1166
|
+
}
|
|
1167
|
+
/**
|
|
1168
|
+
* @param targetPed
|
|
1169
|
+
*/
|
|
1170
|
+
hogtieTargetPed(targetPed) {
|
|
1171
|
+
inv('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
1172
|
+
}
|
|
1173
|
+
/**
|
|
1174
|
+
* shootatEntity:
|
|
1175
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
1176
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
1177
|
+
*
|
|
1178
|
+
* @param p1
|
|
1179
|
+
* @param p2
|
|
1180
|
+
* @param p3
|
|
1181
|
+
* @param p4
|
|
1182
|
+
* @param p5
|
|
1183
|
+
* @param p6
|
|
1184
|
+
* @param p7
|
|
1185
|
+
* @param p8
|
|
1186
|
+
* @param p9
|
|
1187
|
+
* @param p10
|
|
1188
|
+
*/
|
|
1189
|
+
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
1190
|
+
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
1191
|
+
}
|
|
1192
|
+
/**
|
|
1193
|
+
* @param pos
|
|
1194
|
+
* @param distance
|
|
1195
|
+
*/
|
|
1196
|
+
useNearestTrainScenarioToCoordWarp(pos, distance) {
|
|
1197
|
+
inv('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
1198
|
+
}
|
|
1199
|
+
/**
|
|
1200
|
+
* @param p1
|
|
1201
|
+
*/
|
|
1202
|
+
wanderSwim(p1) {
|
|
1203
|
+
inv('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
1204
|
+
}
|
|
1205
|
+
/**
|
|
1206
|
+
* duration in milliseconds
|
|
1207
|
+
*
|
|
1208
|
+
* @param pos
|
|
1209
|
+
* @param duration
|
|
1210
|
+
*/
|
|
1211
|
+
turnPedToFaceCoord(pos, duration) {
|
|
1212
|
+
inv('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
1213
|
+
}
|
|
1214
|
+
/**
|
|
1215
|
+
* @param preferAvoidMud
|
|
1216
|
+
* @param p2
|
|
1217
|
+
*/
|
|
1218
|
+
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
1219
|
+
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
1220
|
+
}
|
|
1221
|
+
/**
|
|
1222
|
+
* @param animDict
|
|
1223
|
+
* @param animName
|
|
1224
|
+
* @param entity
|
|
1225
|
+
* @param p4
|
|
1226
|
+
* @param p5
|
|
1227
|
+
* @param p6
|
|
1228
|
+
* @param p7
|
|
1229
|
+
* @param p8
|
|
1230
|
+
* @param p9
|
|
1231
|
+
* @param p10
|
|
1232
|
+
* @param p11
|
|
1233
|
+
* @param p12
|
|
1234
|
+
* @param p13
|
|
1235
|
+
* @param p14
|
|
1236
|
+
*/
|
|
1237
|
+
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1238
|
+
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
1239
|
+
}
|
|
1240
|
+
/**
|
|
1241
|
+
* @param p1
|
|
1242
|
+
* @param p2
|
|
1243
|
+
*/
|
|
1244
|
+
guard(p1, p2) {
|
|
1245
|
+
inv('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1246
|
+
}
|
|
1247
|
+
/**
|
|
1248
|
+
* @param attacker
|
|
1249
|
+
* @param p2
|
|
1250
|
+
* @param unusedParam3 Unused by the native.
|
|
1251
|
+
* @param unusedParam4 Unused by the native.
|
|
1252
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1253
|
+
* @param p6
|
|
1254
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1255
|
+
* @param flag
|
|
1256
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1257
|
+
*/
|
|
1258
|
+
intimidated2(attacker, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag) {
|
|
1259
|
+
return inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1260
|
+
}
|
|
1261
|
+
/**
|
|
1262
|
+
* @param avoidFire
|
|
1263
|
+
*/
|
|
1264
|
+
setPedPathAvoidFire(avoidFire) {
|
|
1265
|
+
inv('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1266
|
+
}
|
|
1267
|
+
/**
|
|
1268
|
+
* @param reviver
|
|
1269
|
+
* @param tool
|
|
1270
|
+
*/
|
|
1271
|
+
reviveTarget(reviver, tool) {
|
|
1272
|
+
inv('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1273
|
+
}
|
|
1274
|
+
/**
|
|
1275
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1276
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1277
|
+
* {
|
|
1278
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
1279
|
+
* EMOTE_TYPE_REACT,
|
|
1280
|
+
* EMOTE_TYPE_ACTION,
|
|
1281
|
+
* EMOTE_TYPE_TAUNT,
|
|
1282
|
+
* EMOTE_TYPE_GREET,
|
|
1283
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
1284
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
1285
|
+
* }; enum eEmotePlaybackMode
|
|
1286
|
+
* {
|
|
1287
|
+
* EMOTE_PM_INVALID = -1,
|
|
1288
|
+
* EMOTE_PM_UPPERBODY,
|
|
1289
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1290
|
+
* EMOTE_PM_FULLBODY,
|
|
1291
|
+
* };
|
|
1292
|
+
*
|
|
1293
|
+
* @param emoteType
|
|
1294
|
+
* @param playbackMode
|
|
1295
|
+
* @param emote
|
|
1296
|
+
* @param isSecondaryTask
|
|
1297
|
+
* @param canBreakOut
|
|
1298
|
+
* @param disableEarlyOutAnimTag
|
|
1299
|
+
* @param ignoreInvalidMainTask
|
|
1300
|
+
* @param destroyProps
|
|
1301
|
+
*/
|
|
1302
|
+
playEmoteWithHash(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
1303
|
+
inv('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1304
|
+
}
|
|
1305
|
+
/**
|
|
1306
|
+
* @param pos
|
|
1307
|
+
* @param timeout
|
|
1308
|
+
* @param p5
|
|
1309
|
+
* @param p6
|
|
1310
|
+
* @param p7
|
|
1311
|
+
* @param p8
|
|
1312
|
+
* @param coverpoint
|
|
1313
|
+
* @param p10
|
|
1314
|
+
* @param p11
|
|
1315
|
+
* @param p12
|
|
1316
|
+
*/
|
|
1317
|
+
putPedDirectlyIntoCover(pos, timeout, p5, p6, p7, p8, coverpoint, p10, p11, p12) {
|
|
1318
|
+
inv('0x4172393E6BE1FECE', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), timeout, p5, f(p6), p7, p8, coverpoint, p10, p11, p12);
|
|
1125
1319
|
}
|
|
1126
1320
|
/**
|
|
1127
|
-
* @param
|
|
1128
|
-
* @param
|
|
1321
|
+
* @param p1
|
|
1322
|
+
* @param p2
|
|
1323
|
+
* @param p3
|
|
1324
|
+
* @param p4
|
|
1129
1325
|
* @param p5
|
|
1130
1326
|
* @param p6
|
|
1131
1327
|
* @param p7
|
|
1132
1328
|
* @param p8
|
|
1329
|
+
* @param p9
|
|
1330
|
+
* @param p10
|
|
1331
|
+
* @param p11
|
|
1332
|
+
* @param p12
|
|
1333
|
+
* @param p13
|
|
1334
|
+
* @param p14
|
|
1133
1335
|
*/
|
|
1134
|
-
|
|
1135
|
-
inv('
|
|
1336
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1337
|
+
inv('0x87BD711FC31EA273', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
1136
1338
|
}
|
|
1137
1339
|
/**
|
|
1138
|
-
*
|
|
1139
|
-
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1140
|
-
* -1 no task sequence in progress.
|
|
1141
|
-
*
|
|
1142
|
-
* @returns
|
|
1340
|
+
* @param target
|
|
1143
1341
|
*/
|
|
1144
|
-
|
|
1145
|
-
|
|
1342
|
+
arrestPed(target) {
|
|
1343
|
+
inv('0xF3B9A78A178572B1', this.entity.handle, target.handle);
|
|
1146
1344
|
}
|
|
1147
1345
|
/**
|
|
1346
|
+
* @param p1
|
|
1347
|
+
* @param p2
|
|
1348
|
+
* @param p3
|
|
1148
1349
|
* @returns
|
|
1149
1350
|
*/
|
|
1150
|
-
|
|
1151
|
-
return inv('
|
|
1152
|
-
}
|
|
1153
|
-
/**
|
|
1154
|
-
* @param signalName
|
|
1155
|
-
* @param value
|
|
1156
|
-
*/
|
|
1157
|
-
setTaskMoveNetworkSignalFloat(signalName, value) {
|
|
1158
|
-
inv('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
1351
|
+
setPedWaypointRouteOffset(p1, p2, p3) {
|
|
1352
|
+
return inv('0xED98E10B0AFCE4B4', this.entity.handle, f(p1), f(p2), f(p3));
|
|
1159
1353
|
}
|
|
1160
1354
|
/**
|
|
1161
|
-
* @param
|
|
1355
|
+
* @param waypointRecording
|
|
1356
|
+
* @returns
|
|
1162
1357
|
*/
|
|
1163
|
-
|
|
1164
|
-
inv('
|
|
1358
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording) {
|
|
1359
|
+
return inv('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
|
|
1165
1360
|
}
|
|
1166
1361
|
/**
|
|
1167
1362
|
* @param p1
|
|
1168
1363
|
* @param p2
|
|
1169
|
-
* @param p3
|
|
1170
1364
|
*/
|
|
1171
|
-
|
|
1172
|
-
inv('
|
|
1365
|
+
animalWrithe(p1, p2) {
|
|
1366
|
+
inv('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
1173
1367
|
}
|
|
1174
1368
|
/**
|
|
1175
1369
|
* @param p1
|
|
1176
|
-
* @param
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
inv('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
1180
|
-
}
|
|
1181
|
-
/**
|
|
1182
|
-
* @param duration
|
|
1183
|
-
*/
|
|
1184
|
-
updateTaskHandsUpDuration(duration) {
|
|
1185
|
-
inv('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
1186
|
-
}
|
|
1187
|
-
/**
|
|
1188
|
-
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
1189
|
-
*
|
|
1190
|
-
* @param emoteType
|
|
1191
|
-
* @param playbackMode
|
|
1192
|
-
* @param emote
|
|
1193
|
-
* @param isSecondaryTask
|
|
1194
|
-
* @param canBreakOut
|
|
1195
|
-
* @param disableEarlyOutAnimTag
|
|
1196
|
-
* @param ignoreInvalidMainTask
|
|
1197
|
-
* @param destroyProps
|
|
1370
|
+
* @param p2
|
|
1371
|
+
* @param p3
|
|
1372
|
+
* @param p4
|
|
1198
1373
|
*/
|
|
1199
|
-
|
|
1200
|
-
inv('
|
|
1374
|
+
aimAtEntity(p1, p2, p3, p4) {
|
|
1375
|
+
inv('0xCF7569BD0FB480A0', this.entity.handle, p1, p2, p3, p4);
|
|
1201
1376
|
}
|
|
1202
1377
|
/**
|
|
1203
|
-
* @param
|
|
1378
|
+
* @param targetPed
|
|
1204
1379
|
* @param p2
|
|
1205
1380
|
* @param p3
|
|
1206
|
-
* @param pos
|
|
1207
|
-
* @param p7
|
|
1208
|
-
* @param maxSpeed
|
|
1209
|
-
* @param drivingStyle
|
|
1210
|
-
* @param p10
|
|
1211
|
-
* @param p11
|
|
1212
1381
|
*/
|
|
1213
|
-
|
|
1214
|
-
inv('
|
|
1382
|
+
combatPedTimed(targetPed, p2, p3) {
|
|
1383
|
+
inv('0x944F30DCB7096BDE', this.entity.handle, targetPed.handle, p2, p3);
|
|
1215
1384
|
}
|
|
1216
1385
|
/**
|
|
1217
|
-
* @param
|
|
1218
|
-
* @param
|
|
1219
|
-
* @param
|
|
1386
|
+
* @param p1
|
|
1387
|
+
* @param p2
|
|
1388
|
+
* @param p3
|
|
1220
1389
|
*/
|
|
1221
|
-
|
|
1222
|
-
inv('
|
|
1390
|
+
throwProjectile(p1, p2, p3) {
|
|
1391
|
+
inv('0x7285951DBF6B5A51', this.entity.handle, p1, p2, p3);
|
|
1223
1392
|
}
|
|
1224
1393
|
/**
|
|
1225
|
-
* @param
|
|
1226
|
-
* @param
|
|
1394
|
+
* @param pos
|
|
1395
|
+
* @param heading
|
|
1396
|
+
* @param p5
|
|
1227
1397
|
*/
|
|
1228
|
-
|
|
1229
|
-
inv('
|
|
1398
|
+
pedSlideToCoord(pos, heading, p5) {
|
|
1399
|
+
inv('0xD04FE6765D990A06', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), f(p5));
|
|
1230
1400
|
}
|
|
1231
1401
|
/**
|
|
1232
1402
|
* @returns
|
|
@@ -2892,196 +3062,65 @@ export class PedTask extends BaseTask {
|
|
|
2892
3062
|
shuffleToNextVehicleSeat(vehicle) {
|
|
2893
3063
|
inv('0x7AA80209BDA643EB', this.entity.handle, vehicle.handle);
|
|
2894
3064
|
}
|
|
2895
|
-
|
|
2896
|
-
|
|
2897
|
-
* @param speedMultiplier
|
|
2898
|
-
* @param timeout
|
|
2899
|
-
* @param stoppingRange
|
|
2900
|
-
* @param flags
|
|
2901
|
-
* @param p8
|
|
2902
|
-
* @param p9
|
|
2903
|
-
* @param p10
|
|
2904
|
-
* @param entity
|
|
2905
|
-
* @param unk
|
|
2906
|
-
*/
|
|
2907
|
-
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
2908
|
-
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
2909
|
-
}
|
|
2910
|
-
/**
|
|
2911
|
-
* @param radius
|
|
2912
|
-
* @param time
|
|
2913
|
-
* @param flags
|
|
2914
|
-
*/
|
|
2915
|
-
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
2916
|
-
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
2917
|
-
}
|
|
2918
|
-
/**
|
|
2919
|
-
* @returns
|
|
2920
|
-
*/
|
|
2921
|
-
isPedRunning() {
|
|
2922
|
-
return inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
3065
|
+
clearLookAt() {
|
|
3066
|
+
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
2923
3067
|
}
|
|
2924
3068
|
/**
|
|
3069
|
+
* @param inputContext
|
|
2925
3070
|
* @returns
|
|
2926
3071
|
*/
|
|
2927
|
-
|
|
2928
|
-
return inv('
|
|
2929
|
-
}
|
|
2930
|
-
/**
|
|
2931
|
-
* @param useSlidingSurfaces
|
|
2932
|
-
*/
|
|
2933
|
-
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
2934
|
-
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
2935
|
-
}
|
|
2936
|
-
/**
|
|
2937
|
-
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
2938
|
-
*
|
|
2939
|
-
* @param pos
|
|
2940
|
-
* @param p4
|
|
2941
|
-
* @param p5
|
|
2942
|
-
* @param p6
|
|
2943
|
-
*/
|
|
2944
|
-
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
2945
|
-
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
2946
|
-
}
|
|
2947
|
-
/**
|
|
2948
|
-
* @param p1
|
|
2949
|
-
* @param p2
|
|
2950
|
-
* @param p3
|
|
2951
|
-
* @param p4
|
|
2952
|
-
*/
|
|
2953
|
-
swapWeapon(p1, p2, p3, p4) {
|
|
2954
|
-
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
2955
|
-
}
|
|
2956
|
-
/**
|
|
2957
|
-
* @param p1
|
|
2958
|
-
* @param p2
|
|
2959
|
-
* @param p3
|
|
2960
|
-
* @param p4
|
|
2961
|
-
* @param p5
|
|
2962
|
-
* @param p6
|
|
2963
|
-
* @param p7
|
|
2964
|
-
* @param p8
|
|
2965
|
-
*/
|
|
2966
|
-
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
2967
|
-
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
2968
|
-
}
|
|
2969
|
-
/**
|
|
2970
|
-
* @param pos
|
|
2971
|
-
* @param distance
|
|
2972
|
-
* @param duration
|
|
2973
|
-
* @param p6
|
|
2974
|
-
* @param p7
|
|
2975
|
-
* @param p8
|
|
2976
|
-
* @param p9
|
|
2977
|
-
*/
|
|
2978
|
-
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
2979
|
-
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
2980
|
-
}
|
|
2981
|
-
/**
|
|
2982
|
-
* @param neverUseInteriors
|
|
2983
|
-
*/
|
|
2984
|
-
setPedPathNeverUseInteriors(neverUseInteriors) {
|
|
2985
|
-
inv('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
|
|
2986
|
-
}
|
|
2987
|
-
/**
|
|
2988
|
-
* @param radius
|
|
2989
|
-
*/
|
|
2990
|
-
combatHatedTargets(radius) {
|
|
2991
|
-
inv('0x8182B561A29BD597', this.entity.handle, f(radius));
|
|
2992
|
-
}
|
|
2993
|
-
/**
|
|
2994
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
2995
|
-
*
|
|
2996
|
-
* @returns p1
|
|
2997
|
-
*/
|
|
2998
|
-
setTaskFishing() {
|
|
2999
|
-
const result = inv('0xF3735ACD11ACD501', this.entity.handle, pvi());
|
|
3000
|
-
return [result[0], result[1]];
|
|
3072
|
+
getItemInteractionPromptProgress(inputContext) {
|
|
3073
|
+
return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3001
3074
|
}
|
|
3002
3075
|
/**
|
|
3003
3076
|
* @param p1
|
|
3004
3077
|
* @param p2
|
|
3005
3078
|
* @param p3
|
|
3006
3079
|
* @param p4
|
|
3007
|
-
* @param p5
|
|
3008
|
-
* @param p6
|
|
3009
|
-
* @param p7
|
|
3010
|
-
* @param p8
|
|
3011
|
-
* @param p9
|
|
3012
|
-
* @param p10
|
|
3013
|
-
*/
|
|
3014
|
-
goToEntityWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
3015
|
-
inv('0xCEF0117C233026AD', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
3016
|
-
}
|
|
3017
|
-
/**
|
|
3018
|
-
* @param preferStayInWater
|
|
3019
|
-
* @param p2
|
|
3020
|
-
*/
|
|
3021
|
-
setPedPathPreferStayInWater(preferStayInWater, p2) {
|
|
3022
|
-
inv('0xC6170856E54557B2', this.entity.handle, preferStayInWater, f(p2));
|
|
3023
|
-
}
|
|
3024
|
-
/**
|
|
3025
|
-
* @param name
|
|
3026
|
-
*/
|
|
3027
|
-
requestTaskMoveNetworkStateTransition(name) {
|
|
3028
|
-
inv('0xD01015C7316AE176', this.entity.handle, name);
|
|
3029
|
-
}
|
|
3030
|
-
/**
|
|
3031
|
-
* @param entity
|
|
3032
|
-
*/
|
|
3033
|
-
pedFishingrodHookEntity(entity) {
|
|
3034
|
-
inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
|
|
3035
|
-
}
|
|
3036
|
-
/**
|
|
3037
|
-
* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
|
|
3038
|
-
*
|
|
3039
|
-
* @param bait
|
|
3040
|
-
* @param withoutBuoy
|
|
3041
|
-
* @param instantly
|
|
3042
3080
|
*/
|
|
3043
|
-
|
|
3044
|
-
inv('
|
|
3081
|
+
setSphereDefensiveArea(p1, p2, p3, p4) {
|
|
3082
|
+
inv('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
3045
3083
|
}
|
|
3046
3084
|
/**
|
|
3047
|
-
*
|
|
3048
|
-
*
|
|
3049
|
-
* @param item
|
|
3085
|
+
* @param p1
|
|
3086
|
+
* @param p2
|
|
3050
3087
|
* @param p3
|
|
3051
3088
|
* @param p4
|
|
3052
|
-
* @param p5
|
|
3053
|
-
* @param p6
|
|
3054
|
-
* @returns guid
|
|
3055
3089
|
*/
|
|
3056
|
-
|
|
3057
|
-
|
|
3058
|
-
return result;
|
|
3090
|
+
useRandomScenarioInGroup(p1, p2, p3, p4) {
|
|
3091
|
+
inv('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
3059
3092
|
}
|
|
3060
3093
|
/**
|
|
3061
|
-
*
|
|
3094
|
+
* enum eWhistleType
|
|
3095
|
+
* {
|
|
3096
|
+
* WHISTLE_MAIN,
|
|
3097
|
+
* WHISTLE_SECONDARY,
|
|
3098
|
+
* WHISTLE_DOUBLE,
|
|
3099
|
+
* WHISTLE_URGENT,
|
|
3100
|
+
* WHISTLE_LONG
|
|
3101
|
+
* };
|
|
3102
|
+
*
|
|
3103
|
+
* @param p1
|
|
3104
|
+
* @param whistleType
|
|
3062
3105
|
*/
|
|
3063
|
-
|
|
3064
|
-
|
|
3106
|
+
goToWhistle(p1, whistleType) {
|
|
3107
|
+
inv('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
3065
3108
|
}
|
|
3066
3109
|
/**
|
|
3067
|
-
* @param
|
|
3068
|
-
* @param
|
|
3110
|
+
* @param pos
|
|
3111
|
+
* @param duration
|
|
3112
|
+
* @param flags
|
|
3113
|
+
* @param p6
|
|
3114
|
+
* @param p7
|
|
3069
3115
|
*/
|
|
3070
|
-
|
|
3071
|
-
inv('
|
|
3116
|
+
lookAtCoord(pos, duration, flags, p6, p7) {
|
|
3117
|
+
inv('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
3072
3118
|
}
|
|
3073
3119
|
/**
|
|
3074
|
-
*
|
|
3075
|
-
* target = the Entity they should aim at.
|
|
3076
|
-
* distanceToStopAt = distance from the target, where the ped should stop to aim.
|
|
3077
|
-
* StartAimingDist = distance where the ped should start to aim.
|
|
3078
|
-
*
|
|
3079
|
-
* @param target
|
|
3080
|
-
* @param distanceToStopAt
|
|
3081
|
-
* @param StartAimingDist
|
|
3120
|
+
* @returns
|
|
3082
3121
|
*/
|
|
3083
|
-
|
|
3084
|
-
inv('
|
|
3122
|
+
isPedInHitReact() {
|
|
3123
|
+
return inv('0xF330A5C062B29BED', this.entity.handle);
|
|
3085
3124
|
}
|
|
3086
3125
|
/**
|
|
3087
3126
|
* @param p1
|
|
@@ -3092,185 +3131,146 @@ export class PedTask extends BaseTask {
|
|
|
3092
3131
|
* @param p6
|
|
3093
3132
|
* @param p7
|
|
3094
3133
|
* @param p8
|
|
3095
|
-
* @param p9
|
|
3096
|
-
* @param p10
|
|
3097
|
-
* @param p11
|
|
3098
|
-
* @param p12
|
|
3099
|
-
* @param p13
|
|
3100
|
-
* @param p14
|
|
3101
|
-
*/
|
|
3102
|
-
goToCoordWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
3103
|
-
inv('0x78426D0982D083C9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
3104
|
-
}
|
|
3105
|
-
/**
|
|
3106
|
-
* Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
|
|
3107
|
-
*
|
|
3108
|
-
* @param object
|
|
3109
|
-
*/
|
|
3110
|
-
pedFishingrodHookObject(object) {
|
|
3111
|
-
inv('0xCE71C2F9BAA3F975', this.entity.handle, object.handle);
|
|
3112
|
-
}
|
|
3113
|
-
/**
|
|
3114
|
-
* @param exitAnimation
|
|
3115
|
-
* @param p2
|
|
3116
3134
|
*/
|
|
3117
|
-
|
|
3118
|
-
inv('
|
|
3119
|
-
}
|
|
3120
|
-
clearDrivebyTaskUnderneathDrivingTask() {
|
|
3121
|
-
inv('0xC35B5CDB2824CF69', this.entity.handle);
|
|
3122
|
-
}
|
|
3123
|
-
clearLookAt() {
|
|
3124
|
-
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
3135
|
+
N_0x3FFCD7BBA074CC80(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
3136
|
+
inv('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
3125
3137
|
}
|
|
3126
3138
|
/**
|
|
3127
|
-
* @param inputContext
|
|
3128
3139
|
* @returns
|
|
3129
3140
|
*/
|
|
3130
|
-
|
|
3131
|
-
return inv('
|
|
3141
|
+
isMountedWeaponTaskUnderneathDrivingTask() {
|
|
3142
|
+
return inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
3132
3143
|
}
|
|
3133
3144
|
/**
|
|
3134
|
-
*
|
|
3145
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
3146
|
+
*
|
|
3147
|
+
* @param p1
|
|
3148
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
3135
3149
|
*/
|
|
3136
|
-
|
|
3137
|
-
inv('
|
|
3150
|
+
disembarkNearestTrainCarriage(p1, flags) {
|
|
3151
|
+
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
3138
3152
|
}
|
|
3139
3153
|
/**
|
|
3140
|
-
* @param
|
|
3141
|
-
* @param p2
|
|
3154
|
+
* @param radius
|
|
3142
3155
|
*/
|
|
3143
|
-
|
|
3144
|
-
inv('
|
|
3156
|
+
combatHatedTargetsNoLosTest(radius) {
|
|
3157
|
+
inv('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
3145
3158
|
}
|
|
3146
3159
|
/**
|
|
3147
|
-
* @param
|
|
3148
|
-
* @param p2
|
|
3149
|
-
* @returns
|
|
3160
|
+
* @param p1
|
|
3150
3161
|
*/
|
|
3151
|
-
|
|
3152
|
-
|
|
3153
|
-
}
|
|
3154
|
-
N_0x1F298C7BD30D1240() {
|
|
3155
|
-
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
3162
|
+
N_0x31BB338F64D5C861(p1) {
|
|
3163
|
+
inv('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
3156
3164
|
}
|
|
3157
3165
|
/**
|
|
3158
|
-
* @param
|
|
3159
|
-
* @param p2
|
|
3160
|
-
* @param p3
|
|
3166
|
+
* @param modifier
|
|
3161
3167
|
*/
|
|
3162
|
-
|
|
3163
|
-
inv('
|
|
3168
|
+
setPedPathClimbCostModifier(modifier) {
|
|
3169
|
+
inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
3164
3170
|
}
|
|
3165
3171
|
/**
|
|
3166
|
-
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
3167
|
-
*
|
|
3168
3172
|
* @param entity
|
|
3173
|
+
* @param duration
|
|
3174
|
+
* @param targetRadius
|
|
3169
3175
|
* @param offset
|
|
3170
3176
|
* @param moveBlendRatio
|
|
3171
|
-
* @param
|
|
3172
|
-
* @param p7
|
|
3177
|
+
* @param offsetFlags
|
|
3173
3178
|
*/
|
|
3174
|
-
|
|
3175
|
-
inv('
|
|
3179
|
+
gotoEntityOffsetXy(entity, duration, targetRadius, offset, moveBlendRatio, offsetFlags) {
|
|
3180
|
+
inv('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
3176
3181
|
}
|
|
3177
3182
|
/**
|
|
3178
|
-
*
|
|
3179
|
-
* -1.0f for ped to never escape
|
|
3183
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
3180
3184
|
*
|
|
3181
|
-
* @param
|
|
3185
|
+
* @param p2
|
|
3186
|
+
* @param p3
|
|
3182
3187
|
*/
|
|
3183
|
-
|
|
3184
|
-
inv('
|
|
3188
|
+
wanderStandard(p2, p3) {
|
|
3189
|
+
inv('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
3185
3190
|
}
|
|
3186
3191
|
/**
|
|
3187
|
-
*
|
|
3192
|
+
* @param p1
|
|
3193
|
+
* @param p2
|
|
3188
3194
|
*/
|
|
3189
|
-
|
|
3190
|
-
inv('
|
|
3195
|
+
clearPedTasks(p1, p2) {
|
|
3196
|
+
inv('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
3191
3197
|
}
|
|
3192
3198
|
/**
|
|
3193
|
-
* @param
|
|
3199
|
+
* @param signalName
|
|
3200
|
+
* @param value
|
|
3194
3201
|
*/
|
|
3195
|
-
|
|
3196
|
-
inv('
|
|
3202
|
+
setTaskMoveNetworkSignalFloat(signalName, value) {
|
|
3203
|
+
inv('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
3197
3204
|
}
|
|
3198
3205
|
/**
|
|
3199
|
-
*
|
|
3200
|
-
*
|
|
3201
|
-
* @param pos
|
|
3202
|
-
* @param moveBlendRatio
|
|
3203
|
-
* @param timeBeforeTeleport
|
|
3204
|
-
* @param finalHeading
|
|
3205
|
-
* @param targetRadius
|
|
3206
|
-
* @param p8
|
|
3206
|
+
* @param taskSequenceId
|
|
3207
3207
|
*/
|
|
3208
|
-
|
|
3209
|
-
inv('
|
|
3208
|
+
performSequence(taskSequenceId) {
|
|
3209
|
+
inv('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
3210
3210
|
}
|
|
3211
3211
|
/**
|
|
3212
3212
|
* @param p1
|
|
3213
|
-
* @
|
|
3213
|
+
* @param p2
|
|
3214
|
+
* @param p3
|
|
3214
3215
|
*/
|
|
3215
|
-
|
|
3216
|
-
|
|
3216
|
+
moveInTraffic(p1, p2, p3) {
|
|
3217
|
+
inv('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
3217
3218
|
}
|
|
3218
3219
|
/**
|
|
3219
|
-
*
|
|
3220
|
-
*
|
|
3221
|
-
*
|
|
3222
|
-
* @param pos
|
|
3223
|
-
* @param p4
|
|
3224
|
-
* @param p5
|
|
3220
|
+
* @param p1
|
|
3221
|
+
* @param permanently
|
|
3225
3222
|
*/
|
|
3226
|
-
|
|
3227
|
-
inv('
|
|
3223
|
+
knockedOut(p1, permanently) {
|
|
3224
|
+
inv('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
3228
3225
|
}
|
|
3229
3226
|
/**
|
|
3230
|
-
*
|
|
3231
|
-
*
|
|
3232
|
-
* @param time
|
|
3227
|
+
* @param duration
|
|
3233
3228
|
*/
|
|
3234
|
-
|
|
3235
|
-
inv('
|
|
3229
|
+
updateTaskHandsUpDuration(duration) {
|
|
3230
|
+
inv('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
3236
3231
|
}
|
|
3237
3232
|
/**
|
|
3238
|
-
*
|
|
3239
|
-
*
|
|
3240
|
-
* @param
|
|
3233
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
3234
|
+
*
|
|
3235
|
+
* @param emoteType
|
|
3236
|
+
* @param playbackMode
|
|
3237
|
+
* @param emote
|
|
3238
|
+
* @param isSecondaryTask
|
|
3239
|
+
* @param canBreakOut
|
|
3240
|
+
* @param disableEarlyOutAnimTag
|
|
3241
|
+
* @param ignoreInvalidMainTask
|
|
3242
|
+
* @param destroyProps
|
|
3241
3243
|
*/
|
|
3242
|
-
|
|
3243
|
-
inv('
|
|
3244
|
+
playEmote(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
3245
|
+
inv('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
3244
3246
|
}
|
|
3245
3247
|
/**
|
|
3246
|
-
* @param
|
|
3248
|
+
* @param boat
|
|
3247
3249
|
* @param p2
|
|
3248
3250
|
* @param p3
|
|
3251
|
+
* @param pos
|
|
3252
|
+
* @param p7
|
|
3253
|
+
* @param maxSpeed
|
|
3254
|
+
* @param drivingStyle
|
|
3255
|
+
* @param p10
|
|
3256
|
+
* @param p11
|
|
3249
3257
|
*/
|
|
3250
|
-
|
|
3251
|
-
inv('
|
|
3258
|
+
boatMission(boat, p2, p3, pos, p7, maxSpeed, drivingStyle, p10, p11) {
|
|
3259
|
+
inv('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
3252
3260
|
}
|
|
3253
3261
|
/**
|
|
3254
|
-
*
|
|
3255
|
-
*
|
|
3256
|
-
*
|
|
3257
|
-
* @returns p1
|
|
3262
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
3263
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
3264
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
3258
3265
|
*/
|
|
3259
|
-
|
|
3260
|
-
|
|
3261
|
-
return [result[0], result[1]];
|
|
3266
|
+
setIntimidatedFacingAngle(useLimits, minAngle, maxAngle) {
|
|
3267
|
+
inv('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
3262
3268
|
}
|
|
3263
3269
|
/**
|
|
3264
|
-
* @param
|
|
3270
|
+
* @param targetPed
|
|
3265
3271
|
* @param p2
|
|
3266
3272
|
*/
|
|
3267
|
-
|
|
3268
|
-
inv('
|
|
3269
|
-
}
|
|
3270
|
-
/**
|
|
3271
|
-
* @returns
|
|
3272
|
-
*/
|
|
3273
|
-
N_0xB520DBDA7FCF573F() {
|
|
3274
|
-
return inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
3273
|
+
animalFlee(targetPed, p2) {
|
|
3274
|
+
inv('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
3275
3275
|
}
|
|
3276
3276
|
}
|