@nativewrappers/redm-codegen 0.0.2

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Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
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  299. package/dist/namespaces/Law.d.ts +756 -0
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  302. package/dist/namespaces/Localization.d.ts +42 -0
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  305. package/dist/namespaces/Map.d.ts +473 -0
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  308. package/dist/namespaces/Minigame.d.ts +245 -0
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  311. package/dist/namespaces/Misc.d.ts +1704 -0
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  314. package/dist/namespaces/Missiondata.d.ts +100 -0
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  317. package/dist/namespaces/Money.d.ts +43 -0
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  320. package/dist/namespaces/Netshopping.d.ts +154 -0
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  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
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  326. package/dist/namespaces/Object.d.ts +594 -0
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  329. package/dist/namespaces/Pad.d.ts +249 -0
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  332. package/dist/namespaces/Pathfind.d.ts +545 -0
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  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
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  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
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  344. package/dist/namespaces/Physics.d.ts +491 -0
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  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
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  350. package/dist/namespaces/Population.d.ts +188 -0
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  627. package/src/namespaces/Voice.ts +189 -0
  628. package/src/namespaces/VolumeStatics.ts +569 -0
  629. package/src/namespaces/Water.ts +175 -0
  630. package/src/namespaces/WeaponStatics.ts +968 -0
  631. package/src/namespaces/Zone.ts +50 -0
  632. package/src/structs/BufferedClass.ts +14 -0
  633. package/src/structs/HorsePeltIn.ts +26 -0
  634. package/src/structs/HorsePeltOut.ts +21 -0
  635. package/src/types/BufferedClass.ts +14 -0
  636. package/src/types/Color.ts +32 -0
  637. package/src/types/HandleRegistry.ts +12 -0
  638. package/src/types/IHandle.ts +3 -0
  639. package/src/types/NativeAliases.ts +36 -0
  640. package/src/types/Vector2.ts +40 -0
  641. package/src/types/Vector3.ts +41 -0
  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,2296 @@
1
+ import { Vector3 } from '../types/Vector3';
2
+ import { createFromHandle } from '../types/HandleRegistry';
3
+ import { inv, rai, raf, rav, pvi, pvf, _h, f } from '../types/NativeAliases';
4
+ export class PedStatics {
5
+ /**
6
+ * @param p0
7
+ * @param p1
8
+ */
9
+ static N_0x0A4618FFD517E24D(p0, p1) {
10
+ inv('0x0A4618FFD517E24D', p0, p1);
11
+ }
12
+ /**
13
+ * @param p0
14
+ * @param p1
15
+ * @param p2
16
+ * @param p3
17
+ */
18
+ static N_0x2FA568BFA725F8D6(p0, p1, p2, p3) {
19
+ inv('0x2FA568BFA725F8D6', p0, p1, p2, p3);
20
+ }
21
+ static spawnpointsCancelSearch() {
22
+ inv('0xFEE4A5459472A9F8');
23
+ }
24
+ /**
25
+ * @param p0
26
+ * @returns
27
+ */
28
+ static N_0x7B5C293238EE4F20(p0) {
29
+ return inv('0x7B5C293238EE4F20', p0);
30
+ }
31
+ /**
32
+ * The hash of the created relationship group is output in the second parameter.
33
+ *
34
+ * @param name
35
+ * @returns groupHash
36
+ */
37
+ static addRelationshipGroup(name) {
38
+ const result = inv('0xF372BC22FCB88606', name, pvi());
39
+ return [result[0], result[1]];
40
+ }
41
+ /**
42
+ * @param p0
43
+ * @param p1
44
+ * @param p2
45
+ * @param p3
46
+ */
47
+ static N_0x5FCF25D584065BFD(p0, p1, p2, p3) {
48
+ inv('0x5FCF25D584065BFD', p0, p1, p2, p3);
49
+ }
50
+ /**
51
+ * @param requestId
52
+ * @returns
53
+ */
54
+ static isMetaPedOutfitRequestValid(requestId) {
55
+ return inv('0xB25E57FC8E37114D', requestId);
56
+ }
57
+ /**
58
+ * @param randomInt
59
+ * @returns x; y; z
60
+ */
61
+ static spawnpointsGetSearchResult(randomInt) {
62
+ const result = inv('0x280C7E3AC7F56E90', randomInt, pvf(), pvf(), pvf());
63
+ return [result[0], result[1], result[2]];
64
+ }
65
+ /**
66
+ * @param numPeds
67
+ */
68
+ static reserveAmbientPeds(numPeds) {
69
+ inv('0xED9582B3DA8F02B4', numPeds);
70
+ }
71
+ /**
72
+ * @param p0
73
+ * @returns
74
+ */
75
+ static N_0x52250B92EA70BE3D(p0) {
76
+ return inv('0x52250B92EA70BE3D', p0);
77
+ }
78
+ /**
79
+ * @param groupId
80
+ * @returns
81
+ */
82
+ static getGroupFormation(groupId) {
83
+ return inv('0x13A1B061007C906B', groupId, rai());
84
+ }
85
+ /**
86
+ * @param multiplier
87
+ */
88
+ static setScenarioPedRangeMultiplierThisFrame(multiplier) {
89
+ inv('0xA77FA7BE9312F8C0', f(multiplier));
90
+ }
91
+ /**
92
+ * Removes a texture created by 0xC5E7204F322E49EB.
93
+ *
94
+ * @param textureId
95
+ */
96
+ static releaseTexture(textureId) {
97
+ inv('0x6BEFAA907B076859', textureId);
98
+ }
99
+ /**
100
+ * PS_SMALL = 0,
101
+ * PS_MEDIUM,
102
+ * PS_MEDIUM_LARGE,
103
+ * PS_LARGE,
104
+ * PS_EXTRA_LARGE
105
+ *
106
+ * @param modelHash
107
+ * @returns
108
+ */
109
+ static getPedModelSizeFromHash(modelHash) {
110
+ return inv('0xA65AA1ACE81E5A77', _h(modelHash), rai());
111
+ }
112
+ /**
113
+ * Used for AUDIO / ANIMSCENE (REFERENCE_REGIONAL_CHARACTER)
114
+ * Params: p1 = 0
115
+ * _GET_PED_IN*
116
+ *
117
+ * @param perscharModel
118
+ * @param p1
119
+ * @returns
120
+ */
121
+ static N_0xE76687023D8C8505(perscharModel, p1) {
122
+ return createFromHandle('Entity', inv('0xE76687023D8C8505', _h(perscharModel), p1, rai()));
123
+ }
124
+ /**
125
+ * @param modifier
126
+ */
127
+ static setAiMeleeWeaponDamageModifier(modifier) {
128
+ inv('0x66460DEDDD417254', f(modifier));
129
+ }
130
+ /**
131
+ * @param p0
132
+ * @param p1
133
+ * @param p2
134
+ * @param p3
135
+ * @returns
136
+ */
137
+ static N_0x31B2E7F2E3C58B89(p0, p1, p2, p3) {
138
+ return inv('0x31B2E7F2E3C58B89', p0, p1, p2, p3);
139
+ }
140
+ /**
141
+ * @param entity
142
+ * @param p1
143
+ * @param p2
144
+ */
145
+ static detachCarriableEntity(entity, p1, p2) {
146
+ inv('0xED00D72F81CF7278', entity.handle, p1, p2);
147
+ }
148
+ /**
149
+ * _SET_ENABLE_B* - _SET_ENABLE_H*
150
+ *
151
+ * @param groupId
152
+ * @param p1
153
+ */
154
+ static N_0xA8A95CECB1906EA2(groupId, p1) {
155
+ inv('0xA8A95CECB1906EA2', groupId, p1);
156
+ }
157
+ /**
158
+ * @param p0
159
+ * @param p1
160
+ */
161
+ static N_0xAD3330E3C3E98007(p0, p1) {
162
+ inv('0xAD3330E3C3E98007', p0, p1);
163
+ }
164
+ /**
165
+ * @param p0
166
+ * @returns
167
+ */
168
+ static N_0xC2EF407645BEECDC(p0) {
169
+ return inv('0xC2EF407645BEECDC', p0);
170
+ }
171
+ /**
172
+ * @param requestId
173
+ * @returns
174
+ */
175
+ static isMetaPedAssetValid(requestId) {
176
+ return inv('0x93FFD92F05EC32FD', requestId);
177
+ }
178
+ /**
179
+ * Sets the range at which members will automatically leave the group.
180
+ *
181
+ * @param groupId
182
+ * @param separationRange
183
+ */
184
+ static setGroupSeparationRange(groupId, separationRange) {
185
+ inv('0x4102C7858CFEE4E4', groupId, f(separationRange));
186
+ }
187
+ /**
188
+ * @param p0
189
+ * @param p1
190
+ */
191
+ static N_0xCB1A3864C524F784(p0, p1) {
192
+ inv('0xCB1A3864C524F784', p0, p1);
193
+ }
194
+ /**
195
+ * Used in Script Function SATCHEL_COUNT_BREAKDOWN_COMPONENTS The first index of the buffer is required, it's the max size of loot (always 15 in R* scripts)
196
+ * outLoot is an array of loot hash, its size is returned by the native (it starts at the index 1).
197
+ *
198
+ * @param model
199
+ * @param damageCleanliness
200
+ * @param skinningQuality
201
+ * @returns Return the number of loot items for a ped carcass of given model, damage cleanliness and skinning quality.; outLoot
202
+ */
203
+ static computeLootForPedCarcass(model, damageCleanliness, skinningQuality) {
204
+ const result = inv('0xB29C553BA582D09E', pvi(), _h(model), damageCleanliness, skinningQuality, rai());
205
+ return [result[0], result[1]];
206
+ }
207
+ /**
208
+ * @param p0
209
+ * @param p1
210
+ * @param p2
211
+ * @param p3
212
+ * @param p4
213
+ */
214
+ static setPopControlSphereThisFrame(p0, p1, p2, p3, p4) {
215
+ inv('0xD8C3BE3EE94CAF2D', p0, p1, p2, p3, p4);
216
+ }
217
+ /**
218
+ * @param pos1
219
+ * @param pos2
220
+ * @param p6
221
+ * @param p7
222
+ * @returns
223
+ */
224
+ static isAnyPedShootingInArea(pos1, pos2, p6, p7) {
225
+ return inv('0xA0D3D71EA1086C55', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p6, p7, rai());
226
+ }
227
+ /**
228
+ * @param p0
229
+ * @returns
230
+ */
231
+ static N_0x242EDF85D4E87B65(p0) {
232
+ return inv('0x242EDF85D4E87B65', p0);
233
+ }
234
+ /**
235
+ * @returns
236
+ */
237
+ static areAllAmbientPedReservationsReady() {
238
+ return inv('0x5E420FF293EE5472');
239
+ }
240
+ /**
241
+ * @param p0
242
+ */
243
+ static setBlockingOfNonTemporaryEventsForAmbientPedsThisFrame(p0) {
244
+ inv('0x9911F4A24485F653', p0);
245
+ }
246
+ /**
247
+ * @param shopItem
248
+ * @param p1
249
+ * @param ped
250
+ * @param metapedType
251
+ * @param p4
252
+ * @returns drawable; albedo; normal; material; p9; p10; p11; p12
253
+ */
254
+ static getShopItemBaseLayers(shopItem, p1, ped, metapedType, p4) {
255
+ const result = inv('0x63342C50EC115CE8', _h(shopItem), p1, ped.handle, metapedType, p4, pvi(), pvi(), pvi(), pvi(), pvi(), pvi(), pvi(), pvi(), rai());
256
+ return [!!result[0], result[1], result[2], result[3], result[4], result[5], result[6], result[7], result[8]];
257
+ }
258
+ /**
259
+ * Returns animal skin quality modifier
260
+ *
261
+ * @param player
262
+ * @returns
263
+ */
264
+ static getPlayerCurrentAnimalDamageModifier(player) {
265
+ return inv('0xEE2D5C819A65BF26', player.handle, raf());
266
+ }
267
+ /**
268
+ * @param p0
269
+ * @param p1
270
+ * @returns
271
+ */
272
+ static N_0x0105FEE8F9091255(p0, p1) {
273
+ return inv('0x0105FEE8F9091255', p0, p1);
274
+ }
275
+ /**
276
+ * @param p0
277
+ * @param p1
278
+ */
279
+ static N_0xEBD49472BCCF7642(p0, p1) {
280
+ inv('0xEBD49472BCCF7642', p0, p1);
281
+ }
282
+ /**
283
+ * Should be called at least once for any new texture override.
284
+ * Otherwise component textures will be just black.
285
+ * Also needs to be called for updating any ped overlays to apply the changes.
286
+ *
287
+ * @param textureId
288
+ */
289
+ static updatePedTexture(textureId) {
290
+ inv('0x92DAABA2C1C10B0E', textureId);
291
+ }
292
+ /**
293
+ * @param groupId
294
+ * @returns
295
+ */
296
+ static doesGroupExist(groupId) {
297
+ return inv('0x7C6B0C22F9F40BBE', groupId, rai());
298
+ }
299
+ /**
300
+ * Gets the closest ped in a radius.
301
+ *
302
+ * @param pos
303
+ * @param radius
304
+ * @param p4
305
+ * @param p5
306
+ * @param p7
307
+ * @param p8
308
+ * @param p9
309
+ * @param pedType
310
+ * @returns outPed
311
+ */
312
+ static getClosestPed(pos, radius, p4, p5, p7, p8, p9, pedType) {
313
+ const result = inv('0xC33AB876A77F8164', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, pvi(), p7, p8, p9, pedType, rai());
314
+ return [!!result[0], createFromHandle('Ped', result[1])];
315
+ }
316
+ /**
317
+ * Used to set up bad guy groups in nb_kidnapped R* Script (MP_RE_KIDNAPPED): p1 = 4.f
318
+ * *SET_FORMATION**
319
+ *
320
+ * @param groupId
321
+ * @param p1
322
+ * @returns
323
+ */
324
+ static N_0xB05CC690CDE8A4A9(groupId, p1) {
325
+ return inv('0xB05CC690CDE8A4A9', groupId, f(p1), rai());
326
+ }
327
+ /**
328
+ * *SET_SCENARIO_PED** - *SET_SPAWNER**
329
+ *
330
+ * @param groupId
331
+ * @param p1
332
+ */
333
+ static N_0x97C475212B327666(groupId, p1) {
334
+ inv('0x97C475212B327666', groupId, p1);
335
+ }
336
+ static N_0x0ADA3EC589E1736E() {
337
+ inv('0x0ADA3EC589E1736E');
338
+ }
339
+ /**
340
+ * Creates a new ped group.
341
+ * Groups can contain up to 8 peds. The parameter is unused. Returns a handle to the created group, or 0 if a group couldn't be created.
342
+ *
343
+ * @param taskAllocator
344
+ * @returns
345
+ */
346
+ static createGroup(taskAllocator) {
347
+ return inv('0x90370EBE0FEE1A3D', taskAllocator, rai());
348
+ }
349
+ /**
350
+ * Returns offset (0 < 32) to be used with MISC::SET_BIT
351
+ * _GET_PED_CR*
352
+ *
353
+ * @param groupId
354
+ * @param ped
355
+ * @returns
356
+ */
357
+ static N_0x8AF8E647D6B2A649(groupId, ped) {
358
+ return inv('0x8AF8E647D6B2A649', groupId, ped.handle, rai());
359
+ }
360
+ /**
361
+ * @param p0
362
+ * @param p1
363
+ */
364
+ static N_0xA2B8E47442C76CEC(p0, p1) {
365
+ inv('0xA2B8E47442C76CEC', p0, p1);
366
+ }
367
+ /**
368
+ * @param entity
369
+ * @returns
370
+ */
371
+ static getCarrierAsPed(entity) {
372
+ return createFromHandle('Ped', inv('0x09B83E68DE004CD4', entity.handle, rai()));
373
+ }
374
+ /**
375
+ * @param multiplier
376
+ */
377
+ static setScenarioHumanDensityMultiplierThisFrame(multiplier) {
378
+ inv('0x28CB6391ACEDD9DB', f(multiplier));
379
+ }
380
+ /**
381
+ * @param p0
382
+ */
383
+ static N_0x8D9DB115FBA8E23D(p0) {
384
+ inv('0x8D9DB115FBA8E23D', p0);
385
+ }
386
+ /**
387
+ * @returns
388
+ */
389
+ static getNumReservedAmbientPedsReady() {
390
+ return inv('0x5C16855277819BBF', rai());
391
+ }
392
+ /**
393
+ * @param groupId
394
+ * @param p1
395
+ */
396
+ static N_0x86FAFC18E3D4380C(groupId, p1) {
397
+ inv('0x86FAFC18E3D4380C', groupId, p1);
398
+ }
399
+ /**
400
+ * @param p0
401
+ * @param p1
402
+ * @param p2
403
+ */
404
+ static N_0x49DADFC4CD808B0A(p0, p1, p2) {
405
+ inv('0x49DADFC4CD808B0A', p0, p1, p2);
406
+ }
407
+ /**
408
+ * @param p0
409
+ * @param p1
410
+ */
411
+ static N_0x9E66708B2B41F14A(p0, p1) {
412
+ inv('0x9E66708B2B41F14A', p0, p1);
413
+ }
414
+ /**
415
+ * @param groupId
416
+ * @param toggle
417
+ */
418
+ static setFormationAutoAssignPosition(groupId, toggle) {
419
+ inv('0x478F6B9920446CE2', groupId, toggle);
420
+ }
421
+ /**
422
+ * @param p0
423
+ */
424
+ static N_0xDEDBED3020DA49DC(p0) {
425
+ inv('0xDEDBED3020DA49DC', p0);
426
+ }
427
+ /**
428
+ * Removes every texture layer
429
+ * Old Name: _RESET_PED_TEXTURE_2
430
+ *
431
+ * @param textureId
432
+ */
433
+ static clearPedTexture(textureId) {
434
+ inv('0xB63B9178D0F58D82', textureId);
435
+ }
436
+ /**
437
+ * @param p0
438
+ * @returns
439
+ */
440
+ static N_0x82CB0F3F0C7785E5(p0) {
441
+ return inv('0x82CB0F3F0C7785E5', p0);
442
+ }
443
+ /**
444
+ * [note: The `p3`, `p4` and `p5` probably match the GTA counter part, testing is required.] See [native: CREATE_PED_INSIDE_VEHICLE | gta5]
445
+ *
446
+ * @param vehicle The vehicle to create the ped inside of
447
+ * @param modelHash The hash of the ped to create, this must be [native: REQUEST_MODEL]
448
+ * @param seatIndex Refer to [enum: eVehicleSeat]
449
+ * @param p3
450
+ * @param p4
451
+ * @param p5
452
+ * @returns Returns the ped that was created in the vehicle, or `0` if the ped didn't get created
453
+ */
454
+ static createPedInsideVehicle(vehicle, modelHash, seatIndex, p3, p4, p5) {
455
+ return createFromHandle('Ped', inv('0x7DD959874C1FD534', vehicle.handle, _h(modelHash), seatIndex, p3, p4, p5, rai()));
456
+ }
457
+ /**
458
+ * eFormationType 0: Default
459
+ * 1: Circle Around Leader
460
+ * 2: Alternative Circle Around Leader
461
+ * 3: Line, with Leader at center
462
+ *
463
+ * @param groupId
464
+ * @param formationType
465
+ */
466
+ static setGroupFormation(groupId, formationType) {
467
+ inv('0xCE2F5FC3AF7E8C1E', groupId, formationType);
468
+ }
469
+ /**
470
+ * @param groupId
471
+ */
472
+ static removeGroup(groupId) {
473
+ inv('0x8EB2F69076AF7053', groupId);
474
+ }
475
+ /**
476
+ * @param model
477
+ * @returns
478
+ */
479
+ static isThisModelAHorse(model) {
480
+ return inv('0x772A1969F649E902', _h(model));
481
+ }
482
+ /**
483
+ * *SET_FORMATION**
484
+ *
485
+ * @param groupId
486
+ * @param p1
487
+ */
488
+ static N_0xD5BD1B5318A81994(groupId, p1) {
489
+ inv('0xD5BD1B5318A81994', groupId, p1);
490
+ }
491
+ /**
492
+ * @param p0
493
+ * @param p1
494
+ */
495
+ static N_0xFD8E853F0BC2E942(p0, p1) {
496
+ inv('0xFD8E853F0BC2E942', p0, p1);
497
+ }
498
+ /**
499
+ * @param volume
500
+ * @param spawnpointsFlag
501
+ * @param p2
502
+ * @param duration
503
+ * @param p4
504
+ */
505
+ static spawnpointsStartSearchWithVolume(volume, spawnpointsFlag, p2, duration, p4) {
506
+ inv('0x83ED1FC9DF3411F5', volume.handle, spawnpointsFlag, f(p2), duration, f(p4));
507
+ }
508
+ /**
509
+ * Creates metaped from ped outfit requestId. See _REQUEST_METAPED_OUTFIT
510
+ *
511
+ * @param requestId
512
+ * @param pos
513
+ * @param heading
514
+ * @param p5
515
+ * @param p6
516
+ * @param p7
517
+ * @param p8
518
+ * @returns
519
+ */
520
+ static createMetaPedOutfitPed(requestId, pos, heading, p5, p6, p7, p8) {
521
+ return createFromHandle('Ped', inv('0xEAF682A14F8E5F53', requestId, f(pos.x), f(pos.y), f(pos.z), f(heading), p5, p6, p7, p8, rai()));
522
+ }
523
+ static clearPedNonCreationArea() {
524
+ inv('0x2E05208086BA0651');
525
+ }
526
+ /**
527
+ * @param groupId
528
+ * @param p1
529
+ * @param p2
530
+ * @param p3
531
+ */
532
+ static setGroupFormationSpacing(groupId, p1, p2, p3) {
533
+ inv('0x1D9D45004C28C916', groupId, f(p1), f(p2), f(p3));
534
+ }
535
+ /**
536
+ * @param p0
537
+ * @param p1
538
+ * @param p2
539
+ * @returns
540
+ */
541
+ static N_0xA4AC05B1A364EBC5(p0, p1, p2) {
542
+ return inv('0xA4AC05B1A364EBC5', p0, p1, p2);
543
+ }
544
+ /**
545
+ * @param p0
546
+ * @param p1
547
+ * @param p2
548
+ */
549
+ static N_0x604E1010E3162E86(p0, p1, p2) {
550
+ inv('0x604E1010E3162E86', p0, p1, p2);
551
+ }
552
+ /**
553
+ * @param p0
554
+ */
555
+ static N_0x7406C71F4AC2FFCC(p0) {
556
+ inv('0x7406C71F4AC2FFCC', p0);
557
+ }
558
+ /**
559
+ * @param p0
560
+ * @param p1
561
+ */
562
+ static N_0x92A1B55A59720395(p0, p1) {
563
+ inv('0x92A1B55A59720395', p0, p1);
564
+ }
565
+ /**
566
+ * @param p0
567
+ * @param p1
568
+ */
569
+ static N_0x9184788BFF1EDAD7(p0, p1) {
570
+ inv('0x9184788BFF1EDAD7', p0, p1);
571
+ }
572
+ /**
573
+ * @param p0
574
+ */
575
+ static N_0xA405BF9F01960C16(p0) {
576
+ inv('0xA405BF9F01960C16', p0);
577
+ }
578
+ /**
579
+ * @param p0
580
+ * @param p1
581
+ */
582
+ static N_0x992187D975635DF5(p0, p1) {
583
+ inv('0x992187D975635DF5', p0, p1);
584
+ }
585
+ /**
586
+ * @param p0
587
+ * @param p1
588
+ * @returns
589
+ */
590
+ static N_0xA274F51EF7E34B95(p0, p1) {
591
+ return inv('0xA274F51EF7E34B95', p0, p1);
592
+ }
593
+ /**
594
+ * @param entity
595
+ * @returns
596
+ */
597
+ static getCarrierAsMount(entity) {
598
+ return createFromHandle('Ped', inv('0xA033D7E4BBF9844D', entity.handle, rai()));
599
+ }
600
+ /**
601
+ * @param group1
602
+ * @param group2
603
+ * @returns
604
+ */
605
+ static getRelationshipBetweenGroups(group1, group2) {
606
+ return inv('0x9E6B70061662AE5C', _h(group1), _h(group2), rai());
607
+ }
608
+ static resetAiWeaponDamageModifier() {
609
+ inv('0xEA16670E7BA4743C');
610
+ }
611
+ /**
612
+ * @returns
613
+ */
614
+ static spawnpointsIsSearchComplete() {
615
+ return inv('0xA586FBEB32A53DBB');
616
+ }
617
+ /**
618
+ * @param group
619
+ * @param p1
620
+ */
621
+ static N_0x9629FAF6460D35CB(group, p1) {
622
+ inv('0x9629FAF6460D35CB', _h(group), p1);
623
+ }
624
+ /**
625
+ * Sets the scenario ped density to the given config. Valid configs: See common/data/ai/densityscoringconfigs.meta for more information.
626
+ *
627
+ * @param configHash
628
+ */
629
+ static setScenarioPedDensityThisFrame(configHash) {
630
+ inv('0x95423627A9CA598E', _h(configHash));
631
+ }
632
+ /**
633
+ * @param outfit
634
+ * @param suboutfit
635
+ * @param model
636
+ * @returns
637
+ */
638
+ static doesMetaPedSuboutfitExistForPedModel(outfit, suboutfit, model) {
639
+ return inv('0x4FF3C2B4E6A196C1', _h(outfit), _h(suboutfit), _h(model));
640
+ }
641
+ /**
642
+ * @param p0
643
+ * @param p1
644
+ */
645
+ static N_0xBF567DF2BEF211A6(p0, p1) {
646
+ inv('0xBF567DF2BEF211A6', p0, p1);
647
+ }
648
+ /**
649
+ * @param requestId
650
+ * @returns
651
+ */
652
+ static hasMetaPedRequestLoaded(requestId) {
653
+ return inv('0xC0940AC858C1E126', requestId);
654
+ }
655
+ /**
656
+ * @param p0
657
+ * @param p1
658
+ */
659
+ static N_0xCA95C156C14B2054(p0, p1) {
660
+ inv('0xCA95C156C14B2054', p0, p1);
661
+ }
662
+ /**
663
+ * @param p0
664
+ * @param p1
665
+ * @param p2
666
+ * @param p3
667
+ * @returns
668
+ */
669
+ static N_0xD97BC27AC039F681(p0, p1, p2, p3) {
670
+ return inv('0xD97BC27AC039F681', p0, p1, p2, p3);
671
+ }
672
+ /**
673
+ * @param textureId
674
+ * @param layerId
675
+ * @param sheetGridIndex
676
+ */
677
+ static setTextureLayerSheetGridIndex(textureId, layerId, sheetGridIndex) {
678
+ inv('0x3329AAE2882FC8E4', textureId, layerId, sheetGridIndex);
679
+ }
680
+ /**
681
+ * Creates ped overlay in texture override data and returns it's index.
682
+ * This index are used for further overlay editing. albedoHash: a hash of overlay's albedo texture
683
+ * colorType: a color type(from 0 to 2). 0 is used for overlays with RGB colors usually.
684
+ *
685
+ * @param textureId
686
+ * @param albedoHash
687
+ * @param normalHash
688
+ * @param materialHash
689
+ * @param blendType
690
+ * @param texAlpha
691
+ * @param sheetGridIndex
692
+ * @returns
693
+ */
694
+ static addTextureLayer(textureId, albedoHash, normalHash, materialHash, blendType, texAlpha, sheetGridIndex) {
695
+ return inv('0x86BB5FF45F193A02', textureId, _h(albedoHash), _h(normalHash), _h(materialHash), blendType, f(texAlpha), sheetGridIndex, rai());
696
+ }
697
+ /**
698
+ * @param p0
699
+ * @param p1
700
+ * @param p2
701
+ * @param p3
702
+ */
703
+ static N_0xCDFB8C04D4C95D9B(p0, p1, p2, p3) {
704
+ inv('0xCDFB8C04D4C95D9B', p0, p1, p2, p3);
705
+ }
706
+ /**
707
+ * @param toggle
708
+ */
709
+ static setCreateRandomCops(toggle) {
710
+ inv('0x102E68B2024D536D', toggle);
711
+ }
712
+ /**
713
+ * @param p0
714
+ * @param p1
715
+ * @param p2
716
+ */
717
+ static N_0xCBDE59C48F2B06F5(p0, p1, p2) {
718
+ inv('0xCBDE59C48F2B06F5', p0, p1, p2);
719
+ }
720
+ /**
721
+ * @param p0
722
+ * @param p1
723
+ */
724
+ static N_0xA2F8B3B5FEDFC100(p0, p1) {
725
+ inv('0xA2F8B3B5FEDFC100', p0, p1);
726
+ }
727
+ /**
728
+ * @param model
729
+ * @returns
730
+ */
731
+ static isPedModelSuppressed(model) {
732
+ return inv('0xAA9F048DCF69B6DC', _h(model));
733
+ }
734
+ /**
735
+ * @param p0
736
+ * @param p1
737
+ * @param p2
738
+ */
739
+ static N_0x3FDBB99EFD8CE4AF(p0, p1, p2) {
740
+ inv('0x3FDBB99EFD8CE4AF', p0, p1, p2);
741
+ }
742
+ /**
743
+ * @param p0
744
+ * @param p1
745
+ * @param p2
746
+ * @param p3
747
+ */
748
+ static N_0x8BA0C65AC15A7D33(p0, p1, p2, p3) {
749
+ inv('0x8BA0C65AC15A7D33', p0, p1, p2, p3);
750
+ }
751
+ /**
752
+ * @param p0
753
+ * @returns
754
+ */
755
+ static isScenarioBlockingAreaValid(p0) {
756
+ return inv('0x91A5F9CBEBB9D936', p0);
757
+ }
758
+ /**
759
+ * @param p0
760
+ * @param p1
761
+ * @param p2
762
+ */
763
+ static N_0x15F4732C357B1D6D(p0, p1, p2) {
764
+ inv('0x15F4732C357B1D6D', p0, p1, p2);
765
+ }
766
+ /**
767
+ * @param p0
768
+ * @param p1
769
+ */
770
+ static N_0x5BB04BC74A474B47(p0, p1) {
771
+ inv('0x5BB04BC74A474B47', p0, p1);
772
+ }
773
+ /**
774
+ * @param p0
775
+ * @param p1
776
+ */
777
+ static N_0x56076667E7C2DCD6(p0, p1) {
778
+ inv('0x56076667E7C2DCD6', p0, p1);
779
+ }
780
+ /**
781
+ * @param p0
782
+ * @param p1
783
+ */
784
+ static N_0x29F3539189D3E277(p0, p1) {
785
+ inv('0x29F3539189D3E277', p0, p1);
786
+ }
787
+ /**
788
+ * @param groupId
789
+ * @param pos
790
+ * @param position
791
+ */
792
+ static addCustomFormationLocation(groupId, pos, position) {
793
+ inv('0x4E23CD07BD161E06', groupId, f(pos.x), f(pos.y), f(pos.z), position);
794
+ }
795
+ /**
796
+ * @param p0
797
+ * @param p1
798
+ * @param p2
799
+ */
800
+ static N_0x75D3333409CD33CE(p0, p1, p2) {
801
+ inv('0x75D3333409CD33CE', p0, p1, p2);
802
+ }
803
+ /**
804
+ * Animal Skin Quality Modifier
805
+ * Params: p2 = 2, p3 = 3 in R* Scripts
806
+ *
807
+ * @param player
808
+ * @param modifier
809
+ * @param p2
810
+ * @param p3
811
+ * @returns
812
+ */
813
+ static setPlayerCurrentAnimalDamageModifier(player, modifier, p2, p3) {
814
+ return inv('0x9EFF3C91DF38304F', player.handle, f(modifier), p2, p3);
815
+ }
816
+ /**
817
+ * @param relationship
818
+ * @param group1
819
+ * @param group2
820
+ */
821
+ static setRelationshipBetweenGroups(relationship, group1, group2) {
822
+ inv('0xBF25EB89375A37AD', relationship, _h(group1), _h(group2));
823
+ }
824
+ /**
825
+ * @param model
826
+ * @param toggle
827
+ */
828
+ static setPedModelIsSuppressed(model, toggle) {
829
+ inv('0xE163A4BCE4DE6F11', _h(model), toggle);
830
+ }
831
+ /**
832
+ * @param p0
833
+ * @param p1
834
+ */
835
+ static N_0x1D23D3F70606D788(p0, p1) {
836
+ inv('0x1D23D3F70606D788', p0, p1);
837
+ }
838
+ /**
839
+ * Only used in SP scripts, for example odriscolls1: BOOLS: true, true, true, false, false
840
+ *
841
+ * @param requestId
842
+ * @param pos
843
+ * @param heading
844
+ * @param p5
845
+ * @param p6
846
+ * @param p7
847
+ * @param p8
848
+ * @param p9
849
+ * @returns
850
+ */
851
+ static createMetaPed(requestId, pos, heading, p5, p6, p7, p8, p9) {
852
+ return createFromHandle('Ped', inv('0x0BCD4091C8EABA42', requestId, f(pos.x), f(pos.y), f(pos.z), f(heading), p5, p6, p7, p8, p9, rai()));
853
+ }
854
+ /**
855
+ * Returns the number of wearable states available for a shop item / component. p2 seems to be true in scripts. For use with 0x6243635AF2F1B826 (_GET_SHOP_ITEM_AVAILABLE_WEARABLE_STATE_BY_INDEX)
856
+ *
857
+ * @param componentHash
858
+ * @param isMpFemale
859
+ * @param p2
860
+ * @returns
861
+ */
862
+ static getShopItemNumWearableStates(componentHash, isMpFemale, p2) {
863
+ return inv('0xFFCC2DB2D9953401', _h(componentHash), isMpFemale, p2, rai());
864
+ }
865
+ /**
866
+ * @returns
867
+ */
868
+ static spawnpointsIsSearchActive() {
869
+ return inv('0x3C67506996001F5E');
870
+ }
871
+ /**
872
+ * @returns
873
+ */
874
+ static spawnpointsIsSearchFailed() {
875
+ return inv('0xF445DE8DA80A1792');
876
+ }
877
+ /**
878
+ * @param p0
879
+ */
880
+ static N_0x1298B3D8E4C2409F(p0) {
881
+ inv('0x1298B3D8E4C2409F', p0);
882
+ }
883
+ /**
884
+ * Gets an available wearable state by index for a shop item / component - it does not retreive what the current state is. p3 seems to be true in scripts. Use [native: _GET_SHOP_ITEM_NUM_WEARABLE_STATES] to get the number of available wearable states
885
+ *
886
+ * @param componentHash
887
+ * @param wearableStateIndex
888
+ * @param isMpFemale
889
+ * @param p3
890
+ * @returns
891
+ */
892
+ static getShopItemWearableStateByIndex(componentHash, wearableStateIndex, isMpFemale, p3) {
893
+ return (inv('0x6243635AF2F1B826', _h(componentHash), wearableStateIndex, isMpFemale, p3, rai())) & 0xFFFFFFFF;
894
+ }
895
+ /**
896
+ * @param p0
897
+ * @param p1
898
+ * @param p2
899
+ * @returns
900
+ */
901
+ static N_0xA180FBD502A03125(p0, p1, p2) {
902
+ return inv('0xA180FBD502A03125', p0, p1, p2);
903
+ }
904
+ /**
905
+ * @param requestId
906
+ */
907
+ static releaseMetaPedAssetRequest(requestId) {
908
+ inv('0x13E7320C762F0477', requestId);
909
+ }
910
+ /**
911
+ * @param p0
912
+ * @param p1
913
+ * @param p2
914
+ */
915
+ static N_0xFA742B82D093D848(p0, p1, p2) {
916
+ inv('0xFA742B82D093D848', p0, p1, p2);
917
+ }
918
+ /**
919
+ * @param requestId
920
+ * @returns
921
+ */
922
+ static hasMetaPedOutfitLoaded(requestId) {
923
+ return inv('0x610438375E5D1801', requestId);
924
+ }
925
+ /**
926
+ * @returns
927
+ */
928
+ static getNumFreeSlotsInPedPool() {
929
+ return inv('0x313778EDCA9158E2', rai());
930
+ }
931
+ /**
932
+ * @param p0
933
+ * @param p1
934
+ */
935
+ static N_0x070A3841406C43D5(p0, p1) {
936
+ inv('0x070A3841406C43D5', p0, p1);
937
+ }
938
+ /**
939
+ * _SET_C*
940
+ *
941
+ * @param groupId
942
+ * @param p1
943
+ */
944
+ static N_0x89E59DBD15E21177(groupId, p1) {
945
+ inv('0x89E59DBD15E21177', groupId, p1);
946
+ }
947
+ /**
948
+ * @param p0
949
+ * @param p1
950
+ * @param p2
951
+ */
952
+ static N_0x0FB1BA7FF73B41E1(p0, p1, p2) {
953
+ inv('0x0FB1BA7FF73B41E1', p0, p1, p2);
954
+ }
955
+ /**
956
+ * @param volume
957
+ * @param entity
958
+ * @param offset
959
+ * @param rot
960
+ * @param p8
961
+ * @param p9
962
+ */
963
+ static attachVolumeToEntity(volume, entity, offset, rot, p8, p9) {
964
+ inv('0x7C00CFC48A782DC0', volume.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), p8, p9);
965
+ }
966
+ /**
967
+ * @param p0
968
+ * @param p1
969
+ * @param p2
970
+ * @param p3
971
+ * @param p4
972
+ * @param p5
973
+ * @param p6
974
+ * @param p7
975
+ * @param p8
976
+ * @param p9
977
+ */
978
+ static N_0xEEDC9B29314B2733(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
979
+ inv('0xEEDC9B29314B2733', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
980
+ }
981
+ /**
982
+ * @returns
983
+ */
984
+ static spawnpointsGetNumSearchResults() {
985
+ return inv('0xA635C11B8C44AFC2', rai());
986
+ }
987
+ /**
988
+ * @param p0
989
+ * @param p1
990
+ */
991
+ static N_0xE0FE107AB174D64A(p0, p1) {
992
+ inv('0xE0FE107AB174D64A', p0, p1);
993
+ }
994
+ /**
995
+ * @param volume
996
+ * @param entity
997
+ */
998
+ static detachVolumeFromEntity(volume, entity) {
999
+ inv('0x19C975B81BE53C28', volume.handle, entity.handle);
1000
+ }
1001
+ /**
1002
+ * @param textureId
1003
+ * @param layerId
1004
+ * @param albedoHash
1005
+ * @param normalHash
1006
+ * @param materialHash
1007
+ */
1008
+ static setTextureLayerTextureMap(textureId, layerId, albedoHash, normalHash, materialHash) {
1009
+ inv('0x253A63B5BADBC398', textureId, layerId, _h(albedoHash), _h(normalHash), _h(materialHash));
1010
+ }
1011
+ /**
1012
+ * _SET_FORMATION_P*
1013
+ *
1014
+ * @param groupId
1015
+ * @param p1
1016
+ * @param p2
1017
+ * @param p3
1018
+ * @param p4
1019
+ */
1020
+ static N_0xDDFAD4DEAA7FA362(groupId, p1, p2, p3, p4) {
1021
+ inv('0xDDFAD4DEAA7FA362', groupId, f(p1), f(p2), f(p3), f(p4));
1022
+ }
1023
+ /**
1024
+ * @param multiplier
1025
+ */
1026
+ static setAmbientAnimalDensityMultiplierThisFrame(multiplier) {
1027
+ inv('0xC0258742B034DFAF', f(multiplier));
1028
+ }
1029
+ /**
1030
+ * Returns requestId
1031
+ * Params: p1 = 1 in R* Scripts
1032
+ *
1033
+ * @param asset
1034
+ * @param p1
1035
+ * @returns
1036
+ */
1037
+ static requestMetaPedAssetBundle(asset, p1) {
1038
+ return inv('0x91FE941F9FCFB702', _h(asset), p1, rai());
1039
+ }
1040
+ /**
1041
+ * Removes every texture layer but the base layer
1042
+ * Clearing texture's data: setting params to default values, but keep overlays.
1043
+ *
1044
+ * @param textureId
1045
+ */
1046
+ static resetPedTexture(textureId) {
1047
+ inv('0x8472A1789478F82F', textureId);
1048
+ }
1049
+ /**
1050
+ * @param groupId
1051
+ * @param p1
1052
+ */
1053
+ static N_0x07EA5B053FA60AC7(groupId, p1) {
1054
+ inv('0x07EA5B053FA60AC7', groupId, p1);
1055
+ }
1056
+ /**
1057
+ * @param textureId
1058
+ * @returns
1059
+ */
1060
+ static isTextureValid(textureId) {
1061
+ return inv('0x31DC8D3F216D8509', textureId);
1062
+ }
1063
+ /**
1064
+ * @param nameHash
1065
+ * @param ped
1066
+ */
1067
+ static requestMotionTypeAsset(nameHash, ped) {
1068
+ inv('0xF7EA250B9A919E03', _h(nameHash), ped.handle);
1069
+ }
1070
+ /**
1071
+ * @param multiplier
1072
+ */
1073
+ static setAmbientPedDensityMultiplierThisFrame(multiplier) {
1074
+ inv('0xAB0D553FE20A6E25', f(multiplier));
1075
+ }
1076
+ /**
1077
+ * @param p0
1078
+ * @param p1
1079
+ */
1080
+ static N_0x34C11114887150FD(p0, p1) {
1081
+ inv('0x34C11114887150FD', p0, p1);
1082
+ }
1083
+ /**
1084
+ * @param p0
1085
+ * @param pedAttached
1086
+ * @param damageCleanliness
1087
+ * @returns
1088
+ */
1089
+ static computeSatchelItemForPedDamage(p0, pedAttached, damageCleanliness) {
1090
+ return inv('0x9E7738B291706746', p0, pedAttached.handle, damageCleanliness);
1091
+ }
1092
+ /**
1093
+ * @param numPeds
1094
+ */
1095
+ static reserveAmbientPedsTotal(numPeds) {
1096
+ inv('0xF008E0BA1FE1D644', numPeds);
1097
+ }
1098
+ /**
1099
+ * @param p0
1100
+ * @param p1
1101
+ */
1102
+ static N_0x53BA7D96B9A421D9(p0, p1) {
1103
+ inv('0x53BA7D96B9A421D9', p0, p1);
1104
+ }
1105
+ /**
1106
+ * @param p0
1107
+ */
1108
+ static N_0xE735A7DA22E88359(p0) {
1109
+ inv('0xE735A7DA22E88359', p0);
1110
+ }
1111
+ /**
1112
+ * @param p0
1113
+ */
1114
+ static N_0xE6CB36F43A95D75F(p0) {
1115
+ inv('0xE6CB36F43A95D75F', p0);
1116
+ }
1117
+ /**
1118
+ * _SET_FORMATION_P*
1119
+ *
1120
+ * @param groupId
1121
+ * @param p1
1122
+ */
1123
+ static N_0x7E5185B979706210(groupId, p1) {
1124
+ inv('0x7E5185B979706210', groupId, p1);
1125
+ }
1126
+ /**
1127
+ * @param groupId
1128
+ * @param radius
1129
+ * @returns
1130
+ */
1131
+ static setFormationPositionsTargetRadius(groupId, radius) {
1132
+ return inv('0x7CC7D3B7AF7FB71F', groupId, f(radius));
1133
+ }
1134
+ /**
1135
+ * @param nameHash
1136
+ * @param ped
1137
+ */
1138
+ static removeMotionTypeAsset(nameHash, ped) {
1139
+ inv('0xDE7B2B4144906CDF', _h(nameHash), ped.handle);
1140
+ }
1141
+ /**
1142
+ * @param requestId
1143
+ */
1144
+ static releaseMetaPedRequest(requestId) {
1145
+ inv('0x3972F78A78B5D9DF', requestId);
1146
+ }
1147
+ /**
1148
+ * @param p0
1149
+ * @returns
1150
+ */
1151
+ static N_0xB8E2D655E1D5BD39(p0) {
1152
+ return inv('0xB8E2D655E1D5BD39', p0);
1153
+ }
1154
+ /**
1155
+ * @param multiplier
1156
+ */
1157
+ static setAmbientHumanDensityMultiplierThisFrame(multiplier) {
1158
+ inv('0xBA0980B5C0A11924', f(multiplier));
1159
+ }
1160
+ /**
1161
+ * @param p0
1162
+ * @param p1
1163
+ * @param p2
1164
+ * @param p3
1165
+ * @param p4
1166
+ */
1167
+ static N_0x8B74032DDD2156FE(p0, p1, p2, p3, p4) {
1168
+ inv('0x8B74032DDD2156FE', p0, p1, p2, p3, p4);
1169
+ }
1170
+ /**
1171
+ * @param groupId
1172
+ * @returns hasLeader; numberOfFollowers
1173
+ */
1174
+ static getGroupSize(groupId) {
1175
+ const result = inv('0x8DE69FE35CA09A45', groupId, pvi(), pvi());
1176
+ return [!!result[0], result[1]];
1177
+ }
1178
+ /**
1179
+ * @param p0
1180
+ * @param p1
1181
+ * @returns
1182
+ */
1183
+ static N_0xBB3E5370EBB6BE28(p0, p1) {
1184
+ return inv('0xBB3E5370EBB6BE28', p0, p1);
1185
+ }
1186
+ /**
1187
+ * @param p0
1188
+ * @param p1
1189
+ */
1190
+ static N_0x00B380FF2DF6AB7A(p0, p1) {
1191
+ inv('0x00B380FF2DF6AB7A', p0, p1);
1192
+ }
1193
+ /**
1194
+ * @param p0
1195
+ * @param p1
1196
+ * @param p2
1197
+ */
1198
+ static N_0x7E8F9949B7AABBF0(p0, p1, p2) {
1199
+ inv('0x7E8F9949B7AABBF0', p0, p1, p2);
1200
+ }
1201
+ /**
1202
+ * *DOES_GROUP** - _DOES_N*
1203
+ *
1204
+ * @param groupId
1205
+ * @returns
1206
+ */
1207
+ static N_0x0455546F23FF08E4(groupId) {
1208
+ return inv('0x0455546F23FF08E4', groupId, rai());
1209
+ }
1210
+ /**
1211
+ * @param animDict
1212
+ * @param animName
1213
+ * @param pos
1214
+ * @param rot
1215
+ * @param p8
1216
+ * @param p9
1217
+ * @returns
1218
+ */
1219
+ static getAnimInitialOffsetRotation(animDict, animName, pos, rot, p8, p9) {
1220
+ return Vector3.fromArray(inv('0x4B805E6046EE9E47', animDict, animName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(p8), p9, rav()));
1221
+ }
1222
+ /**
1223
+ * @param p0
1224
+ * @returns
1225
+ */
1226
+ static N_0xFEAB3DB4EDB236EB(p0) {
1227
+ return inv('0xFEAB3DB4EDB236EB', p0);
1228
+ }
1229
+ /**
1230
+ * @param volume
1231
+ * @param p1
1232
+ * @param flag Refer to [enum: eScenarioBlockingFlags]
1233
+ * @returns
1234
+ */
1235
+ static addScenarioBlockingVolume(volume, p1, flag) {
1236
+ return inv('0x4C39C95AE5DB1329', volume.handle, p1, flag);
1237
+ }
1238
+ /**
1239
+ * @param p0
1240
+ * @param p1
1241
+ * @param p2
1242
+ */
1243
+ static N_0xD7D2F45C56A4F4DF(p0, p1, p2) {
1244
+ inv('0xD7D2F45C56A4F4DF', p0, p1, p2);
1245
+ }
1246
+ /**
1247
+ * @param p0
1248
+ * @param p1
1249
+ */
1250
+ static N_0x0D497AA69059FE40(p0, p1) {
1251
+ inv('0x0D497AA69059FE40', p0, p1);
1252
+ }
1253
+ /**
1254
+ * @param p0
1255
+ * @param p1
1256
+ * @param p2
1257
+ * @param p3
1258
+ * @param p4
1259
+ */
1260
+ static N_0x09171A6F8FDE5DC1(p0, p1, p2, p3, p4) {
1261
+ inv('0x09171A6F8FDE5DC1', p0, p1, p2, p3, p4);
1262
+ }
1263
+ /**
1264
+ * Related to dead animals items/loots
1265
+ * Notice: skinningQuality is partially calculated using pedQuality
1266
+ *
1267
+ * @param ped
1268
+ * @param damageCleanliness
1269
+ * @param skinningQuality
1270
+ * @returns outInventoryItemArray
1271
+ */
1272
+ static computeSatchelItemForPedCarcass(ped, damageCleanliness, skinningQuality) {
1273
+ const result = inv('0x6B89FAA36FC909A3', pvi(), ped.handle, damageCleanliness, skinningQuality, rai());
1274
+ return [result[0], result[1]];
1275
+ }
1276
+ /**
1277
+ * @param nameHash
1278
+ * @param ped
1279
+ * @returns
1280
+ */
1281
+ static hasMotionTypeAssetLoaded(nameHash, ped) {
1282
+ return inv('0x854BC9B1A1CCD034', _h(nameHash), ped.handle);
1283
+ }
1284
+ /**
1285
+ * @param p0
1286
+ * @param p1
1287
+ */
1288
+ static disableAmbientLookAtRequests(p0, p1) {
1289
+ inv('0x80038740C96AD17F', p0, p1);
1290
+ }
1291
+ static removeScenarioBlockingAreas() {
1292
+ inv('0xD37401D78A929A49');
1293
+ }
1294
+ /**
1295
+ * @param requestId
1296
+ */
1297
+ static releaseMetaPedOutfitRequest(requestId) {
1298
+ inv('0x4592B8B9B0EF5F48', requestId);
1299
+ }
1300
+ /**
1301
+ * @param p0
1302
+ * @param p1
1303
+ * @param p2
1304
+ * @param p3
1305
+ */
1306
+ static N_0xFC23348F0F4E245F(p0, p1, p2, p3) {
1307
+ inv('0xFC23348F0F4E245F', p0, p1, p2, p3);
1308
+ }
1309
+ /**
1310
+ * Returns p1 value for 0x8E84119A23C16623
1311
+ *
1312
+ * @param entity
1313
+ * @param p1
1314
+ * @returns
1315
+ */
1316
+ static N_0x62FDF4E678E40CC6(entity, p1) {
1317
+ return inv('0x62FDF4E678E40CC6', entity.handle, p1);
1318
+ }
1319
+ /**
1320
+ * @param p0
1321
+ * @param p1
1322
+ * @param p2
1323
+ * @param p3
1324
+ * @param p4
1325
+ * @param p5
1326
+ * @returns
1327
+ */
1328
+ static N_0xF6A8C4B4A11AE89C(p0, p1, p2, p3, p4, p5) {
1329
+ return inv('0xF6A8C4B4A11AE89C', p0, p1, p2, p3, p4, p5);
1330
+ }
1331
+ /**
1332
+ * @param p0
1333
+ * @param p1
1334
+ * @param p2
1335
+ * @returns
1336
+ */
1337
+ static N_0xF7327ACC7A89AEF1(p0, p1, p2) {
1338
+ return inv('0xF7327ACC7A89AEF1', p0, p1, p2);
1339
+ }
1340
+ /**
1341
+ * @param p0
1342
+ */
1343
+ static N_0xC6981AFF6D2A71C2(p0) {
1344
+ inv('0xC6981AFF6D2A71C2', p0);
1345
+ }
1346
+ /**
1347
+ * @param pos1
1348
+ * @param pos2
1349
+ * @param p6
1350
+ * @param blockingFlags Refer to [enum: eScenarioBlockingFlags]
1351
+ * @returns
1352
+ */
1353
+ static addScenarioBlockingArea(pos1, pos2, p6, blockingFlags) {
1354
+ return inv('0x1B5C85C612E5256E', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p6, blockingFlags, rai());
1355
+ }
1356
+ /**
1357
+ * @param p0
1358
+ * @param p1
1359
+ * @param p2
1360
+ * @returns
1361
+ */
1362
+ static N_0x27E8A84C12B0B7D1(p0, p1, p2) {
1363
+ return inv('0x27E8A84C12B0B7D1', p0, p1, p2);
1364
+ }
1365
+ /**
1366
+ * @param componentHash
1367
+ * @param metapedType
1368
+ * @param isMP
1369
+ * @returns
1370
+ */
1371
+ static getShopItemComponentCategory(componentHash, metapedType, isMP) {
1372
+ return (inv('0x5FF9A878C3D115B8', _h(componentHash), metapedType, isMP, rai())) & 0xFFFFFFFF;
1373
+ }
1374
+ /**
1375
+ * https://github.com/femga/rdr3_discoveries/blob/master/clothes/metaped_outfits.lua
1376
+ * Returns requestId, to be used with 0x74F512E29CB717E2
1377
+ *
1378
+ * @param model
1379
+ * @param outfit
1380
+ * @returns
1381
+ */
1382
+ static requestMetaPedOutfit(model, outfit) {
1383
+ return inv('0x13154A76CE0CF9AB', _h(model), _h(outfit), rai());
1384
+ }
1385
+ /**
1386
+ * @param textureId
1387
+ * @param layerId
1388
+ * @param texRough
1389
+ */
1390
+ static setTextureLayerRoughness(textureId, layerId, texRough) {
1391
+ inv('0x057C4F092E2298BE', textureId, layerId, f(texRough));
1392
+ }
1393
+ /**
1394
+ * Only used in R* Script tg_p (CLIENT__AMBIENT_POPULATION - Player starts the populate in region)
1395
+ */
1396
+ static N_0xBFA6B7731C3BAF02() {
1397
+ inv('0xBFA6B7731C3BAF02');
1398
+ }
1399
+ /**
1400
+ * @param p0
1401
+ * @returns
1402
+ */
1403
+ static N_0x7BB810E8B343AC7B(p0) {
1404
+ return inv('0x7BB810E8B343AC7B', p0);
1405
+ }
1406
+ /**
1407
+ * @param metaPedType
1408
+ * @param p1
1409
+ * @param p2
1410
+ * @param p3
1411
+ * @param p4
1412
+ * @returns
1413
+ */
1414
+ static requestMetaPedComponent(metaPedType, p1, p2, p3, p4) {
1415
+ return inv('0xF6D9E1F3560CBF8E', metaPedType, p1, p2, p3, p4);
1416
+ }
1417
+ /**
1418
+ * @param groupId
1419
+ */
1420
+ static resetGroupFormationDefaultSpacing(groupId) {
1421
+ inv('0x63DAB4CCB3273205', groupId);
1422
+ }
1423
+ /**
1424
+ * @param p0
1425
+ */
1426
+ static N_0xAE6B68A83ABBE7C0(p0) {
1427
+ inv('0xAE6B68A83ABBE7C0', p0);
1428
+ }
1429
+ /**
1430
+ * @param p0
1431
+ * @param p1
1432
+ * @param p2
1433
+ * @param p3
1434
+ */
1435
+ static N_0xE8ABE3B73FC7FE17(p0, p1, p2, p3) {
1436
+ inv('0xE8ABE3B73FC7FE17', p0, p1, p2, p3);
1437
+ }
1438
+ /**
1439
+ * *SET_FORMATION**
1440
+ *
1441
+ * @param groupId
1442
+ * @param p1
1443
+ */
1444
+ static N_0x8AFCCC0F18D70018(groupId, p1) {
1445
+ inv('0x8AFCCC0F18D70018', groupId, p1);
1446
+ }
1447
+ /**
1448
+ * @param groupID
1449
+ * @returns
1450
+ */
1451
+ static getPedAsGroupLeader(groupID) {
1452
+ return createFromHandle('Ped', inv('0x5CCE68DBD5FE93EC', groupID, rai()));
1453
+ }
1454
+ /**
1455
+ * @param p0
1456
+ * @param p1
1457
+ * @returns
1458
+ */
1459
+ static N_0x5EFA8A3D8A60D662(p0, p1) {
1460
+ return inv('0x5EFA8A3D8A60D662', p0, p1);
1461
+ }
1462
+ /**
1463
+ * @param p0
1464
+ * @param p1
1465
+ * @param p2
1466
+ * @param p3
1467
+ */
1468
+ static N_0x16802C32B2FCA06B(p0, p1, p2, p3) {
1469
+ inv('0x16802C32B2FCA06B', p0, p1, p2, p3);
1470
+ }
1471
+ /**
1472
+ * @param p0
1473
+ * @param p1
1474
+ * @returns
1475
+ */
1476
+ static N_0xA218D2BBCAA7388C(p0, p1) {
1477
+ return inv('0xA218D2BBCAA7388C', p0, p1);
1478
+ }
1479
+ /**
1480
+ * @param p0
1481
+ * @param p1
1482
+ */
1483
+ static N_0xD2F0FE8805D91647(p0, p1) {
1484
+ inv('0xD2F0FE8805D91647', p0, p1);
1485
+ }
1486
+ /**
1487
+ * @param vehicle
1488
+ * @param p1
1489
+ */
1490
+ static N_0x878E8104FA27CDAE(vehicle, p1) {
1491
+ inv('0x878E8104FA27CDAE', vehicle.handle, _h(p1));
1492
+ }
1493
+ /**
1494
+ * @param textureId
1495
+ * @param layerId
1496
+ * @param texAlpha
1497
+ */
1498
+ static setTextureLayerAlpha(textureId, layerId, texAlpha) {
1499
+ inv('0x6C76BC24F8BB709A', textureId, layerId, f(texAlpha));
1500
+ }
1501
+ /**
1502
+ * @param p0
1503
+ */
1504
+ static N_0xA064BBABB064446F(p0) {
1505
+ inv('0xA064BBABB064446F', p0);
1506
+ }
1507
+ /**
1508
+ * Seem color is not RGB or HSV
1509
+ *
1510
+ * @param textureId
1511
+ * @param layerId
1512
+ * @param tint0
1513
+ * @param tint1
1514
+ * @param tint2
1515
+ */
1516
+ static setTextureLayerTint(textureId, layerId, tint0, tint1, tint2) {
1517
+ inv('0x2DF59FFE6FFD6044', textureId, layerId, tint0, tint1, tint2);
1518
+ }
1519
+ /**
1520
+ * @param player
1521
+ * @param horseSlot
1522
+ */
1523
+ static N_0x6734F0A6A52C371C(player, horseSlot) {
1524
+ inv('0x6734F0A6A52C371C', player.handle, horseSlot);
1525
+ }
1526
+ /**
1527
+ * @param multiplier
1528
+ */
1529
+ static setScenarioPedDensityMultiplierThisFrame(multiplier) {
1530
+ inv('0x7A556143A1C03898', f(multiplier));
1531
+ }
1532
+ /**
1533
+ * @param groupId
1534
+ * @param p1
1535
+ * @param p2
1536
+ * @param p3
1537
+ * @returns
1538
+ */
1539
+ static addFormationLocation(groupId, p1, p2, p3) {
1540
+ return inv('0xB05945C1E9E60D91', groupId, f(p1), f(p2), f(p3));
1541
+ }
1542
+ /**
1543
+ * @param p0
1544
+ * @param p1
1545
+ * @param p2
1546
+ */
1547
+ static N_0xEA8763E505AFD49A(p0, p1, p2) {
1548
+ inv('0xEA8763E505AFD49A', p0, p1, p2);
1549
+ }
1550
+ /**
1551
+ * @param p0
1552
+ * @param p1
1553
+ */
1554
+ static N_0x96C7B659854DE629(p0, p1) {
1555
+ inv('0x96C7B659854DE629', p0, p1);
1556
+ }
1557
+ /**
1558
+ * @param p0
1559
+ * @param p1
1560
+ * @param p2
1561
+ */
1562
+ static N_0xD61FCF9FCFD515B7(p0, p1, p2) {
1563
+ inv('0xD61FCF9FCFD515B7', p0, p1, p2);
1564
+ }
1565
+ /**
1566
+ * @param p0
1567
+ * @returns
1568
+ */
1569
+ static N_0xA31D350D66FA1855(p0) {
1570
+ return inv('0xA31D350D66FA1855', p0);
1571
+ }
1572
+ /**
1573
+ * @param relationship
1574
+ * @param group1
1575
+ * @param group2
1576
+ */
1577
+ static clearRelationshipBetweenGroups(relationship, group1, group2) {
1578
+ inv('0x5E29243FB56FC6D4', relationship, _h(group1), _h(group2));
1579
+ }
1580
+ /**
1581
+ * @param pos
1582
+ * @param p3
1583
+ * @param p4
1584
+ * @param p5
1585
+ */
1586
+ static N_0x9851DE7AEC10B4E1(pos, p3, p4, p5) {
1587
+ inv('0x9851DE7AEC10B4E1', f(pos.x), f(pos.y), f(pos.z), f(p3), p4, p5);
1588
+ }
1589
+ /**
1590
+ * @param p0
1591
+ * @param p1
1592
+ * @param p2
1593
+ * @param p3
1594
+ * @param p4
1595
+ */
1596
+ static N_0xD049920CD29F6CC8(p0, p1, p2, p3, p4) {
1597
+ inv('0xD049920CD29F6CC8', p0, p1, p2, p3, p4);
1598
+ }
1599
+ /**
1600
+ * Removes gravity well by handle returned from 0x4F5EBE70081E5A20
1601
+ *
1602
+ * @param handle
1603
+ */
1604
+ static removeGravityWell(handle) {
1605
+ inv('0x87247BC60B60BED8', handle);
1606
+ }
1607
+ /**
1608
+ * @param p0
1609
+ * @param p1
1610
+ * @returns
1611
+ */
1612
+ static N_0x32417CB860A3BDC4(p0, p1) {
1613
+ return inv('0x32417CB860A3BDC4', p0, p1);
1614
+ }
1615
+ /**
1616
+ * @param p0
1617
+ * @param p1
1618
+ */
1619
+ static N_0x0B787A37EEDD226F(p0, p1) {
1620
+ inv('0x0B787A37EEDD226F', p0, p1);
1621
+ }
1622
+ /**
1623
+ * @param p0
1624
+ * @returns
1625
+ */
1626
+ static N_0x095C2277FED731DB(p0) {
1627
+ return inv('0x095C2277FED731DB', p0);
1628
+ }
1629
+ /**
1630
+ * @param modelHash The model to load, you must [native: REQUEST_MODEL] before calling this or it will fail.
1631
+ * @param pos The position to spawn the ped at
1632
+ * @param heading The heading at which to spawn the ped
1633
+ * @param isNetwork `true` if you want the ped to be networked, `false` if you want it to be a local ped
1634
+ * @param bScriptHostPed If we should bind the ped to a script.
1635
+ * @param p7
1636
+ * @param p8
1637
+ * @returns Returns the ped handle for the ped, or `0` if the ped failed to spawn
1638
+ */
1639
+ static createPed(modelHash, pos, heading, isNetwork, bScriptHostPed, p7, p8) {
1640
+ return createFromHandle('Ped', inv('0xD49F9B0955C367DE', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), f(heading), isNetwork, bScriptHostPed, p7, p8, rai()));
1641
+ }
1642
+ /**
1643
+ * @param p0
1644
+ * @param p1
1645
+ */
1646
+ static N_0xC6C4E15CF7D52FEA(p0, p1) {
1647
+ inv('0xC6C4E15CF7D52FEA', p0, p1);
1648
+ }
1649
+ /**
1650
+ * @param p0
1651
+ * @param p1
1652
+ * @param p2
1653
+ * @param p3
1654
+ * @param p4
1655
+ * @returns
1656
+ */
1657
+ static N_0xCB86D3E3E3708901(p0, p1, p2, p3, p4) {
1658
+ return inv('0xCB86D3E3E3708901', p0, p1, p2, p3, p4);
1659
+ }
1660
+ /**
1661
+ * *SET_SCENARIO_PED** - *SET_SPAWNER**
1662
+ *
1663
+ * @param groupId
1664
+ * @param p1
1665
+ */
1666
+ static N_0x40C3524D4ED83554(groupId, p1) {
1667
+ inv('0x40C3524D4ED83554', groupId, p1);
1668
+ }
1669
+ /**
1670
+ * The distance between these points, is the diagonal of a box (remember it's 3D).
1671
+ *
1672
+ * @param pos1
1673
+ * @param pos2
1674
+ */
1675
+ static setPedNonCreationArea(pos1, pos2) {
1676
+ inv('0xEE01041D559983EA', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z));
1677
+ }
1678
+ /**
1679
+ * @param p0
1680
+ */
1681
+ static N_0x5C90E20C25E6D83C(p0) {
1682
+ inv('0x5C90E20C25E6D83C', p0);
1683
+ }
1684
+ /**
1685
+ * _IS_N* - _IS_P*
1686
+ *
1687
+ * @param pos
1688
+ * @param p3
1689
+ * @returns
1690
+ */
1691
+ static N_0x6507AC3BD7C99009(pos, p3) {
1692
+ return inv('0x6507AC3BD7C99009', f(pos.x), f(pos.y), f(pos.z), f(p3), rai());
1693
+ }
1694
+ /**
1695
+ * Creates a handle to an instance of "CScriptResource_GravityWell", this system forces local ped to target specified position when moving, however player still can interrupt this.
1696
+ * Can be useful to "point" player at some specific position.
1697
+ * Only works while on-foot. *CREATE*[P-Z]
1698
+ *
1699
+ * @param pos
1700
+ * @param heading
1701
+ * @param radius
1702
+ * @param p5
1703
+ * @param p6
1704
+ * @param p7
1705
+ * @param stopAtDestination
1706
+ * @returns
1707
+ */
1708
+ static createGravityWell(pos, heading, radius, p5, p6, p7, stopAtDestination) {
1709
+ return inv('0x4F5EBE70081E5A20', f(pos.x), f(pos.y), f(pos.z), f(heading), f(radius), f(p5), f(p6), f(p7), stopAtDestination, rai());
1710
+ }
1711
+ /**
1712
+ * @param p0
1713
+ */
1714
+ static N_0x28508173C6A7CC18(p0) {
1715
+ inv('0x28508173C6A7CC18', p0);
1716
+ }
1717
+ /**
1718
+ * Used for script function PROCESS_PLAYER_HAT_EVENT
1719
+ * Returns requestId to be used with 0x13E7320C762F0477
1720
+ *
1721
+ * @param drawable
1722
+ * @param albedo
1723
+ * @param normal
1724
+ * @param material
1725
+ * @param p4
1726
+ * @returns
1727
+ */
1728
+ static N_0x3FCBB5FCFD968698(drawable, albedo, normal, material, p4) {
1729
+ return inv('0x3FCBB5FCFD968698', _h(drawable), _h(albedo), _h(normal), _h(material), p4, rai());
1730
+ }
1731
+ /**
1732
+ * _SET_FORMATION_P*
1733
+ *
1734
+ * @param groupId
1735
+ * @param p1
1736
+ * @param p2
1737
+ */
1738
+ static N_0xE1103300F3456DE7(groupId, p1, p2) {
1739
+ inv('0xE1103300F3456DE7', groupId, f(p1), f(p2));
1740
+ }
1741
+ /**
1742
+ * @param p0
1743
+ */
1744
+ static N_0x6A190B94C2541A99(p0) {
1745
+ inv('0x6A190B94C2541A99', p0);
1746
+ }
1747
+ /**
1748
+ * @param player
1749
+ */
1750
+ static updateAnimalDamageModifier(player) {
1751
+ inv('0x0F9E754EBE8FDBFA', player.handle);
1752
+ }
1753
+ /**
1754
+ * @param p0
1755
+ * @param p1
1756
+ * @returns
1757
+ */
1758
+ static N_0x273915CE30780986(p0, p1) {
1759
+ return inv('0x273915CE30780986', p0, p1);
1760
+ }
1761
+ /**
1762
+ * @param p0
1763
+ * @param p1
1764
+ * @param p2
1765
+ * @returns
1766
+ */
1767
+ static N_0x5DA36CCCB63C0895(p0, p1, p2) {
1768
+ return inv('0x5DA36CCCB63C0895', p0, p1, p2);
1769
+ }
1770
+ /**
1771
+ * @param p0
1772
+ */
1773
+ static N_0x9A4AC116CC1EEE14(p0) {
1774
+ inv('0x9A4AC116CC1EEE14', p0);
1775
+ }
1776
+ /**
1777
+ * @param p0
1778
+ * @param p1
1779
+ */
1780
+ static removeScenarioBlockingArea(p0, p1) {
1781
+ inv('0x31D16B74C6E29D66', p0, p1);
1782
+ }
1783
+ /**
1784
+ * @param multiplier
1785
+ */
1786
+ static setScenarioAnimalDensityMultiplierThisFrame(multiplier) {
1787
+ inv('0xDB48E99F8E064E56', f(multiplier));
1788
+ }
1789
+ /**
1790
+ * *SET_SCENARIO_PED** - *SET_SPAWNER**
1791
+ *
1792
+ * @param groupId
1793
+ * @param p1
1794
+ */
1795
+ static N_0x154B7E841AC7412F(groupId, p1) {
1796
+ inv('0x154B7E841AC7412F', groupId, p1);
1797
+ }
1798
+ /**
1799
+ * @param p0
1800
+ * @param p1
1801
+ */
1802
+ static N_0x851966E1E35AF491(p0, p1) {
1803
+ inv('0x851966E1E35AF491', p0, p1);
1804
+ }
1805
+ /**
1806
+ * @param p0
1807
+ * @param p1
1808
+ * @param p2
1809
+ * @param p3
1810
+ * @param p4
1811
+ * @param p5
1812
+ */
1813
+ static N_0x0FFDF937E5C11382(p0, p1, p2, p3, p4, p5) {
1814
+ inv('0x0FFDF937E5C11382', p0, p1, p2, p3, p4, p5);
1815
+ }
1816
+ /**
1817
+ * @param p0
1818
+ */
1819
+ static N_0xF917F92BF22ECBAB(p0) {
1820
+ inv('0xF917F92BF22ECBAB', p0);
1821
+ }
1822
+ /**
1823
+ * @param p0
1824
+ * @param p1
1825
+ * @param p2
1826
+ */
1827
+ static N_0xB9BDFAE609DFB7C5(p0, p1, p2) {
1828
+ inv('0xB9BDFAE609DFB7C5', p0, p1, p2);
1829
+ }
1830
+ /**
1831
+ * Creates prop from metaped asset bundle
1832
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/metaped_asset_bundles_list.lua
1833
+ * Creates a pickup-able metaped component. asset doesn't seems to be related to component hashes. Hash example : 0xD20354AB (https ://i.imgur.com/dzHkcDb.png)
1834
+ *
1835
+ * @param asset
1836
+ * @param pos
1837
+ * @param rot
1838
+ * @param p7
1839
+ * @param p8
1840
+ * @param p9
1841
+ * @returns
1842
+ */
1843
+ static createMetaPedAsset(asset, pos, rot, p7, p8, p9) {
1844
+ return createFromHandle('Entity', inv('0x9641A9A20310F6B8', _h(asset), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), p7, p8, p9, rai()));
1845
+ }
1846
+ /**
1847
+ * @param p0
1848
+ * @param p1
1849
+ */
1850
+ static N_0x91BAB9E064F036CD(p0, p1) {
1851
+ inv('0x91BAB9E064F036CD', p0, p1);
1852
+ }
1853
+ /**
1854
+ * @param volume
1855
+ * @returns
1856
+ */
1857
+ static N_0xA1FBAC56D38563E2(volume) {
1858
+ return inv('0xA1FBAC56D38563E2', volume.handle, rai());
1859
+ }
1860
+ /**
1861
+ * @param requestId
1862
+ * @returns
1863
+ */
1864
+ static hasMetaPedAssetLoaded(requestId) {
1865
+ return inv('0xB0B2C6D170B0E8E5', requestId);
1866
+ }
1867
+ /**
1868
+ * @param p0
1869
+ * @param p1
1870
+ * @param p2
1871
+ * @param p3
1872
+ * @returns
1873
+ */
1874
+ static getCarriedAttachedInfoForSlot(p0, p1, p2, p3) {
1875
+ return inv('0x608BC6A6AACD5036', p0, p1, p2, p3);
1876
+ }
1877
+ /**
1878
+ * @param p0
1879
+ */
1880
+ static N_0x6A489892E813951A(p0) {
1881
+ inv('0x6A489892E813951A', p0);
1882
+ }
1883
+ /**
1884
+ * @param p0
1885
+ * @param p1
1886
+ */
1887
+ static N_0x633F83B301C87994(p0, p1) {
1888
+ inv('0x633F83B301C87994', p0, p1);
1889
+ }
1890
+ /**
1891
+ * @param animDict
1892
+ * @param animName
1893
+ * @param pos
1894
+ * @param rot
1895
+ * @param p8
1896
+ * @param p9
1897
+ * @returns
1898
+ */
1899
+ static getAnimInitialOffsetPosition(animDict, animName, pos, rot, p8, p9) {
1900
+ return Vector3.fromArray(inv('0xBE22B26DD764C040', animDict, animName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(p8), p9, rav()));
1901
+ }
1902
+ /**
1903
+ * @param p0
1904
+ * @param p1
1905
+ * @param p2
1906
+ * @param p3
1907
+ */
1908
+ static N_0x75A082563B4452E5(p0, p1, p2, p3) {
1909
+ inv('0x75A082563B4452E5', p0, p1, p2, p3);
1910
+ }
1911
+ /**
1912
+ * paletteHash: https://raw.githubusercontent.com/femga/rdr3_discoveries/master/clothes/cloth_color_palletes.lua
1913
+ *
1914
+ * @param textureId
1915
+ * @param layerId
1916
+ * @param paletteHash
1917
+ */
1918
+ static setTextureLayerPallete(textureId, layerId, paletteHash) {
1919
+ inv('0x1ED8588524AC9BE1', textureId, layerId, _h(paletteHash));
1920
+ }
1921
+ /**
1922
+ * @param textureId
1923
+ * @param layerId
1924
+ * @param modTextureHash
1925
+ * @param modAlpha
1926
+ * @param modChannel
1927
+ */
1928
+ static setTextureLayerMod(textureId, layerId, modTextureHash, modAlpha, modChannel) {
1929
+ inv('0xF2EA041F1146D75B', textureId, layerId, _h(modTextureHash), f(modAlpha), modChannel);
1930
+ }
1931
+ /**
1932
+ * _SET_PED_P* - _SET_PED_R*
1933
+ *
1934
+ * @param entity
1935
+ * @param boneId
1936
+ * @param p2
1937
+ * @param p3
1938
+ * @param p4
1939
+ */
1940
+ static N_0xC17A94CC8FC3C61A(entity, boneId, p2, p3, p4) {
1941
+ inv('0xC17A94CC8FC3C61A', entity.handle, boneId, f(p2), f(p3), f(p4));
1942
+ }
1943
+ /**
1944
+ * @param p0
1945
+ * @param p1
1946
+ * @param p2
1947
+ */
1948
+ static N_0x413697EC260AABBF(p0, p1, p2) {
1949
+ inv('0x413697EC260AABBF', p0, p1, p2);
1950
+ }
1951
+ /**
1952
+ * @param p0
1953
+ * @param p1
1954
+ */
1955
+ static N_0x0F967019CC853BCC(p0, p1) {
1956
+ inv('0x0F967019CC853BCC', p0, p1);
1957
+ }
1958
+ /**
1959
+ * @param p0
1960
+ * @param p1
1961
+ * @param p2
1962
+ * @param p3
1963
+ * @param p4
1964
+ * @param p5
1965
+ * @param p6
1966
+ */
1967
+ static N_0xD8CEEED54C672B5D(p0, p1, p2, p3, p4, p5, p6) {
1968
+ inv('0xD8CEEED54C672B5D', p0, p1, p2, p3, p4, p5, p6);
1969
+ }
1970
+ /**
1971
+ * @param p0
1972
+ */
1973
+ static N_0xBC1DC48270468444(p0) {
1974
+ inv('0xBC1DC48270468444', p0);
1975
+ }
1976
+ /**
1977
+ * @param p0
1978
+ * @returns
1979
+ */
1980
+ static N_0x6F46F8ACB44C4FC1(p0) {
1981
+ return inv('0x6F46F8ACB44C4FC1', p0);
1982
+ }
1983
+ /**
1984
+ * @param p0
1985
+ */
1986
+ static N_0x9078FB0557364099(p0) {
1987
+ inv('0x9078FB0557364099', p0);
1988
+ }
1989
+ /**
1990
+ * @param p0
1991
+ * @param p1
1992
+ * @returns
1993
+ */
1994
+ static N_0x56E4BAD93D33453C(p0, p1) {
1995
+ return inv('0x56E4BAD93D33453C', p0, p1);
1996
+ }
1997
+ /**
1998
+ * @param p0
1999
+ * @param p1
2000
+ * @param p2
2001
+ * @param p3
2002
+ * @param p4
2003
+ */
2004
+ static N_0xFA0D206B489A6846(p0, p1, p2, p3, p4) {
2005
+ inv('0xFA0D206B489A6846', p0, p1, p2, p3, p4);
2006
+ }
2007
+ /**
2008
+ * @param p0
2009
+ * @param p1
2010
+ * @param p2
2011
+ * @param p3
2012
+ */
2013
+ static N_0xB06F5F1DEF417216(p0, p1, p2, p3) {
2014
+ inv('0xB06F5F1DEF417216', p0, p1, p2, p3);
2015
+ }
2016
+ /**
2017
+ * Params: p4 = 35.f, duration = 5000 in R* Scripts
2018
+ *
2019
+ * @param xyzwWidth
2020
+ * @param p4
2021
+ * @param spawnpointsFlag
2022
+ * @param p6
2023
+ * @param duration
2024
+ * @param p8
2025
+ */
2026
+ static spawnpointsStartSearch(xyzwWidth, p4, spawnpointsFlag, p6, duration, p8) {
2027
+ inv('0x2DF9038C90AD5264', f(xyzwWidth.x), f(xyzwWidth.y), f(xyzwWidth.z), f(xyzwWidth.w), f(p4), spawnpointsFlag, f(p6), duration, f(p8));
2028
+ }
2029
+ /**
2030
+ * Used in Script Function MP_MAIN_OFFLINE__INITIALIZE_GAME
2031
+ * *SET_RELATIONSHIP**
2032
+ *
2033
+ * @param group
2034
+ * @param p1
2035
+ */
2036
+ static N_0xDC91F22F09BC6C2F(group, p1) {
2037
+ inv('0xDC91F22F09BC6C2F', _h(group), p1);
2038
+ }
2039
+ /**
2040
+ * Only used in SP R* Script loanshark_hunter
2041
+ *
2042
+ * @param volume
2043
+ */
2044
+ static N_0x9E3842E5DAD69F80(volume) {
2045
+ inv('0x9E3842E5DAD69F80', volume.handle);
2046
+ }
2047
+ /**
2048
+ * @param pos
2049
+ * @param radius
2050
+ * @returns
2051
+ */
2052
+ static isAnyPedNearPoint(pos, radius) {
2053
+ return inv('0x083961498679DC9F', f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
2054
+ }
2055
+ /**
2056
+ * https://github.com/femga/rdr3_discoveries/blob/master/clothes/metaped_outfits.lua
2057
+ *
2058
+ * @param requestId
2059
+ * @param ped
2060
+ * @param p2
2061
+ * @param p3
2062
+ * @returns
2063
+ */
2064
+ static applyPedMetaPedOutfit(requestId, ped, p2, p3) {
2065
+ return inv('0x74F512E29CB717E2', requestId, ped.handle, p2, p3);
2066
+ }
2067
+ /**
2068
+ * @param p0
2069
+ * @param p1
2070
+ */
2071
+ static N_0xE9E06EA514A69061(p0, p1) {
2072
+ inv('0xE9E06EA514A69061', p0, p1);
2073
+ }
2074
+ /**
2075
+ * @param ped
2076
+ * @param damageCleanliness
2077
+ * @param p3
2078
+ * @returns p0
2079
+ */
2080
+ static N_0x101B45C5F56D970F(ped, damageCleanliness, p3) {
2081
+ const result = inv('0x101B45C5F56D970F', pvi(), ped.handle, damageCleanliness, p3, rai());
2082
+ return [!!result[0], result[1]];
2083
+ }
2084
+ /**
2085
+ * @param p0
2086
+ * @param p1
2087
+ */
2088
+ static N_0x55546004A244302A(p0, p1) {
2089
+ inv('0x55546004A244302A', p0, p1);
2090
+ }
2091
+ /**
2092
+ * @param p0
2093
+ */
2094
+ static N_0x3EFED081B4834BA1(p0) {
2095
+ inv('0x3EFED081B4834BA1', p0);
2096
+ }
2097
+ /**
2098
+ * @param outfit
2099
+ * @param model
2100
+ * @returns
2101
+ */
2102
+ static doesMetaPedOutfitExistForPedModel(outfit, model) {
2103
+ return inv('0xC0E880B7A441164D', _h(outfit), _h(model));
2104
+ }
2105
+ /**
2106
+ * Creates a texture override data for ped and returns it's index.
2107
+ * So you can replace any texture of any ped's component.
2108
+ * Also, you can add overlays on it, such as aging, lipstick and more.
2109
+ * Textures can be reused by multiple peds at once.
2110
+ * You can keep only 32 textures at once(including other peds). https://github.com/femga/rdr3_discoveries/blob/master/clothes/change_overlays_script.lua
2111
+ * materialHash: https://github.com/femga/rdr3_discoveries/blob/master/clothes/cloth_drawable_albedo_normal_material_TEMPORARY.lua
2112
+ *
2113
+ * @param albedoHash
2114
+ * @param normalHash
2115
+ * @param materialHash
2116
+ * @returns
2117
+ */
2118
+ static requestTexture(albedoHash, normalHash, materialHash) {
2119
+ return inv('0xC5E7204F322E49EB', _h(albedoHash), _h(normalHash), _h(materialHash), rai());
2120
+ }
2121
+ /**
2122
+ * @returns
2123
+ */
2124
+ static isInstantlyFillPedPopulationFinished() {
2125
+ return inv('0x0EE3F0D7FECCC54F');
2126
+ }
2127
+ /**
2128
+ * Returns requestId
2129
+ * Params: p1 = 1 in R* Scripts (Used in SP only)
2130
+ *
2131
+ * @param model
2132
+ * @param p1
2133
+ * @returns
2134
+ */
2135
+ static requestMetaPed(model, p1) {
2136
+ return inv('0xF97C34C33487D569', _h(model), p1, rai());
2137
+ }
2138
+ /**
2139
+ * @param p0
2140
+ * @param p1
2141
+ */
2142
+ static N_0xE20027B414BFE6C7(p0, p1) {
2143
+ inv('0xE20027B414BFE6C7', p0, p1);
2144
+ }
2145
+ /**
2146
+ * Only used in SP Scripts
2147
+ * Returns count / index
2148
+ * _C*
2149
+ *
2150
+ * @param shockingEvent
2151
+ * @param pos
2152
+ * @param p4
2153
+ * @returns p5
2154
+ */
2155
+ static N_0xF4860514AD354226(shockingEvent, pos, p4) {
2156
+ const result = inv('0xF4860514AD354226', shockingEvent, f(pos.x), f(pos.y), f(pos.z), f(p4), pvi(), rai());
2157
+ return [result[0], result[1]];
2158
+ }
2159
+ /**
2160
+ * Searching area between coords 1 and 2
2161
+ *
2162
+ * @param pos1
2163
+ * @param pos2
2164
+ * @param width
2165
+ * @param spawnpointsFlag
2166
+ * @param p8
2167
+ * @param duration
2168
+ * @param p10
2169
+ */
2170
+ static spawnpointsStartSearchInAngledArea(pos1, pos2, width, spawnpointsFlag, p8, duration, p10) {
2171
+ inv('0xB2AFF10216DEFA2F', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(width), spawnpointsFlag, f(p8), duration, f(p10));
2172
+ }
2173
+ /**
2174
+ * @param requestId
2175
+ * @returns
2176
+ */
2177
+ static isMetaPedRequestValid(requestId) {
2178
+ return inv('0x43E4DA469541A9C9', requestId);
2179
+ }
2180
+ /**
2181
+ * @param p0
2182
+ */
2183
+ static N_0xC6136B40FFFB778B(p0) {
2184
+ inv('0xC6136B40FFFB778B', p0);
2185
+ }
2186
+ /**
2187
+ * this native checks if player has shot a specific ped for the duration passed p2 is in milliseconds
2188
+ *
2189
+ * @param player
2190
+ * @param ped
2191
+ * @param duration
2192
+ * @returns
2193
+ */
2194
+ static hasPedBeenShotByPlayerRecently(player, ped, duration) {
2195
+ return inv('0x9C81338B2E62CE0A', player.handle, ped.handle, duration, rai());
2196
+ }
2197
+ /**
2198
+ * @param value
2199
+ */
2200
+ static setAiWeaponDamageModifier(value) {
2201
+ inv('0x1B1E2A40A65B8521', f(value));
2202
+ }
2203
+ /**
2204
+ * @param groupHash
2205
+ */
2206
+ static removeRelationshipGroup(groupHash) {
2207
+ inv('0xB6BA2444AB393DA2', _h(groupHash));
2208
+ }
2209
+ /**
2210
+ * @param groupID
2211
+ * @param memberNumber
2212
+ * @returns
2213
+ */
2214
+ static getPedAsGroupMember(groupID, memberNumber) {
2215
+ return createFromHandle('Ped', inv('0x51455483CF23ED97', groupID, memberNumber, rai()));
2216
+ }
2217
+ /**
2218
+ * @returns
2219
+ */
2220
+ static getNumReservedAmbientPedsDesired() {
2221
+ return inv('0x62DE46F061CAA468', rai());
2222
+ }
2223
+ /**
2224
+ * _SET_FORMATION_P*
2225
+ *
2226
+ * @param groupId
2227
+ * @param p1
2228
+ * @param p2
2229
+ * @param p3
2230
+ * @param p4
2231
+ */
2232
+ static N_0x966DE09688A1DE39(groupId, p1, p2, p3, p4) {
2233
+ inv('0x966DE09688A1DE39', groupId, f(p1), f(p2), f(p3), f(p4));
2234
+ }
2235
+ /**
2236
+ * @param p0
2237
+ * @returns p1
2238
+ */
2239
+ static spawnpointsGetSearchResultFlags(p0) {
2240
+ const result = inv('0xB782F8238512BAD5', p0, pvi());
2241
+ return result;
2242
+ }
2243
+ /**
2244
+ * @param groupId
2245
+ * @returns
2246
+ */
2247
+ static isGroupLocallyControlled(groupId) {
2248
+ return inv('0x909AD9E9A92A10DF', groupId);
2249
+ }
2250
+ /**
2251
+ * @param p0
2252
+ * @param p1
2253
+ * @param p2
2254
+ * @param p3
2255
+ * @param p4
2256
+ */
2257
+ static N_0x5B73975B4F12F7F3(p0, p1, p2, p3, p4) {
2258
+ inv('0x5B73975B4F12F7F3', p0, p1, p2, p3, p4);
2259
+ }
2260
+ /**
2261
+ * @param p0
2262
+ */
2263
+ static N_0xE4EF4382E22C780C(p0) {
2264
+ inv('0xE4EF4382E22C780C', p0);
2265
+ }
2266
+ /**
2267
+ * @param entity
2268
+ * @returns
2269
+ */
2270
+ static getCarrierAsHuman(entity) {
2271
+ return createFromHandle('Ped', inv('0x79443D56C8DF45EE', entity.handle, rai()));
2272
+ }
2273
+ /**
2274
+ * @param modelHash
2275
+ * @returns
2276
+ */
2277
+ static getDefaultRelationshipGroupHash(modelHash) {
2278
+ return (inv('0x3CC4A718C258BDD0', _h(modelHash), rai())) & 0xFFFFFFFF;
2279
+ }
2280
+ static instantlyFillPedPopulation() {
2281
+ inv('0x4759CC730F947C81');
2282
+ }
2283
+ /**
2284
+ * @param textureId
2285
+ * @param overlayId
2286
+ */
2287
+ static removePedOverlay(textureId, overlayId) {
2288
+ inv('0x96C349DE04C49011', textureId, overlayId);
2289
+ }
2290
+ /**
2291
+ * @param numPeds
2292
+ */
2293
+ static unreserveAmbientPeds(numPeds) {
2294
+ inv('0x7D4E70A67A651C71', numPeds);
2295
+ }
2296
+ }