@nativewrappers/redm-codegen 0.0.2

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Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
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  299. package/dist/namespaces/Law.d.ts +756 -0
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  302. package/dist/namespaces/Localization.d.ts +42 -0
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  305. package/dist/namespaces/Map.d.ts +473 -0
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  308. package/dist/namespaces/Minigame.d.ts +245 -0
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  311. package/dist/namespaces/Misc.d.ts +1704 -0
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  314. package/dist/namespaces/Missiondata.d.ts +100 -0
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  317. package/dist/namespaces/Money.d.ts +43 -0
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  320. package/dist/namespaces/Netshopping.d.ts +154 -0
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  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
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  326. package/dist/namespaces/Object.d.ts +594 -0
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  329. package/dist/namespaces/Pad.d.ts +249 -0
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  332. package/dist/namespaces/Pathfind.d.ts +545 -0
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  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
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  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
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  344. package/dist/namespaces/Physics.d.ts +491 -0
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  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
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  350. package/dist/namespaces/Population.d.ts +188 -0
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  617. package/src/namespaces/Uidebug.ts +36 -0
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  620. package/src/namespaces/Uilog.ts +257 -0
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  628. package/src/namespaces/VolumeStatics.ts +569 -0
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  630. package/src/namespaces/WeaponStatics.ts +968 -0
  631. package/src/namespaces/Zone.ts +50 -0
  632. package/src/structs/BufferedClass.ts +14 -0
  633. package/src/structs/HorsePeltIn.ts +26 -0
  634. package/src/structs/HorsePeltOut.ts +21 -0
  635. package/src/types/BufferedClass.ts +14 -0
  636. package/src/types/Color.ts +32 -0
  637. package/src/types/HandleRegistry.ts +12 -0
  638. package/src/types/IHandle.ts +3 -0
  639. package/src/types/NativeAliases.ts +36 -0
  640. package/src/types/Vector2.ts +40 -0
  641. package/src/types/Vector3.ts +41 -0
  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,2131 @@
1
+ import { inv, rai, raf, pvi, pvf, _h, f } from '../types/NativeAliases';
2
+ export class Graphics {
3
+ /**
4
+ * When this is set to ON, shadows only draw as you get nearer. When OFF, they draw from a further distance.
5
+ *
6
+ * @param toggle
7
+ */
8
+ static cascadeShadowsEnableEntityTracker(toggle) {
9
+ inv('0x8FBFD2AEB196B369', toggle);
10
+ }
11
+ /**
12
+ * Only used in R* Script nb_stalking_hunter
13
+ *
14
+ * @param p0
15
+ */
16
+ static N_0xD1472AFF30C103D6(p0) {
17
+ inv('0xD1472AFF30C103D6', f(p0));
18
+ }
19
+ /**
20
+ * @param worldX
21
+ * @param worldY
22
+ * @param worldZ
23
+ * @returns screenX; screenY
24
+ */
25
+ static getScreenCoordFromWorldCoord(worldX, worldY, worldZ) {
26
+ const result = inv('0xCB50D7AFCC8B0EC6', f(worldX), f(worldY), f(worldZ), pvf(), pvf(), rai());
27
+ return [!!result[0], result[1], result[2]];
28
+ }
29
+ /**
30
+ * @param point
31
+ * @param pos
32
+ * @param radius
33
+ */
34
+ static setTrackedPointInfo(point, pos, radius) {
35
+ inv('0xF6FDA3D4404D4F2C', point, f(pos.x), f(pos.y), f(pos.z), f(radius));
36
+ }
37
+ /**
38
+ * Draws a 2D sprite on the screen. Parameters:
39
+ * textureDict - Name of texture dictionary to load texture from textureName - Name of texture to load from texture dictionary screenX/Y - Screen offset (0.5 = center)
40
+ * scaleX/Y - Texture scaling. Negative values can be used to flip the texture on that axis. (0.5 = half) heading - Texture rotation in degrees (default = 0.0) positive is clockwise, measured in degrees red,green,blue - Sprite color (default = 255/255/255) alpha - opacity level https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures
41
+ *
42
+ * @param textureDict
43
+ * @param textureName
44
+ * @param screenX
45
+ * @param screenY
46
+ * @param width
47
+ * @param height
48
+ * @param heading
49
+ * @param color
50
+ * @param alpha
51
+ * @param p11
52
+ */
53
+ static drawSprite(textureDict, textureName, screenX, screenY, width, height, heading, color, alpha, p11) {
54
+ inv('0xC9884ECADE94CB34', textureDict, textureName, f(screenX), f(screenY), f(width), f(height), f(heading), color.r, color.g, color.b, color.a, alpha, p11);
55
+ }
56
+ /**
57
+ * @returns
58
+ */
59
+ static getCurrentNumberOfLocalPhotos() {
60
+ return inv('0x78C56B8A7B1D000C', rai());
61
+ }
62
+ /**
63
+ * @param ptfxHandle
64
+ * @param p1
65
+ */
66
+ static removeParticleFx(ptfxHandle, p1) {
67
+ inv('0x459598F579C98929', ptfxHandle, p1);
68
+ }
69
+ /**
70
+ * Removes all decals in range from a position, it includes the bullet holes, blood pools, petrol...
71
+ *
72
+ * @param pos
73
+ * @param range
74
+ */
75
+ static removeDecalsInRange(pos, range) {
76
+ inv('0x86DE59FA02902B40', f(pos.x), f(pos.y), f(pos.z), f(range));
77
+ }
78
+ /**
79
+ * @param p0
80
+ */
81
+ static setPhotoOverlayEffectStat(p0) {
82
+ inv('0x8B3296278328B5EB', p0);
83
+ }
84
+ /**
85
+ * @param ptfxHandle
86
+ * @param r
87
+ * @param g
88
+ * @param b
89
+ * @param p4
90
+ */
91
+ static setParticleFxLoopedColour(ptfxHandle, r, g, b, p4) {
92
+ inv('0x239879FC61C610CC', ptfxHandle, f(r), f(g), f(b), p4);
93
+ }
94
+ /**
95
+ * @param effectNameHash
96
+ */
97
+ static animpostfxStopStackhashPostfx(effectNameHash) {
98
+ inv('0xEDA5CBECF56E1386', _h(effectNameHash));
99
+ }
100
+ /**
101
+ * @param value
102
+ */
103
+ static changePhotoModeContrast(value) {
104
+ inv('0x62B9F9A1272AED80', f(value));
105
+ }
106
+ /**
107
+ * Sets the draw order for script draw commands.
108
+ *
109
+ * @param drawOrder
110
+ */
111
+ static setScriptGfxDrawOrder(drawOrder) {
112
+ inv('0xCFCC78391C8B3814', drawOrder);
113
+ }
114
+ /**
115
+ * @param p0
116
+ */
117
+ static enableStaticVegModifier(p0) {
118
+ inv('0xDFEA23EC90113657', _h(p0));
119
+ }
120
+ /**
121
+ * @returns
122
+ */
123
+ static getTvChannel() {
124
+ return inv('0xF90FBFD68F3C59AE', rai());
125
+ }
126
+ static N_0x9D1B0B5066205692() {
127
+ inv('0x9D1B0B5066205692');
128
+ }
129
+ /**
130
+ * @param alpha
131
+ */
132
+ static setParticleFxNonLoopedAlpha(alpha) {
133
+ inv('0xE8A35938A7026CEA', f(alpha));
134
+ }
135
+ /**
136
+ * @param point
137
+ */
138
+ static destroyTrackedPoint(point) {
139
+ inv('0x37A59922109F8F1C', point);
140
+ }
141
+ /**
142
+ * @param p0
143
+ */
144
+ static N_0x67B0778C62E74423(p0) {
145
+ inv('0x67B0778C62E74423', p0);
146
+ }
147
+ /**
148
+ * ANIMPOSTFX_*
149
+ *
150
+ * @param effectNameHash
151
+ */
152
+ static N_0x71845905BCCDE781(effectNameHash) {
153
+ inv('0x71845905BCCDE781', _h(effectNameHash));
154
+ }
155
+ static N_0xF2F543D48F319A3A() {
156
+ inv('0xF2F543D48F319A3A');
157
+ }
158
+ /**
159
+ * ANIMPOSTFX_*
160
+ *
161
+ * @returns
162
+ */
163
+ static N_0x3DA7A10583A4BEC0() {
164
+ return inv('0x3DA7A10583A4BEC0', rai());
165
+ }
166
+ /**
167
+ * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
168
+ * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
169
+ *
170
+ * @param state
171
+ */
172
+ static setArtificialLightsState(state) {
173
+ inv('0xB2797619A7C7747B', state);
174
+ }
175
+ /**
176
+ * Possible values:
177
+ * "CSM_ST_POINT"
178
+ * "CSM_ST_LINEAR"
179
+ * "CSM_ST_BOX3x3"
180
+ * "CSM_ST_BOX4x4"
181
+ * "CSM_ST_DITHER2_LINEAR"
182
+ * "CSM_ST_CUBIC"
183
+ * "CSM_ST_POISSON16"
184
+ * "CSM_ST_SOFT8"
185
+ * "CSM_ST_SOFT16"
186
+ * "CSM_ST_SOFT32"
187
+ * "CSM_ST_DITHER16_RPDB"
188
+ * "CSM_ST_POISSON16_RPDB_GNORM"
189
+ * "CSM_ST_HIGHRES_BOX4x4"
190
+ * "CSM_ST_ESM"
191
+ *
192
+ * @param type
193
+ */
194
+ static cascadeShadowsSetShadowSampleType(type) {
195
+ inv('0xCE4774E0F9AD48D1', type);
196
+ }
197
+ /**
198
+ * @param p0
199
+ */
200
+ static N_0x519928DF02EB5101(p0) {
201
+ inv('0x519928DF02EB5101', p0);
202
+ }
203
+ /**
204
+ * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
205
+ *
206
+ * @param p0
207
+ */
208
+ static N_0x0D5B19C34068FEE7(p0) {
209
+ inv('0x0D5B19C34068FEE7', p0);
210
+ }
211
+ /**
212
+ * type must be less than or equal to 20
213
+ *
214
+ * @param entity
215
+ * @param type
216
+ */
217
+ static setLightsTypeForEntity(entity, type) {
218
+ inv('0xAB72C67163DC4DB4', entity.handle, type);
219
+ }
220
+ /**
221
+ * @param p0
222
+ * @param p1
223
+ * @param p2
224
+ * @param p3
225
+ */
226
+ static N_0xD543487A1F12828F(p0, p1, p2, p3) {
227
+ inv('0xD543487A1F12828F', p0, p1, p2, p3);
228
+ }
229
+ /**
230
+ * @param p0
231
+ */
232
+ static N_0xFF8018C778349234(p0) {
233
+ inv('0xFF8018C778349234', p0);
234
+ }
235
+ /**
236
+ * Old name: _SET_HIDOF_ENV_BLUR_PARAMS
237
+ *
238
+ * @param p0
239
+ * @param p1
240
+ * @param p2
241
+ * @param p3
242
+ * @param p4
243
+ * @param p5
244
+ */
245
+ static setHidofOverride(p0, p1, p2, p3, p4, p5) {
246
+ inv('0xCC23AA1A7CBFE840', p0, p1, f(p2), f(p3), f(p4), f(p5));
247
+ }
248
+ /**
249
+ * @param effectName
250
+ * @param entity
251
+ * @param offset
252
+ * @param rot
253
+ * @param boneIndex
254
+ * @param scale
255
+ * @param xAxis
256
+ * @param yAxis
257
+ * @param zAxis
258
+ * @returns
259
+ */
260
+ static startParticleFxLoopedOnEntityBone(effectName, entity, offset, rot, boneIndex, scale, xAxis, yAxis, zAxis) {
261
+ return inv('0xD3BA6EC7F2FBD5E9', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), xAxis, yAxis, zAxis, rai());
262
+ }
263
+ /**
264
+ * Sets the checkpoint icon color.
265
+ *
266
+ * @param checkpoint
267
+ * @param color
268
+ * @param alpha
269
+ */
270
+ static setCheckpointRgba2(checkpoint, color, alpha) {
271
+ inv('0x99AFF17222D4DEB4', checkpoint, color.r, color.g, color.b, color.a, alpha);
272
+ }
273
+ /**
274
+ * nullsub, doesn't do anything (GTA5 leftover, there is no phone in RDR3)
275
+ *
276
+ * @param p0
277
+ * @param photoRotation
278
+ */
279
+ static drawLowQualityPhotoToPhone(p0, photoRotation) {
280
+ inv('0xF1142E5D64B47802', p0, photoRotation);
281
+ }
282
+ /**
283
+ * https://gfycat.com/meagerfaireyra
284
+ *
285
+ * @param entity
286
+ * @param color
287
+ */
288
+ static setLightsColorForEntity(entity, color) {
289
+ inv('0x6EC2A67962296F49', entity.handle, color.r, color.g, color.b, color.a);
290
+ }
291
+ /**
292
+ * @param effectName
293
+ * @param ped
294
+ * @param offset
295
+ * @param rot
296
+ * @param boneIndex
297
+ * @param scale
298
+ * @param axisX
299
+ * @param axisY
300
+ * @param axisZ
301
+ * @returns
302
+ */
303
+ static startParticleFxNonLoopedOnPedBone2(effectName, ped, offset, rot, boneIndex, scale, axisX, axisY, axisZ) {
304
+ return inv('0xC695870B8A149B96', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), axisX, axisY, axisZ);
305
+ }
306
+ static N_0x981C7D863980FA51() {
307
+ inv('0x981C7D863980FA51');
308
+ }
309
+ /**
310
+ * @param p0
311
+ * @param p1
312
+ */
313
+ static N_0x9F6D859C80708B26(p0, p1) {
314
+ inv('0x9F6D859C80708B26', p0, p1);
315
+ }
316
+ /**
317
+ * @param oldAsset
318
+ * @param newAsset
319
+ */
320
+ static setParticleFxOverride(oldAsset, newAsset) {
321
+ inv('0xBE711A169E9C7E95', oldAsset, newAsset);
322
+ }
323
+ /**
324
+ * @param p0
325
+ * @param p1
326
+ */
327
+ static N_0xA0F4D12D6042F6D5(p0, p1) {
328
+ inv('0xA0F4D12D6042F6D5', p0, p1);
329
+ }
330
+ /**
331
+ * @param ptfxHandle
332
+ * @param pos
333
+ * @param rot
334
+ */
335
+ static setParticleFxLoopedOffsets(ptfxHandle, pos, rot) {
336
+ inv('0xD3A4A95FC94FE83B', ptfxHandle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z));
337
+ }
338
+ /**
339
+ * @param p0
340
+ */
341
+ static disableStaticVegModifier(p0) {
342
+ inv('0xDD0BC0EDCB2162F6', _h(p0));
343
+ }
344
+ /**
345
+ * @param ptfxHandle
346
+ * @param scale
347
+ */
348
+ static setParticleFxLoopedScale(ptfxHandle, scale) {
349
+ inv('0x1A9E1C0D98D093B7', ptfxHandle, f(scale));
350
+ }
351
+ /**
352
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_non_looped.lua
353
+ *
354
+ * @param effectName
355
+ * @param pos
356
+ * @param rot
357
+ * @param scale
358
+ * @param eventType
359
+ * @param bPeekOnly
360
+ * @param bIsRegistered
361
+ * @returns
362
+ */
363
+ static startParticleFxNonLoopedAtCoord(effectName, pos, rot, scale, eventType, bPeekOnly, bIsRegistered) {
364
+ return inv('0x2E80BF72EF7C87AC', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), eventType, bPeekOnly, bIsRegistered, rai());
365
+ }
366
+ /**
367
+ * @param p0
368
+ * @returns
369
+ */
370
+ static isStaticVegModifierEnabled(p0) {
371
+ return inv('0xDE9BAD3292AA6D5E', _h(p0));
372
+ }
373
+ /**
374
+ * @param scale
375
+ */
376
+ static setParticleFxBulletImpactScale(scale) {
377
+ inv('0xA53C8D7D0F8C74D0', f(scale));
378
+ }
379
+ /**
380
+ * @param p0
381
+ * @param p1
382
+ * @param p2
383
+ * @param p3
384
+ * @param p4
385
+ * @param p5
386
+ * @param p6
387
+ * @param p7
388
+ */
389
+ static cascadeShadowsSetCascadeBounds(p0, p1, p2, p3, p4, p5, p6, p7) {
390
+ inv('0xD9EDB2E4512D563E', p0, p1, f(p2), f(p3), f(p4), f(p5), p6, f(p7));
391
+ }
392
+ /**
393
+ * @param value
394
+ */
395
+ static changePhotoModeExposure(value) {
396
+ inv('0xC8D0611D9A0CF5D3', f(value));
397
+ }
398
+ /**
399
+ * @param point
400
+ * @returns
401
+ */
402
+ static isTrackedPointValid(point) {
403
+ return inv('0xF2FDDCC8C6BAE1B3', point);
404
+ }
405
+ /**
406
+ * Old name: _ENABLE_EXTRA_TIMECYCLE_MODIFIER_STRENGTH
407
+ *
408
+ * @param strength
409
+ */
410
+ static enableMoonCycleOverride(strength) {
411
+ inv('0x6FE93BCC7BF12B63', f(strength));
412
+ }
413
+ static setDisablePetrolDecalsIgnitingThisFrame() {
414
+ inv('0x53ED07BF368EDA59');
415
+ }
416
+ /**
417
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
418
+ *
419
+ * @param p0
420
+ */
421
+ static N_0x4BD66B4E3427689B(p0) {
422
+ inv('0x4BD66B4E3427689B', p0);
423
+ }
424
+ /**
425
+ * Enables/disables a kind of 'shiny' effect on metals.
426
+ *
427
+ * @param object
428
+ * @param toggle
429
+ */
430
+ static setPearlescentFxEnabled(object, toggle) {
431
+ inv('0x72E30372E7CC4415', object.handle, toggle);
432
+ }
433
+ /**
434
+ * @param enabled
435
+ */
436
+ static setSniperGlintsEnabled(enabled) {
437
+ inv('0x6E8EB45A4F4460EB', enabled);
438
+ }
439
+ /**
440
+ * Example:
441
+ * local hash = GetHashKey("CLOTHING_ITEM_M_EYES_001_TINT_001")
442
+ * _GENERATE_SWATCH_TEXTURE(0, hash, 0, true)
443
+ * metapedType: see 0xEC9A1261BF0CE510
444
+ *
445
+ * @param slotId
446
+ * @param componentHash
447
+ * @param metapedType
448
+ * @param p3
449
+ */
450
+ static generateSwatchTexture(slotId, componentHash, metapedType, p3) {
451
+ inv('0x160921255327C591', slotId, _h(componentHash), metapedType, p3);
452
+ }
453
+ /**
454
+ * @param entity
455
+ * @param mask
456
+ * @param intensity
457
+ */
458
+ static addEntityToEntityMaskWithIntensity(entity, mask, intensity) {
459
+ inv('0x958DEBD9353C0935', entity.handle, mask, f(intensity));
460
+ }
461
+ static disableHdtexThisFrame() {
462
+ inv('0x98A7CD5EA379A854');
463
+ }
464
+ /**
465
+ * @param entity
466
+ */
467
+ static attachTvAudioToEntity(entity) {
468
+ inv('0x40866A418EB8EFDE', entity.handle);
469
+ }
470
+ /**
471
+ * @param effectName
472
+ * @param ped
473
+ * @param offset
474
+ * @param rot
475
+ * @param boneIndex
476
+ * @param scale
477
+ * @param axisX
478
+ * @param axisY
479
+ * @param axisZ
480
+ * @returns
481
+ */
482
+ static startParticleFxNonLoopedOnPedBone(effectName, ped, offset, rot, boneIndex, scale, axisX, axisY, axisZ) {
483
+ return inv('0x3FAA72BD940C3AC0', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), axisX, axisY, axisZ, rai());
484
+ }
485
+ /**
486
+ * contentId: returned by NETWORK::_UGC_QUERY_GET_CREATOR_PHOTO(uVar0, 0, sParam3)
487
+ *
488
+ * @param contentId
489
+ * @returns
490
+ */
491
+ static getStatusOfLoadMissionCreatorPhoto(contentId) {
492
+ return inv('0xC71B50AE58D07369', contentId, rai());
493
+ }
494
+ /**
495
+ * @param p0
496
+ */
497
+ static N_0x6C03118E9E5C1A14(p0) {
498
+ inv('0x6C03118E9E5C1A14', p0);
499
+ }
500
+ /**
501
+ * Related to Campfires.
502
+ * p1: AMB_BONFIRE_MP, AMB_CAMPFIRE_LRG_MP
503
+ *
504
+ * @param entity
505
+ * @param p1
506
+ * @param r
507
+ * @param g
508
+ * @param b
509
+ */
510
+ static setParticleFxAmbientColour(entity, p1, r, g, b) {
511
+ inv('0x3C61B52B00848C26', entity.handle, p1, f(r), f(g), f(b));
512
+ }
513
+ /**
514
+ * Resets the effect of SET_PARTICLE_FX_OVERRIDE
515
+ *
516
+ * @param name
517
+ */
518
+ static resetParticleFxOverride(name) {
519
+ inv('0x274B3DABF7E72DEF', name);
520
+ }
521
+ /**
522
+ * must be called after ANIMPOSTFX_PLAY, strength 0.0f - 1.0f
523
+ *
524
+ * @param effectName
525
+ * @param strength
526
+ */
527
+ static animpostfxSetStrength(effectName, strength) {
528
+ inv('0xCAB4DD2D5B2B7246', effectName, f(strength));
529
+ }
530
+ /**
531
+ * @param p0
532
+ * @param p1
533
+ * @param p2
534
+ * @param p3
535
+ * @param p4
536
+ */
537
+ static N_0xCC3B787E73E64160(p0, p1, p2, p3, p4) {
538
+ inv('0xCC3B787E73E64160', p0, p1, p2, p3, p4);
539
+ }
540
+ /**
541
+ * @param volume
542
+ */
543
+ static setTvVolume(volume) {
544
+ inv('0x73A97068787D7231', f(volume));
545
+ }
546
+ /**
547
+ * Creates a tracked point, useful for checking the visibility of a 3D point on screen.
548
+ *
549
+ * @returns
550
+ */
551
+ static createTrackedPoint() {
552
+ return inv('0xFB405CB357C69CB9', rai());
553
+ }
554
+ /**
555
+ * @param effectNameHash
556
+ * @returns
557
+ */
558
+ static animpostfxIsPreloadingByStackhash(effectNameHash) {
559
+ return inv('0x59EA80079B86D8C7', _h(effectNameHash));
560
+ }
561
+ /**
562
+ * @param personaPhotoLocalCacheType
563
+ */
564
+ static N_0xA1A86055792FB249(personaPhotoLocalCacheType) {
565
+ inv('0xA1A86055792FB249', personaPhotoLocalCacheType);
566
+ }
567
+ /**
568
+ * @param p0
569
+ */
570
+ static setPhotoSelfStat(p0) {
571
+ inv('0x2705D18C11B61046', p0);
572
+ }
573
+ /**
574
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/animpostfx
575
+ *
576
+ * @param effectName
577
+ */
578
+ static animpostfxPlay(effectName) {
579
+ inv('0x4102732DF6B4005F', effectName);
580
+ }
581
+ /**
582
+ * *DISABLE**
583
+ */
584
+ static N_0x4046493D2EEACA0E() {
585
+ inv('0x4046493D2EEACA0E');
586
+ }
587
+ static pedshotPreviousPersonaPhotoDataCleanup() {
588
+ inv('0x3E2FDDBE435A8787');
589
+ }
590
+ /**
591
+ * effectName2, p2 and p3 are unused ANIMPOSTFX_*
592
+ *
593
+ * @param effectName
594
+ * @param effectName2
595
+ * @param p2
596
+ * @param p3
597
+ */
598
+ static N_0x26DD2FB0A88CC412(effectName, effectName2, p2, p3) {
599
+ inv('0x26DD2FB0A88CC412', effectName, effectName2, p2, p3);
600
+ }
601
+ /**
602
+ * Example: https://pastebin.com/tTgpER9A
603
+ *
604
+ * @param slot
605
+ * @param p1
606
+ */
607
+ static generateSwatchTextureDirectly(slot, p1) {
608
+ inv('0x646ED1A1D28487DF', slot, p1);
609
+ }
610
+ /**
611
+ * @param p0
612
+ */
613
+ static setParticleFxBulletImpactLodrangeScale(p0) {
614
+ inv('0x8DCCC98DC0DBF9E4', f(p0));
615
+ }
616
+ /**
617
+ * @param p0
618
+ * @param p1
619
+ */
620
+ static N_0x1FF8731BE1DFC0C0(p0, p1) {
621
+ inv('0x1FF8731BE1DFC0C0', p0, p1);
622
+ }
623
+ /**
624
+ * Health Core Effect Filter Potency: p1 = 1
625
+ * Stamina Core Effect Filter Potency: p1 = 2
626
+ * Multiple Core Effect Filter Potency: p1 = 3
627
+ *
628
+ * @param effectName
629
+ * @param p1
630
+ * @param potency
631
+ */
632
+ static animpostfxSetPotency(effectName, p1, potency) {
633
+ inv('0xF972F0AB16DC5260', effectName, p1, f(potency));
634
+ }
635
+ /**
636
+ * @returns
637
+ */
638
+ static pedshotIsAvailable() {
639
+ return inv('0xAF6E67D073D2DCE2');
640
+ }
641
+ /**
642
+ * @param p0
643
+ */
644
+ static N_0xD9BC98B55BCFAA9B(p0) {
645
+ inv('0xD9BC98B55BCFAA9B', p0);
646
+ }
647
+ /**
648
+ * @param pos
649
+ * @param xScale
650
+ * @param yScale
651
+ * @param rotation
652
+ * @param color
653
+ * @param alpha
654
+ */
655
+ static drawTvChannel(pos, xScale, yScale, rotation, color, alpha) {
656
+ inv('0xC0A145540254A840', f(pos.x), f(pos.y), f(xScale), f(yScale), f(rotation), color.r, color.g, color.b, color.a, alpha);
657
+ }
658
+ /**
659
+ * @param handle
660
+ */
661
+ static removeGrassCullSphere(handle) {
662
+ inv('0xAE7BF7CA9E4BA48D', handle);
663
+ }
664
+ /**
665
+ * @param slots
666
+ * @returns
667
+ */
668
+ static createSwatchTextureDict(slots) {
669
+ return inv('0x3D084D5568FB4028', slots);
670
+ }
671
+ /**
672
+ * _GET_C* - _GET_E*
673
+ *
674
+ * @returns
675
+ */
676
+ static getModifiedVisibilityDistance() {
677
+ return inv('0x25CA89B2A39DCC69', raf());
678
+ }
679
+ /**
680
+ * nullsub, doesn't do anything
681
+ *
682
+ * @param p0
683
+ */
684
+ static N_0x94B261F1F35293E1(p0) {
685
+ inv('0x94B261F1F35293E1', p0);
686
+ }
687
+ /**
688
+ * Probably changes tvs from being a 3d audio to being "global" audio
689
+ *
690
+ * @param toggle
691
+ */
692
+ static setTvAudioFrontend(toggle) {
693
+ inv('0x64437C98FCC5F291', toggle);
694
+ }
695
+ /**
696
+ * @returns
697
+ */
698
+ static getTimecycleTransitionModifierIndex() {
699
+ return inv('0x2DA67BA3C8A6755D', rai());
700
+ }
701
+ /**
702
+ * @param ptfxHandle
703
+ * @param propertyName
704
+ * @param amount
705
+ * @param noNetwork
706
+ */
707
+ static setParticleFxLoopedEvolution(ptfxHandle, propertyName, amount, noNetwork) {
708
+ inv('0x3674F389B0FACD80', ptfxHandle, propertyName, f(amount), noNetwork);
709
+ }
710
+ /**
711
+ * @param effectName
712
+ * @returns
713
+ */
714
+ static animpostfxHasLoaded(effectName) {
715
+ return inv('0xBF2DD155B2ADCD0A', effectName);
716
+ }
717
+ /**
718
+ * @param decal
719
+ * @returns
720
+ */
721
+ static isDecalAlive(decal) {
722
+ return inv('0x3E4B4E5CF5D3EEB5', decal, rai());
723
+ }
724
+ /**
725
+ * @param p0
726
+ */
727
+ static N_0x453D16D41FC51D3E(p0) {
728
+ inv('0x453D16D41FC51D3E', p0);
729
+ }
730
+ /**
731
+ * @param p0
732
+ * @param p1
733
+ * @param p2
734
+ * @param p3
735
+ * @param p4
736
+ * @param p5
737
+ * @param p6
738
+ * @returns
739
+ */
740
+ static N_0xE63D68F455CA0B47(p0, p1, p2, p3, p4, p5, p6) {
741
+ return inv('0xE63D68F455CA0B47', p0, p1, p2, p3, p4, p5, p6);
742
+ }
743
+ /**
744
+ * @param pos
745
+ * @param colorR
746
+ * @param colorG
747
+ * @param colorB
748
+ * @param range
749
+ * @param intensity
750
+ */
751
+ static drawLightWithRange(pos, colorR, colorG, colorB, range, intensity) {
752
+ inv('0xD2D9E04C0DF927F4', f(pos.x), f(pos.y), f(pos.z), colorR, colorG, colorB, f(range), f(intensity));
753
+ }
754
+ /**
755
+ * Only used in guama1 R* SP Script while spawning the ship
756
+ * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
757
+ *
758
+ * @param vehicle
759
+ * @param toggle
760
+ */
761
+ static setEntityRenderGuarmaShip(vehicle, toggle) {
762
+ inv('0xC38B4952B728397A', vehicle.handle, toggle);
763
+ }
764
+ /**
765
+ * @param effectName
766
+ * @param entity
767
+ * @param offset
768
+ * @param rot
769
+ * @param scale
770
+ * @param axisX
771
+ * @param axisY
772
+ * @param axisZ
773
+ * @returns
774
+ */
775
+ static startNetworkedParticleFxNonLoopedOnEntity(effectName, entity, offset, rot, scale, axisX, axisY, axisZ) {
776
+ return inv('0xE6CFE43937061143', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
777
+ }
778
+ /**
779
+ * @param lock
780
+ */
781
+ static setPhotoModeExposureLocked(lock) {
782
+ inv('0x5CD6A2CCE5087161', lock);
783
+ }
784
+ static N_0x815653A42C5ABE76() {
785
+ inv('0x815653A42C5ABE76');
786
+ }
787
+ /**
788
+ * @param effectName
789
+ * @returns
790
+ */
791
+ static animpostfxIsTagPlaying(effectName) {
792
+ return inv('0x2D4F9C852CE8A253', effectName);
793
+ }
794
+ /**
795
+ * enum class eSnowCoverageType
796
+ * {
797
+ * Primary,
798
+ * Secondary,
799
+ * Xmas,
800
+ * XmasSecondary // since b1232
801
+ * };
802
+ *
803
+ * @param type
804
+ */
805
+ static setSnowCoverageType(type) {
806
+ inv('0xF02A9C330BBFC5C7', type);
807
+ }
808
+ /**
809
+ * @param effectNameHash
810
+ */
811
+ static animpostfxPlayTag(effectNameHash) {
812
+ inv('0x9B8D5D4CB8AF58B3', _h(effectNameHash));
813
+ }
814
+ /**
815
+ * @param pickupObject
816
+ * @param toggle
817
+ */
818
+ static blockPickupObjectLight(pickupObject, toggle) {
819
+ inv('0x50C14328119E1DD1', pickupObject.handle, toggle);
820
+ }
821
+ /**
822
+ * @param effectName
823
+ * @param entity
824
+ * @param offset
825
+ * @param rot
826
+ * @param scale
827
+ * @param xAxis
828
+ * @param yAxis
829
+ * @param zAxis
830
+ * @returns
831
+ */
832
+ static startNetworkedParticleFxLoopedOnEntity(effectName, entity, offset, rot, scale, xAxis, yAxis, zAxis) {
833
+ return inv('0x8F90AB32E1944BDE', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
834
+ }
835
+ /**
836
+ * @param pos
837
+ * @param radius
838
+ */
839
+ static removeParticleFxInRange(pos, radius) {
840
+ inv('0x87B5905ECA623B68', f(pos.x), f(pos.y), f(pos.z), f(radius));
841
+ }
842
+ /**
843
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
844
+ *
845
+ * @param effectName
846
+ * @param pos
847
+ * @param rot
848
+ * @param scale
849
+ * @param xAxis
850
+ * @param yAxis
851
+ * @param zAxis
852
+ * @param p11
853
+ * @returns
854
+ */
855
+ static startParticleFxLoopedAtCoord(effectName, pos, rot, scale, xAxis, yAxis, zAxis, p11) {
856
+ return inv('0xBA32867E86125D3A', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, p11, rai());
857
+ }
858
+ /**
859
+ * @returns
860
+ */
861
+ static getTimecycleModifierIndex() {
862
+ return inv('0xA705394293E2B3D3', rai());
863
+ }
864
+ /**
865
+ * nullsub, doesn't do anything
866
+ *
867
+ * @param toggle
868
+ */
869
+ static enableMovieSubtitles(toggle) {
870
+ inv('0x6FC9B065229C0787', toggle);
871
+ }
872
+ /**
873
+ * @param p0
874
+ * @param p1
875
+ * @param p2
876
+ * @param p3
877
+ * @param p4
878
+ */
879
+ static N_0x171C18E994C1A395(p0, p1, p2, p3, p4) {
880
+ inv('0x171C18E994C1A395', p0, p1, p2, p3, p4);
881
+ }
882
+ /**
883
+ * Doesn't actually return anything. ANIMPOSTFX_*
884
+ *
885
+ * @returns
886
+ */
887
+ static N_0xC37792A3F9C90771() {
888
+ return inv('0xC37792A3F9C90771');
889
+ }
890
+ /**
891
+ * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
892
+ * Returns veg modifier handle
893
+ *
894
+ * @param volume
895
+ * @param p1
896
+ * @param flags
897
+ * @param p3
898
+ * @returns
899
+ */
900
+ static addVegModifierZone(volume, p1, flags, p3) {
901
+ return inv('0xBD3324281E8B9933', volume.handle, p1, flags, p3, rai());
902
+ }
903
+ /**
904
+ * Returns proxyInteriorIndex
905
+ *
906
+ * @param interiorId
907
+ * @returns
908
+ */
909
+ static getProxyInteriorIndex(interiorId) {
910
+ return inv('0x5D1C5D8E62E8EE1C', interiorId, rai());
911
+ }
912
+ static endPetrolTrailDecals() {
913
+ inv('0x0E126AAE933F3B56');
914
+ }
915
+ /**
916
+ * ANIMPOSTFX_*
917
+ *
918
+ * @param effectName
919
+ * @param p1
920
+ * @param p2
921
+ * @returns p3
922
+ */
923
+ static N_0xFBF161FCFEC8589E(effectName, p1, p2) {
924
+ const result = inv('0xFBF161FCFEC8589E', effectName, p1, p2, pvi(), rai());
925
+ return [!!result[0], !!result[1]];
926
+ }
927
+ /**
928
+ * 0 = succeeded
929
+ * 1 = getting status
930
+ * 2 = failed
931
+ *
932
+ * @returns
933
+ */
934
+ static getStatusOfSaveHighQualityPhoto() {
935
+ return inv('0xD6663EC374092383', rai());
936
+ }
937
+ /**
938
+ * @returns
939
+ */
940
+ static isPhotoFrame() {
941
+ return inv('0x86076AE35CBBE55F', rai());
942
+ }
943
+ /**
944
+ * @param p0
945
+ * @param p1
946
+ * @param p2
947
+ * @param p3
948
+ * @param p4
949
+ * @param p5
950
+ * @param p6
951
+ * @param p7
952
+ * @param p8
953
+ * @param p9
954
+ * @param p10
955
+ */
956
+ static N_0x4D14AF567FC02885(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
957
+ inv('0x4D14AF567FC02885', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
958
+ }
959
+ /**
960
+ * @param effectName
961
+ * @returns
962
+ */
963
+ static animpostfxIsRunning(effectName) {
964
+ return inv('0x4A123E85D7C4CA0B', effectName, rai());
965
+ }
966
+ /**
967
+ * Used for script function RPG_GLOBAL_STATS__PRIVATE__ACTIVATE_STAT_FLAG - Quite and Inspiration Aura equip
968
+ * Params: 0f, 2f, 2f
969
+ *
970
+ * @param p0
971
+ * @param p1
972
+ * @param p2
973
+ */
974
+ static setEntityAura(p0, p1, p2) {
975
+ inv('0x249CD6B7285536F2', f(p0), f(p1), f(p2));
976
+ }
977
+ /**
978
+ * ANIMPOSTFX_*
979
+ *
980
+ * @param effectNameHash
981
+ * @returns
982
+ */
983
+ static N_0xE75CDDEBF618C8FF(effectNameHash) {
984
+ return inv('0xE75CDDEBF618C8FF', _h(effectNameHash), rai());
985
+ }
986
+ /**
987
+ * @param pos
988
+ */
989
+ static addBloodTrailSplat(pos) {
990
+ inv('0xF5E45CB1CF965D2D', f(pos.x), f(pos.y), f(pos.z));
991
+ }
992
+ /**
993
+ * https://i.imgur.com/ULQU9US.jpg
994
+ * More rounded and small puddle
995
+ *
996
+ * @param pos
997
+ * @param unused
998
+ */
999
+ static addBloodPool(pos, unused) {
1000
+ inv('0xFA2ECC78A6014D4F', f(pos.x), f(pos.y), f(pos.z), unused);
1001
+ }
1002
+ /**
1003
+ * Only used in finale2, smuggler2, winter4
1004
+ * _SET_CLOUD_A* - _SET_CLOUD_H*
1005
+ *
1006
+ * @param pos
1007
+ */
1008
+ static setCloudPosition(pos) {
1009
+ inv('0x10C1767B93257480', f(pos.x), f(pos.y), f(pos.z));
1010
+ }
1011
+ /**
1012
+ * @param p0
1013
+ * @param p1
1014
+ */
1015
+ static N_0xA04EF43030593ABC(p0, p1) {
1016
+ inv('0xA04EF43030593ABC', p0, p1);
1017
+ }
1018
+ /**
1019
+ * Called together with FREE_MEMORY_FOR_LOW_QUALITY_PHOTO
1020
+ *
1021
+ * @param p0
1022
+ * @returns
1023
+ */
1024
+ static beginCreateLowQualityCopyOfPhoto(p0) {
1025
+ return inv('0x494A9874F17A7D50', p0, rai());
1026
+ }
1027
+ /**
1028
+ * @param player
1029
+ */
1030
+ static setPlayerAppearInPhoto(player) {
1031
+ inv('0x75D568607909333E', player.handle);
1032
+ }
1033
+ /**
1034
+ * @param checkpoint
1035
+ * @returns
1036
+ */
1037
+ static doesCheckpointHaveFx(checkpoint) {
1038
+ return inv('0x4C11CCACB7C02B6E', checkpoint);
1039
+ }
1040
+ static N_0xEC3F7F24EEEB3BA3() {
1041
+ inv('0xEC3F7F24EEEB3BA3');
1042
+ }
1043
+ /**
1044
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
1045
+ *
1046
+ * @param p0
1047
+ */
1048
+ static N_0x41F88A85A579A61D(p0) {
1049
+ inv('0x41F88A85A579A61D', f(p0));
1050
+ }
1051
+ static freeMemoryForLowQualityPhoto() {
1052
+ inv('0x614682E715ADBAAC');
1053
+ }
1054
+ static freeMemoryForHighQualityPhoto() {
1055
+ inv('0xD45547D8396F002A');
1056
+ }
1057
+ static N_0x32DE2BFFDA43E62A() {
1058
+ inv('0x32DE2BFFDA43E62A');
1059
+ }
1060
+ /**
1061
+ * Resets the exposure to the value when exposure lock was enabled
1062
+ */
1063
+ static updatePhotoModeExposure() {
1064
+ inv('0x9229ED770975BD9E');
1065
+ }
1066
+ /**
1067
+ * @param effectName
1068
+ */
1069
+ static animpostfxPreloadPostfx(effectName) {
1070
+ inv('0x5199405EABFBD7F0', effectName);
1071
+ }
1072
+ /**
1073
+ * @param strength
1074
+ */
1075
+ static setTransitionOutOfTimecycleModifier(strength) {
1076
+ inv('0xBB6C707F20D955D4', f(strength));
1077
+ }
1078
+ /**
1079
+ * @param effectName
1080
+ * @param p1
1081
+ * @param color
1082
+ * @param alpha
1083
+ */
1084
+ static animpostfxSetPostfxColor(effectName, p1, color, alpha) {
1085
+ inv('0x63011D0C7C6519E0', effectName, p1, color.r, color.g, color.b, color.a, alpha);
1086
+ }
1087
+ /**
1088
+ * @param p0
1089
+ * @param p1
1090
+ */
1091
+ static startPetrolTrailDecals(p0, p1) {
1092
+ inv('0x46F246D6504F0031', p0, p1);
1093
+ }
1094
+ /**
1095
+ * @param pickupObject
1096
+ * @param allow
1097
+ */
1098
+ static allowPickupLightSync(pickupObject, allow) {
1099
+ inv('0x7C348310A6E2FB91', pickupObject.handle, allow);
1100
+ }
1101
+ static freeMemoryForMissionCreatorPhoto() {
1102
+ inv('0x7DFF8F94937D2659');
1103
+ }
1104
+ /**
1105
+ * Returns veg modifier handle
1106
+ *
1107
+ * @param pos
1108
+ * @param radius
1109
+ * @param modType
1110
+ * @param flags
1111
+ * @param p6
1112
+ * @returns
1113
+ */
1114
+ static addVegModifierSphere(pos, radius, modType, flags, p6) {
1115
+ return inv('0xFA50F79257745E74', f(pos.x), f(pos.y), f(pos.z), f(radius), modType, flags, p6, rai());
1116
+ }
1117
+ /**
1118
+ * Only used in R* SP Script spd_agnesdown1
1119
+ *
1120
+ * @param p0
1121
+ * @param pos
1122
+ * @param p4
1123
+ * @param p5
1124
+ * @param heading
1125
+ * @returns
1126
+ */
1127
+ static N_0x402E1A61D2587FCD(p0, pos, p4, p5, heading) {
1128
+ return inv('0x402E1A61D2587FCD', p0, f(pos.x), f(pos.y), f(pos.z), f(p4), f(p5), f(heading), rai());
1129
+ }
1130
+ /**
1131
+ * @returns
1132
+ */
1133
+ static N_0xFC9B53C072F418E0() {
1134
+ return inv('0xFC9B53C072F418E0');
1135
+ }
1136
+ /**
1137
+ * state: false disables artificial interior light sources for specific proxyInteriorIndex
1138
+ *
1139
+ * @param proxyInteriorIndex
1140
+ * @param state
1141
+ */
1142
+ static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex, state) {
1143
+ inv('0xBFCB17895BB99E4E', proxyInteriorIndex, state);
1144
+ }
1145
+ /**
1146
+ * Creates blood pools for the given ped in some interval for a few seconds.
1147
+ *
1148
+ * @param ped
1149
+ */
1150
+ static addBloodPoolsForPed(ped) {
1151
+ inv('0xDFCE8CE9F3EBE93F', ped.handle);
1152
+ }
1153
+ /**
1154
+ * @param texture
1155
+ * @param ped
1156
+ * @param playerSlot
1157
+ * @returns
1158
+ */
1159
+ static pedshotGeneratePersonaPhoto(texture, ped, playerSlot) {
1160
+ return inv('0xD9C24F53631F2372', texture, ped.handle, playerSlot, rai());
1161
+ }
1162
+ /**
1163
+ * @returns
1164
+ */
1165
+ static queueOperationToCreateSortedListOfPhotos() {
1166
+ return inv('0xA42EDF1E88734A7E');
1167
+ }
1168
+ /**
1169
+ * @param p0
1170
+ */
1171
+ static setRegionPhotoTakenStat(p0) {
1172
+ inv('0xD1031B83AC093BC7', p0);
1173
+ }
1174
+ /**
1175
+ * @param effectName
1176
+ */
1177
+ static animpostfxSetToUnload(effectName) {
1178
+ inv('0x37D7BDBA89F13959', effectName);
1179
+ }
1180
+ /**
1181
+ * @param proxyInteriorIndex
1182
+ * @returns
1183
+ */
1184
+ static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex) {
1185
+ return inv('0x113857D66A9CABE6', proxyInteriorIndex);
1186
+ }
1187
+ /**
1188
+ * @param p0
1189
+ */
1190
+ static setPhotoInPhotomodeStat(p0) {
1191
+ inv('0xFA91736933AB3D93', p0);
1192
+ }
1193
+ /**
1194
+ * @param entity
1195
+ * @param intensity
1196
+ */
1197
+ static setLightsIntensityForEntity(entity, intensity) {
1198
+ inv('0x07C0F87AAC57F2E4', entity.handle, f(intensity));
1199
+ }
1200
+ /**
1201
+ * @param entity
1202
+ */
1203
+ static updateLightsOnEntity(entity) {
1204
+ inv('0xBDBACB52A03CC760', entity.handle);
1205
+ }
1206
+ /**
1207
+ * @returns
1208
+ */
1209
+ static getStatusOfTakeHighQualityPhoto() {
1210
+ return inv('0x4A3DA74C3CCB1725', rai());
1211
+ }
1212
+ /**
1213
+ * @returns
1214
+ */
1215
+ static N_0x285438C26C732F9D() {
1216
+ return inv('0x285438C26C732F9D');
1217
+ }
1218
+ /**
1219
+ * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
1220
+ *
1221
+ * @param toggle
1222
+ */
1223
+ static setScriptGfxDrawBehindPausemenu(toggle) {
1224
+ inv('0x906B86E6D7896B9E', toggle);
1225
+ }
1226
+ /**
1227
+ * @param p0
1228
+ */
1229
+ static setDistrictPhotoTakenStat(p0) {
1230
+ inv('0x9937FACBBF267244', p0);
1231
+ }
1232
+ /**
1233
+ * @param effectName
1234
+ * @param ped
1235
+ * @param offset
1236
+ * @param rot
1237
+ * @param boneIndex
1238
+ * @param scale
1239
+ * @param xAxis
1240
+ * @param yAxis
1241
+ * @param zAxis
1242
+ * @returns
1243
+ */
1244
+ static startParticleFxLoopedOnPedBone(effectName, ped, offset, rot, boneIndex, scale, xAxis, yAxis, zAxis) {
1245
+ return inv('0xE689C1B1432BB8AF', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), xAxis, yAxis, zAxis, rai());
1246
+ }
1247
+ /**
1248
+ * @param p0
1249
+ */
1250
+ static setPhotoStudioStat(p0) {
1251
+ inv('0x8E6AFF353C09652E', p0);
1252
+ }
1253
+ /**
1254
+ * @param effectName
1255
+ */
1256
+ static animpostfxStop(effectName) {
1257
+ inv('0xB4FD7446BAB2F394', effectName);
1258
+ }
1259
+ /**
1260
+ * @param p0
1261
+ * @param p1
1262
+ */
1263
+ static N_0xC489FE31AC726512(p0, p1) {
1264
+ inv('0xC489FE31AC726512', p0, p1);
1265
+ }
1266
+ /**
1267
+ * https://i.imgur.com/rPITUCV.jpg
1268
+ * More customizable and more like quadrants
1269
+ *
1270
+ * @param pos
1271
+ * @param p3
1272
+ * @param size
1273
+ * @param p5
1274
+ * @param permanent
1275
+ * @param p7
1276
+ * @param p8
1277
+ */
1278
+ static addBloodPool2(pos, p3, size, p5, permanent, p7, p8) {
1279
+ inv('0xF708298675ABDC6A', f(pos.x), f(pos.y), f(pos.z), f(p3), f(size), f(p5), permanent, f(p7), p8);
1280
+ }
1281
+ /**
1282
+ * p1: 0.3f in R* Scripts
1283
+ *
1284
+ * @param waypointRecording
1285
+ * @param p1
1286
+ */
1287
+ static bloodTrailForWaypoint(waypointRecording, p1) {
1288
+ inv('0xB9C92616929CC25D', waypointRecording, f(p1));
1289
+ }
1290
+ /**
1291
+ * @param ptfxHandle
1292
+ * @param range
1293
+ */
1294
+ static setParticleFxLoopedFarClipDist(ptfxHandle, range) {
1295
+ inv('0x9B04D471DA0AD7AA', ptfxHandle, f(range));
1296
+ }
1297
+ /**
1298
+ * @param p0
1299
+ * @param p1
1300
+ */
1301
+ static N_0x085C5B61A0114F32(p0, p1) {
1302
+ inv('0x085C5B61A0114F32', p0, p1);
1303
+ }
1304
+ /**
1305
+ * @param p0
1306
+ */
1307
+ static N_0x9F158A49B0D84C3C(p0) {
1308
+ inv('0x9F158A49B0D84C3C', p0);
1309
+ }
1310
+ /**
1311
+ * @returns
1312
+ */
1313
+ static N_0x5C674EB487891F6B() {
1314
+ return inv('0x5C674EB487891F6B');
1315
+ }
1316
+ /**
1317
+ * Params: component - used in odriscolls1 and sean1 R* SP Script: COMPONENT_BINOCULARS_SCOPE01
1318
+ * Triggers the binocular scaleform
1319
+ *
1320
+ * @param component
1321
+ */
1322
+ static N_0x21F00E08CBB5F37B(component) {
1323
+ inv('0x21F00E08CBB5F37B', component);
1324
+ }
1325
+ /**
1326
+ * Sets an unknown value related to timecycles.
1327
+ *
1328
+ * @param unk
1329
+ */
1330
+ static resetAdaptation(unk) {
1331
+ inv('0x297B72E2AF094742', unk);
1332
+ }
1333
+ /**
1334
+ * @param effectNameHash
1335
+ */
1336
+ static animpostfxPreloadPostfxByStackhash(effectNameHash) {
1337
+ inv('0xF3E039322BFBD4D8', _h(effectNameHash));
1338
+ }
1339
+ /**
1340
+ * @param effectNameHash
1341
+ * @param p1
1342
+ * @param p2
1343
+ * @returns p3
1344
+ */
1345
+ static animpostfxHasEventTriggeredByStackhash(effectNameHash, p1, p2) {
1346
+ const result = inv('0x9AB192A9EF980EED', _h(effectNameHash), p1, p2, pvi());
1347
+ return [result[0], !!result[1]];
1348
+ }
1349
+ static destroySwatchTextureDict() {
1350
+ inv('0xDAD7FB8402651654');
1351
+ }
1352
+ /**
1353
+ * @returns
1354
+ */
1355
+ static beginTakeHighQualityPhoto() {
1356
+ return inv('0xA15BFFC0A01B34E1');
1357
+ }
1358
+ /**
1359
+ * Old name: _IS_TV_PLAYLIST_ITEM_PLAYING
1360
+ *
1361
+ * @param videoCliphash
1362
+ * @returns
1363
+ */
1364
+ static isTvshowCurrentlyPlaying(videoCliphash) {
1365
+ return inv('0x4D562223E0EB65F3', _h(videoCliphash), rai());
1366
+ }
1367
+ /**
1368
+ * @param p0
1369
+ */
1370
+ static N_0x8996FA6AD9FE4E90(p0) {
1371
+ inv('0x8996FA6AD9FE4E90', p0);
1372
+ }
1373
+ /**
1374
+ * @param obj
1375
+ */
1376
+ static removeDecalsFromObject(obj) {
1377
+ inv('0xFB8972BAE0013140', obj.handle);
1378
+ }
1379
+ /**
1380
+ * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
1381
+ *
1382
+ * @param object
1383
+ * @param toggle
1384
+ */
1385
+ static setPickupLight(object, toggle) {
1386
+ inv('0x7DFB49BCDB73089A', object.handle, toggle);
1387
+ }
1388
+ /**
1389
+ * @param entity
1390
+ */
1391
+ static removeParticleFxFromEntity(entity) {
1392
+ inv('0x92884B4A49D81325', entity.handle);
1393
+ }
1394
+ /**
1395
+ * @param ptfxHandle
1396
+ * @param p1
1397
+ */
1398
+ static stopParticleFxLooped(ptfxHandle, p1) {
1399
+ inv('0x22970F3A088B133B', ptfxHandle, p1);
1400
+ }
1401
+ /**
1402
+ * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
1403
+ * p2: EMIT
1404
+ * p3: either 0.0f or 1.0f
1405
+ *
1406
+ * @param entity
1407
+ * @param p1
1408
+ * @param p2
1409
+ * @param p3
1410
+ */
1411
+ static N_0x4FB67D172C4476F3(entity, p1, p2, p3) {
1412
+ inv('0x4FB67D172C4476F3', entity.handle, p1, p2, f(p3));
1413
+ }
1414
+ /**
1415
+ * @param typeHash
1416
+ * @param pos1
1417
+ * @param pos2
1418
+ * @param radius
1419
+ * @param color
1420
+ * @param alpha
1421
+ * @param reserved
1422
+ * @returns
1423
+ */
1424
+ static createCheckpointWithNamehash(typeHash, pos1, pos2, radius, color, alpha, reserved) {
1425
+ return inv('0x175668836B44CBB0', _h(typeHash), f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(radius), color.r, color.g, color.b, color.a, alpha, reserved, rai());
1426
+ }
1427
+ static disableEntitymask() {
1428
+ inv('0x5C9978A2A3DC3D0D');
1429
+ }
1430
+ /**
1431
+ * Returns iNumPixels, iPixelsVisible
1432
+ *
1433
+ * @param iTrackedPoint
1434
+ * @returns
1435
+ */
1436
+ static N_0xDFE332A5DA6FE7C9(iTrackedPoint) {
1437
+ return inv('0xDFE332A5DA6FE7C9', iTrackedPoint, rai());
1438
+ }
1439
+ /**
1440
+ * @param entity
1441
+ * @returns layer0; layer1; layer2; layer3
1442
+ */
1443
+ static setEntityMaskLayers(entity) {
1444
+ const result = inv('0xE92012611461A42A', entity.handle, pvf(), pvf(), pvf(), pvf());
1445
+ return [result[0], result[1], result[2], result[3]];
1446
+ }
1447
+ /**
1448
+ * @param point
1449
+ * @returns
1450
+ */
1451
+ static isTrackedPointVisible(point) {
1452
+ return inv('0xCBB056BA159FB48D', point, rai());
1453
+ }
1454
+ static clearTimecycleModifier() {
1455
+ inv('0x0E3F4AF2D63491FB');
1456
+ }
1457
+ /**
1458
+ * Closes the the binocular scaleform
1459
+ */
1460
+ static N_0x5AC6E0FA028369DE() {
1461
+ inv('0x5AC6E0FA028369DE');
1462
+ }
1463
+ /**
1464
+ * ANIMPOSTFX_*
1465
+ *
1466
+ * @param effectNameHash
1467
+ */
1468
+ static N_0xC76FC4C2FC5F4405(effectNameHash) {
1469
+ inv('0xC76FC4C2FC5F4405', _h(effectNameHash));
1470
+ }
1471
+ /**
1472
+ * @param effectName
1473
+ */
1474
+ static animpostfxStopTag(effectName) {
1475
+ inv('0xAD74C22A541AB987', effectName);
1476
+ }
1477
+ /**
1478
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
1479
+ * *ENABLE**
1480
+ */
1481
+ static N_0x812C1563185C6FB2() {
1482
+ inv('0x812C1563185C6FB2');
1483
+ }
1484
+ /**
1485
+ * @param posseId
1486
+ */
1487
+ static setPosseIdForPhoto(posseId) {
1488
+ inv('0x564837D4A9EDE296', posseId);
1489
+ }
1490
+ /**
1491
+ * Sets the checkpoint color.
1492
+ *
1493
+ * @param checkpoint
1494
+ * @param color
1495
+ * @param alpha
1496
+ */
1497
+ static setCheckpointRgba(checkpoint, color, alpha) {
1498
+ inv('0xCAAFC225E33B1D15', checkpoint, color.r, color.g, color.b, color.a, alpha);
1499
+ }
1500
+ /**
1501
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/markers/marker_types.lua
1502
+ * Old name: _DRAW_MARKER
1503
+ *
1504
+ * @param type
1505
+ * @param pos
1506
+ * @param direction
1507
+ * @param rot
1508
+ * @param scale
1509
+ * @param color
1510
+ * @param alpha
1511
+ * @param bobUpAndDown
1512
+ * @param faceCamera
1513
+ * @param p19
1514
+ * @param rotate
1515
+ * @param textureDict
1516
+ * @param textureName
1517
+ * @param drawOnEnts
1518
+ */
1519
+ static drawMarker(type, pos, direction, rot, scale, color, alpha, bobUpAndDown, faceCamera, p19, rotate, textureDict, textureName, drawOnEnts) {
1520
+ inv('0x2A32FAA57B937173', _h(type), f(pos.x), f(pos.y), f(pos.z), f(direction.x), f(direction.y), f(direction.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z), color.r, color.g, color.b, color.a, alpha, bobUpAndDown, faceCamera, p19, rotate, textureDict, textureName, drawOnEnts);
1521
+ }
1522
+ /**
1523
+ * @param r
1524
+ * @param g
1525
+ * @param b
1526
+ */
1527
+ static setParticleFxNonLoopedColour(r, g, b) {
1528
+ inv('0x60B85BED6577A35B', f(r), f(g), f(b));
1529
+ }
1530
+ /**
1531
+ * @param p0
1532
+ */
1533
+ static N_0xF5793BB386E1FF9C(p0) {
1534
+ inv('0xF5793BB386E1FF9C', p0);
1535
+ }
1536
+ /**
1537
+ * Used in shop scripts for CATALOG_BOOK
1538
+ * false = Normal -> [CATALOG_BOOK_SHUTDOWN]
1539
+ * true = Trees flickering? -> [CATALOG_BOOK_OPEN]
1540
+ *
1541
+ * @param p0
1542
+ */
1543
+ static N_0x1A9F09AB458D49C6(p0) {
1544
+ inv('0x1A9F09AB458D49C6', p0);
1545
+ }
1546
+ /**
1547
+ * @param effectName
1548
+ * @param duration
1549
+ */
1550
+ static animpostfxPlayTimed(effectName, duration) {
1551
+ inv('0x3A9A281FF71249E9', effectName, duration);
1552
+ }
1553
+ /**
1554
+ * @param effectName
1555
+ * @param entity
1556
+ * @param offset
1557
+ * @param rot
1558
+ * @param boneIndex
1559
+ * @param scale
1560
+ * @param xAxis
1561
+ * @param yAxis
1562
+ * @param zAxis
1563
+ * @returns
1564
+ */
1565
+ static startNetworkedParticleFxLoopedOnEntityBone(effectName, entity, offset, rot, boneIndex, scale, xAxis, yAxis, zAxis) {
1566
+ return inv('0x9C56621462FFE7A6', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), xAxis, yAxis, zAxis, rai());
1567
+ }
1568
+ /**
1569
+ * @param p0
1570
+ * @param p1
1571
+ * @param p2
1572
+ */
1573
+ static N_0x735762E8D7573E42(p0, p1, p2) {
1574
+ inv('0x735762E8D7573E42', p0, p1, p2);
1575
+ }
1576
+ /**
1577
+ * Only used in guama1 R* Script
1578
+ * Disables lod/distant lights when BOOL is set to true
1579
+ *
1580
+ * @param disable
1581
+ */
1582
+ static disableFarArtificialLights(disable) {
1583
+ inv('0xCD284E2F6AC27EE9', disable);
1584
+ }
1585
+ /**
1586
+ * @param decal
1587
+ */
1588
+ static removeDecal(decal) {
1589
+ inv('0x49A720552EB0BB88', decal);
1590
+ }
1591
+ /**
1592
+ * Hardcoded to always set x to 1280 and y to 720.
1593
+ *
1594
+ * @returns x; y
1595
+ */
1596
+ static getScreenResolution() {
1597
+ const result = inv('0x66773C92835D0909', pvi(), pvi());
1598
+ return [result[0], result[1]];
1599
+ }
1600
+ /**
1601
+ * ANIMPOSTFX_*
1602
+ *
1603
+ * @param effectName
1604
+ */
1605
+ static N_0xA201A3D0AC087C37(effectName) {
1606
+ inv('0xA201A3D0AC087C37', effectName);
1607
+ }
1608
+ /**
1609
+ * @param modifierName
1610
+ * @param transitionBlend
1611
+ */
1612
+ static setTransitionTimecycleModifier(modifierName, transitionBlend) {
1613
+ inv('0xFF927A09F481D80C', modifierName, f(transitionBlend));
1614
+ }
1615
+ static enableEntitymask() {
1616
+ inv('0xFAAD23DE7A54FC14');
1617
+ }
1618
+ /**
1619
+ * fxName: see data_0/data/effects/ptfx/fxlists/
1620
+ *
1621
+ * @param fxName
1622
+ */
1623
+ static useParticleFxAsset(fxName) {
1624
+ inv('0xA10DB07FC234DD12', fxName);
1625
+ }
1626
+ static animpostfxStopAll() {
1627
+ inv('0x66560A0D4C64FD21');
1628
+ }
1629
+ /**
1630
+ * @param pickup
1631
+ * @param toggle
1632
+ */
1633
+ static blockPickupPlacementLight(pickup, toggle) {
1634
+ inv('0x0552AA3FFC5B87AA', pickup.handle, toggle);
1635
+ }
1636
+ /**
1637
+ * ANIMPOSTFX_*
1638
+ *
1639
+ * @param effectNameHash
1640
+ */
1641
+ static N_0x38D9D50F2085E9B3(effectNameHash) {
1642
+ inv('0x38D9D50F2085E9B3', _h(effectNameHash));
1643
+ }
1644
+ /**
1645
+ * Used for script function RPG_GLOBAL_STATS__PRIVATE__DEACTIVATE_STAT_FLAG - Inspiration Aura unequip
1646
+ */
1647
+ static resetEntityAura() {
1648
+ inv('0xAF4D239B8903FCBE');
1649
+ }
1650
+ /**
1651
+ * @param p0
1652
+ * @param p1
1653
+ * @param p2
1654
+ * @param p3
1655
+ * @param p4
1656
+ * @param p5
1657
+ * @param p6
1658
+ * @param p7
1659
+ * @param p8
1660
+ * @param p9
1661
+ * @param p10
1662
+ * @param p11
1663
+ * @param p12
1664
+ * @param p13
1665
+ * @param p14
1666
+ * @param p15
1667
+ * @param p16
1668
+ * @param p17
1669
+ * @param p18
1670
+ * @param p19
1671
+ * @param p20
1672
+ * @param p21
1673
+ * @returns
1674
+ */
1675
+ static addDecal(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20, p21) {
1676
+ return inv('0x57CB267624EF85C0', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20, p21, rai());
1677
+ }
1678
+ /**
1679
+ * _SET_D* or _SET_E*
1680
+ */
1681
+ static N_0xB032C085D9A03907() {
1682
+ inv('0xB032C085D9A03907');
1683
+ }
1684
+ /**
1685
+ * Returns handle to be used with REMOVE_GRASS_CULL_SPHERE
1686
+ *
1687
+ * @param pos
1688
+ * @param p3
1689
+ * @param p4
1690
+ * @returns
1691
+ */
1692
+ static setGrassCullSphere(pos, p3, p4) {
1693
+ return inv('0x27219300C36A8D40', f(pos.x), f(pos.y), f(pos.z), f(p3), p4, rai());
1694
+ }
1695
+ static N_0xA21AF60C9F99CCC5() {
1696
+ inv('0xA21AF60C9F99CCC5');
1697
+ }
1698
+ /**
1699
+ * @param effectName
1700
+ * @param entity
1701
+ * @param offset
1702
+ * @param rot
1703
+ * @param scale
1704
+ * @param xAxis
1705
+ * @param yAxis
1706
+ * @param zAxis
1707
+ * @returns
1708
+ */
1709
+ static startParticleFxLoopedOnEntity(effectName, entity, offset, rot, scale, xAxis, yAxis, zAxis) {
1710
+ return inv('0xBD41E1440CE39800', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
1711
+ }
1712
+ /**
1713
+ * 0 = succeeded
1714
+ * 1 = getting status
1715
+ * 2 = failed
1716
+ *
1717
+ * @returns
1718
+ */
1719
+ static getStatusOfSortedListOperation() {
1720
+ return inv('0xB28894CD7408BD0C', rai());
1721
+ }
1722
+ /**
1723
+ * @returns
1724
+ */
1725
+ static getPhotoModeContrast() {
1726
+ return inv('0x98F4154989B81EC6', raf());
1727
+ }
1728
+ /**
1729
+ * @param pos
1730
+ */
1731
+ static addBloodTrailPoint(pos) {
1732
+ inv('0xDD9DC1AB63D513CE', f(pos.x), f(pos.y), f(pos.z));
1733
+ }
1734
+ /**
1735
+ * Returns whether the 'killFX' setting is enabled. ANIMPOSTFX_*
1736
+ *
1737
+ * @returns
1738
+ */
1739
+ static N_0xFF584F097C17FA8F() {
1740
+ return inv('0xFF584F097C17FA8F', rai());
1741
+ }
1742
+ /**
1743
+ * Old name: _GET_STATUS_OF_DRAW_LOW_QUALITY_PHOTO
1744
+ *
1745
+ * @param p0
1746
+ * @returns
1747
+ */
1748
+ static getStatusOfCreateLowQualityCopyOfPhoto(p0) {
1749
+ return inv('0x13430D3D5A45F14B', p0, rai());
1750
+ }
1751
+ /**
1752
+ * @param effectName
1753
+ */
1754
+ static animpostfxClearEffect(effectName) {
1755
+ inv('0xC5CB91D65852ED7E', effectName);
1756
+ }
1757
+ static pedshotInitCleanupData() {
1758
+ inv('0x55285F885F662169');
1759
+ }
1760
+ /**
1761
+ * @param vegModifierHandle
1762
+ * @param p1
1763
+ */
1764
+ static removeVegModifierSphere(vegModifierHandle, p1) {
1765
+ inv('0x9CF1836C03FB67A2', vegModifierHandle, p1);
1766
+ }
1767
+ /**
1768
+ * @param p0
1769
+ */
1770
+ static setStatePhotoTakenStat(p0) {
1771
+ inv('0x8952E857696B8A79', p0);
1772
+ }
1773
+ /**
1774
+ * @param ptfxHandle
1775
+ * @param alpha
1776
+ */
1777
+ static setParticleFxLoopedAlpha(ptfxHandle, alpha) {
1778
+ inv('0x88786E76234F7054', ptfxHandle, f(alpha));
1779
+ }
1780
+ /**
1781
+ * @param p0
1782
+ * @param p1
1783
+ * @param p2
1784
+ * @param p3
1785
+ * @returns
1786
+ */
1787
+ static N_0xA15CCAB8AD038291(p0, p1, p2, p3) {
1788
+ return inv('0xA15CCAB8AD038291', p0, p1, p2, p3);
1789
+ }
1790
+ /**
1791
+ * @param entity
1792
+ */
1793
+ static removeEntityFromEntityMask(entity) {
1794
+ inv('0x56A786E87FF53478', entity.handle);
1795
+ }
1796
+ /**
1797
+ * @param p0
1798
+ * @param p1
1799
+ * @param p2
1800
+ */
1801
+ static setParticleFxNonLoopedEmitterScale(p0, p1, p2) {
1802
+ inv('0x56C392C2BD78B024', f(p0), f(p1), f(p2));
1803
+ }
1804
+ /**
1805
+ * @param effectNameHash
1806
+ * @returns
1807
+ */
1808
+ static animpostfxIsStackhashPlaying(effectNameHash) {
1809
+ return inv('0xEEF83A759AE06A27', _h(effectNameHash));
1810
+ }
1811
+ /**
1812
+ * @param p0
1813
+ */
1814
+ static N_0x503941F65DBA24EC(p0) {
1815
+ inv('0x503941F65DBA24EC', p0);
1816
+ }
1817
+ /**
1818
+ * @param p0
1819
+ * @param p1
1820
+ * @param p2
1821
+ * @param p3
1822
+ * @param p4
1823
+ * @param p5
1824
+ * @param p6
1825
+ */
1826
+ static N_0x48FE0DB54045B975(p0, p1, p2, p3, p4, p5, p6) {
1827
+ inv('0x48FE0DB54045B975', p0, p1, p2, p3, p4, p5, p6);
1828
+ }
1829
+ static cascadeShadowsClearShadowSampleType() {
1830
+ inv('0xF7C29D7C12C36F03');
1831
+ }
1832
+ /**
1833
+ * Draws a rectangle on the screen. -x: The relative X point of the center of the rectangle. (0.0-1.0, 0.0 is the left edge of the screen, 1.0 is the right edge of the screen) -y: The relative Y point of the center of the rectangle. (0.0-1.0, 0.0 is the top edge of the screen, 1.0 is the bottom edge of the screen) -width: The relative width of the rectangle. (0.0-1.0, 1.0 means the whole screen width) -height: The relative height of the rectangle. (0.0-1.0, 1.0 means the whole screen height) -R: Red part of the color. (0-255) -G: Green part of the color. (0-255) -B: Blue part of the color. (0-255) -A: Alpha part of the color. (0-255, 0 means totally transparent, 255 means totally opaque)
1834
+ *
1835
+ * @param x
1836
+ * @param y
1837
+ * @param width
1838
+ * @param height
1839
+ * @param color
1840
+ * @param alpha
1841
+ * @param p8
1842
+ * @param p9
1843
+ */
1844
+ static drawRect(x, y, width, height, color, alpha, p8, p9) {
1845
+ inv('0x405224591DF02025', f(x), f(y), f(width), f(height), color.r, color.g, color.b, color.a, alpha, p8, p9);
1846
+ }
1847
+ /**
1848
+ * @param tvChannel
1849
+ * @param playlistName
1850
+ * @param restart
1851
+ */
1852
+ static setTvChannelPlaylist(tvChannel, playlistName, restart) {
1853
+ inv('0xDEC6B25F5DC8925B', tvChannel, playlistName, restart);
1854
+ }
1855
+ /**
1856
+ * @param checkpoint
1857
+ */
1858
+ static deleteCheckpoint(checkpoint) {
1859
+ inv('0x0DED5B0C8EBAAE12', checkpoint);
1860
+ }
1861
+ /**
1862
+ * *DISABLE**
1863
+ *
1864
+ * @param p0
1865
+ */
1866
+ static N_0xFB680A9B33D0EDBE(p0) {
1867
+ inv('0xFB680A9B33D0EDBE', p0);
1868
+ }
1869
+ /**
1870
+ * @returns
1871
+ */
1872
+ static N_0xC28F62AC9774FC1B() {
1873
+ return inv('0xC28F62AC9774FC1B');
1874
+ }
1875
+ /**
1876
+ * @param p1
1877
+ * @param p2
1878
+ * @param p3
1879
+ * @returns p0
1880
+ */
1881
+ static loadMissionCreatorPhoto(p1, p2, p3) {
1882
+ const result = inv('0x84F0BA7462FF8D58', pvi(), p1, p2, p3, rai());
1883
+ return [!!result[0], result[1]];
1884
+ }
1885
+ /**
1886
+ * @param entity
1887
+ * @returns layer0; layer1; layer2; layer3
1888
+ */
1889
+ static getEntityMaskLayers(entity) {
1890
+ const result = inv('0xE8A8378BF651079C', entity.handle, pvf(), pvf(), pvf(), pvf(), rai());
1891
+ return [!!result[0], result[1], result[2], result[3], result[4]];
1892
+ }
1893
+ /**
1894
+ * @param ped
1895
+ * @param p1
1896
+ * @param size
1897
+ * @param p3
1898
+ */
1899
+ static addBloodPoolsForPedWithParams(ped, p1, size, p3) {
1900
+ inv('0xC349EE1E6EFA494B', ped.handle, f(p1), f(size), f(p3));
1901
+ }
1902
+ /**
1903
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/timecycles
1904
+ *
1905
+ * @param modifierName
1906
+ */
1907
+ static setTimecycleModifier(modifierName) {
1908
+ inv('0xFA08722A5EA82DA7', modifierName);
1909
+ }
1910
+ /**
1911
+ * @param strength
1912
+ */
1913
+ static setTimecycleModifierStrength(strength) {
1914
+ inv('0xFDB74C9CC54C3F37', f(strength));
1915
+ }
1916
+ /**
1917
+ * @param toggle
1918
+ */
1919
+ static togglePausedRenderphases(toggle) {
1920
+ inv('0xEF9E1C45732F55FA', toggle);
1921
+ }
1922
+ /**
1923
+ * R* Script spd_agnesdow1: p0 = SPD_AGNES_DOWD_01
1924
+ *
1925
+ * @param p0
1926
+ * @returns
1927
+ */
1928
+ static N_0xFD05B1DDE83749FA(p0) {
1929
+ return inv('0xFD05B1DDE83749FA', p0, rai());
1930
+ }
1931
+ /**
1932
+ * @param p0
1933
+ */
1934
+ static setParticleFxFootLodrangeScale(p0) {
1935
+ inv('0x2A1625858887D4E6', f(p0));
1936
+ }
1937
+ /**
1938
+ * @param ptfxHandle
1939
+ * @returns
1940
+ */
1941
+ static doesParticleFxLoopedExist(ptfxHandle) {
1942
+ return inv('0x9DD5AFF561E88F2A', ptfxHandle, rai());
1943
+ }
1944
+ /**
1945
+ * @param effectName
1946
+ * @param entity
1947
+ * @param offset
1948
+ * @param rot
1949
+ * @param scale
1950
+ * @param axisX
1951
+ * @param axisY
1952
+ * @param axisZ
1953
+ * @returns
1954
+ */
1955
+ static startParticleFxNonLoopedOnEntity(effectName, entity, offset, rot, scale, axisX, axisY, axisZ) {
1956
+ return inv('0xFF4C64C513388C12', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
1957
+ }
1958
+ /**
1959
+ * @returns
1960
+ */
1961
+ static getTogglePausedRenderphasesStatus() {
1962
+ return inv('0x86ED21BDB2791CE8', rai());
1963
+ }
1964
+ /**
1965
+ * Only used in R* SP Script spd_agnesdown1
1966
+ *
1967
+ * @param p0
1968
+ * @returns
1969
+ */
1970
+ static N_0x5C9C3A466B3296A8(p0) {
1971
+ return inv('0x5C9C3A466B3296A8', p0);
1972
+ }
1973
+ /**
1974
+ * @param entity
1975
+ * @param mask
1976
+ */
1977
+ static addEntityToEntityMask(entity, mask) {
1978
+ inv('0xC6F81FCD15350323', entity.handle, mask);
1979
+ }
1980
+ /**
1981
+ * Always returns 200.
1982
+ *
1983
+ * @returns
1984
+ */
1985
+ static getMaxNumberOfLocalPhotos() {
1986
+ return inv('0x8E587FCD30E05592', rai());
1987
+ }
1988
+ /**
1989
+ * @param channel
1990
+ */
1991
+ static setTvChannel(channel) {
1992
+ inv('0x593FAF7FC9401A56', channel);
1993
+ }
1994
+ /**
1995
+ * @param pos
1996
+ * @param p3
1997
+ */
1998
+ static addPetrolTrailDecalInfo(pos, p3) {
1999
+ inv('0x73354FB6D03D2E8A', f(pos.x), f(pos.y), f(pos.z), f(p3));
2000
+ }
2001
+ /**
2002
+ * ANIMPOSTFX_*
2003
+ *
2004
+ * @param effectName
2005
+ * @returns
2006
+ */
2007
+ static N_0xB958D97A0DFAA0C2(effectName) {
2008
+ return inv('0xB958D97A0DFAA0C2', effectName, rai());
2009
+ }
2010
+ /**
2011
+ * @param txdHash
2012
+ * @param dict
2013
+ * @returns
2014
+ */
2015
+ static isTextureInDict(txdHash, dict) {
2016
+ return inv('0xA2A51869BDED733B', _h(txdHash), _h(dict));
2017
+ }
2018
+ static N_0x910E260AEAD855DE() {
2019
+ inv('0x910E260AEAD855DE');
2020
+ }
2021
+ static resetPausedRenderphases() {
2022
+ inv('0xCCD9AAD85E1B559E');
2023
+ }
2024
+ /**
2025
+ * @param unused
2026
+ * @returns
2027
+ */
2028
+ static saveHighQualityPhoto(unused) {
2029
+ return inv('0x57639FD876B68A91', unused);
2030
+ }
2031
+ /**
2032
+ * @param pos
2033
+ * @param p2
2034
+ */
2035
+ static setCloudLayer(pos, p2) {
2036
+ inv('0xB8C984C0D47F4F07', f(pos.x), f(pos.y), p2);
2037
+ }
2038
+ /**
2039
+ * @param p0
2040
+ * @returns
2041
+ */
2042
+ static N_0xEC3D8C228FE553D7(p0) {
2043
+ return inv('0xEC3D8C228FE553D7', p0, rai());
2044
+ }
2045
+ /**
2046
+ * *RESET**
2047
+ */
2048
+ static N_0x1460B644397453EB() {
2049
+ inv('0x1460B644397453EB');
2050
+ }
2051
+ /**
2052
+ * @param personaPhotoLocalCacheType
2053
+ */
2054
+ static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType) {
2055
+ inv('0x196D3ACBEBA4A44B', personaPhotoLocalCacheType);
2056
+ }
2057
+ static pedshotFinishCleanupData() {
2058
+ inv('0xC2B8164C3BE871A4');
2059
+ }
2060
+ static N_0x1C6306E5BC25C29C() {
2061
+ inv('0x1C6306E5BC25C29C');
2062
+ }
2063
+ /**
2064
+ * @param pos
2065
+ */
2066
+ static setCloudNoise(pos) {
2067
+ inv('0xFE7966DF01452F32', f(pos.x), f(pos.y), f(pos.z));
2068
+ }
2069
+ /**
2070
+ * @param p0
2071
+ */
2072
+ static N_0xEB48CE48EEC41FD4(p0) {
2073
+ inv('0xEB48CE48EEC41FD4', p0);
2074
+ }
2075
+ /**
2076
+ * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
2077
+ *
2078
+ * @param entity
2079
+ */
2080
+ static N_0xC06F2F45A73EABCD(entity) {
2081
+ inv('0xC06F2F45A73EABCD', entity.handle);
2082
+ }
2083
+ /**
2084
+ * @param effectName
2085
+ * @param pos
2086
+ * @param rot
2087
+ * @param scale
2088
+ * @param xAxis
2089
+ * @param yAxis
2090
+ * @param zAxis
2091
+ * @returns
2092
+ */
2093
+ static startNetworkedParticleFxNonLoopedAtCoord(effectName, pos, rot, scale, xAxis, yAxis, zAxis) {
2094
+ return inv('0xFB97618457994A62', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
2095
+ }
2096
+ /**
2097
+ * @returns
2098
+ */
2099
+ static getPhotoModeExposure() {
2100
+ return inv('0x06C0D8BB6B04A709', raf());
2101
+ }
2102
+ /**
2103
+ * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
2104
+ *
2105
+ * @param ptfxHandle
2106
+ * @param scalar
2107
+ */
2108
+ static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle, scalar) {
2109
+ inv('0x9DDC222D85D5AF2A', ptfxHandle, f(scalar));
2110
+ }
2111
+ /**
2112
+ * Known effects: MP_Trans_SceneToPhoto
2113
+ * MP_Trans_WinLose
2114
+ * SpectateFilter
2115
+ * MP_CharacterCreatorPhoto
2116
+ * MP_Trans_PhotoToScene
2117
+ * InterrogationHit
2118
+ *
2119
+ * @param effectName
2120
+ * @returns
2121
+ */
2122
+ static animpostfxGetStackhash(effectName) {
2123
+ return (inv('0x842CCC9491FFCD9B', effectName, rai())) & 0xFFFFFFFF;
2124
+ }
2125
+ /**
2126
+ * @param height
2127
+ */
2128
+ static setCloudHeight(height) {
2129
+ inv('0xC332C91388F5580B', f(height));
2130
+ }
2131
+ }