@nativewrappers/redm-codegen 0.0.2

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Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
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  299. package/dist/namespaces/Law.d.ts +756 -0
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  302. package/dist/namespaces/Localization.d.ts +42 -0
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  305. package/dist/namespaces/Map.d.ts +473 -0
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  308. package/dist/namespaces/Minigame.d.ts +245 -0
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  311. package/dist/namespaces/Misc.d.ts +1704 -0
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  314. package/dist/namespaces/Missiondata.d.ts +100 -0
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  317. package/dist/namespaces/Money.d.ts +43 -0
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  320. package/dist/namespaces/Netshopping.d.ts +154 -0
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  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
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  326. package/dist/namespaces/Object.d.ts +594 -0
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  329. package/dist/namespaces/Pad.d.ts +249 -0
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  332. package/dist/namespaces/Pathfind.d.ts +545 -0
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  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
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  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
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  344. package/dist/namespaces/Physics.d.ts +491 -0
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  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
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  350. package/dist/namespaces/Population.d.ts +188 -0
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  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,1506 @@
1
+ import type { Entity } from '../classes/Entity';
2
+ import type { Ped } from '../classes/Ped';
3
+ import type { Prop } from '../classes/Prop';
4
+ import type { Vehicle } from '../classes/Vehicle';
5
+ import type { Volume } from '../classes/Volume';
6
+ import { Vector3 } from '../types/Vector3';
7
+ export declare class Task {
8
+ /**
9
+ * @param p0
10
+ * @param p1
11
+ * @param p2
12
+ * @param p3
13
+ * @param p4
14
+ * @param p5
15
+ * @param p6
16
+ * @param p7
17
+ * @param p8
18
+ * @param p9
19
+ */
20
+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
21
+ /**
22
+ * @param p0
23
+ * @param p1
24
+ */
25
+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
26
+ /**
27
+ * Returns true while a hat is being picked up
28
+ * _IS_A* - _IS_D*
29
+ *
30
+ * @param hatObject
31
+ * @returns
32
+ */
33
+ static isHatBeingPickedUp(hatObject: Prop): any;
34
+ /**
35
+ * @param moveBlendRatio
36
+ * @returns
37
+ */
38
+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
39
+ /**
40
+ * @param p0
41
+ * @returns
42
+ */
43
+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
44
+ /**
45
+ * @param p0
46
+ * @param item
47
+ */
48
+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
49
+ /**
50
+ * @param p0
51
+ * @param p1
52
+ */
53
+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
54
+ /**
55
+ * @param p0
56
+ * @returns
57
+ */
58
+ static N_0xEB67D4E056C85A81(p0: any): any;
59
+ static createPatrolRoute(): void;
60
+ /**
61
+ * @param p0
62
+ * @returns
63
+ */
64
+ static N_0xF97F462779B31786(p0: any): any;
65
+ /**
66
+ * *SET_SCENARIO_POINT**
67
+ *
68
+ * @param p0
69
+ * @param p1
70
+ */
71
+ static N_0xADC45010BC17AF0E(p0: any, p1: any): void;
72
+ /**
73
+ * @param p0
74
+ */
75
+ static N_0x7FB78B2199C10E92(p0: any): void;
76
+ /**
77
+ * @param scenarioGroup
78
+ * @returns
79
+ */
80
+ static doesScenarioGroupExist(scenarioGroup: string | null): boolean;
81
+ /**
82
+ * Note: scenariosInRadius is an array, and its size and values should be aligned to 8 bytes.
83
+ *
84
+ * @param pos
85
+ * @param radius
86
+ * @param size
87
+ * @returns scenariosInRadius
88
+ */
89
+ static getScenarioPointsInArea(pos: Vector3, radius: number, size: number): [number, number];
90
+ /**
91
+ * Adds a new point to the current point route. Call TASK_FLUSH_ROUTE before the first call to this. Call TASK_FOLLOW_POINT_ROUTE to make the Ped go the route. A maximum of 8 points can be added.
92
+ *
93
+ * @param pos
94
+ */
95
+ static extendRoute(pos: Vector3): void;
96
+ /**
97
+ * @param p0
98
+ * @returns
99
+ */
100
+ static N_0x11C7CE1AE38911B5(p0: any): any;
101
+ /**
102
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
103
+ *
104
+ * @param scenario
105
+ * @param flag
106
+ * @param value
107
+ */
108
+ static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
109
+ /**
110
+ * @param p0
111
+ * @param p1
112
+ * @param p2
113
+ * @param p3
114
+ * @param p4
115
+ * @param p5
116
+ */
117
+ static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
118
+ /**
119
+ * @param scenario
120
+ * @param heading
121
+ * @param p2
122
+ */
123
+ static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
124
+ /**
125
+ * @param p0
126
+ * @param p1
127
+ * @param p2
128
+ * @param p3
129
+ */
130
+ static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
131
+ /**
132
+ * @param p0
133
+ * @param p1
134
+ * @param p2
135
+ * @param p3
136
+ * @returns
137
+ */
138
+ static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
139
+ /**
140
+ * @param p0
141
+ */
142
+ static N_0xB2D15D3551FE4FAE(p0: any): void;
143
+ /**
144
+ * @param p0
145
+ * @param p1
146
+ */
147
+ static N_0x8F8C84363810691A(p0: any, p1: any): void;
148
+ /**
149
+ * @param coverpoint
150
+ */
151
+ static removeCoverPoint(coverpoint: number): void;
152
+ /**
153
+ * @param scenario
154
+ * @param radius
155
+ */
156
+ static setScenarioPointRadius(scenario: number, radius: number): void;
157
+ /**
158
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
159
+ *
160
+ * @param scenarioHash
161
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
162
+ */
163
+ static isScenarioInUse(scenarioHash: string | number): boolean;
164
+ /**
165
+ * @param p0
166
+ */
167
+ static N_0x358A1A751B335A11(p0: any): void;
168
+ /**
169
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
170
+ *
171
+ * @param hash
172
+ * @returns
173
+ */
174
+ static hasCarriableConfigHashLoaded(hash: string | number): any;
175
+ /**
176
+ * @param p0
177
+ * @param p1
178
+ */
179
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void;
180
+ /**
181
+ * @param p0
182
+ */
183
+ static N_0x1A7D63CB1B0BB223(p0: any): void;
184
+ static N_0xF718931A82EEB898(): void;
185
+ /**
186
+ * @param p0
187
+ * @param p1
188
+ * @param p2
189
+ * @param p3
190
+ */
191
+ static N_0xCE4E669400E5F8AA(p0: any, p1: any, p2: any, p3: any): void;
192
+ /**
193
+ * @param p0
194
+ * @param p1
195
+ * @returns
196
+ */
197
+ static N_0x90703A8F75EE4ABD(p0: any, p1: any): any;
198
+ /**
199
+ * @param object
200
+ */
201
+ static makeObjectNotCarriable(object: Prop): void;
202
+ /**
203
+ * @param waypointRecording
204
+ * @returns points
205
+ */
206
+ static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
207
+ /**
208
+ * @param p0
209
+ * @returns
210
+ */
211
+ static N_0xE6A151364C600B24(p0: any): any;
212
+ /**
213
+ * @param p0
214
+ * @param p1
215
+ */
216
+ static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
217
+ /**
218
+ * @param p0
219
+ * @param p1
220
+ * @param p2
221
+ * @param p3
222
+ */
223
+ static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
224
+ /**
225
+ * @param scenario
226
+ * @returns
227
+ */
228
+ static getScenarioPointRadius(scenario: number): number;
229
+ /**
230
+ * @param p0
231
+ * @param p1
232
+ */
233
+ static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
234
+ /**
235
+ * @param p0
236
+ * @param p1
237
+ * @param p2
238
+ * @param p3
239
+ */
240
+ static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
241
+ /**
242
+ * @param scenario
243
+ * @returns
244
+ */
245
+ static getPedUsingScenarioPoint(scenario: number): Ped | null;
246
+ /**
247
+ * @param p0
248
+ * @param p1
249
+ */
250
+ static everyoneLeaveVehicle(p0: any, p1: any): void;
251
+ /**
252
+ * @param p0
253
+ */
254
+ static N_0xE2CF104ADD49D4BF(p0: any): void;
255
+ /**
256
+ * @param p0
257
+ * @returns
258
+ */
259
+ static N_0x756C7B4C43DF0422(p0: any): any;
260
+ /**
261
+ * @param p0
262
+ * @returns
263
+ */
264
+ static N_0xBD70108D01875299(p0: any): any;
265
+ /**
266
+ * @param p0
267
+ * @param p1
268
+ */
269
+ static N_0x651F0530083C0E5A(p0: any, p1: any): void;
270
+ /**
271
+ * @param p0
272
+ * @param p1
273
+ * @param p2
274
+ * @param p3
275
+ * @param p4
276
+ * @param p5
277
+ * @param p6
278
+ */
279
+ static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
280
+ /**
281
+ * @param p0
282
+ */
283
+ static N_0xFC7F71CF49F70B6B(p0: any): void;
284
+ /**
285
+ * @param p0
286
+ * @param p1
287
+ */
288
+ static N_0x954451EA2D2120FB(p0: any, p1: any): void;
289
+ /**
290
+ * @param scenario
291
+ * @param pos
292
+ * @param p4
293
+ */
294
+ static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
295
+ /**
296
+ * @param p0
297
+ * @param p1
298
+ * @param p2
299
+ * @param p3
300
+ */
301
+ static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
302
+ /**
303
+ * @param p0
304
+ */
305
+ static N_0x9C8F42A5D1859DC1(p0: any): void;
306
+ /**
307
+ * @param p0
308
+ * @param p1
309
+ * @param p2
310
+ * @returns
311
+ */
312
+ static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
313
+ /**
314
+ * @param p0
315
+ * @returns
316
+ */
317
+ static N_0x974DA3408DEC4E79(p0: any): any;
318
+ /**
319
+ * @param p0
320
+ * @param p1
321
+ */
322
+ static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
323
+ static resetScenarioGroupsEnabled(): void;
324
+ /**
325
+ * @param p0
326
+ * @returns
327
+ */
328
+ static N_0x76610D12A838EBDE(p0: any): any;
329
+ /**
330
+ * @returns
331
+ */
332
+ static N_0x5952DFA38FA529FE(): any;
333
+ /**
334
+ * @param p0
335
+ * @param p1
336
+ * @param p2
337
+ */
338
+ static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
339
+ /**
340
+ * @param p0
341
+ * @param p1
342
+ * @param p2
343
+ * @param p3
344
+ * @param p4
345
+ */
346
+ static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void;
347
+ /**
348
+ * @param p0
349
+ */
350
+ static N_0x30B391915538EBE2(p0: any): void;
351
+ /**
352
+ * @param nodeId
353
+ * @param scenarioName
354
+ * @param pos
355
+ * @param lookPos
356
+ * @param duration
357
+ * @param p9
358
+ */
359
+ static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void;
360
+ /**
361
+ * @param p0
362
+ */
363
+ static N_0xBEEFBB608D2AA68A(p0: any): void;
364
+ /**
365
+ * @param scenarioGroup
366
+ * @param toggle
367
+ */
368
+ static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
369
+ /**
370
+ * @param p0
371
+ * @returns
372
+ */
373
+ static N_0x908BB14BCE85C80E(p0: any): any;
374
+ /**
375
+ * @param p0
376
+ * @returns
377
+ */
378
+ static N_0x370F57C47F68EBCA(p0: any): any;
379
+ /**
380
+ * @param p0
381
+ * @param p1
382
+ */
383
+ static forceScenarioGroupPriority(p0: any, p1: any): void;
384
+ /**
385
+ * @param p0
386
+ * @param p1
387
+ * @param p2
388
+ * @param p3
389
+ */
390
+ static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
391
+ /**
392
+ * @param p0
393
+ * @param p1
394
+ */
395
+ static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
396
+ /**
397
+ * @param waypointRecording
398
+ * @returns
399
+ */
400
+ static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
401
+ /**
402
+ * Params: p1 is always true in R* Scripts
403
+ *
404
+ * @param scenario
405
+ * @param p1
406
+ * @returns
407
+ */
408
+ static getScenarioPointHeading(scenario: number, p1: boolean): number;
409
+ /**
410
+ * @param p0
411
+ */
412
+ static N_0x10C44F633E2D6D9E(p0: any): void;
413
+ /**
414
+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
415
+ *
416
+ * @param patrolRoute
417
+ */
418
+ static openPatrolRoute(patrolRoute: string | null): void;
419
+ /**
420
+ * @param p0
421
+ */
422
+ static N_0xA42DC7919159CCCF(p0: any): void;
423
+ /**
424
+ * Checks if there is a cover point at position
425
+ *
426
+ * @param p0
427
+ * @param p1
428
+ * @param p2
429
+ * @param p3
430
+ * @returns
431
+ */
432
+ static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
433
+ static N_0x0E184495B27BB57D(): void;
434
+ /**
435
+ * @param p0
436
+ * @param p1
437
+ */
438
+ static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
439
+ /**
440
+ * @param p0
441
+ */
442
+ static N_0x9667CCE29BFA0780(p0: any): void;
443
+ /**
444
+ * @param p0
445
+ * @returns
446
+ */
447
+ static N_0xE9A6400D1A0E7A55(p0: any): any;
448
+ /**
449
+ * Flowers, Stalks or whatever the composite has
450
+ *
451
+ * @param compositeId
452
+ * @returns outEntities
453
+ */
454
+ static getHerbCompositeNumEntities(compositeId: number): [number, number];
455
+ /**
456
+ * @returns
457
+ */
458
+ static N_0x74F0209674864CBD(): any;
459
+ /**
460
+ * @param p0
461
+ * @returns
462
+ */
463
+ static N_0x865732725536EE39(p0: any): Vector3;
464
+ /**
465
+ * @param p0
466
+ * @returns
467
+ */
468
+ static N_0xE55478C5EDF70AC2(p0: any): any;
469
+ /**
470
+ * @param p0
471
+ * @param p1
472
+ */
473
+ static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
474
+ /**
475
+ * @param p0
476
+ * @param p1
477
+ */
478
+ static N_0xA263ADBBC8056214(p0: any, p1: any): void;
479
+ /**
480
+ * *SET_SCENARIO**
481
+ *
482
+ * @param p0
483
+ * @param p1
484
+ */
485
+ static N_0xA7479FB665361EDB(p0: any, p1: any): void;
486
+ /**
487
+ * @param p0
488
+ * @param p1
489
+ * @param p2
490
+ * @param p3
491
+ * @param p4
492
+ * @param p5
493
+ */
494
+ static N_0x673A8779D229BA5A(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
495
+ /**
496
+ * @param scenarioGroup
497
+ * @returns
498
+ */
499
+ static doesScenarioGroupExistHash(scenarioGroup: string | number): boolean;
500
+ /**
501
+ * @param p0
502
+ * @param p1
503
+ */
504
+ static N_0xFF8AFCA532B500D4(p0: any, p1: any): void;
505
+ /**
506
+ * @param p0
507
+ * @returns
508
+ */
509
+ static N_0x1F7A9A9C38C13A56(p0: any): any;
510
+ /**
511
+ * @param volume
512
+ * @param p1
513
+ * @param p2
514
+ * @param p3
515
+ * @param p4
516
+ */
517
+ static addCoverBlockingVolume(volume: Volume, p1: boolean, p2: boolean, p3: boolean, p4: boolean): void;
518
+ /**
519
+ * @param p0
520
+ * @param p1
521
+ * @param p2
522
+ * @returns
523
+ */
524
+ static N_0xE7BBC4E56B989449(p0: any, p1: any, p2: any): any;
525
+ /**
526
+ * @param coverpoint
527
+ * @returns
528
+ */
529
+ static getScriptedCoverPointCoords(coverpoint: number): Vector3;
530
+ /**
531
+ * @param scenario
532
+ * @returns
533
+ */
534
+ static doesScenarioPointHaveProps(scenario: number): any;
535
+ /**
536
+ * @param waypointRecording
537
+ * @param point
538
+ * @returns
539
+ */
540
+ static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
541
+ /**
542
+ * @param p0
543
+ * @param p1
544
+ * @returns
545
+ */
546
+ static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
547
+ /**
548
+ * @param p0
549
+ * @param p1
550
+ * @param p2
551
+ * @param p3
552
+ * @param p4
553
+ * @returns
554
+ */
555
+ static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
556
+ /**
557
+ * @param p0
558
+ */
559
+ static N_0x6AFDA2264925BD11(p0: any): void;
560
+ /**
561
+ * @param p0
562
+ * @param p1
563
+ * @param p2
564
+ */
565
+ static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
566
+ /**
567
+ * @param p0
568
+ * @param p1
569
+ */
570
+ static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
571
+ /**
572
+ * @param waypointRecording
573
+ */
574
+ static requestWaypointRecording(waypointRecording: string | null): void;
575
+ /**
576
+ * @param scenarioType
577
+ * @param toggle
578
+ */
579
+ static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
580
+ /**
581
+ * @param p0
582
+ */
583
+ static N_0xEC516FE805D2CB2D(p0: any): void;
584
+ /**
585
+ * @param p0
586
+ * @returns
587
+ */
588
+ static N_0x0A98A362C5A19A43(p0: any): any;
589
+ /**
590
+ * @param pos
591
+ * @param scenarioType
592
+ * @param distance
593
+ * @param p5
594
+ * @param p6
595
+ * @returns
596
+ */
597
+ static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
598
+ /**
599
+ * @param p0
600
+ * @returns
601
+ */
602
+ static N_0x22CD2C33ED4467A1(p0: any): any;
603
+ /**
604
+ * @param p0
605
+ * @param p1
606
+ */
607
+ static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
608
+ /**
609
+ * @param p0
610
+ * @param p1
611
+ */
612
+ static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
613
+ /**
614
+ * @param p0
615
+ * @param p1
616
+ */
617
+ static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
618
+ /**
619
+ * @param p0
620
+ * @param p1
621
+ */
622
+ static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
623
+ /**
624
+ * @param p0
625
+ * @param p1
626
+ * @returns
627
+ */
628
+ static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
629
+ /**
630
+ * Returns true when requested asset is loaded
631
+ *
632
+ * @param asset
633
+ * @returns
634
+ */
635
+ static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
636
+ /**
637
+ * @param waypointRecording
638
+ * @param p1
639
+ * @param p2
640
+ * @param p3
641
+ * @param p4
642
+ */
643
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
644
+ /**
645
+ * @param p0
646
+ * @param p1
647
+ * @param p2
648
+ * @param p3
649
+ * @param p4
650
+ * @param p5
651
+ * @returns
652
+ */
653
+ static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
654
+ /**
655
+ * @param p0
656
+ * @param p1
657
+ */
658
+ static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
659
+ /**
660
+ * @param scenarioGroup
661
+ * @param toggle
662
+ */
663
+ static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
664
+ /**
665
+ * @param p0
666
+ * @param p1
667
+ * @param p2
668
+ * @param p3
669
+ * @param p4
670
+ * @param p5
671
+ * @param p6
672
+ * @param p7
673
+ * @param p8
674
+ * @param p9
675
+ * @param p10
676
+ * @param p11
677
+ */
678
+ static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
679
+ /**
680
+ * @returns
681
+ */
682
+ static N_0x351F74ED6177EBE7(): any;
683
+ /**
684
+ * @param patrolRoute
685
+ */
686
+ static deletePatrolRoute(patrolRoute: string | null): void;
687
+ /**
688
+ * @param scenarioType
689
+ * @returns
690
+ */
691
+ static isScenarioTypeEnabled(scenarioType: string | null): boolean;
692
+ /**
693
+ * @param p0
694
+ * @param p1
695
+ * @param p2
696
+ * @param p3
697
+ * @returns
698
+ */
699
+ static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
700
+ /**
701
+ * @param p0
702
+ */
703
+ static N_0x2B8AF29A78024BD3(p0: any): void;
704
+ /**
705
+ * @param p0
706
+ * @param p1
707
+ * @returns
708
+ */
709
+ static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
710
+ /**
711
+ * @returns taskSequenceId
712
+ */
713
+ static openSequenceTask(): number;
714
+ /**
715
+ * Params: p1 is always true in R* Scripts
716
+ *
717
+ * @param scenario
718
+ * @param p1
719
+ * @returns
720
+ */
721
+ static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
722
+ /**
723
+ * @param p0
724
+ * @param p1
725
+ * @param p2
726
+ * @param p3
727
+ * @param p4
728
+ * @param p5
729
+ * @returns
730
+ */
731
+ static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
732
+ /**
733
+ * @param p0
734
+ * @returns
735
+ */
736
+ static N_0x7CB99FADDE73CD1B(p0: any): any;
737
+ /**
738
+ * @param scenarioGroup
739
+ * @returns
740
+ */
741
+ static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
742
+ /**
743
+ * @param p0
744
+ * @param p1
745
+ * @param p2
746
+ * @param p3
747
+ * @param p4
748
+ */
749
+ static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
750
+ /**
751
+ * @param p0
752
+ * @param p1
753
+ */
754
+ static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
755
+ /**
756
+ * @param scenario
757
+ * @param propName
758
+ * @returns
759
+ */
760
+ static disassociatePropFromScenario(scenario: number, propName: string | null): any;
761
+ /**
762
+ * @param p0
763
+ * @param p1
764
+ */
765
+ static N_0xB79817DB31FF72B9(p0: any, p1: any): void;
766
+ /**
767
+ * @param p0
768
+ * @param p1
769
+ * @param p2
770
+ * @param p3
771
+ * @param p4
772
+ * @param p5
773
+ * @param p6
774
+ * @param p7
775
+ */
776
+ static patrol2(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
777
+ /**
778
+ * @param p0
779
+ * @param vehicle
780
+ * @param p2
781
+ * @param p3
782
+ * @param p4
783
+ * @param p5
784
+ */
785
+ static disembarkVehicle(p0: any, vehicle: Vehicle, p2: number, p3: any, p4: number, p5: any): void;
786
+ /**
787
+ * @param p0
788
+ * @param p1
789
+ * @param p2
790
+ */
791
+ static N_0xD999E379265A4501(p0: any, p1: any, p2: any): void;
792
+ /**
793
+ * @param p0
794
+ * @returns
795
+ */
796
+ static N_0xE116F6F2DA2D777E(p0: any): Vector3;
797
+ /**
798
+ * @param p0
799
+ * @param p1
800
+ */
801
+ static setEnableSpeedRestrainForWaypointRecordingLeader(p0: any, p1: any): void;
802
+ /**
803
+ * @param p0
804
+ * @returns
805
+ */
806
+ static N_0x1AC5A8AB50CFAA33(p0: any): any;
807
+ /**
808
+ * https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70 carriable config list
809
+ *
810
+ * @param hash
811
+ */
812
+ static loadCarriableConfigHash(hash: string | number): void;
813
+ /**
814
+ * @param p0
815
+ * @param p1
816
+ */
817
+ static N_0x3BBEECC5B8F35318(p0: any, p1: any): void;
818
+ /**
819
+ * @param p0
820
+ * @param p1
821
+ */
822
+ static N_0xBAAB791AA72C2821(p0: any, p1: any): void;
823
+ /**
824
+ * @param p0
825
+ */
826
+ static N_0x4E806A395D43A458(p0: any): void;
827
+ /**
828
+ * @param p0
829
+ */
830
+ static N_0x9EBD34958AB6F824(p0: any): void;
831
+ /**
832
+ * @param p0
833
+ * @param p1
834
+ * @param p2
835
+ * @param p3
836
+ * @param p4
837
+ */
838
+ static waypointPlaybackStartShootingAtEntity(p0: any, p1: any, p2: any, p3: any, p4: any): void;
839
+ /**
840
+ * @param p0
841
+ * @param p1
842
+ */
843
+ static N_0xB8E3486D107F4194(p0: any, p1: any): void;
844
+ /**
845
+ * @param scenario
846
+ * @param flag
847
+ * @returns
848
+ */
849
+ static isScenarioPointFlagSet(scenario: number, flag: number): any;
850
+ /**
851
+ * @param pos
852
+ * @param typeHash
853
+ * @param radius
854
+ * @param p5
855
+ * @returns
856
+ */
857
+ static doesScenarioOfTypeExistInAreaHash(pos: Vector3, typeHash: string | number, radius: number, p5: boolean): any;
858
+ /**
859
+ * Clears the current point route. Call this before TASK_EXTEND_ROUTE and TASK_FOLLOW_POINT_ROUTE.
860
+ */
861
+ static flushRoute(): void;
862
+ /**
863
+ * @param p0
864
+ * @param p1
865
+ */
866
+ static N_0x82ED59F095056550(p0: any, p1: any): void;
867
+ /**
868
+ * @param p0
869
+ * @returns
870
+ */
871
+ static N_0x91CB5E431F579BA1(p0: any): Vector3;
872
+ /**
873
+ * @param object
874
+ */
875
+ static makeObjectCarriable(object: Prop): void;
876
+ /**
877
+ * Used for HORSE_REVIVE
878
+ *
879
+ * @param p1
880
+ * @returns scriptStruct
881
+ */
882
+ static N_0x3F8387DB1B9F31B7(p1: boolean): [any, number];
883
+ /**
884
+ * @param route
885
+ * @returns
886
+ */
887
+ static assistedMovementIsRouteLoaded(route: string | null): boolean;
888
+ /**
889
+ * @param p0
890
+ * @param p1
891
+ */
892
+ static N_0xFA30E2254461ADEB(p0: any, p1: any): void;
893
+ /**
894
+ * @param scenario
895
+ */
896
+ static deleteScenarioPoint(scenario: number): void;
897
+ /**
898
+ * @param p0
899
+ * @param p1
900
+ * @param p2
901
+ * @param p3
902
+ * @param p4
903
+ * @param p5
904
+ * @param p6
905
+ */
906
+ static N_0xB8E213D02F37947D(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
907
+ /**
908
+ * @param p0
909
+ * @param p1
910
+ * @returns
911
+ */
912
+ static N_0x59AE5CA4FFB4E378(p0: any, p1: any): any;
913
+ /**
914
+ * @param route
915
+ */
916
+ static assistedMovementRemoveRoute(route: string | null): void;
917
+ /**
918
+ * @param p0
919
+ * @param p1
920
+ */
921
+ static N_0x2EB977293923C723(p0: any, p1: any): void;
922
+ /**
923
+ * @param p0
924
+ * @param p1
925
+ */
926
+ static N_0x0000A8ACDC2E1B6A(p0: any, p1: any): void;
927
+ /**
928
+ * @param p0
929
+ * @param p1
930
+ */
931
+ static N_0x2948235DB2058E99(p0: any, p1: any): void;
932
+ /**
933
+ * @param p0
934
+ * @param p1
935
+ * @returns
936
+ */
937
+ static N_0x30146C25686B7836(p0: any, p1: any): any;
938
+ static N_0x4F57397388E1DFF8(): void;
939
+ /**
940
+ * @param scenario
941
+ */
942
+ static resetScenarioScript(scenario: number): void;
943
+ /**
944
+ * @param p0
945
+ * @param p1
946
+ * @param p2
947
+ * @param p3
948
+ */
949
+ static N_0x2064B33F6E6B92D4(p0: any, p1: any, p2: any, p3: any): void;
950
+ /**
951
+ * @returns taskSequenceId
952
+ */
953
+ static clearSequenceTask(): number;
954
+ /**
955
+ * @param p0
956
+ * @param p1
957
+ * @param p2
958
+ */
959
+ static N_0xF948F4356F010F11(p0: any, p1: any, p2: any): void;
960
+ /**
961
+ * @param p0
962
+ * @param p1
963
+ * @param p2
964
+ * @param p3
965
+ */
966
+ static setAnimRate(p0: any, p1: number, p2: any, p3: boolean): void;
967
+ /**
968
+ * @param p0
969
+ * @param p1
970
+ * @param p2
971
+ * @param p3
972
+ * @param p4
973
+ */
974
+ static waypointPlaybackStartShootingAtPed(p0: any, p1: any, p2: any, p3: any, p4: any): void;
975
+ /**
976
+ * @param waypointRecording
977
+ */
978
+ static removeWaypointRecording(waypointRecording: string | null): void;
979
+ /**
980
+ * @param p0
981
+ * @param p1
982
+ * @returns
983
+ */
984
+ static isTeamCarriableEntity(p0: any, p1: any): any;
985
+ /**
986
+ * @param moveBlendRatio
987
+ * @returns
988
+ */
989
+ static isMoveBlendRatioWalking(moveBlendRatio: number): boolean;
990
+ /**
991
+ * @param p0
992
+ * @param p1
993
+ */
994
+ static N_0x8798CF6815B8FE0F(p0: any, p1: any): void;
995
+ /**
996
+ * groundSetting: 0: spawn on ground, 2 (1?): do not spawn on ground
997
+ * p7: -1 in R* Scripts
998
+ * Returns compositeId
999
+ *
1000
+ * @param asset
1001
+ * @param pos
1002
+ * @param heading
1003
+ * @param groundSetting
1004
+ * @param p7
1005
+ * @returns p6
1006
+ */
1007
+ static createHerbComposites(asset: string | number, pos: Vector3, heading: number, groundSetting: number, p7: number): [number, number];
1008
+ /**
1009
+ * @param waypointRecording
1010
+ * @param pos
1011
+ * @returns point
1012
+ */
1013
+ static waypointRecordingGetClosestWaypoint(waypointRecording: string | null, pos: Vector3): [boolean, number];
1014
+ /**
1015
+ * @param p0
1016
+ * @param p1
1017
+ */
1018
+ static N_0xA052608A12559BBB(p0: any, p1: any): void;
1019
+ /**
1020
+ * @param p0
1021
+ * @param p1
1022
+ * @param p2
1023
+ * @param p3
1024
+ * @param p4
1025
+ * @param p5
1026
+ * @param p6
1027
+ * @param p7
1028
+ * @returns
1029
+ */
1030
+ static addCoverPoint(p0: number, p1: number, p2: number, p3: number, p4: any, p5: any, p6: any, p7: boolean): number;
1031
+ /**
1032
+ * @param p0
1033
+ * @param p1
1034
+ * @param p2
1035
+ */
1036
+ static N_0x615DC4A82E90BB48(p0: any, p1: any, p2: any): void;
1037
+ /**
1038
+ * @param route
1039
+ * @param props
1040
+ */
1041
+ static assistedMovementSetRouteProperties(route: string | null, props: number): void;
1042
+ /**
1043
+ * @param p0
1044
+ * @returns
1045
+ */
1046
+ static N_0x0365000D8BF86531(p0: any): any;
1047
+ /**
1048
+ * @param scenario
1049
+ * @param entity
1050
+ * @param propName
1051
+ * @param p3
1052
+ * @returns
1053
+ */
1054
+ static associatePropWithScenario(scenario: number, entity: Entity, propName: string | null, p3: boolean): any;
1055
+ /**
1056
+ * @param waypointRecording
1057
+ * @param pos
1058
+ * @returns
1059
+ */
1060
+ static N_0x3ACC128510142B9D(waypointRecording: string | null, pos: Vector3): number;
1061
+ /**
1062
+ * @param p0
1063
+ * @param p1
1064
+ * @param p2
1065
+ * @param p3
1066
+ * @returns
1067
+ */
1068
+ static N_0xFE5D28B9B7837CC1(p0: any, p1: any, p2: any, p3: any): any;
1069
+ /**
1070
+ * @param p0
1071
+ * @param p1
1072
+ */
1073
+ static N_0xB2F47A1AFDFCC595(p0: any, p1: any): void;
1074
+ /**
1075
+ * @param p0
1076
+ * @param p1
1077
+ * @param p2
1078
+ * @param p3
1079
+ * @param p4
1080
+ * @param p5
1081
+ * @param p6
1082
+ */
1083
+ static N_0x50AA09A0DA64E73C(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
1084
+ /**
1085
+ * @param p0
1086
+ * @returns
1087
+ */
1088
+ static N_0x78D8C1D4EB80C588(p0: any): any;
1089
+ /**
1090
+ * Returns true while a hat is being picked up. Similar to 0x11CD066F54DA0133
1091
+ * _IS_A* - _IS_D*
1092
+ *
1093
+ * @param hatObject
1094
+ * @returns
1095
+ */
1096
+ static isHatBeingPickedUp2(hatObject: Prop): any;
1097
+ /**
1098
+ * @param p0
1099
+ * @param p1
1100
+ * @param p2
1101
+ */
1102
+ static N_0x748D5E0D2A1A4C61(p0: any, p1: any, p2: any): void;
1103
+ /**
1104
+ * @param playerPos
1105
+ * @param radius
1106
+ * @param p6
1107
+ * @param p7
1108
+ * @param p8
1109
+ * @param p9
1110
+ */
1111
+ static addCoverBlockingArea(playerPos: Vector3, radius: Vector3, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void;
1112
+ /**
1113
+ * @param scenario
1114
+ * @returns
1115
+ */
1116
+ static isScenarioPointActive(scenario: number): any;
1117
+ /**
1118
+ * @param p0
1119
+ * @param p1
1120
+ * @param p2
1121
+ * @returns
1122
+ */
1123
+ static N_0x643FD1556F621772(p0: any, p1: any, p2: any): any;
1124
+ /**
1125
+ * @param p0
1126
+ * @returns
1127
+ */
1128
+ static N_0x6BA606AB3A83BC4D(p0: any): any;
1129
+ static removeAllCoverBlockingAreas(): void;
1130
+ /**
1131
+ * Resets/clears all scenario entities within the given spherical area.
1132
+ *
1133
+ * @param position
1134
+ * @param radius
1135
+ */
1136
+ static resetScenarioPointsInArea(position: Vector3, radius: number): void;
1137
+ /**
1138
+ * @param p0
1139
+ * @param p1
1140
+ */
1141
+ static N_0x450080DDEDB91258(p0: any, p1: any): void;
1142
+ /**
1143
+ * @param p0
1144
+ * @returns
1145
+ */
1146
+ static N_0x920684BE432875B1(p0: any): any;
1147
+ /**
1148
+ * @param p0
1149
+ * @returns
1150
+ */
1151
+ static N_0x3FEB770D8ED9047A(p0: any): any;
1152
+ /**
1153
+ * @param p0
1154
+ */
1155
+ static N_0xE05A5D39BE6E93AF(p0: any): void;
1156
+ /**
1157
+ * @param p0
1158
+ * @param p1
1159
+ * @param p2
1160
+ * @param p3
1161
+ * @param p4
1162
+ * @param p5
1163
+ * @param p6
1164
+ * @param p7
1165
+ * @param p8
1166
+ */
1167
+ static setUpSpeedRestrainInformationForPlayerFollower(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
1168
+ /**
1169
+ * @param p0
1170
+ * @param p1
1171
+ * @param p2
1172
+ * @param p3
1173
+ * @param p4
1174
+ * @param p5
1175
+ */
1176
+ static waypointPlaybackStartAimingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
1177
+ /**
1178
+ * @param pathName
1179
+ * @param nodes
1180
+ * @param p3
1181
+ * @returns p1
1182
+ */
1183
+ static createWaypointPath(pathName: string | null, nodes: number, p3: number): [any, number];
1184
+ /**
1185
+ * repeatMode: 0 = REPEAT_NOT; 1 = REPEAT_FOREVER
1186
+ *
1187
+ * @param taskSequenceId
1188
+ * @param repeatMode
1189
+ */
1190
+ static setSequenceToRepeat(taskSequenceId: number, repeatMode: number): void;
1191
+ /**
1192
+ * @param node1
1193
+ * @param node2
1194
+ */
1195
+ static addPatrolRouteLink(node1: number, node2: number): void;
1196
+ /**
1197
+ * @param scenario
1198
+ * @returns
1199
+ */
1200
+ static doesScenarioPointExist(scenario: number): any;
1201
+ /**
1202
+ * @param taskSequenceId
1203
+ */
1204
+ static closeSequenceTask(taskSequenceId: number): void;
1205
+ /**
1206
+ * Params: p1 is always false except in script nb_egg_protector
1207
+ *
1208
+ * @param compositeId
1209
+ * @param p1
1210
+ */
1211
+ static deletePatchObjectsFromHerbComposites(compositeId: number, p1: boolean): void;
1212
+ /**
1213
+ * @param p0
1214
+ * @param p1
1215
+ * @param p2
1216
+ * @param p3
1217
+ */
1218
+ static N_0xAF2EF28CE3084505(p0: any, p1: any, p2: any, p3: any): void;
1219
+ /**
1220
+ * @param scenarioType
1221
+ * @param toggle
1222
+ */
1223
+ static setScenarioTypeEnabledHash(scenarioType: string | number, toggle: boolean): void;
1224
+ /**
1225
+ * @param pos
1226
+ * @param radius
1227
+ * @param p4
1228
+ * @param p5
1229
+ * @param p6
1230
+ * @returns
1231
+ */
1232
+ static doesScenarioExistInArea(pos: Vector3, radius: number, p4: boolean, p5: any, p6: boolean): boolean;
1233
+ /**
1234
+ * @returns
1235
+ */
1236
+ static N_0xE1C105E6BBA48270(): any;
1237
+ /**
1238
+ * @param p0
1239
+ */
1240
+ static N_0xE5831AA1E2FD147C(p0: any): void;
1241
+ /**
1242
+ * @param p0
1243
+ * @param p1
1244
+ */
1245
+ static N_0x827A58CED9D4D5B4(p0: any, p1: any): void;
1246
+ /**
1247
+ * @param p0
1248
+ * @param p1
1249
+ * @param p2
1250
+ * @param p3
1251
+ */
1252
+ static waypointPlaybackStartAimingAtPed(p0: any, p1: any, p2: any, p3: any): void;
1253
+ /**
1254
+ * @param scenario
1255
+ * @param active
1256
+ */
1257
+ static setScenarioPointActive(scenario: number, active: boolean): void;
1258
+ /**
1259
+ * @param waypointRecording
1260
+ * @param point
1261
+ * @returns coord
1262
+ */
1263
+ static waypointRecordingGetCoord(waypointRecording: string | null, point: number): [boolean, Vector3];
1264
+ /**
1265
+ * @param p0
1266
+ * @param p1
1267
+ */
1268
+ static N_0x8E1DDE26D270CC5E(p0: any, p1: any): void;
1269
+ /**
1270
+ * @param p0
1271
+ * @param p1
1272
+ */
1273
+ static N_0x2A10538D0A005E81(p0: any, p1: any): void;
1274
+ /**
1275
+ * @param p0
1276
+ * @returns
1277
+ */
1278
+ static N_0xA9E7672F8C6C6F74(p0: any): any;
1279
+ /**
1280
+ * @param p0
1281
+ * @param p1
1282
+ */
1283
+ static N_0x59AEA4DC640814B9(p0: any, p1: any): void;
1284
+ /**
1285
+ * @param p0
1286
+ * @param p1
1287
+ * @param p2
1288
+ */
1289
+ static setTeamCarriableEntity(p0: any, p1: any, p2: any): void;
1290
+ /**
1291
+ * @param moveBlendRatio
1292
+ * @returns
1293
+ */
1294
+ static isMoveBlendRatioRunning(moveBlendRatio: number): boolean;
1295
+ /**
1296
+ * @param p0
1297
+ * @param p1
1298
+ */
1299
+ static N_0x0F4F6C4CE471259D(p0: any, p1: any): void;
1300
+ /**
1301
+ * @param p0
1302
+ */
1303
+ static waypointPlaybackStopAimingOrShooting(p0: any): void;
1304
+ /**
1305
+ * Returns scenario
1306
+ *
1307
+ * @param scenarioHash
1308
+ * @param pos
1309
+ * @param heading
1310
+ * @param p5
1311
+ * @param p6
1312
+ * @param p7
1313
+ * @returns
1314
+ */
1315
+ static createScenarioPointHash(scenarioHash: string | number, pos: Vector3, heading: number, p5: any, p6: any, p7: boolean): number;
1316
+ /**
1317
+ * @param p0
1318
+ * @returns
1319
+ */
1320
+ static N_0x6C269F673C47031E(p0: any): any;
1321
+ /**
1322
+ * @param object
1323
+ * @param ped
1324
+ */
1325
+ static N_0x9ADDBB9242179D56(object: Prop, ped: Ped): void;
1326
+ /**
1327
+ * @param p0
1328
+ * @param p1
1329
+ */
1330
+ static N_0x1632EB9386CDBE64(p0: any, p1: any): void;
1331
+ /**
1332
+ * @param scenarioGroup
1333
+ * @returns
1334
+ */
1335
+ static isScenarioGroupEnabledHash(scenarioGroup: string | number): boolean;
1336
+ /**
1337
+ * @param p0
1338
+ * @param p1
1339
+ */
1340
+ static N_0xBD1C3C0F271C39D3(p0: any, p1: any): void;
1341
+ /**
1342
+ * @param scenario
1343
+ * @param entity
1344
+ */
1345
+ static resetScenarioForEntity(scenario: number, entity: Entity): void;
1346
+ /**
1347
+ * @param moveBlendRatio
1348
+ * @returns
1349
+ */
1350
+ static isMoveBlendRatioStill(moveBlendRatio: number): boolean;
1351
+ /**
1352
+ * @param p0
1353
+ * @param p1
1354
+ * @param p2
1355
+ * @param p3
1356
+ * @param p4
1357
+ * @param p5
1358
+ * @returns
1359
+ */
1360
+ static N_0x79197F7D2BB5E73A(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
1361
+ /**
1362
+ * @param item
1363
+ * @returns
1364
+ */
1365
+ static findModelForItem(item: string | number): string | number;
1366
+ /**
1367
+ * @param p0
1368
+ * @returns
1369
+ */
1370
+ static N_0x00FFE0F85253C572(p0: any): any;
1371
+ /**
1372
+ * @param p0
1373
+ * @param p1
1374
+ */
1375
+ static N_0x885D19AC2B6FBFF4(p0: any, p1: any): void;
1376
+ /**
1377
+ * fleeType: see TASK_FLEE_COORD
1378
+ *
1379
+ * @param p0
1380
+ * @param p1
1381
+ * @param p2
1382
+ * @param p3
1383
+ * @param p4
1384
+ * @param p5
1385
+ * @param p6
1386
+ * @param p7
1387
+ * @param p8
1388
+ * @param p9
1389
+ * @param p10
1390
+ * @param p11
1391
+ */
1392
+ static fleeFromCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
1393
+ /**
1394
+ * @param p0
1395
+ * @param p1
1396
+ */
1397
+ static N_0x816A3ACD265E2297(p0: any, p1: any): void;
1398
+ static resetScenarioTypesEnabled(): void;
1399
+ /**
1400
+ * @param p0
1401
+ * @param p1
1402
+ * @returns
1403
+ */
1404
+ static N_0xD0ABC4EA3B5E21A0(p0: any, p1: any): any;
1405
+ /**
1406
+ * @param p0
1407
+ * @param p1
1408
+ * @param p2
1409
+ * @param p3
1410
+ */
1411
+ static N_0x1D125814EBC517EB(p0: any, p1: any, p2: any, p3: any): void;
1412
+ /**
1413
+ * @param p0
1414
+ */
1415
+ static N_0x098036CAB8373D36(p0: any): void;
1416
+ /**
1417
+ * Note: The current name for this native is the old name of 0x295514F198EFD0CA
1418
+ * Old name for this native: _GET_ENTITY_SCENARIO_POINT_IS_ATTACHED_TO
1419
+ *
1420
+ * @param scenario
1421
+ * @returns
1422
+ */
1423
+ static getScenarioPointEntity(scenario: number): Entity | null;
1424
+ /**
1425
+ * @param p0
1426
+ * @returns
1427
+ */
1428
+ static N_0x6AFD84AEAA3EA538(p0: any): any;
1429
+ /**
1430
+ * @param waypointRecording
1431
+ * @param p1
1432
+ * @returns
1433
+ */
1434
+ static getWaypointDistanceAlongRoute(waypointRecording: string | null, p1: number): number;
1435
+ /**
1436
+ * Old name: _TASK_PERFORM_SEQUENCE_2
1437
+ *
1438
+ * @param p0
1439
+ * @param p1
1440
+ * @param p2
1441
+ * @param p3
1442
+ */
1443
+ static performSequenceLocally(p0: any, p1: any, p2: any, p3: any): void;
1444
+ /**
1445
+ * Old name: _GET_SCENARIO_POINT_ENTITY
1446
+ *
1447
+ * @param scenarioPoint
1448
+ * @param name
1449
+ * @returns
1450
+ */
1451
+ static getPropForScenarioPoint(scenarioPoint: number, name: string | null): Entity | null;
1452
+ /**
1453
+ * @param p0
1454
+ * @param p1
1455
+ */
1456
+ static N_0xE01C8DC8EDD28D31(p0: any, p1: any): void;
1457
+ /**
1458
+ * _A*
1459
+ *
1460
+ * @param hatObject
1461
+ * @param ped
1462
+ */
1463
+ static equipHat(hatObject: Prop, ped: Ped): void;
1464
+ /**
1465
+ * @param p0
1466
+ * @param p1
1467
+ * @param p2
1468
+ * @param p3
1469
+ * @param p4
1470
+ * @param p5
1471
+ * @param p6
1472
+ * @param p7
1473
+ * @param p8
1474
+ * @param p9
1475
+ */
1476
+ static vehicleFollowWaypointRecording2(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
1477
+ /**
1478
+ * @param p0
1479
+ * @returns
1480
+ */
1481
+ static N_0x9420FB11B8D77948(p0: any): any;
1482
+ /**
1483
+ * @param scenario
1484
+ * @returns
1485
+ */
1486
+ static getScenarioPointType(scenario: number): string | number;
1487
+ /**
1488
+ * https://github.com/femga/rdr3_discoveries/tree/master/objects/composites
1489
+ *
1490
+ * @param asset
1491
+ * @returns
1492
+ */
1493
+ static requestHerbCompositeAsset(asset: string | number): any;
1494
+ /**
1495
+ * @param p0
1496
+ * @returns
1497
+ */
1498
+ static getVehicleWaypointPlaybackOverrideSpeed(p0: any): any;
1499
+ static closePatrolRoute(): void;
1500
+ /**
1501
+ * @param p0
1502
+ * @returns
1503
+ */
1504
+ static N_0x9FF5F9B24E870748(p0: any): any;
1505
+ }
1506
+ //# sourceMappingURL=Task.d.ts.map