@nativewrappers/redm-codegen 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
  298. package/dist/namespaces/Itemset.js +50 -0
  299. package/dist/namespaces/Law.d.ts +756 -0
  300. package/dist/namespaces/Law.d.ts.map +1 -0
  301. package/dist/namespaces/Law.js +1007 -0
  302. package/dist/namespaces/Localization.d.ts +42 -0
  303. package/dist/namespaces/Localization.d.ts.map +1 -0
  304. package/dist/namespaces/Localization.js +50 -0
  305. package/dist/namespaces/Map.d.ts +473 -0
  306. package/dist/namespaces/Map.d.ts.map +1 -0
  307. package/dist/namespaces/Map.js +641 -0
  308. package/dist/namespaces/Minigame.d.ts +245 -0
  309. package/dist/namespaces/Minigame.d.ts.map +1 -0
  310. package/dist/namespaces/Minigame.js +342 -0
  311. package/dist/namespaces/Misc.d.ts +1704 -0
  312. package/dist/namespaces/Misc.d.ts.map +1 -0
  313. package/dist/namespaces/Misc.js +2302 -0
  314. package/dist/namespaces/Missiondata.d.ts +100 -0
  315. package/dist/namespaces/Missiondata.d.ts.map +1 -0
  316. package/dist/namespaces/Missiondata.js +136 -0
  317. package/dist/namespaces/Money.d.ts +43 -0
  318. package/dist/namespaces/Money.d.ts.map +1 -0
  319. package/dist/namespaces/Money.js +58 -0
  320. package/dist/namespaces/Netshopping.d.ts +154 -0
  321. package/dist/namespaces/Netshopping.d.ts.map +1 -0
  322. package/dist/namespaces/Netshopping.js +216 -0
  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
  325. package/dist/namespaces/Network.js +4230 -0
  326. package/dist/namespaces/Object.d.ts +594 -0
  327. package/dist/namespaces/Object.d.ts.map +1 -0
  328. package/dist/namespaces/Object.js +780 -0
  329. package/dist/namespaces/Pad.d.ts +249 -0
  330. package/dist/namespaces/Pad.d.ts.map +1 -0
  331. package/dist/namespaces/Pad.js +328 -0
  332. package/dist/namespaces/Pathfind.d.ts +545 -0
  333. package/dist/namespaces/Pathfind.d.ts.map +1 -0
  334. package/dist/namespaces/Pathfind.js +704 -0
  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
  339. package/dist/namespaces/Perschar.d.ts.map +1 -0
  340. package/dist/namespaces/Perschar.js +251 -0
  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
  343. package/dist/namespaces/Persistence.js +158 -0
  344. package/dist/namespaces/Physics.d.ts +491 -0
  345. package/dist/namespaces/Physics.d.ts.map +1 -0
  346. package/dist/namespaces/Physics.js +637 -0
  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
  348. package/dist/namespaces/PlayerStatics.d.ts.map +1 -0
  349. package/dist/namespaces/PlayerStatics.js +1147 -0
  350. package/dist/namespaces/Population.d.ts +188 -0
  351. package/dist/namespaces/Population.d.ts.map +1 -0
  352. package/dist/namespaces/Population.js +247 -0
  353. package/dist/namespaces/Posse.d.ts +168 -0
  354. package/dist/namespaces/Posse.d.ts.map +1 -0
  355. package/dist/namespaces/Posse.js +230 -0
  356. package/dist/namespaces/Propset.d.ts +196 -0
  357. package/dist/namespaces/Propset.d.ts.map +1 -0
  358. package/dist/namespaces/Propset.js +249 -0
  359. package/dist/namespaces/Queue.d.ts +12 -0
  360. package/dist/namespaces/Queue.d.ts.map +1 -0
  361. package/dist/namespaces/Queue.js +16 -0
  362. package/dist/namespaces/Recording.d.ts +7 -0
  363. package/dist/namespaces/Recording.d.ts.map +1 -0
  364. package/dist/namespaces/Recording.js +9 -0
  365. package/dist/namespaces/Replay.d.ts +32 -0
  366. package/dist/namespaces/Replay.d.ts.map +1 -0
  367. package/dist/namespaces/Replay.js +42 -0
  368. package/dist/namespaces/Save.d.ts +122 -0
  369. package/dist/namespaces/Save.d.ts.map +1 -0
  370. package/dist/namespaces/Save.js +178 -0
  371. package/dist/namespaces/Scripts.d.ts +506 -0
  372. package/dist/namespaces/Scripts.d.ts.map +1 -0
  373. package/dist/namespaces/Scripts.js +716 -0
  374. package/dist/namespaces/Shapetest.d.ts +87 -0
  375. package/dist/namespaces/Shapetest.d.ts.map +1 -0
  376. package/dist/namespaces/Shapetest.js +105 -0
  377. package/dist/namespaces/Socialclub.d.ts +188 -0
  378. package/dist/namespaces/Socialclub.d.ts.map +1 -0
  379. package/dist/namespaces/Socialclub.js +262 -0
  380. package/dist/namespaces/Socialclubfeed.d.ts +13 -0
  381. package/dist/namespaces/Socialclubfeed.d.ts.map +1 -0
  382. package/dist/namespaces/Socialclubfeed.js +17 -0
  383. package/dist/namespaces/Spactionproxy.d.ts +29 -0
  384. package/dist/namespaces/Spactionproxy.d.ts.map +1 -0
  385. package/dist/namespaces/Spactionproxy.js +43 -0
  386. package/dist/namespaces/Stats.d.ts +537 -0
  387. package/dist/namespaces/Stats.d.ts.map +1 -0
  388. package/dist/namespaces/Stats.js +740 -0
  389. package/dist/namespaces/Streaming.d.ts +356 -0
  390. package/dist/namespaces/Streaming.d.ts.map +1 -0
  391. package/dist/namespaces/Streaming.js +531 -0
  392. package/dist/namespaces/Task.d.ts +1506 -0
  393. package/dist/namespaces/Task.d.ts.map +1 -0
  394. package/dist/namespaces/Task.js +2024 -0
  395. package/dist/namespaces/Telemetry.d.ts +507 -0
  396. package/dist/namespaces/Telemetry.d.ts.map +1 -0
  397. package/dist/namespaces/Telemetry.js +670 -0
  398. package/dist/namespaces/Txd.d.ts +41 -0
  399. package/dist/namespaces/Txd.d.ts.map +1 -0
  400. package/dist/namespaces/Txd.js +57 -0
  401. package/dist/namespaces/Uiapps.d.ts +88 -0
  402. package/dist/namespaces/Uiapps.d.ts.map +1 -0
  403. package/dist/namespaces/Uiapps.js +126 -0
  404. package/dist/namespaces/Uidebug.d.ts +23 -0
  405. package/dist/namespaces/Uidebug.d.ts.map +1 -0
  406. package/dist/namespaces/Uidebug.js +27 -0
  407. package/dist/namespaces/Uievents.d.ts +37 -0
  408. package/dist/namespaces/Uievents.d.ts.map +1 -0
  409. package/dist/namespaces/Uievents.js +47 -0
  410. package/dist/namespaces/Uifeed.d.ts +178 -0
  411. package/dist/namespaces/Uifeed.d.ts.map +1 -0
  412. package/dist/namespaces/Uifeed.js +252 -0
  413. package/dist/namespaces/Uilog.d.ts +161 -0
  414. package/dist/namespaces/Uilog.d.ts.map +1 -0
  415. package/dist/namespaces/Uilog.js +221 -0
  416. package/dist/namespaces/Uipinning.d.ts +8 -0
  417. package/dist/namespaces/Uipinning.d.ts.map +1 -0
  418. package/dist/namespaces/Uipinning.js +10 -0
  419. package/dist/namespaces/Uistatemachine.d.ts +63 -0
  420. package/dist/namespaces/Uistatemachine.d.ts.map +1 -0
  421. package/dist/namespaces/Uistatemachine.js +88 -0
  422. package/dist/namespaces/Uistickyfeed.d.ts +55 -0
  423. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -0
  424. package/dist/namespaces/Uistickyfeed.js +75 -0
  425. package/dist/namespaces/Uitutorial.d.ts +38 -0
  426. package/dist/namespaces/Uitutorial.d.ts.map +1 -0
  427. package/dist/namespaces/Uitutorial.js +44 -0
  428. package/dist/namespaces/Unlock.d.ts +49 -0
  429. package/dist/namespaces/Unlock.d.ts.map +1 -0
  430. package/dist/namespaces/Unlock.js +68 -0
  431. package/dist/namespaces/VehicleStatics.d.ts +925 -0
  432. package/dist/namespaces/VehicleStatics.d.ts.map +1 -0
  433. package/dist/namespaces/VehicleStatics.js +1241 -0
  434. package/dist/namespaces/Voice.d.ts +110 -0
  435. package/dist/namespaces/Voice.d.ts.map +1 -0
  436. package/dist/namespaces/Voice.js +158 -0
  437. package/dist/namespaces/VolumeStatics.d.ts +393 -0
  438. package/dist/namespaces/VolumeStatics.d.ts.map +1 -0
  439. package/dist/namespaces/VolumeStatics.js +506 -0
  440. package/dist/namespaces/Water.d.ts +115 -0
  441. package/dist/namespaces/Water.d.ts.map +1 -0
  442. package/dist/namespaces/Water.js +151 -0
  443. package/dist/namespaces/WeaponStatics.d.ts +638 -0
  444. package/dist/namespaces/WeaponStatics.d.ts.map +1 -0
  445. package/dist/namespaces/WeaponStatics.js +848 -0
  446. package/dist/namespaces/Zone.d.ts +39 -0
  447. package/dist/namespaces/Zone.d.ts.map +1 -0
  448. package/dist/namespaces/Zone.js +42 -0
  449. package/dist/structs/BufferedClass.d.ts +6 -0
  450. package/dist/structs/BufferedClass.d.ts.map +1 -0
  451. package/dist/structs/BufferedClass.js +12 -0
  452. package/dist/structs/HorsePeltIn.d.ts +17 -0
  453. package/dist/structs/HorsePeltIn.d.ts.map +1 -0
  454. package/dist/structs/HorsePeltIn.js +24 -0
  455. package/dist/structs/HorsePeltOut.d.ts +9 -0
  456. package/dist/structs/HorsePeltOut.d.ts.map +1 -0
  457. package/dist/structs/HorsePeltOut.js +16 -0
  458. package/dist/types/BufferedClass.d.ts +6 -0
  459. package/dist/types/BufferedClass.d.ts.map +1 -0
  460. package/dist/types/BufferedClass.js +12 -0
  461. package/dist/types/Color.d.ts +12 -0
  462. package/dist/types/Color.d.ts.map +1 -0
  463. package/dist/types/Color.js +24 -0
  464. package/dist/types/HandleRegistry.d.ts +7 -0
  465. package/dist/types/HandleRegistry.d.ts.map +1 -0
  466. package/dist/types/HandleRegistry.js +8 -0
  467. package/dist/types/IHandle.d.ts +4 -0
  468. package/dist/types/IHandle.d.ts.map +1 -0
  469. package/dist/types/IHandle.js +1 -0
  470. package/dist/types/NativeAliases.d.ts +21 -0
  471. package/dist/types/NativeAliases.d.ts.map +1 -0
  472. package/dist/types/NativeAliases.js +12 -0
  473. package/dist/types/Vector2.d.ts +14 -0
  474. package/dist/types/Vector2.d.ts.map +1 -0
  475. package/dist/types/Vector2.js +33 -0
  476. package/dist/types/Vector3.d.ts +15 -0
  477. package/dist/types/Vector3.d.ts.map +1 -0
  478. package/dist/types/Vector3.js +34 -0
  479. package/dist/types/Vector4.d.ts +16 -0
  480. package/dist/types/Vector4.d.ts.map +1 -0
  481. package/dist/types/Vector4.js +35 -0
  482. package/package.json +37 -0
  483. package/src/classes/AnimScene.ts +595 -0
  484. package/src/classes/BaseModel.ts +189 -0
  485. package/src/classes/BaseTask.ts +154 -0
  486. package/src/classes/Cam.ts +342 -0
  487. package/src/classes/Entity.ts +1681 -0
  488. package/src/classes/Interior.ts +115 -0
  489. package/src/classes/ItemSet.ts +44 -0
  490. package/src/classes/Ped.ts +6472 -0
  491. package/src/classes/PedModel.ts +20 -0
  492. package/src/classes/PedTask.ts +3644 -0
  493. package/src/classes/PersChar.ts +92 -0
  494. package/src/classes/Pickup.ts +58 -0
  495. package/src/classes/Player.ts +2063 -0
  496. package/src/classes/Prop.ts +423 -0
  497. package/src/classes/PropSet.ts +84 -0
  498. package/src/classes/Vehicle.ts +1894 -0
  499. package/src/classes/VehicleModel.ts +22 -0
  500. package/src/classes/VehicleTask.ts +143 -0
  501. package/src/classes/Volume.ts +225 -0
  502. package/src/classes/Weapon.ts +1063 -0
  503. package/src/enums/eActionDisableFlags.ts +37 -0
  504. package/src/enums/eAddItemReason.ts +19 -0
  505. package/src/enums/eAmmoType.ts +87 -0
  506. package/src/enums/eAnimalRarityLevel.ts +6 -0
  507. package/src/enums/eAttributeCore.ts +5 -0
  508. package/src/enums/eCarryingFlags.ts +42 -0
  509. package/src/enums/eCrimeType.ts +60 -0
  510. package/src/enums/eDispatchType.ts +19 -0
  511. package/src/enums/eDoorId.ts +15 -0
  512. package/src/enums/eEnterExitVehicleFlags.ts +31 -0
  513. package/src/enums/eEulerRotationOrder.ts +8 -0
  514. package/src/enums/eExplosionTag.ts +39 -0
  515. package/src/enums/eFleeStyle.ts +15 -0
  516. package/src/enums/eIkControlFlags.ts +33 -0
  517. package/src/enums/eInventoryItemSound.ts +5 -0
  518. package/src/enums/eLookIntensity.ts +6 -0
  519. package/src/enums/eLookReturnAnimation.ts +5 -0
  520. package/src/enums/eLootingFlags.ts +31 -0
  521. package/src/enums/eMetaPedExpressions.ts +117 -0
  522. package/src/enums/eMotivationState.ts +13 -0
  523. package/src/enums/ePedAttribute.ts +25 -0
  524. package/src/enums/ePedCombatAbility.ts +6 -0
  525. package/src/enums/ePedCombatMovement.ts +7 -0
  526. package/src/enums/ePedCombatRange.ts +8 -0
  527. package/src/enums/ePedDamageCleanliness.ts +5 -0
  528. package/src/enums/ePedMood.ts +12 -0
  529. package/src/enums/ePedQuality.ts +7 -0
  530. package/src/enums/ePedScriptConfigFlags.ts +603 -0
  531. package/src/enums/ePlacementFlag.ts +26 -0
  532. package/src/enums/eRagdollBlockingFlags.ts +22 -0
  533. package/src/enums/eRemoveItemReason.ts +18 -0
  534. package/src/enums/eSavegameType.ts +15 -0
  535. package/src/enums/eScenarioBlockingFlags.ts +10 -0
  536. package/src/enums/eScriptedAnimFlags.ts +34 -0
  537. package/src/enums/eSessionFlags.ts +15 -0
  538. package/src/enums/eTargetingMode.ts +7 -0
  539. package/src/enums/eUIFeedChannel.ts +17 -0
  540. package/src/enums/eUiRpgStatusEffect.ts +18 -0
  541. package/src/enums/eVehicleSeat.ts +14 -0
  542. package/src/enums/eWeaponAttachPoint.ts +35 -0
  543. package/src/enums/eWeaponHash.ts +174 -0
  544. package/src/enums/naSpeechEventType.ts +56 -0
  545. package/src/index.ts +164 -0
  546. package/src/namespaces/Aicoverpoint.ts +157 -0
  547. package/src/namespaces/Aitransport.ts +278 -0
  548. package/src/namespaces/Animscene.ts +255 -0
  549. package/src/namespaces/Attribute.ts +258 -0
  550. package/src/namespaces/Audio.ts +1925 -0
  551. package/src/namespaces/Badsport.ts +18 -0
  552. package/src/namespaces/Bounty.ts +289 -0
  553. package/src/namespaces/Brain.ts +115 -0
  554. package/src/namespaces/Builtin.ts +208 -0
  555. package/src/namespaces/CamStatics.ts +1563 -0
  556. package/src/namespaces/Clock.ts +174 -0
  557. package/src/namespaces/Collection.ts +299 -0
  558. package/src/namespaces/Companion.ts +224 -0
  559. package/src/namespaces/Compapp.ts +55 -0
  560. package/src/namespaces/Compendium.ts +302 -0
  561. package/src/namespaces/Crashlog.ts +107 -0
  562. package/src/namespaces/Crew.ts +151 -0
  563. package/src/namespaces/Databinding.ts +756 -0
  564. package/src/namespaces/Datafile.ts +559 -0
  565. package/src/namespaces/Debug.ts +36 -0
  566. package/src/namespaces/Decorator.ts +156 -0
  567. package/src/namespaces/Dlc.ts +38 -0
  568. package/src/namespaces/EntityStatics.ts +769 -0
  569. package/src/namespaces/Event.ts +388 -0
  570. package/src/namespaces/Fire.ts +325 -0
  571. package/src/namespaces/Flock.ts +450 -0
  572. package/src/namespaces/Gang.ts +345 -0
  573. package/src/namespaces/GoogleAnalytics.ts +41 -0
  574. package/src/namespaces/Graphics.ts +2412 -0
  575. package/src/namespaces/Hud.ts +1648 -0
  576. package/src/namespaces/Ik.ts +56 -0
  577. package/src/namespaces/Interaction.ts +64 -0
  578. package/src/namespaces/InteriorStatics.ts +153 -0
  579. package/src/namespaces/Inventory.ts +902 -0
  580. package/src/namespaces/Itemdatabase.ts +829 -0
  581. package/src/namespaces/Itemset.ts +64 -0
  582. package/src/namespaces/Law.ts +1142 -0
  583. package/src/namespaces/Localization.ts +60 -0
  584. package/src/namespaces/Map.ts +736 -0
  585. package/src/namespaces/Minigame.ts +396 -0
  586. package/src/namespaces/Misc.ts +2603 -0
  587. package/src/namespaces/Missiondata.ts +160 -0
  588. package/src/namespaces/Money.ts +73 -0
  589. package/src/namespaces/Netshopping.ts +248 -0
  590. package/src/namespaces/Network.ts +4813 -0
  591. package/src/namespaces/Object.ts +881 -0
  592. package/src/namespaces/Pad.ts +374 -0
  593. package/src/namespaces/Pathfind.ts +788 -0
  594. package/src/namespaces/PedStatics.ts +2584 -0
  595. package/src/namespaces/Perschar.ts +295 -0
  596. package/src/namespaces/Persistence.ts +187 -0
  597. package/src/namespaces/Physics.ts +717 -0
  598. package/src/namespaces/PlayerStatics.ts +1306 -0
  599. package/src/namespaces/Population.ts +287 -0
  600. package/src/namespaces/Posse.ts +267 -0
  601. package/src/namespaces/Propset.ts +285 -0
  602. package/src/namespaces/Queue.ts +24 -0
  603. package/src/namespaces/Recording.ts +16 -0
  604. package/src/namespaces/Replay.ts +53 -0
  605. package/src/namespaces/Save.ts +208 -0
  606. package/src/namespaces/Scripts.ts +816 -0
  607. package/src/namespaces/Shapetest.ts +119 -0
  608. package/src/namespaces/Socialclub.ts +301 -0
  609. package/src/namespaces/Socialclubfeed.ts +25 -0
  610. package/src/namespaces/Spactionproxy.ts +55 -0
  611. package/src/namespaces/Stats.ts +843 -0
  612. package/src/namespaces/Streaming.ts +628 -0
  613. package/src/namespaces/Task.ts +2290 -0
  614. package/src/namespaces/Telemetry.ts +755 -0
  615. package/src/namespaces/Txd.ts +71 -0
  616. package/src/namespaces/Uiapps.ts +151 -0
  617. package/src/namespaces/Uidebug.ts +36 -0
  618. package/src/namespaces/Uievents.ts +57 -0
  619. package/src/namespaces/Uifeed.ts +285 -0
  620. package/src/namespaces/Uilog.ts +257 -0
  621. package/src/namespaces/Uipinning.ts +17 -0
  622. package/src/namespaces/Uistatemachine.ts +106 -0
  623. package/src/namespaces/Uistickyfeed.ts +89 -0
  624. package/src/namespaces/Uitutorial.ts +53 -0
  625. package/src/namespaces/Unlock.ts +83 -0
  626. package/src/namespaces/VehicleStatics.ts +1410 -0
  627. package/src/namespaces/Voice.ts +189 -0
  628. package/src/namespaces/VolumeStatics.ts +569 -0
  629. package/src/namespaces/Water.ts +175 -0
  630. package/src/namespaces/WeaponStatics.ts +968 -0
  631. package/src/namespaces/Zone.ts +50 -0
  632. package/src/structs/BufferedClass.ts +14 -0
  633. package/src/structs/HorsePeltIn.ts +26 -0
  634. package/src/structs/HorsePeltOut.ts +21 -0
  635. package/src/types/BufferedClass.ts +14 -0
  636. package/src/types/Color.ts +32 -0
  637. package/src/types/HandleRegistry.ts +12 -0
  638. package/src/types/IHandle.ts +3 -0
  639. package/src/types/NativeAliases.ts +36 -0
  640. package/src/types/Vector2.ts +40 -0
  641. package/src/types/Vector3.ts +41 -0
  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,33 @@
1
+ import type { Ped } from '../classes/Ped';
2
+ export declare class Ik {
3
+ /**
4
+ * Seems to disable IK on ped
5
+ *
6
+ * @param ped
7
+ * @param p1
8
+ * @param p2
9
+ */
10
+ static inverseKinematicsSetDisabledForPed(ped: Ped, p1: number, p2: boolean): void;
11
+ /**
12
+ * @param ped1
13
+ * @param ped2
14
+ */
15
+ static N_0x873C792E07A32C8B(ped1: Ped, ped2: Ped): void;
16
+ /**
17
+ * @param ped
18
+ * @param p1
19
+ * @returns
20
+ */
21
+ static N_0x6098139150DCC745(ped: Ped, p1: number): boolean;
22
+ /**
23
+ * @param ped
24
+ * @returns args
25
+ */
26
+ static inverseKinematicsRequestLookAt(ped: Ped): number;
27
+ /**
28
+ * @param ped
29
+ * @returns args
30
+ */
31
+ static N_0x0B9F7A01EC50448D(ped: Ped): number;
32
+ }
33
+ //# sourceMappingURL=Ik.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Ik.d.ts","sourceRoot":"","sources":["../../src/namespaces/Ik.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAQ1C,qBAAa,EAAE;IACb;;;;;;OAMG;IACH,MAAM,CAAC,kCAAkC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIlF;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,IAAI;IAIvD;;;;OAIG;IACH,MAAM,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,GAAG,OAAO;IAI1D;;;OAGG;IACH,MAAM,CAAC,8BAA8B,CAAC,GAAG,EAAE,GAAG,GAAG,MAAM;IAKvD;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,GAAG,MAAM;CAK9C"}
@@ -0,0 +1,44 @@
1
+ import { inv, rai, pvi } from '../types/NativeAliases';
2
+ export class Ik {
3
+ /**
4
+ * Seems to disable IK on ped
5
+ *
6
+ * @param ped
7
+ * @param p1
8
+ * @param p2
9
+ */
10
+ static inverseKinematicsSetDisabledForPed(ped, p1, p2) {
11
+ inv('0x0EABF182FBB63D72', ped.handle, p1, p2);
12
+ }
13
+ /**
14
+ * @param ped1
15
+ * @param ped2
16
+ */
17
+ static N_0x873C792E07A32C8B(ped1, ped2) {
18
+ inv('0x873C792E07A32C8B', ped1.handle, ped2.handle);
19
+ }
20
+ /**
21
+ * @param ped
22
+ * @param p1
23
+ * @returns
24
+ */
25
+ static N_0x6098139150DCC745(ped, p1) {
26
+ return inv('0x6098139150DCC745', ped.handle, p1, rai());
27
+ }
28
+ /**
29
+ * @param ped
30
+ * @returns args
31
+ */
32
+ static inverseKinematicsRequestLookAt(ped) {
33
+ const result = inv('0x66F9EB44342BB4C5', ped.handle, pvi());
34
+ return result;
35
+ }
36
+ /**
37
+ * @param ped
38
+ * @returns args
39
+ */
40
+ static N_0x0B9F7A01EC50448D(ped) {
41
+ const result = inv('0x0B9F7A01EC50448D', ped.handle, pvi());
42
+ return result;
43
+ }
44
+ }
@@ -0,0 +1,40 @@
1
+ export declare class Interaction {
2
+ /**
3
+ * Allows camera to be moved if middle mouse button is held while in first person
4
+ * Must be called every frame
5
+ * _SET*
6
+ */
7
+ static setAllowFirstPersonMouseCameraMovement(): void;
8
+ /**
9
+ * Returns true if player is holding LMB while cursor is active
10
+ * _PI* - _PO*
11
+ *
12
+ * @returns
13
+ */
14
+ static pointerIsLeftButtonHeld(): boolean;
15
+ /**
16
+ * Returns true if player is moving mouse while cursor is active
17
+ * _PI* - _PO*
18
+ *
19
+ * @returns
20
+ */
21
+ static pointerIsBeingMoved(): boolean;
22
+ /**
23
+ * Shows the cursor on screen for one frame. Old name: _SET_MOUSE_CURSOR_ACTIVE_THIS_FRAME
24
+ */
25
+ static setMouseCursorThisFrame(): void;
26
+ /**
27
+ * Changes the mouse cursor's sprite. spriteId's: https://github.com/femga/rdr3_discoveries/tree/master/graphics/HUD/cursor_sprites#readme Old name: _SET_MOUSE_CURSOR_SPRITE
28
+ *
29
+ * @param spriteId
30
+ */
31
+ static setMouseCursorStyle(spriteId: number): void;
32
+ /**
33
+ * Returns true if player releases LMB if cursor is active
34
+ * _PI* - _PO*
35
+ *
36
+ * @returns
37
+ */
38
+ static pointerIsLeftButtonJustReleased(): boolean;
39
+ }
40
+ //# sourceMappingURL=Interaction.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Interaction.d.ts","sourceRoot":"","sources":["../../src/namespaces/Interaction.ts"],"names":[],"mappings":"AAOA,qBAAa,WAAW;IACtB;;;;OAIG;IACH,MAAM,CAAC,sCAAsC,IAAI,IAAI;IAIrD;;;;;OAKG;IACH,MAAM,CAAC,uBAAuB,IAAI,OAAO;IAIzC;;;;;OAKG;IACH,MAAM,CAAC,mBAAmB,IAAI,OAAO;IAIrC;;OAEG;IACH,MAAM,CAAC,uBAAuB,IAAI,IAAI;IAItC;;;;OAIG;IACH,MAAM,CAAC,mBAAmB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;IAIlD;;;;;OAKG;IACH,MAAM,CAAC,+BAA+B,IAAI,OAAO;CAIlD"}
@@ -0,0 +1,52 @@
1
+ import { inv, rai } from '../types/NativeAliases';
2
+ export class Interaction {
3
+ /**
4
+ * Allows camera to be moved if middle mouse button is held while in first person
5
+ * Must be called every frame
6
+ * _SET*
7
+ */
8
+ static setAllowFirstPersonMouseCameraMovement() {
9
+ inv('0x0546B117BB17548B');
10
+ }
11
+ /**
12
+ * Returns true if player is holding LMB while cursor is active
13
+ * _PI* - _PO*
14
+ *
15
+ * @returns
16
+ */
17
+ static pointerIsLeftButtonHeld() {
18
+ return inv('0x61CAE9D1FD055E44', rai());
19
+ }
20
+ /**
21
+ * Returns true if player is moving mouse while cursor is active
22
+ * _PI* - _PO*
23
+ *
24
+ * @returns
25
+ */
26
+ static pointerIsBeingMoved() {
27
+ return inv('0x2B8B605F2A9E64BF', rai());
28
+ }
29
+ /**
30
+ * Shows the cursor on screen for one frame. Old name: _SET_MOUSE_CURSOR_ACTIVE_THIS_FRAME
31
+ */
32
+ static setMouseCursorThisFrame() {
33
+ inv('0xF12E4CCAF249DC10');
34
+ }
35
+ /**
36
+ * Changes the mouse cursor's sprite. spriteId's: https://github.com/femga/rdr3_discoveries/tree/master/graphics/HUD/cursor_sprites#readme Old name: _SET_MOUSE_CURSOR_SPRITE
37
+ *
38
+ * @param spriteId
39
+ */
40
+ static setMouseCursorStyle(spriteId) {
41
+ inv('0x7F5858AAB5A58CCE', spriteId);
42
+ }
43
+ /**
44
+ * Returns true if player releases LMB if cursor is active
45
+ * _PI* - _PO*
46
+ *
47
+ * @returns
48
+ */
49
+ static pointerIsLeftButtonJustReleased() {
50
+ return inv('0xF7F51A57349739F2', rai());
51
+ }
52
+ }
@@ -0,0 +1,97 @@
1
+ import type { Entity } from '../classes/Entity';
2
+ import type { Interior } from '../classes/Interior';
3
+ import { Vector3 } from '../types/Vector3';
4
+ export declare class InteriorStatics {
5
+ /**
6
+ * @param p0
7
+ * @param p1
8
+ */
9
+ static N_0x2533F2AB0EB9C6F9(p0: any, p1: any): void;
10
+ /**
11
+ * @returns
12
+ */
13
+ static getInteriorFromPrimaryView(): Interior | null;
14
+ /**
15
+ * Returns the handle of the interior that the entity is in. Returns 0 if outside.
16
+ *
17
+ * @param entity
18
+ * @returns
19
+ */
20
+ static getInteriorFromEntity(entity: Entity): Interior | null;
21
+ /**
22
+ * Seems to do the exact same as INTERIOR::GET_ROOM_KEY_FROM_ENTITY
23
+ *
24
+ * @param entity
25
+ * @returns
26
+ */
27
+ static getKeyForEntityInRoom(entity: Entity): string | number;
28
+ static clearRoomForGameViewport(): void;
29
+ /**
30
+ * Hashed version of GET_INTERIOR_AT_COORDS_WITH_TYPE
31
+ *
32
+ * @param pos
33
+ * @param typeHash
34
+ * @returns
35
+ */
36
+ static getInteriorAtCoordsWithTypehash(pos: Vector3, typeHash: string | number): Interior | null;
37
+ /**
38
+ * @param p0
39
+ * @param p1
40
+ */
41
+ static N_0xFE2B3D5500B1B2E4(p0: any, p1: any): void;
42
+ /**
43
+ * Gets the room hash key from the room that the specified entity is in. Each room in every interior has a unique key. Returns 0 if the entity is outside.
44
+ *
45
+ * @param entity
46
+ * @returns
47
+ */
48
+ static getRoomKeyFromEntity(entity: Entity): string | number;
49
+ /**
50
+ * Returns true if the collision at the specified coords is marked as being outside (false if there's an interior)
51
+ *
52
+ * @param pos
53
+ * @returns
54
+ */
55
+ static isCollisionMarkedOutside(pos: Vector3): boolean;
56
+ /**
57
+ * @param entity
58
+ * @param interior
59
+ */
60
+ static retainEntityInInterior(entity: Entity, interior: Interior): void;
61
+ /**
62
+ * @param pos
63
+ * @param interiorType
64
+ * @returns
65
+ */
66
+ static getInteriorAtCoordsWithType(pos: Vector3, interiorType: string | null): Interior | null;
67
+ /**
68
+ * @returns
69
+ */
70
+ static isInteriorScene(): boolean;
71
+ /**
72
+ * @param entity
73
+ */
74
+ static clearRoomForEntity(entity: Entity): void;
75
+ /**
76
+ * @param entity
77
+ * @param interior
78
+ * @param roomHashKey
79
+ */
80
+ static forceRoomForEntity(entity: Entity, interior: Interior, roomHashKey: string | number): void;
81
+ /**
82
+ * @param pos
83
+ * @returns
84
+ */
85
+ static getInteriorAtCoords(pos: Vector3): Interior | null;
86
+ /**
87
+ * @param pos
88
+ * @returns
89
+ */
90
+ static getInteriorFromCollision(pos: Vector3): number;
91
+ /**
92
+ * @param interiorID
93
+ * @param roomHashKey
94
+ */
95
+ static forceRoomForGameViewport(interiorID: number, roomHashKey: string | number): void;
96
+ }
97
+ //# sourceMappingURL=InteriorStatics.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"InteriorStatics.d.ts","sourceRoot":"","sources":["../../src/namespaces/InteriorStatics.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAEpD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,eAAe;IAC1B;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;OAEG;IACH,MAAM,CAAC,0BAA0B,IAAI,QAAQ,GAAG,IAAI;IAIpD;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAI7D;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM;IAI7D,MAAM,CAAC,wBAAwB,IAAI,IAAI;IAIvC;;;;;;OAMG;IACH,MAAM,CAAC,+BAA+B,CAAC,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,QAAQ,GAAG,IAAI;IAIhG;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM;IAI5D;;;;;OAKG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO;IAItD;;;OAGG;IACH,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAIvE;;;;OAIG;IACH,MAAM,CAAC,2BAA2B,CAAC,GAAG,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,QAAQ,GAAG,IAAI;IAI9F;;OAEG;IACH,MAAM,CAAC,eAAe,IAAI,OAAO;IAIjC;;OAEG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;OAIG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIjG;;;OAGG;IACH,MAAM,CAAC,mBAAmB,CAAC,GAAG,EAAE,OAAO,GAAG,QAAQ,GAAG,IAAI;IAIzD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IAIrD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;CAIxF"}
@@ -0,0 +1,129 @@
1
+ import { createFromHandle } from '../types/HandleRegistry';
2
+ import { inv, rai, _h, f } from '../types/NativeAliases';
3
+ export class InteriorStatics {
4
+ /**
5
+ * @param p0
6
+ * @param p1
7
+ */
8
+ static N_0x2533F2AB0EB9C6F9(p0, p1) {
9
+ inv('0x2533F2AB0EB9C6F9', p0, p1);
10
+ }
11
+ /**
12
+ * @returns
13
+ */
14
+ static getInteriorFromPrimaryView() {
15
+ return createFromHandle('Interior', inv('0xBC8A281FF125C655', rai()));
16
+ }
17
+ /**
18
+ * Returns the handle of the interior that the entity is in. Returns 0 if outside.
19
+ *
20
+ * @param entity
21
+ * @returns
22
+ */
23
+ static getInteriorFromEntity(entity) {
24
+ return createFromHandle('Interior', inv('0xB417689857646F61', entity.handle, rai()));
25
+ }
26
+ /**
27
+ * Seems to do the exact same as INTERIOR::GET_ROOM_KEY_FROM_ENTITY
28
+ *
29
+ * @param entity
30
+ * @returns
31
+ */
32
+ static getKeyForEntityInRoom(entity) {
33
+ return (inv('0x27D7B6F79E1F4603', entity.handle, rai())) & 0xFFFFFFFF;
34
+ }
35
+ static clearRoomForGameViewport() {
36
+ inv('0x951A049765E0D450');
37
+ }
38
+ /**
39
+ * Hashed version of GET_INTERIOR_AT_COORDS_WITH_TYPE
40
+ *
41
+ * @param pos
42
+ * @param typeHash
43
+ * @returns
44
+ */
45
+ static getInteriorAtCoordsWithTypehash(pos, typeHash) {
46
+ return createFromHandle('Interior', inv('0x3543AEA1816D1D2B', f(pos.x), f(pos.y), f(pos.z), _h(typeHash), rai()));
47
+ }
48
+ /**
49
+ * @param p0
50
+ * @param p1
51
+ */
52
+ static N_0xFE2B3D5500B1B2E4(p0, p1) {
53
+ inv('0xFE2B3D5500B1B2E4', p0, p1);
54
+ }
55
+ /**
56
+ * Gets the room hash key from the room that the specified entity is in. Each room in every interior has a unique key. Returns 0 if the entity is outside.
57
+ *
58
+ * @param entity
59
+ * @returns
60
+ */
61
+ static getRoomKeyFromEntity(entity) {
62
+ return (inv('0x076E46E0EB52AFC6', entity.handle, rai())) & 0xFFFFFFFF;
63
+ }
64
+ /**
65
+ * Returns true if the collision at the specified coords is marked as being outside (false if there's an interior)
66
+ *
67
+ * @param pos
68
+ * @returns
69
+ */
70
+ static isCollisionMarkedOutside(pos) {
71
+ return inv('0xF291396B517E25B2', f(pos.x), f(pos.y), f(pos.z), rai());
72
+ }
73
+ /**
74
+ * @param entity
75
+ * @param interior
76
+ */
77
+ static retainEntityInInterior(entity, interior) {
78
+ inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
79
+ }
80
+ /**
81
+ * @param pos
82
+ * @param interiorType
83
+ * @returns
84
+ */
85
+ static getInteriorAtCoordsWithType(pos, interiorType) {
86
+ return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
87
+ }
88
+ /**
89
+ * @returns
90
+ */
91
+ static isInteriorScene() {
92
+ return inv('0x4200F14D6F840A9A', rai());
93
+ }
94
+ /**
95
+ * @param entity
96
+ */
97
+ static clearRoomForEntity(entity) {
98
+ inv('0xA1762D5BBFCA13A8', entity.handle);
99
+ }
100
+ /**
101
+ * @param entity
102
+ * @param interior
103
+ * @param roomHashKey
104
+ */
105
+ static forceRoomForEntity(entity, interior, roomHashKey) {
106
+ inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
107
+ }
108
+ /**
109
+ * @param pos
110
+ * @returns
111
+ */
112
+ static getInteriorAtCoords(pos) {
113
+ return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
114
+ }
115
+ /**
116
+ * @param pos
117
+ * @returns
118
+ */
119
+ static getInteriorFromCollision(pos) {
120
+ return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
121
+ }
122
+ /**
123
+ * @param interiorID
124
+ * @param roomHashKey
125
+ */
126
+ static forceRoomForGameViewport(interiorID, roomHashKey) {
127
+ inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
128
+ }
129
+ }