@nativewrappers/redm-codegen 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
  298. package/dist/namespaces/Itemset.js +50 -0
  299. package/dist/namespaces/Law.d.ts +756 -0
  300. package/dist/namespaces/Law.d.ts.map +1 -0
  301. package/dist/namespaces/Law.js +1007 -0
  302. package/dist/namespaces/Localization.d.ts +42 -0
  303. package/dist/namespaces/Localization.d.ts.map +1 -0
  304. package/dist/namespaces/Localization.js +50 -0
  305. package/dist/namespaces/Map.d.ts +473 -0
  306. package/dist/namespaces/Map.d.ts.map +1 -0
  307. package/dist/namespaces/Map.js +641 -0
  308. package/dist/namespaces/Minigame.d.ts +245 -0
  309. package/dist/namespaces/Minigame.d.ts.map +1 -0
  310. package/dist/namespaces/Minigame.js +342 -0
  311. package/dist/namespaces/Misc.d.ts +1704 -0
  312. package/dist/namespaces/Misc.d.ts.map +1 -0
  313. package/dist/namespaces/Misc.js +2302 -0
  314. package/dist/namespaces/Missiondata.d.ts +100 -0
  315. package/dist/namespaces/Missiondata.d.ts.map +1 -0
  316. package/dist/namespaces/Missiondata.js +136 -0
  317. package/dist/namespaces/Money.d.ts +43 -0
  318. package/dist/namespaces/Money.d.ts.map +1 -0
  319. package/dist/namespaces/Money.js +58 -0
  320. package/dist/namespaces/Netshopping.d.ts +154 -0
  321. package/dist/namespaces/Netshopping.d.ts.map +1 -0
  322. package/dist/namespaces/Netshopping.js +216 -0
  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
  325. package/dist/namespaces/Network.js +4230 -0
  326. package/dist/namespaces/Object.d.ts +594 -0
  327. package/dist/namespaces/Object.d.ts.map +1 -0
  328. package/dist/namespaces/Object.js +780 -0
  329. package/dist/namespaces/Pad.d.ts +249 -0
  330. package/dist/namespaces/Pad.d.ts.map +1 -0
  331. package/dist/namespaces/Pad.js +328 -0
  332. package/dist/namespaces/Pathfind.d.ts +545 -0
  333. package/dist/namespaces/Pathfind.d.ts.map +1 -0
  334. package/dist/namespaces/Pathfind.js +704 -0
  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
  339. package/dist/namespaces/Perschar.d.ts.map +1 -0
  340. package/dist/namespaces/Perschar.js +251 -0
  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
  343. package/dist/namespaces/Persistence.js +158 -0
  344. package/dist/namespaces/Physics.d.ts +491 -0
  345. package/dist/namespaces/Physics.d.ts.map +1 -0
  346. package/dist/namespaces/Physics.js +637 -0
  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
  348. package/dist/namespaces/PlayerStatics.d.ts.map +1 -0
  349. package/dist/namespaces/PlayerStatics.js +1147 -0
  350. package/dist/namespaces/Population.d.ts +188 -0
  351. package/dist/namespaces/Population.d.ts.map +1 -0
  352. package/dist/namespaces/Population.js +247 -0
  353. package/dist/namespaces/Posse.d.ts +168 -0
  354. package/dist/namespaces/Posse.d.ts.map +1 -0
  355. package/dist/namespaces/Posse.js +230 -0
  356. package/dist/namespaces/Propset.d.ts +196 -0
  357. package/dist/namespaces/Propset.d.ts.map +1 -0
  358. package/dist/namespaces/Propset.js +249 -0
  359. package/dist/namespaces/Queue.d.ts +12 -0
  360. package/dist/namespaces/Queue.d.ts.map +1 -0
  361. package/dist/namespaces/Queue.js +16 -0
  362. package/dist/namespaces/Recording.d.ts +7 -0
  363. package/dist/namespaces/Recording.d.ts.map +1 -0
  364. package/dist/namespaces/Recording.js +9 -0
  365. package/dist/namespaces/Replay.d.ts +32 -0
  366. package/dist/namespaces/Replay.d.ts.map +1 -0
  367. package/dist/namespaces/Replay.js +42 -0
  368. package/dist/namespaces/Save.d.ts +122 -0
  369. package/dist/namespaces/Save.d.ts.map +1 -0
  370. package/dist/namespaces/Save.js +178 -0
  371. package/dist/namespaces/Scripts.d.ts +506 -0
  372. package/dist/namespaces/Scripts.d.ts.map +1 -0
  373. package/dist/namespaces/Scripts.js +716 -0
  374. package/dist/namespaces/Shapetest.d.ts +87 -0
  375. package/dist/namespaces/Shapetest.d.ts.map +1 -0
  376. package/dist/namespaces/Shapetest.js +105 -0
  377. package/dist/namespaces/Socialclub.d.ts +188 -0
  378. package/dist/namespaces/Socialclub.d.ts.map +1 -0
  379. package/dist/namespaces/Socialclub.js +262 -0
  380. package/dist/namespaces/Socialclubfeed.d.ts +13 -0
  381. package/dist/namespaces/Socialclubfeed.d.ts.map +1 -0
  382. package/dist/namespaces/Socialclubfeed.js +17 -0
  383. package/dist/namespaces/Spactionproxy.d.ts +29 -0
  384. package/dist/namespaces/Spactionproxy.d.ts.map +1 -0
  385. package/dist/namespaces/Spactionproxy.js +43 -0
  386. package/dist/namespaces/Stats.d.ts +537 -0
  387. package/dist/namespaces/Stats.d.ts.map +1 -0
  388. package/dist/namespaces/Stats.js +740 -0
  389. package/dist/namespaces/Streaming.d.ts +356 -0
  390. package/dist/namespaces/Streaming.d.ts.map +1 -0
  391. package/dist/namespaces/Streaming.js +531 -0
  392. package/dist/namespaces/Task.d.ts +1506 -0
  393. package/dist/namespaces/Task.d.ts.map +1 -0
  394. package/dist/namespaces/Task.js +2024 -0
  395. package/dist/namespaces/Telemetry.d.ts +507 -0
  396. package/dist/namespaces/Telemetry.d.ts.map +1 -0
  397. package/dist/namespaces/Telemetry.js +670 -0
  398. package/dist/namespaces/Txd.d.ts +41 -0
  399. package/dist/namespaces/Txd.d.ts.map +1 -0
  400. package/dist/namespaces/Txd.js +57 -0
  401. package/dist/namespaces/Uiapps.d.ts +88 -0
  402. package/dist/namespaces/Uiapps.d.ts.map +1 -0
  403. package/dist/namespaces/Uiapps.js +126 -0
  404. package/dist/namespaces/Uidebug.d.ts +23 -0
  405. package/dist/namespaces/Uidebug.d.ts.map +1 -0
  406. package/dist/namespaces/Uidebug.js +27 -0
  407. package/dist/namespaces/Uievents.d.ts +37 -0
  408. package/dist/namespaces/Uievents.d.ts.map +1 -0
  409. package/dist/namespaces/Uievents.js +47 -0
  410. package/dist/namespaces/Uifeed.d.ts +178 -0
  411. package/dist/namespaces/Uifeed.d.ts.map +1 -0
  412. package/dist/namespaces/Uifeed.js +252 -0
  413. package/dist/namespaces/Uilog.d.ts +161 -0
  414. package/dist/namespaces/Uilog.d.ts.map +1 -0
  415. package/dist/namespaces/Uilog.js +221 -0
  416. package/dist/namespaces/Uipinning.d.ts +8 -0
  417. package/dist/namespaces/Uipinning.d.ts.map +1 -0
  418. package/dist/namespaces/Uipinning.js +10 -0
  419. package/dist/namespaces/Uistatemachine.d.ts +63 -0
  420. package/dist/namespaces/Uistatemachine.d.ts.map +1 -0
  421. package/dist/namespaces/Uistatemachine.js +88 -0
  422. package/dist/namespaces/Uistickyfeed.d.ts +55 -0
  423. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -0
  424. package/dist/namespaces/Uistickyfeed.js +75 -0
  425. package/dist/namespaces/Uitutorial.d.ts +38 -0
  426. package/dist/namespaces/Uitutorial.d.ts.map +1 -0
  427. package/dist/namespaces/Uitutorial.js +44 -0
  428. package/dist/namespaces/Unlock.d.ts +49 -0
  429. package/dist/namespaces/Unlock.d.ts.map +1 -0
  430. package/dist/namespaces/Unlock.js +68 -0
  431. package/dist/namespaces/VehicleStatics.d.ts +925 -0
  432. package/dist/namespaces/VehicleStatics.d.ts.map +1 -0
  433. package/dist/namespaces/VehicleStatics.js +1241 -0
  434. package/dist/namespaces/Voice.d.ts +110 -0
  435. package/dist/namespaces/Voice.d.ts.map +1 -0
  436. package/dist/namespaces/Voice.js +158 -0
  437. package/dist/namespaces/VolumeStatics.d.ts +393 -0
  438. package/dist/namespaces/VolumeStatics.d.ts.map +1 -0
  439. package/dist/namespaces/VolumeStatics.js +506 -0
  440. package/dist/namespaces/Water.d.ts +115 -0
  441. package/dist/namespaces/Water.d.ts.map +1 -0
  442. package/dist/namespaces/Water.js +151 -0
  443. package/dist/namespaces/WeaponStatics.d.ts +638 -0
  444. package/dist/namespaces/WeaponStatics.d.ts.map +1 -0
  445. package/dist/namespaces/WeaponStatics.js +848 -0
  446. package/dist/namespaces/Zone.d.ts +39 -0
  447. package/dist/namespaces/Zone.d.ts.map +1 -0
  448. package/dist/namespaces/Zone.js +42 -0
  449. package/dist/structs/BufferedClass.d.ts +6 -0
  450. package/dist/structs/BufferedClass.d.ts.map +1 -0
  451. package/dist/structs/BufferedClass.js +12 -0
  452. package/dist/structs/HorsePeltIn.d.ts +17 -0
  453. package/dist/structs/HorsePeltIn.d.ts.map +1 -0
  454. package/dist/structs/HorsePeltIn.js +24 -0
  455. package/dist/structs/HorsePeltOut.d.ts +9 -0
  456. package/dist/structs/HorsePeltOut.d.ts.map +1 -0
  457. package/dist/structs/HorsePeltOut.js +16 -0
  458. package/dist/types/BufferedClass.d.ts +6 -0
  459. package/dist/types/BufferedClass.d.ts.map +1 -0
  460. package/dist/types/BufferedClass.js +12 -0
  461. package/dist/types/Color.d.ts +12 -0
  462. package/dist/types/Color.d.ts.map +1 -0
  463. package/dist/types/Color.js +24 -0
  464. package/dist/types/HandleRegistry.d.ts +7 -0
  465. package/dist/types/HandleRegistry.d.ts.map +1 -0
  466. package/dist/types/HandleRegistry.js +8 -0
  467. package/dist/types/IHandle.d.ts +4 -0
  468. package/dist/types/IHandle.d.ts.map +1 -0
  469. package/dist/types/IHandle.js +1 -0
  470. package/dist/types/NativeAliases.d.ts +21 -0
  471. package/dist/types/NativeAliases.d.ts.map +1 -0
  472. package/dist/types/NativeAliases.js +12 -0
  473. package/dist/types/Vector2.d.ts +14 -0
  474. package/dist/types/Vector2.d.ts.map +1 -0
  475. package/dist/types/Vector2.js +33 -0
  476. package/dist/types/Vector3.d.ts +15 -0
  477. package/dist/types/Vector3.d.ts.map +1 -0
  478. package/dist/types/Vector3.js +34 -0
  479. package/dist/types/Vector4.d.ts +16 -0
  480. package/dist/types/Vector4.d.ts.map +1 -0
  481. package/dist/types/Vector4.js +35 -0
  482. package/package.json +37 -0
  483. package/src/classes/AnimScene.ts +595 -0
  484. package/src/classes/BaseModel.ts +189 -0
  485. package/src/classes/BaseTask.ts +154 -0
  486. package/src/classes/Cam.ts +342 -0
  487. package/src/classes/Entity.ts +1681 -0
  488. package/src/classes/Interior.ts +115 -0
  489. package/src/classes/ItemSet.ts +44 -0
  490. package/src/classes/Ped.ts +6472 -0
  491. package/src/classes/PedModel.ts +20 -0
  492. package/src/classes/PedTask.ts +3644 -0
  493. package/src/classes/PersChar.ts +92 -0
  494. package/src/classes/Pickup.ts +58 -0
  495. package/src/classes/Player.ts +2063 -0
  496. package/src/classes/Prop.ts +423 -0
  497. package/src/classes/PropSet.ts +84 -0
  498. package/src/classes/Vehicle.ts +1894 -0
  499. package/src/classes/VehicleModel.ts +22 -0
  500. package/src/classes/VehicleTask.ts +143 -0
  501. package/src/classes/Volume.ts +225 -0
  502. package/src/classes/Weapon.ts +1063 -0
  503. package/src/enums/eActionDisableFlags.ts +37 -0
  504. package/src/enums/eAddItemReason.ts +19 -0
  505. package/src/enums/eAmmoType.ts +87 -0
  506. package/src/enums/eAnimalRarityLevel.ts +6 -0
  507. package/src/enums/eAttributeCore.ts +5 -0
  508. package/src/enums/eCarryingFlags.ts +42 -0
  509. package/src/enums/eCrimeType.ts +60 -0
  510. package/src/enums/eDispatchType.ts +19 -0
  511. package/src/enums/eDoorId.ts +15 -0
  512. package/src/enums/eEnterExitVehicleFlags.ts +31 -0
  513. package/src/enums/eEulerRotationOrder.ts +8 -0
  514. package/src/enums/eExplosionTag.ts +39 -0
  515. package/src/enums/eFleeStyle.ts +15 -0
  516. package/src/enums/eIkControlFlags.ts +33 -0
  517. package/src/enums/eInventoryItemSound.ts +5 -0
  518. package/src/enums/eLookIntensity.ts +6 -0
  519. package/src/enums/eLookReturnAnimation.ts +5 -0
  520. package/src/enums/eLootingFlags.ts +31 -0
  521. package/src/enums/eMetaPedExpressions.ts +117 -0
  522. package/src/enums/eMotivationState.ts +13 -0
  523. package/src/enums/ePedAttribute.ts +25 -0
  524. package/src/enums/ePedCombatAbility.ts +6 -0
  525. package/src/enums/ePedCombatMovement.ts +7 -0
  526. package/src/enums/ePedCombatRange.ts +8 -0
  527. package/src/enums/ePedDamageCleanliness.ts +5 -0
  528. package/src/enums/ePedMood.ts +12 -0
  529. package/src/enums/ePedQuality.ts +7 -0
  530. package/src/enums/ePedScriptConfigFlags.ts +603 -0
  531. package/src/enums/ePlacementFlag.ts +26 -0
  532. package/src/enums/eRagdollBlockingFlags.ts +22 -0
  533. package/src/enums/eRemoveItemReason.ts +18 -0
  534. package/src/enums/eSavegameType.ts +15 -0
  535. package/src/enums/eScenarioBlockingFlags.ts +10 -0
  536. package/src/enums/eScriptedAnimFlags.ts +34 -0
  537. package/src/enums/eSessionFlags.ts +15 -0
  538. package/src/enums/eTargetingMode.ts +7 -0
  539. package/src/enums/eUIFeedChannel.ts +17 -0
  540. package/src/enums/eUiRpgStatusEffect.ts +18 -0
  541. package/src/enums/eVehicleSeat.ts +14 -0
  542. package/src/enums/eWeaponAttachPoint.ts +35 -0
  543. package/src/enums/eWeaponHash.ts +174 -0
  544. package/src/enums/naSpeechEventType.ts +56 -0
  545. package/src/index.ts +164 -0
  546. package/src/namespaces/Aicoverpoint.ts +157 -0
  547. package/src/namespaces/Aitransport.ts +278 -0
  548. package/src/namespaces/Animscene.ts +255 -0
  549. package/src/namespaces/Attribute.ts +258 -0
  550. package/src/namespaces/Audio.ts +1925 -0
  551. package/src/namespaces/Badsport.ts +18 -0
  552. package/src/namespaces/Bounty.ts +289 -0
  553. package/src/namespaces/Brain.ts +115 -0
  554. package/src/namespaces/Builtin.ts +208 -0
  555. package/src/namespaces/CamStatics.ts +1563 -0
  556. package/src/namespaces/Clock.ts +174 -0
  557. package/src/namespaces/Collection.ts +299 -0
  558. package/src/namespaces/Companion.ts +224 -0
  559. package/src/namespaces/Compapp.ts +55 -0
  560. package/src/namespaces/Compendium.ts +302 -0
  561. package/src/namespaces/Crashlog.ts +107 -0
  562. package/src/namespaces/Crew.ts +151 -0
  563. package/src/namespaces/Databinding.ts +756 -0
  564. package/src/namespaces/Datafile.ts +559 -0
  565. package/src/namespaces/Debug.ts +36 -0
  566. package/src/namespaces/Decorator.ts +156 -0
  567. package/src/namespaces/Dlc.ts +38 -0
  568. package/src/namespaces/EntityStatics.ts +769 -0
  569. package/src/namespaces/Event.ts +388 -0
  570. package/src/namespaces/Fire.ts +325 -0
  571. package/src/namespaces/Flock.ts +450 -0
  572. package/src/namespaces/Gang.ts +345 -0
  573. package/src/namespaces/GoogleAnalytics.ts +41 -0
  574. package/src/namespaces/Graphics.ts +2412 -0
  575. package/src/namespaces/Hud.ts +1648 -0
  576. package/src/namespaces/Ik.ts +56 -0
  577. package/src/namespaces/Interaction.ts +64 -0
  578. package/src/namespaces/InteriorStatics.ts +153 -0
  579. package/src/namespaces/Inventory.ts +902 -0
  580. package/src/namespaces/Itemdatabase.ts +829 -0
  581. package/src/namespaces/Itemset.ts +64 -0
  582. package/src/namespaces/Law.ts +1142 -0
  583. package/src/namespaces/Localization.ts +60 -0
  584. package/src/namespaces/Map.ts +736 -0
  585. package/src/namespaces/Minigame.ts +396 -0
  586. package/src/namespaces/Misc.ts +2603 -0
  587. package/src/namespaces/Missiondata.ts +160 -0
  588. package/src/namespaces/Money.ts +73 -0
  589. package/src/namespaces/Netshopping.ts +248 -0
  590. package/src/namespaces/Network.ts +4813 -0
  591. package/src/namespaces/Object.ts +881 -0
  592. package/src/namespaces/Pad.ts +374 -0
  593. package/src/namespaces/Pathfind.ts +788 -0
  594. package/src/namespaces/PedStatics.ts +2584 -0
  595. package/src/namespaces/Perschar.ts +295 -0
  596. package/src/namespaces/Persistence.ts +187 -0
  597. package/src/namespaces/Physics.ts +717 -0
  598. package/src/namespaces/PlayerStatics.ts +1306 -0
  599. package/src/namespaces/Population.ts +287 -0
  600. package/src/namespaces/Posse.ts +267 -0
  601. package/src/namespaces/Propset.ts +285 -0
  602. package/src/namespaces/Queue.ts +24 -0
  603. package/src/namespaces/Recording.ts +16 -0
  604. package/src/namespaces/Replay.ts +53 -0
  605. package/src/namespaces/Save.ts +208 -0
  606. package/src/namespaces/Scripts.ts +816 -0
  607. package/src/namespaces/Shapetest.ts +119 -0
  608. package/src/namespaces/Socialclub.ts +301 -0
  609. package/src/namespaces/Socialclubfeed.ts +25 -0
  610. package/src/namespaces/Spactionproxy.ts +55 -0
  611. package/src/namespaces/Stats.ts +843 -0
  612. package/src/namespaces/Streaming.ts +628 -0
  613. package/src/namespaces/Task.ts +2290 -0
  614. package/src/namespaces/Telemetry.ts +755 -0
  615. package/src/namespaces/Txd.ts +71 -0
  616. package/src/namespaces/Uiapps.ts +151 -0
  617. package/src/namespaces/Uidebug.ts +36 -0
  618. package/src/namespaces/Uievents.ts +57 -0
  619. package/src/namespaces/Uifeed.ts +285 -0
  620. package/src/namespaces/Uilog.ts +257 -0
  621. package/src/namespaces/Uipinning.ts +17 -0
  622. package/src/namespaces/Uistatemachine.ts +106 -0
  623. package/src/namespaces/Uistickyfeed.ts +89 -0
  624. package/src/namespaces/Uitutorial.ts +53 -0
  625. package/src/namespaces/Unlock.ts +83 -0
  626. package/src/namespaces/VehicleStatics.ts +1410 -0
  627. package/src/namespaces/Voice.ts +189 -0
  628. package/src/namespaces/VolumeStatics.ts +569 -0
  629. package/src/namespaces/Water.ts +175 -0
  630. package/src/namespaces/WeaponStatics.ts +968 -0
  631. package/src/namespaces/Zone.ts +50 -0
  632. package/src/structs/BufferedClass.ts +14 -0
  633. package/src/structs/HorsePeltIn.ts +26 -0
  634. package/src/structs/HorsePeltOut.ts +21 -0
  635. package/src/types/BufferedClass.ts +14 -0
  636. package/src/types/Color.ts +32 -0
  637. package/src/types/HandleRegistry.ts +12 -0
  638. package/src/types/IHandle.ts +3 -0
  639. package/src/types/NativeAliases.ts +36 -0
  640. package/src/types/Vector2.ts +40 -0
  641. package/src/types/Vector3.ts +41 -0
  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,690 @@
1
+ import type { eAddItemReason } from '../enums/eAddItemReason';
2
+ import type { eAmmoType } from '../enums/eAmmoType';
3
+ import type { eRemoveItemReason } from '../enums/eRemoveItemReason';
4
+ import type { eWeaponHash } from '../enums/eWeaponHash';
5
+ import type { Entity } from '../classes/Entity';
6
+ import type { Prop } from '../classes/Prop';
7
+ import { Vector3 } from '../types/Vector3';
8
+ import type { Ped } from './Ped';
9
+ export declare class Weapon {
10
+ protected ped: Ped;
11
+ constructor(ped: Ped);
12
+ /**
13
+ * @param toggle
14
+ */
15
+ setAllowAnyWeaponDrop(toggle: boolean): void;
16
+ /**
17
+ * @returns
18
+ */
19
+ makePedReload(): any;
20
+ /**
21
+ * @param weaponHash Refer to [enum: eWeaponHash]
22
+ * @param ammoCount
23
+ * @param p3
24
+ * @param addReason Refer to [enum: eAddItemReason]
25
+ */
26
+ giveDelayedWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, p3: boolean, addReason: eAddItemReason): void;
27
+ /**
28
+ * @param toggle
29
+ */
30
+ N_0x45E57FDD531C9477(toggle: boolean): void;
31
+ /**
32
+ * @param ammoHash Refer to [enum: eAmmoType]
33
+ * @returns weaponInventoryUid
34
+ */
35
+ setAmmoTypeForPedWeaponInventory(ammoHash: eAmmoType): number;
36
+ /**
37
+ * @param weaponHash Refer to [enum: eWeaponHash]
38
+ * @param p2
39
+ * @param removeReason Refer to [enum: eRemoveItemReason]
40
+ */
41
+ removeWeaponFromPed(weaponHash: eWeaponHash, p2: boolean, removeReason: eRemoveItemReason): void;
42
+ /**
43
+ * Detaches the weapon from the ped and actually removes the ped's weapon
44
+ *
45
+ * @param p1
46
+ * @returns
47
+ */
48
+ getWeaponObjectFromPed(p1: boolean): Prop | null;
49
+ /**
50
+ * @returns
51
+ */
52
+ isPedCurrentWeaponHolstered(): any;
53
+ /**
54
+ * @param toggle
55
+ */
56
+ setInstantlyEquipWeaponPickups(toggle: boolean): void;
57
+ /**
58
+ * Hides the ped's weapon during a cutscene.
59
+ *
60
+ * @param toggle
61
+ */
62
+ hidePedWeaponForScriptedCutscene(toggle: boolean): void;
63
+ /**
64
+ * @returns guidPrimary; guidSecondary
65
+ */
66
+ setPlayerPedQuickSwapWeaponByGuid(): [number, number];
67
+ /**
68
+ * @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
69
+ */
70
+ getAmmoInPedWeaponFromGuid(): [number, number];
71
+ /**
72
+ * @param p1
73
+ * @param p2
74
+ */
75
+ removeAllPedWeapons(p1: boolean, p2: boolean): void;
76
+ /**
77
+ * Returns eCurrentHeldWeapon
78
+ * _GET_R* - _GET_T*
79
+ *
80
+ * @returns
81
+ */
82
+ getPedCurrentHeldWeapon(): string | number;
83
+ /**
84
+ * @param toggle
85
+ */
86
+ setForceAutoEquip(toggle: boolean): void;
87
+ /**
88
+ * @param componentHash
89
+ * @param weaponHash Refer to [enum: eWeaponHash]
90
+ */
91
+ removeWeaponComponentFromPed(componentHash: string | number, weaponHash: eWeaponHash): void;
92
+ /**
93
+ * @param visible
94
+ * @param deselectWeapon
95
+ * @param p3
96
+ * @param p4
97
+ */
98
+ setPedCurrentWeaponVisible(visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void;
99
+ /**
100
+ * Old name: _DROP_CURRENT_PED_WEAPON
101
+ *
102
+ * @param p1
103
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
104
+ * @param p3
105
+ * @param p4
106
+ * @returns
107
+ */
108
+ makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
109
+ removeAllPedAmmo(): void;
110
+ /**
111
+ * @param allow
112
+ */
113
+ setAllowDualWield(allow: boolean): void;
114
+ /**
115
+ * Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2,
116
+ * WEAPON_EMOTE_VARIATION_BASE,
117
+ * WEAPON_EMOTE_VARIATION_A,
118
+ * WEAPON_EMOTE_VARIATION_B,
119
+ * WEAPON_EMOTE_VARIATION_C,
120
+ * WEAPON_EMOTE_VARIATION_D,
121
+ * WEAPON_EMOTE_VARIATION_PREVIEW,
122
+ * WEAPON_EMOTE_NUM_VARIATIONS
123
+ *
124
+ * @param variation
125
+ * @returns
126
+ */
127
+ getWeaponEmoteVariation(variation: number): number;
128
+ /**
129
+ * @param weaponHash Refer to [enum: eWeaponHash]
130
+ * @returns
131
+ */
132
+ isPedCarryingWeapon(weaponHash: eWeaponHash): any;
133
+ /**
134
+ * @returns
135
+ */
136
+ refillAmmoInCurrentPedWeapon(): any;
137
+ /**
138
+ * Unequip current weapon and set current weapon to WEAPON_UNARMED.
139
+ * p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed....
140
+ * immediately: if true it will instantly switch to unarmed
141
+ *
142
+ * @param p0
143
+ * @param immediately
144
+ */
145
+ hidePedWeapons(p0: number, immediately: boolean): void;
146
+ /**
147
+ * @param weaponHash Refer to [enum: eWeaponHash]
148
+ */
149
+ enableAmmoTypeForPed(weaponHash: eWeaponHash): void;
150
+ /**
151
+ * Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
152
+ *
153
+ * @param weaponObject
154
+ * @returns
155
+ */
156
+ getCurrentPedWeaponAmmoType(weaponObject: Prop): string | number;
157
+ /**
158
+ * @param p1
159
+ * @param p2
160
+ * @param p3
161
+ * @returns
162
+ */
163
+ getPedWorstWeapon(p1: boolean, p2: boolean, p3: boolean): string | number;
164
+ /**
165
+ * @param toggle
166
+ */
167
+ setPedDropsWeaponsWhenDead(toggle: boolean): void;
168
+ /**
169
+ * Returns ammoHash
170
+ *
171
+ * @returns Returns the [enum: eAmmoType]; weaponGuid
172
+ */
173
+ getCurrentAmmoTypeFromGuid(): [string | number, number];
174
+ /**
175
+ * @param toggle
176
+ */
177
+ setPedInfiniteAmmoClip(toggle: boolean): void;
178
+ /**
179
+ * returns the amount of peds that were restrained with the weapon thrown bolas
180
+ *
181
+ * @returns
182
+ */
183
+ getNumPedsRestrainedFromWeaponBolas(): any;
184
+ /**
185
+ * @returns
186
+ */
187
+ getPedHogtieWeapon(): string | number;
188
+ /**
189
+ * @returns
190
+ */
191
+ enableWeaponRestore(): any;
192
+ /**
193
+ * Returns whether the specified ped is holding a weapon with the given hash.
194
+ * only these weapons below return true
195
+ * WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
196
+ *
197
+ * @param weapon
198
+ * @returns
199
+ */
200
+ isPedHoldingWeapon(weapon: string | number): boolean;
201
+ /**
202
+ * _GET_D* - _GET_L*
203
+ *
204
+ * @returns
205
+ */
206
+ N_0x0DE0944ECCB3DF5D(): boolean;
207
+ /**
208
+ * @param flags
209
+ * @returns
210
+ */
211
+ isPedArmed(flags: number): any;
212
+ /**
213
+ * Returns whether the ped has a sniper p1: 0 or 1
214
+ *
215
+ * @param p1
216
+ * @returns
217
+ */
218
+ doesPedHaveSniper(p1: number): any;
219
+ /**
220
+ * Returns the ped's default unarmed weapon hash as defined in CPedModelInfo (DefaultUnarmedWeapon).
221
+ * Falls back to WEAPON_UNARMED if the ped doesn't have a valid model info pointer, or 0 if the ped doesn't exist.
222
+ *
223
+ * @returns
224
+ */
225
+ getDefaultUnarmedWeaponHash(): string | number;
226
+ /**
227
+ * @param weaponHash Refer to [enum: eWeaponHash]
228
+ * @param p2
229
+ * @returns
230
+ */
231
+ getMaxAmmoInClip(weaponHash: eWeaponHash, p2: boolean): number;
232
+ /**
233
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
234
+ * @returns Returns the weapon entity
235
+ */
236
+ getCurrentPedWeaponEntityIndex(attachPoint: number): Entity | null;
237
+ /**
238
+ * @param weaponHash Refer to [enum: eWeaponHash]
239
+ * @param ammoHash Refer to [enum: eAmmoType]
240
+ */
241
+ enableAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
242
+ /**
243
+ * @param toggle
244
+ */
245
+ N_0x431240A58484D5D0(toggle: boolean): void;
246
+ /**
247
+ * @param p2
248
+ * @param p3
249
+ * @returns outGUID
250
+ */
251
+ getBestPedShortarmGuid(p2: boolean, p3: boolean): number;
252
+ /**
253
+ * @returns coords
254
+ */
255
+ getPedLastWeaponImpactCoord(): [boolean, Vector3];
256
+ /**
257
+ * Returns WeaponAttachPoint
258
+ *
259
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
260
+ * @returns
261
+ */
262
+ getWeaponAttachPoint(attachPoint: number): number;
263
+ /**
264
+ * @param p2
265
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
266
+ * @param p4
267
+ * @returns weaponHash: Refer to [enum: eWeaponHash]
268
+ */
269
+ getCurrentPedWeapon(p2: boolean, attachPoint: number, p4: boolean): [boolean, number];
270
+ /**
271
+ * Returns whether the ped has a revolver p1: 0 or 1
272
+ *
273
+ * @param p1
274
+ * @returns
275
+ */
276
+ doesPedHaveRevolver(p1: number): any;
277
+ /**
278
+ * Returns emote Hash
279
+ *
280
+ * @returns
281
+ */
282
+ getPedGunSpinningEquippedKitEmoteTwirl(): string | number;
283
+ /**
284
+ * @param toggle
285
+ */
286
+ N_0x16D9841A85FA627E(toggle: boolean): void;
287
+ /**
288
+ * @param weaponHash Refer to [enum: eWeaponHash]
289
+ * @param offset
290
+ * @param ammoCount
291
+ */
292
+ setPedDropsInventoryWeapon(weaponHash: eWeaponHash, offset: Vector3, ammoCount: number): void;
293
+ /**
294
+ * spinHash can be -1, 0 to disable
295
+ *
296
+ * @param weaponEmoteTrickType
297
+ * @param spin
298
+ */
299
+ setActiveGunSpinningKitEmoteTwirl(weaponEmoteTrickType: number, spin: string | number): void;
300
+ /**
301
+ * Appears to just send specified weapon to your horse holster without having to be close
302
+ * However, the weapon is not visible on the horse holster, but you can reach the weapon on the weapon wheel
303
+ *
304
+ * @param weaponHash Refer to [enum: eWeaponHash]
305
+ */
306
+ sendWeaponToInventory(weaponHash: eWeaponHash): void;
307
+ /**
308
+ * If near your horse when called, weapons stored on your horse will be considered
309
+ * Returns weaponHash
310
+ *
311
+ * @param weaponGroup
312
+ * @param p2
313
+ * @param p3
314
+ * @returns
315
+ */
316
+ getBestPedWeaponInGroup(weaponGroup: string | number, p2: boolean, p3: boolean): string | number;
317
+ /**
318
+ * Only used in R* SP Scripts native_son2, native_son3 and smuggler2
319
+ * Params: p2 = -1
320
+ *
321
+ * @param p1
322
+ * @param p2
323
+ */
324
+ N_0x8A779706DA5CA3DD(p1: boolean, p2: number): void;
325
+ /**
326
+ * @param weaponHash Refer to [enum: eWeaponHash]
327
+ * @param ammoHash Refer to [enum: eAmmoType]
328
+ */
329
+ disableAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
330
+ /**
331
+ * @returns data; outData
332
+ */
333
+ giveWeaponToPedWithOptions(): [boolean, number, number];
334
+ /**
335
+ * @returns
336
+ */
337
+ getMaxLockonDistanceOfCurrentPedWeapon(): number;
338
+ /**
339
+ * @param ammoHash Refer to [enum: eAmmoType]
340
+ */
341
+ disableAmmoTypeForPed(ammoHash: eAmmoType): void;
342
+ /**
343
+ * @param visible
344
+ */
345
+ setPedAllWeaponsVisibility(visible: boolean): void;
346
+ /**
347
+ * @param weaponHash Refer to [enum: eWeaponHash]
348
+ * @param ammo
349
+ * @returns
350
+ */
351
+ setAmmoInClip(weaponHash: eWeaponHash, ammo: number): boolean;
352
+ /**
353
+ * _GET_M* - _GET_PED_A*
354
+ *
355
+ * @param p1
356
+ * @returns
357
+ */
358
+ getPedWeaponObject(p1: boolean): Prop | null;
359
+ /**
360
+ * slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
361
+ *
362
+ * @param slotHash
363
+ * @returns
364
+ */
365
+ getPedWeaponInSlot(slotHash: string | number): string | number;
366
+ /**
367
+ * Outputs cached guids
368
+ *
369
+ * @returns guidPrimary; guidSecondary
370
+ */
371
+ getPlayerPedQuickSwapWeaponByGuid(): [number, number];
372
+ /**
373
+ * Returns true if the ped is currently holstering or unholstering a weapon
374
+ *
375
+ * @returns
376
+ */
377
+ isWeaponHolsterStateChanging(): boolean;
378
+ /**
379
+ * @param ammoHash Refer to [enum: eAmmoType]
380
+ * @returns
381
+ */
382
+ N_0x44C8F4908F1B2622(ammoHash: eAmmoType): boolean;
383
+ /**
384
+ * @param p2
385
+ * @returns clipInventoryUid
386
+ */
387
+ refillAmmoInClip(p2: number): [any, number];
388
+ /**
389
+ * _SET_A* - _SET_B*
390
+ *
391
+ * @param p1
392
+ */
393
+ N_0x2EBF70E1D8C06683(p1: string | number): void;
394
+ /**
395
+ * @returns
396
+ */
397
+ isPedWeaponReadyToShoot(): boolean;
398
+ /**
399
+ * @param ammoType
400
+ * @returns
401
+ */
402
+ getPedAmmoByType(ammoType: string | number): number;
403
+ /**
404
+ * @param p1
405
+ * @param p2
406
+ * @returns
407
+ */
408
+ getBestPedWeapon(p1: boolean, p2: boolean): string | number;
409
+ /**
410
+ * @param toggle
411
+ * @param weaponHash Refer to [enum: eWeaponHash]
412
+ */
413
+ setPedInfiniteAmmo(toggle: boolean, weaponHash: eWeaponHash): void;
414
+ /**
415
+ * @param weaponHash Refer to [enum: eWeaponHash]
416
+ * @param ammoHash Refer to [enum: eAmmoType]
417
+ */
418
+ setAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
419
+ /**
420
+ * *GET_BEST** - *GET_CLOSEST**
421
+ *
422
+ * @returns weaponGuid
423
+ */
424
+ getCorrectKitEmoteTwirlGun(): [boolean, number];
425
+ /**
426
+ * @param weaponHash Refer to [enum: eWeaponHash]
427
+ * @returns
428
+ */
429
+ setCurrentPedVehicleWeapon(weaponHash: eWeaponHash): boolean;
430
+ /**
431
+ * Returns whether the ped has a rifle p1: 0 or 1
432
+ *
433
+ * @param p1
434
+ * @returns
435
+ */
436
+ doesPedHaveRifle(p1: number): any;
437
+ /**
438
+ * Puts the gun visibly in your horse's holster without having to be close to the horse. Use `_SEND_WEAPON_TO_INVENTORY` before using this native
439
+ * _A* or _B*
440
+ *
441
+ * @param weaponHash Refer to [enum: eWeaponHash]
442
+ * @param ped
443
+ */
444
+ N_0x14FF0C2545527F9B(weaponHash: eWeaponHash, ped: Ped): void;
445
+ /**
446
+ * Returns iSpinHash / iVariationSpin
447
+ *
448
+ * @param weaponEmoteVariation
449
+ * @returns
450
+ */
451
+ getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number): string | number;
452
+ /**
453
+ * Returns whether the ped has a repeater p1: 0 or 1
454
+ *
455
+ * @param p1
456
+ * @returns
457
+ */
458
+ doesPedHaveRepeater(p1: number): any;
459
+ /**
460
+ * @param weaponCollection
461
+ */
462
+ giveWeaponCollectionToPed(weaponCollection: string | number): void;
463
+ /**
464
+ * @param toggle
465
+ */
466
+ N_0xF08D8FEB455F2C8C(toggle: boolean): void;
467
+ /**
468
+ * @returns ammo; inventoryUid
469
+ */
470
+ getAmmoInClipByInventoryUid(): [any, number, number];
471
+ /**
472
+ * removeReason must be REMOVE_REASON_USED, REMOVE_REASON_GIVEN, REMOVE_REASON_DROPPED or REMOVE_REASON_DEBUG, unless amount is -1
473
+ *
474
+ * @param ammoHash Refer to [enum: eAmmoType]
475
+ * @param amount
476
+ * @param removeReason Refer to [enum: eRemoveItemReason]
477
+ */
478
+ removeAmmoFromPedByType(ammoHash: eAmmoType, amount: number, removeReason: eRemoveItemReason): void;
479
+ /**
480
+ * Holster the holded shoulder weapon. Precisions: 0 means with anim while 1 means direct holster
481
+ *
482
+ * @param disableAnim
483
+ */
484
+ setPedWeaponOnBack(disableAnim: boolean): void;
485
+ /**
486
+ * @param ammoType
487
+ * @param ammo
488
+ */
489
+ setPedAmmoByType(ammoType: string | number, ammo: number): void;
490
+ /**
491
+ * @param p1
492
+ * @returns
493
+ */
494
+ getPedBackupWeapon(p1: boolean): string | number;
495
+ /**
496
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
497
+ */
498
+ setForceCurrentWeaponIntoCockedState(attachPoint: number): void;
499
+ /**
500
+ * @param weaponHash Refer to [enum: eWeaponHash]
501
+ * @returns ammo
502
+ */
503
+ getAmmoInClip(weaponHash: eWeaponHash): [boolean, number];
504
+ /**
505
+ * Returns whether the ped has a pistol p1: 0 or 1
506
+ *
507
+ * @param p1
508
+ * @returns
509
+ */
510
+ doesPedHavePistol(p1: number): any;
511
+ /**
512
+ * *STOP** - *TEST**
513
+ *
514
+ * @param emoteType
515
+ */
516
+ setGunSpinningInventorySlotIdActivate(emoteType: number): void;
517
+ /**
518
+ * @returns weaponHash: Refer to [enum: eWeaponHash]
519
+ */
520
+ getCurrentPedVehicleWeapon(): [boolean, number];
521
+ /**
522
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
523
+ * @param visible
524
+ */
525
+ setPedWeaponAttachPointVisibility(attachPoint: number, visible: boolean): void;
526
+ /**
527
+ * @param p1
528
+ * @param p2
529
+ * @param p3
530
+ * @param immediately
531
+ */
532
+ holsterPedWeapons(p1: boolean, p2: boolean, p3: boolean, immediately: boolean): void;
533
+ /**
534
+ * onlyCheckPlayerInventory: If true, it will only check the players current inventory. If false, it also checks your horse inventory
535
+ *
536
+ * @param weaponHash Refer to [enum: eWeaponHash]
537
+ * @param p2
538
+ * @param onlyCheckPlayerInventory
539
+ * @returns
540
+ */
541
+ hasPedGotWeapon(weaponHash: eWeaponHash, p2: number, onlyCheckPlayerInventory: boolean): boolean;
542
+ /**
543
+ * @returns
544
+ */
545
+ getAllowDualWield(): any;
546
+ /**
547
+ * Stores longarms to your horse on dismount
548
+ * Params: p2 = 0
549
+ * SET_[I - M]*
550
+ *
551
+ * @param storeLongarms
552
+ * @param p2
553
+ */
554
+ setInstantlyStoreLongarmsOnDismount(storeLongarms: boolean, p2: number): void;
555
+ /**
556
+ * @param removeReason Refer to [enum: eRemoveItemReason]
557
+ * @returns weaponGuid
558
+ */
559
+ removeWeaponFromPedByGuid(removeReason: eRemoveItemReason): number;
560
+ /**
561
+ * attachPoint:
562
+ *
563
+ * @param weaponHash Refer to [enum: eWeaponHash]
564
+ * @param equipNow
565
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
566
+ * @param p4
567
+ * @param p5
568
+ */
569
+ setCurrentPedWeapon(weaponHash: eWeaponHash, equipNow: boolean, attachPoint: number, p4: boolean, p5: boolean): void;
570
+ /**
571
+ * Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
572
+ *
573
+ * @param p2
574
+ * @param p3
575
+ * @param p4
576
+ * @param p5
577
+ * @returns weaponUid
578
+ */
579
+ setCurrentPedWeaponByGuid(p2: boolean, p3: boolean, p4: boolean, p5: boolean): number;
580
+ /**
581
+ * @param componentHash
582
+ * @param weaponHash Refer to [enum: eWeaponHash]
583
+ * @returns
584
+ */
585
+ hasPedGotWeaponComponent(componentHash: string | number, weaponHash: eWeaponHash): any;
586
+ /**
587
+ * @param weaponHash Refer to [enum: eWeaponHash]
588
+ * @param amount The amount of ped to add to the ammo
589
+ * @param addReason Refer to [enum: eAddItemReason]
590
+ */
591
+ addAmmoToPed(weaponHash: eWeaponHash, amount: number, addReason: eAddItemReason): void;
592
+ /**
593
+ * @param ammoType
594
+ * @param amount
595
+ * @param addReason Refer to [enum: eAddItemReason]
596
+ */
597
+ addAmmoToPedByType(ammoType: string | number, amount: number, addReason: eAddItemReason): void;
598
+ /**
599
+ * @param targetPed
600
+ * @returns
601
+ */
602
+ isTargetPedConstrainedByPedUsingBolas(targetPed: Ped): boolean;
603
+ /**
604
+ * @param p1
605
+ * @returns guidPrimary
606
+ */
607
+ getBestPedWeaponInInventory(p1: any): [any, number];
608
+ /**
609
+ * Returns whether the ped has a shotgun p1: 0 or 1
610
+ *
611
+ * @param p1
612
+ * @returns
613
+ */
614
+ doesPedHaveShotgun(p1: number): any;
615
+ clearPedLastWeaponDamage(): void;
616
+ /**
617
+ * Returns true if ped is on a horse while inside of a town
618
+ * Params: p1 = 0
619
+ * GET_L* - GET_MA*
620
+ *
621
+ * @param p1
622
+ * @returns
623
+ */
624
+ N_0x5A695BD328586B44(p1: number): any;
625
+ /**
626
+ * @param weaponHash Refer to [enum: eWeaponHash]
627
+ * @param amount
628
+ * @param removeReason Refer to [enum: eRemoveItemReason]
629
+ */
630
+ removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
631
+ /**
632
+ * @param p1
633
+ * @param p2
634
+ */
635
+ setPedAmmoToDrop(p1: number, p2: number): void;
636
+ /**
637
+ * Returns the current ammo type of the specified ped's specified weapon.
638
+ *
639
+ * @param weaponHash Refer to [enum: eWeaponHash]
640
+ * @returns
641
+ */
642
+ getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): string | number;
643
+ /**
644
+ * @param weaponHash Refer to [enum: eWeaponHash]
645
+ * @returns ammo
646
+ */
647
+ getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
648
+ /**
649
+ * @param weaponHash Refer to [enum: eWeaponHash]
650
+ * @param ammo
651
+ */
652
+ setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
653
+ /**
654
+ * Gives the ped the weapon.
655
+ * List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
656
+ * permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
657
+ *
658
+ * @param weaponHash Refer to [enum: eWeaponHash]
659
+ * @param ammoCount
660
+ * @param bForceInHand
661
+ * @param bForceInHolster
662
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
663
+ * @param bAllowMultipleCopies
664
+ * @param p7
665
+ * @param p8
666
+ * @param addReason Refer to [enum: eAddItemReason]
667
+ * @param bIgnoreUnlocks
668
+ * @param permanentDegradation
669
+ * @param p12
670
+ * @returns
671
+ */
672
+ giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): string | number;
673
+ /**
674
+ * @param weaponHash Refer to [enum: eWeaponHash]
675
+ * @returns
676
+ */
677
+ getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
678
+ /**
679
+ * @param attachPoint Refer to [enum: eWeaponAttachPoint]
680
+ * @returns weaponGuid
681
+ */
682
+ getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
683
+ /**
684
+ * emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
685
+ *
686
+ * @param emote
687
+ */
688
+ setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
689
+ }
690
+ //# sourceMappingURL=Weapon.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Weapon.d.ts","sourceRoot":"","sources":["../../src/classes/Weapon.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AACpE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,OAAO,CAAC;AAIjC,qBAAa,MAAM;IACjB,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC;gBAEP,GAAG,EAAE,GAAG;IAIpB;;OAEG;IACH,qBAAqB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI5C;;OAEG;IACH,aAAa,IAAI,GAAG;IAIpB;;;;;OAKG;IACH,sBAAsB,CAAC,UAAU,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,SAAS,EAAE,cAAc,GAAG,IAAI;IAIhH;;OAEG;IACH,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI3C;;;OAGG;IACH,gCAAgC,CAAC,QAAQ,EAAE,SAAS,GAAG,MAAM;IAK7D;;;;OAIG;IACH,mBAAmB,CAAC,UAAU,EAAE,WAAW,EAAE,EAAE,EAAE,OAAO,EAAE,YAAY,EAAE,iBAAiB,GAAG,IAAI;IAIhG;;;;;OAKG;IACH,sBAAsB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI,GAAG,IAAI;IAIhD;;OAEG;IACH,2BAA2B,IAAI,GAAG;IAIlC;;OAEG;IACH,8BAA8B,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIrD;;;;OAIG;IACH,gCAAgC,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIvD;;OAEG;IACH,iCAAiC,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC;IAKrD;;OAEG;IACH,0BAA0B,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC;IAK9C;;;OAGG;IACH,mBAAmB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAInD;;;;;OAKG;IACH,uBAAuB,IAAI,MAAM,GAAG,MAAM;IAI1C;;OAEG;IACH,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIxC;;;OAGG;IACH,4BAA4B,CAAC,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,UAAU,EAAE,WAAW,GAAG,IAAI;IAI3F;;;;;OAKG;IACH,0BAA0B,CAAC,OAAO,EAAE,OAAO,EAAE,cAAc,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIrG;;;;;;;;OAQG;IACH,iBAAiB,CAAC,EAAE,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,IAAI;IAI5F,gBAAgB,IAAI,IAAI;IAIxB;;OAEG;IACH,iBAAiB,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAIvC;;;;;;;;;;;;OAYG;IACH,uBAAuB,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM;IAIlD;;;OAGG;IACH,mBAAmB,CAAC,UAAU,EAAE,WAAW,GAAG,GAAG;IAIjD;;OAEG;IACH,4BAA4B,IAAI,GAAG;IAInC;;;;;;;OAOG;IACH,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,GAAG,IAAI;IAItD;;OAEG;IACH,oBAAoB,CAAC,UAAU,EAAE,WAAW,GAAG,IAAI;IAInD;;;;;OAKG;IACH,2BAA2B,CAAC,YAAY,EAAE,IAAI,GAAG,MAAM,GAAG,MAAM;IAIhE;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM;IAIzE;;OAEG;IACH,0BAA0B,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIjD;;;;OAIG;IACH,0BAA0B,IAAI,CAAC,MAAM,GAAG,MAAM,EAAE,MAAM,CAAC;IAKvD;;OAEG;IACH,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI7C;;;;OAIG;IACH,mCAAmC,IAAI,GAAG;IAI1C;;OAEG;IACH,kBAAkB,IAAI,MAAM,GAAG,MAAM;IAIrC;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;;;;;;OAOG;IACH,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,OAAO;IAIpD;;;;OAIG;IACH,oBAAoB,IAAI,OAAO;IAI/B;;;OAGG;IACH,UAAU,CAAC,KAAK,EAAE,MAAM,GAAG,GAAG;IAI9B;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIlC;;;;;OAKG;IACH,2BAA2B,IAAI,MAAM,GAAG,MAAM;IAI9C;;;;OAIG;IACH,gBAAgB,CAAC,UAAU,EAAE,WAAW,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI9D;;;OAGG;IACH,8BAA8B,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIlE;;;OAGG;IACH,0BAA0B,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,SAAS,GAAG,IAAI;IAI9E;;OAEG;IACH,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI3C;;;;OAIG;IACH,sBAAsB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAKxD;;OAEG;IACH,2BAA2B,IAAI,CAAC,OAAO,EAAE,OAAO,CAAC;IAKjD;;;;;OAKG;IACH,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM;IAIjD;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;IAKrF;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIpC;;;;OAIG;IACH,sCAAsC,IAAI,MAAM,GAAG,MAAM;IAIzD;;OAEG;IACH,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI3C;;;;OAIG;IACH,0BAA0B,CAAC,UAAU,EAAE,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAI7F;;;;;OAKG;IACH,iCAAiC,CAAC,oBAAoB,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI5F;;;;;OAKG;IACH,qBAAqB,CAAC,UAAU,EAAE,WAAW,GAAG,IAAI;IAIpD;;;;;;;;OAQG;IACH,uBAAuB,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM;IAIhG;;;;;;OAMG;IACH,oBAAoB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAInD;;;OAGG;IACH,2BAA2B,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,SAAS,GAAG,IAAI;IAI/E;;OAEG;IACH,0BAA0B,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,CAAC;IAKvD;;OAEG;IACH,sCAAsC,IAAI,MAAM;IAIhD;;OAEG;IACH,qBAAqB,CAAC,QAAQ,EAAE,SAAS,GAAG,IAAI;IAIhD;;OAEG;IACH,0BAA0B,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIlD;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,GAAG,OAAO;IAI7D;;;;;OAKG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI,GAAG,IAAI;IAI5C;;;;;OAKG;IACH,kBAAkB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM;IAI9D;;;;OAIG;IACH,iCAAiC,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC;IAKrD;;;;OAIG;IACH,4BAA4B,IAAI,OAAO;IAIvC;;;OAGG;IACH,oBAAoB,CAAC,QAAQ,EAAE,SAAS,GAAG,OAAO;IAIlD;;;OAGG;IACH,gBAAgB,CAAC,EAAE,EAAE,MAAM,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC;IAK3C;;;;OAIG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI/C;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;;OAGG;IACH,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM;IAInD;;;;OAIG;IACH,gBAAgB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM;IAI3D;;;OAGG;IACH,kBAAkB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,WAAW,GAAG,IAAI;IAIlE;;;OAGG;IACH,uBAAuB,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,SAAS,GAAG,IAAI;IAI3E;;;;OAIG;IACH,0BAA0B,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC;IAK/C;;;OAGG;IACH,0BAA0B,CAAC,UAAU,EAAE,WAAW,GAAG,OAAO;IAI5D;;;;;OAKG;IACH,gBAAgB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIjC;;;;;;OAMG;IACH,oBAAoB,CAAC,UAAU,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,GAAG,IAAI;IAI7D;;;;;OAKG;IACH,6CAA6C,CAAC,oBAAoB,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM;IAI5F;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIpC;;OAEG;IACH,yBAAyB,CAAC,gBAAgB,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIlE;;OAEG;IACH,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI3C;;OAEG;IACH,2BAA2B,IAAI,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,CAAC;IAKpD;;;;;;OAMG;IACH,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,iBAAiB,GAAG,IAAI;IAInG;;;;OAIG;IACH,kBAAkB,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI;IAI9C;;;OAGG;IACH,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAI/D;;;OAGG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM;IAIhD;;OAEG;IACH,oCAAoC,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;IAI/D;;;OAGG;IACH,aAAa,CAAC,UAAU,EAAE,WAAW,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;IAKzD;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIlC;;;;OAIG;IACH,qCAAqC,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI9D;;OAEG;IACH,0BAA0B,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC;IAK/C;;;OAGG;IACH,iCAAiC,CAAC,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI;IAI9E;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,WAAW,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;;;OAOG;IACH,eAAe,CAAC,UAAU,EAAE,WAAW,EAAE,EAAE,EAAE,MAAM,EAAE,wBAAwB,EAAE,OAAO,GAAG,OAAO;IAIhG;;OAEG;IACH,iBAAiB,IAAI,GAAG;IAIxB;;;;;;;OAOG;IACH,mCAAmC,CAAC,aAAa,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAI7E;;;OAGG;IACH,yBAAyB,CAAC,YAAY,EAAE,iBAAiB,GAAG,MAAM;IAKlE;;;;;;;;OAQG;IACH,mBAAmB,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpH;;;;;;;;OAQG;IACH,yBAAyB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAKrF;;;;OAIG;IACH,wBAAwB,CAAC,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,UAAU,EAAE,WAAW,GAAG,GAAG;IAItF;;;;OAIG;IACH,YAAY,CAAC,UAAU,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,GAAG,IAAI;IAItF;;;;OAIG;IACH,kBAAkB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,GAAG,IAAI;IAI9F;;;OAGG;IACH,qCAAqC,CAAC,SAAS,EAAE,GAAG,GAAG,OAAO;IAI9D;;;OAGG;IACH,2BAA2B,CAAC,EAAE,EAAE,GAAG,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC;IAKnD;;;;;OAKG;IACH,kBAAkB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAInC,wBAAwB,IAAI,IAAI;IAIhC;;;;;;;OAOG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIrC;;;;OAIG;IACH,iBAAiB,CAAC,UAAU,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,iBAAiB,GAAG,IAAI;IAIjG;;;OAGG;IACH,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAI9C;;;;;OAKG;IACH,wBAAwB,CAAC,UAAU,EAAE,WAAW,GAAG,MAAM,GAAG,MAAM;IAIlE;;;OAGG;IACH,UAAU,CAAC,UAAU,EAAE,WAAW,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;IAKtD;;;OAGG;IACH,UAAU,CAAC,UAAU,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAIvD;;;;;;;;;;;;;;;;;;OAkBG;IACH,eAAe,CAAC,UAAU,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,oBAAoB,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE,cAAc,EAAE,OAAO,EAAE,oBAAoB,EAAE,MAAM,EAAE,GAAG,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM;IAIzS;;;OAGG;IACH,kBAAkB,CAAC,UAAU,EAAE,WAAW,GAAG,MAAM;IAInD;;;OAGG;IACH,6BAA6B,CAAC,WAAW,EAAE,MAAM,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC;IAKjE;;;;OAIG;IACH,sCAAsC,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;CAIrE"}