@nativewrappers/redm-codegen 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +41 -0
- package/dist/classes/AnimScene.d.ts +361 -0
- package/dist/classes/AnimScene.d.ts.map +1 -0
- package/dist/classes/AnimScene.js +511 -0
- package/dist/classes/BaseModel.d.ts +108 -0
- package/dist/classes/BaseModel.d.ts.map +1 -0
- package/dist/classes/BaseModel.js +158 -0
- package/dist/classes/BaseTask.d.ts +102 -0
- package/dist/classes/BaseTask.d.ts.map +1 -0
- package/dist/classes/BaseTask.js +129 -0
- package/dist/classes/Cam.d.ts +217 -0
- package/dist/classes/Cam.d.ts.map +1 -0
- package/dist/classes/Cam.js +295 -0
- package/dist/classes/Entity.d.ts +1101 -0
- package/dist/classes/Entity.d.ts.map +1 -0
- package/dist/classes/Entity.js +1480 -0
- package/dist/classes/Interior.d.ts +65 -0
- package/dist/classes/Interior.d.ts.map +1 -0
- package/dist/classes/Interior.js +96 -0
- package/dist/classes/ItemSet.d.ts +18 -0
- package/dist/classes/ItemSet.d.ts.map +1 -0
- package/dist/classes/ItemSet.js +32 -0
- package/dist/classes/Ped.d.ts +4230 -0
- package/dist/classes/Ped.d.ts.map +1 -0
- package/dist/classes/Ped.js +5712 -0
- package/dist/classes/PedModel.d.ts +9 -0
- package/dist/classes/PedModel.d.ts.map +1 -0
- package/dist/classes/PedModel.js +13 -0
- package/dist/classes/PedTask.d.ts +2563 -0
- package/dist/classes/PedTask.d.ts.map +1 -0
- package/dist/classes/PedTask.js +3276 -0
- package/dist/classes/PersChar.d.ts +39 -0
- package/dist/classes/PersChar.d.ts.map +1 -0
- package/dist/classes/PersChar.js +69 -0
- package/dist/classes/Pickup.d.ts +30 -0
- package/dist/classes/Pickup.d.ts.map +1 -0
- package/dist/classes/Pickup.js +45 -0
- package/dist/classes/Player.d.ts +1309 -0
- package/dist/classes/Player.d.ts.map +1 -0
- package/dist/classes/Player.js +1808 -0
- package/dist/classes/Prop.d.ts +253 -0
- package/dist/classes/Prop.d.ts.map +1 -0
- package/dist/classes/Prop.js +362 -0
- package/dist/classes/PropSet.d.ts +46 -0
- package/dist/classes/PropSet.d.ts.map +1 -0
- package/dist/classes/PropSet.js +67 -0
- package/dist/classes/Vehicle.d.ts +1188 -0
- package/dist/classes/Vehicle.d.ts.map +1 -0
- package/dist/classes/Vehicle.js +1652 -0
- package/dist/classes/VehicleModel.d.ts +11 -0
- package/dist/classes/VehicleModel.d.ts.map +1 -0
- package/dist/classes/VehicleModel.js +15 -0
- package/dist/classes/VehicleTask.d.ts +87 -0
- package/dist/classes/VehicleTask.d.ts.map +1 -0
- package/dist/classes/VehicleTask.js +118 -0
- package/dist/classes/Volume.d.ts +142 -0
- package/dist/classes/Volume.d.ts.map +1 -0
- package/dist/classes/Volume.js +194 -0
- package/dist/classes/Weapon.d.ts +690 -0
- package/dist/classes/Weapon.d.ts.map +1 -0
- package/dist/classes/Weapon.js +934 -0
- package/dist/enums/eActionDisableFlags.d.ts +38 -0
- package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
- package/dist/enums/eActionDisableFlags.js +38 -0
- package/dist/enums/eAddItemReason.d.ts +20 -0
- package/dist/enums/eAddItemReason.d.ts.map +1 -0
- package/dist/enums/eAddItemReason.js +20 -0
- package/dist/enums/eAmmoType.d.ts +88 -0
- package/dist/enums/eAmmoType.d.ts.map +1 -0
- package/dist/enums/eAmmoType.js +88 -0
- package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
- package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
- package/dist/enums/eAnimalRarityLevel.js +7 -0
- package/dist/enums/eAttributeCore.d.ts +6 -0
- package/dist/enums/eAttributeCore.d.ts.map +1 -0
- package/dist/enums/eAttributeCore.js +6 -0
- package/dist/enums/eCarryingFlags.d.ts +43 -0
- package/dist/enums/eCarryingFlags.d.ts.map +1 -0
- package/dist/enums/eCarryingFlags.js +43 -0
- package/dist/enums/eCrimeType.d.ts +61 -0
- package/dist/enums/eCrimeType.d.ts.map +1 -0
- package/dist/enums/eCrimeType.js +61 -0
- package/dist/enums/eDispatchType.d.ts +20 -0
- package/dist/enums/eDispatchType.d.ts.map +1 -0
- package/dist/enums/eDispatchType.js +20 -0
- package/dist/enums/eDoorId.d.ts +16 -0
- package/dist/enums/eDoorId.d.ts.map +1 -0
- package/dist/enums/eDoorId.js +16 -0
- package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
- package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
- package/dist/enums/eEnterExitVehicleFlags.js +32 -0
- package/dist/enums/eEulerRotationOrder.d.ts +9 -0
- package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
- package/dist/enums/eEulerRotationOrder.js +9 -0
- package/dist/enums/eExplosionTag.d.ts +40 -0
- package/dist/enums/eExplosionTag.d.ts.map +1 -0
- package/dist/enums/eExplosionTag.js +40 -0
- package/dist/enums/eFleeStyle.d.ts +16 -0
- package/dist/enums/eFleeStyle.d.ts.map +1 -0
- package/dist/enums/eFleeStyle.js +16 -0
- package/dist/enums/eIkControlFlags.d.ts +34 -0
- package/dist/enums/eIkControlFlags.d.ts.map +1 -0
- package/dist/enums/eIkControlFlags.js +34 -0
- package/dist/enums/eInventoryItemSound.d.ts +6 -0
- package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
- package/dist/enums/eInventoryItemSound.js +6 -0
- package/dist/enums/eLookIntensity.d.ts +7 -0
- package/dist/enums/eLookIntensity.d.ts.map +1 -0
- package/dist/enums/eLookIntensity.js +7 -0
- package/dist/enums/eLookReturnAnimation.d.ts +6 -0
- package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
- package/dist/enums/eLookReturnAnimation.js +6 -0
- package/dist/enums/eLootingFlags.d.ts +32 -0
- package/dist/enums/eLootingFlags.d.ts.map +1 -0
- package/dist/enums/eLootingFlags.js +32 -0
- package/dist/enums/eMetaPedExpressions.d.ts +118 -0
- package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
- package/dist/enums/eMetaPedExpressions.js +118 -0
- package/dist/enums/eMotivationState.d.ts +14 -0
- package/dist/enums/eMotivationState.d.ts.map +1 -0
- package/dist/enums/eMotivationState.js +14 -0
- package/dist/enums/ePedAttribute.d.ts +26 -0
- package/dist/enums/ePedAttribute.d.ts.map +1 -0
- package/dist/enums/ePedAttribute.js +26 -0
- package/dist/enums/ePedCombatAbility.d.ts +7 -0
- package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
- package/dist/enums/ePedCombatAbility.js +7 -0
- package/dist/enums/ePedCombatMovement.d.ts +8 -0
- package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
- package/dist/enums/ePedCombatMovement.js +8 -0
- package/dist/enums/ePedCombatRange.d.ts +9 -0
- package/dist/enums/ePedCombatRange.d.ts.map +1 -0
- package/dist/enums/ePedCombatRange.js +9 -0
- package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
- package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
- package/dist/enums/ePedDamageCleanliness.js +6 -0
- package/dist/enums/ePedMood.d.ts +13 -0
- package/dist/enums/ePedMood.d.ts.map +1 -0
- package/dist/enums/ePedMood.js +13 -0
- package/dist/enums/ePedQuality.d.ts +8 -0
- package/dist/enums/ePedQuality.d.ts.map +1 -0
- package/dist/enums/ePedQuality.js +8 -0
- package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
- package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
- package/dist/enums/ePedScriptConfigFlags.js +604 -0
- package/dist/enums/ePlacementFlag.d.ts +27 -0
- package/dist/enums/ePlacementFlag.d.ts.map +1 -0
- package/dist/enums/ePlacementFlag.js +27 -0
- package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
- package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
- package/dist/enums/eRagdollBlockingFlags.js +23 -0
- package/dist/enums/eRemoveItemReason.d.ts +19 -0
- package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
- package/dist/enums/eRemoveItemReason.js +19 -0
- package/dist/enums/eSavegameType.d.ts +16 -0
- package/dist/enums/eSavegameType.d.ts.map +1 -0
- package/dist/enums/eSavegameType.js +16 -0
- package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
- package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
- package/dist/enums/eScenarioBlockingFlags.js +11 -0
- package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
- package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
- package/dist/enums/eScriptedAnimFlags.js +35 -0
- package/dist/enums/eSessionFlags.d.ts +16 -0
- package/dist/enums/eSessionFlags.d.ts.map +1 -0
- package/dist/enums/eSessionFlags.js +16 -0
- package/dist/enums/eTargetingMode.d.ts +8 -0
- package/dist/enums/eTargetingMode.d.ts.map +1 -0
- package/dist/enums/eTargetingMode.js +8 -0
- package/dist/enums/eUIFeedChannel.d.ts +18 -0
- package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
- package/dist/enums/eUIFeedChannel.js +18 -0
- package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
- package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
- package/dist/enums/eUiRpgStatusEffect.js +19 -0
- package/dist/enums/eVehicleSeat.d.ts +15 -0
- package/dist/enums/eVehicleSeat.d.ts.map +1 -0
- package/dist/enums/eVehicleSeat.js +15 -0
- package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
- package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
- package/dist/enums/eWeaponAttachPoint.js +36 -0
- package/dist/enums/eWeaponHash.d.ts +175 -0
- package/dist/enums/eWeaponHash.d.ts.map +1 -0
- package/dist/enums/eWeaponHash.js +175 -0
- package/dist/enums/naSpeechEventType.d.ts +57 -0
- package/dist/enums/naSpeechEventType.d.ts.map +1 -0
- package/dist/enums/naSpeechEventType.js +57 -0
- package/dist/index.d.ts +156 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +158 -0
- package/dist/namespaces/Aicoverpoint.d.ts +95 -0
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
- package/dist/namespaces/Aicoverpoint.js +131 -0
- package/dist/namespaces/Aitransport.d.ts +197 -0
- package/dist/namespaces/Aitransport.d.ts.map +1 -0
- package/dist/namespaces/Aitransport.js +246 -0
- package/dist/namespaces/Animscene.d.ts +174 -0
- package/dist/namespaces/Animscene.d.ts.map +1 -0
- package/dist/namespaces/Animscene.js +222 -0
- package/dist/namespaces/Attribute.d.ts +171 -0
- package/dist/namespaces/Attribute.d.ts.map +1 -0
- package/dist/namespaces/Attribute.js +222 -0
- package/dist/namespaces/Audio.d.ts +1255 -0
- package/dist/namespaces/Audio.d.ts.map +1 -0
- package/dist/namespaces/Audio.js +1695 -0
- package/dist/namespaces/Badsport.d.ts +8 -0
- package/dist/namespaces/Badsport.d.ts.map +1 -0
- package/dist/namespaces/Badsport.js +11 -0
- package/dist/namespaces/Bounty.d.ts +154 -0
- package/dist/namespaces/Bounty.d.ts.map +1 -0
- package/dist/namespaces/Bounty.js +248 -0
- package/dist/namespaces/Brain.d.ts +75 -0
- package/dist/namespaces/Brain.d.ts.map +1 -0
- package/dist/namespaces/Brain.js +98 -0
- package/dist/namespaces/Builtin.d.ts +137 -0
- package/dist/namespaces/Builtin.d.ts.map +1 -0
- package/dist/namespaces/Builtin.js +180 -0
- package/dist/namespaces/CamStatics.d.ts +972 -0
- package/dist/namespaces/CamStatics.d.ts.map +1 -0
- package/dist/namespaces/CamStatics.js +1360 -0
- package/dist/namespaces/Clock.d.ts +108 -0
- package/dist/namespaces/Clock.d.ts.map +1 -0
- package/dist/namespaces/Clock.js +149 -0
- package/dist/namespaces/Collection.d.ts +201 -0
- package/dist/namespaces/Collection.d.ts.map +1 -0
- package/dist/namespaces/Collection.js +263 -0
- package/dist/namespaces/Companion.d.ts +143 -0
- package/dist/namespaces/Companion.d.ts.map +1 -0
- package/dist/namespaces/Companion.js +191 -0
- package/dist/namespaces/Compapp.d.ts +34 -0
- package/dist/namespaces/Compapp.d.ts.map +1 -0
- package/dist/namespaces/Compapp.js +44 -0
- package/dist/namespaces/Compendium.d.ts +195 -0
- package/dist/namespaces/Compendium.d.ts.map +1 -0
- package/dist/namespaces/Compendium.js +261 -0
- package/dist/namespaces/Crashlog.d.ts +63 -0
- package/dist/namespaces/Crashlog.d.ts.map +1 -0
- package/dist/namespaces/Crashlog.js +88 -0
- package/dist/namespaces/Crew.d.ts +85 -0
- package/dist/namespaces/Crew.d.ts.map +1 -0
- package/dist/namespaces/Crew.js +127 -0
- package/dist/namespaces/Databinding.d.ts +500 -0
- package/dist/namespaces/Databinding.d.ts.map +1 -0
- package/dist/namespaces/Databinding.js +667 -0
- package/dist/namespaces/Datafile.d.ts +344 -0
- package/dist/namespaces/Datafile.d.ts.map +1 -0
- package/dist/namespaces/Datafile.js +495 -0
- package/dist/namespaces/Debug.d.ts +21 -0
- package/dist/namespaces/Debug.d.ts.map +1 -0
- package/dist/namespaces/Debug.js +27 -0
- package/dist/namespaces/Decorator.d.ts +105 -0
- package/dist/namespaces/Decorator.d.ts.map +1 -0
- package/dist/namespaces/Decorator.js +134 -0
- package/dist/namespaces/Dlc.d.ts +20 -0
- package/dist/namespaces/Dlc.d.ts.map +1 -0
- package/dist/namespaces/Dlc.js +28 -0
- package/dist/namespaces/EntityStatics.d.ts +520 -0
- package/dist/namespaces/EntityStatics.d.ts.map +1 -0
- package/dist/namespaces/EntityStatics.js +679 -0
- package/dist/namespaces/Event.d.ts +267 -0
- package/dist/namespaces/Event.d.ts.map +1 -0
- package/dist/namespaces/Event.js +340 -0
- package/dist/namespaces/Fire.d.ts +233 -0
- package/dist/namespaces/Fire.d.ts.map +1 -0
- package/dist/namespaces/Fire.js +288 -0
- package/dist/namespaces/Flock.d.ts +306 -0
- package/dist/namespaces/Flock.d.ts.map +1 -0
- package/dist/namespaces/Flock.js +396 -0
- package/dist/namespaces/Gang.d.ts +211 -0
- package/dist/namespaces/Gang.d.ts.map +1 -0
- package/dist/namespaces/Gang.js +297 -0
- package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
- package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
- package/dist/namespaces/GoogleAnalytics.js +31 -0
- package/dist/namespaces/Graphics.d.ts +1598 -0
- package/dist/namespaces/Graphics.d.ts.map +1 -0
- package/dist/namespaces/Graphics.js +2131 -0
- package/dist/namespaces/Hud.d.ts +1058 -0
- package/dist/namespaces/Hud.d.ts.map +1 -0
- package/dist/namespaces/Hud.js +1443 -0
- package/dist/namespaces/Ik.d.ts +33 -0
- package/dist/namespaces/Ik.d.ts.map +1 -0
- package/dist/namespaces/Ik.js +44 -0
- package/dist/namespaces/Interaction.d.ts +40 -0
- package/dist/namespaces/Interaction.d.ts.map +1 -0
- package/dist/namespaces/Interaction.js +52 -0
- package/dist/namespaces/InteriorStatics.d.ts +97 -0
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
- package/dist/namespaces/InteriorStatics.js +129 -0
- package/dist/namespaces/Inventory.d.ts +597 -0
- package/dist/namespaces/Inventory.d.ts.map +1 -0
- package/dist/namespaces/Inventory.js +807 -0
- package/dist/namespaces/Itemdatabase.d.ts +526 -0
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
- package/dist/namespaces/Itemdatabase.js +739 -0
- package/dist/namespaces/Itemset.d.ts +39 -0
- package/dist/namespaces/Itemset.d.ts.map +1 -0
- package/dist/namespaces/Itemset.js +50 -0
- package/dist/namespaces/Law.d.ts +756 -0
- package/dist/namespaces/Law.d.ts.map +1 -0
- package/dist/namespaces/Law.js +1007 -0
- package/dist/namespaces/Localization.d.ts +42 -0
- package/dist/namespaces/Localization.d.ts.map +1 -0
- package/dist/namespaces/Localization.js +50 -0
- package/dist/namespaces/Map.d.ts +473 -0
- package/dist/namespaces/Map.d.ts.map +1 -0
- package/dist/namespaces/Map.js +641 -0
- package/dist/namespaces/Minigame.d.ts +245 -0
- package/dist/namespaces/Minigame.d.ts.map +1 -0
- package/dist/namespaces/Minigame.js +342 -0
- package/dist/namespaces/Misc.d.ts +1704 -0
- package/dist/namespaces/Misc.d.ts.map +1 -0
- package/dist/namespaces/Misc.js +2302 -0
- package/dist/namespaces/Missiondata.d.ts +100 -0
- package/dist/namespaces/Missiondata.d.ts.map +1 -0
- package/dist/namespaces/Missiondata.js +136 -0
- package/dist/namespaces/Money.d.ts +43 -0
- package/dist/namespaces/Money.d.ts.map +1 -0
- package/dist/namespaces/Money.js +58 -0
- package/dist/namespaces/Netshopping.d.ts +154 -0
- package/dist/namespaces/Netshopping.d.ts.map +1 -0
- package/dist/namespaces/Netshopping.js +216 -0
- package/dist/namespaces/Network.d.ts +3022 -0
- package/dist/namespaces/Network.d.ts.map +1 -0
- package/dist/namespaces/Network.js +4230 -0
- package/dist/namespaces/Object.d.ts +594 -0
- package/dist/namespaces/Object.d.ts.map +1 -0
- package/dist/namespaces/Object.js +780 -0
- package/dist/namespaces/Pad.d.ts +249 -0
- package/dist/namespaces/Pad.d.ts.map +1 -0
- package/dist/namespaces/Pad.js +328 -0
- package/dist/namespaces/Pathfind.d.ts +545 -0
- package/dist/namespaces/Pathfind.d.ts.map +1 -0
- package/dist/namespaces/Pathfind.js +704 -0
- package/dist/namespaces/PedStatics.d.ts +1738 -0
- package/dist/namespaces/PedStatics.d.ts.map +1 -0
- package/dist/namespaces/PedStatics.js +2296 -0
- package/dist/namespaces/Perschar.d.ts +179 -0
- package/dist/namespaces/Perschar.d.ts.map +1 -0
- package/dist/namespaces/Perschar.js +251 -0
- package/dist/namespaces/Persistence.d.ts +116 -0
- package/dist/namespaces/Persistence.d.ts.map +1 -0
- package/dist/namespaces/Persistence.js +158 -0
- package/dist/namespaces/Physics.d.ts +491 -0
- package/dist/namespaces/Physics.d.ts.map +1 -0
- package/dist/namespaces/Physics.js +637 -0
- package/dist/namespaces/PlayerStatics.d.ts +850 -0
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -0
- package/dist/namespaces/PlayerStatics.js +1147 -0
- package/dist/namespaces/Population.d.ts +188 -0
- package/dist/namespaces/Population.d.ts.map +1 -0
- package/dist/namespaces/Population.js +247 -0
- package/dist/namespaces/Posse.d.ts +168 -0
- package/dist/namespaces/Posse.d.ts.map +1 -0
- package/dist/namespaces/Posse.js +230 -0
- package/dist/namespaces/Propset.d.ts +196 -0
- package/dist/namespaces/Propset.d.ts.map +1 -0
- package/dist/namespaces/Propset.js +249 -0
- package/dist/namespaces/Queue.d.ts +12 -0
- package/dist/namespaces/Queue.d.ts.map +1 -0
- package/dist/namespaces/Queue.js +16 -0
- package/dist/namespaces/Recording.d.ts +7 -0
- package/dist/namespaces/Recording.d.ts.map +1 -0
- package/dist/namespaces/Recording.js +9 -0
- package/dist/namespaces/Replay.d.ts +32 -0
- package/dist/namespaces/Replay.d.ts.map +1 -0
- package/dist/namespaces/Replay.js +42 -0
- package/dist/namespaces/Save.d.ts +122 -0
- package/dist/namespaces/Save.d.ts.map +1 -0
- package/dist/namespaces/Save.js +178 -0
- package/dist/namespaces/Scripts.d.ts +506 -0
- package/dist/namespaces/Scripts.d.ts.map +1 -0
- package/dist/namespaces/Scripts.js +716 -0
- package/dist/namespaces/Shapetest.d.ts +87 -0
- package/dist/namespaces/Shapetest.d.ts.map +1 -0
- package/dist/namespaces/Shapetest.js +105 -0
- package/dist/namespaces/Socialclub.d.ts +188 -0
- package/dist/namespaces/Socialclub.d.ts.map +1 -0
- package/dist/namespaces/Socialclub.js +262 -0
- package/dist/namespaces/Socialclubfeed.d.ts +13 -0
- package/dist/namespaces/Socialclubfeed.d.ts.map +1 -0
- package/dist/namespaces/Socialclubfeed.js +17 -0
- package/dist/namespaces/Spactionproxy.d.ts +29 -0
- package/dist/namespaces/Spactionproxy.d.ts.map +1 -0
- package/dist/namespaces/Spactionproxy.js +43 -0
- package/dist/namespaces/Stats.d.ts +537 -0
- package/dist/namespaces/Stats.d.ts.map +1 -0
- package/dist/namespaces/Stats.js +740 -0
- package/dist/namespaces/Streaming.d.ts +356 -0
- package/dist/namespaces/Streaming.d.ts.map +1 -0
- package/dist/namespaces/Streaming.js +531 -0
- package/dist/namespaces/Task.d.ts +1506 -0
- package/dist/namespaces/Task.d.ts.map +1 -0
- package/dist/namespaces/Task.js +2024 -0
- package/dist/namespaces/Telemetry.d.ts +507 -0
- package/dist/namespaces/Telemetry.d.ts.map +1 -0
- package/dist/namespaces/Telemetry.js +670 -0
- package/dist/namespaces/Txd.d.ts +41 -0
- package/dist/namespaces/Txd.d.ts.map +1 -0
- package/dist/namespaces/Txd.js +57 -0
- package/dist/namespaces/Uiapps.d.ts +88 -0
- package/dist/namespaces/Uiapps.d.ts.map +1 -0
- package/dist/namespaces/Uiapps.js +126 -0
- package/dist/namespaces/Uidebug.d.ts +23 -0
- package/dist/namespaces/Uidebug.d.ts.map +1 -0
- package/dist/namespaces/Uidebug.js +27 -0
- package/dist/namespaces/Uievents.d.ts +37 -0
- package/dist/namespaces/Uievents.d.ts.map +1 -0
- package/dist/namespaces/Uievents.js +47 -0
- package/dist/namespaces/Uifeed.d.ts +178 -0
- package/dist/namespaces/Uifeed.d.ts.map +1 -0
- package/dist/namespaces/Uifeed.js +252 -0
- package/dist/namespaces/Uilog.d.ts +161 -0
- package/dist/namespaces/Uilog.d.ts.map +1 -0
- package/dist/namespaces/Uilog.js +221 -0
- package/dist/namespaces/Uipinning.d.ts +8 -0
- package/dist/namespaces/Uipinning.d.ts.map +1 -0
- package/dist/namespaces/Uipinning.js +10 -0
- package/dist/namespaces/Uistatemachine.d.ts +63 -0
- package/dist/namespaces/Uistatemachine.d.ts.map +1 -0
- package/dist/namespaces/Uistatemachine.js +88 -0
- package/dist/namespaces/Uistickyfeed.d.ts +55 -0
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -0
- package/dist/namespaces/Uistickyfeed.js +75 -0
- package/dist/namespaces/Uitutorial.d.ts +38 -0
- package/dist/namespaces/Uitutorial.d.ts.map +1 -0
- package/dist/namespaces/Uitutorial.js +44 -0
- package/dist/namespaces/Unlock.d.ts +49 -0
- package/dist/namespaces/Unlock.d.ts.map +1 -0
- package/dist/namespaces/Unlock.js +68 -0
- package/dist/namespaces/VehicleStatics.d.ts +925 -0
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -0
- package/dist/namespaces/VehicleStatics.js +1241 -0
- package/dist/namespaces/Voice.d.ts +110 -0
- package/dist/namespaces/Voice.d.ts.map +1 -0
- package/dist/namespaces/Voice.js +158 -0
- package/dist/namespaces/VolumeStatics.d.ts +393 -0
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -0
- package/dist/namespaces/VolumeStatics.js +506 -0
- package/dist/namespaces/Water.d.ts +115 -0
- package/dist/namespaces/Water.d.ts.map +1 -0
- package/dist/namespaces/Water.js +151 -0
- package/dist/namespaces/WeaponStatics.d.ts +638 -0
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -0
- package/dist/namespaces/WeaponStatics.js +848 -0
- package/dist/namespaces/Zone.d.ts +39 -0
- package/dist/namespaces/Zone.d.ts.map +1 -0
- package/dist/namespaces/Zone.js +42 -0
- package/dist/structs/BufferedClass.d.ts +6 -0
- package/dist/structs/BufferedClass.d.ts.map +1 -0
- package/dist/structs/BufferedClass.js +12 -0
- package/dist/structs/HorsePeltIn.d.ts +17 -0
- package/dist/structs/HorsePeltIn.d.ts.map +1 -0
- package/dist/structs/HorsePeltIn.js +24 -0
- package/dist/structs/HorsePeltOut.d.ts +9 -0
- package/dist/structs/HorsePeltOut.d.ts.map +1 -0
- package/dist/structs/HorsePeltOut.js +16 -0
- package/dist/types/BufferedClass.d.ts +6 -0
- package/dist/types/BufferedClass.d.ts.map +1 -0
- package/dist/types/BufferedClass.js +12 -0
- package/dist/types/Color.d.ts +12 -0
- package/dist/types/Color.d.ts.map +1 -0
- package/dist/types/Color.js +24 -0
- package/dist/types/HandleRegistry.d.ts +7 -0
- package/dist/types/HandleRegistry.d.ts.map +1 -0
- package/dist/types/HandleRegistry.js +8 -0
- package/dist/types/IHandle.d.ts +4 -0
- package/dist/types/IHandle.d.ts.map +1 -0
- package/dist/types/IHandle.js +1 -0
- package/dist/types/NativeAliases.d.ts +21 -0
- package/dist/types/NativeAliases.d.ts.map +1 -0
- package/dist/types/NativeAliases.js +12 -0
- package/dist/types/Vector2.d.ts +14 -0
- package/dist/types/Vector2.d.ts.map +1 -0
- package/dist/types/Vector2.js +33 -0
- package/dist/types/Vector3.d.ts +15 -0
- package/dist/types/Vector3.d.ts.map +1 -0
- package/dist/types/Vector3.js +34 -0
- package/dist/types/Vector4.d.ts +16 -0
- package/dist/types/Vector4.d.ts.map +1 -0
- package/dist/types/Vector4.js +35 -0
- package/package.json +37 -0
- package/src/classes/AnimScene.ts +595 -0
- package/src/classes/BaseModel.ts +189 -0
- package/src/classes/BaseTask.ts +154 -0
- package/src/classes/Cam.ts +342 -0
- package/src/classes/Entity.ts +1681 -0
- package/src/classes/Interior.ts +115 -0
- package/src/classes/ItemSet.ts +44 -0
- package/src/classes/Ped.ts +6472 -0
- package/src/classes/PedModel.ts +20 -0
- package/src/classes/PedTask.ts +3644 -0
- package/src/classes/PersChar.ts +92 -0
- package/src/classes/Pickup.ts +58 -0
- package/src/classes/Player.ts +2063 -0
- package/src/classes/Prop.ts +423 -0
- package/src/classes/PropSet.ts +84 -0
- package/src/classes/Vehicle.ts +1894 -0
- package/src/classes/VehicleModel.ts +22 -0
- package/src/classes/VehicleTask.ts +143 -0
- package/src/classes/Volume.ts +225 -0
- package/src/classes/Weapon.ts +1063 -0
- package/src/enums/eActionDisableFlags.ts +37 -0
- package/src/enums/eAddItemReason.ts +19 -0
- package/src/enums/eAmmoType.ts +87 -0
- package/src/enums/eAnimalRarityLevel.ts +6 -0
- package/src/enums/eAttributeCore.ts +5 -0
- package/src/enums/eCarryingFlags.ts +42 -0
- package/src/enums/eCrimeType.ts +60 -0
- package/src/enums/eDispatchType.ts +19 -0
- package/src/enums/eDoorId.ts +15 -0
- package/src/enums/eEnterExitVehicleFlags.ts +31 -0
- package/src/enums/eEulerRotationOrder.ts +8 -0
- package/src/enums/eExplosionTag.ts +39 -0
- package/src/enums/eFleeStyle.ts +15 -0
- package/src/enums/eIkControlFlags.ts +33 -0
- package/src/enums/eInventoryItemSound.ts +5 -0
- package/src/enums/eLookIntensity.ts +6 -0
- package/src/enums/eLookReturnAnimation.ts +5 -0
- package/src/enums/eLootingFlags.ts +31 -0
- package/src/enums/eMetaPedExpressions.ts +117 -0
- package/src/enums/eMotivationState.ts +13 -0
- package/src/enums/ePedAttribute.ts +25 -0
- package/src/enums/ePedCombatAbility.ts +6 -0
- package/src/enums/ePedCombatMovement.ts +7 -0
- package/src/enums/ePedCombatRange.ts +8 -0
- package/src/enums/ePedDamageCleanliness.ts +5 -0
- package/src/enums/ePedMood.ts +12 -0
- package/src/enums/ePedQuality.ts +7 -0
- package/src/enums/ePedScriptConfigFlags.ts +603 -0
- package/src/enums/ePlacementFlag.ts +26 -0
- package/src/enums/eRagdollBlockingFlags.ts +22 -0
- package/src/enums/eRemoveItemReason.ts +18 -0
- package/src/enums/eSavegameType.ts +15 -0
- package/src/enums/eScenarioBlockingFlags.ts +10 -0
- package/src/enums/eScriptedAnimFlags.ts +34 -0
- package/src/enums/eSessionFlags.ts +15 -0
- package/src/enums/eTargetingMode.ts +7 -0
- package/src/enums/eUIFeedChannel.ts +17 -0
- package/src/enums/eUiRpgStatusEffect.ts +18 -0
- package/src/enums/eVehicleSeat.ts +14 -0
- package/src/enums/eWeaponAttachPoint.ts +35 -0
- package/src/enums/eWeaponHash.ts +174 -0
- package/src/enums/naSpeechEventType.ts +56 -0
- package/src/index.ts +164 -0
- package/src/namespaces/Aicoverpoint.ts +157 -0
- package/src/namespaces/Aitransport.ts +278 -0
- package/src/namespaces/Animscene.ts +255 -0
- package/src/namespaces/Attribute.ts +258 -0
- package/src/namespaces/Audio.ts +1925 -0
- package/src/namespaces/Badsport.ts +18 -0
- package/src/namespaces/Bounty.ts +289 -0
- package/src/namespaces/Brain.ts +115 -0
- package/src/namespaces/Builtin.ts +208 -0
- package/src/namespaces/CamStatics.ts +1563 -0
- package/src/namespaces/Clock.ts +174 -0
- package/src/namespaces/Collection.ts +299 -0
- package/src/namespaces/Companion.ts +224 -0
- package/src/namespaces/Compapp.ts +55 -0
- package/src/namespaces/Compendium.ts +302 -0
- package/src/namespaces/Crashlog.ts +107 -0
- package/src/namespaces/Crew.ts +151 -0
- package/src/namespaces/Databinding.ts +756 -0
- package/src/namespaces/Datafile.ts +559 -0
- package/src/namespaces/Debug.ts +36 -0
- package/src/namespaces/Decorator.ts +156 -0
- package/src/namespaces/Dlc.ts +38 -0
- package/src/namespaces/EntityStatics.ts +769 -0
- package/src/namespaces/Event.ts +388 -0
- package/src/namespaces/Fire.ts +325 -0
- package/src/namespaces/Flock.ts +450 -0
- package/src/namespaces/Gang.ts +345 -0
- package/src/namespaces/GoogleAnalytics.ts +41 -0
- package/src/namespaces/Graphics.ts +2412 -0
- package/src/namespaces/Hud.ts +1648 -0
- package/src/namespaces/Ik.ts +56 -0
- package/src/namespaces/Interaction.ts +64 -0
- package/src/namespaces/InteriorStatics.ts +153 -0
- package/src/namespaces/Inventory.ts +902 -0
- package/src/namespaces/Itemdatabase.ts +829 -0
- package/src/namespaces/Itemset.ts +64 -0
- package/src/namespaces/Law.ts +1142 -0
- package/src/namespaces/Localization.ts +60 -0
- package/src/namespaces/Map.ts +736 -0
- package/src/namespaces/Minigame.ts +396 -0
- package/src/namespaces/Misc.ts +2603 -0
- package/src/namespaces/Missiondata.ts +160 -0
- package/src/namespaces/Money.ts +73 -0
- package/src/namespaces/Netshopping.ts +248 -0
- package/src/namespaces/Network.ts +4813 -0
- package/src/namespaces/Object.ts +881 -0
- package/src/namespaces/Pad.ts +374 -0
- package/src/namespaces/Pathfind.ts +788 -0
- package/src/namespaces/PedStatics.ts +2584 -0
- package/src/namespaces/Perschar.ts +295 -0
- package/src/namespaces/Persistence.ts +187 -0
- package/src/namespaces/Physics.ts +717 -0
- package/src/namespaces/PlayerStatics.ts +1306 -0
- package/src/namespaces/Population.ts +287 -0
- package/src/namespaces/Posse.ts +267 -0
- package/src/namespaces/Propset.ts +285 -0
- package/src/namespaces/Queue.ts +24 -0
- package/src/namespaces/Recording.ts +16 -0
- package/src/namespaces/Replay.ts +53 -0
- package/src/namespaces/Save.ts +208 -0
- package/src/namespaces/Scripts.ts +816 -0
- package/src/namespaces/Shapetest.ts +119 -0
- package/src/namespaces/Socialclub.ts +301 -0
- package/src/namespaces/Socialclubfeed.ts +25 -0
- package/src/namespaces/Spactionproxy.ts +55 -0
- package/src/namespaces/Stats.ts +843 -0
- package/src/namespaces/Streaming.ts +628 -0
- package/src/namespaces/Task.ts +2290 -0
- package/src/namespaces/Telemetry.ts +755 -0
- package/src/namespaces/Txd.ts +71 -0
- package/src/namespaces/Uiapps.ts +151 -0
- package/src/namespaces/Uidebug.ts +36 -0
- package/src/namespaces/Uievents.ts +57 -0
- package/src/namespaces/Uifeed.ts +285 -0
- package/src/namespaces/Uilog.ts +257 -0
- package/src/namespaces/Uipinning.ts +17 -0
- package/src/namespaces/Uistatemachine.ts +106 -0
- package/src/namespaces/Uistickyfeed.ts +89 -0
- package/src/namespaces/Uitutorial.ts +53 -0
- package/src/namespaces/Unlock.ts +83 -0
- package/src/namespaces/VehicleStatics.ts +1410 -0
- package/src/namespaces/Voice.ts +189 -0
- package/src/namespaces/VolumeStatics.ts +569 -0
- package/src/namespaces/Water.ts +175 -0
- package/src/namespaces/WeaponStatics.ts +968 -0
- package/src/namespaces/Zone.ts +50 -0
- package/src/structs/BufferedClass.ts +14 -0
- package/src/structs/HorsePeltIn.ts +26 -0
- package/src/structs/HorsePeltOut.ts +21 -0
- package/src/types/BufferedClass.ts +14 -0
- package/src/types/Color.ts +32 -0
- package/src/types/HandleRegistry.ts +12 -0
- package/src/types/IHandle.ts +3 -0
- package/src/types/NativeAliases.ts +36 -0
- package/src/types/Vector2.ts +40 -0
- package/src/types/Vector3.ts +41 -0
- package/src/types/Vector4.ts +42 -0
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import { createFromHandle } from '../types/HandleRegistry';
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import { inv, rai, raf, ras, pvi, _h, f } from '../types/NativeAliases';
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export class WeaponStatics {
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/**
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* @param componentHash
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* @returns
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*/
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static getWeaponComponentTypeModel(componentHash) {
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return (inv('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
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}
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/**
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* @param weaponObject
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* @param level
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*/
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static setWeaponDegradation(weaponObject, level) {
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inv('0xA7A57E89E965D839', weaponObject.handle, f(level));
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static isWeaponShotgun(weaponHash) {
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return inv('0xC75386174ECE95D5', weaponHash);
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}
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/**
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* @param ammoHash Refer to [enum: eAmmoType]
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* @returns
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*/
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static isAmmoValid(ammoHash) {
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return inv('0x1F7977C9101F807F', ammoHash);
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}
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/**
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* @param ammoHash Refer to [enum: eAmmoType]
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* @returns
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*/
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static isAmmoSilent2(ammoHash) {
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return inv('0x7EFACC589B98C488', ammoHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param permanentDegradationLevel
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* @returns
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*/
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static getWeaponNameWithPermanentDegradation(weaponHash, permanentDegradationLevel) {
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return inv('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
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}
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/**
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* Returns hash where WEAPON_ is replaced with SLOT_
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*
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static getWeapontypeSlot(weaponHash) {
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return (inv('0x46F032B8DDF46CDE', weaponHash, rai())) & 0xFFFFFFFF;
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static getWeaponUnlock(weaponHash) {
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return (inv('0x865F36299079FB75', weaponHash, rai())) & 0xFFFFFFFF;
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns Returns the ammo type, see: [enum: eAmmoType]
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*/
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static getAmmoTypeForWeapon(weaponHash) {
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return (inv('0x5C2EA6C44F515F34', weaponHash, rai())) & 0xFFFFFFFF;
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static isWeaponKnife(weaponHash) {
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return inv('0x792E3EF76C911959', weaponHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static isWeaponBow(weaponHash) {
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return inv('0xC4DEC3CA8C365A5D', weaponHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static getCanTwirlWeapon(weaponHash) {
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return inv('0x6554ECCE226F2A2A', weaponHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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94
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*/
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95
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+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash) {
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return inv('0x2C83212A7AA51D3D', weaponHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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101
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*/
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static isWeaponSilent(weaponHash) {
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return inv('0x5809DBCA0A37C82B', weaponHash);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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108
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*/
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109
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static isWeaponOneHanded(weaponHash) {
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110
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return inv('0xD955FEE4B87AFA07', weaponHash);
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111
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}
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112
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/**
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113
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* Related to weapon visual damage, not actual damage.
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*
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115
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* @param weaponObject
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* @param level
|
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* @param p2
|
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*/
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119
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static setWeaponDamage(weaponObject, level, p2) {
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inv('0xE22060121602493B', weaponObject.handle, f(level), p2);
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121
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}
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122
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/**
|
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123
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* @param p0
|
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124
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* @returns
|
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125
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*/
|
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126
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static N_0xBC9444F2FF94A9C0(p0) {
|
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127
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return inv('0xBC9444F2FF94A9C0', p0);
|
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128
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}
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129
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/**
|
|
130
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
131
|
+
* @returns
|
|
132
|
+
*/
|
|
133
|
+
static isWeaponValid(weaponHash) {
|
|
134
|
+
return inv('0x937C71165CF334B3', weaponHash, rai());
|
|
135
|
+
}
|
|
136
|
+
/**
|
|
137
|
+
* @param p0
|
|
138
|
+
* @param p1
|
|
139
|
+
* @param p2
|
|
140
|
+
*/
|
|
141
|
+
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
142
|
+
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
143
|
+
}
|
|
144
|
+
/**
|
|
145
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
146
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
147
|
+
*
|
|
148
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
149
|
+
* @returns
|
|
150
|
+
*/
|
|
151
|
+
static isWeaponKit2(weaponHash) {
|
|
152
|
+
return inv('0x49E40483948AF062', weaponHash);
|
|
153
|
+
}
|
|
154
|
+
/**
|
|
155
|
+
* 0.0: good condition, 1.0: poor condition
|
|
156
|
+
*
|
|
157
|
+
* @param weaponObject
|
|
158
|
+
* @returns
|
|
159
|
+
*/
|
|
160
|
+
static getWeaponDegradation(weaponObject) {
|
|
161
|
+
return inv('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
162
|
+
}
|
|
163
|
+
/**
|
|
164
|
+
* @param p0
|
|
165
|
+
* @param p1
|
|
166
|
+
* @returns
|
|
167
|
+
*/
|
|
168
|
+
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
169
|
+
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
170
|
+
}
|
|
171
|
+
/**
|
|
172
|
+
* @param weaponObject
|
|
173
|
+
* @param level
|
|
174
|
+
* @param p2
|
|
175
|
+
*/
|
|
176
|
+
static setWeaponSoot(weaponObject, level, p2) {
|
|
177
|
+
inv('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
178
|
+
}
|
|
179
|
+
/**
|
|
180
|
+
* Returns weaponCollection Hash
|
|
181
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
182
|
+
*
|
|
183
|
+
* @param pedModel
|
|
184
|
+
* @returns
|
|
185
|
+
*/
|
|
186
|
+
static getDefaultPedWeaponCollection(pedModel) {
|
|
187
|
+
return (inv('0xD42514C182121C23', _h(pedModel), rai())) & 0xFFFFFFFF;
|
|
188
|
+
}
|
|
189
|
+
/**
|
|
190
|
+
* @param vehicle
|
|
191
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
192
|
+
* @param heading
|
|
193
|
+
* @param p3
|
|
194
|
+
*/
|
|
195
|
+
static setVehicleWeaponHeading(vehicle, seatIndex, heading, p3) {
|
|
196
|
+
inv('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
197
|
+
}
|
|
198
|
+
/**
|
|
199
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
200
|
+
* @returns
|
|
201
|
+
*/
|
|
202
|
+
static isWeaponLantern(weaponHash) {
|
|
203
|
+
return inv('0x79407D33328286C6', weaponHash);
|
|
204
|
+
}
|
|
205
|
+
/**
|
|
206
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
207
|
+
* @returns
|
|
208
|
+
*/
|
|
209
|
+
static isWeaponRevolver(weaponHash) {
|
|
210
|
+
return inv('0xC212F1D05A8232BB', weaponHash);
|
|
211
|
+
}
|
|
212
|
+
/**
|
|
213
|
+
* @param p0
|
|
214
|
+
*/
|
|
215
|
+
static N_0x74C90AAACC1DD48F(p0) {
|
|
216
|
+
inv('0x74C90AAACC1DD48F', p0);
|
|
217
|
+
}
|
|
218
|
+
/**
|
|
219
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
220
|
+
* @returns
|
|
221
|
+
*/
|
|
222
|
+
static getWeaponClipSize(weaponHash) {
|
|
223
|
+
return inv('0xD3750CCC00635FC2', weaponHash, rai());
|
|
224
|
+
}
|
|
225
|
+
/**
|
|
226
|
+
* @param p0
|
|
227
|
+
*/
|
|
228
|
+
static N_0x000FA7A4A8443AF7(p0) {
|
|
229
|
+
inv('0x000FA7A4A8443AF7', p0);
|
|
230
|
+
}
|
|
231
|
+
/**
|
|
232
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
233
|
+
*
|
|
234
|
+
* @param p0
|
|
235
|
+
*/
|
|
236
|
+
static N_0x63B83A526329AFBC(p0) {
|
|
237
|
+
inv('0x63B83A526329AFBC', p0);
|
|
238
|
+
}
|
|
239
|
+
/**
|
|
240
|
+
* Related to rust of weapons
|
|
241
|
+
*
|
|
242
|
+
* @param weaponObject
|
|
243
|
+
* @returns
|
|
244
|
+
*/
|
|
245
|
+
static getWeaponPermanentDegradation(weaponObject) {
|
|
246
|
+
return inv('0xD56E5F336C675EFA', weaponObject.handle, raf());
|
|
247
|
+
}
|
|
248
|
+
/**
|
|
249
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
250
|
+
*/
|
|
251
|
+
static removeWeaponAsset(weaponHash) {
|
|
252
|
+
inv('0xC3896D03E2852236', weaponHash);
|
|
253
|
+
}
|
|
254
|
+
/**
|
|
255
|
+
* @param p0
|
|
256
|
+
* @returns
|
|
257
|
+
*/
|
|
258
|
+
static N_0x23BF601A42F329A0(p0) {
|
|
259
|
+
return inv('0x23BF601A42F329A0', p0);
|
|
260
|
+
}
|
|
261
|
+
/**
|
|
262
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
263
|
+
* @returns
|
|
264
|
+
*/
|
|
265
|
+
static isWeaponRifle(weaponHash) {
|
|
266
|
+
return inv('0x0A82317B7EBFC420', weaponHash);
|
|
267
|
+
}
|
|
268
|
+
/**
|
|
269
|
+
* @param p0
|
|
270
|
+
* @returns
|
|
271
|
+
*/
|
|
272
|
+
static N_0x3799EFCC3C8CD5E1(p0) {
|
|
273
|
+
return inv('0x3799EFCC3C8CD5E1', p0);
|
|
274
|
+
}
|
|
275
|
+
/**
|
|
276
|
+
* @param p0
|
|
277
|
+
* @param p1
|
|
278
|
+
* @param p2
|
|
279
|
+
* @returns
|
|
280
|
+
*/
|
|
281
|
+
static N_0x9CCA3131E6B53C68(p0, p1, p2) {
|
|
282
|
+
return inv('0x9CCA3131E6B53C68', p0, p1, p2);
|
|
283
|
+
}
|
|
284
|
+
/**
|
|
285
|
+
* @param p0
|
|
286
|
+
* @param p1
|
|
287
|
+
* @param p2
|
|
288
|
+
*/
|
|
289
|
+
static N_0xA3716A77DCF17424(p0, p1, p2) {
|
|
290
|
+
inv('0xA3716A77DCF17424', p0, p1, p2);
|
|
291
|
+
}
|
|
292
|
+
/**
|
|
293
|
+
* @param weaponCollection
|
|
294
|
+
* @param dualwieldVariant
|
|
295
|
+
* @returns
|
|
296
|
+
*/
|
|
297
|
+
static N_0xF252A85B8F3F8C58(weaponCollection, dualwieldVariant) {
|
|
298
|
+
return inv('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
299
|
+
}
|
|
300
|
+
/**
|
|
301
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
302
|
+
* @returns
|
|
303
|
+
*/
|
|
304
|
+
static isWeaponBinoculars(weaponHash) {
|
|
305
|
+
return inv('0xC853230E76A152DF', weaponHash);
|
|
306
|
+
}
|
|
307
|
+
/**
|
|
308
|
+
* @param p0
|
|
309
|
+
* @param p1
|
|
310
|
+
* @returns
|
|
311
|
+
*/
|
|
312
|
+
static N_0xD2209866B0CB72EA(p0, p1) {
|
|
313
|
+
return inv('0xD2209866B0CB72EA', p0, p1);
|
|
314
|
+
}
|
|
315
|
+
/**
|
|
316
|
+
* @param p0
|
|
317
|
+
* @param p1
|
|
318
|
+
* @param p2
|
|
319
|
+
*/
|
|
320
|
+
static N_0xA769D753922B031B(p0, p1, p2) {
|
|
321
|
+
inv('0xA769D753922B031B', p0, p1, p2);
|
|
322
|
+
}
|
|
323
|
+
/**
|
|
324
|
+
* @param p0
|
|
325
|
+
*/
|
|
326
|
+
static N_0xECBB26529A737EF6(p0) {
|
|
327
|
+
inv('0xECBB26529A737EF6', p0);
|
|
328
|
+
}
|
|
329
|
+
/**
|
|
330
|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
331
|
+
*
|
|
332
|
+
* @param vehicle
|
|
333
|
+
* @param turretHash
|
|
334
|
+
* @param ammo
|
|
335
|
+
*/
|
|
336
|
+
static setAmmoInTurret(vehicle, turretHash, ammo) {
|
|
337
|
+
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
338
|
+
}
|
|
339
|
+
/**
|
|
340
|
+
* @param ammoType
|
|
341
|
+
* @returns
|
|
342
|
+
*/
|
|
343
|
+
static getWeaponTypeFromAmmoType(ammoType) {
|
|
344
|
+
return (inv('0x7AA043F6C41D151E', _h(ammoType), rai())) & 0xFFFFFFFF;
|
|
345
|
+
}
|
|
346
|
+
/**
|
|
347
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
348
|
+
* @returns
|
|
349
|
+
*/
|
|
350
|
+
static isWeaponSniper(weaponHash) {
|
|
351
|
+
return inv('0x6AD66548840472E5', weaponHash);
|
|
352
|
+
}
|
|
353
|
+
/**
|
|
354
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
355
|
+
* @returns
|
|
356
|
+
*/
|
|
357
|
+
static isWeaponTorch(weaponHash) {
|
|
358
|
+
return inv('0x506F1DE1BFC75304', weaponHash);
|
|
359
|
+
}
|
|
360
|
+
/**
|
|
361
|
+
* Gets the model hash from the weapon hash.
|
|
362
|
+
*
|
|
363
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
364
|
+
* @returns
|
|
365
|
+
*/
|
|
366
|
+
static getWeapontypeModel(weaponHash) {
|
|
367
|
+
return (inv('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
368
|
+
}
|
|
369
|
+
/**
|
|
370
|
+
* @param p0
|
|
371
|
+
* @param p1
|
|
372
|
+
*/
|
|
373
|
+
static N_0xD63B4BA3A02A99E0(p0, p1) {
|
|
374
|
+
inv('0xD63B4BA3A02A99E0', p0, p1);
|
|
375
|
+
}
|
|
376
|
+
/**
|
|
377
|
+
* @param p0
|
|
378
|
+
* @param p1
|
|
379
|
+
*/
|
|
380
|
+
static N_0x74C2365FDD1BB48F(p0, p1) {
|
|
381
|
+
inv('0x74C2365FDD1BB48F', p0, p1);
|
|
382
|
+
}
|
|
383
|
+
/**
|
|
384
|
+
* @param weaponObject
|
|
385
|
+
* @param component
|
|
386
|
+
*/
|
|
387
|
+
static removeWeaponComponentFromWeaponObject(weaponObject, component) {
|
|
388
|
+
inv('0xF7D82B0D66777611', weaponObject.handle, _h(component));
|
|
389
|
+
}
|
|
390
|
+
/**
|
|
391
|
+
* @param p0
|
|
392
|
+
* @param p1
|
|
393
|
+
* @returns
|
|
394
|
+
*/
|
|
395
|
+
static N_0xF2F585411E748B9C(p0, p1) {
|
|
396
|
+
return inv('0xF2F585411E748B9C', p0, p1);
|
|
397
|
+
}
|
|
398
|
+
/**
|
|
399
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
400
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
401
|
+
* @returns
|
|
402
|
+
*/
|
|
403
|
+
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
404
|
+
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
405
|
+
}
|
|
406
|
+
/**
|
|
407
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
408
|
+
* @param ammoCount
|
|
409
|
+
* @param pos
|
|
410
|
+
* @param showWorldModel
|
|
411
|
+
* @param scale
|
|
412
|
+
* @returns
|
|
413
|
+
*/
|
|
414
|
+
static createWeaponObject(weaponHash, ammoCount, pos, showWorldModel, scale) {
|
|
415
|
+
return createFromHandle('Prop', inv('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
|
|
416
|
+
}
|
|
417
|
+
/**
|
|
418
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
419
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
420
|
+
*
|
|
421
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
422
|
+
* @returns
|
|
423
|
+
*/
|
|
424
|
+
static isWeaponKit(weaponHash) {
|
|
425
|
+
return inv('0x6ABAD7B0A854F8FB', weaponHash);
|
|
426
|
+
}
|
|
427
|
+
/**
|
|
428
|
+
* @param entity
|
|
429
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
430
|
+
* @param ms
|
|
431
|
+
* @returns
|
|
432
|
+
*/
|
|
433
|
+
static hasEntityBeenDamagedByWeaponRecently(entity, weaponHash, ms) {
|
|
434
|
+
return inv('0x9E2D5D6BC97A5F1E', entity.handle, weaponHash, ms);
|
|
435
|
+
}
|
|
436
|
+
/**
|
|
437
|
+
* @param weaponObject
|
|
438
|
+
* @returns
|
|
439
|
+
*/
|
|
440
|
+
static getWeaponDirt(weaponObject) {
|
|
441
|
+
return inv('0x810E8AE9AFEA7E54', weaponObject.handle, raf());
|
|
442
|
+
}
|
|
443
|
+
/**
|
|
444
|
+
* @param p0
|
|
445
|
+
*/
|
|
446
|
+
static N_0xC5899C4CD2E2495D(p0) {
|
|
447
|
+
inv('0xC5899C4CD2E2495D', p0);
|
|
448
|
+
}
|
|
449
|
+
/**
|
|
450
|
+
* Returns weaponHash
|
|
451
|
+
*
|
|
452
|
+
* @param weaponGroupHash
|
|
453
|
+
* @param p1
|
|
454
|
+
* @param p2
|
|
455
|
+
* @param p3
|
|
456
|
+
* @returns
|
|
457
|
+
*/
|
|
458
|
+
static N_0xF8204EF17410BF43(weaponGroupHash, p1, p2, p3) {
|
|
459
|
+
return (inv('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
460
|
+
}
|
|
461
|
+
/**
|
|
462
|
+
* @param p0
|
|
463
|
+
* @param p1
|
|
464
|
+
*/
|
|
465
|
+
static N_0x183CE355115B6E75(p0, p1) {
|
|
466
|
+
inv('0x183CE355115B6E75', p0, p1);
|
|
467
|
+
}
|
|
468
|
+
/**
|
|
469
|
+
* @param p0
|
|
470
|
+
* @param p1
|
|
471
|
+
*/
|
|
472
|
+
static N_0x74C9080FDD1BB48F(p0, p1) {
|
|
473
|
+
inv('0x74C9080FDD1BB48F', p0, p1);
|
|
474
|
+
}
|
|
475
|
+
/**
|
|
476
|
+
* @param vehicle
|
|
477
|
+
* @param p1
|
|
478
|
+
* @param minHeading
|
|
479
|
+
* @param maxHeading
|
|
480
|
+
* @returns
|
|
481
|
+
*/
|
|
482
|
+
static setVehicleWeaponHeadingLimits2(vehicle, p1, minHeading, maxHeading) {
|
|
483
|
+
return inv('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
484
|
+
}
|
|
485
|
+
/**
|
|
486
|
+
* @param p0
|
|
487
|
+
* @param p1
|
|
488
|
+
* @returns
|
|
489
|
+
*/
|
|
490
|
+
static N_0x486C96A0DCD2BC92(p0, p1) {
|
|
491
|
+
return inv('0x486C96A0DCD2BC92', p0, p1);
|
|
492
|
+
}
|
|
493
|
+
/**
|
|
494
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
495
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
496
|
+
*/
|
|
497
|
+
static getDefaultWeaponAttachPoint(weaponHash) {
|
|
498
|
+
return inv('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
499
|
+
}
|
|
500
|
+
/**
|
|
501
|
+
* Related to weapon visual damage, not actual damage.
|
|
502
|
+
*
|
|
503
|
+
* @param weaponObject
|
|
504
|
+
* @returns
|
|
505
|
+
*/
|
|
506
|
+
static getWeaponDamage(weaponObject) {
|
|
507
|
+
return inv('0x904103D5D2333977', weaponObject.handle, raf());
|
|
508
|
+
}
|
|
509
|
+
/**
|
|
510
|
+
* @param entity
|
|
511
|
+
* @param weaponName
|
|
512
|
+
* @param weaponType
|
|
513
|
+
* @returns
|
|
514
|
+
*/
|
|
515
|
+
static hasEntityBeenDamagedByWeapon(entity, weaponName, weaponType) {
|
|
516
|
+
return inv('0xDCF06D0CDFF68424', entity.handle, _h(weaponName), weaponType);
|
|
517
|
+
}
|
|
518
|
+
/**
|
|
519
|
+
* @param weaponObject
|
|
520
|
+
* @returns
|
|
521
|
+
*/
|
|
522
|
+
static getWeaponScale(weaponObject) {
|
|
523
|
+
return inv('0x22084CA699219624', weaponObject.handle, raf());
|
|
524
|
+
}
|
|
525
|
+
/**
|
|
526
|
+
* Returns iSpinHash
|
|
527
|
+
*
|
|
528
|
+
* @param emote
|
|
529
|
+
* @param weaponEmoteTrickType
|
|
530
|
+
* @returns
|
|
531
|
+
*/
|
|
532
|
+
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote, weaponEmoteTrickType) {
|
|
533
|
+
return (inv('0xF4601C1203B1A78D', _h(emote), weaponEmoteTrickType, rai())) & 0xFFFFFFFF;
|
|
534
|
+
}
|
|
535
|
+
/**
|
|
536
|
+
* Returns true if CWeaponInfoFlags::Flags::Gun is set.
|
|
537
|
+
*
|
|
538
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
539
|
+
* @returns
|
|
540
|
+
*/
|
|
541
|
+
static isWeaponAGun(weaponHash) {
|
|
542
|
+
return inv('0x705BE297EEBDB95D', weaponHash);
|
|
543
|
+
}
|
|
544
|
+
/**
|
|
545
|
+
* @param weaponObject
|
|
546
|
+
* @param scale
|
|
547
|
+
*/
|
|
548
|
+
static setWeaponScale(weaponObject, scale) {
|
|
549
|
+
inv('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
550
|
+
}
|
|
551
|
+
/**
|
|
552
|
+
* @param p0
|
|
553
|
+
* @param p1
|
|
554
|
+
* @returns
|
|
555
|
+
*/
|
|
556
|
+
static N_0x74C8000FDD1BB111(p0, p1) {
|
|
557
|
+
return inv('0x74C8000FDD1BB111', p0, p1);
|
|
558
|
+
}
|
|
559
|
+
/**
|
|
560
|
+
* _IS_WEAPON_CLOSE_RANGE?
|
|
561
|
+
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
562
|
+
* all guns ,bows and animal weapons return false
|
|
563
|
+
*
|
|
564
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
565
|
+
* @returns
|
|
566
|
+
*/
|
|
567
|
+
static isWeaponCloseRange(weaponHash) {
|
|
568
|
+
return inv('0xEA522F991E120D45', weaponHash);
|
|
569
|
+
}
|
|
570
|
+
/**
|
|
571
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
572
|
+
* @returns
|
|
573
|
+
*/
|
|
574
|
+
static isWeaponMeleeWeapon(weaponHash) {
|
|
575
|
+
return inv('0x959383DCD42040DA', weaponHash);
|
|
576
|
+
}
|
|
577
|
+
/**
|
|
578
|
+
* @param ped
|
|
579
|
+
* @param componentHash
|
|
580
|
+
* @param p3
|
|
581
|
+
* @returns weaponObject
|
|
582
|
+
*/
|
|
583
|
+
static giveWeaponComponentToWeaponObject(ped, componentHash, p3) {
|
|
584
|
+
const result = inv('0x1A47699E8D533E8F', pvi(), ped.handle, _h(componentHash), p3);
|
|
585
|
+
return createFromHandle('Prop', result);
|
|
586
|
+
}
|
|
587
|
+
/**
|
|
588
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
589
|
+
* @returns
|
|
590
|
+
*/
|
|
591
|
+
static isAmmoSilent(ammoHash) {
|
|
592
|
+
return inv('0xD2866CBA797E872E', ammoHash, rai());
|
|
593
|
+
}
|
|
594
|
+
/**
|
|
595
|
+
* @param p0
|
|
596
|
+
* @param p1
|
|
597
|
+
*/
|
|
598
|
+
static N_0x641351E9AD103890(p0, p1) {
|
|
599
|
+
inv('0x641351E9AD103890', p0, p1);
|
|
600
|
+
}
|
|
601
|
+
/**
|
|
602
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
603
|
+
* @returns
|
|
604
|
+
*/
|
|
605
|
+
static getWeaponName2(weaponHash) {
|
|
606
|
+
return inv('0x6D3AC61694A791C5', weaponHash, ras());
|
|
607
|
+
}
|
|
608
|
+
/**
|
|
609
|
+
* @param weaponObject
|
|
610
|
+
* @param level
|
|
611
|
+
* @param p2
|
|
612
|
+
*/
|
|
613
|
+
static setWeaponDirt(weaponObject, level, p2) {
|
|
614
|
+
inv('0x812CE61DEBCAB948', weaponObject.handle, f(level), p2);
|
|
615
|
+
}
|
|
616
|
+
/**
|
|
617
|
+
* @param p0
|
|
618
|
+
*/
|
|
619
|
+
static N_0xD4C6E24D955FF061(p0) {
|
|
620
|
+
inv('0xD4C6E24D955FF061', p0);
|
|
621
|
+
}
|
|
622
|
+
/**
|
|
623
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
624
|
+
* @param p1
|
|
625
|
+
* @param p2
|
|
626
|
+
*/
|
|
627
|
+
static requestWeaponAsset(weaponHash, p1, p2) {
|
|
628
|
+
inv('0x72D4CB5DB927009C', weaponHash, p1, p2);
|
|
629
|
+
}
|
|
630
|
+
/**
|
|
631
|
+
* Returns whether the weapon has multiple ammo types or not.
|
|
632
|
+
*
|
|
633
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
634
|
+
* @returns
|
|
635
|
+
*/
|
|
636
|
+
static getWeaponHasMultipleAmmoTypes(weaponHash) {
|
|
637
|
+
return inv('0x58425FCA3D3A2D15', weaponHash);
|
|
638
|
+
}
|
|
639
|
+
/**
|
|
640
|
+
* @param p0
|
|
641
|
+
* @param p1
|
|
642
|
+
*/
|
|
643
|
+
static N_0x74C9080FDD1BB48E(p0, p1) {
|
|
644
|
+
inv('0x74C9080FDD1BB48E', p0, p1);
|
|
645
|
+
}
|
|
646
|
+
/**
|
|
647
|
+
* every other level will have the max value of (brokeLevel - threshold)
|
|
648
|
+
*
|
|
649
|
+
* @param weaponObject
|
|
650
|
+
* @param threshold
|
|
651
|
+
*/
|
|
652
|
+
static setWeaponLevelThreshold(weaponObject, threshold) {
|
|
653
|
+
inv('0xD4071EFC83794B2F', weaponObject.handle, f(threshold));
|
|
654
|
+
}
|
|
655
|
+
/**
|
|
656
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
657
|
+
* @returns
|
|
658
|
+
*/
|
|
659
|
+
static isWeaponTwoHanded(weaponHash) {
|
|
660
|
+
return inv('0x0556E9D2ECF39D01', weaponHash);
|
|
661
|
+
}
|
|
662
|
+
/**
|
|
663
|
+
* @param p0
|
|
664
|
+
* @returns
|
|
665
|
+
*/
|
|
666
|
+
static N_0x9F0E1892C7F228A8(p0) {
|
|
667
|
+
return inv('0x9F0E1892C7F228A8', p0);
|
|
668
|
+
}
|
|
669
|
+
/**
|
|
670
|
+
* Only used in R* SP Script guama3
|
|
671
|
+
*
|
|
672
|
+
* @param vehicle
|
|
673
|
+
* @param p1
|
|
674
|
+
*/
|
|
675
|
+
static N_0x9409C62504A8F9E9(vehicle, p1) {
|
|
676
|
+
inv('0x9409C62504A8F9E9', vehicle.handle, p1);
|
|
677
|
+
}
|
|
678
|
+
/**
|
|
679
|
+
* @param p0
|
|
680
|
+
*/
|
|
681
|
+
static N_0x457B16951AD77C1B(p0) {
|
|
682
|
+
inv('0x457B16951AD77C1B', p0);
|
|
683
|
+
}
|
|
684
|
+
/**
|
|
685
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
686
|
+
*
|
|
687
|
+
* @param weaponHash
|
|
688
|
+
* @returns
|
|
689
|
+
*/
|
|
690
|
+
static getAmmoTypeForWeapon2(weaponHash) {
|
|
691
|
+
return inv('0xEC97101A8F311282', weaponHash, rai());
|
|
692
|
+
}
|
|
693
|
+
/**
|
|
694
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
695
|
+
*
|
|
696
|
+
* @param weaponCollection
|
|
697
|
+
* @param weaponGroup
|
|
698
|
+
* @returns
|
|
699
|
+
*/
|
|
700
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection, weaponGroup) {
|
|
701
|
+
return (inv('0x9EEFD670F10656D7', weaponCollection, _h(weaponGroup), rai())) & 0xFFFFFFFF;
|
|
702
|
+
}
|
|
703
|
+
/**
|
|
704
|
+
* entity can be a ped or weapon object.
|
|
705
|
+
*
|
|
706
|
+
* @param entity
|
|
707
|
+
* @param componentHash
|
|
708
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
709
|
+
* @param p3
|
|
710
|
+
*/
|
|
711
|
+
static giveWeaponComponentToEntity(entity, componentHash, weaponHash, p3) {
|
|
712
|
+
inv('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
|
713
|
+
}
|
|
714
|
+
/**
|
|
715
|
+
* @param p0
|
|
716
|
+
* @param p1
|
|
717
|
+
* @returns
|
|
718
|
+
*/
|
|
719
|
+
static N_0xA2091482ED42EF85(p0, p1) {
|
|
720
|
+
return inv('0xA2091482ED42EF85', p0, p1);
|
|
721
|
+
}
|
|
722
|
+
/**
|
|
723
|
+
* @param weapon
|
|
724
|
+
* @param addonHash
|
|
725
|
+
* @returns
|
|
726
|
+
*/
|
|
727
|
+
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
|
728
|
+
return inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
729
|
+
}
|
|
730
|
+
/**
|
|
731
|
+
* @param weaponObject
|
|
732
|
+
* @returns
|
|
733
|
+
*/
|
|
734
|
+
static getWeaponSoot(weaponObject) {
|
|
735
|
+
return inv('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
736
|
+
}
|
|
737
|
+
/**
|
|
738
|
+
* @param p0
|
|
739
|
+
* @param p1
|
|
740
|
+
* @param p2
|
|
741
|
+
*/
|
|
742
|
+
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
743
|
+
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
744
|
+
}
|
|
745
|
+
/**
|
|
746
|
+
* @param p0
|
|
747
|
+
* @param p1
|
|
748
|
+
*/
|
|
749
|
+
static N_0x404514D231DB27A0(p0, p1) {
|
|
750
|
+
inv('0x404514D231DB27A0', p0, p1);
|
|
751
|
+
}
|
|
752
|
+
/**
|
|
753
|
+
* @param listen
|
|
754
|
+
*/
|
|
755
|
+
static listenProjectileHitEvents(listen) {
|
|
756
|
+
inv('0xDA5D3F2C6DD5B5D4', listen);
|
|
757
|
+
}
|
|
758
|
+
/**
|
|
759
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
760
|
+
* @returns
|
|
761
|
+
*/
|
|
762
|
+
static getWeapontypeGroup(weaponHash) {
|
|
763
|
+
return (inv('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
764
|
+
}
|
|
765
|
+
/**
|
|
766
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
767
|
+
* @returns
|
|
768
|
+
*/
|
|
769
|
+
static isWeaponLasso(weaponHash) {
|
|
770
|
+
return inv('0x6E4E1A82081EABED', weaponHash);
|
|
771
|
+
}
|
|
772
|
+
/**
|
|
773
|
+
* @param p0
|
|
774
|
+
* @returns
|
|
775
|
+
*/
|
|
776
|
+
static N_0xAFFD0CCF31F469B8(p0) {
|
|
777
|
+
return inv('0xAFFD0CCF31F469B8', p0);
|
|
778
|
+
}
|
|
779
|
+
/**
|
|
780
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
781
|
+
* @returns
|
|
782
|
+
*/
|
|
783
|
+
static isWeaponThrowable(weaponHash) {
|
|
784
|
+
return inv('0x30E7C16B12DA8211', weaponHash);
|
|
785
|
+
}
|
|
786
|
+
/**
|
|
787
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
788
|
+
*
|
|
789
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
790
|
+
* @returns
|
|
791
|
+
*/
|
|
792
|
+
static getWeaponName(weaponHash) {
|
|
793
|
+
return inv('0x89CF5FF3D363311E', weaponHash, ras());
|
|
794
|
+
}
|
|
795
|
+
/**
|
|
796
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
797
|
+
* @returns
|
|
798
|
+
*/
|
|
799
|
+
static getWeaponStatId(weaponHash) {
|
|
800
|
+
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
801
|
+
}
|
|
802
|
+
/**
|
|
803
|
+
* @param p0
|
|
804
|
+
* @param p1
|
|
805
|
+
* @param p2
|
|
806
|
+
*/
|
|
807
|
+
static N_0xD53846B9C931C181(p0, p1, p2) {
|
|
808
|
+
inv('0xD53846B9C931C181', p0, p1, p2);
|
|
809
|
+
}
|
|
810
|
+
/**
|
|
811
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
812
|
+
* @returns
|
|
813
|
+
*/
|
|
814
|
+
static isWeaponPistol(weaponHash) {
|
|
815
|
+
return inv('0xDDC64F5E31EEDAB6', weaponHash);
|
|
816
|
+
}
|
|
817
|
+
/**
|
|
818
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
819
|
+
* @returns
|
|
820
|
+
*/
|
|
821
|
+
static hasWeaponAssetLoaded(weaponHash) {
|
|
822
|
+
return inv('0xFF07CF465F48B830', weaponHash);
|
|
823
|
+
}
|
|
824
|
+
/**
|
|
825
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
826
|
+
* @returns
|
|
827
|
+
*/
|
|
828
|
+
static isWeaponRepeater(weaponHash) {
|
|
829
|
+
return inv('0xDDB2578E95EF7138', weaponHash);
|
|
830
|
+
}
|
|
831
|
+
/**
|
|
832
|
+
* @param vehicle
|
|
833
|
+
* @param p1
|
|
834
|
+
* @param minHeading
|
|
835
|
+
* @param maxHeading
|
|
836
|
+
*/
|
|
837
|
+
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
838
|
+
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
839
|
+
}
|
|
840
|
+
/**
|
|
841
|
+
* @param p0
|
|
842
|
+
* @param p1
|
|
843
|
+
* @returns
|
|
844
|
+
*/
|
|
845
|
+
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
846
|
+
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
847
|
+
}
|
|
848
|
+
}
|