@nativewrappers/redm-codegen 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +41 -0
- package/dist/classes/AnimScene.d.ts +361 -0
- package/dist/classes/AnimScene.d.ts.map +1 -0
- package/dist/classes/AnimScene.js +511 -0
- package/dist/classes/BaseModel.d.ts +108 -0
- package/dist/classes/BaseModel.d.ts.map +1 -0
- package/dist/classes/BaseModel.js +158 -0
- package/dist/classes/BaseTask.d.ts +102 -0
- package/dist/classes/BaseTask.d.ts.map +1 -0
- package/dist/classes/BaseTask.js +129 -0
- package/dist/classes/Cam.d.ts +217 -0
- package/dist/classes/Cam.d.ts.map +1 -0
- package/dist/classes/Cam.js +295 -0
- package/dist/classes/Entity.d.ts +1101 -0
- package/dist/classes/Entity.d.ts.map +1 -0
- package/dist/classes/Entity.js +1480 -0
- package/dist/classes/Interior.d.ts +65 -0
- package/dist/classes/Interior.d.ts.map +1 -0
- package/dist/classes/Interior.js +96 -0
- package/dist/classes/ItemSet.d.ts +18 -0
- package/dist/classes/ItemSet.d.ts.map +1 -0
- package/dist/classes/ItemSet.js +32 -0
- package/dist/classes/Ped.d.ts +4230 -0
- package/dist/classes/Ped.d.ts.map +1 -0
- package/dist/classes/Ped.js +5712 -0
- package/dist/classes/PedModel.d.ts +9 -0
- package/dist/classes/PedModel.d.ts.map +1 -0
- package/dist/classes/PedModel.js +13 -0
- package/dist/classes/PedTask.d.ts +2563 -0
- package/dist/classes/PedTask.d.ts.map +1 -0
- package/dist/classes/PedTask.js +3276 -0
- package/dist/classes/PersChar.d.ts +39 -0
- package/dist/classes/PersChar.d.ts.map +1 -0
- package/dist/classes/PersChar.js +69 -0
- package/dist/classes/Pickup.d.ts +30 -0
- package/dist/classes/Pickup.d.ts.map +1 -0
- package/dist/classes/Pickup.js +45 -0
- package/dist/classes/Player.d.ts +1309 -0
- package/dist/classes/Player.d.ts.map +1 -0
- package/dist/classes/Player.js +1808 -0
- package/dist/classes/Prop.d.ts +253 -0
- package/dist/classes/Prop.d.ts.map +1 -0
- package/dist/classes/Prop.js +362 -0
- package/dist/classes/PropSet.d.ts +46 -0
- package/dist/classes/PropSet.d.ts.map +1 -0
- package/dist/classes/PropSet.js +67 -0
- package/dist/classes/Vehicle.d.ts +1188 -0
- package/dist/classes/Vehicle.d.ts.map +1 -0
- package/dist/classes/Vehicle.js +1652 -0
- package/dist/classes/VehicleModel.d.ts +11 -0
- package/dist/classes/VehicleModel.d.ts.map +1 -0
- package/dist/classes/VehicleModel.js +15 -0
- package/dist/classes/VehicleTask.d.ts +87 -0
- package/dist/classes/VehicleTask.d.ts.map +1 -0
- package/dist/classes/VehicleTask.js +118 -0
- package/dist/classes/Volume.d.ts +142 -0
- package/dist/classes/Volume.d.ts.map +1 -0
- package/dist/classes/Volume.js +194 -0
- package/dist/classes/Weapon.d.ts +690 -0
- package/dist/classes/Weapon.d.ts.map +1 -0
- package/dist/classes/Weapon.js +934 -0
- package/dist/enums/eActionDisableFlags.d.ts +38 -0
- package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
- package/dist/enums/eActionDisableFlags.js +38 -0
- package/dist/enums/eAddItemReason.d.ts +20 -0
- package/dist/enums/eAddItemReason.d.ts.map +1 -0
- package/dist/enums/eAddItemReason.js +20 -0
- package/dist/enums/eAmmoType.d.ts +88 -0
- package/dist/enums/eAmmoType.d.ts.map +1 -0
- package/dist/enums/eAmmoType.js +88 -0
- package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
- package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
- package/dist/enums/eAnimalRarityLevel.js +7 -0
- package/dist/enums/eAttributeCore.d.ts +6 -0
- package/dist/enums/eAttributeCore.d.ts.map +1 -0
- package/dist/enums/eAttributeCore.js +6 -0
- package/dist/enums/eCarryingFlags.d.ts +43 -0
- package/dist/enums/eCarryingFlags.d.ts.map +1 -0
- package/dist/enums/eCarryingFlags.js +43 -0
- package/dist/enums/eCrimeType.d.ts +61 -0
- package/dist/enums/eCrimeType.d.ts.map +1 -0
- package/dist/enums/eCrimeType.js +61 -0
- package/dist/enums/eDispatchType.d.ts +20 -0
- package/dist/enums/eDispatchType.d.ts.map +1 -0
- package/dist/enums/eDispatchType.js +20 -0
- package/dist/enums/eDoorId.d.ts +16 -0
- package/dist/enums/eDoorId.d.ts.map +1 -0
- package/dist/enums/eDoorId.js +16 -0
- package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
- package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
- package/dist/enums/eEnterExitVehicleFlags.js +32 -0
- package/dist/enums/eEulerRotationOrder.d.ts +9 -0
- package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
- package/dist/enums/eEulerRotationOrder.js +9 -0
- package/dist/enums/eExplosionTag.d.ts +40 -0
- package/dist/enums/eExplosionTag.d.ts.map +1 -0
- package/dist/enums/eExplosionTag.js +40 -0
- package/dist/enums/eFleeStyle.d.ts +16 -0
- package/dist/enums/eFleeStyle.d.ts.map +1 -0
- package/dist/enums/eFleeStyle.js +16 -0
- package/dist/enums/eIkControlFlags.d.ts +34 -0
- package/dist/enums/eIkControlFlags.d.ts.map +1 -0
- package/dist/enums/eIkControlFlags.js +34 -0
- package/dist/enums/eInventoryItemSound.d.ts +6 -0
- package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
- package/dist/enums/eInventoryItemSound.js +6 -0
- package/dist/enums/eLookIntensity.d.ts +7 -0
- package/dist/enums/eLookIntensity.d.ts.map +1 -0
- package/dist/enums/eLookIntensity.js +7 -0
- package/dist/enums/eLookReturnAnimation.d.ts +6 -0
- package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
- package/dist/enums/eLookReturnAnimation.js +6 -0
- package/dist/enums/eLootingFlags.d.ts +32 -0
- package/dist/enums/eLootingFlags.d.ts.map +1 -0
- package/dist/enums/eLootingFlags.js +32 -0
- package/dist/enums/eMetaPedExpressions.d.ts +118 -0
- package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
- package/dist/enums/eMetaPedExpressions.js +118 -0
- package/dist/enums/eMotivationState.d.ts +14 -0
- package/dist/enums/eMotivationState.d.ts.map +1 -0
- package/dist/enums/eMotivationState.js +14 -0
- package/dist/enums/ePedAttribute.d.ts +26 -0
- package/dist/enums/ePedAttribute.d.ts.map +1 -0
- package/dist/enums/ePedAttribute.js +26 -0
- package/dist/enums/ePedCombatAbility.d.ts +7 -0
- package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
- package/dist/enums/ePedCombatAbility.js +7 -0
- package/dist/enums/ePedCombatMovement.d.ts +8 -0
- package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
- package/dist/enums/ePedCombatMovement.js +8 -0
- package/dist/enums/ePedCombatRange.d.ts +9 -0
- package/dist/enums/ePedCombatRange.d.ts.map +1 -0
- package/dist/enums/ePedCombatRange.js +9 -0
- package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
- package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
- package/dist/enums/ePedDamageCleanliness.js +6 -0
- package/dist/enums/ePedMood.d.ts +13 -0
- package/dist/enums/ePedMood.d.ts.map +1 -0
- package/dist/enums/ePedMood.js +13 -0
- package/dist/enums/ePedQuality.d.ts +8 -0
- package/dist/enums/ePedQuality.d.ts.map +1 -0
- package/dist/enums/ePedQuality.js +8 -0
- package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
- package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
- package/dist/enums/ePedScriptConfigFlags.js +604 -0
- package/dist/enums/ePlacementFlag.d.ts +27 -0
- package/dist/enums/ePlacementFlag.d.ts.map +1 -0
- package/dist/enums/ePlacementFlag.js +27 -0
- package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
- package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
- package/dist/enums/eRagdollBlockingFlags.js +23 -0
- package/dist/enums/eRemoveItemReason.d.ts +19 -0
- package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
- package/dist/enums/eRemoveItemReason.js +19 -0
- package/dist/enums/eSavegameType.d.ts +16 -0
- package/dist/enums/eSavegameType.d.ts.map +1 -0
- package/dist/enums/eSavegameType.js +16 -0
- package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
- package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
- package/dist/enums/eScenarioBlockingFlags.js +11 -0
- package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
- package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
- package/dist/enums/eScriptedAnimFlags.js +35 -0
- package/dist/enums/eSessionFlags.d.ts +16 -0
- package/dist/enums/eSessionFlags.d.ts.map +1 -0
- package/dist/enums/eSessionFlags.js +16 -0
- package/dist/enums/eTargetingMode.d.ts +8 -0
- package/dist/enums/eTargetingMode.d.ts.map +1 -0
- package/dist/enums/eTargetingMode.js +8 -0
- package/dist/enums/eUIFeedChannel.d.ts +18 -0
- package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
- package/dist/enums/eUIFeedChannel.js +18 -0
- package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
- package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
- package/dist/enums/eUiRpgStatusEffect.js +19 -0
- package/dist/enums/eVehicleSeat.d.ts +15 -0
- package/dist/enums/eVehicleSeat.d.ts.map +1 -0
- package/dist/enums/eVehicleSeat.js +15 -0
- package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
- package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
- package/dist/enums/eWeaponAttachPoint.js +36 -0
- package/dist/enums/eWeaponHash.d.ts +175 -0
- package/dist/enums/eWeaponHash.d.ts.map +1 -0
- package/dist/enums/eWeaponHash.js +175 -0
- package/dist/enums/naSpeechEventType.d.ts +57 -0
- package/dist/enums/naSpeechEventType.d.ts.map +1 -0
- package/dist/enums/naSpeechEventType.js +57 -0
- package/dist/index.d.ts +156 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +158 -0
- package/dist/namespaces/Aicoverpoint.d.ts +95 -0
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
- package/dist/namespaces/Aicoverpoint.js +131 -0
- package/dist/namespaces/Aitransport.d.ts +197 -0
- package/dist/namespaces/Aitransport.d.ts.map +1 -0
- package/dist/namespaces/Aitransport.js +246 -0
- package/dist/namespaces/Animscene.d.ts +174 -0
- package/dist/namespaces/Animscene.d.ts.map +1 -0
- package/dist/namespaces/Animscene.js +222 -0
- package/dist/namespaces/Attribute.d.ts +171 -0
- package/dist/namespaces/Attribute.d.ts.map +1 -0
- package/dist/namespaces/Attribute.js +222 -0
- package/dist/namespaces/Audio.d.ts +1255 -0
- package/dist/namespaces/Audio.d.ts.map +1 -0
- package/dist/namespaces/Audio.js +1695 -0
- package/dist/namespaces/Badsport.d.ts +8 -0
- package/dist/namespaces/Badsport.d.ts.map +1 -0
- package/dist/namespaces/Badsport.js +11 -0
- package/dist/namespaces/Bounty.d.ts +154 -0
- package/dist/namespaces/Bounty.d.ts.map +1 -0
- package/dist/namespaces/Bounty.js +248 -0
- package/dist/namespaces/Brain.d.ts +75 -0
- package/dist/namespaces/Brain.d.ts.map +1 -0
- package/dist/namespaces/Brain.js +98 -0
- package/dist/namespaces/Builtin.d.ts +137 -0
- package/dist/namespaces/Builtin.d.ts.map +1 -0
- package/dist/namespaces/Builtin.js +180 -0
- package/dist/namespaces/CamStatics.d.ts +972 -0
- package/dist/namespaces/CamStatics.d.ts.map +1 -0
- package/dist/namespaces/CamStatics.js +1360 -0
- package/dist/namespaces/Clock.d.ts +108 -0
- package/dist/namespaces/Clock.d.ts.map +1 -0
- package/dist/namespaces/Clock.js +149 -0
- package/dist/namespaces/Collection.d.ts +201 -0
- package/dist/namespaces/Collection.d.ts.map +1 -0
- package/dist/namespaces/Collection.js +263 -0
- package/dist/namespaces/Companion.d.ts +143 -0
- package/dist/namespaces/Companion.d.ts.map +1 -0
- package/dist/namespaces/Companion.js +191 -0
- package/dist/namespaces/Compapp.d.ts +34 -0
- package/dist/namespaces/Compapp.d.ts.map +1 -0
- package/dist/namespaces/Compapp.js +44 -0
- package/dist/namespaces/Compendium.d.ts +195 -0
- package/dist/namespaces/Compendium.d.ts.map +1 -0
- package/dist/namespaces/Compendium.js +261 -0
- package/dist/namespaces/Crashlog.d.ts +63 -0
- package/dist/namespaces/Crashlog.d.ts.map +1 -0
- package/dist/namespaces/Crashlog.js +88 -0
- package/dist/namespaces/Crew.d.ts +85 -0
- package/dist/namespaces/Crew.d.ts.map +1 -0
- package/dist/namespaces/Crew.js +127 -0
- package/dist/namespaces/Databinding.d.ts +500 -0
- package/dist/namespaces/Databinding.d.ts.map +1 -0
- package/dist/namespaces/Databinding.js +667 -0
- package/dist/namespaces/Datafile.d.ts +344 -0
- package/dist/namespaces/Datafile.d.ts.map +1 -0
- package/dist/namespaces/Datafile.js +495 -0
- package/dist/namespaces/Debug.d.ts +21 -0
- package/dist/namespaces/Debug.d.ts.map +1 -0
- package/dist/namespaces/Debug.js +27 -0
- package/dist/namespaces/Decorator.d.ts +105 -0
- package/dist/namespaces/Decorator.d.ts.map +1 -0
- package/dist/namespaces/Decorator.js +134 -0
- package/dist/namespaces/Dlc.d.ts +20 -0
- package/dist/namespaces/Dlc.d.ts.map +1 -0
- package/dist/namespaces/Dlc.js +28 -0
- package/dist/namespaces/EntityStatics.d.ts +520 -0
- package/dist/namespaces/EntityStatics.d.ts.map +1 -0
- package/dist/namespaces/EntityStatics.js +679 -0
- package/dist/namespaces/Event.d.ts +267 -0
- package/dist/namespaces/Event.d.ts.map +1 -0
- package/dist/namespaces/Event.js +340 -0
- package/dist/namespaces/Fire.d.ts +233 -0
- package/dist/namespaces/Fire.d.ts.map +1 -0
- package/dist/namespaces/Fire.js +288 -0
- package/dist/namespaces/Flock.d.ts +306 -0
- package/dist/namespaces/Flock.d.ts.map +1 -0
- package/dist/namespaces/Flock.js +396 -0
- package/dist/namespaces/Gang.d.ts +211 -0
- package/dist/namespaces/Gang.d.ts.map +1 -0
- package/dist/namespaces/Gang.js +297 -0
- package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
- package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
- package/dist/namespaces/GoogleAnalytics.js +31 -0
- package/dist/namespaces/Graphics.d.ts +1598 -0
- package/dist/namespaces/Graphics.d.ts.map +1 -0
- package/dist/namespaces/Graphics.js +2131 -0
- package/dist/namespaces/Hud.d.ts +1058 -0
- package/dist/namespaces/Hud.d.ts.map +1 -0
- package/dist/namespaces/Hud.js +1443 -0
- package/dist/namespaces/Ik.d.ts +33 -0
- package/dist/namespaces/Ik.d.ts.map +1 -0
- package/dist/namespaces/Ik.js +44 -0
- package/dist/namespaces/Interaction.d.ts +40 -0
- package/dist/namespaces/Interaction.d.ts.map +1 -0
- package/dist/namespaces/Interaction.js +52 -0
- package/dist/namespaces/InteriorStatics.d.ts +97 -0
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
- package/dist/namespaces/InteriorStatics.js +129 -0
- package/dist/namespaces/Inventory.d.ts +597 -0
- package/dist/namespaces/Inventory.d.ts.map +1 -0
- package/dist/namespaces/Inventory.js +807 -0
- package/dist/namespaces/Itemdatabase.d.ts +526 -0
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
- package/dist/namespaces/Itemdatabase.js +739 -0
- package/dist/namespaces/Itemset.d.ts +39 -0
- package/dist/namespaces/Itemset.d.ts.map +1 -0
- package/dist/namespaces/Itemset.js +50 -0
- package/dist/namespaces/Law.d.ts +756 -0
- package/dist/namespaces/Law.d.ts.map +1 -0
- package/dist/namespaces/Law.js +1007 -0
- package/dist/namespaces/Localization.d.ts +42 -0
- package/dist/namespaces/Localization.d.ts.map +1 -0
- package/dist/namespaces/Localization.js +50 -0
- package/dist/namespaces/Map.d.ts +473 -0
- package/dist/namespaces/Map.d.ts.map +1 -0
- package/dist/namespaces/Map.js +641 -0
- package/dist/namespaces/Minigame.d.ts +245 -0
- package/dist/namespaces/Minigame.d.ts.map +1 -0
- package/dist/namespaces/Minigame.js +342 -0
- package/dist/namespaces/Misc.d.ts +1704 -0
- package/dist/namespaces/Misc.d.ts.map +1 -0
- package/dist/namespaces/Misc.js +2302 -0
- package/dist/namespaces/Missiondata.d.ts +100 -0
- package/dist/namespaces/Missiondata.d.ts.map +1 -0
- package/dist/namespaces/Missiondata.js +136 -0
- package/dist/namespaces/Money.d.ts +43 -0
- package/dist/namespaces/Money.d.ts.map +1 -0
- package/dist/namespaces/Money.js +58 -0
- package/dist/namespaces/Netshopping.d.ts +154 -0
- package/dist/namespaces/Netshopping.d.ts.map +1 -0
- package/dist/namespaces/Netshopping.js +216 -0
- package/dist/namespaces/Network.d.ts +3022 -0
- package/dist/namespaces/Network.d.ts.map +1 -0
- package/dist/namespaces/Network.js +4230 -0
- package/dist/namespaces/Object.d.ts +594 -0
- package/dist/namespaces/Object.d.ts.map +1 -0
- package/dist/namespaces/Object.js +780 -0
- package/dist/namespaces/Pad.d.ts +249 -0
- package/dist/namespaces/Pad.d.ts.map +1 -0
- package/dist/namespaces/Pad.js +328 -0
- package/dist/namespaces/Pathfind.d.ts +545 -0
- package/dist/namespaces/Pathfind.d.ts.map +1 -0
- package/dist/namespaces/Pathfind.js +704 -0
- package/dist/namespaces/PedStatics.d.ts +1738 -0
- package/dist/namespaces/PedStatics.d.ts.map +1 -0
- package/dist/namespaces/PedStatics.js +2296 -0
- package/dist/namespaces/Perschar.d.ts +179 -0
- package/dist/namespaces/Perschar.d.ts.map +1 -0
- package/dist/namespaces/Perschar.js +251 -0
- package/dist/namespaces/Persistence.d.ts +116 -0
- package/dist/namespaces/Persistence.d.ts.map +1 -0
- package/dist/namespaces/Persistence.js +158 -0
- package/dist/namespaces/Physics.d.ts +491 -0
- package/dist/namespaces/Physics.d.ts.map +1 -0
- package/dist/namespaces/Physics.js +637 -0
- package/dist/namespaces/PlayerStatics.d.ts +850 -0
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -0
- package/dist/namespaces/PlayerStatics.js +1147 -0
- package/dist/namespaces/Population.d.ts +188 -0
- package/dist/namespaces/Population.d.ts.map +1 -0
- package/dist/namespaces/Population.js +247 -0
- package/dist/namespaces/Posse.d.ts +168 -0
- package/dist/namespaces/Posse.d.ts.map +1 -0
- package/dist/namespaces/Posse.js +230 -0
- package/dist/namespaces/Propset.d.ts +196 -0
- package/dist/namespaces/Propset.d.ts.map +1 -0
- package/dist/namespaces/Propset.js +249 -0
- package/dist/namespaces/Queue.d.ts +12 -0
- package/dist/namespaces/Queue.d.ts.map +1 -0
- package/dist/namespaces/Queue.js +16 -0
- package/dist/namespaces/Recording.d.ts +7 -0
- package/dist/namespaces/Recording.d.ts.map +1 -0
- package/dist/namespaces/Recording.js +9 -0
- package/dist/namespaces/Replay.d.ts +32 -0
- package/dist/namespaces/Replay.d.ts.map +1 -0
- package/dist/namespaces/Replay.js +42 -0
- package/dist/namespaces/Save.d.ts +122 -0
- package/dist/namespaces/Save.d.ts.map +1 -0
- package/dist/namespaces/Save.js +178 -0
- package/dist/namespaces/Scripts.d.ts +506 -0
- package/dist/namespaces/Scripts.d.ts.map +1 -0
- package/dist/namespaces/Scripts.js +716 -0
- package/dist/namespaces/Shapetest.d.ts +87 -0
- package/dist/namespaces/Shapetest.d.ts.map +1 -0
- package/dist/namespaces/Shapetest.js +105 -0
- package/dist/namespaces/Socialclub.d.ts +188 -0
- package/dist/namespaces/Socialclub.d.ts.map +1 -0
- package/dist/namespaces/Socialclub.js +262 -0
- package/dist/namespaces/Socialclubfeed.d.ts +13 -0
- package/dist/namespaces/Socialclubfeed.d.ts.map +1 -0
- package/dist/namespaces/Socialclubfeed.js +17 -0
- package/dist/namespaces/Spactionproxy.d.ts +29 -0
- package/dist/namespaces/Spactionproxy.d.ts.map +1 -0
- package/dist/namespaces/Spactionproxy.js +43 -0
- package/dist/namespaces/Stats.d.ts +537 -0
- package/dist/namespaces/Stats.d.ts.map +1 -0
- package/dist/namespaces/Stats.js +740 -0
- package/dist/namespaces/Streaming.d.ts +356 -0
- package/dist/namespaces/Streaming.d.ts.map +1 -0
- package/dist/namespaces/Streaming.js +531 -0
- package/dist/namespaces/Task.d.ts +1506 -0
- package/dist/namespaces/Task.d.ts.map +1 -0
- package/dist/namespaces/Task.js +2024 -0
- package/dist/namespaces/Telemetry.d.ts +507 -0
- package/dist/namespaces/Telemetry.d.ts.map +1 -0
- package/dist/namespaces/Telemetry.js +670 -0
- package/dist/namespaces/Txd.d.ts +41 -0
- package/dist/namespaces/Txd.d.ts.map +1 -0
- package/dist/namespaces/Txd.js +57 -0
- package/dist/namespaces/Uiapps.d.ts +88 -0
- package/dist/namespaces/Uiapps.d.ts.map +1 -0
- package/dist/namespaces/Uiapps.js +126 -0
- package/dist/namespaces/Uidebug.d.ts +23 -0
- package/dist/namespaces/Uidebug.d.ts.map +1 -0
- package/dist/namespaces/Uidebug.js +27 -0
- package/dist/namespaces/Uievents.d.ts +37 -0
- package/dist/namespaces/Uievents.d.ts.map +1 -0
- package/dist/namespaces/Uievents.js +47 -0
- package/dist/namespaces/Uifeed.d.ts +178 -0
- package/dist/namespaces/Uifeed.d.ts.map +1 -0
- package/dist/namespaces/Uifeed.js +252 -0
- package/dist/namespaces/Uilog.d.ts +161 -0
- package/dist/namespaces/Uilog.d.ts.map +1 -0
- package/dist/namespaces/Uilog.js +221 -0
- package/dist/namespaces/Uipinning.d.ts +8 -0
- package/dist/namespaces/Uipinning.d.ts.map +1 -0
- package/dist/namespaces/Uipinning.js +10 -0
- package/dist/namespaces/Uistatemachine.d.ts +63 -0
- package/dist/namespaces/Uistatemachine.d.ts.map +1 -0
- package/dist/namespaces/Uistatemachine.js +88 -0
- package/dist/namespaces/Uistickyfeed.d.ts +55 -0
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -0
- package/dist/namespaces/Uistickyfeed.js +75 -0
- package/dist/namespaces/Uitutorial.d.ts +38 -0
- package/dist/namespaces/Uitutorial.d.ts.map +1 -0
- package/dist/namespaces/Uitutorial.js +44 -0
- package/dist/namespaces/Unlock.d.ts +49 -0
- package/dist/namespaces/Unlock.d.ts.map +1 -0
- package/dist/namespaces/Unlock.js +68 -0
- package/dist/namespaces/VehicleStatics.d.ts +925 -0
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -0
- package/dist/namespaces/VehicleStatics.js +1241 -0
- package/dist/namespaces/Voice.d.ts +110 -0
- package/dist/namespaces/Voice.d.ts.map +1 -0
- package/dist/namespaces/Voice.js +158 -0
- package/dist/namespaces/VolumeStatics.d.ts +393 -0
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -0
- package/dist/namespaces/VolumeStatics.js +506 -0
- package/dist/namespaces/Water.d.ts +115 -0
- package/dist/namespaces/Water.d.ts.map +1 -0
- package/dist/namespaces/Water.js +151 -0
- package/dist/namespaces/WeaponStatics.d.ts +638 -0
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -0
- package/dist/namespaces/WeaponStatics.js +848 -0
- package/dist/namespaces/Zone.d.ts +39 -0
- package/dist/namespaces/Zone.d.ts.map +1 -0
- package/dist/namespaces/Zone.js +42 -0
- package/dist/structs/BufferedClass.d.ts +6 -0
- package/dist/structs/BufferedClass.d.ts.map +1 -0
- package/dist/structs/BufferedClass.js +12 -0
- package/dist/structs/HorsePeltIn.d.ts +17 -0
- package/dist/structs/HorsePeltIn.d.ts.map +1 -0
- package/dist/structs/HorsePeltIn.js +24 -0
- package/dist/structs/HorsePeltOut.d.ts +9 -0
- package/dist/structs/HorsePeltOut.d.ts.map +1 -0
- package/dist/structs/HorsePeltOut.js +16 -0
- package/dist/types/BufferedClass.d.ts +6 -0
- package/dist/types/BufferedClass.d.ts.map +1 -0
- package/dist/types/BufferedClass.js +12 -0
- package/dist/types/Color.d.ts +12 -0
- package/dist/types/Color.d.ts.map +1 -0
- package/dist/types/Color.js +24 -0
- package/dist/types/HandleRegistry.d.ts +7 -0
- package/dist/types/HandleRegistry.d.ts.map +1 -0
- package/dist/types/HandleRegistry.js +8 -0
- package/dist/types/IHandle.d.ts +4 -0
- package/dist/types/IHandle.d.ts.map +1 -0
- package/dist/types/IHandle.js +1 -0
- package/dist/types/NativeAliases.d.ts +21 -0
- package/dist/types/NativeAliases.d.ts.map +1 -0
- package/dist/types/NativeAliases.js +12 -0
- package/dist/types/Vector2.d.ts +14 -0
- package/dist/types/Vector2.d.ts.map +1 -0
- package/dist/types/Vector2.js +33 -0
- package/dist/types/Vector3.d.ts +15 -0
- package/dist/types/Vector3.d.ts.map +1 -0
- package/dist/types/Vector3.js +34 -0
- package/dist/types/Vector4.d.ts +16 -0
- package/dist/types/Vector4.d.ts.map +1 -0
- package/dist/types/Vector4.js +35 -0
- package/package.json +37 -0
- package/src/classes/AnimScene.ts +595 -0
- package/src/classes/BaseModel.ts +189 -0
- package/src/classes/BaseTask.ts +154 -0
- package/src/classes/Cam.ts +342 -0
- package/src/classes/Entity.ts +1681 -0
- package/src/classes/Interior.ts +115 -0
- package/src/classes/ItemSet.ts +44 -0
- package/src/classes/Ped.ts +6472 -0
- package/src/classes/PedModel.ts +20 -0
- package/src/classes/PedTask.ts +3644 -0
- package/src/classes/PersChar.ts +92 -0
- package/src/classes/Pickup.ts +58 -0
- package/src/classes/Player.ts +2063 -0
- package/src/classes/Prop.ts +423 -0
- package/src/classes/PropSet.ts +84 -0
- package/src/classes/Vehicle.ts +1894 -0
- package/src/classes/VehicleModel.ts +22 -0
- package/src/classes/VehicleTask.ts +143 -0
- package/src/classes/Volume.ts +225 -0
- package/src/classes/Weapon.ts +1063 -0
- package/src/enums/eActionDisableFlags.ts +37 -0
- package/src/enums/eAddItemReason.ts +19 -0
- package/src/enums/eAmmoType.ts +87 -0
- package/src/enums/eAnimalRarityLevel.ts +6 -0
- package/src/enums/eAttributeCore.ts +5 -0
- package/src/enums/eCarryingFlags.ts +42 -0
- package/src/enums/eCrimeType.ts +60 -0
- package/src/enums/eDispatchType.ts +19 -0
- package/src/enums/eDoorId.ts +15 -0
- package/src/enums/eEnterExitVehicleFlags.ts +31 -0
- package/src/enums/eEulerRotationOrder.ts +8 -0
- package/src/enums/eExplosionTag.ts +39 -0
- package/src/enums/eFleeStyle.ts +15 -0
- package/src/enums/eIkControlFlags.ts +33 -0
- package/src/enums/eInventoryItemSound.ts +5 -0
- package/src/enums/eLookIntensity.ts +6 -0
- package/src/enums/eLookReturnAnimation.ts +5 -0
- package/src/enums/eLootingFlags.ts +31 -0
- package/src/enums/eMetaPedExpressions.ts +117 -0
- package/src/enums/eMotivationState.ts +13 -0
- package/src/enums/ePedAttribute.ts +25 -0
- package/src/enums/ePedCombatAbility.ts +6 -0
- package/src/enums/ePedCombatMovement.ts +7 -0
- package/src/enums/ePedCombatRange.ts +8 -0
- package/src/enums/ePedDamageCleanliness.ts +5 -0
- package/src/enums/ePedMood.ts +12 -0
- package/src/enums/ePedQuality.ts +7 -0
- package/src/enums/ePedScriptConfigFlags.ts +603 -0
- package/src/enums/ePlacementFlag.ts +26 -0
- package/src/enums/eRagdollBlockingFlags.ts +22 -0
- package/src/enums/eRemoveItemReason.ts +18 -0
- package/src/enums/eSavegameType.ts +15 -0
- package/src/enums/eScenarioBlockingFlags.ts +10 -0
- package/src/enums/eScriptedAnimFlags.ts +34 -0
- package/src/enums/eSessionFlags.ts +15 -0
- package/src/enums/eTargetingMode.ts +7 -0
- package/src/enums/eUIFeedChannel.ts +17 -0
- package/src/enums/eUiRpgStatusEffect.ts +18 -0
- package/src/enums/eVehicleSeat.ts +14 -0
- package/src/enums/eWeaponAttachPoint.ts +35 -0
- package/src/enums/eWeaponHash.ts +174 -0
- package/src/enums/naSpeechEventType.ts +56 -0
- package/src/index.ts +164 -0
- package/src/namespaces/Aicoverpoint.ts +157 -0
- package/src/namespaces/Aitransport.ts +278 -0
- package/src/namespaces/Animscene.ts +255 -0
- package/src/namespaces/Attribute.ts +258 -0
- package/src/namespaces/Audio.ts +1925 -0
- package/src/namespaces/Badsport.ts +18 -0
- package/src/namespaces/Bounty.ts +289 -0
- package/src/namespaces/Brain.ts +115 -0
- package/src/namespaces/Builtin.ts +208 -0
- package/src/namespaces/CamStatics.ts +1563 -0
- package/src/namespaces/Clock.ts +174 -0
- package/src/namespaces/Collection.ts +299 -0
- package/src/namespaces/Companion.ts +224 -0
- package/src/namespaces/Compapp.ts +55 -0
- package/src/namespaces/Compendium.ts +302 -0
- package/src/namespaces/Crashlog.ts +107 -0
- package/src/namespaces/Crew.ts +151 -0
- package/src/namespaces/Databinding.ts +756 -0
- package/src/namespaces/Datafile.ts +559 -0
- package/src/namespaces/Debug.ts +36 -0
- package/src/namespaces/Decorator.ts +156 -0
- package/src/namespaces/Dlc.ts +38 -0
- package/src/namespaces/EntityStatics.ts +769 -0
- package/src/namespaces/Event.ts +388 -0
- package/src/namespaces/Fire.ts +325 -0
- package/src/namespaces/Flock.ts +450 -0
- package/src/namespaces/Gang.ts +345 -0
- package/src/namespaces/GoogleAnalytics.ts +41 -0
- package/src/namespaces/Graphics.ts +2412 -0
- package/src/namespaces/Hud.ts +1648 -0
- package/src/namespaces/Ik.ts +56 -0
- package/src/namespaces/Interaction.ts +64 -0
- package/src/namespaces/InteriorStatics.ts +153 -0
- package/src/namespaces/Inventory.ts +902 -0
- package/src/namespaces/Itemdatabase.ts +829 -0
- package/src/namespaces/Itemset.ts +64 -0
- package/src/namespaces/Law.ts +1142 -0
- package/src/namespaces/Localization.ts +60 -0
- package/src/namespaces/Map.ts +736 -0
- package/src/namespaces/Minigame.ts +396 -0
- package/src/namespaces/Misc.ts +2603 -0
- package/src/namespaces/Missiondata.ts +160 -0
- package/src/namespaces/Money.ts +73 -0
- package/src/namespaces/Netshopping.ts +248 -0
- package/src/namespaces/Network.ts +4813 -0
- package/src/namespaces/Object.ts +881 -0
- package/src/namespaces/Pad.ts +374 -0
- package/src/namespaces/Pathfind.ts +788 -0
- package/src/namespaces/PedStatics.ts +2584 -0
- package/src/namespaces/Perschar.ts +295 -0
- package/src/namespaces/Persistence.ts +187 -0
- package/src/namespaces/Physics.ts +717 -0
- package/src/namespaces/PlayerStatics.ts +1306 -0
- package/src/namespaces/Population.ts +287 -0
- package/src/namespaces/Posse.ts +267 -0
- package/src/namespaces/Propset.ts +285 -0
- package/src/namespaces/Queue.ts +24 -0
- package/src/namespaces/Recording.ts +16 -0
- package/src/namespaces/Replay.ts +53 -0
- package/src/namespaces/Save.ts +208 -0
- package/src/namespaces/Scripts.ts +816 -0
- package/src/namespaces/Shapetest.ts +119 -0
- package/src/namespaces/Socialclub.ts +301 -0
- package/src/namespaces/Socialclubfeed.ts +25 -0
- package/src/namespaces/Spactionproxy.ts +55 -0
- package/src/namespaces/Stats.ts +843 -0
- package/src/namespaces/Streaming.ts +628 -0
- package/src/namespaces/Task.ts +2290 -0
- package/src/namespaces/Telemetry.ts +755 -0
- package/src/namespaces/Txd.ts +71 -0
- package/src/namespaces/Uiapps.ts +151 -0
- package/src/namespaces/Uidebug.ts +36 -0
- package/src/namespaces/Uievents.ts +57 -0
- package/src/namespaces/Uifeed.ts +285 -0
- package/src/namespaces/Uilog.ts +257 -0
- package/src/namespaces/Uipinning.ts +17 -0
- package/src/namespaces/Uistatemachine.ts +106 -0
- package/src/namespaces/Uistickyfeed.ts +89 -0
- package/src/namespaces/Uitutorial.ts +53 -0
- package/src/namespaces/Unlock.ts +83 -0
- package/src/namespaces/VehicleStatics.ts +1410 -0
- package/src/namespaces/Voice.ts +189 -0
- package/src/namespaces/VolumeStatics.ts +569 -0
- package/src/namespaces/Water.ts +175 -0
- package/src/namespaces/WeaponStatics.ts +968 -0
- package/src/namespaces/Zone.ts +50 -0
- package/src/structs/BufferedClass.ts +14 -0
- package/src/structs/HorsePeltIn.ts +26 -0
- package/src/structs/HorsePeltOut.ts +21 -0
- package/src/types/BufferedClass.ts +14 -0
- package/src/types/Color.ts +32 -0
- package/src/types/HandleRegistry.ts +12 -0
- package/src/types/IHandle.ts +3 -0
- package/src/types/NativeAliases.ts +36 -0
- package/src/types/Vector2.ts +40 -0
- package/src/types/Vector3.ts +41 -0
- package/src/types/Vector4.ts +42 -0
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import type { Cam } from '../classes/Cam';
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static disableCinematicModeThisFrame(): void;
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+
/**
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138
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* @param p0
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+
* @param p1
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*/
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static N_0xF48664E9C83825E3(p0: any, p1: any): void;
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/**
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143
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+
* @returns
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144
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+
*/
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static isGameplayCamLookingBehind(): boolean;
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/**
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* @param cameraDictionary
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+
* @returns
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+
*/
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+
static isCameraAvailable(cameraDictionary: string | null): any;
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/**
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* Old name: _DISABLE_VEHICLE_FIRST_PERSON_CAM_THIS_FRAME
|
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+
*/
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154
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+
static disableCinematicBonnetCameraThisUpdate(): void;
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155
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+
/**
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156
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+
* NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame
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* *DISABLE**
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+
*/
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static N_0xA8BA2E0204D8486F(): void;
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/**
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161
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* Forces gameplay cam to specified vehicle as if you were in it
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*
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* @param vehicle
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* @param p1
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*/
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static setInVehicleCamStateThisUpdate(vehicle: Vehicle, p1: number): void;
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/**
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* @param camName
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* @param pos
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* @param rot
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* @param fov
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* @param p8
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* @param p9
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* @returns
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*/
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static createCamWithParams(camName: string | null, pos: Vector3, rot: Vector3, fov: number, p8: boolean, p9: number): Cam | null;
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/**
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* @returns
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*/
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static getPhotoModeFocusDistance(): number;
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static N_0x70A6658D476C6187(): void;
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/**
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* @param dictionary
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* @param shotName
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* @param cameraName
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* @returns
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*/
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static N_0x1D931B7CC0EE3956(dictionary: string | null, shotName: string | null, cameraName: string | null): boolean;
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static N_0xCF69EA05CD9C33C9(): void;
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/**
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* @param camHash
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* @param p1
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* @returns
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+
*/
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+
static createCamera(camHash: string | number, p1: boolean): Cam | null;
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/**
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* Used in Script Function SHOP_CAMERA_SUPPORT_START_NEW_ORBIT
|
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*
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* @param camInitialZoom
|
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*/
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+
static setGameplayCamInitialZoom(camInitialZoom: number): void;
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+
/**
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203
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* Only used in R* Script fm_mission_controller
|
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*
|
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* @param name
|
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|
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* @param entity
|
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+
*/
|
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208
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+
static cinematicLocationOverrideTargetEntityThisUpdate(name: string | null, entity: Entity): void;
|
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209
|
+
/**
|
|
210
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+
* Used for DUELING_LOCK_CAMERA_CONTROLS_THIS_FRAME: Disabling look/aim controls
|
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211
|
+
* *IS_SC(REEN*)* (?)
|
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|
+
*
|
|
213
|
+
* @returns
|
|
214
|
+
*/
|
|
215
|
+
static N_0x1204EB53A5FBC63D(): boolean;
|
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+
static freezeGameplayCamThisFrame(): void;
|
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217
|
+
/**
|
|
218
|
+
* @returns
|
|
219
|
+
*/
|
|
220
|
+
static isInterpolatingFromScriptCams(): boolean;
|
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|
+
/**
|
|
222
|
+
* @param p0
|
|
223
|
+
*/
|
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|
+
static N_0x9AC65A36D3C0C189(p0: any): void;
|
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|
+
/**
|
|
226
|
+
* @returns
|
|
227
|
+
*/
|
|
228
|
+
static N_0xF824530B612FE0CE(): any;
|
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|
+
/**
|
|
230
|
+
* @returns
|
|
231
|
+
*/
|
|
232
|
+
static getFirstPersonAimCamZoomFactor(): number;
|
|
233
|
+
/**
|
|
234
|
+
* @param rotationOrder
|
|
235
|
+
* @returns
|
|
236
|
+
*/
|
|
237
|
+
static getGameplayCamRot(rotationOrder: number): Vector3;
|
|
238
|
+
/**
|
|
239
|
+
* @param camName
|
|
240
|
+
* @param p1
|
|
241
|
+
* @returns
|
|
242
|
+
*/
|
|
243
|
+
static createCam(camName: string | null, p1: boolean): Cam | null;
|
|
244
|
+
/**
|
|
245
|
+
* Fades the screen out. duration: The time the fade should take, in milliseconds.
|
|
246
|
+
*
|
|
247
|
+
* @param duration
|
|
248
|
+
*/
|
|
249
|
+
static doScreenFadeOut(duration: number): void;
|
|
250
|
+
/**
|
|
251
|
+
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
252
|
+
* Params: targetPed = death cam focuses on it
|
|
253
|
+
*
|
|
254
|
+
* @param targetPed
|
|
255
|
+
*/
|
|
256
|
+
static forceCinematicDeathCamOnPed(targetPed: Ped): void;
|
|
257
|
+
/**
|
|
258
|
+
* @param p0
|
|
259
|
+
*/
|
|
260
|
+
static N_0xC252C0CC969AF79A(p0: any): void;
|
|
261
|
+
static N_0x3C486E334520579D(): void;
|
|
262
|
+
/**
|
|
263
|
+
* Only used in R* Script camera_photomode
|
|
264
|
+
*
|
|
265
|
+
* @returns
|
|
266
|
+
*/
|
|
267
|
+
static isAnimSceneCamActive(): any;
|
|
268
|
+
/**
|
|
269
|
+
* Hash used in finale1.ysc: 1726668277
|
|
270
|
+
*
|
|
271
|
+
* @param pos
|
|
272
|
+
* @param duration
|
|
273
|
+
* @param blendOutDuration
|
|
274
|
+
* @param blendInDuration
|
|
275
|
+
* @param p6
|
|
276
|
+
*/
|
|
277
|
+
static setGameplayCoordHint(pos: Vector3, duration: number, blendOutDuration: number, blendInDuration: number, p6: string | number): void;
|
|
278
|
+
/**
|
|
279
|
+
* @returns
|
|
280
|
+
*/
|
|
281
|
+
static N_0x14C4A49E36C29E49(): any;
|
|
282
|
+
/**
|
|
283
|
+
* @returns
|
|
284
|
+
*/
|
|
285
|
+
static isScreenFadingIn(): boolean;
|
|
286
|
+
/**
|
|
287
|
+
* @returns
|
|
288
|
+
*/
|
|
289
|
+
static isGameplayCamShaking(): boolean;
|
|
290
|
+
/**
|
|
291
|
+
* @returns
|
|
292
|
+
*/
|
|
293
|
+
static N_0x190F7DA1AC09A8EF(): any;
|
|
294
|
+
/**
|
|
295
|
+
* @param p0
|
|
296
|
+
* @param p1
|
|
297
|
+
* @param p2
|
|
298
|
+
*/
|
|
299
|
+
static N_0x3B8E3AD9677CE12B(p0: any, p1: any, p2: any): void;
|
|
300
|
+
/**
|
|
301
|
+
* @returns
|
|
302
|
+
*/
|
|
303
|
+
static getGameplayCamRelativePitch(): number;
|
|
304
|
+
/**
|
|
305
|
+
* @param p0
|
|
306
|
+
*/
|
|
307
|
+
static N_0x8E036B41C37D0E5F(p0: any): void;
|
|
308
|
+
/**
|
|
309
|
+
* @param p0
|
|
310
|
+
* @param p1
|
|
311
|
+
*/
|
|
312
|
+
static N_0x1F6EBD94680252CE(p0: any, p1: any): void;
|
|
313
|
+
/**
|
|
314
|
+
* @returns
|
|
315
|
+
*/
|
|
316
|
+
static N_0xB6A80E1E3A5444F1(): any;
|
|
317
|
+
/**
|
|
318
|
+
* @returns
|
|
319
|
+
*/
|
|
320
|
+
static getGameplayCamRelativeHeading(): number;
|
|
321
|
+
/**
|
|
322
|
+
* @param p0
|
|
323
|
+
*/
|
|
324
|
+
static N_0x1FC6C727D30FFDDE(p0: any): void;
|
|
325
|
+
/**
|
|
326
|
+
* @returns
|
|
327
|
+
*/
|
|
328
|
+
static isInCinematicMode(): any;
|
|
329
|
+
/**
|
|
330
|
+
* shakeName: REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
331
|
+
* _RES*
|
|
332
|
+
*
|
|
333
|
+
* @param shakeName
|
|
334
|
+
* @param intensity
|
|
335
|
+
*/
|
|
336
|
+
static N_0xC3E9E5D4F413B773(shakeName: string | null, intensity: number): void;
|
|
337
|
+
/**
|
|
338
|
+
* @param p0
|
|
339
|
+
*/
|
|
340
|
+
static N_0x1D9F72DD4FD9A9D7(p0: any): void;
|
|
341
|
+
static N_0xE6F364DE6C2FDEFE(): void;
|
|
342
|
+
/**
|
|
343
|
+
* @param shakeName
|
|
344
|
+
* @param intensity
|
|
345
|
+
*/
|
|
346
|
+
static shakeGameplayCam(shakeName: string | null, intensity: number): void;
|
|
347
|
+
/**
|
|
348
|
+
* @returns
|
|
349
|
+
*/
|
|
350
|
+
static N_0x796085220ADCC847(): any;
|
|
351
|
+
/**
|
|
352
|
+
* @param p0
|
|
353
|
+
*/
|
|
354
|
+
static forceCinematicRenderingThisUpdate(p0: boolean): void;
|
|
355
|
+
/**
|
|
356
|
+
* Maintains the death camera after respawn
|
|
357
|
+
*
|
|
358
|
+
* @param toggle
|
|
359
|
+
*/
|
|
360
|
+
static N_0x63E5841A9264D016(toggle: boolean): void;
|
|
361
|
+
static N_0x41E452A3C580D1A7(): void;
|
|
362
|
+
/**
|
|
363
|
+
* @param p0
|
|
364
|
+
*/
|
|
365
|
+
static N_0x728491FB3DFFEF99(p0: any): void;
|
|
366
|
+
/**
|
|
367
|
+
* @returns
|
|
368
|
+
*/
|
|
369
|
+
static isGameplayHintActive(): boolean;
|
|
370
|
+
/**
|
|
371
|
+
* @param FOV
|
|
372
|
+
*/
|
|
373
|
+
static setGameplayHintFov(FOV: number): void;
|
|
374
|
+
/**
|
|
375
|
+
* @param p0
|
|
376
|
+
*/
|
|
377
|
+
static N_0xB85C13E0BF1F2A1C(p0: any): void;
|
|
378
|
+
/**
|
|
379
|
+
* @returns
|
|
380
|
+
*/
|
|
381
|
+
static N_0x73FF6BE63DC18819(): any;
|
|
382
|
+
/**
|
|
383
|
+
* shakeNames in script_rel: CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, POV_DRUNK_SHAKE, DRUNK_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
384
|
+
* *IS_GAMEPLAY**
|
|
385
|
+
*
|
|
386
|
+
* @param shakeName
|
|
387
|
+
* @returns
|
|
388
|
+
*/
|
|
389
|
+
static N_0x0060B31968E60E41(shakeName: string | null): boolean;
|
|
390
|
+
/**
|
|
391
|
+
* @param dictionary
|
|
392
|
+
* @param shotName
|
|
393
|
+
* @param duration
|
|
394
|
+
* @returns
|
|
395
|
+
*/
|
|
396
|
+
static N_0xC3AEBB276825A359(dictionary: string | null, shotName: string | null, duration: number): boolean;
|
|
397
|
+
/**
|
|
398
|
+
* @param p0
|
|
399
|
+
* @param p1
|
|
400
|
+
*/
|
|
401
|
+
static setFirstPersonAimCamRelativeHeadingLimitsThisUpdate(p0: number, p1: number): void;
|
|
402
|
+
/**
|
|
403
|
+
* Old name: _DISABLE_CAM_COLLISION_FOR_ENTITY
|
|
404
|
+
*
|
|
405
|
+
* @param entity
|
|
406
|
+
*/
|
|
407
|
+
static setGameplayCamIgnoreEntityCollisionThisUpdate(entity: Entity): void;
|
|
408
|
+
/**
|
|
409
|
+
* Zooms in the third person camera closer to ground level.
|
|
410
|
+
* Must be called every frame to interpolate.
|
|
411
|
+
* Pass false to reset.
|
|
412
|
+
*
|
|
413
|
+
* @param toggle
|
|
414
|
+
*/
|
|
415
|
+
static N_0x71D71E08A7ED5BD7(toggle: boolean): void;
|
|
416
|
+
/**
|
|
417
|
+
* @returns
|
|
418
|
+
*/
|
|
419
|
+
static isAimCamActive(): boolean;
|
|
420
|
+
/**
|
|
421
|
+
* @param p0
|
|
422
|
+
* @param p1
|
|
423
|
+
* @param p2
|
|
424
|
+
*/
|
|
425
|
+
static cinematicLocationStopScriptedShotEvent(p0: any, p1: any, p2: any): void;
|
|
426
|
+
/**
|
|
427
|
+
* Zooms in the gameplay camera to the next zoom level?
|
|
428
|
+
* USE_* - WAS_*
|
|
429
|
+
*/
|
|
430
|
+
static N_0x632BE8D84846FA56(): void;
|
|
431
|
+
/**
|
|
432
|
+
* This native makes the gameplay camera zoom into first person/third person with a special effect.
|
|
433
|
+
* blendBackSmoothingType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eBlendBackSmoothing
|
|
434
|
+
*
|
|
435
|
+
* @param render
|
|
436
|
+
* @param distance
|
|
437
|
+
* @param blendBackSmoothingType
|
|
438
|
+
* @param p3
|
|
439
|
+
* @param p4
|
|
440
|
+
* @param p5
|
|
441
|
+
*/
|
|
442
|
+
static stopRenderingScriptCamsUsingCatchUp(render: boolean, distance: number, blendBackSmoothingType: number, p3: boolean, p4: boolean, p5: boolean): void;
|
|
443
|
+
static N_0x7E40A01B11398FCB(): void;
|
|
444
|
+
/**
|
|
445
|
+
* @param p0
|
|
446
|
+
*/
|
|
447
|
+
static N_0x39073DA4EDDBC91D(p0: any): void;
|
|
448
|
+
/**
|
|
449
|
+
* @returns
|
|
450
|
+
*/
|
|
451
|
+
static isFollowVehicleCamActive(): boolean;
|
|
452
|
+
/**
|
|
453
|
+
* ease - smooth transition between the camera's positions
|
|
454
|
+
* easeTime - Time in milliseconds for the transition to happen If you have created a script (rendering) camera, and want to go back to the
|
|
455
|
+
* character (gameplay) camera, call this native with render set to FALSE.
|
|
456
|
+
* Setting ease to TRUE will smooth the transition.
|
|
457
|
+
*
|
|
458
|
+
* @param render
|
|
459
|
+
* @param ease
|
|
460
|
+
* @param easeTime
|
|
461
|
+
* @param p3
|
|
462
|
+
* @param p4
|
|
463
|
+
* @param p5
|
|
464
|
+
*/
|
|
465
|
+
static renderScriptCams(render: boolean, ease: boolean, easeTime: number, p3: boolean, p4: boolean, p5: number): void;
|
|
466
|
+
/**
|
|
467
|
+
* @param p0
|
|
468
|
+
* @param p1
|
|
469
|
+
* @param p2
|
|
470
|
+
* @param p3
|
|
471
|
+
*/
|
|
472
|
+
static N_0xE28F73212A813E82(p0: any, p1: any, p2: any, p3: any): void;
|
|
473
|
+
/**
|
|
474
|
+
* More info: https://en.wikipedia.org/wiki/Letterboxing_(filming)
|
|
475
|
+
*
|
|
476
|
+
* @returns
|
|
477
|
+
*/
|
|
478
|
+
static hasLetterBox(): any;
|
|
479
|
+
/**
|
|
480
|
+
* @returns
|
|
481
|
+
*/
|
|
482
|
+
static N_0x6DFD37E586D4F44F(): any;
|
|
483
|
+
/**
|
|
484
|
+
* @returns
|
|
485
|
+
*/
|
|
486
|
+
static N_0x1811A02277A9E49D(): boolean;
|
|
487
|
+
/**
|
|
488
|
+
* @returns
|
|
489
|
+
*/
|
|
490
|
+
static N_0x80D7A3E39B120BC4(): any;
|
|
491
|
+
/**
|
|
492
|
+
* Not official name
|
|
493
|
+
* This native allows to move the gameplay cam with the given speed, enableSlide will allow to move the cam to the slideOffset, enableZoom will allow to move the cam to the zoomOffset. EXAMPLE:
|
|
494
|
+
* Citizen.InvokeNative(0x066167c63111d8cf,1.0, true, -1.0, true, 2.0)
|
|
495
|
+
*
|
|
496
|
+
* @param camSpeed
|
|
497
|
+
* @param enableSlide
|
|
498
|
+
* @param slideOffset
|
|
499
|
+
* @param enableZoom
|
|
500
|
+
* @param zoomOffset
|
|
501
|
+
*/
|
|
502
|
+
static setGameplayCamParamsThisUpdate(camSpeed: number, enableSlide: boolean, slideOffset: number, enableZoom: boolean, zoomOffset: number): void;
|
|
503
|
+
/**
|
|
504
|
+
* @param p0
|
|
505
|
+
*/
|
|
506
|
+
static stopCodeGameplayHint(p0: boolean): void;
|
|
507
|
+
/**
|
|
508
|
+
* @param camHash
|
|
509
|
+
* @param pos
|
|
510
|
+
* @param rot
|
|
511
|
+
* @param fov
|
|
512
|
+
* @param p8
|
|
513
|
+
* @param p9
|
|
514
|
+
* @returns
|
|
515
|
+
*/
|
|
516
|
+
static createCameraWithParams(camHash: string | number, pos: Vector3, rot: Vector3, fov: number, p8: boolean, p9: any): Cam | null;
|
|
517
|
+
/**
|
|
518
|
+
* @param p0
|
|
519
|
+
*/
|
|
520
|
+
static setCinematicModeActive(p0: boolean): void;
|
|
521
|
+
/**
|
|
522
|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETX
|
|
523
|
+
*
|
|
524
|
+
* @param p0
|
|
525
|
+
*/
|
|
526
|
+
static setGameplayHintCameraRelativeSideOffset(p0: number): void;
|
|
527
|
+
/**
|
|
528
|
+
* @param p0
|
|
529
|
+
*/
|
|
530
|
+
static N_0x6519238858AF5479(p0: any): void;
|
|
531
|
+
/**
|
|
532
|
+
* Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.
|
|
533
|
+
*
|
|
534
|
+
* @param heading
|
|
535
|
+
* @param p1
|
|
536
|
+
*/
|
|
537
|
+
static setGameplayCamRelativeHeading(heading: number, p1: number): void;
|
|
538
|
+
/**
|
|
539
|
+
* @param p0
|
|
540
|
+
* @param p1
|
|
541
|
+
*/
|
|
542
|
+
static N_0x4D2F46D1B28D90FB(p0: any, p1: any): void;
|
|
543
|
+
/**
|
|
544
|
+
* @returns
|
|
545
|
+
*/
|
|
546
|
+
static getPhotoModeFocalLength(): number;
|
|
547
|
+
/**
|
|
548
|
+
* @returns
|
|
549
|
+
*/
|
|
550
|
+
static N_0x2AB7C81B3F70570C(): any;
|
|
551
|
+
/**
|
|
552
|
+
* @param cameraDictionary
|
|
553
|
+
*/
|
|
554
|
+
static loadCameraDataDict(cameraDictionary: string | null): void;
|
|
555
|
+
/**
|
|
556
|
+
* Does the same as 0x9C473089A934C930 (DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE)
|
|
557
|
+
*/
|
|
558
|
+
static disableOnFootFirstPersonViewThisUpdate2(): void;
|
|
559
|
+
static N_0xF1A6FEEDF3776EF9(): void;
|
|
560
|
+
/**
|
|
561
|
+
* Old name: _ANIMATE_GAMEPLAY_CAM_ZOOM
|
|
562
|
+
*
|
|
563
|
+
* @param p0
|
|
564
|
+
* @param distance
|
|
565
|
+
*/
|
|
566
|
+
static setThirdPersonCamOrbitDistanceLimitsThisUpdate(p0: number, distance: number): void;
|
|
567
|
+
/**
|
|
568
|
+
* More info: see HAS_LETTER_BOX
|
|
569
|
+
*
|
|
570
|
+
* @returns
|
|
571
|
+
*/
|
|
572
|
+
static getLetterBoxRatio(): number;
|
|
573
|
+
/**
|
|
574
|
+
* @returns
|
|
575
|
+
*/
|
|
576
|
+
static N_0x7CE9DC58E3E4755F(): any;
|
|
577
|
+
/**
|
|
578
|
+
* @param p0
|
|
579
|
+
* @param p1
|
|
580
|
+
*/
|
|
581
|
+
static N_0xFEB8646818294C75(p0: any, p1: any): void;
|
|
582
|
+
/**
|
|
583
|
+
* @param p0
|
|
584
|
+
*/
|
|
585
|
+
static N_0xDB382FE20C2DA222(p0: any): void;
|
|
586
|
+
/**
|
|
587
|
+
* @param p0
|
|
588
|
+
*/
|
|
589
|
+
static N_0x29E6655DF3590B0D(p0: any): void;
|
|
590
|
+
/**
|
|
591
|
+
* @param pos
|
|
592
|
+
* @param radius
|
|
593
|
+
* @returns
|
|
594
|
+
*/
|
|
595
|
+
static isSphereVisible(pos: Vector3, radius: number): boolean;
|
|
596
|
+
/**
|
|
597
|
+
* @param camInitialHeading
|
|
598
|
+
*/
|
|
599
|
+
static setGameplayCamInitialHeading(camInitialHeading: number): void;
|
|
600
|
+
/**
|
|
601
|
+
* @param p0
|
|
602
|
+
*/
|
|
603
|
+
static stopGameplayHint(p0: boolean): void;
|
|
604
|
+
/**
|
|
605
|
+
* @param p0
|
|
606
|
+
*/
|
|
607
|
+
static N_0x0961B089947BA6D0(p0: any): void;
|
|
608
|
+
/**
|
|
609
|
+
* minimum: Degrees between -90f and 90f.
|
|
610
|
+
* maximum: Degrees between -90f and 90f. Clamps the gameplay camera's current pitch. Eg. _CLAMP_GAMEPLAY_CAM_PITCH(0.0f, 0.0f) will set the vertical angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_PITCH
|
|
611
|
+
*
|
|
612
|
+
* @param minimum
|
|
613
|
+
* @param maximum
|
|
614
|
+
*/
|
|
615
|
+
static setThirdPersonCamRelativePitchLimitsThisUpdate(minimum: number, maximum: number): void;
|
|
616
|
+
/**
|
|
617
|
+
* @returns
|
|
618
|
+
*/
|
|
619
|
+
static N_0x6072B7420A83A03F(): any;
|
|
620
|
+
/**
|
|
621
|
+
* @param p0
|
|
622
|
+
*/
|
|
623
|
+
static N_0xC205B3C54C6A4E37(p0: any): void;
|
|
624
|
+
/**
|
|
625
|
+
* @param p0
|
|
626
|
+
*/
|
|
627
|
+
static setScriptedCameraIsFirstPersonThisFrame(p0: boolean): void;
|
|
628
|
+
/**
|
|
629
|
+
* @param p0
|
|
630
|
+
* @param p1
|
|
631
|
+
* @param p2
|
|
632
|
+
* @returns
|
|
633
|
+
*/
|
|
634
|
+
static isFirstPersonCameraActive(p0: any, p1: any, p2: any): any;
|
|
635
|
+
static N_0x3C8F74E8FE751614(): void;
|
|
636
|
+
/**
|
|
637
|
+
* p6 & p7 - possibly length or time
|
|
638
|
+
*
|
|
639
|
+
* @param entity
|
|
640
|
+
* @param offset
|
|
641
|
+
* @param p4
|
|
642
|
+
* @param p5
|
|
643
|
+
* @param p6
|
|
644
|
+
* @param p7
|
|
645
|
+
* @param p8
|
|
646
|
+
*/
|
|
647
|
+
static setGameplayEntityHint(entity: Entity, offset: Vector3, p4: boolean, p5: number, p6: number, p7: number, p8: any): void;
|
|
648
|
+
/**
|
|
649
|
+
* Forces camera position to second furthest 3rd person
|
|
650
|
+
*/
|
|
651
|
+
static forceThirdPersonCamThisFrame(): void;
|
|
652
|
+
/**
|
|
653
|
+
* @param p0
|
|
654
|
+
*/
|
|
655
|
+
static setGameplayHintFollowDistanceScalar(p0: number): void;
|
|
656
|
+
/**
|
|
657
|
+
* @returns
|
|
658
|
+
*/
|
|
659
|
+
static isCamPhotofxRunning(): any;
|
|
660
|
+
/**
|
|
661
|
+
* Sets the amplitude for the gameplay (i.e. 3rd or 1st) camera to shake.
|
|
662
|
+
*
|
|
663
|
+
* @param amplitude
|
|
664
|
+
*/
|
|
665
|
+
static setGameplayCamShakeAmplitude(amplitude: number): void;
|
|
666
|
+
/**
|
|
667
|
+
* @param dictionary
|
|
668
|
+
* @param shotName
|
|
669
|
+
* @param duration
|
|
670
|
+
*/
|
|
671
|
+
static cinematicLocationTriggerScriptedShotEvent2(dictionary: string | null, shotName: string | null, duration: number): void;
|
|
672
|
+
/**
|
|
673
|
+
* Sets the camera pitch. Parameters:
|
|
674
|
+
* x = pitches the camera on the x axis.
|
|
675
|
+
* Value2 = always seems to be hex 0x3F800000 (1.000000 float).
|
|
676
|
+
*
|
|
677
|
+
* @param x
|
|
678
|
+
* @param Value2
|
|
679
|
+
*/
|
|
680
|
+
static setGameplayCamRelativePitch(x: number, Value2: number): void;
|
|
681
|
+
/**
|
|
682
|
+
* Creates Kill Cam for specified Ped Handle
|
|
683
|
+
*
|
|
684
|
+
* @param ped
|
|
685
|
+
*/
|
|
686
|
+
static createKillCam(ped: Ped): void;
|
|
687
|
+
/**
|
|
688
|
+
* @param p0
|
|
689
|
+
*/
|
|
690
|
+
static setGameplayHintBaseOrbitPitchOffset(p0: number): void;
|
|
691
|
+
/**
|
|
692
|
+
* @param p0
|
|
693
|
+
* @param p1
|
|
694
|
+
* @param p2
|
|
695
|
+
* @param p3
|
|
696
|
+
* @param p4
|
|
697
|
+
* @param p5
|
|
698
|
+
* @param p6
|
|
699
|
+
* @param p7
|
|
700
|
+
*/
|
|
701
|
+
static setGameplayObjectHint(p0: any, p1: number, p2: number, p3: number, p4: boolean, p5: any, p6: any, p7: any): void;
|
|
702
|
+
/**
|
|
703
|
+
* Forces camera position to furthest 3rd person
|
|
704
|
+
*/
|
|
705
|
+
static forceThirdPersonCamFarThisFrame(): void;
|
|
706
|
+
/**
|
|
707
|
+
* Used to enable headshot kill replay when you headshot set ped.
|
|
708
|
+
* Params: p1 seems to be 0 or 1 in R* Scripts
|
|
709
|
+
*
|
|
710
|
+
* @param ped
|
|
711
|
+
* @param p1
|
|
712
|
+
*/
|
|
713
|
+
static reactivatePedHeadshotExecuteSlowcam(ped: Ped, p1: number): void;
|
|
714
|
+
static N_0x641092322A8852AB(): void;
|
|
715
|
+
static triggerMissionFailedCam(): void;
|
|
716
|
+
/**
|
|
717
|
+
* @returns
|
|
718
|
+
*/
|
|
719
|
+
static N_0x8B1A5FE7E41E52B2(): any;
|
|
720
|
+
/**
|
|
721
|
+
* Forces gameplay cam to specified ped as if you were the ped or spectating it
|
|
722
|
+
*
|
|
723
|
+
* @param ped
|
|
724
|
+
*/
|
|
725
|
+
static setGameplayCamFollowPedThisUpdate(ped: Ped): void;
|
|
726
|
+
/**
|
|
727
|
+
* @param name
|
|
728
|
+
* @param pos
|
|
729
|
+
* @param rot
|
|
730
|
+
*/
|
|
731
|
+
static cinematicLocationSetLocationAndRotation(name: string | null, pos: Vector3, rot: Vector3): void;
|
|
732
|
+
/**
|
|
733
|
+
* @param camInitialPitch
|
|
734
|
+
*/
|
|
735
|
+
static setGameplayCamInitialPitch(camInitialPitch: number): void;
|
|
736
|
+
/**
|
|
737
|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETY
|
|
738
|
+
*
|
|
739
|
+
* @param p0
|
|
740
|
+
*/
|
|
741
|
+
static setGameplayHintCameraRelativeVerticalOffset(p0: number): void;
|
|
742
|
+
/**
|
|
743
|
+
* Old name: _SET_FIRST_PERSON_CAM_PITCH_RANGE
|
|
744
|
+
*
|
|
745
|
+
* @param p0
|
|
746
|
+
* @param p1
|
|
747
|
+
*/
|
|
748
|
+
static setFirstPersonAimCamRelativePitchLimitsThisUpdate(p0: number, p1: number): void;
|
|
749
|
+
/**
|
|
750
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
751
|
+
*
|
|
752
|
+
* @param p0
|
|
753
|
+
*/
|
|
754
|
+
static destroyAllCams(p0: boolean): void;
|
|
755
|
+
/**
|
|
756
|
+
* @param cameraDictionary
|
|
757
|
+
*/
|
|
758
|
+
static destroy(cameraDictionary: string | null): void;
|
|
759
|
+
/**
|
|
760
|
+
* @returns
|
|
761
|
+
*/
|
|
762
|
+
static getPhotoModeDof(): number;
|
|
763
|
+
/**
|
|
764
|
+
* Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.
|
|
765
|
+
*
|
|
766
|
+
* @param locationDictName
|
|
767
|
+
* @returns
|
|
768
|
+
*/
|
|
769
|
+
static isCinematicCamLocationLoaded2(locationDictName: string | null): boolean;
|
|
770
|
+
/**
|
|
771
|
+
* @returns
|
|
772
|
+
*/
|
|
773
|
+
static isGameplayCamRendering(): boolean;
|
|
774
|
+
/**
|
|
775
|
+
* @returns
|
|
776
|
+
*/
|
|
777
|
+
static N_0xEF9A3132A0AA6B19(): any;
|
|
778
|
+
/**
|
|
779
|
+
* @returns
|
|
780
|
+
*/
|
|
781
|
+
static getGameplayCamCoord(): Vector3;
|
|
782
|
+
/**
|
|
783
|
+
* @param p0
|
|
784
|
+
*/
|
|
785
|
+
static setCinematicButtonActive(p0: boolean): void;
|
|
786
|
+
/**
|
|
787
|
+
* @param rotationOrder
|
|
788
|
+
* @returns
|
|
789
|
+
*/
|
|
790
|
+
static getFinalRenderedCamRot(rotationOrder: number): Vector3;
|
|
791
|
+
/**
|
|
792
|
+
* @param locationDictName
|
|
793
|
+
*/
|
|
794
|
+
static loadCinematicCamLocation(locationDictName: string | null): void;
|
|
795
|
+
/**
|
|
796
|
+
* _SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*
|
|
797
|
+
*
|
|
798
|
+
* @param shakeName
|
|
799
|
+
* @param intensity
|
|
800
|
+
*/
|
|
801
|
+
static N_0xFEFDDC6E8FDF8A75(shakeName: string | null, intensity: number): void;
|
|
802
|
+
/**
|
|
803
|
+
* @returns
|
|
804
|
+
*/
|
|
805
|
+
static N_0x5060FA977CEA4455(): any;
|
|
806
|
+
/**
|
|
807
|
+
* [SHOP_CAMERA_SUPPORT_START_NEW_ORBIT]
|
|
808
|
+
* p0: struct<32> /*256*\/
|
|
809
|
+
*
|
|
810
|
+
* @returns p0
|
|
811
|
+
*/
|
|
812
|
+
static startCameraOrbit(): number;
|
|
813
|
+
/**
|
|
814
|
+
* @param p0
|
|
815
|
+
* @param p1
|
|
816
|
+
*/
|
|
817
|
+
static setWidescreenBorders(p0: boolean, p1: number): void;
|
|
818
|
+
static N_0x06557F6D96C86881(): void;
|
|
819
|
+
/**
|
|
820
|
+
* minimum: Degrees between -180f and 180f.
|
|
821
|
+
* maximum: Degrees between -180f and 180f. Clamps the gameplay camera's current yaw. Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_YAW
|
|
822
|
+
*
|
|
823
|
+
* @param minimum
|
|
824
|
+
* @param maximum
|
|
825
|
+
*/
|
|
826
|
+
static setThirdPersonCamRelativeHeadingLimitsThisUpdate(minimum: number, maximum: number): void;
|
|
827
|
+
/**
|
|
828
|
+
* @param p0
|
|
829
|
+
*/
|
|
830
|
+
static N_0xDF7F5BE9150E47E4(p0: any): void;
|
|
831
|
+
static N_0x04084490CC302CFB(): void;
|
|
832
|
+
/**
|
|
833
|
+
* @param p0
|
|
834
|
+
*/
|
|
835
|
+
static stopGameplayCamShaking(p0: boolean): void;
|
|
836
|
+
/**
|
|
837
|
+
* Creates Cinematic Black Bars (at top and bottom)
|
|
838
|
+
* Disable instantly: false/false, Enable instantly: true/true
|
|
839
|
+
*
|
|
840
|
+
* @param p0
|
|
841
|
+
* @param p1
|
|
842
|
+
*/
|
|
843
|
+
static requestLetterBoxNow(p0: boolean, p1: boolean): void;
|
|
844
|
+
/**
|
|
845
|
+
* @param entity
|
|
846
|
+
*/
|
|
847
|
+
static disableCamCollisionForObject(entity: Entity): void;
|
|
848
|
+
/**
|
|
849
|
+
* @returns
|
|
850
|
+
*/
|
|
851
|
+
static getGameplayCamFov(): number;
|
|
852
|
+
/**
|
|
853
|
+
* Fades the screen in. duration: The time the fade should take, in milliseconds.
|
|
854
|
+
*
|
|
855
|
+
* @param duration
|
|
856
|
+
*/
|
|
857
|
+
static doScreenFadeIn(duration: number): void;
|
|
858
|
+
/**
|
|
859
|
+
* script_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE, CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, HAND_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
860
|
+
* script_mp_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
861
|
+
* _STOP_GAMEPLAY_CAM* - _STOP_I*
|
|
862
|
+
*
|
|
863
|
+
* @param shakeName
|
|
864
|
+
* @param p1
|
|
865
|
+
*/
|
|
866
|
+
static stopGameplayCamShakingWithName(shakeName: string | null, p1: boolean): void;
|
|
867
|
+
/**
|
|
868
|
+
* @returns
|
|
869
|
+
*/
|
|
870
|
+
static isInterpolatingToScriptCams(): boolean;
|
|
871
|
+
/**
|
|
872
|
+
* @returns
|
|
873
|
+
*/
|
|
874
|
+
static getFinalRenderedCamFov(): number;
|
|
875
|
+
/**
|
|
876
|
+
* UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam
|
|
877
|
+
* Return type char in ida
|
|
878
|
+
* *SET_GAMEPLAY_HINT**
|
|
879
|
+
*
|
|
880
|
+
* @param p0
|
|
881
|
+
*/
|
|
882
|
+
static N_0x88544C0E3291DCAE(p0: boolean): void;
|
|
883
|
+
/**
|
|
884
|
+
* @returns
|
|
885
|
+
*/
|
|
886
|
+
static isScreenFadedIn(): boolean;
|
|
887
|
+
/**
|
|
888
|
+
* Old name: _DISABLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
889
|
+
*/
|
|
890
|
+
static disableOnFootFirstPersonViewThisUpdate(): void;
|
|
891
|
+
/**
|
|
892
|
+
* Old name: _INVALIDATE_VEHICLE_IDLE_CAM
|
|
893
|
+
*/
|
|
894
|
+
static invalidateCinematicVehicleIdleMode(): void;
|
|
895
|
+
/**
|
|
896
|
+
* @param dictionaryName
|
|
897
|
+
*/
|
|
898
|
+
static unloadCinematicCameraLocation(dictionaryName: string | null): void;
|
|
899
|
+
/**
|
|
900
|
+
* @returns
|
|
901
|
+
*/
|
|
902
|
+
static isScreenFadedOut(): boolean;
|
|
903
|
+
/**
|
|
904
|
+
* @param dictionary
|
|
905
|
+
* @param shotName
|
|
906
|
+
* @param duration
|
|
907
|
+
*/
|
|
908
|
+
static N_0xA54D643D0773EB65(dictionary: string | null, shotName: string | null, duration: number): void;
|
|
909
|
+
/**
|
|
910
|
+
* @returns
|
|
911
|
+
*/
|
|
912
|
+
static isDeathFailCameraRunning(): any;
|
|
913
|
+
/**
|
|
914
|
+
* @returns
|
|
915
|
+
*/
|
|
916
|
+
static N_0xDC62CD70658E7A02(): any;
|
|
917
|
+
static forceLetterBoxThisUpdate(): void;
|
|
918
|
+
/**
|
|
919
|
+
* @param p0
|
|
920
|
+
* @param p1
|
|
921
|
+
* @param p2
|
|
922
|
+
* @param p3
|
|
923
|
+
* @param p4
|
|
924
|
+
* @param p5
|
|
925
|
+
* @param p6
|
|
926
|
+
* @param p7
|
|
927
|
+
*/
|
|
928
|
+
static setGameplayVehicleHint(p0: any, p1: number, p2: number, p3: number, p4: boolean, p5: any, p6: any, p7: any): void;
|
|
929
|
+
/**
|
|
930
|
+
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
931
|
+
* _SET_P* - _SET_S*
|
|
932
|
+
*
|
|
933
|
+
* @param p0
|
|
934
|
+
*/
|
|
935
|
+
static setStartCinematicDeathCam(p0: boolean): void;
|
|
936
|
+
static N_0x6CAB0BA160B168D2(): void;
|
|
937
|
+
/**
|
|
938
|
+
* @returns
|
|
939
|
+
*/
|
|
940
|
+
static isScreenFadingOut(): boolean;
|
|
941
|
+
/**
|
|
942
|
+
* @param p0
|
|
943
|
+
* @param p1
|
|
944
|
+
* @returns
|
|
945
|
+
*/
|
|
946
|
+
static N_0x4138EE36BC3DC0A7(p0: any, p1: any): any;
|
|
947
|
+
/**
|
|
948
|
+
* nullsub, doesn't do anything
|
|
949
|
+
*/
|
|
950
|
+
static disableFirstPersonFlashEffectThisUpdate(): void;
|
|
951
|
+
/**
|
|
952
|
+
* Returns true if first person camera is active in saloon1.ysc
|
|
953
|
+
*
|
|
954
|
+
* @returns
|
|
955
|
+
*/
|
|
956
|
+
static forceFirstPersonCamThisFrame(): any;
|
|
957
|
+
static N_0x18C3DFAC458783BB(): void;
|
|
958
|
+
static N_0x16E9ABDD34DDD931(): void;
|
|
959
|
+
/**
|
|
960
|
+
* @param cameraDictionary
|
|
961
|
+
*/
|
|
962
|
+
static create(cameraDictionary: string | null): void;
|
|
963
|
+
/**
|
|
964
|
+
* @param p0
|
|
965
|
+
*/
|
|
966
|
+
static N_0x5B637D6F3B67716A(p0: any): void;
|
|
967
|
+
/**
|
|
968
|
+
* @returns
|
|
969
|
+
*/
|
|
970
|
+
static isCinematicCamRendering(): boolean;
|
|
971
|
+
}
|
|
972
|
+
//# sourceMappingURL=CamStatics.d.ts.map
|