@nativewrappers/redm-codegen 0.0.2

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Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
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  299. package/dist/namespaces/Law.d.ts +756 -0
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  302. package/dist/namespaces/Localization.d.ts +42 -0
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  305. package/dist/namespaces/Map.d.ts +473 -0
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  308. package/dist/namespaces/Minigame.d.ts +245 -0
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  311. package/dist/namespaces/Misc.d.ts +1704 -0
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  314. package/dist/namespaces/Missiondata.d.ts +100 -0
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  317. package/dist/namespaces/Money.d.ts +43 -0
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  320. package/dist/namespaces/Netshopping.d.ts +154 -0
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  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
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  326. package/dist/namespaces/Object.d.ts +594 -0
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  329. package/dist/namespaces/Pad.d.ts +249 -0
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  332. package/dist/namespaces/Pathfind.d.ts +545 -0
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  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
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  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
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  344. package/dist/namespaces/Physics.d.ts +491 -0
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  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
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  350. package/dist/namespaces/Population.d.ts +188 -0
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  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,1598 @@
1
+ import type { Entity } from '../classes/Entity';
2
+ import type { Ped } from '../classes/Ped';
3
+ import type { Pickup } from '../classes/Pickup';
4
+ import type { Player } from '../classes/Player';
5
+ import type { Prop } from '../classes/Prop';
6
+ import type { Vehicle } from '../classes/Vehicle';
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+ import type { Volume } from '../classes/Volume';
8
+ import { Vector2 } from '../types/Vector2';
9
+ import { Vector3 } from '../types/Vector3';
10
+ import { Color } from '../types/Color';
11
+ export declare class Graphics {
12
+ /**
13
+ * When this is set to ON, shadows only draw as you get nearer. When OFF, they draw from a further distance.
14
+ *
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+ * @param toggle
16
+ */
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+ static cascadeShadowsEnableEntityTracker(toggle: boolean): void;
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+ /**
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+ * Only used in R* Script nb_stalking_hunter
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+ *
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+ * @param p0
22
+ */
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+ static N_0xD1472AFF30C103D6(p0: number): void;
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+ /**
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+ * @param worldX
26
+ * @param worldY
27
+ * @param worldZ
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+ * @returns screenX; screenY
29
+ */
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+ static getScreenCoordFromWorldCoord(worldX: number, worldY: number, worldZ: number): [boolean, number, number];
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+ /**
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+ * @param point
33
+ * @param pos
34
+ * @param radius
35
+ */
36
+ static setTrackedPointInfo(point: number, pos: Vector3, radius: number): void;
37
+ /**
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+ * Draws a 2D sprite on the screen. Parameters:
39
+ * textureDict - Name of texture dictionary to load texture from textureName - Name of texture to load from texture dictionary screenX/Y - Screen offset (0.5 = center)
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+ * scaleX/Y - Texture scaling. Negative values can be used to flip the texture on that axis. (0.5 = half) heading - Texture rotation in degrees (default = 0.0) positive is clockwise, measured in degrees red,green,blue - Sprite color (default = 255/255/255) alpha - opacity level https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures
41
+ *
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+ * @param textureDict
43
+ * @param textureName
44
+ * @param screenX
45
+ * @param screenY
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+ * @param width
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+ * @param height
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+ * @param heading
49
+ * @param color
50
+ * @param alpha
51
+ * @param p11
52
+ */
53
+ static drawSprite(textureDict: string | null, textureName: string | null, screenX: number, screenY: number, width: number, height: number, heading: number, color: Color, alpha: number, p11: boolean): void;
54
+ /**
55
+ * @returns
56
+ */
57
+ static getCurrentNumberOfLocalPhotos(): number;
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+ /**
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+ * @param ptfxHandle
60
+ * @param p1
61
+ */
62
+ static removeParticleFx(ptfxHandle: number, p1: boolean): void;
63
+ /**
64
+ * Removes all decals in range from a position, it includes the bullet holes, blood pools, petrol...
65
+ *
66
+ * @param pos
67
+ * @param range
68
+ */
69
+ static removeDecalsInRange(pos: Vector3, range: number): void;
70
+ /**
71
+ * @param p0
72
+ */
73
+ static setPhotoOverlayEffectStat(p0: number): void;
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+ /**
75
+ * @param ptfxHandle
76
+ * @param r
77
+ * @param g
78
+ * @param b
79
+ * @param p4
80
+ */
81
+ static setParticleFxLoopedColour(ptfxHandle: number, r: number, g: number, b: number, p4: boolean): void;
82
+ /**
83
+ * @param effectNameHash
84
+ */
85
+ static animpostfxStopStackhashPostfx(effectNameHash: string | number): void;
86
+ /**
87
+ * @param value
88
+ */
89
+ static changePhotoModeContrast(value: number): void;
90
+ /**
91
+ * Sets the draw order for script draw commands.
92
+ *
93
+ * @param drawOrder
94
+ */
95
+ static setScriptGfxDrawOrder(drawOrder: number): void;
96
+ /**
97
+ * @param p0
98
+ */
99
+ static enableStaticVegModifier(p0: string | number): void;
100
+ /**
101
+ * @returns
102
+ */
103
+ static getTvChannel(): number;
104
+ static N_0x9D1B0B5066205692(): void;
105
+ /**
106
+ * @param alpha
107
+ */
108
+ static setParticleFxNonLoopedAlpha(alpha: number): void;
109
+ /**
110
+ * @param point
111
+ */
112
+ static destroyTrackedPoint(point: number): void;
113
+ /**
114
+ * @param p0
115
+ */
116
+ static N_0x67B0778C62E74423(p0: any): void;
117
+ /**
118
+ * ANIMPOSTFX_*
119
+ *
120
+ * @param effectNameHash
121
+ */
122
+ static N_0x71845905BCCDE781(effectNameHash: string | number): void;
123
+ static N_0xF2F543D48F319A3A(): void;
124
+ /**
125
+ * ANIMPOSTFX_*
126
+ *
127
+ * @returns
128
+ */
129
+ static N_0x3DA7A10583A4BEC0(): boolean;
130
+ /**
131
+ * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
132
+ * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
133
+ *
134
+ * @param state
135
+ */
136
+ static setArtificialLightsState(state: boolean): void;
137
+ /**
138
+ * Possible values:
139
+ * "CSM_ST_POINT"
140
+ * "CSM_ST_LINEAR"
141
+ * "CSM_ST_BOX3x3"
142
+ * "CSM_ST_BOX4x4"
143
+ * "CSM_ST_DITHER2_LINEAR"
144
+ * "CSM_ST_CUBIC"
145
+ * "CSM_ST_POISSON16"
146
+ * "CSM_ST_SOFT8"
147
+ * "CSM_ST_SOFT16"
148
+ * "CSM_ST_SOFT32"
149
+ * "CSM_ST_DITHER16_RPDB"
150
+ * "CSM_ST_POISSON16_RPDB_GNORM"
151
+ * "CSM_ST_HIGHRES_BOX4x4"
152
+ * "CSM_ST_ESM"
153
+ *
154
+ * @param type
155
+ */
156
+ static cascadeShadowsSetShadowSampleType(type: string | null): void;
157
+ /**
158
+ * @param p0
159
+ */
160
+ static N_0x519928DF02EB5101(p0: any): void;
161
+ /**
162
+ * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
163
+ *
164
+ * @param p0
165
+ */
166
+ static N_0x0D5B19C34068FEE7(p0: any): void;
167
+ /**
168
+ * type must be less than or equal to 20
169
+ *
170
+ * @param entity
171
+ * @param type
172
+ */
173
+ static setLightsTypeForEntity(entity: Entity, type: number): void;
174
+ /**
175
+ * @param p0
176
+ * @param p1
177
+ * @param p2
178
+ * @param p3
179
+ */
180
+ static N_0xD543487A1F12828F(p0: any, p1: any, p2: any, p3: any): void;
181
+ /**
182
+ * @param p0
183
+ */
184
+ static N_0xFF8018C778349234(p0: any): void;
185
+ /**
186
+ * Old name: _SET_HIDOF_ENV_BLUR_PARAMS
187
+ *
188
+ * @param p0
189
+ * @param p1
190
+ * @param p2
191
+ * @param p3
192
+ * @param p4
193
+ * @param p5
194
+ */
195
+ static setHidofOverride(p0: boolean, p1: boolean, p2: number, p3: number, p4: number, p5: number): void;
196
+ /**
197
+ * @param effectName
198
+ * @param entity
199
+ * @param offset
200
+ * @param rot
201
+ * @param boneIndex
202
+ * @param scale
203
+ * @param xAxis
204
+ * @param yAxis
205
+ * @param zAxis
206
+ * @returns
207
+ */
208
+ static startParticleFxLoopedOnEntityBone(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
209
+ /**
210
+ * Sets the checkpoint icon color.
211
+ *
212
+ * @param checkpoint
213
+ * @param color
214
+ * @param alpha
215
+ */
216
+ static setCheckpointRgba2(checkpoint: number, color: Color, alpha: number): void;
217
+ /**
218
+ * nullsub, doesn't do anything (GTA5 leftover, there is no phone in RDR3)
219
+ *
220
+ * @param p0
221
+ * @param photoRotation
222
+ */
223
+ static drawLowQualityPhotoToPhone(p0: boolean, photoRotation: number): void;
224
+ /**
225
+ * https://gfycat.com/meagerfaireyra
226
+ *
227
+ * @param entity
228
+ * @param color
229
+ */
230
+ static setLightsColorForEntity(entity: Entity, color: Color): void;
231
+ /**
232
+ * @param effectName
233
+ * @param ped
234
+ * @param offset
235
+ * @param rot
236
+ * @param boneIndex
237
+ * @param scale
238
+ * @param axisX
239
+ * @param axisY
240
+ * @param axisZ
241
+ * @returns
242
+ */
243
+ static startParticleFxNonLoopedOnPedBone2(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): any;
244
+ static N_0x981C7D863980FA51(): void;
245
+ /**
246
+ * @param p0
247
+ * @param p1
248
+ */
249
+ static N_0x9F6D859C80708B26(p0: boolean, p1: boolean): void;
250
+ /**
251
+ * @param oldAsset
252
+ * @param newAsset
253
+ */
254
+ static setParticleFxOverride(oldAsset: string | null, newAsset: string | null): void;
255
+ /**
256
+ * @param p0
257
+ * @param p1
258
+ */
259
+ static N_0xA0F4D12D6042F6D5(p0: any, p1: any): void;
260
+ /**
261
+ * @param ptfxHandle
262
+ * @param pos
263
+ * @param rot
264
+ */
265
+ static setParticleFxLoopedOffsets(ptfxHandle: number, pos: Vector3, rot: Vector3): void;
266
+ /**
267
+ * @param p0
268
+ */
269
+ static disableStaticVegModifier(p0: string | number): void;
270
+ /**
271
+ * @param ptfxHandle
272
+ * @param scale
273
+ */
274
+ static setParticleFxLoopedScale(ptfxHandle: number, scale: number): void;
275
+ /**
276
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_non_looped.lua
277
+ *
278
+ * @param effectName
279
+ * @param pos
280
+ * @param rot
281
+ * @param scale
282
+ * @param eventType
283
+ * @param bPeekOnly
284
+ * @param bIsRegistered
285
+ * @returns
286
+ */
287
+ static startParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, eventType: number, bPeekOnly: boolean, bIsRegistered: boolean): number;
288
+ /**
289
+ * @param p0
290
+ * @returns
291
+ */
292
+ static isStaticVegModifierEnabled(p0: string | number): any;
293
+ /**
294
+ * @param scale
295
+ */
296
+ static setParticleFxBulletImpactScale(scale: number): void;
297
+ /**
298
+ * @param p0
299
+ * @param p1
300
+ * @param p2
301
+ * @param p3
302
+ * @param p4
303
+ * @param p5
304
+ * @param p6
305
+ * @param p7
306
+ */
307
+ static cascadeShadowsSetCascadeBounds(p0: any, p1: boolean, p2: number, p3: number, p4: number, p5: number, p6: boolean, p7: number): void;
308
+ /**
309
+ * @param value
310
+ */
311
+ static changePhotoModeExposure(value: number): void;
312
+ /**
313
+ * @param point
314
+ * @returns
315
+ */
316
+ static isTrackedPointValid(point: number): any;
317
+ /**
318
+ * Old name: _ENABLE_EXTRA_TIMECYCLE_MODIFIER_STRENGTH
319
+ *
320
+ * @param strength
321
+ */
322
+ static enableMoonCycleOverride(strength: number): void;
323
+ static setDisablePetrolDecalsIgnitingThisFrame(): void;
324
+ /**
325
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
326
+ *
327
+ * @param p0
328
+ */
329
+ static N_0x4BD66B4E3427689B(p0: string | null): void;
330
+ /**
331
+ * Enables/disables a kind of 'shiny' effect on metals.
332
+ *
333
+ * @param object
334
+ * @param toggle
335
+ */
336
+ static setPearlescentFxEnabled(object: Prop, toggle: boolean): void;
337
+ /**
338
+ * @param enabled
339
+ */
340
+ static setSniperGlintsEnabled(enabled: boolean): void;
341
+ /**
342
+ * Example:
343
+ * local hash = GetHashKey("CLOTHING_ITEM_M_EYES_001_TINT_001")
344
+ * _GENERATE_SWATCH_TEXTURE(0, hash, 0, true)
345
+ * metapedType: see 0xEC9A1261BF0CE510
346
+ *
347
+ * @param slotId
348
+ * @param componentHash
349
+ * @param metapedType
350
+ * @param p3
351
+ */
352
+ static generateSwatchTexture(slotId: number, componentHash: string | number, metapedType: number, p3: boolean): void;
353
+ /**
354
+ * @param entity
355
+ * @param mask
356
+ * @param intensity
357
+ */
358
+ static addEntityToEntityMaskWithIntensity(entity: Entity, mask: number, intensity: number): void;
359
+ static disableHdtexThisFrame(): void;
360
+ /**
361
+ * @param entity
362
+ */
363
+ static attachTvAudioToEntity(entity: Entity): void;
364
+ /**
365
+ * @param effectName
366
+ * @param ped
367
+ * @param offset
368
+ * @param rot
369
+ * @param boneIndex
370
+ * @param scale
371
+ * @param axisX
372
+ * @param axisY
373
+ * @param axisZ
374
+ * @returns
375
+ */
376
+ static startParticleFxNonLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean;
377
+ /**
378
+ * contentId: returned by NETWORK::_UGC_QUERY_GET_CREATOR_PHOTO(uVar0, 0, sParam3)
379
+ *
380
+ * @param contentId
381
+ * @returns
382
+ */
383
+ static getStatusOfLoadMissionCreatorPhoto(contentId: string | null): number;
384
+ /**
385
+ * @param p0
386
+ */
387
+ static N_0x6C03118E9E5C1A14(p0: any): void;
388
+ /**
389
+ * Related to Campfires.
390
+ * p1: AMB_BONFIRE_MP, AMB_CAMPFIRE_LRG_MP
391
+ *
392
+ * @param entity
393
+ * @param p1
394
+ * @param r
395
+ * @param g
396
+ * @param b
397
+ */
398
+ static setParticleFxAmbientColour(entity: Entity, p1: string | null, r: number, g: number, b: number): void;
399
+ /**
400
+ * Resets the effect of SET_PARTICLE_FX_OVERRIDE
401
+ *
402
+ * @param name
403
+ */
404
+ static resetParticleFxOverride(name: string | null): void;
405
+ /**
406
+ * must be called after ANIMPOSTFX_PLAY, strength 0.0f - 1.0f
407
+ *
408
+ * @param effectName
409
+ * @param strength
410
+ */
411
+ static animpostfxSetStrength(effectName: string | null, strength: number): void;
412
+ /**
413
+ * @param p0
414
+ * @param p1
415
+ * @param p2
416
+ * @param p3
417
+ * @param p4
418
+ */
419
+ static N_0xCC3B787E73E64160(p0: any, p1: any, p2: any, p3: any, p4: any): void;
420
+ /**
421
+ * @param volume
422
+ */
423
+ static setTvVolume(volume: number): void;
424
+ /**
425
+ * Creates a tracked point, useful for checking the visibility of a 3D point on screen.
426
+ *
427
+ * @returns
428
+ */
429
+ static createTrackedPoint(): number;
430
+ /**
431
+ * @param effectNameHash
432
+ * @returns
433
+ */
434
+ static animpostfxIsPreloadingByStackhash(effectNameHash: string | number): any;
435
+ /**
436
+ * @param personaPhotoLocalCacheType
437
+ */
438
+ static N_0xA1A86055792FB249(personaPhotoLocalCacheType: number): void;
439
+ /**
440
+ * @param p0
441
+ */
442
+ static setPhotoSelfStat(p0: boolean): void;
443
+ /**
444
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/animpostfx
445
+ *
446
+ * @param effectName
447
+ */
448
+ static animpostfxPlay(effectName: string | null): void;
449
+ /**
450
+ * *DISABLE**
451
+ */
452
+ static N_0x4046493D2EEACA0E(): void;
453
+ static pedshotPreviousPersonaPhotoDataCleanup(): void;
454
+ /**
455
+ * effectName2, p2 and p3 are unused ANIMPOSTFX_*
456
+ *
457
+ * @param effectName
458
+ * @param effectName2
459
+ * @param p2
460
+ * @param p3
461
+ */
462
+ static N_0x26DD2FB0A88CC412(effectName: string | null, effectName2: string | null, p2: any, p3: any): void;
463
+ /**
464
+ * Example: https://pastebin.com/tTgpER9A
465
+ *
466
+ * @param slot
467
+ * @param p1
468
+ */
469
+ static generateSwatchTextureDirectly(slot: number, p1: any): void;
470
+ /**
471
+ * @param p0
472
+ */
473
+ static setParticleFxBulletImpactLodrangeScale(p0: number): void;
474
+ /**
475
+ * @param p0
476
+ * @param p1
477
+ */
478
+ static N_0x1FF8731BE1DFC0C0(p0: any, p1: any): void;
479
+ /**
480
+ * Health Core Effect Filter Potency: p1 = 1
481
+ * Stamina Core Effect Filter Potency: p1 = 2
482
+ * Multiple Core Effect Filter Potency: p1 = 3
483
+ *
484
+ * @param effectName
485
+ * @param p1
486
+ * @param potency
487
+ */
488
+ static animpostfxSetPotency(effectName: string | null, p1: number, potency: number): void;
489
+ /**
490
+ * @returns
491
+ */
492
+ static pedshotIsAvailable(): any;
493
+ /**
494
+ * @param p0
495
+ */
496
+ static N_0xD9BC98B55BCFAA9B(p0: any): void;
497
+ /**
498
+ * @param pos
499
+ * @param xScale
500
+ * @param yScale
501
+ * @param rotation
502
+ * @param color
503
+ * @param alpha
504
+ */
505
+ static drawTvChannel(pos: Vector2, xScale: number, yScale: number, rotation: number, color: Color, alpha: number): void;
506
+ /**
507
+ * @param handle
508
+ */
509
+ static removeGrassCullSphere(handle: number): void;
510
+ /**
511
+ * @param slots
512
+ * @returns
513
+ */
514
+ static createSwatchTextureDict(slots: number): any;
515
+ /**
516
+ * _GET_C* - _GET_E*
517
+ *
518
+ * @returns
519
+ */
520
+ static getModifiedVisibilityDistance(): number;
521
+ /**
522
+ * nullsub, doesn't do anything
523
+ *
524
+ * @param p0
525
+ */
526
+ static N_0x94B261F1F35293E1(p0: any): void;
527
+ /**
528
+ * Probably changes tvs from being a 3d audio to being "global" audio
529
+ *
530
+ * @param toggle
531
+ */
532
+ static setTvAudioFrontend(toggle: boolean): void;
533
+ /**
534
+ * @returns
535
+ */
536
+ static getTimecycleTransitionModifierIndex(): number;
537
+ /**
538
+ * @param ptfxHandle
539
+ * @param propertyName
540
+ * @param amount
541
+ * @param noNetwork
542
+ */
543
+ static setParticleFxLoopedEvolution(ptfxHandle: number, propertyName: string | null, amount: number, noNetwork: boolean): void;
544
+ /**
545
+ * @param effectName
546
+ * @returns
547
+ */
548
+ static animpostfxHasLoaded(effectName: string | null): any;
549
+ /**
550
+ * @param decal
551
+ * @returns
552
+ */
553
+ static isDecalAlive(decal: number): boolean;
554
+ /**
555
+ * @param p0
556
+ */
557
+ static N_0x453D16D41FC51D3E(p0: boolean): void;
558
+ /**
559
+ * @param p0
560
+ * @param p1
561
+ * @param p2
562
+ * @param p3
563
+ * @param p4
564
+ * @param p5
565
+ * @param p6
566
+ * @returns
567
+ */
568
+ static N_0xE63D68F455CA0B47(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): any;
569
+ /**
570
+ * @param pos
571
+ * @param colorR
572
+ * @param colorG
573
+ * @param colorB
574
+ * @param range
575
+ * @param intensity
576
+ */
577
+ static drawLightWithRange(pos: Vector3, colorR: number, colorG: number, colorB: number, range: number, intensity: number): void;
578
+ /**
579
+ * Only used in guama1 R* SP Script while spawning the ship
580
+ * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
581
+ *
582
+ * @param vehicle
583
+ * @param toggle
584
+ */
585
+ static setEntityRenderGuarmaShip(vehicle: Vehicle, toggle: boolean): void;
586
+ /**
587
+ * @param effectName
588
+ * @param entity
589
+ * @param offset
590
+ * @param rot
591
+ * @param scale
592
+ * @param axisX
593
+ * @param axisY
594
+ * @param axisZ
595
+ * @returns
596
+ */
597
+ static startNetworkedParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean;
598
+ /**
599
+ * @param lock
600
+ */
601
+ static setPhotoModeExposureLocked(lock: boolean): void;
602
+ static N_0x815653A42C5ABE76(): void;
603
+ /**
604
+ * @param effectName
605
+ * @returns
606
+ */
607
+ static animpostfxIsTagPlaying(effectName: string | null): any;
608
+ /**
609
+ * enum class eSnowCoverageType
610
+ * {
611
+ * Primary,
612
+ * Secondary,
613
+ * Xmas,
614
+ * XmasSecondary // since b1232
615
+ * };
616
+ *
617
+ * @param type
618
+ */
619
+ static setSnowCoverageType(type: number): void;
620
+ /**
621
+ * @param effectNameHash
622
+ */
623
+ static animpostfxPlayTag(effectNameHash: string | number): void;
624
+ /**
625
+ * @param pickupObject
626
+ * @param toggle
627
+ */
628
+ static blockPickupObjectLight(pickupObject: Prop, toggle: boolean): void;
629
+ /**
630
+ * @param effectName
631
+ * @param entity
632
+ * @param offset
633
+ * @param rot
634
+ * @param scale
635
+ * @param xAxis
636
+ * @param yAxis
637
+ * @param zAxis
638
+ * @returns
639
+ */
640
+ static startNetworkedParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
641
+ /**
642
+ * @param pos
643
+ * @param radius
644
+ */
645
+ static removeParticleFxInRange(pos: Vector3, radius: number): void;
646
+ /**
647
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
648
+ *
649
+ * @param effectName
650
+ * @param pos
651
+ * @param rot
652
+ * @param scale
653
+ * @param xAxis
654
+ * @param yAxis
655
+ * @param zAxis
656
+ * @param p11
657
+ * @returns
658
+ */
659
+ static startParticleFxLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, p11: boolean): number;
660
+ /**
661
+ * @returns
662
+ */
663
+ static getTimecycleModifierIndex(): number;
664
+ /**
665
+ * nullsub, doesn't do anything
666
+ *
667
+ * @param toggle
668
+ */
669
+ static enableMovieSubtitles(toggle: boolean): void;
670
+ /**
671
+ * @param p0
672
+ * @param p1
673
+ * @param p2
674
+ * @param p3
675
+ * @param p4
676
+ */
677
+ static N_0x171C18E994C1A395(p0: any, p1: any, p2: any, p3: any, p4: any): void;
678
+ /**
679
+ * Doesn't actually return anything. ANIMPOSTFX_*
680
+ *
681
+ * @returns
682
+ */
683
+ static N_0xC37792A3F9C90771(): any;
684
+ /**
685
+ * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
686
+ * Returns veg modifier handle
687
+ *
688
+ * @param volume
689
+ * @param p1
690
+ * @param flags
691
+ * @param p3
692
+ * @returns
693
+ */
694
+ static addVegModifierZone(volume: Volume, p1: number, flags: number, p3: number): number;
695
+ /**
696
+ * Returns proxyInteriorIndex
697
+ *
698
+ * @param interiorId
699
+ * @returns
700
+ */
701
+ static getProxyInteriorIndex(interiorId: number): number;
702
+ static endPetrolTrailDecals(): void;
703
+ /**
704
+ * ANIMPOSTFX_*
705
+ *
706
+ * @param effectName
707
+ * @param p1
708
+ * @param p2
709
+ * @returns p3
710
+ */
711
+ static N_0xFBF161FCFEC8589E(effectName: string | null, p1: number, p2: boolean): [boolean, boolean];
712
+ /**
713
+ * 0 = succeeded
714
+ * 1 = getting status
715
+ * 2 = failed
716
+ *
717
+ * @returns
718
+ */
719
+ static getStatusOfSaveHighQualityPhoto(): number;
720
+ /**
721
+ * @returns
722
+ */
723
+ static isPhotoFrame(): boolean;
724
+ /**
725
+ * @param p0
726
+ * @param p1
727
+ * @param p2
728
+ * @param p3
729
+ * @param p4
730
+ * @param p5
731
+ * @param p6
732
+ * @param p7
733
+ * @param p8
734
+ * @param p9
735
+ * @param p10
736
+ */
737
+ static N_0x4D14AF567FC02885(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
738
+ /**
739
+ * @param effectName
740
+ * @returns
741
+ */
742
+ static animpostfxIsRunning(effectName: string | null): boolean;
743
+ /**
744
+ * Used for script function RPG_GLOBAL_STATS__PRIVATE__ACTIVATE_STAT_FLAG - Quite and Inspiration Aura equip
745
+ * Params: 0f, 2f, 2f
746
+ *
747
+ * @param p0
748
+ * @param p1
749
+ * @param p2
750
+ */
751
+ static setEntityAura(p0: number, p1: number, p2: number): void;
752
+ /**
753
+ * ANIMPOSTFX_*
754
+ *
755
+ * @param effectNameHash
756
+ * @returns
757
+ */
758
+ static N_0xE75CDDEBF618C8FF(effectNameHash: string | number): boolean;
759
+ /**
760
+ * @param pos
761
+ */
762
+ static addBloodTrailSplat(pos: Vector3): void;
763
+ /**
764
+ * https://i.imgur.com/ULQU9US.jpg
765
+ * More rounded and small puddle
766
+ *
767
+ * @param pos
768
+ * @param unused
769
+ */
770
+ static addBloodPool(pos: Vector3, unused: boolean): void;
771
+ /**
772
+ * Only used in finale2, smuggler2, winter4
773
+ * _SET_CLOUD_A* - _SET_CLOUD_H*
774
+ *
775
+ * @param pos
776
+ */
777
+ static setCloudPosition(pos: Vector3): void;
778
+ /**
779
+ * @param p0
780
+ * @param p1
781
+ */
782
+ static N_0xA04EF43030593ABC(p0: any, p1: any): void;
783
+ /**
784
+ * Called together with FREE_MEMORY_FOR_LOW_QUALITY_PHOTO
785
+ *
786
+ * @param p0
787
+ * @returns
788
+ */
789
+ static beginCreateLowQualityCopyOfPhoto(p0: number): boolean;
790
+ /**
791
+ * @param player
792
+ */
793
+ static setPlayerAppearInPhoto(player: Player): void;
794
+ /**
795
+ * @param checkpoint
796
+ * @returns
797
+ */
798
+ static doesCheckpointHaveFx(checkpoint: number): any;
799
+ static N_0xEC3F7F24EEEB3BA3(): void;
800
+ /**
801
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
802
+ *
803
+ * @param p0
804
+ */
805
+ static N_0x41F88A85A579A61D(p0: number): void;
806
+ static freeMemoryForLowQualityPhoto(): void;
807
+ static freeMemoryForHighQualityPhoto(): void;
808
+ static N_0x32DE2BFFDA43E62A(): void;
809
+ /**
810
+ * Resets the exposure to the value when exposure lock was enabled
811
+ */
812
+ static updatePhotoModeExposure(): void;
813
+ /**
814
+ * @param effectName
815
+ */
816
+ static animpostfxPreloadPostfx(effectName: string | null): void;
817
+ /**
818
+ * @param strength
819
+ */
820
+ static setTransitionOutOfTimecycleModifier(strength: number): void;
821
+ /**
822
+ * @param effectName
823
+ * @param p1
824
+ * @param color
825
+ * @param alpha
826
+ */
827
+ static animpostfxSetPostfxColor(effectName: string | null, p1: number, color: Color, alpha: number): void;
828
+ /**
829
+ * @param p0
830
+ * @param p1
831
+ */
832
+ static startPetrolTrailDecals(p0: any, p1: any): void;
833
+ /**
834
+ * @param pickupObject
835
+ * @param allow
836
+ */
837
+ static allowPickupLightSync(pickupObject: Prop, allow: boolean): void;
838
+ static freeMemoryForMissionCreatorPhoto(): void;
839
+ /**
840
+ * Returns veg modifier handle
841
+ *
842
+ * @param pos
843
+ * @param radius
844
+ * @param modType
845
+ * @param flags
846
+ * @param p6
847
+ * @returns
848
+ */
849
+ static addVegModifierSphere(pos: Vector3, radius: number, modType: number, flags: number, p6: number): number;
850
+ /**
851
+ * Only used in R* SP Script spd_agnesdown1
852
+ *
853
+ * @param p0
854
+ * @param pos
855
+ * @param p4
856
+ * @param p5
857
+ * @param heading
858
+ * @returns
859
+ */
860
+ static N_0x402E1A61D2587FCD(p0: any, pos: Vector3, p4: number, p5: number, heading: number): boolean;
861
+ /**
862
+ * @returns
863
+ */
864
+ static N_0xFC9B53C072F418E0(): any;
865
+ /**
866
+ * state: false disables artificial interior light sources for specific proxyInteriorIndex
867
+ *
868
+ * @param proxyInteriorIndex
869
+ * @param state
870
+ */
871
+ static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex: number, state: boolean): void;
872
+ /**
873
+ * Creates blood pools for the given ped in some interval for a few seconds.
874
+ *
875
+ * @param ped
876
+ */
877
+ static addBloodPoolsForPed(ped: Ped): void;
878
+ /**
879
+ * @param texture
880
+ * @param ped
881
+ * @param playerSlot
882
+ * @returns
883
+ */
884
+ static pedshotGeneratePersonaPhoto(texture: string | null, ped: Ped, playerSlot: number): boolean;
885
+ /**
886
+ * @returns
887
+ */
888
+ static queueOperationToCreateSortedListOfPhotos(): any;
889
+ /**
890
+ * @param p0
891
+ */
892
+ static setRegionPhotoTakenStat(p0: string | null): void;
893
+ /**
894
+ * @param effectName
895
+ */
896
+ static animpostfxSetToUnload(effectName: string | null): void;
897
+ /**
898
+ * @param proxyInteriorIndex
899
+ * @returns
900
+ */
901
+ static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex: number): any;
902
+ /**
903
+ * @param p0
904
+ */
905
+ static setPhotoInPhotomodeStat(p0: boolean): void;
906
+ /**
907
+ * @param entity
908
+ * @param intensity
909
+ */
910
+ static setLightsIntensityForEntity(entity: Entity, intensity: number): void;
911
+ /**
912
+ * @param entity
913
+ */
914
+ static updateLightsOnEntity(entity: Entity): void;
915
+ /**
916
+ * @returns
917
+ */
918
+ static getStatusOfTakeHighQualityPhoto(): number;
919
+ /**
920
+ * @returns
921
+ */
922
+ static N_0x285438C26C732F9D(): any;
923
+ /**
924
+ * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
925
+ *
926
+ * @param toggle
927
+ */
928
+ static setScriptGfxDrawBehindPausemenu(toggle: boolean): void;
929
+ /**
930
+ * @param p0
931
+ */
932
+ static setDistrictPhotoTakenStat(p0: string | null): void;
933
+ /**
934
+ * @param effectName
935
+ * @param ped
936
+ * @param offset
937
+ * @param rot
938
+ * @param boneIndex
939
+ * @param scale
940
+ * @param xAxis
941
+ * @param yAxis
942
+ * @param zAxis
943
+ * @returns
944
+ */
945
+ static startParticleFxLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
946
+ /**
947
+ * @param p0
948
+ */
949
+ static setPhotoStudioStat(p0: number): void;
950
+ /**
951
+ * @param effectName
952
+ */
953
+ static animpostfxStop(effectName: string | null): void;
954
+ /**
955
+ * @param p0
956
+ * @param p1
957
+ */
958
+ static N_0xC489FE31AC726512(p0: any, p1: any): void;
959
+ /**
960
+ * https://i.imgur.com/rPITUCV.jpg
961
+ * More customizable and more like quadrants
962
+ *
963
+ * @param pos
964
+ * @param p3
965
+ * @param size
966
+ * @param p5
967
+ * @param permanent
968
+ * @param p7
969
+ * @param p8
970
+ */
971
+ static addBloodPool2(pos: Vector3, p3: number, size: number, p5: number, permanent: boolean, p7: number, p8: boolean): void;
972
+ /**
973
+ * p1: 0.3f in R* Scripts
974
+ *
975
+ * @param waypointRecording
976
+ * @param p1
977
+ */
978
+ static bloodTrailForWaypoint(waypointRecording: string | null, p1: number): void;
979
+ /**
980
+ * @param ptfxHandle
981
+ * @param range
982
+ */
983
+ static setParticleFxLoopedFarClipDist(ptfxHandle: number, range: number): void;
984
+ /**
985
+ * @param p0
986
+ * @param p1
987
+ */
988
+ static N_0x085C5B61A0114F32(p0: any, p1: any): void;
989
+ /**
990
+ * @param p0
991
+ */
992
+ static N_0x9F158A49B0D84C3C(p0: any): void;
993
+ /**
994
+ * @returns
995
+ */
996
+ static N_0x5C674EB487891F6B(): any;
997
+ /**
998
+ * Params: component - used in odriscolls1 and sean1 R* SP Script: COMPONENT_BINOCULARS_SCOPE01
999
+ * Triggers the binocular scaleform
1000
+ *
1001
+ * @param component
1002
+ */
1003
+ static N_0x21F00E08CBB5F37B(component: string | null): void;
1004
+ /**
1005
+ * Sets an unknown value related to timecycles.
1006
+ *
1007
+ * @param unk
1008
+ */
1009
+ static resetAdaptation(unk: number): void;
1010
+ /**
1011
+ * @param effectNameHash
1012
+ */
1013
+ static animpostfxPreloadPostfxByStackhash(effectNameHash: string | number): void;
1014
+ /**
1015
+ * @param effectNameHash
1016
+ * @param p1
1017
+ * @param p2
1018
+ * @returns p3
1019
+ */
1020
+ static animpostfxHasEventTriggeredByStackhash(effectNameHash: string | number, p1: number, p2: boolean): [any, boolean];
1021
+ static destroySwatchTextureDict(): void;
1022
+ /**
1023
+ * @returns
1024
+ */
1025
+ static beginTakeHighQualityPhoto(): any;
1026
+ /**
1027
+ * Old name: _IS_TV_PLAYLIST_ITEM_PLAYING
1028
+ *
1029
+ * @param videoCliphash
1030
+ * @returns
1031
+ */
1032
+ static isTvshowCurrentlyPlaying(videoCliphash: string | number): boolean;
1033
+ /**
1034
+ * @param p0
1035
+ */
1036
+ static N_0x8996FA6AD9FE4E90(p0: any): void;
1037
+ /**
1038
+ * @param obj
1039
+ */
1040
+ static removeDecalsFromObject(obj: Prop): void;
1041
+ /**
1042
+ * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
1043
+ *
1044
+ * @param object
1045
+ * @param toggle
1046
+ */
1047
+ static setPickupLight(object: Prop, toggle: boolean): void;
1048
+ /**
1049
+ * @param entity
1050
+ */
1051
+ static removeParticleFxFromEntity(entity: Entity): void;
1052
+ /**
1053
+ * @param ptfxHandle
1054
+ * @param p1
1055
+ */
1056
+ static stopParticleFxLooped(ptfxHandle: number, p1: boolean): void;
1057
+ /**
1058
+ * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
1059
+ * p2: EMIT
1060
+ * p3: either 0.0f or 1.0f
1061
+ *
1062
+ * @param entity
1063
+ * @param p1
1064
+ * @param p2
1065
+ * @param p3
1066
+ */
1067
+ static N_0x4FB67D172C4476F3(entity: Entity, p1: string | null, p2: string | null, p3: number): void;
1068
+ /**
1069
+ * @param typeHash
1070
+ * @param pos1
1071
+ * @param pos2
1072
+ * @param radius
1073
+ * @param color
1074
+ * @param alpha
1075
+ * @param reserved
1076
+ * @returns
1077
+ */
1078
+ static createCheckpointWithNamehash(typeHash: string | number, pos1: Vector3, pos2: Vector3, radius: number, color: Color, alpha: number, reserved: number): number;
1079
+ static disableEntitymask(): void;
1080
+ /**
1081
+ * Returns iNumPixels, iPixelsVisible
1082
+ *
1083
+ * @param iTrackedPoint
1084
+ * @returns
1085
+ */
1086
+ static N_0xDFE332A5DA6FE7C9(iTrackedPoint: number): number;
1087
+ /**
1088
+ * @param entity
1089
+ * @returns layer0; layer1; layer2; layer3
1090
+ */
1091
+ static setEntityMaskLayers(entity: Entity): [number, number, number, number];
1092
+ /**
1093
+ * @param point
1094
+ * @returns
1095
+ */
1096
+ static isTrackedPointVisible(point: number): boolean;
1097
+ static clearTimecycleModifier(): void;
1098
+ /**
1099
+ * Closes the the binocular scaleform
1100
+ */
1101
+ static N_0x5AC6E0FA028369DE(): void;
1102
+ /**
1103
+ * ANIMPOSTFX_*
1104
+ *
1105
+ * @param effectNameHash
1106
+ */
1107
+ static N_0xC76FC4C2FC5F4405(effectNameHash: string | number): void;
1108
+ /**
1109
+ * @param effectName
1110
+ */
1111
+ static animpostfxStopTag(effectName: string | null): void;
1112
+ /**
1113
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
1114
+ * *ENABLE**
1115
+ */
1116
+ static N_0x812C1563185C6FB2(): void;
1117
+ /**
1118
+ * @param posseId
1119
+ */
1120
+ static setPosseIdForPhoto(posseId: any): void;
1121
+ /**
1122
+ * Sets the checkpoint color.
1123
+ *
1124
+ * @param checkpoint
1125
+ * @param color
1126
+ * @param alpha
1127
+ */
1128
+ static setCheckpointRgba(checkpoint: number, color: Color, alpha: number): void;
1129
+ /**
1130
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/markers/marker_types.lua
1131
+ * Old name: _DRAW_MARKER
1132
+ *
1133
+ * @param type
1134
+ * @param pos
1135
+ * @param direction
1136
+ * @param rot
1137
+ * @param scale
1138
+ * @param color
1139
+ * @param alpha
1140
+ * @param bobUpAndDown
1141
+ * @param faceCamera
1142
+ * @param p19
1143
+ * @param rotate
1144
+ * @param textureDict
1145
+ * @param textureName
1146
+ * @param drawOnEnts
1147
+ */
1148
+ static drawMarker(type: string | number, pos: Vector3, direction: Vector3, rot: Vector3, scale: Vector3, color: Color, alpha: number, bobUpAndDown: boolean, faceCamera: boolean, p19: number, rotate: boolean, textureDict: string | null, textureName: string | null, drawOnEnts: boolean): void;
1149
+ /**
1150
+ * @param r
1151
+ * @param g
1152
+ * @param b
1153
+ */
1154
+ static setParticleFxNonLoopedColour(r: number, g: number, b: number): void;
1155
+ /**
1156
+ * @param p0
1157
+ */
1158
+ static N_0xF5793BB386E1FF9C(p0: any): void;
1159
+ /**
1160
+ * Used in shop scripts for CATALOG_BOOK
1161
+ * false = Normal -> [CATALOG_BOOK_SHUTDOWN]
1162
+ * true = Trees flickering? -> [CATALOG_BOOK_OPEN]
1163
+ *
1164
+ * @param p0
1165
+ */
1166
+ static N_0x1A9F09AB458D49C6(p0: boolean): void;
1167
+ /**
1168
+ * @param effectName
1169
+ * @param duration
1170
+ */
1171
+ static animpostfxPlayTimed(effectName: string | null, duration: number): void;
1172
+ /**
1173
+ * @param effectName
1174
+ * @param entity
1175
+ * @param offset
1176
+ * @param rot
1177
+ * @param boneIndex
1178
+ * @param scale
1179
+ * @param xAxis
1180
+ * @param yAxis
1181
+ * @param zAxis
1182
+ * @returns
1183
+ */
1184
+ static startNetworkedParticleFxLoopedOnEntityBone(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
1185
+ /**
1186
+ * @param p0
1187
+ * @param p1
1188
+ * @param p2
1189
+ */
1190
+ static N_0x735762E8D7573E42(p0: any, p1: any, p2: any): void;
1191
+ /**
1192
+ * Only used in guama1 R* Script
1193
+ * Disables lod/distant lights when BOOL is set to true
1194
+ *
1195
+ * @param disable
1196
+ */
1197
+ static disableFarArtificialLights(disable: boolean): void;
1198
+ /**
1199
+ * @param decal
1200
+ */
1201
+ static removeDecal(decal: number): void;
1202
+ /**
1203
+ * Hardcoded to always set x to 1280 and y to 720.
1204
+ *
1205
+ * @returns x; y
1206
+ */
1207
+ static getScreenResolution(): [number, number];
1208
+ /**
1209
+ * ANIMPOSTFX_*
1210
+ *
1211
+ * @param effectName
1212
+ */
1213
+ static N_0xA201A3D0AC087C37(effectName: string | null): void;
1214
+ /**
1215
+ * @param modifierName
1216
+ * @param transitionBlend
1217
+ */
1218
+ static setTransitionTimecycleModifier(modifierName: string | null, transitionBlend: number): void;
1219
+ static enableEntitymask(): void;
1220
+ /**
1221
+ * fxName: see data_0/data/effects/ptfx/fxlists/
1222
+ *
1223
+ * @param fxName
1224
+ */
1225
+ static useParticleFxAsset(fxName: string | null): void;
1226
+ static animpostfxStopAll(): void;
1227
+ /**
1228
+ * @param pickup
1229
+ * @param toggle
1230
+ */
1231
+ static blockPickupPlacementLight(pickup: Pickup, toggle: boolean): void;
1232
+ /**
1233
+ * ANIMPOSTFX_*
1234
+ *
1235
+ * @param effectNameHash
1236
+ */
1237
+ static N_0x38D9D50F2085E9B3(effectNameHash: string | number): void;
1238
+ /**
1239
+ * Used for script function RPG_GLOBAL_STATS__PRIVATE__DEACTIVATE_STAT_FLAG - Inspiration Aura unequip
1240
+ */
1241
+ static resetEntityAura(): void;
1242
+ /**
1243
+ * @param p0
1244
+ * @param p1
1245
+ * @param p2
1246
+ * @param p3
1247
+ * @param p4
1248
+ * @param p5
1249
+ * @param p6
1250
+ * @param p7
1251
+ * @param p8
1252
+ * @param p9
1253
+ * @param p10
1254
+ * @param p11
1255
+ * @param p12
1256
+ * @param p13
1257
+ * @param p14
1258
+ * @param p15
1259
+ * @param p16
1260
+ * @param p17
1261
+ * @param p18
1262
+ * @param p19
1263
+ * @param p20
1264
+ * @param p21
1265
+ * @returns
1266
+ */
1267
+ static addDecal(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any, p15: any, p16: any, p17: any, p18: any, p19: any, p20: any, p21: any): number;
1268
+ /**
1269
+ * _SET_D* or _SET_E*
1270
+ */
1271
+ static N_0xB032C085D9A03907(): void;
1272
+ /**
1273
+ * Returns handle to be used with REMOVE_GRASS_CULL_SPHERE
1274
+ *
1275
+ * @param pos
1276
+ * @param p3
1277
+ * @param p4
1278
+ * @returns
1279
+ */
1280
+ static setGrassCullSphere(pos: Vector3, p3: number, p4: number): number;
1281
+ static N_0xA21AF60C9F99CCC5(): void;
1282
+ /**
1283
+ * @param effectName
1284
+ * @param entity
1285
+ * @param offset
1286
+ * @param rot
1287
+ * @param scale
1288
+ * @param xAxis
1289
+ * @param yAxis
1290
+ * @param zAxis
1291
+ * @returns
1292
+ */
1293
+ static startParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
1294
+ /**
1295
+ * 0 = succeeded
1296
+ * 1 = getting status
1297
+ * 2 = failed
1298
+ *
1299
+ * @returns
1300
+ */
1301
+ static getStatusOfSortedListOperation(): number;
1302
+ /**
1303
+ * @returns
1304
+ */
1305
+ static getPhotoModeContrast(): number;
1306
+ /**
1307
+ * @param pos
1308
+ */
1309
+ static addBloodTrailPoint(pos: Vector3): void;
1310
+ /**
1311
+ * Returns whether the 'killFX' setting is enabled. ANIMPOSTFX_*
1312
+ *
1313
+ * @returns
1314
+ */
1315
+ static N_0xFF584F097C17FA8F(): boolean;
1316
+ /**
1317
+ * Old name: _GET_STATUS_OF_DRAW_LOW_QUALITY_PHOTO
1318
+ *
1319
+ * @param p0
1320
+ * @returns
1321
+ */
1322
+ static getStatusOfCreateLowQualityCopyOfPhoto(p0: any): number;
1323
+ /**
1324
+ * @param effectName
1325
+ */
1326
+ static animpostfxClearEffect(effectName: string | null): void;
1327
+ static pedshotInitCleanupData(): void;
1328
+ /**
1329
+ * @param vegModifierHandle
1330
+ * @param p1
1331
+ */
1332
+ static removeVegModifierSphere(vegModifierHandle: number, p1: number): void;
1333
+ /**
1334
+ * @param p0
1335
+ */
1336
+ static setStatePhotoTakenStat(p0: string | null): void;
1337
+ /**
1338
+ * @param ptfxHandle
1339
+ * @param alpha
1340
+ */
1341
+ static setParticleFxLoopedAlpha(ptfxHandle: number, alpha: number): void;
1342
+ /**
1343
+ * @param p0
1344
+ * @param p1
1345
+ * @param p2
1346
+ * @param p3
1347
+ * @returns
1348
+ */
1349
+ static N_0xA15CCAB8AD038291(p0: any, p1: any, p2: any, p3: any): any;
1350
+ /**
1351
+ * @param entity
1352
+ */
1353
+ static removeEntityFromEntityMask(entity: Entity): void;
1354
+ /**
1355
+ * @param p0
1356
+ * @param p1
1357
+ * @param p2
1358
+ */
1359
+ static setParticleFxNonLoopedEmitterScale(p0: number, p1: number, p2: number): void;
1360
+ /**
1361
+ * @param effectNameHash
1362
+ * @returns
1363
+ */
1364
+ static animpostfxIsStackhashPlaying(effectNameHash: string | number): any;
1365
+ /**
1366
+ * @param p0
1367
+ */
1368
+ static N_0x503941F65DBA24EC(p0: any): void;
1369
+ /**
1370
+ * @param p0
1371
+ * @param p1
1372
+ * @param p2
1373
+ * @param p3
1374
+ * @param p4
1375
+ * @param p5
1376
+ * @param p6
1377
+ */
1378
+ static N_0x48FE0DB54045B975(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
1379
+ static cascadeShadowsClearShadowSampleType(): void;
1380
+ /**
1381
+ * Draws a rectangle on the screen. -x: The relative X point of the center of the rectangle. (0.0-1.0, 0.0 is the left edge of the screen, 1.0 is the right edge of the screen) -y: The relative Y point of the center of the rectangle. (0.0-1.0, 0.0 is the top edge of the screen, 1.0 is the bottom edge of the screen) -width: The relative width of the rectangle. (0.0-1.0, 1.0 means the whole screen width) -height: The relative height of the rectangle. (0.0-1.0, 1.0 means the whole screen height) -R: Red part of the color. (0-255) -G: Green part of the color. (0-255) -B: Blue part of the color. (0-255) -A: Alpha part of the color. (0-255, 0 means totally transparent, 255 means totally opaque)
1382
+ *
1383
+ * @param x
1384
+ * @param y
1385
+ * @param width
1386
+ * @param height
1387
+ * @param color
1388
+ * @param alpha
1389
+ * @param p8
1390
+ * @param p9
1391
+ */
1392
+ static drawRect(x: number, y: number, width: number, height: number, color: Color, alpha: number, p8: boolean, p9: boolean): void;
1393
+ /**
1394
+ * @param tvChannel
1395
+ * @param playlistName
1396
+ * @param restart
1397
+ */
1398
+ static setTvChannelPlaylist(tvChannel: number, playlistName: string | null, restart: boolean): void;
1399
+ /**
1400
+ * @param checkpoint
1401
+ */
1402
+ static deleteCheckpoint(checkpoint: number): void;
1403
+ /**
1404
+ * *DISABLE**
1405
+ *
1406
+ * @param p0
1407
+ */
1408
+ static N_0xFB680A9B33D0EDBE(p0: boolean): void;
1409
+ /**
1410
+ * @returns
1411
+ */
1412
+ static N_0xC28F62AC9774FC1B(): any;
1413
+ /**
1414
+ * @param p1
1415
+ * @param p2
1416
+ * @param p3
1417
+ * @returns p0
1418
+ */
1419
+ static loadMissionCreatorPhoto(p1: any, p2: any, p3: any): [boolean, number];
1420
+ /**
1421
+ * @param entity
1422
+ * @returns layer0; layer1; layer2; layer3
1423
+ */
1424
+ static getEntityMaskLayers(entity: Entity): [boolean, number, number, number, number];
1425
+ /**
1426
+ * @param ped
1427
+ * @param p1
1428
+ * @param size
1429
+ * @param p3
1430
+ */
1431
+ static addBloodPoolsForPedWithParams(ped: Ped, p1: number, size: number, p3: number): void;
1432
+ /**
1433
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/timecycles
1434
+ *
1435
+ * @param modifierName
1436
+ */
1437
+ static setTimecycleModifier(modifierName: string | null): void;
1438
+ /**
1439
+ * @param strength
1440
+ */
1441
+ static setTimecycleModifierStrength(strength: number): void;
1442
+ /**
1443
+ * @param toggle
1444
+ */
1445
+ static togglePausedRenderphases(toggle: boolean): void;
1446
+ /**
1447
+ * R* Script spd_agnesdow1: p0 = SPD_AGNES_DOWD_01
1448
+ *
1449
+ * @param p0
1450
+ * @returns
1451
+ */
1452
+ static N_0xFD05B1DDE83749FA(p0: string | null): boolean;
1453
+ /**
1454
+ * @param p0
1455
+ */
1456
+ static setParticleFxFootLodrangeScale(p0: number): void;
1457
+ /**
1458
+ * @param ptfxHandle
1459
+ * @returns
1460
+ */
1461
+ static doesParticleFxLoopedExist(ptfxHandle: number): boolean;
1462
+ /**
1463
+ * @param effectName
1464
+ * @param entity
1465
+ * @param offset
1466
+ * @param rot
1467
+ * @param scale
1468
+ * @param axisX
1469
+ * @param axisY
1470
+ * @param axisZ
1471
+ * @returns
1472
+ */
1473
+ static startParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean;
1474
+ /**
1475
+ * @returns
1476
+ */
1477
+ static getTogglePausedRenderphasesStatus(): boolean;
1478
+ /**
1479
+ * Only used in R* SP Script spd_agnesdown1
1480
+ *
1481
+ * @param p0
1482
+ * @returns
1483
+ */
1484
+ static N_0x5C9C3A466B3296A8(p0: any): any;
1485
+ /**
1486
+ * @param entity
1487
+ * @param mask
1488
+ */
1489
+ static addEntityToEntityMask(entity: Entity, mask: number): void;
1490
+ /**
1491
+ * Always returns 200.
1492
+ *
1493
+ * @returns
1494
+ */
1495
+ static getMaxNumberOfLocalPhotos(): number;
1496
+ /**
1497
+ * @param channel
1498
+ */
1499
+ static setTvChannel(channel: number): void;
1500
+ /**
1501
+ * @param pos
1502
+ * @param p3
1503
+ */
1504
+ static addPetrolTrailDecalInfo(pos: Vector3, p3: number): void;
1505
+ /**
1506
+ * ANIMPOSTFX_*
1507
+ *
1508
+ * @param effectName
1509
+ * @returns
1510
+ */
1511
+ static N_0xB958D97A0DFAA0C2(effectName: string | null): boolean;
1512
+ /**
1513
+ * @param txdHash
1514
+ * @param dict
1515
+ * @returns
1516
+ */
1517
+ static isTextureInDict(txdHash: string | number, dict: string | number): any;
1518
+ static N_0x910E260AEAD855DE(): void;
1519
+ static resetPausedRenderphases(): void;
1520
+ /**
1521
+ * @param unused
1522
+ * @returns
1523
+ */
1524
+ static saveHighQualityPhoto(unused: number): any;
1525
+ /**
1526
+ * @param pos
1527
+ * @param p2
1528
+ */
1529
+ static setCloudLayer(pos: Vector2, p2: number): void;
1530
+ /**
1531
+ * @param p0
1532
+ * @returns
1533
+ */
1534
+ static N_0xEC3D8C228FE553D7(p0: boolean): boolean;
1535
+ /**
1536
+ * *RESET**
1537
+ */
1538
+ static N_0x1460B644397453EB(): void;
1539
+ /**
1540
+ * @param personaPhotoLocalCacheType
1541
+ */
1542
+ static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType: number): void;
1543
+ static pedshotFinishCleanupData(): void;
1544
+ static N_0x1C6306E5BC25C29C(): void;
1545
+ /**
1546
+ * @param pos
1547
+ */
1548
+ static setCloudNoise(pos: Vector3): void;
1549
+ /**
1550
+ * @param p0
1551
+ */
1552
+ static N_0xEB48CE48EEC41FD4(p0: any): void;
1553
+ /**
1554
+ * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
1555
+ *
1556
+ * @param entity
1557
+ */
1558
+ static N_0xC06F2F45A73EABCD(entity: Entity): void;
1559
+ /**
1560
+ * @param effectName
1561
+ * @param pos
1562
+ * @param rot
1563
+ * @param scale
1564
+ * @param xAxis
1565
+ * @param yAxis
1566
+ * @param zAxis
1567
+ * @returns
1568
+ */
1569
+ static startNetworkedParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): boolean;
1570
+ /**
1571
+ * @returns
1572
+ */
1573
+ static getPhotoModeExposure(): number;
1574
+ /**
1575
+ * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
1576
+ *
1577
+ * @param ptfxHandle
1578
+ * @param scalar
1579
+ */
1580
+ static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle: number, scalar: number): void;
1581
+ /**
1582
+ * Known effects: MP_Trans_SceneToPhoto
1583
+ * MP_Trans_WinLose
1584
+ * SpectateFilter
1585
+ * MP_CharacterCreatorPhoto
1586
+ * MP_Trans_PhotoToScene
1587
+ * InterrogationHit
1588
+ *
1589
+ * @param effectName
1590
+ * @returns
1591
+ */
1592
+ static animpostfxGetStackhash(effectName: string | null): string | number;
1593
+ /**
1594
+ * @param height
1595
+ */
1596
+ static setCloudHeight(height: number): void;
1597
+ }
1598
+ //# sourceMappingURL=Graphics.d.ts.map