@nativewrappers/redm-codegen 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (642) hide show
  1. package/README.md +41 -0
  2. package/dist/classes/AnimScene.d.ts +361 -0
  3. package/dist/classes/AnimScene.d.ts.map +1 -0
  4. package/dist/classes/AnimScene.js +511 -0
  5. package/dist/classes/BaseModel.d.ts +108 -0
  6. package/dist/classes/BaseModel.d.ts.map +1 -0
  7. package/dist/classes/BaseModel.js +158 -0
  8. package/dist/classes/BaseTask.d.ts +102 -0
  9. package/dist/classes/BaseTask.d.ts.map +1 -0
  10. package/dist/classes/BaseTask.js +129 -0
  11. package/dist/classes/Cam.d.ts +217 -0
  12. package/dist/classes/Cam.d.ts.map +1 -0
  13. package/dist/classes/Cam.js +295 -0
  14. package/dist/classes/Entity.d.ts +1101 -0
  15. package/dist/classes/Entity.d.ts.map +1 -0
  16. package/dist/classes/Entity.js +1480 -0
  17. package/dist/classes/Interior.d.ts +65 -0
  18. package/dist/classes/Interior.d.ts.map +1 -0
  19. package/dist/classes/Interior.js +96 -0
  20. package/dist/classes/ItemSet.d.ts +18 -0
  21. package/dist/classes/ItemSet.d.ts.map +1 -0
  22. package/dist/classes/ItemSet.js +32 -0
  23. package/dist/classes/Ped.d.ts +4230 -0
  24. package/dist/classes/Ped.d.ts.map +1 -0
  25. package/dist/classes/Ped.js +5712 -0
  26. package/dist/classes/PedModel.d.ts +9 -0
  27. package/dist/classes/PedModel.d.ts.map +1 -0
  28. package/dist/classes/PedModel.js +13 -0
  29. package/dist/classes/PedTask.d.ts +2563 -0
  30. package/dist/classes/PedTask.d.ts.map +1 -0
  31. package/dist/classes/PedTask.js +3276 -0
  32. package/dist/classes/PersChar.d.ts +39 -0
  33. package/dist/classes/PersChar.d.ts.map +1 -0
  34. package/dist/classes/PersChar.js +69 -0
  35. package/dist/classes/Pickup.d.ts +30 -0
  36. package/dist/classes/Pickup.d.ts.map +1 -0
  37. package/dist/classes/Pickup.js +45 -0
  38. package/dist/classes/Player.d.ts +1309 -0
  39. package/dist/classes/Player.d.ts.map +1 -0
  40. package/dist/classes/Player.js +1808 -0
  41. package/dist/classes/Prop.d.ts +253 -0
  42. package/dist/classes/Prop.d.ts.map +1 -0
  43. package/dist/classes/Prop.js +362 -0
  44. package/dist/classes/PropSet.d.ts +46 -0
  45. package/dist/classes/PropSet.d.ts.map +1 -0
  46. package/dist/classes/PropSet.js +67 -0
  47. package/dist/classes/Vehicle.d.ts +1188 -0
  48. package/dist/classes/Vehicle.d.ts.map +1 -0
  49. package/dist/classes/Vehicle.js +1652 -0
  50. package/dist/classes/VehicleModel.d.ts +11 -0
  51. package/dist/classes/VehicleModel.d.ts.map +1 -0
  52. package/dist/classes/VehicleModel.js +15 -0
  53. package/dist/classes/VehicleTask.d.ts +87 -0
  54. package/dist/classes/VehicleTask.d.ts.map +1 -0
  55. package/dist/classes/VehicleTask.js +118 -0
  56. package/dist/classes/Volume.d.ts +142 -0
  57. package/dist/classes/Volume.d.ts.map +1 -0
  58. package/dist/classes/Volume.js +194 -0
  59. package/dist/classes/Weapon.d.ts +690 -0
  60. package/dist/classes/Weapon.d.ts.map +1 -0
  61. package/dist/classes/Weapon.js +934 -0
  62. package/dist/enums/eActionDisableFlags.d.ts +38 -0
  63. package/dist/enums/eActionDisableFlags.d.ts.map +1 -0
  64. package/dist/enums/eActionDisableFlags.js +38 -0
  65. package/dist/enums/eAddItemReason.d.ts +20 -0
  66. package/dist/enums/eAddItemReason.d.ts.map +1 -0
  67. package/dist/enums/eAddItemReason.js +20 -0
  68. package/dist/enums/eAmmoType.d.ts +88 -0
  69. package/dist/enums/eAmmoType.d.ts.map +1 -0
  70. package/dist/enums/eAmmoType.js +88 -0
  71. package/dist/enums/eAnimalRarityLevel.d.ts +7 -0
  72. package/dist/enums/eAnimalRarityLevel.d.ts.map +1 -0
  73. package/dist/enums/eAnimalRarityLevel.js +7 -0
  74. package/dist/enums/eAttributeCore.d.ts +6 -0
  75. package/dist/enums/eAttributeCore.d.ts.map +1 -0
  76. package/dist/enums/eAttributeCore.js +6 -0
  77. package/dist/enums/eCarryingFlags.d.ts +43 -0
  78. package/dist/enums/eCarryingFlags.d.ts.map +1 -0
  79. package/dist/enums/eCarryingFlags.js +43 -0
  80. package/dist/enums/eCrimeType.d.ts +61 -0
  81. package/dist/enums/eCrimeType.d.ts.map +1 -0
  82. package/dist/enums/eCrimeType.js +61 -0
  83. package/dist/enums/eDispatchType.d.ts +20 -0
  84. package/dist/enums/eDispatchType.d.ts.map +1 -0
  85. package/dist/enums/eDispatchType.js +20 -0
  86. package/dist/enums/eDoorId.d.ts +16 -0
  87. package/dist/enums/eDoorId.d.ts.map +1 -0
  88. package/dist/enums/eDoorId.js +16 -0
  89. package/dist/enums/eEnterExitVehicleFlags.d.ts +32 -0
  90. package/dist/enums/eEnterExitVehicleFlags.d.ts.map +1 -0
  91. package/dist/enums/eEnterExitVehicleFlags.js +32 -0
  92. package/dist/enums/eEulerRotationOrder.d.ts +9 -0
  93. package/dist/enums/eEulerRotationOrder.d.ts.map +1 -0
  94. package/dist/enums/eEulerRotationOrder.js +9 -0
  95. package/dist/enums/eExplosionTag.d.ts +40 -0
  96. package/dist/enums/eExplosionTag.d.ts.map +1 -0
  97. package/dist/enums/eExplosionTag.js +40 -0
  98. package/dist/enums/eFleeStyle.d.ts +16 -0
  99. package/dist/enums/eFleeStyle.d.ts.map +1 -0
  100. package/dist/enums/eFleeStyle.js +16 -0
  101. package/dist/enums/eIkControlFlags.d.ts +34 -0
  102. package/dist/enums/eIkControlFlags.d.ts.map +1 -0
  103. package/dist/enums/eIkControlFlags.js +34 -0
  104. package/dist/enums/eInventoryItemSound.d.ts +6 -0
  105. package/dist/enums/eInventoryItemSound.d.ts.map +1 -0
  106. package/dist/enums/eInventoryItemSound.js +6 -0
  107. package/dist/enums/eLookIntensity.d.ts +7 -0
  108. package/dist/enums/eLookIntensity.d.ts.map +1 -0
  109. package/dist/enums/eLookIntensity.js +7 -0
  110. package/dist/enums/eLookReturnAnimation.d.ts +6 -0
  111. package/dist/enums/eLookReturnAnimation.d.ts.map +1 -0
  112. package/dist/enums/eLookReturnAnimation.js +6 -0
  113. package/dist/enums/eLootingFlags.d.ts +32 -0
  114. package/dist/enums/eLootingFlags.d.ts.map +1 -0
  115. package/dist/enums/eLootingFlags.js +32 -0
  116. package/dist/enums/eMetaPedExpressions.d.ts +118 -0
  117. package/dist/enums/eMetaPedExpressions.d.ts.map +1 -0
  118. package/dist/enums/eMetaPedExpressions.js +118 -0
  119. package/dist/enums/eMotivationState.d.ts +14 -0
  120. package/dist/enums/eMotivationState.d.ts.map +1 -0
  121. package/dist/enums/eMotivationState.js +14 -0
  122. package/dist/enums/ePedAttribute.d.ts +26 -0
  123. package/dist/enums/ePedAttribute.d.ts.map +1 -0
  124. package/dist/enums/ePedAttribute.js +26 -0
  125. package/dist/enums/ePedCombatAbility.d.ts +7 -0
  126. package/dist/enums/ePedCombatAbility.d.ts.map +1 -0
  127. package/dist/enums/ePedCombatAbility.js +7 -0
  128. package/dist/enums/ePedCombatMovement.d.ts +8 -0
  129. package/dist/enums/ePedCombatMovement.d.ts.map +1 -0
  130. package/dist/enums/ePedCombatMovement.js +8 -0
  131. package/dist/enums/ePedCombatRange.d.ts +9 -0
  132. package/dist/enums/ePedCombatRange.d.ts.map +1 -0
  133. package/dist/enums/ePedCombatRange.js +9 -0
  134. package/dist/enums/ePedDamageCleanliness.d.ts +6 -0
  135. package/dist/enums/ePedDamageCleanliness.d.ts.map +1 -0
  136. package/dist/enums/ePedDamageCleanliness.js +6 -0
  137. package/dist/enums/ePedMood.d.ts +13 -0
  138. package/dist/enums/ePedMood.d.ts.map +1 -0
  139. package/dist/enums/ePedMood.js +13 -0
  140. package/dist/enums/ePedQuality.d.ts +8 -0
  141. package/dist/enums/ePedQuality.d.ts.map +1 -0
  142. package/dist/enums/ePedQuality.js +8 -0
  143. package/dist/enums/ePedScriptConfigFlags.d.ts +604 -0
  144. package/dist/enums/ePedScriptConfigFlags.d.ts.map +1 -0
  145. package/dist/enums/ePedScriptConfigFlags.js +604 -0
  146. package/dist/enums/ePlacementFlag.d.ts +27 -0
  147. package/dist/enums/ePlacementFlag.d.ts.map +1 -0
  148. package/dist/enums/ePlacementFlag.js +27 -0
  149. package/dist/enums/eRagdollBlockingFlags.d.ts +23 -0
  150. package/dist/enums/eRagdollBlockingFlags.d.ts.map +1 -0
  151. package/dist/enums/eRagdollBlockingFlags.js +23 -0
  152. package/dist/enums/eRemoveItemReason.d.ts +19 -0
  153. package/dist/enums/eRemoveItemReason.d.ts.map +1 -0
  154. package/dist/enums/eRemoveItemReason.js +19 -0
  155. package/dist/enums/eSavegameType.d.ts +16 -0
  156. package/dist/enums/eSavegameType.d.ts.map +1 -0
  157. package/dist/enums/eSavegameType.js +16 -0
  158. package/dist/enums/eScenarioBlockingFlags.d.ts +11 -0
  159. package/dist/enums/eScenarioBlockingFlags.d.ts.map +1 -0
  160. package/dist/enums/eScenarioBlockingFlags.js +11 -0
  161. package/dist/enums/eScriptedAnimFlags.d.ts +35 -0
  162. package/dist/enums/eScriptedAnimFlags.d.ts.map +1 -0
  163. package/dist/enums/eScriptedAnimFlags.js +35 -0
  164. package/dist/enums/eSessionFlags.d.ts +16 -0
  165. package/dist/enums/eSessionFlags.d.ts.map +1 -0
  166. package/dist/enums/eSessionFlags.js +16 -0
  167. package/dist/enums/eTargetingMode.d.ts +8 -0
  168. package/dist/enums/eTargetingMode.d.ts.map +1 -0
  169. package/dist/enums/eTargetingMode.js +8 -0
  170. package/dist/enums/eUIFeedChannel.d.ts +18 -0
  171. package/dist/enums/eUIFeedChannel.d.ts.map +1 -0
  172. package/dist/enums/eUIFeedChannel.js +18 -0
  173. package/dist/enums/eUiRpgStatusEffect.d.ts +19 -0
  174. package/dist/enums/eUiRpgStatusEffect.d.ts.map +1 -0
  175. package/dist/enums/eUiRpgStatusEffect.js +19 -0
  176. package/dist/enums/eVehicleSeat.d.ts +15 -0
  177. package/dist/enums/eVehicleSeat.d.ts.map +1 -0
  178. package/dist/enums/eVehicleSeat.js +15 -0
  179. package/dist/enums/eWeaponAttachPoint.d.ts +36 -0
  180. package/dist/enums/eWeaponAttachPoint.d.ts.map +1 -0
  181. package/dist/enums/eWeaponAttachPoint.js +36 -0
  182. package/dist/enums/eWeaponHash.d.ts +175 -0
  183. package/dist/enums/eWeaponHash.d.ts.map +1 -0
  184. package/dist/enums/eWeaponHash.js +175 -0
  185. package/dist/enums/naSpeechEventType.d.ts +57 -0
  186. package/dist/enums/naSpeechEventType.d.ts.map +1 -0
  187. package/dist/enums/naSpeechEventType.js +57 -0
  188. package/dist/index.d.ts +156 -0
  189. package/dist/index.d.ts.map +1 -0
  190. package/dist/index.js +158 -0
  191. package/dist/namespaces/Aicoverpoint.d.ts +95 -0
  192. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -0
  193. package/dist/namespaces/Aicoverpoint.js +131 -0
  194. package/dist/namespaces/Aitransport.d.ts +197 -0
  195. package/dist/namespaces/Aitransport.d.ts.map +1 -0
  196. package/dist/namespaces/Aitransport.js +246 -0
  197. package/dist/namespaces/Animscene.d.ts +174 -0
  198. package/dist/namespaces/Animscene.d.ts.map +1 -0
  199. package/dist/namespaces/Animscene.js +222 -0
  200. package/dist/namespaces/Attribute.d.ts +171 -0
  201. package/dist/namespaces/Attribute.d.ts.map +1 -0
  202. package/dist/namespaces/Attribute.js +222 -0
  203. package/dist/namespaces/Audio.d.ts +1255 -0
  204. package/dist/namespaces/Audio.d.ts.map +1 -0
  205. package/dist/namespaces/Audio.js +1695 -0
  206. package/dist/namespaces/Badsport.d.ts +8 -0
  207. package/dist/namespaces/Badsport.d.ts.map +1 -0
  208. package/dist/namespaces/Badsport.js +11 -0
  209. package/dist/namespaces/Bounty.d.ts +154 -0
  210. package/dist/namespaces/Bounty.d.ts.map +1 -0
  211. package/dist/namespaces/Bounty.js +248 -0
  212. package/dist/namespaces/Brain.d.ts +75 -0
  213. package/dist/namespaces/Brain.d.ts.map +1 -0
  214. package/dist/namespaces/Brain.js +98 -0
  215. package/dist/namespaces/Builtin.d.ts +137 -0
  216. package/dist/namespaces/Builtin.d.ts.map +1 -0
  217. package/dist/namespaces/Builtin.js +180 -0
  218. package/dist/namespaces/CamStatics.d.ts +972 -0
  219. package/dist/namespaces/CamStatics.d.ts.map +1 -0
  220. package/dist/namespaces/CamStatics.js +1360 -0
  221. package/dist/namespaces/Clock.d.ts +108 -0
  222. package/dist/namespaces/Clock.d.ts.map +1 -0
  223. package/dist/namespaces/Clock.js +149 -0
  224. package/dist/namespaces/Collection.d.ts +201 -0
  225. package/dist/namespaces/Collection.d.ts.map +1 -0
  226. package/dist/namespaces/Collection.js +263 -0
  227. package/dist/namespaces/Companion.d.ts +143 -0
  228. package/dist/namespaces/Companion.d.ts.map +1 -0
  229. package/dist/namespaces/Companion.js +191 -0
  230. package/dist/namespaces/Compapp.d.ts +34 -0
  231. package/dist/namespaces/Compapp.d.ts.map +1 -0
  232. package/dist/namespaces/Compapp.js +44 -0
  233. package/dist/namespaces/Compendium.d.ts +195 -0
  234. package/dist/namespaces/Compendium.d.ts.map +1 -0
  235. package/dist/namespaces/Compendium.js +261 -0
  236. package/dist/namespaces/Crashlog.d.ts +63 -0
  237. package/dist/namespaces/Crashlog.d.ts.map +1 -0
  238. package/dist/namespaces/Crashlog.js +88 -0
  239. package/dist/namespaces/Crew.d.ts +85 -0
  240. package/dist/namespaces/Crew.d.ts.map +1 -0
  241. package/dist/namespaces/Crew.js +127 -0
  242. package/dist/namespaces/Databinding.d.ts +500 -0
  243. package/dist/namespaces/Databinding.d.ts.map +1 -0
  244. package/dist/namespaces/Databinding.js +667 -0
  245. package/dist/namespaces/Datafile.d.ts +344 -0
  246. package/dist/namespaces/Datafile.d.ts.map +1 -0
  247. package/dist/namespaces/Datafile.js +495 -0
  248. package/dist/namespaces/Debug.d.ts +21 -0
  249. package/dist/namespaces/Debug.d.ts.map +1 -0
  250. package/dist/namespaces/Debug.js +27 -0
  251. package/dist/namespaces/Decorator.d.ts +105 -0
  252. package/dist/namespaces/Decorator.d.ts.map +1 -0
  253. package/dist/namespaces/Decorator.js +134 -0
  254. package/dist/namespaces/Dlc.d.ts +20 -0
  255. package/dist/namespaces/Dlc.d.ts.map +1 -0
  256. package/dist/namespaces/Dlc.js +28 -0
  257. package/dist/namespaces/EntityStatics.d.ts +520 -0
  258. package/dist/namespaces/EntityStatics.d.ts.map +1 -0
  259. package/dist/namespaces/EntityStatics.js +679 -0
  260. package/dist/namespaces/Event.d.ts +267 -0
  261. package/dist/namespaces/Event.d.ts.map +1 -0
  262. package/dist/namespaces/Event.js +340 -0
  263. package/dist/namespaces/Fire.d.ts +233 -0
  264. package/dist/namespaces/Fire.d.ts.map +1 -0
  265. package/dist/namespaces/Fire.js +288 -0
  266. package/dist/namespaces/Flock.d.ts +306 -0
  267. package/dist/namespaces/Flock.d.ts.map +1 -0
  268. package/dist/namespaces/Flock.js +396 -0
  269. package/dist/namespaces/Gang.d.ts +211 -0
  270. package/dist/namespaces/Gang.d.ts.map +1 -0
  271. package/dist/namespaces/Gang.js +297 -0
  272. package/dist/namespaces/GoogleAnalytics.d.ts +23 -0
  273. package/dist/namespaces/GoogleAnalytics.d.ts.map +1 -0
  274. package/dist/namespaces/GoogleAnalytics.js +31 -0
  275. package/dist/namespaces/Graphics.d.ts +1598 -0
  276. package/dist/namespaces/Graphics.d.ts.map +1 -0
  277. package/dist/namespaces/Graphics.js +2131 -0
  278. package/dist/namespaces/Hud.d.ts +1058 -0
  279. package/dist/namespaces/Hud.d.ts.map +1 -0
  280. package/dist/namespaces/Hud.js +1443 -0
  281. package/dist/namespaces/Ik.d.ts +33 -0
  282. package/dist/namespaces/Ik.d.ts.map +1 -0
  283. package/dist/namespaces/Ik.js +44 -0
  284. package/dist/namespaces/Interaction.d.ts +40 -0
  285. package/dist/namespaces/Interaction.d.ts.map +1 -0
  286. package/dist/namespaces/Interaction.js +52 -0
  287. package/dist/namespaces/InteriorStatics.d.ts +97 -0
  288. package/dist/namespaces/InteriorStatics.d.ts.map +1 -0
  289. package/dist/namespaces/InteriorStatics.js +129 -0
  290. package/dist/namespaces/Inventory.d.ts +597 -0
  291. package/dist/namespaces/Inventory.d.ts.map +1 -0
  292. package/dist/namespaces/Inventory.js +807 -0
  293. package/dist/namespaces/Itemdatabase.d.ts +526 -0
  294. package/dist/namespaces/Itemdatabase.d.ts.map +1 -0
  295. package/dist/namespaces/Itemdatabase.js +739 -0
  296. package/dist/namespaces/Itemset.d.ts +39 -0
  297. package/dist/namespaces/Itemset.d.ts.map +1 -0
  298. package/dist/namespaces/Itemset.js +50 -0
  299. package/dist/namespaces/Law.d.ts +756 -0
  300. package/dist/namespaces/Law.d.ts.map +1 -0
  301. package/dist/namespaces/Law.js +1007 -0
  302. package/dist/namespaces/Localization.d.ts +42 -0
  303. package/dist/namespaces/Localization.d.ts.map +1 -0
  304. package/dist/namespaces/Localization.js +50 -0
  305. package/dist/namespaces/Map.d.ts +473 -0
  306. package/dist/namespaces/Map.d.ts.map +1 -0
  307. package/dist/namespaces/Map.js +641 -0
  308. package/dist/namespaces/Minigame.d.ts +245 -0
  309. package/dist/namespaces/Minigame.d.ts.map +1 -0
  310. package/dist/namespaces/Minigame.js +342 -0
  311. package/dist/namespaces/Misc.d.ts +1704 -0
  312. package/dist/namespaces/Misc.d.ts.map +1 -0
  313. package/dist/namespaces/Misc.js +2302 -0
  314. package/dist/namespaces/Missiondata.d.ts +100 -0
  315. package/dist/namespaces/Missiondata.d.ts.map +1 -0
  316. package/dist/namespaces/Missiondata.js +136 -0
  317. package/dist/namespaces/Money.d.ts +43 -0
  318. package/dist/namespaces/Money.d.ts.map +1 -0
  319. package/dist/namespaces/Money.js +58 -0
  320. package/dist/namespaces/Netshopping.d.ts +154 -0
  321. package/dist/namespaces/Netshopping.d.ts.map +1 -0
  322. package/dist/namespaces/Netshopping.js +216 -0
  323. package/dist/namespaces/Network.d.ts +3022 -0
  324. package/dist/namespaces/Network.d.ts.map +1 -0
  325. package/dist/namespaces/Network.js +4230 -0
  326. package/dist/namespaces/Object.d.ts +594 -0
  327. package/dist/namespaces/Object.d.ts.map +1 -0
  328. package/dist/namespaces/Object.js +780 -0
  329. package/dist/namespaces/Pad.d.ts +249 -0
  330. package/dist/namespaces/Pad.d.ts.map +1 -0
  331. package/dist/namespaces/Pad.js +328 -0
  332. package/dist/namespaces/Pathfind.d.ts +545 -0
  333. package/dist/namespaces/Pathfind.d.ts.map +1 -0
  334. package/dist/namespaces/Pathfind.js +704 -0
  335. package/dist/namespaces/PedStatics.d.ts +1738 -0
  336. package/dist/namespaces/PedStatics.d.ts.map +1 -0
  337. package/dist/namespaces/PedStatics.js +2296 -0
  338. package/dist/namespaces/Perschar.d.ts +179 -0
  339. package/dist/namespaces/Perschar.d.ts.map +1 -0
  340. package/dist/namespaces/Perschar.js +251 -0
  341. package/dist/namespaces/Persistence.d.ts +116 -0
  342. package/dist/namespaces/Persistence.d.ts.map +1 -0
  343. package/dist/namespaces/Persistence.js +158 -0
  344. package/dist/namespaces/Physics.d.ts +491 -0
  345. package/dist/namespaces/Physics.d.ts.map +1 -0
  346. package/dist/namespaces/Physics.js +637 -0
  347. package/dist/namespaces/PlayerStatics.d.ts +850 -0
  348. package/dist/namespaces/PlayerStatics.d.ts.map +1 -0
  349. package/dist/namespaces/PlayerStatics.js +1147 -0
  350. package/dist/namespaces/Population.d.ts +188 -0
  351. package/dist/namespaces/Population.d.ts.map +1 -0
  352. package/dist/namespaces/Population.js +247 -0
  353. package/dist/namespaces/Posse.d.ts +168 -0
  354. package/dist/namespaces/Posse.d.ts.map +1 -0
  355. package/dist/namespaces/Posse.js +230 -0
  356. package/dist/namespaces/Propset.d.ts +196 -0
  357. package/dist/namespaces/Propset.d.ts.map +1 -0
  358. package/dist/namespaces/Propset.js +249 -0
  359. package/dist/namespaces/Queue.d.ts +12 -0
  360. package/dist/namespaces/Queue.d.ts.map +1 -0
  361. package/dist/namespaces/Queue.js +16 -0
  362. package/dist/namespaces/Recording.d.ts +7 -0
  363. package/dist/namespaces/Recording.d.ts.map +1 -0
  364. package/dist/namespaces/Recording.js +9 -0
  365. package/dist/namespaces/Replay.d.ts +32 -0
  366. package/dist/namespaces/Replay.d.ts.map +1 -0
  367. package/dist/namespaces/Replay.js +42 -0
  368. package/dist/namespaces/Save.d.ts +122 -0
  369. package/dist/namespaces/Save.d.ts.map +1 -0
  370. package/dist/namespaces/Save.js +178 -0
  371. package/dist/namespaces/Scripts.d.ts +506 -0
  372. package/dist/namespaces/Scripts.d.ts.map +1 -0
  373. package/dist/namespaces/Scripts.js +716 -0
  374. package/dist/namespaces/Shapetest.d.ts +87 -0
  375. package/dist/namespaces/Shapetest.d.ts.map +1 -0
  376. package/dist/namespaces/Shapetest.js +105 -0
  377. package/dist/namespaces/Socialclub.d.ts +188 -0
  378. package/dist/namespaces/Socialclub.d.ts.map +1 -0
  379. package/dist/namespaces/Socialclub.js +262 -0
  380. package/dist/namespaces/Socialclubfeed.d.ts +13 -0
  381. package/dist/namespaces/Socialclubfeed.d.ts.map +1 -0
  382. package/dist/namespaces/Socialclubfeed.js +17 -0
  383. package/dist/namespaces/Spactionproxy.d.ts +29 -0
  384. package/dist/namespaces/Spactionproxy.d.ts.map +1 -0
  385. package/dist/namespaces/Spactionproxy.js +43 -0
  386. package/dist/namespaces/Stats.d.ts +537 -0
  387. package/dist/namespaces/Stats.d.ts.map +1 -0
  388. package/dist/namespaces/Stats.js +740 -0
  389. package/dist/namespaces/Streaming.d.ts +356 -0
  390. package/dist/namespaces/Streaming.d.ts.map +1 -0
  391. package/dist/namespaces/Streaming.js +531 -0
  392. package/dist/namespaces/Task.d.ts +1506 -0
  393. package/dist/namespaces/Task.d.ts.map +1 -0
  394. package/dist/namespaces/Task.js +2024 -0
  395. package/dist/namespaces/Telemetry.d.ts +507 -0
  396. package/dist/namespaces/Telemetry.d.ts.map +1 -0
  397. package/dist/namespaces/Telemetry.js +670 -0
  398. package/dist/namespaces/Txd.d.ts +41 -0
  399. package/dist/namespaces/Txd.d.ts.map +1 -0
  400. package/dist/namespaces/Txd.js +57 -0
  401. package/dist/namespaces/Uiapps.d.ts +88 -0
  402. package/dist/namespaces/Uiapps.d.ts.map +1 -0
  403. package/dist/namespaces/Uiapps.js +126 -0
  404. package/dist/namespaces/Uidebug.d.ts +23 -0
  405. package/dist/namespaces/Uidebug.d.ts.map +1 -0
  406. package/dist/namespaces/Uidebug.js +27 -0
  407. package/dist/namespaces/Uievents.d.ts +37 -0
  408. package/dist/namespaces/Uievents.d.ts.map +1 -0
  409. package/dist/namespaces/Uievents.js +47 -0
  410. package/dist/namespaces/Uifeed.d.ts +178 -0
  411. package/dist/namespaces/Uifeed.d.ts.map +1 -0
  412. package/dist/namespaces/Uifeed.js +252 -0
  413. package/dist/namespaces/Uilog.d.ts +161 -0
  414. package/dist/namespaces/Uilog.d.ts.map +1 -0
  415. package/dist/namespaces/Uilog.js +221 -0
  416. package/dist/namespaces/Uipinning.d.ts +8 -0
  417. package/dist/namespaces/Uipinning.d.ts.map +1 -0
  418. package/dist/namespaces/Uipinning.js +10 -0
  419. package/dist/namespaces/Uistatemachine.d.ts +63 -0
  420. package/dist/namespaces/Uistatemachine.d.ts.map +1 -0
  421. package/dist/namespaces/Uistatemachine.js +88 -0
  422. package/dist/namespaces/Uistickyfeed.d.ts +55 -0
  423. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -0
  424. package/dist/namespaces/Uistickyfeed.js +75 -0
  425. package/dist/namespaces/Uitutorial.d.ts +38 -0
  426. package/dist/namespaces/Uitutorial.d.ts.map +1 -0
  427. package/dist/namespaces/Uitutorial.js +44 -0
  428. package/dist/namespaces/Unlock.d.ts +49 -0
  429. package/dist/namespaces/Unlock.d.ts.map +1 -0
  430. package/dist/namespaces/Unlock.js +68 -0
  431. package/dist/namespaces/VehicleStatics.d.ts +925 -0
  432. package/dist/namespaces/VehicleStatics.d.ts.map +1 -0
  433. package/dist/namespaces/VehicleStatics.js +1241 -0
  434. package/dist/namespaces/Voice.d.ts +110 -0
  435. package/dist/namespaces/Voice.d.ts.map +1 -0
  436. package/dist/namespaces/Voice.js +158 -0
  437. package/dist/namespaces/VolumeStatics.d.ts +393 -0
  438. package/dist/namespaces/VolumeStatics.d.ts.map +1 -0
  439. package/dist/namespaces/VolumeStatics.js +506 -0
  440. package/dist/namespaces/Water.d.ts +115 -0
  441. package/dist/namespaces/Water.d.ts.map +1 -0
  442. package/dist/namespaces/Water.js +151 -0
  443. package/dist/namespaces/WeaponStatics.d.ts +638 -0
  444. package/dist/namespaces/WeaponStatics.d.ts.map +1 -0
  445. package/dist/namespaces/WeaponStatics.js +848 -0
  446. package/dist/namespaces/Zone.d.ts +39 -0
  447. package/dist/namespaces/Zone.d.ts.map +1 -0
  448. package/dist/namespaces/Zone.js +42 -0
  449. package/dist/structs/BufferedClass.d.ts +6 -0
  450. package/dist/structs/BufferedClass.d.ts.map +1 -0
  451. package/dist/structs/BufferedClass.js +12 -0
  452. package/dist/structs/HorsePeltIn.d.ts +17 -0
  453. package/dist/structs/HorsePeltIn.d.ts.map +1 -0
  454. package/dist/structs/HorsePeltIn.js +24 -0
  455. package/dist/structs/HorsePeltOut.d.ts +9 -0
  456. package/dist/structs/HorsePeltOut.d.ts.map +1 -0
  457. package/dist/structs/HorsePeltOut.js +16 -0
  458. package/dist/types/BufferedClass.d.ts +6 -0
  459. package/dist/types/BufferedClass.d.ts.map +1 -0
  460. package/dist/types/BufferedClass.js +12 -0
  461. package/dist/types/Color.d.ts +12 -0
  462. package/dist/types/Color.d.ts.map +1 -0
  463. package/dist/types/Color.js +24 -0
  464. package/dist/types/HandleRegistry.d.ts +7 -0
  465. package/dist/types/HandleRegistry.d.ts.map +1 -0
  466. package/dist/types/HandleRegistry.js +8 -0
  467. package/dist/types/IHandle.d.ts +4 -0
  468. package/dist/types/IHandle.d.ts.map +1 -0
  469. package/dist/types/IHandle.js +1 -0
  470. package/dist/types/NativeAliases.d.ts +21 -0
  471. package/dist/types/NativeAliases.d.ts.map +1 -0
  472. package/dist/types/NativeAliases.js +12 -0
  473. package/dist/types/Vector2.d.ts +14 -0
  474. package/dist/types/Vector2.d.ts.map +1 -0
  475. package/dist/types/Vector2.js +33 -0
  476. package/dist/types/Vector3.d.ts +15 -0
  477. package/dist/types/Vector3.d.ts.map +1 -0
  478. package/dist/types/Vector3.js +34 -0
  479. package/dist/types/Vector4.d.ts +16 -0
  480. package/dist/types/Vector4.d.ts.map +1 -0
  481. package/dist/types/Vector4.js +35 -0
  482. package/package.json +37 -0
  483. package/src/classes/AnimScene.ts +595 -0
  484. package/src/classes/BaseModel.ts +189 -0
  485. package/src/classes/BaseTask.ts +154 -0
  486. package/src/classes/Cam.ts +342 -0
  487. package/src/classes/Entity.ts +1681 -0
  488. package/src/classes/Interior.ts +115 -0
  489. package/src/classes/ItemSet.ts +44 -0
  490. package/src/classes/Ped.ts +6472 -0
  491. package/src/classes/PedModel.ts +20 -0
  492. package/src/classes/PedTask.ts +3644 -0
  493. package/src/classes/PersChar.ts +92 -0
  494. package/src/classes/Pickup.ts +58 -0
  495. package/src/classes/Player.ts +2063 -0
  496. package/src/classes/Prop.ts +423 -0
  497. package/src/classes/PropSet.ts +84 -0
  498. package/src/classes/Vehicle.ts +1894 -0
  499. package/src/classes/VehicleModel.ts +22 -0
  500. package/src/classes/VehicleTask.ts +143 -0
  501. package/src/classes/Volume.ts +225 -0
  502. package/src/classes/Weapon.ts +1063 -0
  503. package/src/enums/eActionDisableFlags.ts +37 -0
  504. package/src/enums/eAddItemReason.ts +19 -0
  505. package/src/enums/eAmmoType.ts +87 -0
  506. package/src/enums/eAnimalRarityLevel.ts +6 -0
  507. package/src/enums/eAttributeCore.ts +5 -0
  508. package/src/enums/eCarryingFlags.ts +42 -0
  509. package/src/enums/eCrimeType.ts +60 -0
  510. package/src/enums/eDispatchType.ts +19 -0
  511. package/src/enums/eDoorId.ts +15 -0
  512. package/src/enums/eEnterExitVehicleFlags.ts +31 -0
  513. package/src/enums/eEulerRotationOrder.ts +8 -0
  514. package/src/enums/eExplosionTag.ts +39 -0
  515. package/src/enums/eFleeStyle.ts +15 -0
  516. package/src/enums/eIkControlFlags.ts +33 -0
  517. package/src/enums/eInventoryItemSound.ts +5 -0
  518. package/src/enums/eLookIntensity.ts +6 -0
  519. package/src/enums/eLookReturnAnimation.ts +5 -0
  520. package/src/enums/eLootingFlags.ts +31 -0
  521. package/src/enums/eMetaPedExpressions.ts +117 -0
  522. package/src/enums/eMotivationState.ts +13 -0
  523. package/src/enums/ePedAttribute.ts +25 -0
  524. package/src/enums/ePedCombatAbility.ts +6 -0
  525. package/src/enums/ePedCombatMovement.ts +7 -0
  526. package/src/enums/ePedCombatRange.ts +8 -0
  527. package/src/enums/ePedDamageCleanliness.ts +5 -0
  528. package/src/enums/ePedMood.ts +12 -0
  529. package/src/enums/ePedQuality.ts +7 -0
  530. package/src/enums/ePedScriptConfigFlags.ts +603 -0
  531. package/src/enums/ePlacementFlag.ts +26 -0
  532. package/src/enums/eRagdollBlockingFlags.ts +22 -0
  533. package/src/enums/eRemoveItemReason.ts +18 -0
  534. package/src/enums/eSavegameType.ts +15 -0
  535. package/src/enums/eScenarioBlockingFlags.ts +10 -0
  536. package/src/enums/eScriptedAnimFlags.ts +34 -0
  537. package/src/enums/eSessionFlags.ts +15 -0
  538. package/src/enums/eTargetingMode.ts +7 -0
  539. package/src/enums/eUIFeedChannel.ts +17 -0
  540. package/src/enums/eUiRpgStatusEffect.ts +18 -0
  541. package/src/enums/eVehicleSeat.ts +14 -0
  542. package/src/enums/eWeaponAttachPoint.ts +35 -0
  543. package/src/enums/eWeaponHash.ts +174 -0
  544. package/src/enums/naSpeechEventType.ts +56 -0
  545. package/src/index.ts +164 -0
  546. package/src/namespaces/Aicoverpoint.ts +157 -0
  547. package/src/namespaces/Aitransport.ts +278 -0
  548. package/src/namespaces/Animscene.ts +255 -0
  549. package/src/namespaces/Attribute.ts +258 -0
  550. package/src/namespaces/Audio.ts +1925 -0
  551. package/src/namespaces/Badsport.ts +18 -0
  552. package/src/namespaces/Bounty.ts +289 -0
  553. package/src/namespaces/Brain.ts +115 -0
  554. package/src/namespaces/Builtin.ts +208 -0
  555. package/src/namespaces/CamStatics.ts +1563 -0
  556. package/src/namespaces/Clock.ts +174 -0
  557. package/src/namespaces/Collection.ts +299 -0
  558. package/src/namespaces/Companion.ts +224 -0
  559. package/src/namespaces/Compapp.ts +55 -0
  560. package/src/namespaces/Compendium.ts +302 -0
  561. package/src/namespaces/Crashlog.ts +107 -0
  562. package/src/namespaces/Crew.ts +151 -0
  563. package/src/namespaces/Databinding.ts +756 -0
  564. package/src/namespaces/Datafile.ts +559 -0
  565. package/src/namespaces/Debug.ts +36 -0
  566. package/src/namespaces/Decorator.ts +156 -0
  567. package/src/namespaces/Dlc.ts +38 -0
  568. package/src/namespaces/EntityStatics.ts +769 -0
  569. package/src/namespaces/Event.ts +388 -0
  570. package/src/namespaces/Fire.ts +325 -0
  571. package/src/namespaces/Flock.ts +450 -0
  572. package/src/namespaces/Gang.ts +345 -0
  573. package/src/namespaces/GoogleAnalytics.ts +41 -0
  574. package/src/namespaces/Graphics.ts +2412 -0
  575. package/src/namespaces/Hud.ts +1648 -0
  576. package/src/namespaces/Ik.ts +56 -0
  577. package/src/namespaces/Interaction.ts +64 -0
  578. package/src/namespaces/InteriorStatics.ts +153 -0
  579. package/src/namespaces/Inventory.ts +902 -0
  580. package/src/namespaces/Itemdatabase.ts +829 -0
  581. package/src/namespaces/Itemset.ts +64 -0
  582. package/src/namespaces/Law.ts +1142 -0
  583. package/src/namespaces/Localization.ts +60 -0
  584. package/src/namespaces/Map.ts +736 -0
  585. package/src/namespaces/Minigame.ts +396 -0
  586. package/src/namespaces/Misc.ts +2603 -0
  587. package/src/namespaces/Missiondata.ts +160 -0
  588. package/src/namespaces/Money.ts +73 -0
  589. package/src/namespaces/Netshopping.ts +248 -0
  590. package/src/namespaces/Network.ts +4813 -0
  591. package/src/namespaces/Object.ts +881 -0
  592. package/src/namespaces/Pad.ts +374 -0
  593. package/src/namespaces/Pathfind.ts +788 -0
  594. package/src/namespaces/PedStatics.ts +2584 -0
  595. package/src/namespaces/Perschar.ts +295 -0
  596. package/src/namespaces/Persistence.ts +187 -0
  597. package/src/namespaces/Physics.ts +717 -0
  598. package/src/namespaces/PlayerStatics.ts +1306 -0
  599. package/src/namespaces/Population.ts +287 -0
  600. package/src/namespaces/Posse.ts +267 -0
  601. package/src/namespaces/Propset.ts +285 -0
  602. package/src/namespaces/Queue.ts +24 -0
  603. package/src/namespaces/Recording.ts +16 -0
  604. package/src/namespaces/Replay.ts +53 -0
  605. package/src/namespaces/Save.ts +208 -0
  606. package/src/namespaces/Scripts.ts +816 -0
  607. package/src/namespaces/Shapetest.ts +119 -0
  608. package/src/namespaces/Socialclub.ts +301 -0
  609. package/src/namespaces/Socialclubfeed.ts +25 -0
  610. package/src/namespaces/Spactionproxy.ts +55 -0
  611. package/src/namespaces/Stats.ts +843 -0
  612. package/src/namespaces/Streaming.ts +628 -0
  613. package/src/namespaces/Task.ts +2290 -0
  614. package/src/namespaces/Telemetry.ts +755 -0
  615. package/src/namespaces/Txd.ts +71 -0
  616. package/src/namespaces/Uiapps.ts +151 -0
  617. package/src/namespaces/Uidebug.ts +36 -0
  618. package/src/namespaces/Uievents.ts +57 -0
  619. package/src/namespaces/Uifeed.ts +285 -0
  620. package/src/namespaces/Uilog.ts +257 -0
  621. package/src/namespaces/Uipinning.ts +17 -0
  622. package/src/namespaces/Uistatemachine.ts +106 -0
  623. package/src/namespaces/Uistickyfeed.ts +89 -0
  624. package/src/namespaces/Uitutorial.ts +53 -0
  625. package/src/namespaces/Unlock.ts +83 -0
  626. package/src/namespaces/VehicleStatics.ts +1410 -0
  627. package/src/namespaces/Voice.ts +189 -0
  628. package/src/namespaces/VolumeStatics.ts +569 -0
  629. package/src/namespaces/Water.ts +175 -0
  630. package/src/namespaces/WeaponStatics.ts +968 -0
  631. package/src/namespaces/Zone.ts +50 -0
  632. package/src/structs/BufferedClass.ts +14 -0
  633. package/src/structs/HorsePeltIn.ts +26 -0
  634. package/src/structs/HorsePeltOut.ts +21 -0
  635. package/src/types/BufferedClass.ts +14 -0
  636. package/src/types/Color.ts +32 -0
  637. package/src/types/HandleRegistry.ts +12 -0
  638. package/src/types/IHandle.ts +3 -0
  639. package/src/types/NativeAliases.ts +36 -0
  640. package/src/types/Vector2.ts +40 -0
  641. package/src/types/Vector3.ts +41 -0
  642. package/src/types/Vector4.ts +42 -0
@@ -0,0 +1,1306 @@
1
+ import type { Entity } from '../classes/Entity';
2
+ import type { Ped } from '../classes/Ped';
3
+ import type { Player } from '../classes/Player';
4
+ import type { Vehicle } from '../classes/Vehicle';
5
+ import { Vector2 } from '../types/Vector2';
6
+ import { Vector3 } from '../types/Vector3';
7
+ import { Vector4 } from '../types/Vector4';
8
+ import { Color } from '../types/Color';
9
+ import { createFromHandle } from '../types/HandleRegistry';
10
+ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
11
+
12
+ export class PlayerStatics {
13
+ /**
14
+ * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
15
+ *
16
+ * @param value
17
+ * @returns
18
+ */
19
+ static intToPlayerindex(value: number): Player | null {
20
+ return createFromHandle<Player>('Player', inv<number>('0x748B3A65C2604C33', value, rai()));
21
+ }
22
+
23
+ /**
24
+ * @param disabled
25
+ */
26
+ static setMountPromptDisabled(disabled: boolean): void {
27
+ inv<void>('0x5B9813ECF7633FE8', disabled);
28
+ }
29
+
30
+ /**
31
+ * @param id
32
+ * @param cleanupFlags
33
+ */
34
+ static forceCleanupForThreadWithThisId(id: number, cleanupFlags: number): void {
35
+ inv<void>('0xF4C9512A2F0A3031', id, cleanupFlags);
36
+ }
37
+
38
+ /**
39
+ * @param p0
40
+ * @param p1
41
+ */
42
+ static N_0x694FFA4308060CD1(p0: any, p1: any): void {
43
+ inv<void>('0x694FFA4308060CD1', p0, p1);
44
+ }
45
+
46
+ /**
47
+ * @param p0
48
+ * @param p1
49
+ */
50
+ static N_0x3C4AE8506638C7E2(p0: any, p1: any): void {
51
+ inv<void>('0x3C4AE8506638C7E2', p0, p1);
52
+ }
53
+
54
+ /**
55
+ * @param p0
56
+ * @param p1
57
+ */
58
+ static N_0x08E22898A6AF4905(p0: any, p1: any): void {
59
+ inv<void>('0x08E22898A6AF4905', p0, p1);
60
+ }
61
+
62
+ /**
63
+ * @param p0
64
+ * @returns
65
+ */
66
+ static N_0x6C54E69516CC56BD(p0: any): any {
67
+ return inv<number>('0x6C54E69516CC56BD', p0);
68
+ }
69
+
70
+ /**
71
+ * Enable/disable a color on the entity in eagle eye mode.
72
+ *
73
+ * @param entity
74
+ * @param enable
75
+ */
76
+ static eagleEyeSetRegisteredEntityGlow(entity: Entity, enable: boolean): void {
77
+ inv<void>('0xBC02B3D151D3859F', entity.handle, enable);
78
+ }
79
+
80
+ /**
81
+ * @param toggle
82
+ */
83
+ static forceRestScenario(toggle: boolean): void {
84
+ inv<void>('0xE5A3DD2FF84E1A4B', toggle);
85
+ }
86
+
87
+ /**
88
+ * @param ped
89
+ * @returns
90
+ */
91
+ static getTargetCharacterNameForLocalPlayer(ped: Ped): string | number {
92
+ return (inv<number>('0x36E3D8B5A6552FE8', ped.handle, rai())) & 0xFFFFFFFF;
93
+ }
94
+
95
+ /**
96
+ * @returns
97
+ */
98
+ static getCauseOfMostRecentForceCleanup(): number {
99
+ return inv<number>('0x84E8E29EBD4A46D2', rai());
100
+ }
101
+
102
+ /**
103
+ * @param p0
104
+ * @param p1
105
+ * @param p2
106
+ */
107
+ static N_0xCFB2EED4FCB7BD77(p0: any, p1: any, p2: any): void {
108
+ inv<void>('0xCFB2EED4FCB7BD77', p0, p1, p2);
109
+ }
110
+
111
+ /**
112
+ * @returns
113
+ */
114
+ static isPlayerTeleportActive(): boolean {
115
+ return inv<boolean>('0x085EEAEB8783FEB5', rai());
116
+ }
117
+
118
+ /**
119
+ * @param p0
120
+ * @param p1
121
+ * @param p2
122
+ * @param p3
123
+ * @param p4
124
+ * @param p5
125
+ */
126
+ static N_0xBA5CA1FEB5DE0DF6(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
127
+ inv<void>('0xBA5CA1FEB5DE0DF6', p0, p1, p2, p3, p4, p5);
128
+ }
129
+
130
+ /**
131
+ * @param name
132
+ * @param cleanupFlags
133
+ */
134
+ static forceCleanupForAllThreadsWithThisName(name: string | null, cleanupFlags: number): void {
135
+ inv<void>('0xDAACAF8B687F2353', name, cleanupFlags);
136
+ }
137
+
138
+ /**
139
+ * @param p0
140
+ */
141
+ static N_0x76F7E1BCD623A429(p0: any): void {
142
+ inv<void>('0x76F7E1BCD623A429', p0);
143
+ }
144
+
145
+ /**
146
+ * @param p0
147
+ * @param p1
148
+ */
149
+ static N_0xC177C827CEFC0AA4(p0: any, p1: any): void {
150
+ inv<void>('0xC177C827CEFC0AA4', p0, p1);
151
+ }
152
+
153
+ /**
154
+ * @param p0
155
+ * @param p1
156
+ */
157
+ static N_0x3D9DA5C9EFD20D88(p0: any, p1: any): void {
158
+ inv<void>('0x3D9DA5C9EFD20D88', p0, p1);
159
+ }
160
+
161
+ /**
162
+ * @param p0
163
+ */
164
+ static setLawResponseDelayOverride(p0: number): void {
165
+ inv<void>('0xD2DFC9CCA5596A11', f(p0));
166
+ }
167
+
168
+ /**
169
+ * @param health
170
+ * @param stamina
171
+ * @param deadeye
172
+ * @param healthCore
173
+ * @param staminaCore
174
+ * @param deadeyeCore
175
+ */
176
+ static setUsedItemEffect(health: number, stamina: number, deadeye: number, healthCore: number, staminaCore: number, deadeyeCore: number): void {
177
+ inv<void>('0x0E1DB1F8F5B561DC', f(health), f(stamina), f(deadeye), healthCore, staminaCore, deadeyeCore);
178
+ }
179
+
180
+ /**
181
+ * @param p0
182
+ * @param p1
183
+ * @param p2
184
+ * @param p3
185
+ * @param p4
186
+ */
187
+ static N_0xEBB6E27AC2FF32DA(p0: any, p1: any, p2: any, p3: any, p4: any): void {
188
+ inv<void>('0xEBB6E27AC2FF32DA', p0, p1, p2, p3, p4);
189
+ }
190
+
191
+ /**
192
+ * @param p0
193
+ * @param p1
194
+ * @returns
195
+ */
196
+ static N_0x8702D9150D9FBB3D(p0: any, p1: any): any {
197
+ return inv<number>('0x8702D9150D9FBB3D', p0, p1);
198
+ }
199
+
200
+ /**
201
+ * @param p0
202
+ * @returns
203
+ */
204
+ static N_0x9422743A5BA50E10(p0: any): any {
205
+ return inv<number>('0x9422743A5BA50E10', p0);
206
+ }
207
+
208
+ /**
209
+ * @param p0
210
+ * @param p1
211
+ * @param p2
212
+ * @returns
213
+ */
214
+ static N_0xDA9D7BE231FE865F(p0: any, p1: any, p2: any): any {
215
+ return inv<number>('0xDA9D7BE231FE865F', p0, p1, p2);
216
+ }
217
+
218
+ /**
219
+ * @param wantedLevel
220
+ * @returns
221
+ */
222
+ static getWantedLevelThreshold(wantedLevel: number): number {
223
+ return inv<number>('0x1B1A3B358F7D8F07', wantedLevel, rai());
224
+ }
225
+
226
+ /**
227
+ * Remove yellow particle from the entity when it was set using `0x6ECFC621A168424C`
228
+ * entity: entity to remove yellow particles
229
+ * entity2: same entity as entity
230
+ * p2: always 0
231
+ *
232
+ * @param entity1
233
+ * @param entity2
234
+ * @param p2
235
+ */
236
+ static eagleEyeRemoveParticleEffectFromEntity(entity1: Entity, entity2: Entity, p2: number): void {
237
+ inv<void>('0xDC5E09D012D759C4', entity1.handle, entity2.handle, p2);
238
+ }
239
+
240
+ /**
241
+ * @param p0
242
+ * @returns
243
+ */
244
+ static N_0x0F4EAF69DA41AF43(p0: any): any {
245
+ return inv<number>('0x0F4EAF69DA41AF43', p0);
246
+ }
247
+
248
+ /**
249
+ * @param p0
250
+ * @param p1
251
+ * @returns
252
+ */
253
+ static N_0x19B2C7A6C34FAD54(p0: any, p1: any): any {
254
+ return inv<number>('0x19B2C7A6C34FAD54', p0, p1);
255
+ }
256
+
257
+ /**
258
+ * @param p0
259
+ * @param p1
260
+ */
261
+ static N_0x3AD212429E095EFB(p0: any, p1: any): void {
262
+ inv<void>('0x3AD212429E095EFB', p0, p1);
263
+ }
264
+
265
+ /**
266
+ * @param p0
267
+ * @param p1
268
+ */
269
+ static N_0xCD7CA3013FD12749(p0: any, p1: any): void {
270
+ inv<void>('0xCD7CA3013FD12749', p0, p1);
271
+ }
272
+
273
+ /**
274
+ * @param p0
275
+ * @param p1
276
+ */
277
+ static N_0x83C989D5B5B5B466(p0: any, p1: any): void {
278
+ inv<void>('0x83C989D5B5B5B466', p0, p1);
279
+ }
280
+
281
+ /**
282
+ * If toggle is set to false:
283
+ * The police won't be shown on the (mini)map If toggle is set to true:
284
+ * The police will be shown on the (mini)map
285
+ *
286
+ * @param toggle
287
+ */
288
+ static setPoliceRadarBlips(toggle: boolean): void {
289
+ inv<void>('0x6FD7DD6B63F2820E', toggle);
290
+ }
291
+
292
+ /**
293
+ * @param p0
294
+ * @param p1
295
+ * @param p2
296
+ */
297
+ static N_0xD288E02E364972D2(p0: any, p1: any, p2: any): void {
298
+ inv<void>('0xD288E02E364972D2', p0, p1, p2);
299
+ }
300
+
301
+ /**
302
+ * @param p0
303
+ * @param p1
304
+ */
305
+ static N_0x6EDB5D08CB03E763(p0: any, p1: any): void {
306
+ inv<void>('0x6EDB5D08CB03E763', p0, p1);
307
+ }
308
+
309
+ /**
310
+ * @param p0
311
+ */
312
+ static N_0x0F9CF06986300875(p0: any): void {
313
+ inv<void>('0x0F9CF06986300875', p0);
314
+ }
315
+
316
+ /**
317
+ * @param p0
318
+ * @returns
319
+ */
320
+ static N_0xC93A9A45430D484E(p0: any): any {
321
+ return inv<number>('0xC93A9A45430D484E', p0);
322
+ }
323
+
324
+ /**
325
+ * @param p0
326
+ * @param p1
327
+ */
328
+ static N_0xCA59808E51FD67C4(p0: any, p1: any): void {
329
+ inv<void>('0xCA59808E51FD67C4', p0, p1);
330
+ }
331
+
332
+ /**
333
+ * nullsub, doesn't do anything
334
+ *
335
+ * @param p0
336
+ * @param p1
337
+ */
338
+ static N_0x77B0B6D17A3AC9AA(p0: any, p1: any): void {
339
+ inv<void>('0x77B0B6D17A3AC9AA', p0, p1);
340
+ }
341
+
342
+ /**
343
+ * @param p0
344
+ * @returns
345
+ */
346
+ static N_0x51139D8C17B16FBC(p0: any): any {
347
+ return inv<number>('0x51139D8C17B16FBC', p0);
348
+ }
349
+
350
+ /**
351
+ * @param p0
352
+ */
353
+ static N_0xEACEBAAE0A33FB3F(p0: any): void {
354
+ inv<void>('0xEACEBAAE0A33FB3F', p0);
355
+ }
356
+
357
+ /**
358
+ * see personaabilities.meta
359
+ * enum ePersonaAbilityFlag
360
+ * {
361
+ * PERSONA_CAN_AUTOESCAPE_FROM_LASSO,
362
+ * PERSONA_HAT_BLOCKS_FIRST_HEADSHOT,
363
+ * PERSONA_FULL_AUTO_FOR_ALL_WEAPONS,
364
+ * PERSONA_MIGHT_LIVE_AFTER_DEADLY_DAMAGE,
365
+ * PERSONA_IGNORE_AIM_BEFORE_FIRING_RESTRICTIONS,
366
+ * PERSONA_DEADEYE_INSTANT_RELOAD,
367
+ * PERSONA_USE_PHOSPHOROUS_ROUNDS,
368
+ * PERSONA_CONT_DEADEYE_ON_TAKING_COVER,
369
+ * PERSONA_CONT_DEADEYE_ON_RELOAD,
370
+ * PERSONA_CONT_DEADEYE_ON_SHOOTING,
371
+ * PERSONA_CONT_DEADEYE_ON_EXITING_AIM,
372
+ * PERSONA_DISABLE_PLAYER_CANCELLING_DEADEYE,
373
+ * PERSONA_CONT_DEADEYE_ON_RAGDOLL,
374
+ * PERSONA_USE_EXPLOSIVE_ROUNDS,
375
+ * PERSONA_EXIT_DEADEYE_ON_TAKING_DAMAGE,
376
+ * PERSONA_CARRY_TWO_MONEYBAGS,
377
+ * PERSONA_ABILITY_LONG_PICK_HERBS,
378
+ * PERSONA_ABILITY_UNBREAKABLE_LASSO,
379
+ * PERSONA_CONT_DEADEYE_ON_SPRINTING,
380
+ * PERSONA_CANT_DEAL_HEADSHOTS,
381
+ * PERSONA_HANGMAN,
382
+ * PERSONA_ALLOW_DEADEYE_WITH_MELEE_WEAPONS,
383
+ * PERSONA_ALLOW_DEADEYE_WHILE_UNARMED,
384
+ * PERSONA_DISABLE_DEADEYE_PERFECT_ACCURACY,
385
+ * PERSONA_CANT_DEAL_HEADSHOTS_TO_PLAYERS,
386
+ * PERSONA_CANT_DEAL_CRITICAL_DAMAGE,
387
+ * PERSONA_CANT_DEAL_CRITICAL_DAMAGE_TO_PLAYERS,
388
+ * PERSONA_ALLOW_EAGLEEYE_IN_COMBAT,
389
+ * PERSONA_CONT_EAGLEEYE_ON_SPRINT,
390
+ * PERSONA_SUPPRESS_LENGENDARY_EAGLEEYE_TRAIL_COLOR
391
+ * };
392
+ *
393
+ * @param flagId
394
+ * @param toggle
395
+ */
396
+ static setLocalPlayerPersonaAbilityFlag(flagId: number, toggle: boolean): void {
397
+ inv<void>('0x7146CF430965927C', flagId, toggle);
398
+ }
399
+
400
+ /**
401
+ * @returns
402
+ */
403
+ static getPlayersLastVehicle(): Vehicle | null {
404
+ return createFromHandle<Vehicle>('Vehicle', inv<number>('0x2F96E7720B0B19EA', rai()));
405
+ }
406
+
407
+ /**
408
+ * @param cleanupFlags
409
+ */
410
+ static forceCleanup(cleanupFlags: number): void {
411
+ inv<void>('0x768C017FB878E4F4', cleanupFlags);
412
+ }
413
+
414
+ /**
415
+ * Does exactly the same thing as PLAYER_ID()
416
+ *
417
+ * @returns
418
+ */
419
+ static networkPlayerIdToInt(): number {
420
+ return inv<number>('0x8A9386F0749A17FA', rai());
421
+ }
422
+
423
+ /**
424
+ * @param ped
425
+ * @returns
426
+ */
427
+ static getTargetCharacterNameScriptOverrideRawString(ped: Ped): string | null {
428
+ return inv<string>('0x755E08680F21EF30', ped.handle, ras());
429
+ }
430
+
431
+ /**
432
+ * @param p0
433
+ */
434
+ static N_0x39D8D7082BC34B72(p0: any): void {
435
+ inv<void>('0x39D8D7082BC34B72', p0);
436
+ }
437
+
438
+ /**
439
+ * @param p0
440
+ */
441
+ static N_0x77E83C315A3B31CA(p0: any): void {
442
+ inv<void>('0x77E83C315A3B31CA', p0);
443
+ }
444
+
445
+ /**
446
+ * @param p0
447
+ */
448
+ static N_0xC58CE6824E604DEC(p0: any): void {
449
+ inv<void>('0xC58CE6824E604DEC', p0);
450
+ }
451
+
452
+ /**
453
+ * NPEW__ENUM__EMOTE_CATEGORY_INVALID = -1
454
+ * NPEW__ENUM__EMOTE_CATEGORY_ACTIONS
455
+ * NPEW__ENUM__EMOTE_CATEGORY_ANTAGONIZE
456
+ * NPEW__ENUM__EMOTE_CATEGORY_REACTIONS
457
+ * NPEW__ENUM__EMOTE_CATEGORY_GREET
458
+ * NPEW__ENUM__NUM_EMOTE_CATEGORIES
459
+ * NPEW__ENUM__NUM_DISPLAY_TEXTURES
460
+ *
461
+ * @param category
462
+ * @param emote
463
+ */
464
+ static N_0xBB6EA5D59E926095(category: number, emote: string | number): void {
465
+ inv<void>('0xBB6EA5D59E926095', category, _h(emote));
466
+ }
467
+
468
+ /**
469
+ * @returns
470
+ */
471
+ static N_0x73EB2EF2E92D23BF(): boolean {
472
+ return inv<boolean>('0x73EB2EF2E92D23BF', rai());
473
+ }
474
+
475
+ /**
476
+ * @param maxWantedLevel
477
+ */
478
+ static setMaxWantedLevel(maxWantedLevel: number): void {
479
+ inv<void>('0x28A4BD2CEE236E19', maxWantedLevel);
480
+ }
481
+
482
+ /**
483
+ * @param p0
484
+ * @returns
485
+ */
486
+ static N_0xAAED694CE814817F(p0: any): any {
487
+ return inv<number>('0xAAED694CE814817F', p0);
488
+ }
489
+
490
+ /**
491
+ * @param p0
492
+ * @returns
493
+ */
494
+ static N_0x1E8099F449ABB0BA(p0: any): any {
495
+ return inv<number>('0x1E8099F449ABB0BA', p0);
496
+ }
497
+
498
+ /**
499
+ * @param emote
500
+ * @returns
501
+ */
502
+ static N_0xE1D356F5A66D0FFA(emote: string | number): boolean {
503
+ return inv<boolean>('0xE1D356F5A66D0FFA', _h(emote), rai());
504
+ }
505
+
506
+ /**
507
+ * @param p0
508
+ */
509
+ static N_0x00B156AFEBCC5AE0(p0: any): void {
510
+ inv<void>('0x00B156AFEBCC5AE0', p0);
511
+ }
512
+
513
+ /**
514
+ * @param p0
515
+ * @param p1
516
+ */
517
+ static N_0x9073EC5456651A90(p0: any, p1: any): void {
518
+ inv<void>('0x9073EC5456651A90', p0, p1);
519
+ }
520
+
521
+ /**
522
+ * @param p0
523
+ * @returns
524
+ */
525
+ static N_0xB15CD2F9932C9AB5(p0: any): any {
526
+ return inv<number>('0xB15CD2F9932C9AB5', p0);
527
+ }
528
+
529
+ /**
530
+ * @param p0
531
+ * @returns
532
+ */
533
+ static N_0xDAB6A2FC56B7DE65(p0: any): any {
534
+ return inv<number>('0xDAB6A2FC56B7DE65', p0);
535
+ }
536
+
537
+ /**
538
+ * @param ped
539
+ * @param p1
540
+ */
541
+ static N_0x06E1FB78B1E59CA5(ped: Ped, p1: boolean): void {
542
+ inv<void>('0x06E1FB78B1E59CA5', ped.handle, p1);
543
+ }
544
+
545
+ /**
546
+ * @param discoveryHash
547
+ * @returns
548
+ */
549
+ static getHasPlayerDiscoveredCharacterNameMp(discoveryHash: string | number): any {
550
+ return inv<number>('0x354F689C4FFAAB37', _h(discoveryHash));
551
+ }
552
+
553
+ /**
554
+ * Hardcoded to return zero/false.
555
+ *
556
+ * @param p0
557
+ * @returns
558
+ */
559
+ static N_0xC74EB3F2EC169F6B(p0: any): any {
560
+ return inv<number>('0xC74EB3F2EC169F6B', p0);
561
+ }
562
+
563
+ /**
564
+ * @param string
565
+ * @returns
566
+ */
567
+ static formatPlayerNameString(string: string | null): string | null {
568
+ return inv<string>('0x5B6193813E03E4E9', string, ras());
569
+ }
570
+
571
+ /**
572
+ * @param p0
573
+ * @param p1
574
+ * @param p2
575
+ * @param p3
576
+ * @param p4
577
+ * @param p5
578
+ * @param p6
579
+ * @param p7
580
+ * @param p8
581
+ * @param p9
582
+ * @param p10
583
+ */
584
+ static N_0xA28056CD1B04B250(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
585
+ inv<void>('0xA28056CD1B04B250', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
586
+ }
587
+
588
+ static N_0x497A18F8F88AA9D8(): void {
589
+ inv<void>('0x497A18F8F88AA9D8');
590
+ }
591
+
592
+ /**
593
+ * @param mount
594
+ * @param iMinBuckTime
595
+ */
596
+ static setMinTimeBeforeHorseBucking(mount: Ped, iMinBuckTime: number): void {
597
+ inv<void>('0x506CE71FB6E8CF5E', mount.handle, iMinBuckTime);
598
+ }
599
+
600
+ /**
601
+ * @param maxWantedLevel
602
+ */
603
+ static setMaxWantedLevel2(maxWantedLevel: number): void {
604
+ inv<void>('0xEA6DE0CD15AECBE2', maxWantedLevel);
605
+ }
606
+
607
+ /**
608
+ * @param p0
609
+ * @param p1
610
+ * @returns
611
+ */
612
+ static N_0x6852288340B43239(p0: any, p1: any): any {
613
+ return inv<number>('0x6852288340B43239', p0, p1);
614
+ }
615
+
616
+ /**
617
+ * nullsub, doesn't do anything
618
+ *
619
+ * @param p0
620
+ * @param p1
621
+ */
622
+ static N_0x3B296934DB026873(p0: any, p1: any): void {
623
+ inv<void>('0x3B296934DB026873', p0, p1);
624
+ }
625
+
626
+ /**
627
+ * @param p0
628
+ * @param p1
629
+ */
630
+ static N_0x9AFCF9FE1884BF62(p0: any, p1: any): void {
631
+ inv<void>('0x9AFCF9FE1884BF62', p0, p1);
632
+ }
633
+
634
+ /**
635
+ * @param p0
636
+ * @param p1
637
+ */
638
+ static N_0x585CE159DB46FADB(p0: any, p1: any): void {
639
+ inv<void>('0x585CE159DB46FADB', p0, p1);
640
+ }
641
+
642
+ /**
643
+ * @param cleanupFlags
644
+ * @returns
645
+ */
646
+ static hasForceCleanupOccurred(cleanupFlags: number): boolean {
647
+ return inv<boolean>('0xC11469DCA6FC3BB5', cleanupFlags, rai());
648
+ }
649
+
650
+ /**
651
+ * Only used in script function UPDATE_PLAYER_JUST_DIED_STATE
652
+ *
653
+ * @param toggle
654
+ */
655
+ static N_0x325434C68358D282(toggle: boolean): void {
656
+ inv<void>('0x325434C68358D282', toggle);
657
+ }
658
+
659
+ /**
660
+ * @param discoveryHash
661
+ */
662
+ static setPlayerHasDiscoveredCharacterNameMp(discoveryHash: string | number): void {
663
+ inv<void>('0x7C32191D9FB2BDEA', _h(discoveryHash));
664
+ }
665
+
666
+ /**
667
+ * @param p0
668
+ * @param p1
669
+ */
670
+ static N_0x45EF176B532CA851(p0: any, p1: any): void {
671
+ inv<void>('0x45EF176B532CA851', p0, p1);
672
+ }
673
+
674
+ /**
675
+ * @param entity
676
+ * @param color
677
+ */
678
+ static eagleEyeSetCustomEntityTint(entity: Entity, color: Color): void {
679
+ inv<void>('0x62ED71E133B6C9F1', entity.handle, color.r, color.g, color.b, color.a);
680
+ }
681
+
682
+ /**
683
+ * @param p0
684
+ * @param p1
685
+ * @param p2
686
+ */
687
+ static N_0xCDDD4B74660E2335(p0: any, p1: any, p2: any): void {
688
+ inv<void>('0xCDDD4B74660E2335', p0, p1, p2);
689
+ }
690
+
691
+ /**
692
+ * @param p0
693
+ * @param p1
694
+ */
695
+ static N_0x628E742FE1F79C4A(p0: any, p1: any): void {
696
+ inv<void>('0x628E742FE1F79C4A', p0, p1);
697
+ }
698
+
699
+ /**
700
+ * Returns current player ped
701
+ *
702
+ * @returns
703
+ */
704
+ static pedId(): Ped | null {
705
+ return createFromHandle<Ped>('Ped', inv<number>('0x096275889B8E0EE0', rai()));
706
+ }
707
+
708
+ /**
709
+ * @param multiplier
710
+ */
711
+ static setWantedLevelMultiplier(multiplier: number): void {
712
+ inv<void>('0xD7FA719CB54866C2', f(multiplier));
713
+ }
714
+
715
+ /**
716
+ * @param p0
717
+ * @returns
718
+ */
719
+ static getWantedLevelRadius(p0: number): number {
720
+ return inv<number>('0x80B00EB26D9521C7', p0, raf());
721
+ }
722
+
723
+ /**
724
+ * @returns
725
+ */
726
+ static N_0xF4CB347D7B5EB0FD(): any {
727
+ return inv<number>('0xF4CB347D7B5EB0FD');
728
+ }
729
+
730
+ /**
731
+ * @param p0
732
+ * @param p1
733
+ */
734
+ static N_0x9461A8FAB0378E5B(p0: any, p1: any): void {
735
+ inv<void>('0x9461A8FAB0378E5B', p0, p1);
736
+ }
737
+
738
+ /**
739
+ * @param p0
740
+ * @param p1
741
+ */
742
+ static N_0xBED386157F65942C(p0: any, p1: any): void {
743
+ inv<void>('0xBED386157F65942C', p0, p1);
744
+ }
745
+
746
+ /**
747
+ * @param p0
748
+ * @param p1
749
+ */
750
+ static N_0xCB61A63AA53D7D22(p0: any, p1: any): void {
751
+ inv<void>('0xCB61A63AA53D7D22', p0, p1);
752
+ }
753
+
754
+ /**
755
+ * @param p0
756
+ * @returns
757
+ */
758
+ static N_0x03B4B759A8990505(p0: any): any {
759
+ return inv<number>('0x03B4B759A8990505', p0);
760
+ }
761
+
762
+ /**
763
+ * @param p0
764
+ * @param p1
765
+ */
766
+ static N_0xA342495F93B7B838(p0: any, p1: any): void {
767
+ inv<void>('0xA342495F93B7B838', p0, p1);
768
+ }
769
+
770
+ /**
771
+ * @param ped
772
+ * @param p1
773
+ */
774
+ static setPlayerClothPinFrames(ped: Ped, p1: number): void {
775
+ inv<void>('0xD0D9317DFEEF9A66', ped.handle, p1);
776
+ }
777
+
778
+ /**
779
+ * @param p0
780
+ * @param p1
781
+ */
782
+ static N_0xCB0B9506BC91E441(p0: any, p1: any): void {
783
+ inv<void>('0xCB0B9506BC91E441', p0, p1);
784
+ }
785
+
786
+ /**
787
+ * Gets the maximum wanted level the player can get.
788
+ * Ranges from 0 to 5.
789
+ *
790
+ * @returns
791
+ */
792
+ static getMaxWantedLevel(): number {
793
+ return inv<number>('0xD04CFAD1E2B7984A', rai());
794
+ }
795
+
796
+ /**
797
+ * p0: mostly Ped Hashes
798
+ *
799
+ * @param p0
800
+ * @param model
801
+ * @param outfit
802
+ * @returns
803
+ */
804
+ static getConstructedDiscoveredCharacterName(p0: string | number, model: boolean, outfit: boolean): string | number {
805
+ return (inv<number>('0x8E84119A23C16623', _h(p0), model, outfit, rai())) & 0xFFFFFFFF;
806
+ }
807
+
808
+ /**
809
+ * @param p0
810
+ * @param p1
811
+ */
812
+ static N_0x3A8611BD7BDE84F7(p0: any, p1: any): void {
813
+ inv<void>('0x3A8611BD7BDE84F7', p0, p1);
814
+ }
815
+
816
+ /**
817
+ * @param p0 a value between 1-3
818
+ */
819
+ static N_0x4F0D2256AAE94EDA(p0: number): void {
820
+ inv<void>('0x4F0D2256AAE94EDA', p0);
821
+ }
822
+
823
+ /**
824
+ * @param entity
825
+ * @param trail
826
+ * @param p2
827
+ * @param p3
828
+ */
829
+ static eagleEyeDisableTrackingTrail(entity: Entity, trail: string | null, p2: any, p3: any): void {
830
+ inv<void>('0x40AB73092C95B5F5', entity.handle, trail, p2, p3);
831
+ }
832
+
833
+ /**
834
+ * @param p0
835
+ */
836
+ static N_0x1AD8AD999C27F44A(p0: any): void {
837
+ inv<void>('0x1AD8AD999C27F44A', p0);
838
+ }
839
+
840
+ /**
841
+ * @param entity
842
+ * @param distance
843
+ */
844
+ static eagleEyeSetCustomDistance(entity: Entity, distance: number): void {
845
+ inv<void>('0x907B16B3834C69E2', entity.handle, f(distance));
846
+ }
847
+
848
+ /**
849
+ * @param p0
850
+ */
851
+ static N_0x12E09E278C6C29B7(p0: any): void {
852
+ inv<void>('0x12E09E278C6C29B7', p0);
853
+ }
854
+
855
+ /**
856
+ * @param p0
857
+ */
858
+ static N_0x908D4B72854C8F62(p0: any): void {
859
+ inv<void>('0x908D4B72854C8F62', p0);
860
+ }
861
+
862
+ /**
863
+ * @param p0
864
+ * @param p1
865
+ */
866
+ static N_0x9FC5A003FB76EDBD(p0: any, p1: any): void {
867
+ inv<void>('0x9FC5A003FB76EDBD', p0, p1);
868
+ }
869
+
870
+ /**
871
+ * @param discoveryHash
872
+ */
873
+ static modifyPlayerDiscoveredCharacterNameMpSetUndiscovered(discoveryHash: string | number): void {
874
+ inv<void>('0xFB0E622B401884D3', _h(discoveryHash));
875
+ }
876
+
877
+ /**
878
+ * @param p0
879
+ * @returns
880
+ */
881
+ static N_0xBEFED69CE8317F91(p0: any): any {
882
+ return inv<number>('0xBEFED69CE8317F91', p0);
883
+ }
884
+
885
+ /**
886
+ * @param p0
887
+ * @param p1
888
+ */
889
+ static N_0xBD96185264DDAAEA(p0: any, p1: any): void {
890
+ inv<void>('0xBD96185264DDAAEA', p0, p1);
891
+ }
892
+
893
+ /**
894
+ * @param p0
895
+ * @param p1
896
+ * @param p2
897
+ */
898
+ static N_0xF993373285053D77(p0: any, p1: any, p2: any): void {
899
+ inv<void>('0xF993373285053D77', p0, p1, p2);
900
+ }
901
+
902
+ /**
903
+ * @param p0
904
+ * @param p1
905
+ * @param p2
906
+ * @param p3
907
+ * @param p4
908
+ * @param p5
909
+ * @param p6
910
+ * @param p7
911
+ */
912
+ static N_0x0869D499A7848309(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void {
913
+ inv<void>('0x0869D499A7848309', p0, p1, p2, p3, p4, p5, p6, p7);
914
+ }
915
+
916
+ /**
917
+ * @param p0
918
+ * @returns
919
+ */
920
+ static N_0xE956C2340A76272E(p0: any): any {
921
+ return inv<number>('0xE956C2340A76272E', p0);
922
+ }
923
+
924
+ /**
925
+ * Returns name hash (name) and outHash includes the type.
926
+ *
927
+ * @param entity
928
+ * @returns type
929
+ */
930
+ static getDiscoverableNameHashAndTypeForEntity(entity: Entity): [string | number, number] {
931
+ const result = inv<[number, number]>('0x0139637A3BFF8B6D', entity.handle, pvi(), rai());
932
+ return [result[0] & 0xFFFFFFFF, result[1]];
933
+ }
934
+
935
+ /**
936
+ * @param p0
937
+ */
938
+ static N_0x35A33783EC3C3448(p0: any): void {
939
+ inv<void>('0x35A33783EC3C3448', p0);
940
+ }
941
+
942
+ /**
943
+ * Sets your targeting mode for when you're on foot.
944
+ *
945
+ * @param targetMode Refer to [enum: eTargetingMode]
946
+ */
947
+ static setPlayerTargetingMode(targetMode: number): void {
948
+ inv<void>('0xD66A941F401E7302', targetMode);
949
+ }
950
+
951
+ /**
952
+ * @param p0
953
+ * @param p1
954
+ * @param p2
955
+ * @param p3
956
+ * @param p4
957
+ * @param p5
958
+ * @param p6
959
+ * @param p7
960
+ */
961
+ static N_0xC4873B053054C04B(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void {
962
+ inv<void>('0xC4873B053054C04B', p0, p1, p2, p3, p4, p5, p6, p7);
963
+ }
964
+
965
+ /**
966
+ * Sets your targeting mode for when you're in a vehicle (perhaps a mount/horse).
967
+ *
968
+ * @param targetMode Refer to [enum: eTargetingMode]
969
+ */
970
+ static setPlayerInVehicleTargetingMode(targetMode: number): void {
971
+ inv<void>('0x19B4F71703902238', targetMode);
972
+ }
973
+
974
+ /**
975
+ * @param p0
976
+ * @param p1
977
+ */
978
+ static N_0x086549F3B0381CB1(p0: any, p1: any): void {
979
+ inv<void>('0x086549F3B0381CB1', p0, p1);
980
+ }
981
+
982
+ /**
983
+ * @param p0
984
+ * @returns
985
+ */
986
+ static N_0x57D9991DC1334151(p0: any): any {
987
+ return inv<number>('0x57D9991DC1334151', p0);
988
+ }
989
+
990
+ /**
991
+ * @returns
992
+ */
993
+ static isSystemUiBeingDisplayed(): boolean {
994
+ return inv<boolean>('0x908258B6209E71F7', rai());
995
+ }
996
+
997
+ /**
998
+ * @param p0
999
+ * @returns
1000
+ */
1001
+ static N_0xD1F6B912785BFD35(p0: any): any {
1002
+ return inv<number>('0xD1F6B912785BFD35', p0);
1003
+ }
1004
+
1005
+ /**
1006
+ * @param p0
1007
+ * @param p1
1008
+ */
1009
+ static N_0x3DAABE78A23694BC(p0: any, p1: any): void {
1010
+ inv<void>('0x3DAABE78A23694BC', p0, p1);
1011
+ }
1012
+
1013
+ /**
1014
+ * @param vehicle
1015
+ * @returns
1016
+ */
1017
+ static getPlayerOwnerOfVehicle(vehicle: Vehicle): Player | null {
1018
+ return createFromHandle<Player>('Player', inv<number>('0x7C803BDC8343228D', vehicle.handle, rai()));
1019
+ }
1020
+
1021
+ /**
1022
+ * @param p0
1023
+ */
1024
+ static N_0x2E67707BEC52CA4B(p0: any): void {
1025
+ inv<void>('0x2E67707BEC52CA4B', p0);
1026
+ }
1027
+
1028
+ /**
1029
+ * Returns the same as PLAYER_ID and NETWORK_PLAYER_ID_TO_INT
1030
+ *
1031
+ * @returns
1032
+ */
1033
+ static getPlayerIndex(): Player | null {
1034
+ return createFromHandle<Player>('Player', inv<number>('0x47E385B0D957C8D4', rai()));
1035
+ }
1036
+
1037
+ /**
1038
+ * @param p0
1039
+ * @param p1
1040
+ */
1041
+ static N_0xEBFF94328FF7A18A(p0: any, p1: any): void {
1042
+ inv<void>('0xEBFF94328FF7A18A', p0, p1);
1043
+ }
1044
+
1045
+ /**
1046
+ * @param p0
1047
+ */
1048
+ static N_0x2BB8D58E88777499(p0: any): void {
1049
+ inv<void>('0x2BB8D58E88777499', p0);
1050
+ }
1051
+
1052
+ /**
1053
+ * @param p0
1054
+ * @returns
1055
+ */
1056
+ static N_0x5B7B97E99F84138B(p0: any): any {
1057
+ return inv<number>('0x5B7B97E99F84138B', p0);
1058
+ }
1059
+
1060
+ /**
1061
+ * @param p0
1062
+ * @param p1
1063
+ */
1064
+ static N_0x8F44EBB3BA8F6D44(p0: any, p1: any): void {
1065
+ inv<void>('0x8F44EBB3BA8F6D44', p0, p1);
1066
+ }
1067
+
1068
+ /**
1069
+ * @param p0
1070
+ * @param p1
1071
+ */
1072
+ static N_0x113EF458AB6CDA67(p0: any, p1: any): void {
1073
+ inv<void>('0x113EF458AB6CDA67', p0, p1);
1074
+ }
1075
+
1076
+ /**
1077
+ * @param p0
1078
+ */
1079
+ static N_0x65887EAC535A0B0C(p0: any): void {
1080
+ inv<void>('0x65887EAC535A0B0C', p0);
1081
+ }
1082
+
1083
+ /**
1084
+ * Add a yellow particle to the entity.
1085
+ * entity: entity to apply yellow particle
1086
+ * entity2: same entity as entit
1087
+ * p2: always
1088
+ * p3: always 0
1089
+ *
1090
+ * @param entity1
1091
+ * @param entity2
1092
+ * @param p2
1093
+ * @param p3
1094
+ */
1095
+ static eagleEyeAddParticleEffectToEntity(entity1: Entity, entity2: Entity, p2: number, p3: number): void {
1096
+ inv<void>('0x6ECFC621A168424C', entity1.handle, entity2.handle, p2, p3);
1097
+ }
1098
+
1099
+ /**
1100
+ * @returns
1101
+ */
1102
+ static N_0x2E1ABE627C95ED9B(): any {
1103
+ return inv<number>('0x2E1ABE627C95ED9B');
1104
+ }
1105
+
1106
+ /**
1107
+ * @param p0
1108
+ * @param p1
1109
+ * @returns
1110
+ */
1111
+ static N_0x747257807B8721CE(p0: any, p1: any): any {
1112
+ return inv<number>('0x747257807B8721CE', p0, p1);
1113
+ }
1114
+
1115
+ /**
1116
+ * @param p0
1117
+ * @param p1
1118
+ */
1119
+ static N_0xFA7DAAE3959E6C7B(p0: any, p1: any): void {
1120
+ inv<void>('0xFA7DAAE3959E6C7B', p0, p1);
1121
+ }
1122
+
1123
+ /**
1124
+ * Hardcoded to return zero/false.
1125
+ *
1126
+ * @returns
1127
+ */
1128
+ static N_0x0B7803F6F7BB43E0(): any {
1129
+ return inv<number>('0x0B7803F6F7BB43E0');
1130
+ }
1131
+
1132
+ /**
1133
+ * Returns -1.0f if no multiplier has been set
1134
+ *
1135
+ * @returns
1136
+ */
1137
+ static getWantedLevelMultiplier(): number {
1138
+ return inv<number>('0xA82964B9D8D6A983', raf());
1139
+ }
1140
+
1141
+ /**
1142
+ * @param p0
1143
+ * @param p1
1144
+ */
1145
+ static N_0x929DDD5538F3DF1F(p0: any, p1: any): void {
1146
+ inv<void>('0x929DDD5538F3DF1F', p0, p1);
1147
+ }
1148
+
1149
+ static resetLawResponseDelayOverride(): void {
1150
+ inv<void>('0x5CE5CACC01D0F985');
1151
+ }
1152
+
1153
+ /**
1154
+ * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
1155
+ *
1156
+ * @param value
1157
+ * @returns
1158
+ */
1159
+ static intToParticipantindex(value: number): number {
1160
+ return inv<number>('0x58FF971FC8F2702C', value, rai());
1161
+ }
1162
+
1163
+ /**
1164
+ * @param location
1165
+ */
1166
+ static N_0x14E57F88BA0A07FC(location: string | number): void {
1167
+ inv<void>('0x14E57F88BA0A07FC', _h(location));
1168
+ }
1169
+
1170
+ /**
1171
+ * @param p0
1172
+ * @returns
1173
+ */
1174
+ static N_0x21091B4BEB6376EE(p0: any): any {
1175
+ return inv<number>('0x21091B4BEB6376EE', p0);
1176
+ }
1177
+
1178
+ /**
1179
+ * @param p0
1180
+ */
1181
+ static N_0x107F2A66E1C4C83A(p0: any): void {
1182
+ inv<void>('0x107F2A66E1C4C83A', p0);
1183
+ }
1184
+
1185
+ /**
1186
+ * @param mount
1187
+ * @returns
1188
+ */
1189
+ static getPlayerOwnerOfMount(mount: Ped): Player | null {
1190
+ return createFromHandle<Player>('Player', inv<number>('0xAD03B03737CE6810', mount.handle, rai()));
1191
+ }
1192
+
1193
+ /**
1194
+ * @param p0
1195
+ * @param p1
1196
+ * @param p2
1197
+ */
1198
+ static N_0x2BEED53B912537D0(p0: any, p1: any, p2: any): void {
1199
+ inv<void>('0x2BEED53B912537D0', p0, p1, p2);
1200
+ }
1201
+
1202
+ /**
1203
+ * @param p0
1204
+ */
1205
+ static N_0x1D256EED194F5B58(p0: any): void {
1206
+ inv<void>('0x1D256EED194F5B58', p0);
1207
+ }
1208
+
1209
+ /**
1210
+ * @param p0
1211
+ * @param p1
1212
+ */
1213
+ static N_0xC71D07C96946E263(p0: any, p1: any): void {
1214
+ inv<void>('0xC71D07C96946E263', p0, p1);
1215
+ }
1216
+
1217
+ /**
1218
+ * @param p0
1219
+ * @param p1
1220
+ */
1221
+ static N_0x9044835BE9D9DBFE(p0: any, p1: any): void {
1222
+ inv<void>('0x9044835BE9D9DBFE', p0, p1);
1223
+ }
1224
+
1225
+ /**
1226
+ * @param ped
1227
+ * @returns
1228
+ */
1229
+ static getTargetCharacterNameScriptOverrideHash(ped: Ped): string | number {
1230
+ return (inv<number>('0x0335106F3ACABBED', ped.handle, rai())) & 0xFFFFFFFF;
1231
+ }
1232
+
1233
+ /**
1234
+ * This returns YOUR 'identity' as a Player type. Always returns 0 in story mode.
1235
+ *
1236
+ * @returns
1237
+ */
1238
+ static id(): Player | null {
1239
+ return createFromHandle<Player>('Player', inv<number>('0x217E9DC48139933D', rai()));
1240
+ }
1241
+
1242
+ /**
1243
+ * @param p0
1244
+ */
1245
+ static N_0x3BB84F812E052C90(p0: any): void {
1246
+ inv<void>('0x3BB84F812E052C90', p0);
1247
+ }
1248
+
1249
+ /**
1250
+ * Disables the player's teleportation
1251
+ */
1252
+ static stopPlayerTeleport(): void {
1253
+ inv<void>('0x0858B86146601BE8');
1254
+ }
1255
+
1256
+ /**
1257
+ * @param p0
1258
+ */
1259
+ static N_0x2C2D287748E8E9B7(p0: boolean): void {
1260
+ inv<void>('0x2C2D287748E8E9B7', p0);
1261
+ }
1262
+
1263
+ /**
1264
+ * @param p0
1265
+ * @returns
1266
+ */
1267
+ static N_0xA54000D4BFD90BDE(p0: any): any {
1268
+ return inv<number>('0xA54000D4BFD90BDE', p0);
1269
+ }
1270
+
1271
+ /**
1272
+ * _IS_PLAYER_D* - _IS_PLAYER_F*
1273
+ *
1274
+ * @returns
1275
+ */
1276
+ static N_0x57028FD99886F6F9(): boolean {
1277
+ return inv<boolean>('0x57028FD99886F6F9', rai());
1278
+ }
1279
+
1280
+ /**
1281
+ * @param p0
1282
+ * @param p1
1283
+ * @param p2
1284
+ */
1285
+ static N_0x5C2E5E3CAEEB1F58(p0: any, p1: any, p2: any): void {
1286
+ inv<void>('0x5C2E5E3CAEEB1F58', p0, p1, p2);
1287
+ }
1288
+
1289
+ /**
1290
+ * @param p0
1291
+ * @param p1
1292
+ */
1293
+ static N_0x67659A8F248E0141(p0: any, p1: any): void {
1294
+ inv<void>('0x67659A8F248E0141', p0, p1);
1295
+ }
1296
+
1297
+ /**
1298
+ * @param p0
1299
+ * @param p1
1300
+ * @returns
1301
+ */
1302
+ static N_0xE50A67C33514A390(p0: any, p1: any): any {
1303
+ return inv<number>('0xE50A67C33514A390', p0, p1);
1304
+ }
1305
+
1306
+ }