@aura3d/rendering 3.0.1 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1826) hide show
  1. package/dist/BlendModes.d.ts +34 -0
  2. package/dist/BlendModes.d.ts.map +1 -0
  3. package/dist/BlendModes.js +42 -0
  4. package/dist/BlendModes.js.map +1 -0
  5. package/dist/DepthPass.d.ts +18 -0
  6. package/dist/DepthPass.d.ts.map +1 -1
  7. package/dist/DepthPass.js +103 -20
  8. package/dist/DepthPass.js.map +1 -1
  9. package/dist/EnvironmentBackgroundPass.d.ts +7 -0
  10. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -1
  11. package/dist/EnvironmentBackgroundPass.js +39 -14
  12. package/dist/EnvironmentBackgroundPass.js.map +1 -1
  13. package/dist/EnvironmentMapResources.d.ts +1 -1
  14. package/dist/EnvironmentMapResources.d.ts.map +1 -1
  15. package/dist/EnvironmentMapResources.js +19 -8
  16. package/dist/EnvironmentMapResources.js.map +1 -1
  17. package/dist/EnvironmentPlatform.d.ts +6 -0
  18. package/dist/EnvironmentPlatform.d.ts.map +1 -1
  19. package/dist/EnvironmentPlatform.js +3 -1
  20. package/dist/EnvironmentPlatform.js.map +1 -1
  21. package/dist/EnvironmentPreset.d.ts +7 -0
  22. package/dist/EnvironmentPreset.d.ts.map +1 -1
  23. package/dist/EnvironmentPreset.js +11 -11
  24. package/dist/EnvironmentPreset.js.map +1 -1
  25. package/dist/EnvironmentPresetPack.d.ts +16 -0
  26. package/dist/EnvironmentPresetPack.d.ts.map +1 -1
  27. package/dist/EnvironmentPresetPack.js +28 -0
  28. package/dist/EnvironmentPresetPack.js.map +1 -1
  29. package/dist/ExternalParityRenderPreset.d.ts +15 -1
  30. package/dist/ExternalParityRenderPreset.d.ts.map +1 -1
  31. package/dist/ExternalParityRenderPreset.js +52 -7
  32. package/dist/ExternalParityRenderPreset.js.map +1 -1
  33. package/dist/ForwardPass.d.ts +240 -50
  34. package/dist/ForwardPass.d.ts.map +1 -1
  35. package/dist/ForwardPass.js +845 -866
  36. package/dist/ForwardPass.js.map +1 -1
  37. package/dist/Geometry.d.ts +44 -1
  38. package/dist/Geometry.d.ts.map +1 -1
  39. package/dist/Geometry.js +174 -24
  40. package/dist/Geometry.js.map +1 -1
  41. package/dist/InstancedPBRMaterial.d.ts +5 -0
  42. package/dist/InstancedPBRMaterial.d.ts.map +1 -1
  43. package/dist/InstancedPBRMaterial.js +7 -0
  44. package/dist/InstancedPBRMaterial.js.map +1 -1
  45. package/dist/LightCollector.d.ts +8 -0
  46. package/dist/LightCollector.d.ts.map +1 -1
  47. package/dist/LightCollector.js +1 -1
  48. package/dist/LightCollector.js.map +1 -1
  49. package/dist/LightUniforms.d.ts +78 -0
  50. package/dist/LightUniforms.d.ts.map +1 -1
  51. package/dist/LightUniforms.js +100 -0
  52. package/dist/LightUniforms.js.map +1 -1
  53. package/dist/Material.d.ts +15 -0
  54. package/dist/Material.d.ts.map +1 -1
  55. package/dist/Material.js +19 -2
  56. package/dist/Material.js.map +1 -1
  57. package/dist/MaterialBinding.d.ts +10 -0
  58. package/dist/MaterialBinding.d.ts.map +1 -1
  59. package/dist/MaterialBinding.js +91 -1
  60. package/dist/MaterialBinding.js.map +1 -1
  61. package/dist/MaterialPresets.d.ts +60 -0
  62. package/dist/MaterialPresets.d.ts.map +1 -1
  63. package/dist/MaterialPresets.js +212 -0
  64. package/dist/MaterialPresets.js.map +1 -1
  65. package/dist/NormalMappedPBRMaterial.d.ts +5 -0
  66. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -1
  67. package/dist/NormalMappedPBRMaterial.js +7 -0
  68. package/dist/NormalMappedPBRMaterial.js.map +1 -1
  69. package/dist/OceanSurface.d.ts +8 -0
  70. package/dist/OceanSurface.d.ts.map +1 -1
  71. package/dist/OceanSurface.js +10 -79
  72. package/dist/OceanSurface.js.map +1 -1
  73. package/dist/PBRLightingDefaults.d.ts +8 -0
  74. package/dist/PBRLightingDefaults.d.ts.map +1 -1
  75. package/dist/PBRLightingDefaults.js +8 -0
  76. package/dist/PBRLightingDefaults.js.map +1 -1
  77. package/dist/PBRMaterial.d.ts +5 -0
  78. package/dist/PBRMaterial.d.ts.map +1 -1
  79. package/dist/PBRMaterial.js +7 -0
  80. package/dist/PBRMaterial.js.map +1 -1
  81. package/dist/PostProcessPass.d.ts +6 -490
  82. package/dist/PostProcessPass.d.ts.map +1 -1
  83. package/dist/PostProcessPass.js +6 -2016
  84. package/dist/PostProcessPass.js.map +1 -1
  85. package/dist/ProceduralMaterialTextures.d.ts +28 -0
  86. package/dist/ProceduralMaterialTextures.d.ts.map +1 -0
  87. package/dist/ProceduralMaterialTextures.js +217 -0
  88. package/dist/ProceduralMaterialTextures.js.map +1 -0
  89. package/dist/ReflectionProbe.d.ts.map +1 -1
  90. package/dist/ReflectionProbe.js +4 -1
  91. package/dist/ReflectionProbe.js.map +1 -1
  92. package/dist/RenderBackend.d.ts +2 -0
  93. package/dist/RenderBackend.d.ts.map +1 -1
  94. package/dist/RenderBackend.js +3 -0
  95. package/dist/RenderBackend.js.map +1 -1
  96. package/dist/RenderDevice.d.ts +92 -5
  97. package/dist/RenderDevice.d.ts.map +1 -1
  98. package/dist/RenderDevice.js +166 -9
  99. package/dist/RenderDevice.js.map +1 -1
  100. package/dist/RenderGraph.d.ts.map +1 -1
  101. package/dist/RenderGraph.js +17 -0
  102. package/dist/RenderGraph.js.map +1 -1
  103. package/dist/RenderPass.d.ts +7 -0
  104. package/dist/RenderPass.d.ts.map +1 -1
  105. package/dist/RenderPass.js.map +1 -1
  106. package/dist/RenderPipeline.d.ts +5 -0
  107. package/dist/RenderPipeline.d.ts.map +1 -1
  108. package/dist/RenderPipeline.js +6 -0
  109. package/dist/RenderPipeline.js.map +1 -1
  110. package/dist/Renderer.d.ts +261 -66
  111. package/dist/Renderer.d.ts.map +1 -1
  112. package/dist/Renderer.js +902 -1256
  113. package/dist/Renderer.js.map +1 -1
  114. package/dist/RendererPostprocessPlan.d.ts +4 -0
  115. package/dist/RendererPostprocessPlan.d.ts.map +1 -1
  116. package/dist/RendererPostprocessPlan.js +16 -2
  117. package/dist/RendererPostprocessPlan.js.map +1 -1
  118. package/dist/RendererTiming.d.ts +27 -0
  119. package/dist/RendererTiming.d.ts.map +1 -1
  120. package/dist/RendererTiming.js +179 -12
  121. package/dist/RendererTiming.js.map +1 -1
  122. package/dist/ResolutionGovernor.d.ts +56 -0
  123. package/dist/ResolutionGovernor.d.ts.map +1 -0
  124. package/dist/ResolutionGovernor.js +87 -0
  125. package/dist/ResolutionGovernor.js.map +1 -0
  126. package/dist/Sampler.d.ts +34 -1
  127. package/dist/Sampler.d.ts.map +1 -1
  128. package/dist/Sampler.js +55 -2
  129. package/dist/Sampler.js.map +1 -1
  130. package/dist/ShaderLibrary.d.ts.map +1 -1
  131. package/dist/ShaderLibrary.js +15 -10
  132. package/dist/ShaderLibrary.js.map +1 -1
  133. package/dist/ShaderLibraryCore.d.ts.map +1 -1
  134. package/dist/ShaderLibraryCore.js +3 -2
  135. package/dist/ShaderLibraryCore.js.map +1 -1
  136. package/dist/ShaderModule.d.ts +7 -1
  137. package/dist/ShaderModule.d.ts.map +1 -1
  138. package/dist/ShaderModule.js +20 -5
  139. package/dist/ShaderModule.js.map +1 -1
  140. package/dist/ShadowPass.d.ts.map +1 -1
  141. package/dist/ShadowPass.js +14 -7
  142. package/dist/ShadowPass.js.map +1 -1
  143. package/dist/SkinnedLitMaterial.d.ts +5 -0
  144. package/dist/SkinnedLitMaterial.d.ts.map +1 -1
  145. package/dist/SkinnedLitMaterial.js +13 -0
  146. package/dist/SkinnedLitMaterial.js.map +1 -1
  147. package/dist/SkinningBounds.d.ts +18 -0
  148. package/dist/SkinningBounds.d.ts.map +1 -1
  149. package/dist/SkinningBounds.js +78 -0
  150. package/dist/SkinningBounds.js.map +1 -1
  151. package/dist/SkinningPaletteTextureCache.d.ts +117 -0
  152. package/dist/SkinningPaletteTextureCache.d.ts.map +1 -0
  153. package/dist/SkinningPaletteTextureCache.js +205 -0
  154. package/dist/SkinningPaletteTextureCache.js.map +1 -0
  155. package/dist/SkinningUniforms.d.ts +56 -0
  156. package/dist/SkinningUniforms.d.ts.map +1 -0
  157. package/dist/SkinningUniforms.js +262 -0
  158. package/dist/SkinningUniforms.js.map +1 -0
  159. package/dist/TemporalHistory.d.ts +33 -0
  160. package/dist/TemporalHistory.d.ts.map +1 -1
  161. package/dist/TemporalHistory.js +84 -1
  162. package/dist/TemporalHistory.js.map +1 -1
  163. package/dist/TerrainHeightfield.d.ts +12 -0
  164. package/dist/TerrainHeightfield.d.ts.map +1 -1
  165. package/dist/TerrainHeightfield.js +29 -6
  166. package/dist/TerrainHeightfield.js.map +1 -1
  167. package/dist/TerrainTiles.d.ts +40 -10
  168. package/dist/TerrainTiles.d.ts.map +1 -1
  169. package/dist/TerrainTiles.js +18 -57
  170. package/dist/TerrainTiles.js.map +1 -1
  171. package/dist/Texture.d.ts +47 -2
  172. package/dist/Texture.d.ts.map +1 -1
  173. package/dist/Texture.js +119 -3
  174. package/dist/Texture.js.map +1 -1
  175. package/dist/TexturedPBRMaterial.d.ts +24 -0
  176. package/dist/TexturedPBRMaterial.d.ts.map +1 -1
  177. package/dist/TexturedPBRMaterial.js +72 -20
  178. package/dist/TexturedPBRMaterial.js.map +1 -1
  179. package/dist/TransmissionRenderTarget.d.ts +33 -0
  180. package/dist/TransmissionRenderTarget.d.ts.map +1 -0
  181. package/dist/TransmissionRenderTarget.js +61 -0
  182. package/dist/TransmissionRenderTarget.js.map +1 -0
  183. package/dist/VegetationScatter.js +1 -1
  184. package/dist/VegetationScatter.js.map +1 -1
  185. package/dist/VolumetricFog.d.ts +42 -0
  186. package/dist/VolumetricFog.d.ts.map +1 -1
  187. package/dist/VolumetricFog.js +52 -1
  188. package/dist/VolumetricFog.js.map +1 -1
  189. package/dist/WaterSurface.d.ts +5 -0
  190. package/dist/WaterSurface.d.ts.map +1 -1
  191. package/dist/WaterSurface.js +5 -0
  192. package/dist/WaterSurface.js.map +1 -1
  193. package/dist/WebGL2Device.d.ts +154 -207
  194. package/dist/WebGL2Device.d.ts.map +1 -1
  195. package/dist/WebGL2Device.js +831 -3703
  196. package/dist/WebGL2Device.js.map +1 -1
  197. package/dist/WebGL2StateCache.d.ts +15 -1
  198. package/dist/WebGL2StateCache.d.ts.map +1 -1
  199. package/dist/WebGL2StateCache.js +31 -2
  200. package/dist/WebGL2StateCache.js.map +1 -1
  201. package/dist/WebGPUDevice.d.ts +0 -4
  202. package/dist/WebGPUDevice.d.ts.map +1 -1
  203. package/dist/WebGPUDevice.js +31 -605
  204. package/dist/WebGPUDevice.js.map +1 -1
  205. package/dist/WebGPUSkinningLimits.d.ts +10 -1
  206. package/dist/WebGPUSkinningLimits.d.ts.map +1 -1
  207. package/dist/WebGPUSkinningLimits.js +15 -1
  208. package/dist/WebGPUSkinningLimits.js.map +1 -1
  209. package/dist/advanced-runtime/index.d.ts +6 -2
  210. package/dist/advanced-runtime/index.d.ts.map +1 -1
  211. package/dist/advanced-runtime/index.js +0 -1
  212. package/dist/advanced-runtime/index.js.map +1 -1
  213. package/dist/animation/AnimationRenderPreset.d.ts +1 -1
  214. package/dist/animation/AnimationRenderPreset.d.ts.map +1 -1
  215. package/dist/animation/AnimationRenderPreset.js +1 -1
  216. package/dist/animation/AnimationRenderPreset.js.map +1 -1
  217. package/dist/animation/applyAnimationRenderPreset.d.ts +1 -1
  218. package/dist/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  219. package/dist/animation/index.d.ts +2 -1
  220. package/dist/animation/index.d.ts.map +1 -1
  221. package/dist/animation/index.js +1 -1
  222. package/dist/animation/index.js.map +1 -1
  223. package/dist/atmosphere/CloudLayer.d.ts +24 -0
  224. package/dist/atmosphere/CloudLayer.d.ts.map +1 -0
  225. package/dist/atmosphere/CloudLayer.js +30 -0
  226. package/dist/atmosphere/CloudLayer.js.map +1 -0
  227. package/dist/atmosphere/FogVolumes.d.ts +30 -0
  228. package/dist/atmosphere/FogVolumes.d.ts.map +1 -0
  229. package/dist/atmosphere/FogVolumes.js +96 -0
  230. package/dist/atmosphere/FogVolumes.js.map +1 -0
  231. package/dist/atmosphere/GradientSky.d.ts +40 -0
  232. package/dist/atmosphere/GradientSky.d.ts.map +1 -0
  233. package/dist/atmosphere/GradientSky.js +75 -0
  234. package/dist/atmosphere/GradientSky.js.map +1 -0
  235. package/dist/atmosphere/HeightFog.d.ts +154 -0
  236. package/dist/atmosphere/HeightFog.d.ts.map +1 -0
  237. package/dist/atmosphere/HeightFog.js +379 -0
  238. package/dist/atmosphere/HeightFog.js.map +1 -0
  239. package/dist/atmosphere/PreethamSky.d.ts +38 -0
  240. package/dist/atmosphere/PreethamSky.d.ts.map +1 -0
  241. package/dist/atmosphere/PreethamSky.js +150 -0
  242. package/dist/atmosphere/PreethamSky.js.map +1 -0
  243. package/dist/atmosphere/SkyBackgroundPass.d.ts +63 -0
  244. package/dist/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  245. package/dist/atmosphere/SkyBackgroundPass.js +233 -0
  246. package/dist/atmosphere/SkyBackgroundPass.js.map +1 -0
  247. package/dist/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  248. package/dist/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  249. package/dist/atmosphere/SkyCaptureAdapter.js +65 -0
  250. package/dist/atmosphere/SkyCaptureAdapter.js.map +1 -0
  251. package/dist/atmosphere/SkyEval.d.ts +56 -0
  252. package/dist/atmosphere/SkyEval.d.ts.map +1 -0
  253. package/dist/atmosphere/SkyEval.js +99 -0
  254. package/dist/atmosphere/SkyEval.js.map +1 -0
  255. package/dist/atmosphere/StarField.d.ts +26 -0
  256. package/dist/atmosphere/StarField.d.ts.map +1 -0
  257. package/dist/atmosphere/StarField.js +31 -0
  258. package/dist/atmosphere/StarField.js.map +1 -0
  259. package/dist/atmosphere/VolumetricFogPass.d.ts +69 -0
  260. package/dist/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  261. package/dist/atmosphere/VolumetricFogPass.js +265 -0
  262. package/dist/atmosphere/VolumetricFogPass.js.map +1 -0
  263. package/dist/atmosphere/fogChunks.d.ts +8 -0
  264. package/dist/atmosphere/fogChunks.d.ts.map +1 -0
  265. package/dist/atmosphere/fogChunks.js +39 -0
  266. package/dist/atmosphere/fogChunks.js.map +1 -0
  267. package/dist/atmosphere/fogUniformStore.d.ts +20 -0
  268. package/dist/atmosphere/fogUniformStore.d.ts.map +1 -0
  269. package/dist/atmosphere/fogUniformStore.js +45 -0
  270. package/dist/atmosphere/fogUniformStore.js.map +1 -0
  271. package/dist/atmosphere/shaders/fog.glsl.d.ts +10 -0
  272. package/dist/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  273. package/dist/atmosphere/shaders/fog.glsl.js +161 -0
  274. package/dist/atmosphere/shaders/fog.glsl.js.map +1 -0
  275. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  276. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  277. package/dist/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  278. package/dist/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  279. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  280. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  281. package/dist/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  282. package/dist/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  283. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  284. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  285. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  286. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  287. package/dist/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  288. package/dist/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  289. package/dist/atmosphere/shaders/wetness.glsl.js +101 -0
  290. package/dist/atmosphere/shaders/wetness.glsl.js.map +1 -0
  291. package/dist/atmosphere/sky.glsl.d.ts +8 -0
  292. package/dist/atmosphere/sky.glsl.d.ts.map +1 -0
  293. package/dist/atmosphere/sky.glsl.js +249 -0
  294. package/dist/atmosphere/sky.glsl.js.map +1 -0
  295. package/dist/batching/BatchedGeometryPool.d.ts +72 -0
  296. package/dist/batching/BatchedGeometryPool.d.ts.map +1 -0
  297. package/dist/batching/BatchedGeometryPool.js +138 -0
  298. package/dist/batching/BatchedGeometryPool.js.map +1 -0
  299. package/dist/batching/ContentKeys.d.ts +29 -0
  300. package/dist/batching/ContentKeys.d.ts.map +1 -0
  301. package/dist/batching/ContentKeys.js +220 -0
  302. package/dist/batching/ContentKeys.js.map +1 -0
  303. package/dist/batching/DrawDataTexture.d.ts +51 -0
  304. package/dist/batching/DrawDataTexture.d.ts.map +1 -0
  305. package/dist/batching/DrawDataTexture.js +99 -0
  306. package/dist/batching/DrawDataTexture.js.map +1 -0
  307. package/dist/batching/MultiDrawBatch.d.ts +64 -0
  308. package/dist/batching/MultiDrawBatch.d.ts.map +1 -0
  309. package/dist/batching/MultiDrawBatch.js +103 -0
  310. package/dist/batching/MultiDrawBatch.js.map +1 -0
  311. package/dist/batching/StaticMergePlanner.d.ts +80 -0
  312. package/dist/batching/StaticMergePlanner.d.ts.map +1 -0
  313. package/dist/batching/StaticMergePlanner.js +323 -0
  314. package/dist/batching/StaticMergePlanner.js.map +1 -0
  315. package/dist/batching/index.d.ts +8 -0
  316. package/dist/batching/index.d.ts.map +1 -0
  317. package/dist/batching/index.js +8 -0
  318. package/dist/batching/index.js.map +1 -0
  319. package/dist/batching/shaders/drawId.glsl.d.ts +29 -0
  320. package/dist/batching/shaders/drawId.glsl.d.ts.map +1 -0
  321. package/dist/batching/shaders/drawId.glsl.js +93 -0
  322. package/dist/batching/shaders/drawId.glsl.js.map +1 -0
  323. package/dist/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  324. package/dist/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  325. package/dist/batching/shaders/instanceEmissive.glsl.js +63 -0
  326. package/dist/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  327. package/dist/cinematic/BloomPass.d.ts +5 -9
  328. package/dist/cinematic/BloomPass.d.ts.map +1 -1
  329. package/dist/cinematic/BloomPass.js +5 -17
  330. package/dist/cinematic/BloomPass.js.map +1 -1
  331. package/dist/cinematic/DepthHazePass.d.ts +5 -11
  332. package/dist/cinematic/DepthHazePass.d.ts.map +1 -1
  333. package/dist/cinematic/DepthHazePass.js +5 -19
  334. package/dist/cinematic/DepthHazePass.js.map +1 -1
  335. package/dist/cinematic/FilmGrainPass.d.ts +5 -8
  336. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -1
  337. package/dist/cinematic/FilmGrainPass.js +5 -16
  338. package/dist/cinematic/FilmGrainPass.js.map +1 -1
  339. package/dist/cinematic/VignettePass.d.ts +5 -9
  340. package/dist/cinematic/VignettePass.d.ts.map +1 -1
  341. package/dist/cinematic/VignettePass.js +5 -16
  342. package/dist/cinematic/VignettePass.js.map +1 -1
  343. package/dist/cinematic/index.d.ts +2 -1
  344. package/dist/cinematic/index.d.ts.map +1 -1
  345. package/dist/cinematic/index.js +1 -1
  346. package/dist/cinematic/index.js.map +1 -1
  347. package/dist/contracts/atmosphere.d.ts +30 -0
  348. package/dist/contracts/atmosphere.d.ts.map +1 -0
  349. package/dist/contracts/atmosphere.js +42 -0
  350. package/dist/contracts/atmosphere.js.map +1 -0
  351. package/dist/contracts/blend.d.ts +28 -0
  352. package/dist/contracts/blend.d.ts.map +1 -0
  353. package/dist/contracts/blend.js +73 -0
  354. package/dist/contracts/blend.js.map +1 -0
  355. package/dist/contracts/core.d.ts +47 -0
  356. package/dist/contracts/core.d.ts.map +1 -0
  357. package/dist/contracts/core.js +70 -0
  358. package/dist/contracts/core.js.map +1 -0
  359. package/dist/contracts/deform.d.ts +38 -0
  360. package/dist/contracts/deform.d.ts.map +1 -0
  361. package/dist/contracts/deform.js +14 -0
  362. package/dist/contracts/deform.js.map +1 -0
  363. package/dist/contracts/device.d.ts +71 -0
  364. package/dist/contracts/device.d.ts.map +1 -0
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@@ -1,2 +1,214 @@
1
1
  export { buildStaticBoundsBvh, queryStaticBoundsBvh, raycastStaticBoundsBvh, updateStaticBoundsBvh } from "../SceneOptimization.js";
2
+ /** Union of `bounds` (the merged bounds a BatchPlan group is culled against). */
3
+ export function mergeBatchBounds(bounds) {
4
+ if (bounds.length === 0)
5
+ throw new Error("mergeBatchBounds: empty group");
6
+ const min = [Infinity, Infinity, Infinity];
7
+ const max = [-Infinity, -Infinity, -Infinity];
8
+ for (const box of bounds) {
9
+ for (let axis = 0; axis < 3; axis += 1) {
10
+ min[axis] = Math.min(min[axis], box.min[axis]);
11
+ max[axis] = Math.max(max[axis], box.max[axis]);
12
+ }
13
+ }
14
+ return { min, max };
15
+ }
16
+ /** Drop BatchPlan members from the per-item BVH input; their group hint culls them instead. */
17
+ export function excludeBatchedBvhItems(items, hints) {
18
+ const batched = new Set();
19
+ for (const hint of hints)
20
+ for (const id of hint.memberIds)
21
+ batched.add(id);
22
+ return items.filter((item) => !batched.has(item.id));
23
+ }
24
+ /**
25
+ * Cull each group once against its merged bounds: `isVisible` runs one test
26
+ * per hint (not per member). Returns the visible member ids and the number
27
+ * of bounds tests issued.
28
+ */
29
+ export function cullBatchHints(hints, isVisible) {
30
+ const visibleMemberIds = [];
31
+ const visibleHints = [];
32
+ let tests = 0;
33
+ for (const hint of hints) {
34
+ tests += 1;
35
+ if (!isVisible(hint.bounds))
36
+ continue;
37
+ visibleHints.push(hint.id);
38
+ visibleMemberIds.push(...hint.memberIds);
39
+ }
40
+ return { visibleMemberIds, visibleHints, tests };
41
+ }
42
+ const MISS = { hit: false, distance: Number.POSITIVE_INFINITY, nodeId: -1, item: null, point: null };
43
+ /**
44
+ * Ray entry/exit against `bounds` grown by `radius` on every side; `null` when
45
+ * the ray misses or the entry is past `maxT`. The grown box contains the
46
+ * rounded box (bounds ⊕ sphere), so this is a conservative pre-test.
47
+ */
48
+ function slab(origin, dir, bounds, radius, maxT) {
49
+ let tMin = 0;
50
+ let tMax = maxT;
51
+ for (let axis = 0; axis < 3; axis += 1) {
52
+ const lo = bounds.min[axis] - radius;
53
+ const hi = bounds.max[axis] + radius;
54
+ const o = origin[axis];
55
+ const d = dir[axis];
56
+ if (Math.abs(d) < 1e-12) {
57
+ if (o < lo || o > hi)
58
+ return null;
59
+ continue;
60
+ }
61
+ let t0 = (lo - o) / d;
62
+ let t1 = (hi - o) / d;
63
+ if (t0 > t1) {
64
+ const swap = t0;
65
+ t0 = t1;
66
+ t1 = swap;
67
+ }
68
+ if (t0 > tMin)
69
+ tMin = t0;
70
+ if (t1 < tMax)
71
+ tMax = t1;
72
+ if (tMin > tMax)
73
+ return null;
74
+ }
75
+ return [tMin, tMax];
76
+ }
77
+ /** Exact Euclidean distance from point `(x, y, z)` to the box (0 inside). */
78
+ function boxDistance(x, y, z, bounds) {
79
+ const dx = Math.max(bounds.min[0] - x, 0, x - bounds.max[0]);
80
+ const dy = Math.max(bounds.min[1] - y, 0, y - bounds.max[1]);
81
+ const dz = Math.max(bounds.min[2] - z, 0, z - bounds.max[2]);
82
+ return Math.hypot(dx, dy, dz);
83
+ }
84
+ /** Smallest root t >= 0 of a·t² + 2b·t + c = 0, or null. Callers ensure the start is outside. */
85
+ function firstRoot(a, b, c) {
86
+ if (a <= 0)
87
+ return null;
88
+ const disc = b * b - a * c;
89
+ if (disc < 0)
90
+ return null;
91
+ const t = (-b - Math.sqrt(disc)) / a;
92
+ return t >= 0 ? t : null;
93
+ }
94
+ /**
95
+ * First contact of a sphere of `radius` moving from `origin` along unit `dir`
96
+ * with the box, as a distance in `[0, maxT]`, or `null`. Analytic ray test
97
+ * against the rounded box (bounds ⊕ sphere), which is exactly the union of the
98
+ * box grown along one axis at a time (faces), 12 edge cylinders and 8 corner
99
+ * spheres. Solved from the grown-box entry point so long sweeps stay precise;
100
+ * tangent contacts resolve exactly (no iteration).
101
+ */
102
+ function sweepBox(origin, dir, bounds, radius, maxT) {
103
+ if (boxDistance(origin[0], origin[1], origin[2], bounds) <= radius)
104
+ return 0;
105
+ const range = slab(origin, dir, bounds, radius, maxT);
106
+ if (!range)
107
+ return null;
108
+ const t0 = range[0];
109
+ // Local frame: start at the grown-box entry, coordinates relative to the box minimum.
110
+ const o = [0, 0, 0];
111
+ const size = [0, 0, 0];
112
+ for (let axis = 0; axis < 3; axis += 1) {
113
+ o[axis] = origin[axis] + dir[axis] * t0 - bounds.min[axis];
114
+ size[axis] = bounds.max[axis] - bounds.min[axis];
115
+ }
116
+ let best = Number.POSITIVE_INFINITY;
117
+ // Faces: the box grown by `radius` along one axis only.
118
+ for (let axis = 0; axis < 3; axis += 1) {
119
+ const grown = {
120
+ min: [axis === 0 ? -radius : 0, axis === 1 ? -radius : 0, axis === 2 ? -radius : 0],
121
+ max: [size[0] + (axis === 0 ? radius : 0), size[1] + (axis === 1 ? radius : 0), size[2] + (axis === 2 ? radius : 0)]
122
+ };
123
+ const hit = slab(o, dir, grown, 0, best);
124
+ if (hit)
125
+ best = Math.min(best, hit[0]);
126
+ }
127
+ const r2 = radius * radius;
128
+ // Edges: cylinders of `radius` along each axis, at the 4 corners of the other two axes.
129
+ for (let axis = 0; axis < 3; axis += 1) {
130
+ const u = (axis + 1) % 3;
131
+ const v = (axis + 2) % 3;
132
+ for (const cu of [0, size[u]]) {
133
+ for (const cv of [0, size[v]]) {
134
+ const pu = o[u] - cu;
135
+ const pv = o[v] - cv;
136
+ const t = firstRoot(dir[u] * dir[u] + dir[v] * dir[v], pu * dir[u] + pv * dir[v], pu * pu + pv * pv - r2);
137
+ if (t === null || t >= best)
138
+ continue;
139
+ const along = o[axis] + dir[axis] * t;
140
+ if (along >= 0 && along <= size[axis])
141
+ best = t;
142
+ }
143
+ }
144
+ }
145
+ // Corners: spheres of `radius` at the 8 box corners.
146
+ for (const cx of [0, size[0]]) {
147
+ for (const cy of [0, size[1]]) {
148
+ for (const cz of [0, size[2]]) {
149
+ const px = o[0] - cx;
150
+ const py = o[1] - cy;
151
+ const pz = o[2] - cz;
152
+ const t = firstRoot(1, px * dir[0] + py * dir[1] + pz * dir[2], px * px + py * py + pz * pz - r2);
153
+ if (t !== null && t < best)
154
+ best = t;
155
+ }
156
+ }
157
+ }
158
+ if (!Number.isFinite(best))
159
+ return null;
160
+ const distance = t0 + best;
161
+ return distance <= maxT ? distance : null;
162
+ }
163
+ /**
164
+ * #215: sweep a sphere from `from` to `to` through a static-bounds BVH and
165
+ * return the first item it touches. A sphere already touching an item at
166
+ * `from` hits at distance 0. Traversal visits children nearest-first and
167
+ * prunes nodes whose grown-box entry is beyond the best hit.
168
+ */
169
+ export function sphereSweep(bvh, from, to, radius) {
170
+ if (!Number.isFinite(radius) || radius < 0) {
171
+ throw new RangeError("sphereSweep radius must be a finite non-negative number.");
172
+ }
173
+ const delta = [to[0] - from[0], to[1] - from[1], to[2] - from[2]];
174
+ const length = Math.hypot(delta[0], delta[1], delta[2]);
175
+ const dir = length > 0 ? [delta[0] / length, delta[1] / length, delta[2] / length] : [0, 0, 0];
176
+ let bestDistance = Number.POSITIVE_INFINITY;
177
+ let bestIndex = -1;
178
+ let bestNode = -1;
179
+ const visit = (node) => {
180
+ const limit = Math.min(length, bestDistance);
181
+ if (!slab(from, dir, node.bounds, radius, limit))
182
+ return;
183
+ if (node.itemIndices) {
184
+ for (const index of node.itemIndices) {
185
+ const distance = sweepBox(from, dir, bvh.items[index].bounds, radius, Math.min(length, bestDistance));
186
+ if (distance !== null && distance < bestDistance) {
187
+ bestDistance = distance;
188
+ bestIndex = index;
189
+ bestNode = node.id;
190
+ }
191
+ }
192
+ return;
193
+ }
194
+ const children = [node.left, node.right].filter((child) => child !== undefined);
195
+ const entries = children.map((child) => slab(from, dir, child.bounds, radius, Math.min(length, bestDistance))?.[0] ?? Number.POSITIVE_INFINITY);
196
+ const order = entries[1] !== undefined && entries[1] < entries[0] ? [1, 0] : [0, 1];
197
+ for (const position of order) {
198
+ const child = children[position];
199
+ if (child && entries[position] <= bestDistance)
200
+ visit(child);
201
+ }
202
+ };
203
+ visit(bvh.root);
204
+ if (bestIndex < 0)
205
+ return MISS;
206
+ return {
207
+ hit: true,
208
+ distance: bestDistance,
209
+ nodeId: bestNode,
210
+ item: bvh.items[bestIndex],
211
+ point: [from[0] + dir[0] * bestDistance, from[1] + dir[1] * bestDistance, from[2] + dir[2] * bestDistance]
212
+ };
213
+ }
2
214
  //# sourceMappingURL=BVH.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"BVH.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/BVH.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,oBAAoB,EACpB,oBAAoB,EACpB,sBAAsB,EACtB,qBAAqB,EACtB,MAAM,sBAAsB,CAAC"}
1
+ {"version":3,"file":"BVH.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/BVH.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,oBAAoB,EACpB,oBAAoB,EACpB,sBAAsB,EACtB,qBAAqB,EACtB,MAAM,sBAAsB,CAAC;AA0B9B,iFAAiF;AACjF,MAAM,UAAU,gBAAgB,CAAC,MAA8B;IAC7D,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,+BAA+B,CAAC,CAAC;IAC1E,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,MAAM,GAAG,IAAI,MAAM,EAAE,CAAC;QACzB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;YACvC,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAE,EAAE,GAAG,CAAC,GAAG,CAAC,IAAI,CAAE,CAAC,CAAC;YACjD,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAE,EAAE,GAAG,CAAC,GAAG,CAAC,IAAI,CAAE,CAAC,CAAC;QACnD,CAAC;IACH,CAAC;IACD,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED,+FAA+F;AAC/F,MAAM,UAAU,sBAAsB,CAAI,KAAqC,EAAE,KAA+B;IAC9G,MAAM,OAAO,GAAG,IAAI,GAAG,EAAU,CAAC;IAClC,KAAK,MAAM,IAAI,IAAI,KAAK;QAAE,KAAK,MAAM,EAAE,IAAI,IAAI,CAAC,SAAS;YAAE,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC3E,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC;AACvD,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,cAAc,CAAC,KAA+B,EAAE,SAA2C;IACzG,MAAM,gBAAgB,GAAa,EAAE,CAAC;IACtC,MAAM,YAAY,GAAa,EAAE,CAAC;IAClC,IAAI,KAAK,GAAG,CAAC,CAAC;IACd,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,KAAK,IAAI,CAAC,CAAC;QACX,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC;YAAE,SAAS;QACtC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC3B,gBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC;IAC3C,CAAC;IACD,OAAO,EAAE,gBAAgB,EAAE,YAAY,EAAE,KAAK,EAAE,CAAC;AACnD,CAAC;AAkBD,MAAM,IAAI,GAAgC,EAAE,GAAG,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,iBAAiB,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;AAElI;;;;GAIG;AACH,SAAS,IAAI,CAAC,MAAiB,EAAE,GAAc,EAAE,MAA2B,EAAE,MAAc,EAAE,IAAY;IACxG,IAAI,IAAI,GAAG,CAAC,CAAC;IACb,IAAI,IAAI,GAAG,IAAI,CAAC;IAChB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QACvC,MAAM,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,GAAG,MAAM,CAAC;QACtC,MAAM,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,GAAG,MAAM,CAAC;QACtC,MAAM,CAAC,GAAG,MAAM,CAAC,IAAI,CAAE,CAAC;QACxB,MAAM,CAAC,GAAG,GAAG,CAAC,IAAI,CAAE,CAAC;QACrB,IAAI,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC;YACxB,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE;gBAAE,OAAO,IAAI,CAAC;YAClC,SAAS;QACX,CAAC;QACD,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACtB,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACtB,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC;YAAC,MAAM,IAAI,GAAG,EAAE,CAAC;YAAC,EAAE,GAAG,EAAE,CAAC;YAAC,EAAE,GAAG,IAAI,CAAC;QAAC,CAAC;QACrD,IAAI,EAAE,GAAG,IAAI;YAAE,IAAI,GAAG,EAAE,CAAC;QACzB,IAAI,EAAE,GAAG,IAAI;YAAE,IAAI,GAAG,EAAE,CAAC;QACzB,IAAI,IAAI,GAAG,IAAI;YAAE,OAAO,IAAI,CAAC;IAC/B,CAAC;IACD,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;AACtB,CAAC;AAED,6EAA6E;AAC7E,SAAS,WAAW,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAA2B;IAC/E,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7D,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7D,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7D,OAAO,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;AAChC,CAAC;AAED,iGAAiG;AACjG,SAAS,SAAS,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;IAChD,IAAI,CAAC,IAAI,CAAC;QAAE,OAAO,IAAI,CAAC;IACxB,MAAM,IAAI,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC3B,IAAI,IAAI,GAAG,CAAC;QAAE,OAAO,IAAI,CAAC;IAC1B,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;IACrC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;AAC3B,CAAC;AAED;;;;;;;GAOG;AACH,SAAS,QAAQ,CAAC,MAAiB,EAAE,GAAc,EAAE,MAA2B,EAAE,MAAc,EAAE,IAAY;IAC5G,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,IAAI,MAAM;QAAE,OAAO,CAAC,CAAC;IAC7E,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IACtD,IAAI,CAAC,KAAK;QAAE,OAAO,IAAI,CAAC;IACxB,MAAM,EAAE,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACpB,sFAAsF;IACtF,MAAM,CAAC,GAA6B,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC9C,MAAM,IAAI,GAA6B,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjD,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QACvC,CAAC,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,IAAI,CAAE,GAAG,GAAG,CAAC,IAAI,CAAE,GAAG,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,CAAC;QAC9D,IAAI,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,CAAC;IACrD,CAAC;IACD,IAAI,IAAI,GAAG,MAAM,CAAC,iBAAiB,CAAC;IAEpC,wDAAwD;IACxD,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QACvC,MAAM,KAAK,GAAwB;YACjC,GAAG,EAAE,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM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@@ -1,3 +1,14 @@
1
+ /**
2
+ * @deprecated PRD-11 Wave D: `performance/Batcher` is a forwarding shim kept so
3
+ * existing deep imports keep working unchanged. Static batching lives in
4
+ * `batching/StaticMergePlanner` (`planBatches`); the legacy
5
+ * `batchStaticRenderItems` helper lives in `SceneOptimization`. Import from
6
+ * those modules directly — this file will be removed with the PRD-11 flag.
7
+ */
8
+ /** @deprecated Import `planBatches` from `batching/StaticMergePlanner`. */
9
+ export { planBatches } from "../batching/StaticMergePlanner.js";
10
+ export type { BatchPlan, PlanBatchesOptions } from "../batching/StaticMergePlanner.js";
11
+ /** @deprecated Import `batchStaticRenderItems` from `SceneOptimization`. */
1
12
  export { batchStaticRenderItems } from "../SceneOptimization.js";
2
13
  export type { StaticBatchInput, StaticBatchOptions, StaticBatchResult } from "../SceneOptimization.js";
3
14
  //# sourceMappingURL=Batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"Batcher.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/Batcher.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC;AAC9D,YAAY,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC"}
1
+ {"version":3,"file":"Batcher.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/Batcher.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AACH,2EAA2E;AAC3E,OAAO,EAAE,WAAW,EAAE,MAAM,gCAAgC,CAAC;AAC7D,YAAY,EAAE,SAAS,EAAE,kBAAkB,EAAE,MAAM,gCAAgC,CAAC;AACpF,4EAA4E;AAC5E,OAAO,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC;AAC9D,YAAY,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC"}
@@ -1,2 +1,12 @@
1
+ /**
2
+ * @deprecated PRD-11 Wave D: `performance/Batcher` is a forwarding shim kept so
3
+ * existing deep imports keep working unchanged. Static batching lives in
4
+ * `batching/StaticMergePlanner` (`planBatches`); the legacy
5
+ * `batchStaticRenderItems` helper lives in `SceneOptimization`. Import from
6
+ * those modules directly — this file will be removed with the PRD-11 flag.
7
+ */
8
+ /** @deprecated Import `planBatches` from `batching/StaticMergePlanner`. */
9
+ export { planBatches } from "../batching/StaticMergePlanner.js";
10
+ /** @deprecated Import `batchStaticRenderItems` from `SceneOptimization`. */
1
11
  export { batchStaticRenderItems } from "../SceneOptimization.js";
2
12
  //# sourceMappingURL=Batcher.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"Batcher.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/Batcher.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC"}
1
+ {"version":3,"file":"Batcher.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/Batcher.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AACH,2EAA2E;AAC3E,OAAO,EAAE,WAAW,EAAE,MAAM,gCAAgC,CAAC;AAE7D,4EAA4E;AAC5E,OAAO,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC"}
@@ -1,3 +1,32 @@
1
1
  import type { StaticBoundsIntersector, StaticSpatialItem } from "../SceneOptimization.js";
2
+ /**
3
+ * PRD-11 11-S5 culler — allocation-free frustum culling over packed bounds.
4
+ *
5
+ * `bounds` (Float32Array or Float64Array) packs `count` AABBs as `[minX, minY, minZ, maxX, maxY, maxZ]` per
6
+ * item; `planes` packs 6 planes as `[nx, ny, nz, d]` (inside when
7
+ * `n·p + d >= 0`, the `@aura3d/math` `Plane` convention). `out[i]` is set to
8
+ * 1 when item `i` is inside or intersecting, 0 when culled. Returns the
9
+ * visible count. Uses the positive-vertex test, so it is conservative
10
+ * (never culls a visible box). No allocation per call or per item.
11
+ */
12
+ type PackedFloats = Float32Array | Float64Array;
13
+ export declare function cull(bounds: PackedFloats, count: number, planes: PackedFloats, out: Uint8Array): number;
14
+ interface PlaneLike {
15
+ readonly normal: {
16
+ readonly x: number;
17
+ readonly y: number;
18
+ readonly z: number;
19
+ };
20
+ readonly constant: number;
21
+ }
22
+ /** Packs `@aura3d/math` `Frustum.planes` (or any `{normal, constant}` list) into `out` for `cull`. */
23
+ export declare function packFrustumPlanes<O extends PackedFloats = Float64Array>(planes: readonly PlaneLike[], out?: O): O;
24
+ /**
25
+ * Culls static items against a frustum. When the intersector exposes
26
+ * `planes` (the `@aura3d/math` `Frustum`), this runs the allocation-free
27
+ * plane test with no per-item `Box3`/`Vector3`; other intersectors keep the
28
+ * `intersectsBox(Box3)` contract.
29
+ */
2
30
  export declare function cullStaticItems<T>(items: readonly StaticSpatialItem<T>[], frustum: StaticBoundsIntersector): readonly StaticSpatialItem<T>[];
31
+ export {};
3
32
  //# sourceMappingURL=FrustumCuller.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"FrustumCuller.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/FrustumCuller.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEvF,wBAAgB,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,SAAS,iBAAiB,CAAC,CAAC,CAAC,EAAE,EAAE,OAAO,EAAE,uBAAuB,GAAG,SAAS,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAK5I"}
1
+ {"version":3,"file":"FrustumCuller.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/FrustumCuller.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEvF;;;;;;;;;GASG;AACH,KAAK,YAAY,GAAG,YAAY,GAAG,YAAY,CAAC;AAEhD,wBAAgB,IAAI,CAAC,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,EAAE,UAAU,GAAG,MAAM,CA+BvG;AAED,UAAU,SAAS;IACjB,QAAQ,CAAC,MAAM,EAAE;QAAE,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAChF,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;CAC3B;AAED,sGAAsG;AACtG,wBAAgB,iBAAiB,CAAC,CAAC,SAAS,YAAY,GAAG,YAAY,EAAE,MAAM,EAAE,SAAS,SAAS,EAAE,EAAE,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAUjH;AAYD;;;;;GAKG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,SAAS,iBAAiB,CAAC,CAAC,CAAC,EAAE,EAAE,OAAO,EAAE,uBAAuB,GAAG,SAAS,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAmB5I"}
@@ -1,5 +1,82 @@
1
1
  import { Box3, Vector3 } from "@aura3d/math";
2
+ export function cull(bounds, count, planes, out) {
3
+ if (bounds.length < count * 6) {
4
+ throw new RangeError(`cull: bounds holds ${Math.floor(bounds.length / 6)} boxes, count is ${count}.`);
5
+ }
6
+ if (out.length < count) {
7
+ throw new RangeError(`cull: out holds ${out.length} entries, count is ${count}.`);
8
+ }
9
+ const planeCount = Math.floor(planes.length / 4);
10
+ let visible = 0;
11
+ for (let item = 0; item < count; item += 1) {
12
+ const base = item * 6;
13
+ const minX = bounds[base];
14
+ const minY = bounds[base + 1];
15
+ const minZ = bounds[base + 2];
16
+ const maxX = bounds[base + 3];
17
+ const maxY = bounds[base + 4];
18
+ const maxZ = bounds[base + 5];
19
+ // Same emptiness rule as Box3.isEmpty (`max < min` on any axis), so NaN bounds stay visible like before.
20
+ let inside = !(maxX < minX || maxY < minY || maxZ < minZ);
21
+ for (let plane = 0; inside && plane < planeCount; plane += 1) {
22
+ const p = plane * 4;
23
+ const nx = planes[p];
24
+ const ny = planes[p + 1];
25
+ const nz = planes[p + 2];
26
+ const distance = nx * (nx >= 0 ? maxX : minX) + ny * (ny >= 0 ? maxY : minY) + nz * (nz >= 0 ? maxZ : minZ) + planes[p + 3];
27
+ if (distance < 0)
28
+ inside = false;
29
+ }
30
+ out[item] = inside ? 1 : 0;
31
+ if (inside)
32
+ visible += 1;
33
+ }
34
+ return visible;
35
+ }
36
+ /** Packs `@aura3d/math` `Frustum.planes` (or any `{normal, constant}` list) into `out` for `cull`. */
37
+ export function packFrustumPlanes(planes, out) {
38
+ const target = (out ?? new Float64Array(planes.length * 4));
39
+ for (let index = 0; index < planes.length; index += 1) {
40
+ const plane = planes[index];
41
+ target[index * 4] = plane.normal.x;
42
+ target[index * 4 + 1] = plane.normal.y;
43
+ target[index * 4 + 2] = plane.normal.z;
44
+ target[index * 4 + 3] = plane.constant;
45
+ }
46
+ return target;
47
+ }
48
+ function frustumPlanes(frustum) {
49
+ const planes = frustum.planes;
50
+ if (!Array.isArray(planes) || planes.length === 0)
51
+ return null;
52
+ for (const plane of planes) {
53
+ const candidate = plane;
54
+ if (!candidate || typeof candidate.constant !== "number" || !candidate.normal)
55
+ return null;
56
+ }
57
+ return planes;
58
+ }
59
+ /**
60
+ * Culls static items against a frustum. When the intersector exposes
61
+ * `planes` (the `@aura3d/math` `Frustum`), this runs the allocation-free
62
+ * plane test with no per-item `Box3`/`Vector3`; other intersectors keep the
63
+ * `intersectsBox(Box3)` contract.
64
+ */
2
65
  export function cullStaticItems(items, frustum) {
3
- return items.filter((item) => frustum.intersectsBox(new Box3(new Vector3(item.bounds.min[0], item.bounds.min[1], item.bounds.min[2]), new Vector3(item.bounds.max[0], item.bounds.max[1], item.bounds.max[2]))));
66
+ const planes = frustumPlanes(frustum);
67
+ if (!planes) {
68
+ return items.filter((item) => frustum.intersectsBox(new Box3(new Vector3(item.bounds.min[0], item.bounds.min[1], item.bounds.min[2]), new Vector3(item.bounds.max[0], item.bounds.max[1], item.bounds.max[2]))));
69
+ }
70
+ const packedPlanes = packFrustumPlanes(planes);
71
+ // Float64 keeps the old Box3 path's exact boundary behaviour.
72
+ const bounds = new Float64Array(items.length * 6);
73
+ for (let index = 0; index < items.length; index += 1) {
74
+ const { min, max } = items[index].bounds;
75
+ bounds.set(min, index * 6);
76
+ bounds.set(max, index * 6 + 3);
77
+ }
78
+ const mask = new Uint8Array(items.length);
79
+ cull(bounds, items.length, packedPlanes, mask);
80
+ return items.filter((_, index) => mask[index] === 1);
4
81
  }
5
82
  //# sourceMappingURL=FrustumCuller.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"FrustumCuller.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/FrustumCuller.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAG7C,MAAM,UAAU,eAAe,CAAI,KAAsC,EAAE,OAAgC;IACzG,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,IAAI,CAC1D,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EACvE,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CACxE,CAAC,CAAC,CAAC;AACN,CAAC"}
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+ {"version":3,"file":"FrustumCuller.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/FrustumCuller.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAe7C,MAAM,UAAU,IAAI,CAAC,MAAoB,EAAE,KAAa,EAAE,MAAoB,EAAE,GAAe;IAC7F,IAAI,MAAM,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,EAAE,CAAC;QAC9B,MAAM,IAAI,UAAU,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,oBAAoB,KAAK,GAAG,CAAC,CAAC;IACxG,CAAC;IACD,IAAI,GAAG,CAAC,MAAM,GAAG,KAAK,EAAE,CAAC;QACvB,MAAM,IAAI,UAAU,CAAC,mBAAmB,GAAG,CAAC,MAAM,sBAAsB,KAAK,GAAG,CAAC,CAAC;IACpF,CAAC;IACD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACjD,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,KAAK,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QAC3C,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC;QACtB,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,CAAC,CAAE,CAAC;QAC/B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,CAAC,CAAE,CAAC;QAC/B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,CAAC,CAAE,CAAC;QAC/B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,CAAC,CAAE,CAAC;QAC/B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,GAAG,CAAC,CAAE,CAAC;QAC/B,yGAAyG;QACzG,IAAI,MAAM,GAAG,CAAC,CAAC,IAAI,GAAG,IAAI,IAAI,IAAI,GAAG,IAAI,IAAI,IAAI,GAAG,IAAI,CAAC,CAAC;QAC1D,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,MAAM,IAAI,KAAK,GAAG,UAAU,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;YAC7D,MAAM,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAE,CAAC;YACtB,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC;YAC1B,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC;YAC1B,MAAM,QAAQ,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC;YAC7H,IAAI,QAAQ,GAAG,CAAC;gBAAE,MAAM,GAAG,KAAK,CAAC;QACnC,CAAC;QACD,GAAG,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3B,IAAI,MAAM;YAAE,OAAO,IAAI,CAAC,CAAC;IAC3B,CAAC;IACD,OAAO,OAAO,CAAC;AACjB,CAAC;AAOD,sGAAsG;AACtG,MAAM,UAAU,iBAAiB,CAAwC,MAA4B,EAAE,GAAO;IAC5G,MAAM,MAAM,GAAG,CAAC,GAAG,IAAI,IAAI,YAAY,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAM,CAAC;IACjE,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;QACtD,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAE,CAAC;QAC7B,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QACnC,MAAM,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QACvC,MAAM,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QACvC,MAAM,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC;IACzC,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,aAAa,CAAC,OAAgC;IACrD,MAAM,MAAM,GAAI,OAAyC,CAAC,MAAM,CAAC;IACjE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAC/D,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,MAAM,SAAS,GAAG,KAAkC,CAAC;QACrD,IAAI,CAAC,SAAS,IAAI,OAAO,SAAS,CAAC,QAAQ,KAAK,QAAQ,IAAI,CAAC,SAAS,CAAC,MAAM;YAAE,OAAO,IAAI,CAAC;IAC7F,CAAC;IACD,OAAO,MAA8B,CAAC;AACxC,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,eAAe,CAAI,KAAsC,EAAE,OAAgC;IACzG,MAAM,MAAM,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC;IACtC,IAAI,CAAC,MAAM,EAAE,CAAC;QACZ,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,IAAI,CAC1D,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EACvE,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CACxE,CAAC,CAAC,CAAC;IACN,CAAC;IACD,MAAM,YAAY,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC;IAC/C,8DAA8D;IAC9D,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAClD,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;QACrD,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,KAAK,CAAC,KAAK,CAAE,CAAC,MAAM,CAAC;QAC1C,MAAM,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QAC3B,MAAM,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IACjC,CAAC;IACD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1C,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;IAC/C,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;AACvD,CAAC"}
@@ -4,5 +4,11 @@ export interface PerformanceLodLevel {
4
4
  readonly triangleBudget: number;
5
5
  }
6
6
  export declare function selectPerformanceLodLevel(levels: readonly PerformanceLodLevel[], distance: number): PerformanceLodLevel;
7
+ /**
8
+ * @deprecated PRD-05 §6.3 — fixed-distance budget tiers are superseded by the
9
+ * `MSFT_lod`/`MSFT_screencoverage` chain written by `assets optimize` and
10
+ * selected by `LodSelector` (`A3D_QR_ASSETS_LOD`). Retained for pre-rebuild
11
+ * scenes only; do not use for new work.
12
+ */
7
13
  export declare function createDefaultPerformanceLodLevels(baseTriangles: number): readonly PerformanceLodLevel[];
8
14
  //# sourceMappingURL=LOD.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"LOD.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/LOD.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;CACjC;AAED,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,SAAS,mBAAmB,EAAE,EAAE,QAAQ,EAAE,MAAM,GAAG,mBAAmB,CAIvH;AAED,wBAAgB,iCAAiC,CAAC,aAAa,EAAE,MAAM,GAAG,SAAS,mBAAmB,EAAE,CAOvG"}
1
+ {"version":3,"file":"LOD.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/LOD.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;CACjC;AAED,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,SAAS,mBAAmB,EAAE,EAAE,QAAQ,EAAE,MAAM,GAAG,mBAAmB,CAIvH;AAID;;;;;GAKG;AACH,wBAAgB,iCAAiC,CAAC,aAAa,EAAE,MAAM,GAAG,SAAS,mBAAmB,EAAE,CAcvG"}
@@ -4,7 +4,19 @@ export function selectPerformanceLodLevel(levels, distance) {
4
4
  const sorted = [...levels].sort((a, b) => a.maxDistance - b.maxDistance);
5
5
  return sorted.find((level) => distance <= level.maxDistance) ?? sorted[sorted.length - 1];
6
6
  }
7
+ let warnedDeprecatedLodLevels = false;
8
+ /**
9
+ * @deprecated PRD-05 §6.3 — fixed-distance budget tiers are superseded by the
10
+ * `MSFT_lod`/`MSFT_screencoverage` chain written by `assets optimize` and
11
+ * selected by `LodSelector` (`A3D_QR_ASSETS_LOD`). Retained for pre-rebuild
12
+ * scenes only; do not use for new work.
13
+ */
7
14
  export function createDefaultPerformanceLodLevels(baseTriangles) {
15
+ if (!warnedDeprecatedLodLevels) {
16
+ warnedDeprecatedLodLevels = true;
17
+ console.warn("createDefaultPerformanceLodLevels is deprecated (PRD-05 §6.3): use the " +
18
+ "MSFT_lod chain from `assets optimize` + LodSelector under A3D_QR_ASSETS_LOD.");
19
+ }
8
20
  const triangles = Math.max(1, Math.floor(baseTriangles));
9
21
  return [
10
22
  { id: "lod0", maxDistance: 8, triangleBudget: triangles },
@@ -1 +1 @@
1
- {"version":3,"file":"LOD.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/LOD.ts"],"names":[],"mappings":"AAMA,MAAM,UAAU,yBAAyB,CAAC,MAAsC,EAAE,QAAgB;IAChG,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,4DAA4D,CAAC,CAAC;IACvG,MAAM,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC,WAAW,CAAC,CAAC;IACzE,OAAO,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,QAAQ,IAAI,KAAK,CAAC,WAAW,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAE,CAAC;AAC7F,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,aAAqB;IACrE,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC;IACzD,OAAO;QACL,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,cAAc,EAAE,SAAS,EAAE;QACzD,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,EAAE,EAAE,cAAc,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,EAAE;QAC1F,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,CAAC,iBAAiB,EAAE,cAAc,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,EAAE;KACjH,CAAC;AACJ,CAAC"}
1
+ {"version":3,"file":"LOD.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/LOD.ts"],"names":[],"mappings":"AAMA,MAAM,UAAU,yBAAyB,CAAC,MAAsC,EAAE,QAAgB;IAChG,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,4DAA4D,CAAC,CAAC;IACvG,MAAM,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC,WAAW,CAAC,CAAC;IACzE,OAAO,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,QAAQ,IAAI,KAAK,CAAC,WAAW,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAE,CAAC;AAC7F,CAAC;AAED,IAAI,yBAAyB,GAAG,KAAK,CAAC;AAEtC;;;;;GAKG;AACH,MAAM,UAAU,iCAAiC,CAAC,aAAqB;IACrE,IAAI,CAAC,yBAAyB,EAAE,CAAC;QAC/B,yBAAyB,GAAG,IAAI,CAAC;QACjC,OAAO,CAAC,IAAI,CACV,yEAAyE;YACzE,8EAA8E,CAC/E,CAAC;IACJ,CAAC;IACD,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC;IACzD,OAAO;QACL,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,cAAc,EAAE,SAAS,EAAE;QACzD,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,EAAE,EAAE,cAAc,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,EAAE;QAC1F,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,CAAC,iBAAiB,EAAE,cAAc,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,EAAE;KACjH,CAAC;AACJ,CAAC"}
@@ -7,6 +7,8 @@ export interface RenderQueueSortItem<T = unknown> {
7
7
  readonly batchKey?: string;
8
8
  readonly instanceCount?: number;
9
9
  readonly renderOrder?: number;
10
+ /** C-04 (§6.8): sub-order inside the transparent bucket — 0 = sorted back-to-front group (alpha/premultiplied/custom), 1 = unordered group drawn after it (additive/multiply). */
11
+ readonly blendRank?: number;
10
12
  }
11
13
  export interface RenderQueueSortOptions {
12
14
  readonly transparentBackToFront?: boolean;
@@ -1 +1 @@
1
- {"version":3,"file":"RenderItemSorting.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/RenderItemSorting.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,iBAAiB,GAAG,QAAQ,GAAG,cAAc,GAAG,MAAM,GAAG,aAAa,CAAC;AAEnF,MAAM,WAAW,mBAAmB,CAAC,CAAC,GAAG,OAAO;IAC9C,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC;IACjB,QAAQ,CAAC,MAAM,EAAE,iBAAiB,CAAC;IACnC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;CAC/B;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;IAC1C,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IACrC,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;CAC1C;AAED,MAAM,WAAW,eAAe,CAAC,CAAC,GAAG,OAAO;IAC1C,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,EAAE,CAAC;IAC7B,QAAQ,CAAC,WAAW,EAAE,0BAA0B,CAAC;CAClD;AAED,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,mBAAmB,EAAE,MAAM,CAAC;IACrC,QAAQ,CAAC,iBAAiB,EAAE,OAAO,CAAC;IACpC,QAAQ,CAAC,sBAAsB,EAAE,OAAO,CAAC;CAC1C;AAED,wBAAgB,oBAAoB,CAAC,CAAC,EACpC,KAAK,EAAE,SAAS,mBAAmB,CAAC,CAAC,CAAC,EAAE,EACxC,OAAO,GAAE,sBAA2B,GACnC,eAAe,CAAC,CAAC,CAAC,CA8CpB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,cAAc,EAAE,iBAAiB,CAAC;IAC3C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;CACxB;AAED,wBAAgB,eAAe,CAAC,KAAK,EAAE,SAAS,kBAAkB,EAAE,GAAG,kBAAkB,EAAE,CAO1F"}
1
+ {"version":3,"file":"RenderItemSorting.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/RenderItemSorting.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,iBAAiB,GAAG,QAAQ,GAAG,cAAc,GAAG,MAAM,GAAG,aAAa,CAAC;AAEnF,MAAM,WAAW,mBAAmB,CAAC,CAAC,GAAG,OAAO;IAC9C,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC;IACjB,QAAQ,CAAC,MAAM,EAAE,iBAAiB,CAAC;IACnC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,kLAAkL;IAClL,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;CAC7B;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;IAC1C,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IACrC,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;CAC1C;AAED,MAAM,WAAW,eAAe,CAAC,CAAC,GAAG,OAAO;IAC1C,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,EAAE,CAAC;IAC7B,QAAQ,CAAC,WAAW,EAAE,0BAA0B,CAAC;CAClD;AAED,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,mBAAmB,EAAE,MAAM,CAAC;IACrC,QAAQ,CAAC,iBAAiB,EAAE,OAAO,CAAC;IACpC,QAAQ,CAAC,sBAAsB,EAAE,OAAO,CAAC;CAC1C;AAED,wBAAgB,oBAAoB,CAAC,CAAC,EACpC,KAAK,EAAE,SAAS,mBAAmB,CAAC,CAAC,CAAC,EAAE,EACxC,OAAO,GAAE,sBAA2B,GACnC,eAAe,CAAC,CAAC,CAAC,CAiDpB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,cAAc,EAAE,iBAAiB,CAAC;IAC3C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;CACxB;AAED,wBAAgB,eAAe,CAAC,KAAK,EAAE,SAAS,kBAAkB,EAAE,GAAG,kBAAkB,EAAE,CAO1F"}
@@ -14,7 +14,11 @@ export function sortRenderQueueItems(items, options = {}) {
14
14
  if (bucketDelta !== 0)
15
15
  return bucketDelta;
16
16
  if (left.bucket === "transparent" || right.bucket === "transparent") {
17
- if (transparentBackToFront) {
17
+ // C-04: additive/multiply draw after the back-to-front alpha group.
18
+ const rankDelta = (left.blendRank ?? 0) - (right.blendRank ?? 0);
19
+ if (rankDelta !== 0)
20
+ return rankDelta;
21
+ if (transparentBackToFront && (left.blendRank ?? 0) === 0) {
18
22
  const depthDelta = right.depth - left.depth;
19
23
  if (Math.abs(depthDelta) > 1e-6)
20
24
  return depthDelta;
@@ -1 +1 @@
1
- {"version":3,"file":"RenderItemSorting.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/RenderItemSorting.ts"],"names":[],"mappings":"AAwCA,MAAM,UAAU,oBAAoB,CAClC,KAAwC,EACxC,UAAkC,EAAE;IAEpC,MAAM,iBAAiB,GAAG,OAAO,CAAC,iBAAiB,IAAI,IAAI,CAAC;IAC5D,MAAM,sBAAsB,GAAG,OAAO,CAAC,sBAAsB,IAAI,IAAI,CAAC;IACtE,MAAM,qBAAqB,GAAG,OAAO,CAAC,qBAAqB,IAAI,KAAK,CAAC;IACrE,MAAM,SAAS,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;QAC3C,uBAAuB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACtC,OAAO,EAAE,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;IAC7B,CAAC,CAAC,CAAC;IAEH,SAAS,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;QAC7B,MAAM,UAAU,GAAG,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,IAAI,CAAC,CAAC,CAAC;QACtE,IAAI,UAAU,KAAK,CAAC;YAAE,OAAO,UAAU,CAAC;QAExC,MAAM,WAAW,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QACvE,IAAI,WAAW,KAAK,CAAC;YAAE,OAAO,WAAW,CAAC;QAE1C,IAAI,IAAI,CAAC,MAAM,KAAK,aAAa,IAAI,KAAK,CAAC,MAAM,KAAK,aAAa,EAAE,CAAC;YACpE,IAAI,sBAAsB,EAAE,CAAC;gBAC3B,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBAC5C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,IAAI;oBAAE,OAAO,UAAU,CAAC;YACrD,CAAC;YACD,OAAO,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAClC,CAAC;QAED,IAAI,qBAAqB,EAAE,CAAC;YAC1B,MAAM,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,aAAa,KAAK,CAAC;gBAAE,OAAO,aAAa,CAAC;QAChD,CAAC;QAED,IAAI,iBAAiB,EAAE,CAAC;YACtB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;YAC5C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,IAAI;gBAAE,OAAO,UAAU,CAAC;QACrD,CAAC;QAED,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC3B,MAAM,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,aAAa,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,IAAI,IAAI;gBAAE,OAAO,aAAa,CAAC;QAC9F,CAAC;QAED,OAAO,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAClC,CAAC,CAAC,CAAC;IAEH,OAAO;QACL,KAAK,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC;QAC3C,WAAW,EAAE,gBAAgB,CAAC,SAAS,EAAE,iBAAiB,EAAE,sBAAsB,CAAC;KACpF,CAAC;AACJ,CAAC;AASD,MAAM,UAAU,eAAe,CAAC,KAAoC;IAClE,OAAO,CAAC,GAAG,oBAAoB,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;YACnD,IAAI;YACJ,MAAM,EAAE,IAAI,CAAC,cAAc;YAC3B,WAAW,EAAE,IAAI,CAAC,WAAW;YAC7B,KAAK,EAAE,IAAI,CAAC,KAAK;SAClB,CAAC,CAAC,EAAE,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;AAC/C,CAAC;AAED,SAAS,UAAU,CAAC,MAAyB;IAC3C,IAAI,MAAM,KAAK,QAAQ;QAAE,OAAO,CAAC,CAAC;IAClC,IAAI,MAAM,KAAK,cAAc;QAAE,OAAO,CAAC,CAAC;IACxC,IAAI,MAAM,KAAK,MAAM;QAAE,OAAO,CAAC,CAAC;IAChC,OAAO,CAAC,CAAC;AACX,CAAC;AAED,SAAS,uBAAuB,CAAC,IAAyB,EAAE,KAAa;IACvE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;QACjC,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,wBAAwB,CAAC,CAAC;IAC3E,CAAC;IACD,IAAI,IAAI,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC;QACzE,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,8BAA8B,CAAC,CAAC;IACjF,CAAC;IACD,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,CAAC,EAAE,CAAC;QAC3G,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,4CAA4C,CAAC,CAAC;IAC/F,CAAC;AACH,CAAC;AAED,SAAS,WAAW,CAAC,IAAyB;IAC5C,OAAO,IAAI,CAAC,WAAW,IAAI,EAAE,CAAC;AAChC,CAAC;AAED,SAAS,gBAAgB,CACvB,KAAoE,EACpE,iBAA0B,EAC1B,sBAA+B;IAE/B,IAAI,mBAAmB,GAAG,CAAC,CAAC;IAC5B,IAAI,gBAAoC,CAAC;IACzC,MAAM,WAAW,GAAG,IAAI,GAAG,EAAkB,CAAC;IAC9C,IAAI,cAAc,GAAG,CAAC,CAAC;IACvB,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,MAAM,GAAG,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC;QAC9B,IAAI,gBAAgB,KAAK,SAAS,IAAI,gBAAgB,KAAK,GAAG;YAAE,mBAAmB,IAAI,CAAC,CAAC;QACzF,gBAAgB,GAAG,GAAG,CAAC;QACvB,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,IAAI,CAAC,CAAC;QAC1C,cAAc,IAAI,SAAS,CAAC;QAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,CAAC;QACtC,IAAI,QAAQ,EAAE,CAAC;YACb,WAAW,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAClE,CAAC;IACH,CAAC;IACD,MAAM,UAAU,GAAG,CAAC,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC,CAAC;IAC7C,MAAM,eAAe,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC;IACrE,MAAM,YAAY,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACzE,OAAO;QACL,KAAK,EAAE,KAAK,CAAC,MAAM;QACnB,WAAW,EAAE,KAAK,CAAC,MAAM;QACzB,kBAAkB,EAAE,KAAK,CAAC,MAAM;QAChC,cAAc;QACd,eAAe;QACf,YAAY;QACZ,gBAAgB,EAAE,mBAAmB;QACrC,WAAW,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,QAAQ,CAAC,CAAC,MAAM;QACpE,iBAAiB,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,cAAc,CAAC,CAAC,MAAM;QAChF,WAAW,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC,MAAM;QAClE,gBAAgB,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC,MAAM;QAC9E,mBAAmB;QACnB,iBAAiB;QACjB,sBAAsB;KACvB,CAAC;AACJ,CAAC"}
1
+ {"version":3,"file":"RenderItemSorting.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/performance/RenderItemSorting.ts"],"names":[],"mappings":"AA0CA,MAAM,UAAU,oBAAoB,CAClC,KAAwC,EACxC,UAAkC,EAAE;IAEpC,MAAM,iBAAiB,GAAG,OAAO,CAAC,iBAAiB,IAAI,IAAI,CAAC;IAC5D,MAAM,sBAAsB,GAAG,OAAO,CAAC,sBAAsB,IAAI,IAAI,CAAC;IACtE,MAAM,qBAAqB,GAAG,OAAO,CAAC,qBAAqB,IAAI,KAAK,CAAC;IACrE,MAAM,SAAS,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;QAC3C,uBAAuB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACtC,OAAO,EAAE,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;IAC7B,CAAC,CAAC,CAAC;IAEH,SAAS,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;QAC7B,MAAM,UAAU,GAAG,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,IAAI,CAAC,CAAC,CAAC;QACtE,IAAI,UAAU,KAAK,CAAC;YAAE,OAAO,UAAU,CAAC;QAExC,MAAM,WAAW,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QACvE,IAAI,WAAW,KAAK,CAAC;YAAE,OAAO,WAAW,CAAC;QAE1C,IAAI,IAAI,CAAC,MAAM,KAAK,aAAa,IAAI,KAAK,CAAC,MAAM,KAAK,aAAa,EAAE,CAAC;YACpE,oEAAoE;YACpE,MAAM,SAAS,GAAG,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,IAAI,CAAC,CAAC,CAAC;YACjE,IAAI,SAAS,KAAK,CAAC;gBAAE,OAAO,SAAS,CAAC;YACtC,IAAI,sBAAsB,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC;gBAC1D,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBAC5C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,IAAI;oBAAE,OAAO,UAAU,CAAC;YACrD,CAAC;YACD,OAAO,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAClC,CAAC;QAED,IAAI,qBAAqB,EAAE,CAAC;YAC1B,MAAM,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,aAAa,KAAK,CAAC;gBAAE,OAAO,aAAa,CAAC;QAChD,CAAC;QAED,IAAI,iBAAiB,EAAE,CAAC;YACtB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;YAC5C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,IAAI;gBAAE,OAAO,UAAU,CAAC;QACrD,CAAC;QAED,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC3B,MAAM,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,aAAa,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,IAAI,IAAI;gBAAE,OAAO,aAAa,CAAC;QAC9F,CAAC;QAED,OAAO,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAClC,CAAC,CAAC,CAAC;IAEH,OAAO;QACL,KAAK,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC;QAC3C,WAAW,EAAE,gBAAgB,CAAC,SAAS,EAAE,iBAAiB,EAAE,sBAAsB,CAAC;KACpF,CAAC;AACJ,CAAC;AASD,MAAM,UAAU,eAAe,CAAC,KAAoC;IAClE,OAAO,CAAC,GAAG,oBAAoB,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;YACnD,IAAI;YACJ,MAAM,EAAE,IAAI,CAAC,cAAc;YAC3B,WAAW,EAAE,IAAI,CAAC,WAAW;YAC7B,KAAK,EAAE,IAAI,CAAC,KAAK;SAClB,CAAC,CAAC,EAAE,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;AAC/C,CAAC;AAED,SAAS,UAAU,CAAC,MAAyB;IAC3C,IAAI,MAAM,KAAK,QAAQ;QAAE,OAAO,CAAC,CAAC;IAClC,IAAI,MAAM,KAAK,cAAc;QAAE,OAAO,CAAC,CAAC;IACxC,IAAI,MAAM,KAAK,MAAM;QAAE,OAAO,CAAC,CAAC;IAChC,OAAO,CAAC,CAAC;AACX,CAAC;AAED,SAAS,uBAAuB,CAAC,IAAyB,EAAE,KAAa;IACvE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;QACjC,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,wBAAwB,CAAC,CAAC;IAC3E,CAAC;IACD,IAAI,IAAI,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC;QACzE,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,8BAA8B,CAAC,CAAC;IACjF,CAAC;IACD,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,CAAC,EAAE,CAAC;QAC3G,MAAM,IAAI,UAAU,CAAC,qBAAqB,KAAK,4CAA4C,CAAC,CAAC;IAC/F,CAAC;AACH,CAAC;AAED,SAAS,WAAW,CAAC,IAAyB;IAC5C,OAAO,IAAI,CAAC,WAAW,IAAI,EAAE,CAAC;AAChC,CAAC;AAED,SAAS,gBAAgB,CACvB,KAAoE,EACpE,iBAA0B,EAC1B,sBAA+B;IAE/B,IAAI,mBAAmB,GAAG,CAAC,CAAC;IAC5B,IAAI,gBAAoC,CAAC;IACzC,MAAM,WAAW,GAAG,IAAI,GAAG,EAAkB,CAAC;IAC9C,IAAI,cAAc,GAAG,CAAC,CAAC;IACvB,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,MAAM,GAAG,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC;QAC9B,IAAI,gBAAgB,KAAK,SAAS,IAAI,gBAAgB,KAAK,GAAG;YAAE,mBAAmB,IAAI,CAAC,CAAC;QACzF,gBAAgB,GAAG,GAAG,CAAC;QACvB,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,IAAI,CAAC,CAAC;QAC1C,cAAc,IAAI,SAAS,CAAC;QAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,CAAC;QACtC,IAAI,QAAQ,EAAE,CAAC;YACb,WAAW,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAClE,CAAC;IACH,CAAC;IACD,MAAM,UAAU,GAAG,CAAC,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC,CAAC;IAC7C,MAAM,eAAe,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC;IACrE,MAAM,YAAY,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACzE,OAAO;QACL,KAAK,EAAE,KAAK,CAAC,MAAM;QACnB,WAAW,EAAE,KAAK,CAAC,MAAM;QACzB,kBAAkB,EAAE,KAAK,CAAC,MAAM;QAChC,cAAc;QACd,eAAe;QACf,YAAY;QACZ,gBAAgB,EAAE,mBAAmB;QACrC,WAAW,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,QAAQ,CAAC,CAAC,MAAM;QACpE,iBAAiB,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,cAAc,CAAC,CAAC,MAAM;QAChF,WAAW,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC,MAAM;QAClE,gBAAgB,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC,MAAM;QAC9E,mBAAmB;QACnB,iBAAiB;QACjB,sBAAsB;KACvB,CAAC;AACJ,CAAC"}
@@ -0,0 +1,15 @@
1
+ /**
2
+ * PRD-03 Phase 2 — `.cube` LUT parser (display domain, sRGB-encoded).
3
+ *
4
+ * Parses the Adobe/Resolve `.cube` text format into `LutTexture3D`
5
+ * (size³×4 Float32Array) for the S10b display-grade bake. Supported:
6
+ * `TITLE`, `LUT_3D_SIZE`, `DOMAIN_MIN`, `DOMAIN_MAX`, `#` comments and blank
7
+ * lines. 1-D LUTs (`LUT_1D_SIZE`) are rejected — the display grade is a
8
+ * 3-D transform; a 1-D cube would silently per-channel-map. Sizes above 65
9
+ * are rejected (unrealistic for a display LUT and almost certainly a corrupt
10
+ * file). Data rows are in red-fastest order (`index = r + g·size + b·size²`)
11
+ * and are remapped through `DOMAIN_MIN/MAX` — the default domain is [0,1].
12
+ */
13
+ import type { LutTexture3D } from "./PostGraph.js";
14
+ export declare function parseCubeLut(text: string): LutTexture3D;
15
+ //# sourceMappingURL=CubeLut.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CubeLut.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/post/CubeLut.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAWhD,wBAAgB,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,YAAY,CAiEvD"}
@@ -0,0 +1,86 @@
1
+ /**
2
+ * PRD-03 Phase 2 — `.cube` LUT parser (display domain, sRGB-encoded).
3
+ *
4
+ * Parses the Adobe/Resolve `.cube` text format into `LutTexture3D`
5
+ * (size³×4 Float32Array) for the S10b display-grade bake. Supported:
6
+ * `TITLE`, `LUT_3D_SIZE`, `DOMAIN_MIN`, `DOMAIN_MAX`, `#` comments and blank
7
+ * lines. 1-D LUTs (`LUT_1D_SIZE`) are rejected — the display grade is a
8
+ * 3-D transform; a 1-D cube would silently per-channel-map. Sizes above 65
9
+ * are rejected (unrealistic for a display LUT and almost certainly a corrupt
10
+ * file). Data rows are in red-fastest order (`index = r + g·size + b·size²`)
11
+ * and are remapped through `DOMAIN_MIN/MAX` — the default domain is [0,1].
12
+ */
13
+ const MAX_LUT_SIZE = 65;
14
+ function parseVec3(line) {
15
+ const parts = line.trim().split(/\s+/);
16
+ if (parts.length < 3)
17
+ return null;
18
+ const v = [Number(parts[0]), Number(parts[1]), Number(parts[2])];
19
+ return v.every((n) => Number.isFinite(n)) ? v : null;
20
+ }
21
+ export function parseCubeLut(text) {
22
+ let size = null;
23
+ let domainMin = [0, 0, 0];
24
+ let domainMax = [1, 1, 1];
25
+ const rows = [];
26
+ for (const rawLine of text.split(/\r?\n/)) {
27
+ const line = rawLine.trim();
28
+ if (line.length === 0 || line.startsWith("#"))
29
+ continue;
30
+ const keyword = line.split(/\s+/)[0];
31
+ const rest = line.slice(keyword.length).trim();
32
+ if (keyword === "LUT_1D_SIZE") {
33
+ throw new Error(`CUBE_LUT_1D_UNSUPPORTED: 1-D LUTs cannot bake into the display-grade TEXTURE_3D (size ${rest}).`);
34
+ }
35
+ if (keyword === "LUT_3D_SIZE") {
36
+ const parsed = Number(rest);
37
+ if (!Number.isInteger(parsed) || parsed <= 0) {
38
+ throw new Error(`CUBE_LUT_SIZE_INVALID: ${rest}`);
39
+ }
40
+ if (parsed > MAX_LUT_SIZE) {
41
+ throw new Error(`CUBE_LUT_SIZE_INVALID: 3-D size ${parsed} exceeds ${MAX_LUT_SIZE}.`);
42
+ }
43
+ size = parsed;
44
+ continue;
45
+ }
46
+ if (keyword === "DOMAIN_MIN") {
47
+ const v = parseVec3(rest);
48
+ if (v)
49
+ domainMin = v;
50
+ continue;
51
+ }
52
+ if (keyword === "DOMAIN_MAX") {
53
+ const v = parseVec3(rest);
54
+ if (v)
55
+ domainMax = v;
56
+ continue;
57
+ }
58
+ if (keyword === "TITLE" || keyword === "LUT_1D_INPUT_RANGE" || keyword === "LUT_3D_INPUT_RANGE") {
59
+ continue;
60
+ }
61
+ // Anything else must be a data row — or the file is malformed.
62
+ const v = parseVec3(line);
63
+ if (!v) {
64
+ throw new Error(`CUBE_LUT_MALFORMED: unrecognised line "${line.slice(0, 48)}".`);
65
+ }
66
+ rows.push(v);
67
+ }
68
+ if (size === null) {
69
+ throw new Error("CUBE_LUT_MALFORMED: missing LUT_3D_SIZE.");
70
+ }
71
+ if (rows.length !== size * size * size) {
72
+ throw new Error(`CUBE_LUT_MALFORMED: expected ${size * size * size} data rows for size ${size}, found ${rows.length}.`);
73
+ }
74
+ const data = new Float32Array(size * size * size * 4);
75
+ for (let i = 0; i < rows.length; i += 1) {
76
+ const [r, g, b] = rows[i];
77
+ const base = i * 4;
78
+ // .cube rows are authored in the file's input domain; remap to [0,1].
79
+ data[base] = (r - domainMin[0]) / (domainMax[0] - domainMin[0]);
80
+ data[base + 1] = (g - domainMin[1]) / (domainMax[1] - domainMin[1]);
81
+ data[base + 2] = (b - domainMin[2]) / (domainMax[2] - domainMin[2]);
82
+ data[base + 3] = 1;
83
+ }
84
+ return { size, data };
85
+ }
86
+ //# sourceMappingURL=CubeLut.js.map