@aura3d/rendering 3.0.1 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1826) hide show
  1. package/dist/BlendModes.d.ts +34 -0
  2. package/dist/BlendModes.d.ts.map +1 -0
  3. package/dist/BlendModes.js +42 -0
  4. package/dist/BlendModes.js.map +1 -0
  5. package/dist/DepthPass.d.ts +18 -0
  6. package/dist/DepthPass.d.ts.map +1 -1
  7. package/dist/DepthPass.js +103 -20
  8. package/dist/DepthPass.js.map +1 -1
  9. package/dist/EnvironmentBackgroundPass.d.ts +7 -0
  10. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -1
  11. package/dist/EnvironmentBackgroundPass.js +39 -14
  12. package/dist/EnvironmentBackgroundPass.js.map +1 -1
  13. package/dist/EnvironmentMapResources.d.ts +1 -1
  14. package/dist/EnvironmentMapResources.d.ts.map +1 -1
  15. package/dist/EnvironmentMapResources.js +19 -8
  16. package/dist/EnvironmentMapResources.js.map +1 -1
  17. package/dist/EnvironmentPlatform.d.ts +6 -0
  18. package/dist/EnvironmentPlatform.d.ts.map +1 -1
  19. package/dist/EnvironmentPlatform.js +3 -1
  20. package/dist/EnvironmentPlatform.js.map +1 -1
  21. package/dist/EnvironmentPreset.d.ts +7 -0
  22. package/dist/EnvironmentPreset.d.ts.map +1 -1
  23. package/dist/EnvironmentPreset.js +11 -11
  24. package/dist/EnvironmentPreset.js.map +1 -1
  25. package/dist/EnvironmentPresetPack.d.ts +16 -0
  26. package/dist/EnvironmentPresetPack.d.ts.map +1 -1
  27. package/dist/EnvironmentPresetPack.js +28 -0
  28. package/dist/EnvironmentPresetPack.js.map +1 -1
  29. package/dist/ExternalParityRenderPreset.d.ts +15 -1
  30. package/dist/ExternalParityRenderPreset.d.ts.map +1 -1
  31. package/dist/ExternalParityRenderPreset.js +52 -7
  32. package/dist/ExternalParityRenderPreset.js.map +1 -1
  33. package/dist/ForwardPass.d.ts +240 -50
  34. package/dist/ForwardPass.d.ts.map +1 -1
  35. package/dist/ForwardPass.js +845 -866
  36. package/dist/ForwardPass.js.map +1 -1
  37. package/dist/Geometry.d.ts +44 -1
  38. package/dist/Geometry.d.ts.map +1 -1
  39. package/dist/Geometry.js +174 -24
  40. package/dist/Geometry.js.map +1 -1
  41. package/dist/InstancedPBRMaterial.d.ts +5 -0
  42. package/dist/InstancedPBRMaterial.d.ts.map +1 -1
  43. package/dist/InstancedPBRMaterial.js +7 -0
  44. package/dist/InstancedPBRMaterial.js.map +1 -1
  45. package/dist/LightCollector.d.ts +8 -0
  46. package/dist/LightCollector.d.ts.map +1 -1
  47. package/dist/LightCollector.js +1 -1
  48. package/dist/LightCollector.js.map +1 -1
  49. package/dist/LightUniforms.d.ts +78 -0
  50. package/dist/LightUniforms.d.ts.map +1 -1
  51. package/dist/LightUniforms.js +100 -0
  52. package/dist/LightUniforms.js.map +1 -1
  53. package/dist/Material.d.ts +15 -0
  54. package/dist/Material.d.ts.map +1 -1
  55. package/dist/Material.js +19 -2
  56. package/dist/Material.js.map +1 -1
  57. package/dist/MaterialBinding.d.ts +10 -0
  58. package/dist/MaterialBinding.d.ts.map +1 -1
  59. package/dist/MaterialBinding.js +91 -1
  60. package/dist/MaterialBinding.js.map +1 -1
  61. package/dist/MaterialPresets.d.ts +60 -0
  62. package/dist/MaterialPresets.d.ts.map +1 -1
  63. package/dist/MaterialPresets.js +212 -0
  64. package/dist/MaterialPresets.js.map +1 -1
  65. package/dist/NormalMappedPBRMaterial.d.ts +5 -0
  66. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -1
  67. package/dist/NormalMappedPBRMaterial.js +7 -0
  68. package/dist/NormalMappedPBRMaterial.js.map +1 -1
  69. package/dist/OceanSurface.d.ts +8 -0
  70. package/dist/OceanSurface.d.ts.map +1 -1
  71. package/dist/OceanSurface.js +10 -79
  72. package/dist/OceanSurface.js.map +1 -1
  73. package/dist/PBRLightingDefaults.d.ts +8 -0
  74. package/dist/PBRLightingDefaults.d.ts.map +1 -1
  75. package/dist/PBRLightingDefaults.js +8 -0
  76. package/dist/PBRLightingDefaults.js.map +1 -1
  77. package/dist/PBRMaterial.d.ts +5 -0
  78. package/dist/PBRMaterial.d.ts.map +1 -1
  79. package/dist/PBRMaterial.js +7 -0
  80. package/dist/PBRMaterial.js.map +1 -1
  81. package/dist/PostProcessPass.d.ts +6 -490
  82. package/dist/PostProcessPass.d.ts.map +1 -1
  83. package/dist/PostProcessPass.js +6 -2016
  84. package/dist/PostProcessPass.js.map +1 -1
  85. package/dist/ProceduralMaterialTextures.d.ts +28 -0
  86. package/dist/ProceduralMaterialTextures.d.ts.map +1 -0
  87. package/dist/ProceduralMaterialTextures.js +217 -0
  88. package/dist/ProceduralMaterialTextures.js.map +1 -0
  89. package/dist/ReflectionProbe.d.ts.map +1 -1
  90. package/dist/ReflectionProbe.js +4 -1
  91. package/dist/ReflectionProbe.js.map +1 -1
  92. package/dist/RenderBackend.d.ts +2 -0
  93. package/dist/RenderBackend.d.ts.map +1 -1
  94. package/dist/RenderBackend.js +3 -0
  95. package/dist/RenderBackend.js.map +1 -1
  96. package/dist/RenderDevice.d.ts +92 -5
  97. package/dist/RenderDevice.d.ts.map +1 -1
  98. package/dist/RenderDevice.js +166 -9
  99. package/dist/RenderDevice.js.map +1 -1
  100. package/dist/RenderGraph.d.ts.map +1 -1
  101. package/dist/RenderGraph.js +17 -0
  102. package/dist/RenderGraph.js.map +1 -1
  103. package/dist/RenderPass.d.ts +7 -0
  104. package/dist/RenderPass.d.ts.map +1 -1
  105. package/dist/RenderPass.js.map +1 -1
  106. package/dist/RenderPipeline.d.ts +5 -0
  107. package/dist/RenderPipeline.d.ts.map +1 -1
  108. package/dist/RenderPipeline.js +6 -0
  109. package/dist/RenderPipeline.js.map +1 -1
  110. package/dist/Renderer.d.ts +261 -66
  111. package/dist/Renderer.d.ts.map +1 -1
  112. package/dist/Renderer.js +902 -1256
  113. package/dist/Renderer.js.map +1 -1
  114. package/dist/RendererPostprocessPlan.d.ts +4 -0
  115. package/dist/RendererPostprocessPlan.d.ts.map +1 -1
  116. package/dist/RendererPostprocessPlan.js +16 -2
  117. package/dist/RendererPostprocessPlan.js.map +1 -1
  118. package/dist/RendererTiming.d.ts +27 -0
  119. package/dist/RendererTiming.d.ts.map +1 -1
  120. package/dist/RendererTiming.js +179 -12
  121. package/dist/RendererTiming.js.map +1 -1
  122. package/dist/ResolutionGovernor.d.ts +56 -0
  123. package/dist/ResolutionGovernor.d.ts.map +1 -0
  124. package/dist/ResolutionGovernor.js +87 -0
  125. package/dist/ResolutionGovernor.js.map +1 -0
  126. package/dist/Sampler.d.ts +34 -1
  127. package/dist/Sampler.d.ts.map +1 -1
  128. package/dist/Sampler.js +55 -2
  129. package/dist/Sampler.js.map +1 -1
  130. package/dist/ShaderLibrary.d.ts.map +1 -1
  131. package/dist/ShaderLibrary.js +15 -10
  132. package/dist/ShaderLibrary.js.map +1 -1
  133. package/dist/ShaderLibraryCore.d.ts.map +1 -1
  134. package/dist/ShaderLibraryCore.js +3 -2
  135. package/dist/ShaderLibraryCore.js.map +1 -1
  136. package/dist/ShaderModule.d.ts +7 -1
  137. package/dist/ShaderModule.d.ts.map +1 -1
  138. package/dist/ShaderModule.js +20 -5
  139. package/dist/ShaderModule.js.map +1 -1
  140. package/dist/ShadowPass.d.ts.map +1 -1
  141. package/dist/ShadowPass.js +14 -7
  142. package/dist/ShadowPass.js.map +1 -1
  143. package/dist/SkinnedLitMaterial.d.ts +5 -0
  144. package/dist/SkinnedLitMaterial.d.ts.map +1 -1
  145. package/dist/SkinnedLitMaterial.js +13 -0
  146. package/dist/SkinnedLitMaterial.js.map +1 -1
  147. package/dist/SkinningBounds.d.ts +18 -0
  148. package/dist/SkinningBounds.d.ts.map +1 -1
  149. package/dist/SkinningBounds.js +78 -0
  150. package/dist/SkinningBounds.js.map +1 -1
  151. package/dist/SkinningPaletteTextureCache.d.ts +117 -0
  152. package/dist/SkinningPaletteTextureCache.d.ts.map +1 -0
  153. package/dist/SkinningPaletteTextureCache.js +205 -0
  154. package/dist/SkinningPaletteTextureCache.js.map +1 -0
  155. package/dist/SkinningUniforms.d.ts +56 -0
  156. package/dist/SkinningUniforms.d.ts.map +1 -0
  157. package/dist/SkinningUniforms.js +262 -0
  158. package/dist/SkinningUniforms.js.map +1 -0
  159. package/dist/TemporalHistory.d.ts +33 -0
  160. package/dist/TemporalHistory.d.ts.map +1 -1
  161. package/dist/TemporalHistory.js +84 -1
  162. package/dist/TemporalHistory.js.map +1 -1
  163. package/dist/TerrainHeightfield.d.ts +12 -0
  164. package/dist/TerrainHeightfield.d.ts.map +1 -1
  165. package/dist/TerrainHeightfield.js +29 -6
  166. package/dist/TerrainHeightfield.js.map +1 -1
  167. package/dist/TerrainTiles.d.ts +40 -10
  168. package/dist/TerrainTiles.d.ts.map +1 -1
  169. package/dist/TerrainTiles.js +18 -57
  170. package/dist/TerrainTiles.js.map +1 -1
  171. package/dist/Texture.d.ts +47 -2
  172. package/dist/Texture.d.ts.map +1 -1
  173. package/dist/Texture.js +119 -3
  174. package/dist/Texture.js.map +1 -1
  175. package/dist/TexturedPBRMaterial.d.ts +24 -0
  176. package/dist/TexturedPBRMaterial.d.ts.map +1 -1
  177. package/dist/TexturedPBRMaterial.js +72 -20
  178. package/dist/TexturedPBRMaterial.js.map +1 -1
  179. package/dist/TransmissionRenderTarget.d.ts +33 -0
  180. package/dist/TransmissionRenderTarget.d.ts.map +1 -0
  181. package/dist/TransmissionRenderTarget.js +61 -0
  182. package/dist/TransmissionRenderTarget.js.map +1 -0
  183. package/dist/VegetationScatter.js +1 -1
  184. package/dist/VegetationScatter.js.map +1 -1
  185. package/dist/VolumetricFog.d.ts +42 -0
  186. package/dist/VolumetricFog.d.ts.map +1 -1
  187. package/dist/VolumetricFog.js +52 -1
  188. package/dist/VolumetricFog.js.map +1 -1
  189. package/dist/WaterSurface.d.ts +5 -0
  190. package/dist/WaterSurface.d.ts.map +1 -1
  191. package/dist/WaterSurface.js +5 -0
  192. package/dist/WaterSurface.js.map +1 -1
  193. package/dist/WebGL2Device.d.ts +154 -207
  194. package/dist/WebGL2Device.d.ts.map +1 -1
  195. package/dist/WebGL2Device.js +831 -3703
  196. package/dist/WebGL2Device.js.map +1 -1
  197. package/dist/WebGL2StateCache.d.ts +15 -1
  198. package/dist/WebGL2StateCache.d.ts.map +1 -1
  199. package/dist/WebGL2StateCache.js +31 -2
  200. package/dist/WebGL2StateCache.js.map +1 -1
  201. package/dist/WebGPUDevice.d.ts +0 -4
  202. package/dist/WebGPUDevice.d.ts.map +1 -1
  203. package/dist/WebGPUDevice.js +31 -605
  204. package/dist/WebGPUDevice.js.map +1 -1
  205. package/dist/WebGPUSkinningLimits.d.ts +10 -1
  206. package/dist/WebGPUSkinningLimits.d.ts.map +1 -1
  207. package/dist/WebGPUSkinningLimits.js +15 -1
  208. package/dist/WebGPUSkinningLimits.js.map +1 -1
  209. package/dist/advanced-runtime/index.d.ts +6 -2
  210. package/dist/advanced-runtime/index.d.ts.map +1 -1
  211. package/dist/advanced-runtime/index.js +0 -1
  212. package/dist/advanced-runtime/index.js.map +1 -1
  213. package/dist/animation/AnimationRenderPreset.d.ts +1 -1
  214. package/dist/animation/AnimationRenderPreset.d.ts.map +1 -1
  215. package/dist/animation/AnimationRenderPreset.js +1 -1
  216. package/dist/animation/AnimationRenderPreset.js.map +1 -1
  217. package/dist/animation/applyAnimationRenderPreset.d.ts +1 -1
  218. package/dist/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  219. package/dist/animation/index.d.ts +2 -1
  220. package/dist/animation/index.d.ts.map +1 -1
  221. package/dist/animation/index.js +1 -1
  222. package/dist/animation/index.js.map +1 -1
  223. package/dist/atmosphere/CloudLayer.d.ts +24 -0
  224. package/dist/atmosphere/CloudLayer.d.ts.map +1 -0
  225. package/dist/atmosphere/CloudLayer.js +30 -0
  226. package/dist/atmosphere/CloudLayer.js.map +1 -0
  227. package/dist/atmosphere/FogVolumes.d.ts +30 -0
  228. package/dist/atmosphere/FogVolumes.d.ts.map +1 -0
  229. package/dist/atmosphere/FogVolumes.js +96 -0
  230. package/dist/atmosphere/FogVolumes.js.map +1 -0
  231. package/dist/atmosphere/GradientSky.d.ts +40 -0
  232. package/dist/atmosphere/GradientSky.d.ts.map +1 -0
  233. package/dist/atmosphere/GradientSky.js +75 -0
  234. package/dist/atmosphere/GradientSky.js.map +1 -0
  235. package/dist/atmosphere/HeightFog.d.ts +154 -0
  236. package/dist/atmosphere/HeightFog.d.ts.map +1 -0
  237. package/dist/atmosphere/HeightFog.js +379 -0
  238. package/dist/atmosphere/HeightFog.js.map +1 -0
  239. package/dist/atmosphere/PreethamSky.d.ts +38 -0
  240. package/dist/atmosphere/PreethamSky.d.ts.map +1 -0
  241. package/dist/atmosphere/PreethamSky.js +150 -0
  242. package/dist/atmosphere/PreethamSky.js.map +1 -0
  243. package/dist/atmosphere/SkyBackgroundPass.d.ts +63 -0
  244. package/dist/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  245. package/dist/atmosphere/SkyBackgroundPass.js +233 -0
  246. package/dist/atmosphere/SkyBackgroundPass.js.map +1 -0
  247. package/dist/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  248. package/dist/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  249. package/dist/atmosphere/SkyCaptureAdapter.js +65 -0
  250. package/dist/atmosphere/SkyCaptureAdapter.js.map +1 -0
  251. package/dist/atmosphere/SkyEval.d.ts +56 -0
  252. package/dist/atmosphere/SkyEval.d.ts.map +1 -0
  253. package/dist/atmosphere/SkyEval.js +99 -0
  254. package/dist/atmosphere/SkyEval.js.map +1 -0
  255. package/dist/atmosphere/StarField.d.ts +26 -0
  256. package/dist/atmosphere/StarField.d.ts.map +1 -0
  257. package/dist/atmosphere/StarField.js +31 -0
  258. package/dist/atmosphere/StarField.js.map +1 -0
  259. package/dist/atmosphere/VolumetricFogPass.d.ts +69 -0
  260. package/dist/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  261. package/dist/atmosphere/VolumetricFogPass.js +265 -0
  262. package/dist/atmosphere/VolumetricFogPass.js.map +1 -0
  263. package/dist/atmosphere/fogChunks.d.ts +8 -0
  264. package/dist/atmosphere/fogChunks.d.ts.map +1 -0
  265. package/dist/atmosphere/fogChunks.js +39 -0
  266. package/dist/atmosphere/fogChunks.js.map +1 -0
  267. package/dist/atmosphere/fogUniformStore.d.ts +20 -0
  268. package/dist/atmosphere/fogUniformStore.d.ts.map +1 -0
  269. package/dist/atmosphere/fogUniformStore.js +45 -0
  270. package/dist/atmosphere/fogUniformStore.js.map +1 -0
  271. package/dist/atmosphere/shaders/fog.glsl.d.ts +10 -0
  272. package/dist/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  273. package/dist/atmosphere/shaders/fog.glsl.js +161 -0
  274. package/dist/atmosphere/shaders/fog.glsl.js.map +1 -0
  275. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  276. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  277. package/dist/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  278. package/dist/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  279. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  280. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  281. package/dist/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  282. package/dist/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  283. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  284. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  285. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  286. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  287. package/dist/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  288. package/dist/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  289. package/dist/atmosphere/shaders/wetness.glsl.js +101 -0
  290. package/dist/atmosphere/shaders/wetness.glsl.js.map +1 -0
  291. package/dist/atmosphere/sky.glsl.d.ts +8 -0
  292. package/dist/atmosphere/sky.glsl.d.ts.map +1 -0
  293. package/dist/atmosphere/sky.glsl.js +249 -0
  294. package/dist/atmosphere/sky.glsl.js.map +1 -0
  295. package/dist/batching/BatchedGeometryPool.d.ts +72 -0
  296. package/dist/batching/BatchedGeometryPool.d.ts.map +1 -0
  297. package/dist/batching/BatchedGeometryPool.js +138 -0
  298. package/dist/batching/BatchedGeometryPool.js.map +1 -0
  299. package/dist/batching/ContentKeys.d.ts +29 -0
  300. package/dist/batching/ContentKeys.d.ts.map +1 -0
  301. package/dist/batching/ContentKeys.js +220 -0
  302. package/dist/batching/ContentKeys.js.map +1 -0
  303. package/dist/batching/DrawDataTexture.d.ts +51 -0
  304. package/dist/batching/DrawDataTexture.d.ts.map +1 -0
  305. package/dist/batching/DrawDataTexture.js +99 -0
  306. package/dist/batching/DrawDataTexture.js.map +1 -0
  307. package/dist/batching/MultiDrawBatch.d.ts +64 -0
  308. package/dist/batching/MultiDrawBatch.d.ts.map +1 -0
  309. package/dist/batching/MultiDrawBatch.js +103 -0
  310. package/dist/batching/MultiDrawBatch.js.map +1 -0
  311. package/dist/batching/StaticMergePlanner.d.ts +80 -0
  312. package/dist/batching/StaticMergePlanner.d.ts.map +1 -0
  313. package/dist/batching/StaticMergePlanner.js +323 -0
  314. package/dist/batching/StaticMergePlanner.js.map +1 -0
  315. package/dist/batching/index.d.ts +8 -0
  316. package/dist/batching/index.d.ts.map +1 -0
  317. package/dist/batching/index.js +8 -0
  318. package/dist/batching/index.js.map +1 -0
  319. package/dist/batching/shaders/drawId.glsl.d.ts +29 -0
  320. package/dist/batching/shaders/drawId.glsl.d.ts.map +1 -0
  321. package/dist/batching/shaders/drawId.glsl.js +93 -0
  322. package/dist/batching/shaders/drawId.glsl.js.map +1 -0
  323. package/dist/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  324. package/dist/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  325. package/dist/batching/shaders/instanceEmissive.glsl.js +63 -0
  326. package/dist/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  327. package/dist/cinematic/BloomPass.d.ts +5 -9
  328. package/dist/cinematic/BloomPass.d.ts.map +1 -1
  329. package/dist/cinematic/BloomPass.js +5 -17
  330. package/dist/cinematic/BloomPass.js.map +1 -1
  331. package/dist/cinematic/DepthHazePass.d.ts +5 -11
  332. package/dist/cinematic/DepthHazePass.d.ts.map +1 -1
  333. package/dist/cinematic/DepthHazePass.js +5 -19
  334. package/dist/cinematic/DepthHazePass.js.map +1 -1
  335. package/dist/cinematic/FilmGrainPass.d.ts +5 -8
  336. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -1
  337. package/dist/cinematic/FilmGrainPass.js +5 -16
  338. package/dist/cinematic/FilmGrainPass.js.map +1 -1
  339. package/dist/cinematic/VignettePass.d.ts +5 -9
  340. package/dist/cinematic/VignettePass.d.ts.map +1 -1
  341. package/dist/cinematic/VignettePass.js +5 -16
  342. package/dist/cinematic/VignettePass.js.map +1 -1
  343. package/dist/cinematic/index.d.ts +2 -1
  344. package/dist/cinematic/index.d.ts.map +1 -1
  345. package/dist/cinematic/index.js +1 -1
  346. package/dist/cinematic/index.js.map +1 -1
  347. package/dist/contracts/atmosphere.d.ts +30 -0
  348. package/dist/contracts/atmosphere.d.ts.map +1 -0
  349. package/dist/contracts/atmosphere.js +42 -0
  350. package/dist/contracts/atmosphere.js.map +1 -0
  351. package/dist/contracts/blend.d.ts +28 -0
  352. package/dist/contracts/blend.d.ts.map +1 -0
  353. package/dist/contracts/blend.js +73 -0
  354. package/dist/contracts/blend.js.map +1 -0
  355. package/dist/contracts/core.d.ts +47 -0
  356. package/dist/contracts/core.d.ts.map +1 -0
  357. package/dist/contracts/core.js +70 -0
  358. package/dist/contracts/core.js.map +1 -0
  359. package/dist/contracts/deform.d.ts +38 -0
  360. package/dist/contracts/deform.d.ts.map +1 -0
  361. package/dist/contracts/deform.js +14 -0
  362. package/dist/contracts/deform.js.map +1 -0
  363. package/dist/contracts/device.d.ts +71 -0
  364. package/dist/contracts/device.d.ts.map +1 -0
  365. package/dist/contracts/device.js +97 -0
  366. package/dist/contracts/device.js.map +1 -0
  367. package/dist/contracts/environment.d.ts +55 -0
  368. package/dist/contracts/environment.d.ts.map +1 -0
  369. package/dist/contracts/environment.js +115 -0
  370. package/dist/contracts/environment.js.map +1 -0
  371. package/dist/contracts/flags.state.d.ts +15 -0
  372. package/dist/contracts/flags.state.d.ts.map +1 -0
  373. package/dist/contracts/flags.state.js +45 -0
  374. package/dist/contracts/flags.state.js.map +1 -0
  375. package/dist/contracts/frameGraph.d.ts +78 -0
  376. package/dist/contracts/frameGraph.d.ts.map +1 -0
  377. package/dist/contracts/frameGraph.js +32 -0
  378. package/dist/contracts/frameGraph.js.map +1 -0
  379. package/dist/contracts/frameUniforms.d.ts +43 -0
  380. package/dist/contracts/frameUniforms.d.ts.map +1 -0
  381. package/dist/contracts/frameUniforms.js +35 -0
  382. package/dist/contracts/frameUniforms.js.map +1 -0
  383. package/dist/contracts/geometry.d.ts +33 -0
  384. package/dist/contracts/geometry.d.ts.map +1 -0
  385. package/dist/contracts/geometry.js +59 -0
  386. package/dist/contracts/geometry.js.map +1 -0
  387. package/dist/contracts/index.d.ts +27 -0
  388. package/dist/contracts/index.d.ts.map +1 -0
  389. package/dist/contracts/index.js +27 -0
  390. package/dist/contracts/index.js.map +1 -0
  391. package/dist/contracts/materialLobes.d.ts +41 -0
  392. package/dist/contracts/materialLobes.d.ts.map +1 -0
  393. package/dist/contracts/materialLobes.js +14 -0
  394. package/dist/contracts/materialLobes.js.map +1 -0
  395. package/dist/contracts/output.d.ts +35 -0
  396. package/dist/contracts/output.d.ts.map +1 -0
  397. package/dist/contracts/output.js +18 -0
  398. package/dist/contracts/output.js.map +1 -0
  399. package/dist/contracts/particles.d.ts +41 -0
  400. package/dist/contracts/particles.d.ts.map +1 -0
  401. package/dist/contracts/particles.js +15 -0
  402. package/dist/contracts/particles.js.map +1 -0
  403. package/dist/contracts/post.d.ts +71 -0
  404. package/dist/contracts/post.d.ts.map +1 -0
  405. package/dist/contracts/post.js +28 -0
  406. package/dist/contracts/post.js.map +1 -0
  407. package/dist/contracts/program.d.ts +158 -0
  408. package/dist/contracts/program.d.ts.map +1 -0
  409. package/dist/contracts/program.js +128 -0
  410. package/dist/contracts/program.js.map +1 -0
  411. package/dist/contracts/quality.d.ts +93 -0
  412. package/dist/contracts/quality.d.ts.map +1 -0
  413. package/dist/contracts/quality.js +149 -0
  414. package/dist/contracts/quality.js.map +1 -0
  415. package/dist/contracts/renderItem.d.ts +58 -0
  416. package/dist/contracts/renderItem.d.ts.map +1 -0
  417. package/dist/contracts/renderItem.js +8 -0
  418. package/dist/contracts/renderItem.js.map +1 -0
  419. package/dist/contracts/renderSource.d.ts +63 -0
  420. package/dist/contracts/renderSource.d.ts.map +1 -0
  421. package/dist/contracts/renderSource.js +7 -0
  422. package/dist/contracts/renderSource.js.map +1 -0
  423. package/dist/contracts/rendererFactory.d.ts +42 -0
  424. package/dist/contracts/rendererFactory.d.ts.map +1 -0
  425. package/dist/contracts/rendererFactory.js +32 -0
  426. package/dist/contracts/rendererFactory.js.map +1 -0
  427. package/dist/contracts/sampling.d.ts +23 -0
  428. package/dist/contracts/sampling.d.ts.map +1 -0
  429. package/dist/contracts/sampling.js +17 -0
  430. package/dist/contracts/sampling.js.map +1 -0
  431. package/dist/contracts/shadows.d.ts +53 -0
  432. package/dist/contracts/shadows.d.ts.map +1 -0
  433. package/dist/contracts/shadows.js +66 -0
  434. package/dist/contracts/shadows.js.map +1 -0
  435. package/dist/contracts/testing/ChunkHarness.d.ts +18 -0
  436. package/dist/contracts/testing/ChunkHarness.d.ts.map +1 -0
  437. package/dist/contracts/testing/ChunkHarness.js +68 -0
  438. package/dist/contracts/testing/ChunkHarness.js.map +1 -0
  439. package/dist/contracts/textureFormats.d.ts +18 -0
  440. package/dist/contracts/textureFormats.d.ts.map +1 -0
  441. package/dist/contracts/textureFormats.js +13 -0
  442. package/dist/contracts/textureFormats.js.map +1 -0
  443. package/dist/contracts/velocity.d.ts +37 -0
  444. package/dist/contracts/velocity.d.ts.map +1 -0
  445. package/dist/contracts/velocity.js +22 -0
  446. package/dist/contracts/velocity.js.map +1 -0
  447. package/dist/effects/ResidentGPUParticleRenderer.d.ts.map +1 -1
  448. package/dist/effects/ResidentGPUParticleRenderer.js +10 -5
  449. package/dist/effects/ResidentGPUParticleRenderer.js.map +1 -1
  450. package/dist/environment/EnvUniforms.d.ts +42 -0
  451. package/dist/environment/EnvUniforms.d.ts.map +1 -0
  452. package/dist/environment/EnvUniforms.js +54 -0
  453. package/dist/environment/EnvUniforms.js.map +1 -0
  454. package/dist/environment/EnvironmentCache.d.ts +83 -0
  455. package/dist/environment/EnvironmentCache.d.ts.map +1 -0
  456. package/dist/environment/EnvironmentCache.js +205 -0
  457. package/dist/environment/EnvironmentCache.js.map +1 -0
  458. package/dist/environment/EnvironmentProbeFactory.d.ts +41 -0
  459. package/dist/environment/EnvironmentProbeFactory.d.ts.map +1 -0
  460. package/dist/environment/EnvironmentProbeFactory.js +52 -0
  461. package/dist/environment/EnvironmentProbeFactory.js.map +1 -0
  462. package/dist/environment/GPUPMREMGenerator.d.ts +44 -0
  463. package/dist/environment/GPUPMREMGenerator.d.ts.map +1 -0
  464. package/dist/environment/GPUPMREMGenerator.js +98 -0
  465. package/dist/environment/GPUPMREMGenerator.js.map +1 -0
  466. package/dist/environment/HdrEquirect.d.ts +28 -0
  467. package/dist/environment/HdrEquirect.d.ts.map +1 -0
  468. package/dist/environment/HdrEquirect.js +205 -0
  469. package/dist/environment/HdrEquirect.js.map +1 -0
  470. package/dist/environment/LightingSamplerBudget.d.ts +20 -0
  471. package/dist/environment/LightingSamplerBudget.d.ts.map +1 -0
  472. package/dist/environment/LightingSamplerBudget.js +94 -0
  473. package/dist/environment/LightingSamplerBudget.js.map +1 -0
  474. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts +10 -0
  475. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts.map +1 -0
  476. package/dist/environment/Prd02BackgroundShaderLibrary.js +100 -0
  477. package/dist/environment/Prd02BackgroundShaderLibrary.js.map +1 -0
  478. package/dist/environment/Rgb9e5Cube.d.ts +25 -0
  479. package/dist/environment/Rgb9e5Cube.d.ts.map +1 -0
  480. package/dist/environment/Rgb9e5Cube.js +103 -0
  481. package/dist/environment/Rgb9e5Cube.js.map +1 -0
  482. package/dist/environment/RoomEnvironmentScene.d.ts +57 -0
  483. package/dist/environment/RoomEnvironmentScene.d.ts.map +1 -0
  484. package/dist/environment/RoomEnvironmentScene.js +165 -0
  485. package/dist/environment/RoomEnvironmentScene.js.map +1 -0
  486. package/dist/environment/SphericalHarmonics.d.ts +32 -0
  487. package/dist/environment/SphericalHarmonics.d.ts.map +1 -0
  488. package/dist/environment/SphericalHarmonics.js +155 -0
  489. package/dist/environment/SphericalHarmonics.js.map +1 -0
  490. package/dist/environment/probeBuild.d.ts +97 -0
  491. package/dist/environment/probeBuild.d.ts.map +1 -0
  492. package/dist/environment/probeBuild.js +406 -0
  493. package/dist/environment/probeBuild.js.map +1 -0
  494. package/dist/environment/workers/cpuPrefilter.d.ts +58 -0
  495. package/dist/environment/workers/cpuPrefilter.d.ts.map +1 -0
  496. package/dist/environment/workers/cpuPrefilter.js +288 -0
  497. package/dist/environment/workers/cpuPrefilter.js.map +1 -0
  498. package/dist/forward/Deform.d.ts +56 -0
  499. package/dist/forward/Deform.d.ts.map +1 -0
  500. package/dist/forward/Deform.js +517 -0
  501. package/dist/forward/Deform.js.map +1 -0
  502. package/dist/forward/DrawSubmit.d.ts +32 -0
  503. package/dist/forward/DrawSubmit.d.ts.map +1 -0
  504. package/dist/forward/DrawSubmit.js +75 -0
  505. package/dist/forward/DrawSubmit.js.map +1 -0
  506. package/dist/forward/Lighting.d.ts +35 -0
  507. package/dist/forward/Lighting.d.ts.map +1 -0
  508. package/dist/forward/Lighting.js +477 -0
  509. package/dist/forward/Lighting.js.map +1 -0
  510. package/dist/forward/Transmission.d.ts +62 -0
  511. package/dist/forward/Transmission.d.ts.map +1 -0
  512. package/dist/forward/Transmission.js +299 -0
  513. package/dist/forward/Transmission.js.map +1 -0
  514. package/dist/forward/Velocity.d.ts +47 -0
  515. package/dist/forward/Velocity.d.ts.map +1 -0
  516. package/dist/forward/Velocity.js +153 -0
  517. package/dist/forward/Velocity.js.map +1 -0
  518. package/dist/forward/transmissionTargetStore.d.ts +21 -0
  519. package/dist/forward/transmissionTargetStore.d.ts.map +1 -0
  520. package/dist/forward/transmissionTargetStore.js +8 -0
  521. package/dist/forward/transmissionTargetStore.js.map +1 -0
  522. package/dist/geometry/Primitives.d.ts +28 -0
  523. package/dist/geometry/Primitives.d.ts.map +1 -0
  524. package/dist/geometry/Primitives.js +110 -0
  525. package/dist/geometry/Primitives.js.map +1 -0
  526. package/dist/index.d.ts +140 -58
  527. package/dist/index.d.ts.map +1 -1
  528. package/dist/index.js +102 -52
  529. package/dist/index.js.map +1 -1
  530. package/dist/lanes/index.d.ts +17 -0
  531. package/dist/lanes/index.d.ts.map +1 -0
  532. package/dist/lanes/index.js +17 -0
  533. package/dist/lanes/index.js.map +1 -0
  534. package/dist/lanes/prd01.d.ts +6 -0
  535. package/dist/lanes/prd01.d.ts.map +1 -0
  536. package/dist/lanes/prd01.js +19 -0
  537. package/dist/lanes/prd01.js.map +1 -0
  538. package/dist/lanes/prd02.d.ts +62 -0
  539. package/dist/lanes/prd02.d.ts.map +1 -0
  540. package/dist/lanes/prd02.js +117 -0
  541. package/dist/lanes/prd02.js.map +1 -0
  542. package/dist/lanes/prd03.d.ts +19 -0
  543. package/dist/lanes/prd03.d.ts.map +1 -0
  544. package/dist/lanes/prd03.js +55 -0
  545. package/dist/lanes/prd03.js.map +1 -0
  546. package/dist/lanes/prd04.d.ts +22 -0
  547. package/dist/lanes/prd04.d.ts.map +1 -0
  548. package/dist/lanes/prd04.js +35 -0
  549. package/dist/lanes/prd04.js.map +1 -0
  550. package/dist/lanes/prd05.d.ts +4 -0
  551. package/dist/lanes/prd05.d.ts.map +1 -0
  552. package/dist/lanes/prd05.js +31 -0
  553. package/dist/lanes/prd05.js.map +1 -0
  554. package/dist/lanes/prd06.d.ts +33 -0
  555. package/dist/lanes/prd06.d.ts.map +1 -0
  556. package/dist/lanes/prd06.js +217 -0
  557. package/dist/lanes/prd06.js.map +1 -0
  558. package/dist/lanes/prd07.d.ts +49 -0
  559. package/dist/lanes/prd07.d.ts.map +1 -0
  560. package/dist/lanes/prd07.js +112 -0
  561. package/dist/lanes/prd07.js.map +1 -0
  562. package/dist/lanes/prd08.d.ts +2 -0
  563. package/dist/lanes/prd08.d.ts.map +1 -0
  564. package/dist/lanes/prd08.js +17 -0
  565. package/dist/lanes/prd08.js.map +1 -0
  566. package/dist/lanes/prd09.d.ts +6 -0
  567. package/dist/lanes/prd09.d.ts.map +1 -0
  568. package/dist/lanes/prd09.js +6 -0
  569. package/dist/lanes/prd09.js.map +1 -0
  570. package/dist/lanes/prd10.d.ts +2 -0
  571. package/dist/lanes/prd10.d.ts.map +1 -0
  572. package/dist/lanes/prd10.js +10 -0
  573. package/dist/lanes/prd10.js.map +1 -0
  574. package/dist/lanes/prd11.d.ts +61 -0
  575. package/dist/lanes/prd11.d.ts.map +1 -0
  576. package/dist/lanes/prd11.js +244 -0
  577. package/dist/lanes/prd11.js.map +1 -0
  578. package/dist/lanes/prd12.d.ts +6 -0
  579. package/dist/lanes/prd12.d.ts.map +1 -0
  580. package/dist/lanes/prd12.js +6 -0
  581. package/dist/lanes/prd12.js.map +1 -0
  582. package/dist/lanes/prd13.d.ts +6 -0
  583. package/dist/lanes/prd13.d.ts.map +1 -0
  584. package/dist/lanes/prd13.js +6 -0
  585. package/dist/lanes/prd13.js.map +1 -0
  586. package/dist/lanes/prd14.d.ts +6 -0
  587. package/dist/lanes/prd14.d.ts.map +1 -0
  588. package/dist/lanes/prd14.js +6 -0
  589. package/dist/lanes/prd14.js.map +1 -0
  590. package/dist/lanes/prd15.d.ts +6 -0
  591. package/dist/lanes/prd15.d.ts.map +1 -0
  592. package/dist/lanes/prd15.js +6 -0
  593. package/dist/lanes/prd15.js.map +1 -0
  594. package/dist/materials/PhysicalFeatures.d.ts +71 -0
  595. package/dist/materials/PhysicalFeatures.d.ts.map +1 -0
  596. package/dist/materials/PhysicalFeatures.js +255 -0
  597. package/dist/materials/PhysicalFeatures.js.map +1 -0
  598. package/dist/materials/PhysicalMaterial.d.ts +85 -0
  599. package/dist/materials/PhysicalMaterial.d.ts.map +1 -1
  600. package/dist/materials/PhysicalMaterial.js +21 -0
  601. package/dist/materials/PhysicalMaterial.js.map +1 -1
  602. package/dist/materials/features.d.ts +47 -0
  603. package/dist/materials/features.d.ts.map +1 -0
  604. package/dist/materials/features.js +282 -0
  605. package/dist/materials/features.js.map +1 -0
  606. package/dist/materials/lobes.d.ts +3 -0
  607. package/dist/materials/lobes.d.ts.map +1 -0
  608. package/dist/materials/lobes.js +225 -0
  609. package/dist/materials/lobes.js.map +1 -0
  610. package/dist/output/HdrTarget.d.ts +27 -0
  611. package/dist/output/HdrTarget.d.ts.map +1 -0
  612. package/dist/output/HdrTarget.js +48 -0
  613. package/dist/output/HdrTarget.js.map +1 -0
  614. package/dist/output/OutputPass.d.ts +28 -0
  615. package/dist/output/OutputPass.d.ts.map +1 -0
  616. package/dist/output/OutputPass.js +142 -0
  617. package/dist/output/OutputPass.js.map +1 -0
  618. package/dist/output/ToneMappingOperators.glsl.d.ts +22 -0
  619. package/dist/output/ToneMappingOperators.glsl.d.ts.map +1 -0
  620. package/dist/output/ToneMappingOperators.glsl.js +217 -0
  621. package/dist/output/ToneMappingOperators.glsl.js.map +1 -0
  622. package/dist/passes/ContactShadowPass.d.ts +57 -0
  623. package/dist/passes/ContactShadowPass.d.ts.map +1 -0
  624. package/dist/passes/ContactShadowPass.js +151 -0
  625. package/dist/passes/ContactShadowPass.js.map +1 -0
  626. package/dist/passes/Prd02ContactShadowsContributor.d.ts +16 -0
  627. package/dist/passes/Prd02ContactShadowsContributor.d.ts.map +1 -0
  628. package/dist/passes/Prd02ContactShadowsContributor.js +133 -0
  629. package/dist/passes/Prd02ContactShadowsContributor.js.map +1 -0
  630. package/dist/passes/Prd02SubFlags.d.ts +22 -0
  631. package/dist/passes/Prd02SubFlags.d.ts.map +1 -0
  632. package/dist/passes/Prd02SubFlags.js +32 -0
  633. package/dist/passes/Prd02SubFlags.js.map +1 -0
  634. package/dist/performance/BVH.d.ts +46 -0
  635. package/dist/performance/BVH.d.ts.map +1 -1
  636. package/dist/performance/BVH.js +212 -0
  637. package/dist/performance/BVH.js.map +1 -1
  638. package/dist/performance/Batcher.d.ts +11 -0
  639. package/dist/performance/Batcher.d.ts.map +1 -1
  640. package/dist/performance/Batcher.js +10 -0
  641. package/dist/performance/Batcher.js.map +1 -1
  642. package/dist/performance/FrustumCuller.d.ts +29 -0
  643. package/dist/performance/FrustumCuller.d.ts.map +1 -1
  644. package/dist/performance/FrustumCuller.js +78 -1
  645. package/dist/performance/FrustumCuller.js.map +1 -1
  646. package/dist/performance/LOD.d.ts +6 -0
  647. package/dist/performance/LOD.d.ts.map +1 -1
  648. package/dist/performance/LOD.js +12 -0
  649. package/dist/performance/LOD.js.map +1 -1
  650. package/dist/performance/RenderItemSorting.d.ts +2 -0
  651. package/dist/performance/RenderItemSorting.d.ts.map +1 -1
  652. package/dist/performance/RenderItemSorting.js +5 -1
  653. package/dist/performance/RenderItemSorting.js.map +1 -1
  654. package/dist/post/CubeLut.d.ts +15 -0
  655. package/dist/post/CubeLut.d.ts.map +1 -0
  656. package/dist/post/CubeLut.js +86 -0
  657. package/dist/post/CubeLut.js.map +1 -0
  658. package/dist/post/DisplayLutCache.d.ts +31 -0
  659. package/dist/post/DisplayLutCache.d.ts.map +1 -0
  660. package/dist/post/DisplayLutCache.js +44 -0
  661. package/dist/post/DisplayLutCache.js.map +1 -0
  662. package/dist/post/PostAntiAlias.d.ts +49 -0
  663. package/dist/post/PostAntiAlias.d.ts.map +1 -0
  664. package/dist/post/PostAntiAlias.js +75 -0
  665. package/dist/post/PostAntiAlias.js.map +1 -0
  666. package/dist/post/PostGraph.d.ts +206 -0
  667. package/dist/post/PostGraph.d.ts.map +1 -0
  668. package/dist/post/PostGraph.js +234 -0
  669. package/dist/post/PostGraph.js.map +1 -0
  670. package/dist/post/PostQualityTiers.d.ts +95 -0
  671. package/dist/post/PostQualityTiers.d.ts.map +1 -0
  672. package/dist/post/PostQualityTiers.js +62 -0
  673. package/dist/post/PostQualityTiers.js.map +1 -0
  674. package/dist/post/PostResources.d.ts +49 -0
  675. package/dist/post/PostResources.d.ts.map +1 -0
  676. package/dist/post/PostResources.js +124 -0
  677. package/dist/post/PostResources.js.map +1 -0
  678. package/dist/post/PostTimer.d.ts +37 -0
  679. package/dist/post/PostTimer.d.ts.map +1 -0
  680. package/dist/post/PostTimer.js +88 -0
  681. package/dist/post/PostTimer.js.map +1 -0
  682. package/dist/post/ScreenFeelPass.d.ts +83 -0
  683. package/dist/post/ScreenFeelPass.d.ts.map +1 -0
  684. package/dist/post/ScreenFeelPass.js +197 -0
  685. package/dist/post/ScreenFeelPass.js.map +1 -0
  686. package/dist/post/ToneOperators.d.ts +42 -0
  687. package/dist/post/ToneOperators.d.ts.map +1 -0
  688. package/dist/post/ToneOperators.js +179 -0
  689. package/dist/post/ToneOperators.js.map +1 -0
  690. package/dist/post/chunks/indirectFraction.glsl.d.ts +50 -0
  691. package/dist/post/chunks/indirectFraction.glsl.d.ts.map +1 -0
  692. package/dist/post/chunks/indirectFraction.glsl.js +82 -0
  693. package/dist/post/chunks/indirectFraction.glsl.js.map +1 -0
  694. package/dist/post/chunks/velocity.glsl.d.ts +35 -0
  695. package/dist/post/chunks/velocity.glsl.d.ts.map +1 -0
  696. package/dist/post/chunks/velocity.glsl.js +86 -0
  697. package/dist/post/chunks/velocity.glsl.js.map +1 -0
  698. package/dist/post/shaders/bloom.glsl.d.ts +21 -0
  699. package/dist/post/shaders/bloom.glsl.d.ts.map +1 -0
  700. package/dist/post/shaders/bloom.glsl.js +120 -0
  701. package/dist/post/shaders/bloom.glsl.js.map +1 -0
  702. package/dist/post/shaders/bloom.wgsl.d.ts +10 -0
  703. package/dist/post/shaders/bloom.wgsl.d.ts.map +1 -0
  704. package/dist/post/shaders/bloom.wgsl.js +121 -0
  705. package/dist/post/shaders/bloom.wgsl.js.map +1 -0
  706. package/dist/post/shaders/common.glsl.d.ts +11 -0
  707. package/dist/post/shaders/common.glsl.d.ts.map +1 -0
  708. package/dist/post/shaders/common.glsl.js +34 -0
  709. package/dist/post/shaders/common.glsl.js.map +1 -0
  710. package/dist/post/shaders/common.wgsl.d.ts +25 -0
  711. package/dist/post/shaders/common.wgsl.d.ts.map +1 -0
  712. package/dist/post/shaders/common.wgsl.js +48 -0
  713. package/dist/post/shaders/common.wgsl.js.map +1 -0
  714. package/dist/post/shaders/composite.glsl.d.ts +25 -0
  715. package/dist/post/shaders/composite.glsl.d.ts.map +1 -0
  716. package/dist/post/shaders/composite.glsl.js +96 -0
  717. package/dist/post/shaders/composite.glsl.js.map +1 -0
  718. package/dist/post/shaders/composite.wgsl.d.ts +10 -0
  719. package/dist/post/shaders/composite.wgsl.d.ts.map +1 -0
  720. package/dist/post/shaders/composite.wgsl.js +92 -0
  721. package/dist/post/shaders/composite.wgsl.js.map +1 -0
  722. package/dist/post/shaders/depthDownsample.glsl.d.ts +20 -0
  723. package/dist/post/shaders/depthDownsample.glsl.d.ts.map +1 -0
  724. package/dist/post/shaders/depthDownsample.glsl.js +78 -0
  725. package/dist/post/shaders/depthDownsample.glsl.js.map +1 -0
  726. package/dist/post/shaders/depthDownsample.wgsl.d.ts +17 -0
  727. package/dist/post/shaders/depthDownsample.wgsl.d.ts.map +1 -0
  728. package/dist/post/shaders/depthDownsample.wgsl.js +87 -0
  729. package/dist/post/shaders/depthDownsample.wgsl.js.map +1 -0
  730. package/dist/post/shaders/displayGrade.glsl.d.ts +18 -0
  731. package/dist/post/shaders/displayGrade.glsl.d.ts.map +1 -0
  732. package/dist/post/shaders/displayGrade.glsl.js +80 -0
  733. package/dist/post/shaders/displayGrade.glsl.js.map +1 -0
  734. package/dist/post/shaders/displayGrade.wgsl.d.ts +9 -0
  735. package/dist/post/shaders/displayGrade.wgsl.d.ts.map +1 -0
  736. package/dist/post/shaders/displayGrade.wgsl.js +75 -0
  737. package/dist/post/shaders/displayGrade.wgsl.js.map +1 -0
  738. package/dist/post/shaders/dof.glsl.d.ts +25 -0
  739. package/dist/post/shaders/dof.glsl.d.ts.map +1 -0
  740. package/dist/post/shaders/dof.glsl.js +129 -0
  741. package/dist/post/shaders/dof.glsl.js.map +1 -0
  742. package/dist/post/shaders/dof.wgsl.d.ts +11 -0
  743. package/dist/post/shaders/dof.wgsl.d.ts.map +1 -0
  744. package/dist/post/shaders/dof.wgsl.js +119 -0
  745. package/dist/post/shaders/dof.wgsl.js.map +1 -0
  746. package/dist/post/shaders/exposure.glsl.d.ts +43 -0
  747. package/dist/post/shaders/exposure.glsl.d.ts.map +1 -0
  748. package/dist/post/shaders/exposure.glsl.js +115 -0
  749. package/dist/post/shaders/exposure.glsl.js.map +1 -0
  750. package/dist/post/shaders/exposure.wgsl.d.ts +16 -0
  751. package/dist/post/shaders/exposure.wgsl.d.ts.map +1 -0
  752. package/dist/post/shaders/exposure.wgsl.js +97 -0
  753. package/dist/post/shaders/exposure.wgsl.js.map +1 -0
  754. package/dist/post/shaders/finalize.glsl.d.ts +17 -0
  755. package/dist/post/shaders/finalize.glsl.d.ts.map +1 -0
  756. package/dist/post/shaders/finalize.glsl.js +120 -0
  757. package/dist/post/shaders/finalize.glsl.js.map +1 -0
  758. package/dist/post/shaders/finalize.wgsl.d.ts +13 -0
  759. package/dist/post/shaders/finalize.wgsl.d.ts.map +1 -0
  760. package/dist/post/shaders/finalize.wgsl.js +124 -0
  761. package/dist/post/shaders/finalize.wgsl.js.map +1 -0
  762. package/dist/post/shaders/fxaa.glsl.d.ts +26 -0
  763. package/dist/post/shaders/fxaa.glsl.d.ts.map +1 -0
  764. package/dist/post/shaders/fxaa.glsl.js +246 -0
  765. package/dist/post/shaders/fxaa.glsl.js.map +1 -0
  766. package/dist/post/shaders/fxaa.wgsl.d.ts +17 -0
  767. package/dist/post/shaders/fxaa.wgsl.d.ts.map +1 -0
  768. package/dist/post/shaders/fxaa.wgsl.js +268 -0
  769. package/dist/post/shaders/fxaa.wgsl.js.map +1 -0
  770. package/dist/post/shaders/godrays.glsl.d.ts +16 -0
  771. package/dist/post/shaders/godrays.glsl.d.ts.map +1 -0
  772. package/dist/post/shaders/godrays.glsl.js +70 -0
  773. package/dist/post/shaders/godrays.glsl.js.map +1 -0
  774. package/dist/post/shaders/godrays.wgsl.d.ts +8 -0
  775. package/dist/post/shaders/godrays.wgsl.d.ts.map +1 -0
  776. package/dist/post/shaders/godrays.wgsl.js +60 -0
  777. package/dist/post/shaders/godrays.wgsl.js.map +1 -0
  778. package/dist/post/shaders/gtao.glsl.d.ts +29 -0
  779. package/dist/post/shaders/gtao.glsl.d.ts.map +1 -0
  780. package/dist/post/shaders/gtao.glsl.js +190 -0
  781. package/dist/post/shaders/gtao.glsl.js.map +1 -0
  782. package/dist/post/shaders/gtao.wgsl.d.ts +13 -0
  783. package/dist/post/shaders/gtao.wgsl.d.ts.map +1 -0
  784. package/dist/post/shaders/gtao.wgsl.js +163 -0
  785. package/dist/post/shaders/gtao.wgsl.js.map +1 -0
  786. package/dist/post/shaders/gtaoDenoise.glsl.d.ts +22 -0
  787. package/dist/post/shaders/gtaoDenoise.glsl.d.ts.map +1 -0
  788. package/dist/post/shaders/gtaoDenoise.glsl.js +121 -0
  789. package/dist/post/shaders/gtaoDenoise.glsl.js.map +1 -0
  790. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts +11 -0
  791. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts.map +1 -0
  792. package/dist/post/shaders/gtaoDenoise.wgsl.js +117 -0
  793. package/dist/post/shaders/gtaoDenoise.wgsl.js.map +1 -0
  794. package/dist/post/shaders/motionBlur.glsl.d.ts +21 -0
  795. package/dist/post/shaders/motionBlur.glsl.d.ts.map +1 -0
  796. package/dist/post/shaders/motionBlur.glsl.js +110 -0
  797. package/dist/post/shaders/motionBlur.glsl.js.map +1 -0
  798. package/dist/post/shaders/motionBlur.wgsl.d.ts +10 -0
  799. package/dist/post/shaders/motionBlur.wgsl.d.ts.map +1 -0
  800. package/dist/post/shaders/motionBlur.wgsl.js +102 -0
  801. package/dist/post/shaders/motionBlur.wgsl.js.map +1 -0
  802. package/dist/post/shaders/smaa.glsl.d.ts +28 -0
  803. package/dist/post/shaders/smaa.glsl.d.ts.map +1 -0
  804. package/dist/post/shaders/smaa.glsl.js +354 -0
  805. package/dist/post/shaders/smaa.glsl.js.map +1 -0
  806. package/dist/post/shaders/smaa.wgsl.d.ts +20 -0
  807. package/dist/post/shaders/smaa.wgsl.d.ts.map +1 -0
  808. package/dist/post/shaders/smaa.wgsl.js +375 -0
  809. package/dist/post/shaders/smaa.wgsl.js.map +1 -0
  810. package/dist/post/shaders/taa.glsl.d.ts +23 -0
  811. package/dist/post/shaders/taa.glsl.d.ts.map +1 -0
  812. package/dist/post/shaders/taa.glsl.js +169 -0
  813. package/dist/post/shaders/taa.glsl.js.map +1 -0
  814. package/dist/post/shaders/taa.wgsl.d.ts +10 -0
  815. package/dist/post/shaders/taa.wgsl.d.ts.map +1 -0
  816. package/dist/post/shaders/taa.wgsl.js +185 -0
  817. package/dist/post/shaders/taa.wgsl.js.map +1 -0
  818. package/dist/post/shaders/velocityDilate.glsl.d.ts +16 -0
  819. package/dist/post/shaders/velocityDilate.glsl.d.ts.map +1 -0
  820. package/dist/post/shaders/velocityDilate.glsl.js +45 -0
  821. package/dist/post/shaders/velocityDilate.glsl.js.map +1 -0
  822. package/dist/post/shaders/velocityDilate.wgsl.d.ts +8 -0
  823. package/dist/post/shaders/velocityDilate.wgsl.d.ts.map +1 -0
  824. package/dist/post/shaders/velocityDilate.wgsl.js +30 -0
  825. package/dist/post/shaders/velocityDilate.wgsl.js.map +1 -0
  826. package/dist/post/smaa/textures.d.ts +17 -0
  827. package/dist/post/smaa/textures.d.ts.map +1 -0
  828. package/dist/post/smaa/textures.js +17 -0
  829. package/dist/post/smaa/textures.js.map +1 -0
  830. package/dist/post/v2Entry.d.ts +25 -0
  831. package/dist/post/v2Entry.d.ts.map +1 -0
  832. package/dist/post/v2Entry.js +28 -0
  833. package/dist/post/v2Entry.js.map +1 -0
  834. package/dist/post/v2Stages.d.ts +156 -0
  835. package/dist/post/v2Stages.d.ts.map +1 -0
  836. package/dist/post/v2Stages.js +1189 -0
  837. package/dist/post/v2Stages.js.map +1 -0
  838. package/dist/postprocess/EffectComposer.d.ts +6 -109
  839. package/dist/postprocess/EffectComposer.d.ts.map +1 -1
  840. package/dist/postprocess/EffectComposer.js +6 -246
  841. package/dist/postprocess/EffectComposer.js.map +1 -1
  842. package/dist/postprocess/NativeBloomPyramid.d.ts +34 -0
  843. package/dist/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  844. package/dist/postprocess/NativeBloomPyramid.js +57 -0
  845. package/dist/postprocess/NativeBloomPyramid.js.map +1 -1
  846. package/dist/postprocess/SSAOPass.d.ts +5 -5
  847. package/dist/postprocess/SSAOPass.d.ts.map +1 -1
  848. package/dist/postprocess/SSAOPass.js +5 -17
  849. package/dist/postprocess/SSAOPass.js.map +1 -1
  850. package/dist/probes/IrradianceVolume.d.ts +45 -0
  851. package/dist/probes/IrradianceVolume.d.ts.map +1 -0
  852. package/dist/probes/IrradianceVolume.js +230 -0
  853. package/dist/probes/IrradianceVolume.js.map +1 -0
  854. package/dist/probes/LtcLuts.d.ts +30 -0
  855. package/dist/probes/LtcLuts.d.ts.map +1 -0
  856. package/dist/probes/LtcLuts.js +120 -0
  857. package/dist/probes/LtcLuts.js.map +1 -0
  858. package/dist/probes/Prd02ProbesContributor.d.ts +53 -0
  859. package/dist/probes/Prd02ProbesContributor.d.ts.map +1 -0
  860. package/dist/probes/Prd02ProbesContributor.js +241 -0
  861. package/dist/probes/Prd02ProbesContributor.js.map +1 -0
  862. package/dist/probes/ProbeBoxProjection.d.ts +53 -0
  863. package/dist/probes/ProbeBoxProjection.d.ts.map +1 -0
  864. package/dist/probes/ProbeBoxProjection.js +99 -0
  865. package/dist/probes/ProbeBoxProjection.js.map +1 -0
  866. package/dist/probes/ReflectionProbeSystem.d.ts +64 -0
  867. package/dist/probes/ReflectionProbeSystem.d.ts.map +1 -0
  868. package/dist/probes/ReflectionProbeSystem.js +157 -0
  869. package/dist/probes/ReflectionProbeSystem.js.map +1 -0
  870. package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
  871. package/dist/production-runtime/PBRHDRPipeline.js +23 -9
  872. package/dist/production-runtime/PBRHDRPipeline.js.map +1 -1
  873. package/dist/production-runtime/ProductionRendererTypes.d.ts +16 -6
  874. package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  875. package/dist/production-runtime/ProductionRendererTypes.js.map +1 -1
  876. package/dist/production-runtime/ProductionWebGPURenderer.d.ts +4 -4
  877. package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  878. package/dist/production-runtime/ProductionWebGPURenderer.js +10 -45
  879. package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  880. package/dist/production-runtime/backendSelection.d.ts +26 -0
  881. package/dist/production-runtime/backendSelection.d.ts.map +1 -0
  882. package/dist/production-runtime/backendSelection.js +46 -0
  883. package/dist/production-runtime/backendSelection.js.map +1 -0
  884. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +1 -1
  885. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -1
  886. package/dist/production-runtime/backends/WebGL2RendererBackend.js +8 -4
  887. package/dist/production-runtime/backends/WebGL2RendererBackend.js.map +1 -1
  888. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +2 -19
  889. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -1
  890. package/dist/production-runtime/backends/WebGPURendererBackend.js +2 -18
  891. package/dist/production-runtime/backends/WebGPURendererBackend.js.map +1 -1
  892. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +2 -10
  893. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -1
  894. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js +2 -7
  895. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -1
  896. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +2 -10
  897. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -1
  898. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js +2 -7
  899. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -1
  900. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +2 -10
  901. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -1
  902. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js +2 -7
  903. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -1
  904. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts +2 -10
  905. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -1
  906. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js +2 -7
  907. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -1
  908. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -0
  909. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -1
  910. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js +1 -0
  911. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -1
  912. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts +2 -10
  913. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -1
  914. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js +2 -7
  915. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -1
  916. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +2 -10
  917. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -1
  918. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js +2 -7
  919. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -1
  920. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +2 -10
  921. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -1
  922. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js +2 -7
  923. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -1
  924. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +2 -10
  925. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -1
  926. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js +2 -7
  927. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -1
  928. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts +2 -10
  929. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -1
  930. package/dist/production-runtime/backends/webgpu/WebGPUShader.js +2 -7
  931. package/dist/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -1
  932. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts +2 -10
  933. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -1
  934. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js +2 -7
  935. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -1
  936. package/dist/production-runtime/index.d.ts +6 -6
  937. package/dist/production-runtime/index.d.ts.map +1 -1
  938. package/dist/production-runtime/index.js +9 -3
  939. package/dist/production-runtime/index.js.map +1 -1
  940. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +12 -13
  941. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -1
  942. package/dist/production-runtime/materials/GLTFMaterialAdapter.js +10 -4
  943. package/dist/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -1
  944. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +9 -2
  945. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -1
  946. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js +7 -1
  947. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -1
  948. package/dist/production-runtime/materials/MaterialCompiler.d.ts +10 -8
  949. package/dist/production-runtime/materials/MaterialCompiler.d.ts.map +1 -1
  950. package/dist/production-runtime/materials/MaterialCompiler.js +9 -4
  951. package/dist/production-runtime/materials/MaterialCompiler.js.map +1 -1
  952. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -1
  953. package/dist/production-runtime/materials/PBRShaderFeatures.js +30 -1
  954. package/dist/production-runtime/materials/PBRShaderFeatures.js.map +1 -1
  955. package/dist/production-runtime/passes/ContactShadowPass.d.ts.map +1 -1
  956. package/dist/production-runtime/passes/ContactShadowPass.js +14 -13
  957. package/dist/production-runtime/passes/ContactShadowPass.js.map +1 -1
  958. package/dist/production-runtime/renderProofs.d.ts +54 -0
  959. package/dist/production-runtime/renderProofs.d.ts.map +1 -0
  960. package/dist/production-runtime/renderProofs.js +245 -0
  961. package/dist/production-runtime/renderProofs.js.map +1 -0
  962. package/dist/program/DFGLut.d.ts +23 -0
  963. package/dist/program/DFGLut.d.ts.map +1 -0
  964. package/dist/program/DFGLut.js +58 -0
  965. package/dist/program/DFGLut.js.map +1 -0
  966. package/dist/program/DFGLutData.d.ts +35 -0
  967. package/dist/program/DFGLutData.d.ts.map +1 -0
  968. package/dist/program/DFGLutData.js +52 -0
  969. package/dist/program/DFGLutData.js.map +1 -0
  970. package/dist/program/FeatureSelect.d.ts +35 -0
  971. package/dist/program/FeatureSelect.d.ts.map +1 -0
  972. package/dist/program/FeatureSelect.js +88 -0
  973. package/dist/program/FeatureSelect.js.map +1 -0
  974. package/dist/program/MaterialFeatures.d.ts +66 -0
  975. package/dist/program/MaterialFeatures.d.ts.map +1 -0
  976. package/dist/program/MaterialFeatures.js +242 -0
  977. package/dist/program/MaterialFeatures.js.map +1 -0
  978. package/dist/program/ProgramCache.d.ts +83 -0
  979. package/dist/program/ProgramCache.d.ts.map +1 -0
  980. package/dist/program/ProgramCache.js +194 -0
  981. package/dist/program/ProgramCache.js.map +1 -0
  982. package/dist/program/ProgramFeatures.d.ts +21 -0
  983. package/dist/program/ProgramFeatures.d.ts.map +1 -0
  984. package/dist/program/ProgramFeatures.js +95 -0
  985. package/dist/program/ProgramFeatures.js.map +1 -0
  986. package/dist/program/ProgramGenerator.d.ts +60 -0
  987. package/dist/program/ProgramGenerator.d.ts.map +1 -0
  988. package/dist/program/ProgramGenerator.js +760 -0
  989. package/dist/program/ProgramGenerator.js.map +1 -0
  990. package/dist/program/ProgramKey.d.ts +10 -0
  991. package/dist/program/ProgramKey.d.ts.map +1 -0
  992. package/dist/program/ProgramKey.js +13 -0
  993. package/dist/program/ProgramKey.js.map +1 -0
  994. package/dist/program/ProgramWarmup.d.ts +37 -0
  995. package/dist/program/ProgramWarmup.d.ts.map +1 -0
  996. package/dist/program/ProgramWarmup.js +68 -0
  997. package/dist/program/ProgramWarmup.js.map +1 -0
  998. package/dist/program/UniformLayout.d.ts +40 -0
  999. package/dist/program/UniformLayout.d.ts.map +1 -0
  1000. package/dist/program/UniformLayout.js +105 -0
  1001. package/dist/program/UniformLayout.js.map +1 -0
  1002. package/dist/program/chunks/alpha.glsl.d.ts +7 -0
  1003. package/dist/program/chunks/alpha.glsl.d.ts.map +1 -0
  1004. package/dist/program/chunks/alpha.glsl.js +17 -0
  1005. package/dist/program/chunks/alpha.glsl.js.map +1 -0
  1006. package/dist/program/chunks/brdf.glsl.d.ts +12 -0
  1007. package/dist/program/chunks/brdf.glsl.d.ts.map +1 -0
  1008. package/dist/program/chunks/brdf.glsl.js +144 -0
  1009. package/dist/program/chunks/brdf.glsl.js.map +1 -0
  1010. package/dist/program/chunks/colorspace.glsl.d.ts +8 -0
  1011. package/dist/program/chunks/colorspace.glsl.d.ts.map +1 -0
  1012. package/dist/program/chunks/colorspace.glsl.js +16 -0
  1013. package/dist/program/chunks/colorspace.glsl.js.map +1 -0
  1014. package/dist/program/chunks/common.glsl.d.ts +7 -0
  1015. package/dist/program/chunks/common.glsl.d.ts.map +1 -0
  1016. package/dist/program/chunks/common.glsl.js +25 -0
  1017. package/dist/program/chunks/common.glsl.js.map +1 -0
  1018. package/dist/program/chunks/depth.glsl.d.ts +9 -0
  1019. package/dist/program/chunks/depth.glsl.d.ts.map +1 -0
  1020. package/dist/program/chunks/depth.glsl.js +18 -0
  1021. package/dist/program/chunks/depth.glsl.js.map +1 -0
  1022. package/dist/program/chunks/drawId.wgsl.d.ts +9 -0
  1023. package/dist/program/chunks/drawId.wgsl.d.ts.map +1 -0
  1024. package/dist/program/chunks/drawId.wgsl.js +29 -0
  1025. package/dist/program/chunks/drawId.wgsl.js.map +1 -0
  1026. package/dist/program/chunks/fog_default.glsl.d.ts +8 -0
  1027. package/dist/program/chunks/fog_default.glsl.d.ts.map +1 -0
  1028. package/dist/program/chunks/fog_default.glsl.js +31 -0
  1029. package/dist/program/chunks/fog_default.glsl.js.map +1 -0
  1030. package/dist/program/chunks/indirect_default.glsl.d.ts +29 -0
  1031. package/dist/program/chunks/indirect_default.glsl.d.ts.map +1 -0
  1032. package/dist/program/chunks/indirect_default.glsl.js +113 -0
  1033. package/dist/program/chunks/indirect_default.glsl.js.map +1 -0
  1034. package/dist/program/chunks/instanceEmissive.wgsl.d.ts +10 -0
  1035. package/dist/program/chunks/instanceEmissive.wgsl.d.ts.map +1 -0
  1036. package/dist/program/chunks/instanceEmissive.wgsl.js +21 -0
  1037. package/dist/program/chunks/instanceEmissive.wgsl.js.map +1 -0
  1038. package/dist/program/chunks/instancing.glsl.d.ts +8 -0
  1039. package/dist/program/chunks/instancing.glsl.d.ts.map +1 -0
  1040. package/dist/program/chunks/instancing.glsl.js +25 -0
  1041. package/dist/program/chunks/instancing.glsl.js.map +1 -0
  1042. package/dist/program/chunks/lights_legacy.glsl.d.ts +15 -0
  1043. package/dist/program/chunks/lights_legacy.glsl.d.ts.map +1 -0
  1044. package/dist/program/chunks/lights_legacy.glsl.js +95 -0
  1045. package/dist/program/chunks/lights_legacy.glsl.js.map +1 -0
  1046. package/dist/program/chunks/manifest.d.ts +42 -0
  1047. package/dist/program/chunks/manifest.d.ts.map +1 -0
  1048. package/dist/program/chunks/manifest.js +48 -0
  1049. package/dist/program/chunks/manifest.js.map +1 -0
  1050. package/dist/program/chunks/normal.glsl.d.ts +8 -0
  1051. package/dist/program/chunks/normal.glsl.d.ts.map +1 -0
  1052. package/dist/program/chunks/normal.glsl.js +34 -0
  1053. package/dist/program/chunks/normal.glsl.js.map +1 -0
  1054. package/dist/program/chunks/shadow_forward.glsl.d.ts +23 -0
  1055. package/dist/program/chunks/shadow_forward.glsl.d.ts.map +1 -0
  1056. package/dist/program/chunks/shadow_forward.glsl.js +73 -0
  1057. package/dist/program/chunks/shadow_forward.glsl.js.map +1 -0
  1058. package/dist/quality/DeviceClasses.d.ts +31 -0
  1059. package/dist/quality/DeviceClasses.d.ts.map +1 -0
  1060. package/dist/quality/DeviceClasses.js +83 -0
  1061. package/dist/quality/DeviceClasses.js.map +1 -0
  1062. package/dist/quality/DeviceProbe.d.ts +42 -0
  1063. package/dist/quality/DeviceProbe.d.ts.map +1 -0
  1064. package/dist/quality/DeviceProbe.js +83 -0
  1065. package/dist/quality/DeviceProbe.js.map +1 -0
  1066. package/dist/quality/FrameStats.d.ts +62 -0
  1067. package/dist/quality/FrameStats.d.ts.map +1 -0
  1068. package/dist/quality/FrameStats.js +220 -0
  1069. package/dist/quality/FrameStats.js.map +1 -0
  1070. package/dist/quality/PostprocessGuard.d.ts +49 -0
  1071. package/dist/quality/PostprocessGuard.d.ts.map +1 -0
  1072. package/dist/quality/PostprocessGuard.js +92 -0
  1073. package/dist/quality/PostprocessGuard.js.map +1 -0
  1074. package/dist/quality/QualityController.d.ts +93 -0
  1075. package/dist/quality/QualityController.d.ts.map +1 -0
  1076. package/dist/quality/QualityController.js +248 -0
  1077. package/dist/quality/QualityController.js.map +1 -0
  1078. package/dist/quality/QualityGovernor.d.ts +78 -0
  1079. package/dist/quality/QualityGovernor.d.ts.map +1 -0
  1080. package/dist/quality/QualityGovernor.js +170 -0
  1081. package/dist/quality/QualityGovernor.js.map +1 -0
  1082. package/dist/quality/QualityTier.d.ts +17 -0
  1083. package/dist/quality/QualityTier.d.ts.map +1 -0
  1084. package/dist/quality/QualityTier.js +23 -0
  1085. package/dist/quality/QualityTier.js.map +1 -0
  1086. package/dist/quality/RenderScaleController.d.ts +35 -0
  1087. package/dist/quality/RenderScaleController.d.ts.map +1 -0
  1088. package/dist/quality/RenderScaleController.js +57 -0
  1089. package/dist/quality/RenderScaleController.js.map +1 -0
  1090. package/dist/quality/RetentionPolicy.d.ts +11 -0
  1091. package/dist/quality/RetentionPolicy.d.ts.map +1 -0
  1092. package/dist/quality/RetentionPolicy.js +12 -0
  1093. package/dist/quality/RetentionPolicy.js.map +1 -0
  1094. package/dist/quality/TierResolver.d.ts +52 -0
  1095. package/dist/quality/TierResolver.d.ts.map +1 -0
  1096. package/dist/quality/TierResolver.js +155 -0
  1097. package/dist/quality/TierResolver.js.map +1 -0
  1098. package/dist/quality/liveTier.d.ts +23 -0
  1099. package/dist/quality/liveTier.d.ts.map +1 -0
  1100. package/dist/quality/liveTier.js +16 -0
  1101. package/dist/quality/liveTier.js.map +1 -0
  1102. package/dist/reference/BloomPass.d.ts +10 -0
  1103. package/dist/reference/BloomPass.d.ts.map +1 -0
  1104. package/dist/reference/BloomPass.js +18 -0
  1105. package/dist/reference/BloomPass.js.map +1 -0
  1106. package/dist/reference/DepthHazePass.d.ts +12 -0
  1107. package/dist/reference/DepthHazePass.d.ts.map +1 -0
  1108. package/dist/reference/DepthHazePass.js +20 -0
  1109. package/dist/reference/DepthHazePass.js.map +1 -0
  1110. package/dist/reference/EffectComposer.d.ts +110 -0
  1111. package/dist/reference/EffectComposer.d.ts.map +1 -0
  1112. package/dist/reference/EffectComposer.js +247 -0
  1113. package/dist/reference/EffectComposer.js.map +1 -0
  1114. package/dist/reference/FilmGrainPass.d.ts +9 -0
  1115. package/dist/reference/FilmGrainPass.d.ts.map +1 -0
  1116. package/dist/reference/FilmGrainPass.js +17 -0
  1117. package/dist/reference/FilmGrainPass.js.map +1 -0
  1118. package/dist/reference/PostProcessPass.d.ts +511 -0
  1119. package/dist/reference/PostProcessPass.d.ts.map +1 -0
  1120. package/dist/reference/PostProcessPass.js +2023 -0
  1121. package/dist/reference/PostProcessPass.js.map +1 -0
  1122. package/dist/reference/SSAOPass.d.ts +6 -0
  1123. package/dist/reference/SSAOPass.d.ts.map +1 -0
  1124. package/dist/reference/SSAOPass.js +18 -0
  1125. package/dist/reference/SSAOPass.js.map +1 -0
  1126. package/dist/reference/VignettePass.d.ts +10 -0
  1127. package/dist/reference/VignettePass.d.ts.map +1 -0
  1128. package/dist/reference/VignettePass.js +17 -0
  1129. package/dist/reference/VignettePass.js.map +1 -0
  1130. package/dist/reference/index.d.ts +15 -0
  1131. package/dist/reference/index.d.ts.map +1 -0
  1132. package/dist/reference/index.js +15 -0
  1133. package/dist/reference/index.js.map +1 -0
  1134. package/dist/renderer/Background.d.ts +49 -0
  1135. package/dist/renderer/Background.d.ts.map +1 -0
  1136. package/dist/renderer/Background.js +259 -0
  1137. package/dist/renderer/Background.js.map +1 -0
  1138. package/dist/renderer/CullingBatching.d.ts +55 -0
  1139. package/dist/renderer/CullingBatching.d.ts.map +1 -0
  1140. package/dist/renderer/CullingBatching.js +362 -0
  1141. package/dist/renderer/CullingBatching.js.map +1 -0
  1142. package/dist/renderer/DeviceLifecycle.d.ts +29 -0
  1143. package/dist/renderer/DeviceLifecycle.d.ts.map +1 -0
  1144. package/dist/renderer/DeviceLifecycle.js +48 -0
  1145. package/dist/renderer/DeviceLifecycle.js.map +1 -0
  1146. package/dist/renderer/FrameGraph.d.ts +96 -0
  1147. package/dist/renderer/FrameGraph.d.ts.map +1 -0
  1148. package/dist/renderer/FrameGraph.js +301 -0
  1149. package/dist/renderer/FrameGraph.js.map +1 -0
  1150. package/dist/renderer/InterleavedTransparentPass.d.ts +31 -0
  1151. package/dist/renderer/InterleavedTransparentPass.d.ts.map +1 -0
  1152. package/dist/renderer/InterleavedTransparentPass.js +65 -0
  1153. package/dist/renderer/InterleavedTransparentPass.js.map +1 -0
  1154. package/dist/renderer/PixelRatio.d.ts +64 -0
  1155. package/dist/renderer/PixelRatio.d.ts.map +1 -0
  1156. package/dist/renderer/PixelRatio.js +81 -0
  1157. package/dist/renderer/PixelRatio.js.map +1 -0
  1158. package/dist/renderer/PostprocessExecution.d.ts +82 -0
  1159. package/dist/renderer/PostprocessExecution.d.ts.map +1 -0
  1160. package/dist/renderer/PostprocessExecution.js +745 -0
  1161. package/dist/renderer/PostprocessExecution.js.map +1 -0
  1162. package/dist/renderer/Prd06ShaderWarmup.d.ts +32 -0
  1163. package/dist/renderer/Prd06ShaderWarmup.d.ts.map +1 -0
  1164. package/dist/renderer/Prd06ShaderWarmup.js +45 -0
  1165. package/dist/renderer/Prd06ShaderWarmup.js.map +1 -0
  1166. package/dist/renderer/RenderShared.d.ts +11 -0
  1167. package/dist/renderer/RenderShared.d.ts.map +1 -0
  1168. package/dist/renderer/RenderShared.js +47 -0
  1169. package/dist/renderer/RenderShared.js.map +1 -0
  1170. package/dist/renderer/RendererFactory.d.ts +3 -0
  1171. package/dist/renderer/RendererFactory.d.ts.map +1 -0
  1172. package/dist/renderer/RendererFactory.js +19 -0
  1173. package/dist/renderer/RendererFactory.js.map +1 -0
  1174. package/dist/renderer/RendererHost.d.ts +25 -0
  1175. package/dist/renderer/RendererHost.d.ts.map +1 -0
  1176. package/dist/renderer/RendererHost.js +4 -0
  1177. package/dist/renderer/RendererHost.js.map +1 -0
  1178. package/dist/renderer/SceneDepthCopyPass.d.ts +50 -0
  1179. package/dist/renderer/SceneDepthCopyPass.d.ts.map +1 -0
  1180. package/dist/renderer/SceneDepthCopyPass.js +124 -0
  1181. package/dist/renderer/SceneDepthCopyPass.js.map +1 -0
  1182. package/dist/renderer/ShadowOrchestration.d.ts +32 -0
  1183. package/dist/renderer/ShadowOrchestration.d.ts.map +1 -0
  1184. package/dist/renderer/ShadowOrchestration.js +491 -0
  1185. package/dist/renderer/ShadowOrchestration.js.map +1 -0
  1186. package/dist/renderer/SkinnedBounds.d.ts +6 -0
  1187. package/dist/renderer/SkinnedBounds.d.ts.map +1 -0
  1188. package/dist/renderer/SkinnedBounds.js +74 -0
  1189. package/dist/renderer/SkinnedBounds.js.map +1 -0
  1190. package/dist/renderer/coreOutputPostRoute.d.ts +40 -0
  1191. package/dist/renderer/coreOutputPostRoute.d.ts.map +1 -0
  1192. package/dist/renderer/coreOutputPostRoute.js +46 -0
  1193. package/dist/renderer/coreOutputPostRoute.js.map +1 -0
  1194. package/dist/renderer/postSkipped.d.ts +12 -0
  1195. package/dist/renderer/postSkipped.d.ts.map +1 -0
  1196. package/dist/renderer/postSkipped.js +54 -0
  1197. package/dist/renderer/postSkipped.js.map +1 -0
  1198. package/dist/renderer/qrSubFlags.d.ts +45 -0
  1199. package/dist/renderer/qrSubFlags.d.ts.map +1 -0
  1200. package/dist/renderer/qrSubFlags.js +130 -0
  1201. package/dist/renderer/qrSubFlags.js.map +1 -0
  1202. package/dist/resources/InstanceBuffer.d.ts +34 -0
  1203. package/dist/resources/InstanceBuffer.d.ts.map +1 -0
  1204. package/dist/resources/InstanceBuffer.js +96 -0
  1205. package/dist/resources/InstanceBuffer.js.map +1 -0
  1206. package/dist/resources/MorphTargetTexture.d.ts +53 -0
  1207. package/dist/resources/MorphTargetTexture.d.ts.map +1 -0
  1208. package/dist/resources/MorphTargetTexture.js +135 -0
  1209. package/dist/resources/MorphTargetTexture.js.map +1 -0
  1210. package/dist/resources/RenderTargetPool.d.ts +47 -0
  1211. package/dist/resources/RenderTargetPool.d.ts.map +1 -0
  1212. package/dist/resources/RenderTargetPool.js +122 -0
  1213. package/dist/resources/RenderTargetPool.js.map +1 -0
  1214. package/dist/resources/ResourceRegistry.d.ts +48 -0
  1215. package/dist/resources/ResourceRegistry.d.ts.map +1 -0
  1216. package/dist/resources/ResourceRegistry.js +95 -0
  1217. package/dist/resources/ResourceRegistry.js.map +1 -0
  1218. package/dist/resources/UniformBlock.d.ts +90 -0
  1219. package/dist/resources/UniformBlock.d.ts.map +1 -0
  1220. package/dist/resources/UniformBlock.js +184 -0
  1221. package/dist/resources/UniformBlock.js.map +1 -0
  1222. package/dist/shaders/camera-fade.glsl.d.ts +26 -0
  1223. package/dist/shaders/camera-fade.glsl.d.ts.map +1 -0
  1224. package/dist/shaders/camera-fade.glsl.js +109 -0
  1225. package/dist/shaders/camera-fade.glsl.js.map +1 -0
  1226. package/dist/shaders/chunks/contact_shadow.glsl.d.ts +12 -0
  1227. package/dist/shaders/chunks/contact_shadow.glsl.d.ts.map +1 -0
  1228. package/dist/shaders/chunks/contact_shadow.glsl.js +53 -0
  1229. package/dist/shaders/chunks/contact_shadow.glsl.js.map +1 -0
  1230. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts +29 -0
  1231. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts.map +1 -0
  1232. package/dist/shaders/chunks/lighting_ibl.glsl.js +122 -0
  1233. package/dist/shaders/chunks/lighting_ibl.glsl.js.map +1 -0
  1234. package/dist/shaders/chunks/lighting_mirrors.d.ts +18 -0
  1235. package/dist/shaders/chunks/lighting_mirrors.d.ts.map +1 -0
  1236. package/dist/shaders/chunks/lighting_mirrors.js +35 -0
  1237. package/dist/shaders/chunks/lighting_mirrors.js.map +1 -0
  1238. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts +17 -0
  1239. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts.map +1 -0
  1240. package/dist/shaders/chunks/lighting_punctual.glsl.js +197 -0
  1241. package/dist/shaders/chunks/lighting_punctual.glsl.js.map +1 -0
  1242. package/dist/shaders/chunks/sh9.glsl.d.ts +9 -0
  1243. package/dist/shaders/chunks/sh9.glsl.d.ts.map +1 -0
  1244. package/dist/shaders/chunks/sh9.glsl.js +41 -0
  1245. package/dist/shaders/chunks/sh9.glsl.js.map +1 -0
  1246. package/dist/shaders/chunks/shadow_caster.glsl.d.ts +10 -0
  1247. package/dist/shaders/chunks/shadow_caster.glsl.d.ts.map +1 -0
  1248. package/dist/shaders/chunks/shadow_caster.glsl.js +32 -0
  1249. package/dist/shaders/chunks/shadow_caster.glsl.js.map +1 -0
  1250. package/dist/shaders/chunks/shadow_receive.glsl.d.ts +13 -0
  1251. package/dist/shaders/chunks/shadow_receive.glsl.d.ts.map +1 -0
  1252. package/dist/shaders/chunks/shadow_receive.glsl.js +136 -0
  1253. package/dist/shaders/chunks/shadow_receive.glsl.js.map +1 -0
  1254. package/dist/shaders/debug-view.glsl.d.ts +18 -0
  1255. package/dist/shaders/debug-view.glsl.d.ts.map +1 -0
  1256. package/dist/shaders/debug-view.glsl.js +153 -0
  1257. package/dist/shaders/debug-view.glsl.js.map +1 -0
  1258. package/dist/shaders/deform/deform.glsl.d.ts +17 -0
  1259. package/dist/shaders/deform/deform.glsl.d.ts.map +1 -0
  1260. package/dist/shaders/deform/deform.glsl.js +99 -0
  1261. package/dist/shaders/deform/deform.glsl.js.map +1 -0
  1262. package/dist/shaders/deform/deform.wgsl.d.ts +15 -0
  1263. package/dist/shaders/deform/deform.wgsl.d.ts.map +1 -0
  1264. package/dist/shaders/deform/deform.wgsl.js +89 -0
  1265. package/dist/shaders/deform/deform.wgsl.js.map +1 -0
  1266. package/dist/shaders/deform/depthFeature.d.ts +22 -0
  1267. package/dist/shaders/deform/depthFeature.d.ts.map +1 -0
  1268. package/dist/shaders/deform/depthFeature.js +44 -0
  1269. package/dist/shaders/deform/depthFeature.js.map +1 -0
  1270. package/dist/shaders/deform/forwardFeature.d.ts +114 -0
  1271. package/dist/shaders/deform/forwardFeature.d.ts.map +1 -0
  1272. package/dist/shaders/deform/forwardFeature.js +300 -0
  1273. package/dist/shaders/deform/forwardFeature.js.map +1 -0
  1274. package/dist/shaders/deform/morph.glsl.d.ts +14 -0
  1275. package/dist/shaders/deform/morph.glsl.d.ts.map +1 -0
  1276. package/dist/shaders/deform/morph.glsl.js +45 -0
  1277. package/dist/shaders/deform/morph.glsl.js.map +1 -0
  1278. package/dist/shaders/deform/morph.wgsl.d.ts +21 -0
  1279. package/dist/shaders/deform/morph.wgsl.d.ts.map +1 -0
  1280. package/dist/shaders/deform/morph.wgsl.js +73 -0
  1281. package/dist/shaders/deform/morph.wgsl.js.map +1 -0
  1282. package/dist/shaders/deform/skinning.glsl.d.ts +8 -0
  1283. package/dist/shaders/deform/skinning.glsl.d.ts.map +1 -0
  1284. package/dist/shaders/deform/skinning.glsl.js +37 -0
  1285. package/dist/shaders/deform/skinning.glsl.js.map +1 -0
  1286. package/dist/shaders/deform/skinning.wgsl.d.ts +26 -0
  1287. package/dist/shaders/deform/skinning.wgsl.d.ts.map +1 -0
  1288. package/dist/shaders/deform/skinning.wgsl.js +58 -0
  1289. package/dist/shaders/deform/skinning.wgsl.js.map +1 -0
  1290. package/dist/shaders/deform/twins.d.ts +8 -0
  1291. package/dist/shaders/deform/twins.d.ts.map +1 -0
  1292. package/dist/shaders/deform/twins.js +20 -0
  1293. package/dist/shaders/deform/twins.js.map +1 -0
  1294. package/dist/shaders/lod-dither.glsl.d.ts +12 -0
  1295. package/dist/shaders/lod-dither.glsl.d.ts.map +1 -0
  1296. package/dist/shaders/lod-dither.glsl.js +101 -0
  1297. package/dist/shaders/lod-dither.glsl.js.map +1 -0
  1298. package/dist/shaders/physical/alpha_a2c.glsl.d.ts +19 -0
  1299. package/dist/shaders/physical/alpha_a2c.glsl.d.ts.map +1 -0
  1300. package/dist/shaders/physical/alpha_a2c.glsl.js +29 -0
  1301. package/dist/shaders/physical/alpha_a2c.glsl.js.map +1 -0
  1302. package/dist/shaders/physical/anisotropy.glsl.d.ts +23 -0
  1303. package/dist/shaders/physical/anisotropy.glsl.d.ts.map +1 -0
  1304. package/dist/shaders/physical/anisotropy.glsl.js +116 -0
  1305. package/dist/shaders/physical/anisotropy.glsl.js.map +1 -0
  1306. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts +25 -0
  1307. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts.map +1 -0
  1308. package/dist/shaders/physical/bsdf_lobes_common.glsl.js +95 -0
  1309. package/dist/shaders/physical/bsdf_lobes_common.glsl.js.map +1 -0
  1310. package/dist/shaders/physical/clearcoat.glsl.d.ts +23 -0
  1311. package/dist/shaders/physical/clearcoat.glsl.d.ts.map +1 -0
  1312. package/dist/shaders/physical/clearcoat.glsl.js +70 -0
  1313. package/dist/shaders/physical/clearcoat.glsl.js.map +1 -0
  1314. package/dist/shaders/physical/debug_view.glsl.d.ts +19 -0
  1315. package/dist/shaders/physical/debug_view.glsl.d.ts.map +1 -0
  1316. package/dist/shaders/physical/debug_view.glsl.js +76 -0
  1317. package/dist/shaders/physical/debug_view.glsl.js.map +1 -0
  1318. package/dist/shaders/physical/dispersion.glsl.d.ts +18 -0
  1319. package/dist/shaders/physical/dispersion.glsl.d.ts.map +1 -0
  1320. package/dist/shaders/physical/dispersion.glsl.js +67 -0
  1321. package/dist/shaders/physical/dispersion.glsl.js.map +1 -0
  1322. package/dist/shaders/physical/emissive_strength.glsl.d.ts +18 -0
  1323. package/dist/shaders/physical/emissive_strength.glsl.d.ts.map +1 -0
  1324. package/dist/shaders/physical/emissive_strength.glsl.js +20 -0
  1325. package/dist/shaders/physical/emissive_strength.glsl.js.map +1 -0
  1326. package/dist/shaders/physical/index.d.ts +27 -0
  1327. package/dist/shaders/physical/index.d.ts.map +1 -0
  1328. package/dist/shaders/physical/index.js +69 -0
  1329. package/dist/shaders/physical/index.js.map +1 -0
  1330. package/dist/shaders/physical/iridescence.glsl.d.ts +25 -0
  1331. package/dist/shaders/physical/iridescence.glsl.d.ts.map +1 -0
  1332. package/dist/shaders/physical/iridescence.glsl.js +186 -0
  1333. package/dist/shaders/physical/iridescence.glsl.js.map +1 -0
  1334. package/dist/shaders/physical/lobe_calls.glsl.d.ts +83 -0
  1335. package/dist/shaders/physical/lobe_calls.glsl.d.ts.map +1 -0
  1336. package/dist/shaders/physical/lobe_calls.glsl.js +397 -0
  1337. package/dist/shaders/physical/lobe_calls.glsl.js.map +1 -0
  1338. package/dist/shaders/physical/sheen.glsl.d.ts +24 -0
  1339. package/dist/shaders/physical/sheen.glsl.d.ts.map +1 -0
  1340. package/dist/shaders/physical/sheen.glsl.js +108 -0
  1341. package/dist/shaders/physical/sheen.glsl.js.map +1 -0
  1342. package/dist/shaders/physical/specular_ior.glsl.d.ts +20 -0
  1343. package/dist/shaders/physical/specular_ior.glsl.d.ts.map +1 -0
  1344. package/dist/shaders/physical/specular_ior.glsl.js +64 -0
  1345. package/dist/shaders/physical/specular_ior.glsl.js.map +1 -0
  1346. package/dist/shaders/physical/tangent_frame.glsl.d.ts +27 -0
  1347. package/dist/shaders/physical/tangent_frame.glsl.d.ts.map +1 -0
  1348. package/dist/shaders/physical/tangent_frame.glsl.js +71 -0
  1349. package/dist/shaders/physical/tangent_frame.glsl.js.map +1 -0
  1350. package/dist/shaders/physical/transmission.glsl.d.ts +25 -0
  1351. package/dist/shaders/physical/transmission.glsl.d.ts.map +1 -0
  1352. package/dist/shaders/physical/transmission.glsl.js +204 -0
  1353. package/dist/shaders/physical/transmission.glsl.js.map +1 -0
  1354. package/dist/shaders/physical/transmission_copy.glsl.d.ts +15 -0
  1355. package/dist/shaders/physical/transmission_copy.glsl.d.ts.map +1 -0
  1356. package/dist/shaders/physical/transmission_copy.glsl.js +33 -0
  1357. package/dist/shaders/physical/transmission_copy.glsl.js.map +1 -0
  1358. package/dist/shaders/physical/unlit.glsl.d.ts +17 -0
  1359. package/dist/shaders/physical/unlit.glsl.d.ts.map +1 -0
  1360. package/dist/shaders/physical/unlit.glsl.js +19 -0
  1361. package/dist/shaders/physical/unlit.glsl.js.map +1 -0
  1362. package/dist/shaders/physical/uv_transform.glsl.d.ts +18 -0
  1363. package/dist/shaders/physical/uv_transform.glsl.d.ts.map +1 -0
  1364. package/dist/shaders/physical/uv_transform.glsl.js +30 -0
  1365. package/dist/shaders/physical/uv_transform.glsl.js.map +1 -0
  1366. package/dist/shaders/physical/volume.glsl.d.ts +19 -0
  1367. package/dist/shaders/physical/volume.glsl.d.ts.map +1 -0
  1368. package/dist/shaders/physical/volume.glsl.js +47 -0
  1369. package/dist/shaders/physical/volume.glsl.js.map +1 -0
  1370. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts +8 -0
  1371. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts.map +1 -0
  1372. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js +26 -0
  1373. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js.map +1 -0
  1374. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts +10 -0
  1375. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts.map +1 -0
  1376. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js +97 -0
  1377. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js.map +1 -0
  1378. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts +11 -0
  1379. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts.map +1 -0
  1380. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js +76 -0
  1381. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js.map +1 -0
  1382. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts +9 -0
  1383. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts.map +1 -0
  1384. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js +56 -0
  1385. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js.map +1 -0
  1386. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts +10 -0
  1387. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts.map +1 -0
  1388. package/dist/shaders/physical-wgsl/debug_view.wgsl.js +71 -0
  1389. package/dist/shaders/physical-wgsl/debug_view.wgsl.js.map +1 -0
  1390. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts +10 -0
  1391. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts.map +1 -0
  1392. package/dist/shaders/physical-wgsl/dispersion.wgsl.js +51 -0
  1393. package/dist/shaders/physical-wgsl/dispersion.wgsl.js.map +1 -0
  1394. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts +9 -0
  1395. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts.map +1 -0
  1396. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js +15 -0
  1397. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js.map +1 -0
  1398. package/dist/shaders/physical-wgsl/index.d.ts +35 -0
  1399. package/dist/shaders/physical-wgsl/index.d.ts.map +1 -0
  1400. package/dist/shaders/physical-wgsl/index.js +51 -0
  1401. package/dist/shaders/physical-wgsl/index.js.map +1 -0
  1402. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts +9 -0
  1403. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts.map +1 -0
  1404. package/dist/shaders/physical-wgsl/iridescence.wgsl.js +162 -0
  1405. package/dist/shaders/physical-wgsl/iridescence.wgsl.js.map +1 -0
  1406. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts +9 -0
  1407. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts.map +1 -0
  1408. package/dist/shaders/physical-wgsl/sheen.wgsl.js +85 -0
  1409. package/dist/shaders/physical-wgsl/sheen.wgsl.js.map +1 -0
  1410. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts +10 -0
  1411. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts.map +1 -0
  1412. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js +47 -0
  1413. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js.map +1 -0
  1414. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts +11 -0
  1415. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts.map +1 -0
  1416. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js +57 -0
  1417. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js.map +1 -0
  1418. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts +14 -0
  1419. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts.map +1 -0
  1420. package/dist/shaders/physical-wgsl/transmission.wgsl.js +159 -0
  1421. package/dist/shaders/physical-wgsl/transmission.wgsl.js.map +1 -0
  1422. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts +8 -0
  1423. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts.map +1 -0
  1424. package/dist/shaders/physical-wgsl/unlit.wgsl.js +13 -0
  1425. package/dist/shaders/physical-wgsl/unlit.wgsl.js.map +1 -0
  1426. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts +10 -0
  1427. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts.map +1 -0
  1428. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js +24 -0
  1429. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js.map +1 -0
  1430. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts +10 -0
  1431. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts.map +1 -0
  1432. package/dist/shaders/physical-wgsl/volume.wgsl.js +35 -0
  1433. package/dist/shaders/physical-wgsl/volume.wgsl.js.map +1 -0
  1434. package/dist/shadows/DirectionalCascadeFitter.d.ts +97 -0
  1435. package/dist/shadows/DirectionalCascadeFitter.d.ts.map +1 -0
  1436. package/dist/shadows/DirectionalCascadeFitter.js +372 -0
  1437. package/dist/shadows/DirectionalCascadeFitter.js.map +1 -0
  1438. package/dist/shadows/Prd02DepthShaderLibrary.d.ts +77 -0
  1439. package/dist/shadows/Prd02DepthShaderLibrary.d.ts.map +1 -0
  1440. package/dist/shadows/Prd02DepthShaderLibrary.js +381 -0
  1441. package/dist/shadows/Prd02DepthShaderLibrary.js.map +1 -0
  1442. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts +20 -0
  1443. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts.map +1 -0
  1444. package/dist/shadows/Prd02ReceiveShadowContributor.js +20 -0
  1445. package/dist/shadows/Prd02ReceiveShadowContributor.js.map +1 -0
  1446. package/dist/shadows/Prd02ShadowBridge.d.ts +111 -0
  1447. package/dist/shadows/Prd02ShadowBridge.d.ts.map +1 -0
  1448. package/dist/shadows/Prd02ShadowBridge.js +267 -0
  1449. package/dist/shadows/Prd02ShadowBridge.js.map +1 -0
  1450. package/dist/shadows/Prd02ShadowFilter.d.ts +29 -0
  1451. package/dist/shadows/Prd02ShadowFilter.d.ts.map +1 -0
  1452. package/dist/shadows/Prd02ShadowFilter.js +35 -0
  1453. package/dist/shadows/Prd02ShadowFilter.js.map +1 -0
  1454. package/dist/shadows/Prd02ShadowsContributor.d.ts +44 -0
  1455. package/dist/shadows/Prd02ShadowsContributor.d.ts.map +1 -0
  1456. package/dist/shadows/Prd02ShadowsContributor.js +197 -0
  1457. package/dist/shadows/Prd02ShadowsContributor.js.map +1 -0
  1458. package/dist/shadows/ShadowAtlas.d.ts +59 -0
  1459. package/dist/shadows/ShadowAtlas.d.ts.map +1 -0
  1460. package/dist/shadows/ShadowAtlas.js +137 -0
  1461. package/dist/shadows/ShadowAtlas.js.map +1 -0
  1462. package/dist/shadows/ShadowDebugViews.d.ts +5 -0
  1463. package/dist/shadows/ShadowDebugViews.d.ts.map +1 -1
  1464. package/dist/shadows/ShadowDebugViews.js +15 -10
  1465. package/dist/shadows/ShadowDebugViews.js.map +1 -1
  1466. package/dist/shadows/ShadowFrameBinding.d.ts +18 -0
  1467. package/dist/shadows/ShadowFrameBinding.d.ts.map +1 -0
  1468. package/dist/shadows/ShadowFrameBinding.js +52 -0
  1469. package/dist/shadows/ShadowFrameBinding.js.map +1 -0
  1470. package/dist/shadows/ShadowSystem.d.ts +125 -0
  1471. package/dist/shadows/ShadowSystem.d.ts.map +1 -0
  1472. package/dist/shadows/ShadowSystem.js +293 -0
  1473. package/dist/shadows/ShadowSystem.js.map +1 -0
  1474. package/dist/textures/TextureBudget.d.ts +42 -0
  1475. package/dist/textures/TextureBudget.d.ts.map +1 -0
  1476. package/dist/textures/TextureBudget.js +180 -0
  1477. package/dist/textures/TextureBudget.js.map +1 -0
  1478. package/dist/vfx/BeamPass.d.ts +42 -0
  1479. package/dist/vfx/BeamPass.d.ts.map +1 -0
  1480. package/dist/vfx/BeamPass.js +249 -0
  1481. package/dist/vfx/BeamPass.js.map +1 -0
  1482. package/dist/vfx/BlendFallback.d.ts +19 -0
  1483. package/dist/vfx/BlendFallback.d.ts.map +1 -0
  1484. package/dist/vfx/BlendFallback.js +73 -0
  1485. package/dist/vfx/BlendFallback.js.map +1 -0
  1486. package/dist/vfx/DecalBatch.d.ts +120 -0
  1487. package/dist/vfx/DecalBatch.d.ts.map +1 -0
  1488. package/dist/vfx/DecalBatch.js +234 -0
  1489. package/dist/vfx/DecalBatch.js.map +1 -0
  1490. package/dist/vfx/DecalPass.d.ts +63 -0
  1491. package/dist/vfx/DecalPass.d.ts.map +1 -0
  1492. package/dist/vfx/DecalPass.js +159 -0
  1493. package/dist/vfx/DecalPass.js.map +1 -0
  1494. package/dist/vfx/LowResParticles.d.ts +31 -0
  1495. package/dist/vfx/LowResParticles.d.ts.map +1 -0
  1496. package/dist/vfx/LowResParticles.js +151 -0
  1497. package/dist/vfx/LowResParticles.js.map +1 -0
  1498. package/dist/vfx/MeshParticleBatch.d.ts +49 -0
  1499. package/dist/vfx/MeshParticleBatch.d.ts.map +1 -0
  1500. package/dist/vfx/MeshParticleBatch.js +184 -0
  1501. package/dist/vfx/MeshParticleBatch.js.map +1 -0
  1502. package/dist/vfx/MeshParticlePass.d.ts +28 -0
  1503. package/dist/vfx/MeshParticlePass.d.ts.map +1 -0
  1504. package/dist/vfx/MeshParticlePass.js +150 -0
  1505. package/dist/vfx/MeshParticlePass.js.map +1 -0
  1506. package/dist/vfx/ParticleBatchPass.d.ts +61 -0
  1507. package/dist/vfx/ParticleBatchPass.d.ts.map +1 -0
  1508. package/dist/vfx/ParticleBatchPass.js +320 -0
  1509. package/dist/vfx/ParticleBatchPass.js.map +1 -0
  1510. package/dist/vfx/ParticleGpuSim.d.ts +85 -0
  1511. package/dist/vfx/ParticleGpuSim.d.ts.map +1 -0
  1512. package/dist/vfx/ParticleGpuSim.js +301 -0
  1513. package/dist/vfx/ParticleGpuSim.js.map +1 -0
  1514. package/dist/vfx/ParticleInstanceLayout.d.ts +38 -0
  1515. package/dist/vfx/ParticleInstanceLayout.d.ts.map +1 -0
  1516. package/dist/vfx/ParticleInstanceLayout.js +105 -0
  1517. package/dist/vfx/ParticleInstanceLayout.js.map +1 -0
  1518. package/dist/vfx/ParticleSort.d.ts +21 -0
  1519. package/dist/vfx/ParticleSort.d.ts.map +1 -0
  1520. package/dist/vfx/ParticleSort.js +80 -0
  1521. package/dist/vfx/ParticleSort.js.map +1 -0
  1522. package/dist/vfx/ProceduralVolumeEmitter.d.ts +90 -0
  1523. package/dist/vfx/ProceduralVolumeEmitter.d.ts.map +1 -0
  1524. package/dist/vfx/ProceduralVolumeEmitter.js +155 -0
  1525. package/dist/vfx/ProceduralVolumeEmitter.js.map +1 -0
  1526. package/dist/vfx/RibbonBatch.d.ts +71 -0
  1527. package/dist/vfx/RibbonBatch.d.ts.map +1 -0
  1528. package/dist/vfx/RibbonBatch.js +234 -0
  1529. package/dist/vfx/RibbonBatch.js.map +1 -0
  1530. package/dist/vfx/RibbonPass.d.ts +21 -0
  1531. package/dist/vfx/RibbonPass.d.ts.map +1 -0
  1532. package/dist/vfx/RibbonPass.js +108 -0
  1533. package/dist/vfx/RibbonPass.js.map +1 -0
  1534. package/dist/vfx/SceneDepthAdapter.d.ts +28 -0
  1535. package/dist/vfx/SceneDepthAdapter.d.ts.map +1 -0
  1536. package/dist/vfx/SceneDepthAdapter.js +70 -0
  1537. package/dist/vfx/SceneDepthAdapter.js.map +1 -0
  1538. package/dist/vfx/VfxAtlas.d.ts +68 -0
  1539. package/dist/vfx/VfxAtlas.d.ts.map +1 -0
  1540. package/dist/vfx/VfxAtlas.js +106 -0
  1541. package/dist/vfx/VfxAtlas.js.map +1 -0
  1542. package/dist/vfx/contributors.d.ts +73 -0
  1543. package/dist/vfx/contributors.d.ts.map +1 -0
  1544. package/dist/vfx/contributors.js +615 -0
  1545. package/dist/vfx/contributors.js.map +1 -0
  1546. package/dist/vfx/decalLighting.d.ts +8 -0
  1547. package/dist/vfx/decalLighting.d.ts.map +1 -0
  1548. package/dist/vfx/decalLighting.js +53 -0
  1549. package/dist/vfx/decalLighting.js.map +1 -0
  1550. package/dist/vfx/depthSampler.d.ts +3 -0
  1551. package/dist/vfx/depthSampler.d.ts.map +1 -0
  1552. package/dist/vfx/depthSampler.js +10 -0
  1553. package/dist/vfx/depthSampler.js.map +1 -0
  1554. package/dist/vfx/prd07FeaturePars.d.ts +12 -0
  1555. package/dist/vfx/prd07FeaturePars.d.ts.map +1 -0
  1556. package/dist/vfx/prd07FeaturePars.js +54 -0
  1557. package/dist/vfx/prd07FeaturePars.js.map +1 -0
  1558. package/dist/vfx/shaders/beam.glsl.d.ts +11 -0
  1559. package/dist/vfx/shaders/beam.glsl.d.ts.map +1 -0
  1560. package/dist/vfx/shaders/beam.glsl.js +89 -0
  1561. package/dist/vfx/shaders/beam.glsl.js.map +1 -0
  1562. package/dist/vfx/shaders/decal.glsl.d.ts +14 -0
  1563. package/dist/vfx/shaders/decal.glsl.d.ts.map +1 -0
  1564. package/dist/vfx/shaders/decal.glsl.js +157 -0
  1565. package/dist/vfx/shaders/decal.glsl.js.map +1 -0
  1566. package/dist/vfx/shaders/gpu-sim.glsl.d.ts +5 -0
  1567. package/dist/vfx/shaders/gpu-sim.glsl.d.ts.map +1 -0
  1568. package/dist/vfx/shaders/gpu-sim.glsl.js +177 -0
  1569. package/dist/vfx/shaders/gpu-sim.glsl.js.map +1 -0
  1570. package/dist/vfx/shaders/lowresComposite.glsl.d.ts +9 -0
  1571. package/dist/vfx/shaders/lowresComposite.glsl.d.ts.map +1 -0
  1572. package/dist/vfx/shaders/lowresComposite.glsl.js +64 -0
  1573. package/dist/vfx/shaders/lowresComposite.glsl.js.map +1 -0
  1574. package/dist/vfx/shaders/mesh-particle.glsl.d.ts +4 -0
  1575. package/dist/vfx/shaders/mesh-particle.glsl.d.ts.map +1 -0
  1576. package/dist/vfx/shaders/mesh-particle.glsl.js +55 -0
  1577. package/dist/vfx/shaders/mesh-particle.glsl.js.map +1 -0
  1578. package/dist/vfx/shaders/particle.glsl.d.ts +24 -0
  1579. package/dist/vfx/shaders/particle.glsl.d.ts.map +1 -0
  1580. package/dist/vfx/shaders/particle.glsl.js +215 -0
  1581. package/dist/vfx/shaders/particle.glsl.js.map +1 -0
  1582. package/dist/vfx/shaders/ribbon.glsl.d.ts +9 -0
  1583. package/dist/vfx/shaders/ribbon.glsl.d.ts.map +1 -0
  1584. package/dist/vfx/shaders/ribbon.glsl.js +60 -0
  1585. package/dist/vfx/shaders/ribbon.glsl.js.map +1 -0
  1586. package/dist/vfx/shaders/volume.glsl.d.ts +5 -0
  1587. package/dist/vfx/shaders/volume.glsl.d.ts.map +1 -0
  1588. package/dist/vfx/shaders/volume.glsl.js +52 -0
  1589. package/dist/vfx/shaders/volume.glsl.js.map +1 -0
  1590. package/dist/webgl2/ContextLifecycle.d.ts +43 -0
  1591. package/dist/webgl2/ContextLifecycle.d.ts.map +1 -0
  1592. package/dist/webgl2/ContextLifecycle.js +189 -0
  1593. package/dist/webgl2/ContextLifecycle.js.map +1 -0
  1594. package/dist/webgl2/Counters.d.ts +58 -0
  1595. package/dist/webgl2/Counters.d.ts.map +1 -0
  1596. package/dist/webgl2/Counters.js +207 -0
  1597. package/dist/webgl2/Counters.js.map +1 -0
  1598. package/dist/webgl2/DeviceHost.d.ts +41 -0
  1599. package/dist/webgl2/DeviceHost.d.ts.map +1 -0
  1600. package/dist/webgl2/DeviceHost.js +3 -0
  1601. package/dist/webgl2/DeviceHost.js.map +1 -0
  1602. package/dist/webgl2/LegacyPost.d.ts +279 -0
  1603. package/dist/webgl2/LegacyPost.d.ts.map +1 -0
  1604. package/dist/webgl2/LegacyPost.js +2480 -0
  1605. package/dist/webgl2/LegacyPost.js.map +1 -0
  1606. package/dist/webgl2/MultiDraw.d.ts +96 -0
  1607. package/dist/webgl2/MultiDraw.d.ts.map +1 -0
  1608. package/dist/webgl2/MultiDraw.js +716 -0
  1609. package/dist/webgl2/MultiDraw.js.map +1 -0
  1610. package/dist/webgl2/Probe.d.ts +27 -0
  1611. package/dist/webgl2/Probe.d.ts.map +1 -0
  1612. package/dist/webgl2/Probe.js +329 -0
  1613. package/dist/webgl2/Probe.js.map +1 -0
  1614. package/dist/webgl2/Samplers.d.ts +20 -0
  1615. package/dist/webgl2/Samplers.d.ts.map +1 -0
  1616. package/dist/webgl2/Samplers.js +179 -0
  1617. package/dist/webgl2/Samplers.js.map +1 -0
  1618. package/dist/webgl2/TextureFormats.d.ts +48 -0
  1619. package/dist/webgl2/TextureFormats.d.ts.map +1 -0
  1620. package/dist/webgl2/TextureFormats.js +185 -0
  1621. package/dist/webgl2/TextureFormats.js.map +1 -0
  1622. package/dist/webgl2/TextureUpload.d.ts +38 -0
  1623. package/dist/webgl2/TextureUpload.d.ts.map +1 -0
  1624. package/dist/webgl2/TextureUpload.js +346 -0
  1625. package/dist/webgl2/TextureUpload.js.map +1 -0
  1626. package/dist/webgpu/WebGPUBuffer.d.ts +1 -0
  1627. package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -1
  1628. package/dist/webgpu/WebGPUCompute.d.ts +1 -0
  1629. package/dist/webgpu/WebGPUCompute.d.ts.map +1 -1
  1630. package/dist/webgpu/WebGPUCompute.js +1 -0
  1631. package/dist/webgpu/WebGPUCompute.js.map +1 -1
  1632. package/dist/webgpu/WebGPUPipelineCache.d.ts +4 -0
  1633. package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -1
  1634. package/dist/webgpu/WebGPUPipelineCache.js +4 -0
  1635. package/dist/webgpu/WebGPUPipelineCache.js.map +1 -1
  1636. package/dist/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  1637. package/dist/webgpu/WebGPUPostShaders.js +33 -2
  1638. package/dist/webgpu/WebGPUPostShaders.js.map +1 -1
  1639. package/dist/webgpu/WebGPUTexture.d.ts +1 -0
  1640. package/dist/webgpu/WebGPUTexture.d.ts.map +1 -1
  1641. package/dist/webgpu/WebGPUTexture.js.map +1 -1
  1642. package/dist/world/chunks.d.ts +15 -0
  1643. package/dist/world/chunks.d.ts.map +1 -0
  1644. package/dist/world/chunks.js +56 -0
  1645. package/dist/world/chunks.js.map +1 -0
  1646. package/dist/world/index.d.ts +38 -0
  1647. package/dist/world/index.d.ts.map +1 -0
  1648. package/dist/world/index.js +39 -0
  1649. package/dist/world/index.js.map +1 -0
  1650. package/dist/world/shared/shaders/worldLightFallback.d.ts +12 -0
  1651. package/dist/world/shared/shaders/worldLightFallback.d.ts.map +1 -0
  1652. package/dist/world/shared/shaders/worldLightFallback.js +82 -0
  1653. package/dist/world/shared/shaders/worldLightFallback.js.map +1 -0
  1654. package/dist/world/space/PlanetMaterial.d.ts +24 -0
  1655. package/dist/world/space/PlanetMaterial.d.ts.map +1 -0
  1656. package/dist/world/space/PlanetMaterial.js +82 -0
  1657. package/dist/world/space/PlanetMaterial.js.map +1 -0
  1658. package/dist/world/space/SpaceSkyBake.d.ts +46 -0
  1659. package/dist/world/space/SpaceSkyBake.d.ts.map +1 -0
  1660. package/dist/world/space/SpaceSkyBake.js +145 -0
  1661. package/dist/world/space/SpaceSkyBake.js.map +1 -0
  1662. package/dist/world/space/shaders/planet.d.ts +8 -0
  1663. package/dist/world/space/shaders/planet.d.ts.map +1 -0
  1664. package/dist/world/space/shaders/planet.js +55 -0
  1665. package/dist/world/space/shaders/planet.js.map +1 -0
  1666. package/dist/world/space/shaders/spaceBake.d.ts +9 -0
  1667. package/dist/world/space/shaders/spaceBake.d.ts.map +1 -0
  1668. package/dist/world/space/shaders/spaceBake.js +102 -0
  1669. package/dist/world/space/shaders/spaceBake.js.map +1 -0
  1670. package/dist/world/terrain/SplatBake.d.ts +76 -0
  1671. package/dist/world/terrain/SplatBake.d.ts.map +1 -0
  1672. package/dist/world/terrain/SplatBake.js +308 -0
  1673. package/dist/world/terrain/SplatBake.js.map +1 -0
  1674. package/dist/world/terrain/TerrainCdlod.d.ts +67 -0
  1675. package/dist/world/terrain/TerrainCdlod.d.ts.map +1 -0
  1676. package/dist/world/terrain/TerrainCdlod.js +115 -0
  1677. package/dist/world/terrain/TerrainCdlod.js.map +1 -0
  1678. package/dist/world/terrain/TerrainHeightTexture.d.ts +44 -0
  1679. package/dist/world/terrain/TerrainHeightTexture.d.ts.map +1 -0
  1680. package/dist/world/terrain/TerrainHeightTexture.js +173 -0
  1681. package/dist/world/terrain/TerrainHeightTexture.js.map +1 -0
  1682. package/dist/world/terrain/TerrainPatchGeometry.d.ts +18 -0
  1683. package/dist/world/terrain/TerrainPatchGeometry.d.ts.map +1 -0
  1684. package/dist/world/terrain/TerrainPatchGeometry.js +40 -0
  1685. package/dist/world/terrain/TerrainPatchGeometry.js.map +1 -0
  1686. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts +19 -0
  1687. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts.map +1 -0
  1688. package/dist/world/terrain/shaders/terrain.vert.glsl.js +162 -0
  1689. package/dist/world/terrain/shaders/terrain.vert.glsl.js.map +1 -0
  1690. package/dist/world/terrain/shaders/terrainCdlod.d.ts +23 -0
  1691. package/dist/world/terrain/shaders/terrainCdlod.d.ts.map +1 -0
  1692. package/dist/world/terrain/shaders/terrainCdlod.js +110 -0
  1693. package/dist/world/terrain/shaders/terrainCdlod.js.map +1 -0
  1694. package/dist/world/terrain/shaders/terrainSplat.d.ts +26 -0
  1695. package/dist/world/terrain/shaders/terrainSplat.d.ts.map +1 -0
  1696. package/dist/world/terrain/shaders/terrainSplat.js +181 -0
  1697. package/dist/world/terrain/shaders/terrainSplat.js.map +1 -0
  1698. package/dist/world/vegetation/FoliageMaterial.d.ts +14 -0
  1699. package/dist/world/vegetation/FoliageMaterial.d.ts.map +1 -0
  1700. package/dist/world/vegetation/FoliageMaterial.js +107 -0
  1701. package/dist/world/vegetation/FoliageMaterial.js.map +1 -0
  1702. package/dist/world/vegetation/GrassField.d.ts +43 -0
  1703. package/dist/world/vegetation/GrassField.d.ts.map +1 -0
  1704. package/dist/world/vegetation/GrassField.js +68 -0
  1705. package/dist/world/vegetation/GrassField.js.map +1 -0
  1706. package/dist/world/vegetation/ImpostorMaterial.d.ts +20 -0
  1707. package/dist/world/vegetation/ImpostorMaterial.d.ts.map +1 -0
  1708. package/dist/world/vegetation/ImpostorMaterial.js +80 -0
  1709. package/dist/world/vegetation/ImpostorMaterial.js.map +1 -0
  1710. package/dist/world/vegetation/InstanceChunkGrid.d.ts +67 -0
  1711. package/dist/world/vegetation/InstanceChunkGrid.d.ts.map +1 -0
  1712. package/dist/world/vegetation/InstanceChunkGrid.js +150 -0
  1713. package/dist/world/vegetation/InstanceChunkGrid.js.map +1 -0
  1714. package/dist/world/vegetation/WindCpu.d.ts +19 -0
  1715. package/dist/world/vegetation/WindCpu.d.ts.map +1 -0
  1716. package/dist/world/vegetation/WindCpu.js +43 -0
  1717. package/dist/world/vegetation/WindCpu.js.map +1 -0
  1718. package/dist/world/vegetation/WindField.d.ts +42 -0
  1719. package/dist/world/vegetation/WindField.d.ts.map +1 -0
  1720. package/dist/world/vegetation/WindField.js +154 -0
  1721. package/dist/world/vegetation/WindField.js.map +1 -0
  1722. package/dist/world/vegetation/shaders/foliage.d.ts +8 -0
  1723. package/dist/world/vegetation/shaders/foliage.d.ts.map +1 -0
  1724. package/dist/world/vegetation/shaders/foliage.js +104 -0
  1725. package/dist/world/vegetation/shaders/foliage.js.map +1 -0
  1726. package/dist/world/vegetation/shaders/grass.d.ts +10 -0
  1727. package/dist/world/vegetation/shaders/grass.d.ts.map +1 -0
  1728. package/dist/world/vegetation/shaders/grass.js +79 -0
  1729. package/dist/world/vegetation/shaders/grass.js.map +1 -0
  1730. package/dist/world/vegetation/shaders/impostor.d.ts +9 -0
  1731. package/dist/world/vegetation/shaders/impostor.d.ts.map +1 -0
  1732. package/dist/world/vegetation/shaders/impostor.js +97 -0
  1733. package/dist/world/vegetation/shaders/impostor.js.map +1 -0
  1734. package/dist/world/vegetation/shaders/wind.d.ts +9 -0
  1735. package/dist/world/vegetation/shaders/wind.d.ts.map +1 -0
  1736. package/dist/world/vegetation/shaders/wind.js +103 -0
  1737. package/dist/world/vegetation/shaders/wind.js.map +1 -0
  1738. package/dist/world/water/GerstnerWaves.d.ts +65 -0
  1739. package/dist/world/water/GerstnerWaves.d.ts.map +1 -0
  1740. package/dist/world/water/GerstnerWaves.js +182 -0
  1741. package/dist/world/water/GerstnerWaves.js.map +1 -0
  1742. package/dist/world/water/ReflectionViewPass.d.ts +46 -0
  1743. package/dist/world/water/ReflectionViewPass.d.ts.map +1 -0
  1744. package/dist/world/water/ReflectionViewPass.js +85 -0
  1745. package/dist/world/water/ReflectionViewPass.js.map +1 -0
  1746. package/dist/world/water/SceneCopyFallback.d.ts +21 -0
  1747. package/dist/world/water/SceneCopyFallback.d.ts.map +1 -0
  1748. package/dist/world/water/SceneCopyFallback.js +150 -0
  1749. package/dist/world/water/SceneCopyFallback.js.map +1 -0
  1750. package/dist/world/water/UnderwaterState.d.ts +25 -0
  1751. package/dist/world/water/UnderwaterState.d.ts.map +1 -0
  1752. package/dist/world/water/UnderwaterState.js +134 -0
  1753. package/dist/world/water/UnderwaterState.js.map +1 -0
  1754. package/dist/world/water/WaterMaterial.d.ts +23 -0
  1755. package/dist/world/water/WaterMaterial.d.ts.map +1 -0
  1756. package/dist/world/water/WaterMaterial.js +129 -0
  1757. package/dist/world/water/WaterMaterial.js.map +1 -0
  1758. package/dist/world/water/shaders/caustics.d.ts +13 -0
  1759. package/dist/world/water/shaders/caustics.d.ts.map +1 -0
  1760. package/dist/world/water/shaders/caustics.js +103 -0
  1761. package/dist/world/water/shaders/caustics.js.map +1 -0
  1762. package/dist/world/water/shaders/gerstner.d.ts +9 -0
  1763. package/dist/world/water/shaders/gerstner.d.ts.map +1 -0
  1764. package/dist/world/water/shaders/gerstner.js +100 -0
  1765. package/dist/world/water/shaders/gerstner.js.map +1 -0
  1766. package/dist/world/water/shaders/water.d.ts +12 -0
  1767. package/dist/world/water/shaders/water.d.ts.map +1 -0
  1768. package/dist/world/water/shaders/water.js +112 -0
  1769. package/dist/world/water/shaders/water.js.map +1 -0
  1770. package/package.json +32 -11
  1771. package/dist/ArchitecturalMaterialCatalog.d.ts +0 -30
  1772. package/dist/ArchitecturalMaterialCatalog.d.ts.map +0 -1
  1773. package/dist/ArchitecturalMaterialCatalog.js +0 -90
  1774. package/dist/ArchitecturalMaterialCatalog.js.map +0 -1
  1775. package/dist/LeanWebGL2Device.d.ts +0 -265
  1776. package/dist/LeanWebGL2Device.d.ts.map +0 -1
  1777. package/dist/LeanWebGL2Device.js +0 -4001
  1778. package/dist/LeanWebGL2Device.js.map +0 -1
  1779. package/dist/advanced-runtime/AdvancedRenderer.d.ts +0 -23
  1780. package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +0 -1
  1781. package/dist/advanced-runtime/AdvancedRenderer.js +0 -45
  1782. package/dist/advanced-runtime/AdvancedRenderer.js.map +0 -1
  1783. package/dist/animation/AnimationMaterialStyle.d.ts +0 -19
  1784. package/dist/animation/AnimationMaterialStyle.d.ts.map +0 -1
  1785. package/dist/animation/AnimationMaterialStyle.js +0 -13
  1786. package/dist/animation/AnimationMaterialStyle.js.map +0 -1
  1787. package/dist/cinematic/CinematicMaterialPresets.d.ts +0 -16
  1788. package/dist/cinematic/CinematicMaterialPresets.d.ts.map +0 -1
  1789. package/dist/cinematic/CinematicMaterialPresets.js +0 -114
  1790. package/dist/cinematic/CinematicMaterialPresets.js.map +0 -1
  1791. package/dist/lean/LeanProductRenderer.d.ts +0 -29
  1792. package/dist/lean/LeanProductRenderer.d.ts.map +0 -1
  1793. package/dist/lean/LeanProductRenderer.js +0 -38
  1794. package/dist/lean/LeanProductRenderer.js.map +0 -1
  1795. package/dist/lean/LeanProductionRenderer.d.ts +0 -38
  1796. package/dist/lean/LeanProductionRenderer.d.ts.map +0 -1
  1797. package/dist/lean/LeanProductionRenderer.js +0 -88
  1798. package/dist/lean/LeanProductionRenderer.js.map +0 -1
  1799. package/dist/lean-core-runtime.d.ts +0 -13
  1800. package/dist/lean-core-runtime.d.ts.map +0 -1
  1801. package/dist/lean-core-runtime.js +0 -10
  1802. package/dist/lean-core-runtime.js.map +0 -1
  1803. package/dist/lean-runtime.d.ts +0 -18
  1804. package/dist/lean-runtime.d.ts.map +0 -1
  1805. package/dist/lean-runtime.js +0 -13
  1806. package/dist/lean-runtime.js.map +0 -1
  1807. package/dist/materials/TransmissionPass.d.ts +0 -16
  1808. package/dist/materials/TransmissionPass.d.ts.map +0 -1
  1809. package/dist/materials/TransmissionPass.js +0 -30
  1810. package/dist/materials/TransmissionPass.js.map +0 -1
  1811. package/dist/production-runtime/ProductionEffectsPipeline.d.ts +0 -20
  1812. package/dist/production-runtime/ProductionEffectsPipeline.d.ts.map +0 -1
  1813. package/dist/production-runtime/ProductionEffectsPipeline.js +0 -65
  1814. package/dist/production-runtime/ProductionEffectsPipeline.js.map +0 -1
  1815. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +0 -44
  1816. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +0 -1
  1817. package/dist/production-runtime/ProductionRuntimeRenderer.js +0 -179
  1818. package/dist/production-runtime/ProductionRuntimeRenderer.js.map +0 -1
  1819. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +0 -65
  1820. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +0 -1
  1821. package/dist/production-runtime/ProductionWebGL2Renderer.js +0 -305
  1822. package/dist/production-runtime/ProductionWebGL2Renderer.js.map +0 -1
  1823. package/dist/threejs-example-parity/index.d.ts +0 -57
  1824. package/dist/threejs-example-parity/index.d.ts.map +0 -1
  1825. package/dist/threejs-example-parity/index.js +0 -139
  1826. package/dist/threejs-example-parity/index.js.map +0 -1
@@ -4,6 +4,24 @@ export interface SkinningBoundsPalette {
4
4
  readonly jointCount: number;
5
5
  readonly matrices: Float32Array | readonly number[];
6
6
  }
7
+ /**
8
+ * T2.6 (PRD-06 §T2.6) — per-joint local AABBs in bind space. For each joint,
9
+ * the AABB of every vertex that joint influences with weight > 0.01 (the same
10
+ * 0.01 cutoff the legacy skinned-unlit path used). `bindSkeleton` carries no
11
+ * vertex data, so the computation is keyed on `Geometry` and cached in a
12
+ * WeakMap — recomputed only if a geometry binds a different joint count.
13
+ * Layout: jointCount * 6 floats — [minX, minY, minZ, maxX, maxY, maxZ] per
14
+ * joint, or Infinity/-Infinity for an unused joint.
15
+ */
16
+ export declare function computeGeometryJointLocalBounds(geometry: Geometry, jointCount: number): Float32Array;
17
+ /**
18
+ * Union each joint's local box transformed by that joint's palette matrix —
19
+ * the 8 corners of the bind-space box mapped through `matrices[j*16..]`.
20
+ * Conservative for any pose (each influenced vertex lives in its joint's box,
21
+ * so its skinned position lands inside that joint's transformed box), and
22
+ * much tighter than the whole-geometry bound for articulated rigs.
23
+ */
24
+ export declare function computeSkinnedGeometryBoundsFromJointBoxes(geometry: Geometry, skinning: SkinningBoundsPalette | undefined): Bounds3;
7
25
  export declare function computeSkinnedGeometryBounds(geometry: Geometry, skinning: SkinningBoundsPalette | undefined): Bounds3;
8
26
  /**
9
27
  * Auto-recompute culling-correct bounds for an animated skinned mesh.
@@ -1 +1 @@
1
- {"version":3,"file":"SkinningBounds.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningBounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,KAAK,OAAO,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,EAIL,KAAK,gBAAgB,EACtB,MAAM,eAAe,CAAC;AAEvB,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,YAAY,GAAG,SAAS,MAAM,EAAE,CAAC;CACrD;AAED,wBAAgB,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,EAAE,qBAAqB,GAAG,SAAS,GAAG,OAAO,CAerH;AAED;;;;;;;;GAQG;AACH,wBAAgB,iCAAiC,CAC/C,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,SAAS,CAAC,qBAAqB,GAAG,SAAS,CAAC,EAAE,GACvD,OAAO,CAgBT;AAED,wBAAgB,uCAAuC,CACrD,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAC3C,OAAO,EAAE,SAAS,gBAAgB,EAAE,GAAG,SAAS,EAChD,OAAO,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,GACrC,OAAO,CAaT;AAED,wBAAgB,uCAAuC,CACrD,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAC3C,OAAO,EAAE,SAAS,gBAAgB,EAAE,GAAG,SAAS,GAC/C,OAAO,CA8BT"}
1
+ {"version":3,"file":"SkinningBounds.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningBounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,KAAK,OAAO,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,EAIL,KAAK,gBAAgB,EACtB,MAAM,eAAe,CAAC;AAEvB,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,YAAY,GAAG,SAAS,MAAM,EAAE,CAAC;CACrD;AAED;;;;;;;;GAQG;AACH,wBAAgB,+BAA+B,CAAC,QAAQ,EAAE,QAAQ,EAAE,UAAU,EAAE,MAAM,GAAG,YAAY,CAgCpG;AAID;;;;;;GAMG;AACH,wBAAgB,0CAA0C,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,EAAE,qBAAqB,GAAG,SAAS,GAAG,OAAO,CAoBnI;AAED,wBAAgB,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,EAAE,qBAAqB,GAAG,SAAS,GAAG,OAAO,CAerH;AAED;;;;;;;;GAQG;AACH,wBAAgB,iCAAiC,CAC/C,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,SAAS,CAAC,qBAAqB,GAAG,SAAS,CAAC,EAAE,GACvD,OAAO,CAgBT;AAED,wBAAgB,uCAAuC,CACrD,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAC3C,OAAO,EAAE,SAAS,gBAAgB,EAAE,GAAG,SAAS,EAChD,OAAO,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,GACrC,OAAO,CAaT;AAED,wBAAgB,uCAAuC,CACrD,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAC3C,OAAO,EAAE,SAAS,gBAAgB,EAAE,GAAG,SAAS,GAC/C,OAAO,CA8BT"}
@@ -1,5 +1,83 @@
1
1
  import { Geometry } from "./Geometry.js";
2
2
  import { applyMorphTargets, computeMorphTargetEnvelopeBounds, computeMorphTargetWeightedBounds } from "./MorphTarget.js";
3
+ /**
4
+ * T2.6 (PRD-06 §T2.6) — per-joint local AABBs in bind space. For each joint,
5
+ * the AABB of every vertex that joint influences with weight > 0.01 (the same
6
+ * 0.01 cutoff the legacy skinned-unlit path used). `bindSkeleton` carries no
7
+ * vertex data, so the computation is keyed on `Geometry` and cached in a
8
+ * WeakMap — recomputed only if a geometry binds a different joint count.
9
+ * Layout: jointCount * 6 floats — [minX, minY, minZ, maxX, maxY, maxZ] per
10
+ * joint, or Infinity/-Infinity for an unused joint.
11
+ */
12
+ export function computeGeometryJointLocalBounds(geometry, jointCount) {
13
+ const cached = geometryJointLocalBoundsCache.get(geometry);
14
+ if (cached && cached.jointCount === jointCount)
15
+ return cached.boxes;
16
+ const boxes = new Float32Array(jointCount * 6);
17
+ for (let joint = 0; joint < jointCount; joint += 1) {
18
+ boxes[joint * 6 + 0] = Infinity;
19
+ boxes[joint * 6 + 1] = Infinity;
20
+ boxes[joint * 6 + 2] = Infinity;
21
+ boxes[joint * 6 + 3] = -Infinity;
22
+ boxes[joint * 6 + 4] = -Infinity;
23
+ boxes[joint * 6 + 5] = -Infinity;
24
+ }
25
+ if (geometry.vertexBuffer.format.hasAttribute("position") && geometry.vertexBuffer.format.hasAttribute("joints") && geometry.vertexBuffer.format.hasAttribute("weights")) {
26
+ for (let vertex = 0; vertex < geometry.vertexBuffer.vertexCount; vertex += 1) {
27
+ const position = geometry.vertexBuffer.getAttribute(vertex, "position");
28
+ const joints = geometry.vertexBuffer.getAttribute(vertex, "joints");
29
+ const weights = geometry.vertexBuffer.getAttribute(vertex, "weights");
30
+ for (let slot = 0; slot < joints.length && slot < 4; slot += 1) {
31
+ const weight = weights[slot] ?? 0;
32
+ if (weight <= 0.01)
33
+ continue;
34
+ const joint = Math.max(0, Math.min(jointCount - 1, Math.trunc(joints[slot] ?? 0)));
35
+ const base = joint * 6;
36
+ for (let axis = 0; axis < 3; axis += 1) {
37
+ const value = position[axis] ?? 0;
38
+ if (value < boxes[base + axis])
39
+ boxes[base + axis] = value;
40
+ if (value > boxes[base + 3 + axis])
41
+ boxes[base + 3 + axis] = value;
42
+ }
43
+ }
44
+ }
45
+ }
46
+ geometryJointLocalBoundsCache.set(geometry, { jointCount, boxes });
47
+ return boxes;
48
+ }
49
+ const geometryJointLocalBoundsCache = new WeakMap();
50
+ /**
51
+ * Union each joint's local box transformed by that joint's palette matrix —
52
+ * the 8 corners of the bind-space box mapped through `matrices[j*16..]`.
53
+ * Conservative for any pose (each influenced vertex lives in its joint's box,
54
+ * so its skinned position lands inside that joint's transformed box), and
55
+ * much tighter than the whole-geometry bound for articulated rigs.
56
+ */
57
+ export function computeSkinnedGeometryBoundsFromJointBoxes(geometry, skinning) {
58
+ if (!skinning)
59
+ return geometry.bounds;
60
+ const boxes = computeGeometryJointLocalBounds(geometry, skinning.jointCount);
61
+ const min = [Infinity, Infinity, Infinity];
62
+ const max = [-Infinity, -Infinity, -Infinity];
63
+ for (let joint = 0; joint < skinning.jointCount; joint += 1) {
64
+ const base = joint * 6;
65
+ if (!Number.isFinite(boxes[base]))
66
+ continue;
67
+ const offset = joint * 16;
68
+ for (let corner = 0; corner < 8; corner += 1) {
69
+ const point = [
70
+ boxes[base + (corner & 1) * 3],
71
+ boxes[base + ((corner >> 1) & 1) * 3 + 1],
72
+ boxes[base + ((corner >> 2) & 1) * 3 + 2]
73
+ ];
74
+ includeBoundsPoint(min, max, transformPoint(skinning.matrices, offset, point));
75
+ }
76
+ }
77
+ if (!Number.isFinite(min[0]) || !Number.isFinite(max[0]))
78
+ return geometry.bounds;
79
+ return { min, max };
80
+ }
3
81
  export function computeSkinnedGeometryBounds(geometry, skinning) {
4
82
  if (!skinning || !geometry.vertexBuffer.format.hasAttribute("position") || !geometry.vertexBuffer.format.hasAttribute("joints") || !geometry.vertexBuffer.format.hasAttribute("weights")) {
5
83
  return geometry.bounds;
@@ -1 +1 @@
1
- {"version":3,"file":"SkinningBounds.js","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningBounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAgB,MAAM,YAAY,CAAC;AACpD,OAAO,EACL,iBAAiB,EACjB,gCAAgC,EAChC,gCAAgC,EAEjC,MAAM,eAAe,CAAC;AAOvB,MAAM,UAAU,4BAA4B,CAAC,QAAkB,EAAE,QAA2C;IAC1G,IAAI,CAAC,QAAQ,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE,CAAC;QACzL,OAAO,QAAQ,CAAC,MAAM,CAAC;IACzB,CAAC;IACD,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;QAC7E,MAAM,QAAQ,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACxE,MAAM,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QACtE,MAAM,OAAO,GAAG,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;QAC/D,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;IACxC,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACjF,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED;;;;;;;;GAQG;AACH,MAAM,UAAU,iCAAiC,CAC/C,QAAkB,EAClB,QAAwD;IAExD,IAAI,GAAyC,CAAC;IAC9C,IAAI,GAAyC,CAAC;IAC9C,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,4BAA4B,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QAC/D,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YACjB,GAAG,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAA6B,CAAC;YAClD,GAAG,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAA6B,CAAC;QACpD,CAAC;aAAM,CAAC;YACN,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;gBACvC,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC/D,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;YACjE,CAAC;QACH,CAAC;IACH,CAAC;IACD,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC;AACrD,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,QAAkB,EAClB,QAA2C,EAC3C,OAAgD,EAChD,OAAsC;IAEtC,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACzE,OAAO,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1D,CAAC;IACD,IAAI,CAAC,QAAQ,EAAE,CAAC;QACd,OAAO,gCAAgC,CAAC,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACtE,CAAC;IACD,MAAM,OAAO,GAAG,iBAAiB,CAAC,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC9D,IAAI,CAAC;QACH,OAAO,4BAA4B,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;IACzD,CAAC;YAAS,CAAC;QACT,OAAO,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;AACH,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,QAAkB,EAClB,QAA2C,EAC3C,OAAgD;IAEhD,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACrC,OAAO,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1D,CAAC;IACD,IAAI,CAAC,QAAQ,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE,CAAC;QACzL,OAAO,gCAAgC,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;IAC7D,CAAC;IAED,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;QAC7E,MAAM,IAAI,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACpE,MAAM,KAAK,GAA6B,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACnF,MAAM,KAAK,GAA6B,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACnF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC,MAAM,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK;gBAAE,SAAS;YACrB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;gBACvC,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,KAAK,GAAG,CAAC;oBAAE,KAAK,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC;gBACpC,IAAI,KAAK,GAAG,CAAC;oBAAE,KAAK,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC;YACtC,CAAC;QACH,CAAC;QACD,MAAM,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QACtE,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;QAC1E,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;IAC5E,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACjF,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED,SAAS,SAAS,CAChB,QAA2B,EAC3B,MAAyB,EACzB,OAA0B,EAC1B,QAA+B;IAE/B,MAAM,KAAK,GAAsC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;IACxG,MAAM,MAAM,GAA6B,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACnD,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QACvC,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAClC,IAAI,MAAM,KAAK,CAAC;YAAE,SAAS;QAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,cAAc,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,GAAG,EAAE,EAAE,KAAK,CAAC,CAAC;QACzE,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,SAAS,IAAI,MAAM,CAAC;IACtB,CAAC;IACD,OAAO,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC;AAC7C,CAAC;AAED,SAAS,cAAc,CAAC,QAA0C,EAAE,MAAc,EAAE,KAAwC;IAC1H,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,OAAO;QACL,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;QAChI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;QAChI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;KAClI,CAAC;AACJ,CAAC;AAED,SAAS,GAAG,CAAC,QAA0C,EAAE,KAAa;IACpE,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;AAC9B,CAAC;AAED,SAAS,kBAAkB,CAAC,GAA6B,EAAE,GAA6B,EAAE,KAAwC;IAChI,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;AACtC,CAAC"}
1
+ {"version":3,"file":"SkinningBounds.js","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningBounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAgB,MAAM,YAAY,CAAC;AACpD,OAAO,EACL,iBAAiB,EACjB,gCAAgC,EAChC,gCAAgC,EAEjC,MAAM,eAAe,CAAC;AAOvB;;;;;;;;GAQG;AACH,MAAM,UAAU,+BAA+B,CAAC,QAAkB,EAAE,UAAkB;IACpF,MAAM,MAAM,GAAG,6BAA6B,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAC3D,IAAI,MAAM,IAAI,MAAM,CAAC,UAAU,KAAK,UAAU;QAAE,OAAO,MAAM,CAAC,KAAK,CAAC;IACpE,MAAM,KAAK,GAAG,IAAI,YAAY,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IAC/C,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;QACnD,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC;QAChC,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC;QAChC,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC;QAChC,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC;QACjC,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC;QACjC,KAAK,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC;IACnC,CAAC;IACD,IAAI,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE,CAAC;QACzK,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;YAC7E,MAAM,QAAQ,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;YACxE,MAAM,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;YACpE,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;YACtE,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC,MAAM,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;gBAC/D,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAClC,IAAI,MAAM,IAAI,IAAI;oBAAE,SAAS;gBAC7B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;gBACnF,MAAM,IAAI,GAAG,KAAK,GAAG,CAAC,CAAC;gBACvB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;oBACvC,MAAM,KAAK,GAAG,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;oBAClC,IAAI,KAAK,GAAG,KAAK,CAAC,IAAI,GAAG,IAAI,CAAE;wBAAE,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,KAAK,CAAC;oBAC5D,IAAI,KAAK,GAAG,KAAK,CAAC,IAAI,GAAG,CAAC,GAAG,IAAI,CAAE;wBAAE,KAAK,CAAC,IAAI,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK,CAAC;gBACtE,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IACD,6BAA6B,CAAC,GAAG,CAAC,QAAQ,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC,CAAC;IACnE,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,6BAA6B,GAAG,IAAI,OAAO,EAA2E,CAAC;AAE7H;;;;;;GAMG;AACH,MAAM,UAAU,0CAA0C,CAAC,QAAkB,EAAE,QAA2C;IACxH,IAAI,CAAC,QAAQ;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACtC,MAAM,KAAK,GAAG,+BAA+B,CAAC,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;IAC7E,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,QAAQ,CAAC,UAAU,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;QAC5D,MAAM,IAAI,GAAG,KAAK,GAAG,CAAC,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAE,CAAC;YAAE,SAAS;QAC7C,MAAM,MAAM,GAAG,KAAK,GAAG,EAAE,CAAC;QAC1B,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;YAC7C,MAAM,KAAK,GAAsC;gBAC/C,KAAK,CAAC,IAAI,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE;gBAC/B,KAAK,CAAC,IAAI,GAAG,CAAC,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAE;gBAC1C,KAAK,CAAC,IAAI,GAAG,CAAC,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAE;aAC3C,CAAC;YACF,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,cAAc,CAAC,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;QACjF,CAAC;IACH,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACjF,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED,MAAM,UAAU,4BAA4B,CAAC,QAAkB,EAAE,QAA2C;IAC1G,IAAI,CAAC,QAAQ,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE,CAAC;QACzL,OAAO,QAAQ,CAAC,MAAM,CAAC;IACzB,CAAC;IACD,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;QAC7E,MAAM,QAAQ,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACxE,MAAM,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QACtE,MAAM,OAAO,GAAG,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;QAC/D,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;IACxC,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACjF,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED;;;;;;;;GAQG;AACH,MAAM,UAAU,iCAAiC,CAC/C,QAAkB,EAClB,QAAwD;IAExD,IAAI,GAAyC,CAAC;IAC9C,IAAI,GAAyC,CAAC;IAC9C,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,4BAA4B,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QAC/D,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YACjB,GAAG,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAA6B,CAAC;YAClD,GAAG,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAA6B,CAAC;QACpD,CAAC;aAAM,CAAC;YACN,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;gBACvC,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC/D,GAAG,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;YACjE,CAAC;QACH,CAAC;IACH,CAAC;IACD,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC;AACrD,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,QAAkB,EAClB,QAA2C,EAC3C,OAAgD,EAChD,OAAsC;IAEtC,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACzE,OAAO,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1D,CAAC;IACD,IAAI,CAAC,QAAQ,EAAE,CAAC;QACd,OAAO,gCAAgC,CAAC,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACtE,CAAC;IACD,MAAM,OAAO,GAAG,iBAAiB,CAAC,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC9D,IAAI,CAAC;QACH,OAAO,4BAA4B,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;IACzD,CAAC;YAAS,CAAC;QACT,OAAO,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;AACH,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,QAAkB,EAClB,QAA2C,EAC3C,OAAgD;IAEhD,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACrC,OAAO,4BAA4B,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1D,CAAC;IACD,IAAI,CAAC,QAAQ,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE,CAAC;QACzL,OAAO,gCAAgC,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;IAC7D,CAAC;IAED,MAAM,GAAG,GAA6B,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrE,MAAM,GAAG,GAA6B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC;IACxE,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAE,MAAM,IAAI,CAAC,EAAE,CAAC;QAC7E,MAAM,IAAI,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACpE,MAAM,KAAK,GAA6B,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACnF,MAAM,KAAK,GAA6B,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACnF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC,MAAM,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK;gBAAE,SAAS;YACrB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;gBACvC,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,KAAK,GAAG,CAAC;oBAAE,KAAK,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC;gBACpC,IAAI,KAAK,GAAG,CAAC;oBAAE,KAAK,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC;YACtC,CAAC;QACH,CAAC;QACD,MAAM,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QACtE,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;QAC1E,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;IAC5E,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAAE,OAAO,QAAQ,CAAC,MAAM,CAAC;IACjF,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AACtB,CAAC;AAED,SAAS,SAAS,CAChB,QAA2B,EAC3B,MAAyB,EACzB,OAA0B,EAC1B,QAA+B;IAE/B,MAAM,KAAK,GAAsC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;IACxG,MAAM,MAAM,GAA6B,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACnD,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC;QACvC,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAClC,IAAI,MAAM,KAAK,CAAC;YAAE,SAAS;QAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,cAAc,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,GAAG,EAAE,EAAE,KAAK,CAAC,CAAC;QACzE,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACrC,SAAS,IAAI,MAAM,CAAC;IACtB,CAAC;IACD,OAAO,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC;AAC7C,CAAC;AAED,SAAS,cAAc,CAAC,QAA0C,EAAE,MAAc,EAAE,KAAwC;IAC1H,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,MAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACnB,OAAO;QACL,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;QAChI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;QAChI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,EAAE,CAAC;KAClI,CAAC;AACJ,CAAC;AAED,SAAS,GAAG,CAAC,QAA0C,EAAE,KAAa;IACpE,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;AAC9B,CAAC;AAED,SAAS,kBAAkB,CAAC,GAA6B,EAAE,GAA6B,EAAE,KAAwC;IAChI,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;AACtC,CAAC"}
@@ -0,0 +1,117 @@
1
+ /**
2
+ * C-18 (PRD-06 T0.10): `SkinningPaletteTextureCache` — the real
3
+ * `SkinningPaletteTextureCacheLike`.
4
+ *
5
+ * One RGBA32F palette texture pair ({current, previous}) per stable skin key —
6
+ * `item.skinning.paletteKey`, the `GLTFAnimationRuntime` skinning-binding object
7
+ * (PRD-06 §9.2). Palette writes go through `Texture.update()`, which keeps the
8
+ * same `Texture` objects alive: `webgl2/TextureUpload.ts` observes the revision
9
+ * bump and re-uploads with `texSubImage2D` instead of allocating a new WebGL
10
+ * texture per draw (E21/E39).
11
+ *
12
+ * Frame model: `beginFrame()` advances the internal frame counter (used when no
13
+ * C-28 `DeviceCounters` frame is threaded through) and rotates the previous
14
+ * frame's keys — `swap(key)` moves that frame's `current` into `previous`.
15
+ * `upload()` writes at most once per key per frame; later binds in the same
16
+ * frame (forward, depth, velocity) reuse the uploaded texture.
17
+ */
18
+ import { Sampler } from "./Sampler.js";
19
+ import { Texture } from "./Texture.js";
20
+ import { TextureBinding } from "./TextureBinding.js";
21
+ import type { RenderDevice } from "./RenderDevice.js";
22
+ export declare const SKINNING_PALETTE_TEXELS_PER_MATRIX = 4;
23
+ export declare const SKINNING_PALETTE_MAX_TEXTURE_WIDTH = 1024;
24
+ /** Contract C-18 shape (duplicated here so `contracts/deform.ts` stays the PR 0a surface). */
25
+ export interface SkinningPaletteTextureCacheLike {
26
+ acquire(device: RenderDevice, key: object, jointCount: number): {
27
+ readonly current: Texture;
28
+ readonly previous: Texture;
29
+ };
30
+ upload(key: object, matrices: Float32Array): void;
31
+ swap(key: object): void;
32
+ release(key: object): void;
33
+ diagnostics(): {
34
+ readonly textures: number;
35
+ readonly bytes: number;
36
+ readonly createdThisFrame: number;
37
+ };
38
+ }
39
+ interface MutablePaletteEntry {
40
+ current: Texture;
41
+ previous: Texture;
42
+ currentData: Float32Array;
43
+ previousData: Float32Array;
44
+ jointCount: number;
45
+ textureSize: [number, number];
46
+ /** Shared sampler for every binding this key produces (E21). */
47
+ sampler: Sampler;
48
+ /** Bindings cached per texture object — survives `swap` without re-allocating (E21). */
49
+ bindings: WeakMap<Texture, TextureBinding>;
50
+ /** Cached zero-filled `u_jointMatrices` for shaders that still declare the array (E21). */
51
+ zeroJointUniforms: Float32Array;
52
+ uploadedFrame: number;
53
+ /** Set once the first upload's matrices passed the finite scan (T0.10). */
54
+ finiteValidated: boolean;
55
+ }
56
+ export declare class SkinningPaletteTextureCache implements SkinningPaletteTextureCacheLike {
57
+ private readonly entries;
58
+ private readonly keysUsedLastFrame;
59
+ private frameId;
60
+ private createdThisFrame;
61
+ /** Advance the frame counter; rotates the keys touched last frame into `previous`. */
62
+ beginFrame(): void;
63
+ /**
64
+ * Producers that never stamp a `paletteKey` (glTF loader rest palette before
65
+ * any clip apply, `SkinnedMesh.setSkinning`) key on their binding object. No
66
+ * dispose path releases those, and `setSkinning` allocates a fresh binding per
67
+ * call, so such keys are evicted after `unstampedIdleFrames` without an upload.
68
+ */
69
+ markUnstamped(key: object): void;
70
+ static unstampedIdleFrames: number;
71
+ private readonly unstampedKeys;
72
+ /**
73
+ * C-18 `acquire`: returns the key's texture pair, creating both on first use.
74
+ * The device is unused — palette textures upload lazily through the texture
75
+ * binding (`WebGL2TextureRegistry.getTextureHandle` honours `revision`).
76
+ */
77
+ acquire(_device: RenderDevice, key: object, jointCount: number): {
78
+ readonly current: Texture;
79
+ readonly previous: Texture;
80
+ };
81
+ /** Internal acquire for bind paths that never see a RenderDevice (forward/depth uniforms). */
82
+ entry(key: object, jointCount: number): MutablePaletteEntry;
83
+ /** C-18 `upload`: writes `matrices` into the persistent buffer and bumps the texture revision. */
84
+ upload(key: object, matrices: Float32Array): void;
85
+ /** C-18 `swap`: current becomes previous. Called by the actor extension once per presented frame. */
86
+ swap(key: object): void;
87
+ /** C-18 `release`: disposes both textures so `releaseDisposedTextureHandles` frees the GL handles. */
88
+ release(key: object): void;
89
+ releaseAll(): void;
90
+ diagnostics(): {
91
+ readonly textures: number;
92
+ readonly bytes: number;
93
+ readonly createdThisFrame: number;
94
+ };
95
+ /** Test/conformance seam: whether a key's current texture has live (non-disposed) data. */
96
+ has(key: object): boolean;
97
+ /**
98
+ * Bind-time texture access for the uniform paths: the current/previous pair,
99
+ * texture dimensions, a reused `TextureBinding` per texture object, the shared
100
+ * sampler and the cached zero joint uniform block. `markFiniteValidated`/`finiteValidated`
101
+ * implement the once-per-key `isFiniteArrayLike` skip (T0.10).
102
+ */
103
+ paletteUniformSet(key: object, jointCount: number): {
104
+ readonly current: Texture;
105
+ readonly previous: Texture;
106
+ readonly textureSize: readonly [number, number];
107
+ readonly currentBinding: TextureBinding;
108
+ readonly previousBinding: TextureBinding;
109
+ readonly zeroJointUniforms: Float32Array;
110
+ readonly finiteValidated: boolean;
111
+ markFiniteValidated(): void;
112
+ };
113
+ private bindingFor;
114
+ private createEntry;
115
+ }
116
+ export {};
117
+ //# sourceMappingURL=SkinningPaletteTextureCache.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkinningPaletteTextureCache.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningPaletteTextureCache.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAMnD,eAAO,MAAM,kCAAkC,IAAI,CAAC;AACpD,eAAO,MAAM,kCAAkC,OAAO,CAAC;AAEvD,8FAA8F;AAC9F,MAAM,WAAW,+BAA+B;IAC9C,OAAO,CAAC,MAAM,EAAE,YAAY,EAAE,GAAG,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG;QAAE,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAA;KAAE,CAAC;IAC1H,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,YAAY,GAAG,IAAI,CAAC;IAClD,IAAI,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,OAAO,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,WAAW,IAAI;QAAE,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE,CAAC;CACzG;AAED,UAAU,mBAAmB;IAC3B,OAAO,EAAE,OAAO,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,WAAW,EAAE,YAAY,CAAC;IAC1B,YAAY,EAAE,YAAY,CAAC;IAC3B,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9B,gEAAgE;IAChE,OAAO,EAAE,OAAO,CAAC;IACjB,wFAAwF;IACxF,QAAQ,EAAE,OAAO,CAAC,OAAO,EAAE,cAAc,CAAC,CAAC;IAC3C,2FAA2F;IAC3F,iBAAiB,EAAE,YAAY,CAAC;IAChC,aAAa,EAAE,MAAM,CAAC;IACtB,2EAA2E;IAC3E,eAAe,EAAE,OAAO,CAAC;CAC1B;AAED,qBAAa,2BAA4B,YAAW,+BAA+B;IACjF,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA0C;IAClE,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAqB;IACvD,OAAO,CAAC,OAAO,CAAK;IACpB,OAAO,CAAC,gBAAgB,CAAK;IAE7B,sFAAsF;IACtF,UAAU,IAAI,IAAI;IAmBlB;;;;;OAKG;IACH,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAIhC,MAAM,CAAC,mBAAmB,SAAO;IACjC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAqB;IAEnD;;;;OAIG;IACH,OAAO,CAAC,OAAO,EAAE,YAAY,EAAE,GAAG,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG;QAAE,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAA;KAAE;IAM1H,8FAA8F;IAC9F,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG,mBAAmB;IAY3D,kGAAkG;IAClG,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,YAAY,GAAG,IAAI;IAkBjD,qGAAqG;IACrG,IAAI,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAWvB,sGAAsG;IACtG,OAAO,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAS1B,UAAU,IAAI,IAAI;IAMlB,WAAW,IAAI;QAAE,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE;IAQvG,2FAA2F;IAC3F,GAAG,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO;IAIzB;;;;;OAKG;IACH,iBAAiB,CAAC,GAAG,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG;QAClD,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;QAC1B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;QAC3B,QAAQ,CAAC,WAAW,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAChD,QAAQ,CAAC,cAAc,EAAE,cAAc,CAAC;QACxC,QAAQ,CAAC,eAAe,EAAE,cAAc,CAAC;QACzC,QAAQ,CAAC,iBAAiB,EAAE,YAAY,CAAC;QACzC,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;QAClC,mBAAmB,IAAI,IAAI,CAAC;KAC7B;IAmBD,OAAO,CAAC,UAAU;IASlB,OAAO,CAAC,WAAW;CAmCpB"}
@@ -0,0 +1,205 @@
1
+ /**
2
+ * C-18 (PRD-06 T0.10): `SkinningPaletteTextureCache` — the real
3
+ * `SkinningPaletteTextureCacheLike`.
4
+ *
5
+ * One RGBA32F palette texture pair ({current, previous}) per stable skin key —
6
+ * `item.skinning.paletteKey`, the `GLTFAnimationRuntime` skinning-binding object
7
+ * (PRD-06 §9.2). Palette writes go through `Texture.update()`, which keeps the
8
+ * same `Texture` objects alive: `webgl2/TextureUpload.ts` observes the revision
9
+ * bump and re-uploads with `texSubImage2D` instead of allocating a new WebGL
10
+ * texture per draw (E21/E39).
11
+ *
12
+ * Frame model: `beginFrame()` advances the internal frame counter (used when no
13
+ * C-28 `DeviceCounters` frame is threaded through) and rotates the previous
14
+ * frame's keys — `swap(key)` moves that frame's `current` into `previous`.
15
+ * `upload()` writes at most once per key per frame; later binds in the same
16
+ * frame (forward, depth, velocity) reuse the uploaded texture.
17
+ */
18
+ import { Sampler } from "./Sampler.js";
19
+ import { Texture } from "./Texture.js";
20
+ import { TextureBinding } from "./TextureBinding.js";
21
+ function ceilToMultiple(value, multiple) {
22
+ return Math.ceil(value / multiple) * multiple;
23
+ }
24
+ export const SKINNING_PALETTE_TEXELS_PER_MATRIX = 4;
25
+ export const SKINNING_PALETTE_MAX_TEXTURE_WIDTH = 1024;
26
+ export class SkinningPaletteTextureCache {
27
+ entries = new Map();
28
+ keysUsedLastFrame = new Set();
29
+ frameId = 0;
30
+ createdThisFrame = 0;
31
+ /** Advance the frame counter; rotates the keys touched last frame into `previous`. */
32
+ beginFrame() {
33
+ this.frameId += 1;
34
+ this.createdThisFrame = 0;
35
+ for (const key of this.keysUsedLastFrame) {
36
+ this.swap(key);
37
+ }
38
+ this.keysUsedLastFrame.clear();
39
+ // Unstamped fallback keys have no owner to release them: evict once idle.
40
+ for (const key of this.unstampedKeys) {
41
+ const entry = this.entries.get(key);
42
+ if (!entry) {
43
+ this.unstampedKeys.delete(key);
44
+ }
45
+ else if (this.frameId - entry.uploadedFrame > SkinningPaletteTextureCache.unstampedIdleFrames) {
46
+ this.release(key);
47
+ this.unstampedKeys.delete(key);
48
+ }
49
+ }
50
+ }
51
+ /**
52
+ * Producers that never stamp a `paletteKey` (glTF loader rest palette before
53
+ * any clip apply, `SkinnedMesh.setSkinning`) key on their binding object. No
54
+ * dispose path releases those, and `setSkinning` allocates a fresh binding per
55
+ * call, so such keys are evicted after `unstampedIdleFrames` without an upload.
56
+ */
57
+ markUnstamped(key) {
58
+ this.unstampedKeys.add(key);
59
+ }
60
+ static unstampedIdleFrames = 240;
61
+ unstampedKeys = new Set();
62
+ /**
63
+ * C-18 `acquire`: returns the key's texture pair, creating both on first use.
64
+ * The device is unused — palette textures upload lazily through the texture
65
+ * binding (`WebGL2TextureRegistry.getTextureHandle` honours `revision`).
66
+ */
67
+ acquire(_device, key, jointCount) {
68
+ const entry = this.entry(key, jointCount);
69
+ this.keysUsedLastFrame.add(key);
70
+ return { current: entry.current, previous: entry.previous };
71
+ }
72
+ /** Internal acquire for bind paths that never see a RenderDevice (forward/depth uniforms). */
73
+ entry(key, jointCount) {
74
+ let entry = this.entries.get(key);
75
+ if (!entry) {
76
+ entry = this.createEntry(key, jointCount);
77
+ this.entries.set(key, entry);
78
+ this.createdThisFrame += 2;
79
+ }
80
+ else if (entry.jointCount !== jointCount) {
81
+ throw new Error(`SKINNING_PALETTE_KEY_JOINT_COUNT_CHANGED:${jointCount} != ${entry.jointCount} — a palette key must keep its joint count`);
82
+ }
83
+ return entry;
84
+ }
85
+ /** C-18 `upload`: writes `matrices` into the persistent buffer and bumps the texture revision. */
86
+ upload(key, matrices) {
87
+ const entry = this.entries.get(key);
88
+ if (!entry) {
89
+ throw new Error(`SKINNING_PALETTE_UPLOAD_BEFORE_ACQUIRE:${String(key)}`);
90
+ }
91
+ this.keysUsedLastFrame.add(key);
92
+ if (entry.uploadedFrame === this.frameId) {
93
+ return; // at most one palette upload per key per frame (§9.2)
94
+ }
95
+ if (matrices.length > entry.currentData.length) {
96
+ throw new Error("Skinning palette does not fit the data texture");
97
+ }
98
+ entry.currentData.fill(0, matrices.length);
99
+ entry.currentData.set(matrices);
100
+ entry.current.update(entry.currentData);
101
+ entry.uploadedFrame = this.frameId;
102
+ }
103
+ /** C-18 `swap`: current becomes previous. Called by the actor extension once per presented frame. */
104
+ swap(key) {
105
+ const entry = this.entries.get(key);
106
+ if (!entry)
107
+ return;
108
+ const current = entry.current;
109
+ const currentData = entry.currentData;
110
+ entry.current = entry.previous;
111
+ entry.previous = current;
112
+ entry.currentData = entry.previousData;
113
+ entry.previousData = currentData;
114
+ }
115
+ /** C-18 `release`: disposes both textures so `releaseDisposedTextureHandles` frees the GL handles. */
116
+ release(key) {
117
+ const entry = this.entries.get(key);
118
+ if (!entry)
119
+ return;
120
+ entry.current.dispose();
121
+ entry.previous.dispose();
122
+ this.entries.delete(key);
123
+ this.keysUsedLastFrame.delete(key);
124
+ }
125
+ releaseAll() {
126
+ for (const key of [...this.entries.keys()]) {
127
+ this.release(key);
128
+ }
129
+ }
130
+ diagnostics() {
131
+ let bytes = 0;
132
+ for (const entry of this.entries.values()) {
133
+ bytes += entry.current.byteLength + entry.previous.byteLength;
134
+ }
135
+ return { textures: this.entries.size * 2, bytes, createdThisFrame: this.createdThisFrame };
136
+ }
137
+ /** Test/conformance seam: whether a key's current texture has live (non-disposed) data. */
138
+ has(key) {
139
+ return this.entries.has(key);
140
+ }
141
+ /**
142
+ * Bind-time texture access for the uniform paths: the current/previous pair,
143
+ * texture dimensions, a reused `TextureBinding` per texture object, the shared
144
+ * sampler and the cached zero joint uniform block. `markFiniteValidated`/`finiteValidated`
145
+ * implement the once-per-key `isFiniteArrayLike` skip (T0.10).
146
+ */
147
+ paletteUniformSet(key, jointCount) {
148
+ const entry = this.entry(key, jointCount);
149
+ this.keysUsedLastFrame.add(key);
150
+ return {
151
+ current: entry.current,
152
+ previous: entry.previous,
153
+ textureSize: entry.textureSize,
154
+ currentBinding: this.bindingFor(entry, entry.current),
155
+ previousBinding: this.bindingFor(entry, entry.previous),
156
+ zeroJointUniforms: entry.zeroJointUniforms,
157
+ get finiteValidated() {
158
+ return entry.finiteValidated;
159
+ },
160
+ markFiniteValidated() {
161
+ entry.finiteValidated = true;
162
+ }
163
+ };
164
+ }
165
+ bindingFor(entry, texture) {
166
+ let binding = entry.bindings.get(texture);
167
+ if (!binding) {
168
+ binding = new TextureBinding({ name: "u_jointPaletteTexture", texture, sampler: entry.sampler, required: true });
169
+ entry.bindings.set(texture, binding);
170
+ }
171
+ return binding;
172
+ }
173
+ createEntry(key, jointCount) {
174
+ const texels = jointCount * SKINNING_PALETTE_TEXELS_PER_MATRIX;
175
+ const width = Math.min(SKINNING_PALETTE_MAX_TEXTURE_WIDTH, Math.max(SKINNING_PALETTE_TEXELS_PER_MATRIX, ceilToMultiple(Math.ceil(Math.sqrt(texels)), SKINNING_PALETTE_TEXELS_PER_MATRIX)));
176
+ const height = Math.ceil(texels / width);
177
+ const capacity = width * height * 4;
178
+ const sampler = new Sampler({ minFilter: "nearest", magFilter: "nearest", addressU: "clamp-to-edge", addressV: "clamp-to-edge" });
179
+ const makeTexture = (label) => new Texture({
180
+ width,
181
+ height,
182
+ format: "rgba32f",
183
+ colorSpace: "linear",
184
+ label,
185
+ data: new Float32Array(capacity),
186
+ dynamic: true
187
+ });
188
+ const current = makeTexture(`aura3d-skinning-palette-${jointCount}-current`);
189
+ const previous = makeTexture(`aura3d-skinning-palette-${jointCount}-previous`);
190
+ return {
191
+ current,
192
+ previous,
193
+ currentData: new Float32Array(capacity),
194
+ previousData: new Float32Array(capacity),
195
+ jointCount,
196
+ textureSize: [width, height],
197
+ sampler,
198
+ bindings: new WeakMap(),
199
+ zeroJointUniforms: new Float32Array(96 * 16),
200
+ uploadedFrame: -1,
201
+ finiteValidated: false
202
+ };
203
+ }
204
+ }
205
+ //# sourceMappingURL=SkinningPaletteTextureCache.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkinningPaletteTextureCache.js","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningPaletteTextureCache.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAGlD,SAAS,cAAc,CAAC,KAAa,EAAE,QAAgB;IACrD,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,GAAG,QAAQ,CAAC;AAChD,CAAC;AAED,MAAM,CAAC,MAAM,kCAAkC,GAAG,CAAC,CAAC;AACpD,MAAM,CAAC,MAAM,kCAAkC,GAAG,IAAI,CAAC;AA6BvD,MAAM,OAAO,2BAA2B;IACrB,OAAO,GAAG,IAAI,GAAG,EAA+B,CAAC;IACjD,iBAAiB,GAAG,IAAI,GAAG,EAAU,CAAC;IAC/C,OAAO,GAAG,CAAC,CAAC;IACZ,gBAAgB,GAAG,CAAC,CAAC;IAE7B,sFAAsF;IACtF,UAAU;QACR,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC;QAClB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QAC1B,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACjB,CAAC;QACD,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;QAC/B,0EAA0E;QAC1E,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpC,IAAI,CAAC,KAAK,EAAE,CAAC;gBACX,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;YACjC,CAAC;iBAAM,IAAI,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,aAAa,GAAG,2BAA2B,CAAC,mBAAmB,EAAE,CAAC;gBAChG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;gBAClB,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;YACjC,CAAC;QACH,CAAC;IACH,CAAC;IAED;;;;;OAKG;IACH,aAAa,CAAC,GAAW;QACvB,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC;IAED,MAAM,CAAC,mBAAmB,GAAG,GAAG,CAAC;IAChB,aAAa,GAAG,IAAI,GAAG,EAAU,CAAC;IAEnD;;;;OAIG;IACH,OAAO,CAAC,OAAqB,EAAE,GAAW,EAAE,UAAkB;QAC5D,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;QAC1C,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChC,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,EAAE,CAAC;IAC9D,CAAC;IAED,8FAA8F;IAC9F,KAAK,CAAC,GAAW,EAAE,UAAkB;QACnC,IAAI,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAClC,IAAI,CAAC,KAAK,EAAE,CAAC;YACX,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;YAC1C,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAC7B,IAAI,CAAC,gBAAgB,IAAI,CAAC,CAAC;QAC7B,CAAC;aAAM,IAAI,KAAK,CAAC,UAAU,KAAK,UAAU,EAAE,CAAC;YAC3C,MAAM,IAAI,KAAK,CAAC,4CAA4C,UAAU,OAAO,KAAK,CAAC,UAAU,4CAA4C,CAAC,CAAC;QAC7I,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,kGAAkG;IAClG,MAAM,CAAC,GAAW,EAAE,QAAsB;QACxC,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK,EAAE,CAAC;YACX,MAAM,IAAI,KAAK,CAAC,0CAA0C,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAC3E,CAAC;QACD,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChC,IAAI,KAAK,CAAC,aAAa,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YACzC,OAAO,CAAC,sDAAsD;QAChE,CAAC;QACD,IAAI,QAAQ,CAAC,MAAM,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC;YAC/C,MAAM,IAAI,KAAK,CAAC,gDAAgD,CAAC,CAAC;QACpE,CAAC;QACD,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;QAC3C,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAChC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;QACxC,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC;IACrC,CAAC;IAED,qGAAqG;IACrG,IAAI,CAAC,GAAW;QACd,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK;YAAE,OAAO;QACnB,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC9B,MAAM,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACtC,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,QAAQ,CAAC;QAC/B,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;QACzB,KAAK,CAAC,WAAW,GAAG,KAAK,CAAC,YAAY,CAAC;QACvC,KAAK,CAAC,YAAY,GAAG,WAAW,CAAC;IACnC,CAAC;IAED,sGAAsG;IACtG,OAAO,CAAC,GAAW;QACjB,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK;YAAE,OAAO;QACnB,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;QACxB,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACzB,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;IACrC,CAAC;IAED,UAAU;QACR,KAAK,MAAM,GAAG,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC;YAC3C,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACpB,CAAC;IACH,CAAC;IAED,WAAW;QACT,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC;YAC1C,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,GAAG,KAAK,CAAC,QAAQ,CAAC,UAAU,CAAC;QAChE,CAAC;QACD,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,GAAG,CAAC,EAAE,KAAK,EAAE,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC7F,CAAC;IAED,2FAA2F;IAC3F,GAAG,CAAC,GAAW;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACH,iBAAiB,CAAC,GAAW,EAAE,UAAkB;QAU/C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;QAC1C,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChC,OAAO;YACL,OAAO,EAAE,KAAK,CAAC,OAAO;YACtB,QAAQ,EAAE,KAAK,CAAC,QAAQ;YACxB,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,cAAc,EAAE,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,OAAO,CAAC;YACrD,eAAe,EAAE,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,QAAQ,CAAC;YACvD,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,IAAI,eAAe;gBACjB,OAAO,KAAK,CAAC,eAAe,CAAC;YAC/B,CAAC;YACD,mBAAmB;gBACjB,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC;YAC/B,CAAC;SACF,CAAC;IACJ,CAAC;IAEO,UAAU,CAAC,KAA0B,EAAE,OAAgB;QAC7D,IAAI,OAAO,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,OAAO,GAAG,IAAI,cAAc,CAAC,EAAE,IAAI,EAAE,uBAAuB,EAAE,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC;YACjH,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACvC,CAAC;QACD,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,WAAW,CAAC,GAAW,EAAE,UAAkB;QACjD,MAAM,MAAM,GAAG,UAAU,GAAG,kCAAkC,CAAC;QAC/D,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CACpB,kCAAkC,EAClC,IAAI,CAAC,GAAG,CAAC,kCAAkC,EAAE,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,kCAAkC,CAAC,CAAC,CAC/H,CAAC;QACF,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC;QACpC,MAAM,OAAO,GAAG,IAAI,OAAO,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,eAAe,EAAE,QAAQ,EAAE,eAAe,EAAE,CAAC,CAAC;QAClI,MAAM,WAAW,GAAG,CAAC,KAAa,EAAE,EAAE,CACpC,IAAI,OAAO,CAAC;YACV,KAAK;YACL,MAAM;YACN,MAAM,EAAE,SAAS;YACjB,UAAU,EAAE,QAAQ;YACpB,KAAK;YACL,IAAI,EAAE,IAAI,YAAY,CAAC,QAAQ,CAAC;YAChC,OAAO,EAAE,IAAI;SACd,CAAC,CAAC;QACL,MAAM,OAAO,GAAG,WAAW,CAAC,2BAA2B,UAAU,UAAU,CAAC,CAAC;QAC7E,MAAM,QAAQ,GAAG,WAAW,CAAC,2BAA2B,UAAU,WAAW,CAAC,CAAC;QAC/E,OAAO;YACL,OAAO;YACP,QAAQ;YACR,WAAW,EAAE,IAAI,YAAY,CAAC,QAAQ,CAAC;YACvC,YAAY,EAAE,IAAI,YAAY,CAAC,QAAQ,CAAC;YACxC,UAAU;YACV,WAAW,EAAE,CAAC,KAAK,EAAE,MAAM,CAAC;YAC5B,OAAO;YACP,QAAQ,EAAE,IAAI,OAAO,EAAE;YACvB,iBAAiB,EAAE,IAAI,YAAY,CAAC,EAAE,GAAG,EAAE,CAAC;YAC5C,aAAa,EAAE,CAAC,CAAC;YACjB,eAAe,EAAE,KAAK;SACvB,CAAC;IACJ,CAAC"}
@@ -0,0 +1,56 @@
1
+ /**
2
+ * PRD-06 T0.10: skinning uniform application, shared by the forward pass and the
3
+ * skinned depth/velocity variant feature (T0.13 `bindUniforms` reuses these).
4
+ *
5
+ * `applySkinningUniforms` and `createSkinningPaletteTexture` are the verbatim
6
+ * pre-rebuild path (moved out of `forward/Deform.ts`, re-exported there for
7
+ * existing callers). `applySkinningUniformsCached` is the `A3D_QR_ANIMATION`
8
+ * path: the palette texture, sampler, bindings and zero-fill uniform block are
9
+ * kept per `skinning.paletteKey` in a `SkinningPaletteTextureCache`, so a
10
+ * >96-joint rig uploads one `texSubImage2D` per frame instead of allocating a
11
+ * fresh RGBA32F texture, sampler and zero array per draw (E21).
12
+ */
13
+ import type { SkinningPaletteBinding, SkinningPalettePath } from "./ForwardPass.js";
14
+ import type { RenderItem } from "./contracts/renderItem.js";
15
+ import { Material } from "./Material.js";
16
+ import { type RenderDevice, type RenderShaderProgram, type UniformValue } from "./RenderDevice.js";
17
+ import { Texture } from "./Texture.js";
18
+ import type { SkinningPaletteTextureCache } from "./SkinningPaletteTextureCache.js";
19
+ export declare const SKINNING_PALETTE_TEXTURE_MAX_WIDTH = 1024;
20
+ export declare function ceilToMultiple(value: number, multiple: number): number;
21
+ export declare function applySkinningUniforms(skinning: SkinningPaletteBinding, material: Material, shader: RenderShaderProgram, uniforms: Map<string, UniformValue>): SkinningPalettePath;
22
+ export declare function createSkinningPaletteTexture(skinning: SkinningPaletteBinding, materialName: string): Texture;
23
+ /**
24
+ * The `skinning.paletteKey` field arrives via a structural stamp from
25
+ * `GLTFAnimationRuntime` (PRD-06 T0.11/§9.2) — the declared `SkinningPaletteBinding`
26
+ * type in `contracts/renderItem.ts` does not carry it yet (CCR-06-4). Returns the
27
+ * key only when the producer stamped an object identity.
28
+ */
29
+ export declare function paletteKeyOf(skinning: SkinningPaletteBinding): object | null;
30
+ /**
31
+ * C-18 real path (`A3D_QR_ANIMATION` on + `paletteKey` stamped). Same contract
32
+ * checks as `applySkinningUniforms`, but the >96-joint branch reuses the cache's
33
+ * texture pair, sampler, bindings and zero block; the palette upload goes
34
+ * through `SkinningPaletteTextureCache.upload` (one `texture.update` per key
35
+ * per frame — `texSubImage2D`, no new WebGLTexture). The first upload per key
36
+ * still runs the finite scan; later frames trust the runtime's dirty flag.
37
+ */
38
+ export declare function applySkinningUniformsCached(skinning: SkinningPaletteBinding, material: Material, shader: RenderShaderProgram, uniforms: Map<string, UniformValue>, cache: SkinningPaletteTextureCache, device?: RenderDevice): SkinningPalettePath;
39
+ /**
40
+ * T0.13 — the shared bone-texture binder for the `prd06.deform` depth/velocity
41
+ * variants (and any other pass whose shader carries `a3d_prd06_skinning_common`).
42
+ * Binds the texture pair the forward bind already uploaded this frame — no
43
+ * second upload, no allocation after the first bind per key.
44
+ *
45
+ * `set` is the feature's uniform setter (`ShaderFeature.bindUniforms`), so this
46
+ * never materialises a uniforms Map. Returns false when the item has no
47
+ * stamped palette (`select` already gates on `item.skinning`).
48
+ */
49
+ export declare function bindBoneTexture(set: (name: string, value: UniformValue) => void, cache: SkinningPaletteTextureCache, item: RenderItem): boolean;
50
+ /**
51
+ * T1.12 — the bone-texture bind shared by the depth-feature setter and the
52
+ * forward `uniforms` map path. Same cache entry, same dedupe semantics as
53
+ * `bindBoneTexture`.
54
+ */
55
+ export declare function bindBoneTextureForSkinning(set: (name: string, value: UniformValue) => void, cache: SkinningPaletteTextureCache, skinning: SkinningPaletteBinding): boolean;
56
+ //# sourceMappingURL=SkinningUniforms.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkinningUniforms.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/SkinningUniforms.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAK,EAAE,sBAAsB,EAAE,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;AACpF,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAC;AAE5D,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAqB,KAAK,YAAY,EAAE,KAAK,mBAAmB,EAAE,KAAK,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAEtH,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,kCAAkC,CAAC;AAEpF,eAAO,MAAM,kCAAkC,OAAO,CAAC;AAEvD,wBAAgB,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAEtE;AAED,wBAAgB,qBAAqB,CACnC,QAAQ,EAAE,sBAAsB,EAChC,QAAQ,EAAE,QAAQ,EAClB,MAAM,EAAE,mBAAmB,EAC3B,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,YAAY,CAAC,GAClC,mBAAmB,CA2DrB;AAED,wBAAgB,4BAA4B,CAAC,QAAQ,EAAE,sBAAsB,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO,CAqB5G;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,QAAQ,EAAE,sBAAsB,GAAG,MAAM,GAAG,IAAI,CAG5E;AAED;;;;;;;GAOG;AACH,wBAAgB,2BAA2B,CACzC,QAAQ,EAAE,sBAAsB,EAChC,QAAQ,EAAE,QAAQ,EAClB,MAAM,EAAE,mBAAmB,EAC3B,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,YAAY,CAAC,EACnC,KAAK,EAAE,2BAA2B,EAClC,MAAM,CAAC,EAAE,YAAY,GACpB,mBAAmB,CA2DrB;AAED;;;;;;;;;GASG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,KAAK,IAAI,EAChD,KAAK,EAAE,2BAA2B,EAClC,IAAI,EAAE,UAAU,GACf,OAAO,CAIT;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CACxC,GAAG,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,KAAK,IAAI,EAChD,KAAK,EAAE,2BAA2B,EAClC,QAAQ,EAAE,sBAAsB,GAC/B,OAAO,CAiBT"}