@aura3d/rendering 3.0.1 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1826) hide show
  1. package/dist/BlendModes.d.ts +34 -0
  2. package/dist/BlendModes.d.ts.map +1 -0
  3. package/dist/BlendModes.js +42 -0
  4. package/dist/BlendModes.js.map +1 -0
  5. package/dist/DepthPass.d.ts +18 -0
  6. package/dist/DepthPass.d.ts.map +1 -1
  7. package/dist/DepthPass.js +103 -20
  8. package/dist/DepthPass.js.map +1 -1
  9. package/dist/EnvironmentBackgroundPass.d.ts +7 -0
  10. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -1
  11. package/dist/EnvironmentBackgroundPass.js +39 -14
  12. package/dist/EnvironmentBackgroundPass.js.map +1 -1
  13. package/dist/EnvironmentMapResources.d.ts +1 -1
  14. package/dist/EnvironmentMapResources.d.ts.map +1 -1
  15. package/dist/EnvironmentMapResources.js +19 -8
  16. package/dist/EnvironmentMapResources.js.map +1 -1
  17. package/dist/EnvironmentPlatform.d.ts +6 -0
  18. package/dist/EnvironmentPlatform.d.ts.map +1 -1
  19. package/dist/EnvironmentPlatform.js +3 -1
  20. package/dist/EnvironmentPlatform.js.map +1 -1
  21. package/dist/EnvironmentPreset.d.ts +7 -0
  22. package/dist/EnvironmentPreset.d.ts.map +1 -1
  23. package/dist/EnvironmentPreset.js +11 -11
  24. package/dist/EnvironmentPreset.js.map +1 -1
  25. package/dist/EnvironmentPresetPack.d.ts +16 -0
  26. package/dist/EnvironmentPresetPack.d.ts.map +1 -1
  27. package/dist/EnvironmentPresetPack.js +28 -0
  28. package/dist/EnvironmentPresetPack.js.map +1 -1
  29. package/dist/ExternalParityRenderPreset.d.ts +15 -1
  30. package/dist/ExternalParityRenderPreset.d.ts.map +1 -1
  31. package/dist/ExternalParityRenderPreset.js +52 -7
  32. package/dist/ExternalParityRenderPreset.js.map +1 -1
  33. package/dist/ForwardPass.d.ts +240 -50
  34. package/dist/ForwardPass.d.ts.map +1 -1
  35. package/dist/ForwardPass.js +845 -866
  36. package/dist/ForwardPass.js.map +1 -1
  37. package/dist/Geometry.d.ts +44 -1
  38. package/dist/Geometry.d.ts.map +1 -1
  39. package/dist/Geometry.js +174 -24
  40. package/dist/Geometry.js.map +1 -1
  41. package/dist/InstancedPBRMaterial.d.ts +5 -0
  42. package/dist/InstancedPBRMaterial.d.ts.map +1 -1
  43. package/dist/InstancedPBRMaterial.js +7 -0
  44. package/dist/InstancedPBRMaterial.js.map +1 -1
  45. package/dist/LightCollector.d.ts +8 -0
  46. package/dist/LightCollector.d.ts.map +1 -1
  47. package/dist/LightCollector.js +1 -1
  48. package/dist/LightCollector.js.map +1 -1
  49. package/dist/LightUniforms.d.ts +78 -0
  50. package/dist/LightUniforms.d.ts.map +1 -1
  51. package/dist/LightUniforms.js +100 -0
  52. package/dist/LightUniforms.js.map +1 -1
  53. package/dist/Material.d.ts +15 -0
  54. package/dist/Material.d.ts.map +1 -1
  55. package/dist/Material.js +19 -2
  56. package/dist/Material.js.map +1 -1
  57. package/dist/MaterialBinding.d.ts +10 -0
  58. package/dist/MaterialBinding.d.ts.map +1 -1
  59. package/dist/MaterialBinding.js +91 -1
  60. package/dist/MaterialBinding.js.map +1 -1
  61. package/dist/MaterialPresets.d.ts +60 -0
  62. package/dist/MaterialPresets.d.ts.map +1 -1
  63. package/dist/MaterialPresets.js +212 -0
  64. package/dist/MaterialPresets.js.map +1 -1
  65. package/dist/NormalMappedPBRMaterial.d.ts +5 -0
  66. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -1
  67. package/dist/NormalMappedPBRMaterial.js +7 -0
  68. package/dist/NormalMappedPBRMaterial.js.map +1 -1
  69. package/dist/OceanSurface.d.ts +8 -0
  70. package/dist/OceanSurface.d.ts.map +1 -1
  71. package/dist/OceanSurface.js +10 -79
  72. package/dist/OceanSurface.js.map +1 -1
  73. package/dist/PBRLightingDefaults.d.ts +8 -0
  74. package/dist/PBRLightingDefaults.d.ts.map +1 -1
  75. package/dist/PBRLightingDefaults.js +8 -0
  76. package/dist/PBRLightingDefaults.js.map +1 -1
  77. package/dist/PBRMaterial.d.ts +5 -0
  78. package/dist/PBRMaterial.d.ts.map +1 -1
  79. package/dist/PBRMaterial.js +7 -0
  80. package/dist/PBRMaterial.js.map +1 -1
  81. package/dist/PostProcessPass.d.ts +6 -490
  82. package/dist/PostProcessPass.d.ts.map +1 -1
  83. package/dist/PostProcessPass.js +6 -2016
  84. package/dist/PostProcessPass.js.map +1 -1
  85. package/dist/ProceduralMaterialTextures.d.ts +28 -0
  86. package/dist/ProceduralMaterialTextures.d.ts.map +1 -0
  87. package/dist/ProceduralMaterialTextures.js +217 -0
  88. package/dist/ProceduralMaterialTextures.js.map +1 -0
  89. package/dist/ReflectionProbe.d.ts.map +1 -1
  90. package/dist/ReflectionProbe.js +4 -1
  91. package/dist/ReflectionProbe.js.map +1 -1
  92. package/dist/RenderBackend.d.ts +2 -0
  93. package/dist/RenderBackend.d.ts.map +1 -1
  94. package/dist/RenderBackend.js +3 -0
  95. package/dist/RenderBackend.js.map +1 -1
  96. package/dist/RenderDevice.d.ts +92 -5
  97. package/dist/RenderDevice.d.ts.map +1 -1
  98. package/dist/RenderDevice.js +166 -9
  99. package/dist/RenderDevice.js.map +1 -1
  100. package/dist/RenderGraph.d.ts.map +1 -1
  101. package/dist/RenderGraph.js +17 -0
  102. package/dist/RenderGraph.js.map +1 -1
  103. package/dist/RenderPass.d.ts +7 -0
  104. package/dist/RenderPass.d.ts.map +1 -1
  105. package/dist/RenderPass.js.map +1 -1
  106. package/dist/RenderPipeline.d.ts +5 -0
  107. package/dist/RenderPipeline.d.ts.map +1 -1
  108. package/dist/RenderPipeline.js +6 -0
  109. package/dist/RenderPipeline.js.map +1 -1
  110. package/dist/Renderer.d.ts +261 -66
  111. package/dist/Renderer.d.ts.map +1 -1
  112. package/dist/Renderer.js +902 -1256
  113. package/dist/Renderer.js.map +1 -1
  114. package/dist/RendererPostprocessPlan.d.ts +4 -0
  115. package/dist/RendererPostprocessPlan.d.ts.map +1 -1
  116. package/dist/RendererPostprocessPlan.js +16 -2
  117. package/dist/RendererPostprocessPlan.js.map +1 -1
  118. package/dist/RendererTiming.d.ts +27 -0
  119. package/dist/RendererTiming.d.ts.map +1 -1
  120. package/dist/RendererTiming.js +179 -12
  121. package/dist/RendererTiming.js.map +1 -1
  122. package/dist/ResolutionGovernor.d.ts +56 -0
  123. package/dist/ResolutionGovernor.d.ts.map +1 -0
  124. package/dist/ResolutionGovernor.js +87 -0
  125. package/dist/ResolutionGovernor.js.map +1 -0
  126. package/dist/Sampler.d.ts +34 -1
  127. package/dist/Sampler.d.ts.map +1 -1
  128. package/dist/Sampler.js +55 -2
  129. package/dist/Sampler.js.map +1 -1
  130. package/dist/ShaderLibrary.d.ts.map +1 -1
  131. package/dist/ShaderLibrary.js +15 -10
  132. package/dist/ShaderLibrary.js.map +1 -1
  133. package/dist/ShaderLibraryCore.d.ts.map +1 -1
  134. package/dist/ShaderLibraryCore.js +3 -2
  135. package/dist/ShaderLibraryCore.js.map +1 -1
  136. package/dist/ShaderModule.d.ts +7 -1
  137. package/dist/ShaderModule.d.ts.map +1 -1
  138. package/dist/ShaderModule.js +20 -5
  139. package/dist/ShaderModule.js.map +1 -1
  140. package/dist/ShadowPass.d.ts.map +1 -1
  141. package/dist/ShadowPass.js +14 -7
  142. package/dist/ShadowPass.js.map +1 -1
  143. package/dist/SkinnedLitMaterial.d.ts +5 -0
  144. package/dist/SkinnedLitMaterial.d.ts.map +1 -1
  145. package/dist/SkinnedLitMaterial.js +13 -0
  146. package/dist/SkinnedLitMaterial.js.map +1 -1
  147. package/dist/SkinningBounds.d.ts +18 -0
  148. package/dist/SkinningBounds.d.ts.map +1 -1
  149. package/dist/SkinningBounds.js +78 -0
  150. package/dist/SkinningBounds.js.map +1 -1
  151. package/dist/SkinningPaletteTextureCache.d.ts +117 -0
  152. package/dist/SkinningPaletteTextureCache.d.ts.map +1 -0
  153. package/dist/SkinningPaletteTextureCache.js +205 -0
  154. package/dist/SkinningPaletteTextureCache.js.map +1 -0
  155. package/dist/SkinningUniforms.d.ts +56 -0
  156. package/dist/SkinningUniforms.d.ts.map +1 -0
  157. package/dist/SkinningUniforms.js +262 -0
  158. package/dist/SkinningUniforms.js.map +1 -0
  159. package/dist/TemporalHistory.d.ts +33 -0
  160. package/dist/TemporalHistory.d.ts.map +1 -1
  161. package/dist/TemporalHistory.js +84 -1
  162. package/dist/TemporalHistory.js.map +1 -1
  163. package/dist/TerrainHeightfield.d.ts +12 -0
  164. package/dist/TerrainHeightfield.d.ts.map +1 -1
  165. package/dist/TerrainHeightfield.js +29 -6
  166. package/dist/TerrainHeightfield.js.map +1 -1
  167. package/dist/TerrainTiles.d.ts +40 -10
  168. package/dist/TerrainTiles.d.ts.map +1 -1
  169. package/dist/TerrainTiles.js +18 -57
  170. package/dist/TerrainTiles.js.map +1 -1
  171. package/dist/Texture.d.ts +47 -2
  172. package/dist/Texture.d.ts.map +1 -1
  173. package/dist/Texture.js +119 -3
  174. package/dist/Texture.js.map +1 -1
  175. package/dist/TexturedPBRMaterial.d.ts +24 -0
  176. package/dist/TexturedPBRMaterial.d.ts.map +1 -1
  177. package/dist/TexturedPBRMaterial.js +72 -20
  178. package/dist/TexturedPBRMaterial.js.map +1 -1
  179. package/dist/TransmissionRenderTarget.d.ts +33 -0
  180. package/dist/TransmissionRenderTarget.d.ts.map +1 -0
  181. package/dist/TransmissionRenderTarget.js +61 -0
  182. package/dist/TransmissionRenderTarget.js.map +1 -0
  183. package/dist/VegetationScatter.js +1 -1
  184. package/dist/VegetationScatter.js.map +1 -1
  185. package/dist/VolumetricFog.d.ts +42 -0
  186. package/dist/VolumetricFog.d.ts.map +1 -1
  187. package/dist/VolumetricFog.js +52 -1
  188. package/dist/VolumetricFog.js.map +1 -1
  189. package/dist/WaterSurface.d.ts +5 -0
  190. package/dist/WaterSurface.d.ts.map +1 -1
  191. package/dist/WaterSurface.js +5 -0
  192. package/dist/WaterSurface.js.map +1 -1
  193. package/dist/WebGL2Device.d.ts +154 -207
  194. package/dist/WebGL2Device.d.ts.map +1 -1
  195. package/dist/WebGL2Device.js +831 -3703
  196. package/dist/WebGL2Device.js.map +1 -1
  197. package/dist/WebGL2StateCache.d.ts +15 -1
  198. package/dist/WebGL2StateCache.d.ts.map +1 -1
  199. package/dist/WebGL2StateCache.js +31 -2
  200. package/dist/WebGL2StateCache.js.map +1 -1
  201. package/dist/WebGPUDevice.d.ts +0 -4
  202. package/dist/WebGPUDevice.d.ts.map +1 -1
  203. package/dist/WebGPUDevice.js +31 -605
  204. package/dist/WebGPUDevice.js.map +1 -1
  205. package/dist/WebGPUSkinningLimits.d.ts +10 -1
  206. package/dist/WebGPUSkinningLimits.d.ts.map +1 -1
  207. package/dist/WebGPUSkinningLimits.js +15 -1
  208. package/dist/WebGPUSkinningLimits.js.map +1 -1
  209. package/dist/advanced-runtime/index.d.ts +6 -2
  210. package/dist/advanced-runtime/index.d.ts.map +1 -1
  211. package/dist/advanced-runtime/index.js +0 -1
  212. package/dist/advanced-runtime/index.js.map +1 -1
  213. package/dist/animation/AnimationRenderPreset.d.ts +1 -1
  214. package/dist/animation/AnimationRenderPreset.d.ts.map +1 -1
  215. package/dist/animation/AnimationRenderPreset.js +1 -1
  216. package/dist/animation/AnimationRenderPreset.js.map +1 -1
  217. package/dist/animation/applyAnimationRenderPreset.d.ts +1 -1
  218. package/dist/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  219. package/dist/animation/index.d.ts +2 -1
  220. package/dist/animation/index.d.ts.map +1 -1
  221. package/dist/animation/index.js +1 -1
  222. package/dist/animation/index.js.map +1 -1
  223. package/dist/atmosphere/CloudLayer.d.ts +24 -0
  224. package/dist/atmosphere/CloudLayer.d.ts.map +1 -0
  225. package/dist/atmosphere/CloudLayer.js +30 -0
  226. package/dist/atmosphere/CloudLayer.js.map +1 -0
  227. package/dist/atmosphere/FogVolumes.d.ts +30 -0
  228. package/dist/atmosphere/FogVolumes.d.ts.map +1 -0
  229. package/dist/atmosphere/FogVolumes.js +96 -0
  230. package/dist/atmosphere/FogVolumes.js.map +1 -0
  231. package/dist/atmosphere/GradientSky.d.ts +40 -0
  232. package/dist/atmosphere/GradientSky.d.ts.map +1 -0
  233. package/dist/atmosphere/GradientSky.js +75 -0
  234. package/dist/atmosphere/GradientSky.js.map +1 -0
  235. package/dist/atmosphere/HeightFog.d.ts +154 -0
  236. package/dist/atmosphere/HeightFog.d.ts.map +1 -0
  237. package/dist/atmosphere/HeightFog.js +379 -0
  238. package/dist/atmosphere/HeightFog.js.map +1 -0
  239. package/dist/atmosphere/PreethamSky.d.ts +38 -0
  240. package/dist/atmosphere/PreethamSky.d.ts.map +1 -0
  241. package/dist/atmosphere/PreethamSky.js +150 -0
  242. package/dist/atmosphere/PreethamSky.js.map +1 -0
  243. package/dist/atmosphere/SkyBackgroundPass.d.ts +63 -0
  244. package/dist/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  245. package/dist/atmosphere/SkyBackgroundPass.js +233 -0
  246. package/dist/atmosphere/SkyBackgroundPass.js.map +1 -0
  247. package/dist/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  248. package/dist/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  249. package/dist/atmosphere/SkyCaptureAdapter.js +65 -0
  250. package/dist/atmosphere/SkyCaptureAdapter.js.map +1 -0
  251. package/dist/atmosphere/SkyEval.d.ts +56 -0
  252. package/dist/atmosphere/SkyEval.d.ts.map +1 -0
  253. package/dist/atmosphere/SkyEval.js +99 -0
  254. package/dist/atmosphere/SkyEval.js.map +1 -0
  255. package/dist/atmosphere/StarField.d.ts +26 -0
  256. package/dist/atmosphere/StarField.d.ts.map +1 -0
  257. package/dist/atmosphere/StarField.js +31 -0
  258. package/dist/atmosphere/StarField.js.map +1 -0
  259. package/dist/atmosphere/VolumetricFogPass.d.ts +69 -0
  260. package/dist/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  261. package/dist/atmosphere/VolumetricFogPass.js +265 -0
  262. package/dist/atmosphere/VolumetricFogPass.js.map +1 -0
  263. package/dist/atmosphere/fogChunks.d.ts +8 -0
  264. package/dist/atmosphere/fogChunks.d.ts.map +1 -0
  265. package/dist/atmosphere/fogChunks.js +39 -0
  266. package/dist/atmosphere/fogChunks.js.map +1 -0
  267. package/dist/atmosphere/fogUniformStore.d.ts +20 -0
  268. package/dist/atmosphere/fogUniformStore.d.ts.map +1 -0
  269. package/dist/atmosphere/fogUniformStore.js +45 -0
  270. package/dist/atmosphere/fogUniformStore.js.map +1 -0
  271. package/dist/atmosphere/shaders/fog.glsl.d.ts +10 -0
  272. package/dist/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  273. package/dist/atmosphere/shaders/fog.glsl.js +161 -0
  274. package/dist/atmosphere/shaders/fog.glsl.js.map +1 -0
  275. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  276. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  277. package/dist/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  278. package/dist/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  279. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  280. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  281. package/dist/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  282. package/dist/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  283. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  284. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  285. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  286. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  287. package/dist/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  288. package/dist/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  289. package/dist/atmosphere/shaders/wetness.glsl.js +101 -0
  290. package/dist/atmosphere/shaders/wetness.glsl.js.map +1 -0
  291. package/dist/atmosphere/sky.glsl.d.ts +8 -0
  292. package/dist/atmosphere/sky.glsl.d.ts.map +1 -0
  293. package/dist/atmosphere/sky.glsl.js +249 -0
  294. package/dist/atmosphere/sky.glsl.js.map +1 -0
  295. package/dist/batching/BatchedGeometryPool.d.ts +72 -0
  296. package/dist/batching/BatchedGeometryPool.d.ts.map +1 -0
  297. package/dist/batching/BatchedGeometryPool.js +138 -0
  298. package/dist/batching/BatchedGeometryPool.js.map +1 -0
  299. package/dist/batching/ContentKeys.d.ts +29 -0
  300. package/dist/batching/ContentKeys.d.ts.map +1 -0
  301. package/dist/batching/ContentKeys.js +220 -0
  302. package/dist/batching/ContentKeys.js.map +1 -0
  303. package/dist/batching/DrawDataTexture.d.ts +51 -0
  304. package/dist/batching/DrawDataTexture.d.ts.map +1 -0
  305. package/dist/batching/DrawDataTexture.js +99 -0
  306. package/dist/batching/DrawDataTexture.js.map +1 -0
  307. package/dist/batching/MultiDrawBatch.d.ts +64 -0
  308. package/dist/batching/MultiDrawBatch.d.ts.map +1 -0
  309. package/dist/batching/MultiDrawBatch.js +103 -0
  310. package/dist/batching/MultiDrawBatch.js.map +1 -0
  311. package/dist/batching/StaticMergePlanner.d.ts +80 -0
  312. package/dist/batching/StaticMergePlanner.d.ts.map +1 -0
  313. package/dist/batching/StaticMergePlanner.js +323 -0
  314. package/dist/batching/StaticMergePlanner.js.map +1 -0
  315. package/dist/batching/index.d.ts +8 -0
  316. package/dist/batching/index.d.ts.map +1 -0
  317. package/dist/batching/index.js +8 -0
  318. package/dist/batching/index.js.map +1 -0
  319. package/dist/batching/shaders/drawId.glsl.d.ts +29 -0
  320. package/dist/batching/shaders/drawId.glsl.d.ts.map +1 -0
  321. package/dist/batching/shaders/drawId.glsl.js +93 -0
  322. package/dist/batching/shaders/drawId.glsl.js.map +1 -0
  323. package/dist/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  324. package/dist/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  325. package/dist/batching/shaders/instanceEmissive.glsl.js +63 -0
  326. package/dist/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  327. package/dist/cinematic/BloomPass.d.ts +5 -9
  328. package/dist/cinematic/BloomPass.d.ts.map +1 -1
  329. package/dist/cinematic/BloomPass.js +5 -17
  330. package/dist/cinematic/BloomPass.js.map +1 -1
  331. package/dist/cinematic/DepthHazePass.d.ts +5 -11
  332. package/dist/cinematic/DepthHazePass.d.ts.map +1 -1
  333. package/dist/cinematic/DepthHazePass.js +5 -19
  334. package/dist/cinematic/DepthHazePass.js.map +1 -1
  335. package/dist/cinematic/FilmGrainPass.d.ts +5 -8
  336. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -1
  337. package/dist/cinematic/FilmGrainPass.js +5 -16
  338. package/dist/cinematic/FilmGrainPass.js.map +1 -1
  339. package/dist/cinematic/VignettePass.d.ts +5 -9
  340. package/dist/cinematic/VignettePass.d.ts.map +1 -1
  341. package/dist/cinematic/VignettePass.js +5 -16
  342. package/dist/cinematic/VignettePass.js.map +1 -1
  343. package/dist/cinematic/index.d.ts +2 -1
  344. package/dist/cinematic/index.d.ts.map +1 -1
  345. package/dist/cinematic/index.js +1 -1
  346. package/dist/cinematic/index.js.map +1 -1
  347. package/dist/contracts/atmosphere.d.ts +30 -0
  348. package/dist/contracts/atmosphere.d.ts.map +1 -0
  349. package/dist/contracts/atmosphere.js +42 -0
  350. package/dist/contracts/atmosphere.js.map +1 -0
  351. package/dist/contracts/blend.d.ts +28 -0
  352. package/dist/contracts/blend.d.ts.map +1 -0
  353. package/dist/contracts/blend.js +73 -0
  354. package/dist/contracts/blend.js.map +1 -0
  355. package/dist/contracts/core.d.ts +47 -0
  356. package/dist/contracts/core.d.ts.map +1 -0
  357. package/dist/contracts/core.js +70 -0
  358. package/dist/contracts/core.js.map +1 -0
  359. package/dist/contracts/deform.d.ts +38 -0
  360. package/dist/contracts/deform.d.ts.map +1 -0
  361. package/dist/contracts/deform.js +14 -0
  362. package/dist/contracts/deform.js.map +1 -0
  363. package/dist/contracts/device.d.ts +71 -0
  364. package/dist/contracts/device.d.ts.map +1 -0
  365. package/dist/contracts/device.js +97 -0
  366. package/dist/contracts/device.js.map +1 -0
  367. package/dist/contracts/environment.d.ts +55 -0
  368. package/dist/contracts/environment.d.ts.map +1 -0
  369. package/dist/contracts/environment.js +115 -0
  370. package/dist/contracts/environment.js.map +1 -0
  371. package/dist/contracts/flags.state.d.ts +15 -0
  372. package/dist/contracts/flags.state.d.ts.map +1 -0
  373. package/dist/contracts/flags.state.js +45 -0
  374. package/dist/contracts/flags.state.js.map +1 -0
  375. package/dist/contracts/frameGraph.d.ts +78 -0
  376. package/dist/contracts/frameGraph.d.ts.map +1 -0
  377. package/dist/contracts/frameGraph.js +32 -0
  378. package/dist/contracts/frameGraph.js.map +1 -0
  379. package/dist/contracts/frameUniforms.d.ts +43 -0
  380. package/dist/contracts/frameUniforms.d.ts.map +1 -0
  381. package/dist/contracts/frameUniforms.js +35 -0
  382. package/dist/contracts/frameUniforms.js.map +1 -0
  383. package/dist/contracts/geometry.d.ts +33 -0
  384. package/dist/contracts/geometry.d.ts.map +1 -0
  385. package/dist/contracts/geometry.js +59 -0
  386. package/dist/contracts/geometry.js.map +1 -0
  387. package/dist/contracts/index.d.ts +27 -0
  388. package/dist/contracts/index.d.ts.map +1 -0
  389. package/dist/contracts/index.js +27 -0
  390. package/dist/contracts/index.js.map +1 -0
  391. package/dist/contracts/materialLobes.d.ts +41 -0
  392. package/dist/contracts/materialLobes.d.ts.map +1 -0
  393. package/dist/contracts/materialLobes.js +14 -0
  394. package/dist/contracts/materialLobes.js.map +1 -0
  395. package/dist/contracts/output.d.ts +35 -0
  396. package/dist/contracts/output.d.ts.map +1 -0
  397. package/dist/contracts/output.js +18 -0
  398. package/dist/contracts/output.js.map +1 -0
  399. package/dist/contracts/particles.d.ts +41 -0
  400. package/dist/contracts/particles.d.ts.map +1 -0
  401. package/dist/contracts/particles.js +15 -0
  402. package/dist/contracts/particles.js.map +1 -0
  403. package/dist/contracts/post.d.ts +71 -0
  404. package/dist/contracts/post.d.ts.map +1 -0
  405. package/dist/contracts/post.js +28 -0
  406. package/dist/contracts/post.js.map +1 -0
  407. package/dist/contracts/program.d.ts +158 -0
  408. package/dist/contracts/program.d.ts.map +1 -0
  409. package/dist/contracts/program.js +128 -0
  410. package/dist/contracts/program.js.map +1 -0
  411. package/dist/contracts/quality.d.ts +93 -0
  412. package/dist/contracts/quality.d.ts.map +1 -0
  413. package/dist/contracts/quality.js +149 -0
  414. package/dist/contracts/quality.js.map +1 -0
  415. package/dist/contracts/renderItem.d.ts +58 -0
  416. package/dist/contracts/renderItem.d.ts.map +1 -0
  417. package/dist/contracts/renderItem.js +8 -0
  418. package/dist/contracts/renderItem.js.map +1 -0
  419. package/dist/contracts/renderSource.d.ts +63 -0
  420. package/dist/contracts/renderSource.d.ts.map +1 -0
  421. package/dist/contracts/renderSource.js +7 -0
  422. package/dist/contracts/renderSource.js.map +1 -0
  423. package/dist/contracts/rendererFactory.d.ts +42 -0
  424. package/dist/contracts/rendererFactory.d.ts.map +1 -0
  425. package/dist/contracts/rendererFactory.js +32 -0
  426. package/dist/contracts/rendererFactory.js.map +1 -0
  427. package/dist/contracts/sampling.d.ts +23 -0
  428. package/dist/contracts/sampling.d.ts.map +1 -0
  429. package/dist/contracts/sampling.js +17 -0
  430. package/dist/contracts/sampling.js.map +1 -0
  431. package/dist/contracts/shadows.d.ts +53 -0
  432. package/dist/contracts/shadows.d.ts.map +1 -0
  433. package/dist/contracts/shadows.js +66 -0
  434. package/dist/contracts/shadows.js.map +1 -0
  435. package/dist/contracts/testing/ChunkHarness.d.ts +18 -0
  436. package/dist/contracts/testing/ChunkHarness.d.ts.map +1 -0
  437. package/dist/contracts/testing/ChunkHarness.js +68 -0
  438. package/dist/contracts/testing/ChunkHarness.js.map +1 -0
  439. package/dist/contracts/textureFormats.d.ts +18 -0
  440. package/dist/contracts/textureFormats.d.ts.map +1 -0
  441. package/dist/contracts/textureFormats.js +13 -0
  442. package/dist/contracts/textureFormats.js.map +1 -0
  443. package/dist/contracts/velocity.d.ts +37 -0
  444. package/dist/contracts/velocity.d.ts.map +1 -0
  445. package/dist/contracts/velocity.js +22 -0
  446. package/dist/contracts/velocity.js.map +1 -0
  447. package/dist/effects/ResidentGPUParticleRenderer.d.ts.map +1 -1
  448. package/dist/effects/ResidentGPUParticleRenderer.js +10 -5
  449. package/dist/effects/ResidentGPUParticleRenderer.js.map +1 -1
  450. package/dist/environment/EnvUniforms.d.ts +42 -0
  451. package/dist/environment/EnvUniforms.d.ts.map +1 -0
  452. package/dist/environment/EnvUniforms.js +54 -0
  453. package/dist/environment/EnvUniforms.js.map +1 -0
  454. package/dist/environment/EnvironmentCache.d.ts +83 -0
  455. package/dist/environment/EnvironmentCache.d.ts.map +1 -0
  456. package/dist/environment/EnvironmentCache.js +205 -0
  457. package/dist/environment/EnvironmentCache.js.map +1 -0
  458. package/dist/environment/EnvironmentProbeFactory.d.ts +41 -0
  459. package/dist/environment/EnvironmentProbeFactory.d.ts.map +1 -0
  460. package/dist/environment/EnvironmentProbeFactory.js +52 -0
  461. package/dist/environment/EnvironmentProbeFactory.js.map +1 -0
  462. package/dist/environment/GPUPMREMGenerator.d.ts +44 -0
  463. package/dist/environment/GPUPMREMGenerator.d.ts.map +1 -0
  464. package/dist/environment/GPUPMREMGenerator.js +98 -0
  465. package/dist/environment/GPUPMREMGenerator.js.map +1 -0
  466. package/dist/environment/HdrEquirect.d.ts +28 -0
  467. package/dist/environment/HdrEquirect.d.ts.map +1 -0
  468. package/dist/environment/HdrEquirect.js +205 -0
  469. package/dist/environment/HdrEquirect.js.map +1 -0
  470. package/dist/environment/LightingSamplerBudget.d.ts +20 -0
  471. package/dist/environment/LightingSamplerBudget.d.ts.map +1 -0
  472. package/dist/environment/LightingSamplerBudget.js +94 -0
  473. package/dist/environment/LightingSamplerBudget.js.map +1 -0
  474. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts +10 -0
  475. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts.map +1 -0
  476. package/dist/environment/Prd02BackgroundShaderLibrary.js +100 -0
  477. package/dist/environment/Prd02BackgroundShaderLibrary.js.map +1 -0
  478. package/dist/environment/Rgb9e5Cube.d.ts +25 -0
  479. package/dist/environment/Rgb9e5Cube.d.ts.map +1 -0
  480. package/dist/environment/Rgb9e5Cube.js +103 -0
  481. package/dist/environment/Rgb9e5Cube.js.map +1 -0
  482. package/dist/environment/RoomEnvironmentScene.d.ts +57 -0
  483. package/dist/environment/RoomEnvironmentScene.d.ts.map +1 -0
  484. package/dist/environment/RoomEnvironmentScene.js +165 -0
  485. package/dist/environment/RoomEnvironmentScene.js.map +1 -0
  486. package/dist/environment/SphericalHarmonics.d.ts +32 -0
  487. package/dist/environment/SphericalHarmonics.d.ts.map +1 -0
  488. package/dist/environment/SphericalHarmonics.js +155 -0
  489. package/dist/environment/SphericalHarmonics.js.map +1 -0
  490. package/dist/environment/probeBuild.d.ts +97 -0
  491. package/dist/environment/probeBuild.d.ts.map +1 -0
  492. package/dist/environment/probeBuild.js +406 -0
  493. package/dist/environment/probeBuild.js.map +1 -0
  494. package/dist/environment/workers/cpuPrefilter.d.ts +58 -0
  495. package/dist/environment/workers/cpuPrefilter.d.ts.map +1 -0
  496. package/dist/environment/workers/cpuPrefilter.js +288 -0
  497. package/dist/environment/workers/cpuPrefilter.js.map +1 -0
  498. package/dist/forward/Deform.d.ts +56 -0
  499. package/dist/forward/Deform.d.ts.map +1 -0
  500. package/dist/forward/Deform.js +517 -0
  501. package/dist/forward/Deform.js.map +1 -0
  502. package/dist/forward/DrawSubmit.d.ts +32 -0
  503. package/dist/forward/DrawSubmit.d.ts.map +1 -0
  504. package/dist/forward/DrawSubmit.js +75 -0
  505. package/dist/forward/DrawSubmit.js.map +1 -0
  506. package/dist/forward/Lighting.d.ts +35 -0
  507. package/dist/forward/Lighting.d.ts.map +1 -0
  508. package/dist/forward/Lighting.js +477 -0
  509. package/dist/forward/Lighting.js.map +1 -0
  510. package/dist/forward/Transmission.d.ts +62 -0
  511. package/dist/forward/Transmission.d.ts.map +1 -0
  512. package/dist/forward/Transmission.js +299 -0
  513. package/dist/forward/Transmission.js.map +1 -0
  514. package/dist/forward/Velocity.d.ts +47 -0
  515. package/dist/forward/Velocity.d.ts.map +1 -0
  516. package/dist/forward/Velocity.js +153 -0
  517. package/dist/forward/Velocity.js.map +1 -0
  518. package/dist/forward/transmissionTargetStore.d.ts +21 -0
  519. package/dist/forward/transmissionTargetStore.d.ts.map +1 -0
  520. package/dist/forward/transmissionTargetStore.js +8 -0
  521. package/dist/forward/transmissionTargetStore.js.map +1 -0
  522. package/dist/geometry/Primitives.d.ts +28 -0
  523. package/dist/geometry/Primitives.d.ts.map +1 -0
  524. package/dist/geometry/Primitives.js +110 -0
  525. package/dist/geometry/Primitives.js.map +1 -0
  526. package/dist/index.d.ts +140 -58
  527. package/dist/index.d.ts.map +1 -1
  528. package/dist/index.js +102 -52
  529. package/dist/index.js.map +1 -1
  530. package/dist/lanes/index.d.ts +17 -0
  531. package/dist/lanes/index.d.ts.map +1 -0
  532. package/dist/lanes/index.js +17 -0
  533. package/dist/lanes/index.js.map +1 -0
  534. package/dist/lanes/prd01.d.ts +6 -0
  535. package/dist/lanes/prd01.d.ts.map +1 -0
  536. package/dist/lanes/prd01.js +19 -0
  537. package/dist/lanes/prd01.js.map +1 -0
  538. package/dist/lanes/prd02.d.ts +62 -0
  539. package/dist/lanes/prd02.d.ts.map +1 -0
  540. package/dist/lanes/prd02.js +117 -0
  541. package/dist/lanes/prd02.js.map +1 -0
  542. package/dist/lanes/prd03.d.ts +19 -0
  543. package/dist/lanes/prd03.d.ts.map +1 -0
  544. package/dist/lanes/prd03.js +55 -0
  545. package/dist/lanes/prd03.js.map +1 -0
  546. package/dist/lanes/prd04.d.ts +22 -0
  547. package/dist/lanes/prd04.d.ts.map +1 -0
  548. package/dist/lanes/prd04.js +35 -0
  549. package/dist/lanes/prd04.js.map +1 -0
  550. package/dist/lanes/prd05.d.ts +4 -0
  551. package/dist/lanes/prd05.d.ts.map +1 -0
  552. package/dist/lanes/prd05.js +31 -0
  553. package/dist/lanes/prd05.js.map +1 -0
  554. package/dist/lanes/prd06.d.ts +33 -0
  555. package/dist/lanes/prd06.d.ts.map +1 -0
  556. package/dist/lanes/prd06.js +217 -0
  557. package/dist/lanes/prd06.js.map +1 -0
  558. package/dist/lanes/prd07.d.ts +49 -0
  559. package/dist/lanes/prd07.d.ts.map +1 -0
  560. package/dist/lanes/prd07.js +112 -0
  561. package/dist/lanes/prd07.js.map +1 -0
  562. package/dist/lanes/prd08.d.ts +2 -0
  563. package/dist/lanes/prd08.d.ts.map +1 -0
  564. package/dist/lanes/prd08.js +17 -0
  565. package/dist/lanes/prd08.js.map +1 -0
  566. package/dist/lanes/prd09.d.ts +6 -0
  567. package/dist/lanes/prd09.d.ts.map +1 -0
  568. package/dist/lanes/prd09.js +6 -0
  569. package/dist/lanes/prd09.js.map +1 -0
  570. package/dist/lanes/prd10.d.ts +2 -0
  571. package/dist/lanes/prd10.d.ts.map +1 -0
  572. package/dist/lanes/prd10.js +10 -0
  573. package/dist/lanes/prd10.js.map +1 -0
  574. package/dist/lanes/prd11.d.ts +61 -0
  575. package/dist/lanes/prd11.d.ts.map +1 -0
  576. package/dist/lanes/prd11.js +244 -0
  577. package/dist/lanes/prd11.js.map +1 -0
  578. package/dist/lanes/prd12.d.ts +6 -0
  579. package/dist/lanes/prd12.d.ts.map +1 -0
  580. package/dist/lanes/prd12.js +6 -0
  581. package/dist/lanes/prd12.js.map +1 -0
  582. package/dist/lanes/prd13.d.ts +6 -0
  583. package/dist/lanes/prd13.d.ts.map +1 -0
  584. package/dist/lanes/prd13.js +6 -0
  585. package/dist/lanes/prd13.js.map +1 -0
  586. package/dist/lanes/prd14.d.ts +6 -0
  587. package/dist/lanes/prd14.d.ts.map +1 -0
  588. package/dist/lanes/prd14.js +6 -0
  589. package/dist/lanes/prd14.js.map +1 -0
  590. package/dist/lanes/prd15.d.ts +6 -0
  591. package/dist/lanes/prd15.d.ts.map +1 -0
  592. package/dist/lanes/prd15.js +6 -0
  593. package/dist/lanes/prd15.js.map +1 -0
  594. package/dist/materials/PhysicalFeatures.d.ts +71 -0
  595. package/dist/materials/PhysicalFeatures.d.ts.map +1 -0
  596. package/dist/materials/PhysicalFeatures.js +255 -0
  597. package/dist/materials/PhysicalFeatures.js.map +1 -0
  598. package/dist/materials/PhysicalMaterial.d.ts +85 -0
  599. package/dist/materials/PhysicalMaterial.d.ts.map +1 -1
  600. package/dist/materials/PhysicalMaterial.js +21 -0
  601. package/dist/materials/PhysicalMaterial.js.map +1 -1
  602. package/dist/materials/features.d.ts +47 -0
  603. package/dist/materials/features.d.ts.map +1 -0
  604. package/dist/materials/features.js +282 -0
  605. package/dist/materials/features.js.map +1 -0
  606. package/dist/materials/lobes.d.ts +3 -0
  607. package/dist/materials/lobes.d.ts.map +1 -0
  608. package/dist/materials/lobes.js +225 -0
  609. package/dist/materials/lobes.js.map +1 -0
  610. package/dist/output/HdrTarget.d.ts +27 -0
  611. package/dist/output/HdrTarget.d.ts.map +1 -0
  612. package/dist/output/HdrTarget.js +48 -0
  613. package/dist/output/HdrTarget.js.map +1 -0
  614. package/dist/output/OutputPass.d.ts +28 -0
  615. package/dist/output/OutputPass.d.ts.map +1 -0
  616. package/dist/output/OutputPass.js +142 -0
  617. package/dist/output/OutputPass.js.map +1 -0
  618. package/dist/output/ToneMappingOperators.glsl.d.ts +22 -0
  619. package/dist/output/ToneMappingOperators.glsl.d.ts.map +1 -0
  620. package/dist/output/ToneMappingOperators.glsl.js +217 -0
  621. package/dist/output/ToneMappingOperators.glsl.js.map +1 -0
  622. package/dist/passes/ContactShadowPass.d.ts +57 -0
  623. package/dist/passes/ContactShadowPass.d.ts.map +1 -0
  624. package/dist/passes/ContactShadowPass.js +151 -0
  625. package/dist/passes/ContactShadowPass.js.map +1 -0
  626. package/dist/passes/Prd02ContactShadowsContributor.d.ts +16 -0
  627. package/dist/passes/Prd02ContactShadowsContributor.d.ts.map +1 -0
  628. package/dist/passes/Prd02ContactShadowsContributor.js +133 -0
  629. package/dist/passes/Prd02ContactShadowsContributor.js.map +1 -0
  630. package/dist/passes/Prd02SubFlags.d.ts +22 -0
  631. package/dist/passes/Prd02SubFlags.d.ts.map +1 -0
  632. package/dist/passes/Prd02SubFlags.js +32 -0
  633. package/dist/passes/Prd02SubFlags.js.map +1 -0
  634. package/dist/performance/BVH.d.ts +46 -0
  635. package/dist/performance/BVH.d.ts.map +1 -1
  636. package/dist/performance/BVH.js +212 -0
  637. package/dist/performance/BVH.js.map +1 -1
  638. package/dist/performance/Batcher.d.ts +11 -0
  639. package/dist/performance/Batcher.d.ts.map +1 -1
  640. package/dist/performance/Batcher.js +10 -0
  641. package/dist/performance/Batcher.js.map +1 -1
  642. package/dist/performance/FrustumCuller.d.ts +29 -0
  643. package/dist/performance/FrustumCuller.d.ts.map +1 -1
  644. package/dist/performance/FrustumCuller.js +78 -1
  645. package/dist/performance/FrustumCuller.js.map +1 -1
  646. package/dist/performance/LOD.d.ts +6 -0
  647. package/dist/performance/LOD.d.ts.map +1 -1
  648. package/dist/performance/LOD.js +12 -0
  649. package/dist/performance/LOD.js.map +1 -1
  650. package/dist/performance/RenderItemSorting.d.ts +2 -0
  651. package/dist/performance/RenderItemSorting.d.ts.map +1 -1
  652. package/dist/performance/RenderItemSorting.js +5 -1
  653. package/dist/performance/RenderItemSorting.js.map +1 -1
  654. package/dist/post/CubeLut.d.ts +15 -0
  655. package/dist/post/CubeLut.d.ts.map +1 -0
  656. package/dist/post/CubeLut.js +86 -0
  657. package/dist/post/CubeLut.js.map +1 -0
  658. package/dist/post/DisplayLutCache.d.ts +31 -0
  659. package/dist/post/DisplayLutCache.d.ts.map +1 -0
  660. package/dist/post/DisplayLutCache.js +44 -0
  661. package/dist/post/DisplayLutCache.js.map +1 -0
  662. package/dist/post/PostAntiAlias.d.ts +49 -0
  663. package/dist/post/PostAntiAlias.d.ts.map +1 -0
  664. package/dist/post/PostAntiAlias.js +75 -0
  665. package/dist/post/PostAntiAlias.js.map +1 -0
  666. package/dist/post/PostGraph.d.ts +206 -0
  667. package/dist/post/PostGraph.d.ts.map +1 -0
  668. package/dist/post/PostGraph.js +234 -0
  669. package/dist/post/PostGraph.js.map +1 -0
  670. package/dist/post/PostQualityTiers.d.ts +95 -0
  671. package/dist/post/PostQualityTiers.d.ts.map +1 -0
  672. package/dist/post/PostQualityTiers.js +62 -0
  673. package/dist/post/PostQualityTiers.js.map +1 -0
  674. package/dist/post/PostResources.d.ts +49 -0
  675. package/dist/post/PostResources.d.ts.map +1 -0
  676. package/dist/post/PostResources.js +124 -0
  677. package/dist/post/PostResources.js.map +1 -0
  678. package/dist/post/PostTimer.d.ts +37 -0
  679. package/dist/post/PostTimer.d.ts.map +1 -0
  680. package/dist/post/PostTimer.js +88 -0
  681. package/dist/post/PostTimer.js.map +1 -0
  682. package/dist/post/ScreenFeelPass.d.ts +83 -0
  683. package/dist/post/ScreenFeelPass.d.ts.map +1 -0
  684. package/dist/post/ScreenFeelPass.js +197 -0
  685. package/dist/post/ScreenFeelPass.js.map +1 -0
  686. package/dist/post/ToneOperators.d.ts +42 -0
  687. package/dist/post/ToneOperators.d.ts.map +1 -0
  688. package/dist/post/ToneOperators.js +179 -0
  689. package/dist/post/ToneOperators.js.map +1 -0
  690. package/dist/post/chunks/indirectFraction.glsl.d.ts +50 -0
  691. package/dist/post/chunks/indirectFraction.glsl.d.ts.map +1 -0
  692. package/dist/post/chunks/indirectFraction.glsl.js +82 -0
  693. package/dist/post/chunks/indirectFraction.glsl.js.map +1 -0
  694. package/dist/post/chunks/velocity.glsl.d.ts +35 -0
  695. package/dist/post/chunks/velocity.glsl.d.ts.map +1 -0
  696. package/dist/post/chunks/velocity.glsl.js +86 -0
  697. package/dist/post/chunks/velocity.glsl.js.map +1 -0
  698. package/dist/post/shaders/bloom.glsl.d.ts +21 -0
  699. package/dist/post/shaders/bloom.glsl.d.ts.map +1 -0
  700. package/dist/post/shaders/bloom.glsl.js +120 -0
  701. package/dist/post/shaders/bloom.glsl.js.map +1 -0
  702. package/dist/post/shaders/bloom.wgsl.d.ts +10 -0
  703. package/dist/post/shaders/bloom.wgsl.d.ts.map +1 -0
  704. package/dist/post/shaders/bloom.wgsl.js +121 -0
  705. package/dist/post/shaders/bloom.wgsl.js.map +1 -0
  706. package/dist/post/shaders/common.glsl.d.ts +11 -0
  707. package/dist/post/shaders/common.glsl.d.ts.map +1 -0
  708. package/dist/post/shaders/common.glsl.js +34 -0
  709. package/dist/post/shaders/common.glsl.js.map +1 -0
  710. package/dist/post/shaders/common.wgsl.d.ts +25 -0
  711. package/dist/post/shaders/common.wgsl.d.ts.map +1 -0
  712. package/dist/post/shaders/common.wgsl.js +48 -0
  713. package/dist/post/shaders/common.wgsl.js.map +1 -0
  714. package/dist/post/shaders/composite.glsl.d.ts +25 -0
  715. package/dist/post/shaders/composite.glsl.d.ts.map +1 -0
  716. package/dist/post/shaders/composite.glsl.js +96 -0
  717. package/dist/post/shaders/composite.glsl.js.map +1 -0
  718. package/dist/post/shaders/composite.wgsl.d.ts +10 -0
  719. package/dist/post/shaders/composite.wgsl.d.ts.map +1 -0
  720. package/dist/post/shaders/composite.wgsl.js +92 -0
  721. package/dist/post/shaders/composite.wgsl.js.map +1 -0
  722. package/dist/post/shaders/depthDownsample.glsl.d.ts +20 -0
  723. package/dist/post/shaders/depthDownsample.glsl.d.ts.map +1 -0
  724. package/dist/post/shaders/depthDownsample.glsl.js +78 -0
  725. package/dist/post/shaders/depthDownsample.glsl.js.map +1 -0
  726. package/dist/post/shaders/depthDownsample.wgsl.d.ts +17 -0
  727. package/dist/post/shaders/depthDownsample.wgsl.d.ts.map +1 -0
  728. package/dist/post/shaders/depthDownsample.wgsl.js +87 -0
  729. package/dist/post/shaders/depthDownsample.wgsl.js.map +1 -0
  730. package/dist/post/shaders/displayGrade.glsl.d.ts +18 -0
  731. package/dist/post/shaders/displayGrade.glsl.d.ts.map +1 -0
  732. package/dist/post/shaders/displayGrade.glsl.js +80 -0
  733. package/dist/post/shaders/displayGrade.glsl.js.map +1 -0
  734. package/dist/post/shaders/displayGrade.wgsl.d.ts +9 -0
  735. package/dist/post/shaders/displayGrade.wgsl.d.ts.map +1 -0
  736. package/dist/post/shaders/displayGrade.wgsl.js +75 -0
  737. package/dist/post/shaders/displayGrade.wgsl.js.map +1 -0
  738. package/dist/post/shaders/dof.glsl.d.ts +25 -0
  739. package/dist/post/shaders/dof.glsl.d.ts.map +1 -0
  740. package/dist/post/shaders/dof.glsl.js +129 -0
  741. package/dist/post/shaders/dof.glsl.js.map +1 -0
  742. package/dist/post/shaders/dof.wgsl.d.ts +11 -0
  743. package/dist/post/shaders/dof.wgsl.d.ts.map +1 -0
  744. package/dist/post/shaders/dof.wgsl.js +119 -0
  745. package/dist/post/shaders/dof.wgsl.js.map +1 -0
  746. package/dist/post/shaders/exposure.glsl.d.ts +43 -0
  747. package/dist/post/shaders/exposure.glsl.d.ts.map +1 -0
  748. package/dist/post/shaders/exposure.glsl.js +115 -0
  749. package/dist/post/shaders/exposure.glsl.js.map +1 -0
  750. package/dist/post/shaders/exposure.wgsl.d.ts +16 -0
  751. package/dist/post/shaders/exposure.wgsl.d.ts.map +1 -0
  752. package/dist/post/shaders/exposure.wgsl.js +97 -0
  753. package/dist/post/shaders/exposure.wgsl.js.map +1 -0
  754. package/dist/post/shaders/finalize.glsl.d.ts +17 -0
  755. package/dist/post/shaders/finalize.glsl.d.ts.map +1 -0
  756. package/dist/post/shaders/finalize.glsl.js +120 -0
  757. package/dist/post/shaders/finalize.glsl.js.map +1 -0
  758. package/dist/post/shaders/finalize.wgsl.d.ts +13 -0
  759. package/dist/post/shaders/finalize.wgsl.d.ts.map +1 -0
  760. package/dist/post/shaders/finalize.wgsl.js +124 -0
  761. package/dist/post/shaders/finalize.wgsl.js.map +1 -0
  762. package/dist/post/shaders/fxaa.glsl.d.ts +26 -0
  763. package/dist/post/shaders/fxaa.glsl.d.ts.map +1 -0
  764. package/dist/post/shaders/fxaa.glsl.js +246 -0
  765. package/dist/post/shaders/fxaa.glsl.js.map +1 -0
  766. package/dist/post/shaders/fxaa.wgsl.d.ts +17 -0
  767. package/dist/post/shaders/fxaa.wgsl.d.ts.map +1 -0
  768. package/dist/post/shaders/fxaa.wgsl.js +268 -0
  769. package/dist/post/shaders/fxaa.wgsl.js.map +1 -0
  770. package/dist/post/shaders/godrays.glsl.d.ts +16 -0
  771. package/dist/post/shaders/godrays.glsl.d.ts.map +1 -0
  772. package/dist/post/shaders/godrays.glsl.js +70 -0
  773. package/dist/post/shaders/godrays.glsl.js.map +1 -0
  774. package/dist/post/shaders/godrays.wgsl.d.ts +8 -0
  775. package/dist/post/shaders/godrays.wgsl.d.ts.map +1 -0
  776. package/dist/post/shaders/godrays.wgsl.js +60 -0
  777. package/dist/post/shaders/godrays.wgsl.js.map +1 -0
  778. package/dist/post/shaders/gtao.glsl.d.ts +29 -0
  779. package/dist/post/shaders/gtao.glsl.d.ts.map +1 -0
  780. package/dist/post/shaders/gtao.glsl.js +190 -0
  781. package/dist/post/shaders/gtao.glsl.js.map +1 -0
  782. package/dist/post/shaders/gtao.wgsl.d.ts +13 -0
  783. package/dist/post/shaders/gtao.wgsl.d.ts.map +1 -0
  784. package/dist/post/shaders/gtao.wgsl.js +163 -0
  785. package/dist/post/shaders/gtao.wgsl.js.map +1 -0
  786. package/dist/post/shaders/gtaoDenoise.glsl.d.ts +22 -0
  787. package/dist/post/shaders/gtaoDenoise.glsl.d.ts.map +1 -0
  788. package/dist/post/shaders/gtaoDenoise.glsl.js +121 -0
  789. package/dist/post/shaders/gtaoDenoise.glsl.js.map +1 -0
  790. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts +11 -0
  791. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts.map +1 -0
  792. package/dist/post/shaders/gtaoDenoise.wgsl.js +117 -0
  793. package/dist/post/shaders/gtaoDenoise.wgsl.js.map +1 -0
  794. package/dist/post/shaders/motionBlur.glsl.d.ts +21 -0
  795. package/dist/post/shaders/motionBlur.glsl.d.ts.map +1 -0
  796. package/dist/post/shaders/motionBlur.glsl.js +110 -0
  797. package/dist/post/shaders/motionBlur.glsl.js.map +1 -0
  798. package/dist/post/shaders/motionBlur.wgsl.d.ts +10 -0
  799. package/dist/post/shaders/motionBlur.wgsl.d.ts.map +1 -0
  800. package/dist/post/shaders/motionBlur.wgsl.js +102 -0
  801. package/dist/post/shaders/motionBlur.wgsl.js.map +1 -0
  802. package/dist/post/shaders/smaa.glsl.d.ts +28 -0
  803. package/dist/post/shaders/smaa.glsl.d.ts.map +1 -0
  804. package/dist/post/shaders/smaa.glsl.js +354 -0
  805. package/dist/post/shaders/smaa.glsl.js.map +1 -0
  806. package/dist/post/shaders/smaa.wgsl.d.ts +20 -0
  807. package/dist/post/shaders/smaa.wgsl.d.ts.map +1 -0
  808. package/dist/post/shaders/smaa.wgsl.js +375 -0
  809. package/dist/post/shaders/smaa.wgsl.js.map +1 -0
  810. package/dist/post/shaders/taa.glsl.d.ts +23 -0
  811. package/dist/post/shaders/taa.glsl.d.ts.map +1 -0
  812. package/dist/post/shaders/taa.glsl.js +169 -0
  813. package/dist/post/shaders/taa.glsl.js.map +1 -0
  814. package/dist/post/shaders/taa.wgsl.d.ts +10 -0
  815. package/dist/post/shaders/taa.wgsl.d.ts.map +1 -0
  816. package/dist/post/shaders/taa.wgsl.js +185 -0
  817. package/dist/post/shaders/taa.wgsl.js.map +1 -0
  818. package/dist/post/shaders/velocityDilate.glsl.d.ts +16 -0
  819. package/dist/post/shaders/velocityDilate.glsl.d.ts.map +1 -0
  820. package/dist/post/shaders/velocityDilate.glsl.js +45 -0
  821. package/dist/post/shaders/velocityDilate.glsl.js.map +1 -0
  822. package/dist/post/shaders/velocityDilate.wgsl.d.ts +8 -0
  823. package/dist/post/shaders/velocityDilate.wgsl.d.ts.map +1 -0
  824. package/dist/post/shaders/velocityDilate.wgsl.js +30 -0
  825. package/dist/post/shaders/velocityDilate.wgsl.js.map +1 -0
  826. package/dist/post/smaa/textures.d.ts +17 -0
  827. package/dist/post/smaa/textures.d.ts.map +1 -0
  828. package/dist/post/smaa/textures.js +17 -0
  829. package/dist/post/smaa/textures.js.map +1 -0
  830. package/dist/post/v2Entry.d.ts +25 -0
  831. package/dist/post/v2Entry.d.ts.map +1 -0
  832. package/dist/post/v2Entry.js +28 -0
  833. package/dist/post/v2Entry.js.map +1 -0
  834. package/dist/post/v2Stages.d.ts +156 -0
  835. package/dist/post/v2Stages.d.ts.map +1 -0
  836. package/dist/post/v2Stages.js +1189 -0
  837. package/dist/post/v2Stages.js.map +1 -0
  838. package/dist/postprocess/EffectComposer.d.ts +6 -109
  839. package/dist/postprocess/EffectComposer.d.ts.map +1 -1
  840. package/dist/postprocess/EffectComposer.js +6 -246
  841. package/dist/postprocess/EffectComposer.js.map +1 -1
  842. package/dist/postprocess/NativeBloomPyramid.d.ts +34 -0
  843. package/dist/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  844. package/dist/postprocess/NativeBloomPyramid.js +57 -0
  845. package/dist/postprocess/NativeBloomPyramid.js.map +1 -1
  846. package/dist/postprocess/SSAOPass.d.ts +5 -5
  847. package/dist/postprocess/SSAOPass.d.ts.map +1 -1
  848. package/dist/postprocess/SSAOPass.js +5 -17
  849. package/dist/postprocess/SSAOPass.js.map +1 -1
  850. package/dist/probes/IrradianceVolume.d.ts +45 -0
  851. package/dist/probes/IrradianceVolume.d.ts.map +1 -0
  852. package/dist/probes/IrradianceVolume.js +230 -0
  853. package/dist/probes/IrradianceVolume.js.map +1 -0
  854. package/dist/probes/LtcLuts.d.ts +30 -0
  855. package/dist/probes/LtcLuts.d.ts.map +1 -0
  856. package/dist/probes/LtcLuts.js +120 -0
  857. package/dist/probes/LtcLuts.js.map +1 -0
  858. package/dist/probes/Prd02ProbesContributor.d.ts +53 -0
  859. package/dist/probes/Prd02ProbesContributor.d.ts.map +1 -0
  860. package/dist/probes/Prd02ProbesContributor.js +241 -0
  861. package/dist/probes/Prd02ProbesContributor.js.map +1 -0
  862. package/dist/probes/ProbeBoxProjection.d.ts +53 -0
  863. package/dist/probes/ProbeBoxProjection.d.ts.map +1 -0
  864. package/dist/probes/ProbeBoxProjection.js +99 -0
  865. package/dist/probes/ProbeBoxProjection.js.map +1 -0
  866. package/dist/probes/ReflectionProbeSystem.d.ts +64 -0
  867. package/dist/probes/ReflectionProbeSystem.d.ts.map +1 -0
  868. package/dist/probes/ReflectionProbeSystem.js +157 -0
  869. package/dist/probes/ReflectionProbeSystem.js.map +1 -0
  870. package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
  871. package/dist/production-runtime/PBRHDRPipeline.js +23 -9
  872. package/dist/production-runtime/PBRHDRPipeline.js.map +1 -1
  873. package/dist/production-runtime/ProductionRendererTypes.d.ts +16 -6
  874. package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  875. package/dist/production-runtime/ProductionRendererTypes.js.map +1 -1
  876. package/dist/production-runtime/ProductionWebGPURenderer.d.ts +4 -4
  877. package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  878. package/dist/production-runtime/ProductionWebGPURenderer.js +10 -45
  879. package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  880. package/dist/production-runtime/backendSelection.d.ts +26 -0
  881. package/dist/production-runtime/backendSelection.d.ts.map +1 -0
  882. package/dist/production-runtime/backendSelection.js +46 -0
  883. package/dist/production-runtime/backendSelection.js.map +1 -0
  884. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +1 -1
  885. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -1
  886. package/dist/production-runtime/backends/WebGL2RendererBackend.js +8 -4
  887. package/dist/production-runtime/backends/WebGL2RendererBackend.js.map +1 -1
  888. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +2 -19
  889. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -1
  890. package/dist/production-runtime/backends/WebGPURendererBackend.js +2 -18
  891. package/dist/production-runtime/backends/WebGPURendererBackend.js.map +1 -1
  892. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +2 -10
  893. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -1
  894. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js +2 -7
  895. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -1
  896. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +2 -10
  897. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -1
  898. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js +2 -7
  899. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -1
  900. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +2 -10
  901. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -1
  902. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js +2 -7
  903. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -1
  904. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts +2 -10
  905. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -1
  906. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js +2 -7
  907. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -1
  908. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -0
  909. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -1
  910. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js +1 -0
  911. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -1
  912. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts +2 -10
  913. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -1
  914. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js +2 -7
  915. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -1
  916. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +2 -10
  917. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -1
  918. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js +2 -7
  919. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -1
  920. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +2 -10
  921. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -1
  922. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js +2 -7
  923. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -1
  924. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +2 -10
  925. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -1
  926. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js +2 -7
  927. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -1
  928. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts +2 -10
  929. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -1
  930. package/dist/production-runtime/backends/webgpu/WebGPUShader.js +2 -7
  931. package/dist/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -1
  932. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts +2 -10
  933. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -1
  934. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js +2 -7
  935. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -1
  936. package/dist/production-runtime/index.d.ts +6 -6
  937. package/dist/production-runtime/index.d.ts.map +1 -1
  938. package/dist/production-runtime/index.js +9 -3
  939. package/dist/production-runtime/index.js.map +1 -1
  940. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +12 -13
  941. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -1
  942. package/dist/production-runtime/materials/GLTFMaterialAdapter.js +10 -4
  943. package/dist/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -1
  944. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +9 -2
  945. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -1
  946. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js +7 -1
  947. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -1
  948. package/dist/production-runtime/materials/MaterialCompiler.d.ts +10 -8
  949. package/dist/production-runtime/materials/MaterialCompiler.d.ts.map +1 -1
  950. package/dist/production-runtime/materials/MaterialCompiler.js +9 -4
  951. package/dist/production-runtime/materials/MaterialCompiler.js.map +1 -1
  952. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -1
  953. package/dist/production-runtime/materials/PBRShaderFeatures.js +30 -1
  954. package/dist/production-runtime/materials/PBRShaderFeatures.js.map +1 -1
  955. package/dist/production-runtime/passes/ContactShadowPass.d.ts.map +1 -1
  956. package/dist/production-runtime/passes/ContactShadowPass.js +14 -13
  957. package/dist/production-runtime/passes/ContactShadowPass.js.map +1 -1
  958. package/dist/production-runtime/renderProofs.d.ts +54 -0
  959. package/dist/production-runtime/renderProofs.d.ts.map +1 -0
  960. package/dist/production-runtime/renderProofs.js +245 -0
  961. package/dist/production-runtime/renderProofs.js.map +1 -0
  962. package/dist/program/DFGLut.d.ts +23 -0
  963. package/dist/program/DFGLut.d.ts.map +1 -0
  964. package/dist/program/DFGLut.js +58 -0
  965. package/dist/program/DFGLut.js.map +1 -0
  966. package/dist/program/DFGLutData.d.ts +35 -0
  967. package/dist/program/DFGLutData.d.ts.map +1 -0
  968. package/dist/program/DFGLutData.js +52 -0
  969. package/dist/program/DFGLutData.js.map +1 -0
  970. package/dist/program/FeatureSelect.d.ts +35 -0
  971. package/dist/program/FeatureSelect.d.ts.map +1 -0
  972. package/dist/program/FeatureSelect.js +88 -0
  973. package/dist/program/FeatureSelect.js.map +1 -0
  974. package/dist/program/MaterialFeatures.d.ts +66 -0
  975. package/dist/program/MaterialFeatures.d.ts.map +1 -0
  976. package/dist/program/MaterialFeatures.js +242 -0
  977. package/dist/program/MaterialFeatures.js.map +1 -0
  978. package/dist/program/ProgramCache.d.ts +83 -0
  979. package/dist/program/ProgramCache.d.ts.map +1 -0
  980. package/dist/program/ProgramCache.js +194 -0
  981. package/dist/program/ProgramCache.js.map +1 -0
  982. package/dist/program/ProgramFeatures.d.ts +21 -0
  983. package/dist/program/ProgramFeatures.d.ts.map +1 -0
  984. package/dist/program/ProgramFeatures.js +95 -0
  985. package/dist/program/ProgramFeatures.js.map +1 -0
  986. package/dist/program/ProgramGenerator.d.ts +60 -0
  987. package/dist/program/ProgramGenerator.d.ts.map +1 -0
  988. package/dist/program/ProgramGenerator.js +760 -0
  989. package/dist/program/ProgramGenerator.js.map +1 -0
  990. package/dist/program/ProgramKey.d.ts +10 -0
  991. package/dist/program/ProgramKey.d.ts.map +1 -0
  992. package/dist/program/ProgramKey.js +13 -0
  993. package/dist/program/ProgramKey.js.map +1 -0
  994. package/dist/program/ProgramWarmup.d.ts +37 -0
  995. package/dist/program/ProgramWarmup.d.ts.map +1 -0
  996. package/dist/program/ProgramWarmup.js +68 -0
  997. package/dist/program/ProgramWarmup.js.map +1 -0
  998. package/dist/program/UniformLayout.d.ts +40 -0
  999. package/dist/program/UniformLayout.d.ts.map +1 -0
  1000. package/dist/program/UniformLayout.js +105 -0
  1001. package/dist/program/UniformLayout.js.map +1 -0
  1002. package/dist/program/chunks/alpha.glsl.d.ts +7 -0
  1003. package/dist/program/chunks/alpha.glsl.d.ts.map +1 -0
  1004. package/dist/program/chunks/alpha.glsl.js +17 -0
  1005. package/dist/program/chunks/alpha.glsl.js.map +1 -0
  1006. package/dist/program/chunks/brdf.glsl.d.ts +12 -0
  1007. package/dist/program/chunks/brdf.glsl.d.ts.map +1 -0
  1008. package/dist/program/chunks/brdf.glsl.js +144 -0
  1009. package/dist/program/chunks/brdf.glsl.js.map +1 -0
  1010. package/dist/program/chunks/colorspace.glsl.d.ts +8 -0
  1011. package/dist/program/chunks/colorspace.glsl.d.ts.map +1 -0
  1012. package/dist/program/chunks/colorspace.glsl.js +16 -0
  1013. package/dist/program/chunks/colorspace.glsl.js.map +1 -0
  1014. package/dist/program/chunks/common.glsl.d.ts +7 -0
  1015. package/dist/program/chunks/common.glsl.d.ts.map +1 -0
  1016. package/dist/program/chunks/common.glsl.js +25 -0
  1017. package/dist/program/chunks/common.glsl.js.map +1 -0
  1018. package/dist/program/chunks/depth.glsl.d.ts +9 -0
  1019. package/dist/program/chunks/depth.glsl.d.ts.map +1 -0
  1020. package/dist/program/chunks/depth.glsl.js +18 -0
  1021. package/dist/program/chunks/depth.glsl.js.map +1 -0
  1022. package/dist/program/chunks/drawId.wgsl.d.ts +9 -0
  1023. package/dist/program/chunks/drawId.wgsl.d.ts.map +1 -0
  1024. package/dist/program/chunks/drawId.wgsl.js +29 -0
  1025. package/dist/program/chunks/drawId.wgsl.js.map +1 -0
  1026. package/dist/program/chunks/fog_default.glsl.d.ts +8 -0
  1027. package/dist/program/chunks/fog_default.glsl.d.ts.map +1 -0
  1028. package/dist/program/chunks/fog_default.glsl.js +31 -0
  1029. package/dist/program/chunks/fog_default.glsl.js.map +1 -0
  1030. package/dist/program/chunks/indirect_default.glsl.d.ts +29 -0
  1031. package/dist/program/chunks/indirect_default.glsl.d.ts.map +1 -0
  1032. package/dist/program/chunks/indirect_default.glsl.js +113 -0
  1033. package/dist/program/chunks/indirect_default.glsl.js.map +1 -0
  1034. package/dist/program/chunks/instanceEmissive.wgsl.d.ts +10 -0
  1035. package/dist/program/chunks/instanceEmissive.wgsl.d.ts.map +1 -0
  1036. package/dist/program/chunks/instanceEmissive.wgsl.js +21 -0
  1037. package/dist/program/chunks/instanceEmissive.wgsl.js.map +1 -0
  1038. package/dist/program/chunks/instancing.glsl.d.ts +8 -0
  1039. package/dist/program/chunks/instancing.glsl.d.ts.map +1 -0
  1040. package/dist/program/chunks/instancing.glsl.js +25 -0
  1041. package/dist/program/chunks/instancing.glsl.js.map +1 -0
  1042. package/dist/program/chunks/lights_legacy.glsl.d.ts +15 -0
  1043. package/dist/program/chunks/lights_legacy.glsl.d.ts.map +1 -0
  1044. package/dist/program/chunks/lights_legacy.glsl.js +95 -0
  1045. package/dist/program/chunks/lights_legacy.glsl.js.map +1 -0
  1046. package/dist/program/chunks/manifest.d.ts +42 -0
  1047. package/dist/program/chunks/manifest.d.ts.map +1 -0
  1048. package/dist/program/chunks/manifest.js +48 -0
  1049. package/dist/program/chunks/manifest.js.map +1 -0
  1050. package/dist/program/chunks/normal.glsl.d.ts +8 -0
  1051. package/dist/program/chunks/normal.glsl.d.ts.map +1 -0
  1052. package/dist/program/chunks/normal.glsl.js +34 -0
  1053. package/dist/program/chunks/normal.glsl.js.map +1 -0
  1054. package/dist/program/chunks/shadow_forward.glsl.d.ts +23 -0
  1055. package/dist/program/chunks/shadow_forward.glsl.d.ts.map +1 -0
  1056. package/dist/program/chunks/shadow_forward.glsl.js +73 -0
  1057. package/dist/program/chunks/shadow_forward.glsl.js.map +1 -0
  1058. package/dist/quality/DeviceClasses.d.ts +31 -0
  1059. package/dist/quality/DeviceClasses.d.ts.map +1 -0
  1060. package/dist/quality/DeviceClasses.js +83 -0
  1061. package/dist/quality/DeviceClasses.js.map +1 -0
  1062. package/dist/quality/DeviceProbe.d.ts +42 -0
  1063. package/dist/quality/DeviceProbe.d.ts.map +1 -0
  1064. package/dist/quality/DeviceProbe.js +83 -0
  1065. package/dist/quality/DeviceProbe.js.map +1 -0
  1066. package/dist/quality/FrameStats.d.ts +62 -0
  1067. package/dist/quality/FrameStats.d.ts.map +1 -0
  1068. package/dist/quality/FrameStats.js +220 -0
  1069. package/dist/quality/FrameStats.js.map +1 -0
  1070. package/dist/quality/PostprocessGuard.d.ts +49 -0
  1071. package/dist/quality/PostprocessGuard.d.ts.map +1 -0
  1072. package/dist/quality/PostprocessGuard.js +92 -0
  1073. package/dist/quality/PostprocessGuard.js.map +1 -0
  1074. package/dist/quality/QualityController.d.ts +93 -0
  1075. package/dist/quality/QualityController.d.ts.map +1 -0
  1076. package/dist/quality/QualityController.js +248 -0
  1077. package/dist/quality/QualityController.js.map +1 -0
  1078. package/dist/quality/QualityGovernor.d.ts +78 -0
  1079. package/dist/quality/QualityGovernor.d.ts.map +1 -0
  1080. package/dist/quality/QualityGovernor.js +170 -0
  1081. package/dist/quality/QualityGovernor.js.map +1 -0
  1082. package/dist/quality/QualityTier.d.ts +17 -0
  1083. package/dist/quality/QualityTier.d.ts.map +1 -0
  1084. package/dist/quality/QualityTier.js +23 -0
  1085. package/dist/quality/QualityTier.js.map +1 -0
  1086. package/dist/quality/RenderScaleController.d.ts +35 -0
  1087. package/dist/quality/RenderScaleController.d.ts.map +1 -0
  1088. package/dist/quality/RenderScaleController.js +57 -0
  1089. package/dist/quality/RenderScaleController.js.map +1 -0
  1090. package/dist/quality/RetentionPolicy.d.ts +11 -0
  1091. package/dist/quality/RetentionPolicy.d.ts.map +1 -0
  1092. package/dist/quality/RetentionPolicy.js +12 -0
  1093. package/dist/quality/RetentionPolicy.js.map +1 -0
  1094. package/dist/quality/TierResolver.d.ts +52 -0
  1095. package/dist/quality/TierResolver.d.ts.map +1 -0
  1096. package/dist/quality/TierResolver.js +155 -0
  1097. package/dist/quality/TierResolver.js.map +1 -0
  1098. package/dist/quality/liveTier.d.ts +23 -0
  1099. package/dist/quality/liveTier.d.ts.map +1 -0
  1100. package/dist/quality/liveTier.js +16 -0
  1101. package/dist/quality/liveTier.js.map +1 -0
  1102. package/dist/reference/BloomPass.d.ts +10 -0
  1103. package/dist/reference/BloomPass.d.ts.map +1 -0
  1104. package/dist/reference/BloomPass.js +18 -0
  1105. package/dist/reference/BloomPass.js.map +1 -0
  1106. package/dist/reference/DepthHazePass.d.ts +12 -0
  1107. package/dist/reference/DepthHazePass.d.ts.map +1 -0
  1108. package/dist/reference/DepthHazePass.js +20 -0
  1109. package/dist/reference/DepthHazePass.js.map +1 -0
  1110. package/dist/reference/EffectComposer.d.ts +110 -0
  1111. package/dist/reference/EffectComposer.d.ts.map +1 -0
  1112. package/dist/reference/EffectComposer.js +247 -0
  1113. package/dist/reference/EffectComposer.js.map +1 -0
  1114. package/dist/reference/FilmGrainPass.d.ts +9 -0
  1115. package/dist/reference/FilmGrainPass.d.ts.map +1 -0
  1116. package/dist/reference/FilmGrainPass.js +17 -0
  1117. package/dist/reference/FilmGrainPass.js.map +1 -0
  1118. package/dist/reference/PostProcessPass.d.ts +511 -0
  1119. package/dist/reference/PostProcessPass.d.ts.map +1 -0
  1120. package/dist/reference/PostProcessPass.js +2023 -0
  1121. package/dist/reference/PostProcessPass.js.map +1 -0
  1122. package/dist/reference/SSAOPass.d.ts +6 -0
  1123. package/dist/reference/SSAOPass.d.ts.map +1 -0
  1124. package/dist/reference/SSAOPass.js +18 -0
  1125. package/dist/reference/SSAOPass.js.map +1 -0
  1126. package/dist/reference/VignettePass.d.ts +10 -0
  1127. package/dist/reference/VignettePass.d.ts.map +1 -0
  1128. package/dist/reference/VignettePass.js +17 -0
  1129. package/dist/reference/VignettePass.js.map +1 -0
  1130. package/dist/reference/index.d.ts +15 -0
  1131. package/dist/reference/index.d.ts.map +1 -0
  1132. package/dist/reference/index.js +15 -0
  1133. package/dist/reference/index.js.map +1 -0
  1134. package/dist/renderer/Background.d.ts +49 -0
  1135. package/dist/renderer/Background.d.ts.map +1 -0
  1136. package/dist/renderer/Background.js +259 -0
  1137. package/dist/renderer/Background.js.map +1 -0
  1138. package/dist/renderer/CullingBatching.d.ts +55 -0
  1139. package/dist/renderer/CullingBatching.d.ts.map +1 -0
  1140. package/dist/renderer/CullingBatching.js +362 -0
  1141. package/dist/renderer/CullingBatching.js.map +1 -0
  1142. package/dist/renderer/DeviceLifecycle.d.ts +29 -0
  1143. package/dist/renderer/DeviceLifecycle.d.ts.map +1 -0
  1144. package/dist/renderer/DeviceLifecycle.js +48 -0
  1145. package/dist/renderer/DeviceLifecycle.js.map +1 -0
  1146. package/dist/renderer/FrameGraph.d.ts +96 -0
  1147. package/dist/renderer/FrameGraph.d.ts.map +1 -0
  1148. package/dist/renderer/FrameGraph.js +301 -0
  1149. package/dist/renderer/FrameGraph.js.map +1 -0
  1150. package/dist/renderer/InterleavedTransparentPass.d.ts +31 -0
  1151. package/dist/renderer/InterleavedTransparentPass.d.ts.map +1 -0
  1152. package/dist/renderer/InterleavedTransparentPass.js +65 -0
  1153. package/dist/renderer/InterleavedTransparentPass.js.map +1 -0
  1154. package/dist/renderer/PixelRatio.d.ts +64 -0
  1155. package/dist/renderer/PixelRatio.d.ts.map +1 -0
  1156. package/dist/renderer/PixelRatio.js +81 -0
  1157. package/dist/renderer/PixelRatio.js.map +1 -0
  1158. package/dist/renderer/PostprocessExecution.d.ts +82 -0
  1159. package/dist/renderer/PostprocessExecution.d.ts.map +1 -0
  1160. package/dist/renderer/PostprocessExecution.js +745 -0
  1161. package/dist/renderer/PostprocessExecution.js.map +1 -0
  1162. package/dist/renderer/Prd06ShaderWarmup.d.ts +32 -0
  1163. package/dist/renderer/Prd06ShaderWarmup.d.ts.map +1 -0
  1164. package/dist/renderer/Prd06ShaderWarmup.js +45 -0
  1165. package/dist/renderer/Prd06ShaderWarmup.js.map +1 -0
  1166. package/dist/renderer/RenderShared.d.ts +11 -0
  1167. package/dist/renderer/RenderShared.d.ts.map +1 -0
  1168. package/dist/renderer/RenderShared.js +47 -0
  1169. package/dist/renderer/RenderShared.js.map +1 -0
  1170. package/dist/renderer/RendererFactory.d.ts +3 -0
  1171. package/dist/renderer/RendererFactory.d.ts.map +1 -0
  1172. package/dist/renderer/RendererFactory.js +19 -0
  1173. package/dist/renderer/RendererFactory.js.map +1 -0
  1174. package/dist/renderer/RendererHost.d.ts +25 -0
  1175. package/dist/renderer/RendererHost.d.ts.map +1 -0
  1176. package/dist/renderer/RendererHost.js +4 -0
  1177. package/dist/renderer/RendererHost.js.map +1 -0
  1178. package/dist/renderer/SceneDepthCopyPass.d.ts +50 -0
  1179. package/dist/renderer/SceneDepthCopyPass.d.ts.map +1 -0
  1180. package/dist/renderer/SceneDepthCopyPass.js +124 -0
  1181. package/dist/renderer/SceneDepthCopyPass.js.map +1 -0
  1182. package/dist/renderer/ShadowOrchestration.d.ts +32 -0
  1183. package/dist/renderer/ShadowOrchestration.d.ts.map +1 -0
  1184. package/dist/renderer/ShadowOrchestration.js +491 -0
  1185. package/dist/renderer/ShadowOrchestration.js.map +1 -0
  1186. package/dist/renderer/SkinnedBounds.d.ts +6 -0
  1187. package/dist/renderer/SkinnedBounds.d.ts.map +1 -0
  1188. package/dist/renderer/SkinnedBounds.js +74 -0
  1189. package/dist/renderer/SkinnedBounds.js.map +1 -0
  1190. package/dist/renderer/coreOutputPostRoute.d.ts +40 -0
  1191. package/dist/renderer/coreOutputPostRoute.d.ts.map +1 -0
  1192. package/dist/renderer/coreOutputPostRoute.js +46 -0
  1193. package/dist/renderer/coreOutputPostRoute.js.map +1 -0
  1194. package/dist/renderer/postSkipped.d.ts +12 -0
  1195. package/dist/renderer/postSkipped.d.ts.map +1 -0
  1196. package/dist/renderer/postSkipped.js +54 -0
  1197. package/dist/renderer/postSkipped.js.map +1 -0
  1198. package/dist/renderer/qrSubFlags.d.ts +45 -0
  1199. package/dist/renderer/qrSubFlags.d.ts.map +1 -0
  1200. package/dist/renderer/qrSubFlags.js +130 -0
  1201. package/dist/renderer/qrSubFlags.js.map +1 -0
  1202. package/dist/resources/InstanceBuffer.d.ts +34 -0
  1203. package/dist/resources/InstanceBuffer.d.ts.map +1 -0
  1204. package/dist/resources/InstanceBuffer.js +96 -0
  1205. package/dist/resources/InstanceBuffer.js.map +1 -0
  1206. package/dist/resources/MorphTargetTexture.d.ts +53 -0
  1207. package/dist/resources/MorphTargetTexture.d.ts.map +1 -0
  1208. package/dist/resources/MorphTargetTexture.js +135 -0
  1209. package/dist/resources/MorphTargetTexture.js.map +1 -0
  1210. package/dist/resources/RenderTargetPool.d.ts +47 -0
  1211. package/dist/resources/RenderTargetPool.d.ts.map +1 -0
  1212. package/dist/resources/RenderTargetPool.js +122 -0
  1213. package/dist/resources/RenderTargetPool.js.map +1 -0
  1214. package/dist/resources/ResourceRegistry.d.ts +48 -0
  1215. package/dist/resources/ResourceRegistry.d.ts.map +1 -0
  1216. package/dist/resources/ResourceRegistry.js +95 -0
  1217. package/dist/resources/ResourceRegistry.js.map +1 -0
  1218. package/dist/resources/UniformBlock.d.ts +90 -0
  1219. package/dist/resources/UniformBlock.d.ts.map +1 -0
  1220. package/dist/resources/UniformBlock.js +184 -0
  1221. package/dist/resources/UniformBlock.js.map +1 -0
  1222. package/dist/shaders/camera-fade.glsl.d.ts +26 -0
  1223. package/dist/shaders/camera-fade.glsl.d.ts.map +1 -0
  1224. package/dist/shaders/camera-fade.glsl.js +109 -0
  1225. package/dist/shaders/camera-fade.glsl.js.map +1 -0
  1226. package/dist/shaders/chunks/contact_shadow.glsl.d.ts +12 -0
  1227. package/dist/shaders/chunks/contact_shadow.glsl.d.ts.map +1 -0
  1228. package/dist/shaders/chunks/contact_shadow.glsl.js +53 -0
  1229. package/dist/shaders/chunks/contact_shadow.glsl.js.map +1 -0
  1230. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts +29 -0
  1231. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts.map +1 -0
  1232. package/dist/shaders/chunks/lighting_ibl.glsl.js +122 -0
  1233. package/dist/shaders/chunks/lighting_ibl.glsl.js.map +1 -0
  1234. package/dist/shaders/chunks/lighting_mirrors.d.ts +18 -0
  1235. package/dist/shaders/chunks/lighting_mirrors.d.ts.map +1 -0
  1236. package/dist/shaders/chunks/lighting_mirrors.js +35 -0
  1237. package/dist/shaders/chunks/lighting_mirrors.js.map +1 -0
  1238. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts +17 -0
  1239. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts.map +1 -0
  1240. package/dist/shaders/chunks/lighting_punctual.glsl.js +197 -0
  1241. package/dist/shaders/chunks/lighting_punctual.glsl.js.map +1 -0
  1242. package/dist/shaders/chunks/sh9.glsl.d.ts +9 -0
  1243. package/dist/shaders/chunks/sh9.glsl.d.ts.map +1 -0
  1244. package/dist/shaders/chunks/sh9.glsl.js +41 -0
  1245. package/dist/shaders/chunks/sh9.glsl.js.map +1 -0
  1246. package/dist/shaders/chunks/shadow_caster.glsl.d.ts +10 -0
  1247. package/dist/shaders/chunks/shadow_caster.glsl.d.ts.map +1 -0
  1248. package/dist/shaders/chunks/shadow_caster.glsl.js +32 -0
  1249. package/dist/shaders/chunks/shadow_caster.glsl.js.map +1 -0
  1250. package/dist/shaders/chunks/shadow_receive.glsl.d.ts +13 -0
  1251. package/dist/shaders/chunks/shadow_receive.glsl.d.ts.map +1 -0
  1252. package/dist/shaders/chunks/shadow_receive.glsl.js +136 -0
  1253. package/dist/shaders/chunks/shadow_receive.glsl.js.map +1 -0
  1254. package/dist/shaders/debug-view.glsl.d.ts +18 -0
  1255. package/dist/shaders/debug-view.glsl.d.ts.map +1 -0
  1256. package/dist/shaders/debug-view.glsl.js +153 -0
  1257. package/dist/shaders/debug-view.glsl.js.map +1 -0
  1258. package/dist/shaders/deform/deform.glsl.d.ts +17 -0
  1259. package/dist/shaders/deform/deform.glsl.d.ts.map +1 -0
  1260. package/dist/shaders/deform/deform.glsl.js +99 -0
  1261. package/dist/shaders/deform/deform.glsl.js.map +1 -0
  1262. package/dist/shaders/deform/deform.wgsl.d.ts +15 -0
  1263. package/dist/shaders/deform/deform.wgsl.d.ts.map +1 -0
  1264. package/dist/shaders/deform/deform.wgsl.js +89 -0
  1265. package/dist/shaders/deform/deform.wgsl.js.map +1 -0
  1266. package/dist/shaders/deform/depthFeature.d.ts +22 -0
  1267. package/dist/shaders/deform/depthFeature.d.ts.map +1 -0
  1268. package/dist/shaders/deform/depthFeature.js +44 -0
  1269. package/dist/shaders/deform/depthFeature.js.map +1 -0
  1270. package/dist/shaders/deform/forwardFeature.d.ts +114 -0
  1271. package/dist/shaders/deform/forwardFeature.d.ts.map +1 -0
  1272. package/dist/shaders/deform/forwardFeature.js +300 -0
  1273. package/dist/shaders/deform/forwardFeature.js.map +1 -0
  1274. package/dist/shaders/deform/morph.glsl.d.ts +14 -0
  1275. package/dist/shaders/deform/morph.glsl.d.ts.map +1 -0
  1276. package/dist/shaders/deform/morph.glsl.js +45 -0
  1277. package/dist/shaders/deform/morph.glsl.js.map +1 -0
  1278. package/dist/shaders/deform/morph.wgsl.d.ts +21 -0
  1279. package/dist/shaders/deform/morph.wgsl.d.ts.map +1 -0
  1280. package/dist/shaders/deform/morph.wgsl.js +73 -0
  1281. package/dist/shaders/deform/morph.wgsl.js.map +1 -0
  1282. package/dist/shaders/deform/skinning.glsl.d.ts +8 -0
  1283. package/dist/shaders/deform/skinning.glsl.d.ts.map +1 -0
  1284. package/dist/shaders/deform/skinning.glsl.js +37 -0
  1285. package/dist/shaders/deform/skinning.glsl.js.map +1 -0
  1286. package/dist/shaders/deform/skinning.wgsl.d.ts +26 -0
  1287. package/dist/shaders/deform/skinning.wgsl.d.ts.map +1 -0
  1288. package/dist/shaders/deform/skinning.wgsl.js +58 -0
  1289. package/dist/shaders/deform/skinning.wgsl.js.map +1 -0
  1290. package/dist/shaders/deform/twins.d.ts +8 -0
  1291. package/dist/shaders/deform/twins.d.ts.map +1 -0
  1292. package/dist/shaders/deform/twins.js +20 -0
  1293. package/dist/shaders/deform/twins.js.map +1 -0
  1294. package/dist/shaders/lod-dither.glsl.d.ts +12 -0
  1295. package/dist/shaders/lod-dither.glsl.d.ts.map +1 -0
  1296. package/dist/shaders/lod-dither.glsl.js +101 -0
  1297. package/dist/shaders/lod-dither.glsl.js.map +1 -0
  1298. package/dist/shaders/physical/alpha_a2c.glsl.d.ts +19 -0
  1299. package/dist/shaders/physical/alpha_a2c.glsl.d.ts.map +1 -0
  1300. package/dist/shaders/physical/alpha_a2c.glsl.js +29 -0
  1301. package/dist/shaders/physical/alpha_a2c.glsl.js.map +1 -0
  1302. package/dist/shaders/physical/anisotropy.glsl.d.ts +23 -0
  1303. package/dist/shaders/physical/anisotropy.glsl.d.ts.map +1 -0
  1304. package/dist/shaders/physical/anisotropy.glsl.js +116 -0
  1305. package/dist/shaders/physical/anisotropy.glsl.js.map +1 -0
  1306. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts +25 -0
  1307. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts.map +1 -0
  1308. package/dist/shaders/physical/bsdf_lobes_common.glsl.js +95 -0
  1309. package/dist/shaders/physical/bsdf_lobes_common.glsl.js.map +1 -0
  1310. package/dist/shaders/physical/clearcoat.glsl.d.ts +23 -0
  1311. package/dist/shaders/physical/clearcoat.glsl.d.ts.map +1 -0
  1312. package/dist/shaders/physical/clearcoat.glsl.js +70 -0
  1313. package/dist/shaders/physical/clearcoat.glsl.js.map +1 -0
  1314. package/dist/shaders/physical/debug_view.glsl.d.ts +19 -0
  1315. package/dist/shaders/physical/debug_view.glsl.d.ts.map +1 -0
  1316. package/dist/shaders/physical/debug_view.glsl.js +76 -0
  1317. package/dist/shaders/physical/debug_view.glsl.js.map +1 -0
  1318. package/dist/shaders/physical/dispersion.glsl.d.ts +18 -0
  1319. package/dist/shaders/physical/dispersion.glsl.d.ts.map +1 -0
  1320. package/dist/shaders/physical/dispersion.glsl.js +67 -0
  1321. package/dist/shaders/physical/dispersion.glsl.js.map +1 -0
  1322. package/dist/shaders/physical/emissive_strength.glsl.d.ts +18 -0
  1323. package/dist/shaders/physical/emissive_strength.glsl.d.ts.map +1 -0
  1324. package/dist/shaders/physical/emissive_strength.glsl.js +20 -0
  1325. package/dist/shaders/physical/emissive_strength.glsl.js.map +1 -0
  1326. package/dist/shaders/physical/index.d.ts +27 -0
  1327. package/dist/shaders/physical/index.d.ts.map +1 -0
  1328. package/dist/shaders/physical/index.js +69 -0
  1329. package/dist/shaders/physical/index.js.map +1 -0
  1330. package/dist/shaders/physical/iridescence.glsl.d.ts +25 -0
  1331. package/dist/shaders/physical/iridescence.glsl.d.ts.map +1 -0
  1332. package/dist/shaders/physical/iridescence.glsl.js +186 -0
  1333. package/dist/shaders/physical/iridescence.glsl.js.map +1 -0
  1334. package/dist/shaders/physical/lobe_calls.glsl.d.ts +83 -0
  1335. package/dist/shaders/physical/lobe_calls.glsl.d.ts.map +1 -0
  1336. package/dist/shaders/physical/lobe_calls.glsl.js +397 -0
  1337. package/dist/shaders/physical/lobe_calls.glsl.js.map +1 -0
  1338. package/dist/shaders/physical/sheen.glsl.d.ts +24 -0
  1339. package/dist/shaders/physical/sheen.glsl.d.ts.map +1 -0
  1340. package/dist/shaders/physical/sheen.glsl.js +108 -0
  1341. package/dist/shaders/physical/sheen.glsl.js.map +1 -0
  1342. package/dist/shaders/physical/specular_ior.glsl.d.ts +20 -0
  1343. package/dist/shaders/physical/specular_ior.glsl.d.ts.map +1 -0
  1344. package/dist/shaders/physical/specular_ior.glsl.js +64 -0
  1345. package/dist/shaders/physical/specular_ior.glsl.js.map +1 -0
  1346. package/dist/shaders/physical/tangent_frame.glsl.d.ts +27 -0
  1347. package/dist/shaders/physical/tangent_frame.glsl.d.ts.map +1 -0
  1348. package/dist/shaders/physical/tangent_frame.glsl.js +71 -0
  1349. package/dist/shaders/physical/tangent_frame.glsl.js.map +1 -0
  1350. package/dist/shaders/physical/transmission.glsl.d.ts +25 -0
  1351. package/dist/shaders/physical/transmission.glsl.d.ts.map +1 -0
  1352. package/dist/shaders/physical/transmission.glsl.js +204 -0
  1353. package/dist/shaders/physical/transmission.glsl.js.map +1 -0
  1354. package/dist/shaders/physical/transmission_copy.glsl.d.ts +15 -0
  1355. package/dist/shaders/physical/transmission_copy.glsl.d.ts.map +1 -0
  1356. package/dist/shaders/physical/transmission_copy.glsl.js +33 -0
  1357. package/dist/shaders/physical/transmission_copy.glsl.js.map +1 -0
  1358. package/dist/shaders/physical/unlit.glsl.d.ts +17 -0
  1359. package/dist/shaders/physical/unlit.glsl.d.ts.map +1 -0
  1360. package/dist/shaders/physical/unlit.glsl.js +19 -0
  1361. package/dist/shaders/physical/unlit.glsl.js.map +1 -0
  1362. package/dist/shaders/physical/uv_transform.glsl.d.ts +18 -0
  1363. package/dist/shaders/physical/uv_transform.glsl.d.ts.map +1 -0
  1364. package/dist/shaders/physical/uv_transform.glsl.js +30 -0
  1365. package/dist/shaders/physical/uv_transform.glsl.js.map +1 -0
  1366. package/dist/shaders/physical/volume.glsl.d.ts +19 -0
  1367. package/dist/shaders/physical/volume.glsl.d.ts.map +1 -0
  1368. package/dist/shaders/physical/volume.glsl.js +47 -0
  1369. package/dist/shaders/physical/volume.glsl.js.map +1 -0
  1370. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts +8 -0
  1371. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts.map +1 -0
  1372. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js +26 -0
  1373. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js.map +1 -0
  1374. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts +10 -0
  1375. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts.map +1 -0
  1376. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js +97 -0
  1377. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js.map +1 -0
  1378. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts +11 -0
  1379. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts.map +1 -0
  1380. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js +76 -0
  1381. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js.map +1 -0
  1382. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts +9 -0
  1383. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts.map +1 -0
  1384. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js +56 -0
  1385. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js.map +1 -0
  1386. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts +10 -0
  1387. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts.map +1 -0
  1388. package/dist/shaders/physical-wgsl/debug_view.wgsl.js +71 -0
  1389. package/dist/shaders/physical-wgsl/debug_view.wgsl.js.map +1 -0
  1390. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts +10 -0
  1391. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts.map +1 -0
  1392. package/dist/shaders/physical-wgsl/dispersion.wgsl.js +51 -0
  1393. package/dist/shaders/physical-wgsl/dispersion.wgsl.js.map +1 -0
  1394. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts +9 -0
  1395. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts.map +1 -0
  1396. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js +15 -0
  1397. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js.map +1 -0
  1398. package/dist/shaders/physical-wgsl/index.d.ts +35 -0
  1399. package/dist/shaders/physical-wgsl/index.d.ts.map +1 -0
  1400. package/dist/shaders/physical-wgsl/index.js +51 -0
  1401. package/dist/shaders/physical-wgsl/index.js.map +1 -0
  1402. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts +9 -0
  1403. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts.map +1 -0
  1404. package/dist/shaders/physical-wgsl/iridescence.wgsl.js +162 -0
  1405. package/dist/shaders/physical-wgsl/iridescence.wgsl.js.map +1 -0
  1406. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts +9 -0
  1407. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts.map +1 -0
  1408. package/dist/shaders/physical-wgsl/sheen.wgsl.js +85 -0
  1409. package/dist/shaders/physical-wgsl/sheen.wgsl.js.map +1 -0
  1410. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts +10 -0
  1411. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts.map +1 -0
  1412. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js +47 -0
  1413. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js.map +1 -0
  1414. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts +11 -0
  1415. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts.map +1 -0
  1416. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js +57 -0
  1417. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js.map +1 -0
  1418. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts +14 -0
  1419. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts.map +1 -0
  1420. package/dist/shaders/physical-wgsl/transmission.wgsl.js +159 -0
  1421. package/dist/shaders/physical-wgsl/transmission.wgsl.js.map +1 -0
  1422. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts +8 -0
  1423. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts.map +1 -0
  1424. package/dist/shaders/physical-wgsl/unlit.wgsl.js +13 -0
  1425. package/dist/shaders/physical-wgsl/unlit.wgsl.js.map +1 -0
  1426. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts +10 -0
  1427. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts.map +1 -0
  1428. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js +24 -0
  1429. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js.map +1 -0
  1430. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts +10 -0
  1431. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts.map +1 -0
  1432. package/dist/shaders/physical-wgsl/volume.wgsl.js +35 -0
  1433. package/dist/shaders/physical-wgsl/volume.wgsl.js.map +1 -0
  1434. package/dist/shadows/DirectionalCascadeFitter.d.ts +97 -0
  1435. package/dist/shadows/DirectionalCascadeFitter.d.ts.map +1 -0
  1436. package/dist/shadows/DirectionalCascadeFitter.js +372 -0
  1437. package/dist/shadows/DirectionalCascadeFitter.js.map +1 -0
  1438. package/dist/shadows/Prd02DepthShaderLibrary.d.ts +77 -0
  1439. package/dist/shadows/Prd02DepthShaderLibrary.d.ts.map +1 -0
  1440. package/dist/shadows/Prd02DepthShaderLibrary.js +381 -0
  1441. package/dist/shadows/Prd02DepthShaderLibrary.js.map +1 -0
  1442. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts +20 -0
  1443. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts.map +1 -0
  1444. package/dist/shadows/Prd02ReceiveShadowContributor.js +20 -0
  1445. package/dist/shadows/Prd02ReceiveShadowContributor.js.map +1 -0
  1446. package/dist/shadows/Prd02ShadowBridge.d.ts +111 -0
  1447. package/dist/shadows/Prd02ShadowBridge.d.ts.map +1 -0
  1448. package/dist/shadows/Prd02ShadowBridge.js +267 -0
  1449. package/dist/shadows/Prd02ShadowBridge.js.map +1 -0
  1450. package/dist/shadows/Prd02ShadowFilter.d.ts +29 -0
  1451. package/dist/shadows/Prd02ShadowFilter.d.ts.map +1 -0
  1452. package/dist/shadows/Prd02ShadowFilter.js +35 -0
  1453. package/dist/shadows/Prd02ShadowFilter.js.map +1 -0
  1454. package/dist/shadows/Prd02ShadowsContributor.d.ts +44 -0
  1455. package/dist/shadows/Prd02ShadowsContributor.d.ts.map +1 -0
  1456. package/dist/shadows/Prd02ShadowsContributor.js +197 -0
  1457. package/dist/shadows/Prd02ShadowsContributor.js.map +1 -0
  1458. package/dist/shadows/ShadowAtlas.d.ts +59 -0
  1459. package/dist/shadows/ShadowAtlas.d.ts.map +1 -0
  1460. package/dist/shadows/ShadowAtlas.js +137 -0
  1461. package/dist/shadows/ShadowAtlas.js.map +1 -0
  1462. package/dist/shadows/ShadowDebugViews.d.ts +5 -0
  1463. package/dist/shadows/ShadowDebugViews.d.ts.map +1 -1
  1464. package/dist/shadows/ShadowDebugViews.js +15 -10
  1465. package/dist/shadows/ShadowDebugViews.js.map +1 -1
  1466. package/dist/shadows/ShadowFrameBinding.d.ts +18 -0
  1467. package/dist/shadows/ShadowFrameBinding.d.ts.map +1 -0
  1468. package/dist/shadows/ShadowFrameBinding.js +52 -0
  1469. package/dist/shadows/ShadowFrameBinding.js.map +1 -0
  1470. package/dist/shadows/ShadowSystem.d.ts +125 -0
  1471. package/dist/shadows/ShadowSystem.d.ts.map +1 -0
  1472. package/dist/shadows/ShadowSystem.js +293 -0
  1473. package/dist/shadows/ShadowSystem.js.map +1 -0
  1474. package/dist/textures/TextureBudget.d.ts +42 -0
  1475. package/dist/textures/TextureBudget.d.ts.map +1 -0
  1476. package/dist/textures/TextureBudget.js +180 -0
  1477. package/dist/textures/TextureBudget.js.map +1 -0
  1478. package/dist/vfx/BeamPass.d.ts +42 -0
  1479. package/dist/vfx/BeamPass.d.ts.map +1 -0
  1480. package/dist/vfx/BeamPass.js +249 -0
  1481. package/dist/vfx/BeamPass.js.map +1 -0
  1482. package/dist/vfx/BlendFallback.d.ts +19 -0
  1483. package/dist/vfx/BlendFallback.d.ts.map +1 -0
  1484. package/dist/vfx/BlendFallback.js +73 -0
  1485. package/dist/vfx/BlendFallback.js.map +1 -0
  1486. package/dist/vfx/DecalBatch.d.ts +120 -0
  1487. package/dist/vfx/DecalBatch.d.ts.map +1 -0
  1488. package/dist/vfx/DecalBatch.js +234 -0
  1489. package/dist/vfx/DecalBatch.js.map +1 -0
  1490. package/dist/vfx/DecalPass.d.ts +63 -0
  1491. package/dist/vfx/DecalPass.d.ts.map +1 -0
  1492. package/dist/vfx/DecalPass.js +159 -0
  1493. package/dist/vfx/DecalPass.js.map +1 -0
  1494. package/dist/vfx/LowResParticles.d.ts +31 -0
  1495. package/dist/vfx/LowResParticles.d.ts.map +1 -0
  1496. package/dist/vfx/LowResParticles.js +151 -0
  1497. package/dist/vfx/LowResParticles.js.map +1 -0
  1498. package/dist/vfx/MeshParticleBatch.d.ts +49 -0
  1499. package/dist/vfx/MeshParticleBatch.d.ts.map +1 -0
  1500. package/dist/vfx/MeshParticleBatch.js +184 -0
  1501. package/dist/vfx/MeshParticleBatch.js.map +1 -0
  1502. package/dist/vfx/MeshParticlePass.d.ts +28 -0
  1503. package/dist/vfx/MeshParticlePass.d.ts.map +1 -0
  1504. package/dist/vfx/MeshParticlePass.js +150 -0
  1505. package/dist/vfx/MeshParticlePass.js.map +1 -0
  1506. package/dist/vfx/ParticleBatchPass.d.ts +61 -0
  1507. package/dist/vfx/ParticleBatchPass.d.ts.map +1 -0
  1508. package/dist/vfx/ParticleBatchPass.js +320 -0
  1509. package/dist/vfx/ParticleBatchPass.js.map +1 -0
  1510. package/dist/vfx/ParticleGpuSim.d.ts +85 -0
  1511. package/dist/vfx/ParticleGpuSim.d.ts.map +1 -0
  1512. package/dist/vfx/ParticleGpuSim.js +301 -0
  1513. package/dist/vfx/ParticleGpuSim.js.map +1 -0
  1514. package/dist/vfx/ParticleInstanceLayout.d.ts +38 -0
  1515. package/dist/vfx/ParticleInstanceLayout.d.ts.map +1 -0
  1516. package/dist/vfx/ParticleInstanceLayout.js +105 -0
  1517. package/dist/vfx/ParticleInstanceLayout.js.map +1 -0
  1518. package/dist/vfx/ParticleSort.d.ts +21 -0
  1519. package/dist/vfx/ParticleSort.d.ts.map +1 -0
  1520. package/dist/vfx/ParticleSort.js +80 -0
  1521. package/dist/vfx/ParticleSort.js.map +1 -0
  1522. package/dist/vfx/ProceduralVolumeEmitter.d.ts +90 -0
  1523. package/dist/vfx/ProceduralVolumeEmitter.d.ts.map +1 -0
  1524. package/dist/vfx/ProceduralVolumeEmitter.js +155 -0
  1525. package/dist/vfx/ProceduralVolumeEmitter.js.map +1 -0
  1526. package/dist/vfx/RibbonBatch.d.ts +71 -0
  1527. package/dist/vfx/RibbonBatch.d.ts.map +1 -0
  1528. package/dist/vfx/RibbonBatch.js +234 -0
  1529. package/dist/vfx/RibbonBatch.js.map +1 -0
  1530. package/dist/vfx/RibbonPass.d.ts +21 -0
  1531. package/dist/vfx/RibbonPass.d.ts.map +1 -0
  1532. package/dist/vfx/RibbonPass.js +108 -0
  1533. package/dist/vfx/RibbonPass.js.map +1 -0
  1534. package/dist/vfx/SceneDepthAdapter.d.ts +28 -0
  1535. package/dist/vfx/SceneDepthAdapter.d.ts.map +1 -0
  1536. package/dist/vfx/SceneDepthAdapter.js +70 -0
  1537. package/dist/vfx/SceneDepthAdapter.js.map +1 -0
  1538. package/dist/vfx/VfxAtlas.d.ts +68 -0
  1539. package/dist/vfx/VfxAtlas.d.ts.map +1 -0
  1540. package/dist/vfx/VfxAtlas.js +106 -0
  1541. package/dist/vfx/VfxAtlas.js.map +1 -0
  1542. package/dist/vfx/contributors.d.ts +73 -0
  1543. package/dist/vfx/contributors.d.ts.map +1 -0
  1544. package/dist/vfx/contributors.js +615 -0
  1545. package/dist/vfx/contributors.js.map +1 -0
  1546. package/dist/vfx/decalLighting.d.ts +8 -0
  1547. package/dist/vfx/decalLighting.d.ts.map +1 -0
  1548. package/dist/vfx/decalLighting.js +53 -0
  1549. package/dist/vfx/decalLighting.js.map +1 -0
  1550. package/dist/vfx/depthSampler.d.ts +3 -0
  1551. package/dist/vfx/depthSampler.d.ts.map +1 -0
  1552. package/dist/vfx/depthSampler.js +10 -0
  1553. package/dist/vfx/depthSampler.js.map +1 -0
  1554. package/dist/vfx/prd07FeaturePars.d.ts +12 -0
  1555. package/dist/vfx/prd07FeaturePars.d.ts.map +1 -0
  1556. package/dist/vfx/prd07FeaturePars.js +54 -0
  1557. package/dist/vfx/prd07FeaturePars.js.map +1 -0
  1558. package/dist/vfx/shaders/beam.glsl.d.ts +11 -0
  1559. package/dist/vfx/shaders/beam.glsl.d.ts.map +1 -0
  1560. package/dist/vfx/shaders/beam.glsl.js +89 -0
  1561. package/dist/vfx/shaders/beam.glsl.js.map +1 -0
  1562. package/dist/vfx/shaders/decal.glsl.d.ts +14 -0
  1563. package/dist/vfx/shaders/decal.glsl.d.ts.map +1 -0
  1564. package/dist/vfx/shaders/decal.glsl.js +157 -0
  1565. package/dist/vfx/shaders/decal.glsl.js.map +1 -0
  1566. package/dist/vfx/shaders/gpu-sim.glsl.d.ts +5 -0
  1567. package/dist/vfx/shaders/gpu-sim.glsl.d.ts.map +1 -0
  1568. package/dist/vfx/shaders/gpu-sim.glsl.js +177 -0
  1569. package/dist/vfx/shaders/gpu-sim.glsl.js.map +1 -0
  1570. package/dist/vfx/shaders/lowresComposite.glsl.d.ts +9 -0
  1571. package/dist/vfx/shaders/lowresComposite.glsl.d.ts.map +1 -0
  1572. package/dist/vfx/shaders/lowresComposite.glsl.js +64 -0
  1573. package/dist/vfx/shaders/lowresComposite.glsl.js.map +1 -0
  1574. package/dist/vfx/shaders/mesh-particle.glsl.d.ts +4 -0
  1575. package/dist/vfx/shaders/mesh-particle.glsl.d.ts.map +1 -0
  1576. package/dist/vfx/shaders/mesh-particle.glsl.js +55 -0
  1577. package/dist/vfx/shaders/mesh-particle.glsl.js.map +1 -0
  1578. package/dist/vfx/shaders/particle.glsl.d.ts +24 -0
  1579. package/dist/vfx/shaders/particle.glsl.d.ts.map +1 -0
  1580. package/dist/vfx/shaders/particle.glsl.js +215 -0
  1581. package/dist/vfx/shaders/particle.glsl.js.map +1 -0
  1582. package/dist/vfx/shaders/ribbon.glsl.d.ts +9 -0
  1583. package/dist/vfx/shaders/ribbon.glsl.d.ts.map +1 -0
  1584. package/dist/vfx/shaders/ribbon.glsl.js +60 -0
  1585. package/dist/vfx/shaders/ribbon.glsl.js.map +1 -0
  1586. package/dist/vfx/shaders/volume.glsl.d.ts +5 -0
  1587. package/dist/vfx/shaders/volume.glsl.d.ts.map +1 -0
  1588. package/dist/vfx/shaders/volume.glsl.js +52 -0
  1589. package/dist/vfx/shaders/volume.glsl.js.map +1 -0
  1590. package/dist/webgl2/ContextLifecycle.d.ts +43 -0
  1591. package/dist/webgl2/ContextLifecycle.d.ts.map +1 -0
  1592. package/dist/webgl2/ContextLifecycle.js +189 -0
  1593. package/dist/webgl2/ContextLifecycle.js.map +1 -0
  1594. package/dist/webgl2/Counters.d.ts +58 -0
  1595. package/dist/webgl2/Counters.d.ts.map +1 -0
  1596. package/dist/webgl2/Counters.js +207 -0
  1597. package/dist/webgl2/Counters.js.map +1 -0
  1598. package/dist/webgl2/DeviceHost.d.ts +41 -0
  1599. package/dist/webgl2/DeviceHost.d.ts.map +1 -0
  1600. package/dist/webgl2/DeviceHost.js +3 -0
  1601. package/dist/webgl2/DeviceHost.js.map +1 -0
  1602. package/dist/webgl2/LegacyPost.d.ts +279 -0
  1603. package/dist/webgl2/LegacyPost.d.ts.map +1 -0
  1604. package/dist/webgl2/LegacyPost.js +2480 -0
  1605. package/dist/webgl2/LegacyPost.js.map +1 -0
  1606. package/dist/webgl2/MultiDraw.d.ts +96 -0
  1607. package/dist/webgl2/MultiDraw.d.ts.map +1 -0
  1608. package/dist/webgl2/MultiDraw.js +716 -0
  1609. package/dist/webgl2/MultiDraw.js.map +1 -0
  1610. package/dist/webgl2/Probe.d.ts +27 -0
  1611. package/dist/webgl2/Probe.d.ts.map +1 -0
  1612. package/dist/webgl2/Probe.js +329 -0
  1613. package/dist/webgl2/Probe.js.map +1 -0
  1614. package/dist/webgl2/Samplers.d.ts +20 -0
  1615. package/dist/webgl2/Samplers.d.ts.map +1 -0
  1616. package/dist/webgl2/Samplers.js +179 -0
  1617. package/dist/webgl2/Samplers.js.map +1 -0
  1618. package/dist/webgl2/TextureFormats.d.ts +48 -0
  1619. package/dist/webgl2/TextureFormats.d.ts.map +1 -0
  1620. package/dist/webgl2/TextureFormats.js +185 -0
  1621. package/dist/webgl2/TextureFormats.js.map +1 -0
  1622. package/dist/webgl2/TextureUpload.d.ts +38 -0
  1623. package/dist/webgl2/TextureUpload.d.ts.map +1 -0
  1624. package/dist/webgl2/TextureUpload.js +346 -0
  1625. package/dist/webgl2/TextureUpload.js.map +1 -0
  1626. package/dist/webgpu/WebGPUBuffer.d.ts +1 -0
  1627. package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -1
  1628. package/dist/webgpu/WebGPUCompute.d.ts +1 -0
  1629. package/dist/webgpu/WebGPUCompute.d.ts.map +1 -1
  1630. package/dist/webgpu/WebGPUCompute.js +1 -0
  1631. package/dist/webgpu/WebGPUCompute.js.map +1 -1
  1632. package/dist/webgpu/WebGPUPipelineCache.d.ts +4 -0
  1633. package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -1
  1634. package/dist/webgpu/WebGPUPipelineCache.js +4 -0
  1635. package/dist/webgpu/WebGPUPipelineCache.js.map +1 -1
  1636. package/dist/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  1637. package/dist/webgpu/WebGPUPostShaders.js +33 -2
  1638. package/dist/webgpu/WebGPUPostShaders.js.map +1 -1
  1639. package/dist/webgpu/WebGPUTexture.d.ts +1 -0
  1640. package/dist/webgpu/WebGPUTexture.d.ts.map +1 -1
  1641. package/dist/webgpu/WebGPUTexture.js.map +1 -1
  1642. package/dist/world/chunks.d.ts +15 -0
  1643. package/dist/world/chunks.d.ts.map +1 -0
  1644. package/dist/world/chunks.js +56 -0
  1645. package/dist/world/chunks.js.map +1 -0
  1646. package/dist/world/index.d.ts +38 -0
  1647. package/dist/world/index.d.ts.map +1 -0
  1648. package/dist/world/index.js +39 -0
  1649. package/dist/world/index.js.map +1 -0
  1650. package/dist/world/shared/shaders/worldLightFallback.d.ts +12 -0
  1651. package/dist/world/shared/shaders/worldLightFallback.d.ts.map +1 -0
  1652. package/dist/world/shared/shaders/worldLightFallback.js +82 -0
  1653. package/dist/world/shared/shaders/worldLightFallback.js.map +1 -0
  1654. package/dist/world/space/PlanetMaterial.d.ts +24 -0
  1655. package/dist/world/space/PlanetMaterial.d.ts.map +1 -0
  1656. package/dist/world/space/PlanetMaterial.js +82 -0
  1657. package/dist/world/space/PlanetMaterial.js.map +1 -0
  1658. package/dist/world/space/SpaceSkyBake.d.ts +46 -0
  1659. package/dist/world/space/SpaceSkyBake.d.ts.map +1 -0
  1660. package/dist/world/space/SpaceSkyBake.js +145 -0
  1661. package/dist/world/space/SpaceSkyBake.js.map +1 -0
  1662. package/dist/world/space/shaders/planet.d.ts +8 -0
  1663. package/dist/world/space/shaders/planet.d.ts.map +1 -0
  1664. package/dist/world/space/shaders/planet.js +55 -0
  1665. package/dist/world/space/shaders/planet.js.map +1 -0
  1666. package/dist/world/space/shaders/spaceBake.d.ts +9 -0
  1667. package/dist/world/space/shaders/spaceBake.d.ts.map +1 -0
  1668. package/dist/world/space/shaders/spaceBake.js +102 -0
  1669. package/dist/world/space/shaders/spaceBake.js.map +1 -0
  1670. package/dist/world/terrain/SplatBake.d.ts +76 -0
  1671. package/dist/world/terrain/SplatBake.d.ts.map +1 -0
  1672. package/dist/world/terrain/SplatBake.js +308 -0
  1673. package/dist/world/terrain/SplatBake.js.map +1 -0
  1674. package/dist/world/terrain/TerrainCdlod.d.ts +67 -0
  1675. package/dist/world/terrain/TerrainCdlod.d.ts.map +1 -0
  1676. package/dist/world/terrain/TerrainCdlod.js +115 -0
  1677. package/dist/world/terrain/TerrainCdlod.js.map +1 -0
  1678. package/dist/world/terrain/TerrainHeightTexture.d.ts +44 -0
  1679. package/dist/world/terrain/TerrainHeightTexture.d.ts.map +1 -0
  1680. package/dist/world/terrain/TerrainHeightTexture.js +173 -0
  1681. package/dist/world/terrain/TerrainHeightTexture.js.map +1 -0
  1682. package/dist/world/terrain/TerrainPatchGeometry.d.ts +18 -0
  1683. package/dist/world/terrain/TerrainPatchGeometry.d.ts.map +1 -0
  1684. package/dist/world/terrain/TerrainPatchGeometry.js +40 -0
  1685. package/dist/world/terrain/TerrainPatchGeometry.js.map +1 -0
  1686. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts +19 -0
  1687. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts.map +1 -0
  1688. package/dist/world/terrain/shaders/terrain.vert.glsl.js +162 -0
  1689. package/dist/world/terrain/shaders/terrain.vert.glsl.js.map +1 -0
  1690. package/dist/world/terrain/shaders/terrainCdlod.d.ts +23 -0
  1691. package/dist/world/terrain/shaders/terrainCdlod.d.ts.map +1 -0
  1692. package/dist/world/terrain/shaders/terrainCdlod.js +110 -0
  1693. package/dist/world/terrain/shaders/terrainCdlod.js.map +1 -0
  1694. package/dist/world/terrain/shaders/terrainSplat.d.ts +26 -0
  1695. package/dist/world/terrain/shaders/terrainSplat.d.ts.map +1 -0
  1696. package/dist/world/terrain/shaders/terrainSplat.js +181 -0
  1697. package/dist/world/terrain/shaders/terrainSplat.js.map +1 -0
  1698. package/dist/world/vegetation/FoliageMaterial.d.ts +14 -0
  1699. package/dist/world/vegetation/FoliageMaterial.d.ts.map +1 -0
  1700. package/dist/world/vegetation/FoliageMaterial.js +107 -0
  1701. package/dist/world/vegetation/FoliageMaterial.js.map +1 -0
  1702. package/dist/world/vegetation/GrassField.d.ts +43 -0
  1703. package/dist/world/vegetation/GrassField.d.ts.map +1 -0
  1704. package/dist/world/vegetation/GrassField.js +68 -0
  1705. package/dist/world/vegetation/GrassField.js.map +1 -0
  1706. package/dist/world/vegetation/ImpostorMaterial.d.ts +20 -0
  1707. package/dist/world/vegetation/ImpostorMaterial.d.ts.map +1 -0
  1708. package/dist/world/vegetation/ImpostorMaterial.js +80 -0
  1709. package/dist/world/vegetation/ImpostorMaterial.js.map +1 -0
  1710. package/dist/world/vegetation/InstanceChunkGrid.d.ts +67 -0
  1711. package/dist/world/vegetation/InstanceChunkGrid.d.ts.map +1 -0
  1712. package/dist/world/vegetation/InstanceChunkGrid.js +150 -0
  1713. package/dist/world/vegetation/InstanceChunkGrid.js.map +1 -0
  1714. package/dist/world/vegetation/WindCpu.d.ts +19 -0
  1715. package/dist/world/vegetation/WindCpu.d.ts.map +1 -0
  1716. package/dist/world/vegetation/WindCpu.js +43 -0
  1717. package/dist/world/vegetation/WindCpu.js.map +1 -0
  1718. package/dist/world/vegetation/WindField.d.ts +42 -0
  1719. package/dist/world/vegetation/WindField.d.ts.map +1 -0
  1720. package/dist/world/vegetation/WindField.js +154 -0
  1721. package/dist/world/vegetation/WindField.js.map +1 -0
  1722. package/dist/world/vegetation/shaders/foliage.d.ts +8 -0
  1723. package/dist/world/vegetation/shaders/foliage.d.ts.map +1 -0
  1724. package/dist/world/vegetation/shaders/foliage.js +104 -0
  1725. package/dist/world/vegetation/shaders/foliage.js.map +1 -0
  1726. package/dist/world/vegetation/shaders/grass.d.ts +10 -0
  1727. package/dist/world/vegetation/shaders/grass.d.ts.map +1 -0
  1728. package/dist/world/vegetation/shaders/grass.js +79 -0
  1729. package/dist/world/vegetation/shaders/grass.js.map +1 -0
  1730. package/dist/world/vegetation/shaders/impostor.d.ts +9 -0
  1731. package/dist/world/vegetation/shaders/impostor.d.ts.map +1 -0
  1732. package/dist/world/vegetation/shaders/impostor.js +97 -0
  1733. package/dist/world/vegetation/shaders/impostor.js.map +1 -0
  1734. package/dist/world/vegetation/shaders/wind.d.ts +9 -0
  1735. package/dist/world/vegetation/shaders/wind.d.ts.map +1 -0
  1736. package/dist/world/vegetation/shaders/wind.js +103 -0
  1737. package/dist/world/vegetation/shaders/wind.js.map +1 -0
  1738. package/dist/world/water/GerstnerWaves.d.ts +65 -0
  1739. package/dist/world/water/GerstnerWaves.d.ts.map +1 -0
  1740. package/dist/world/water/GerstnerWaves.js +182 -0
  1741. package/dist/world/water/GerstnerWaves.js.map +1 -0
  1742. package/dist/world/water/ReflectionViewPass.d.ts +46 -0
  1743. package/dist/world/water/ReflectionViewPass.d.ts.map +1 -0
  1744. package/dist/world/water/ReflectionViewPass.js +85 -0
  1745. package/dist/world/water/ReflectionViewPass.js.map +1 -0
  1746. package/dist/world/water/SceneCopyFallback.d.ts +21 -0
  1747. package/dist/world/water/SceneCopyFallback.d.ts.map +1 -0
  1748. package/dist/world/water/SceneCopyFallback.js +150 -0
  1749. package/dist/world/water/SceneCopyFallback.js.map +1 -0
  1750. package/dist/world/water/UnderwaterState.d.ts +25 -0
  1751. package/dist/world/water/UnderwaterState.d.ts.map +1 -0
  1752. package/dist/world/water/UnderwaterState.js +134 -0
  1753. package/dist/world/water/UnderwaterState.js.map +1 -0
  1754. package/dist/world/water/WaterMaterial.d.ts +23 -0
  1755. package/dist/world/water/WaterMaterial.d.ts.map +1 -0
  1756. package/dist/world/water/WaterMaterial.js +129 -0
  1757. package/dist/world/water/WaterMaterial.js.map +1 -0
  1758. package/dist/world/water/shaders/caustics.d.ts +13 -0
  1759. package/dist/world/water/shaders/caustics.d.ts.map +1 -0
  1760. package/dist/world/water/shaders/caustics.js +103 -0
  1761. package/dist/world/water/shaders/caustics.js.map +1 -0
  1762. package/dist/world/water/shaders/gerstner.d.ts +9 -0
  1763. package/dist/world/water/shaders/gerstner.d.ts.map +1 -0
  1764. package/dist/world/water/shaders/gerstner.js +100 -0
  1765. package/dist/world/water/shaders/gerstner.js.map +1 -0
  1766. package/dist/world/water/shaders/water.d.ts +12 -0
  1767. package/dist/world/water/shaders/water.d.ts.map +1 -0
  1768. package/dist/world/water/shaders/water.js +112 -0
  1769. package/dist/world/water/shaders/water.js.map +1 -0
  1770. package/package.json +32 -11
  1771. package/dist/ArchitecturalMaterialCatalog.d.ts +0 -30
  1772. package/dist/ArchitecturalMaterialCatalog.d.ts.map +0 -1
  1773. package/dist/ArchitecturalMaterialCatalog.js +0 -90
  1774. package/dist/ArchitecturalMaterialCatalog.js.map +0 -1
  1775. package/dist/LeanWebGL2Device.d.ts +0 -265
  1776. package/dist/LeanWebGL2Device.d.ts.map +0 -1
  1777. package/dist/LeanWebGL2Device.js +0 -4001
  1778. package/dist/LeanWebGL2Device.js.map +0 -1
  1779. package/dist/advanced-runtime/AdvancedRenderer.d.ts +0 -23
  1780. package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +0 -1
  1781. package/dist/advanced-runtime/AdvancedRenderer.js +0 -45
  1782. package/dist/advanced-runtime/AdvancedRenderer.js.map +0 -1
  1783. package/dist/animation/AnimationMaterialStyle.d.ts +0 -19
  1784. package/dist/animation/AnimationMaterialStyle.d.ts.map +0 -1
  1785. package/dist/animation/AnimationMaterialStyle.js +0 -13
  1786. package/dist/animation/AnimationMaterialStyle.js.map +0 -1
  1787. package/dist/cinematic/CinematicMaterialPresets.d.ts +0 -16
  1788. package/dist/cinematic/CinematicMaterialPresets.d.ts.map +0 -1
  1789. package/dist/cinematic/CinematicMaterialPresets.js +0 -114
  1790. package/dist/cinematic/CinematicMaterialPresets.js.map +0 -1
  1791. package/dist/lean/LeanProductRenderer.d.ts +0 -29
  1792. package/dist/lean/LeanProductRenderer.d.ts.map +0 -1
  1793. package/dist/lean/LeanProductRenderer.js +0 -38
  1794. package/dist/lean/LeanProductRenderer.js.map +0 -1
  1795. package/dist/lean/LeanProductionRenderer.d.ts +0 -38
  1796. package/dist/lean/LeanProductionRenderer.d.ts.map +0 -1
  1797. package/dist/lean/LeanProductionRenderer.js +0 -88
  1798. package/dist/lean/LeanProductionRenderer.js.map +0 -1
  1799. package/dist/lean-core-runtime.d.ts +0 -13
  1800. package/dist/lean-core-runtime.d.ts.map +0 -1
  1801. package/dist/lean-core-runtime.js +0 -10
  1802. package/dist/lean-core-runtime.js.map +0 -1
  1803. package/dist/lean-runtime.d.ts +0 -18
  1804. package/dist/lean-runtime.d.ts.map +0 -1
  1805. package/dist/lean-runtime.js +0 -13
  1806. package/dist/lean-runtime.js.map +0 -1
  1807. package/dist/materials/TransmissionPass.d.ts +0 -16
  1808. package/dist/materials/TransmissionPass.d.ts.map +0 -1
  1809. package/dist/materials/TransmissionPass.js +0 -30
  1810. package/dist/materials/TransmissionPass.js.map +0 -1
  1811. package/dist/production-runtime/ProductionEffectsPipeline.d.ts +0 -20
  1812. package/dist/production-runtime/ProductionEffectsPipeline.d.ts.map +0 -1
  1813. package/dist/production-runtime/ProductionEffectsPipeline.js +0 -65
  1814. package/dist/production-runtime/ProductionEffectsPipeline.js.map +0 -1
  1815. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +0 -44
  1816. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +0 -1
  1817. package/dist/production-runtime/ProductionRuntimeRenderer.js +0 -179
  1818. package/dist/production-runtime/ProductionRuntimeRenderer.js.map +0 -1
  1819. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +0 -65
  1820. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +0 -1
  1821. package/dist/production-runtime/ProductionWebGL2Renderer.js +0 -305
  1822. package/dist/production-runtime/ProductionWebGL2Renderer.js.map +0 -1
  1823. package/dist/threejs-example-parity/index.d.ts +0 -57
  1824. package/dist/threejs-example-parity/index.d.ts.map +0 -1
  1825. package/dist/threejs-example-parity/index.js +0 -139
  1826. package/dist/threejs-example-parity/index.js.map +0 -1
@@ -0,0 +1,90 @@
1
+ import { type ParticleInstanceRing } from "./ParticleInstanceLayout.js";
2
+ export type Vec3Tuple = readonly [number, number, number];
3
+ export interface VolumeEmitterSpec {
4
+ /** Full extent of the wrap volume centred on the camera. */
5
+ readonly extent: Vec3Tuple;
6
+ /** Per-particle fall velocity (world units/s). */
7
+ readonly fallVelocity: Vec3Tuple;
8
+ /** Sway amplitude per axis. */
9
+ readonly sway: Vec3Tuple;
10
+ readonly swayFreq: number;
11
+ readonly seed?: number;
12
+ /** Particle size (uniform scalar). */
13
+ readonly size: number;
14
+ readonly color: Vec3Tuple;
15
+ readonly alpha: number;
16
+ /** Velocity-stretch factor for rain streaks (0 = camera-facing billboards). */
17
+ readonly stretch?: number;
18
+ }
19
+ /** §14 presets — rain, snow, marine snow, dust motes. */
20
+ export declare const VOLUME_PRESETS: {
21
+ readonly rain: {
22
+ readonly extent: readonly [40, 24, 40];
23
+ readonly fallVelocity: readonly [0, -9, 0];
24
+ readonly sway: readonly [0.15, 0, 0.15];
25
+ readonly swayFreq: 0.7;
26
+ readonly size: 0.09;
27
+ readonly color: readonly [0.55, 0.62, 0.72];
28
+ readonly alpha: 0.45;
29
+ readonly stretch: 6;
30
+ };
31
+ readonly snow: {
32
+ readonly extent: readonly [36, 18, 36];
33
+ readonly fallVelocity: readonly [0, -1.2, 0];
34
+ readonly sway: readonly [0.6, 0.05, 0.6];
35
+ readonly swayFreq: 0.5;
36
+ readonly size: 0.12;
37
+ readonly color: readonly [0.95, 0.96, 1];
38
+ readonly alpha: 0.9;
39
+ readonly stretch: 0;
40
+ };
41
+ readonly marineSnow: {
42
+ readonly extent: readonly [20, 12, 20];
43
+ readonly fallVelocity: readonly [0, -0.12, 0];
44
+ readonly sway: readonly [0.25, 0.1, 0.25];
45
+ readonly swayFreq: 0.22;
46
+ readonly size: 0.05;
47
+ readonly color: readonly [0.85, 0.9, 0.95];
48
+ readonly alpha: 0.7;
49
+ readonly stretch: 0;
50
+ };
51
+ readonly dustMotes: {
52
+ readonly extent: readonly [12, 8, 12];
53
+ readonly fallVelocity: readonly [0, -0.04, 0];
54
+ readonly sway: readonly [0.18, 0.12, 0.18];
55
+ readonly swayFreq: 0.35;
56
+ readonly size: 0.04;
57
+ readonly color: readonly [0.9, 0.85, 0.7];
58
+ readonly alpha: 0.35;
59
+ readonly stretch: 0;
60
+ };
61
+ };
62
+ /** a3dHash31 — CPU mirror (identical constants to the GLSL chunk). */
63
+ export declare function a3dHash31Cpu(x: number): Vec3Tuple;
64
+ /**
65
+ * §8.2 `a3dProceduralVolumePos` CPU mirror: returns the wrapped position of
66
+ * particle `id` at time `t` inside the camera-centred volume.
67
+ */
68
+ export declare function proceduralVolumePos(id: number, t: number, spec: VolumeEmitterSpec, cameraPosition: Vec3Tuple): Vec3Tuple;
69
+ /** §8.2 edge fade — min over axes of the 15% margin ramp. */
70
+ export declare function proceduralVolumeEdgeFade(pos: Vec3Tuple, spec: VolumeEmitterSpec, cameraPosition: Vec3Tuple): number;
71
+ /**
72
+ * §8.2 procedural volume emitter: writes `count` particles into an
73
+ * instance ring each frame (positions via the CPU mirror above), so the
74
+ * draw path is the same instanced particle pass used by CPU emitters.
75
+ * A future GPU-position variant would instead bind `a3d_prd07_volume`.
76
+ */
77
+ export declare class ProceduralVolumeEmitter {
78
+ private readonly spec;
79
+ private readonly count;
80
+ constructor(spec: VolumeEmitterSpec, count: number);
81
+ /** Deterministic positions for all `count` ids at camera `cam`, time `t`. */
82
+ positions(t: number, cam: Vec3Tuple): Float32Array;
83
+ /**
84
+ * Fill a ParticleInstanceRing with this frame's wrapped positions (alpha
85
+ * scaled by the edge fade). Positions feed the same instanced draw as
86
+ * emitter-driven particles — §6.2.1 layout, 16 floats per particle.
87
+ */
88
+ fillInstanceRing(ring: ParticleInstanceRing, t: number, cam: Vec3Tuple): void;
89
+ }
90
+ //# sourceMappingURL=ProceduralVolumeEmitter.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ProceduralVolumeEmitter.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/ProceduralVolumeEmitter.ts"],"names":[],"mappings":"AAMA,OAAO,EAA4B,KAAK,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AAI/F,MAAM,MAAM,SAAS,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAE1D,MAAM,WAAW,iBAAiB;IAChC,4DAA4D;IAC5D,QAAQ,CAAC,MAAM,EAAE,SAAS,CAAC;IAC3B,kDAAkD;IAClD,QAAQ,CAAC,YAAY,EAAE,SAAS,CAAC;IACjC,+BAA+B;IAC/B,QAAQ,CAAC,IAAI,EAAE,SAAS,CAAC;IACzB,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,sCAAsC;IACtC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,+EAA+E;IAC/E,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,yDAAyD;AACzD,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAyC2B,CAAC;AAMvD,sEAAsE;AACtE,wBAAgB,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,SAAS,CAWjD;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CACjC,EAAE,EAAE,MAAM,EACV,CAAC,EAAE,MAAM,EACT,IAAI,EAAE,iBAAiB,EACvB,cAAc,EAAE,SAAS,GACxB,SAAS,CAgBX;AAED,6DAA6D;AAC7D,wBAAgB,wBAAwB,CACtC,GAAG,EAAE,SAAS,EACd,IAAI,EAAE,iBAAiB,EACvB,cAAc,EAAE,SAAS,GACxB,MAAM,CAQR;AAED;;;;;GAKG;AACH,qBAAa,uBAAuB;IACtB,OAAO,CAAC,QAAQ,CAAC,IAAI;IAAqB,OAAO,CAAC,QAAQ,CAAC,KAAK;gBAA/C,IAAI,EAAE,iBAAiB,EAAmB,KAAK,EAAE,MAAM;IAEpF,6EAA6E;IAC7E,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,SAAS,GAAG,YAAY;IAWlD;;;;OAIG;IACH,gBAAgB,CAAC,IAAI,EAAE,oBAAoB,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,SAAS,GAAG,IAAI;CAuB9E"}
@@ -0,0 +1,155 @@
1
+ // PRD-07 P5-T2 — §8.2 procedural volume source: camera-following rain, snow,
2
+ // marine snow and dust motes. The CPU mirror below matches the
3
+ // `a3d_prd07_volume` chunk hash-for-hash so a producer can write instance
4
+ // buffers (the existing instanced particle path) that agree with generated
5
+ // shaders calling a3dProceduralVolumePos directly.
6
+ import { PARTICLE_INSTANCE_FLOATS } from "./ParticleInstanceLayout.js";
7
+ const clamp = (v, lo, hi) => Math.min(Math.max(v, lo), hi);
8
+ /** §14 presets — rain, snow, marine snow, dust motes. */
9
+ export const VOLUME_PRESETS = {
10
+ rain: {
11
+ extent: [40, 24, 40],
12
+ fallVelocity: [0, -9, 0],
13
+ sway: [0.15, 0, 0.15],
14
+ swayFreq: 0.7,
15
+ size: 0.09,
16
+ color: [0.55, 0.62, 0.72],
17
+ alpha: 0.45,
18
+ stretch: 6
19
+ },
20
+ snow: {
21
+ extent: [36, 18, 36],
22
+ fallVelocity: [0, -1.2, 0],
23
+ sway: [0.6, 0.05, 0.6],
24
+ swayFreq: 0.5,
25
+ size: 0.12,
26
+ color: [0.95, 0.96, 1.0],
27
+ alpha: 0.9,
28
+ stretch: 0
29
+ },
30
+ marineSnow: {
31
+ extent: [20, 12, 20],
32
+ fallVelocity: [0, -0.12, 0],
33
+ sway: [0.25, 0.1, 0.25],
34
+ swayFreq: 0.22,
35
+ size: 0.05,
36
+ color: [0.85, 0.9, 0.95],
37
+ alpha: 0.7,
38
+ stretch: 0
39
+ },
40
+ dustMotes: {
41
+ extent: [12, 8, 12],
42
+ fallVelocity: [0, -0.04, 0],
43
+ sway: [0.18, 0.12, 0.18],
44
+ swayFreq: 0.35,
45
+ size: 0.04,
46
+ color: [0.9, 0.85, 0.7],
47
+ alpha: 0.35,
48
+ stretch: 0
49
+ }
50
+ };
51
+ function fract(x) {
52
+ return x - Math.floor(x);
53
+ }
54
+ /** a3dHash31 — CPU mirror (identical constants to the GLSL chunk). */
55
+ export function a3dHash31Cpu(x) {
56
+ let px = fract(x * 0.1031);
57
+ let py = fract(x * 0.103);
58
+ let pz = fract(x * 0.0973);
59
+ const d = px * (py + 33.33) + py * (pz + 33.33) + pz * (px + 33.33);
60
+ px += d;
61
+ py += d;
62
+ pz += d;
63
+ return [
64
+ fract((px + px) * pz + px * py),
65
+ fract((py + pz) * px + py * pz),
66
+ fract((pz + px) * py + pz * px)
67
+ ];
68
+ }
69
+ /**
70
+ * §8.2 `a3dProceduralVolumePos` CPU mirror: returns the wrapped position of
71
+ * particle `id` at time `t` inside the camera-centred volume.
72
+ */
73
+ export function proceduralVolumePos(id, t, spec, cameraPosition) {
74
+ const h = a3dHash31Cpu(id * 0.6180339 + (spec.seed ?? 0));
75
+ const swayPhase = t * spec.swayFreq + h[0] * Math.PI * 2;
76
+ const p = [
77
+ h[0] * spec.extent[0] + spec.fallVelocity[0] * t + spec.sway[0] * Math.sin(swayPhase),
78
+ h[1] * spec.extent[1] + spec.fallVelocity[1] * t + spec.sway[1] * Math.sin(swayPhase),
79
+ h[2] * spec.extent[2] + spec.fallVelocity[2] * t + spec.sway[2] * Math.sin(swayPhase)
80
+ ];
81
+ const o0 = p[0] - cameraPosition[0] + spec.extent[0] * 0.5;
82
+ const o1 = p[1] - cameraPosition[1] + spec.extent[1] * 0.5;
83
+ const o2 = p[2] - cameraPosition[2] + spec.extent[2] * 0.5;
84
+ return [
85
+ cameraPosition[0] + (o0 - Math.floor(o0 / spec.extent[0]) * spec.extent[0]) - spec.extent[0] * 0.5,
86
+ cameraPosition[1] + (o1 - Math.floor(o1 / spec.extent[1]) * spec.extent[1]) - spec.extent[1] * 0.5,
87
+ cameraPosition[2] + (o2 - Math.floor(o2 / spec.extent[2]) * spec.extent[2]) - spec.extent[2] * 0.5
88
+ ];
89
+ }
90
+ /** §8.2 edge fade — min over axes of the 15% margin ramp. */
91
+ export function proceduralVolumeEdgeFade(pos, spec, cameraPosition) {
92
+ let f = 1;
93
+ for (let i = 0; i < 3; i += 1) {
94
+ const edge = Math.abs(pos[i] - cameraPosition[i]);
95
+ const denom = Math.max(spec.extent[i] * 0.15, 1e-4);
96
+ f = Math.min(f, clamp((spec.extent[i] * 0.5 - edge) / denom, 0, 1));
97
+ }
98
+ return f;
99
+ }
100
+ /**
101
+ * §8.2 procedural volume emitter: writes `count` particles into an
102
+ * instance ring each frame (positions via the CPU mirror above), so the
103
+ * draw path is the same instanced particle pass used by CPU emitters.
104
+ * A future GPU-position variant would instead bind `a3d_prd07_volume`.
105
+ */
106
+ export class ProceduralVolumeEmitter {
107
+ spec;
108
+ count;
109
+ constructor(spec, count) {
110
+ this.spec = spec;
111
+ this.count = count;
112
+ }
113
+ /** Deterministic positions for all `count` ids at camera `cam`, time `t`. */
114
+ positions(t, cam) {
115
+ const out = new Float32Array(this.count * 3);
116
+ for (let id = 0; id < this.count; id += 1) {
117
+ const p = proceduralVolumePos(id, t, this.spec, cam);
118
+ out[id * 3] = p[0];
119
+ out[id * 3 + 1] = p[1];
120
+ out[id * 3 + 2] = p[2];
121
+ }
122
+ return out;
123
+ }
124
+ /**
125
+ * Fill a ParticleInstanceRing with this frame's wrapped positions (alpha
126
+ * scaled by the edge fade). Positions feed the same instanced draw as
127
+ * emitter-driven particles — §6.2.1 layout, 16 floats per particle.
128
+ */
129
+ fillInstanceRing(ring, t, cam) {
130
+ const data = new Float32Array(this.count * PARTICLE_INSTANCE_FLOATS);
131
+ for (let id = 0; id < this.count; id += 1) {
132
+ const p = proceduralVolumePos(id, t, this.spec, cam);
133
+ const fade = proceduralVolumeEdgeFade(p, this.spec, cam);
134
+ const i = id * PARTICLE_INSTANCE_FLOATS;
135
+ data[i] = p[0];
136
+ data[i + 1] = p[1];
137
+ data[i + 2] = p[2];
138
+ data[i + 3] = this.spec.size;
139
+ data[i + 4] = this.spec.fallVelocity[0];
140
+ data[i + 5] = this.spec.fallVelocity[1];
141
+ data[i + 6] = this.spec.fallVelocity[2];
142
+ data[i + 7] = this.spec.stretch ?? 0;
143
+ data[i + 8] = this.spec.color[0];
144
+ data[i + 9] = this.spec.color[1];
145
+ data[i + 10] = this.spec.color[2];
146
+ data[i + 11] = this.spec.alpha * fade;
147
+ data[i + 12] = 0; // rotation
148
+ data[i + 13] = 0; // frame
149
+ data[i + 14] = fade; // near-fade seed
150
+ data[i + 15] = 0;
151
+ }
152
+ ring.write(data, this.count);
153
+ }
154
+ }
155
+ //# sourceMappingURL=ProceduralVolumeEmitter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ProceduralVolumeEmitter.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/ProceduralVolumeEmitter.ts"],"names":[],"mappings":"AAAA,6EAA6E;AAC7E,+DAA+D;AAC/D,0EAA0E;AAC1E,2EAA2E;AAC3E,mDAAmD;AAEnD,OAAO,EAAE,wBAAwB,EAA6B,MAAM,0BAA0B,CAAC;AAE/F,MAAM,KAAK,GAAG,CAAC,CAAS,EAAE,EAAU,EAAE,EAAU,EAAU,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC;AAqB3F,yDAAyD;AACzD,MAAM,CAAC,MAAM,cAAc,GAAG;IAC5B,IAAI,EAAE;QACJ,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;QACpB,YAAY,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;QACxB,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC;QACrB,QAAQ,EAAE,GAAG;QACb,IAAI,EAAE,IAAI;QACV,KAAK,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;QACzB,KAAK,EAAE,IAAI;QACX,OAAO,EAAE,CAAC;KACX;IACD,IAAI,EAAE;QACJ,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;QACpB,YAAY,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;QAC1B,IAAI,EAAE,CAAC,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;QACtB,QAAQ,EAAE,GAAG;QACb,IAAI,EAAE,IAAI;QACV,KAAK,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC;QACxB,KAAK,EAAE,GAAG;QACV,OAAO,EAAE,CAAC;KACX;IACD,UAAU,EAAE;QACV,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;QACpB,YAAY,EAAE,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC;QAC3B,IAAI,EAAE,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC;QACvB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,IAAI;QACV,KAAK,EAAE,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC;QACxB,KAAK,EAAE,GAAG;QACV,OAAO,EAAE,CAAC;KACX;IACD,SAAS,EAAE;QACT,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;QACnB,YAAY,EAAE,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC;QAC3B,IAAI,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;QACxB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,IAAI;QACV,KAAK,EAAE,CAAC,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;QACvB,KAAK,EAAE,IAAI;QACX,OAAO,EAAE,CAAC;KACX;CACmD,CAAC;AAEvD,SAAS,KAAK,CAAC,CAAS;IACtB,OAAO,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;AAC3B,CAAC;AAED,sEAAsE;AACtE,MAAM,UAAU,YAAY,CAAC,CAAS;IACpC,IAAI,EAAE,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;IAC3B,IAAI,EAAE,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;IAC1B,IAAI,EAAE,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;IAC3B,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,KAAK,CAAC,CAAC;IACpE,EAAE,IAAI,CAAC,CAAC;IAAC,EAAE,IAAI,CAAC,CAAC;IAAC,EAAE,IAAI,CAAC,CAAC;IAC1B,OAAO;QACL,KAAK,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;QAC/B,KAAK,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;QAC/B,KAAK,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;KAChC,CAAC;AACJ,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,mBAAmB,CACjC,EAAU,EACV,CAAS,EACT,IAAuB,EACvB,cAAyB;IAEzB,MAAM,CAAC,GAAG,YAAY,CAAC,EAAE,GAAG,SAAS,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC;IAC1D,MAAM,SAAS,GAAG,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;IACzD,MAAM,CAAC,GAAc;QACnB,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC;QACrF,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC;QACrF,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC;KACtF,CAAC;IACF,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC3D,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC3D,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC3D,OAAO;QACL,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG;QAClG,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG;QAClG,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG;KACnG,CAAC;AACJ,CAAC;AAED,6DAA6D;AAC7D,MAAM,UAAU,wBAAwB,CACtC,GAAc,EACd,IAAuB,EACvB,cAAyB;IAEzB,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACtE,CAAC;IACD,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;;;;GAKG;AACH,MAAM,OAAO,uBAAuB;IACL;IAA0C;IAAvE,YAA6B,IAAuB,EAAmB,KAAa;QAAvD,SAAI,GAAJ,IAAI,CAAmB;QAAmB,UAAK,GAAL,KAAK,CAAQ;IAAG,CAAC;IAExF,6EAA6E;IAC7E,SAAS,CAAC,CAAS,EAAE,GAAc;QACjC,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QAC7C,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,CAAC,GAAG,mBAAmB,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;YACrD,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACnB,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACvB,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACzB,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED;;;;OAIG;IACH,gBAAgB,CAAC,IAA0B,EAAE,CAAS,EAAE,GAAc;QACpE,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,KAAK,GAAG,wBAAwB,CAAC,CAAC;QACrE,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,CAAC,GAAG,mBAAmB,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;YACrD,MAAM,IAAI,GAAG,wBAAwB,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;YACzD,MAAM,CAAC,GAAG,EAAE,GAAG,wBAAwB,CAAC;YACxC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACvD,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC;YAC7B,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACxC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACxC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACxC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC;YACrC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACjC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACjC,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YAClC,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YACtC,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAG,WAAW;YAC/B,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAG,QAAQ;YAC5B,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,CAAC,iBAAiB;YACtC,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;QACnB,CAAC;QACD,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;IAC/B,CAAC;CACF"}
@@ -0,0 +1,71 @@
1
+ export type AuraVec3 = readonly [number, number, number];
2
+ export type AuraVec4 = readonly [number, number, number, number];
3
+ export interface RibbonPoint {
4
+ readonly position: AuraVec3;
5
+ readonly time: number;
6
+ readonly width: number;
7
+ readonly color: AuraVec4;
8
+ }
9
+ export type RibbonOrientation = "camera" | "surface";
10
+ export interface RibbonTrailOptions {
11
+ readonly id: string;
12
+ /** Ring capacity; a full trail drops the oldest point (default 48). */
13
+ readonly maxPoints?: number;
14
+ /** Minimum world-space distance between appended points (default 0.05). */
15
+ readonly minVertexDistance?: number;
16
+ /** Default ribbon half-width multiplier (`point.width` wins when set). */
17
+ readonly width?: number;
18
+ readonly color?: AuraVec4;
19
+ readonly orientation?: RibbonOrientation;
20
+ /** `surface` orientation: strip is pinned to this normal (skid marks). */
21
+ readonly surfaceNormal?: AuraVec3;
22
+ }
23
+ export declare class RibbonTrail {
24
+ private readonly points;
25
+ readonly options: Required<Omit<RibbonTrailOptions, "surfaceNormal">> & {
26
+ readonly surfaceNormal?: AuraVec3;
27
+ };
28
+ constructor(options: RibbonTrailOptions);
29
+ get pointCount(): number;
30
+ getPoints(): readonly RibbonPoint[];
31
+ /** Appends a point when the trail moved farther than minVertexDistance. */
32
+ push(position: AuraVec3, time: number, width?: number, color?: AuraVec4): boolean;
33
+ clear(): void;
34
+ }
35
+ export interface RibbonGeometry {
36
+ /** 12 floats per vertex: position(3) normal(3) uv(2) color(4). */
37
+ readonly vertices: Float32Array;
38
+ readonly indices: Uint32Array;
39
+ readonly vertexCount: number;
40
+ readonly triangleCount: number;
41
+ /** Which orientation group produced this geometry ("camera" | "surface"). */
42
+ readonly orientation: RibbonOrientation;
43
+ }
44
+ /** Ribbon vertex stride in floats: pos3 + normal3 + uv2 + color4. */
45
+ export declare const RIBBON_VERTEX_FLOATS = 12;
46
+ /**
47
+ * Owns every live trail and builds the per-orientation draw geometry. One
48
+ * batch = one draw per orientation key (§6.2.9).
49
+ */
50
+ export declare class RibbonBatch {
51
+ private readonly trails;
52
+ /**
53
+ * §6.9/P6-T3: producers that route `surface` trails through the decal pass
54
+ * narrow this to ["camera"] under A3D_QR_VFX_DECALS so the ribbon pass does
55
+ * not double-draw them. Default draws both groups (flag-off identical).
56
+ */
57
+ enabledOrientations: readonly RibbonOrientation[];
58
+ upsertTrail(options: RibbonTrailOptions): RibbonTrail;
59
+ getTrail(id: string): RibbonTrail | undefined;
60
+ removeTrail(id: string): void;
61
+ get trailCount(): number;
62
+ clear(): void;
63
+ /**
64
+ * Expand a trail's point ring into vertices/indices. `cameraPosition` is
65
+ * required for `camera` orientation and ignored for `surface`.
66
+ */
67
+ buildGeometry(trail: RibbonTrail, cameraPosition: AuraVec3): RibbonGeometry | null;
68
+ /** One merged geometry per enabled orientation group (the draw-key split). */
69
+ buildAll(cameraPosition: AuraVec3): RibbonGeometry[];
70
+ }
71
+ //# sourceMappingURL=RibbonBatch.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RibbonBatch.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/RibbonBatch.ts"],"names":[],"mappings":"AASA,MAAM,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AACzD,MAAM,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAEjE,MAAM,WAAW,WAAW;IAC1B,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC;CAC1B;AAED,MAAM,MAAM,iBAAiB,GAAG,QAAQ,GAAG,SAAS,CAAC;AAErD,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,uEAAuE;IACvE,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,2EAA2E;IAC3E,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,0EAA0E;IAC1E,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,CAAC,EAAE,QAAQ,CAAC;IAC1B,QAAQ,CAAC,WAAW,CAAC,EAAE,iBAAiB,CAAC;IACzC,0EAA0E;IAC1E,QAAQ,CAAC,aAAa,CAAC,EAAE,QAAQ,CAAC;CACnC;AAMD,qBAAa,WAAW;IACtB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAqB;IAC5C,QAAQ,CAAC,OAAO,EAAE,QAAQ,CAAC,IAAI,CAAC,kBAAkB,EAAE,eAAe,CAAC,CAAC,GAAG;QAAE,QAAQ,CAAC,aAAa,CAAC,EAAE,QAAQ,CAAA;KAAE,CAAC;gBAElG,OAAO,EAAE,kBAAkB;IAYvC,IAAI,UAAU,IAAI,MAAM,CAEvB;IAED,SAAS,IAAI,SAAS,WAAW,EAAE;IAInC,2EAA2E;IAC3E,IAAI,CAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,QAAQ,GAAG,OAAO;IAkBjF,KAAK,IAAI,IAAI;CAGd;AAED,MAAM,WAAW,cAAc;IAC7B,kEAAkE;IAClE,QAAQ,CAAC,QAAQ,EAAE,YAAY,CAAC;IAChC,QAAQ,CAAC,OAAO,EAAE,WAAW,CAAC;IAC9B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,6EAA6E;IAC7E,QAAQ,CAAC,WAAW,EAAE,iBAAiB,CAAC;CACzC;AAED,qEAAqE;AACrE,eAAO,MAAM,oBAAoB,KAAK,CAAC;AAIvC;;;GAGG;AACH,qBAAa,WAAW;IACtB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAkC;IAEzD;;;;OAIG;IACH,mBAAmB,EAAE,SAAS,iBAAiB,EAAE,CAAyB;IAE1E,WAAW,CAAC,OAAO,EAAE,kBAAkB,GAAG,WAAW;IASrD,QAAQ,CAAC,EAAE,EAAE,MAAM,GAAG,WAAW,GAAG,SAAS;IAI7C,WAAW,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAI7B,IAAI,UAAU,IAAI,MAAM,CAEvB;IAED,KAAK,IAAI,IAAI;IAIb;;;OAGG;IACH,aAAa,CAAC,KAAK,EAAE,WAAW,EAAE,cAAc,EAAE,QAAQ,GAAG,cAAc,GAAG,IAAI;IAuFlF,8EAA8E;IAC9E,QAAQ,CAAC,cAAc,EAAE,QAAQ,GAAG,cAAc,EAAE;CA+BrD"}
@@ -0,0 +1,234 @@
1
+ // PRD-07 P2-T4 — CPU ribbon trails (§6.2.9). Each trail keeps a ring of
2
+ // (position, time, width, color) points, appended only when the target moved
3
+ // farther than `minVertexDistance`. `buildGeometry` expands every trail into a
4
+ // camera-facing or surface-pinned triangle strip: 2 vertices per point, two
5
+ // triangles per segment, so an N-point trail draws 2·(N−1) triangles.
6
+ //
7
+ // The default alpha curve is the Resident renderer's ribbon alpha
8
+ // `0.45·(1 − segment/depth)` (ResidentGPUParticleRenderer.ts:512, E10).
9
+ const MAX_POINTS = 48;
10
+ const MIN_VERTEX_DISTANCE = 0.05;
11
+ const RIBBON_ALPHA_PEAK = 0.45;
12
+ export class RibbonTrail {
13
+ points = [];
14
+ options;
15
+ constructor(options) {
16
+ this.options = {
17
+ id: options.id,
18
+ maxPoints: options.maxPoints ?? MAX_POINTS,
19
+ minVertexDistance: options.minVertexDistance ?? MIN_VERTEX_DISTANCE,
20
+ width: options.width ?? 0.3,
21
+ color: options.color ?? [1, 1, 1, 1],
22
+ orientation: options.orientation ?? "camera",
23
+ surfaceNormal: options.surfaceNormal
24
+ };
25
+ }
26
+ get pointCount() {
27
+ return this.points.length;
28
+ }
29
+ getPoints() {
30
+ return this.points;
31
+ }
32
+ /** Appends a point when the trail moved farther than minVertexDistance. */
33
+ push(position, time, width, color) {
34
+ const last = this.points[this.points.length - 1];
35
+ if (last) {
36
+ const dx = position[0] - last.position[0];
37
+ const dy = position[1] - last.position[1];
38
+ const dz = position[2] - last.position[2];
39
+ if (Math.hypot(dx, dy, dz) < this.options.minVertexDistance)
40
+ return false;
41
+ }
42
+ this.points.push({
43
+ position,
44
+ time,
45
+ width: width ?? this.options.width,
46
+ color: color ?? this.options.color
47
+ });
48
+ while (this.points.length > this.options.maxPoints)
49
+ this.points.shift();
50
+ return true;
51
+ }
52
+ clear() {
53
+ this.points.length = 0;
54
+ }
55
+ }
56
+ /** Ribbon vertex stride in floats: pos3 + normal3 + uv2 + color4. */
57
+ export const RIBBON_VERTEX_FLOATS = 12;
58
+ const EPS = 1e-6;
59
+ /**
60
+ * Owns every live trail and builds the per-orientation draw geometry. One
61
+ * batch = one draw per orientation key (§6.2.9).
62
+ */
63
+ export class RibbonBatch {
64
+ trails = new Map();
65
+ /**
66
+ * §6.9/P6-T3: producers that route `surface` trails through the decal pass
67
+ * narrow this to ["camera"] under A3D_QR_VFX_DECALS so the ribbon pass does
68
+ * not double-draw them. Default draws both groups (flag-off identical).
69
+ */
70
+ enabledOrientations = ["camera", "surface"];
71
+ upsertTrail(options) {
72
+ let trail = this.trails.get(options.id);
73
+ if (!trail) {
74
+ trail = new RibbonTrail(options);
75
+ this.trails.set(options.id, trail);
76
+ }
77
+ return trail;
78
+ }
79
+ getTrail(id) {
80
+ return this.trails.get(id);
81
+ }
82
+ removeTrail(id) {
83
+ this.trails.delete(id);
84
+ }
85
+ get trailCount() {
86
+ return this.trails.size;
87
+ }
88
+ clear() {
89
+ this.trails.clear();
90
+ }
91
+ /**
92
+ * Expand a trail's point ring into vertices/indices. `cameraPosition` is
93
+ * required for `camera` orientation and ignored for `surface`.
94
+ */
95
+ buildGeometry(trail, cameraPosition) {
96
+ const pts = trail.getPoints();
97
+ const n = pts.length;
98
+ if (n < 2)
99
+ return null;
100
+ const orientation = trail.options.orientation;
101
+ const vertexCount = n * 2;
102
+ const vertices = new Float32Array(vertexCount * RIBBON_VERTEX_FLOATS);
103
+ const segments = n - 1;
104
+ const indices = new Uint32Array(segments * 6);
105
+ for (let i = 0; i < n; i++) {
106
+ const p = pts[i];
107
+ // Central-difference tangent; endpoints reuse the neighbour edge.
108
+ const prev = pts[Math.max(0, i - 1)].position;
109
+ const next = pts[Math.min(n - 1, i + 1)].position;
110
+ let tx = next[0] - prev[0];
111
+ let ty = next[1] - prev[1];
112
+ let tz = next[2] - prev[2];
113
+ const tl = Math.hypot(tx, ty, tz);
114
+ if (tl < EPS) {
115
+ tx = 1;
116
+ ty = 0;
117
+ tz = 0;
118
+ }
119
+ else {
120
+ tx /= tl;
121
+ ty /= tl;
122
+ tz /= tl;
123
+ }
124
+ let sx;
125
+ let sy;
126
+ let sz;
127
+ let nx;
128
+ let ny;
129
+ let nz;
130
+ if (orientation === "surface") {
131
+ const sn = trail.options.surfaceNormal ?? [0, 1, 0];
132
+ const nl = Math.hypot(sn[0], sn[1], sn[2]) || 1;
133
+ nx = sn[0] / nl;
134
+ ny = sn[1] / nl;
135
+ nz = sn[2] / nl;
136
+ // side = normalize(cross(tangent, normal))
137
+ sx = ty * nz - tz * ny;
138
+ sy = tz * nx - tx * nz;
139
+ sz = tx * ny - ty * nx;
140
+ }
141
+ else {
142
+ // side = normalize(cross(tangent, cameraPosition − point))
143
+ const cx = cameraPosition[0] - p.position[0];
144
+ const cy = cameraPosition[1] - p.position[1];
145
+ const cz = cameraPosition[2] - p.position[2];
146
+ sx = ty * cz - tz * cy;
147
+ sy = tz * cx - tx * cz;
148
+ sz = tx * cy - ty * cx;
149
+ const cl = Math.hypot(cx, cy, cz) || 1;
150
+ nx = cx / cl;
151
+ ny = cy / cl;
152
+ nz = cz / cl;
153
+ }
154
+ const sl = Math.hypot(sx, sy, sz);
155
+ if (sl < EPS) {
156
+ sx = nx;
157
+ sy = ny;
158
+ sz = nz;
159
+ }
160
+ else {
161
+ sx /= sl;
162
+ sy /= sl;
163
+ sz /= sl;
164
+ }
165
+ const u = i / segments;
166
+ // §6.2.9 / E10: default alpha curve 0.45·(1 − segment/maxPoints).
167
+ const alpha = RIBBON_ALPHA_PEAK * (1 - i / trail.options.maxPoints) * p.color[3];
168
+ const w = p.width * 0.5;
169
+ for (let side = 0; side < 2; side++) {
170
+ const sign = side === 0 ? -1 : 1;
171
+ const o = (i * 2 + side) * RIBBON_VERTEX_FLOATS;
172
+ vertices[o + 0] = p.position[0] + sx * w * sign;
173
+ vertices[o + 1] = p.position[1] + sy * w * sign;
174
+ vertices[o + 2] = p.position[2] + sz * w * sign;
175
+ vertices[o + 3] = nx;
176
+ vertices[o + 4] = ny;
177
+ vertices[o + 5] = nz;
178
+ vertices[o + 6] = u;
179
+ vertices[o + 7] = side;
180
+ vertices[o + 8] = p.color[0];
181
+ vertices[o + 9] = p.color[1];
182
+ vertices[o + 10] = p.color[2];
183
+ vertices[o + 11] = alpha;
184
+ }
185
+ if (i > 0) {
186
+ const base = (i - 1) * 6;
187
+ const v0 = (i - 1) * 2;
188
+ indices[base + 0] = v0;
189
+ indices[base + 1] = v0 + 1;
190
+ indices[base + 2] = v0 + 2;
191
+ indices[base + 3] = v0 + 1;
192
+ indices[base + 4] = v0 + 3;
193
+ indices[base + 5] = v0 + 2;
194
+ }
195
+ }
196
+ return { vertices, indices, vertexCount, triangleCount: segments * 2, orientation };
197
+ }
198
+ /** One merged geometry per enabled orientation group (the draw-key split). */
199
+ buildAll(cameraPosition) {
200
+ const out = [];
201
+ for (const orientation of this.enabledOrientations) {
202
+ const group = [...this.trails.values()].filter((t) => t.options.orientation === orientation);
203
+ if (group.length === 0)
204
+ continue;
205
+ let totalVerts = 0;
206
+ let totalIdx = 0;
207
+ const built = group
208
+ .map((t) => this.buildGeometry(t, cameraPosition))
209
+ .filter((g) => g !== null);
210
+ for (const g of built) {
211
+ totalVerts += g.vertexCount;
212
+ totalIdx += g.indices.length;
213
+ }
214
+ if (totalIdx === 0)
215
+ continue;
216
+ const vertices = new Float32Array(totalVerts * RIBBON_VERTEX_FLOATS);
217
+ const indices = new Uint32Array(totalIdx);
218
+ let vo = 0;
219
+ let io = 0;
220
+ let triangles = 0;
221
+ for (const g of built) {
222
+ vertices.set(g.vertices, vo);
223
+ for (let i = 0; i < g.indices.length; i++)
224
+ indices[io + i] = g.indices[i] + vo / RIBBON_VERTEX_FLOATS;
225
+ vo += g.vertices.length;
226
+ io += g.indices.length;
227
+ triangles += g.triangleCount;
228
+ }
229
+ out.push({ vertices, indices, vertexCount: totalVerts, triangleCount: triangles, orientation });
230
+ }
231
+ return out;
232
+ }
233
+ }
234
+ //# sourceMappingURL=RibbonBatch.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RibbonBatch.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/RibbonBatch.ts"],"names":[],"mappings":"AAAA,wEAAwE;AACxE,6EAA6E;AAC7E,+EAA+E;AAC/E,4EAA4E;AAC5E,sEAAsE;AACtE,EAAE;AACF,kEAAkE;AAClE,wEAAwE;AA4BxE,MAAM,UAAU,GAAG,EAAE,CAAC;AACtB,MAAM,mBAAmB,GAAG,IAAI,CAAC;AACjC,MAAM,iBAAiB,GAAG,IAAI,CAAC;AAE/B,MAAM,OAAO,WAAW;IACL,MAAM,GAAkB,EAAE,CAAC;IACnC,OAAO,CAA8F;IAE9G,YAAY,OAA2B;QACrC,IAAI,CAAC,OAAO,GAAG;YACb,EAAE,EAAE,OAAO,CAAC,EAAE;YACd,SAAS,EAAE,OAAO,CAAC,SAAS,IAAI,UAAU;YAC1C,iBAAiB,EAAE,OAAO,CAAC,iBAAiB,IAAI,mBAAmB;YACnE,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,GAAG;YAC3B,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACpC,WAAW,EAAE,OAAO,CAAC,WAAW,IAAI,QAAQ;YAC5C,aAAa,EAAE,OAAO,CAAC,aAAa;SACrC,CAAC;IACJ,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IAED,SAAS;QACP,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;IAED,2EAA2E;IAC3E,IAAI,CAAC,QAAkB,EAAE,IAAY,EAAE,KAAc,EAAE,KAAgB;QACrE,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACjD,IAAI,IAAI,EAAE,CAAC;YACT,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB;gBAAE,OAAO,KAAK,CAAC;QAC5E,CAAC;QACD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;YACf,QAAQ;YACR,IAAI;YACJ,KAAK,EAAE,KAAK,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK;YAClC,KAAK,EAAE,KAAK,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK;SACnC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS;YAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACxE,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK;QACH,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACzB,CAAC;CACF;AAYD,qEAAqE;AACrE,MAAM,CAAC,MAAM,oBAAoB,GAAG,EAAE,CAAC;AAEvC,MAAM,GAAG,GAAG,IAAI,CAAC;AAEjB;;;GAGG;AACH,MAAM,OAAO,WAAW;IACL,MAAM,GAAG,IAAI,GAAG,EAAuB,CAAC;IAEzD;;;;OAIG;IACH,mBAAmB,GAAiC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IAE1E,WAAW,CAAC,OAA2B;QACrC,IAAI,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QACxC,IAAI,CAAC,KAAK,EAAE,CAAC;YACX,KAAK,GAAG,IAAI,WAAW,CAAC,OAAO,CAAC,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QACrC,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,QAAQ,CAAC,EAAU;QACjB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED,WAAW,CAAC,EAAU;QACpB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACzB,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;IAC1B,CAAC;IAED,KAAK;QACH,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;IACtB,CAAC;IAED;;;OAGG;IACH,aAAa,CAAC,KAAkB,EAAE,cAAwB;QACxD,MAAM,GAAG,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9B,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;QACrB,IAAI,CAAC,GAAG,CAAC;YAAE,OAAO,IAAI,CAAC;QACvB,MAAM,WAAW,GAAG,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC;QAC9C,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC,CAAC;QAC1B,MAAM,QAAQ,GAAG,IAAI,YAAY,CAAC,WAAW,GAAG,oBAAoB,CAAC,CAAC;QACtE,MAAM,QAAQ,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;QAE9C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACjB,kEAAkE;YAClE,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;YAC9C,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;YAClD,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC3B,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAClC,IAAI,EAAE,GAAG,GAAG,EAAE,CAAC;gBACb,EAAE,GAAG,CAAC,CAAC;gBAAC,EAAE,GAAG,CAAC,CAAC;gBAAC,EAAE,GAAG,CAAC,CAAC;YACzB,CAAC;iBAAM,CAAC;gBACN,EAAE,IAAI,EAAE,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;YAC/B,CAAC;YAED,IAAI,EAAU,CAAC;YAAC,IAAI,EAAU,CAAC;YAAC,IAAI,EAAU,CAAC;YAC/C,IAAI,EAAU,CAAC;YAAC,IAAI,EAAU,CAAC;YAAC,IAAI,EAAU,CAAC;YAC/C,IAAI,WAAW,KAAK,SAAS,EAAE,CAAC;gBAC9B,MAAM,EAAE,GAAG,KAAK,CAAC,OAAO,CAAC,aAAa,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACpD,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBAChD,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBAClD,2CAA2C;gBAC3C,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBACvB,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBACvB,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YACzB,CAAC;iBAAM,CAAC;gBACN,2DAA2D;gBAC3D,MAAM,EAAE,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAC7C,MAAM,EAAE,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAC7C,MAAM,EAAE,GAAG,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAC7C,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBACvB,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBACvB,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBACvB,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;gBACvC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YAC3C,CAAC;YACD,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAClC,IAAI,EAAE,GAAG,GAAG,EAAE,CAAC;gBACb,EAAE,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,CAAC;gBAAC,EAAE,GAAG,EAAE,CAAC;YAC5B,CAAC;iBAAM,CAAC;gBACN,EAAE,IAAI,EAAE,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;YAC/B,CAAC;YAED,MAAM,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC;YACvB,kEAAkE;YAClE,MAAM,KAAK,GAAG,iBAAiB,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACjF,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC;gBACpC,MAAM,IAAI,GAAG,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACjC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,oBAAoB,CAAC;gBAChD,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC;gBAChD,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC;gBAChD,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC;gBAChD,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;gBACrB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;gBACrB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;gBACrB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACpB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;gBACvB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAC7B,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAC7B,QAAQ,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAC9B,QAAQ,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,KAAK,CAAC;YAC3B,CAAC;YACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;gBACV,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACzB,MAAM,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACvB,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;gBACvB,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;gBAC3B,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;gBAC3B,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;gBAC3B,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;gBAC3B,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAC7B,CAAC;QACH,CAAC;QACD,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,QAAQ,GAAG,CAAC,EAAE,WAAW,EAAE,CAAC;IACtF,CAAC;IAED,8EAA8E;IAC9E,QAAQ,CAAC,cAAwB;QAC/B,MAAM,GAAG,GAAqB,EAAE,CAAC;QACjC,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACnD,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,WAAW,KAAK,WAAW,CAAC,CAAC;YAC7F,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;gBAAE,SAAS;YACjC,IAAI,UAAU,GAAG,CAAC,CAAC;YACnB,IAAI,QAAQ,GAAG,CAAC,CAAC;YACjB,MAAM,KAAK,GAAG,KAAK;iBAChB,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC;iBACjD,MAAM,CAAC,CAAC,CAAC,EAAuB,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC;YAClD,KAAK,MAAM,CAAC,IAAI,KAAK,EAAE,CAAC;gBACtB,UAAU,IAAI,CAAC,CAAC,WAAW,CAAC;gBAC5B,QAAQ,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC;YAC/B,CAAC;YACD,IAAI,QAAQ,KAAK,CAAC;gBAAE,SAAS;YAC7B,MAAM,QAAQ,GAAG,IAAI,YAAY,CAAC,UAAU,GAAG,oBAAoB,CAAC,CAAC;YACrE,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC,CAAC;YAC1C,IAAI,EAAE,GAAG,CAAC,CAAC;YACX,IAAI,EAAE,GAAG,CAAC,CAAC;YACX,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,MAAM,CAAC,IAAI,KAAK,EAAE,CAAC;gBACtB,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,CAAC;gBAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE;oBAAE,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,oBAAoB,CAAC;gBACtG,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC;gBACxB,EAAE,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC;gBACvB,SAAS,IAAI,CAAC,CAAC,aAAa,CAAC;YAC/B,CAAC;YACD,GAAG,CAAC,IAAI,CAAC,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,aAAa,EAAE,SAAS,EAAE,WAAW,EAAE,CAAC,CAAC;QAClG,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;CACF"}
@@ -0,0 +1,21 @@
1
+ import type { RenderDevice } from "../RenderDevice.js";
2
+ import type { FrameContributorContext, TransparentQueueItem } from "../contracts/frameGraph.js";
3
+ import { VertexFormat } from "../VertexFormat.js";
4
+ import { RibbonBatch } from "./RibbonBatch.js";
5
+ export declare const RIBBON_VERTEX_FORMAT: VertexFormat;
6
+ export declare class RibbonPass {
7
+ private readonly device;
8
+ private readonly programs;
9
+ private vertexBuffer;
10
+ private indexBuffer;
11
+ private vertexCapacity;
12
+ private indexCapacity;
13
+ constructor(device: RenderDevice);
14
+ /** C-01 contributor: one queue item per populated orientation group. */
15
+ transparentItems(batch: RibbonBatch, ctx: FrameContributorContext): TransparentQueueItem[];
16
+ private drawGeometry;
17
+ private ensureBuffer;
18
+ private program;
19
+ dispose(): void;
20
+ }
21
+ //# sourceMappingURL=RibbonPass.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RibbonPass.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/RibbonPass.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAgB,YAAY,EAAuB,MAAM,iBAAiB,CAAC;AACvF,OAAO,KAAK,EAAE,uBAAuB,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAG7F,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,WAAW,EAA6C,MAAM,eAAe,CAAC;AAIvF,eAAO,MAAM,oBAAoB,cAQhC,CAAC;AAEF,qBAAa,UAAU;IAOT,OAAO,CAAC,QAAQ,CAAC,MAAM;IANnC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0C;IACnE,OAAO,CAAC,YAAY,CAA6B;IACjD,OAAO,CAAC,WAAW,CAA6B;IAChD,OAAO,CAAC,cAAc,CAAK;IAC3B,OAAO,CAAC,aAAa,CAAK;gBAEG,MAAM,EAAE,YAAY;IAEjD,wEAAwE;IACxE,gBAAgB,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,uBAAuB,GAAG,oBAAoB,EAAE;IAM1F,OAAO,CAAC,YAAY;IAiCpB,OAAO,CAAC,YAAY;IAgBpB,OAAO,CAAC,OAAO;IAef,OAAO,IAAI,IAAI;CAKhB"}