@aura3d/rendering 3.0.1 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1826) hide show
  1. package/dist/BlendModes.d.ts +34 -0
  2. package/dist/BlendModes.d.ts.map +1 -0
  3. package/dist/BlendModes.js +42 -0
  4. package/dist/BlendModes.js.map +1 -0
  5. package/dist/DepthPass.d.ts +18 -0
  6. package/dist/DepthPass.d.ts.map +1 -1
  7. package/dist/DepthPass.js +103 -20
  8. package/dist/DepthPass.js.map +1 -1
  9. package/dist/EnvironmentBackgroundPass.d.ts +7 -0
  10. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -1
  11. package/dist/EnvironmentBackgroundPass.js +39 -14
  12. package/dist/EnvironmentBackgroundPass.js.map +1 -1
  13. package/dist/EnvironmentMapResources.d.ts +1 -1
  14. package/dist/EnvironmentMapResources.d.ts.map +1 -1
  15. package/dist/EnvironmentMapResources.js +19 -8
  16. package/dist/EnvironmentMapResources.js.map +1 -1
  17. package/dist/EnvironmentPlatform.d.ts +6 -0
  18. package/dist/EnvironmentPlatform.d.ts.map +1 -1
  19. package/dist/EnvironmentPlatform.js +3 -1
  20. package/dist/EnvironmentPlatform.js.map +1 -1
  21. package/dist/EnvironmentPreset.d.ts +7 -0
  22. package/dist/EnvironmentPreset.d.ts.map +1 -1
  23. package/dist/EnvironmentPreset.js +11 -11
  24. package/dist/EnvironmentPreset.js.map +1 -1
  25. package/dist/EnvironmentPresetPack.d.ts +16 -0
  26. package/dist/EnvironmentPresetPack.d.ts.map +1 -1
  27. package/dist/EnvironmentPresetPack.js +28 -0
  28. package/dist/EnvironmentPresetPack.js.map +1 -1
  29. package/dist/ExternalParityRenderPreset.d.ts +15 -1
  30. package/dist/ExternalParityRenderPreset.d.ts.map +1 -1
  31. package/dist/ExternalParityRenderPreset.js +52 -7
  32. package/dist/ExternalParityRenderPreset.js.map +1 -1
  33. package/dist/ForwardPass.d.ts +240 -50
  34. package/dist/ForwardPass.d.ts.map +1 -1
  35. package/dist/ForwardPass.js +845 -866
  36. package/dist/ForwardPass.js.map +1 -1
  37. package/dist/Geometry.d.ts +44 -1
  38. package/dist/Geometry.d.ts.map +1 -1
  39. package/dist/Geometry.js +174 -24
  40. package/dist/Geometry.js.map +1 -1
  41. package/dist/InstancedPBRMaterial.d.ts +5 -0
  42. package/dist/InstancedPBRMaterial.d.ts.map +1 -1
  43. package/dist/InstancedPBRMaterial.js +7 -0
  44. package/dist/InstancedPBRMaterial.js.map +1 -1
  45. package/dist/LightCollector.d.ts +8 -0
  46. package/dist/LightCollector.d.ts.map +1 -1
  47. package/dist/LightCollector.js +1 -1
  48. package/dist/LightCollector.js.map +1 -1
  49. package/dist/LightUniforms.d.ts +78 -0
  50. package/dist/LightUniforms.d.ts.map +1 -1
  51. package/dist/LightUniforms.js +100 -0
  52. package/dist/LightUniforms.js.map +1 -1
  53. package/dist/Material.d.ts +15 -0
  54. package/dist/Material.d.ts.map +1 -1
  55. package/dist/Material.js +19 -2
  56. package/dist/Material.js.map +1 -1
  57. package/dist/MaterialBinding.d.ts +10 -0
  58. package/dist/MaterialBinding.d.ts.map +1 -1
  59. package/dist/MaterialBinding.js +91 -1
  60. package/dist/MaterialBinding.js.map +1 -1
  61. package/dist/MaterialPresets.d.ts +60 -0
  62. package/dist/MaterialPresets.d.ts.map +1 -1
  63. package/dist/MaterialPresets.js +212 -0
  64. package/dist/MaterialPresets.js.map +1 -1
  65. package/dist/NormalMappedPBRMaterial.d.ts +5 -0
  66. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -1
  67. package/dist/NormalMappedPBRMaterial.js +7 -0
  68. package/dist/NormalMappedPBRMaterial.js.map +1 -1
  69. package/dist/OceanSurface.d.ts +8 -0
  70. package/dist/OceanSurface.d.ts.map +1 -1
  71. package/dist/OceanSurface.js +10 -79
  72. package/dist/OceanSurface.js.map +1 -1
  73. package/dist/PBRLightingDefaults.d.ts +8 -0
  74. package/dist/PBRLightingDefaults.d.ts.map +1 -1
  75. package/dist/PBRLightingDefaults.js +8 -0
  76. package/dist/PBRLightingDefaults.js.map +1 -1
  77. package/dist/PBRMaterial.d.ts +5 -0
  78. package/dist/PBRMaterial.d.ts.map +1 -1
  79. package/dist/PBRMaterial.js +7 -0
  80. package/dist/PBRMaterial.js.map +1 -1
  81. package/dist/PostProcessPass.d.ts +6 -490
  82. package/dist/PostProcessPass.d.ts.map +1 -1
  83. package/dist/PostProcessPass.js +6 -2016
  84. package/dist/PostProcessPass.js.map +1 -1
  85. package/dist/ProceduralMaterialTextures.d.ts +28 -0
  86. package/dist/ProceduralMaterialTextures.d.ts.map +1 -0
  87. package/dist/ProceduralMaterialTextures.js +217 -0
  88. package/dist/ProceduralMaterialTextures.js.map +1 -0
  89. package/dist/ReflectionProbe.d.ts.map +1 -1
  90. package/dist/ReflectionProbe.js +4 -1
  91. package/dist/ReflectionProbe.js.map +1 -1
  92. package/dist/RenderBackend.d.ts +2 -0
  93. package/dist/RenderBackend.d.ts.map +1 -1
  94. package/dist/RenderBackend.js +3 -0
  95. package/dist/RenderBackend.js.map +1 -1
  96. package/dist/RenderDevice.d.ts +92 -5
  97. package/dist/RenderDevice.d.ts.map +1 -1
  98. package/dist/RenderDevice.js +166 -9
  99. package/dist/RenderDevice.js.map +1 -1
  100. package/dist/RenderGraph.d.ts.map +1 -1
  101. package/dist/RenderGraph.js +17 -0
  102. package/dist/RenderGraph.js.map +1 -1
  103. package/dist/RenderPass.d.ts +7 -0
  104. package/dist/RenderPass.d.ts.map +1 -1
  105. package/dist/RenderPass.js.map +1 -1
  106. package/dist/RenderPipeline.d.ts +5 -0
  107. package/dist/RenderPipeline.d.ts.map +1 -1
  108. package/dist/RenderPipeline.js +6 -0
  109. package/dist/RenderPipeline.js.map +1 -1
  110. package/dist/Renderer.d.ts +261 -66
  111. package/dist/Renderer.d.ts.map +1 -1
  112. package/dist/Renderer.js +902 -1256
  113. package/dist/Renderer.js.map +1 -1
  114. package/dist/RendererPostprocessPlan.d.ts +4 -0
  115. package/dist/RendererPostprocessPlan.d.ts.map +1 -1
  116. package/dist/RendererPostprocessPlan.js +16 -2
  117. package/dist/RendererPostprocessPlan.js.map +1 -1
  118. package/dist/RendererTiming.d.ts +27 -0
  119. package/dist/RendererTiming.d.ts.map +1 -1
  120. package/dist/RendererTiming.js +179 -12
  121. package/dist/RendererTiming.js.map +1 -1
  122. package/dist/ResolutionGovernor.d.ts +56 -0
  123. package/dist/ResolutionGovernor.d.ts.map +1 -0
  124. package/dist/ResolutionGovernor.js +87 -0
  125. package/dist/ResolutionGovernor.js.map +1 -0
  126. package/dist/Sampler.d.ts +34 -1
  127. package/dist/Sampler.d.ts.map +1 -1
  128. package/dist/Sampler.js +55 -2
  129. package/dist/Sampler.js.map +1 -1
  130. package/dist/ShaderLibrary.d.ts.map +1 -1
  131. package/dist/ShaderLibrary.js +15 -10
  132. package/dist/ShaderLibrary.js.map +1 -1
  133. package/dist/ShaderLibraryCore.d.ts.map +1 -1
  134. package/dist/ShaderLibraryCore.js +3 -2
  135. package/dist/ShaderLibraryCore.js.map +1 -1
  136. package/dist/ShaderModule.d.ts +7 -1
  137. package/dist/ShaderModule.d.ts.map +1 -1
  138. package/dist/ShaderModule.js +20 -5
  139. package/dist/ShaderModule.js.map +1 -1
  140. package/dist/ShadowPass.d.ts.map +1 -1
  141. package/dist/ShadowPass.js +14 -7
  142. package/dist/ShadowPass.js.map +1 -1
  143. package/dist/SkinnedLitMaterial.d.ts +5 -0
  144. package/dist/SkinnedLitMaterial.d.ts.map +1 -1
  145. package/dist/SkinnedLitMaterial.js +13 -0
  146. package/dist/SkinnedLitMaterial.js.map +1 -1
  147. package/dist/SkinningBounds.d.ts +18 -0
  148. package/dist/SkinningBounds.d.ts.map +1 -1
  149. package/dist/SkinningBounds.js +78 -0
  150. package/dist/SkinningBounds.js.map +1 -1
  151. package/dist/SkinningPaletteTextureCache.d.ts +117 -0
  152. package/dist/SkinningPaletteTextureCache.d.ts.map +1 -0
  153. package/dist/SkinningPaletteTextureCache.js +205 -0
  154. package/dist/SkinningPaletteTextureCache.js.map +1 -0
  155. package/dist/SkinningUniforms.d.ts +56 -0
  156. package/dist/SkinningUniforms.d.ts.map +1 -0
  157. package/dist/SkinningUniforms.js +262 -0
  158. package/dist/SkinningUniforms.js.map +1 -0
  159. package/dist/TemporalHistory.d.ts +33 -0
  160. package/dist/TemporalHistory.d.ts.map +1 -1
  161. package/dist/TemporalHistory.js +84 -1
  162. package/dist/TemporalHistory.js.map +1 -1
  163. package/dist/TerrainHeightfield.d.ts +12 -0
  164. package/dist/TerrainHeightfield.d.ts.map +1 -1
  165. package/dist/TerrainHeightfield.js +29 -6
  166. package/dist/TerrainHeightfield.js.map +1 -1
  167. package/dist/TerrainTiles.d.ts +40 -10
  168. package/dist/TerrainTiles.d.ts.map +1 -1
  169. package/dist/TerrainTiles.js +18 -57
  170. package/dist/TerrainTiles.js.map +1 -1
  171. package/dist/Texture.d.ts +47 -2
  172. package/dist/Texture.d.ts.map +1 -1
  173. package/dist/Texture.js +119 -3
  174. package/dist/Texture.js.map +1 -1
  175. package/dist/TexturedPBRMaterial.d.ts +24 -0
  176. package/dist/TexturedPBRMaterial.d.ts.map +1 -1
  177. package/dist/TexturedPBRMaterial.js +72 -20
  178. package/dist/TexturedPBRMaterial.js.map +1 -1
  179. package/dist/TransmissionRenderTarget.d.ts +33 -0
  180. package/dist/TransmissionRenderTarget.d.ts.map +1 -0
  181. package/dist/TransmissionRenderTarget.js +61 -0
  182. package/dist/TransmissionRenderTarget.js.map +1 -0
  183. package/dist/VegetationScatter.js +1 -1
  184. package/dist/VegetationScatter.js.map +1 -1
  185. package/dist/VolumetricFog.d.ts +42 -0
  186. package/dist/VolumetricFog.d.ts.map +1 -1
  187. package/dist/VolumetricFog.js +52 -1
  188. package/dist/VolumetricFog.js.map +1 -1
  189. package/dist/WaterSurface.d.ts +5 -0
  190. package/dist/WaterSurface.d.ts.map +1 -1
  191. package/dist/WaterSurface.js +5 -0
  192. package/dist/WaterSurface.js.map +1 -1
  193. package/dist/WebGL2Device.d.ts +154 -207
  194. package/dist/WebGL2Device.d.ts.map +1 -1
  195. package/dist/WebGL2Device.js +831 -3703
  196. package/dist/WebGL2Device.js.map +1 -1
  197. package/dist/WebGL2StateCache.d.ts +15 -1
  198. package/dist/WebGL2StateCache.d.ts.map +1 -1
  199. package/dist/WebGL2StateCache.js +31 -2
  200. package/dist/WebGL2StateCache.js.map +1 -1
  201. package/dist/WebGPUDevice.d.ts +0 -4
  202. package/dist/WebGPUDevice.d.ts.map +1 -1
  203. package/dist/WebGPUDevice.js +31 -605
  204. package/dist/WebGPUDevice.js.map +1 -1
  205. package/dist/WebGPUSkinningLimits.d.ts +10 -1
  206. package/dist/WebGPUSkinningLimits.d.ts.map +1 -1
  207. package/dist/WebGPUSkinningLimits.js +15 -1
  208. package/dist/WebGPUSkinningLimits.js.map +1 -1
  209. package/dist/advanced-runtime/index.d.ts +6 -2
  210. package/dist/advanced-runtime/index.d.ts.map +1 -1
  211. package/dist/advanced-runtime/index.js +0 -1
  212. package/dist/advanced-runtime/index.js.map +1 -1
  213. package/dist/animation/AnimationRenderPreset.d.ts +1 -1
  214. package/dist/animation/AnimationRenderPreset.d.ts.map +1 -1
  215. package/dist/animation/AnimationRenderPreset.js +1 -1
  216. package/dist/animation/AnimationRenderPreset.js.map +1 -1
  217. package/dist/animation/applyAnimationRenderPreset.d.ts +1 -1
  218. package/dist/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  219. package/dist/animation/index.d.ts +2 -1
  220. package/dist/animation/index.d.ts.map +1 -1
  221. package/dist/animation/index.js +1 -1
  222. package/dist/animation/index.js.map +1 -1
  223. package/dist/atmosphere/CloudLayer.d.ts +24 -0
  224. package/dist/atmosphere/CloudLayer.d.ts.map +1 -0
  225. package/dist/atmosphere/CloudLayer.js +30 -0
  226. package/dist/atmosphere/CloudLayer.js.map +1 -0
  227. package/dist/atmosphere/FogVolumes.d.ts +30 -0
  228. package/dist/atmosphere/FogVolumes.d.ts.map +1 -0
  229. package/dist/atmosphere/FogVolumes.js +96 -0
  230. package/dist/atmosphere/FogVolumes.js.map +1 -0
  231. package/dist/atmosphere/GradientSky.d.ts +40 -0
  232. package/dist/atmosphere/GradientSky.d.ts.map +1 -0
  233. package/dist/atmosphere/GradientSky.js +75 -0
  234. package/dist/atmosphere/GradientSky.js.map +1 -0
  235. package/dist/atmosphere/HeightFog.d.ts +154 -0
  236. package/dist/atmosphere/HeightFog.d.ts.map +1 -0
  237. package/dist/atmosphere/HeightFog.js +379 -0
  238. package/dist/atmosphere/HeightFog.js.map +1 -0
  239. package/dist/atmosphere/PreethamSky.d.ts +38 -0
  240. package/dist/atmosphere/PreethamSky.d.ts.map +1 -0
  241. package/dist/atmosphere/PreethamSky.js +150 -0
  242. package/dist/atmosphere/PreethamSky.js.map +1 -0
  243. package/dist/atmosphere/SkyBackgroundPass.d.ts +63 -0
  244. package/dist/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  245. package/dist/atmosphere/SkyBackgroundPass.js +233 -0
  246. package/dist/atmosphere/SkyBackgroundPass.js.map +1 -0
  247. package/dist/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  248. package/dist/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  249. package/dist/atmosphere/SkyCaptureAdapter.js +65 -0
  250. package/dist/atmosphere/SkyCaptureAdapter.js.map +1 -0
  251. package/dist/atmosphere/SkyEval.d.ts +56 -0
  252. package/dist/atmosphere/SkyEval.d.ts.map +1 -0
  253. package/dist/atmosphere/SkyEval.js +99 -0
  254. package/dist/atmosphere/SkyEval.js.map +1 -0
  255. package/dist/atmosphere/StarField.d.ts +26 -0
  256. package/dist/atmosphere/StarField.d.ts.map +1 -0
  257. package/dist/atmosphere/StarField.js +31 -0
  258. package/dist/atmosphere/StarField.js.map +1 -0
  259. package/dist/atmosphere/VolumetricFogPass.d.ts +69 -0
  260. package/dist/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  261. package/dist/atmosphere/VolumetricFogPass.js +265 -0
  262. package/dist/atmosphere/VolumetricFogPass.js.map +1 -0
  263. package/dist/atmosphere/fogChunks.d.ts +8 -0
  264. package/dist/atmosphere/fogChunks.d.ts.map +1 -0
  265. package/dist/atmosphere/fogChunks.js +39 -0
  266. package/dist/atmosphere/fogChunks.js.map +1 -0
  267. package/dist/atmosphere/fogUniformStore.d.ts +20 -0
  268. package/dist/atmosphere/fogUniformStore.d.ts.map +1 -0
  269. package/dist/atmosphere/fogUniformStore.js +45 -0
  270. package/dist/atmosphere/fogUniformStore.js.map +1 -0
  271. package/dist/atmosphere/shaders/fog.glsl.d.ts +10 -0
  272. package/dist/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  273. package/dist/atmosphere/shaders/fog.glsl.js +161 -0
  274. package/dist/atmosphere/shaders/fog.glsl.js.map +1 -0
  275. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  276. package/dist/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  277. package/dist/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  278. package/dist/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  279. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  280. package/dist/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  281. package/dist/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  282. package/dist/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  283. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  284. package/dist/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  285. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  286. package/dist/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  287. package/dist/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  288. package/dist/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  289. package/dist/atmosphere/shaders/wetness.glsl.js +101 -0
  290. package/dist/atmosphere/shaders/wetness.glsl.js.map +1 -0
  291. package/dist/atmosphere/sky.glsl.d.ts +8 -0
  292. package/dist/atmosphere/sky.glsl.d.ts.map +1 -0
  293. package/dist/atmosphere/sky.glsl.js +249 -0
  294. package/dist/atmosphere/sky.glsl.js.map +1 -0
  295. package/dist/batching/BatchedGeometryPool.d.ts +72 -0
  296. package/dist/batching/BatchedGeometryPool.d.ts.map +1 -0
  297. package/dist/batching/BatchedGeometryPool.js +138 -0
  298. package/dist/batching/BatchedGeometryPool.js.map +1 -0
  299. package/dist/batching/ContentKeys.d.ts +29 -0
  300. package/dist/batching/ContentKeys.d.ts.map +1 -0
  301. package/dist/batching/ContentKeys.js +220 -0
  302. package/dist/batching/ContentKeys.js.map +1 -0
  303. package/dist/batching/DrawDataTexture.d.ts +51 -0
  304. package/dist/batching/DrawDataTexture.d.ts.map +1 -0
  305. package/dist/batching/DrawDataTexture.js +99 -0
  306. package/dist/batching/DrawDataTexture.js.map +1 -0
  307. package/dist/batching/MultiDrawBatch.d.ts +64 -0
  308. package/dist/batching/MultiDrawBatch.d.ts.map +1 -0
  309. package/dist/batching/MultiDrawBatch.js +103 -0
  310. package/dist/batching/MultiDrawBatch.js.map +1 -0
  311. package/dist/batching/StaticMergePlanner.d.ts +80 -0
  312. package/dist/batching/StaticMergePlanner.d.ts.map +1 -0
  313. package/dist/batching/StaticMergePlanner.js +323 -0
  314. package/dist/batching/StaticMergePlanner.js.map +1 -0
  315. package/dist/batching/index.d.ts +8 -0
  316. package/dist/batching/index.d.ts.map +1 -0
  317. package/dist/batching/index.js +8 -0
  318. package/dist/batching/index.js.map +1 -0
  319. package/dist/batching/shaders/drawId.glsl.d.ts +29 -0
  320. package/dist/batching/shaders/drawId.glsl.d.ts.map +1 -0
  321. package/dist/batching/shaders/drawId.glsl.js +93 -0
  322. package/dist/batching/shaders/drawId.glsl.js.map +1 -0
  323. package/dist/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  324. package/dist/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  325. package/dist/batching/shaders/instanceEmissive.glsl.js +63 -0
  326. package/dist/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  327. package/dist/cinematic/BloomPass.d.ts +5 -9
  328. package/dist/cinematic/BloomPass.d.ts.map +1 -1
  329. package/dist/cinematic/BloomPass.js +5 -17
  330. package/dist/cinematic/BloomPass.js.map +1 -1
  331. package/dist/cinematic/DepthHazePass.d.ts +5 -11
  332. package/dist/cinematic/DepthHazePass.d.ts.map +1 -1
  333. package/dist/cinematic/DepthHazePass.js +5 -19
  334. package/dist/cinematic/DepthHazePass.js.map +1 -1
  335. package/dist/cinematic/FilmGrainPass.d.ts +5 -8
  336. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -1
  337. package/dist/cinematic/FilmGrainPass.js +5 -16
  338. package/dist/cinematic/FilmGrainPass.js.map +1 -1
  339. package/dist/cinematic/VignettePass.d.ts +5 -9
  340. package/dist/cinematic/VignettePass.d.ts.map +1 -1
  341. package/dist/cinematic/VignettePass.js +5 -16
  342. package/dist/cinematic/VignettePass.js.map +1 -1
  343. package/dist/cinematic/index.d.ts +2 -1
  344. package/dist/cinematic/index.d.ts.map +1 -1
  345. package/dist/cinematic/index.js +1 -1
  346. package/dist/cinematic/index.js.map +1 -1
  347. package/dist/contracts/atmosphere.d.ts +30 -0
  348. package/dist/contracts/atmosphere.d.ts.map +1 -0
  349. package/dist/contracts/atmosphere.js +42 -0
  350. package/dist/contracts/atmosphere.js.map +1 -0
  351. package/dist/contracts/blend.d.ts +28 -0
  352. package/dist/contracts/blend.d.ts.map +1 -0
  353. package/dist/contracts/blend.js +73 -0
  354. package/dist/contracts/blend.js.map +1 -0
  355. package/dist/contracts/core.d.ts +47 -0
  356. package/dist/contracts/core.d.ts.map +1 -0
  357. package/dist/contracts/core.js +70 -0
  358. package/dist/contracts/core.js.map +1 -0
  359. package/dist/contracts/deform.d.ts +38 -0
  360. package/dist/contracts/deform.d.ts.map +1 -0
  361. package/dist/contracts/deform.js +14 -0
  362. package/dist/contracts/deform.js.map +1 -0
  363. package/dist/contracts/device.d.ts +71 -0
  364. package/dist/contracts/device.d.ts.map +1 -0
  365. package/dist/contracts/device.js +97 -0
  366. package/dist/contracts/device.js.map +1 -0
  367. package/dist/contracts/environment.d.ts +55 -0
  368. package/dist/contracts/environment.d.ts.map +1 -0
  369. package/dist/contracts/environment.js +115 -0
  370. package/dist/contracts/environment.js.map +1 -0
  371. package/dist/contracts/flags.state.d.ts +15 -0
  372. package/dist/contracts/flags.state.d.ts.map +1 -0
  373. package/dist/contracts/flags.state.js +45 -0
  374. package/dist/contracts/flags.state.js.map +1 -0
  375. package/dist/contracts/frameGraph.d.ts +78 -0
  376. package/dist/contracts/frameGraph.d.ts.map +1 -0
  377. package/dist/contracts/frameGraph.js +32 -0
  378. package/dist/contracts/frameGraph.js.map +1 -0
  379. package/dist/contracts/frameUniforms.d.ts +43 -0
  380. package/dist/contracts/frameUniforms.d.ts.map +1 -0
  381. package/dist/contracts/frameUniforms.js +35 -0
  382. package/dist/contracts/frameUniforms.js.map +1 -0
  383. package/dist/contracts/geometry.d.ts +33 -0
  384. package/dist/contracts/geometry.d.ts.map +1 -0
  385. package/dist/contracts/geometry.js +59 -0
  386. package/dist/contracts/geometry.js.map +1 -0
  387. package/dist/contracts/index.d.ts +27 -0
  388. package/dist/contracts/index.d.ts.map +1 -0
  389. package/dist/contracts/index.js +27 -0
  390. package/dist/contracts/index.js.map +1 -0
  391. package/dist/contracts/materialLobes.d.ts +41 -0
  392. package/dist/contracts/materialLobes.d.ts.map +1 -0
  393. package/dist/contracts/materialLobes.js +14 -0
  394. package/dist/contracts/materialLobes.js.map +1 -0
  395. package/dist/contracts/output.d.ts +35 -0
  396. package/dist/contracts/output.d.ts.map +1 -0
  397. package/dist/contracts/output.js +18 -0
  398. package/dist/contracts/output.js.map +1 -0
  399. package/dist/contracts/particles.d.ts +41 -0
  400. package/dist/contracts/particles.d.ts.map +1 -0
  401. package/dist/contracts/particles.js +15 -0
  402. package/dist/contracts/particles.js.map +1 -0
  403. package/dist/contracts/post.d.ts +71 -0
  404. package/dist/contracts/post.d.ts.map +1 -0
  405. package/dist/contracts/post.js +28 -0
  406. package/dist/contracts/post.js.map +1 -0
  407. package/dist/contracts/program.d.ts +158 -0
  408. package/dist/contracts/program.d.ts.map +1 -0
  409. package/dist/contracts/program.js +128 -0
  410. package/dist/contracts/program.js.map +1 -0
  411. package/dist/contracts/quality.d.ts +93 -0
  412. package/dist/contracts/quality.d.ts.map +1 -0
  413. package/dist/contracts/quality.js +149 -0
  414. package/dist/contracts/quality.js.map +1 -0
  415. package/dist/contracts/renderItem.d.ts +58 -0
  416. package/dist/contracts/renderItem.d.ts.map +1 -0
  417. package/dist/contracts/renderItem.js +8 -0
  418. package/dist/contracts/renderItem.js.map +1 -0
  419. package/dist/contracts/renderSource.d.ts +63 -0
  420. package/dist/contracts/renderSource.d.ts.map +1 -0
  421. package/dist/contracts/renderSource.js +7 -0
  422. package/dist/contracts/renderSource.js.map +1 -0
  423. package/dist/contracts/rendererFactory.d.ts +42 -0
  424. package/dist/contracts/rendererFactory.d.ts.map +1 -0
  425. package/dist/contracts/rendererFactory.js +32 -0
  426. package/dist/contracts/rendererFactory.js.map +1 -0
  427. package/dist/contracts/sampling.d.ts +23 -0
  428. package/dist/contracts/sampling.d.ts.map +1 -0
  429. package/dist/contracts/sampling.js +17 -0
  430. package/dist/contracts/sampling.js.map +1 -0
  431. package/dist/contracts/shadows.d.ts +53 -0
  432. package/dist/contracts/shadows.d.ts.map +1 -0
  433. package/dist/contracts/shadows.js +66 -0
  434. package/dist/contracts/shadows.js.map +1 -0
  435. package/dist/contracts/testing/ChunkHarness.d.ts +18 -0
  436. package/dist/contracts/testing/ChunkHarness.d.ts.map +1 -0
  437. package/dist/contracts/testing/ChunkHarness.js +68 -0
  438. package/dist/contracts/testing/ChunkHarness.js.map +1 -0
  439. package/dist/contracts/textureFormats.d.ts +18 -0
  440. package/dist/contracts/textureFormats.d.ts.map +1 -0
  441. package/dist/contracts/textureFormats.js +13 -0
  442. package/dist/contracts/textureFormats.js.map +1 -0
  443. package/dist/contracts/velocity.d.ts +37 -0
  444. package/dist/contracts/velocity.d.ts.map +1 -0
  445. package/dist/contracts/velocity.js +22 -0
  446. package/dist/contracts/velocity.js.map +1 -0
  447. package/dist/effects/ResidentGPUParticleRenderer.d.ts.map +1 -1
  448. package/dist/effects/ResidentGPUParticleRenderer.js +10 -5
  449. package/dist/effects/ResidentGPUParticleRenderer.js.map +1 -1
  450. package/dist/environment/EnvUniforms.d.ts +42 -0
  451. package/dist/environment/EnvUniforms.d.ts.map +1 -0
  452. package/dist/environment/EnvUniforms.js +54 -0
  453. package/dist/environment/EnvUniforms.js.map +1 -0
  454. package/dist/environment/EnvironmentCache.d.ts +83 -0
  455. package/dist/environment/EnvironmentCache.d.ts.map +1 -0
  456. package/dist/environment/EnvironmentCache.js +205 -0
  457. package/dist/environment/EnvironmentCache.js.map +1 -0
  458. package/dist/environment/EnvironmentProbeFactory.d.ts +41 -0
  459. package/dist/environment/EnvironmentProbeFactory.d.ts.map +1 -0
  460. package/dist/environment/EnvironmentProbeFactory.js +52 -0
  461. package/dist/environment/EnvironmentProbeFactory.js.map +1 -0
  462. package/dist/environment/GPUPMREMGenerator.d.ts +44 -0
  463. package/dist/environment/GPUPMREMGenerator.d.ts.map +1 -0
  464. package/dist/environment/GPUPMREMGenerator.js +98 -0
  465. package/dist/environment/GPUPMREMGenerator.js.map +1 -0
  466. package/dist/environment/HdrEquirect.d.ts +28 -0
  467. package/dist/environment/HdrEquirect.d.ts.map +1 -0
  468. package/dist/environment/HdrEquirect.js +205 -0
  469. package/dist/environment/HdrEquirect.js.map +1 -0
  470. package/dist/environment/LightingSamplerBudget.d.ts +20 -0
  471. package/dist/environment/LightingSamplerBudget.d.ts.map +1 -0
  472. package/dist/environment/LightingSamplerBudget.js +94 -0
  473. package/dist/environment/LightingSamplerBudget.js.map +1 -0
  474. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts +10 -0
  475. package/dist/environment/Prd02BackgroundShaderLibrary.d.ts.map +1 -0
  476. package/dist/environment/Prd02BackgroundShaderLibrary.js +100 -0
  477. package/dist/environment/Prd02BackgroundShaderLibrary.js.map +1 -0
  478. package/dist/environment/Rgb9e5Cube.d.ts +25 -0
  479. package/dist/environment/Rgb9e5Cube.d.ts.map +1 -0
  480. package/dist/environment/Rgb9e5Cube.js +103 -0
  481. package/dist/environment/Rgb9e5Cube.js.map +1 -0
  482. package/dist/environment/RoomEnvironmentScene.d.ts +57 -0
  483. package/dist/environment/RoomEnvironmentScene.d.ts.map +1 -0
  484. package/dist/environment/RoomEnvironmentScene.js +165 -0
  485. package/dist/environment/RoomEnvironmentScene.js.map +1 -0
  486. package/dist/environment/SphericalHarmonics.d.ts +32 -0
  487. package/dist/environment/SphericalHarmonics.d.ts.map +1 -0
  488. package/dist/environment/SphericalHarmonics.js +155 -0
  489. package/dist/environment/SphericalHarmonics.js.map +1 -0
  490. package/dist/environment/probeBuild.d.ts +97 -0
  491. package/dist/environment/probeBuild.d.ts.map +1 -0
  492. package/dist/environment/probeBuild.js +406 -0
  493. package/dist/environment/probeBuild.js.map +1 -0
  494. package/dist/environment/workers/cpuPrefilter.d.ts +58 -0
  495. package/dist/environment/workers/cpuPrefilter.d.ts.map +1 -0
  496. package/dist/environment/workers/cpuPrefilter.js +288 -0
  497. package/dist/environment/workers/cpuPrefilter.js.map +1 -0
  498. package/dist/forward/Deform.d.ts +56 -0
  499. package/dist/forward/Deform.d.ts.map +1 -0
  500. package/dist/forward/Deform.js +517 -0
  501. package/dist/forward/Deform.js.map +1 -0
  502. package/dist/forward/DrawSubmit.d.ts +32 -0
  503. package/dist/forward/DrawSubmit.d.ts.map +1 -0
  504. package/dist/forward/DrawSubmit.js +75 -0
  505. package/dist/forward/DrawSubmit.js.map +1 -0
  506. package/dist/forward/Lighting.d.ts +35 -0
  507. package/dist/forward/Lighting.d.ts.map +1 -0
  508. package/dist/forward/Lighting.js +477 -0
  509. package/dist/forward/Lighting.js.map +1 -0
  510. package/dist/forward/Transmission.d.ts +62 -0
  511. package/dist/forward/Transmission.d.ts.map +1 -0
  512. package/dist/forward/Transmission.js +299 -0
  513. package/dist/forward/Transmission.js.map +1 -0
  514. package/dist/forward/Velocity.d.ts +47 -0
  515. package/dist/forward/Velocity.d.ts.map +1 -0
  516. package/dist/forward/Velocity.js +153 -0
  517. package/dist/forward/Velocity.js.map +1 -0
  518. package/dist/forward/transmissionTargetStore.d.ts +21 -0
  519. package/dist/forward/transmissionTargetStore.d.ts.map +1 -0
  520. package/dist/forward/transmissionTargetStore.js +8 -0
  521. package/dist/forward/transmissionTargetStore.js.map +1 -0
  522. package/dist/geometry/Primitives.d.ts +28 -0
  523. package/dist/geometry/Primitives.d.ts.map +1 -0
  524. package/dist/geometry/Primitives.js +110 -0
  525. package/dist/geometry/Primitives.js.map +1 -0
  526. package/dist/index.d.ts +140 -58
  527. package/dist/index.d.ts.map +1 -1
  528. package/dist/index.js +102 -52
  529. package/dist/index.js.map +1 -1
  530. package/dist/lanes/index.d.ts +17 -0
  531. package/dist/lanes/index.d.ts.map +1 -0
  532. package/dist/lanes/index.js +17 -0
  533. package/dist/lanes/index.js.map +1 -0
  534. package/dist/lanes/prd01.d.ts +6 -0
  535. package/dist/lanes/prd01.d.ts.map +1 -0
  536. package/dist/lanes/prd01.js +19 -0
  537. package/dist/lanes/prd01.js.map +1 -0
  538. package/dist/lanes/prd02.d.ts +62 -0
  539. package/dist/lanes/prd02.d.ts.map +1 -0
  540. package/dist/lanes/prd02.js +117 -0
  541. package/dist/lanes/prd02.js.map +1 -0
  542. package/dist/lanes/prd03.d.ts +19 -0
  543. package/dist/lanes/prd03.d.ts.map +1 -0
  544. package/dist/lanes/prd03.js +55 -0
  545. package/dist/lanes/prd03.js.map +1 -0
  546. package/dist/lanes/prd04.d.ts +22 -0
  547. package/dist/lanes/prd04.d.ts.map +1 -0
  548. package/dist/lanes/prd04.js +35 -0
  549. package/dist/lanes/prd04.js.map +1 -0
  550. package/dist/lanes/prd05.d.ts +4 -0
  551. package/dist/lanes/prd05.d.ts.map +1 -0
  552. package/dist/lanes/prd05.js +31 -0
  553. package/dist/lanes/prd05.js.map +1 -0
  554. package/dist/lanes/prd06.d.ts +33 -0
  555. package/dist/lanes/prd06.d.ts.map +1 -0
  556. package/dist/lanes/prd06.js +217 -0
  557. package/dist/lanes/prd06.js.map +1 -0
  558. package/dist/lanes/prd07.d.ts +49 -0
  559. package/dist/lanes/prd07.d.ts.map +1 -0
  560. package/dist/lanes/prd07.js +112 -0
  561. package/dist/lanes/prd07.js.map +1 -0
  562. package/dist/lanes/prd08.d.ts +2 -0
  563. package/dist/lanes/prd08.d.ts.map +1 -0
  564. package/dist/lanes/prd08.js +17 -0
  565. package/dist/lanes/prd08.js.map +1 -0
  566. package/dist/lanes/prd09.d.ts +6 -0
  567. package/dist/lanes/prd09.d.ts.map +1 -0
  568. package/dist/lanes/prd09.js +6 -0
  569. package/dist/lanes/prd09.js.map +1 -0
  570. package/dist/lanes/prd10.d.ts +2 -0
  571. package/dist/lanes/prd10.d.ts.map +1 -0
  572. package/dist/lanes/prd10.js +10 -0
  573. package/dist/lanes/prd10.js.map +1 -0
  574. package/dist/lanes/prd11.d.ts +61 -0
  575. package/dist/lanes/prd11.d.ts.map +1 -0
  576. package/dist/lanes/prd11.js +244 -0
  577. package/dist/lanes/prd11.js.map +1 -0
  578. package/dist/lanes/prd12.d.ts +6 -0
  579. package/dist/lanes/prd12.d.ts.map +1 -0
  580. package/dist/lanes/prd12.js +6 -0
  581. package/dist/lanes/prd12.js.map +1 -0
  582. package/dist/lanes/prd13.d.ts +6 -0
  583. package/dist/lanes/prd13.d.ts.map +1 -0
  584. package/dist/lanes/prd13.js +6 -0
  585. package/dist/lanes/prd13.js.map +1 -0
  586. package/dist/lanes/prd14.d.ts +6 -0
  587. package/dist/lanes/prd14.d.ts.map +1 -0
  588. package/dist/lanes/prd14.js +6 -0
  589. package/dist/lanes/prd14.js.map +1 -0
  590. package/dist/lanes/prd15.d.ts +6 -0
  591. package/dist/lanes/prd15.d.ts.map +1 -0
  592. package/dist/lanes/prd15.js +6 -0
  593. package/dist/lanes/prd15.js.map +1 -0
  594. package/dist/materials/PhysicalFeatures.d.ts +71 -0
  595. package/dist/materials/PhysicalFeatures.d.ts.map +1 -0
  596. package/dist/materials/PhysicalFeatures.js +255 -0
  597. package/dist/materials/PhysicalFeatures.js.map +1 -0
  598. package/dist/materials/PhysicalMaterial.d.ts +85 -0
  599. package/dist/materials/PhysicalMaterial.d.ts.map +1 -1
  600. package/dist/materials/PhysicalMaterial.js +21 -0
  601. package/dist/materials/PhysicalMaterial.js.map +1 -1
  602. package/dist/materials/features.d.ts +47 -0
  603. package/dist/materials/features.d.ts.map +1 -0
  604. package/dist/materials/features.js +282 -0
  605. package/dist/materials/features.js.map +1 -0
  606. package/dist/materials/lobes.d.ts +3 -0
  607. package/dist/materials/lobes.d.ts.map +1 -0
  608. package/dist/materials/lobes.js +225 -0
  609. package/dist/materials/lobes.js.map +1 -0
  610. package/dist/output/HdrTarget.d.ts +27 -0
  611. package/dist/output/HdrTarget.d.ts.map +1 -0
  612. package/dist/output/HdrTarget.js +48 -0
  613. package/dist/output/HdrTarget.js.map +1 -0
  614. package/dist/output/OutputPass.d.ts +28 -0
  615. package/dist/output/OutputPass.d.ts.map +1 -0
  616. package/dist/output/OutputPass.js +142 -0
  617. package/dist/output/OutputPass.js.map +1 -0
  618. package/dist/output/ToneMappingOperators.glsl.d.ts +22 -0
  619. package/dist/output/ToneMappingOperators.glsl.d.ts.map +1 -0
  620. package/dist/output/ToneMappingOperators.glsl.js +217 -0
  621. package/dist/output/ToneMappingOperators.glsl.js.map +1 -0
  622. package/dist/passes/ContactShadowPass.d.ts +57 -0
  623. package/dist/passes/ContactShadowPass.d.ts.map +1 -0
  624. package/dist/passes/ContactShadowPass.js +151 -0
  625. package/dist/passes/ContactShadowPass.js.map +1 -0
  626. package/dist/passes/Prd02ContactShadowsContributor.d.ts +16 -0
  627. package/dist/passes/Prd02ContactShadowsContributor.d.ts.map +1 -0
  628. package/dist/passes/Prd02ContactShadowsContributor.js +133 -0
  629. package/dist/passes/Prd02ContactShadowsContributor.js.map +1 -0
  630. package/dist/passes/Prd02SubFlags.d.ts +22 -0
  631. package/dist/passes/Prd02SubFlags.d.ts.map +1 -0
  632. package/dist/passes/Prd02SubFlags.js +32 -0
  633. package/dist/passes/Prd02SubFlags.js.map +1 -0
  634. package/dist/performance/BVH.d.ts +46 -0
  635. package/dist/performance/BVH.d.ts.map +1 -1
  636. package/dist/performance/BVH.js +212 -0
  637. package/dist/performance/BVH.js.map +1 -1
  638. package/dist/performance/Batcher.d.ts +11 -0
  639. package/dist/performance/Batcher.d.ts.map +1 -1
  640. package/dist/performance/Batcher.js +10 -0
  641. package/dist/performance/Batcher.js.map +1 -1
  642. package/dist/performance/FrustumCuller.d.ts +29 -0
  643. package/dist/performance/FrustumCuller.d.ts.map +1 -1
  644. package/dist/performance/FrustumCuller.js +78 -1
  645. package/dist/performance/FrustumCuller.js.map +1 -1
  646. package/dist/performance/LOD.d.ts +6 -0
  647. package/dist/performance/LOD.d.ts.map +1 -1
  648. package/dist/performance/LOD.js +12 -0
  649. package/dist/performance/LOD.js.map +1 -1
  650. package/dist/performance/RenderItemSorting.d.ts +2 -0
  651. package/dist/performance/RenderItemSorting.d.ts.map +1 -1
  652. package/dist/performance/RenderItemSorting.js +5 -1
  653. package/dist/performance/RenderItemSorting.js.map +1 -1
  654. package/dist/post/CubeLut.d.ts +15 -0
  655. package/dist/post/CubeLut.d.ts.map +1 -0
  656. package/dist/post/CubeLut.js +86 -0
  657. package/dist/post/CubeLut.js.map +1 -0
  658. package/dist/post/DisplayLutCache.d.ts +31 -0
  659. package/dist/post/DisplayLutCache.d.ts.map +1 -0
  660. package/dist/post/DisplayLutCache.js +44 -0
  661. package/dist/post/DisplayLutCache.js.map +1 -0
  662. package/dist/post/PostAntiAlias.d.ts +49 -0
  663. package/dist/post/PostAntiAlias.d.ts.map +1 -0
  664. package/dist/post/PostAntiAlias.js +75 -0
  665. package/dist/post/PostAntiAlias.js.map +1 -0
  666. package/dist/post/PostGraph.d.ts +206 -0
  667. package/dist/post/PostGraph.d.ts.map +1 -0
  668. package/dist/post/PostGraph.js +234 -0
  669. package/dist/post/PostGraph.js.map +1 -0
  670. package/dist/post/PostQualityTiers.d.ts +95 -0
  671. package/dist/post/PostQualityTiers.d.ts.map +1 -0
  672. package/dist/post/PostQualityTiers.js +62 -0
  673. package/dist/post/PostQualityTiers.js.map +1 -0
  674. package/dist/post/PostResources.d.ts +49 -0
  675. package/dist/post/PostResources.d.ts.map +1 -0
  676. package/dist/post/PostResources.js +124 -0
  677. package/dist/post/PostResources.js.map +1 -0
  678. package/dist/post/PostTimer.d.ts +37 -0
  679. package/dist/post/PostTimer.d.ts.map +1 -0
  680. package/dist/post/PostTimer.js +88 -0
  681. package/dist/post/PostTimer.js.map +1 -0
  682. package/dist/post/ScreenFeelPass.d.ts +83 -0
  683. package/dist/post/ScreenFeelPass.d.ts.map +1 -0
  684. package/dist/post/ScreenFeelPass.js +197 -0
  685. package/dist/post/ScreenFeelPass.js.map +1 -0
  686. package/dist/post/ToneOperators.d.ts +42 -0
  687. package/dist/post/ToneOperators.d.ts.map +1 -0
  688. package/dist/post/ToneOperators.js +179 -0
  689. package/dist/post/ToneOperators.js.map +1 -0
  690. package/dist/post/chunks/indirectFraction.glsl.d.ts +50 -0
  691. package/dist/post/chunks/indirectFraction.glsl.d.ts.map +1 -0
  692. package/dist/post/chunks/indirectFraction.glsl.js +82 -0
  693. package/dist/post/chunks/indirectFraction.glsl.js.map +1 -0
  694. package/dist/post/chunks/velocity.glsl.d.ts +35 -0
  695. package/dist/post/chunks/velocity.glsl.d.ts.map +1 -0
  696. package/dist/post/chunks/velocity.glsl.js +86 -0
  697. package/dist/post/chunks/velocity.glsl.js.map +1 -0
  698. package/dist/post/shaders/bloom.glsl.d.ts +21 -0
  699. package/dist/post/shaders/bloom.glsl.d.ts.map +1 -0
  700. package/dist/post/shaders/bloom.glsl.js +120 -0
  701. package/dist/post/shaders/bloom.glsl.js.map +1 -0
  702. package/dist/post/shaders/bloom.wgsl.d.ts +10 -0
  703. package/dist/post/shaders/bloom.wgsl.d.ts.map +1 -0
  704. package/dist/post/shaders/bloom.wgsl.js +121 -0
  705. package/dist/post/shaders/bloom.wgsl.js.map +1 -0
  706. package/dist/post/shaders/common.glsl.d.ts +11 -0
  707. package/dist/post/shaders/common.glsl.d.ts.map +1 -0
  708. package/dist/post/shaders/common.glsl.js +34 -0
  709. package/dist/post/shaders/common.glsl.js.map +1 -0
  710. package/dist/post/shaders/common.wgsl.d.ts +25 -0
  711. package/dist/post/shaders/common.wgsl.d.ts.map +1 -0
  712. package/dist/post/shaders/common.wgsl.js +48 -0
  713. package/dist/post/shaders/common.wgsl.js.map +1 -0
  714. package/dist/post/shaders/composite.glsl.d.ts +25 -0
  715. package/dist/post/shaders/composite.glsl.d.ts.map +1 -0
  716. package/dist/post/shaders/composite.glsl.js +96 -0
  717. package/dist/post/shaders/composite.glsl.js.map +1 -0
  718. package/dist/post/shaders/composite.wgsl.d.ts +10 -0
  719. package/dist/post/shaders/composite.wgsl.d.ts.map +1 -0
  720. package/dist/post/shaders/composite.wgsl.js +92 -0
  721. package/dist/post/shaders/composite.wgsl.js.map +1 -0
  722. package/dist/post/shaders/depthDownsample.glsl.d.ts +20 -0
  723. package/dist/post/shaders/depthDownsample.glsl.d.ts.map +1 -0
  724. package/dist/post/shaders/depthDownsample.glsl.js +78 -0
  725. package/dist/post/shaders/depthDownsample.glsl.js.map +1 -0
  726. package/dist/post/shaders/depthDownsample.wgsl.d.ts +17 -0
  727. package/dist/post/shaders/depthDownsample.wgsl.d.ts.map +1 -0
  728. package/dist/post/shaders/depthDownsample.wgsl.js +87 -0
  729. package/dist/post/shaders/depthDownsample.wgsl.js.map +1 -0
  730. package/dist/post/shaders/displayGrade.glsl.d.ts +18 -0
  731. package/dist/post/shaders/displayGrade.glsl.d.ts.map +1 -0
  732. package/dist/post/shaders/displayGrade.glsl.js +80 -0
  733. package/dist/post/shaders/displayGrade.glsl.js.map +1 -0
  734. package/dist/post/shaders/displayGrade.wgsl.d.ts +9 -0
  735. package/dist/post/shaders/displayGrade.wgsl.d.ts.map +1 -0
  736. package/dist/post/shaders/displayGrade.wgsl.js +75 -0
  737. package/dist/post/shaders/displayGrade.wgsl.js.map +1 -0
  738. package/dist/post/shaders/dof.glsl.d.ts +25 -0
  739. package/dist/post/shaders/dof.glsl.d.ts.map +1 -0
  740. package/dist/post/shaders/dof.glsl.js +129 -0
  741. package/dist/post/shaders/dof.glsl.js.map +1 -0
  742. package/dist/post/shaders/dof.wgsl.d.ts +11 -0
  743. package/dist/post/shaders/dof.wgsl.d.ts.map +1 -0
  744. package/dist/post/shaders/dof.wgsl.js +119 -0
  745. package/dist/post/shaders/dof.wgsl.js.map +1 -0
  746. package/dist/post/shaders/exposure.glsl.d.ts +43 -0
  747. package/dist/post/shaders/exposure.glsl.d.ts.map +1 -0
  748. package/dist/post/shaders/exposure.glsl.js +115 -0
  749. package/dist/post/shaders/exposure.glsl.js.map +1 -0
  750. package/dist/post/shaders/exposure.wgsl.d.ts +16 -0
  751. package/dist/post/shaders/exposure.wgsl.d.ts.map +1 -0
  752. package/dist/post/shaders/exposure.wgsl.js +97 -0
  753. package/dist/post/shaders/exposure.wgsl.js.map +1 -0
  754. package/dist/post/shaders/finalize.glsl.d.ts +17 -0
  755. package/dist/post/shaders/finalize.glsl.d.ts.map +1 -0
  756. package/dist/post/shaders/finalize.glsl.js +120 -0
  757. package/dist/post/shaders/finalize.glsl.js.map +1 -0
  758. package/dist/post/shaders/finalize.wgsl.d.ts +13 -0
  759. package/dist/post/shaders/finalize.wgsl.d.ts.map +1 -0
  760. package/dist/post/shaders/finalize.wgsl.js +124 -0
  761. package/dist/post/shaders/finalize.wgsl.js.map +1 -0
  762. package/dist/post/shaders/fxaa.glsl.d.ts +26 -0
  763. package/dist/post/shaders/fxaa.glsl.d.ts.map +1 -0
  764. package/dist/post/shaders/fxaa.glsl.js +246 -0
  765. package/dist/post/shaders/fxaa.glsl.js.map +1 -0
  766. package/dist/post/shaders/fxaa.wgsl.d.ts +17 -0
  767. package/dist/post/shaders/fxaa.wgsl.d.ts.map +1 -0
  768. package/dist/post/shaders/fxaa.wgsl.js +268 -0
  769. package/dist/post/shaders/fxaa.wgsl.js.map +1 -0
  770. package/dist/post/shaders/godrays.glsl.d.ts +16 -0
  771. package/dist/post/shaders/godrays.glsl.d.ts.map +1 -0
  772. package/dist/post/shaders/godrays.glsl.js +70 -0
  773. package/dist/post/shaders/godrays.glsl.js.map +1 -0
  774. package/dist/post/shaders/godrays.wgsl.d.ts +8 -0
  775. package/dist/post/shaders/godrays.wgsl.d.ts.map +1 -0
  776. package/dist/post/shaders/godrays.wgsl.js +60 -0
  777. package/dist/post/shaders/godrays.wgsl.js.map +1 -0
  778. package/dist/post/shaders/gtao.glsl.d.ts +29 -0
  779. package/dist/post/shaders/gtao.glsl.d.ts.map +1 -0
  780. package/dist/post/shaders/gtao.glsl.js +190 -0
  781. package/dist/post/shaders/gtao.glsl.js.map +1 -0
  782. package/dist/post/shaders/gtao.wgsl.d.ts +13 -0
  783. package/dist/post/shaders/gtao.wgsl.d.ts.map +1 -0
  784. package/dist/post/shaders/gtao.wgsl.js +163 -0
  785. package/dist/post/shaders/gtao.wgsl.js.map +1 -0
  786. package/dist/post/shaders/gtaoDenoise.glsl.d.ts +22 -0
  787. package/dist/post/shaders/gtaoDenoise.glsl.d.ts.map +1 -0
  788. package/dist/post/shaders/gtaoDenoise.glsl.js +121 -0
  789. package/dist/post/shaders/gtaoDenoise.glsl.js.map +1 -0
  790. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts +11 -0
  791. package/dist/post/shaders/gtaoDenoise.wgsl.d.ts.map +1 -0
  792. package/dist/post/shaders/gtaoDenoise.wgsl.js +117 -0
  793. package/dist/post/shaders/gtaoDenoise.wgsl.js.map +1 -0
  794. package/dist/post/shaders/motionBlur.glsl.d.ts +21 -0
  795. package/dist/post/shaders/motionBlur.glsl.d.ts.map +1 -0
  796. package/dist/post/shaders/motionBlur.glsl.js +110 -0
  797. package/dist/post/shaders/motionBlur.glsl.js.map +1 -0
  798. package/dist/post/shaders/motionBlur.wgsl.d.ts +10 -0
  799. package/dist/post/shaders/motionBlur.wgsl.d.ts.map +1 -0
  800. package/dist/post/shaders/motionBlur.wgsl.js +102 -0
  801. package/dist/post/shaders/motionBlur.wgsl.js.map +1 -0
  802. package/dist/post/shaders/smaa.glsl.d.ts +28 -0
  803. package/dist/post/shaders/smaa.glsl.d.ts.map +1 -0
  804. package/dist/post/shaders/smaa.glsl.js +354 -0
  805. package/dist/post/shaders/smaa.glsl.js.map +1 -0
  806. package/dist/post/shaders/smaa.wgsl.d.ts +20 -0
  807. package/dist/post/shaders/smaa.wgsl.d.ts.map +1 -0
  808. package/dist/post/shaders/smaa.wgsl.js +375 -0
  809. package/dist/post/shaders/smaa.wgsl.js.map +1 -0
  810. package/dist/post/shaders/taa.glsl.d.ts +23 -0
  811. package/dist/post/shaders/taa.glsl.d.ts.map +1 -0
  812. package/dist/post/shaders/taa.glsl.js +169 -0
  813. package/dist/post/shaders/taa.glsl.js.map +1 -0
  814. package/dist/post/shaders/taa.wgsl.d.ts +10 -0
  815. package/dist/post/shaders/taa.wgsl.d.ts.map +1 -0
  816. package/dist/post/shaders/taa.wgsl.js +185 -0
  817. package/dist/post/shaders/taa.wgsl.js.map +1 -0
  818. package/dist/post/shaders/velocityDilate.glsl.d.ts +16 -0
  819. package/dist/post/shaders/velocityDilate.glsl.d.ts.map +1 -0
  820. package/dist/post/shaders/velocityDilate.glsl.js +45 -0
  821. package/dist/post/shaders/velocityDilate.glsl.js.map +1 -0
  822. package/dist/post/shaders/velocityDilate.wgsl.d.ts +8 -0
  823. package/dist/post/shaders/velocityDilate.wgsl.d.ts.map +1 -0
  824. package/dist/post/shaders/velocityDilate.wgsl.js +30 -0
  825. package/dist/post/shaders/velocityDilate.wgsl.js.map +1 -0
  826. package/dist/post/smaa/textures.d.ts +17 -0
  827. package/dist/post/smaa/textures.d.ts.map +1 -0
  828. package/dist/post/smaa/textures.js +17 -0
  829. package/dist/post/smaa/textures.js.map +1 -0
  830. package/dist/post/v2Entry.d.ts +25 -0
  831. package/dist/post/v2Entry.d.ts.map +1 -0
  832. package/dist/post/v2Entry.js +28 -0
  833. package/dist/post/v2Entry.js.map +1 -0
  834. package/dist/post/v2Stages.d.ts +156 -0
  835. package/dist/post/v2Stages.d.ts.map +1 -0
  836. package/dist/post/v2Stages.js +1189 -0
  837. package/dist/post/v2Stages.js.map +1 -0
  838. package/dist/postprocess/EffectComposer.d.ts +6 -109
  839. package/dist/postprocess/EffectComposer.d.ts.map +1 -1
  840. package/dist/postprocess/EffectComposer.js +6 -246
  841. package/dist/postprocess/EffectComposer.js.map +1 -1
  842. package/dist/postprocess/NativeBloomPyramid.d.ts +34 -0
  843. package/dist/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  844. package/dist/postprocess/NativeBloomPyramid.js +57 -0
  845. package/dist/postprocess/NativeBloomPyramid.js.map +1 -1
  846. package/dist/postprocess/SSAOPass.d.ts +5 -5
  847. package/dist/postprocess/SSAOPass.d.ts.map +1 -1
  848. package/dist/postprocess/SSAOPass.js +5 -17
  849. package/dist/postprocess/SSAOPass.js.map +1 -1
  850. package/dist/probes/IrradianceVolume.d.ts +45 -0
  851. package/dist/probes/IrradianceVolume.d.ts.map +1 -0
  852. package/dist/probes/IrradianceVolume.js +230 -0
  853. package/dist/probes/IrradianceVolume.js.map +1 -0
  854. package/dist/probes/LtcLuts.d.ts +30 -0
  855. package/dist/probes/LtcLuts.d.ts.map +1 -0
  856. package/dist/probes/LtcLuts.js +120 -0
  857. package/dist/probes/LtcLuts.js.map +1 -0
  858. package/dist/probes/Prd02ProbesContributor.d.ts +53 -0
  859. package/dist/probes/Prd02ProbesContributor.d.ts.map +1 -0
  860. package/dist/probes/Prd02ProbesContributor.js +241 -0
  861. package/dist/probes/Prd02ProbesContributor.js.map +1 -0
  862. package/dist/probes/ProbeBoxProjection.d.ts +53 -0
  863. package/dist/probes/ProbeBoxProjection.d.ts.map +1 -0
  864. package/dist/probes/ProbeBoxProjection.js +99 -0
  865. package/dist/probes/ProbeBoxProjection.js.map +1 -0
  866. package/dist/probes/ReflectionProbeSystem.d.ts +64 -0
  867. package/dist/probes/ReflectionProbeSystem.d.ts.map +1 -0
  868. package/dist/probes/ReflectionProbeSystem.js +157 -0
  869. package/dist/probes/ReflectionProbeSystem.js.map +1 -0
  870. package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
  871. package/dist/production-runtime/PBRHDRPipeline.js +23 -9
  872. package/dist/production-runtime/PBRHDRPipeline.js.map +1 -1
  873. package/dist/production-runtime/ProductionRendererTypes.d.ts +16 -6
  874. package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  875. package/dist/production-runtime/ProductionRendererTypes.js.map +1 -1
  876. package/dist/production-runtime/ProductionWebGPURenderer.d.ts +4 -4
  877. package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  878. package/dist/production-runtime/ProductionWebGPURenderer.js +10 -45
  879. package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  880. package/dist/production-runtime/backendSelection.d.ts +26 -0
  881. package/dist/production-runtime/backendSelection.d.ts.map +1 -0
  882. package/dist/production-runtime/backendSelection.js +46 -0
  883. package/dist/production-runtime/backendSelection.js.map +1 -0
  884. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +1 -1
  885. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -1
  886. package/dist/production-runtime/backends/WebGL2RendererBackend.js +8 -4
  887. package/dist/production-runtime/backends/WebGL2RendererBackend.js.map +1 -1
  888. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +2 -19
  889. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -1
  890. package/dist/production-runtime/backends/WebGPURendererBackend.js +2 -18
  891. package/dist/production-runtime/backends/WebGPURendererBackend.js.map +1 -1
  892. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +2 -10
  893. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -1
  894. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js +2 -7
  895. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -1
  896. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +2 -10
  897. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -1
  898. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js +2 -7
  899. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -1
  900. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +2 -10
  901. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -1
  902. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js +2 -7
  903. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -1
  904. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts +2 -10
  905. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -1
  906. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js +2 -7
  907. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -1
  908. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -0
  909. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -1
  910. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js +1 -0
  911. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -1
  912. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts +2 -10
  913. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -1
  914. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js +2 -7
  915. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -1
  916. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +2 -10
  917. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -1
  918. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js +2 -7
  919. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -1
  920. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +2 -10
  921. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -1
  922. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js +2 -7
  923. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -1
  924. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +2 -10
  925. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -1
  926. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js +2 -7
  927. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -1
  928. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts +2 -10
  929. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -1
  930. package/dist/production-runtime/backends/webgpu/WebGPUShader.js +2 -7
  931. package/dist/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -1
  932. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts +2 -10
  933. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -1
  934. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js +2 -7
  935. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -1
  936. package/dist/production-runtime/index.d.ts +6 -6
  937. package/dist/production-runtime/index.d.ts.map +1 -1
  938. package/dist/production-runtime/index.js +9 -3
  939. package/dist/production-runtime/index.js.map +1 -1
  940. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +12 -13
  941. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -1
  942. package/dist/production-runtime/materials/GLTFMaterialAdapter.js +10 -4
  943. package/dist/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -1
  944. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +9 -2
  945. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -1
  946. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js +7 -1
  947. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -1
  948. package/dist/production-runtime/materials/MaterialCompiler.d.ts +10 -8
  949. package/dist/production-runtime/materials/MaterialCompiler.d.ts.map +1 -1
  950. package/dist/production-runtime/materials/MaterialCompiler.js +9 -4
  951. package/dist/production-runtime/materials/MaterialCompiler.js.map +1 -1
  952. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -1
  953. package/dist/production-runtime/materials/PBRShaderFeatures.js +30 -1
  954. package/dist/production-runtime/materials/PBRShaderFeatures.js.map +1 -1
  955. package/dist/production-runtime/passes/ContactShadowPass.d.ts.map +1 -1
  956. package/dist/production-runtime/passes/ContactShadowPass.js +14 -13
  957. package/dist/production-runtime/passes/ContactShadowPass.js.map +1 -1
  958. package/dist/production-runtime/renderProofs.d.ts +54 -0
  959. package/dist/production-runtime/renderProofs.d.ts.map +1 -0
  960. package/dist/production-runtime/renderProofs.js +245 -0
  961. package/dist/production-runtime/renderProofs.js.map +1 -0
  962. package/dist/program/DFGLut.d.ts +23 -0
  963. package/dist/program/DFGLut.d.ts.map +1 -0
  964. package/dist/program/DFGLut.js +58 -0
  965. package/dist/program/DFGLut.js.map +1 -0
  966. package/dist/program/DFGLutData.d.ts +35 -0
  967. package/dist/program/DFGLutData.d.ts.map +1 -0
  968. package/dist/program/DFGLutData.js +52 -0
  969. package/dist/program/DFGLutData.js.map +1 -0
  970. package/dist/program/FeatureSelect.d.ts +35 -0
  971. package/dist/program/FeatureSelect.d.ts.map +1 -0
  972. package/dist/program/FeatureSelect.js +88 -0
  973. package/dist/program/FeatureSelect.js.map +1 -0
  974. package/dist/program/MaterialFeatures.d.ts +66 -0
  975. package/dist/program/MaterialFeatures.d.ts.map +1 -0
  976. package/dist/program/MaterialFeatures.js +242 -0
  977. package/dist/program/MaterialFeatures.js.map +1 -0
  978. package/dist/program/ProgramCache.d.ts +83 -0
  979. package/dist/program/ProgramCache.d.ts.map +1 -0
  980. package/dist/program/ProgramCache.js +194 -0
  981. package/dist/program/ProgramCache.js.map +1 -0
  982. package/dist/program/ProgramFeatures.d.ts +21 -0
  983. package/dist/program/ProgramFeatures.d.ts.map +1 -0
  984. package/dist/program/ProgramFeatures.js +95 -0
  985. package/dist/program/ProgramFeatures.js.map +1 -0
  986. package/dist/program/ProgramGenerator.d.ts +60 -0
  987. package/dist/program/ProgramGenerator.d.ts.map +1 -0
  988. package/dist/program/ProgramGenerator.js +760 -0
  989. package/dist/program/ProgramGenerator.js.map +1 -0
  990. package/dist/program/ProgramKey.d.ts +10 -0
  991. package/dist/program/ProgramKey.d.ts.map +1 -0
  992. package/dist/program/ProgramKey.js +13 -0
  993. package/dist/program/ProgramKey.js.map +1 -0
  994. package/dist/program/ProgramWarmup.d.ts +37 -0
  995. package/dist/program/ProgramWarmup.d.ts.map +1 -0
  996. package/dist/program/ProgramWarmup.js +68 -0
  997. package/dist/program/ProgramWarmup.js.map +1 -0
  998. package/dist/program/UniformLayout.d.ts +40 -0
  999. package/dist/program/UniformLayout.d.ts.map +1 -0
  1000. package/dist/program/UniformLayout.js +105 -0
  1001. package/dist/program/UniformLayout.js.map +1 -0
  1002. package/dist/program/chunks/alpha.glsl.d.ts +7 -0
  1003. package/dist/program/chunks/alpha.glsl.d.ts.map +1 -0
  1004. package/dist/program/chunks/alpha.glsl.js +17 -0
  1005. package/dist/program/chunks/alpha.glsl.js.map +1 -0
  1006. package/dist/program/chunks/brdf.glsl.d.ts +12 -0
  1007. package/dist/program/chunks/brdf.glsl.d.ts.map +1 -0
  1008. package/dist/program/chunks/brdf.glsl.js +144 -0
  1009. package/dist/program/chunks/brdf.glsl.js.map +1 -0
  1010. package/dist/program/chunks/colorspace.glsl.d.ts +8 -0
  1011. package/dist/program/chunks/colorspace.glsl.d.ts.map +1 -0
  1012. package/dist/program/chunks/colorspace.glsl.js +16 -0
  1013. package/dist/program/chunks/colorspace.glsl.js.map +1 -0
  1014. package/dist/program/chunks/common.glsl.d.ts +7 -0
  1015. package/dist/program/chunks/common.glsl.d.ts.map +1 -0
  1016. package/dist/program/chunks/common.glsl.js +25 -0
  1017. package/dist/program/chunks/common.glsl.js.map +1 -0
  1018. package/dist/program/chunks/depth.glsl.d.ts +9 -0
  1019. package/dist/program/chunks/depth.glsl.d.ts.map +1 -0
  1020. package/dist/program/chunks/depth.glsl.js +18 -0
  1021. package/dist/program/chunks/depth.glsl.js.map +1 -0
  1022. package/dist/program/chunks/drawId.wgsl.d.ts +9 -0
  1023. package/dist/program/chunks/drawId.wgsl.d.ts.map +1 -0
  1024. package/dist/program/chunks/drawId.wgsl.js +29 -0
  1025. package/dist/program/chunks/drawId.wgsl.js.map +1 -0
  1026. package/dist/program/chunks/fog_default.glsl.d.ts +8 -0
  1027. package/dist/program/chunks/fog_default.glsl.d.ts.map +1 -0
  1028. package/dist/program/chunks/fog_default.glsl.js +31 -0
  1029. package/dist/program/chunks/fog_default.glsl.js.map +1 -0
  1030. package/dist/program/chunks/indirect_default.glsl.d.ts +29 -0
  1031. package/dist/program/chunks/indirect_default.glsl.d.ts.map +1 -0
  1032. package/dist/program/chunks/indirect_default.glsl.js +113 -0
  1033. package/dist/program/chunks/indirect_default.glsl.js.map +1 -0
  1034. package/dist/program/chunks/instanceEmissive.wgsl.d.ts +10 -0
  1035. package/dist/program/chunks/instanceEmissive.wgsl.d.ts.map +1 -0
  1036. package/dist/program/chunks/instanceEmissive.wgsl.js +21 -0
  1037. package/dist/program/chunks/instanceEmissive.wgsl.js.map +1 -0
  1038. package/dist/program/chunks/instancing.glsl.d.ts +8 -0
  1039. package/dist/program/chunks/instancing.glsl.d.ts.map +1 -0
  1040. package/dist/program/chunks/instancing.glsl.js +25 -0
  1041. package/dist/program/chunks/instancing.glsl.js.map +1 -0
  1042. package/dist/program/chunks/lights_legacy.glsl.d.ts +15 -0
  1043. package/dist/program/chunks/lights_legacy.glsl.d.ts.map +1 -0
  1044. package/dist/program/chunks/lights_legacy.glsl.js +95 -0
  1045. package/dist/program/chunks/lights_legacy.glsl.js.map +1 -0
  1046. package/dist/program/chunks/manifest.d.ts +42 -0
  1047. package/dist/program/chunks/manifest.d.ts.map +1 -0
  1048. package/dist/program/chunks/manifest.js +48 -0
  1049. package/dist/program/chunks/manifest.js.map +1 -0
  1050. package/dist/program/chunks/normal.glsl.d.ts +8 -0
  1051. package/dist/program/chunks/normal.glsl.d.ts.map +1 -0
  1052. package/dist/program/chunks/normal.glsl.js +34 -0
  1053. package/dist/program/chunks/normal.glsl.js.map +1 -0
  1054. package/dist/program/chunks/shadow_forward.glsl.d.ts +23 -0
  1055. package/dist/program/chunks/shadow_forward.glsl.d.ts.map +1 -0
  1056. package/dist/program/chunks/shadow_forward.glsl.js +73 -0
  1057. package/dist/program/chunks/shadow_forward.glsl.js.map +1 -0
  1058. package/dist/quality/DeviceClasses.d.ts +31 -0
  1059. package/dist/quality/DeviceClasses.d.ts.map +1 -0
  1060. package/dist/quality/DeviceClasses.js +83 -0
  1061. package/dist/quality/DeviceClasses.js.map +1 -0
  1062. package/dist/quality/DeviceProbe.d.ts +42 -0
  1063. package/dist/quality/DeviceProbe.d.ts.map +1 -0
  1064. package/dist/quality/DeviceProbe.js +83 -0
  1065. package/dist/quality/DeviceProbe.js.map +1 -0
  1066. package/dist/quality/FrameStats.d.ts +62 -0
  1067. package/dist/quality/FrameStats.d.ts.map +1 -0
  1068. package/dist/quality/FrameStats.js +220 -0
  1069. package/dist/quality/FrameStats.js.map +1 -0
  1070. package/dist/quality/PostprocessGuard.d.ts +49 -0
  1071. package/dist/quality/PostprocessGuard.d.ts.map +1 -0
  1072. package/dist/quality/PostprocessGuard.js +92 -0
  1073. package/dist/quality/PostprocessGuard.js.map +1 -0
  1074. package/dist/quality/QualityController.d.ts +93 -0
  1075. package/dist/quality/QualityController.d.ts.map +1 -0
  1076. package/dist/quality/QualityController.js +248 -0
  1077. package/dist/quality/QualityController.js.map +1 -0
  1078. package/dist/quality/QualityGovernor.d.ts +78 -0
  1079. package/dist/quality/QualityGovernor.d.ts.map +1 -0
  1080. package/dist/quality/QualityGovernor.js +170 -0
  1081. package/dist/quality/QualityGovernor.js.map +1 -0
  1082. package/dist/quality/QualityTier.d.ts +17 -0
  1083. package/dist/quality/QualityTier.d.ts.map +1 -0
  1084. package/dist/quality/QualityTier.js +23 -0
  1085. package/dist/quality/QualityTier.js.map +1 -0
  1086. package/dist/quality/RenderScaleController.d.ts +35 -0
  1087. package/dist/quality/RenderScaleController.d.ts.map +1 -0
  1088. package/dist/quality/RenderScaleController.js +57 -0
  1089. package/dist/quality/RenderScaleController.js.map +1 -0
  1090. package/dist/quality/RetentionPolicy.d.ts +11 -0
  1091. package/dist/quality/RetentionPolicy.d.ts.map +1 -0
  1092. package/dist/quality/RetentionPolicy.js +12 -0
  1093. package/dist/quality/RetentionPolicy.js.map +1 -0
  1094. package/dist/quality/TierResolver.d.ts +52 -0
  1095. package/dist/quality/TierResolver.d.ts.map +1 -0
  1096. package/dist/quality/TierResolver.js +155 -0
  1097. package/dist/quality/TierResolver.js.map +1 -0
  1098. package/dist/quality/liveTier.d.ts +23 -0
  1099. package/dist/quality/liveTier.d.ts.map +1 -0
  1100. package/dist/quality/liveTier.js +16 -0
  1101. package/dist/quality/liveTier.js.map +1 -0
  1102. package/dist/reference/BloomPass.d.ts +10 -0
  1103. package/dist/reference/BloomPass.d.ts.map +1 -0
  1104. package/dist/reference/BloomPass.js +18 -0
  1105. package/dist/reference/BloomPass.js.map +1 -0
  1106. package/dist/reference/DepthHazePass.d.ts +12 -0
  1107. package/dist/reference/DepthHazePass.d.ts.map +1 -0
  1108. package/dist/reference/DepthHazePass.js +20 -0
  1109. package/dist/reference/DepthHazePass.js.map +1 -0
  1110. package/dist/reference/EffectComposer.d.ts +110 -0
  1111. package/dist/reference/EffectComposer.d.ts.map +1 -0
  1112. package/dist/reference/EffectComposer.js +247 -0
  1113. package/dist/reference/EffectComposer.js.map +1 -0
  1114. package/dist/reference/FilmGrainPass.d.ts +9 -0
  1115. package/dist/reference/FilmGrainPass.d.ts.map +1 -0
  1116. package/dist/reference/FilmGrainPass.js +17 -0
  1117. package/dist/reference/FilmGrainPass.js.map +1 -0
  1118. package/dist/reference/PostProcessPass.d.ts +511 -0
  1119. package/dist/reference/PostProcessPass.d.ts.map +1 -0
  1120. package/dist/reference/PostProcessPass.js +2023 -0
  1121. package/dist/reference/PostProcessPass.js.map +1 -0
  1122. package/dist/reference/SSAOPass.d.ts +6 -0
  1123. package/dist/reference/SSAOPass.d.ts.map +1 -0
  1124. package/dist/reference/SSAOPass.js +18 -0
  1125. package/dist/reference/SSAOPass.js.map +1 -0
  1126. package/dist/reference/VignettePass.d.ts +10 -0
  1127. package/dist/reference/VignettePass.d.ts.map +1 -0
  1128. package/dist/reference/VignettePass.js +17 -0
  1129. package/dist/reference/VignettePass.js.map +1 -0
  1130. package/dist/reference/index.d.ts +15 -0
  1131. package/dist/reference/index.d.ts.map +1 -0
  1132. package/dist/reference/index.js +15 -0
  1133. package/dist/reference/index.js.map +1 -0
  1134. package/dist/renderer/Background.d.ts +49 -0
  1135. package/dist/renderer/Background.d.ts.map +1 -0
  1136. package/dist/renderer/Background.js +259 -0
  1137. package/dist/renderer/Background.js.map +1 -0
  1138. package/dist/renderer/CullingBatching.d.ts +55 -0
  1139. package/dist/renderer/CullingBatching.d.ts.map +1 -0
  1140. package/dist/renderer/CullingBatching.js +362 -0
  1141. package/dist/renderer/CullingBatching.js.map +1 -0
  1142. package/dist/renderer/DeviceLifecycle.d.ts +29 -0
  1143. package/dist/renderer/DeviceLifecycle.d.ts.map +1 -0
  1144. package/dist/renderer/DeviceLifecycle.js +48 -0
  1145. package/dist/renderer/DeviceLifecycle.js.map +1 -0
  1146. package/dist/renderer/FrameGraph.d.ts +96 -0
  1147. package/dist/renderer/FrameGraph.d.ts.map +1 -0
  1148. package/dist/renderer/FrameGraph.js +301 -0
  1149. package/dist/renderer/FrameGraph.js.map +1 -0
  1150. package/dist/renderer/InterleavedTransparentPass.d.ts +31 -0
  1151. package/dist/renderer/InterleavedTransparentPass.d.ts.map +1 -0
  1152. package/dist/renderer/InterleavedTransparentPass.js +65 -0
  1153. package/dist/renderer/InterleavedTransparentPass.js.map +1 -0
  1154. package/dist/renderer/PixelRatio.d.ts +64 -0
  1155. package/dist/renderer/PixelRatio.d.ts.map +1 -0
  1156. package/dist/renderer/PixelRatio.js +81 -0
  1157. package/dist/renderer/PixelRatio.js.map +1 -0
  1158. package/dist/renderer/PostprocessExecution.d.ts +82 -0
  1159. package/dist/renderer/PostprocessExecution.d.ts.map +1 -0
  1160. package/dist/renderer/PostprocessExecution.js +745 -0
  1161. package/dist/renderer/PostprocessExecution.js.map +1 -0
  1162. package/dist/renderer/Prd06ShaderWarmup.d.ts +32 -0
  1163. package/dist/renderer/Prd06ShaderWarmup.d.ts.map +1 -0
  1164. package/dist/renderer/Prd06ShaderWarmup.js +45 -0
  1165. package/dist/renderer/Prd06ShaderWarmup.js.map +1 -0
  1166. package/dist/renderer/RenderShared.d.ts +11 -0
  1167. package/dist/renderer/RenderShared.d.ts.map +1 -0
  1168. package/dist/renderer/RenderShared.js +47 -0
  1169. package/dist/renderer/RenderShared.js.map +1 -0
  1170. package/dist/renderer/RendererFactory.d.ts +3 -0
  1171. package/dist/renderer/RendererFactory.d.ts.map +1 -0
  1172. package/dist/renderer/RendererFactory.js +19 -0
  1173. package/dist/renderer/RendererFactory.js.map +1 -0
  1174. package/dist/renderer/RendererHost.d.ts +25 -0
  1175. package/dist/renderer/RendererHost.d.ts.map +1 -0
  1176. package/dist/renderer/RendererHost.js +4 -0
  1177. package/dist/renderer/RendererHost.js.map +1 -0
  1178. package/dist/renderer/SceneDepthCopyPass.d.ts +50 -0
  1179. package/dist/renderer/SceneDepthCopyPass.d.ts.map +1 -0
  1180. package/dist/renderer/SceneDepthCopyPass.js +124 -0
  1181. package/dist/renderer/SceneDepthCopyPass.js.map +1 -0
  1182. package/dist/renderer/ShadowOrchestration.d.ts +32 -0
  1183. package/dist/renderer/ShadowOrchestration.d.ts.map +1 -0
  1184. package/dist/renderer/ShadowOrchestration.js +491 -0
  1185. package/dist/renderer/ShadowOrchestration.js.map +1 -0
  1186. package/dist/renderer/SkinnedBounds.d.ts +6 -0
  1187. package/dist/renderer/SkinnedBounds.d.ts.map +1 -0
  1188. package/dist/renderer/SkinnedBounds.js +74 -0
  1189. package/dist/renderer/SkinnedBounds.js.map +1 -0
  1190. package/dist/renderer/coreOutputPostRoute.d.ts +40 -0
  1191. package/dist/renderer/coreOutputPostRoute.d.ts.map +1 -0
  1192. package/dist/renderer/coreOutputPostRoute.js +46 -0
  1193. package/dist/renderer/coreOutputPostRoute.js.map +1 -0
  1194. package/dist/renderer/postSkipped.d.ts +12 -0
  1195. package/dist/renderer/postSkipped.d.ts.map +1 -0
  1196. package/dist/renderer/postSkipped.js +54 -0
  1197. package/dist/renderer/postSkipped.js.map +1 -0
  1198. package/dist/renderer/qrSubFlags.d.ts +45 -0
  1199. package/dist/renderer/qrSubFlags.d.ts.map +1 -0
  1200. package/dist/renderer/qrSubFlags.js +130 -0
  1201. package/dist/renderer/qrSubFlags.js.map +1 -0
  1202. package/dist/resources/InstanceBuffer.d.ts +34 -0
  1203. package/dist/resources/InstanceBuffer.d.ts.map +1 -0
  1204. package/dist/resources/InstanceBuffer.js +96 -0
  1205. package/dist/resources/InstanceBuffer.js.map +1 -0
  1206. package/dist/resources/MorphTargetTexture.d.ts +53 -0
  1207. package/dist/resources/MorphTargetTexture.d.ts.map +1 -0
  1208. package/dist/resources/MorphTargetTexture.js +135 -0
  1209. package/dist/resources/MorphTargetTexture.js.map +1 -0
  1210. package/dist/resources/RenderTargetPool.d.ts +47 -0
  1211. package/dist/resources/RenderTargetPool.d.ts.map +1 -0
  1212. package/dist/resources/RenderTargetPool.js +122 -0
  1213. package/dist/resources/RenderTargetPool.js.map +1 -0
  1214. package/dist/resources/ResourceRegistry.d.ts +48 -0
  1215. package/dist/resources/ResourceRegistry.d.ts.map +1 -0
  1216. package/dist/resources/ResourceRegistry.js +95 -0
  1217. package/dist/resources/ResourceRegistry.js.map +1 -0
  1218. package/dist/resources/UniformBlock.d.ts +90 -0
  1219. package/dist/resources/UniformBlock.d.ts.map +1 -0
  1220. package/dist/resources/UniformBlock.js +184 -0
  1221. package/dist/resources/UniformBlock.js.map +1 -0
  1222. package/dist/shaders/camera-fade.glsl.d.ts +26 -0
  1223. package/dist/shaders/camera-fade.glsl.d.ts.map +1 -0
  1224. package/dist/shaders/camera-fade.glsl.js +109 -0
  1225. package/dist/shaders/camera-fade.glsl.js.map +1 -0
  1226. package/dist/shaders/chunks/contact_shadow.glsl.d.ts +12 -0
  1227. package/dist/shaders/chunks/contact_shadow.glsl.d.ts.map +1 -0
  1228. package/dist/shaders/chunks/contact_shadow.glsl.js +53 -0
  1229. package/dist/shaders/chunks/contact_shadow.glsl.js.map +1 -0
  1230. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts +29 -0
  1231. package/dist/shaders/chunks/lighting_ibl.glsl.d.ts.map +1 -0
  1232. package/dist/shaders/chunks/lighting_ibl.glsl.js +122 -0
  1233. package/dist/shaders/chunks/lighting_ibl.glsl.js.map +1 -0
  1234. package/dist/shaders/chunks/lighting_mirrors.d.ts +18 -0
  1235. package/dist/shaders/chunks/lighting_mirrors.d.ts.map +1 -0
  1236. package/dist/shaders/chunks/lighting_mirrors.js +35 -0
  1237. package/dist/shaders/chunks/lighting_mirrors.js.map +1 -0
  1238. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts +17 -0
  1239. package/dist/shaders/chunks/lighting_punctual.glsl.d.ts.map +1 -0
  1240. package/dist/shaders/chunks/lighting_punctual.glsl.js +197 -0
  1241. package/dist/shaders/chunks/lighting_punctual.glsl.js.map +1 -0
  1242. package/dist/shaders/chunks/sh9.glsl.d.ts +9 -0
  1243. package/dist/shaders/chunks/sh9.glsl.d.ts.map +1 -0
  1244. package/dist/shaders/chunks/sh9.glsl.js +41 -0
  1245. package/dist/shaders/chunks/sh9.glsl.js.map +1 -0
  1246. package/dist/shaders/chunks/shadow_caster.glsl.d.ts +10 -0
  1247. package/dist/shaders/chunks/shadow_caster.glsl.d.ts.map +1 -0
  1248. package/dist/shaders/chunks/shadow_caster.glsl.js +32 -0
  1249. package/dist/shaders/chunks/shadow_caster.glsl.js.map +1 -0
  1250. package/dist/shaders/chunks/shadow_receive.glsl.d.ts +13 -0
  1251. package/dist/shaders/chunks/shadow_receive.glsl.d.ts.map +1 -0
  1252. package/dist/shaders/chunks/shadow_receive.glsl.js +136 -0
  1253. package/dist/shaders/chunks/shadow_receive.glsl.js.map +1 -0
  1254. package/dist/shaders/debug-view.glsl.d.ts +18 -0
  1255. package/dist/shaders/debug-view.glsl.d.ts.map +1 -0
  1256. package/dist/shaders/debug-view.glsl.js +153 -0
  1257. package/dist/shaders/debug-view.glsl.js.map +1 -0
  1258. package/dist/shaders/deform/deform.glsl.d.ts +17 -0
  1259. package/dist/shaders/deform/deform.glsl.d.ts.map +1 -0
  1260. package/dist/shaders/deform/deform.glsl.js +99 -0
  1261. package/dist/shaders/deform/deform.glsl.js.map +1 -0
  1262. package/dist/shaders/deform/deform.wgsl.d.ts +15 -0
  1263. package/dist/shaders/deform/deform.wgsl.d.ts.map +1 -0
  1264. package/dist/shaders/deform/deform.wgsl.js +89 -0
  1265. package/dist/shaders/deform/deform.wgsl.js.map +1 -0
  1266. package/dist/shaders/deform/depthFeature.d.ts +22 -0
  1267. package/dist/shaders/deform/depthFeature.d.ts.map +1 -0
  1268. package/dist/shaders/deform/depthFeature.js +44 -0
  1269. package/dist/shaders/deform/depthFeature.js.map +1 -0
  1270. package/dist/shaders/deform/forwardFeature.d.ts +114 -0
  1271. package/dist/shaders/deform/forwardFeature.d.ts.map +1 -0
  1272. package/dist/shaders/deform/forwardFeature.js +300 -0
  1273. package/dist/shaders/deform/forwardFeature.js.map +1 -0
  1274. package/dist/shaders/deform/morph.glsl.d.ts +14 -0
  1275. package/dist/shaders/deform/morph.glsl.d.ts.map +1 -0
  1276. package/dist/shaders/deform/morph.glsl.js +45 -0
  1277. package/dist/shaders/deform/morph.glsl.js.map +1 -0
  1278. package/dist/shaders/deform/morph.wgsl.d.ts +21 -0
  1279. package/dist/shaders/deform/morph.wgsl.d.ts.map +1 -0
  1280. package/dist/shaders/deform/morph.wgsl.js +73 -0
  1281. package/dist/shaders/deform/morph.wgsl.js.map +1 -0
  1282. package/dist/shaders/deform/skinning.glsl.d.ts +8 -0
  1283. package/dist/shaders/deform/skinning.glsl.d.ts.map +1 -0
  1284. package/dist/shaders/deform/skinning.glsl.js +37 -0
  1285. package/dist/shaders/deform/skinning.glsl.js.map +1 -0
  1286. package/dist/shaders/deform/skinning.wgsl.d.ts +26 -0
  1287. package/dist/shaders/deform/skinning.wgsl.d.ts.map +1 -0
  1288. package/dist/shaders/deform/skinning.wgsl.js +58 -0
  1289. package/dist/shaders/deform/skinning.wgsl.js.map +1 -0
  1290. package/dist/shaders/deform/twins.d.ts +8 -0
  1291. package/dist/shaders/deform/twins.d.ts.map +1 -0
  1292. package/dist/shaders/deform/twins.js +20 -0
  1293. package/dist/shaders/deform/twins.js.map +1 -0
  1294. package/dist/shaders/lod-dither.glsl.d.ts +12 -0
  1295. package/dist/shaders/lod-dither.glsl.d.ts.map +1 -0
  1296. package/dist/shaders/lod-dither.glsl.js +101 -0
  1297. package/dist/shaders/lod-dither.glsl.js.map +1 -0
  1298. package/dist/shaders/physical/alpha_a2c.glsl.d.ts +19 -0
  1299. package/dist/shaders/physical/alpha_a2c.glsl.d.ts.map +1 -0
  1300. package/dist/shaders/physical/alpha_a2c.glsl.js +29 -0
  1301. package/dist/shaders/physical/alpha_a2c.glsl.js.map +1 -0
  1302. package/dist/shaders/physical/anisotropy.glsl.d.ts +23 -0
  1303. package/dist/shaders/physical/anisotropy.glsl.d.ts.map +1 -0
  1304. package/dist/shaders/physical/anisotropy.glsl.js +116 -0
  1305. package/dist/shaders/physical/anisotropy.glsl.js.map +1 -0
  1306. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts +25 -0
  1307. package/dist/shaders/physical/bsdf_lobes_common.glsl.d.ts.map +1 -0
  1308. package/dist/shaders/physical/bsdf_lobes_common.glsl.js +95 -0
  1309. package/dist/shaders/physical/bsdf_lobes_common.glsl.js.map +1 -0
  1310. package/dist/shaders/physical/clearcoat.glsl.d.ts +23 -0
  1311. package/dist/shaders/physical/clearcoat.glsl.d.ts.map +1 -0
  1312. package/dist/shaders/physical/clearcoat.glsl.js +70 -0
  1313. package/dist/shaders/physical/clearcoat.glsl.js.map +1 -0
  1314. package/dist/shaders/physical/debug_view.glsl.d.ts +19 -0
  1315. package/dist/shaders/physical/debug_view.glsl.d.ts.map +1 -0
  1316. package/dist/shaders/physical/debug_view.glsl.js +76 -0
  1317. package/dist/shaders/physical/debug_view.glsl.js.map +1 -0
  1318. package/dist/shaders/physical/dispersion.glsl.d.ts +18 -0
  1319. package/dist/shaders/physical/dispersion.glsl.d.ts.map +1 -0
  1320. package/dist/shaders/physical/dispersion.glsl.js +67 -0
  1321. package/dist/shaders/physical/dispersion.glsl.js.map +1 -0
  1322. package/dist/shaders/physical/emissive_strength.glsl.d.ts +18 -0
  1323. package/dist/shaders/physical/emissive_strength.glsl.d.ts.map +1 -0
  1324. package/dist/shaders/physical/emissive_strength.glsl.js +20 -0
  1325. package/dist/shaders/physical/emissive_strength.glsl.js.map +1 -0
  1326. package/dist/shaders/physical/index.d.ts +27 -0
  1327. package/dist/shaders/physical/index.d.ts.map +1 -0
  1328. package/dist/shaders/physical/index.js +69 -0
  1329. package/dist/shaders/physical/index.js.map +1 -0
  1330. package/dist/shaders/physical/iridescence.glsl.d.ts +25 -0
  1331. package/dist/shaders/physical/iridescence.glsl.d.ts.map +1 -0
  1332. package/dist/shaders/physical/iridescence.glsl.js +186 -0
  1333. package/dist/shaders/physical/iridescence.glsl.js.map +1 -0
  1334. package/dist/shaders/physical/lobe_calls.glsl.d.ts +83 -0
  1335. package/dist/shaders/physical/lobe_calls.glsl.d.ts.map +1 -0
  1336. package/dist/shaders/physical/lobe_calls.glsl.js +397 -0
  1337. package/dist/shaders/physical/lobe_calls.glsl.js.map +1 -0
  1338. package/dist/shaders/physical/sheen.glsl.d.ts +24 -0
  1339. package/dist/shaders/physical/sheen.glsl.d.ts.map +1 -0
  1340. package/dist/shaders/physical/sheen.glsl.js +108 -0
  1341. package/dist/shaders/physical/sheen.glsl.js.map +1 -0
  1342. package/dist/shaders/physical/specular_ior.glsl.d.ts +20 -0
  1343. package/dist/shaders/physical/specular_ior.glsl.d.ts.map +1 -0
  1344. package/dist/shaders/physical/specular_ior.glsl.js +64 -0
  1345. package/dist/shaders/physical/specular_ior.glsl.js.map +1 -0
  1346. package/dist/shaders/physical/tangent_frame.glsl.d.ts +27 -0
  1347. package/dist/shaders/physical/tangent_frame.glsl.d.ts.map +1 -0
  1348. package/dist/shaders/physical/tangent_frame.glsl.js +71 -0
  1349. package/dist/shaders/physical/tangent_frame.glsl.js.map +1 -0
  1350. package/dist/shaders/physical/transmission.glsl.d.ts +25 -0
  1351. package/dist/shaders/physical/transmission.glsl.d.ts.map +1 -0
  1352. package/dist/shaders/physical/transmission.glsl.js +204 -0
  1353. package/dist/shaders/physical/transmission.glsl.js.map +1 -0
  1354. package/dist/shaders/physical/transmission_copy.glsl.d.ts +15 -0
  1355. package/dist/shaders/physical/transmission_copy.glsl.d.ts.map +1 -0
  1356. package/dist/shaders/physical/transmission_copy.glsl.js +33 -0
  1357. package/dist/shaders/physical/transmission_copy.glsl.js.map +1 -0
  1358. package/dist/shaders/physical/unlit.glsl.d.ts +17 -0
  1359. package/dist/shaders/physical/unlit.glsl.d.ts.map +1 -0
  1360. package/dist/shaders/physical/unlit.glsl.js +19 -0
  1361. package/dist/shaders/physical/unlit.glsl.js.map +1 -0
  1362. package/dist/shaders/physical/uv_transform.glsl.d.ts +18 -0
  1363. package/dist/shaders/physical/uv_transform.glsl.d.ts.map +1 -0
  1364. package/dist/shaders/physical/uv_transform.glsl.js +30 -0
  1365. package/dist/shaders/physical/uv_transform.glsl.js.map +1 -0
  1366. package/dist/shaders/physical/volume.glsl.d.ts +19 -0
  1367. package/dist/shaders/physical/volume.glsl.d.ts.map +1 -0
  1368. package/dist/shaders/physical/volume.glsl.js +47 -0
  1369. package/dist/shaders/physical/volume.glsl.js.map +1 -0
  1370. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts +8 -0
  1371. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts.map +1 -0
  1372. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js +26 -0
  1373. package/dist/shaders/physical-wgsl/alpha_a2c.wgsl.js.map +1 -0
  1374. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts +10 -0
  1375. package/dist/shaders/physical-wgsl/anisotropy.wgsl.d.ts.map +1 -0
  1376. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js +97 -0
  1377. package/dist/shaders/physical-wgsl/anisotropy.wgsl.js.map +1 -0
  1378. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts +11 -0
  1379. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts.map +1 -0
  1380. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js +76 -0
  1381. package/dist/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js.map +1 -0
  1382. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts +9 -0
  1383. package/dist/shaders/physical-wgsl/clearcoat.wgsl.d.ts.map +1 -0
  1384. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js +56 -0
  1385. package/dist/shaders/physical-wgsl/clearcoat.wgsl.js.map +1 -0
  1386. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts +10 -0
  1387. package/dist/shaders/physical-wgsl/debug_view.wgsl.d.ts.map +1 -0
  1388. package/dist/shaders/physical-wgsl/debug_view.wgsl.js +71 -0
  1389. package/dist/shaders/physical-wgsl/debug_view.wgsl.js.map +1 -0
  1390. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts +10 -0
  1391. package/dist/shaders/physical-wgsl/dispersion.wgsl.d.ts.map +1 -0
  1392. package/dist/shaders/physical-wgsl/dispersion.wgsl.js +51 -0
  1393. package/dist/shaders/physical-wgsl/dispersion.wgsl.js.map +1 -0
  1394. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts +9 -0
  1395. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.d.ts.map +1 -0
  1396. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js +15 -0
  1397. package/dist/shaders/physical-wgsl/emissive_strength.wgsl.js.map +1 -0
  1398. package/dist/shaders/physical-wgsl/index.d.ts +35 -0
  1399. package/dist/shaders/physical-wgsl/index.d.ts.map +1 -0
  1400. package/dist/shaders/physical-wgsl/index.js +51 -0
  1401. package/dist/shaders/physical-wgsl/index.js.map +1 -0
  1402. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts +9 -0
  1403. package/dist/shaders/physical-wgsl/iridescence.wgsl.d.ts.map +1 -0
  1404. package/dist/shaders/physical-wgsl/iridescence.wgsl.js +162 -0
  1405. package/dist/shaders/physical-wgsl/iridescence.wgsl.js.map +1 -0
  1406. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts +9 -0
  1407. package/dist/shaders/physical-wgsl/sheen.wgsl.d.ts.map +1 -0
  1408. package/dist/shaders/physical-wgsl/sheen.wgsl.js +85 -0
  1409. package/dist/shaders/physical-wgsl/sheen.wgsl.js.map +1 -0
  1410. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts +10 -0
  1411. package/dist/shaders/physical-wgsl/specular_ior.wgsl.d.ts.map +1 -0
  1412. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js +47 -0
  1413. package/dist/shaders/physical-wgsl/specular_ior.wgsl.js.map +1 -0
  1414. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts +11 -0
  1415. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.d.ts.map +1 -0
  1416. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js +57 -0
  1417. package/dist/shaders/physical-wgsl/tangent_frame.wgsl.js.map +1 -0
  1418. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts +14 -0
  1419. package/dist/shaders/physical-wgsl/transmission.wgsl.d.ts.map +1 -0
  1420. package/dist/shaders/physical-wgsl/transmission.wgsl.js +159 -0
  1421. package/dist/shaders/physical-wgsl/transmission.wgsl.js.map +1 -0
  1422. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts +8 -0
  1423. package/dist/shaders/physical-wgsl/unlit.wgsl.d.ts.map +1 -0
  1424. package/dist/shaders/physical-wgsl/unlit.wgsl.js +13 -0
  1425. package/dist/shaders/physical-wgsl/unlit.wgsl.js.map +1 -0
  1426. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts +10 -0
  1427. package/dist/shaders/physical-wgsl/uv_transform.wgsl.d.ts.map +1 -0
  1428. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js +24 -0
  1429. package/dist/shaders/physical-wgsl/uv_transform.wgsl.js.map +1 -0
  1430. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts +10 -0
  1431. package/dist/shaders/physical-wgsl/volume.wgsl.d.ts.map +1 -0
  1432. package/dist/shaders/physical-wgsl/volume.wgsl.js +35 -0
  1433. package/dist/shaders/physical-wgsl/volume.wgsl.js.map +1 -0
  1434. package/dist/shadows/DirectionalCascadeFitter.d.ts +97 -0
  1435. package/dist/shadows/DirectionalCascadeFitter.d.ts.map +1 -0
  1436. package/dist/shadows/DirectionalCascadeFitter.js +372 -0
  1437. package/dist/shadows/DirectionalCascadeFitter.js.map +1 -0
  1438. package/dist/shadows/Prd02DepthShaderLibrary.d.ts +77 -0
  1439. package/dist/shadows/Prd02DepthShaderLibrary.d.ts.map +1 -0
  1440. package/dist/shadows/Prd02DepthShaderLibrary.js +381 -0
  1441. package/dist/shadows/Prd02DepthShaderLibrary.js.map +1 -0
  1442. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts +20 -0
  1443. package/dist/shadows/Prd02ReceiveShadowContributor.d.ts.map +1 -0
  1444. package/dist/shadows/Prd02ReceiveShadowContributor.js +20 -0
  1445. package/dist/shadows/Prd02ReceiveShadowContributor.js.map +1 -0
  1446. package/dist/shadows/Prd02ShadowBridge.d.ts +111 -0
  1447. package/dist/shadows/Prd02ShadowBridge.d.ts.map +1 -0
  1448. package/dist/shadows/Prd02ShadowBridge.js +267 -0
  1449. package/dist/shadows/Prd02ShadowBridge.js.map +1 -0
  1450. package/dist/shadows/Prd02ShadowFilter.d.ts +29 -0
  1451. package/dist/shadows/Prd02ShadowFilter.d.ts.map +1 -0
  1452. package/dist/shadows/Prd02ShadowFilter.js +35 -0
  1453. package/dist/shadows/Prd02ShadowFilter.js.map +1 -0
  1454. package/dist/shadows/Prd02ShadowsContributor.d.ts +44 -0
  1455. package/dist/shadows/Prd02ShadowsContributor.d.ts.map +1 -0
  1456. package/dist/shadows/Prd02ShadowsContributor.js +197 -0
  1457. package/dist/shadows/Prd02ShadowsContributor.js.map +1 -0
  1458. package/dist/shadows/ShadowAtlas.d.ts +59 -0
  1459. package/dist/shadows/ShadowAtlas.d.ts.map +1 -0
  1460. package/dist/shadows/ShadowAtlas.js +137 -0
  1461. package/dist/shadows/ShadowAtlas.js.map +1 -0
  1462. package/dist/shadows/ShadowDebugViews.d.ts +5 -0
  1463. package/dist/shadows/ShadowDebugViews.d.ts.map +1 -1
  1464. package/dist/shadows/ShadowDebugViews.js +15 -10
  1465. package/dist/shadows/ShadowDebugViews.js.map +1 -1
  1466. package/dist/shadows/ShadowFrameBinding.d.ts +18 -0
  1467. package/dist/shadows/ShadowFrameBinding.d.ts.map +1 -0
  1468. package/dist/shadows/ShadowFrameBinding.js +52 -0
  1469. package/dist/shadows/ShadowFrameBinding.js.map +1 -0
  1470. package/dist/shadows/ShadowSystem.d.ts +125 -0
  1471. package/dist/shadows/ShadowSystem.d.ts.map +1 -0
  1472. package/dist/shadows/ShadowSystem.js +293 -0
  1473. package/dist/shadows/ShadowSystem.js.map +1 -0
  1474. package/dist/textures/TextureBudget.d.ts +42 -0
  1475. package/dist/textures/TextureBudget.d.ts.map +1 -0
  1476. package/dist/textures/TextureBudget.js +180 -0
  1477. package/dist/textures/TextureBudget.js.map +1 -0
  1478. package/dist/vfx/BeamPass.d.ts +42 -0
  1479. package/dist/vfx/BeamPass.d.ts.map +1 -0
  1480. package/dist/vfx/BeamPass.js +249 -0
  1481. package/dist/vfx/BeamPass.js.map +1 -0
  1482. package/dist/vfx/BlendFallback.d.ts +19 -0
  1483. package/dist/vfx/BlendFallback.d.ts.map +1 -0
  1484. package/dist/vfx/BlendFallback.js +73 -0
  1485. package/dist/vfx/BlendFallback.js.map +1 -0
  1486. package/dist/vfx/DecalBatch.d.ts +120 -0
  1487. package/dist/vfx/DecalBatch.d.ts.map +1 -0
  1488. package/dist/vfx/DecalBatch.js +234 -0
  1489. package/dist/vfx/DecalBatch.js.map +1 -0
  1490. package/dist/vfx/DecalPass.d.ts +63 -0
  1491. package/dist/vfx/DecalPass.d.ts.map +1 -0
  1492. package/dist/vfx/DecalPass.js +159 -0
  1493. package/dist/vfx/DecalPass.js.map +1 -0
  1494. package/dist/vfx/LowResParticles.d.ts +31 -0
  1495. package/dist/vfx/LowResParticles.d.ts.map +1 -0
  1496. package/dist/vfx/LowResParticles.js +151 -0
  1497. package/dist/vfx/LowResParticles.js.map +1 -0
  1498. package/dist/vfx/MeshParticleBatch.d.ts +49 -0
  1499. package/dist/vfx/MeshParticleBatch.d.ts.map +1 -0
  1500. package/dist/vfx/MeshParticleBatch.js +184 -0
  1501. package/dist/vfx/MeshParticleBatch.js.map +1 -0
  1502. package/dist/vfx/MeshParticlePass.d.ts +28 -0
  1503. package/dist/vfx/MeshParticlePass.d.ts.map +1 -0
  1504. package/dist/vfx/MeshParticlePass.js +150 -0
  1505. package/dist/vfx/MeshParticlePass.js.map +1 -0
  1506. package/dist/vfx/ParticleBatchPass.d.ts +61 -0
  1507. package/dist/vfx/ParticleBatchPass.d.ts.map +1 -0
  1508. package/dist/vfx/ParticleBatchPass.js +320 -0
  1509. package/dist/vfx/ParticleBatchPass.js.map +1 -0
  1510. package/dist/vfx/ParticleGpuSim.d.ts +85 -0
  1511. package/dist/vfx/ParticleGpuSim.d.ts.map +1 -0
  1512. package/dist/vfx/ParticleGpuSim.js +301 -0
  1513. package/dist/vfx/ParticleGpuSim.js.map +1 -0
  1514. package/dist/vfx/ParticleInstanceLayout.d.ts +38 -0
  1515. package/dist/vfx/ParticleInstanceLayout.d.ts.map +1 -0
  1516. package/dist/vfx/ParticleInstanceLayout.js +105 -0
  1517. package/dist/vfx/ParticleInstanceLayout.js.map +1 -0
  1518. package/dist/vfx/ParticleSort.d.ts +21 -0
  1519. package/dist/vfx/ParticleSort.d.ts.map +1 -0
  1520. package/dist/vfx/ParticleSort.js +80 -0
  1521. package/dist/vfx/ParticleSort.js.map +1 -0
  1522. package/dist/vfx/ProceduralVolumeEmitter.d.ts +90 -0
  1523. package/dist/vfx/ProceduralVolumeEmitter.d.ts.map +1 -0
  1524. package/dist/vfx/ProceduralVolumeEmitter.js +155 -0
  1525. package/dist/vfx/ProceduralVolumeEmitter.js.map +1 -0
  1526. package/dist/vfx/RibbonBatch.d.ts +71 -0
  1527. package/dist/vfx/RibbonBatch.d.ts.map +1 -0
  1528. package/dist/vfx/RibbonBatch.js +234 -0
  1529. package/dist/vfx/RibbonBatch.js.map +1 -0
  1530. package/dist/vfx/RibbonPass.d.ts +21 -0
  1531. package/dist/vfx/RibbonPass.d.ts.map +1 -0
  1532. package/dist/vfx/RibbonPass.js +108 -0
  1533. package/dist/vfx/RibbonPass.js.map +1 -0
  1534. package/dist/vfx/SceneDepthAdapter.d.ts +28 -0
  1535. package/dist/vfx/SceneDepthAdapter.d.ts.map +1 -0
  1536. package/dist/vfx/SceneDepthAdapter.js +70 -0
  1537. package/dist/vfx/SceneDepthAdapter.js.map +1 -0
  1538. package/dist/vfx/VfxAtlas.d.ts +68 -0
  1539. package/dist/vfx/VfxAtlas.d.ts.map +1 -0
  1540. package/dist/vfx/VfxAtlas.js +106 -0
  1541. package/dist/vfx/VfxAtlas.js.map +1 -0
  1542. package/dist/vfx/contributors.d.ts +73 -0
  1543. package/dist/vfx/contributors.d.ts.map +1 -0
  1544. package/dist/vfx/contributors.js +615 -0
  1545. package/dist/vfx/contributors.js.map +1 -0
  1546. package/dist/vfx/decalLighting.d.ts +8 -0
  1547. package/dist/vfx/decalLighting.d.ts.map +1 -0
  1548. package/dist/vfx/decalLighting.js +53 -0
  1549. package/dist/vfx/decalLighting.js.map +1 -0
  1550. package/dist/vfx/depthSampler.d.ts +3 -0
  1551. package/dist/vfx/depthSampler.d.ts.map +1 -0
  1552. package/dist/vfx/depthSampler.js +10 -0
  1553. package/dist/vfx/depthSampler.js.map +1 -0
  1554. package/dist/vfx/prd07FeaturePars.d.ts +12 -0
  1555. package/dist/vfx/prd07FeaturePars.d.ts.map +1 -0
  1556. package/dist/vfx/prd07FeaturePars.js +54 -0
  1557. package/dist/vfx/prd07FeaturePars.js.map +1 -0
  1558. package/dist/vfx/shaders/beam.glsl.d.ts +11 -0
  1559. package/dist/vfx/shaders/beam.glsl.d.ts.map +1 -0
  1560. package/dist/vfx/shaders/beam.glsl.js +89 -0
  1561. package/dist/vfx/shaders/beam.glsl.js.map +1 -0
  1562. package/dist/vfx/shaders/decal.glsl.d.ts +14 -0
  1563. package/dist/vfx/shaders/decal.glsl.d.ts.map +1 -0
  1564. package/dist/vfx/shaders/decal.glsl.js +157 -0
  1565. package/dist/vfx/shaders/decal.glsl.js.map +1 -0
  1566. package/dist/vfx/shaders/gpu-sim.glsl.d.ts +5 -0
  1567. package/dist/vfx/shaders/gpu-sim.glsl.d.ts.map +1 -0
  1568. package/dist/vfx/shaders/gpu-sim.glsl.js +177 -0
  1569. package/dist/vfx/shaders/gpu-sim.glsl.js.map +1 -0
  1570. package/dist/vfx/shaders/lowresComposite.glsl.d.ts +9 -0
  1571. package/dist/vfx/shaders/lowresComposite.glsl.d.ts.map +1 -0
  1572. package/dist/vfx/shaders/lowresComposite.glsl.js +64 -0
  1573. package/dist/vfx/shaders/lowresComposite.glsl.js.map +1 -0
  1574. package/dist/vfx/shaders/mesh-particle.glsl.d.ts +4 -0
  1575. package/dist/vfx/shaders/mesh-particle.glsl.d.ts.map +1 -0
  1576. package/dist/vfx/shaders/mesh-particle.glsl.js +55 -0
  1577. package/dist/vfx/shaders/mesh-particle.glsl.js.map +1 -0
  1578. package/dist/vfx/shaders/particle.glsl.d.ts +24 -0
  1579. package/dist/vfx/shaders/particle.glsl.d.ts.map +1 -0
  1580. package/dist/vfx/shaders/particle.glsl.js +215 -0
  1581. package/dist/vfx/shaders/particle.glsl.js.map +1 -0
  1582. package/dist/vfx/shaders/ribbon.glsl.d.ts +9 -0
  1583. package/dist/vfx/shaders/ribbon.glsl.d.ts.map +1 -0
  1584. package/dist/vfx/shaders/ribbon.glsl.js +60 -0
  1585. package/dist/vfx/shaders/ribbon.glsl.js.map +1 -0
  1586. package/dist/vfx/shaders/volume.glsl.d.ts +5 -0
  1587. package/dist/vfx/shaders/volume.glsl.d.ts.map +1 -0
  1588. package/dist/vfx/shaders/volume.glsl.js +52 -0
  1589. package/dist/vfx/shaders/volume.glsl.js.map +1 -0
  1590. package/dist/webgl2/ContextLifecycle.d.ts +43 -0
  1591. package/dist/webgl2/ContextLifecycle.d.ts.map +1 -0
  1592. package/dist/webgl2/ContextLifecycle.js +189 -0
  1593. package/dist/webgl2/ContextLifecycle.js.map +1 -0
  1594. package/dist/webgl2/Counters.d.ts +58 -0
  1595. package/dist/webgl2/Counters.d.ts.map +1 -0
  1596. package/dist/webgl2/Counters.js +207 -0
  1597. package/dist/webgl2/Counters.js.map +1 -0
  1598. package/dist/webgl2/DeviceHost.d.ts +41 -0
  1599. package/dist/webgl2/DeviceHost.d.ts.map +1 -0
  1600. package/dist/webgl2/DeviceHost.js +3 -0
  1601. package/dist/webgl2/DeviceHost.js.map +1 -0
  1602. package/dist/webgl2/LegacyPost.d.ts +279 -0
  1603. package/dist/webgl2/LegacyPost.d.ts.map +1 -0
  1604. package/dist/webgl2/LegacyPost.js +2480 -0
  1605. package/dist/webgl2/LegacyPost.js.map +1 -0
  1606. package/dist/webgl2/MultiDraw.d.ts +96 -0
  1607. package/dist/webgl2/MultiDraw.d.ts.map +1 -0
  1608. package/dist/webgl2/MultiDraw.js +716 -0
  1609. package/dist/webgl2/MultiDraw.js.map +1 -0
  1610. package/dist/webgl2/Probe.d.ts +27 -0
  1611. package/dist/webgl2/Probe.d.ts.map +1 -0
  1612. package/dist/webgl2/Probe.js +329 -0
  1613. package/dist/webgl2/Probe.js.map +1 -0
  1614. package/dist/webgl2/Samplers.d.ts +20 -0
  1615. package/dist/webgl2/Samplers.d.ts.map +1 -0
  1616. package/dist/webgl2/Samplers.js +179 -0
  1617. package/dist/webgl2/Samplers.js.map +1 -0
  1618. package/dist/webgl2/TextureFormats.d.ts +48 -0
  1619. package/dist/webgl2/TextureFormats.d.ts.map +1 -0
  1620. package/dist/webgl2/TextureFormats.js +185 -0
  1621. package/dist/webgl2/TextureFormats.js.map +1 -0
  1622. package/dist/webgl2/TextureUpload.d.ts +38 -0
  1623. package/dist/webgl2/TextureUpload.d.ts.map +1 -0
  1624. package/dist/webgl2/TextureUpload.js +346 -0
  1625. package/dist/webgl2/TextureUpload.js.map +1 -0
  1626. package/dist/webgpu/WebGPUBuffer.d.ts +1 -0
  1627. package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -1
  1628. package/dist/webgpu/WebGPUCompute.d.ts +1 -0
  1629. package/dist/webgpu/WebGPUCompute.d.ts.map +1 -1
  1630. package/dist/webgpu/WebGPUCompute.js +1 -0
  1631. package/dist/webgpu/WebGPUCompute.js.map +1 -1
  1632. package/dist/webgpu/WebGPUPipelineCache.d.ts +4 -0
  1633. package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -1
  1634. package/dist/webgpu/WebGPUPipelineCache.js +4 -0
  1635. package/dist/webgpu/WebGPUPipelineCache.js.map +1 -1
  1636. package/dist/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  1637. package/dist/webgpu/WebGPUPostShaders.js +33 -2
  1638. package/dist/webgpu/WebGPUPostShaders.js.map +1 -1
  1639. package/dist/webgpu/WebGPUTexture.d.ts +1 -0
  1640. package/dist/webgpu/WebGPUTexture.d.ts.map +1 -1
  1641. package/dist/webgpu/WebGPUTexture.js.map +1 -1
  1642. package/dist/world/chunks.d.ts +15 -0
  1643. package/dist/world/chunks.d.ts.map +1 -0
  1644. package/dist/world/chunks.js +56 -0
  1645. package/dist/world/chunks.js.map +1 -0
  1646. package/dist/world/index.d.ts +38 -0
  1647. package/dist/world/index.d.ts.map +1 -0
  1648. package/dist/world/index.js +39 -0
  1649. package/dist/world/index.js.map +1 -0
  1650. package/dist/world/shared/shaders/worldLightFallback.d.ts +12 -0
  1651. package/dist/world/shared/shaders/worldLightFallback.d.ts.map +1 -0
  1652. package/dist/world/shared/shaders/worldLightFallback.js +82 -0
  1653. package/dist/world/shared/shaders/worldLightFallback.js.map +1 -0
  1654. package/dist/world/space/PlanetMaterial.d.ts +24 -0
  1655. package/dist/world/space/PlanetMaterial.d.ts.map +1 -0
  1656. package/dist/world/space/PlanetMaterial.js +82 -0
  1657. package/dist/world/space/PlanetMaterial.js.map +1 -0
  1658. package/dist/world/space/SpaceSkyBake.d.ts +46 -0
  1659. package/dist/world/space/SpaceSkyBake.d.ts.map +1 -0
  1660. package/dist/world/space/SpaceSkyBake.js +145 -0
  1661. package/dist/world/space/SpaceSkyBake.js.map +1 -0
  1662. package/dist/world/space/shaders/planet.d.ts +8 -0
  1663. package/dist/world/space/shaders/planet.d.ts.map +1 -0
  1664. package/dist/world/space/shaders/planet.js +55 -0
  1665. package/dist/world/space/shaders/planet.js.map +1 -0
  1666. package/dist/world/space/shaders/spaceBake.d.ts +9 -0
  1667. package/dist/world/space/shaders/spaceBake.d.ts.map +1 -0
  1668. package/dist/world/space/shaders/spaceBake.js +102 -0
  1669. package/dist/world/space/shaders/spaceBake.js.map +1 -0
  1670. package/dist/world/terrain/SplatBake.d.ts +76 -0
  1671. package/dist/world/terrain/SplatBake.d.ts.map +1 -0
  1672. package/dist/world/terrain/SplatBake.js +308 -0
  1673. package/dist/world/terrain/SplatBake.js.map +1 -0
  1674. package/dist/world/terrain/TerrainCdlod.d.ts +67 -0
  1675. package/dist/world/terrain/TerrainCdlod.d.ts.map +1 -0
  1676. package/dist/world/terrain/TerrainCdlod.js +115 -0
  1677. package/dist/world/terrain/TerrainCdlod.js.map +1 -0
  1678. package/dist/world/terrain/TerrainHeightTexture.d.ts +44 -0
  1679. package/dist/world/terrain/TerrainHeightTexture.d.ts.map +1 -0
  1680. package/dist/world/terrain/TerrainHeightTexture.js +173 -0
  1681. package/dist/world/terrain/TerrainHeightTexture.js.map +1 -0
  1682. package/dist/world/terrain/TerrainPatchGeometry.d.ts +18 -0
  1683. package/dist/world/terrain/TerrainPatchGeometry.d.ts.map +1 -0
  1684. package/dist/world/terrain/TerrainPatchGeometry.js +40 -0
  1685. package/dist/world/terrain/TerrainPatchGeometry.js.map +1 -0
  1686. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts +19 -0
  1687. package/dist/world/terrain/shaders/terrain.vert.glsl.d.ts.map +1 -0
  1688. package/dist/world/terrain/shaders/terrain.vert.glsl.js +162 -0
  1689. package/dist/world/terrain/shaders/terrain.vert.glsl.js.map +1 -0
  1690. package/dist/world/terrain/shaders/terrainCdlod.d.ts +23 -0
  1691. package/dist/world/terrain/shaders/terrainCdlod.d.ts.map +1 -0
  1692. package/dist/world/terrain/shaders/terrainCdlod.js +110 -0
  1693. package/dist/world/terrain/shaders/terrainCdlod.js.map +1 -0
  1694. package/dist/world/terrain/shaders/terrainSplat.d.ts +26 -0
  1695. package/dist/world/terrain/shaders/terrainSplat.d.ts.map +1 -0
  1696. package/dist/world/terrain/shaders/terrainSplat.js +181 -0
  1697. package/dist/world/terrain/shaders/terrainSplat.js.map +1 -0
  1698. package/dist/world/vegetation/FoliageMaterial.d.ts +14 -0
  1699. package/dist/world/vegetation/FoliageMaterial.d.ts.map +1 -0
  1700. package/dist/world/vegetation/FoliageMaterial.js +107 -0
  1701. package/dist/world/vegetation/FoliageMaterial.js.map +1 -0
  1702. package/dist/world/vegetation/GrassField.d.ts +43 -0
  1703. package/dist/world/vegetation/GrassField.d.ts.map +1 -0
  1704. package/dist/world/vegetation/GrassField.js +68 -0
  1705. package/dist/world/vegetation/GrassField.js.map +1 -0
  1706. package/dist/world/vegetation/ImpostorMaterial.d.ts +20 -0
  1707. package/dist/world/vegetation/ImpostorMaterial.d.ts.map +1 -0
  1708. package/dist/world/vegetation/ImpostorMaterial.js +80 -0
  1709. package/dist/world/vegetation/ImpostorMaterial.js.map +1 -0
  1710. package/dist/world/vegetation/InstanceChunkGrid.d.ts +67 -0
  1711. package/dist/world/vegetation/InstanceChunkGrid.d.ts.map +1 -0
  1712. package/dist/world/vegetation/InstanceChunkGrid.js +150 -0
  1713. package/dist/world/vegetation/InstanceChunkGrid.js.map +1 -0
  1714. package/dist/world/vegetation/WindCpu.d.ts +19 -0
  1715. package/dist/world/vegetation/WindCpu.d.ts.map +1 -0
  1716. package/dist/world/vegetation/WindCpu.js +43 -0
  1717. package/dist/world/vegetation/WindCpu.js.map +1 -0
  1718. package/dist/world/vegetation/WindField.d.ts +42 -0
  1719. package/dist/world/vegetation/WindField.d.ts.map +1 -0
  1720. package/dist/world/vegetation/WindField.js +154 -0
  1721. package/dist/world/vegetation/WindField.js.map +1 -0
  1722. package/dist/world/vegetation/shaders/foliage.d.ts +8 -0
  1723. package/dist/world/vegetation/shaders/foliage.d.ts.map +1 -0
  1724. package/dist/world/vegetation/shaders/foliage.js +104 -0
  1725. package/dist/world/vegetation/shaders/foliage.js.map +1 -0
  1726. package/dist/world/vegetation/shaders/grass.d.ts +10 -0
  1727. package/dist/world/vegetation/shaders/grass.d.ts.map +1 -0
  1728. package/dist/world/vegetation/shaders/grass.js +79 -0
  1729. package/dist/world/vegetation/shaders/grass.js.map +1 -0
  1730. package/dist/world/vegetation/shaders/impostor.d.ts +9 -0
  1731. package/dist/world/vegetation/shaders/impostor.d.ts.map +1 -0
  1732. package/dist/world/vegetation/shaders/impostor.js +97 -0
  1733. package/dist/world/vegetation/shaders/impostor.js.map +1 -0
  1734. package/dist/world/vegetation/shaders/wind.d.ts +9 -0
  1735. package/dist/world/vegetation/shaders/wind.d.ts.map +1 -0
  1736. package/dist/world/vegetation/shaders/wind.js +103 -0
  1737. package/dist/world/vegetation/shaders/wind.js.map +1 -0
  1738. package/dist/world/water/GerstnerWaves.d.ts +65 -0
  1739. package/dist/world/water/GerstnerWaves.d.ts.map +1 -0
  1740. package/dist/world/water/GerstnerWaves.js +182 -0
  1741. package/dist/world/water/GerstnerWaves.js.map +1 -0
  1742. package/dist/world/water/ReflectionViewPass.d.ts +46 -0
  1743. package/dist/world/water/ReflectionViewPass.d.ts.map +1 -0
  1744. package/dist/world/water/ReflectionViewPass.js +85 -0
  1745. package/dist/world/water/ReflectionViewPass.js.map +1 -0
  1746. package/dist/world/water/SceneCopyFallback.d.ts +21 -0
  1747. package/dist/world/water/SceneCopyFallback.d.ts.map +1 -0
  1748. package/dist/world/water/SceneCopyFallback.js +150 -0
  1749. package/dist/world/water/SceneCopyFallback.js.map +1 -0
  1750. package/dist/world/water/UnderwaterState.d.ts +25 -0
  1751. package/dist/world/water/UnderwaterState.d.ts.map +1 -0
  1752. package/dist/world/water/UnderwaterState.js +134 -0
  1753. package/dist/world/water/UnderwaterState.js.map +1 -0
  1754. package/dist/world/water/WaterMaterial.d.ts +23 -0
  1755. package/dist/world/water/WaterMaterial.d.ts.map +1 -0
  1756. package/dist/world/water/WaterMaterial.js +129 -0
  1757. package/dist/world/water/WaterMaterial.js.map +1 -0
  1758. package/dist/world/water/shaders/caustics.d.ts +13 -0
  1759. package/dist/world/water/shaders/caustics.d.ts.map +1 -0
  1760. package/dist/world/water/shaders/caustics.js +103 -0
  1761. package/dist/world/water/shaders/caustics.js.map +1 -0
  1762. package/dist/world/water/shaders/gerstner.d.ts +9 -0
  1763. package/dist/world/water/shaders/gerstner.d.ts.map +1 -0
  1764. package/dist/world/water/shaders/gerstner.js +100 -0
  1765. package/dist/world/water/shaders/gerstner.js.map +1 -0
  1766. package/dist/world/water/shaders/water.d.ts +12 -0
  1767. package/dist/world/water/shaders/water.d.ts.map +1 -0
  1768. package/dist/world/water/shaders/water.js +112 -0
  1769. package/dist/world/water/shaders/water.js.map +1 -0
  1770. package/package.json +32 -11
  1771. package/dist/ArchitecturalMaterialCatalog.d.ts +0 -30
  1772. package/dist/ArchitecturalMaterialCatalog.d.ts.map +0 -1
  1773. package/dist/ArchitecturalMaterialCatalog.js +0 -90
  1774. package/dist/ArchitecturalMaterialCatalog.js.map +0 -1
  1775. package/dist/LeanWebGL2Device.d.ts +0 -265
  1776. package/dist/LeanWebGL2Device.d.ts.map +0 -1
  1777. package/dist/LeanWebGL2Device.js +0 -4001
  1778. package/dist/LeanWebGL2Device.js.map +0 -1
  1779. package/dist/advanced-runtime/AdvancedRenderer.d.ts +0 -23
  1780. package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +0 -1
  1781. package/dist/advanced-runtime/AdvancedRenderer.js +0 -45
  1782. package/dist/advanced-runtime/AdvancedRenderer.js.map +0 -1
  1783. package/dist/animation/AnimationMaterialStyle.d.ts +0 -19
  1784. package/dist/animation/AnimationMaterialStyle.d.ts.map +0 -1
  1785. package/dist/animation/AnimationMaterialStyle.js +0 -13
  1786. package/dist/animation/AnimationMaterialStyle.js.map +0 -1
  1787. package/dist/cinematic/CinematicMaterialPresets.d.ts +0 -16
  1788. package/dist/cinematic/CinematicMaterialPresets.d.ts.map +0 -1
  1789. package/dist/cinematic/CinematicMaterialPresets.js +0 -114
  1790. package/dist/cinematic/CinematicMaterialPresets.js.map +0 -1
  1791. package/dist/lean/LeanProductRenderer.d.ts +0 -29
  1792. package/dist/lean/LeanProductRenderer.d.ts.map +0 -1
  1793. package/dist/lean/LeanProductRenderer.js +0 -38
  1794. package/dist/lean/LeanProductRenderer.js.map +0 -1
  1795. package/dist/lean/LeanProductionRenderer.d.ts +0 -38
  1796. package/dist/lean/LeanProductionRenderer.d.ts.map +0 -1
  1797. package/dist/lean/LeanProductionRenderer.js +0 -88
  1798. package/dist/lean/LeanProductionRenderer.js.map +0 -1
  1799. package/dist/lean-core-runtime.d.ts +0 -13
  1800. package/dist/lean-core-runtime.d.ts.map +0 -1
  1801. package/dist/lean-core-runtime.js +0 -10
  1802. package/dist/lean-core-runtime.js.map +0 -1
  1803. package/dist/lean-runtime.d.ts +0 -18
  1804. package/dist/lean-runtime.d.ts.map +0 -1
  1805. package/dist/lean-runtime.js +0 -13
  1806. package/dist/lean-runtime.js.map +0 -1
  1807. package/dist/materials/TransmissionPass.d.ts +0 -16
  1808. package/dist/materials/TransmissionPass.d.ts.map +0 -1
  1809. package/dist/materials/TransmissionPass.js +0 -30
  1810. package/dist/materials/TransmissionPass.js.map +0 -1
  1811. package/dist/production-runtime/ProductionEffectsPipeline.d.ts +0 -20
  1812. package/dist/production-runtime/ProductionEffectsPipeline.d.ts.map +0 -1
  1813. package/dist/production-runtime/ProductionEffectsPipeline.js +0 -65
  1814. package/dist/production-runtime/ProductionEffectsPipeline.js.map +0 -1
  1815. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +0 -44
  1816. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +0 -1
  1817. package/dist/production-runtime/ProductionRuntimeRenderer.js +0 -179
  1818. package/dist/production-runtime/ProductionRuntimeRenderer.js.map +0 -1
  1819. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +0 -65
  1820. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +0 -1
  1821. package/dist/production-runtime/ProductionWebGL2Renderer.js +0 -305
  1822. package/dist/production-runtime/ProductionWebGL2Renderer.js.map +0 -1
  1823. package/dist/threejs-example-parity/index.d.ts +0 -57
  1824. package/dist/threejs-example-parity/index.d.ts.map +0 -1
  1825. package/dist/threejs-example-parity/index.js +0 -139
  1826. package/dist/threejs-example-parity/index.js.map +0 -1
@@ -0,0 +1,293 @@
1
+ /**
2
+ * ShadowSystem — PRD-02 Phase 4 flag-path shadow orchestration: stable-fit
3
+ * CSM for the sun (DirectionalCascadeFitter) + a depth atlas of spot/point
4
+ * tiles (ShadowAtlas), rendered through DepthPass into one 2D depth target
5
+ * per cascade (depth-only targets via Q-01-5 when the device supports depth
6
+ * textures, 02-T1946). Produces the C-11
7
+ * `ShadowFrameUniforms` for the `prd02.shadowFrameUniforms` blackboard key;
8
+ * the flag-path forward binding reads the extra `cascadeTextures` /
9
+ * `localShadowMatrices` fields on the same object.
10
+ *
11
+ * Rasterization uses each fit/tile's *unbiased* draw VP (`drawViewProjection`);
12
+ * the sampling VP (`viewProjection`, biased to [0,1]³) is what the forward
13
+ * pass multiplies world positions by before comparing.
14
+ */
15
+ import { DepthPass } from "../DepthPass.js";
16
+ import { shadowCasterVariantId } from "../contracts/shadows.js";
17
+ import { fitDirectionalCascades } from "./DirectionalCascadeFitter.js";
18
+ import { planLocalShadowAtlas } from "./ShadowAtlas.js";
19
+ import { activeDepthFeatures, depthDeformIncompatibility, ensurePrd02DepthFeatures, prd02DepthFeatures, resolvePrd02ShadowCasterVariant, precompilePrd02DepthVariants, registerPrd02DepthShader } from "./Prd02DepthShaderLibrary.js";
20
+ import { createLeanCoreShaderLibrary } from "../ShaderLibraryCore.js";
21
+ const ATLAS_SIZE = 1024;
22
+ const MAX_CASCADE_TEXTURES = 4;
23
+ const MAX_LOCAL_TILES = 6;
24
+ export class Prd02ShadowSystem {
25
+ device;
26
+ config;
27
+ cascadeTargets = [];
28
+ atlasTarget = null;
29
+ lastFits = [];
30
+ lastTiles = [];
31
+ lastVariants = [];
32
+ lastDropped = [];
33
+ shaderLibrary;
34
+ depthFeatures;
35
+ precompiled = false;
36
+ constructor(device, config, shaderLibrary) {
37
+ this.device = device;
38
+ this.config = config;
39
+ ensurePrd02DepthFeatures();
40
+ this.shaderLibrary = shaderLibrary ?? createLeanCoreShaderLibrary();
41
+ registerPrd02DepthShader(this.shaderLibrary);
42
+ this.depthFeatures = prd02DepthFeatures();
43
+ }
44
+ update(frame) {
45
+ const { camera, casters } = frame;
46
+ const sun = frame.sun ?? null;
47
+ this.lastFits = sun
48
+ ? fitDirectionalCascades({
49
+ camera,
50
+ lightDirection: sun.direction,
51
+ casters,
52
+ mapSize: this.config.mapSize,
53
+ cascadeCount: this.config.cascades,
54
+ splitLambda: this.config.splitLambda,
55
+ maxDistance: this.config.maxDistance
56
+ })
57
+ : [];
58
+ const localRequests = (frame.localLights ?? []).map((light) => ({
59
+ lightIndex: light.shadowIndex,
60
+ kind: light.kind,
61
+ size: light.size ?? 256,
62
+ position: light.position,
63
+ direction: light.direction,
64
+ range: light.range,
65
+ outerAngleRadians: light.outerAngleRadians
66
+ }));
67
+ const plannedTiles = planLocalShadowAtlas(localRequests, ATLAS_SIZE).tiles;
68
+ this.lastTiles = plannedTiles.slice(0, MAX_LOCAL_TILES);
69
+ // C-31 droppedFeatures: report any local light whose tiles didn't fit.
70
+ this.lastDropped = [];
71
+ if (plannedTiles.length > this.lastTiles.length) {
72
+ const keptCounts = new Map();
73
+ for (const tile of this.lastTiles) {
74
+ keptCounts.set(tile.lightIndex, (keptCounts.get(tile.lightIndex) ?? 0) + 1);
75
+ }
76
+ for (const light of localRequests) {
77
+ const needed = light.kind === "point" ? 6 : 1;
78
+ if ((keptCounts.get(light.lightIndex) ?? 0) < needed) {
79
+ this.lastDropped.push(`shadow.localLight:${light.lightIndex}`);
80
+ }
81
+ }
82
+ }
83
+ // 02-DEPTH: compose every active C-11 depth feature (all lanes), not only
84
+ // prd02's own; deform features without a C-18 entry point are reported.
85
+ this.depthFeatures = activeDepthFeatures(frame.flags);
86
+ for (const feature of this.depthFeatures) {
87
+ if (!feature.hooks.includes("vertex:deform"))
88
+ continue;
89
+ const reason = depthDeformIncompatibility(feature);
90
+ if (reason)
91
+ this.lastDropped.push(`depth.deform:${reason}`);
92
+ }
93
+ const variantKeys = new Map();
94
+ const resolve = (item) => resolvePrd02ShadowCasterVariant(item, frame.flags, frame.tier, this.depthFeatures);
95
+ for (const caster of casters) {
96
+ const key = resolve(caster);
97
+ variantKeys.set(shadowCasterVariantId(key), { key, features: this.depthFeatures });
98
+ }
99
+ this.lastVariants = [...variantKeys.keys()].sort();
100
+ this.renderCascades(casters, resolve);
101
+ this.renderAtlas(casters, resolve);
102
+ return this.frameUniforms();
103
+ }
104
+ /** One-time async warm-up so steady-state `programCompileCount` delta is 0. */
105
+ async precompile(frame) {
106
+ this.depthFeatures = activeDepthFeatures(frame.flags);
107
+ const variants = new Map();
108
+ for (const caster of frame.casters) {
109
+ const key = resolvePrd02ShadowCasterVariant(caster, frame.flags, frame.tier, this.depthFeatures);
110
+ variants.set(shadowCasterVariantId(key), { key, features: this.depthFeatures });
111
+ }
112
+ await precompilePrd02DepthVariants(this.device, this.shaderLibrary, variants);
113
+ this.precompiled = true;
114
+ }
115
+ get isPrecompiled() {
116
+ return this.precompiled;
117
+ }
118
+ /** T0-26: the sun cascade fits of the last `update` (bridge → legacy forward options). */
119
+ cascadeFits() {
120
+ return this.lastFits;
121
+ }
122
+ /** Diagnostics for the C-31 `shadows` section (observed values only). */
123
+ diagnostics() {
124
+ return {
125
+ cascadeCount: this.lastFits.length,
126
+ tiles: this.lastTiles.length,
127
+ localLights: new Set(this.lastTiles.map((tile) => tile.lightIndex)).size,
128
+ casterVariants: this.lastVariants,
129
+ droppedFeatures: this.lastDropped
130
+ };
131
+ }
132
+ /**
133
+ * GPU evidence probe (shadow-pixels investigation): min/max/mean of each
134
+ * rendered cascade's depth texture via `readDepthPixels`, plus the share of
135
+ * texels nearer than the cleared far plane. A healthy cascade over casters
136
+ * has `covered > 0` and `min < 1`; an all-1.0 map means casters never
137
+ * reached the depth surface. Call between frames (sets the render target).
138
+ */
139
+ readCascadeDepthStats() {
140
+ if (!this.device.readDepthPixels)
141
+ return [];
142
+ const prev = this.device.getRenderTarget?.() ?? null;
143
+ const out = [];
144
+ try {
145
+ for (const fit of this.lastFits) {
146
+ const target = this.cascadeTargets[fit.index];
147
+ if (!target || target.disposed || !target.depthTexture)
148
+ continue;
149
+ this.device.setRenderTarget(target);
150
+ const depth = this.device.readDepthPixels(0, 0, target.width, target.height);
151
+ let min = Infinity;
152
+ let max = -Infinity;
153
+ let sum = 0;
154
+ let covered = 0;
155
+ for (const d of depth) {
156
+ if (d < min)
157
+ min = d;
158
+ if (d > max)
159
+ max = d;
160
+ sum += d;
161
+ if (d < 0.9999)
162
+ covered += 1;
163
+ }
164
+ out.push({ index: fit.index, width: target.width, min, max, mean: sum / Math.max(1, depth.length), covered: covered / Math.max(1, depth.length) });
165
+ }
166
+ }
167
+ finally {
168
+ this.device.setRenderTarget(prev);
169
+ }
170
+ return out;
171
+ }
172
+ dispose() {
173
+ for (const target of this.cascadeTargets)
174
+ target?.dispose();
175
+ this.cascadeTargets = [];
176
+ this.atlasTarget?.dispose();
177
+ this.atlasTarget = null;
178
+ }
179
+ /**
180
+ * 02-T1946: shadow maps only need the sampled depth surface. With
181
+ * `depth-textures` the targets are depth-only (Q-01-5) — no rgba8 colour
182
+ * attachment, saving 4·size² bytes per target; otherwise keep the rgba8 +
183
+ * depth-texture target the device can always build.
184
+ */
185
+ depthTargetDescriptor(size, label) {
186
+ return this.device.info.capabilities?.includes("depth-textures")
187
+ ? { width: size, height: size, label, depthOnly: true }
188
+ : { width: size, height: size, label, format: "rgba8", depth: "texture" };
189
+ }
190
+ ensureCascadeTarget(index) {
191
+ const existing = this.cascadeTargets[index];
192
+ if (existing && !existing.disposed && existing.width === this.config.mapSize)
193
+ return existing;
194
+ existing?.dispose();
195
+ const target = this.device.createRenderTarget(this.depthTargetDescriptor(this.config.mapSize, `prd02-cascade-${index}`));
196
+ this.cascadeTargets[index] = target;
197
+ return target;
198
+ }
199
+ ensureAtlasTarget() {
200
+ if (this.atlasTarget && !this.atlasTarget.disposed)
201
+ return this.atlasTarget;
202
+ this.atlasTarget = this.device.createRenderTarget(this.depthTargetDescriptor(ATLAS_SIZE, "prd02-local-shadow-atlas"));
203
+ return this.atlasTarget;
204
+ }
205
+ depthPassOptions(casters, resolve, viewProjection, scissor) {
206
+ return {
207
+ casters,
208
+ shaderLibrary: this.shaderLibrary,
209
+ viewProjectionMatrix: viewProjection,
210
+ variantResolver: resolve,
211
+ depthVariantFeatures: this.depthFeatures,
212
+ ...(scissor ? { scissor } : {})
213
+ };
214
+ }
215
+ renderCascades(casters, resolve) {
216
+ if (casters.length === 0)
217
+ return;
218
+ const prevTarget = this.device.getRenderTarget?.() ?? null;
219
+ try {
220
+ for (const fit of this.lastFits) {
221
+ const target = this.ensureCascadeTarget(fit.index);
222
+ this.device.setRenderTarget(target);
223
+ this.device.clearRenderTarget?.([1, 1, 1, 1]);
224
+ new DepthPass(this.depthPassOptions(casters, resolve, fit.drawViewProjection))
225
+ .execute({ device: this.device, width: this.config.mapSize, height: this.config.mapSize });
226
+ }
227
+ }
228
+ finally {
229
+ this.device.setRenderTarget(prevTarget);
230
+ }
231
+ }
232
+ renderAtlas(casters, resolve) {
233
+ if (this.lastTiles.length === 0 || casters.length === 0)
234
+ return;
235
+ const target = this.ensureAtlasTarget();
236
+ const prevTarget = this.device.getRenderTarget?.() ?? null;
237
+ try {
238
+ this.device.setRenderTarget(target);
239
+ this.device.clearRenderTarget?.([1, 1, 1, 1]);
240
+ for (const tile of this.lastTiles) {
241
+ new DepthPass(this.depthPassOptions(casters, resolve, tile.drawViewProjection, tile.scissor))
242
+ .execute({ device: this.device, width: ATLAS_SIZE, height: ATLAS_SIZE });
243
+ }
244
+ }
245
+ finally {
246
+ this.device.setRenderTarget(prevTarget);
247
+ }
248
+ }
249
+ frameUniforms() {
250
+ const cascadeMatrices = new Float32Array(MAX_CASCADE_TEXTURES * 16);
251
+ const cascadeSplits = new Float32Array(4).fill(1);
252
+ const cascadeTexelWorld = new Float32Array(4);
253
+ for (const fit of this.lastFits.slice(0, MAX_CASCADE_TEXTURES)) {
254
+ cascadeMatrices.set(fit.viewProjection, fit.index * 16);
255
+ cascadeSplits[fit.index] = fit.splitFar;
256
+ cascadeTexelWorld[fit.index] = fit.texelWorld;
257
+ }
258
+ // localShadowData packs 6 slots × vec4: [u0, v0, du, dv] atlas rect (1-texel
259
+ // guard included) — the fragment shader offsets tile-space UVs by it.
260
+ const localShadowData = new Float32Array(MAX_LOCAL_TILES * 4);
261
+ const localShadowMatrices = new Float32Array(MAX_LOCAL_TILES * 16);
262
+ const localShadowIndexData = new Float32Array(MAX_LOCAL_TILES * 4);
263
+ const perLightShadowIndex = new Int32Array(this.lastTiles.length * 2);
264
+ for (const [i, tile] of this.lastTiles.entries()) {
265
+ const atlas = tile.allocation;
266
+ localShadowData.set([atlas.x / ATLAS_SIZE, atlas.y / ATLAS_SIZE, atlas.width / ATLAS_SIZE, atlas.height / ATLAS_SIZE], i * 4);
267
+ localShadowMatrices.set(tile.viewProjection, i * 16);
268
+ perLightShadowIndex.set([tile.lightIndex, i], i * 2);
269
+ localShadowIndexData.set([tile.lightIndex, i, 0, 0], i * 4);
270
+ }
271
+ const cascadeTextures = [];
272
+ for (let i = 0; i < MAX_CASCADE_TEXTURES; i += 1) {
273
+ cascadeTextures.push(this.cascadeTargets[i]?.depthTexture ?? null);
274
+ }
275
+ return {
276
+ cascadeTexture: cascadeTextures[0] ?? null,
277
+ cascadeTextures,
278
+ cascadeMatrices,
279
+ cascadeSplits,
280
+ cascadeTexelWorld,
281
+ atlasTexture: this.atlasTarget?.depthTexture ?? null,
282
+ localShadowData,
283
+ localShadowMatrices,
284
+ localShadowIndexData,
285
+ perLightShadowIndex,
286
+ mapSize: this.config.mapSize
287
+ };
288
+ }
289
+ }
290
+ export function createShadowSystem(device, config) {
291
+ return new Prd02ShadowSystem(device, config);
292
+ }
293
+ //# sourceMappingURL=ShadowSystem.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ShadowSystem.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/shadows/ShadowSystem.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAKzC,OAAO,EAAE,qBAAqB,EAA4B,MAAM,sBAAsB,CAAC;AAIvF,OAAO,EAAE,sBAAsB,EAAwD,MAAM,4BAA4B,CAAC;AAC1H,OAAO,EAAE,oBAAoB,EAAkB,MAAM,eAAe,CAAC;AACrE,OAAO,EACL,mBAAmB,EACnB,0BAA0B,EAC1B,wBAAwB,EACxB,kBAAkB,EAClB,+BAA+B,EAC/B,4BAA4B,EAC5B,wBAAwB,EACzB,MAAM,2BAA2B,CAAC;AAEnC,OAAO,EAAE,2BAA2B,EAAE,MAAM,sBAAsB,CAAC;AAkDnE,MAAM,UAAU,GAAG,IAAI,CAAC;AACxB,MAAM,oBAAoB,GAAG,CAAC,CAAC;AAC/B,MAAM,eAAe,GAAG,CAAC,CAAC;AAE1B,MAAM,OAAO,iBAAiB;IAYT;IACT;IAZF,cAAc,GAA4B,EAAE,CAAC;IAC7C,WAAW,GAAwB,IAAI,CAAC;IACxC,QAAQ,GAA4B,EAAE,CAAC;IACvC,SAAS,GAAgB,EAAE,CAAC;IAC5B,YAAY,GAAa,EAAE,CAAC;IAC5B,WAAW,GAAa,EAAE,CAAC;IAClB,aAAa,CAAgB;IACtC,aAAa,CAAiC;IAC9C,WAAW,GAAG,KAAK,CAAC;IAE5B,YACmB,MAAoB,EAC7B,MAA+B,EACvC,aAA6B;QAFZ,WAAM,GAAN,MAAM,CAAc;QAC7B,WAAM,GAAN,MAAM,CAAyB;QAGvC,wBAAwB,EAAE,CAAC;QAC3B,IAAI,CAAC,aAAa,GAAG,aAAa,IAAI,2BAA2B,EAAE,CAAC;QACpE,wBAAwB,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC7C,IAAI,CAAC,aAAa,GAAG,kBAAkB,EAAE,CAAC;IAC5C,CAAC;IAED,MAAM,CAAC,KAAwB;QAC7B,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,KAAK,CAAC;QAClC,MAAM,GAAG,GAAG,KAAK,CAAC,GAAG,IAAI,IAAI,CAAC;QAC9B,IAAI,CAAC,QAAQ,GAAG,GAAG;YACjB,CAAC,CAAC,sBAAsB,CAAC;gBACrB,MAAM;gBACN,cAAc,EAAE,GAAG,CAAC,SAAS;gBAC7B,OAAO;gBACP,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO;gBAC5B,YAAY,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;gBAClC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,WAAW;gBACpC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,WAAW;aACrC,CAAC;YACJ,CAAC,CAAC,EAAE,CAAC;QACP,MAAM,aAAa,GAAG,CAAC,KAAK,CAAC,WAAW,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YAC9D,UAAU,EAAE,KAAK,CAAC,WAAW;YAC7B,IAAI,EAAE,KAAK,CAAC,IAAI;YAChB,IAAI,EAAE,KAAK,CAAC,IAAI,IAAI,GAAG;YACvB,QAAQ,EAAE,KAAK,CAAC,QAAQ;YACxB,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;SAC3C,CAAC,CAAC,CAAC;QACJ,MAAM,YAAY,GAAG,oBAAoB,CAAC,aAAa,EAAE,UAAU,CAAC,CAAC,KAAK,CAAC;QAC3E,IAAI,CAAC,SAAS,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC,EAAE,eAAe,CAAC,CAAC;QACxD,uEAAuE;QACvE,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;YAChD,MAAM,UAAU,GAAG,IAAI,GAAG,EAAkB,CAAC;YAC7C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;gBAClC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC9E,CAAC;YACD,KAAK,MAAM,KAAK,IAAI,aAAa,EAAE,CAAC;gBAClC,MAAM,MAAM,GAAG,KAAK,CAAC,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,EAAE,CAAC;oBACrD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,qBAAqB,KAAK,CAAC,UAAU,EAAE,CAAC,CAAC;gBACjE,CAAC;YACH,CAAC;QACH,CAAC;QAED,0EAA0E;QAC1E,wEAAwE;QACxE,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACtD,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACzC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,eAAe,CAAC;gBAAE,SAAS;YACvD,MAAM,MAAM,GAAG,0BAA0B,CAAC,OAAO,CAAC,CAAC;YACnD,IAAI,MAAM;gBAAE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,gBAAgB,MAAM,EAAE,CAAC,CAAC;QAC9D,CAAC;QACD,MAAM,WAAW,GAAG,IAAI,GAAG,EAAqF,CAAC;QACjH,MAAM,OAAO,GAAG,CAAC,IAAgB,EAA0B,EAAE,CAC3D,+BAA+B,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACrF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC7B,MAAM,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC5B,WAAW,CAAC,GAAG,CAAC,qBAAqB,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,QAAQ,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC;QACrF,CAAC;QACD,IAAI,CAAC,YAAY,GAAG,CAAC,GAAG,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC;QAEnD,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACnC,OAAO,IAAI,CAAC,aAAa,EAAE,CAAC;IAC9B,CAAC;IAED,+EAA+E;IAC/E,KAAK,CAAC,UAAU,CAAC,KAAqD;QACpE,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACtD,MAAM,QAAQ,GAAG,IAAI,GAAG,EAAqF,CAAC;QAC9G,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YACnC,MAAM,GAAG,GAAG,+BAA+B,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;YACjG,QAAQ,CAAC,GAAG,CAAC,qBAAqB,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,QAAQ,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC;QAClF,CAAC;QACD,MAAM,4BAA4B,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;QAC9E,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,IAAI,aAAa;QACf,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,0FAA0F;IAC1F,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,yEAAyE;IACzE,WAAW;QAOT,OAAO;YACL,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM;YAClC,KAAK,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM;YAC5B,WAAW,EAAE,IAAI,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI;YACxE,cAAc,EAAE,IAAI,CAAC,YAAY;YACjC,eAAe,EAAE,IAAI,CAAC,WAAW;SAClC,CAAC;IACJ,CAAC;IAED;;;;;;OAMG;IACH,qBAAqB;QACnB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe;YAAE,OAAO,EAAE,CAAC;QAC5C,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,EAAE,EAAE,IAAI,IAAI,CAAC;QACrD,MAAM,GAAG,GAAgG,EAAE,CAAC;QAC5G,IAAI,CAAC;YACH,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAChC,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;gBAC9C,IAAI,CAAC,MAAM,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,YAAY;oBAAE,SAAS;gBACjE,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;gBACpC,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC;gBAC7E,IAAI,GAAG,GAAG,QAAQ,CAAC;gBACnB,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC;gBACpB,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,IAAI,OAAO,GAAG,CAAC,CAAC;gBAChB,KAAK,MAAM,CAAC,IAAI,KAAK,EAAE,CAAC;oBACtB,IAAI,CAAC,GAAG,GAAG;wBAAE,GAAG,GAAG,CAAC,CAAC;oBACrB,IAAI,CAAC,GAAG,GAAG;wBAAE,GAAG,GAAG,CAAC,CAAC;oBACrB,GAAG,IAAI,CAAC,CAAC;oBACT,IAAI,CAAC,GAAG,MAAM;wBAAE,OAAO,IAAI,CAAC,CAAC;gBAC/B,CAAC;gBACD,GAAG,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,GAAG,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YACrJ,CAAC;QACH,CAAC;gBAAS,CAAC;YACT,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,OAAO;QACL,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,cAAc;YAAE,MAAM,EAAE,OAAO,EAAE,CAAC;QAC5D,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;QACzB,IAAI,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED;;;;;OAKG;IACK,qBAAqB,CAAC,IAAY,EAAE,KAAa;QACvD,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,YAAY,EAAE,QAAQ,CAAC,gBAAgB,CAAC;YAC9D,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE;YACvD,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC;IAC9E,CAAC;IAEO,mBAAmB,CAAC,KAAa;QACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;QAC5C,IAAI,QAAQ,IAAI,CAAC,QAAQ,CAAC,QAAQ,IAAI,QAAQ,CAAC,KAAK,KAAK,IAAI,CAAC,MAAM,CAAC,OAAO;YAAE,OAAO,QAAQ,CAAC;QAC9F,QAAQ,EAAE,OAAO,EAAE,CAAC;QACpB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,iBAAiB,KAAK,EAAE,CAAC,CAAC,CAAC;QACzH,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC;QACpC,OAAO,MAAM,CAAC;IAChB,CAAC;IAEO,iBAAiB;QACvB,IAAI,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ;YAAE,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5E,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,qBAAqB,CAAC,UAAU,EAAE,0BAA0B,CAAC,CAAC,CAAC;QACtH,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAEO,gBAAgB,CACtB,OAA8B,EAC9B,OAAqD,EACrD,cAA4B,EAC5B,OAAiE;QAEjE,OAAO;YACL,OAAO;YACP,aAAa,EAAE,IAAI,CAAC,aAAa;YACjC,oBAAoB,EAAE,cAAc;YACpC,eAAe,EAAE,OAAO;YACxB,oBAAoB,EAAE,IAAI,CAAC,aAAa;YACxC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;SAChC,CAAC;IACJ,CAAC;IAEO,cAAc,CAAC,OAA8B,EAAE,OAAqD;QAC1G,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO;QACjC,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,EAAE,EAAE,IAAI,IAAI,CAAC;QAC3D,IAAI,CAAC;YACH,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAChC,MAAM,MAAM,GAAG,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;gBACnD,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;gBACpC,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,SAAS,CAAC,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,GAAG,CAAC,kBAAkB,CAAC,CAAC;qBAC3E,OAAO,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC;YAC/F,CAAC;QACH,CAAC;gBAAS,CAAC;YACT,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,UAAU,CAAC,CAAC;QAC1C,CAAC;IACH,CAAC;IAEO,WAAW,CAAC,OAA8B,EAAE,OAAqD;QACvG,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO;QAChE,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACxC,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,EAAE,EAAE,IAAI,IAAI,CAAC;QAC3D,IAAI,CAAC;YACH,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YACpC,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YAC9C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;gBAClC,IAAI,SAAS,CAAC,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;qBAC1F,OAAO,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC,CAAC;YAC7E,CAAC;QACH,CAAC;gBAAS,CAAC;YACT,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,UAAU,CAAC,CAAC;QAC1C,CAAC;IACH,CAAC;IAEO,aAAa;QACnB,MAAM,eAAe,GAAG,IAAI,YAAY,CAAC,oBAAoB,GAAG,EAAE,CAAC,CAAC;QACpE,MAAM,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAClD,MAAM,iBAAiB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAC9C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE,oBAAoB,CAAC,EAAE,CAAC;YAC/D,eAAe,CAAC,GAAG,CAAC,GAAG,CAAC,cAAc,EAAE,GAAG,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC;YACxD,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,QAAQ,CAAC;YACxC,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,UAAU,CAAC;QAChD,CAAC;QACD,6EAA6E;QAC7E,sEAAsE;QACtE,MAAM,eAAe,GAAG,IAAI,YAAY,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;QAC9D,MAAM,mBAAmB,GAAG,IAAI,YAAY,CAAC,eAAe,GAAG,EAAE,CAAC,CAAC;QACnE,MAAM,oBAAoB,GAAG,IAAI,YAAY,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;QACnE,MAAM,mBAAmB,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACtE,KAAK,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,EAAE,CAAC;YACjD,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC;YAC9B,eAAe,CAAC,GAAG,CACjB,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,EAAE,KAAK,CAAC,CAAC,GAAG,UAAU,EAAE,KAAK,CAAC,KAAK,GAAG,UAAU,EAAE,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC,EACjG,CAAC,GAAG,CAAC,CACN,CAAC;YACF,mBAAmB,CAAC,GAAG,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACrD,mBAAmB,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YACrD,oBAAoB,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC9D,CAAC;QACD,MAAM,eAAe,GAAuB,EAAE,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,oBAAoB,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACjD,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,YAAY,IAAI,IAAI,CAAC,CAAC;QACrE,CAAC;QACD,OAAO;YACL,cAAc,EAAE,eAAe,CAAC,CAAC,CAAC,IAAI,IAAI;YAC1C,eAAe;YACf,eAAe;YACf,aAAa;YACb,iBAAiB;YACjB,YAAY,EAAE,IAAI,CAAC,WAAW,EAAE,YAAY,IAAI,IAAI;YACpD,eAAe;YACf,mBAAmB;YACnB,oBAAoB;YACpB,mBAAmB;YACnB,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO;SAC7B,CAAC;IACJ,CAAC;CACF;AAED,MAAM,UAAU,kBAAkB,CAAC,MAAoB,EAAE,MAA+B;IACtF,OAAO,IAAI,iBAAiB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC/C,CAAC"}
@@ -0,0 +1,42 @@
1
+ /**
2
+ * TextureBudget.ts — R16 texture budgeting seam (PRD-04 §7.3, P1-7; seam host
3
+ * per CONTRACTS §3.4). Pure descriptor transforms plus a per-device ledger.
4
+ *
5
+ * Policy fields: the C-27 seam names (`textureBudgetBytes`, `maxTextureSize`)
6
+ * are authoritative; the §7.3 names (`maxBytes`, `maxDimension`) are accepted
7
+ * aliases so call sites written against the PRD work unchanged.
8
+ *
9
+ * applyTextureBudget(desc, policy, device?)
10
+ * - `maxDimension`: power-of-2 downscale — uncompressed `data`/`mipLevels`
11
+ * get box-filtered mip levels; compressed mip chains (KTX2-uploaded)
12
+ * drop leading levels until the base is ≤ maxDimension.
13
+ * - `maxBytes`: per-device ledger (WeakMap<RenderDevice, Ledger>; a
14
+ * shared "no-device" ledger covers callers without one). When the
15
+ * ledger overflows, entries lose top mip levels largest-first until the
16
+ * ledger fits; `textureBudgetReport` surfaces {id, from, to}.
17
+ */
18
+ import type { RenderDevice } from "../RenderDevice.js";
19
+ import { Texture, type TextureDescriptor } from "../Texture.js";
20
+ export interface TextureBudgetPolicy {
21
+ /** C-27 name — alias of `maxBytes`. */
22
+ readonly textureBudgetBytes?: number;
23
+ /** C-27 name — alias of `maxDimension`. */
24
+ readonly maxTextureSize?: number;
25
+ /** §7.3 name — cap on total admitted texture bytes per device. */
26
+ readonly maxBytes?: number;
27
+ /** §7.3 name — cap on the texture's longest side. */
28
+ readonly maxDimension?: number;
29
+ }
30
+ export declare const DEFAULT_TEXTURE_BUDGET_POLICY: TextureBudgetPolicy;
31
+ export declare function applyTextureBudget<T extends Texture | TextureDescriptor>(desc: T, policy?: TextureBudgetPolicy, device?: RenderDevice): T;
32
+ export declare function textureBudgetReport(device?: RenderDevice): {
33
+ readonly textureBytes: number;
34
+ readonly downscaled: readonly {
35
+ id: string;
36
+ from: number;
37
+ to: number;
38
+ }[];
39
+ };
40
+ /** Test hook — clears a device's ledger (and the no-device ledger). */
41
+ export declare function resetTextureBudgetLedger(device?: RenderDevice): void;
42
+ //# sourceMappingURL=TextureBudget.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TextureBudget.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/textures/TextureBudget.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AACpD,OAAO,EAGL,OAAO,EACP,KAAK,iBAAiB,EAEvB,MAAM,YAAY,CAAC;AAEpB,MAAM,WAAW,mBAAmB;IAClC,uCAAuC;IACvC,QAAQ,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;IACrC,2CAA2C;IAC3C,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;IACjC,kEAAkE;IAClE,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,qDAAqD;IACrD,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;CAChC;AAED,eAAO,MAAM,6BAA6B,EAAE,mBAAwB,CAAC;AA4IrE,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,OAAO,GAAG,iBAAiB,EACtE,IAAI,EAAE,CAAC,EACP,MAAM,GAAE,mBAAmD,EAC3D,MAAM,CAAC,EAAE,YAAY,GACpB,CAAC,CAwCH;AAED,wBAAgB,mBAAmB,CAAC,MAAM,CAAC,EAAE,YAAY,GAAG;IAC1D,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,UAAU,EAAE,SAAS;QAAE,EAAE,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,EAAE,EAAE,MAAM,CAAA;KAAE,EAAE,CAAC;CAC1E,CAGA;AAED,uEAAuE;AACvE,wBAAgB,wBAAwB,CAAC,MAAM,CAAC,EAAE,YAAY,GAAG,IAAI,CAKpE"}
@@ -0,0 +1,180 @@
1
+ /**
2
+ * TextureBudget.ts — R16 texture budgeting seam (PRD-04 §7.3, P1-7; seam host
3
+ * per CONTRACTS §3.4). Pure descriptor transforms plus a per-device ledger.
4
+ *
5
+ * Policy fields: the C-27 seam names (`textureBudgetBytes`, `maxTextureSize`)
6
+ * are authoritative; the §7.3 names (`maxBytes`, `maxDimension`) are accepted
7
+ * aliases so call sites written against the PRD work unchanged.
8
+ *
9
+ * applyTextureBudget(desc, policy, device?)
10
+ * - `maxDimension`: power-of-2 downscale — uncompressed `data`/`mipLevels`
11
+ * get box-filtered mip levels; compressed mip chains (KTX2-uploaded)
12
+ * drop leading levels until the base is ≤ maxDimension.
13
+ * - `maxBytes`: per-device ledger (WeakMap<RenderDevice, Ledger>; a
14
+ * shared "no-device" ledger covers callers without one). When the
15
+ * ledger overflows, entries lose top mip levels largest-first until the
16
+ * ledger fits; `textureBudgetReport` surfaces {id, from, to}.
17
+ */
18
+ import { compressedTextureByteLength, isCompressedTextureFormat, Texture } from "../Texture.js";
19
+ export const DEFAULT_TEXTURE_BUDGET_POLICY = {};
20
+ const DEVICE_LEDGERS = new WeakMap();
21
+ const NO_DEVICE_LEDGER = { bytes: 0, entries: new Map(), downscaled: [] };
22
+ let nextAnonId = 0;
23
+ function ledgerFor(device) {
24
+ if (device === undefined || device === null)
25
+ return NO_DEVICE_LEDGER;
26
+ let ledger = DEVICE_LEDGERS.get(device);
27
+ if (!ledger) {
28
+ ledger = { bytes: 0, entries: new Map(), downscaled: [] };
29
+ DEVICE_LEDGERS.set(device, ledger);
30
+ }
31
+ return ledger;
32
+ }
33
+ function maxDimensionOf(policy) {
34
+ return policy.maxDimension ?? policy.maxTextureSize;
35
+ }
36
+ function maxBytesOf(policy) {
37
+ return policy.maxBytes ?? policy.textureBudgetBytes;
38
+ }
39
+ /** Floor at `max`, snapped down to a power of two. */
40
+ function floorPow2(value, max) {
41
+ let target = Math.min(value, max);
42
+ let p = 1;
43
+ while (p * 2 <= target)
44
+ p *= 2;
45
+ return p;
46
+ }
47
+ function mipLevelBytes(desc, level) {
48
+ const format = desc.format ?? "rgba8";
49
+ if (isCompressedTextureFormat(format))
50
+ return compressedTextureByteLength(level.width, level.height, format);
51
+ const bpp = format === "rgba16f" ? 8 : format === "rgba32f" ? 16 : 4;
52
+ return level.width * level.height * bpp;
53
+ }
54
+ function descriptorByteLevels(desc) {
55
+ if (desc.mipLevels && desc.mipLevels.length > 0) {
56
+ return desc.mipLevels.map((level) => level.data.byteLength);
57
+ }
58
+ if (desc.cubeFaces && desc.cubeFaces.length > 0) {
59
+ const first = desc.cubeFaces[0];
60
+ return first.mipLevels.length > 0
61
+ ? first.mipLevels.map((level) => level.data.byteLength * desc.cubeFaces.length)
62
+ : [desc.width * desc.height * 4 * desc.cubeFaces.length];
63
+ }
64
+ return [desc.data?.byteLength ?? mipLevelBytes(desc, desc)];
65
+ }
66
+ /** Box-filter downscale of an uncompressed RGBA mip chain to `base` (power of two). */
67
+ function downscaleMips(desc, baseWidth, baseHeight) {
68
+ const source = desc.mipLevels?.[0] ?? (desc.data ? { width: desc.width, height: desc.height, data: desc.data } : undefined);
69
+ if (!source || !(source.data instanceof Uint8Array || source.data instanceof Uint8ClampedArray))
70
+ return undefined;
71
+ const levels = [];
72
+ let data = new Uint8Array(source.data);
73
+ let w = source.width;
74
+ let h = source.height;
75
+ while (w > baseWidth || h > baseHeight) {
76
+ const nw = Math.max(baseWidth, w >> 1);
77
+ const nh = Math.max(baseHeight, h >> 1);
78
+ const sx = w / nw;
79
+ const sy = h / nh;
80
+ const out = new Uint8Array(nw * nh * 4);
81
+ for (let y = 0; y < nh; y++) {
82
+ for (let x = 0; x < nw; x++) {
83
+ let r = 0, g = 0, b = 0, a = 0, n = 0;
84
+ for (let dy = 0; dy < sy; dy++) {
85
+ for (let dx = 0; dx < sx; dx++) {
86
+ const i = ((Math.floor(y * sy + dy) % h) * w + (Math.floor(x * sx + dx) % w)) * 4;
87
+ r += data[i];
88
+ g += data[i + 1];
89
+ b += data[i + 2];
90
+ a += data[i + 3];
91
+ n++;
92
+ }
93
+ }
94
+ const o = (y * nw + x) * 4;
95
+ out[o] = r / n;
96
+ out[o + 1] = g / n;
97
+ out[o + 2] = b / n;
98
+ out[o + 3] = a / n;
99
+ }
100
+ }
101
+ levels.push({ width: nw, height: nh, data: out });
102
+ data = out;
103
+ w = nw;
104
+ h = nh;
105
+ }
106
+ return levels;
107
+ }
108
+ /**
109
+ * Drop leading mip levels on a compressed/explicit chain until the base is
110
+ * ≤ `maxDimension` — equivalent to starting the KTX2 upload at a later level.
111
+ */
112
+ function dropLeadingMips(desc, maxDim) {
113
+ if (!desc.mipLevels || desc.mipLevels.length === 0)
114
+ return desc;
115
+ const drop = desc.mipLevels.findIndex((l) => l.width <= maxDim && l.height <= maxDim);
116
+ if (drop <= 0)
117
+ return desc;
118
+ const levels = desc.mipLevels.slice(drop);
119
+ const base = levels[0];
120
+ return { ...desc, width: base.width, height: base.height, mipLevels: levels, data: undefined };
121
+ }
122
+ function recordDownscale(ledger, entry) {
123
+ const from = entry.levels.reduce((a, b) => a + b, 0);
124
+ entry.levels.shift();
125
+ const to = entry.levels.reduce((a, b) => a + b, 0);
126
+ entry.canDrop = entry.levels.length > 1;
127
+ ledger.downscaled.push({ id: entry.id, from, to });
128
+ ledger.bytes -= from - to;
129
+ }
130
+ export function applyTextureBudget(desc, policy = DEFAULT_TEXTURE_BUDGET_POLICY, device) {
131
+ const maxDim = maxDimensionOf(policy);
132
+ let out;
133
+ if (maxDim !== undefined && (desc.width > maxDim || desc.height > maxDim)) {
134
+ const long = Math.max(desc.width, desc.height);
135
+ const scale = floorPow2(long, maxDim) / long;
136
+ const baseWidth = Math.max(1, Math.round(desc.width * scale));
137
+ const baseHeight = Math.max(1, Math.round(desc.height * scale));
138
+ if (desc.mipLevels && desc.mipLevels.length > 0) {
139
+ out = dropLeadingMips(desc, maxDim);
140
+ }
141
+ else {
142
+ const levels = downscaleMips(desc, baseWidth, baseHeight);
143
+ if (levels) {
144
+ out = { ...desc, width: baseWidth, height: baseHeight, data: undefined, mipLevels: levels };
145
+ }
146
+ }
147
+ }
148
+ const ledger = ledgerFor(device);
149
+ const id = desc.label ?? `texture-${nextAnonId++}`;
150
+ const levels = descriptorByteLevels(out ?? desc);
151
+ const entry = { id, levels: [...levels], canDrop: levels.length > 1 };
152
+ ledger.entries.set(id, entry);
153
+ ledger.bytes += levels.reduce((a, b) => a + b, 0);
154
+ const maxBytes = maxBytesOf(policy);
155
+ if (maxBytes !== undefined && ledger.bytes > maxBytes) {
156
+ // Largest-first: shrink the biggest entries' leading mip until we fit.
157
+ const shrinkable = () => [...ledger.entries.values()].filter((e) => e.canDrop);
158
+ while (ledger.bytes > maxBytes && shrinkable().length > 0) {
159
+ const biggest = shrinkable().reduce((a, b) => (a.levels[0] >= b.levels[0] ? a : b));
160
+ recordDownscale(ledger, biggest);
161
+ }
162
+ }
163
+ if (out === undefined)
164
+ return desc;
165
+ // Texture instances (the upload path) need a real Texture back so the
166
+ // caller keeps its runtime type; plain descriptors get the modified object.
167
+ return (desc instanceof Texture ? new Texture(out) : out);
168
+ }
169
+ export function textureBudgetReport(device) {
170
+ const ledger = ledgerFor(device);
171
+ return { textureBytes: ledger.bytes, downscaled: ledger.downscaled };
172
+ }
173
+ /** Test hook — clears a device's ledger (and the no-device ledger). */
174
+ export function resetTextureBudgetLedger(device) {
175
+ const ledger = ledgerFor(device);
176
+ ledger.bytes = 0;
177
+ ledger.entries.clear();
178
+ ledger.downscaled.length = 0;
179
+ }
180
+ //# sourceMappingURL=TextureBudget.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TextureBudget.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/textures/TextureBudget.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAGH,OAAO,EACL,2BAA2B,EAC3B,yBAAyB,EACzB,OAAO,EAGR,MAAM,YAAY,CAAC;AAapB,MAAM,CAAC,MAAM,6BAA6B,GAAwB,EAAE,CAAC;AAgBrE,MAAM,cAAc,GAAG,IAAI,OAAO,EAA+B,CAAC;AAClE,MAAM,gBAAgB,GAAwB,EAAE,KAAK,EAAE,CAAC,EAAE,OAAO,EAAE,IAAI,GAAG,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,CAAC;AAC/F,IAAI,UAAU,GAAG,CAAC,CAAC;AAEnB,SAAS,SAAS,CAAC,MAAgC;IACjD,IAAI,MAAM,KAAK,SAAS,IAAI,MAAM,KAAK,IAAI;QAAE,OAAO,gBAAgB,CAAC;IACrE,IAAI,MAAM,GAAG,cAAc,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;IACxC,IAAI,CAAC,MAAM,EAAE,CAAC;QACZ,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,OAAO,EAAE,IAAI,GAAG,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,CAAC;QAC1D,cAAc,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrC,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,cAAc,CAAC,MAA2B;IACjD,OAAO,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,cAAc,CAAC;AACtD,CAAC;AAED,SAAS,UAAU,CAAC,MAA2B;IAC7C,OAAO,MAAM,CAAC,QAAQ,IAAI,MAAM,CAAC,kBAAkB,CAAC;AACtD,CAAC;AAED,sDAAsD;AACtD,SAAS,SAAS,CAAC,KAAa,EAAE,GAAW;IAC3C,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;IAClC,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,OAAO,CAAC,GAAG,CAAC,IAAI,MAAM;QAAE,CAAC,IAAI,CAAC,CAAC;IAC/B,OAAO,CAAC,CAAC;AACX,CAAC;AAED,SAAS,aAAa,CAAC,IAAuB,EAAE,KAAwC;IACtF,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,IAAI,OAAO,CAAC;IACtC,IAAI,yBAAyB,CAAC,MAAM,CAAC;QAAE,OAAO,2BAA2B,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7G,MAAM,GAAG,GAAG,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACrE,OAAO,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC;AAC1C,CAAC;AAcD,SAAS,oBAAoB,CAAC,IAAiB;IAC7C,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QAChD,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC9D,CAAC;IACD,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QAChD,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;QAChC,OAAO,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC/B,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,SAAU,CAAC,MAAM,CAAC;YAChF,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IAC7D,CAAC;IACD,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,IAAI,aAAa,CAAC,IAAyB,EAAE,IAAI,CAAC,CAAC,CAAC;AACnF,CAAC;AAED,uFAAuF;AACvF,SAAS,aAAa,CACpB,IAAuB,EACvB,SAAiB,EACjB,UAAkB;IAElB,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;IAC5H,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC,MAAM,CAAC,IAAI,YAAY,UAAU,IAAI,MAAM,CAAC,IAAI,YAAY,iBAAiB,CAAC;QAAE,OAAO,SAAS,CAAC;IAClH,MAAM,MAAM,GAAgC,EAAE,CAAC;IAC/C,IAAI,IAAI,GAAG,IAAI,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IACvC,IAAI,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC;IACrB,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC;IACtB,OAAO,CAAC,GAAG,SAAS,IAAI,CAAC,GAAG,UAAU,EAAE,CAAC;QACvC,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;QACvC,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;QACxC,MAAM,EAAE,GAAG,CAAC,GAAG,EAAE,CAAC;QAClB,MAAM,EAAE,GAAG,CAAC,GAAG,EAAE,CAAC;QAClB,MAAM,GAAG,GAAG,IAAI,UAAU,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;YAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC5B,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;gBACtC,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;oBAC/B,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;wBAC/B,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;wBAClF,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC;wBAAC,CAAC,IAAI,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;wBAAC,CAAC,IAAI,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;wBAAC,CAAC,IAAI,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;wBACnE,CAAC,EAAE,CAAC;oBACN,CAAC;gBACH,CAAC;gBACD,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC3B,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC7E,CAAC;QACH,CAAC;QACD,MAAM,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC;QAClD,IAAI,GAAG,GAAG,CAAC;QACX,CAAC,GAAG,EAAE,CAAC;QACP,CAAC,GAAG,EAAE,CAAC;IACT,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED;;;GAGG;AACH,SAAS,eAAe,CAAC,IAAuB,EAAE,MAAc;IAC9D,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAChE,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,IAAI,MAAM,IAAI,CAAC,CAAC,MAAM,IAAI,MAAM,CAAC,CAAC;IACtF,IAAI,IAAI,IAAI,CAAC;QAAE,OAAO,IAAI,CAAC;IAC3B,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC1C,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;IACvB,OAAO,EAAE,GAAG,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,CAAC;AACjG,CAAC;AAED,SAAS,eAAe,CAAC,MAA2B,EAAE,KAAkB;IACtE,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IACrD,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;IACrB,MAAM,EAAE,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IACnD,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACxC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,CAAC,CAAC;IACnD,MAAM,CAAC,KAAK,IAAI,IAAI,GAAG,EAAE,CAAC;AAC5B,CAAC;AAED,MAAM,UAAU,kBAAkB,CAChC,IAAO,EACP,SAA8B,6BAA6B,EAC3D,MAAqB;IAErB,MAAM,MAAM,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC;IACtC,IAAI,GAAkC,CAAC;IAEvC,IAAI,MAAM,KAAK,SAAS,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,MAAM,IAAI,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,EAAE,CAAC;QAC1E,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;QAC7C,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAC9D,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC;QAChE,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAChD,GAAG,GAAG,eAAe,CAAC,IAAyB,EAAE,MAAM,CAAC,CAAC;QAC3D,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,aAAa,CAAC,IAAyB,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;YAC/E,IAAI,MAAM,EAAE,CAAC;gBACX,GAAG,GAAG,EAAE,GAAI,IAA0B,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC;YACrH,CAAC;QACH,CAAC;IACH,CAAC;IAED,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC;IACjC,MAAM,EAAE,GAAI,IAAoB,CAAC,KAAK,IAAI,WAAW,UAAU,EAAE,EAAE,CAAC;IACpE,MAAM,MAAM,GAAG,oBAAoB,CAAC,GAAG,IAAK,IAAoB,CAAC,CAAC;IAClE,MAAM,KAAK,GAAgB,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,GAAG,MAAM,CAAC,EAAE,OAAO,EAAE,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;IACnF,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;IAC9B,MAAM,CAAC,KAAK,IAAI,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IAElD,MAAM,QAAQ,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC;IACpC,IAAI,QAAQ,KAAK,SAAS,IAAI,MAAM,CAAC,KAAK,GAAG,QAAQ,EAAE,CAAC;QACtD,uEAAuE;QACvE,MAAM,UAAU,GAAG,GAAG,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC;QAC/E,OAAO,MAAM,CAAC,KAAK,GAAG,QAAQ,IAAI,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC1D,MAAM,OAAO,GAAG,UAAU,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpF,eAAe,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QACnC,CAAC;IACH,CAAC;IAED,IAAI,GAAG,KAAK,SAAS;QAAE,OAAO,IAAI,CAAC;IACnC,sEAAsE;IACtE,4EAA4E;IAC5E,OAAO,CAAC,IAAI,YAAY,OAAO,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAM,CAAC;AACjE,CAAC;AAED,MAAM,UAAU,mBAAmB,CAAC,MAAqB;IAIvD,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC;IACjC,OAAO,EAAE,YAAY,EAAE,MAAM,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,CAAC,UAAU,EAAE,CAAC;AACvE,CAAC;AAED,uEAAuE;AACvE,MAAM,UAAU,wBAAwB,CAAC,MAAqB;IAC5D,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC;IACjC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,MAAM,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;IACvB,MAAM,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;AAC/B,CAAC"}
@@ -0,0 +1,42 @@
1
+ import type { RenderDevice } from "../RenderDevice.js";
2
+ import type { FrameContributorContext, TransparentQueueItem } from "../contracts/frameGraph.js";
3
+ export type AuraVec3 = readonly [number, number, number];
4
+ export type AuraVec4 = readonly [number, number, number, number];
5
+ /** A lowered beam-family node handed to the pass each frame. */
6
+ export interface BeamDrawSpec {
7
+ readonly nodeId: string;
8
+ /** "light-beam" | "lightCone" | "auroraRibbon" */
9
+ readonly kind: string;
10
+ readonly color: AuraVec4;
11
+ readonly intensity: number;
12
+ readonly position?: AuraVec3;
13
+ readonly from?: AuraVec3;
14
+ readonly to?: AuraVec3;
15
+ readonly widthWorld?: number;
16
+ readonly segmentCount?: number;
17
+ readonly direction?: AuraVec3;
18
+ readonly length?: number;
19
+ readonly coneAngle?: number;
20
+ readonly softness?: number;
21
+ readonly width?: number;
22
+ readonly height?: number;
23
+ readonly segments?: number;
24
+ readonly sway?: number;
25
+ readonly shimmer?: number;
26
+ readonly colorTop?: AuraVec4;
27
+ }
28
+ export declare class BeamPass {
29
+ private readonly device;
30
+ private readonly programs;
31
+ private vertexBuffer;
32
+ private indexBuffer;
33
+ private vertexCapacity;
34
+ private indexCapacity;
35
+ constructor(device: RenderDevice);
36
+ /** C-01 transparent-phase items: one draw per beam-family node. */
37
+ transparentItems(specs: readonly BeamDrawSpec[], ctx: FrameContributorContext): TransparentQueueItem[];
38
+ private drawGeometry;
39
+ private ensureBuffer;
40
+ private program;
41
+ }
42
+ //# sourceMappingURL=BeamPass.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BeamPass.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/vfx/BeamPass.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAgB,YAAY,EAAuB,MAAM,iBAAiB,CAAC;AACvF,OAAO,KAAK,EAAE,uBAAuB,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAO7F,MAAM,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AACzD,MAAM,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAEjE,gEAAgE;AAChE,MAAM,WAAW,YAAY;IAC3B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kDAAkD;IAClD,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC;IACzB,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAC7B,QAAQ,CAAC,IAAI,CAAC,EAAE,QAAQ,CAAC;IACzB,QAAQ,CAAC,EAAE,CAAC,EAAE,QAAQ,CAAC;IACvB,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,SAAS,CAAC,EAAE,QAAQ,CAAC;IAC9B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;CAC9B;AA8JD,qBAAa,QAAQ;IAOP,OAAO,CAAC,QAAQ,CAAC,MAAM;IANnC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0C;IACnE,OAAO,CAAC,YAAY,CAA6B;IACjD,OAAO,CAAC,WAAW,CAA6B;IAChD,OAAO,CAAC,cAAc,CAAK;IAC3B,OAAO,CAAC,aAAa,CAAK;gBAEG,MAAM,EAAE,YAAY;IAEjD,mEAAmE;IACnE,gBAAgB,CAAC,KAAK,EAAE,SAAS,YAAY,EAAE,EAAE,GAAG,EAAE,uBAAuB,GAAG,oBAAoB,EAAE;IAYtG,OAAO,CAAC,YAAY;IAyCpB,OAAO,CAAC,YAAY;IAgBpB,OAAO,CAAC,OAAO;CAchB"}