clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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@@ -0,0 +1,37 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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#ifndef __COGL2_EXPERIMENTAL_H__
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#define __COGL2_EXPERIMENTAL_H__
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#define COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include <cogl/cogl.h>
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#endif /* __COGL2_EXPERIMENTAL_H__ */
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2014 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef __COGL_AUTO_TEXTURE_H__
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#define __COGL_AUTO_TEXTURE_H__
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COGL_BEGIN_DECLS
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/**
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* cogl_texture_new_with_size:
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* @width: width of texture in pixels.
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* @height: height of texture in pixels.
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* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
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* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
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* texture.
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*
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* Creates a new #CoglTexture with the specified dimensions and pixel format.
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*
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* Return value: (transfer full): A newly created #CoglTexture or %NULL on failure
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*
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* Since: 0.8
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* Deprecated: 1.18: Use specific constructors such as
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* cogl_texture_2d_new_with_size()
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*/
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COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_with_size__OR__cogl_texture_2d_sliced_new_with_size)
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CoglTexture *
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cogl_texture_new_with_size (unsigned int width,
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unsigned int height,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format);
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/**
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* cogl_texture_new_from_file:
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* @filename: the file to load
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* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
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* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
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* texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied
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* format similar to the format of the source data will be used. The
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* default blending equations of Cogl expect premultiplied color data;
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* the main use of passing a non-premultiplied format here is if you
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* have non-premultiplied source data and are going to adjust the blend
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* mode (see cogl_material_set_blend()) or use the data for something
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* other than straight blending.
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*
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*
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* Return value: (transfer full): A newly created #CoglTexture or
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* %NULL on failure
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*
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* Since: 0.8
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* Deprecated: 1.18: Use specific constructors such as
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* cogl_texture_2d_new_from_file()
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*/
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COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_file__OR__cogl_texture_2d_sliced_new_from_file)
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CoglTexture *
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cogl_texture_new_from_file (const char *filename,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format,
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CoglError **error);
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/**
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* cogl_texture_new_from_data:
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* @width: width of texture in pixels
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* @height: height of texture in pixels
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* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
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* @format: the #CoglPixelFormat the buffer is stored in in RAM
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* @internal_format: the #CoglPixelFormat that will be used for storing
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* the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a
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* premultiplied format similar to the format of the source data will
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* be used. The default blending equations of Cogl expect premultiplied
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* color data; the main use of passing a non-premultiplied format here
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* is if you have non-premultiplied source data and are going to adjust
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* the blend mode (see cogl_material_set_blend()) or use the data for
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* something other than straight blending.
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* @rowstride: the memory offset in bytes between the starts of
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* scanlines in @data
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* @data: pointer the memory region where the source buffer resides
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*
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* Creates a new #CoglTexture based on data residing in memory.
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*
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* Return value: (transfer full): A newly created #CoglTexture or
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* %NULL on failure
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*
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* Since: 0.8
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* Deprecated: 1.18: Use specific constructors such as
|
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* cogl_texture_2d_new_from_data()
|
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*/
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COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_data__OR__cogl_texture_2d_sliced_new_from_data)
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CoglTexture *
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cogl_texture_new_from_data (int width,
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int height,
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CoglTextureFlags flags,
|
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CoglPixelFormat format,
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CoglPixelFormat internal_format,
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int rowstride,
|
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const uint8_t *data);
|
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+
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/**
|
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* cogl_texture_new_from_foreign:
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* @gl_handle: opengl handle of foreign texture.
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* @gl_target: opengl target type of foreign texture
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* @width: width of foreign texture
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* @height: height of foreign texture.
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* @x_pot_waste: horizontal waste on the right hand edge of the texture.
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* @y_pot_waste: vertical waste on the bottom edge of the texture.
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* @format: format of the foreign texture.
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*
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* Creates a #CoglTexture based on an existing OpenGL texture; the
|
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* width, height and format are passed along since it is not always
|
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* possible to query these from OpenGL.
|
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*
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* The waste arguments allow you to create a Cogl texture that maps to
|
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* a region smaller than the real OpenGL texture. For instance if your
|
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* hardware only supports power-of-two textures you may load a
|
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* non-power-of-two image into a larger power-of-two texture and use
|
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* the waste arguments to tell Cogl which region should be mapped to
|
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* the texture coordinate range [0:1].
|
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*
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* Return value: (transfer full): A newly created #CoglTexture or
|
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* %NULL on failure
|
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*
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* Since: 0.8
|
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* Deprecated: 1.18: Use specific constructors such as
|
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+
* cogl_texture_2d_new_from_foreign()
|
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+
*/
|
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|
+
COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_foreign)
|
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+
CoglTexture *
|
156
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+
cogl_texture_new_from_foreign (unsigned int gl_handle,
|
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+
unsigned int gl_target,
|
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|
+
unsigned int width,
|
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+
unsigned int height,
|
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+
unsigned int x_pot_waste,
|
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unsigned int y_pot_waste,
|
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CoglPixelFormat format);
|
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+
|
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|
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/**
|
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* cogl_texture_new_from_bitmap:
|
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* @bitmap: A #CoglBitmap pointer
|
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+
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
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+
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
|
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+
* texture
|
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+
*
|
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|
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* Creates a #CoglTexture from a #CoglBitmap.
|
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+
*
|
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|
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* Return value: (transfer full): A newly created #CoglTexture or
|
174
|
+
* %NULL on failure
|
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|
+
*
|
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|
+
* Since: 1.0
|
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|
+
* Deprecated: 1.18: Use specific constructors such as
|
178
|
+
* cogl_texture_2d_new_from_bitmap()
|
179
|
+
*/
|
180
|
+
COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_bitmap__OR__cogl_texture_2d_sliced_new_from_bitmap)
|
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|
+
CoglTexture *
|
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|
+
cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
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|
+
CoglTextureFlags flags,
|
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|
+
CoglPixelFormat internal_format);
|
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|
+
|
186
|
+
/**
|
187
|
+
* cogl_texture_new_from_sub_texture:
|
188
|
+
* @full_texture: a #CoglTexture pointer
|
189
|
+
* @sub_x: X coordinate of the top-left of the subregion
|
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|
+
* @sub_y: Y coordinate of the top-left of the subregion
|
191
|
+
* @sub_width: Width in pixels of the subregion
|
192
|
+
* @sub_height: Height in pixels of the subregion
|
193
|
+
*
|
194
|
+
* Creates a new texture which represents a subregion of another
|
195
|
+
* texture. The GL resources will be shared so that no new texture
|
196
|
+
* data is actually allocated.
|
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|
+
*
|
198
|
+
* Sub textures have undefined behaviour texture coordinates outside
|
199
|
+
* of the range [0,1] are used. They also do not work with
|
200
|
+
* CoglVertexBuffers.
|
201
|
+
*
|
202
|
+
* The sub texture will keep a reference to the full texture so you do
|
203
|
+
* not need to keep one separately if you only want to use the sub
|
204
|
+
* texture.
|
205
|
+
*
|
206
|
+
* Return value: (transfer full): A newly created #CoglTexture or
|
207
|
+
* %NULL on failure
|
208
|
+
* Since: 1.2
|
209
|
+
* Deprecated: 1.18: Use cogl_sub_texture_new()
|
210
|
+
*/
|
211
|
+
COGL_DEPRECATED_IN_1_18_FOR(cogl_sub_texture_new)
|
212
|
+
CoglTexture *
|
213
|
+
cogl_texture_new_from_sub_texture (CoglTexture *full_texture,
|
214
|
+
int sub_x,
|
215
|
+
int sub_y,
|
216
|
+
int sub_width,
|
217
|
+
int sub_height);
|
218
|
+
|
219
|
+
COGL_END_DECLS
|
220
|
+
|
221
|
+
#endif /* __COGL_AUTO_TEXTURE_H__ */
|
@@ -0,0 +1,266 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2010,2013 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
|
31
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
32
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
33
|
+
#endif
|
34
|
+
|
35
|
+
#ifndef __COGL_CLIP_STATE_H__
|
36
|
+
#define __COGL_CLIP_STATE_H__
|
37
|
+
|
38
|
+
#include <cogl/cogl-types.h>
|
39
|
+
#include <cogl/cogl-macros.h>
|
40
|
+
#include <cogl/cogl-primitive.h>
|
41
|
+
|
42
|
+
COGL_BEGIN_DECLS
|
43
|
+
|
44
|
+
/**
|
45
|
+
* SECTION:cogl-clipping
|
46
|
+
* @short_description: Fuctions for manipulating a stack of clipping regions
|
47
|
+
*
|
48
|
+
* To support clipping your geometry to rectangles or paths Cogl exposes a
|
49
|
+
* stack based API whereby each clip region you push onto the stack is
|
50
|
+
* intersected with the previous region.
|
51
|
+
*/
|
52
|
+
|
53
|
+
/**
|
54
|
+
* cogl_clip_push_window_rectangle:
|
55
|
+
* @x_offset: left edge of the clip rectangle in window coordinates
|
56
|
+
* @y_offset: top edge of the clip rectangle in window coordinates
|
57
|
+
* @width: width of the clip rectangle
|
58
|
+
* @height: height of the clip rectangle
|
59
|
+
*
|
60
|
+
* Specifies a rectangular clipping area for all subsequent drawing
|
61
|
+
* operations. Any drawing commands that extend outside the rectangle
|
62
|
+
* will be clipped so that only the portion inside the rectangle will
|
63
|
+
* be displayed. The rectangle dimensions are not transformed by the
|
64
|
+
* current model-view matrix.
|
65
|
+
*
|
66
|
+
* The rectangle is intersected with the current clip region. To undo
|
67
|
+
* the effect of this function, call cogl_clip_pop().
|
68
|
+
*
|
69
|
+
* Since: 1.2
|
70
|
+
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
71
|
+
*/
|
72
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
73
|
+
void
|
74
|
+
cogl_clip_push_window_rectangle (int x_offset,
|
75
|
+
int y_offset,
|
76
|
+
int width,
|
77
|
+
int height);
|
78
|
+
|
79
|
+
/**
|
80
|
+
* cogl_clip_push_window_rect:
|
81
|
+
* @x_offset: left edge of the clip rectangle in window coordinates
|
82
|
+
* @y_offset: top edge of the clip rectangle in window coordinates
|
83
|
+
* @width: width of the clip rectangle
|
84
|
+
* @height: height of the clip rectangle
|
85
|
+
*
|
86
|
+
* Specifies a rectangular clipping area for all subsequent drawing
|
87
|
+
* operations. Any drawing commands that extend outside the rectangle
|
88
|
+
* will be clipped so that only the portion inside the rectangle will
|
89
|
+
* be displayed. The rectangle dimensions are not transformed by the
|
90
|
+
* current model-view matrix.
|
91
|
+
*
|
92
|
+
* The rectangle is intersected with the current clip region. To undo
|
93
|
+
* the effect of this function, call cogl_clip_pop().
|
94
|
+
*
|
95
|
+
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
96
|
+
*/
|
97
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
98
|
+
void
|
99
|
+
cogl_clip_push_window_rect (float x_offset,
|
100
|
+
float y_offset,
|
101
|
+
float width,
|
102
|
+
float height);
|
103
|
+
|
104
|
+
/**
|
105
|
+
* cogl_clip_push_rectangle:
|
106
|
+
* @x0: x coordinate for top left corner of the clip rectangle
|
107
|
+
* @y0: y coordinate for top left corner of the clip rectangle
|
108
|
+
* @x1: x coordinate for bottom right corner of the clip rectangle
|
109
|
+
* @y1: y coordinate for bottom right corner of the clip rectangle
|
110
|
+
*
|
111
|
+
* Specifies a rectangular clipping area for all subsequent drawing
|
112
|
+
* operations. Any drawing commands that extend outside the rectangle
|
113
|
+
* will be clipped so that only the portion inside the rectangle will
|
114
|
+
* be displayed. The rectangle dimensions are transformed by the
|
115
|
+
* current model-view matrix.
|
116
|
+
*
|
117
|
+
* The rectangle is intersected with the current clip region. To undo
|
118
|
+
* the effect of this function, call cogl_clip_pop().
|
119
|
+
*
|
120
|
+
* Since: 1.2
|
121
|
+
* Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
|
122
|
+
* instead
|
123
|
+
*/
|
124
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
125
|
+
void
|
126
|
+
cogl_clip_push_rectangle (float x0,
|
127
|
+
float y0,
|
128
|
+
float x1,
|
129
|
+
float y1);
|
130
|
+
|
131
|
+
/**
|
132
|
+
* cogl_clip_push:
|
133
|
+
* @x_offset: left edge of the clip rectangle
|
134
|
+
* @y_offset: top edge of the clip rectangle
|
135
|
+
* @width: width of the clip rectangle
|
136
|
+
* @height: height of the clip rectangle
|
137
|
+
*
|
138
|
+
* Specifies a rectangular clipping area for all subsequent drawing
|
139
|
+
* operations. Any drawing commands that extend outside the rectangle
|
140
|
+
* will be clipped so that only the portion inside the rectangle will
|
141
|
+
* be displayed. The rectangle dimensions are transformed by the
|
142
|
+
* current model-view matrix.
|
143
|
+
*
|
144
|
+
* The rectangle is intersected with the current clip region. To undo
|
145
|
+
* the effect of this function, call cogl_clip_pop().
|
146
|
+
*
|
147
|
+
* Deprecated: 1.16: The x, y, width, height arguments are inconsistent
|
148
|
+
* with other API that specify rectangles in model space, and when used
|
149
|
+
* with a coordinate space that puts the origin at the center and y+
|
150
|
+
* extending up, it's awkward to use. Please use
|
151
|
+
* cogl_framebuffer_push_rectangle_clip()
|
152
|
+
*/
|
153
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
154
|
+
void
|
155
|
+
cogl_clip_push (float x_offset,
|
156
|
+
float y_offset,
|
157
|
+
float width,
|
158
|
+
float height);
|
159
|
+
|
160
|
+
/**
|
161
|
+
* cogl_clip_push_primitive:
|
162
|
+
* @primitive: A #CoglPrimitive describing a flat 2D shape
|
163
|
+
* @bounds_x1: x coordinate for the top-left corner of the primitives
|
164
|
+
* bounds
|
165
|
+
* @bounds_y1: y coordinate for the top-left corner of the primitives
|
166
|
+
* bounds
|
167
|
+
* @bounds_x2: x coordinate for the bottom-right corner of the primitives
|
168
|
+
* bounds
|
169
|
+
* @bounds_y2: y coordinate for the bottom-right corner of the
|
170
|
+
* primitives bounds.
|
171
|
+
*
|
172
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+
* Sets a new clipping area using a 2D shaped described with a
|
173
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+
* #CoglPrimitive. The shape must not contain self overlapping
|
174
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+
* geometry and must lie on a single 2D plane. A bounding box of the
|
175
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+
* 2D shape in local coordinates (the same coordinates used to
|
176
|
+
* describe the shape) must be given. It is acceptable for the bounds
|
177
|
+
* to be larger than the true bounds but behaviour is undefined if the
|
178
|
+
* bounds are smaller than the true bounds.
|
179
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+
*
|
180
|
+
* The primitive is transformed by the current model-view matrix and
|
181
|
+
* the silhouette is intersected with the previous clipping area. To
|
182
|
+
* restore the previous clipping area, call
|
183
|
+
* cogl_clip_pop().
|
184
|
+
*
|
185
|
+
* Since: 1.10
|
186
|
+
* Stability: unstable
|
187
|
+
* Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
|
188
|
+
* instead
|
189
|
+
*/
|
190
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
|
191
|
+
void
|
192
|
+
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
193
|
+
float bounds_x1,
|
194
|
+
float bounds_y1,
|
195
|
+
float bounds_x2,
|
196
|
+
float bounds_y2);
|
197
|
+
/**
|
198
|
+
* cogl_clip_pop:
|
199
|
+
*
|
200
|
+
* Reverts the clipping region to the state before the last call to
|
201
|
+
* cogl_clip_push().
|
202
|
+
*
|
203
|
+
* Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
|
204
|
+
*/
|
205
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
|
206
|
+
void
|
207
|
+
cogl_clip_pop (void);
|
208
|
+
|
209
|
+
/**
|
210
|
+
* cogl_clip_ensure:
|
211
|
+
*
|
212
|
+
* Ensures that the current clipping region has been set in GL. This
|
213
|
+
* will automatically be called before any Cogl primitives but it
|
214
|
+
* maybe be neccessary to call if you are using raw GL calls with
|
215
|
+
* clipping.
|
216
|
+
*
|
217
|
+
* Deprecated: 1.2: Calling this function has no effect
|
218
|
+
*
|
219
|
+
* Since: 1.0
|
220
|
+
*/
|
221
|
+
COGL_DEPRECATED
|
222
|
+
void
|
223
|
+
cogl_clip_ensure (void);
|
224
|
+
|
225
|
+
/**
|
226
|
+
* cogl_clip_stack_save:
|
227
|
+
*
|
228
|
+
* Save the entire state of the clipping stack and then clear all
|
229
|
+
* clipping. The previous state can be returned to with
|
230
|
+
* cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
|
231
|
+
* must be matched by a call to cogl_clip_pop() before calling
|
232
|
+
* cogl_clip_stack_restore().
|
233
|
+
*
|
234
|
+
* Deprecated: 1.2: This was originally added to allow us to save the
|
235
|
+
* clip stack when switching to an offscreen framebuffer, but it's
|
236
|
+
* not necessary anymore given that framebuffers now own separate
|
237
|
+
* clip stacks which will be automatically switched between when a
|
238
|
+
* new buffer is set. Calling this function has no effect
|
239
|
+
*
|
240
|
+
* Since: 0.8.2
|
241
|
+
*/
|
242
|
+
COGL_DEPRECATED
|
243
|
+
void
|
244
|
+
cogl_clip_stack_save (void);
|
245
|
+
|
246
|
+
/**
|
247
|
+
* cogl_clip_stack_restore:
|
248
|
+
*
|
249
|
+
* Restore the state of the clipping stack that was previously saved
|
250
|
+
* by cogl_clip_stack_save().
|
251
|
+
*
|
252
|
+
* Deprecated: 1.2: This was originally added to allow us to restore
|
253
|
+
* the clip stack when switching back from an offscreen framebuffer,
|
254
|
+
* but it's not necessary anymore given that framebuffers now own
|
255
|
+
* separate clip stacks which will be automatically switched between
|
256
|
+
* when a new buffer is set. Calling this function has no effect
|
257
|
+
*
|
258
|
+
* Since: 0.8.2
|
259
|
+
*/
|
260
|
+
COGL_DEPRECATED
|
261
|
+
void
|
262
|
+
cogl_clip_stack_restore (void);
|
263
|
+
|
264
|
+
COGL_END_DECLS
|
265
|
+
|
266
|
+
#endif /* __COGL_CLIP_STATE_H__ */
|