clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
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@@ -0,0 +1,37 @@
1
+ /*
2
+ * Cogl
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+ *
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+ * A Low Level GPU Graphics and Utilities API
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+ *
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+ * Copyright (C) 2011 Intel Corporation.
7
+ *
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+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #ifndef __COGL2_EXPERIMENTAL_H__
32
+ #define __COGL2_EXPERIMENTAL_H__
33
+
34
+ #define COGL_ENABLE_EXPERIMENTAL_2_0_API
35
+ #include <cogl/cogl.h>
36
+
37
+ #endif /* __COGL2_EXPERIMENTAL_H__ */
@@ -0,0 +1,221 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2014 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #ifndef __COGL_AUTO_TEXTURE_H__
32
+ #define __COGL_AUTO_TEXTURE_H__
33
+
34
+ COGL_BEGIN_DECLS
35
+
36
+ /**
37
+ * cogl_texture_new_with_size:
38
+ * @width: width of texture in pixels.
39
+ * @height: height of texture in pixels.
40
+ * @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
41
+ * @internal_format: the #CoglPixelFormat to use for the GPU storage of the
42
+ * texture.
43
+ *
44
+ * Creates a new #CoglTexture with the specified dimensions and pixel format.
45
+ *
46
+ * Return value: (transfer full): A newly created #CoglTexture or %NULL on failure
47
+ *
48
+ * Since: 0.8
49
+ * Deprecated: 1.18: Use specific constructors such as
50
+ * cogl_texture_2d_new_with_size()
51
+ */
52
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_with_size__OR__cogl_texture_2d_sliced_new_with_size)
53
+ CoglTexture *
54
+ cogl_texture_new_with_size (unsigned int width,
55
+ unsigned int height,
56
+ CoglTextureFlags flags,
57
+ CoglPixelFormat internal_format);
58
+
59
+ /**
60
+ * cogl_texture_new_from_file:
61
+ * @filename: the file to load
62
+ * @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
63
+ * @internal_format: the #CoglPixelFormat to use for the GPU storage of the
64
+ * texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied
65
+ * format similar to the format of the source data will be used. The
66
+ * default blending equations of Cogl expect premultiplied color data;
67
+ * the main use of passing a non-premultiplied format here is if you
68
+ * have non-premultiplied source data and are going to adjust the blend
69
+ * mode (see cogl_material_set_blend()) or use the data for something
70
+ * other than straight blending.
71
+ * @error: return location for a #CoglError or %NULL
72
+ *
73
+ * Creates a #CoglTexture from an image file.
74
+ *
75
+ * Return value: (transfer full): A newly created #CoglTexture or
76
+ * %NULL on failure
77
+ *
78
+ * Since: 0.8
79
+ * Deprecated: 1.18: Use specific constructors such as
80
+ * cogl_texture_2d_new_from_file()
81
+ */
82
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_file__OR__cogl_texture_2d_sliced_new_from_file)
83
+ CoglTexture *
84
+ cogl_texture_new_from_file (const char *filename,
85
+ CoglTextureFlags flags,
86
+ CoglPixelFormat internal_format,
87
+ CoglError **error);
88
+
89
+ /**
90
+ * cogl_texture_new_from_data:
91
+ * @width: width of texture in pixels
92
+ * @height: height of texture in pixels
93
+ * @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
94
+ * @format: the #CoglPixelFormat the buffer is stored in in RAM
95
+ * @internal_format: the #CoglPixelFormat that will be used for storing
96
+ * the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a
97
+ * premultiplied format similar to the format of the source data will
98
+ * be used. The default blending equations of Cogl expect premultiplied
99
+ * color data; the main use of passing a non-premultiplied format here
100
+ * is if you have non-premultiplied source data and are going to adjust
101
+ * the blend mode (see cogl_material_set_blend()) or use the data for
102
+ * something other than straight blending.
103
+ * @rowstride: the memory offset in bytes between the starts of
104
+ * scanlines in @data
105
+ * @data: pointer the memory region where the source buffer resides
106
+ *
107
+ * Creates a new #CoglTexture based on data residing in memory.
108
+ *
109
+ * Return value: (transfer full): A newly created #CoglTexture or
110
+ * %NULL on failure
111
+ *
112
+ * Since: 0.8
113
+ * Deprecated: 1.18: Use specific constructors such as
114
+ * cogl_texture_2d_new_from_data()
115
+ */
116
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_data__OR__cogl_texture_2d_sliced_new_from_data)
117
+ CoglTexture *
118
+ cogl_texture_new_from_data (int width,
119
+ int height,
120
+ CoglTextureFlags flags,
121
+ CoglPixelFormat format,
122
+ CoglPixelFormat internal_format,
123
+ int rowstride,
124
+ const uint8_t *data);
125
+
126
+ /**
127
+ * cogl_texture_new_from_foreign:
128
+ * @gl_handle: opengl handle of foreign texture.
129
+ * @gl_target: opengl target type of foreign texture
130
+ * @width: width of foreign texture
131
+ * @height: height of foreign texture.
132
+ * @x_pot_waste: horizontal waste on the right hand edge of the texture.
133
+ * @y_pot_waste: vertical waste on the bottom edge of the texture.
134
+ * @format: format of the foreign texture.
135
+ *
136
+ * Creates a #CoglTexture based on an existing OpenGL texture; the
137
+ * width, height and format are passed along since it is not always
138
+ * possible to query these from OpenGL.
139
+ *
140
+ * The waste arguments allow you to create a Cogl texture that maps to
141
+ * a region smaller than the real OpenGL texture. For instance if your
142
+ * hardware only supports power-of-two textures you may load a
143
+ * non-power-of-two image into a larger power-of-two texture and use
144
+ * the waste arguments to tell Cogl which region should be mapped to
145
+ * the texture coordinate range [0:1].
146
+ *
147
+ * Return value: (transfer full): A newly created #CoglTexture or
148
+ * %NULL on failure
149
+ *
150
+ * Since: 0.8
151
+ * Deprecated: 1.18: Use specific constructors such as
152
+ * cogl_texture_2d_new_from_foreign()
153
+ */
154
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_foreign)
155
+ CoglTexture *
156
+ cogl_texture_new_from_foreign (unsigned int gl_handle,
157
+ unsigned int gl_target,
158
+ unsigned int width,
159
+ unsigned int height,
160
+ unsigned int x_pot_waste,
161
+ unsigned int y_pot_waste,
162
+ CoglPixelFormat format);
163
+
164
+ /**
165
+ * cogl_texture_new_from_bitmap:
166
+ * @bitmap: A #CoglBitmap pointer
167
+ * @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
168
+ * @internal_format: the #CoglPixelFormat to use for the GPU storage of the
169
+ * texture
170
+ *
171
+ * Creates a #CoglTexture from a #CoglBitmap.
172
+ *
173
+ * Return value: (transfer full): A newly created #CoglTexture or
174
+ * %NULL on failure
175
+ *
176
+ * Since: 1.0
177
+ * Deprecated: 1.18: Use specific constructors such as
178
+ * cogl_texture_2d_new_from_bitmap()
179
+ */
180
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_texture_2d_new_from_bitmap__OR__cogl_texture_2d_sliced_new_from_bitmap)
181
+ CoglTexture *
182
+ cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
183
+ CoglTextureFlags flags,
184
+ CoglPixelFormat internal_format);
185
+
186
+ /**
187
+ * cogl_texture_new_from_sub_texture:
188
+ * @full_texture: a #CoglTexture pointer
189
+ * @sub_x: X coordinate of the top-left of the subregion
190
+ * @sub_y: Y coordinate of the top-left of the subregion
191
+ * @sub_width: Width in pixels of the subregion
192
+ * @sub_height: Height in pixels of the subregion
193
+ *
194
+ * Creates a new texture which represents a subregion of another
195
+ * texture. The GL resources will be shared so that no new texture
196
+ * data is actually allocated.
197
+ *
198
+ * Sub textures have undefined behaviour texture coordinates outside
199
+ * of the range [0,1] are used. They also do not work with
200
+ * CoglVertexBuffers.
201
+ *
202
+ * The sub texture will keep a reference to the full texture so you do
203
+ * not need to keep one separately if you only want to use the sub
204
+ * texture.
205
+ *
206
+ * Return value: (transfer full): A newly created #CoglTexture or
207
+ * %NULL on failure
208
+ * Since: 1.2
209
+ * Deprecated: 1.18: Use cogl_sub_texture_new()
210
+ */
211
+ COGL_DEPRECATED_IN_1_18_FOR(cogl_sub_texture_new)
212
+ CoglTexture *
213
+ cogl_texture_new_from_sub_texture (CoglTexture *full_texture,
214
+ int sub_x,
215
+ int sub_y,
216
+ int sub_width,
217
+ int sub_height);
218
+
219
+ COGL_END_DECLS
220
+
221
+ #endif /* __COGL_AUTO_TEXTURE_H__ */
@@ -0,0 +1,266 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2010,2013 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
32
+ #error "Only <cogl/cogl.h> can be included directly."
33
+ #endif
34
+
35
+ #ifndef __COGL_CLIP_STATE_H__
36
+ #define __COGL_CLIP_STATE_H__
37
+
38
+ #include <cogl/cogl-types.h>
39
+ #include <cogl/cogl-macros.h>
40
+ #include <cogl/cogl-primitive.h>
41
+
42
+ COGL_BEGIN_DECLS
43
+
44
+ /**
45
+ * SECTION:cogl-clipping
46
+ * @short_description: Fuctions for manipulating a stack of clipping regions
47
+ *
48
+ * To support clipping your geometry to rectangles or paths Cogl exposes a
49
+ * stack based API whereby each clip region you push onto the stack is
50
+ * intersected with the previous region.
51
+ */
52
+
53
+ /**
54
+ * cogl_clip_push_window_rectangle:
55
+ * @x_offset: left edge of the clip rectangle in window coordinates
56
+ * @y_offset: top edge of the clip rectangle in window coordinates
57
+ * @width: width of the clip rectangle
58
+ * @height: height of the clip rectangle
59
+ *
60
+ * Specifies a rectangular clipping area for all subsequent drawing
61
+ * operations. Any drawing commands that extend outside the rectangle
62
+ * will be clipped so that only the portion inside the rectangle will
63
+ * be displayed. The rectangle dimensions are not transformed by the
64
+ * current model-view matrix.
65
+ *
66
+ * The rectangle is intersected with the current clip region. To undo
67
+ * the effect of this function, call cogl_clip_pop().
68
+ *
69
+ * Since: 1.2
70
+ * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
71
+ */
72
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
73
+ void
74
+ cogl_clip_push_window_rectangle (int x_offset,
75
+ int y_offset,
76
+ int width,
77
+ int height);
78
+
79
+ /**
80
+ * cogl_clip_push_window_rect:
81
+ * @x_offset: left edge of the clip rectangle in window coordinates
82
+ * @y_offset: top edge of the clip rectangle in window coordinates
83
+ * @width: width of the clip rectangle
84
+ * @height: height of the clip rectangle
85
+ *
86
+ * Specifies a rectangular clipping area for all subsequent drawing
87
+ * operations. Any drawing commands that extend outside the rectangle
88
+ * will be clipped so that only the portion inside the rectangle will
89
+ * be displayed. The rectangle dimensions are not transformed by the
90
+ * current model-view matrix.
91
+ *
92
+ * The rectangle is intersected with the current clip region. To undo
93
+ * the effect of this function, call cogl_clip_pop().
94
+ *
95
+ * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
96
+ */
97
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
98
+ void
99
+ cogl_clip_push_window_rect (float x_offset,
100
+ float y_offset,
101
+ float width,
102
+ float height);
103
+
104
+ /**
105
+ * cogl_clip_push_rectangle:
106
+ * @x0: x coordinate for top left corner of the clip rectangle
107
+ * @y0: y coordinate for top left corner of the clip rectangle
108
+ * @x1: x coordinate for bottom right corner of the clip rectangle
109
+ * @y1: y coordinate for bottom right corner of the clip rectangle
110
+ *
111
+ * Specifies a rectangular clipping area for all subsequent drawing
112
+ * operations. Any drawing commands that extend outside the rectangle
113
+ * will be clipped so that only the portion inside the rectangle will
114
+ * be displayed. The rectangle dimensions are transformed by the
115
+ * current model-view matrix.
116
+ *
117
+ * The rectangle is intersected with the current clip region. To undo
118
+ * the effect of this function, call cogl_clip_pop().
119
+ *
120
+ * Since: 1.2
121
+ * Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
122
+ * instead
123
+ */
124
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
125
+ void
126
+ cogl_clip_push_rectangle (float x0,
127
+ float y0,
128
+ float x1,
129
+ float y1);
130
+
131
+ /**
132
+ * cogl_clip_push:
133
+ * @x_offset: left edge of the clip rectangle
134
+ * @y_offset: top edge of the clip rectangle
135
+ * @width: width of the clip rectangle
136
+ * @height: height of the clip rectangle
137
+ *
138
+ * Specifies a rectangular clipping area for all subsequent drawing
139
+ * operations. Any drawing commands that extend outside the rectangle
140
+ * will be clipped so that only the portion inside the rectangle will
141
+ * be displayed. The rectangle dimensions are transformed by the
142
+ * current model-view matrix.
143
+ *
144
+ * The rectangle is intersected with the current clip region. To undo
145
+ * the effect of this function, call cogl_clip_pop().
146
+ *
147
+ * Deprecated: 1.16: The x, y, width, height arguments are inconsistent
148
+ * with other API that specify rectangles in model space, and when used
149
+ * with a coordinate space that puts the origin at the center and y+
150
+ * extending up, it's awkward to use. Please use
151
+ * cogl_framebuffer_push_rectangle_clip()
152
+ */
153
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
154
+ void
155
+ cogl_clip_push (float x_offset,
156
+ float y_offset,
157
+ float width,
158
+ float height);
159
+
160
+ /**
161
+ * cogl_clip_push_primitive:
162
+ * @primitive: A #CoglPrimitive describing a flat 2D shape
163
+ * @bounds_x1: x coordinate for the top-left corner of the primitives
164
+ * bounds
165
+ * @bounds_y1: y coordinate for the top-left corner of the primitives
166
+ * bounds
167
+ * @bounds_x2: x coordinate for the bottom-right corner of the primitives
168
+ * bounds
169
+ * @bounds_y2: y coordinate for the bottom-right corner of the
170
+ * primitives bounds.
171
+ *
172
+ * Sets a new clipping area using a 2D shaped described with a
173
+ * #CoglPrimitive. The shape must not contain self overlapping
174
+ * geometry and must lie on a single 2D plane. A bounding box of the
175
+ * 2D shape in local coordinates (the same coordinates used to
176
+ * describe the shape) must be given. It is acceptable for the bounds
177
+ * to be larger than the true bounds but behaviour is undefined if the
178
+ * bounds are smaller than the true bounds.
179
+ *
180
+ * The primitive is transformed by the current model-view matrix and
181
+ * the silhouette is intersected with the previous clipping area. To
182
+ * restore the previous clipping area, call
183
+ * cogl_clip_pop().
184
+ *
185
+ * Since: 1.10
186
+ * Stability: unstable
187
+ * Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
188
+ * instead
189
+ */
190
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
191
+ void
192
+ cogl_clip_push_primitive (CoglPrimitive *primitive,
193
+ float bounds_x1,
194
+ float bounds_y1,
195
+ float bounds_x2,
196
+ float bounds_y2);
197
+ /**
198
+ * cogl_clip_pop:
199
+ *
200
+ * Reverts the clipping region to the state before the last call to
201
+ * cogl_clip_push().
202
+ *
203
+ * Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
204
+ */
205
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
206
+ void
207
+ cogl_clip_pop (void);
208
+
209
+ /**
210
+ * cogl_clip_ensure:
211
+ *
212
+ * Ensures that the current clipping region has been set in GL. This
213
+ * will automatically be called before any Cogl primitives but it
214
+ * maybe be neccessary to call if you are using raw GL calls with
215
+ * clipping.
216
+ *
217
+ * Deprecated: 1.2: Calling this function has no effect
218
+ *
219
+ * Since: 1.0
220
+ */
221
+ COGL_DEPRECATED
222
+ void
223
+ cogl_clip_ensure (void);
224
+
225
+ /**
226
+ * cogl_clip_stack_save:
227
+ *
228
+ * Save the entire state of the clipping stack and then clear all
229
+ * clipping. The previous state can be returned to with
230
+ * cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
231
+ * must be matched by a call to cogl_clip_pop() before calling
232
+ * cogl_clip_stack_restore().
233
+ *
234
+ * Deprecated: 1.2: This was originally added to allow us to save the
235
+ * clip stack when switching to an offscreen framebuffer, but it's
236
+ * not necessary anymore given that framebuffers now own separate
237
+ * clip stacks which will be automatically switched between when a
238
+ * new buffer is set. Calling this function has no effect
239
+ *
240
+ * Since: 0.8.2
241
+ */
242
+ COGL_DEPRECATED
243
+ void
244
+ cogl_clip_stack_save (void);
245
+
246
+ /**
247
+ * cogl_clip_stack_restore:
248
+ *
249
+ * Restore the state of the clipping stack that was previously saved
250
+ * by cogl_clip_stack_save().
251
+ *
252
+ * Deprecated: 1.2: This was originally added to allow us to restore
253
+ * the clip stack when switching back from an offscreen framebuffer,
254
+ * but it's not necessary anymore given that framebuffers now own
255
+ * separate clip stacks which will be automatically switched between
256
+ * when a new buffer is set. Calling this function has no effect
257
+ *
258
+ * Since: 0.8.2
259
+ */
260
+ COGL_DEPRECATED
261
+ void
262
+ cogl_clip_stack_restore (void);
263
+
264
+ COGL_END_DECLS
265
+
266
+ #endif /* __COGL_CLIP_STATE_H__ */