clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2008,2009,2013 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL2_PATH_FUNCTIONS_H__
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#define __COGL2_PATH_FUNCTIONS_H__
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#include <cogl/cogl-types.h>
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#ifdef COGL_COMPILATION
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#include "cogl-context.h"
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#else
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#include <cogl/cogl.h>
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#endif
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#ifdef COGL_HAS_GTYPE_SUPPORT
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#include <glib-object.h>
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#endif
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COGL_BEGIN_DECLS
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#ifdef COGL_HAS_GTYPE_SUPPORT
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/**
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* cogl_path_get_gtype:
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*
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*/
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GType cogl_path_get_gtype (void);
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#endif
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#define cogl_path_new cogl2_path_new
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/**
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*
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* Creates a new, empty path object. The default fill rule is
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* %COGL_PATH_FILL_RULE_EVEN_ODD.
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*
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* be freed using cogl_object_unref().
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*
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* Since: 2.0
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*/
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CoglPath *
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cogl_path_new (void);
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/**
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* cogl_path_copy:
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* @path: A #CoglPath object
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*
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* Returns a new copy of the path in @path. The new path has a
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* reference count of 1 so you should unref it with
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* cogl_object_unref() if you no longer need it.
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*
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* Internally the path will share the data until one of the paths is
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* modified so copying paths should be relatively cheap.
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*
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* Return value: (transfer full): a copy of the path in @path.
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*
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* Since: 2.0
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*/
|
89
|
+
CoglPath *
|
90
|
+
cogl_path_copy (CoglPath *path);
|
91
|
+
|
92
|
+
/**
|
93
|
+
* cogl_is_path:
|
94
|
+
* @object: A #CoglObject
|
95
|
+
*
|
96
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+
* Gets whether the given object references an existing path object.
|
97
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+
*
|
98
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+
* Return value: %TRUE if the object references a #CoglPath,
|
99
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+
* %FALSE otherwise.
|
100
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+
*
|
101
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+
* Since: 2.0
|
102
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+
*/
|
103
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+
CoglBool
|
104
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+
cogl_is_path (void *object);
|
105
|
+
|
106
|
+
#define cogl_path_move_to cogl2_path_move_to
|
107
|
+
/**
|
108
|
+
* cogl_path_move_to:
|
109
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+
* @x: X coordinate of the pen location to move to.
|
110
|
+
* @y: Y coordinate of the pen location to move to.
|
111
|
+
*
|
112
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+
* Moves the pen to the given location. If there is an existing path
|
113
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+
* this will start a new disjoint subpath.
|
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+
*
|
115
|
+
* Since: 2.0
|
116
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+
*/
|
117
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+
void
|
118
|
+
cogl_path_move_to (CoglPath *path,
|
119
|
+
float x,
|
120
|
+
float y);
|
121
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+
|
122
|
+
#define cogl_path_rel_move_to cogl2_path_rel_move_to
|
123
|
+
/**
|
124
|
+
* cogl_path_rel_move_to:
|
125
|
+
* @x: X offset from the current pen location to move the pen to.
|
126
|
+
* @y: Y offset from the current pen location to move the pen to.
|
127
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+
*
|
128
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+
* Moves the pen to the given offset relative to the current pen
|
129
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+
* location. If there is an existing path this will start a new
|
130
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+
* disjoint subpath.
|
131
|
+
*
|
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+
* Since: 2.0
|
133
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+
*/
|
134
|
+
void
|
135
|
+
cogl_path_rel_move_to (CoglPath *path,
|
136
|
+
float x,
|
137
|
+
float y);
|
138
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+
|
139
|
+
#define cogl_path_line_to cogl2_path_line_to
|
140
|
+
/**
|
141
|
+
* cogl_path_line_to:
|
142
|
+
* @x: X coordinate of the end line vertex
|
143
|
+
* @y: Y coordinate of the end line vertex
|
144
|
+
*
|
145
|
+
* Adds a straight line segment to the current path that ends at the
|
146
|
+
* given coordinates.
|
147
|
+
*
|
148
|
+
* Since: 2.0
|
149
|
+
*/
|
150
|
+
void
|
151
|
+
cogl_path_line_to (CoglPath *path,
|
152
|
+
float x,
|
153
|
+
float y);
|
154
|
+
|
155
|
+
#define cogl_path_rel_line_to cogl2_path_rel_line_to
|
156
|
+
/**
|
157
|
+
* cogl_path_rel_line_to:
|
158
|
+
* @x: X offset from the current pen location of the end line vertex
|
159
|
+
* @y: Y offset from the current pen location of the end line vertex
|
160
|
+
*
|
161
|
+
* Adds a straight line segment to the current path that ends at the
|
162
|
+
* given coordinates relative to the current pen location.
|
163
|
+
*
|
164
|
+
* Since: 2.0
|
165
|
+
*/
|
166
|
+
void
|
167
|
+
cogl_path_rel_line_to (CoglPath *path,
|
168
|
+
float x,
|
169
|
+
float y);
|
170
|
+
|
171
|
+
#define cogl_path_arc cogl2_path_arc
|
172
|
+
/**
|
173
|
+
* cogl_path_arc:
|
174
|
+
* @center_x: X coordinate of the elliptical arc center
|
175
|
+
* @center_y: Y coordinate of the elliptical arc center
|
176
|
+
* @radius_x: X radius of the elliptical arc
|
177
|
+
* @radius_y: Y radius of the elliptical arc
|
178
|
+
* @angle_1: Angle in degrees at which the arc begin
|
179
|
+
* @angle_2: Angle in degrees at which the arc ends
|
180
|
+
*
|
181
|
+
* Adds an elliptical arc segment to the current path. A straight line
|
182
|
+
* segment will link the current pen location with the first vertex
|
183
|
+
* of the arc. If you perform a move_to to the arcs start just before
|
184
|
+
* drawing it you create a free standing arc.
|
185
|
+
*
|
186
|
+
* The angles are measured in degrees where 0° is in the direction of
|
187
|
+
* the positive X axis and 90° is in the direction of the positive Y
|
188
|
+
* axis. The angle of the arc begins at @angle_1 and heads towards
|
189
|
+
* @angle_2 (so if @angle_2 is less than @angle_1 it will decrease,
|
190
|
+
* otherwise it will increase).
|
191
|
+
*
|
192
|
+
* Since: 2.0
|
193
|
+
*/
|
194
|
+
void
|
195
|
+
cogl_path_arc (CoglPath *path,
|
196
|
+
float center_x,
|
197
|
+
float center_y,
|
198
|
+
float radius_x,
|
199
|
+
float radius_y,
|
200
|
+
float angle_1,
|
201
|
+
float angle_2);
|
202
|
+
|
203
|
+
#define cogl_path_curve_to cogl2_path_curve_to
|
204
|
+
/**
|
205
|
+
* cogl_path_curve_to:
|
206
|
+
* @x_1: X coordinate of the second bezier control point
|
207
|
+
* @y_1: Y coordinate of the second bezier control point
|
208
|
+
* @x_2: X coordinate of the third bezier control point
|
209
|
+
* @y_2: Y coordinate of the third bezier control point
|
210
|
+
* @x_3: X coordinate of the fourth bezier control point
|
211
|
+
* @y_3: Y coordinate of the fourth bezier control point
|
212
|
+
*
|
213
|
+
* Adds a cubic bezier curve segment to the current path with the given
|
214
|
+
* second, third and fourth control points and using current pen location
|
215
|
+
* as the first control point.
|
216
|
+
*
|
217
|
+
* Since: 2.0
|
218
|
+
*/
|
219
|
+
void
|
220
|
+
cogl_path_curve_to (CoglPath *path,
|
221
|
+
float x_1,
|
222
|
+
float y_1,
|
223
|
+
float x_2,
|
224
|
+
float y_2,
|
225
|
+
float x_3,
|
226
|
+
float y_3);
|
227
|
+
|
228
|
+
#define cogl_path_rel_curve_to cogl2_path_rel_curve_to
|
229
|
+
/**
|
230
|
+
* cogl_path_rel_curve_to:
|
231
|
+
* @x_1: X coordinate of the second bezier control point
|
232
|
+
* @y_1: Y coordinate of the second bezier control point
|
233
|
+
* @x_2: X coordinate of the third bezier control point
|
234
|
+
* @y_2: Y coordinate of the third bezier control point
|
235
|
+
* @x_3: X coordinate of the fourth bezier control point
|
236
|
+
* @y_3: Y coordinate of the fourth bezier control point
|
237
|
+
*
|
238
|
+
* Adds a cubic bezier curve segment to the current path with the given
|
239
|
+
* second, third and fourth control points and using current pen location
|
240
|
+
* as the first control point. The given coordinates are relative to the
|
241
|
+
* current pen location.
|
242
|
+
*
|
243
|
+
* Since: 2.0
|
244
|
+
*/
|
245
|
+
void
|
246
|
+
cogl_path_rel_curve_to (CoglPath *path,
|
247
|
+
float x_1,
|
248
|
+
float y_1,
|
249
|
+
float x_2,
|
250
|
+
float y_2,
|
251
|
+
float x_3,
|
252
|
+
float y_3);
|
253
|
+
|
254
|
+
#define cogl_path_close cogl2_path_close
|
255
|
+
/**
|
256
|
+
* cogl_path_close:
|
257
|
+
*
|
258
|
+
* Closes the path being constructed by adding a straight line segment
|
259
|
+
* to it that ends at the first vertex of the path.
|
260
|
+
*
|
261
|
+
* Since: 2.0
|
262
|
+
*/
|
263
|
+
void
|
264
|
+
cogl_path_close (CoglPath *path);
|
265
|
+
|
266
|
+
#define cogl_path_line cogl2_path_line
|
267
|
+
/**
|
268
|
+
* cogl_path_line:
|
269
|
+
* @x_1: X coordinate of the start line vertex
|
270
|
+
* @y_1: Y coordinate of the start line vertex
|
271
|
+
* @x_2: X coordinate of the end line vertex
|
272
|
+
* @y_2: Y coordinate of the end line vertex
|
273
|
+
*
|
274
|
+
* Constructs a straight line shape starting and ending at the given
|
275
|
+
* coordinates. If there is an existing path this will start a new
|
276
|
+
* disjoint sub-path.
|
277
|
+
*
|
278
|
+
* Since: 2.0
|
279
|
+
*/
|
280
|
+
void
|
281
|
+
cogl_path_line (CoglPath *path,
|
282
|
+
float x_1,
|
283
|
+
float y_1,
|
284
|
+
float x_2,
|
285
|
+
float y_2);
|
286
|
+
|
287
|
+
#define cogl_path_polyline cogl2_path_polyline
|
288
|
+
/**
|
289
|
+
* cogl_path_polyline:
|
290
|
+
* @coords: (in) (array) (transfer none): A pointer to the first element of an
|
291
|
+
* array of fixed-point values that specify the vertex coordinates.
|
292
|
+
* @num_points: The total number of vertices.
|
293
|
+
*
|
294
|
+
* Constructs a series of straight line segments, starting from the
|
295
|
+
* first given vertex coordinate. If there is an existing path this
|
296
|
+
* will start a new disjoint sub-path. Each subsequent segment starts
|
297
|
+
* where the previous one ended and ends at the next given vertex
|
298
|
+
* coordinate.
|
299
|
+
*
|
300
|
+
* The coords array must contain 2 * num_points values. The first value
|
301
|
+
* represents the X coordinate of the first vertex, the second value
|
302
|
+
* represents the Y coordinate of the first vertex, continuing in the same
|
303
|
+
* fashion for the rest of the vertices. (num_points - 1) segments will
|
304
|
+
* be constructed.
|
305
|
+
*
|
306
|
+
* Since: 2.0
|
307
|
+
*/
|
308
|
+
void
|
309
|
+
cogl_path_polyline (CoglPath *path,
|
310
|
+
const float *coords,
|
311
|
+
int num_points);
|
312
|
+
|
313
|
+
#define cogl_path_polygon cogl2_path_polygon
|
314
|
+
/**
|
315
|
+
* cogl_path_polygon:
|
316
|
+
* @coords: (in) (array) (transfer none): A pointer to the first element of
|
317
|
+
* an array of fixed-point values that specify the vertex coordinates.
|
318
|
+
* @num_points: The total number of vertices.
|
319
|
+
*
|
320
|
+
* Constructs a polygonal shape of the given number of vertices. If
|
321
|
+
* there is an existing path this will start a new disjoint sub-path.
|
322
|
+
*
|
323
|
+
* The coords array must contain 2 * num_points values. The first value
|
324
|
+
* represents the X coordinate of the first vertex, the second value
|
325
|
+
* represents the Y coordinate of the first vertex, continuing in the same
|
326
|
+
* fashion for the rest of the vertices.
|
327
|
+
*
|
328
|
+
* Since: 2.0
|
329
|
+
*/
|
330
|
+
void
|
331
|
+
cogl_path_polygon (CoglPath *path,
|
332
|
+
const float *coords,
|
333
|
+
int num_points);
|
334
|
+
|
335
|
+
#define cogl_path_rectangle cogl2_path_rectangle
|
336
|
+
/**
|
337
|
+
* cogl_path_rectangle:
|
338
|
+
* @x_1: X coordinate of the top-left corner.
|
339
|
+
* @y_1: Y coordinate of the top-left corner.
|
340
|
+
* @x_2: X coordinate of the bottom-right corner.
|
341
|
+
* @y_2: Y coordinate of the bottom-right corner.
|
342
|
+
*
|
343
|
+
* Constructs a rectangular shape at the given coordinates. If there
|
344
|
+
* is an existing path this will start a new disjoint sub-path.
|
345
|
+
*
|
346
|
+
* Since: 2.0
|
347
|
+
*/
|
348
|
+
void
|
349
|
+
cogl_path_rectangle (CoglPath *path,
|
350
|
+
float x_1,
|
351
|
+
float y_1,
|
352
|
+
float x_2,
|
353
|
+
float y_2);
|
354
|
+
|
355
|
+
#define cogl_path_ellipse cogl2_path_ellipse
|
356
|
+
/**
|
357
|
+
* cogl_path_ellipse:
|
358
|
+
* @center_x: X coordinate of the ellipse center
|
359
|
+
* @center_y: Y coordinate of the ellipse center
|
360
|
+
* @radius_x: X radius of the ellipse
|
361
|
+
* @radius_y: Y radius of the ellipse
|
362
|
+
*
|
363
|
+
* Constructs an ellipse shape. If there is an existing path this will
|
364
|
+
* start a new disjoint sub-path.
|
365
|
+
*
|
366
|
+
* Since: 2.0
|
367
|
+
*/
|
368
|
+
void
|
369
|
+
cogl_path_ellipse (CoglPath *path,
|
370
|
+
float center_x,
|
371
|
+
float center_y,
|
372
|
+
float radius_x,
|
373
|
+
float radius_y);
|
374
|
+
|
375
|
+
#define cogl_path_round_rectangle cogl2_path_round_rectangle
|
376
|
+
/**
|
377
|
+
* cogl_path_round_rectangle:
|
378
|
+
* @x_1: X coordinate of the top-left corner.
|
379
|
+
* @y_1: Y coordinate of the top-left corner.
|
380
|
+
* @x_2: X coordinate of the bottom-right corner.
|
381
|
+
* @y_2: Y coordinate of the bottom-right corner.
|
382
|
+
* @radius: Radius of the corner arcs.
|
383
|
+
* @arc_step: Angle increment resolution for subdivision of
|
384
|
+
* the corner arcs.
|
385
|
+
*
|
386
|
+
* Constructs a rectangular shape with rounded corners. If there is an
|
387
|
+
* existing path this will start a new disjoint sub-path.
|
388
|
+
*
|
389
|
+
* Since: 2.0
|
390
|
+
*/
|
391
|
+
void
|
392
|
+
cogl_path_round_rectangle (CoglPath *path,
|
393
|
+
float x_1,
|
394
|
+
float y_1,
|
395
|
+
float x_2,
|
396
|
+
float y_2,
|
397
|
+
float radius,
|
398
|
+
float arc_step);
|
399
|
+
|
400
|
+
#define cogl_path_set_fill_rule cogl2_path_set_fill_rule
|
401
|
+
/**
|
402
|
+
* cogl_path_set_fill_rule:
|
403
|
+
* @fill_rule: The new fill rule.
|
404
|
+
*
|
405
|
+
* Sets the fill rule of the current path to @fill_rule. This will
|
406
|
+
* affect how the path is filled when cogl_path_fill() is later
|
407
|
+
* called. Note that the fill rule state is attached to the path so
|
408
|
+
* calling cogl_get_path() will preserve the fill rule and calling
|
409
|
+
* cogl_path_new() will reset the fill rule back to the default.
|
410
|
+
*
|
411
|
+
* Since: 2.0
|
412
|
+
*/
|
413
|
+
void
|
414
|
+
cogl_path_set_fill_rule (CoglPath *path, CoglPathFillRule fill_rule);
|
415
|
+
|
416
|
+
#define cogl_path_get_fill_rule cogl2_path_get_fill_rule
|
417
|
+
/**
|
418
|
+
* cogl_path_get_fill_rule:
|
419
|
+
*
|
420
|
+
* Retrieves the fill rule set using cogl_path_set_fill_rule().
|
421
|
+
*
|
422
|
+
* Return value: the fill rule that is used for the current path.
|
423
|
+
*
|
424
|
+
* Since: 2.0
|
425
|
+
*/
|
426
|
+
CoglPathFillRule
|
427
|
+
cogl_path_get_fill_rule (CoglPath *path);
|
428
|
+
|
429
|
+
#define cogl_path_fill cogl2_path_fill
|
430
|
+
/**
|
431
|
+
* cogl_path_fill:
|
432
|
+
*
|
433
|
+
* Fills the interior of the constructed shape using the current
|
434
|
+
* drawing color.
|
435
|
+
*
|
436
|
+
* The interior of the shape is determined using the fill rule of the
|
437
|
+
* path. See %CoglPathFillRule for details.
|
438
|
+
*
|
439
|
+
* <note>The result of referencing sliced textures in your current
|
440
|
+
* pipeline when filling a path are undefined. You should pass
|
441
|
+
* the %COGL_TEXTURE_NO_SLICING flag when loading any texture you will
|
442
|
+
* use while filling a path.</note>
|
443
|
+
*
|
444
|
+
* Since: 2.0
|
445
|
+
*/
|
446
|
+
void
|
447
|
+
cogl_path_fill (CoglPath *path);
|
448
|
+
|
449
|
+
/**
|
450
|
+
* cogl_framebuffer_fill_path:
|
451
|
+
* @framebuffer: A #CoglFramebuffer
|
452
|
+
* @pipeline: A #CoglPipeline to render with
|
453
|
+
* @path: The #CoglPath to fill
|
454
|
+
*
|
455
|
+
* Fills the interior of the path using the fragment operations
|
456
|
+
* defined by the pipeline.
|
457
|
+
*
|
458
|
+
* The interior of the shape is determined using the fill rule of the
|
459
|
+
* path. See %CoglPathFillRule for details.
|
460
|
+
*
|
461
|
+
* <note>The result of referencing sliced textures in your current
|
462
|
+
* pipeline when filling a path are undefined. You should pass
|
463
|
+
* the %COGL_TEXTURE_NO_SLICING flag when loading any texture you will
|
464
|
+
* use while filling a path.</note>
|
465
|
+
*
|
466
|
+
* Stability: unstable
|
467
|
+
* Deprecated: 1.16: Use cogl_path_fill() instead
|
468
|
+
*/
|
469
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_path_fill)
|
470
|
+
void
|
471
|
+
cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
|
472
|
+
CoglPipeline *pipeline,
|
473
|
+
CoglPath *path);
|
474
|
+
|
475
|
+
#define cogl_path_stroke cogl2_path_stroke
|
476
|
+
/**
|
477
|
+
* cogl_path_stroke:
|
478
|
+
*
|
479
|
+
* Strokes the constructed shape using the current drawing color and a
|
480
|
+
* width of 1 pixel (regardless of the current transformation
|
481
|
+
* matrix).
|
482
|
+
*
|
483
|
+
* Since: 2.0
|
484
|
+
*/
|
485
|
+
void
|
486
|
+
cogl_path_stroke (CoglPath *path);
|
487
|
+
|
488
|
+
/**
|
489
|
+
* cogl_framebuffer_stroke_path:
|
490
|
+
* @framebuffer: A #CoglFramebuffer
|
491
|
+
* @pipeline: A #CoglPipeline to render with
|
492
|
+
* @path: The #CoglPath to stroke
|
493
|
+
*
|
494
|
+
* Strokes the edge of the path using the fragment operations defined
|
495
|
+
* by the pipeline. The stroke line will have a width of 1 pixel
|
496
|
+
* regardless of the current transformation matrix.
|
497
|
+
*
|
498
|
+
* Stability: unstable
|
499
|
+
* Deprecated: 1.16: Use cogl_path_stroke() instead
|
500
|
+
*/
|
501
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_path_stroke)
|
502
|
+
void
|
503
|
+
cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
|
504
|
+
CoglPipeline *pipeline,
|
505
|
+
CoglPath *path);
|
506
|
+
|
507
|
+
/**
|
508
|
+
* cogl_framebuffer_push_path_clip:
|
509
|
+
* @framebuffer: A #CoglFramebuffer pointer
|
510
|
+
* @path: The path to clip with.
|
511
|
+
*
|
512
|
+
* Sets a new clipping area using the silhouette of the specified,
|
513
|
+
* filled @path. The clipping area is intersected with the previous
|
514
|
+
* clipping area. To restore the previous clipping area, call
|
515
|
+
* cogl_framebuffer_pop_clip().
|
516
|
+
*
|
517
|
+
* Since: 1.0
|
518
|
+
* Stability: unstable
|
519
|
+
*/
|
520
|
+
void
|
521
|
+
cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
|
522
|
+
CoglPath *path);
|
523
|
+
|
524
|
+
#define cogl_clip_push_from_path cogl2_clip_push_from_path
|
525
|
+
/**
|
526
|
+
* cogl_clip_push_from_path:
|
527
|
+
* @path: The path to clip with.
|
528
|
+
*
|
529
|
+
* Sets a new clipping area using the silhouette of the specified,
|
530
|
+
* filled @path. The clipping area is intersected with the previous
|
531
|
+
* clipping area. To restore the previous clipping area, call
|
532
|
+
* call cogl_clip_pop().
|
533
|
+
*
|
534
|
+
* Since: 1.8
|
535
|
+
* Stability: Unstable
|
536
|
+
* Deprecated: 1.16: Use cogl_framebuffer_push_path_clip() instead
|
537
|
+
*/
|
538
|
+
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_path_clip)
|
539
|
+
void
|
540
|
+
cogl_clip_push_from_path (CoglPath *path);
|
541
|
+
|
542
|
+
COGL_END_DECLS
|
543
|
+
|
544
|
+
#endif /* __COGL2_PATH_FUNCTIONS_H__ */
|
545
|
+
|