clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/* Generated data (by glib-mkenums) */
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#ifndef __CLUTTER_ENUM_TYPES_H__
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#define __CLUTTER_ENUM_TYPES_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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/* enumerations from "./clutter-enums.h" */
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CLUTTER_AVAILABLE_IN_ALL GType clutter_gravity_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_GRAVITY (clutter_gravity_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_rotate_axis_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ROTATE_AXIS (clutter_rotate_axis_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_rotate_direction_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ROTATE_DIRECTION (clutter_rotate_direction_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_request_mode_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_REQUEST_MODE (clutter_request_mode_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_animation_mode_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ANIMATION_MODE (clutter_animation_mode_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_font_flags_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_FONT_FLAGS (clutter_font_flags_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_text_direction_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_TEXT_DIRECTION (clutter_text_direction_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_shader_type_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_SHADER_TYPE (clutter_shader_type_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_modifier_type_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_MODIFIER_TYPE (clutter_modifier_type_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_actor_flags_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ACTOR_FLAGS (clutter_actor_flags_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_offscreen_redirect_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_OFFSCREEN_REDIRECT (clutter_offscreen_redirect_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_allocation_flags_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ALLOCATION_FLAGS (clutter_allocation_flags_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_align_axis_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_ALIGN_AXIS (clutter_align_axis_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_interpolation_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_INTERPOLATION (clutter_interpolation_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_bin_alignment_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_BIN_ALIGNMENT (clutter_bin_alignment_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_bind_coordinate_get_type (void) G_GNUC_CONST;
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#define CLUTTER_TYPE_BIND_COORDINATE (clutter_bind_coordinate_get_type())
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CLUTTER_AVAILABLE_IN_ALL GType clutter_effect_paint_flags_get_type (void) G_GNUC_CONST;
|
65
|
+
#define CLUTTER_TYPE_EFFECT_PAINT_FLAGS (clutter_effect_paint_flags_get_type())
|
66
|
+
|
67
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_box_alignment_get_type (void) G_GNUC_CONST;
|
68
|
+
#define CLUTTER_TYPE_BOX_ALIGNMENT (clutter_box_alignment_get_type())
|
69
|
+
|
70
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_long_press_state_get_type (void) G_GNUC_CONST;
|
71
|
+
#define CLUTTER_TYPE_LONG_PRESS_STATE (clutter_long_press_state_get_type())
|
72
|
+
|
73
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_static_color_get_type (void) G_GNUC_CONST;
|
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|
+
#define CLUTTER_TYPE_STATIC_COLOR (clutter_static_color_get_type())
|
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+
|
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+
CLUTTER_AVAILABLE_IN_ALL GType clutter_drag_axis_get_type (void) G_GNUC_CONST;
|
77
|
+
#define CLUTTER_TYPE_DRAG_AXIS (clutter_drag_axis_get_type())
|
78
|
+
|
79
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_event_flags_get_type (void) G_GNUC_CONST;
|
80
|
+
#define CLUTTER_TYPE_EVENT_FLAGS (clutter_event_flags_get_type())
|
81
|
+
|
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|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_event_type_get_type (void) G_GNUC_CONST;
|
83
|
+
#define CLUTTER_TYPE_EVENT_TYPE (clutter_event_type_get_type())
|
84
|
+
|
85
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_scroll_direction_get_type (void) G_GNUC_CONST;
|
86
|
+
#define CLUTTER_TYPE_SCROLL_DIRECTION (clutter_scroll_direction_get_type())
|
87
|
+
|
88
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_stage_state_get_type (void) G_GNUC_CONST;
|
89
|
+
#define CLUTTER_TYPE_STAGE_STATE (clutter_stage_state_get_type())
|
90
|
+
|
91
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_feature_flags_get_type (void) G_GNUC_CONST;
|
92
|
+
#define CLUTTER_TYPE_FEATURE_FLAGS (clutter_feature_flags_get_type())
|
93
|
+
|
94
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_flow_orientation_get_type (void) G_GNUC_CONST;
|
95
|
+
#define CLUTTER_TYPE_FLOW_ORIENTATION (clutter_flow_orientation_get_type())
|
96
|
+
|
97
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_input_device_type_get_type (void) G_GNUC_CONST;
|
98
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+
#define CLUTTER_TYPE_INPUT_DEVICE_TYPE (clutter_input_device_type_get_type())
|
99
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+
|
100
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+
CLUTTER_AVAILABLE_IN_ALL GType clutter_input_mode_get_type (void) G_GNUC_CONST;
|
101
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+
#define CLUTTER_TYPE_INPUT_MODE (clutter_input_mode_get_type())
|
102
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+
|
103
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+
CLUTTER_AVAILABLE_IN_ALL GType clutter_input_axis_get_type (void) G_GNUC_CONST;
|
104
|
+
#define CLUTTER_TYPE_INPUT_AXIS (clutter_input_axis_get_type())
|
105
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+
|
106
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+
CLUTTER_AVAILABLE_IN_ALL GType clutter_snap_edge_get_type (void) G_GNUC_CONST;
|
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|
+
#define CLUTTER_TYPE_SNAP_EDGE (clutter_snap_edge_get_type())
|
108
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+
|
109
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+
CLUTTER_AVAILABLE_IN_ALL GType clutter_pick_mode_get_type (void) G_GNUC_CONST;
|
110
|
+
#define CLUTTER_TYPE_PICK_MODE (clutter_pick_mode_get_type())
|
111
|
+
|
112
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_swipe_direction_get_type (void) G_GNUC_CONST;
|
113
|
+
#define CLUTTER_TYPE_SWIPE_DIRECTION (clutter_swipe_direction_get_type())
|
114
|
+
|
115
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_pan_axis_get_type (void) G_GNUC_CONST;
|
116
|
+
#define CLUTTER_TYPE_PAN_AXIS (clutter_pan_axis_get_type())
|
117
|
+
|
118
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_table_alignment_get_type (void) G_GNUC_CONST;
|
119
|
+
#define CLUTTER_TYPE_TABLE_ALIGNMENT (clutter_table_alignment_get_type())
|
120
|
+
|
121
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_texture_flags_get_type (void) G_GNUC_CONST;
|
122
|
+
#define CLUTTER_TYPE_TEXTURE_FLAGS (clutter_texture_flags_get_type())
|
123
|
+
|
124
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_texture_quality_get_type (void) G_GNUC_CONST;
|
125
|
+
#define CLUTTER_TYPE_TEXTURE_QUALITY (clutter_texture_quality_get_type())
|
126
|
+
|
127
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_timeline_direction_get_type (void) G_GNUC_CONST;
|
128
|
+
#define CLUTTER_TYPE_TIMELINE_DIRECTION (clutter_timeline_direction_get_type())
|
129
|
+
|
130
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_unit_type_get_type (void) G_GNUC_CONST;
|
131
|
+
#define CLUTTER_TYPE_UNIT_TYPE (clutter_unit_type_get_type())
|
132
|
+
|
133
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_path_node_type_get_type (void) G_GNUC_CONST;
|
134
|
+
#define CLUTTER_TYPE_PATH_NODE_TYPE (clutter_path_node_type_get_type())
|
135
|
+
|
136
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_actor_align_get_type (void) G_GNUC_CONST;
|
137
|
+
#define CLUTTER_TYPE_ACTOR_ALIGN (clutter_actor_align_get_type())
|
138
|
+
|
139
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_repaint_flags_get_type (void) G_GNUC_CONST;
|
140
|
+
#define CLUTTER_TYPE_REPAINT_FLAGS (clutter_repaint_flags_get_type())
|
141
|
+
|
142
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_content_gravity_get_type (void) G_GNUC_CONST;
|
143
|
+
#define CLUTTER_TYPE_CONTENT_GRAVITY (clutter_content_gravity_get_type())
|
144
|
+
|
145
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_scaling_filter_get_type (void) G_GNUC_CONST;
|
146
|
+
#define CLUTTER_TYPE_SCALING_FILTER (clutter_scaling_filter_get_type())
|
147
|
+
|
148
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_orientation_get_type (void) G_GNUC_CONST;
|
149
|
+
#define CLUTTER_TYPE_ORIENTATION (clutter_orientation_get_type())
|
150
|
+
|
151
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_scroll_mode_get_type (void) G_GNUC_CONST;
|
152
|
+
#define CLUTTER_TYPE_SCROLL_MODE (clutter_scroll_mode_get_type())
|
153
|
+
|
154
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_grid_position_get_type (void) G_GNUC_CONST;
|
155
|
+
#define CLUTTER_TYPE_GRID_POSITION (clutter_grid_position_get_type())
|
156
|
+
|
157
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_content_repeat_get_type (void) G_GNUC_CONST;
|
158
|
+
#define CLUTTER_TYPE_CONTENT_REPEAT (clutter_content_repeat_get_type())
|
159
|
+
|
160
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_step_mode_get_type (void) G_GNUC_CONST;
|
161
|
+
#define CLUTTER_TYPE_STEP_MODE (clutter_step_mode_get_type())
|
162
|
+
|
163
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_zoom_axis_get_type (void) G_GNUC_CONST;
|
164
|
+
#define CLUTTER_TYPE_ZOOM_AXIS (clutter_zoom_axis_get_type())
|
165
|
+
|
166
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_gesture_trigger_edge_get_type (void) G_GNUC_CONST;
|
167
|
+
#define CLUTTER_TYPE_GESTURE_TRIGGER_EDGE (clutter_gesture_trigger_edge_get_type())
|
168
|
+
|
169
|
+
/* enumerations from "./clutter-image.h" */
|
170
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_image_error_get_type (void) G_GNUC_CONST;
|
171
|
+
#define CLUTTER_TYPE_IMAGE_ERROR (clutter_image_error_get_type())
|
172
|
+
|
173
|
+
/* enumerations from "./clutter-main.h" */
|
174
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_init_error_get_type (void) G_GNUC_CONST;
|
175
|
+
#define CLUTTER_TYPE_INIT_ERROR (clutter_init_error_get_type())
|
176
|
+
|
177
|
+
/* enumerations from "./clutter-script.h" */
|
178
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_script_error_get_type (void) G_GNUC_CONST;
|
179
|
+
#define CLUTTER_TYPE_SCRIPT_ERROR (clutter_script_error_get_type())
|
180
|
+
|
181
|
+
/* enumerations from "./clutter-texture.h" */
|
182
|
+
CLUTTER_AVAILABLE_IN_ALL GType clutter_texture_error_get_type (void) G_GNUC_CONST;
|
183
|
+
#define CLUTTER_TYPE_TEXTURE_ERROR (clutter_texture_error_get_type())
|
184
|
+
|
185
|
+
G_END_DECLS
|
186
|
+
|
187
|
+
#endif /* !__CLUTTER_ENUM_TYPES_H__ */
|
188
|
+
|
189
|
+
/* Generated data ends here */
|
190
|
+
|
@@ -0,0 +1,1385 @@
|
|
1
|
+
/*
|
2
|
+
* Clutter.
|
3
|
+
*
|
4
|
+
* An OpenGL based 'interactive canvas' library.
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
23
|
+
#error "Only <clutter/clutter.h> can be included directly."
|
24
|
+
#endif
|
25
|
+
|
26
|
+
#ifndef __CLUTTER_ENUMS_H__
|
27
|
+
#define __CLUTTER_ENUMS_H__
|
28
|
+
|
29
|
+
#include <glib-object.h>
|
30
|
+
|
31
|
+
G_BEGIN_DECLS
|
32
|
+
|
33
|
+
/**
|
34
|
+
* ClutterGravity:
|
35
|
+
* @CLUTTER_GRAVITY_NONE: Do not apply any gravity
|
36
|
+
* @CLUTTER_GRAVITY_NORTH: Scale from topmost downwards
|
37
|
+
* @CLUTTER_GRAVITY_NORTH_EAST: Scale from the top right corner
|
38
|
+
* @CLUTTER_GRAVITY_EAST: Scale from the right side
|
39
|
+
* @CLUTTER_GRAVITY_SOUTH_EAST: Scale from the bottom right corner
|
40
|
+
* @CLUTTER_GRAVITY_SOUTH: Scale from the bottom upwards
|
41
|
+
* @CLUTTER_GRAVITY_SOUTH_WEST: Scale from the bottom left corner
|
42
|
+
* @CLUTTER_GRAVITY_WEST: Scale from the left side
|
43
|
+
* @CLUTTER_GRAVITY_NORTH_WEST: Scale from the top left corner
|
44
|
+
* @CLUTTER_GRAVITY_CENTER: Scale from the center.
|
45
|
+
*
|
46
|
+
* Gravity of the scaling operations. When a gravity different than
|
47
|
+
* %CLUTTER_GRAVITY_NONE is used, an actor is scaled keeping the position
|
48
|
+
* of the specified portion at the same coordinates.
|
49
|
+
*
|
50
|
+
* Since: 0.2
|
51
|
+
*/
|
52
|
+
typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
53
|
+
CLUTTER_GRAVITY_NONE = 0,
|
54
|
+
CLUTTER_GRAVITY_NORTH,
|
55
|
+
CLUTTER_GRAVITY_NORTH_EAST,
|
56
|
+
CLUTTER_GRAVITY_EAST,
|
57
|
+
CLUTTER_GRAVITY_SOUTH_EAST,
|
58
|
+
CLUTTER_GRAVITY_SOUTH,
|
59
|
+
CLUTTER_GRAVITY_SOUTH_WEST,
|
60
|
+
CLUTTER_GRAVITY_WEST,
|
61
|
+
CLUTTER_GRAVITY_NORTH_WEST,
|
62
|
+
CLUTTER_GRAVITY_CENTER
|
63
|
+
} ClutterGravity;
|
64
|
+
|
65
|
+
/**
|
66
|
+
* ClutterRotateAxis:
|
67
|
+
* @CLUTTER_X_AXIS: Rotate around the X axis
|
68
|
+
* @CLUTTER_Y_AXIS: Rotate around the Y axis
|
69
|
+
* @CLUTTER_Z_AXIS: Rotate around the Z axis
|
70
|
+
*
|
71
|
+
* Axis of a rotation.
|
72
|
+
*
|
73
|
+
* Since: 0.4
|
74
|
+
*/
|
75
|
+
typedef enum { /*< prefix=CLUTTER >*/
|
76
|
+
CLUTTER_X_AXIS,
|
77
|
+
CLUTTER_Y_AXIS,
|
78
|
+
CLUTTER_Z_AXIS
|
79
|
+
} ClutterRotateAxis;
|
80
|
+
|
81
|
+
/**
|
82
|
+
* ClutterRotateDirection:
|
83
|
+
* @CLUTTER_ROTATE_CW: Clockwise rotation
|
84
|
+
* @CLUTTER_ROTATE_CCW: Counter-clockwise rotation
|
85
|
+
*
|
86
|
+
* Direction of a rotation.
|
87
|
+
*
|
88
|
+
* Since: 0.4
|
89
|
+
*/
|
90
|
+
typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
91
|
+
CLUTTER_ROTATE_CW,
|
92
|
+
CLUTTER_ROTATE_CCW
|
93
|
+
} ClutterRotateDirection;
|
94
|
+
|
95
|
+
/**
|
96
|
+
* ClutterRequestMode:
|
97
|
+
* @CLUTTER_REQUEST_HEIGHT_FOR_WIDTH: Height for width requests
|
98
|
+
* @CLUTTER_REQUEST_WIDTH_FOR_HEIGHT: Width for height requests
|
99
|
+
*
|
100
|
+
* Specifies the type of requests for a #ClutterActor.
|
101
|
+
*
|
102
|
+
* Since: 0.8
|
103
|
+
*/
|
104
|
+
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
|
105
|
+
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
|
106
|
+
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT
|
107
|
+
} ClutterRequestMode;
|
108
|
+
|
109
|
+
/**
|
110
|
+
* ClutterAnimationMode:
|
111
|
+
* @CLUTTER_CUSTOM_MODE: custom progress function
|
112
|
+
* @CLUTTER_LINEAR: linear tweening
|
113
|
+
* @CLUTTER_EASE_IN_QUAD: quadratic tweening
|
114
|
+
* @CLUTTER_EASE_OUT_QUAD: quadratic tweening, inverse of
|
115
|
+
* %CLUTTER_EASE_IN_QUAD
|
116
|
+
* @CLUTTER_EASE_IN_OUT_QUAD: quadratic tweening, combininig
|
117
|
+
* %CLUTTER_EASE_IN_QUAD and %CLUTTER_EASE_OUT_QUAD
|
118
|
+
* @CLUTTER_EASE_IN_CUBIC: cubic tweening
|
119
|
+
* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, invers of
|
120
|
+
* %CLUTTER_EASE_IN_CUBIC
|
121
|
+
* @CLUTTER_EASE_IN_OUT_CUBIC: cubic tweening, combining
|
122
|
+
* %CLUTTER_EASE_IN_CUBIC and %CLUTTER_EASE_OUT_CUBIC
|
123
|
+
* @CLUTTER_EASE_IN_QUART: quartic tweening
|
124
|
+
* @CLUTTER_EASE_OUT_QUART: quartic tweening, inverse of
|
125
|
+
* %CLUTTER_EASE_IN_QUART
|
126
|
+
* @CLUTTER_EASE_IN_OUT_QUART: quartic tweening, combining
|
127
|
+
* %CLUTTER_EASE_IN_QUART and %CLUTTER_EASE_OUT_QUART
|
128
|
+
* @CLUTTER_EASE_IN_QUINT: quintic tweening
|
129
|
+
* @CLUTTER_EASE_OUT_QUINT: quintic tweening, inverse of
|
130
|
+
* %CLUTTER_EASE_IN_QUINT
|
131
|
+
* @CLUTTER_EASE_IN_OUT_QUINT: fifth power tweening, combining
|
132
|
+
* %CLUTTER_EASE_IN_QUINT and %CLUTTER_EASE_OUT_QUINT
|
133
|
+
* @CLUTTER_EASE_IN_SINE: sinusoidal tweening
|
134
|
+
* @CLUTTER_EASE_OUT_SINE: sinusoidal tweening, inverse of
|
135
|
+
* %CLUTTER_EASE_IN_SINE
|
136
|
+
* @CLUTTER_EASE_IN_OUT_SINE: sine wave tweening, combining
|
137
|
+
* %CLUTTER_EASE_IN_SINE and %CLUTTER_EASE_OUT_SINE
|
138
|
+
* @CLUTTER_EASE_IN_EXPO: exponential tweening
|
139
|
+
* @CLUTTER_EASE_OUT_EXPO: exponential tweening, inverse of
|
140
|
+
* %CLUTTER_EASE_IN_EXPO
|
141
|
+
* @CLUTTER_EASE_IN_OUT_EXPO: exponential tweening, combining
|
142
|
+
* %CLUTTER_EASE_IN_EXPO and %CLUTTER_EASE_OUT_EXPO
|
143
|
+
* @CLUTTER_EASE_IN_CIRC: circular tweening
|
144
|
+
* @CLUTTER_EASE_OUT_CIRC: circular tweening, inverse of
|
145
|
+
* %CLUTTER_EASE_IN_CIRC
|
146
|
+
* @CLUTTER_EASE_IN_OUT_CIRC: circular tweening, combining
|
147
|
+
* %CLUTTER_EASE_IN_CIRC and %CLUTTER_EASE_OUT_CIRC
|
148
|
+
* @CLUTTER_EASE_IN_ELASTIC: elastic tweening, with offshoot on start
|
149
|
+
* @CLUTTER_EASE_OUT_ELASTIC: elastic tweening, with offshoot on end
|
150
|
+
* @CLUTTER_EASE_IN_OUT_ELASTIC: elastic tweening with offshoot on both ends
|
151
|
+
* @CLUTTER_EASE_IN_BACK: overshooting cubic tweening, with
|
152
|
+
* backtracking on start
|
153
|
+
* @CLUTTER_EASE_OUT_BACK: overshooting cubic tweening, with
|
154
|
+
* backtracking on end
|
155
|
+
* @CLUTTER_EASE_IN_OUT_BACK: overshooting cubic tweening, with
|
156
|
+
* backtracking on both ends
|
157
|
+
* @CLUTTER_EASE_IN_BOUNCE: exponentially decaying parabolic (bounce)
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158
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+
* tweening, with bounce on start
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159
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+
* @CLUTTER_EASE_OUT_BOUNCE: exponentially decaying parabolic (bounce)
|
160
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+
* tweening, with bounce on end
|
161
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+
* @CLUTTER_EASE_IN_OUT_BOUNCE: exponentially decaying parabolic (bounce)
|
162
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+
* tweening, with bounce on both ends
|
163
|
+
* @CLUTTER_STEPS: parametrized step function; see clutter_timeline_set_step_progress()
|
164
|
+
* for further details. (Since 1.12)
|
165
|
+
* @CLUTTER_STEP_START: equivalent to %CLUTTER_STEPS with a number of steps
|
166
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+
* equal to 1, and a step mode of %CLUTTER_STEP_MODE_START. (Since 1.12)
|
167
|
+
* @CLUTTER_STEP_END: equivalent to %CLUTTER_STEPS with a number of steps
|
168
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+
* equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since 1.12)
|
169
|
+
* @CLUTTER_CUBIC_BEZIER: cubic bezier between (0, 0) and (1, 1) with two
|
170
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+
* control points; see clutter_timeline_set_cubic_bezier_progress(). (Since 1.12)
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171
|
+
* @CLUTTER_EASE: equivalent to %CLUTTER_CUBIC_BEZIER with control points
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172
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+
* in (0.25, 0.1) and (0.25, 1.0). (Since 1.12)
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173
|
+
* @CLUTTER_EASE_IN: equivalent to %CLUTTER_CUBIC_BEZIER with control points
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174
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+
* in (0.42, 0) and (1.0, 1.0). (Since 1.12)
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175
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+
* @CLUTTER_EASE_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
|
176
|
+
* in (0, 0) and (0.58, 1.0). (Since 1.12)
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177
|
+
* @CLUTTER_EASE_IN_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
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178
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+
* in (0.42, 0) and (0.58, 1.0). (Since 1.12)
|
179
|
+
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
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180
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+
* registered global alpha functions
|
181
|
+
*
|
182
|
+
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
|
183
|
+
* enumeration can be expanded in later versions of Clutter.
|
184
|
+
*
|
185
|
+
* <figure id="easing-modes">
|
186
|
+
* <title>Easing modes provided by Clutter</title>
|
187
|
+
* <graphic fileref="easing-modes.png" format="PNG"/>
|
188
|
+
* </figure>
|
189
|
+
*
|
190
|
+
* Every global alpha function registered using clutter_alpha_register_func()
|
191
|
+
* or clutter_alpha_register_closure() will have a logical id greater than
|
192
|
+
* %CLUTTER_ANIMATION_LAST.
|
193
|
+
*
|
194
|
+
* Since: 1.0
|
195
|
+
*/
|
196
|
+
typedef enum {
|
197
|
+
CLUTTER_CUSTOM_MODE = 0,
|
198
|
+
|
199
|
+
/* linear */
|
200
|
+
CLUTTER_LINEAR,
|
201
|
+
|
202
|
+
/* quadratic */
|
203
|
+
CLUTTER_EASE_IN_QUAD,
|
204
|
+
CLUTTER_EASE_OUT_QUAD,
|
205
|
+
CLUTTER_EASE_IN_OUT_QUAD,
|
206
|
+
|
207
|
+
/* cubic */
|
208
|
+
CLUTTER_EASE_IN_CUBIC,
|
209
|
+
CLUTTER_EASE_OUT_CUBIC,
|
210
|
+
CLUTTER_EASE_IN_OUT_CUBIC,
|
211
|
+
|
212
|
+
/* quartic */
|
213
|
+
CLUTTER_EASE_IN_QUART,
|
214
|
+
CLUTTER_EASE_OUT_QUART,
|
215
|
+
CLUTTER_EASE_IN_OUT_QUART,
|
216
|
+
|
217
|
+
/* quintic */
|
218
|
+
CLUTTER_EASE_IN_QUINT,
|
219
|
+
CLUTTER_EASE_OUT_QUINT,
|
220
|
+
CLUTTER_EASE_IN_OUT_QUINT,
|
221
|
+
|
222
|
+
/* sinusoidal */
|
223
|
+
CLUTTER_EASE_IN_SINE,
|
224
|
+
CLUTTER_EASE_OUT_SINE,
|
225
|
+
CLUTTER_EASE_IN_OUT_SINE,
|
226
|
+
|
227
|
+
/* exponential */
|
228
|
+
CLUTTER_EASE_IN_EXPO,
|
229
|
+
CLUTTER_EASE_OUT_EXPO,
|
230
|
+
CLUTTER_EASE_IN_OUT_EXPO,
|
231
|
+
|
232
|
+
/* circular */
|
233
|
+
CLUTTER_EASE_IN_CIRC,
|
234
|
+
CLUTTER_EASE_OUT_CIRC,
|
235
|
+
CLUTTER_EASE_IN_OUT_CIRC,
|
236
|
+
|
237
|
+
/* elastic */
|
238
|
+
CLUTTER_EASE_IN_ELASTIC,
|
239
|
+
CLUTTER_EASE_OUT_ELASTIC,
|
240
|
+
CLUTTER_EASE_IN_OUT_ELASTIC,
|
241
|
+
|
242
|
+
/* overshooting cubic */
|
243
|
+
CLUTTER_EASE_IN_BACK,
|
244
|
+
CLUTTER_EASE_OUT_BACK,
|
245
|
+
CLUTTER_EASE_IN_OUT_BACK,
|
246
|
+
|
247
|
+
/* exponentially decaying parabolic */
|
248
|
+
CLUTTER_EASE_IN_BOUNCE,
|
249
|
+
CLUTTER_EASE_OUT_BOUNCE,
|
250
|
+
CLUTTER_EASE_IN_OUT_BOUNCE,
|
251
|
+
|
252
|
+
/* step functions (see css3-transitions) */
|
253
|
+
CLUTTER_STEPS,
|
254
|
+
CLUTTER_STEP_START, /* steps(1, start) */
|
255
|
+
CLUTTER_STEP_END, /* steps(1, end) */
|
256
|
+
|
257
|
+
/* cubic bezier (see css3-transitions) */
|
258
|
+
CLUTTER_CUBIC_BEZIER,
|
259
|
+
CLUTTER_EASE,
|
260
|
+
CLUTTER_EASE_IN,
|
261
|
+
CLUTTER_EASE_OUT,
|
262
|
+
CLUTTER_EASE_IN_OUT,
|
263
|
+
|
264
|
+
/* guard, before registered alpha functions */
|
265
|
+
CLUTTER_ANIMATION_LAST
|
266
|
+
} ClutterAnimationMode;
|
267
|
+
|
268
|
+
/**
|
269
|
+
* ClutterFontFlags:
|
270
|
+
* @CLUTTER_FONT_MIPMAPPING: Set to use mipmaps for the glyph cache textures.
|
271
|
+
* @CLUTTER_FONT_HINTING: Set to enable hinting on the glyphs.
|
272
|
+
*
|
273
|
+
* Runtime flags to change the font quality. To be used with
|
274
|
+
* clutter_set_font_flags().
|
275
|
+
*
|
276
|
+
* Since: 1.0
|
277
|
+
*/
|
278
|
+
typedef enum { /*< prefix=CLUTTER_FONT >*/
|
279
|
+
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
280
|
+
CLUTTER_FONT_HINTING = (1 << 1)
|
281
|
+
} ClutterFontFlags;
|
282
|
+
|
283
|
+
/**
|
284
|
+
* ClutterTextDirection:
|
285
|
+
* @CLUTTER_TEXT_DIRECTION_DEFAULT: Use the default setting, as returned
|
286
|
+
* by clutter_get_default_text_direction()
|
287
|
+
* @CLUTTER_TEXT_DIRECTION_LTR: Use left-to-right text direction
|
288
|
+
* @CLUTTER_TEXT_DIRECTION_RTL: Use right-to-left text direction
|
289
|
+
*
|
290
|
+
* The text direction to be used by #ClutterActor<!-- -->s
|
291
|
+
*
|
292
|
+
* Since: 1.2
|
293
|
+
*/
|
294
|
+
typedef enum {
|
295
|
+
CLUTTER_TEXT_DIRECTION_DEFAULT,
|
296
|
+
CLUTTER_TEXT_DIRECTION_LTR,
|
297
|
+
CLUTTER_TEXT_DIRECTION_RTL
|
298
|
+
} ClutterTextDirection;
|
299
|
+
|
300
|
+
/**
|
301
|
+
* ClutterShaderType:
|
302
|
+
* @CLUTTER_VERTEX_SHADER: a vertex shader
|
303
|
+
* @CLUTTER_FRAGMENT_SHADER: a fragment shader
|
304
|
+
*
|
305
|
+
* The type of GLSL shader program
|
306
|
+
*
|
307
|
+
* Since: 1.4
|
308
|
+
*/
|
309
|
+
typedef enum {
|
310
|
+
CLUTTER_VERTEX_SHADER,
|
311
|
+
CLUTTER_FRAGMENT_SHADER
|
312
|
+
} ClutterShaderType;
|
313
|
+
|
314
|
+
/**
|
315
|
+
* ClutterModifierType:
|
316
|
+
* @CLUTTER_SHIFT_MASK: Mask applied by the Shift key
|
317
|
+
* @CLUTTER_LOCK_MASK: Mask applied by the Caps Lock key
|
318
|
+
* @CLUTTER_CONTROL_MASK: Mask applied by the Control key
|
319
|
+
* @CLUTTER_MOD1_MASK: Mask applied by the first Mod key
|
320
|
+
* @CLUTTER_MOD2_MASK: Mask applied by the second Mod key
|
321
|
+
* @CLUTTER_MOD3_MASK: Mask applied by the third Mod key
|
322
|
+
* @CLUTTER_MOD4_MASK: Mask applied by the fourth Mod key
|
323
|
+
* @CLUTTER_MOD5_MASK: Mask applied by the fifth Mod key
|
324
|
+
* @CLUTTER_BUTTON1_MASK: Mask applied by the first pointer button
|
325
|
+
* @CLUTTER_BUTTON2_MASK: Mask applied by the second pointer button
|
326
|
+
* @CLUTTER_BUTTON3_MASK: Mask applied by the third pointer button
|
327
|
+
* @CLUTTER_BUTTON4_MASK: Mask applied by the fourth pointer button
|
328
|
+
* @CLUTTER_BUTTON5_MASK: Mask applied by the fifth pointer button
|
329
|
+
* @CLUTTER_SUPER_MASK: Mask applied by the Super key
|
330
|
+
* @CLUTTER_HYPER_MASK: Mask applied by the Hyper key
|
331
|
+
* @CLUTTER_META_MASK: Mask applied by the Meta key
|
332
|
+
* @CLUTTER_RELEASE_MASK: Mask applied during release
|
333
|
+
* @CLUTTER_MODIFIER_MASK: A mask covering all modifier types
|
334
|
+
*
|
335
|
+
* Masks applied to a #ClutterEvent by modifiers.
|
336
|
+
*
|
337
|
+
* Note that Clutter may add internal values to events which include
|
338
|
+
* reserved values such as %CLUTTER_MODIFIER_RESERVED_13_MASK. Your code
|
339
|
+
* should preserve and ignore them. You can use %CLUTTER_MODIFIER_MASK to
|
340
|
+
* remove all reserved values.
|
341
|
+
*
|
342
|
+
* Since: 0.4
|
343
|
+
*/
|
344
|
+
typedef enum {
|
345
|
+
CLUTTER_SHIFT_MASK = 1 << 0,
|
346
|
+
CLUTTER_LOCK_MASK = 1 << 1,
|
347
|
+
CLUTTER_CONTROL_MASK = 1 << 2,
|
348
|
+
CLUTTER_MOD1_MASK = 1 << 3,
|
349
|
+
CLUTTER_MOD2_MASK = 1 << 4,
|
350
|
+
CLUTTER_MOD3_MASK = 1 << 5,
|
351
|
+
CLUTTER_MOD4_MASK = 1 << 6,
|
352
|
+
CLUTTER_MOD5_MASK = 1 << 7,
|
353
|
+
CLUTTER_BUTTON1_MASK = 1 << 8,
|
354
|
+
CLUTTER_BUTTON2_MASK = 1 << 9,
|
355
|
+
CLUTTER_BUTTON3_MASK = 1 << 10,
|
356
|
+
CLUTTER_BUTTON4_MASK = 1 << 11,
|
357
|
+
CLUTTER_BUTTON5_MASK = 1 << 12,
|
358
|
+
|
359
|
+
#ifndef __GTK_DOC_IGNORE__
|
360
|
+
CLUTTER_MODIFIER_RESERVED_13_MASK = 1 << 13,
|
361
|
+
CLUTTER_MODIFIER_RESERVED_14_MASK = 1 << 14,
|
362
|
+
CLUTTER_MODIFIER_RESERVED_15_MASK = 1 << 15,
|
363
|
+
CLUTTER_MODIFIER_RESERVED_16_MASK = 1 << 16,
|
364
|
+
CLUTTER_MODIFIER_RESERVED_17_MASK = 1 << 17,
|
365
|
+
CLUTTER_MODIFIER_RESERVED_18_MASK = 1 << 18,
|
366
|
+
CLUTTER_MODIFIER_RESERVED_19_MASK = 1 << 19,
|
367
|
+
CLUTTER_MODIFIER_RESERVED_20_MASK = 1 << 20,
|
368
|
+
CLUTTER_MODIFIER_RESERVED_21_MASK = 1 << 21,
|
369
|
+
CLUTTER_MODIFIER_RESERVED_22_MASK = 1 << 22,
|
370
|
+
CLUTTER_MODIFIER_RESERVED_23_MASK = 1 << 23,
|
371
|
+
CLUTTER_MODIFIER_RESERVED_24_MASK = 1 << 24,
|
372
|
+
CLUTTER_MODIFIER_RESERVED_25_MASK = 1 << 25,
|
373
|
+
#endif
|
374
|
+
|
375
|
+
CLUTTER_SUPER_MASK = 1 << 26,
|
376
|
+
CLUTTER_HYPER_MASK = 1 << 27,
|
377
|
+
CLUTTER_META_MASK = 1 << 28,
|
378
|
+
|
379
|
+
#ifndef __GTK_DOC_IGNORE__
|
380
|
+
CLUTTER_MODIFIER_RESERVED_29_MASK = 1 << 29,
|
381
|
+
#endif
|
382
|
+
|
383
|
+
CLUTTER_RELEASE_MASK = 1 << 30,
|
384
|
+
|
385
|
+
/* Combination of CLUTTER_SHIFT_MASK..CLUTTER_BUTTON5_MASK + CLUTTER_SUPER_MASK
|
386
|
+
+ CLUTTER_HYPER_MASK + CLUTTER_META_MASK + CLUTTER_RELEASE_MASK */
|
387
|
+
CLUTTER_MODIFIER_MASK = 0x5c001fff
|
388
|
+
} ClutterModifierType;
|
389
|
+
|
390
|
+
/**
|
391
|
+
* ClutterActorFlags:
|
392
|
+
* @CLUTTER_ACTOR_MAPPED: the actor will be painted (is visible, and inside
|
393
|
+
* a toplevel, and all parents visible)
|
394
|
+
* @CLUTTER_ACTOR_REALIZED: the resources associated to the actor have been
|
395
|
+
* allocated
|
396
|
+
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emmitting event
|
397
|
+
* signals
|
398
|
+
* @CLUTTER_ACTOR_VISIBLE: the actor has been shown by the application program
|
399
|
+
* @CLUTTER_ACTOR_NO_LAYOUT: the actor provides an explicit layout management
|
400
|
+
* policy for its children; this flag will prevent Clutter from automatic
|
401
|
+
* queueing of relayout and will defer all layouting to the actor itself
|
402
|
+
*
|
403
|
+
* Flags used to signal the state of an actor.
|
404
|
+
*/
|
405
|
+
typedef enum { /*< prefix=CLUTTER_ACTOR >*/
|
406
|
+
CLUTTER_ACTOR_MAPPED = 1 << 1,
|
407
|
+
CLUTTER_ACTOR_REALIZED = 1 << 2,
|
408
|
+
CLUTTER_ACTOR_REACTIVE = 1 << 3,
|
409
|
+
CLUTTER_ACTOR_VISIBLE = 1 << 4,
|
410
|
+
CLUTTER_ACTOR_NO_LAYOUT = 1 << 5
|
411
|
+
} ClutterActorFlags;
|
412
|
+
|
413
|
+
/**
|
414
|
+
* ClutterOffscreenRedirect:
|
415
|
+
* @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
|
416
|
+
* the actor if it is semi-transparent and its has_overlaps()
|
417
|
+
* virtual returns %TRUE. This is the default.
|
418
|
+
* @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
|
419
|
+
* offscreen buffer even if it is fully opaque.
|
420
|
+
*
|
421
|
+
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
|
422
|
+
*
|
423
|
+
* Since: 1.8
|
424
|
+
*/
|
425
|
+
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
426
|
+
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
|
427
|
+
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
|
428
|
+
} ClutterOffscreenRedirect;
|
429
|
+
|
430
|
+
/**
|
431
|
+
* ClutterAllocationFlags:
|
432
|
+
* @CLUTTER_ALLOCATION_NONE: No flag set
|
433
|
+
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
|
434
|
+
* actor has changed; this implies that any ancestor of the actor has
|
435
|
+
* been moved.
|
436
|
+
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
|
437
|
+
* to the #ClutterLayoutManager instance stored inside the
|
438
|
+
* #ClutterActor:layout-manager property of #ClutterActor. This flag
|
439
|
+
* should only be used if you are subclassing #ClutterActor and
|
440
|
+
* overriding the #ClutterActorClass.allocate() virtual function, but
|
441
|
+
* you wish to use the default implementation of the virtual function
|
442
|
+
* inside #ClutterActor. Added in Clutter 1.10.
|
443
|
+
*
|
444
|
+
* Flags passed to the #ClutterActorClass.allocate() virtual function
|
445
|
+
* and to the clutter_actor_allocate() function.
|
446
|
+
*
|
447
|
+
* Since: 1.0
|
448
|
+
*/
|
449
|
+
typedef enum {
|
450
|
+
CLUTTER_ALLOCATION_NONE = 0,
|
451
|
+
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
452
|
+
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
453
|
+
} ClutterAllocationFlags;
|
454
|
+
|
455
|
+
/**
|
456
|
+
* ClutterAlignAxis:
|
457
|
+
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
|
458
|
+
* @CLUTTER_ALIGN_Y_AXIS: Maintain the alignment on the Y axis
|
459
|
+
* @CLUTTER_ALIGN_BOTH: Maintain the alignment on both the X and Y axis
|
460
|
+
*
|
461
|
+
* Specifies the axis on which #ClutterAlignConstraint should maintain
|
462
|
+
* the alignment.
|
463
|
+
*
|
464
|
+
* Since: 1.4
|
465
|
+
*/
|
466
|
+
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
|
467
|
+
CLUTTER_ALIGN_X_AXIS,
|
468
|
+
CLUTTER_ALIGN_Y_AXIS,
|
469
|
+
CLUTTER_ALIGN_BOTH
|
470
|
+
} ClutterAlignAxis;
|
471
|
+
|
472
|
+
/**
|
473
|
+
* ClutterInterpolation:
|
474
|
+
* @CLUTTER_INTERPOLATION_LINEAR: linear interpolation
|
475
|
+
* @CLUTTER_INTERPOLATION_CUBIC: cubic interpolation
|
476
|
+
*
|
477
|
+
* The mode of interpolation between key frames
|
478
|
+
*
|
479
|
+
* Since: 1.2
|
480
|
+
*/
|
481
|
+
typedef enum {
|
482
|
+
CLUTTER_INTERPOLATION_LINEAR,
|
483
|
+
CLUTTER_INTERPOLATION_CUBIC
|
484
|
+
} ClutterInterpolation;
|
485
|
+
|
486
|
+
/**
|
487
|
+
* ClutterBinAlignment:
|
488
|
+
* @CLUTTER_BIN_ALIGNMENT_FIXED: Fixed position alignment; the
|
489
|
+
* #ClutterBinLayout will honour the fixed position provided
|
490
|
+
* by the actors themselves when allocating them
|
491
|
+
* @CLUTTER_BIN_ALIGNMENT_FILL: Fill the allocation size
|
492
|
+
* @CLUTTER_BIN_ALIGNMENT_START: Position the actors at the top
|
493
|
+
* or left side of the container, depending on the axis
|
494
|
+
* @CLUTTER_BIN_ALIGNMENT_END: Position the actors at the bottom
|
495
|
+
* or right side of the container, depending on the axis
|
496
|
+
* @CLUTTER_BIN_ALIGNMENT_CENTER: Position the actors at the
|
497
|
+
* center of the container, depending on the axis
|
498
|
+
*
|
499
|
+
* The alignment policies available on each axis for #ClutterBinLayout
|
500
|
+
*
|
501
|
+
* Since: 1.2
|
502
|
+
*
|
503
|
+
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
|
504
|
+
* API instead
|
505
|
+
*/
|
506
|
+
typedef enum {
|
507
|
+
CLUTTER_BIN_ALIGNMENT_FIXED,
|
508
|
+
CLUTTER_BIN_ALIGNMENT_FILL,
|
509
|
+
CLUTTER_BIN_ALIGNMENT_START,
|
510
|
+
CLUTTER_BIN_ALIGNMENT_END,
|
511
|
+
CLUTTER_BIN_ALIGNMENT_CENTER
|
512
|
+
} ClutterBinAlignment;
|
513
|
+
|
514
|
+
/**
|
515
|
+
* ClutterBindCoordinate:
|
516
|
+
* @CLUTTER_BIND_X: Bind the X coordinate
|
517
|
+
* @CLUTTER_BIND_Y: Bind the Y coordinate
|
518
|
+
* @CLUTTER_BIND_WIDTH: Bind the width
|
519
|
+
* @CLUTTER_BIND_HEIGHT: Bind the height
|
520
|
+
* @CLUTTER_BIND_POSITION: Equivalent to to %CLUTTER_BIND_X and
|
521
|
+
* %CLUTTER_BIND_Y (added in Clutter 1.6)
|
522
|
+
* @CLUTTER_BIND_SIZE: Equivalent to %CLUTTER_BIND_WIDTH and
|
523
|
+
* %CLUTTER_BIND_HEIGHT (added in Clutter 1.6)
|
524
|
+
* @CLUTTER_BIND_ALL: Equivalent to %CLUTTER_BIND_POSITION and
|
525
|
+
* %CLUTTER_BIND_SIZE (added in Clutter 1.10)
|
526
|
+
*
|
527
|
+
* Specifies which property should be used in a binding
|
528
|
+
*
|
529
|
+
* Since: 1.4
|
530
|
+
*/
|
531
|
+
typedef enum { /*< prefix=CLUTTER_BIND >*/
|
532
|
+
CLUTTER_BIND_X,
|
533
|
+
CLUTTER_BIND_Y,
|
534
|
+
CLUTTER_BIND_WIDTH,
|
535
|
+
CLUTTER_BIND_HEIGHT,
|
536
|
+
CLUTTER_BIND_POSITION,
|
537
|
+
CLUTTER_BIND_SIZE,
|
538
|
+
CLUTTER_BIND_ALL
|
539
|
+
} ClutterBindCoordinate;
|
540
|
+
|
541
|
+
/**
|
542
|
+
* ClutterEffectPaintFlags:
|
543
|
+
* @CLUTTER_EFFECT_PAINT_ACTOR_DIRTY: The actor or one of its children
|
544
|
+
* has queued a redraw before this paint. This implies that the effect
|
545
|
+
* should call clutter_actor_continue_paint() to chain to the next
|
546
|
+
* effect and can not cache any results from a previous paint.
|
547
|
+
*
|
548
|
+
* Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
|
549
|
+
*/
|
550
|
+
typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
551
|
+
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
|
552
|
+
} ClutterEffectPaintFlags;
|
553
|
+
|
554
|
+
/**
|
555
|
+
* ClutterBoxAlignment:
|
556
|
+
* @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to
|
557
|
+
* to the left, depending on the used axis
|
558
|
+
* @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center
|
559
|
+
* @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to
|
560
|
+
* the right, depending on the used axis
|
561
|
+
*
|
562
|
+
* The alignment policies available on each axis of the #ClutterBoxLayout
|
563
|
+
*
|
564
|
+
* Since: 1.2
|
565
|
+
*/
|
566
|
+
typedef enum {
|
567
|
+
CLUTTER_BOX_ALIGNMENT_START,
|
568
|
+
CLUTTER_BOX_ALIGNMENT_END,
|
569
|
+
CLUTTER_BOX_ALIGNMENT_CENTER
|
570
|
+
} ClutterBoxAlignment;
|
571
|
+
|
572
|
+
/**
|
573
|
+
* ClutterLongPressState:
|
574
|
+
* @CLUTTER_LONG_PRESS_QUERY: Queries the action whether it supports
|
575
|
+
* long presses
|
576
|
+
* @CLUTTER_LONG_PRESS_ACTIVATE: Activates the action on a long press
|
577
|
+
* @CLUTTER_LONG_PRESS_CANCEL: The long press was cancelled
|
578
|
+
*
|
579
|
+
* The states for the #ClutterClickAction::long-press signal.
|
580
|
+
*
|
581
|
+
* Since: 1.8
|
582
|
+
*/
|
583
|
+
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
|
584
|
+
CLUTTER_LONG_PRESS_QUERY,
|
585
|
+
CLUTTER_LONG_PRESS_ACTIVATE,
|
586
|
+
CLUTTER_LONG_PRESS_CANCEL
|
587
|
+
} ClutterLongPressState;
|
588
|
+
|
589
|
+
/**
|
590
|
+
* ClutterStaticColor:
|
591
|
+
* @CLUTTER_COLOR_WHITE: White color (ffffffff)
|
592
|
+
* @CLUTTER_COLOR_BLACK: Black color (000000ff)
|
593
|
+
* @CLUTTER_COLOR_RED: Red color (ff0000ff)
|
594
|
+
* @CLUTTER_COLOR_DARK_RED: Dark red color (800000ff)
|
595
|
+
* @CLUTTER_COLOR_GREEN: Green color (00ff00ff)
|
596
|
+
* @CLUTTER_COLOR_DARK_GREEN: Dark green color (008000ff)
|
597
|
+
* @CLUTTER_COLOR_BLUE: Blue color (0000ffff)
|
598
|
+
* @CLUTTER_COLOR_DARK_BLUE: Dark blue color (000080ff)
|
599
|
+
* @CLUTTER_COLOR_CYAN: Cyan color (00ffffff)
|
600
|
+
* @CLUTTER_COLOR_DARK_CYAN: Dark cyan color (008080ff)
|
601
|
+
* @CLUTTER_COLOR_MAGENTA: Magenta color (ff00ffff)
|
602
|
+
* @CLUTTER_COLOR_DARK_MAGENTA: Dark magenta color (800080ff)
|
603
|
+
* @CLUTTER_COLOR_YELLOW: Yellow color (ffff00ff)
|
604
|
+
* @CLUTTER_COLOR_DARK_YELLOW: Dark yellow color (808000ff)
|
605
|
+
* @CLUTTER_COLOR_GRAY: Gray color (a0a0a4ff)
|
606
|
+
* @CLUTTER_COLOR_DARK_GRAY: Dark Gray color (808080ff)
|
607
|
+
* @CLUTTER_COLOR_LIGHT_GRAY: Light gray color (c0c0c0ff)
|
608
|
+
* @CLUTTER_COLOR_BUTTER: Butter color (edd400ff)
|
609
|
+
* @CLUTTER_COLOR_BUTTER_LIGHT: Light butter color (fce94fff)
|
610
|
+
* @CLUTTER_COLOR_BUTTER_DARK: Dark butter color (c4a000ff)
|
611
|
+
* @CLUTTER_COLOR_ORANGE: Orange color (f57900ff)
|
612
|
+
* @CLUTTER_COLOR_ORANGE_LIGHT: Light orange color (fcaf3fff)
|
613
|
+
* @CLUTTER_COLOR_ORANGE_DARK: Dark orange color (ce5c00ff)
|
614
|
+
* @CLUTTER_COLOR_CHOCOLATE: Chocolate color (c17d11ff)
|
615
|
+
* @CLUTTER_COLOR_CHOCOLATE_LIGHT: Light chocolate color (e9b96eff)
|
616
|
+
* @CLUTTER_COLOR_CHOCOLATE_DARK: Dark chocolate color (8f5902ff)
|
617
|
+
* @CLUTTER_COLOR_CHAMELEON: Chameleon color (73d216ff)
|
618
|
+
* @CLUTTER_COLOR_CHAMELEON_LIGHT: Light chameleon color (8ae234ff)
|
619
|
+
* @CLUTTER_COLOR_CHAMELEON_DARK: Dark chameleon color (4e9a06ff)
|
620
|
+
* @CLUTTER_COLOR_SKY_BLUE: Sky color (3465a4ff)
|
621
|
+
* @CLUTTER_COLOR_SKY_BLUE_LIGHT: Light sky color (729fcfff)
|
622
|
+
* @CLUTTER_COLOR_SKY_BLUE_DARK: Dark sky color (204a87ff)
|
623
|
+
* @CLUTTER_COLOR_PLUM: Plum color (75507bff)
|
624
|
+
* @CLUTTER_COLOR_PLUM_LIGHT: Light plum color (ad7fa8ff)
|
625
|
+
* @CLUTTER_COLOR_PLUM_DARK: Dark plum color (5c3566ff)
|
626
|
+
* @CLUTTER_COLOR_SCARLET_RED: Scarlet red color (cc0000ff)
|
627
|
+
* @CLUTTER_COLOR_SCARLET_RED_LIGHT: Light scarlet red color (ef2929ff)
|
628
|
+
* @CLUTTER_COLOR_SCARLET_RED_DARK: Dark scarlet red color (a40000ff)
|
629
|
+
* @CLUTTER_COLOR_ALUMINIUM_1: Aluminium, first variant (eeeeecff)
|
630
|
+
* @CLUTTER_COLOR_ALUMINIUM_2: Aluminium, second variant (d3d7cfff)
|
631
|
+
* @CLUTTER_COLOR_ALUMINIUM_3: Aluminium, third variant (babdb6ff)
|
632
|
+
* @CLUTTER_COLOR_ALUMINIUM_4: Aluminium, fourth variant (888a85ff)
|
633
|
+
* @CLUTTER_COLOR_ALUMINIUM_5: Aluminium, fifth variant (555753ff)
|
634
|
+
* @CLUTTER_COLOR_ALUMINIUM_6: Aluminium, sixth variant (2e3436ff)
|
635
|
+
* @CLUTTER_COLOR_TRANSPARENT: Transparent color (00000000)
|
636
|
+
*
|
637
|
+
* Named colors, for accessing global colors defined by Clutter
|
638
|
+
*
|
639
|
+
* Since: 1.6
|
640
|
+
*/
|
641
|
+
typedef enum { /*< prefix=CLUTTER_COLOR >*/
|
642
|
+
/* CGA/EGA-like palette */
|
643
|
+
CLUTTER_COLOR_WHITE = 0,
|
644
|
+
CLUTTER_COLOR_BLACK,
|
645
|
+
CLUTTER_COLOR_RED,
|
646
|
+
CLUTTER_COLOR_DARK_RED,
|
647
|
+
CLUTTER_COLOR_GREEN,
|
648
|
+
CLUTTER_COLOR_DARK_GREEN,
|
649
|
+
CLUTTER_COLOR_BLUE,
|
650
|
+
CLUTTER_COLOR_DARK_BLUE,
|
651
|
+
CLUTTER_COLOR_CYAN,
|
652
|
+
CLUTTER_COLOR_DARK_CYAN,
|
653
|
+
CLUTTER_COLOR_MAGENTA,
|
654
|
+
CLUTTER_COLOR_DARK_MAGENTA,
|
655
|
+
CLUTTER_COLOR_YELLOW,
|
656
|
+
CLUTTER_COLOR_DARK_YELLOW,
|
657
|
+
CLUTTER_COLOR_GRAY,
|
658
|
+
CLUTTER_COLOR_DARK_GRAY,
|
659
|
+
CLUTTER_COLOR_LIGHT_GRAY,
|
660
|
+
|
661
|
+
/* Tango icon palette */
|
662
|
+
CLUTTER_COLOR_BUTTER,
|
663
|
+
CLUTTER_COLOR_BUTTER_LIGHT,
|
664
|
+
CLUTTER_COLOR_BUTTER_DARK,
|
665
|
+
CLUTTER_COLOR_ORANGE,
|
666
|
+
CLUTTER_COLOR_ORANGE_LIGHT,
|
667
|
+
CLUTTER_COLOR_ORANGE_DARK,
|
668
|
+
CLUTTER_COLOR_CHOCOLATE,
|
669
|
+
CLUTTER_COLOR_CHOCOLATE_LIGHT,
|
670
|
+
CLUTTER_COLOR_CHOCOLATE_DARK,
|
671
|
+
CLUTTER_COLOR_CHAMELEON,
|
672
|
+
CLUTTER_COLOR_CHAMELEON_LIGHT,
|
673
|
+
CLUTTER_COLOR_CHAMELEON_DARK,
|
674
|
+
CLUTTER_COLOR_SKY_BLUE,
|
675
|
+
CLUTTER_COLOR_SKY_BLUE_LIGHT,
|
676
|
+
CLUTTER_COLOR_SKY_BLUE_DARK,
|
677
|
+
CLUTTER_COLOR_PLUM,
|
678
|
+
CLUTTER_COLOR_PLUM_LIGHT,
|
679
|
+
CLUTTER_COLOR_PLUM_DARK,
|
680
|
+
CLUTTER_COLOR_SCARLET_RED,
|
681
|
+
CLUTTER_COLOR_SCARLET_RED_LIGHT,
|
682
|
+
CLUTTER_COLOR_SCARLET_RED_DARK,
|
683
|
+
CLUTTER_COLOR_ALUMINIUM_1,
|
684
|
+
CLUTTER_COLOR_ALUMINIUM_2,
|
685
|
+
CLUTTER_COLOR_ALUMINIUM_3,
|
686
|
+
CLUTTER_COLOR_ALUMINIUM_4,
|
687
|
+
CLUTTER_COLOR_ALUMINIUM_5,
|
688
|
+
CLUTTER_COLOR_ALUMINIUM_6,
|
689
|
+
|
690
|
+
/* Fully transparent black */
|
691
|
+
CLUTTER_COLOR_TRANSPARENT
|
692
|
+
} ClutterStaticColor;
|
693
|
+
|
694
|
+
/**
|
695
|
+
* ClutterDragAxis:
|
696
|
+
* @CLUTTER_DRAG_AXIS_NONE: No constraint
|
697
|
+
* @CLUTTER_DRAG_X_AXIS: Set a constraint on the X axis
|
698
|
+
* @CLUTTER_DRAG_Y_AXIS: Set a constraint on the Y axis
|
699
|
+
*
|
700
|
+
* The axis of the constraint that should be applied on the
|
701
|
+
* dragging action
|
702
|
+
*
|
703
|
+
* Since: 1.4
|
704
|
+
*/
|
705
|
+
typedef enum { /*< prefix=CLUTTER_DRAG >*/
|
706
|
+
CLUTTER_DRAG_AXIS_NONE = 0,
|
707
|
+
|
708
|
+
CLUTTER_DRAG_X_AXIS,
|
709
|
+
CLUTTER_DRAG_Y_AXIS
|
710
|
+
} ClutterDragAxis;
|
711
|
+
|
712
|
+
/**
|
713
|
+
* ClutterEventFlags:
|
714
|
+
* @CLUTTER_EVENT_NONE: No flag set
|
715
|
+
* @CLUTTER_EVENT_FLAG_SYNTHETIC: Synthetic event
|
716
|
+
*
|
717
|
+
* Flags for the #ClutterEvent
|
718
|
+
*
|
719
|
+
* Since: 0.6
|
720
|
+
*/
|
721
|
+
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
|
722
|
+
CLUTTER_EVENT_NONE = 0,
|
723
|
+
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0
|
724
|
+
} ClutterEventFlags;
|
725
|
+
|
726
|
+
/**
|
727
|
+
* ClutterEventType:
|
728
|
+
* @CLUTTER_NOTHING: Empty event
|
729
|
+
* @CLUTTER_KEY_PRESS: Key press event
|
730
|
+
* @CLUTTER_KEY_RELEASE: Key release event
|
731
|
+
* @CLUTTER_MOTION: Pointer motion event
|
732
|
+
* @CLUTTER_ENTER: Actor enter event
|
733
|
+
* @CLUTTER_LEAVE: Actor leave event
|
734
|
+
* @CLUTTER_BUTTON_PRESS: Pointer button press event
|
735
|
+
* @CLUTTER_BUTTON_RELEASE: Pointer button release event
|
736
|
+
* @CLUTTER_SCROLL: Pointer scroll event
|
737
|
+
* @CLUTTER_STAGE_STATE: Stage state change event
|
738
|
+
* @CLUTTER_DESTROY_NOTIFY: Destroy notification event
|
739
|
+
* @CLUTTER_CLIENT_MESSAGE: Client message event
|
740
|
+
* @CLUTTER_DELETE: Stage delete event
|
741
|
+
* @CLUTTER_TOUCH_BEGIN: A new touch event sequence has started;
|
742
|
+
* event added in 1.10
|
743
|
+
* @CLUTTER_TOUCH_UPDATE: A touch event sequence has been updated;
|
744
|
+
* event added in 1.10
|
745
|
+
* @CLUTTER_TOUCH_END: A touch event sequence has finished;
|
746
|
+
* event added in 1.10
|
747
|
+
* @CLUTTER_TOUCH_CANCEL: A touch event sequence has been canceled;
|
748
|
+
* event added in 1.10
|
749
|
+
* @CLUTTER_EVENT_LAST: Marks the end of the #ClutterEventType enumeration;
|
750
|
+
* added in 1.10
|
751
|
+
*
|
752
|
+
* Types of events.
|
753
|
+
*
|
754
|
+
* Since: 0.4
|
755
|
+
*/
|
756
|
+
typedef enum { /*< prefix=CLUTTER >*/
|
757
|
+
CLUTTER_NOTHING = 0,
|
758
|
+
CLUTTER_KEY_PRESS,
|
759
|
+
CLUTTER_KEY_RELEASE,
|
760
|
+
CLUTTER_MOTION,
|
761
|
+
CLUTTER_ENTER,
|
762
|
+
CLUTTER_LEAVE,
|
763
|
+
CLUTTER_BUTTON_PRESS,
|
764
|
+
CLUTTER_BUTTON_RELEASE,
|
765
|
+
CLUTTER_SCROLL,
|
766
|
+
CLUTTER_STAGE_STATE,
|
767
|
+
CLUTTER_DESTROY_NOTIFY,
|
768
|
+
CLUTTER_CLIENT_MESSAGE,
|
769
|
+
CLUTTER_DELETE,
|
770
|
+
CLUTTER_TOUCH_BEGIN,
|
771
|
+
CLUTTER_TOUCH_UPDATE,
|
772
|
+
CLUTTER_TOUCH_END,
|
773
|
+
CLUTTER_TOUCH_CANCEL,
|
774
|
+
|
775
|
+
CLUTTER_EVENT_LAST /* helper */
|
776
|
+
} ClutterEventType;
|
777
|
+
|
778
|
+
/**
|
779
|
+
* ClutterScrollDirection:
|
780
|
+
* @CLUTTER_SCROLL_UP: Scroll up
|
781
|
+
* @CLUTTER_SCROLL_DOWN: Scroll down
|
782
|
+
* @CLUTTER_SCROLL_LEFT: Scroll left
|
783
|
+
* @CLUTTER_SCROLL_RIGHT: Scroll right
|
784
|
+
* @CLUTTER_SCROLL_SMOOTH: Precise scrolling delta (available in 1.10)
|
785
|
+
*
|
786
|
+
* Direction of a pointer scroll event.
|
787
|
+
*
|
788
|
+
* The %CLUTTER_SCROLL_SMOOTH value implies that the #ClutterScrollEvent
|
789
|
+
* has precise scrolling delta information.
|
790
|
+
*
|
791
|
+
* Since: 0.4
|
792
|
+
*/
|
793
|
+
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
794
|
+
CLUTTER_SCROLL_UP,
|
795
|
+
CLUTTER_SCROLL_DOWN,
|
796
|
+
CLUTTER_SCROLL_LEFT,
|
797
|
+
CLUTTER_SCROLL_RIGHT,
|
798
|
+
CLUTTER_SCROLL_SMOOTH
|
799
|
+
} ClutterScrollDirection;
|
800
|
+
|
801
|
+
/**
|
802
|
+
* ClutterStageState:
|
803
|
+
* @CLUTTER_STAGE_STATE_FULLSCREEN: Fullscreen mask
|
804
|
+
* @CLUTTER_STAGE_STATE_OFFSCREEN: Offscreen mask (deprecated)
|
805
|
+
* @CLUTTER_STAGE_STATE_ACTIVATED: Activated mask
|
806
|
+
*
|
807
|
+
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
|
808
|
+
*
|
809
|
+
* Since: 0.4
|
810
|
+
*/
|
811
|
+
typedef enum {
|
812
|
+
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
|
813
|
+
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
|
814
|
+
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
|
815
|
+
} ClutterStageState;
|
816
|
+
|
817
|
+
/**
|
818
|
+
* ClutterFeatureFlags:
|
819
|
+
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
|
820
|
+
* @CLUTTER_FEATURE_SYNC_TO_VBLANK: Set if vblank syncing supported.
|
821
|
+
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
|
822
|
+
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
|
823
|
+
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
|
824
|
+
* @CLUTTER_FEATURE_STAGE_USER_RESIZE: Set if stage is able to be user resized.
|
825
|
+
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
|
826
|
+
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
|
827
|
+
* @CLUTTER_FEATURE_OFFSCREEN: Set if the backend supports offscreen rendering.
|
828
|
+
* @CLUTTER_FEATURE_STAGE_MULTIPLE: Set if multiple stages are supported.
|
829
|
+
* @CLUTTER_FEATURE_SWAP_EVENTS: Set if the GLX_INTEL_swap_event is supported.
|
830
|
+
*
|
831
|
+
* Runtime flags indicating specific features available via Clutter window
|
832
|
+
* sysytem and graphics backend.
|
833
|
+
*
|
834
|
+
* Since: 0.4
|
835
|
+
*/
|
836
|
+
typedef enum
|
837
|
+
{
|
838
|
+
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
|
839
|
+
CLUTTER_FEATURE_SYNC_TO_VBLANK = (1 << 3),
|
840
|
+
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
|
841
|
+
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
|
842
|
+
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
|
843
|
+
CLUTTER_FEATURE_STAGE_USER_RESIZE = (1 << 7),
|
844
|
+
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
|
845
|
+
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
|
846
|
+
CLUTTER_FEATURE_OFFSCREEN = (1 << 10),
|
847
|
+
CLUTTER_FEATURE_STAGE_MULTIPLE = (1 << 11),
|
848
|
+
CLUTTER_FEATURE_SWAP_EVENTS = (1 << 12)
|
849
|
+
} ClutterFeatureFlags;
|
850
|
+
|
851
|
+
/**
|
852
|
+
* ClutterFlowOrientation:
|
853
|
+
* @CLUTTER_FLOW_HORIZONTAL: Arrange the children of the flow layout
|
854
|
+
* horizontally first
|
855
|
+
* @CLUTTER_FLOW_VERTICAL: Arrange the children of the flow layout
|
856
|
+
* vertically first
|
857
|
+
*
|
858
|
+
* The direction of the arrangement of the children inside
|
859
|
+
* a #ClutterFlowLayout
|
860
|
+
*
|
861
|
+
* Since: 1.2
|
862
|
+
*/
|
863
|
+
typedef enum { /*< prefix=CLUTTER_FLOW >*/
|
864
|
+
CLUTTER_FLOW_HORIZONTAL,
|
865
|
+
CLUTTER_FLOW_VERTICAL
|
866
|
+
} ClutterFlowOrientation;
|
867
|
+
|
868
|
+
/**
|
869
|
+
* ClutterInputDeviceType:
|
870
|
+
* @CLUTTER_POINTER_DEVICE: A pointer device
|
871
|
+
* @CLUTTER_KEYBOARD_DEVICE: A keyboard device
|
872
|
+
* @CLUTTER_EXTENSION_DEVICE: A generic extension device
|
873
|
+
* @CLUTTER_JOYSTICK_DEVICE: A joystick device
|
874
|
+
* @CLUTTER_TABLET_DEVICE: A tablet device
|
875
|
+
* @CLUTTER_TOUCHPAD_DEVICE: A touchpad device
|
876
|
+
* @CLUTTER_TOUCHSCREEN_DEVICE: A touch screen device
|
877
|
+
* @CLUTTER_PEN_DEVICE: A pen device
|
878
|
+
* @CLUTTER_ERASER_DEVICE: An eraser device
|
879
|
+
* @CLUTTER_CURSOR_DEVICE: A cursor device
|
880
|
+
* @CLUTTER_N_DEVICE_TYPES: The number of device types
|
881
|
+
*
|
882
|
+
* The types of input devices available.
|
883
|
+
*
|
884
|
+
* The #ClutterInputDeviceType enumeration can be extended at later
|
885
|
+
* date; not every platform supports every input device type.
|
886
|
+
*
|
887
|
+
* Since: 1.0
|
888
|
+
*/
|
889
|
+
typedef enum {
|
890
|
+
CLUTTER_POINTER_DEVICE,
|
891
|
+
CLUTTER_KEYBOARD_DEVICE,
|
892
|
+
CLUTTER_EXTENSION_DEVICE,
|
893
|
+
CLUTTER_JOYSTICK_DEVICE,
|
894
|
+
CLUTTER_TABLET_DEVICE,
|
895
|
+
CLUTTER_TOUCHPAD_DEVICE,
|
896
|
+
CLUTTER_TOUCHSCREEN_DEVICE,
|
897
|
+
CLUTTER_PEN_DEVICE,
|
898
|
+
CLUTTER_ERASER_DEVICE,
|
899
|
+
CLUTTER_CURSOR_DEVICE,
|
900
|
+
|
901
|
+
CLUTTER_N_DEVICE_TYPES
|
902
|
+
} ClutterInputDeviceType;
|
903
|
+
|
904
|
+
/**
|
905
|
+
* ClutterInputMode:
|
906
|
+
* @CLUTTER_INPUT_MODE_MASTER: A master, virtual device
|
907
|
+
* @CLUTTER_INPUT_MODE_SLAVE: A slave, physical device, attached to
|
908
|
+
* a master device
|
909
|
+
* @CLUTTER_INPUT_MODE_FLOATING: A slave, physical device, not attached
|
910
|
+
* to a master device
|
911
|
+
*
|
912
|
+
* The mode for input devices available.
|
913
|
+
*
|
914
|
+
* Since: 1.6
|
915
|
+
*/
|
916
|
+
typedef enum {
|
917
|
+
CLUTTER_INPUT_MODE_MASTER,
|
918
|
+
CLUTTER_INPUT_MODE_SLAVE,
|
919
|
+
CLUTTER_INPUT_MODE_FLOATING
|
920
|
+
} ClutterInputMode;
|
921
|
+
|
922
|
+
/**
|
923
|
+
* ClutterInputAxis:
|
924
|
+
* @CLUTTER_INPUT_AXIS_IGNORE: Unused axis
|
925
|
+
* @CLUTTER_INPUT_AXIS_X: The position on the X axis
|
926
|
+
* @CLUTTER_INPUT_AXIS_Y: The position of the Y axis
|
927
|
+
* @CLUTTER_INPUT_AXIS_PRESSURE: The pressure information
|
928
|
+
* @CLUTTER_INPUT_AXIS_XTILT: The tilt on the X axis
|
929
|
+
* @CLUTTER_INPUT_AXIS_YTILT: The tile on the Y axis
|
930
|
+
* @CLUTTER_INPUT_AXIS_WHEEL: A wheel
|
931
|
+
* @CLUTTER_INPUT_AXIS_DISTANCE: Distance (Since 1.12)
|
932
|
+
* @CLUTTER_INPUT_AXIS_LAST: Last value of the enumeration; this value is
|
933
|
+
* useful when iterating over the enumeration values (Since 1.12)
|
934
|
+
*
|
935
|
+
* The type of axes Clutter recognizes on a #ClutterInputDevice
|
936
|
+
*
|
937
|
+
* Since: 1.6
|
938
|
+
*/
|
939
|
+
typedef enum {
|
940
|
+
CLUTTER_INPUT_AXIS_IGNORE,
|
941
|
+
|
942
|
+
CLUTTER_INPUT_AXIS_X,
|
943
|
+
CLUTTER_INPUT_AXIS_Y,
|
944
|
+
CLUTTER_INPUT_AXIS_PRESSURE,
|
945
|
+
CLUTTER_INPUT_AXIS_XTILT,
|
946
|
+
CLUTTER_INPUT_AXIS_YTILT,
|
947
|
+
CLUTTER_INPUT_AXIS_WHEEL,
|
948
|
+
CLUTTER_INPUT_AXIS_DISTANCE,
|
949
|
+
|
950
|
+
CLUTTER_INPUT_AXIS_LAST
|
951
|
+
} ClutterInputAxis;
|
952
|
+
|
953
|
+
/**
|
954
|
+
* ClutterSnapEdge:
|
955
|
+
* @CLUTTER_SNAP_EDGE_TOP: the top edge
|
956
|
+
* @CLUTTER_SNAP_EDGE_RIGHT: the right edge
|
957
|
+
* @CLUTTER_SNAP_EDGE_BOTTOM: the bottom edge
|
958
|
+
* @CLUTTER_SNAP_EDGE_LEFT: the left edge
|
959
|
+
*
|
960
|
+
* The edge to snap
|
961
|
+
*
|
962
|
+
* Since: 1.6
|
963
|
+
*/
|
964
|
+
typedef enum {
|
965
|
+
CLUTTER_SNAP_EDGE_TOP,
|
966
|
+
CLUTTER_SNAP_EDGE_RIGHT,
|
967
|
+
CLUTTER_SNAP_EDGE_BOTTOM,
|
968
|
+
CLUTTER_SNAP_EDGE_LEFT
|
969
|
+
} ClutterSnapEdge;
|
970
|
+
|
971
|
+
/**
|
972
|
+
* ClutterPickMode:
|
973
|
+
* @CLUTTER_PICK_NONE: Do not paint any actor
|
974
|
+
* @CLUTTER_PICK_REACTIVE: Paint only the reactive actors
|
975
|
+
* @CLUTTER_PICK_ALL: Paint all actors
|
976
|
+
*
|
977
|
+
* Controls the paint cycle of the scene graph when in pick mode
|
978
|
+
*
|
979
|
+
* Since: 1.0
|
980
|
+
*/
|
981
|
+
typedef enum {
|
982
|
+
CLUTTER_PICK_NONE = 0,
|
983
|
+
CLUTTER_PICK_REACTIVE,
|
984
|
+
CLUTTER_PICK_ALL
|
985
|
+
} ClutterPickMode;
|
986
|
+
|
987
|
+
/**
|
988
|
+
* ClutterSwipeDirection:
|
989
|
+
* @CLUTTER_SWIPE_DIRECTION_UP: Upwards swipe gesture
|
990
|
+
* @CLUTTER_SWIPE_DIRECTION_DOWN: Downwards swipe gesture
|
991
|
+
* @CLUTTER_SWIPE_DIRECTION_LEFT: Leftwards swipe gesture
|
992
|
+
* @CLUTTER_SWIPE_DIRECTION_RIGHT: Rightwards swipe gesture
|
993
|
+
*
|
994
|
+
* The main direction of the swipe gesture
|
995
|
+
*
|
996
|
+
* Since: 1.8
|
997
|
+
*/
|
998
|
+
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
999
|
+
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
|
1000
|
+
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
|
1001
|
+
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
|
1002
|
+
CLUTTER_SWIPE_DIRECTION_RIGHT = 1 << 3
|
1003
|
+
} ClutterSwipeDirection;
|
1004
|
+
|
1005
|
+
/**
|
1006
|
+
* ClutterPanAxis:
|
1007
|
+
* @CLUTTER_PAN_AXIS_NONE: No constraint
|
1008
|
+
* @CLUTTER_PAN_X_AXIS: Set a constraint on the X axis
|
1009
|
+
* @CLUTTER_PAN_Y_AXIS: Set a constraint on the Y axis
|
1010
|
+
*
|
1011
|
+
* The axis of the constraint that should be applied on the
|
1012
|
+
* panning action
|
1013
|
+
*
|
1014
|
+
* Since: 1.12
|
1015
|
+
*/
|
1016
|
+
typedef enum { /*< prefix=CLUTTER_PAN >*/
|
1017
|
+
CLUTTER_PAN_AXIS_NONE = 0,
|
1018
|
+
|
1019
|
+
CLUTTER_PAN_X_AXIS,
|
1020
|
+
CLUTTER_PAN_Y_AXIS
|
1021
|
+
} ClutterPanAxis;
|
1022
|
+
|
1023
|
+
|
1024
|
+
/**
|
1025
|
+
* ClutterTableAlignment:
|
1026
|
+
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
|
1027
|
+
* left of a cell in the table, depending on the axis
|
1028
|
+
* @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
|
1029
|
+
* a cell in the table
|
1030
|
+
* @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
|
1031
|
+
* right of a cell in the table, depending on the axis
|
1032
|
+
*
|
1033
|
+
* The alignment policies available on each axis of the #ClutterTableLayout
|
1034
|
+
*
|
1035
|
+
* Since: 1.4
|
1036
|
+
*/
|
1037
|
+
typedef enum {
|
1038
|
+
CLUTTER_TABLE_ALIGNMENT_START,
|
1039
|
+
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
1040
|
+
CLUTTER_TABLE_ALIGNMENT_END
|
1041
|
+
} ClutterTableAlignment;
|
1042
|
+
|
1043
|
+
/**
|
1044
|
+
* ClutterTextureFlags:
|
1045
|
+
* @CLUTTER_TEXTURE_NONE: No flags
|
1046
|
+
* @CLUTTER_TEXTURE_RGB_FLAG_BGR: FIXME
|
1047
|
+
* @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: FIXME
|
1048
|
+
* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: FIXME
|
1049
|
+
*
|
1050
|
+
* Flags for clutter_texture_set_from_rgb_data() and
|
1051
|
+
* clutter_texture_set_from_yuv_data().
|
1052
|
+
*
|
1053
|
+
* Since: 0.4
|
1054
|
+
*/
|
1055
|
+
typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
|
1056
|
+
CLUTTER_TEXTURE_NONE = 0,
|
1057
|
+
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
|
1058
|
+
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
|
1059
|
+
CLUTTER_TEXTURE_YUV_FLAG_YUV2 = 1 << 3
|
1060
|
+
|
1061
|
+
/* FIXME: add compressed types ? */
|
1062
|
+
} ClutterTextureFlags;
|
1063
|
+
|
1064
|
+
/**
|
1065
|
+
* ClutterTextureQuality:
|
1066
|
+
* @CLUTTER_TEXTURE_QUALITY_LOW: fastest rendering will use nearest neighbour
|
1067
|
+
* interpolation when rendering. good setting.
|
1068
|
+
* @CLUTTER_TEXTURE_QUALITY_MEDIUM: higher quality rendering without using
|
1069
|
+
* extra resources.
|
1070
|
+
* @CLUTTER_TEXTURE_QUALITY_HIGH: render the texture with the best quality
|
1071
|
+
* available using extra memory.
|
1072
|
+
*
|
1073
|
+
* Enumaration controlling the texture quality.
|
1074
|
+
*
|
1075
|
+
* Since: 0.8
|
1076
|
+
*/
|
1077
|
+
typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
1078
|
+
CLUTTER_TEXTURE_QUALITY_LOW,
|
1079
|
+
CLUTTER_TEXTURE_QUALITY_MEDIUM,
|
1080
|
+
CLUTTER_TEXTURE_QUALITY_HIGH
|
1081
|
+
} ClutterTextureQuality;
|
1082
|
+
|
1083
|
+
/**
|
1084
|
+
* ClutterTimelineDirection:
|
1085
|
+
* @CLUTTER_TIMELINE_FORWARD: forward direction for a timeline
|
1086
|
+
* @CLUTTER_TIMELINE_BACKWARD: backward direction for a timeline
|
1087
|
+
*
|
1088
|
+
* The direction of a #ClutterTimeline
|
1089
|
+
*
|
1090
|
+
* Since: 0.6
|
1091
|
+
*/
|
1092
|
+
typedef enum {
|
1093
|
+
CLUTTER_TIMELINE_FORWARD,
|
1094
|
+
CLUTTER_TIMELINE_BACKWARD
|
1095
|
+
} ClutterTimelineDirection;
|
1096
|
+
|
1097
|
+
/**
|
1098
|
+
* ClutterUnitType:
|
1099
|
+
* @CLUTTER_UNIT_PIXEL: Unit expressed in pixels (with subpixel precision)
|
1100
|
+
* @CLUTTER_UNIT_EM: Unit expressed in em
|
1101
|
+
* @CLUTTER_UNIT_MM: Unit expressed in millimeters
|
1102
|
+
* @CLUTTER_UNIT_POINT: Unit expressed in points
|
1103
|
+
* @CLUTTER_UNIT_CM: Unit expressed in centimeters
|
1104
|
+
*
|
1105
|
+
* The type of unit in which a value is expressed
|
1106
|
+
*
|
1107
|
+
* This enumeration might be expanded at later date
|
1108
|
+
*
|
1109
|
+
* Since: 1.0
|
1110
|
+
*/
|
1111
|
+
typedef enum { /*< prefix=CLUTTER_UNIT >*/
|
1112
|
+
CLUTTER_UNIT_PIXEL,
|
1113
|
+
CLUTTER_UNIT_EM,
|
1114
|
+
CLUTTER_UNIT_MM,
|
1115
|
+
CLUTTER_UNIT_POINT,
|
1116
|
+
CLUTTER_UNIT_CM
|
1117
|
+
} ClutterUnitType;
|
1118
|
+
|
1119
|
+
#define CLUTTER_PATH_RELATIVE (32)
|
1120
|
+
|
1121
|
+
/**
|
1122
|
+
* ClutterPathNodeType:
|
1123
|
+
* @CLUTTER_PATH_MOVE_TO: jump to the given position
|
1124
|
+
* @CLUTTER_PATH_LINE_TO: create a line from the last node to the
|
1125
|
+
* given position
|
1126
|
+
* @CLUTTER_PATH_CURVE_TO: bezier curve using the last position and
|
1127
|
+
* three control points.
|
1128
|
+
* @CLUTTER_PATH_CLOSE: create a line from the last node to the last
|
1129
|
+
* %CLUTTER_PATH_MOVE_TO node.
|
1130
|
+
* @CLUTTER_PATH_REL_MOVE_TO: same as %CLUTTER_PATH_MOVE_TO but with
|
1131
|
+
* coordinates relative to the last node.
|
1132
|
+
* @CLUTTER_PATH_REL_LINE_TO: same as %CLUTTER_PATH_LINE_TO but with
|
1133
|
+
* coordinates relative to the last node.
|
1134
|
+
* @CLUTTER_PATH_REL_CURVE_TO: same as %CLUTTER_PATH_CURVE_TO but with
|
1135
|
+
* coordinates relative to the last node.
|
1136
|
+
*
|
1137
|
+
* Types of nodes in a #ClutterPath.
|
1138
|
+
*
|
1139
|
+
* Since: 1.0
|
1140
|
+
*/
|
1141
|
+
typedef enum {
|
1142
|
+
CLUTTER_PATH_MOVE_TO = 0,
|
1143
|
+
CLUTTER_PATH_LINE_TO = 1,
|
1144
|
+
CLUTTER_PATH_CURVE_TO = 2,
|
1145
|
+
CLUTTER_PATH_CLOSE = 3,
|
1146
|
+
|
1147
|
+
CLUTTER_PATH_REL_MOVE_TO = CLUTTER_PATH_MOVE_TO | CLUTTER_PATH_RELATIVE,
|
1148
|
+
CLUTTER_PATH_REL_LINE_TO = CLUTTER_PATH_LINE_TO | CLUTTER_PATH_RELATIVE,
|
1149
|
+
CLUTTER_PATH_REL_CURVE_TO = CLUTTER_PATH_CURVE_TO | CLUTTER_PATH_RELATIVE
|
1150
|
+
} ClutterPathNodeType;
|
1151
|
+
|
1152
|
+
/**
|
1153
|
+
* ClutterActorAlign:
|
1154
|
+
* @CLUTTER_ACTOR_ALIGN_FILL: Stretch to cover the whole allocated space
|
1155
|
+
* @CLUTTER_ACTOR_ALIGN_START: Snap to left or top side, leaving space
|
1156
|
+
* to the right or bottom. For horizontal layouts, in right-to-left
|
1157
|
+
* locales this should be reversed.
|
1158
|
+
* @CLUTTER_ACTOR_ALIGN_CENTER: Center the actor inside the allocation
|
1159
|
+
* @CLUTTER_ACTOR_ALIGN_END: Snap to right or bottom side, leaving space
|
1160
|
+
* to the left or top. For horizontal layouts, in right-to-left locales
|
1161
|
+
* this should be reversed.
|
1162
|
+
*
|
1163
|
+
* Controls how a #ClutterActor should align itself inside the extra space
|
1164
|
+
* assigned to it during the allocation.
|
1165
|
+
*
|
1166
|
+
* Alignment only matters if the allocated space given to an actor is
|
1167
|
+
* bigger than its natural size; for example, when the #ClutterActor:x-expand
|
1168
|
+
* or the #ClutterActor:y-expand properties of #ClutterActor are set to %TRUE.
|
1169
|
+
*
|
1170
|
+
* Since: 1.10
|
1171
|
+
*/
|
1172
|
+
typedef enum {
|
1173
|
+
CLUTTER_ACTOR_ALIGN_FILL,
|
1174
|
+
CLUTTER_ACTOR_ALIGN_START,
|
1175
|
+
CLUTTER_ACTOR_ALIGN_CENTER,
|
1176
|
+
CLUTTER_ACTOR_ALIGN_END
|
1177
|
+
} ClutterActorAlign;
|
1178
|
+
|
1179
|
+
/**
|
1180
|
+
* ClutterRepaintFlags:
|
1181
|
+
* @CLUTTER_REPAINT_FLAGS_PRE_PAINT: Run the repaint function prior to
|
1182
|
+
* painting the stages
|
1183
|
+
* @CLUTTER_REPAINT_FLAGS_POST_PAINT: Run the repaint function after
|
1184
|
+
* painting the stages
|
1185
|
+
* @CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD: Ensure that a new frame
|
1186
|
+
* is queued after adding the repaint function
|
1187
|
+
*
|
1188
|
+
* Flags to pass to clutter_threads_add_repaint_func_full().
|
1189
|
+
*
|
1190
|
+
* Since: 1.10
|
1191
|
+
*/
|
1192
|
+
typedef enum {
|
1193
|
+
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
|
1194
|
+
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
|
1195
|
+
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
|
1196
|
+
} ClutterRepaintFlags;
|
1197
|
+
|
1198
|
+
/**
|
1199
|
+
* ClutterContentGravity:
|
1200
|
+
* @CLUTTER_CONTENT_GRAVITY_TOP_LEFT: Align the content to the top left corner
|
1201
|
+
* @CLUTTER_CONTENT_GRAVITY_TOP: Align the content to the top edge
|
1202
|
+
* @CLUTTER_CONTENT_GRAVITY_TOP_RIGHT: Align the content to the top right corner
|
1203
|
+
* @CLUTTER_CONTENT_GRAVITY_LEFT: Align the content to the left edge
|
1204
|
+
* @CLUTTER_CONTENT_GRAVITY_CENTER: Align the content to the center
|
1205
|
+
* @CLUTTER_CONTENT_GRAVITY_RIGHT: Align the content to the right edge
|
1206
|
+
* @CLUTTER_CONTENT_GRAVITY_BOTTOM_LEFT: Align the content to the bottom left corner
|
1207
|
+
* @CLUTTER_CONTENT_GRAVITY_BOTTOM: Align the content to the bottom edge
|
1208
|
+
* @CLUTTER_CONTENT_GRAVITY_BOTTOM_RIGHT: Align the content to the bottom right corner
|
1209
|
+
* @CLUTTER_CONTENT_GRAVITY_RESIZE_FILL: Resize the content to fill the allocation
|
1210
|
+
* @CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT: Resize the content to remain within the
|
1211
|
+
* allocation, while maintaining the aspect ratio
|
1212
|
+
*
|
1213
|
+
* Controls the alignment of the #ClutterContent inside a #ClutterActor.
|
1214
|
+
*
|
1215
|
+
* Since: 1.10
|
1216
|
+
*/
|
1217
|
+
typedef enum {
|
1218
|
+
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
|
1219
|
+
CLUTTER_CONTENT_GRAVITY_TOP,
|
1220
|
+
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
|
1221
|
+
|
1222
|
+
CLUTTER_CONTENT_GRAVITY_LEFT,
|
1223
|
+
CLUTTER_CONTENT_GRAVITY_CENTER,
|
1224
|
+
CLUTTER_CONTENT_GRAVITY_RIGHT,
|
1225
|
+
|
1226
|
+
CLUTTER_CONTENT_GRAVITY_BOTTOM_LEFT,
|
1227
|
+
CLUTTER_CONTENT_GRAVITY_BOTTOM,
|
1228
|
+
CLUTTER_CONTENT_GRAVITY_BOTTOM_RIGHT,
|
1229
|
+
|
1230
|
+
CLUTTER_CONTENT_GRAVITY_RESIZE_FILL,
|
1231
|
+
CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT
|
1232
|
+
} ClutterContentGravity;
|
1233
|
+
|
1234
|
+
/**
|
1235
|
+
* ClutterScalingFilter:
|
1236
|
+
* @CLUTTER_SCALING_FILTER_LINEAR: Linear interpolation filter
|
1237
|
+
* @CLUTTER_SCALING_FILTER_NEAREST: Nearest neighbor interpolation filter
|
1238
|
+
* @CLUTTER_SCALING_FILTER_TRILINEAR: Trilinear minification filter, with
|
1239
|
+
* mipmap generation; this filter linearly interpolates on every axis,
|
1240
|
+
* as well as between mipmap levels.
|
1241
|
+
*
|
1242
|
+
* The scaling filters to be used with the #ClutterActor:minification-filter
|
1243
|
+
* and #ClutterActor:magnification-filter properties.
|
1244
|
+
*
|
1245
|
+
* Since: 1.10
|
1246
|
+
*/
|
1247
|
+
typedef enum {
|
1248
|
+
CLUTTER_SCALING_FILTER_LINEAR,
|
1249
|
+
CLUTTER_SCALING_FILTER_NEAREST,
|
1250
|
+
CLUTTER_SCALING_FILTER_TRILINEAR
|
1251
|
+
} ClutterScalingFilter;
|
1252
|
+
|
1253
|
+
/**
|
1254
|
+
* ClutterOrientation:
|
1255
|
+
* @CLUTTER_ORIENTATION_HORIZONTAL: An horizontal orientation
|
1256
|
+
* @CLUTTER_ORIENTATION_VERTICAL: A vertical orientation
|
1257
|
+
*
|
1258
|
+
* Represents the orientation of actors or layout managers.
|
1259
|
+
*
|
1260
|
+
* Since: 1.12
|
1261
|
+
*/
|
1262
|
+
typedef enum {
|
1263
|
+
CLUTTER_ORIENTATION_HORIZONTAL,
|
1264
|
+
CLUTTER_ORIENTATION_VERTICAL
|
1265
|
+
} ClutterOrientation;
|
1266
|
+
|
1267
|
+
/**
|
1268
|
+
* ClutterScrollMode:
|
1269
|
+
* @CLUTTER_SCROLL_NONE: Ignore scrolling
|
1270
|
+
* @CLUTTER_SCROLL_HORIZONTALLY: Scroll only horizontally
|
1271
|
+
* @CLUTTER_SCROLL_VERTICALLY: Scroll only vertically
|
1272
|
+
* @CLUTTER_SCROLL_BOTH: Scroll in both directions
|
1273
|
+
*
|
1274
|
+
* Scroll modes.
|
1275
|
+
*
|
1276
|
+
* Since: 1.12
|
1277
|
+
*/
|
1278
|
+
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
1279
|
+
CLUTTER_SCROLL_NONE = 0,
|
1280
|
+
|
1281
|
+
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
|
1282
|
+
CLUTTER_SCROLL_VERTICALLY = 1 << 1,
|
1283
|
+
|
1284
|
+
CLUTTER_SCROLL_BOTH = CLUTTER_SCROLL_HORIZONTALLY | CLUTTER_SCROLL_VERTICALLY
|
1285
|
+
} ClutterScrollMode;
|
1286
|
+
|
1287
|
+
/**
|
1288
|
+
* ClutterGridPosition:
|
1289
|
+
* @CLUTTER_GRID_POSITION_LEFT: left position
|
1290
|
+
* @CLUTTER_GRID_POSITION_RIGHT: right position
|
1291
|
+
* @CLUTTER_GRID_POSITION_TOP: top position
|
1292
|
+
* @CLUTTER_GRID_POSITION_BOTTOM: bottom position
|
1293
|
+
*
|
1294
|
+
* Grid position modes.
|
1295
|
+
*
|
1296
|
+
* Since: 1.12
|
1297
|
+
*/
|
1298
|
+
typedef enum {
|
1299
|
+
CLUTTER_GRID_POSITION_LEFT,
|
1300
|
+
CLUTTER_GRID_POSITION_RIGHT,
|
1301
|
+
CLUTTER_GRID_POSITION_TOP,
|
1302
|
+
CLUTTER_GRID_POSITION_BOTTOM
|
1303
|
+
} ClutterGridPosition;
|
1304
|
+
|
1305
|
+
/**
|
1306
|
+
* ClutterContentRepeat:
|
1307
|
+
* @CLUTTER_REPEAT_NONE: No repeat
|
1308
|
+
* @CLUTTER_REPEAT_X_AXIS: Repeat the content on the X axis
|
1309
|
+
* @CLUTTER_REPEAT_Y_AXIS: Repeat the content on the Y axis
|
1310
|
+
* @CLUTTER_REPEAT_BOTH: Repeat the content on both axis
|
1311
|
+
*
|
1312
|
+
* Content repeat modes.
|
1313
|
+
*
|
1314
|
+
* Since: 1.12
|
1315
|
+
*/
|
1316
|
+
typedef enum {
|
1317
|
+
CLUTTER_REPEAT_NONE = 0,
|
1318
|
+
CLUTTER_REPEAT_X_AXIS = 1 << 0,
|
1319
|
+
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
|
1320
|
+
CLUTTER_REPEAT_BOTH = CLUTTER_REPEAT_X_AXIS | CLUTTER_REPEAT_Y_AXIS
|
1321
|
+
} ClutterContentRepeat;
|
1322
|
+
|
1323
|
+
/**
|
1324
|
+
* ClutterStepMode:
|
1325
|
+
* @CLUTTER_STEP_MODE_START: The change in the value of a
|
1326
|
+
* %CLUTTER_STEP progress mode should occur at the start of
|
1327
|
+
* the transition
|
1328
|
+
* @CLUTTER_STEP_MODE_END: The change in the value of a
|
1329
|
+
* %CLUTTER_STEP progress mode should occur at the end of
|
1330
|
+
* the transition
|
1331
|
+
*
|
1332
|
+
* Change the value transition of a step function.
|
1333
|
+
*
|
1334
|
+
* See clutter_timeline_set_step_progress().
|
1335
|
+
*
|
1336
|
+
* Since: 1.12
|
1337
|
+
*/
|
1338
|
+
typedef enum {
|
1339
|
+
CLUTTER_STEP_MODE_START,
|
1340
|
+
CLUTTER_STEP_MODE_END
|
1341
|
+
} ClutterStepMode;
|
1342
|
+
|
1343
|
+
/**
|
1344
|
+
* ClutterZoomAxis:
|
1345
|
+
* @CLUTTER_ZOOM_X_AXIS: Scale only on the X axis
|
1346
|
+
* @CLUTTER_ZOOM_Y_AXIS: Scale only on the Y axis
|
1347
|
+
* @CLUTTER_ZOOM_BOTH: Scale on both axis
|
1348
|
+
*
|
1349
|
+
* The axis of the constraint that should be applied by the
|
1350
|
+
* zooming action.
|
1351
|
+
*
|
1352
|
+
* Since: 1.12
|
1353
|
+
*/
|
1354
|
+
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
|
1355
|
+
CLUTTER_ZOOM_X_AXIS,
|
1356
|
+
CLUTTER_ZOOM_Y_AXIS,
|
1357
|
+
CLUTTER_ZOOM_BOTH
|
1358
|
+
} ClutterZoomAxis;
|
1359
|
+
|
1360
|
+
/**
|
1361
|
+
* ClutterGestureTriggerEdge:
|
1362
|
+
* @CLUTTER_GESTURE_TRIGGER_EDGE_NONE: Tell #ClutterGestureAction that
|
1363
|
+
* the gesture must begin immediately and there's no drag limit that
|
1364
|
+
* will cause its cancellation;
|
1365
|
+
* @CLUTTER_GESTURE_TRIGGER_EDGE_AFTER: Tell #ClutterGestureAction that
|
1366
|
+
* it needs to wait until the drag threshold has been exceeded before
|
1367
|
+
* considering that the gesture has begun;
|
1368
|
+
* @CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE: Tell #ClutterGestureAction that
|
1369
|
+
* the gesture must begin immediately and that it must be cancelled
|
1370
|
+
* once the drag exceed the configured threshold.
|
1371
|
+
*
|
1372
|
+
* Enum passed to the clutter_gesture_action_set_threshold_trigger_edge()
|
1373
|
+
* function.
|
1374
|
+
*
|
1375
|
+
* Since: 1.18
|
1376
|
+
*/
|
1377
|
+
typedef enum {
|
1378
|
+
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
|
1379
|
+
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
|
1380
|
+
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
|
1381
|
+
} ClutterGestureTriggerEdge;
|
1382
|
+
|
1383
|
+
G_END_DECLS
|
1384
|
+
|
1385
|
+
#endif /* __CLUTTER_ENUMS_H__ */
|