clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
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@@ -0,0 +1,136 @@
1
+ /*
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+ * Cogl
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+ *
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+ * A Low Level GPU Graphics and Utilities API
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+ *
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+ * Copyright (C) 2010 Intel Corporation.
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+ *
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+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
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+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
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+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ * Authors:
29
+ * Neil Roberts <neil@linux.intel.com>
30
+ */
31
+
32
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
33
+ #error "Only <cogl/cogl.h> can be included directly."
34
+ #endif
35
+
36
+ #ifndef __COGL_SUB_TEXTURE_H
37
+ #define __COGL_SUB_TEXTURE_H
38
+
39
+ COGL_BEGIN_DECLS
40
+
41
+ /**
42
+ * SECTION:cogl-sub-texture
43
+ * @short_description: Functions for creating and manipulating
44
+ * sub-textures.
45
+ *
46
+ * These functions allow high-level textures to be created that
47
+ * represent a sub-region of another texture. For example these
48
+ * can be used to implement custom texture atlasing schemes.
49
+ */
50
+
51
+
52
+ #define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex)
53
+ typedef struct _CoglSubTexture CoglSubTexture;
54
+
55
+ #ifdef COGL_HAS_GTYPE_SUPPORT
56
+ /**
57
+ * cogl_sub_texture_get_gtype:
58
+ *
59
+ * Returns: a #GType that can be used with the GLib type system.
60
+ */
61
+ GType cogl_sub_texture_get_gtype (void);
62
+ #endif
63
+
64
+ /**
65
+ * cogl_sub_texture_new:
66
+ * @ctx: A #CoglContext pointer
67
+ * @parent_texture: The full texture containing a sub-region you want
68
+ * to make a #CoglSubTexture from.
69
+ * @sub_x: The top-left x coordinate of the parent region to make
70
+ * a texture from.
71
+ * @sub_y: The top-left y coordinate of the parent region to make
72
+ * a texture from.
73
+ * @sub_width: The width of the parent region to make a texture from.
74
+ * @sub_height: The height of the parent region to make a texture
75
+ * from.
76
+ *
77
+ * Creates a high-level #CoglSubTexture representing a sub-region of
78
+ * any other #CoglTexture. The sub-region must strictly lye within the
79
+ * bounds of the @parent_texture. The returned texture implements the
80
+ * #CoglMetaTexture interface because it's not a low level texture
81
+ * that hardware can understand natively.
82
+ *
83
+ * <note>Remember: Unless you are using high level drawing APIs such
84
+ * as cogl_rectangle() or other APIs documented to understand the
85
+ * #CoglMetaTexture interface then you need to use the
86
+ * #CoglMetaTexture interface to resolve a #CoglSubTexture into a
87
+ * low-level texture before drawing.</note>
88
+ *
89
+ * Return value: (transfer full): A newly allocated #CoglSubTexture
90
+ * representing a sub-region of @parent_texture.
91
+ *
92
+ * Since: 1.10
93
+ * Stability: unstable
94
+ */
95
+ CoglSubTexture *
96
+ cogl_sub_texture_new (CoglContext *ctx,
97
+ CoglTexture *parent_texture,
98
+ int sub_x,
99
+ int sub_y,
100
+ int sub_width,
101
+ int sub_height);
102
+
103
+ /**
104
+ * cogl_sub_texture_get_parent:
105
+ * @sub_texture: A pointer to a #CoglSubTexture
106
+ *
107
+ * Retrieves the parent texture that @sub_texture derives its content
108
+ * from. This is the texture that was passed to
109
+ * cogl_sub_texture_new() as the parent_texture argument.
110
+ *
111
+ * Return value: (transfer none): The parent texture that @sub_texture
112
+ * derives its content from.
113
+ * Since: 1.10
114
+ * Stability: unstable
115
+ */
116
+ CoglTexture *
117
+ cogl_sub_texture_get_parent (CoglSubTexture *sub_texture);
118
+
119
+ /**
120
+ * cogl_is_sub_texture:
121
+ * @object: a #CoglObject
122
+ *
123
+ * Checks whether @object is a #CoglSubTexture.
124
+ *
125
+ * Return value: %TRUE if the passed @object represents a
126
+ * #CoglSubTexture and %FALSE otherwise.
127
+ *
128
+ * Since: 1.10
129
+ * Stability: unstable
130
+ */
131
+ CoglBool
132
+ cogl_is_sub_texture (void *object);
133
+
134
+ COGL_END_DECLS
135
+
136
+ #endif /* __COGL_SUB_TEXTURE_H */
@@ -0,0 +1,71 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ */
28
+
29
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
30
+ #error "Only <cogl/cogl.h> can be included directly."
31
+ #endif
32
+
33
+ #ifndef __COGL_SWAP_CHAIN_H__
34
+ #define __COGL_SWAP_CHAIN_H__
35
+
36
+ #include <cogl/cogl-types.h>
37
+
38
+ #ifdef COGL_HAS_GTYPE_SUPPORT
39
+ #include <glib-object.h>
40
+ #endif
41
+
42
+ COGL_BEGIN_DECLS
43
+
44
+ typedef struct _CoglSwapChain CoglSwapChain;
45
+
46
+ #ifdef COGL_HAS_GTYPE_SUPPORT
47
+ /**
48
+ * cogl_swap_chain_get_gtype:
49
+ *
50
+ * Returns: a #GType that can be used with the GLib type system.
51
+ */
52
+ GType cogl_swap_chain_get_gtype (void);
53
+ #endif
54
+
55
+ CoglSwapChain *
56
+ cogl_swap_chain_new (void);
57
+
58
+ void
59
+ cogl_swap_chain_set_has_alpha (CoglSwapChain *swap_chain,
60
+ CoglBool has_alpha);
61
+
62
+ void
63
+ cogl_swap_chain_set_length (CoglSwapChain *swap_chain,
64
+ int length);
65
+
66
+ CoglBool
67
+ cogl_is_swap_chain (void *object);
68
+
69
+ COGL_END_DECLS
70
+
71
+ #endif /* __COGL_SWAP_CHAIN_H__ */
@@ -0,0 +1,78 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2012 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ * Authors:
30
+ * Robert Bragg <robert@linux.intel.com>
31
+ */
32
+
33
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
34
+ #error "Only <cogl/cogl.h> can be included directly."
35
+ #endif
36
+
37
+ #ifndef _COGL_TEXTURE_2D_GL_H_
38
+ #define _COGL_TEXTURE_2D_GL_H_
39
+
40
+ #include "cogl-context.h"
41
+ #include "cogl-texture-2d.h"
42
+
43
+ COGL_BEGIN_DECLS
44
+
45
+ /**
46
+ * cogl_texture_2d_gl_new_from_foreign:
47
+ * @ctx: A #CoglContext
48
+ * @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
49
+ * @width: Width of the foreign GL texture
50
+ * @height: Height of the foreign GL texture
51
+ * @format: The format of the texture
52
+ *
53
+ * Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
54
+ * This can be used for integrating Cogl with software using OpenGL
55
+ * directly.
56
+ *
57
+ * The texture is still configurable until it has been allocated so
58
+ * for example you can declare whether the texture is premultiplied
59
+ * with cogl_texture_set_premultiplied().
60
+ *
61
+ * <note>The results are undefined for passing an invalid @gl_handle
62
+ * or if @width or @height don't have the correct texture
63
+ * geometry.</note>
64
+ *
65
+ * Returns: (transfer full): A newly allocated #CoglTexture2D
66
+ *
67
+ * Since: 2.0
68
+ */
69
+ CoglTexture2D *
70
+ cogl_texture_2d_gl_new_from_foreign (CoglContext *ctx,
71
+ unsigned int gl_handle,
72
+ int width,
73
+ int height,
74
+ CoglPixelFormat format);
75
+
76
+ COGL_END_DECLS
77
+
78
+ #endif /* _COGL_TEXTURE_2D_GL_H_ */
@@ -0,0 +1,301 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ * Authors:
30
+ * Robert Bragg <robert@linux.intel.com>
31
+ */
32
+
33
+ #ifndef __COGL_TEXURE_2D_SLICED_H
34
+ #define __COGL_TEXURE_2D_SLICED_H
35
+
36
+ #include "cogl-context.h"
37
+ #include "cogl-types.h"
38
+
39
+ /**
40
+ * SECTION:cogl-texture-2d-sliced
41
+ * @short_description: Functions for creating and manipulating 2D meta
42
+ * textures that may internally be comprised of
43
+ * multiple 2D textures with power-of-two sizes.
44
+ *
45
+ * These functions allow high-level meta textures (See the
46
+ * #CoglMetaTexture interface) to be allocated that may internally be
47
+ * comprised of multiple 2D texture "slices" with power-of-two sizes.
48
+ *
49
+ * This API can be useful when working with GPUs that don't have
50
+ * native support for non-power-of-two textures or if you want to load
51
+ * a texture that is larger than the GPUs maximum texture size limits.
52
+ *
53
+ * The algorithm for slicing works by first trying to map a virtual
54
+ * size to the next larger power-of-two size and then seeing how many
55
+ * wasted pixels that would result in. For example if you have a
56
+ * virtual texture that's 259 texels wide, the next pot size = 512 and
57
+ * the amount of waste would be 253 texels. If the amount of waste is
58
+ * above a max-waste threshold then we would next slice that texture
59
+ * into one that's 256 texels and then looking at how many more texels
60
+ * remain unallocated after that we choose the next power-of-two size.
61
+ * For the example of a 259 texel image that would mean having a 256
62
+ * texel wide texture, leaving 3 texels unallocated so we'd then
63
+ * create a 4 texel wide texture - now there is only one texel of
64
+ * waste. The algorithm continues to slice the right most textures
65
+ * until the amount of waste is less than or equal to a specfied
66
+ * max-waste threshold. The same logic for slicing from left to right
67
+ * is also applied from top to bottom.
68
+ */
69
+
70
+ typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
71
+ #define COGL_TEXTURE_2D_SLICED(X) ((CoglTexture2DSliced *)X)
72
+
73
+ #ifdef COGL_HAS_GTYPE_SUPPORT
74
+ /**
75
+ * cogl_texture_2d_sliced_get_gtype:
76
+ *
77
+ * Returns: a #GType that can be used with the GLib type system.
78
+ */
79
+ GType cogl_texture_2d_sliced_get_gtype (void);
80
+ #endif
81
+
82
+ /**
83
+ * cogl_texture_2d_sliced_new_with_size:
84
+ * @ctx: A #CoglContext
85
+ * @width: The virtual width of your sliced texture.
86
+ * @height: The virtual height of your sliced texture.
87
+ * @max_waste: The threshold of how wide a strip of wasted texels
88
+ * are allowed along the right and bottom textures before
89
+ * they must be sliced to reduce the amount of waste. A
90
+ * negative can be passed to disable slicing.
91
+ *
92
+ * Creates a #CoglTexture2DSliced that may internally be comprised of
93
+ * 1 or more #CoglTexture2D textures depending on GPU limitations.
94
+ * For example if the GPU only supports power-of-two sized textures
95
+ * then a sliced texture will turn a non-power-of-two size into a
96
+ * combination of smaller power-of-two sized textures. If the
97
+ * requested texture size is larger than is supported by the hardware
98
+ * then the texture will be sliced into smaller textures that can be
99
+ * accessed by the hardware.
100
+ *
101
+ * @max_waste is used as a threshold for recursively slicing the
102
+ * right-most or bottom-most slices into smaller sizes until the
103
+ * wasted padding at the bottom and right of the textures is less than
104
+ * specified. A negative @max_waste will disable slicing.
105
+ *
106
+ * The storage for the texture is not allocated before this function
107
+ * returns. You can call cogl_texture_allocate() to explicitly
108
+ * allocate the underlying storage or let Cogl automatically allocate
109
+ * storage lazily.
110
+ *
111
+ * <note>It's possible for the allocation of a sliced texture to fail
112
+ * later due to impossible slicing constraints if a negative
113
+ * @max_waste value is given. If the given virtual texture size size
114
+ * is larger than is supported by the hardware but slicing is disabled
115
+ * the texture size would be too large to handle.</note>
116
+ *
117
+ * Returns: (transfer full): A new #CoglTexture2DSliced object with no storage
118
+ * allocated yet.
119
+ *
120
+ * Since: 1.10
121
+ * Stability: unstable
122
+ */
123
+ CoglTexture2DSliced *
124
+ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
125
+ int width,
126
+ int height,
127
+ int max_waste);
128
+
129
+ /**
130
+ * cogl_texture_2d_sliced_new_from_file:
131
+ * @ctx: A #CoglContext
132
+ * @filename: the file to load
133
+ * @max_waste: The threshold of how wide a strip of wasted texels
134
+ * are allowed along the right and bottom textures before
135
+ * they must be sliced to reduce the amount of waste. A
136
+ * negative can be passed to disable slicing.
137
+ * @error: A #CoglError to catch exceptional errors or %NULL
138
+ *
139
+ * Creates a #CoglTexture2DSliced from an image file.
140
+ *
141
+ * A #CoglTexture2DSliced may internally be comprised of 1 or more
142
+ * #CoglTexture2D textures depending on GPU limitations. For example
143
+ * if the GPU only supports power-of-two sized textures then a sliced
144
+ * texture will turn a non-power-of-two size into a combination of
145
+ * smaller power-of-two sized textures. If the requested texture size
146
+ * is larger than is supported by the hardware then the texture will
147
+ * be sliced into smaller textures that can be accessed by the
148
+ * hardware.
149
+ *
150
+ * @max_waste is used as a threshold for recursively slicing the
151
+ * right-most or bottom-most slices into smaller sizes until the
152
+ * wasted padding at the bottom and right of the textures is less than
153
+ * specified. A negative @max_waste will disable slicing.
154
+ *
155
+ * The storage for the texture is not allocated before this function
156
+ * returns. You can call cogl_texture_allocate() to explicitly
157
+ * allocate the underlying storage or let Cogl automatically allocate
158
+ * storage lazily.
159
+ *
160
+ * <note>It's possible for the allocation of a sliced texture to fail
161
+ * later due to impossible slicing constraints if a negative
162
+ * @max_waste value is given. If the given virtual texture size is
163
+ * larger than is supported by the hardware but slicing is disabled
164
+ * the texture size would be too large to handle.</note>
165
+ *
166
+ * Return value: (transfer full): A newly created #CoglTexture2DSliced
167
+ * or %NULL on failure and @error will be updated.
168
+ *
169
+ * Since: 1.16
170
+ */
171
+ CoglTexture2DSliced *
172
+ cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
173
+ const char *filename,
174
+ int max_waste,
175
+ CoglError **error);
176
+
177
+ /**
178
+ * cogl_texture_2d_sliced_new_from_data:
179
+ * @ctx: A #CoglContext
180
+ * @width: width of texture in pixels
181
+ * @height: height of texture in pixels
182
+ * @format: the #CoglPixelFormat the buffer is stored in in RAM
183
+ * @max_waste: The threshold of how wide a strip of wasted texels
184
+ * are allowed along the right and bottom textures before
185
+ * they must be sliced to reduce the amount of waste. A
186
+ * negative can be passed to disable slicing.
187
+ * @rowstride: the memory offset in bytes between the start of each
188
+ * row in @data. A value of 0 will make Cogl automatically
189
+ * calculate @rowstride from @width and @format.
190
+ * @data: pointer the memory region where the source buffer resides
191
+ * @error: A #CoglError to catch exceptional errors or %NULL
192
+ *
193
+ * Creates a new #CoglTexture2DSliced texture based on data residing
194
+ * in memory.
195
+ *
196
+ * A #CoglTexture2DSliced may internally be comprised of 1 or more
197
+ * #CoglTexture2D textures depending on GPU limitations. For example
198
+ * if the GPU only supports power-of-two sized textures then a sliced
199
+ * texture will turn a non-power-of-two size into a combination of
200
+ * smaller power-of-two sized textures. If the requested texture size
201
+ * is larger than is supported by the hardware then the texture will
202
+ * be sliced into smaller textures that can be accessed by the
203
+ * hardware.
204
+ *
205
+ * @max_waste is used as a threshold for recursively slicing the
206
+ * right-most or bottom-most slices into smaller sizes until the
207
+ * wasted padding at the bottom and right of the textures is less than
208
+ * specified. A negative @max_waste will disable slicing.
209
+ *
210
+ * <note>This api will always immediately allocate GPU memory for all
211
+ * the required texture slices and upload the given data so that the
212
+ * @data pointer does not need to remain valid once this function
213
+ * returns. This means it is not possible to configure the texture
214
+ * before it is allocated. If you do need to configure the texture
215
+ * before allocation (to specify constraints on the internal format
216
+ * for example) then you can instead create a #CoglBitmap for your
217
+ * data and use cogl_texture_2d_sliced_new_from_bitmap() or use
218
+ * cogl_texture_2d_sliced_new_with_size() and then upload data using
219
+ * cogl_texture_set_data()</note>
220
+ *
221
+ * <note>It's possible for the allocation of a sliced texture to fail
222
+ * due to impossible slicing constraints if a negative @max_waste
223
+ * value is given. If the given virtual texture size is larger than is
224
+ * supported by the hardware but slicing is disabled the texture size
225
+ * would be too large to handle.</note>
226
+ *
227
+ * Return value: (transfer full): A newly created #CoglTexture2DSliced
228
+ * or %NULL on failure and @error will be updated.
229
+ *
230
+ * Since: 1.16
231
+ */
232
+ CoglTexture2DSliced *
233
+ cogl_texture_2d_sliced_new_from_data (CoglContext *ctx,
234
+ int width,
235
+ int height,
236
+ int max_waste,
237
+ CoglPixelFormat format,
238
+ int rowstride,
239
+ const uint8_t *data,
240
+ CoglError **error);
241
+
242
+ /**
243
+ * cogl_texture_2d_sliced_new_from_bitmap:
244
+ * @bmp: A #CoglBitmap
245
+ * @max_waste: The threshold of how wide a strip of wasted texels
246
+ * are allowed along the right and bottom textures before
247
+ * they must be sliced to reduce the amount of waste. A
248
+ * negative can be passed to disable slicing.
249
+ *
250
+ * Creates a new #CoglTexture2DSliced texture based on data residing
251
+ * in a bitmap.
252
+ *
253
+ * A #CoglTexture2DSliced may internally be comprised of 1 or more
254
+ * #CoglTexture2D textures depending on GPU limitations. For example
255
+ * if the GPU only supports power-of-two sized textures then a sliced
256
+ * texture will turn a non-power-of-two size into a combination of
257
+ * smaller power-of-two sized textures. If the requested texture size
258
+ * is larger than is supported by the hardware then the texture will
259
+ * be sliced into smaller textures that can be accessed by the
260
+ * hardware.
261
+ *
262
+ * @max_waste is used as a threshold for recursively slicing the
263
+ * right-most or bottom-most slices into smaller sizes until the
264
+ * wasted padding at the bottom and right of the textures is less than
265
+ * specified. A negative @max_waste will disable slicing.
266
+ *
267
+ * The storage for the texture is not allocated before this function
268
+ * returns. You can call cogl_texture_allocate() to explicitly
269
+ * allocate the underlying storage or let Cogl automatically allocate
270
+ * storage lazily.
271
+ *
272
+ * <note>It's possible for the allocation of a sliced texture to fail
273
+ * later due to impossible slicing constraints if a negative
274
+ * @max_waste value is given. If the given virtual texture size is
275
+ * larger than is supported by the hardware but slicing is disabled
276
+ * the texture size would be too large to handle.</note>
277
+ *
278
+ * Return value: (transfer full): A newly created #CoglTexture2DSliced
279
+ * or %NULL on failure and @error will be updated.
280
+ *
281
+ * Since: 1.16
282
+ */
283
+ CoglTexture2DSliced *
284
+ cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
285
+ int max_waste);
286
+
287
+ /**
288
+ * cogl_is_texture_2d_sliced:
289
+ * @object: A #CoglObject pointer
290
+ *
291
+ * Gets whether the given object references a #CoglTexture2DSliced.
292
+ *
293
+ * Return value: %TRUE if the object references a #CoglTexture2DSliced
294
+ * and %FALSE otherwise.
295
+ * Since: 1.10
296
+ * Stability: unstable
297
+ */
298
+ CoglBool
299
+ cogl_is_texture_2d_sliced (void *object);
300
+
301
+ #endif /* __COGL_TEXURE_2D_SLICED_H */