clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
  261. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
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@@ -0,0 +1,773 @@
1
+ /*
2
+ * Clutter.
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+ *
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+ * An OpenGL based 'interactive canvas' library.
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+ *
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+ * Authored By Matthew Allum <mallum@openedhand.com>
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+ *
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+ * Copyright (C) 2006 OpenedHand
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+ *
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+ * This library is free software; you can redistribute it and/or
11
+ * modify it under the terms of the GNU Lesser General Public
12
+ * License as published by the Free Software Foundation; either
13
+ * version 2 of the License, or (at your option) any later version.
14
+ *
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+ * This library is distributed in the hope that it will be useful,
16
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
17
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18
+ * Lesser General Public License for more details.
19
+ *
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+ * You should have received a copy of the GNU Lesser General Public
21
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+
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+ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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+ #error "Only <clutter/clutter.h> can be included directly."
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+ #endif
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+
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+ #ifndef __CLUTTER_TYPES_H__
29
+ #define __CLUTTER_TYPES_H__
30
+
31
+ #include <cairo.h>
32
+ #include <cogl/cogl.h>
33
+ #include <clutter/clutter-macros.h>
34
+ #include <clutter/clutter-enums.h>
35
+
36
+ G_BEGIN_DECLS
37
+
38
+ #define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
39
+ #define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
40
+ #define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
41
+ #define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
42
+ #define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
43
+ #define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
44
+ #define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
45
+ #define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
46
+ #define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
47
+ #define CLUTTER_TYPE_POINT (clutter_point_get_type ())
48
+ #define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
49
+ #define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
50
+
51
+ typedef struct _ClutterActor ClutterActor;
52
+
53
+ typedef struct _ClutterStage ClutterStage;
54
+ typedef struct _ClutterContainer ClutterContainer; /* dummy */
55
+ typedef struct _ClutterChildMeta ClutterChildMeta;
56
+ typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
57
+ typedef struct _ClutterActorMeta ClutterActorMeta;
58
+ typedef struct _ClutterLayoutManager ClutterLayoutManager;
59
+ typedef struct _ClutterActorIter ClutterActorIter;
60
+ typedef struct _ClutterPaintNode ClutterPaintNode;
61
+ typedef struct _ClutterContent ClutterContent; /* dummy */
62
+ typedef struct _ClutterScrollActor ClutterScrollActor;
63
+
64
+ typedef struct _ClutterInterval ClutterInterval;
65
+ typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
66
+ typedef struct _ClutterTimeline ClutterTimeline;
67
+ typedef struct _ClutterTransition ClutterTransition;
68
+ typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
69
+ typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
70
+ typedef struct _ClutterTransitionGroup ClutterTransitionGroup;
71
+
72
+ typedef struct _ClutterAction ClutterAction;
73
+ typedef struct _ClutterConstraint ClutterConstraint;
74
+ typedef struct _ClutterEffect ClutterEffect;
75
+
76
+ typedef struct _ClutterPath ClutterPath;
77
+ typedef struct _ClutterPathNode ClutterPathNode;
78
+
79
+ typedef struct _ClutterActorBox ClutterActorBox;
80
+ typedef struct _ClutterColor ClutterColor;
81
+ typedef struct _ClutterGeometry ClutterGeometry; /* XXX:2.0 - remove */
82
+ typedef struct _ClutterKnot ClutterKnot;
83
+ typedef struct _ClutterMargin ClutterMargin;
84
+ typedef struct _ClutterPerspective ClutterPerspective;
85
+ typedef struct _ClutterPoint ClutterPoint;
86
+ typedef struct _ClutterRect ClutterRect;
87
+ typedef struct _ClutterSize ClutterSize;
88
+ typedef struct _ClutterVertex ClutterVertex;
89
+
90
+ typedef struct _ClutterAlpha ClutterAlpha;
91
+ typedef struct _ClutterAnimation ClutterAnimation;
92
+ typedef struct _ClutterAnimator ClutterAnimator;
93
+ typedef struct _ClutterState ClutterState;
94
+
95
+ typedef struct _ClutterInputDevice ClutterInputDevice;
96
+
97
+ typedef CoglMatrix ClutterMatrix;
98
+
99
+ typedef union _ClutterEvent ClutterEvent;
100
+
101
+ /**
102
+ * ClutterEventSequence:
103
+ *
104
+ * The #ClutterEventSequence structure is an opaque
105
+ * type used to denote the event sequence of a touch event.
106
+ *
107
+ * Since: 1.12
108
+ */
109
+ typedef struct _ClutterEventSequence ClutterEventSequence;
110
+
111
+ typedef struct _ClutterFog ClutterFog; /* deprecated */
112
+ typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
113
+ typedef struct _ClutterShader ClutterShader; /* deprecated */
114
+
115
+ /**
116
+ * ClutterPaintVolume:
117
+ *
118
+ * #ClutterPaintVolume is an opaque structure
119
+ * whose members cannot be directly accessed.
120
+ *
121
+ * A #ClutterPaintVolume represents an
122
+ * a bounding volume whose internal representation isn't defined but
123
+ * can be set and queried in terms of an axis aligned bounding box.
124
+ *
125
+ * A #ClutterPaintVolume for a #ClutterActor
126
+ * is defined to be relative from the current actor modelview matrix.
127
+ *
128
+ * Other internal representation and methods for describing the
129
+ * bounding volume may be added in the future.
130
+ *
131
+ * Since: 1.4
132
+ */
133
+ typedef struct _ClutterPaintVolume ClutterPaintVolume;
134
+
135
+ /**
136
+ * ClutterPoint:
137
+ * @x: X coordinate, in pixels
138
+ * @y: Y coordinate, in pixels
139
+ *
140
+ * A point in 2D space.
141
+ *
142
+ * Since: 1.12
143
+ */
144
+ struct _ClutterPoint
145
+ {
146
+ float x;
147
+ float y;
148
+ };
149
+
150
+ /**
151
+ * CLUTTER_POINT_INIT:
152
+ * @x: X coordinate
153
+ * @y: Y coordinate
154
+ *
155
+ * A simple macro for initializing a #ClutterPoint when declaring it, e.g.:
156
+ *
157
+ * |[
158
+ * ClutterPoint p = CLUTTER_POINT_INIT (100, 100);
159
+ * ]|
160
+ *
161
+ * Since: 1.12
162
+ */
163
+ #define CLUTTER_POINT_INIT(x,y) { (x), (y) }
164
+
165
+ /**
166
+ * CLUTTER_POINT_INIT_ZERO:
167
+ *
168
+ * A simple macro for initializing a #ClutterPoint to (0, 0) when
169
+ * declaring it.
170
+ *
171
+ * Since: 1.12
172
+ */
173
+ #define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
174
+
175
+ CLUTTER_AVAILABLE_IN_1_12
176
+ GType clutter_point_get_type (void) G_GNUC_CONST;
177
+
178
+ CLUTTER_AVAILABLE_IN_1_12
179
+ const ClutterPoint * clutter_point_zero (void);
180
+ CLUTTER_AVAILABLE_IN_1_12
181
+ ClutterPoint * clutter_point_alloc (void);
182
+ CLUTTER_AVAILABLE_IN_1_12
183
+ ClutterPoint * clutter_point_init (ClutterPoint *point,
184
+ float x,
185
+ float y);
186
+ CLUTTER_AVAILABLE_IN_1_12
187
+ ClutterPoint * clutter_point_copy (const ClutterPoint *point);
188
+ CLUTTER_AVAILABLE_IN_1_12
189
+ void clutter_point_free (ClutterPoint *point);
190
+ CLUTTER_AVAILABLE_IN_1_12
191
+ gboolean clutter_point_equals (const ClutterPoint *a,
192
+ const ClutterPoint *b);
193
+ CLUTTER_AVAILABLE_IN_1_12
194
+ float clutter_point_distance (const ClutterPoint *a,
195
+ const ClutterPoint *b,
196
+ float *x_distance,
197
+ float *y_distance);
198
+
199
+ /**
200
+ * ClutterSize:
201
+ * @width: the width, in pixels
202
+ * @height: the height, in pixels
203
+ *
204
+ * A size, in 2D space.
205
+ *
206
+ * Since: 1.12
207
+ */
208
+ struct _ClutterSize
209
+ {
210
+ float width;
211
+ float height;
212
+ };
213
+
214
+ /**
215
+ * CLUTTER_SIZE_INIT:
216
+ * @width: the width
217
+ * @height: the height
218
+ *
219
+ * A simple macro for initializing a #ClutterSize when declaring it, e.g.:
220
+ *
221
+ * |[
222
+ * ClutterSize s = CLUTTER_SIZE_INIT (200, 200);
223
+ * ]|
224
+ *
225
+ * Since: 1.12
226
+ */
227
+ #define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
228
+
229
+ /**
230
+ * CLUTTER_SIZE_INIT_ZERO:
231
+ *
232
+ * A simple macro for initializing a #ClutterSize to (0, 0) when
233
+ * declaring it.
234
+ *
235
+ * Since: 1.12
236
+ */
237
+ #define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
238
+
239
+ CLUTTER_AVAILABLE_IN_1_12
240
+ GType clutter_size_get_type (void) G_GNUC_CONST;
241
+
242
+ CLUTTER_AVAILABLE_IN_1_12
243
+ ClutterSize * clutter_size_alloc (void);
244
+ CLUTTER_AVAILABLE_IN_1_12
245
+ ClutterSize * clutter_size_init (ClutterSize *size,
246
+ float width,
247
+ float height);
248
+ CLUTTER_AVAILABLE_IN_1_12
249
+ ClutterSize * clutter_size_copy (const ClutterSize *size);
250
+ CLUTTER_AVAILABLE_IN_1_12
251
+ void clutter_size_free (ClutterSize *size);
252
+ CLUTTER_AVAILABLE_IN_1_12
253
+ gboolean clutter_size_equals (const ClutterSize *a,
254
+ const ClutterSize *b);
255
+
256
+ /**
257
+ * ClutterRect:
258
+ * @origin: the origin of the rectangle
259
+ * @size: the size of the rectangle
260
+ *
261
+ * The location and size of a rectangle.
262
+ *
263
+ * The width and height of a #ClutterRect can be negative; Clutter considers
264
+ * a rectangle with an origin of [ 0.0, 0.0 ] and a size of [ 10.0, 10.0 ] to
265
+ * be equivalent to a rectangle with origin of [ 10.0, 10.0 ] and size of
266
+ * [ -10.0, -10.0 ].
267
+ *
268
+ * Application code can normalize rectangles using clutter_rect_normalize():
269
+ * this function will ensure that the width and height of a #ClutterRect are
270
+ * positive values. All functions taking a #ClutterRect as an argument will
271
+ * implicitly normalize it before computing eventual results. For this reason
272
+ * it is safer to access the contents of a #ClutterRect by using the provided
273
+ * API at all times, instead of directly accessing the structure members.
274
+ *
275
+ * Since: 1.12
276
+ */
277
+ struct _ClutterRect
278
+ {
279
+ ClutterPoint origin;
280
+ ClutterSize size;
281
+ };
282
+
283
+ /**
284
+ * CLUTTER_RECT_INIT:
285
+ * @x: the X coordinate
286
+ * @y: the Y coordinate
287
+ * @width: the width
288
+ * @height: the height
289
+ *
290
+ * A simple macro for initializing a #ClutterRect when declaring it, e.g.:
291
+ *
292
+ * |[
293
+ * ClutterRect r = CLUTTER_RECT_INIT (100, 100, 200, 200);
294
+ * ]|
295
+ *
296
+ * Since: 1.12
297
+ */
298
+ #define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
299
+
300
+ /**
301
+ * CLUTTER_RECT_INIT_ZERO:
302
+ *
303
+ * A simple macro for initializing a #ClutterRect to (0, 0, 0, 0) when
304
+ * declaring it.
305
+ *
306
+ * Since: 1.12
307
+ */
308
+ #define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
309
+
310
+ CLUTTER_AVAILABLE_IN_1_12
311
+ GType clutter_rect_get_type (void) G_GNUC_CONST;
312
+
313
+ CLUTTER_AVAILABLE_IN_1_12
314
+ const ClutterRect * clutter_rect_zero (void);
315
+ CLUTTER_AVAILABLE_IN_1_12
316
+ ClutterRect * clutter_rect_alloc (void);
317
+ CLUTTER_AVAILABLE_IN_1_12
318
+ ClutterRect * clutter_rect_init (ClutterRect *rect,
319
+ float x,
320
+ float y,
321
+ float width,
322
+ float height);
323
+ CLUTTER_AVAILABLE_IN_1_12
324
+ ClutterRect * clutter_rect_copy (const ClutterRect *rect);
325
+ CLUTTER_AVAILABLE_IN_1_12
326
+ void clutter_rect_free (ClutterRect *rect);
327
+ CLUTTER_AVAILABLE_IN_1_12
328
+ gboolean clutter_rect_equals (ClutterRect *a,
329
+ ClutterRect *b);
330
+
331
+ CLUTTER_AVAILABLE_IN_1_12
332
+ ClutterRect * clutter_rect_normalize (ClutterRect *rect);
333
+ CLUTTER_AVAILABLE_IN_1_12
334
+ void clutter_rect_get_center (ClutterRect *rect,
335
+ ClutterPoint *center);
336
+ CLUTTER_AVAILABLE_IN_1_12
337
+ gboolean clutter_rect_contains_point (ClutterRect *rect,
338
+ ClutterPoint *point);
339
+ CLUTTER_AVAILABLE_IN_1_12
340
+ gboolean clutter_rect_contains_rect (ClutterRect *a,
341
+ ClutterRect *b);
342
+ CLUTTER_AVAILABLE_IN_1_12
343
+ void clutter_rect_union (ClutterRect *a,
344
+ ClutterRect *b,
345
+ ClutterRect *res);
346
+ CLUTTER_AVAILABLE_IN_1_12
347
+ gboolean clutter_rect_intersection (ClutterRect *a,
348
+ ClutterRect *b,
349
+ ClutterRect *res);
350
+ CLUTTER_AVAILABLE_IN_1_12
351
+ void clutter_rect_offset (ClutterRect *rect,
352
+ float d_x,
353
+ float d_y);
354
+ CLUTTER_AVAILABLE_IN_1_12
355
+ void clutter_rect_inset (ClutterRect *rect,
356
+ float d_x,
357
+ float d_y);
358
+ CLUTTER_AVAILABLE_IN_1_12
359
+ void clutter_rect_clamp_to_pixel (ClutterRect *rect);
360
+ CLUTTER_AVAILABLE_IN_1_12
361
+ float clutter_rect_get_x (ClutterRect *rect);
362
+ CLUTTER_AVAILABLE_IN_1_12
363
+ float clutter_rect_get_y (ClutterRect *rect);
364
+ CLUTTER_AVAILABLE_IN_1_12
365
+ float clutter_rect_get_width (ClutterRect *rect);
366
+ CLUTTER_AVAILABLE_IN_1_12
367
+ float clutter_rect_get_height (ClutterRect *rect);
368
+
369
+ /**
370
+ * ClutterVertex:
371
+ * @x: X coordinate of the vertex
372
+ * @y: Y coordinate of the vertex
373
+ * @z: Z coordinate of the vertex
374
+ *
375
+ * A point in 3D space, expressed in pixels
376
+ *
377
+ * Since: 0.4
378
+ */
379
+ struct _ClutterVertex
380
+ {
381
+ gfloat x;
382
+ gfloat y;
383
+ gfloat z;
384
+ };
385
+
386
+ /**
387
+ * CLUTTER_VERTEX_INIT:
388
+ * @x: the X coordinate of the vertex
389
+ * @y: the Y coordinate of the vertex
390
+ * @z: the Z coordinate of the vertex
391
+ *
392
+ * A simple macro for initializing a #ClutterVertex when declaring it, e.g.:
393
+ *
394
+ * |[
395
+ * ClutterVertex v = CLUTTER_VERTEX_INIT (x, y, z);
396
+ * ]|
397
+ *
398
+ * Since: 1.10
399
+ */
400
+ #define CLUTTER_VERTEX_INIT(x,y,z) { (x), (y), (z) }
401
+
402
+ /**
403
+ * CLUTTER_VERTEX_INIT_ZERO:
404
+ *
405
+ * A simple macro for initializing a #ClutterVertex to (0, 0, 0).
406
+ *
407
+ * Since: 1.12
408
+ */
409
+ #define CLUTTER_VERTEX_INIT_ZERO CLUTTER_VERTEX_INIT (0.f, 0.f, 0.f)
410
+
411
+ CLUTTER_AVAILABLE_IN_ALL
412
+ GType clutter_vertex_get_type (void) G_GNUC_CONST;
413
+ CLUTTER_AVAILABLE_IN_ALL
414
+ ClutterVertex *clutter_vertex_new (gfloat x,
415
+ gfloat y,
416
+ gfloat z);
417
+ CLUTTER_AVAILABLE_IN_1_12
418
+ ClutterVertex *clutter_vertex_alloc (void);
419
+ CLUTTER_AVAILABLE_IN_ALL
420
+ ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
421
+ gfloat x,
422
+ gfloat y,
423
+ gfloat z);
424
+ CLUTTER_AVAILABLE_IN_ALL
425
+ ClutterVertex *clutter_vertex_copy (const ClutterVertex *vertex);
426
+ CLUTTER_AVAILABLE_IN_ALL
427
+ void clutter_vertex_free (ClutterVertex *vertex);
428
+ CLUTTER_AVAILABLE_IN_ALL
429
+ gboolean clutter_vertex_equal (const ClutterVertex *vertex_a,
430
+ const ClutterVertex *vertex_b);
431
+
432
+ /**
433
+ * ClutterActorBox:
434
+ * @x1: X coordinate of the top left corner
435
+ * @y1: Y coordinate of the top left corner
436
+ * @x2: X coordinate of the bottom right corner
437
+ * @y2: Y coordinate of the bottom right corner
438
+ *
439
+ * Bounding box of an actor. The coordinates of the top left and right bottom
440
+ * corners of an actor. The coordinates of the two points are expressed in
441
+ * pixels with sub-pixel precision
442
+ */
443
+ struct _ClutterActorBox
444
+ {
445
+ gfloat x1;
446
+ gfloat y1;
447
+
448
+ gfloat x2;
449
+ gfloat y2;
450
+ };
451
+
452
+ /**
453
+ * CLUTTER_ACTOR_BOX_INIT:
454
+ * @x_1: the X coordinate of the top left corner
455
+ * @y_1: the Y coordinate of the top left corner
456
+ * @x_2: the X coordinate of the bottom right corner
457
+ * @y_2: the Y coordinate of the bottom right corner
458
+ *
459
+ * A simple macro for initializing a #ClutterActorBox when declaring
460
+ * it, e.g.:
461
+ *
462
+ * |[
463
+ * ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT (0, 0, 400, 600);
464
+ * ]|
465
+ *
466
+ * Since: 1.10
467
+ */
468
+ #define CLUTTER_ACTOR_BOX_INIT(x_1,y_1,x_2,y_2) { (x_1), (y_1), (x_2), (y_2) }
469
+
470
+ /**
471
+ * CLUTTER_ACTOR_BOX_INIT_ZERO:
472
+ *
473
+ * A simple macro for initializing a #ClutterActorBox to 0 when
474
+ * declaring it, e.g.:
475
+ *
476
+ * |[
477
+ * ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT_ZERO;
478
+ * ]|
479
+ *
480
+ * Since: 1.12
481
+ */
482
+ #define CLUTTER_ACTOR_BOX_INIT_ZERO CLUTTER_ACTOR_BOX_INIT (0.f, 0.f, 0.f, 0.f)
483
+
484
+ CLUTTER_AVAILABLE_IN_ALL
485
+ GType clutter_actor_box_get_type (void) G_GNUC_CONST;
486
+ CLUTTER_AVAILABLE_IN_ALL
487
+ ClutterActorBox *clutter_actor_box_new (gfloat x_1,
488
+ gfloat y_1,
489
+ gfloat x_2,
490
+ gfloat y_2);
491
+ CLUTTER_AVAILABLE_IN_1_12
492
+ ClutterActorBox *clutter_actor_box_alloc (void);
493
+ CLUTTER_AVAILABLE_IN_ALL
494
+ ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
495
+ gfloat x_1,
496
+ gfloat y_1,
497
+ gfloat x_2,
498
+ gfloat y_2);
499
+ CLUTTER_AVAILABLE_IN_ALL
500
+ void clutter_actor_box_init_rect (ClutterActorBox *box,
501
+ gfloat x,
502
+ gfloat y,
503
+ gfloat width,
504
+ gfloat height);
505
+ CLUTTER_AVAILABLE_IN_ALL
506
+ ClutterActorBox *clutter_actor_box_copy (const ClutterActorBox *box);
507
+ CLUTTER_AVAILABLE_IN_ALL
508
+ void clutter_actor_box_free (ClutterActorBox *box);
509
+ CLUTTER_AVAILABLE_IN_ALL
510
+ gboolean clutter_actor_box_equal (const ClutterActorBox *box_a,
511
+ const ClutterActorBox *box_b);
512
+ CLUTTER_AVAILABLE_IN_ALL
513
+ gfloat clutter_actor_box_get_x (const ClutterActorBox *box);
514
+ CLUTTER_AVAILABLE_IN_ALL
515
+ gfloat clutter_actor_box_get_y (const ClutterActorBox *box);
516
+ CLUTTER_AVAILABLE_IN_ALL
517
+ gfloat clutter_actor_box_get_width (const ClutterActorBox *box);
518
+ CLUTTER_AVAILABLE_IN_ALL
519
+ gfloat clutter_actor_box_get_height (const ClutterActorBox *box);
520
+ CLUTTER_AVAILABLE_IN_ALL
521
+ void clutter_actor_box_get_origin (const ClutterActorBox *box,
522
+ gfloat *x,
523
+ gfloat *y);
524
+ CLUTTER_AVAILABLE_IN_ALL
525
+ void clutter_actor_box_get_size (const ClutterActorBox *box,
526
+ gfloat *width,
527
+ gfloat *height);
528
+ CLUTTER_AVAILABLE_IN_ALL
529
+ gfloat clutter_actor_box_get_area (const ClutterActorBox *box);
530
+ CLUTTER_AVAILABLE_IN_ALL
531
+ gboolean clutter_actor_box_contains (const ClutterActorBox *box,
532
+ gfloat x,
533
+ gfloat y);
534
+ CLUTTER_AVAILABLE_IN_ALL
535
+ void clutter_actor_box_from_vertices (ClutterActorBox *box,
536
+ const ClutterVertex verts[]);
537
+ CLUTTER_AVAILABLE_IN_ALL
538
+ void clutter_actor_box_interpolate (const ClutterActorBox *initial,
539
+ const ClutterActorBox *final,
540
+ gdouble progress,
541
+ ClutterActorBox *result);
542
+ CLUTTER_AVAILABLE_IN_ALL
543
+ void clutter_actor_box_clamp_to_pixel (ClutterActorBox *box);
544
+ CLUTTER_AVAILABLE_IN_ALL
545
+ void clutter_actor_box_union (const ClutterActorBox *a,
546
+ const ClutterActorBox *b,
547
+ ClutterActorBox *result);
548
+
549
+ CLUTTER_AVAILABLE_IN_ALL
550
+ void clutter_actor_box_set_origin (ClutterActorBox *box,
551
+ gfloat x,
552
+ gfloat y);
553
+ CLUTTER_AVAILABLE_IN_ALL
554
+ void clutter_actor_box_set_size (ClutterActorBox *box,
555
+ gfloat width,
556
+ gfloat height);
557
+
558
+ /**
559
+ * ClutterGeometry:
560
+ * @x: X coordinate of the top left corner of an actor
561
+ * @y: Y coordinate of the top left corner of an actor
562
+ * @width: width of an actor
563
+ * @height: height of an actor
564
+ *
565
+ * The rectangle containing an actor's bounding box, measured in pixels.
566
+ *
567
+ * You should not use #ClutterGeometry, or operate on its fields
568
+ * directly; you should use #cairo_rectangle_int_t or #ClutterRect if you
569
+ * need a rectangle type, depending on the precision required.
570
+ *
571
+ * Deprecated: 1.16
572
+ */
573
+ struct _ClutterGeometry
574
+ {
575
+ /*< public >*/
576
+ gint x;
577
+ gint y;
578
+ guint width;
579
+ guint height;
580
+ };
581
+
582
+ CLUTTER_AVAILABLE_IN_ALL
583
+ GType clutter_geometry_get_type (void) G_GNUC_CONST;
584
+
585
+ CLUTTER_DEPRECATED_IN_1_16
586
+ void clutter_geometry_union (const ClutterGeometry *geometry_a,
587
+ const ClutterGeometry *geometry_b,
588
+ ClutterGeometry *result);
589
+ CLUTTER_DEPRECATED_IN_1_16
590
+ gboolean clutter_geometry_intersects (const ClutterGeometry *geometry0,
591
+ const ClutterGeometry *geometry1);
592
+
593
+ /**
594
+ * ClutterKnot:
595
+ * @x: X coordinate of the knot
596
+ * @y: Y coordinate of the knot
597
+ *
598
+ * Point in a path behaviour.
599
+ *
600
+ * Since: 0.2
601
+ */
602
+ struct _ClutterKnot
603
+ {
604
+ gint x;
605
+ gint y;
606
+ };
607
+
608
+ CLUTTER_AVAILABLE_IN_ALL
609
+ GType clutter_knot_get_type (void) G_GNUC_CONST;
610
+ CLUTTER_AVAILABLE_IN_ALL
611
+ ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
612
+ CLUTTER_AVAILABLE_IN_ALL
613
+ void clutter_knot_free (ClutterKnot *knot);
614
+ CLUTTER_AVAILABLE_IN_ALL
615
+ gboolean clutter_knot_equal (const ClutterKnot *knot_a,
616
+ const ClutterKnot *knot_b);
617
+
618
+ /**
619
+ * ClutterPathNode:
620
+ * @type: the node's type
621
+ * @points: the coordinates of the node
622
+ *
623
+ * Represents a single node of a #ClutterPath.
624
+ *
625
+ * Some of the coordinates in @points may be unused for some node
626
+ * types. %CLUTTER_PATH_MOVE_TO and %CLUTTER_PATH_LINE_TO use only one
627
+ * pair of coordinates, %CLUTTER_PATH_CURVE_TO uses all three and
628
+ * %CLUTTER_PATH_CLOSE uses none.
629
+ *
630
+ * Since: 1.0
631
+ */
632
+ struct _ClutterPathNode
633
+ {
634
+ ClutterPathNodeType type;
635
+
636
+ ClutterKnot points[3];
637
+ };
638
+
639
+ CLUTTER_AVAILABLE_IN_1_0
640
+ GType clutter_path_node_get_type (void) G_GNUC_CONST;
641
+
642
+ CLUTTER_AVAILABLE_IN_1_0
643
+ ClutterPathNode *clutter_path_node_copy (const ClutterPathNode *node);
644
+ CLUTTER_AVAILABLE_IN_1_0
645
+ void clutter_path_node_free (ClutterPathNode *node);
646
+ CLUTTER_AVAILABLE_IN_1_0
647
+ gboolean clutter_path_node_equal (const ClutterPathNode *node_a,
648
+ const ClutterPathNode *node_b);
649
+
650
+ /*
651
+ * ClutterPaintVolume
652
+ */
653
+
654
+ CLUTTER_AVAILABLE_IN_1_2
655
+ GType clutter_paint_volume_get_type (void) G_GNUC_CONST;
656
+
657
+ CLUTTER_AVAILABLE_IN_1_2
658
+ ClutterPaintVolume *clutter_paint_volume_copy (const ClutterPaintVolume *pv);
659
+ CLUTTER_AVAILABLE_IN_1_2
660
+ void clutter_paint_volume_free (ClutterPaintVolume *pv);
661
+
662
+ CLUTTER_AVAILABLE_IN_1_2
663
+ void clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
664
+ const ClutterVertex *origin);
665
+ CLUTTER_AVAILABLE_IN_1_2
666
+ void clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
667
+ ClutterVertex *vertex);
668
+ CLUTTER_AVAILABLE_IN_1_2
669
+ void clutter_paint_volume_set_width (ClutterPaintVolume *pv,
670
+ gfloat width);
671
+ CLUTTER_AVAILABLE_IN_1_2
672
+ gfloat clutter_paint_volume_get_width (const ClutterPaintVolume *pv);
673
+ CLUTTER_AVAILABLE_IN_1_2
674
+ void clutter_paint_volume_set_height (ClutterPaintVolume *pv,
675
+ gfloat height);
676
+ CLUTTER_AVAILABLE_IN_1_2
677
+ gfloat clutter_paint_volume_get_height (const ClutterPaintVolume *pv);
678
+ CLUTTER_AVAILABLE_IN_1_2
679
+ void clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
680
+ gfloat depth);
681
+ CLUTTER_AVAILABLE_IN_1_2
682
+ gfloat clutter_paint_volume_get_depth (const ClutterPaintVolume *pv);
683
+ CLUTTER_AVAILABLE_IN_1_2
684
+ void clutter_paint_volume_union (ClutterPaintVolume *pv,
685
+ const ClutterPaintVolume *another_pv);
686
+ CLUTTER_AVAILABLE_IN_1_10
687
+ void clutter_paint_volume_union_box (ClutterPaintVolume *pv,
688
+ const ClutterActorBox *box);
689
+
690
+ CLUTTER_AVAILABLE_IN_1_2
691
+ gboolean clutter_paint_volume_set_from_allocation (ClutterPaintVolume *pv,
692
+ ClutterActor *actor);
693
+
694
+ /**
695
+ * ClutterMargin:
696
+ * @left: the margin from the left
697
+ * @right: the margin from the right
698
+ * @top: the margin from the top
699
+ * @bottom: the margin from the bottom
700
+ *
701
+ * A representation of the components of a margin.
702
+ *
703
+ * Since: 1.10
704
+ */
705
+ struct _ClutterMargin
706
+ {
707
+ float left;
708
+ float right;
709
+ float top;
710
+ float bottom;
711
+ };
712
+
713
+ CLUTTER_AVAILABLE_IN_1_10
714
+ GType clutter_margin_get_type (void) G_GNUC_CONST;
715
+
716
+ CLUTTER_AVAILABLE_IN_1_10
717
+ ClutterMargin * clutter_margin_new (void) G_GNUC_MALLOC;
718
+ CLUTTER_AVAILABLE_IN_1_10
719
+ ClutterMargin * clutter_margin_copy (const ClutterMargin *margin_);
720
+ CLUTTER_AVAILABLE_IN_1_10
721
+ void clutter_margin_free (ClutterMargin *margin_);
722
+
723
+ /**
724
+ * ClutterProgressFunc:
725
+ * @a: the initial value of an interval
726
+ * @b: the final value of an interval
727
+ * @progress: the progress factor, between 0 and 1
728
+ * @retval: the value used to store the progress
729
+ *
730
+ * Prototype of the progress function used to compute the value
731
+ * between the two ends @a and @b of an interval depending on
732
+ * the value of @progress.
733
+ *
734
+ * The #GValue in @retval is already initialized with the same
735
+ * type as @a and @b.
736
+ *
737
+ * This function will be called by #ClutterInterval if the
738
+ * type of the values of the interval was registered using
739
+ * clutter_interval_register_progress_func().
740
+ *
741
+ * Return value: %TRUE if the function successfully computed
742
+ * the value and stored it inside @retval
743
+ *
744
+ * Since: 1.0
745
+ */
746
+ typedef gboolean (* ClutterProgressFunc) (const GValue *a,
747
+ const GValue *b,
748
+ gdouble progress,
749
+ GValue *retval);
750
+
751
+ CLUTTER_AVAILABLE_IN_1_0
752
+ void clutter_interval_register_progress_func (GType value_type,
753
+ ClutterProgressFunc func);
754
+
755
+ CLUTTER_AVAILABLE_IN_1_12
756
+ GType clutter_matrix_get_type (void) G_GNUC_CONST;
757
+
758
+ CLUTTER_AVAILABLE_IN_1_12
759
+ ClutterMatrix * clutter_matrix_alloc (void);
760
+ CLUTTER_AVAILABLE_IN_1_12
761
+ ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
762
+ CLUTTER_AVAILABLE_IN_1_12
763
+ ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
764
+ const float values[16]);
765
+ CLUTTER_AVAILABLE_IN_1_12
766
+ ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
767
+ const ClutterMatrix *b);
768
+ CLUTTER_AVAILABLE_IN_1_12
769
+ void clutter_matrix_free (ClutterMatrix *matrix);
770
+
771
+ G_END_DECLS
772
+
773
+ #endif /* __CLUTTER_TYPES_H__ */