clutter 2.2.4-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
- data/sample/bin-layout.rb +213 -0
- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
- data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
- data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
- data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
- data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
- data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
- data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
- data/vendor/local/include/cogl/cogl/cogl.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +198 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +43 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +286 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +148 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +186 -0
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/* Generated data (by glib-mkenums) */
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#ifndef __COGL_ENUM_TYPES_H__
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#define __COGL_ENUM_TYPES_H__
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#include <glib-object.h>
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G_BEGIN_DECLS
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/* enumerations from "./deprecated/cogl-material-compat.h" */
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GType cogl_material_filter_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_MATERIAL_FILTER (cogl_material_filter_get_type())
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GType cogl_material_wrap_mode_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_MATERIAL_WRAP_MODE (cogl_material_wrap_mode_get_type())
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GType cogl_material_alpha_func_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_MATERIAL_ALPHA_FUNC (cogl_material_alpha_func_get_type())
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GType cogl_material_layer_type_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_MATERIAL_LAYER_TYPE (cogl_material_layer_type_get_type())
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/* enumerations from "./deprecated/cogl-shader.h" */
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GType cogl_shader_type_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_SHADER_TYPE (cogl_shader_type_get_type())
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/* enumerations from "./cogl-bitmap.h" */
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GType cogl_bitmap_error_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_BITMAP_ERROR (cogl_bitmap_error_get_type())
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/* enumerations from "./cogl-texture.h" */
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GType cogl_texture_error_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_TEXTURE_ERROR (cogl_texture_error_get_type())
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GType cogl_texture_type_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_TEXTURE_TYPE (cogl_texture_type_get_type())
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GType cogl_texture_components_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_TEXTURE_COMPONENTS (cogl_texture_components_get_type())
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/* enumerations from "./cogl-types.h" */
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GType cogl_pixel_format_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_PIXEL_FORMAT (cogl_pixel_format_get_type())
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GType cogl_feature_flags_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_FEATURE_FLAGS (cogl_feature_flags_get_type())
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GType cogl_buffer_target_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_BUFFER_TARGET (cogl_buffer_target_get_type())
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GType cogl_texture_flags_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_TEXTURE_FLAGS (cogl_texture_flags_get_type())
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GType cogl_fog_mode_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_FOG_MODE (cogl_fog_mode_get_type())
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GType cogl_blend_string_error_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_BLEND_STRING_ERROR (cogl_blend_string_error_get_type())
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GType cogl_system_error_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_SYSTEM_ERROR (cogl_system_error_get_type())
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GType cogl_attribute_type_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_ATTRIBUTE_TYPE (cogl_attribute_type_get_type())
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GType cogl_indices_type_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_INDICES_TYPE (cogl_indices_type_get_type())
|
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+
|
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|
+
GType cogl_vertices_mode_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_VERTICES_MODE (cogl_vertices_mode_get_type())
|
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|
+
|
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|
+
GType cogl_depth_test_function_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_DEPTH_TEST_FUNCTION (cogl_depth_test_function_get_type())
|
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|
+
|
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|
+
GType cogl_renderer_error_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_RENDERER_ERROR (cogl_renderer_error_get_type())
|
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|
+
|
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|
+
GType cogl_winsys_feature_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_WINSYS_FEATURE (cogl_winsys_feature_get_type())
|
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|
+
|
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|
+
GType cogl_color_mask_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_COLOR_MASK (cogl_color_mask_get_type())
|
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|
+
|
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|
+
GType cogl_winding_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_WINDING (cogl_winding_get_type())
|
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|
+
|
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|
+
GType cogl_buffer_bit_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_BUFFER_BIT (cogl_buffer_bit_get_type())
|
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|
+
|
91
|
+
GType cogl_read_pixels_flags_get_type (void) G_GNUC_CONST;
|
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|
+
#define COGL_TYPE_READ_PIXELS_FLAGS (cogl_read_pixels_flags_get_type())
|
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|
+
|
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|
+
G_END_DECLS
|
95
|
+
|
96
|
+
#endif /* __COGL_ENUM_TYPES_H__ */
|
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|
+
|
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|
+
/* Generated data ends here */
|
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|
+
|
@@ -0,0 +1,185 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*/
|
28
|
+
|
29
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
30
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
31
|
+
#endif
|
32
|
+
|
33
|
+
#ifndef __COGL_ERROR_H__
|
34
|
+
#define __COGL_ERROR_H__
|
35
|
+
|
36
|
+
#include "cogl-types.h"
|
37
|
+
|
38
|
+
COGL_BEGIN_DECLS
|
39
|
+
|
40
|
+
/**
|
41
|
+
* SECTION:cogl-error
|
42
|
+
* @short_description: A way for Cogl to throw exceptions
|
43
|
+
*
|
44
|
+
* As a general rule Cogl shields non-recoverable errors from
|
45
|
+
* developers, such as most heap allocation failures (unless for
|
46
|
+
* exceptionally large resources which we might reasonably expect to
|
47
|
+
* fail) and this reduces the burden on developers.
|
48
|
+
*
|
49
|
+
* There are some Cogl apis though that can fail for exceptional
|
50
|
+
* reasons that can also potentially be recovered from at runtime
|
51
|
+
* and for these apis we use a standard convention for reporting
|
52
|
+
* runtime recoverable errors.
|
53
|
+
*
|
54
|
+
* As an example if we look at the cogl_context_new() api which
|
55
|
+
* takes an error argument:
|
56
|
+
* |[
|
57
|
+
* CoglContext *
|
58
|
+
* cogl_context_new (CoglDisplay *display, CoglError **error);
|
59
|
+
* ]|
|
60
|
+
*
|
61
|
+
* A caller interested in catching any runtime error when creating a
|
62
|
+
* new #CoglContext would pass the address of a #CoglError pointer
|
63
|
+
* that has first been initialized to %NULL as follows:
|
64
|
+
*
|
65
|
+
* |[
|
66
|
+
* CoglError *error = NULL;
|
67
|
+
* CoglContext *context;
|
68
|
+
*
|
69
|
+
* context = cogl_context_new (NULL, &error);
|
70
|
+
* ]|
|
71
|
+
*
|
72
|
+
* The return status should usually be enough to determine if there
|
73
|
+
* was an error set (in this example we can check if context == %NULL)
|
74
|
+
* but if it's not possible to tell from the function's return status
|
75
|
+
* you can instead look directly at the error pointer which you
|
76
|
+
* initialized to %NULL. In this example we now check the error,
|
77
|
+
* report any error to the user, free the error and then simply
|
78
|
+
* abort without attempting to recover.
|
79
|
+
*
|
80
|
+
* |[
|
81
|
+
* if (context == NULL)
|
82
|
+
* {
|
83
|
+
* fprintf (stderr, "Failed to create a Cogl context: %s\n",
|
84
|
+
* error->message);
|
85
|
+
* cogl_error_free (error);
|
86
|
+
* abort ();
|
87
|
+
* }
|
88
|
+
* ]|
|
89
|
+
*
|
90
|
+
* All Cogl APIs that accept an error argument can also be passed a
|
91
|
+
* %NULL pointer. In this case if an exceptional error condition is hit
|
92
|
+
* then Cogl will simply log the error message and abort the
|
93
|
+
* application. This can be compared to language execeptions where the
|
94
|
+
* developer has not attempted to catch the exception. This means the
|
95
|
+
* above example is essentially redundant because it's what Cogl would
|
96
|
+
* have done automatically and so, similarly, if your application has
|
97
|
+
* no way to recover from a particular error you might just as well
|
98
|
+
* pass a %NULL #CoglError pointer to save a bit of typing.
|
99
|
+
*
|
100
|
+
* <note>If you are used to using the GLib API you will probably
|
101
|
+
* recognize that #CoglError is just like a #GError. In fact if Cogl
|
102
|
+
* has been built with --enable-glib then it is safe to cast a
|
103
|
+
* #CoglError to a #GError.</note>
|
104
|
+
*
|
105
|
+
* <note>An important detail to be aware of if you are used to using
|
106
|
+
* GLib's GError API is that Cogl deviates from the GLib GError
|
107
|
+
* conventions in one noteable way which is that a %NULL error pointer
|
108
|
+
* does not mean you want to ignore the details of an error, it means
|
109
|
+
* you are not trying to catch any exceptional errors the function might
|
110
|
+
* throw which will result in the program aborting with a log message
|
111
|
+
* if an error is thrown.</note>
|
112
|
+
*/
|
113
|
+
|
114
|
+
#ifdef COGL_HAS_GLIB_SUPPORT
|
115
|
+
#define CoglError GError
|
116
|
+
#else
|
117
|
+
/**
|
118
|
+
* CoglError:
|
119
|
+
* @domain: A high-level domain identifier for the error
|
120
|
+
* @code: A specific error code within a specified domain
|
121
|
+
* @message: A human readable error message
|
122
|
+
*/
|
123
|
+
typedef struct _CoglError {
|
124
|
+
uint32_t domain;
|
125
|
+
int code;
|
126
|
+
char *message;
|
127
|
+
} CoglError;
|
128
|
+
#endif /* COGL_HAS_GLIB_SUPPORT */
|
129
|
+
|
130
|
+
/**
|
131
|
+
* cogl_error_free:
|
132
|
+
* @error: A #CoglError thrown by the Cogl api
|
133
|
+
*
|
134
|
+
* Frees a #CoglError and associated resources.
|
135
|
+
*/
|
136
|
+
void
|
137
|
+
cogl_error_free (CoglError *error);
|
138
|
+
|
139
|
+
/**
|
140
|
+
* cogl_error_copy:
|
141
|
+
* @error: A #CoglError thrown by the Cogl api
|
142
|
+
*
|
143
|
+
* Makes a copy of @error which can later be freed using
|
144
|
+
* cogl_error_free().
|
145
|
+
*
|
146
|
+
* Return value: A newly allocated #CoglError initialized to match the
|
147
|
+
* contents of @error.
|
148
|
+
*/
|
149
|
+
CoglError *
|
150
|
+
cogl_error_copy (CoglError *error);
|
151
|
+
|
152
|
+
/**
|
153
|
+
* cogl_error_matches:
|
154
|
+
* @error: A #CoglError thrown by the Cogl api or %NULL
|
155
|
+
* @domain: The error domain
|
156
|
+
* @code: The error code
|
157
|
+
*
|
158
|
+
* Returns %TRUE if error matches @domain and @code, %FALSE otherwise.
|
159
|
+
* In particular, when error is %NULL, FALSE will be returned.
|
160
|
+
*
|
161
|
+
* Return value: whether the @error corresponds to the given @domain
|
162
|
+
* and @code.
|
163
|
+
*/
|
164
|
+
CoglBool
|
165
|
+
cogl_error_matches (CoglError *error,
|
166
|
+
uint32_t domain,
|
167
|
+
int code);
|
168
|
+
|
169
|
+
/**
|
170
|
+
* COGL_GLIB_ERROR:
|
171
|
+
* @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL
|
172
|
+
*
|
173
|
+
* Simply casts a #CoglError to a #CoglError
|
174
|
+
*
|
175
|
+
* If Cogl is built with GLib support then it can safely be assumed
|
176
|
+
* that a CoglError is a GError and can be used directly with the
|
177
|
+
* GError api.
|
178
|
+
*/
|
179
|
+
#ifdef COGL_HAS_GLIB_SUPPORT
|
180
|
+
#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
|
181
|
+
#endif
|
182
|
+
|
183
|
+
COGL_END_DECLS
|
184
|
+
|
185
|
+
#endif /* __COGL_ERROR_H__ */
|
@@ -0,0 +1,269 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2010 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
* Authors:
|
29
|
+
* Robert Bragg <robert@linux.intel.com>
|
30
|
+
*/
|
31
|
+
|
32
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
33
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
34
|
+
#endif
|
35
|
+
|
36
|
+
#ifndef __COGL_EULER_H
|
37
|
+
#define __COGL_EULER_H
|
38
|
+
|
39
|
+
#include <cogl/cogl-types.h>
|
40
|
+
|
41
|
+
#ifdef COGL_HAS_GTYPE_SUPPORT
|
42
|
+
#include <glib-object.h>
|
43
|
+
#endif
|
44
|
+
|
45
|
+
COGL_BEGIN_DECLS
|
46
|
+
|
47
|
+
/**
|
48
|
+
* SECTION:cogl-euler
|
49
|
+
* @short_description: Functions for initializing and manipulating
|
50
|
+
* euler angles.
|
51
|
+
*
|
52
|
+
* Euler angles are a simple representation of a 3 dimensional
|
53
|
+
* rotation; comprised of 3 ordered heading, pitch and roll rotations.
|
54
|
+
* An important thing to understand is that the axis of rotation
|
55
|
+
* belong to the object being rotated and so they also rotate as each
|
56
|
+
* of the heading, pitch and roll rotations are applied.
|
57
|
+
*
|
58
|
+
* One way to consider euler angles is to imagine controlling an
|
59
|
+
* aeroplane, where you first choose a heading (Such as flying south
|
60
|
+
* east), then you set the pitch (such as 30 degrees to take off) and
|
61
|
+
* then you might set a roll, by dipping the left, wing as you prepare
|
62
|
+
* to turn.
|
63
|
+
*
|
64
|
+
* They have some advantages and limitations that it helps to be
|
65
|
+
* aware of:
|
66
|
+
*
|
67
|
+
* Advantages:
|
68
|
+
* <itemizedlist>
|
69
|
+
* <listitem>
|
70
|
+
* Easy to understand and use, compared to quaternions and matrices,
|
71
|
+
* so may be a good choice for a user interface.
|
72
|
+
* </listitem>
|
73
|
+
* <listitem>
|
74
|
+
* Efficient storage, needing only 3 components any rotation can be
|
75
|
+
* represented.
|
76
|
+
* <note>Actually the #CoglEuler type isn't optimized for size because
|
77
|
+
* we may cache the equivalent #CoglQuaternion along with a euler
|
78
|
+
* rotation, but it would be trivial for an application to track the
|
79
|
+
* components of euler rotations in a packed float array if optimizing
|
80
|
+
* for size was important. The values could be passed to Cogl only when
|
81
|
+
* manipulation is necessary.</note>
|
82
|
+
* </listitem>
|
83
|
+
* </itemizedlist>
|
84
|
+
*
|
85
|
+
* Disadvantages:
|
86
|
+
* <itemizedlist>
|
87
|
+
* <listitem>
|
88
|
+
* Aliasing: it's possible to represent some rotations with multiple
|
89
|
+
* different heading, pitch and roll rotations.
|
90
|
+
* </listitem>
|
91
|
+
* <listitem>
|
92
|
+
* They can suffer from a problem called Gimbal Lock. A good
|
93
|
+
* explanation of this can be seen on wikipedia here:
|
94
|
+
* http://en.wikipedia.org/wiki/Gimbal_lock but basically two
|
95
|
+
* of the axis of rotation may become aligned and so you loose a
|
96
|
+
* degree of freedom. For example a pitch of +-90° would mean that
|
97
|
+
* heading and bank rotate around the same axis.
|
98
|
+
* </listitem>
|
99
|
+
* <listitem>
|
100
|
+
* If you use euler angles to orient something in 3D space and try to
|
101
|
+
* transition between orientations by interpolating the component
|
102
|
+
* angles you probably wont get the transitions you expect as they may
|
103
|
+
* not follow the shortest path between the two orientations.
|
104
|
+
* </listitem>
|
105
|
+
* <listitem>
|
106
|
+
* There's no standard to what order the component axis rotations are
|
107
|
+
* applied. The most common convention seems to be what we do in Cogl
|
108
|
+
* with heading (y-axis), pitch (x-axis) and then roll (z-axis), but
|
109
|
+
* other software might apply x-axis, y-axis then z-axis or any other
|
110
|
+
* order so you need to consider this if you are accepting euler
|
111
|
+
* rotations from some other software. Other software may also use
|
112
|
+
* slightly different aeronautical terms, such as "yaw" instead of
|
113
|
+
* "heading" or "bank" instead of "roll".
|
114
|
+
* </listitem>
|
115
|
+
* </itemizedlist>
|
116
|
+
*
|
117
|
+
* To minimize the aliasing issue we may refer to "Canonical Euler"
|
118
|
+
* angles where heading and roll are restricted to +- 180° and pitch is
|
119
|
+
* restricted to +- 90°. If pitch is +- 90° bank is set to 0°.
|
120
|
+
*
|
121
|
+
* Quaternions don't suffer from Gimbal Lock and they can be nicely
|
122
|
+
* interpolated between, their disadvantage is that they don't have an
|
123
|
+
* intuitive representation.
|
124
|
+
*
|
125
|
+
* A common practice is to accept angles in the intuitive Euler form
|
126
|
+
* and convert them to quaternions internally to avoid Gimbal Lock and
|
127
|
+
* handle interpolations. See cogl_quaternion_init_from_euler().
|
128
|
+
*/
|
129
|
+
|
130
|
+
/**
|
131
|
+
* CoglEuler:
|
132
|
+
* @heading: Angle to rotate around an object's y axis
|
133
|
+
* @pitch: Angle to rotate around an object's x axis
|
134
|
+
* @roll: Angle to rotate around an object's z axis
|
135
|
+
*
|
136
|
+
* Represents an ordered rotation first of @heading degrees around an
|
137
|
+
* object's y axis, then @pitch degrees around an object's x axis and
|
138
|
+
* finally @roll degrees around an object's z axis.
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*
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* <note>It's important to understand the that axis are associated
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* with the object being rotated, so the axis also rotate in sequence
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* with the rotations being applied.</note>
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*
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* The members of a #CoglEuler can be initialized, for example, with
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* cogl_euler_init() and cogl_euler_init_from_quaternion ().
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*
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+
* You may also want to look at cogl_quaternion_init_from_euler() if
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* you want to do interpolation between 3d rotations.
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*
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* Since: 2.0
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+
*/
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+
struct _CoglEuler
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{
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+
/*< public > */
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+
float heading;
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float pitch;
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+
float roll;
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+
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+
/*< private > */
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+
/* May cached a quaternion here in the future */
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+
float padding0;
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+
float padding1;
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+
float padding2;
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+
float padding3;
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+
float padding4;
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+
};
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+
COGL_STRUCT_SIZE_ASSERT (CoglEuler, 32);
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+
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+
#ifdef COGL_HAS_GTYPE_SUPPORT
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+
/**
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+
* cogl_euler_get_gtype:
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*
|
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* Returns: a #GType that can be used with the GLib type system.
|
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+
*/
|
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+
GType cogl_euler_get_gtype (void);
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+
#endif
|
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+
|
178
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+
/**
|
179
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+
* cogl_euler_init:
|
180
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+
* @euler: The #CoglEuler angle to initialize
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+
* @heading: Angle to rotate around an object's y axis
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+
* @pitch: Angle to rotate around an object's x axis
|
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+
* @roll: Angle to rotate around an object's z axis
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+
*
|
185
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+
* Initializes @euler to represent a rotation of @x_angle degrees
|
186
|
+
* around the x axis, then @y_angle degrees around the y_axis and
|
187
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+
* @z_angle degrees around the z axis.
|
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|
+
*
|
189
|
+
* Since: 2.0
|
190
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+
*/
|
191
|
+
void
|
192
|
+
cogl_euler_init (CoglEuler *euler,
|
193
|
+
float heading,
|
194
|
+
float pitch,
|
195
|
+
float roll);
|
196
|
+
|
197
|
+
/**
|
198
|
+
* cogl_euler_init_from_matrix:
|
199
|
+
* @euler: The #CoglEuler angle to initialize
|
200
|
+
* @matrix: A #CoglMatrix containing a rotation, but no scaling,
|
201
|
+
* mirroring or skewing.
|
202
|
+
*
|
203
|
+
* Extracts a euler rotation from the given @matrix and
|
204
|
+
* initializses @euler with the component x, y and z rotation angles.
|
205
|
+
*/
|
206
|
+
void
|
207
|
+
cogl_euler_init_from_matrix (CoglEuler *euler,
|
208
|
+
const CoglMatrix *matrix);
|
209
|
+
|
210
|
+
/**
|
211
|
+
* cogl_euler_init_from_quaternion:
|
212
|
+
* @euler: The #CoglEuler angle to initialize
|
213
|
+
* @quaternion: A #CoglEuler with the rotation to initialize with
|
214
|
+
*
|
215
|
+
* Initializes a @euler rotation with the equivalent rotation
|
216
|
+
* represented by the given @quaternion.
|
217
|
+
*/
|
218
|
+
void
|
219
|
+
cogl_euler_init_from_quaternion (CoglEuler *euler,
|
220
|
+
const CoglQuaternion *quaternion);
|
221
|
+
|
222
|
+
/**
|
223
|
+
* cogl_euler_equal:
|
224
|
+
* @v1: The first euler angle to compare
|
225
|
+
* @v2: The second euler angle to compare
|
226
|
+
*
|
227
|
+
* Compares the two given euler angles @v1 and @v1 and it they are
|
228
|
+
* equal returns %TRUE else %FALSE.
|
229
|
+
*
|
230
|
+
* <note>This function only checks that all three components rotations
|
231
|
+
* are numerically equal, it does not consider that some rotations
|
232
|
+
* can be represented with different component rotations</note>
|
233
|
+
*
|
234
|
+
* Returns: %TRUE if @v1 and @v2 are equal else %FALSE.
|
235
|
+
* Since: 2.0
|
236
|
+
*/
|
237
|
+
CoglBool
|
238
|
+
cogl_euler_equal (const void *v1, const void *v2);
|
239
|
+
|
240
|
+
/**
|
241
|
+
* cogl_euler_copy:
|
242
|
+
* @src: A #CoglEuler to copy
|
243
|
+
*
|
244
|
+
* Allocates a new #CoglEuler and initilizes it with the component
|
245
|
+
* angles of @src. The newly allocated euler should be freed using
|
246
|
+
* cogl_euler_free().
|
247
|
+
*
|
248
|
+
* Returns: A newly allocated #CoglEuler
|
249
|
+
* Since: 2.0
|
250
|
+
*/
|
251
|
+
CoglEuler *
|
252
|
+
cogl_euler_copy (const CoglEuler *src);
|
253
|
+
|
254
|
+
/**
|
255
|
+
* cogl_euler_free:
|
256
|
+
* @euler: A #CoglEuler allocated via cogl_euler_copy()
|
257
|
+
*
|
258
|
+
* Frees a #CoglEuler that was previously allocated using
|
259
|
+
* cogl_euler_copy().
|
260
|
+
*
|
261
|
+
* Since: 2.0
|
262
|
+
*/
|
263
|
+
void
|
264
|
+
cogl_euler_free (CoglEuler *euler);
|
265
|
+
|
266
|
+
COGL_END_DECLS
|
267
|
+
|
268
|
+
#endif /* __COGL_EULER_H */
|
269
|
+
|