clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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<a class="link" href="ClutterPaintNode.html#clutter-paint-node-set-name" title="clutter_paint_node_set_name ()">clutter_paint_node_set_name</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-texture-rectangle" title="clutter_paint_node_add_texture_rectangle ()">clutter_paint_node_add_texture_rectangle</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-path" title="clutter_paint_node_add_path ()">clutter_paint_node_add_path</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-primitive" title="clutter_paint_node_add_primitive ()">clutter_paint_node_add_primitive</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#CLUTTER-VALUE-HOLDS-PAINT-NODE:CAPS" title="CLUTTER_VALUE_HOLDS_PAINT_NODE()">CLUTTER_VALUE_HOLDS_PAINT_NODE</a><span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-value-set-paint-node" title="clutter_value_set_paint_node ()">clutter_value_set_paint_node</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-value-take-paint-node" title="clutter_value_take_paint_node ()">clutter_value_take_paint_node</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-value-get-paint-node" title="clutter_value_get_paint_node ()">clutter_value_get_paint_node</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterPaintNode.html#clutter-value-dup-paint-node" title="clutter_value_dup_paint_node ()">clutter_value_dup_paint_node</a> <span class="c_punctuation">()</span>
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<a name="ClutterPaintNode.other"></a><h2>Types and Values</h2>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<td class="datatype_keyword"> </td>
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<td class="function_name"><a class="link" href="ClutterPaintNode.html#ClutterPaintNode-struct" title="ClutterPaintNode">ClutterPaintNode</a></td>
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</tr>
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<tr>
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<td class="datatype_keyword"> </td>
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<td class="function_name"><a class="link" href="ClutterPaintNode.html#ClutterPaintNodeClass" title="ClutterPaintNodeClass">ClutterPaintNodeClass</a></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="ClutterPaintNode.object-hierarchy"></a><h2>Object Hierarchy</h2>
|
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<pre class="screen"> ClutterPaintNode
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterPaintNode.description"></a><h2>Description</h2>
|
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<p><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> is an element in the render graph.</p>
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<p>The render graph contains all the elements that need to be painted by
|
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Clutter when submitting a frame to the graphics system.</p>
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<p>The render graph is distinct from the scene graph: the scene graph is
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composed by actors, which can be visible or invisible; the scene graph
|
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elements also respond to events. The render graph, instead, is only
|
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composed by nodes that will be painted.</p>
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<p>Each <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> can submit multiple <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a><!-- -->s to
|
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the render graph.</p>
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</div>
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<div class="refsect1">
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<a name="ClutterPaintNode.functions_details"></a><h2>Functions</h2>
|
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<div class="refsect2">
|
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<a name="clutter-paint-node-ref"></a><h3>clutter_paint_node_ref ()</h3>
|
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<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
|
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clutter_paint_node_ref (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>);</pre>
|
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<p>Acquires a reference on <em class="parameter"><code>node</code></em>
|
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.</p>
|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.2.5"></a><h4>Parameters</h4>
|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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<col width="150px" class="parameters_name">
|
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<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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<tbody><tr>
|
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<td class="parameter_name"><p>node</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr></tbody>
|
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</table></div>
|
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</div>
|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.2.6"></a><h4>Returns</h4>
|
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<p> the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>. </p>
|
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<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
|
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|
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</div>
|
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<p class="since">Since 1.10</p>
|
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</div>
|
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+
<hr>
|
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<div class="refsect2">
|
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+
<a name="clutter-paint-node-unref"></a><h3>clutter_paint_node_unref ()</h3>
|
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|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
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|
+
clutter_paint_node_unref (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>);</pre>
|
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<p>Releases a reference on <em class="parameter"><code>node</code></em>
|
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|
+
.</p>
|
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|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.3.5"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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|
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|
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|
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<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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|
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<tbody><tr>
|
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<td class="parameter_name"><p>node</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr></tbody>
|
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</table></div>
|
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</div>
|
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<p class="since">Since 1.10</p>
|
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</div>
|
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<hr>
|
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<div class="refsect2">
|
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<a name="clutter-paint-node-set-name"></a><h3>clutter_paint_node_set_name ()</h3>
|
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|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
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+
clutter_paint_node_set_name (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
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|
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<em class="parameter"><code>const <span class="type">char</span> *name</code></em>);</pre>
|
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<p>Sets a user-readable <em class="parameter"><code>name</code></em>
|
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+
for <em class="parameter"><code>node</code></em>
|
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|
+
.</p>
|
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|
+
<p>The <em class="parameter"><code>name</code></em>
|
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|
+
will be used for debugging purposes.</p>
|
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|
+
<p>The <em class="parameter"><code>node</code></em>
|
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|
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will copy the passed string.</p>
|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.4.7"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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<col width="150px" class="parameters_name">
|
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<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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<tbody>
|
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<tr>
|
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<td class="parameter_name"><p>node</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr>
|
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<tr>
|
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<td class="parameter_name"><p>name</p></td>
|
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<td class="parameter_description"><p>a string annotating the <em class="parameter"><code>node</code></em>
|
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</p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr>
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</tbody>
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</table></div>
|
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</div>
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<p class="since">Since 1.10</p>
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</div>
|
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<hr>
|
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<div class="refsect2">
|
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<a name="clutter-paint-node-add-child"></a><h3>clutter_paint_node_add_child ()</h3>
|
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|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
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clutter_paint_node_add_child (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
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<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *child</code></em>);</pre>
|
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<p>Adds <em class="parameter"><code>child</code></em>
|
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to the list of children of <em class="parameter"><code>node</code></em>
|
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+
.</p>
|
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<p>This function will acquire a reference on <em class="parameter"><code>child</code></em>
|
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|
+
.</p>
|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.5.6"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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<col width="150px" class="parameters_name">
|
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<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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<tbody>
|
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<tr>
|
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<td class="parameter_name"><p>node</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr>
|
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<tr>
|
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<td class="parameter_name"><p>child</p></td>
|
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<td class="parameter_description"><p>the child <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> to add</p></td>
|
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|
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<td class="parameter_annotations"> </td>
|
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</tr>
|
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+
</tbody>
|
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+
</table></div>
|
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</div>
|
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<p class="since">Since 1.10</p>
|
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</div>
|
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<hr>
|
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<div class="refsect2">
|
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<a name="clutter-paint-node-add-rectangle"></a><h3>clutter_paint_node_add_rectangle ()</h3>
|
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|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
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|
+
clutter_paint_node_add_rectangle (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
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|
+
<em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> *rect</code></em>);</pre>
|
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|
+
<p>Adds a rectangle region to the <em class="parameter"><code>node</code></em>
|
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|
+
, as described by the
|
319
|
+
passed <em class="parameter"><code>rect</code></em>
|
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|
+
.</p>
|
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<div class="refsect3">
|
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<a name="id-1.5.9.2.7.6.5"></a><h4>Parameters</h4>
|
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|
+
<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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|
+
<col width="150px" class="parameters_name">
|
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<col class="parameters_description">
|
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|
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<col width="200px" class="parameters_annotations">
|
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|
+
</colgroup>
|
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<tbody>
|
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|
+
<tr>
|
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+
<td class="parameter_name"><p>node</p></td>
|
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|
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<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
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|
+
<td class="parameter_annotations"> </td>
|
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|
+
</tr>
|
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|
+
<tr>
|
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|
+
<td class="parameter_name"><p>rect</p></td>
|
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|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a></p></td>
|
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|
+
<td class="parameter_annotations"> </td>
|
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|
+
</tr>
|
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|
+
</tbody>
|
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|
+
</table></div>
|
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|
+
</div>
|
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<p class="since">Since 1.10</p>
|
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</div>
|
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|
+
<hr>
|
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|
+
<div class="refsect2">
|
347
|
+
<a name="clutter-paint-node-add-texture-rectangle"></a><h3>clutter_paint_node_add_texture_rectangle ()</h3>
|
348
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
349
|
+
clutter_paint_node_add_texture_rectangle
|
350
|
+
(<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
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|
+
<em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> *rect</code></em>,
|
352
|
+
<em class="parameter"><code><span class="type">float</span> x_1</code></em>,
|
353
|
+
<em class="parameter"><code><span class="type">float</span> y_1</code></em>,
|
354
|
+
<em class="parameter"><code><span class="type">float</span> x_2</code></em>,
|
355
|
+
<em class="parameter"><code><span class="type">float</span> y_2</code></em>);</pre>
|
356
|
+
<p>Adds a rectangle region to the <em class="parameter"><code>node</code></em>
|
357
|
+
, with texture coordinates.</p>
|
358
|
+
<div class="refsect3">
|
359
|
+
<a name="id-1.5.9.2.7.7.5"></a><h4>Parameters</h4>
|
360
|
+
<div class="informaltable"><table width="100%" border="0">
|
361
|
+
<colgroup>
|
362
|
+
<col width="150px" class="parameters_name">
|
363
|
+
<col class="parameters_description">
|
364
|
+
<col width="200px" class="parameters_annotations">
|
365
|
+
</colgroup>
|
366
|
+
<tbody>
|
367
|
+
<tr>
|
368
|
+
<td class="parameter_name"><p>node</p></td>
|
369
|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
370
|
+
<td class="parameter_annotations"> </td>
|
371
|
+
</tr>
|
372
|
+
<tr>
|
373
|
+
<td class="parameter_name"><p>rect</p></td>
|
374
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a></p></td>
|
375
|
+
<td class="parameter_annotations"> </td>
|
376
|
+
</tr>
|
377
|
+
<tr>
|
378
|
+
<td class="parameter_name"><p>x_1</p></td>
|
379
|
+
<td class="parameter_description"><p>the left X coordinate of the texture</p></td>
|
380
|
+
<td class="parameter_annotations"> </td>
|
381
|
+
</tr>
|
382
|
+
<tr>
|
383
|
+
<td class="parameter_name"><p>y_1</p></td>
|
384
|
+
<td class="parameter_description"><p>the top Y coordinate of the texture</p></td>
|
385
|
+
<td class="parameter_annotations"> </td>
|
386
|
+
</tr>
|
387
|
+
<tr>
|
388
|
+
<td class="parameter_name"><p>x_2</p></td>
|
389
|
+
<td class="parameter_description"><p>the right X coordinate of the texture</p></td>
|
390
|
+
<td class="parameter_annotations"> </td>
|
391
|
+
</tr>
|
392
|
+
<tr>
|
393
|
+
<td class="parameter_name"><p>y_2</p></td>
|
394
|
+
<td class="parameter_description"><p>the bottom Y coordinate of the texture</p></td>
|
395
|
+
<td class="parameter_annotations"> </td>
|
396
|
+
</tr>
|
397
|
+
</tbody>
|
398
|
+
</table></div>
|
399
|
+
</div>
|
400
|
+
<p class="since">Since 1.10</p>
|
401
|
+
</div>
|
402
|
+
<hr>
|
403
|
+
<div class="refsect2">
|
404
|
+
<a name="clutter-paint-node-add-path"></a><h3>clutter_paint_node_add_path ()</h3>
|
405
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
406
|
+
clutter_paint_node_add_path (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
407
|
+
<em class="parameter"><code><span class="type">CoglPath</span> *path</code></em>);</pre>
|
408
|
+
<p>Adds a region described as a path to the <em class="parameter"><code>node</code></em>
|
409
|
+
.</p>
|
410
|
+
<p>This function acquires a reference on the passed <em class="parameter"><code>path</code></em>
|
411
|
+
, so it
|
412
|
+
is safe to call <code class="function">cogl_object_unref()</code> when it returns.</p>
|
413
|
+
<div class="refsect3">
|
414
|
+
<a name="id-1.5.9.2.7.8.6"></a><h4>Parameters</h4>
|
415
|
+
<div class="informaltable"><table width="100%" border="0">
|
416
|
+
<colgroup>
|
417
|
+
<col width="150px" class="parameters_name">
|
418
|
+
<col class="parameters_description">
|
419
|
+
<col width="200px" class="parameters_annotations">
|
420
|
+
</colgroup>
|
421
|
+
<tbody>
|
422
|
+
<tr>
|
423
|
+
<td class="parameter_name"><p>node</p></td>
|
424
|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
425
|
+
<td class="parameter_annotations"> </td>
|
426
|
+
</tr>
|
427
|
+
<tr>
|
428
|
+
<td class="parameter_name"><p>path</p></td>
|
429
|
+
<td class="parameter_description"><p>a Cogl path</p></td>
|
430
|
+
<td class="parameter_annotations"> </td>
|
431
|
+
</tr>
|
432
|
+
</tbody>
|
433
|
+
</table></div>
|
434
|
+
</div>
|
435
|
+
<p class="since">Since 1.10</p>
|
436
|
+
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
|
437
|
+
give outside developers early access to new or rapidly changing technology, or
|
438
|
+
to provide an interim solution to a problem where a more general solution is
|
439
|
+
anticipated. No claims are made about either source or binary compatibility from
|
440
|
+
one minor release to the next.
|
441
|
+
|
442
|
+
The Unstable interface level is a warning that these interfaces are subject to
|
443
|
+
change without warning and should not be used in unbundled products.
|
444
|
+
|
445
|
+
Given such caveats, customer impact need not be a factor when considering
|
446
|
+
incompatible changes to an Unstable interface in a major or minor release.
|
447
|
+
Nonetheless, when such changes are introduced, the changes should still be
|
448
|
+
mentioned in the release notes for the affected release.
|
449
|
+
"><span class="acronym">Unstable</span></acronym></p>
|
450
|
+
</div>
|
451
|
+
<hr>
|
452
|
+
<div class="refsect2">
|
453
|
+
<a name="clutter-paint-node-add-primitive"></a><h3>clutter_paint_node_add_primitive ()</h3>
|
454
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
455
|
+
clutter_paint_node_add_primitive (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
|
456
|
+
<em class="parameter"><code><span class="type">CoglPrimitive</span> *primitive</code></em>);</pre>
|
457
|
+
<p>Adds a region described by a Cogl primitive to the <em class="parameter"><code>node</code></em>
|
458
|
+
.</p>
|
459
|
+
<p>This function acquires a reference on <em class="parameter"><code>primitive</code></em>
|
460
|
+
, so it is safe
|
461
|
+
to call <code class="function">cogl_object_unref()</code> when it returns.</p>
|
462
|
+
<div class="refsect3">
|
463
|
+
<a name="id-1.5.9.2.7.9.6"></a><h4>Parameters</h4>
|
464
|
+
<div class="informaltable"><table width="100%" border="0">
|
465
|
+
<colgroup>
|
466
|
+
<col width="150px" class="parameters_name">
|
467
|
+
<col class="parameters_description">
|
468
|
+
<col width="200px" class="parameters_annotations">
|
469
|
+
</colgroup>
|
470
|
+
<tbody>
|
471
|
+
<tr>
|
472
|
+
<td class="parameter_name"><p>node</p></td>
|
473
|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
|
474
|
+
<td class="parameter_annotations"> </td>
|
475
|
+
</tr>
|
476
|
+
<tr>
|
477
|
+
<td class="parameter_name"><p>primitive</p></td>
|
478
|
+
<td class="parameter_description"><p>a Cogl primitive</p></td>
|
479
|
+
<td class="parameter_annotations"> </td>
|
480
|
+
</tr>
|
481
|
+
</tbody>
|
482
|
+
</table></div>
|
483
|
+
</div>
|
484
|
+
<p class="since">Since 1.10</p>
|
485
|
+
</div>
|
486
|
+
<hr>
|
487
|
+
<div class="refsect2">
|
488
|
+
<a name="CLUTTER-VALUE-HOLDS-PAINT-NODE:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_PAINT_NODE()</h3>
|
489
|
+
<pre class="programlisting">#define CLUTTER_VALUE_HOLDS_PAINT_NODE(value) (G_VALUE_HOLDS (value, CLUTTER_TYPE_PAINT_NODE))
|
490
|
+
</pre>
|
491
|
+
<p>Evaluates to <code class="literal">TRUE</code> if the <em class="parameter"><code>value</code></em>
|
492
|
+
has been initialized to hold
|
493
|
+
a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.</p>
|
494
|
+
<div class="refsect3">
|
495
|
+
<a name="id-1.5.9.2.7.10.5"></a><h4>Parameters</h4>
|
496
|
+
<div class="informaltable"><table width="100%" border="0">
|
497
|
+
<colgroup>
|
498
|
+
<col width="150px" class="parameters_name">
|
499
|
+
<col class="parameters_description">
|
500
|
+
<col width="200px" class="parameters_annotations">
|
501
|
+
</colgroup>
|
502
|
+
<tbody><tr>
|
503
|
+
<td class="parameter_name"><p>value</p></td>
|
504
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
505
|
+
<td class="parameter_annotations"> </td>
|
506
|
+
</tr></tbody>
|
507
|
+
</table></div>
|
508
|
+
</div>
|
509
|
+
<p class="since">Since 1.10</p>
|
510
|
+
</div>
|
511
|
+
<hr>
|
512
|
+
<div class="refsect2">
|
513
|
+
<a name="clutter-value-set-paint-node"></a><h3>clutter_value_set_paint_node ()</h3>
|
514
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
515
|
+
clutter_value_set_paint_node (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
|
516
|
+
<em class="parameter"><code><span class="type">gpointer</span> node</code></em>);</pre>
|
517
|
+
<p>Sets the contents of a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code>.</p>
|
518
|
+
<p>This function increased the reference count of <em class="parameter"><code>node</code></em>
|
519
|
+
; if you do not wish
|
520
|
+
to increase the reference count, use <a class="link" href="ClutterPaintNode.html#clutter-value-take-paint-node" title="clutter_value_take_paint_node ()"><code class="function">clutter_value_take_paint_node()</code></a>
|
521
|
+
instead. The reference count will be released by <code class="function">g_value_unset()</code>.</p>
|
522
|
+
<div class="refsect3">
|
523
|
+
<a name="id-1.5.9.2.7.11.6"></a><h4>Parameters</h4>
|
524
|
+
<div class="informaltable"><table width="100%" border="0">
|
525
|
+
<colgroup>
|
526
|
+
<col width="150px" class="parameters_name">
|
527
|
+
<col class="parameters_description">
|
528
|
+
<col width="200px" class="parameters_annotations">
|
529
|
+
</colgroup>
|
530
|
+
<tbody>
|
531
|
+
<tr>
|
532
|
+
<td class="parameter_name"><p>value</p></td>
|
533
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
|
534
|
+
<td class="parameter_annotations"> </td>
|
535
|
+
</tr>
|
536
|
+
<tr>
|
537
|
+
<td class="parameter_name"><p>node</p></td>
|
538
|
+
<td class="parameter_description"><p> a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p></td>
|
539
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode][<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
|
540
|
+
</tr>
|
541
|
+
</tbody>
|
542
|
+
</table></div>
|
543
|
+
</div>
|
544
|
+
<p class="since">Since 1.10</p>
|
545
|
+
</div>
|
546
|
+
<hr>
|
547
|
+
<div class="refsect2">
|
548
|
+
<a name="clutter-value-take-paint-node"></a><h3>clutter_value_take_paint_node ()</h3>
|
549
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
550
|
+
clutter_value_take_paint_node (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
|
551
|
+
<em class="parameter"><code><span class="type">gpointer</span> node</code></em>);</pre>
|
552
|
+
<p>Sets the contents of a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code>.</p>
|
553
|
+
<p>Unlike <a class="link" href="ClutterPaintNode.html#clutter-value-set-paint-node" title="clutter_value_set_paint_node ()"><code class="function">clutter_value_set_paint_node()</code></a>, this function will not take a
|
554
|
+
reference on the passed <em class="parameter"><code>node</code></em>
|
555
|
+
: instead, it will take ownership of the
|
556
|
+
current reference count.</p>
|
557
|
+
<div class="refsect3">
|
558
|
+
<a name="id-1.5.9.2.7.12.6"></a><h4>Parameters</h4>
|
559
|
+
<div class="informaltable"><table width="100%" border="0">
|
560
|
+
<colgroup>
|
561
|
+
<col width="150px" class="parameters_name">
|
562
|
+
<col class="parameters_description">
|
563
|
+
<col width="200px" class="parameters_annotations">
|
564
|
+
</colgroup>
|
565
|
+
<tbody>
|
566
|
+
<tr>
|
567
|
+
<td class="parameter_name"><p>value</p></td>
|
568
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span>, initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
|
569
|
+
<td class="parameter_annotations"> </td>
|
570
|
+
</tr>
|
571
|
+
<tr>
|
572
|
+
<td class="parameter_name"><p>node</p></td>
|
573
|
+
<td class="parameter_description"><p> a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p></td>
|
574
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode][<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
|
575
|
+
</tr>
|
576
|
+
</tbody>
|
577
|
+
</table></div>
|
578
|
+
</div>
|
579
|
+
<p class="since">Since 1.10</p>
|
580
|
+
</div>
|
581
|
+
<hr>
|
582
|
+
<div class="refsect2">
|
583
|
+
<a name="clutter-value-get-paint-node"></a><h3>clutter_value_get_paint_node ()</h3>
|
584
|
+
<pre class="programlisting"><span class="returnvalue">gpointer</span>
|
585
|
+
clutter_value_get_paint_node (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
|
586
|
+
<p>Retrieves a pointer to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> contained inside
|
587
|
+
the passed <span class="type">GValue</span>.</p>
|
588
|
+
<div class="refsect3">
|
589
|
+
<a name="id-1.5.9.2.7.13.5"></a><h4>Parameters</h4>
|
590
|
+
<div class="informaltable"><table width="100%" border="0">
|
591
|
+
<colgroup>
|
592
|
+
<col width="150px" class="parameters_name">
|
593
|
+
<col class="parameters_description">
|
594
|
+
<col width="200px" class="parameters_annotations">
|
595
|
+
</colgroup>
|
596
|
+
<tbody><tr>
|
597
|
+
<td class="parameter_name"><p>value</p></td>
|
598
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
|
599
|
+
<td class="parameter_annotations"> </td>
|
600
|
+
</tr></tbody>
|
601
|
+
</table></div>
|
602
|
+
</div>
|
603
|
+
<div class="refsect3">
|
604
|
+
<a name="id-1.5.9.2.7.13.6"></a><h4>Returns</h4>
|
605
|
+
<p> a pointer to
|
606
|
+
a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p>
|
607
|
+
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode]</span></p>
|
608
|
+
</div>
|
609
|
+
<p class="since">Since 1.10</p>
|
610
|
+
</div>
|
611
|
+
<hr>
|
612
|
+
<div class="refsect2">
|
613
|
+
<a name="clutter-value-dup-paint-node"></a><h3>clutter_value_dup_paint_node ()</h3>
|
614
|
+
<pre class="programlisting"><span class="returnvalue">gpointer</span>
|
615
|
+
clutter_value_dup_paint_node (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
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<p>Retrieves a pointer to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> contained inside
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the passed <span class="type">GValue</span>, and if not <code class="literal">NULL</code> it will increase the
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reference count.</p>
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<div class="refsect3">
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<a name="id-1.5.9.2.7.14.5"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>value</p></td>
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<td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.5.9.2.7.14.6"></a><h4>Returns</h4>
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<p> a pointer
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to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, with its reference count increased,
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or <code class="literal">NULL</code>. </p>
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<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode]</span></p>
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</div>
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<p class="since">Since 1.10</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterPaintNode.other_details"></a><h2>Types and Values</h2>
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<div class="refsect2">
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<a name="ClutterPaintNode-struct"></a><h3>ClutterPaintNode</h3>
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<pre class="programlisting">typedef struct _ClutterPaintNode ClutterPaintNode;</pre>
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<p>The <structname>ClutterPaintNode</structname> structure contains only
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private data and it should be accessed using the provided API.</p>
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<p>Ref Func: clutter_paint_node_ref
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Unref Func: clutter_paint_node_unref
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Set Value Func: clutter_value_set_paint_node
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Get Value Func: clutter_value_get_paint_node</p>
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<p class="since">Since 1.10</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="ClutterPaintNodeClass"></a><h3>ClutterPaintNodeClass</h3>
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<pre class="programlisting">typedef struct _ClutterPaintNodeClass ClutterPaintNodeClass;</pre>
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<p>The <structname>ClutterPaintNodeClass</structname> structure contains
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only private data.</p>
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<p class="since">Since 1.10</p>
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</div>
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</div>
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</div>
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<div class="footer">
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<hr>
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