clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
  261. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
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+ <a href="#ClutterPaintNode.description" class="shortcut">Description</a></span><span id="nav_hierarchy">  <span class="dim">|</span> 
19
+ <a href="#ClutterPaintNode.object-hierarchy" class="shortcut">Object Hierarchy</a></span>
20
+ </td>
21
+ <td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
22
+ <td><a accesskey="u" href="ch08.html"><img src="up.png" width="16" height="16" border="0" alt="Up"></a></td>
23
+ <td><a accesskey="p" href="ch08.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
24
+ <td><a accesskey="n" href="clutter-Paint-Nodes.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td>
25
+ </tr></table>
26
+ <div class="refentry">
27
+ <a name="ClutterPaintNode"></a><div class="titlepage"></div>
28
+ <div class="refnamediv"><table width="100%"><tr>
29
+ <td valign="top">
30
+ <h2><span class="refentrytitle"><a name="ClutterPaintNode.top_of_page"></a>ClutterPaintNode</span></h2>
31
+ <p>ClutterPaintNode — Paint objects</p>
32
+ </td>
33
+ <td class="gallery_image" valign="top" align="right"></td>
34
+ </tr></table></div>
35
+ <div class="refsect1">
36
+ <a name="ClutterPaintNode.functions"></a><h2>Functions</h2>
37
+ <div class="informaltable"><table width="100%" border="0">
38
+ <colgroup>
39
+ <col width="150px" class="functions_return">
40
+ <col class="functions_name">
41
+ </colgroup>
42
+ <tbody>
43
+ <tr>
44
+ <td class="function_type">
45
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
46
+ </td>
47
+ <td class="function_name">
48
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-ref" title="clutter_paint_node_ref ()">clutter_paint_node_ref</a> <span class="c_punctuation">()</span>
49
+ </td>
50
+ </tr>
51
+ <tr>
52
+ <td class="function_type">
53
+ <span class="returnvalue">void</span>
54
+ </td>
55
+ <td class="function_name">
56
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()">clutter_paint_node_unref</a> <span class="c_punctuation">()</span>
57
+ </td>
58
+ </tr>
59
+ <tr>
60
+ <td class="function_type">
61
+ <span class="returnvalue">void</span>
62
+ </td>
63
+ <td class="function_name">
64
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-set-name" title="clutter_paint_node_set_name ()">clutter_paint_node_set_name</a> <span class="c_punctuation">()</span>
65
+ </td>
66
+ </tr>
67
+ <tr>
68
+ <td class="function_type">
69
+ <span class="returnvalue">void</span>
70
+ </td>
71
+ <td class="function_name">
72
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-child" title="clutter_paint_node_add_child ()">clutter_paint_node_add_child</a> <span class="c_punctuation">()</span>
73
+ </td>
74
+ </tr>
75
+ <tr>
76
+ <td class="function_type">
77
+ <span class="returnvalue">void</span>
78
+ </td>
79
+ <td class="function_name">
80
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-rectangle" title="clutter_paint_node_add_rectangle ()">clutter_paint_node_add_rectangle</a> <span class="c_punctuation">()</span>
81
+ </td>
82
+ </tr>
83
+ <tr>
84
+ <td class="function_type">
85
+ <span class="returnvalue">void</span>
86
+ </td>
87
+ <td class="function_name">
88
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-texture-rectangle" title="clutter_paint_node_add_texture_rectangle ()">clutter_paint_node_add_texture_rectangle</a> <span class="c_punctuation">()</span>
89
+ </td>
90
+ </tr>
91
+ <tr>
92
+ <td class="function_type">
93
+ <span class="returnvalue">void</span>
94
+ </td>
95
+ <td class="function_name">
96
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-path" title="clutter_paint_node_add_path ()">clutter_paint_node_add_path</a> <span class="c_punctuation">()</span>
97
+ </td>
98
+ </tr>
99
+ <tr>
100
+ <td class="function_type">
101
+ <span class="returnvalue">void</span>
102
+ </td>
103
+ <td class="function_name">
104
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-add-primitive" title="clutter_paint_node_add_primitive ()">clutter_paint_node_add_primitive</a> <span class="c_punctuation">()</span>
105
+ </td>
106
+ </tr>
107
+ <tr>
108
+ <td class="define_keyword">#define</td>
109
+ <td class="function_name">
110
+ <a class="link" href="ClutterPaintNode.html#CLUTTER-VALUE-HOLDS-PAINT-NODE:CAPS" title="CLUTTER_VALUE_HOLDS_PAINT_NODE()">CLUTTER_VALUE_HOLDS_PAINT_NODE</a><span class="c_punctuation">()</span>
111
+ </td>
112
+ </tr>
113
+ <tr>
114
+ <td class="function_type">
115
+ <span class="returnvalue">void</span>
116
+ </td>
117
+ <td class="function_name">
118
+ <a class="link" href="ClutterPaintNode.html#clutter-value-set-paint-node" title="clutter_value_set_paint_node ()">clutter_value_set_paint_node</a> <span class="c_punctuation">()</span>
119
+ </td>
120
+ </tr>
121
+ <tr>
122
+ <td class="function_type">
123
+ <span class="returnvalue">void</span>
124
+ </td>
125
+ <td class="function_name">
126
+ <a class="link" href="ClutterPaintNode.html#clutter-value-take-paint-node" title="clutter_value_take_paint_node ()">clutter_value_take_paint_node</a> <span class="c_punctuation">()</span>
127
+ </td>
128
+ </tr>
129
+ <tr>
130
+ <td class="function_type">
131
+ <span class="returnvalue">gpointer</span>
132
+ </td>
133
+ <td class="function_name">
134
+ <a class="link" href="ClutterPaintNode.html#clutter-value-get-paint-node" title="clutter_value_get_paint_node ()">clutter_value_get_paint_node</a> <span class="c_punctuation">()</span>
135
+ </td>
136
+ </tr>
137
+ <tr>
138
+ <td class="function_type">
139
+ <span class="returnvalue">gpointer</span>
140
+ </td>
141
+ <td class="function_name">
142
+ <a class="link" href="ClutterPaintNode.html#clutter-value-dup-paint-node" title="clutter_value_dup_paint_node ()">clutter_value_dup_paint_node</a> <span class="c_punctuation">()</span>
143
+ </td>
144
+ </tr>
145
+ </tbody>
146
+ </table></div>
147
+ </div>
148
+ <div class="refsect1">
149
+ <a name="ClutterPaintNode.other"></a><h2>Types and Values</h2>
150
+ <div class="informaltable"><table width="100%" border="0">
151
+ <colgroup>
152
+ <col width="150px" class="name">
153
+ <col class="description">
154
+ </colgroup>
155
+ <tbody>
156
+ <tr>
157
+ <td class="datatype_keyword"> </td>
158
+ <td class="function_name"><a class="link" href="ClutterPaintNode.html#ClutterPaintNode-struct" title="ClutterPaintNode">ClutterPaintNode</a></td>
159
+ </tr>
160
+ <tr>
161
+ <td class="datatype_keyword"> </td>
162
+ <td class="function_name"><a class="link" href="ClutterPaintNode.html#ClutterPaintNodeClass" title="ClutterPaintNodeClass">ClutterPaintNodeClass</a></td>
163
+ </tr>
164
+ </tbody>
165
+ </table></div>
166
+ </div>
167
+ <div class="refsect1">
168
+ <a name="ClutterPaintNode.object-hierarchy"></a><h2>Object Hierarchy</h2>
169
+ <pre class="screen"> ClutterPaintNode
170
+ </pre>
171
+ </div>
172
+ <div class="refsect1">
173
+ <a name="ClutterPaintNode.description"></a><h2>Description</h2>
174
+ <p><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> is an element in the render graph.</p>
175
+ <p>The render graph contains all the elements that need to be painted by
176
+ Clutter when submitting a frame to the graphics system.</p>
177
+ <p>The render graph is distinct from the scene graph: the scene graph is
178
+ composed by actors, which can be visible or invisible; the scene graph
179
+ elements also respond to events. The render graph, instead, is only
180
+ composed by nodes that will be painted.</p>
181
+ <p>Each <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> can submit multiple <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>&lt;!-- --&gt;s to
182
+ the render graph.</p>
183
+ </div>
184
+ <div class="refsect1">
185
+ <a name="ClutterPaintNode.functions_details"></a><h2>Functions</h2>
186
+ <div class="refsect2">
187
+ <a name="clutter-paint-node-ref"></a><h3>clutter_paint_node_ref ()</h3>
188
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
189
+ clutter_paint_node_ref (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>);</pre>
190
+ <p>Acquires a reference on <em class="parameter"><code>node</code></em>
191
+ .</p>
192
+ <div class="refsect3">
193
+ <a name="id-1.5.9.2.7.2.5"></a><h4>Parameters</h4>
194
+ <div class="informaltable"><table width="100%" border="0">
195
+ <colgroup>
196
+ <col width="150px" class="parameters_name">
197
+ <col class="parameters_description">
198
+ <col width="200px" class="parameters_annotations">
199
+ </colgroup>
200
+ <tbody><tr>
201
+ <td class="parameter_name"><p>node</p></td>
202
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
203
+ <td class="parameter_annotations"> </td>
204
+ </tr></tbody>
205
+ </table></div>
206
+ </div>
207
+ <div class="refsect3">
208
+ <a name="id-1.5.9.2.7.2.6"></a><h4>Returns</h4>
209
+ <p> the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>. </p>
210
+ <p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
211
+ </div>
212
+ <p class="since">Since 1.10</p>
213
+ </div>
214
+ <hr>
215
+ <div class="refsect2">
216
+ <a name="clutter-paint-node-unref"></a><h3>clutter_paint_node_unref ()</h3>
217
+ <pre class="programlisting"><span class="returnvalue">void</span>
218
+ clutter_paint_node_unref (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>);</pre>
219
+ <p>Releases a reference on <em class="parameter"><code>node</code></em>
220
+ .</p>
221
+ <div class="refsect3">
222
+ <a name="id-1.5.9.2.7.3.5"></a><h4>Parameters</h4>
223
+ <div class="informaltable"><table width="100%" border="0">
224
+ <colgroup>
225
+ <col width="150px" class="parameters_name">
226
+ <col class="parameters_description">
227
+ <col width="200px" class="parameters_annotations">
228
+ </colgroup>
229
+ <tbody><tr>
230
+ <td class="parameter_name"><p>node</p></td>
231
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
232
+ <td class="parameter_annotations"> </td>
233
+ </tr></tbody>
234
+ </table></div>
235
+ </div>
236
+ <p class="since">Since 1.10</p>
237
+ </div>
238
+ <hr>
239
+ <div class="refsect2">
240
+ <a name="clutter-paint-node-set-name"></a><h3>clutter_paint_node_set_name ()</h3>
241
+ <pre class="programlisting"><span class="returnvalue">void</span>
242
+ clutter_paint_node_set_name (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
243
+ <em class="parameter"><code>const <span class="type">char</span> *name</code></em>);</pre>
244
+ <p>Sets a user-readable <em class="parameter"><code>name</code></em>
245
+ for <em class="parameter"><code>node</code></em>
246
+ .</p>
247
+ <p>The <em class="parameter"><code>name</code></em>
248
+ will be used for debugging purposes.</p>
249
+ <p>The <em class="parameter"><code>node</code></em>
250
+ will copy the passed string.</p>
251
+ <div class="refsect3">
252
+ <a name="id-1.5.9.2.7.4.7"></a><h4>Parameters</h4>
253
+ <div class="informaltable"><table width="100%" border="0">
254
+ <colgroup>
255
+ <col width="150px" class="parameters_name">
256
+ <col class="parameters_description">
257
+ <col width="200px" class="parameters_annotations">
258
+ </colgroup>
259
+ <tbody>
260
+ <tr>
261
+ <td class="parameter_name"><p>node</p></td>
262
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
263
+ <td class="parameter_annotations"> </td>
264
+ </tr>
265
+ <tr>
266
+ <td class="parameter_name"><p>name</p></td>
267
+ <td class="parameter_description"><p>a string annotating the <em class="parameter"><code>node</code></em>
268
+ </p></td>
269
+ <td class="parameter_annotations"> </td>
270
+ </tr>
271
+ </tbody>
272
+ </table></div>
273
+ </div>
274
+ <p class="since">Since 1.10</p>
275
+ </div>
276
+ <hr>
277
+ <div class="refsect2">
278
+ <a name="clutter-paint-node-add-child"></a><h3>clutter_paint_node_add_child ()</h3>
279
+ <pre class="programlisting"><span class="returnvalue">void</span>
280
+ clutter_paint_node_add_child (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
281
+ <em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *child</code></em>);</pre>
282
+ <p>Adds <em class="parameter"><code>child</code></em>
283
+ to the list of children of <em class="parameter"><code>node</code></em>
284
+ .</p>
285
+ <p>This function will acquire a reference on <em class="parameter"><code>child</code></em>
286
+ .</p>
287
+ <div class="refsect3">
288
+ <a name="id-1.5.9.2.7.5.6"></a><h4>Parameters</h4>
289
+ <div class="informaltable"><table width="100%" border="0">
290
+ <colgroup>
291
+ <col width="150px" class="parameters_name">
292
+ <col class="parameters_description">
293
+ <col width="200px" class="parameters_annotations">
294
+ </colgroup>
295
+ <tbody>
296
+ <tr>
297
+ <td class="parameter_name"><p>node</p></td>
298
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
299
+ <td class="parameter_annotations"> </td>
300
+ </tr>
301
+ <tr>
302
+ <td class="parameter_name"><p>child</p></td>
303
+ <td class="parameter_description"><p>the child <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> to add</p></td>
304
+ <td class="parameter_annotations"> </td>
305
+ </tr>
306
+ </tbody>
307
+ </table></div>
308
+ </div>
309
+ <p class="since">Since 1.10</p>
310
+ </div>
311
+ <hr>
312
+ <div class="refsect2">
313
+ <a name="clutter-paint-node-add-rectangle"></a><h3>clutter_paint_node_add_rectangle ()</h3>
314
+ <pre class="programlisting"><span class="returnvalue">void</span>
315
+ clutter_paint_node_add_rectangle (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
316
+ <em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> *rect</code></em>);</pre>
317
+ <p>Adds a rectangle region to the <em class="parameter"><code>node</code></em>
318
+ , as described by the
319
+ passed <em class="parameter"><code>rect</code></em>
320
+ .</p>
321
+ <div class="refsect3">
322
+ <a name="id-1.5.9.2.7.6.5"></a><h4>Parameters</h4>
323
+ <div class="informaltable"><table width="100%" border="0">
324
+ <colgroup>
325
+ <col width="150px" class="parameters_name">
326
+ <col class="parameters_description">
327
+ <col width="200px" class="parameters_annotations">
328
+ </colgroup>
329
+ <tbody>
330
+ <tr>
331
+ <td class="parameter_name"><p>node</p></td>
332
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
333
+ <td class="parameter_annotations"> </td>
334
+ </tr>
335
+ <tr>
336
+ <td class="parameter_name"><p>rect</p></td>
337
+ <td class="parameter_description"><p>a <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a></p></td>
338
+ <td class="parameter_annotations"> </td>
339
+ </tr>
340
+ </tbody>
341
+ </table></div>
342
+ </div>
343
+ <p class="since">Since 1.10</p>
344
+ </div>
345
+ <hr>
346
+ <div class="refsect2">
347
+ <a name="clutter-paint-node-add-texture-rectangle"></a><h3>clutter_paint_node_add_texture_rectangle ()</h3>
348
+ <pre class="programlisting"><span class="returnvalue">void</span>
349
+ clutter_paint_node_add_texture_rectangle
350
+ (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
351
+ <em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> *rect</code></em>,
352
+ <em class="parameter"><code><span class="type">float</span> x_1</code></em>,
353
+ <em class="parameter"><code><span class="type">float</span> y_1</code></em>,
354
+ <em class="parameter"><code><span class="type">float</span> x_2</code></em>,
355
+ <em class="parameter"><code><span class="type">float</span> y_2</code></em>);</pre>
356
+ <p>Adds a rectangle region to the <em class="parameter"><code>node</code></em>
357
+ , with texture coordinates.</p>
358
+ <div class="refsect3">
359
+ <a name="id-1.5.9.2.7.7.5"></a><h4>Parameters</h4>
360
+ <div class="informaltable"><table width="100%" border="0">
361
+ <colgroup>
362
+ <col width="150px" class="parameters_name">
363
+ <col class="parameters_description">
364
+ <col width="200px" class="parameters_annotations">
365
+ </colgroup>
366
+ <tbody>
367
+ <tr>
368
+ <td class="parameter_name"><p>node</p></td>
369
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
370
+ <td class="parameter_annotations"> </td>
371
+ </tr>
372
+ <tr>
373
+ <td class="parameter_name"><p>rect</p></td>
374
+ <td class="parameter_description"><p>a <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a></p></td>
375
+ <td class="parameter_annotations"> </td>
376
+ </tr>
377
+ <tr>
378
+ <td class="parameter_name"><p>x_1</p></td>
379
+ <td class="parameter_description"><p>the left X coordinate of the texture</p></td>
380
+ <td class="parameter_annotations"> </td>
381
+ </tr>
382
+ <tr>
383
+ <td class="parameter_name"><p>y_1</p></td>
384
+ <td class="parameter_description"><p>the top Y coordinate of the texture</p></td>
385
+ <td class="parameter_annotations"> </td>
386
+ </tr>
387
+ <tr>
388
+ <td class="parameter_name"><p>x_2</p></td>
389
+ <td class="parameter_description"><p>the right X coordinate of the texture</p></td>
390
+ <td class="parameter_annotations"> </td>
391
+ </tr>
392
+ <tr>
393
+ <td class="parameter_name"><p>y_2</p></td>
394
+ <td class="parameter_description"><p>the bottom Y coordinate of the texture</p></td>
395
+ <td class="parameter_annotations"> </td>
396
+ </tr>
397
+ </tbody>
398
+ </table></div>
399
+ </div>
400
+ <p class="since">Since 1.10</p>
401
+ </div>
402
+ <hr>
403
+ <div class="refsect2">
404
+ <a name="clutter-paint-node-add-path"></a><h3>clutter_paint_node_add_path ()</h3>
405
+ <pre class="programlisting"><span class="returnvalue">void</span>
406
+ clutter_paint_node_add_path (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
407
+ <em class="parameter"><code><span class="type">CoglPath</span> *path</code></em>);</pre>
408
+ <p>Adds a region described as a path to the <em class="parameter"><code>node</code></em>
409
+ .</p>
410
+ <p>This function acquires a reference on the passed <em class="parameter"><code>path</code></em>
411
+ , so it
412
+ is safe to call <code class="function">cogl_object_unref()</code> when it returns.</p>
413
+ <div class="refsect3">
414
+ <a name="id-1.5.9.2.7.8.6"></a><h4>Parameters</h4>
415
+ <div class="informaltable"><table width="100%" border="0">
416
+ <colgroup>
417
+ <col width="150px" class="parameters_name">
418
+ <col class="parameters_description">
419
+ <col width="200px" class="parameters_annotations">
420
+ </colgroup>
421
+ <tbody>
422
+ <tr>
423
+ <td class="parameter_name"><p>node</p></td>
424
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
425
+ <td class="parameter_annotations"> </td>
426
+ </tr>
427
+ <tr>
428
+ <td class="parameter_name"><p>path</p></td>
429
+ <td class="parameter_description"><p>a Cogl path</p></td>
430
+ <td class="parameter_annotations"> </td>
431
+ </tr>
432
+ </tbody>
433
+ </table></div>
434
+ </div>
435
+ <p class="since">Since 1.10</p>
436
+ <p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
437
+ give outside developers early access to new or rapidly changing technology, or
438
+ to provide an interim solution to a problem where a more general solution is
439
+ anticipated. No claims are made about either source or binary compatibility from
440
+ one minor release to the next.
441
+
442
+ The Unstable interface level is a warning that these interfaces are subject to
443
+ change without warning and should not be used in unbundled products.
444
+
445
+ Given such caveats, customer impact need not be a factor when considering
446
+ incompatible changes to an Unstable interface in a major or minor release.
447
+ Nonetheless, when such changes are introduced, the changes should still be
448
+ mentioned in the release notes for the affected release.
449
+ "><span class="acronym">Unstable</span></acronym></p>
450
+ </div>
451
+ <hr>
452
+ <div class="refsect2">
453
+ <a name="clutter-paint-node-add-primitive"></a><h3>clutter_paint_node_add_primitive ()</h3>
454
+ <pre class="programlisting"><span class="returnvalue">void</span>
455
+ clutter_paint_node_add_primitive (<em class="parameter"><code><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> *node</code></em>,
456
+ <em class="parameter"><code><span class="type">CoglPrimitive</span> *primitive</code></em>);</pre>
457
+ <p>Adds a region described by a Cogl primitive to the <em class="parameter"><code>node</code></em>
458
+ .</p>
459
+ <p>This function acquires a reference on <em class="parameter"><code>primitive</code></em>
460
+ , so it is safe
461
+ to call <code class="function">cogl_object_unref()</code> when it returns.</p>
462
+ <div class="refsect3">
463
+ <a name="id-1.5.9.2.7.9.6"></a><h4>Parameters</h4>
464
+ <div class="informaltable"><table width="100%" border="0">
465
+ <colgroup>
466
+ <col width="150px" class="parameters_name">
467
+ <col class="parameters_description">
468
+ <col width="200px" class="parameters_annotations">
469
+ </colgroup>
470
+ <tbody>
471
+ <tr>
472
+ <td class="parameter_name"><p>node</p></td>
473
+ <td class="parameter_description"><p>a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a></p></td>
474
+ <td class="parameter_annotations"> </td>
475
+ </tr>
476
+ <tr>
477
+ <td class="parameter_name"><p>primitive</p></td>
478
+ <td class="parameter_description"><p>a Cogl primitive</p></td>
479
+ <td class="parameter_annotations"> </td>
480
+ </tr>
481
+ </tbody>
482
+ </table></div>
483
+ </div>
484
+ <p class="since">Since 1.10</p>
485
+ </div>
486
+ <hr>
487
+ <div class="refsect2">
488
+ <a name="CLUTTER-VALUE-HOLDS-PAINT-NODE:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_PAINT_NODE()</h3>
489
+ <pre class="programlisting">#define CLUTTER_VALUE_HOLDS_PAINT_NODE(value) (G_VALUE_HOLDS (value, CLUTTER_TYPE_PAINT_NODE))
490
+ </pre>
491
+ <p>Evaluates to <code class="literal">TRUE</code> if the <em class="parameter"><code>value</code></em>
492
+ has been initialized to hold
493
+ a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.</p>
494
+ <div class="refsect3">
495
+ <a name="id-1.5.9.2.7.10.5"></a><h4>Parameters</h4>
496
+ <div class="informaltable"><table width="100%" border="0">
497
+ <colgroup>
498
+ <col width="150px" class="parameters_name">
499
+ <col class="parameters_description">
500
+ <col width="200px" class="parameters_annotations">
501
+ </colgroup>
502
+ <tbody><tr>
503
+ <td class="parameter_name"><p>value</p></td>
504
+ <td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
505
+ <td class="parameter_annotations"> </td>
506
+ </tr></tbody>
507
+ </table></div>
508
+ </div>
509
+ <p class="since">Since 1.10</p>
510
+ </div>
511
+ <hr>
512
+ <div class="refsect2">
513
+ <a name="clutter-value-set-paint-node"></a><h3>clutter_value_set_paint_node ()</h3>
514
+ <pre class="programlisting"><span class="returnvalue">void</span>
515
+ clutter_value_set_paint_node (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
516
+ <em class="parameter"><code><span class="type">gpointer</span> node</code></em>);</pre>
517
+ <p>Sets the contents of a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code>.</p>
518
+ <p>This function increased the reference count of <em class="parameter"><code>node</code></em>
519
+ ; if you do not wish
520
+ to increase the reference count, use <a class="link" href="ClutterPaintNode.html#clutter-value-take-paint-node" title="clutter_value_take_paint_node ()"><code class="function">clutter_value_take_paint_node()</code></a>
521
+ instead. The reference count will be released by <code class="function">g_value_unset()</code>.</p>
522
+ <div class="refsect3">
523
+ <a name="id-1.5.9.2.7.11.6"></a><h4>Parameters</h4>
524
+ <div class="informaltable"><table width="100%" border="0">
525
+ <colgroup>
526
+ <col width="150px" class="parameters_name">
527
+ <col class="parameters_description">
528
+ <col width="200px" class="parameters_annotations">
529
+ </colgroup>
530
+ <tbody>
531
+ <tr>
532
+ <td class="parameter_name"><p>value</p></td>
533
+ <td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
534
+ <td class="parameter_annotations"> </td>
535
+ </tr>
536
+ <tr>
537
+ <td class="parameter_name"><p>node</p></td>
538
+ <td class="parameter_description"><p> a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p></td>
539
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode][<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
540
+ </tr>
541
+ </tbody>
542
+ </table></div>
543
+ </div>
544
+ <p class="since">Since 1.10</p>
545
+ </div>
546
+ <hr>
547
+ <div class="refsect2">
548
+ <a name="clutter-value-take-paint-node"></a><h3>clutter_value_take_paint_node ()</h3>
549
+ <pre class="programlisting"><span class="returnvalue">void</span>
550
+ clutter_value_take_paint_node (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
551
+ <em class="parameter"><code><span class="type">gpointer</span> node</code></em>);</pre>
552
+ <p>Sets the contents of a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code>.</p>
553
+ <p>Unlike <a class="link" href="ClutterPaintNode.html#clutter-value-set-paint-node" title="clutter_value_set_paint_node ()"><code class="function">clutter_value_set_paint_node()</code></a>, this function will not take a
554
+ reference on the passed <em class="parameter"><code>node</code></em>
555
+ : instead, it will take ownership of the
556
+ current reference count.</p>
557
+ <div class="refsect3">
558
+ <a name="id-1.5.9.2.7.12.6"></a><h4>Parameters</h4>
559
+ <div class="informaltable"><table width="100%" border="0">
560
+ <colgroup>
561
+ <col width="150px" class="parameters_name">
562
+ <col class="parameters_description">
563
+ <col width="200px" class="parameters_annotations">
564
+ </colgroup>
565
+ <tbody>
566
+ <tr>
567
+ <td class="parameter_name"><p>value</p></td>
568
+ <td class="parameter_description"><p>a <span class="type">GValue</span>, initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
569
+ <td class="parameter_annotations"> </td>
570
+ </tr>
571
+ <tr>
572
+ <td class="parameter_name"><p>node</p></td>
573
+ <td class="parameter_description"><p> a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p></td>
574
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode][<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
575
+ </tr>
576
+ </tbody>
577
+ </table></div>
578
+ </div>
579
+ <p class="since">Since 1.10</p>
580
+ </div>
581
+ <hr>
582
+ <div class="refsect2">
583
+ <a name="clutter-value-get-paint-node"></a><h3>clutter_value_get_paint_node ()</h3>
584
+ <pre class="programlisting"><span class="returnvalue">gpointer</span>
585
+ clutter_value_get_paint_node (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
586
+ <p>Retrieves a pointer to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> contained inside
587
+ the passed <span class="type">GValue</span>.</p>
588
+ <div class="refsect3">
589
+ <a name="id-1.5.9.2.7.13.5"></a><h4>Parameters</h4>
590
+ <div class="informaltable"><table width="100%" border="0">
591
+ <colgroup>
592
+ <col width="150px" class="parameters_name">
593
+ <col class="parameters_description">
594
+ <col width="200px" class="parameters_annotations">
595
+ </colgroup>
596
+ <tbody><tr>
597
+ <td class="parameter_name"><p>value</p></td>
598
+ <td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
599
+ <td class="parameter_annotations"> </td>
600
+ </tr></tbody>
601
+ </table></div>
602
+ </div>
603
+ <div class="refsect3">
604
+ <a name="id-1.5.9.2.7.13.6"></a><h4>Returns</h4>
605
+ <p> a pointer to
606
+ a <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, or <code class="literal">NULL</code>. </p>
607
+ <p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode]</span></p>
608
+ </div>
609
+ <p class="since">Since 1.10</p>
610
+ </div>
611
+ <hr>
612
+ <div class="refsect2">
613
+ <a name="clutter-value-dup-paint-node"></a><h3>clutter_value_dup_paint_node ()</h3>
614
+ <pre class="programlisting"><span class="returnvalue">gpointer</span>
615
+ clutter_value_dup_paint_node (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
616
+ <p>Retrieves a pointer to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> contained inside
617
+ the passed <span class="type">GValue</span>, and if not <code class="literal">NULL</code> it will increase the
618
+ reference count.</p>
619
+ <div class="refsect3">
620
+ <a name="id-1.5.9.2.7.14.5"></a><h4>Parameters</h4>
621
+ <div class="informaltable"><table width="100%" border="0">
622
+ <colgroup>
623
+ <col width="150px" class="parameters_name">
624
+ <col class="parameters_description">
625
+ <col width="200px" class="parameters_annotations">
626
+ </colgroup>
627
+ <tbody><tr>
628
+ <td class="parameter_name"><p>value</p></td>
629
+ <td class="parameter_description"><p>a <span class="type">GValue</span> initialized with <code class="literal">CLUTTER_TYPE_PAINT_NODE</code></p></td>
630
+ <td class="parameter_annotations"> </td>
631
+ </tr></tbody>
632
+ </table></div>
633
+ </div>
634
+ <div class="refsect3">
635
+ <a name="id-1.5.9.2.7.14.6"></a><h4>Returns</h4>
636
+ <p> a pointer
637
+ to the <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>, with its reference count increased,
638
+ or <code class="literal">NULL</code>. </p>
639
+ <p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.PaintNode]</span></p>
640
+ </div>
641
+ <p class="since">Since 1.10</p>
642
+ </div>
643
+ </div>
644
+ <div class="refsect1">
645
+ <a name="ClutterPaintNode.other_details"></a><h2>Types and Values</h2>
646
+ <div class="refsect2">
647
+ <a name="ClutterPaintNode-struct"></a><h3>ClutterPaintNode</h3>
648
+ <pre class="programlisting">typedef struct _ClutterPaintNode ClutterPaintNode;</pre>
649
+ <p>The &lt;structname&gt;ClutterPaintNode&lt;/structname&gt; structure contains only
650
+ private data and it should be accessed using the provided API.</p>
651
+ <p>Ref Func: clutter_paint_node_ref
652
+ Unref Func: clutter_paint_node_unref
653
+ Set Value Func: clutter_value_set_paint_node
654
+ Get Value Func: clutter_value_get_paint_node</p>
655
+ <p class="since">Since 1.10</p>
656
+ </div>
657
+ <hr>
658
+ <div class="refsect2">
659
+ <a name="ClutterPaintNodeClass"></a><h3>ClutterPaintNodeClass</h3>
660
+ <pre class="programlisting">typedef struct _ClutterPaintNodeClass ClutterPaintNodeClass;</pre>
661
+ <p>The &lt;structname&gt;ClutterPaintNodeClass&lt;/structname&gt; structure contains
662
+ only private data.</p>
663
+ <p class="since">Since 1.10</p>
664
+ </div>
665
+ </div>
666
+ </div>
667
+ <div class="footer">
668
+ <hr>
669
+ Generated by GTK-Doc V1.20.1</div>
670
+ </body>
671
+ </html>