clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*
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* Authors:
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* Owen Taylor <otaylor@redhat.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_OUTPUT_H
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#define __COGL_OUTPUT_H
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#include <cogl/cogl-types.h>
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#ifdef COGL_HAS_GTYPE_SUPPORT
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#include <glib-object.h>
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#endif
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-output
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* @short_description: information about an output device
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*
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* The #CoglOutput object holds information about an output device
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* such as a monitor or laptop display. It can be queried to find
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* out the position of the output with respect to the screen
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* coordinate system and other information such as the resolution
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* and refresh rate of the device.
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*
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* There can be any number of outputs which may overlap: the
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* same area of the screen may be displayed by multiple output
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* devices.
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*
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* XXX: though it's possible to query the position of the output
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* with respect to screen coordinates, there is currently no way
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* of finding out the position of a #CoglOnscreen in screen
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* coordinates, at least without using windowing-system specific
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* API's, so it's not easy to get the output positions relative
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* to the #CoglOnscreen.
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*/
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typedef struct _CoglOutput CoglOutput;
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#define COGL_OUTPUT(X) ((CoglOutput *)(X))
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#ifdef COGL_HAS_GTYPE_SUPPORT
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/**
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* cogl_output_get_gtype:
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*
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* Returns: a #GType that can be used with the GLib type system.
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*/
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GType cogl_output_get_gtype (void);
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#endif
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/**
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* CoglSubpixelOrder:
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* components for the device is unknown.
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* @COGL_SUBPIXEL_ORDER_NONE: the device displays colors
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* without geometrically-separated subpixel components,
|
88
|
+
* or the positioning or colors of the components do not
|
89
|
+
* match any of the values in the enumeration.
|
90
|
+
* @COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB: the device has
|
91
|
+
* horizontally arranged components in the order
|
92
|
+
* red-green-blue from left to right.
|
93
|
+
* @COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR: the device has
|
94
|
+
* horizontally arranged components in the order
|
95
|
+
* blue-green-red from left to right.
|
96
|
+
* @COGL_SUBPIXEL_ORDER_VERTICAL_RGB: the device has
|
97
|
+
* vertically arranged components in the order
|
98
|
+
* red-green-blue from top to bottom.
|
99
|
+
* @COGL_SUBPIXEL_ORDER_VERTICAL_BGR: the device has
|
100
|
+
* vertically arranged components in the order
|
101
|
+
* blue-green-red from top to bottom.
|
102
|
+
*
|
103
|
+
* Some output devices (such as LCD panels) display colors
|
104
|
+
* by making each pixel consist of smaller "subpixels"
|
105
|
+
* that each have a particular color. By using knowledge
|
106
|
+
* of the layout of this subpixel components, it is possible
|
107
|
+
* to create image content with higher resolution than the
|
108
|
+
* pixel grid.
|
109
|
+
*
|
110
|
+
* Since: 1.14
|
111
|
+
* Stability: unstable
|
112
|
+
*/
|
113
|
+
typedef enum {
|
114
|
+
COGL_SUBPIXEL_ORDER_UNKNOWN,
|
115
|
+
COGL_SUBPIXEL_ORDER_NONE,
|
116
|
+
COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB,
|
117
|
+
COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR,
|
118
|
+
COGL_SUBPIXEL_ORDER_VERTICAL_RGB,
|
119
|
+
COGL_SUBPIXEL_ORDER_VERTICAL_BGR
|
120
|
+
} CoglSubpixelOrder;
|
121
|
+
|
122
|
+
/**
|
123
|
+
* cogl_is_output:
|
124
|
+
* @object: A #CoglObject pointer
|
125
|
+
*
|
126
|
+
* Gets whether the given object references a #CoglOutput.
|
127
|
+
*
|
128
|
+
* Return value: %TRUE if the object references a #CoglOutput
|
129
|
+
* and %FALSE otherwise.
|
130
|
+
* Since: 1.14
|
131
|
+
* Stability: unstable
|
132
|
+
*/
|
133
|
+
CoglBool
|
134
|
+
cogl_is_output (void *object);
|
135
|
+
|
136
|
+
/**
|
137
|
+
* cogl_output_get_x:
|
138
|
+
* @output: a #CoglOutput
|
139
|
+
*
|
140
|
+
* Gets the X position of the output with respect to the coordinate
|
141
|
+
* system of the screen.
|
142
|
+
*
|
143
|
+
* Return value: the X position of the output as a pixel offset
|
144
|
+
* from the left side of the screen coordinate space
|
145
|
+
* Since: 1.14
|
146
|
+
* Stability: unstable
|
147
|
+
*/
|
148
|
+
int
|
149
|
+
cogl_output_get_x (CoglOutput *output);
|
150
|
+
|
151
|
+
/**
|
152
|
+
* cogl_output_get_y:
|
153
|
+
* @output: a #CoglOutput
|
154
|
+
*
|
155
|
+
* Gets the Y position of the output with respect to the coordinate
|
156
|
+
* system of the screen.
|
157
|
+
*
|
158
|
+
* Return value: the Y position of the output as a pixel offset
|
159
|
+
* from the top side of the screen coordinate space
|
160
|
+
* Since: 1.14
|
161
|
+
* Stability: unstable
|
162
|
+
*/
|
163
|
+
int
|
164
|
+
cogl_output_get_y (CoglOutput *output);
|
165
|
+
|
166
|
+
/**
|
167
|
+
* cogl_output_get_width:
|
168
|
+
* @output: a #CoglOutput
|
169
|
+
*
|
170
|
+
* Gets the width of the output in pixels.
|
171
|
+
*
|
172
|
+
* Return value: the width of the output in pixels
|
173
|
+
* Since: 1.14
|
174
|
+
* Stability: unstable
|
175
|
+
*/
|
176
|
+
int
|
177
|
+
cogl_output_get_width (CoglOutput *output);
|
178
|
+
|
179
|
+
/**
|
180
|
+
* cogl_output_get_height:
|
181
|
+
* @output: a #CoglOutput
|
182
|
+
*
|
183
|
+
* Gets the height of the output in pixels.
|
184
|
+
*
|
185
|
+
* Return value: the height of the output in pixels
|
186
|
+
* Since: 1.14
|
187
|
+
* Stability: unstable
|
188
|
+
*/
|
189
|
+
int
|
190
|
+
cogl_output_get_height (CoglOutput *output);
|
191
|
+
|
192
|
+
/**
|
193
|
+
* cogl_output_get_mm_width:
|
194
|
+
* @output: a #CoglOutput
|
195
|
+
*
|
196
|
+
* Gets the physical width of the output. In some cases (such as
|
197
|
+
* as a projector), the value returned here might correspond to
|
198
|
+
* nominal resolution rather than the actual physical size of the
|
199
|
+
* output device.
|
200
|
+
*
|
201
|
+
* Return value: the height of the output in millimeters. A value
|
202
|
+
* of 0 indicates the width is unknown
|
203
|
+
* Since: 1.14
|
204
|
+
* Stability: unstable
|
205
|
+
*/
|
206
|
+
int
|
207
|
+
cogl_output_get_mm_width (CoglOutput *output);
|
208
|
+
|
209
|
+
/**
|
210
|
+
* cogl_output_get_mm_height:
|
211
|
+
* @output: a #CoglOutput
|
212
|
+
*
|
213
|
+
* Gets the physical height of the output. In some cases (such as
|
214
|
+
* as a projector), the value returned here might correspond to
|
215
|
+
* nominal resolution rather than the actual physical size of the
|
216
|
+
* output device.
|
217
|
+
*
|
218
|
+
* Return value: the height of the output in millimeters. A value
|
219
|
+
* of 0 indicates that the height is unknown
|
220
|
+
* Since: 1.14
|
221
|
+
* Stability: unstable
|
222
|
+
*/
|
223
|
+
int
|
224
|
+
cogl_output_get_mm_height (CoglOutput *output);
|
225
|
+
|
226
|
+
/**
|
227
|
+
* cogl_output_get_subpixel_order:
|
228
|
+
* @output: a #CoglOutput
|
229
|
+
*
|
230
|
+
* For an output device where each pixel is made up of smaller components
|
231
|
+
* with different colors, returns the layout of the subpixel
|
232
|
+
* components.
|
233
|
+
*
|
234
|
+
* Return value: the order of subpixel components for the output device
|
235
|
+
* Since: 1.14
|
236
|
+
* Stability: unstable
|
237
|
+
*/
|
238
|
+
CoglSubpixelOrder
|
239
|
+
cogl_output_get_subpixel_order (CoglOutput *output);
|
240
|
+
|
241
|
+
/**
|
242
|
+
* cogl_output_get_refresh_rate:
|
243
|
+
* @output: a #CoglOutput
|
244
|
+
*
|
245
|
+
* Gets the number of times per second that the output device refreshes
|
246
|
+
* the display contents.
|
247
|
+
*
|
248
|
+
* Return value: the refresh rate of the output device. A value of zero
|
249
|
+
* indicates that the refresh rate is unknown.
|
250
|
+
* Since: 1.14
|
251
|
+
* Stability: unstable
|
252
|
+
*/
|
253
|
+
float
|
254
|
+
cogl_output_get_refresh_rate (CoglOutput *output);
|
255
|
+
|
256
|
+
COGL_END_DECLS
|
257
|
+
|
258
|
+
#endif /* __COGL_OUTPUT_H */
|
259
|
+
|
260
|
+
|
261
|
+
|
@@ -0,0 +1,40 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
#ifndef __COGL_PANGO_H_COMPAT__
|
31
|
+
#define __COGL_PANGO_H_COMPAT__
|
32
|
+
|
33
|
+
#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
|
34
|
+
#error "#include <cogl/cogl-pango.h> is unsupported; please #include <cogl-pango/cogl-pango.h>"
|
35
|
+
#else
|
36
|
+
#warning "#include <cogl/cogl-pango.h> is deprecated; please #include <cogl-pango/cogl-pango.h>"
|
37
|
+
#include <cogl-pango/cogl-pango.h>
|
38
|
+
#endif
|
39
|
+
|
40
|
+
#endif /* __COGL_PANGO_H_COMPAT__ */
|
@@ -0,0 +1,620 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2007,2008,2009 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
|
31
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
32
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
33
|
+
#endif
|
34
|
+
|
35
|
+
#ifndef __COGL_PIPELINE_LAYER_STATE_H__
|
36
|
+
#define __COGL_PIPELINE_LAYER_STATE_H__
|
37
|
+
|
38
|
+
#include <cogl/cogl-pipeline.h>
|
39
|
+
#include <cogl/cogl-color.h>
|
40
|
+
#include <cogl/cogl-matrix.h>
|
41
|
+
#include <cogl/cogl-texture.h>
|
42
|
+
|
43
|
+
COGL_BEGIN_DECLS
|
44
|
+
|
45
|
+
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
46
|
+
|
47
|
+
/**
|
48
|
+
* CoglPipelineFilter:
|
49
|
+
* @COGL_PIPELINE_FILTER_NEAREST: Measuring in manhatten distance from the,
|
50
|
+
* current pixel center, use the nearest texture texel
|
51
|
+
* @COGL_PIPELINE_FILTER_LINEAR: Use the weighted average of the 4 texels
|
52
|
+
* nearest the current pixel center
|
53
|
+
* @COGL_PIPELINE_FILTER_NEAREST_MIPMAP_NEAREST: Select the mimap level whose
|
54
|
+
* texel size most closely matches the current pixel, and use the
|
55
|
+
* %COGL_PIPELINE_FILTER_NEAREST criterion
|
56
|
+
* @COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST: Select the mimap level whose
|
57
|
+
* texel size most closely matches the current pixel, and use the
|
58
|
+
* %COGL_PIPELINE_FILTER_LINEAR criterion
|
59
|
+
* @COGL_PIPELINE_FILTER_NEAREST_MIPMAP_LINEAR: Select the two mimap levels
|
60
|
+
* whose texel size most closely matches the current pixel, use
|
61
|
+
* the %COGL_PIPELINE_FILTER_NEAREST criterion on each one and take
|
62
|
+
* their weighted average
|
63
|
+
* @COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR: Select the two mimap levels
|
64
|
+
* whose texel size most closely matches the current pixel, use
|
65
|
+
* the %COGL_PIPELINE_FILTER_LINEAR criterion on each one and take
|
66
|
+
* their weighted average
|
67
|
+
*
|
68
|
+
* Texture filtering is used whenever the current pixel maps either to more
|
69
|
+
* than one texture element (texel) or less than one. These filter enums
|
70
|
+
* correspond to different strategies used to come up with a pixel color, by
|
71
|
+
* possibly referring to multiple neighbouring texels and taking a weighted
|
72
|
+
* average or simply using the nearest texel.
|
73
|
+
*/
|
74
|
+
typedef enum {
|
75
|
+
COGL_PIPELINE_FILTER_NEAREST = 0x2600,
|
76
|
+
COGL_PIPELINE_FILTER_LINEAR = 0x2601,
|
77
|
+
COGL_PIPELINE_FILTER_NEAREST_MIPMAP_NEAREST = 0x2700,
|
78
|
+
COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST = 0x2701,
|
79
|
+
COGL_PIPELINE_FILTER_NEAREST_MIPMAP_LINEAR = 0x2702,
|
80
|
+
COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR = 0x2703
|
81
|
+
} CoglPipelineFilter;
|
82
|
+
/* NB: these values come from the equivalents in gl.h */
|
83
|
+
|
84
|
+
/**
|
85
|
+
* CoglPipelineWrapMode:
|
86
|
+
* @COGL_PIPELINE_WRAP_MODE_REPEAT: The texture will be repeated. This
|
87
|
+
* is useful for example to draw a tiled background.
|
88
|
+
* @COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE: The coordinates outside the
|
89
|
+
* range 0→1 will sample copies of the edge pixels of the
|
90
|
+
* texture. This is useful to avoid artifacts if only one copy of
|
91
|
+
* the texture is being rendered.
|
92
|
+
* @COGL_PIPELINE_WRAP_MODE_AUTOMATIC: Cogl will try to automatically
|
93
|
+
* decide which of the above two to use. For cogl_rectangle(), it
|
94
|
+
* will use repeat mode if any of the texture coordinates are
|
95
|
+
* outside the range 0→1, otherwise it will use clamp to edge. For
|
96
|
+
* cogl_polygon() it will always use repeat mode. For
|
97
|
+
* cogl_vertex_buffer_draw() it will use repeat mode except for
|
98
|
+
* layers that have point sprite coordinate generation enabled. This
|
99
|
+
* is the default value.
|
100
|
+
*
|
101
|
+
* The wrap mode specifies what happens when texture coordinates
|
102
|
+
* outside the range 0→1 are used. Note that if the filter mode is
|
103
|
+
* anything but %COGL_PIPELINE_FILTER_NEAREST then texels outside the
|
104
|
+
* range 0→1 might be used even when the coordinate is exactly 0 or 1
|
105
|
+
* because OpenGL will try to sample neighbouring pixels. For example
|
106
|
+
* if you are trying to render the full texture then you may get
|
107
|
+
* artifacts around the edges when the pixels from the other side are
|
108
|
+
* merged in if the wrap mode is set to repeat.
|
109
|
+
*
|
110
|
+
* Since: 2.0
|
111
|
+
*/
|
112
|
+
/* GL_ALWAYS is just used here as a value that is known not to clash
|
113
|
+
* with any valid GL wrap modes
|
114
|
+
*
|
115
|
+
* XXX: keep the values in sync with the CoglPipelineWrapModeInternal
|
116
|
+
* enum so no conversion is actually needed.
|
117
|
+
*/
|
118
|
+
typedef enum {
|
119
|
+
COGL_PIPELINE_WRAP_MODE_REPEAT = 0x2901,
|
120
|
+
COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT = 0x8370,
|
121
|
+
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE = 0x812F,
|
122
|
+
COGL_PIPELINE_WRAP_MODE_AUTOMATIC = 0x0207 /* GL_ALWAYS */
|
123
|
+
} CoglPipelineWrapMode;
|
124
|
+
/* NB: these values come from the equivalents in gl.h */
|
125
|
+
|
126
|
+
/**
|
127
|
+
* cogl_pipeline_set_layer:
|
128
|
+
* @pipeline: A #CoglPipeline object
|
129
|
+
* @layer_index: the index of the layer
|
130
|
+
* @texture: a #CoglTexture for the layer object
|
131
|
+
*
|
132
|
+
* In addition to the standard OpenGL lighting model a Cogl pipeline may have
|
133
|
+
* one or more layers comprised of textures that can be blended together in
|
134
|
+
* order, with a number of different texture combine modes. This function
|
135
|
+
* defines a new texture layer.
|
136
|
+
*
|
137
|
+
* The index values of multiple layers do not have to be consecutive; it is
|
138
|
+
* only their relative order that is important.
|
139
|
+
*
|
140
|
+
* The @texture parameter can also be %NULL in which case the pipeline
|
141
|
+
* will use a default white texture. The type of the default texture
|
142
|
+
* will be the same as whatever texture was last used for the pipeline
|
143
|
+
* or %COGL_TEXTURE_TYPE_2D if none has been specified yet. To
|
144
|
+
* explicitly specify the type of default texture required, use
|
145
|
+
* cogl_pipeline_set_layer_null_texture() instead.
|
146
|
+
*
|
147
|
+
* <note>In the future, we may define other types of pipeline layers, such
|
148
|
+
* as purely GLSL based layers.</note>
|
149
|
+
*
|
150
|
+
* Since: 2.0
|
151
|
+
* Stability: unstable
|
152
|
+
*/
|
153
|
+
void
|
154
|
+
cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
|
155
|
+
int layer_index,
|
156
|
+
CoglTexture *texture);
|
157
|
+
|
158
|
+
/**
|
159
|
+
* cogl_pipeline_set_layer_null_texture:
|
160
|
+
* @pipeline: A #CoglPipeline
|
161
|
+
* @layer_index: The layer number to modify
|
162
|
+
* @texture_type: The type of the default texture to use
|
163
|
+
*
|
164
|
+
* Sets the texture for this layer to be the default texture for the
|
165
|
+
* given type. This is equivalent to calling
|
166
|
+
* cogl_pipeline_set_layer_texture() with %NULL for the texture
|
167
|
+
* argument except that you can also specify the type of default
|
168
|
+
* texture to use. The default texture is a 1x1 pixel white texture.
|
169
|
+
*
|
170
|
+
* This function is mostly useful if you want to create a base
|
171
|
+
* pipeline that you want to create multiple copies from using
|
172
|
+
* cogl_pipeline_copy(). In that case this function can be used to
|
173
|
+
* specify the texture type so that any pipeline copies can share the
|
174
|
+
* internal texture type state for efficiency.
|
175
|
+
*
|
176
|
+
* Since: 1.10
|
177
|
+
* Stability: unstable
|
178
|
+
*/
|
179
|
+
void
|
180
|
+
cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
|
181
|
+
int layer_index,
|
182
|
+
CoglTextureType texture_type);
|
183
|
+
|
184
|
+
/**
|
185
|
+
* cogl_pipeline_get_layer_texture:
|
186
|
+
* @pipeline: A #CoglPipeline object
|
187
|
+
* @layer_index: the index of the layer
|
188
|
+
*
|
189
|
+
* Return value: (transfer none): the texture that was set for the
|
190
|
+
* given layer of the pipeline or %NULL if no texture was set.
|
191
|
+
* Stability: unstable
|
192
|
+
* Since: 1.10
|
193
|
+
*/
|
194
|
+
CoglTexture *
|
195
|
+
cogl_pipeline_get_layer_texture (CoglPipeline *pipeline,
|
196
|
+
int layer_index);
|
197
|
+
|
198
|
+
/**
|
199
|
+
* cogl_pipeline_remove_layer:
|
200
|
+
* @pipeline: A #CoglPipeline object
|
201
|
+
* @layer_index: Specifies the layer you want to remove
|
202
|
+
*
|
203
|
+
* This function removes a layer from your pipeline
|
204
|
+
* Since: 1.10
|
205
|
+
* Stability: unstable
|
206
|
+
*/
|
207
|
+
void
|
208
|
+
cogl_pipeline_remove_layer (CoglPipeline *pipeline,
|
209
|
+
int layer_index);
|
210
|
+
|
211
|
+
/**
|
212
|
+
* cogl_pipeline_set_layer_combine:
|
213
|
+
* @pipeline: A #CoglPipeline object
|
214
|
+
* @layer_index: Specifies the layer you want define a combine function for
|
215
|
+
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
|
216
|
+
* describing the desired texture combine function.
|
217
|
+
* @error: A #CoglError that may report parse errors or lack of GPU/driver
|
218
|
+
* support. May be %NULL, in which case a warning will be printed out if an
|
219
|
+
* error is encountered.
|
220
|
+
*
|
221
|
+
* If not already familiar; you can refer
|
222
|
+
* <link linkend="cogl-Blend-Strings">here</link> for an overview of what blend
|
223
|
+
* strings are and there syntax.
|
224
|
+
*
|
225
|
+
* These are all the functions available for texture combining:
|
226
|
+
* <itemizedlist>
|
227
|
+
* <listitem>REPLACE(arg0) = arg0</listitem>
|
228
|
+
* <listitem>MODULATE(arg0, arg1) = arg0 x arg1</listitem>
|
229
|
+
* <listitem>ADD(arg0, arg1) = arg0 + arg1</listitem>
|
230
|
+
* <listitem>ADD_SIGNED(arg0, arg1) = arg0 + arg1 - 0.5</listitem>
|
231
|
+
* <listitem>INTERPOLATE(arg0, arg1, arg2) = arg0 x arg2 + arg1 x (1 - arg2)</listitem>
|
232
|
+
* <listitem>SUBTRACT(arg0, arg1) = arg0 - arg1</listitem>
|
233
|
+
* <listitem>
|
234
|
+
* <programlisting>
|
235
|
+
* DOT3_RGB(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
|
236
|
+
* (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
|
237
|
+
* (arg0[B] - 0.5)) * (arg1[B] - 0.5))
|
238
|
+
* </programlisting>
|
239
|
+
* </listitem>
|
240
|
+
* <listitem>
|
241
|
+
* <programlisting>
|
242
|
+
* DOT3_RGBA(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
|
243
|
+
* (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
|
244
|
+
* (arg0[B] - 0.5)) * (arg1[B] - 0.5))
|
245
|
+
* </programlisting>
|
246
|
+
* </listitem>
|
247
|
+
* </itemizedlist>
|
248
|
+
*
|
249
|
+
* Refer to the
|
250
|
+
* <link linkend="cogl-Blend-String-syntax">color-source syntax</link> for
|
251
|
+
* describing the arguments. The valid source names for texture combining
|
252
|
+
* are:
|
253
|
+
* <variablelist>
|
254
|
+
* <varlistentry>
|
255
|
+
* <term>TEXTURE</term>
|
256
|
+
* <listitem>Use the color from the current texture layer</listitem>
|
257
|
+
* </varlistentry>
|
258
|
+
* <varlistentry>
|
259
|
+
* <term>TEXTURE_0, TEXTURE_1, etc</term>
|
260
|
+
* <listitem>Use the color from the specified texture layer</listitem>
|
261
|
+
* </varlistentry>
|
262
|
+
* <varlistentry>
|
263
|
+
* <term>CONSTANT</term>
|
264
|
+
* <listitem>Use the color from the constant given with
|
265
|
+
* cogl_pipeline_set_layer_combine_constant()</listitem>
|
266
|
+
* </varlistentry>
|
267
|
+
* <varlistentry>
|
268
|
+
* <term>PRIMARY</term>
|
269
|
+
* <listitem>Use the color of the pipeline as set with
|
270
|
+
* cogl_pipeline_set_color()</listitem>
|
271
|
+
* </varlistentry>
|
272
|
+
* <varlistentry>
|
273
|
+
* <term>PREVIOUS</term>
|
274
|
+
* <listitem>Either use the texture color from the previous layer, or
|
275
|
+
* if this is layer 0, use the color of the pipeline as set with
|
276
|
+
* cogl_pipeline_set_color()</listitem>
|
277
|
+
* </varlistentry>
|
278
|
+
* </variablelist>
|
279
|
+
*
|
280
|
+
* <refsect2 id="cogl-Layer-Combine-Examples">
|
281
|
+
* <title>Layer Combine Examples</title>
|
282
|
+
* <para>This is effectively what the default blending is:</para>
|
283
|
+
* <informalexample><programlisting>
|
284
|
+
* RGBA = MODULATE (PREVIOUS, TEXTURE)
|
285
|
+
* </programlisting></informalexample>
|
286
|
+
* <para>This could be used to cross-fade between two images, using
|
287
|
+
* the alpha component of a constant as the interpolator. The constant
|
288
|
+
* color is given by calling
|
289
|
+
* cogl_pipeline_set_layer_combine_constant().</para>
|
290
|
+
* <informalexample><programlisting>
|
291
|
+
* RGBA = INTERPOLATE (PREVIOUS, TEXTURE, CONSTANT[A])
|
292
|
+
* </programlisting></informalexample>
|
293
|
+
* </refsect2>
|
294
|
+
*
|
295
|
+
* <note>You can't give a multiplication factor for arguments as you can
|
296
|
+
* with blending.</note>
|
297
|
+
*
|
298
|
+
* Return value: %TRUE if the blend string was successfully parsed, and the
|
299
|
+
* described texture combining is supported by the underlying driver and
|
300
|
+
* or hardware. On failure, %FALSE is returned and @error is set
|
301
|
+
*
|
302
|
+
* Since: 2.0
|
303
|
+
* Stability: unstable
|
304
|
+
*/
|
305
|
+
CoglBool
|
306
|
+
cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
|
307
|
+
int layer_index,
|
308
|
+
const char *blend_string,
|
309
|
+
CoglError **error);
|
310
|
+
|
311
|
+
/**
|
312
|
+
* cogl_pipeline_set_layer_combine_constant:
|
313
|
+
* @pipeline: A #CoglPipeline object
|
314
|
+
* @layer_index: Specifies the layer you want to specify a constant used
|
315
|
+
* for texture combining
|
316
|
+
* @constant: The constant color you want
|
317
|
+
*
|
318
|
+
* When you are using the 'CONSTANT' color source in a layer combine
|
319
|
+
* description then you can use this function to define its value.
|
320
|
+
*
|
321
|
+
* Since: 2.0
|
322
|
+
* Stability: unstable
|
323
|
+
*/
|
324
|
+
void
|
325
|
+
cogl_pipeline_set_layer_combine_constant (CoglPipeline *pipeline,
|
326
|
+
int layer_index,
|
327
|
+
const CoglColor *constant);
|
328
|
+
|
329
|
+
/**
|
330
|
+
* cogl_pipeline_set_layer_matrix:
|
331
|
+
* @pipeline: A #CoglPipeline object
|
332
|
+
* @layer_index: the index for the layer inside @pipeline
|
333
|
+
* @matrix: the transformation matrix for the layer
|
334
|
+
*
|
335
|
+
* This function lets you set a matrix that can be used to e.g. translate
|
336
|
+
* and rotate a single layer of a pipeline used to fill your geometry.
|
337
|
+
*
|
338
|
+
* Since: 1.10
|
339
|
+
* Stability: unstable
|
340
|
+
*/
|
341
|
+
void
|
342
|
+
cogl_pipeline_set_layer_matrix (CoglPipeline *pipeline,
|
343
|
+
int layer_index,
|
344
|
+
const CoglMatrix *matrix);
|
345
|
+
|
346
|
+
/**
|
347
|
+
* cogl_pipeline_get_n_layers:
|
348
|
+
* @pipeline: A #CoglPipeline object
|
349
|
+
*
|
350
|
+
* Retrieves the number of layers defined for the given @pipeline
|
351
|
+
*
|
352
|
+
* Return value: the number of layers
|
353
|
+
*
|
354
|
+
* Since: 2.0
|
355
|
+
* Stability: unstable
|
356
|
+
*/
|
357
|
+
int
|
358
|
+
cogl_pipeline_get_n_layers (CoglPipeline *pipeline);
|
359
|
+
|
360
|
+
/**
|
361
|
+
* cogl_pipeline_set_layer_filters:
|
362
|
+
* @pipeline: A #CoglPipeline object
|
363
|
+
* @layer_index: the layer number to change.
|
364
|
+
* @min_filter: the filter used when scaling a texture down.
|
365
|
+
* @mag_filter: the filter used when magnifying a texture.
|
366
|
+
*
|
367
|
+
* Changes the decimation and interpolation filters used when a texture is
|
368
|
+
* drawn at other scales than 100%.
|
369
|
+
*
|
370
|
+
* <note>It is an error to pass anything other than
|
371
|
+
* %COGL_PIPELINE_FILTER_NEAREST or %COGL_PIPELINE_FILTER_LINEAR as
|
372
|
+
* magnification filters since magnification doesn't ever need to
|
373
|
+
* reference values stored in the mipmap chain.</note>
|
374
|
+
*
|
375
|
+
* Since: 1.10
|
376
|
+
* Stability: unstable
|
377
|
+
*/
|
378
|
+
void
|
379
|
+
cogl_pipeline_set_layer_filters (CoglPipeline *pipeline,
|
380
|
+
int layer_index,
|
381
|
+
CoglPipelineFilter min_filter,
|
382
|
+
CoglPipelineFilter mag_filter);
|
383
|
+
|
384
|
+
/**
|
385
|
+
* cogl_pipeline_get_layer_min_filter:
|
386
|
+
* @pipeline: A #CoglPipeline object
|
387
|
+
* @layer_index: the layer number to change.
|
388
|
+
*
|
389
|
+
* Retrieves the currently set minification #CoglPipelineFilter set on
|
390
|
+
* the specified layer. The miniifcation filter determines how the
|
391
|
+
* layer should be sampled when down-scaled.
|
392
|
+
*
|
393
|
+
* The default filter is %COGL_PIPELINE_FILTER_LINEAR but this can be
|
394
|
+
* changed using cogl_pipeline_set_layer_filters().
|
395
|
+
*
|
396
|
+
* Return value: The minification #CoglPipelineFilter for the
|
397
|
+
* specified layer.
|
398
|
+
* Since: 1.10
|
399
|
+
* Stability: unstable
|
400
|
+
*/
|
401
|
+
CoglPipelineFilter
|
402
|
+
cogl_pipeline_get_layer_min_filter (CoglPipeline *pipeline,
|
403
|
+
int layer_index);
|
404
|
+
|
405
|
+
/**
|
406
|
+
* cogl_pipeline_get_layer_mag_filter:
|
407
|
+
* @pipeline: A #CoglPipeline object
|
408
|
+
* @layer_index: the layer number to change.
|
409
|
+
*
|
410
|
+
* Retrieves the currently set magnification #CoglPipelineFilter set on
|
411
|
+
* the specified layer. The magnification filter determines how the
|
412
|
+
* layer should be sampled when up-scaled.
|
413
|
+
*
|
414
|
+
* The default filter is %COGL_PIPELINE_FILTER_LINEAR but this can be
|
415
|
+
* changed using cogl_pipeline_set_layer_filters().
|
416
|
+
*
|
417
|
+
* Return value: The magnification #CoglPipelineFilter for the
|
418
|
+
* specified layer.
|
419
|
+
* Since: 1.10
|
420
|
+
* Stability: unstable
|
421
|
+
*/
|
422
|
+
CoglPipelineFilter
|
423
|
+
cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
|
424
|
+
int layer_index);
|
425
|
+
|
426
|
+
/**
|
427
|
+
* cogl_pipeline_set_layer_point_sprite_coords_enabled:
|
428
|
+
* @pipeline: A #CoglPipeline object
|
429
|
+
* @layer_index: the layer number to change.
|
430
|
+
* @enable: whether to enable point sprite coord generation.
|
431
|
+
* @error: A return location for a CoglError, or NULL to ignore errors.
|
432
|
+
*
|
433
|
+
* When rendering points, if @enable is %TRUE then the texture
|
434
|
+
* coordinates for this layer will be replaced with coordinates that
|
435
|
+
* vary from 0.0 to 1.0 across the primitive. The top left of the
|
436
|
+
* point will have the coordinates 0.0,0.0 and the bottom right will
|
437
|
+
* have 1.0,1.0. If @enable is %FALSE then the coordinates will be
|
438
|
+
* fixed for the entire point.
|
439
|
+
*
|
440
|
+
* This function will only work if %COGL_FEATURE_ID_POINT_SPRITE is
|
441
|
+
* available. If the feature is not available then the function will
|
442
|
+
* return %FALSE and set @error.
|
443
|
+
*
|
444
|
+
* Return value: %TRUE if the function succeeds, %FALSE otherwise.
|
445
|
+
* Since: 2.0
|
446
|
+
* Stability: unstable
|
447
|
+
*/
|
448
|
+
CoglBool
|
449
|
+
cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
|
450
|
+
int layer_index,
|
451
|
+
CoglBool enable,
|
452
|
+
CoglError **error);
|
453
|
+
|
454
|
+
/**
|
455
|
+
* cogl_pipeline_get_layer_point_sprite_coords_enabled:
|
456
|
+
* @pipeline: A #CoglPipeline object
|
457
|
+
* @layer_index: the layer number to check.
|
458
|
+
*
|
459
|
+
* Gets whether point sprite coordinate generation is enabled for this
|
460
|
+
* texture layer.
|
461
|
+
*
|
462
|
+
* Return value: whether the texture coordinates will be replaced with
|
463
|
+
* point sprite coordinates.
|
464
|
+
*
|
465
|
+
* Since: 2.0
|
466
|
+
* Stability: unstable
|
467
|
+
*/
|
468
|
+
CoglBool
|
469
|
+
cogl_pipeline_get_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
|
470
|
+
int layer_index);
|
471
|
+
|
472
|
+
/**
|
473
|
+
* cogl_pipeline_get_layer_wrap_mode_s:
|
474
|
+
* @pipeline: A #CoglPipeline object
|
475
|
+
* @layer_index: the layer number to change.
|
476
|
+
*
|
477
|
+
* Returns the wrap mode for the 's' coordinate of texture lookups on this
|
478
|
+
* layer.
|
479
|
+
*
|
480
|
+
* Return value: the wrap mode for the 's' coordinate of texture lookups on
|
481
|
+
* this layer.
|
482
|
+
*
|
483
|
+
* Since: 1.6
|
484
|
+
* Stability: unstable
|
485
|
+
*/
|
486
|
+
CoglPipelineWrapMode
|
487
|
+
cogl_pipeline_get_layer_wrap_mode_s (CoglPipeline *pipeline,
|
488
|
+
int layer_index);
|
489
|
+
|
490
|
+
/**
|
491
|
+
* cogl_pipeline_set_layer_wrap_mode_s:
|
492
|
+
* @pipeline: A #CoglPipeline object
|
493
|
+
* @layer_index: the layer number to change.
|
494
|
+
* @mode: the new wrap mode
|
495
|
+
*
|
496
|
+
* Sets the wrap mode for the 's' coordinate of texture lookups on this layer.
|
497
|
+
*
|
498
|
+
* Since: 2.0
|
499
|
+
* Stability: unstable
|
500
|
+
*/
|
501
|
+
void
|
502
|
+
cogl_pipeline_set_layer_wrap_mode_s (CoglPipeline *pipeline,
|
503
|
+
int layer_index,
|
504
|
+
CoglPipelineWrapMode mode);
|
505
|
+
|
506
|
+
/**
|
507
|
+
* cogl_pipeline_get_layer_wrap_mode_t:
|
508
|
+
* @pipeline: A #CoglPipeline object
|
509
|
+
* @layer_index: the layer number to change.
|
510
|
+
*
|
511
|
+
* Returns the wrap mode for the 't' coordinate of texture lookups on this
|
512
|
+
* layer.
|
513
|
+
*
|
514
|
+
* Return value: the wrap mode for the 't' coordinate of texture lookups on
|
515
|
+
* this layer.
|
516
|
+
*
|
517
|
+
* Since: 1.6
|
518
|
+
* Stability: unstable
|
519
|
+
*/
|
520
|
+
CoglPipelineWrapMode
|
521
|
+
cogl_pipeline_get_layer_wrap_mode_t (CoglPipeline *pipeline,
|
522
|
+
int layer_index);
|
523
|
+
|
524
|
+
|
525
|
+
/**
|
526
|
+
* cogl_pipeline_set_layer_wrap_mode_t:
|
527
|
+
* @pipeline: A #CoglPipeline object
|
528
|
+
* @layer_index: the layer number to change.
|
529
|
+
* @mode: the new wrap mode
|
530
|
+
*
|
531
|
+
* Sets the wrap mode for the 't' coordinate of texture lookups on this layer.
|
532
|
+
*
|
533
|
+
* Since: 2.0
|
534
|
+
* Stability: unstable
|
535
|
+
*/
|
536
|
+
void
|
537
|
+
cogl_pipeline_set_layer_wrap_mode_t (CoglPipeline *pipeline,
|
538
|
+
int layer_index,
|
539
|
+
CoglPipelineWrapMode mode);
|
540
|
+
|
541
|
+
/**
|
542
|
+
* cogl_pipeline_get_layer_wrap_mode_p:
|
543
|
+
* @pipeline: A #CoglPipeline object
|
544
|
+
* @layer_index: the layer number to change.
|
545
|
+
*
|
546
|
+
* Returns the wrap mode for the 'p' coordinate of texture lookups on this
|
547
|
+
* layer.
|
548
|
+
*
|
549
|
+
* Return value: the wrap mode for the 'p' coordinate of texture lookups on
|
550
|
+
* this layer.
|
551
|
+
*
|
552
|
+
* Since: 1.6
|
553
|
+
* Stability: unstable
|
554
|
+
*/
|
555
|
+
CoglPipelineWrapMode
|
556
|
+
cogl_pipeline_get_layer_wrap_mode_p (CoglPipeline *pipeline,
|
557
|
+
int layer_index);
|
558
|
+
|
559
|
+
/**
|
560
|
+
* cogl_pipeline_set_layer_wrap_mode_p:
|
561
|
+
* @pipeline: A #CoglPipeline object
|
562
|
+
* @layer_index: the layer number to change.
|
563
|
+
* @mode: the new wrap mode
|
564
|
+
*
|
565
|
+
* Sets the wrap mode for the 'p' coordinate of texture lookups on
|
566
|
+
* this layer. 'p' is the third coordinate.
|
567
|
+
*
|
568
|
+
* Since: 2.0
|
569
|
+
* Stability: unstable
|
570
|
+
*/
|
571
|
+
void
|
572
|
+
cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
|
573
|
+
int layer_index,
|
574
|
+
CoglPipelineWrapMode mode);
|
575
|
+
|
576
|
+
/**
|
577
|
+
* cogl_pipeline_set_layer_wrap_mode:
|
578
|
+
* @pipeline: A #CoglPipeline object
|
579
|
+
* @layer_index: the layer number to change.
|
580
|
+
* @mode: the new wrap mode
|
581
|
+
*
|
582
|
+
* Sets the wrap mode for all three coordinates of texture lookups on
|
583
|
+
* this layer. This is equivalent to calling
|
584
|
+
* cogl_pipeline_set_layer_wrap_mode_s(),
|
585
|
+
* cogl_pipeline_set_layer_wrap_mode_t() and
|
586
|
+
* cogl_pipeline_set_layer_wrap_mode_p() separately.
|
587
|
+
*
|
588
|
+
* Since: 2.0
|
589
|
+
* Stability: unstable
|
590
|
+
*/
|
591
|
+
void
|
592
|
+
cogl_pipeline_set_layer_wrap_mode (CoglPipeline *pipeline,
|
593
|
+
int layer_index,
|
594
|
+
CoglPipelineWrapMode mode);
|
595
|
+
|
596
|
+
/**
|
597
|
+
* cogl_pipeline_add_layer_snippet:
|
598
|
+
* @pipeline: A #CoglPipeline
|
599
|
+
* @layer: The layer to hook the snippet to
|
600
|
+
* @snippet: A #CoglSnippet
|
601
|
+
*
|
602
|
+
* Adds a shader snippet that will hook on to the given layer of the
|
603
|
+
* pipeline. The exact part of the pipeline that the snippet wraps
|
604
|
+
* around depends on the hook that is given to
|
605
|
+
* cogl_snippet_new(). Note that some hooks can't be used with a layer
|
606
|
+
* and need to be added with cogl_pipeline_add_snippet() instead.
|
607
|
+
*
|
608
|
+
* Since: 1.10
|
609
|
+
* Stability: Unstable
|
610
|
+
*/
|
611
|
+
void
|
612
|
+
cogl_pipeline_add_layer_snippet (CoglPipeline *pipeline,
|
613
|
+
int layer,
|
614
|
+
CoglSnippet *snippet);
|
615
|
+
|
616
|
+
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
|
617
|
+
|
618
|
+
COGL_END_DECLS
|
619
|
+
|
620
|
+
#endif /* __COGL_PIPELINE_LAYER_STATE_H__ */
|