clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
  261. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
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@@ -0,0 +1,261 @@
1
+ /*
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+ * Cogl
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+ *
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+ * A Low Level GPU Graphics and Utilities API
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+ *
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+ * Copyright (C) 2012 Red Hat, Inc.
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+ *
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+ * Permission is hereby granted, free of charge, to any person
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+ * obtaining a copy of this software and associated documentation
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+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
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+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ * SOFTWARE.
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+ *
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+ *
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+ *
30
+ * Authors:
31
+ * Owen Taylor <otaylor@redhat.com>
32
+ */
33
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
34
+ #error "Only <cogl/cogl.h> can be included directly."
35
+ #endif
36
+
37
+ #ifndef __COGL_OUTPUT_H
38
+ #define __COGL_OUTPUT_H
39
+
40
+ #include <cogl/cogl-types.h>
41
+
42
+ #ifdef COGL_HAS_GTYPE_SUPPORT
43
+ #include <glib-object.h>
44
+ #endif
45
+
46
+ COGL_BEGIN_DECLS
47
+
48
+ /**
49
+ * SECTION:cogl-output
50
+ * @short_description: information about an output device
51
+ *
52
+ * The #CoglOutput object holds information about an output device
53
+ * such as a monitor or laptop display. It can be queried to find
54
+ * out the position of the output with respect to the screen
55
+ * coordinate system and other information such as the resolution
56
+ * and refresh rate of the device.
57
+ *
58
+ * There can be any number of outputs which may overlap: the
59
+ * same area of the screen may be displayed by multiple output
60
+ * devices.
61
+ *
62
+ * XXX: though it's possible to query the position of the output
63
+ * with respect to screen coordinates, there is currently no way
64
+ * of finding out the position of a #CoglOnscreen in screen
65
+ * coordinates, at least without using windowing-system specific
66
+ * API's, so it's not easy to get the output positions relative
67
+ * to the #CoglOnscreen.
68
+ */
69
+
70
+ typedef struct _CoglOutput CoglOutput;
71
+ #define COGL_OUTPUT(X) ((CoglOutput *)(X))
72
+
73
+ #ifdef COGL_HAS_GTYPE_SUPPORT
74
+ /**
75
+ * cogl_output_get_gtype:
76
+ *
77
+ * Returns: a #GType that can be used with the GLib type system.
78
+ */
79
+ GType cogl_output_get_gtype (void);
80
+ #endif
81
+
82
+ /**
83
+ * CoglSubpixelOrder:
84
+ * @COGL_SUBPIXEL_ORDER_UNKNOWN: the layout of subpixel
85
+ * components for the device is unknown.
86
+ * @COGL_SUBPIXEL_ORDER_NONE: the device displays colors
87
+ * without geometrically-separated subpixel components,
88
+ * or the positioning or colors of the components do not
89
+ * match any of the values in the enumeration.
90
+ * @COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB: the device has
91
+ * horizontally arranged components in the order
92
+ * red-green-blue from left to right.
93
+ * @COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR: the device has
94
+ * horizontally arranged components in the order
95
+ * blue-green-red from left to right.
96
+ * @COGL_SUBPIXEL_ORDER_VERTICAL_RGB: the device has
97
+ * vertically arranged components in the order
98
+ * red-green-blue from top to bottom.
99
+ * @COGL_SUBPIXEL_ORDER_VERTICAL_BGR: the device has
100
+ * vertically arranged components in the order
101
+ * blue-green-red from top to bottom.
102
+ *
103
+ * Some output devices (such as LCD panels) display colors
104
+ * by making each pixel consist of smaller "subpixels"
105
+ * that each have a particular color. By using knowledge
106
+ * of the layout of this subpixel components, it is possible
107
+ * to create image content with higher resolution than the
108
+ * pixel grid.
109
+ *
110
+ * Since: 1.14
111
+ * Stability: unstable
112
+ */
113
+ typedef enum {
114
+ COGL_SUBPIXEL_ORDER_UNKNOWN,
115
+ COGL_SUBPIXEL_ORDER_NONE,
116
+ COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB,
117
+ COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR,
118
+ COGL_SUBPIXEL_ORDER_VERTICAL_RGB,
119
+ COGL_SUBPIXEL_ORDER_VERTICAL_BGR
120
+ } CoglSubpixelOrder;
121
+
122
+ /**
123
+ * cogl_is_output:
124
+ * @object: A #CoglObject pointer
125
+ *
126
+ * Gets whether the given object references a #CoglOutput.
127
+ *
128
+ * Return value: %TRUE if the object references a #CoglOutput
129
+ * and %FALSE otherwise.
130
+ * Since: 1.14
131
+ * Stability: unstable
132
+ */
133
+ CoglBool
134
+ cogl_is_output (void *object);
135
+
136
+ /**
137
+ * cogl_output_get_x:
138
+ * @output: a #CoglOutput
139
+ *
140
+ * Gets the X position of the output with respect to the coordinate
141
+ * system of the screen.
142
+ *
143
+ * Return value: the X position of the output as a pixel offset
144
+ * from the left side of the screen coordinate space
145
+ * Since: 1.14
146
+ * Stability: unstable
147
+ */
148
+ int
149
+ cogl_output_get_x (CoglOutput *output);
150
+
151
+ /**
152
+ * cogl_output_get_y:
153
+ * @output: a #CoglOutput
154
+ *
155
+ * Gets the Y position of the output with respect to the coordinate
156
+ * system of the screen.
157
+ *
158
+ * Return value: the Y position of the output as a pixel offset
159
+ * from the top side of the screen coordinate space
160
+ * Since: 1.14
161
+ * Stability: unstable
162
+ */
163
+ int
164
+ cogl_output_get_y (CoglOutput *output);
165
+
166
+ /**
167
+ * cogl_output_get_width:
168
+ * @output: a #CoglOutput
169
+ *
170
+ * Gets the width of the output in pixels.
171
+ *
172
+ * Return value: the width of the output in pixels
173
+ * Since: 1.14
174
+ * Stability: unstable
175
+ */
176
+ int
177
+ cogl_output_get_width (CoglOutput *output);
178
+
179
+ /**
180
+ * cogl_output_get_height:
181
+ * @output: a #CoglOutput
182
+ *
183
+ * Gets the height of the output in pixels.
184
+ *
185
+ * Return value: the height of the output in pixels
186
+ * Since: 1.14
187
+ * Stability: unstable
188
+ */
189
+ int
190
+ cogl_output_get_height (CoglOutput *output);
191
+
192
+ /**
193
+ * cogl_output_get_mm_width:
194
+ * @output: a #CoglOutput
195
+ *
196
+ * Gets the physical width of the output. In some cases (such as
197
+ * as a projector), the value returned here might correspond to
198
+ * nominal resolution rather than the actual physical size of the
199
+ * output device.
200
+ *
201
+ * Return value: the height of the output in millimeters. A value
202
+ * of 0 indicates the width is unknown
203
+ * Since: 1.14
204
+ * Stability: unstable
205
+ */
206
+ int
207
+ cogl_output_get_mm_width (CoglOutput *output);
208
+
209
+ /**
210
+ * cogl_output_get_mm_height:
211
+ * @output: a #CoglOutput
212
+ *
213
+ * Gets the physical height of the output. In some cases (such as
214
+ * as a projector), the value returned here might correspond to
215
+ * nominal resolution rather than the actual physical size of the
216
+ * output device.
217
+ *
218
+ * Return value: the height of the output in millimeters. A value
219
+ * of 0 indicates that the height is unknown
220
+ * Since: 1.14
221
+ * Stability: unstable
222
+ */
223
+ int
224
+ cogl_output_get_mm_height (CoglOutput *output);
225
+
226
+ /**
227
+ * cogl_output_get_subpixel_order:
228
+ * @output: a #CoglOutput
229
+ *
230
+ * For an output device where each pixel is made up of smaller components
231
+ * with different colors, returns the layout of the subpixel
232
+ * components.
233
+ *
234
+ * Return value: the order of subpixel components for the output device
235
+ * Since: 1.14
236
+ * Stability: unstable
237
+ */
238
+ CoglSubpixelOrder
239
+ cogl_output_get_subpixel_order (CoglOutput *output);
240
+
241
+ /**
242
+ * cogl_output_get_refresh_rate:
243
+ * @output: a #CoglOutput
244
+ *
245
+ * Gets the number of times per second that the output device refreshes
246
+ * the display contents.
247
+ *
248
+ * Return value: the refresh rate of the output device. A value of zero
249
+ * indicates that the refresh rate is unknown.
250
+ * Since: 1.14
251
+ * Stability: unstable
252
+ */
253
+ float
254
+ cogl_output_get_refresh_rate (CoglOutput *output);
255
+
256
+ COGL_END_DECLS
257
+
258
+ #endif /* __COGL_OUTPUT_H */
259
+
260
+
261
+
@@ -0,0 +1,40 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+ #ifndef __COGL_PANGO_H_COMPAT__
31
+ #define __COGL_PANGO_H_COMPAT__
32
+
33
+ #ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
34
+ #error "#include <cogl/cogl-pango.h> is unsupported; please #include <cogl-pango/cogl-pango.h>"
35
+ #else
36
+ #warning "#include <cogl/cogl-pango.h> is deprecated; please #include <cogl-pango/cogl-pango.h>"
37
+ #include <cogl-pango/cogl-pango.h>
38
+ #endif
39
+
40
+ #endif /* __COGL_PANGO_H_COMPAT__ */
@@ -0,0 +1,620 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2007,2008,2009 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
32
+ #error "Only <cogl/cogl.h> can be included directly."
33
+ #endif
34
+
35
+ #ifndef __COGL_PIPELINE_LAYER_STATE_H__
36
+ #define __COGL_PIPELINE_LAYER_STATE_H__
37
+
38
+ #include <cogl/cogl-pipeline.h>
39
+ #include <cogl/cogl-color.h>
40
+ #include <cogl/cogl-matrix.h>
41
+ #include <cogl/cogl-texture.h>
42
+
43
+ COGL_BEGIN_DECLS
44
+
45
+ #ifdef COGL_ENABLE_EXPERIMENTAL_API
46
+
47
+ /**
48
+ * CoglPipelineFilter:
49
+ * @COGL_PIPELINE_FILTER_NEAREST: Measuring in manhatten distance from the,
50
+ * current pixel center, use the nearest texture texel
51
+ * @COGL_PIPELINE_FILTER_LINEAR: Use the weighted average of the 4 texels
52
+ * nearest the current pixel center
53
+ * @COGL_PIPELINE_FILTER_NEAREST_MIPMAP_NEAREST: Select the mimap level whose
54
+ * texel size most closely matches the current pixel, and use the
55
+ * %COGL_PIPELINE_FILTER_NEAREST criterion
56
+ * @COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST: Select the mimap level whose
57
+ * texel size most closely matches the current pixel, and use the
58
+ * %COGL_PIPELINE_FILTER_LINEAR criterion
59
+ * @COGL_PIPELINE_FILTER_NEAREST_MIPMAP_LINEAR: Select the two mimap levels
60
+ * whose texel size most closely matches the current pixel, use
61
+ * the %COGL_PIPELINE_FILTER_NEAREST criterion on each one and take
62
+ * their weighted average
63
+ * @COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR: Select the two mimap levels
64
+ * whose texel size most closely matches the current pixel, use
65
+ * the %COGL_PIPELINE_FILTER_LINEAR criterion on each one and take
66
+ * their weighted average
67
+ *
68
+ * Texture filtering is used whenever the current pixel maps either to more
69
+ * than one texture element (texel) or less than one. These filter enums
70
+ * correspond to different strategies used to come up with a pixel color, by
71
+ * possibly referring to multiple neighbouring texels and taking a weighted
72
+ * average or simply using the nearest texel.
73
+ */
74
+ typedef enum {
75
+ COGL_PIPELINE_FILTER_NEAREST = 0x2600,
76
+ COGL_PIPELINE_FILTER_LINEAR = 0x2601,
77
+ COGL_PIPELINE_FILTER_NEAREST_MIPMAP_NEAREST = 0x2700,
78
+ COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST = 0x2701,
79
+ COGL_PIPELINE_FILTER_NEAREST_MIPMAP_LINEAR = 0x2702,
80
+ COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR = 0x2703
81
+ } CoglPipelineFilter;
82
+ /* NB: these values come from the equivalents in gl.h */
83
+
84
+ /**
85
+ * CoglPipelineWrapMode:
86
+ * @COGL_PIPELINE_WRAP_MODE_REPEAT: The texture will be repeated. This
87
+ * is useful for example to draw a tiled background.
88
+ * @COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE: The coordinates outside the
89
+ * range 0→1 will sample copies of the edge pixels of the
90
+ * texture. This is useful to avoid artifacts if only one copy of
91
+ * the texture is being rendered.
92
+ * @COGL_PIPELINE_WRAP_MODE_AUTOMATIC: Cogl will try to automatically
93
+ * decide which of the above two to use. For cogl_rectangle(), it
94
+ * will use repeat mode if any of the texture coordinates are
95
+ * outside the range 0→1, otherwise it will use clamp to edge. For
96
+ * cogl_polygon() it will always use repeat mode. For
97
+ * cogl_vertex_buffer_draw() it will use repeat mode except for
98
+ * layers that have point sprite coordinate generation enabled. This
99
+ * is the default value.
100
+ *
101
+ * The wrap mode specifies what happens when texture coordinates
102
+ * outside the range 0→1 are used. Note that if the filter mode is
103
+ * anything but %COGL_PIPELINE_FILTER_NEAREST then texels outside the
104
+ * range 0→1 might be used even when the coordinate is exactly 0 or 1
105
+ * because OpenGL will try to sample neighbouring pixels. For example
106
+ * if you are trying to render the full texture then you may get
107
+ * artifacts around the edges when the pixels from the other side are
108
+ * merged in if the wrap mode is set to repeat.
109
+ *
110
+ * Since: 2.0
111
+ */
112
+ /* GL_ALWAYS is just used here as a value that is known not to clash
113
+ * with any valid GL wrap modes
114
+ *
115
+ * XXX: keep the values in sync with the CoglPipelineWrapModeInternal
116
+ * enum so no conversion is actually needed.
117
+ */
118
+ typedef enum {
119
+ COGL_PIPELINE_WRAP_MODE_REPEAT = 0x2901,
120
+ COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT = 0x8370,
121
+ COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE = 0x812F,
122
+ COGL_PIPELINE_WRAP_MODE_AUTOMATIC = 0x0207 /* GL_ALWAYS */
123
+ } CoglPipelineWrapMode;
124
+ /* NB: these values come from the equivalents in gl.h */
125
+
126
+ /**
127
+ * cogl_pipeline_set_layer:
128
+ * @pipeline: A #CoglPipeline object
129
+ * @layer_index: the index of the layer
130
+ * @texture: a #CoglTexture for the layer object
131
+ *
132
+ * In addition to the standard OpenGL lighting model a Cogl pipeline may have
133
+ * one or more layers comprised of textures that can be blended together in
134
+ * order, with a number of different texture combine modes. This function
135
+ * defines a new texture layer.
136
+ *
137
+ * The index values of multiple layers do not have to be consecutive; it is
138
+ * only their relative order that is important.
139
+ *
140
+ * The @texture parameter can also be %NULL in which case the pipeline
141
+ * will use a default white texture. The type of the default texture
142
+ * will be the same as whatever texture was last used for the pipeline
143
+ * or %COGL_TEXTURE_TYPE_2D if none has been specified yet. To
144
+ * explicitly specify the type of default texture required, use
145
+ * cogl_pipeline_set_layer_null_texture() instead.
146
+ *
147
+ * <note>In the future, we may define other types of pipeline layers, such
148
+ * as purely GLSL based layers.</note>
149
+ *
150
+ * Since: 2.0
151
+ * Stability: unstable
152
+ */
153
+ void
154
+ cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
155
+ int layer_index,
156
+ CoglTexture *texture);
157
+
158
+ /**
159
+ * cogl_pipeline_set_layer_null_texture:
160
+ * @pipeline: A #CoglPipeline
161
+ * @layer_index: The layer number to modify
162
+ * @texture_type: The type of the default texture to use
163
+ *
164
+ * Sets the texture for this layer to be the default texture for the
165
+ * given type. This is equivalent to calling
166
+ * cogl_pipeline_set_layer_texture() with %NULL for the texture
167
+ * argument except that you can also specify the type of default
168
+ * texture to use. The default texture is a 1x1 pixel white texture.
169
+ *
170
+ * This function is mostly useful if you want to create a base
171
+ * pipeline that you want to create multiple copies from using
172
+ * cogl_pipeline_copy(). In that case this function can be used to
173
+ * specify the texture type so that any pipeline copies can share the
174
+ * internal texture type state for efficiency.
175
+ *
176
+ * Since: 1.10
177
+ * Stability: unstable
178
+ */
179
+ void
180
+ cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
181
+ int layer_index,
182
+ CoglTextureType texture_type);
183
+
184
+ /**
185
+ * cogl_pipeline_get_layer_texture:
186
+ * @pipeline: A #CoglPipeline object
187
+ * @layer_index: the index of the layer
188
+ *
189
+ * Return value: (transfer none): the texture that was set for the
190
+ * given layer of the pipeline or %NULL if no texture was set.
191
+ * Stability: unstable
192
+ * Since: 1.10
193
+ */
194
+ CoglTexture *
195
+ cogl_pipeline_get_layer_texture (CoglPipeline *pipeline,
196
+ int layer_index);
197
+
198
+ /**
199
+ * cogl_pipeline_remove_layer:
200
+ * @pipeline: A #CoglPipeline object
201
+ * @layer_index: Specifies the layer you want to remove
202
+ *
203
+ * This function removes a layer from your pipeline
204
+ * Since: 1.10
205
+ * Stability: unstable
206
+ */
207
+ void
208
+ cogl_pipeline_remove_layer (CoglPipeline *pipeline,
209
+ int layer_index);
210
+
211
+ /**
212
+ * cogl_pipeline_set_layer_combine:
213
+ * @pipeline: A #CoglPipeline object
214
+ * @layer_index: Specifies the layer you want define a combine function for
215
+ * @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
216
+ * describing the desired texture combine function.
217
+ * @error: A #CoglError that may report parse errors or lack of GPU/driver
218
+ * support. May be %NULL, in which case a warning will be printed out if an
219
+ * error is encountered.
220
+ *
221
+ * If not already familiar; you can refer
222
+ * <link linkend="cogl-Blend-Strings">here</link> for an overview of what blend
223
+ * strings are and there syntax.
224
+ *
225
+ * These are all the functions available for texture combining:
226
+ * <itemizedlist>
227
+ * <listitem>REPLACE(arg0) = arg0</listitem>
228
+ * <listitem>MODULATE(arg0, arg1) = arg0 x arg1</listitem>
229
+ * <listitem>ADD(arg0, arg1) = arg0 + arg1</listitem>
230
+ * <listitem>ADD_SIGNED(arg0, arg1) = arg0 + arg1 - 0.5</listitem>
231
+ * <listitem>INTERPOLATE(arg0, arg1, arg2) = arg0 x arg2 + arg1 x (1 - arg2)</listitem>
232
+ * <listitem>SUBTRACT(arg0, arg1) = arg0 - arg1</listitem>
233
+ * <listitem>
234
+ * <programlisting>
235
+ * DOT3_RGB(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
236
+ * (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
237
+ * (arg0[B] - 0.5)) * (arg1[B] - 0.5))
238
+ * </programlisting>
239
+ * </listitem>
240
+ * <listitem>
241
+ * <programlisting>
242
+ * DOT3_RGBA(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
243
+ * (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
244
+ * (arg0[B] - 0.5)) * (arg1[B] - 0.5))
245
+ * </programlisting>
246
+ * </listitem>
247
+ * </itemizedlist>
248
+ *
249
+ * Refer to the
250
+ * <link linkend="cogl-Blend-String-syntax">color-source syntax</link> for
251
+ * describing the arguments. The valid source names for texture combining
252
+ * are:
253
+ * <variablelist>
254
+ * <varlistentry>
255
+ * <term>TEXTURE</term>
256
+ * <listitem>Use the color from the current texture layer</listitem>
257
+ * </varlistentry>
258
+ * <varlistentry>
259
+ * <term>TEXTURE_0, TEXTURE_1, etc</term>
260
+ * <listitem>Use the color from the specified texture layer</listitem>
261
+ * </varlistentry>
262
+ * <varlistentry>
263
+ * <term>CONSTANT</term>
264
+ * <listitem>Use the color from the constant given with
265
+ * cogl_pipeline_set_layer_combine_constant()</listitem>
266
+ * </varlistentry>
267
+ * <varlistentry>
268
+ * <term>PRIMARY</term>
269
+ * <listitem>Use the color of the pipeline as set with
270
+ * cogl_pipeline_set_color()</listitem>
271
+ * </varlistentry>
272
+ * <varlistentry>
273
+ * <term>PREVIOUS</term>
274
+ * <listitem>Either use the texture color from the previous layer, or
275
+ * if this is layer 0, use the color of the pipeline as set with
276
+ * cogl_pipeline_set_color()</listitem>
277
+ * </varlistentry>
278
+ * </variablelist>
279
+ *
280
+ * <refsect2 id="cogl-Layer-Combine-Examples">
281
+ * <title>Layer Combine Examples</title>
282
+ * <para>This is effectively what the default blending is:</para>
283
+ * <informalexample><programlisting>
284
+ * RGBA = MODULATE (PREVIOUS, TEXTURE)
285
+ * </programlisting></informalexample>
286
+ * <para>This could be used to cross-fade between two images, using
287
+ * the alpha component of a constant as the interpolator. The constant
288
+ * color is given by calling
289
+ * cogl_pipeline_set_layer_combine_constant().</para>
290
+ * <informalexample><programlisting>
291
+ * RGBA = INTERPOLATE (PREVIOUS, TEXTURE, CONSTANT[A])
292
+ * </programlisting></informalexample>
293
+ * </refsect2>
294
+ *
295
+ * <note>You can't give a multiplication factor for arguments as you can
296
+ * with blending.</note>
297
+ *
298
+ * Return value: %TRUE if the blend string was successfully parsed, and the
299
+ * described texture combining is supported by the underlying driver and
300
+ * or hardware. On failure, %FALSE is returned and @error is set
301
+ *
302
+ * Since: 2.0
303
+ * Stability: unstable
304
+ */
305
+ CoglBool
306
+ cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
307
+ int layer_index,
308
+ const char *blend_string,
309
+ CoglError **error);
310
+
311
+ /**
312
+ * cogl_pipeline_set_layer_combine_constant:
313
+ * @pipeline: A #CoglPipeline object
314
+ * @layer_index: Specifies the layer you want to specify a constant used
315
+ * for texture combining
316
+ * @constant: The constant color you want
317
+ *
318
+ * When you are using the 'CONSTANT' color source in a layer combine
319
+ * description then you can use this function to define its value.
320
+ *
321
+ * Since: 2.0
322
+ * Stability: unstable
323
+ */
324
+ void
325
+ cogl_pipeline_set_layer_combine_constant (CoglPipeline *pipeline,
326
+ int layer_index,
327
+ const CoglColor *constant);
328
+
329
+ /**
330
+ * cogl_pipeline_set_layer_matrix:
331
+ * @pipeline: A #CoglPipeline object
332
+ * @layer_index: the index for the layer inside @pipeline
333
+ * @matrix: the transformation matrix for the layer
334
+ *
335
+ * This function lets you set a matrix that can be used to e.g. translate
336
+ * and rotate a single layer of a pipeline used to fill your geometry.
337
+ *
338
+ * Since: 1.10
339
+ * Stability: unstable
340
+ */
341
+ void
342
+ cogl_pipeline_set_layer_matrix (CoglPipeline *pipeline,
343
+ int layer_index,
344
+ const CoglMatrix *matrix);
345
+
346
+ /**
347
+ * cogl_pipeline_get_n_layers:
348
+ * @pipeline: A #CoglPipeline object
349
+ *
350
+ * Retrieves the number of layers defined for the given @pipeline
351
+ *
352
+ * Return value: the number of layers
353
+ *
354
+ * Since: 2.0
355
+ * Stability: unstable
356
+ */
357
+ int
358
+ cogl_pipeline_get_n_layers (CoglPipeline *pipeline);
359
+
360
+ /**
361
+ * cogl_pipeline_set_layer_filters:
362
+ * @pipeline: A #CoglPipeline object
363
+ * @layer_index: the layer number to change.
364
+ * @min_filter: the filter used when scaling a texture down.
365
+ * @mag_filter: the filter used when magnifying a texture.
366
+ *
367
+ * Changes the decimation and interpolation filters used when a texture is
368
+ * drawn at other scales than 100%.
369
+ *
370
+ * <note>It is an error to pass anything other than
371
+ * %COGL_PIPELINE_FILTER_NEAREST or %COGL_PIPELINE_FILTER_LINEAR as
372
+ * magnification filters since magnification doesn't ever need to
373
+ * reference values stored in the mipmap chain.</note>
374
+ *
375
+ * Since: 1.10
376
+ * Stability: unstable
377
+ */
378
+ void
379
+ cogl_pipeline_set_layer_filters (CoglPipeline *pipeline,
380
+ int layer_index,
381
+ CoglPipelineFilter min_filter,
382
+ CoglPipelineFilter mag_filter);
383
+
384
+ /**
385
+ * cogl_pipeline_get_layer_min_filter:
386
+ * @pipeline: A #CoglPipeline object
387
+ * @layer_index: the layer number to change.
388
+ *
389
+ * Retrieves the currently set minification #CoglPipelineFilter set on
390
+ * the specified layer. The miniifcation filter determines how the
391
+ * layer should be sampled when down-scaled.
392
+ *
393
+ * The default filter is %COGL_PIPELINE_FILTER_LINEAR but this can be
394
+ * changed using cogl_pipeline_set_layer_filters().
395
+ *
396
+ * Return value: The minification #CoglPipelineFilter for the
397
+ * specified layer.
398
+ * Since: 1.10
399
+ * Stability: unstable
400
+ */
401
+ CoglPipelineFilter
402
+ cogl_pipeline_get_layer_min_filter (CoglPipeline *pipeline,
403
+ int layer_index);
404
+
405
+ /**
406
+ * cogl_pipeline_get_layer_mag_filter:
407
+ * @pipeline: A #CoglPipeline object
408
+ * @layer_index: the layer number to change.
409
+ *
410
+ * Retrieves the currently set magnification #CoglPipelineFilter set on
411
+ * the specified layer. The magnification filter determines how the
412
+ * layer should be sampled when up-scaled.
413
+ *
414
+ * The default filter is %COGL_PIPELINE_FILTER_LINEAR but this can be
415
+ * changed using cogl_pipeline_set_layer_filters().
416
+ *
417
+ * Return value: The magnification #CoglPipelineFilter for the
418
+ * specified layer.
419
+ * Since: 1.10
420
+ * Stability: unstable
421
+ */
422
+ CoglPipelineFilter
423
+ cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
424
+ int layer_index);
425
+
426
+ /**
427
+ * cogl_pipeline_set_layer_point_sprite_coords_enabled:
428
+ * @pipeline: A #CoglPipeline object
429
+ * @layer_index: the layer number to change.
430
+ * @enable: whether to enable point sprite coord generation.
431
+ * @error: A return location for a CoglError, or NULL to ignore errors.
432
+ *
433
+ * When rendering points, if @enable is %TRUE then the texture
434
+ * coordinates for this layer will be replaced with coordinates that
435
+ * vary from 0.0 to 1.0 across the primitive. The top left of the
436
+ * point will have the coordinates 0.0,0.0 and the bottom right will
437
+ * have 1.0,1.0. If @enable is %FALSE then the coordinates will be
438
+ * fixed for the entire point.
439
+ *
440
+ * This function will only work if %COGL_FEATURE_ID_POINT_SPRITE is
441
+ * available. If the feature is not available then the function will
442
+ * return %FALSE and set @error.
443
+ *
444
+ * Return value: %TRUE if the function succeeds, %FALSE otherwise.
445
+ * Since: 2.0
446
+ * Stability: unstable
447
+ */
448
+ CoglBool
449
+ cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
450
+ int layer_index,
451
+ CoglBool enable,
452
+ CoglError **error);
453
+
454
+ /**
455
+ * cogl_pipeline_get_layer_point_sprite_coords_enabled:
456
+ * @pipeline: A #CoglPipeline object
457
+ * @layer_index: the layer number to check.
458
+ *
459
+ * Gets whether point sprite coordinate generation is enabled for this
460
+ * texture layer.
461
+ *
462
+ * Return value: whether the texture coordinates will be replaced with
463
+ * point sprite coordinates.
464
+ *
465
+ * Since: 2.0
466
+ * Stability: unstable
467
+ */
468
+ CoglBool
469
+ cogl_pipeline_get_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
470
+ int layer_index);
471
+
472
+ /**
473
+ * cogl_pipeline_get_layer_wrap_mode_s:
474
+ * @pipeline: A #CoglPipeline object
475
+ * @layer_index: the layer number to change.
476
+ *
477
+ * Returns the wrap mode for the 's' coordinate of texture lookups on this
478
+ * layer.
479
+ *
480
+ * Return value: the wrap mode for the 's' coordinate of texture lookups on
481
+ * this layer.
482
+ *
483
+ * Since: 1.6
484
+ * Stability: unstable
485
+ */
486
+ CoglPipelineWrapMode
487
+ cogl_pipeline_get_layer_wrap_mode_s (CoglPipeline *pipeline,
488
+ int layer_index);
489
+
490
+ /**
491
+ * cogl_pipeline_set_layer_wrap_mode_s:
492
+ * @pipeline: A #CoglPipeline object
493
+ * @layer_index: the layer number to change.
494
+ * @mode: the new wrap mode
495
+ *
496
+ * Sets the wrap mode for the 's' coordinate of texture lookups on this layer.
497
+ *
498
+ * Since: 2.0
499
+ * Stability: unstable
500
+ */
501
+ void
502
+ cogl_pipeline_set_layer_wrap_mode_s (CoglPipeline *pipeline,
503
+ int layer_index,
504
+ CoglPipelineWrapMode mode);
505
+
506
+ /**
507
+ * cogl_pipeline_get_layer_wrap_mode_t:
508
+ * @pipeline: A #CoglPipeline object
509
+ * @layer_index: the layer number to change.
510
+ *
511
+ * Returns the wrap mode for the 't' coordinate of texture lookups on this
512
+ * layer.
513
+ *
514
+ * Return value: the wrap mode for the 't' coordinate of texture lookups on
515
+ * this layer.
516
+ *
517
+ * Since: 1.6
518
+ * Stability: unstable
519
+ */
520
+ CoglPipelineWrapMode
521
+ cogl_pipeline_get_layer_wrap_mode_t (CoglPipeline *pipeline,
522
+ int layer_index);
523
+
524
+
525
+ /**
526
+ * cogl_pipeline_set_layer_wrap_mode_t:
527
+ * @pipeline: A #CoglPipeline object
528
+ * @layer_index: the layer number to change.
529
+ * @mode: the new wrap mode
530
+ *
531
+ * Sets the wrap mode for the 't' coordinate of texture lookups on this layer.
532
+ *
533
+ * Since: 2.0
534
+ * Stability: unstable
535
+ */
536
+ void
537
+ cogl_pipeline_set_layer_wrap_mode_t (CoglPipeline *pipeline,
538
+ int layer_index,
539
+ CoglPipelineWrapMode mode);
540
+
541
+ /**
542
+ * cogl_pipeline_get_layer_wrap_mode_p:
543
+ * @pipeline: A #CoglPipeline object
544
+ * @layer_index: the layer number to change.
545
+ *
546
+ * Returns the wrap mode for the 'p' coordinate of texture lookups on this
547
+ * layer.
548
+ *
549
+ * Return value: the wrap mode for the 'p' coordinate of texture lookups on
550
+ * this layer.
551
+ *
552
+ * Since: 1.6
553
+ * Stability: unstable
554
+ */
555
+ CoglPipelineWrapMode
556
+ cogl_pipeline_get_layer_wrap_mode_p (CoglPipeline *pipeline,
557
+ int layer_index);
558
+
559
+ /**
560
+ * cogl_pipeline_set_layer_wrap_mode_p:
561
+ * @pipeline: A #CoglPipeline object
562
+ * @layer_index: the layer number to change.
563
+ * @mode: the new wrap mode
564
+ *
565
+ * Sets the wrap mode for the 'p' coordinate of texture lookups on
566
+ * this layer. 'p' is the third coordinate.
567
+ *
568
+ * Since: 2.0
569
+ * Stability: unstable
570
+ */
571
+ void
572
+ cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
573
+ int layer_index,
574
+ CoglPipelineWrapMode mode);
575
+
576
+ /**
577
+ * cogl_pipeline_set_layer_wrap_mode:
578
+ * @pipeline: A #CoglPipeline object
579
+ * @layer_index: the layer number to change.
580
+ * @mode: the new wrap mode
581
+ *
582
+ * Sets the wrap mode for all three coordinates of texture lookups on
583
+ * this layer. This is equivalent to calling
584
+ * cogl_pipeline_set_layer_wrap_mode_s(),
585
+ * cogl_pipeline_set_layer_wrap_mode_t() and
586
+ * cogl_pipeline_set_layer_wrap_mode_p() separately.
587
+ *
588
+ * Since: 2.0
589
+ * Stability: unstable
590
+ */
591
+ void
592
+ cogl_pipeline_set_layer_wrap_mode (CoglPipeline *pipeline,
593
+ int layer_index,
594
+ CoglPipelineWrapMode mode);
595
+
596
+ /**
597
+ * cogl_pipeline_add_layer_snippet:
598
+ * @pipeline: A #CoglPipeline
599
+ * @layer: The layer to hook the snippet to
600
+ * @snippet: A #CoglSnippet
601
+ *
602
+ * Adds a shader snippet that will hook on to the given layer of the
603
+ * pipeline. The exact part of the pipeline that the snippet wraps
604
+ * around depends on the hook that is given to
605
+ * cogl_snippet_new(). Note that some hooks can't be used with a layer
606
+ * and need to be added with cogl_pipeline_add_snippet() instead.
607
+ *
608
+ * Since: 1.10
609
+ * Stability: Unstable
610
+ */
611
+ void
612
+ cogl_pipeline_add_layer_snippet (CoglPipeline *pipeline,
613
+ int layer,
614
+ CoglSnippet *snippet);
615
+
616
+ #endif /* COGL_ENABLE_EXPERIMENTAL_API */
617
+
618
+ COGL_END_DECLS
619
+
620
+ #endif /* __COGL_PIPELINE_LAYER_STATE_H__ */