clutter 2.2.4-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
- data/sample/bin-layout.rb +213 -0
- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
- data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
- data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
- data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
- data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
- data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
- data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
- data/vendor/local/include/cogl/cogl/cogl.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +198 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +43 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +286 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +148 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +186 -0
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<dd class="glossdef"><p>Parameter for input. Default is <acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-inout"></a>inout</span></dt>
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<dd class="glossdef"><p>Parameter for input and for returning results. Default is <acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>.</p></dd>
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<a name="glsO"></a><h3 class="title">O</h3>
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<dt><span class="glossterm"><a name="annotation-glossterm-out"></a>out</span></dt>
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<dd class="glossdef"><p>Parameter for returning results. Default is <acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-out%20caller-allocates"></a>out caller-allocates</span></dt>
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<dd class="glossdef"><p>Out parameter, where caller must allocate storage.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-scope%20call"></a>scope call</span></dt>
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<dd class="glossdef"><p>The callback is valid only during the call to the method.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-scope%20notified"></a>scope notified</span></dt>
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<dd class="glossdef"><p>The callback is valid until the GDestroyNotify argument is called.</p></dd>
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<a name="glsT"></a><h3 class="title">T</h3>
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<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20container"></a>transfer container</span></dt>
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<dd class="glossdef"><p>Free data container after the code is done.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20full"></a>transfer full</span></dt>
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<dd class="glossdef"><p>Free data after the code is done.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20none"></a>transfer none</span></dt>
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<dd class="glossdef"><p>Don't free data after the code is done.</p></dd>
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<dt><span class="glossterm"><a name="annotation-glossterm-type"></a>type</span></dt>
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<dd class="glossdef"><p>Override the parsed C type with given type.</p></dd>
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<a name="glsU"></a><h3 class="title">U</h3>
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<dt><span class="glossterm"><a name="annotation-glossterm-Unstable"></a>Unstable</span></dt>
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<dd class="glossdef"><p>Unstable interfaces are experimental or transitional. They are typically used to
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give outside developers early access to new or rapidly changing technology, or
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to provide an interim solution to a problem where a more general solution is
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anticipated. No claims are made about either source or binary compatibility from
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one minor release to the next.
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The Unstable interface level is a warning that these interfaces are subject to
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change without warning and should not be used in unbundled products.
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Given such caveats, customer impact need not be a factor when considering
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incompatible changes to an Unstable interface in a major or minor release.
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Nonetheless, when such changes are introduced, the changes should still be
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mentioned in the release notes for the affected release.
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<link rel="prev" href="clutter-overview.html" title="Part I. Overview">
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<td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
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<td><img src="up-insensitive.png" width="16" height="16" border="0"></td>
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<td><a accesskey="p" href="clutter-overview.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
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<td><a accesskey="n" href="running-clutter.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td>
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<div><h1 class="title">
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<a name="building-clutter"></a>Part II. Building Clutter</h1></div>
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<span class="firstname">Emmanuele</span> <span class="surname">Bassi</span>
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</h3>
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<div class="affiliation"><div class="address"><p><br>
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<code class="email"><<a class="email" href="mailto:ebassiopenedhand.com">ebassi<em class="parameter"><code>openedhand.com</code></em></a>></code><br>
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</div></div>
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</div></div>
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<div></div>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="dependencies"></a>Clutter Dependencies</h2></div></div></div>
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<td><p><span class="term">GLib</span></p></td>
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<td><p>A general-purpose utility library, not specific to
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graphical user interfaces. GLib provides many useful data
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types, macros, type conversions, string utilities, file
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utilities, a main loop abstraction, and so on.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">GObject</span></p></td>
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<td><p>The GLib Object System provides the required
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implementations of a flexible, extensible and intentionally
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easy to map (into other languages) object-oriented framework
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for C.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">Pango</span></p></td>
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<td><p>Pango is a library for laying out and rendering
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text, with an emphasis on internationalization.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">Backend Windowing System Library</span></p></td>
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<td><p>GLX, EGL (1.1), Cocoa (OS X) and WGL (Windows)</p></td>
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</tr>
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<tr>
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<td><p><span class="term">Graphics Rendering </span></p></td>
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<td><p>Open GL (1.3+ or 1.2 with multitexturing support) or
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Open GL ES (1.1 or 2.0)</p></td>
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</tr>
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</tbody>
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</table></div>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="building-instructions"></a>Platform-specific instructions</h2></div></div></div>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="building-linux"></a>Linux</h3></div></div></div>
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<p>If you are using Debian or Ubuntu, you can install pre-compiled
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binary packages the normal Debian way following the instructions at
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<a class="ulink" href="http://debian.o-hand.com/" target="_top">
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http://debian.o-hand.com/</a>.
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</p>
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<p>To build Clutter clutter from sources, get the latest source
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archives from <a class="ulink" href="http://www.clutter-project.org/sources/" target="_top">
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http://www.clutter-project.org/sources/</a>. Once you have extracted
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the sources from the archive execute the following commands in the
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top-level directory:
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</p>
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<div class="literallayout"><p><br>
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$ ./configure<br>
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$ make<br>
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# make install<br>
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</p></div>
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<p>You can configure the build with number of additional arguments
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passed to the configure script, the full list of which can be obtained
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by running ./configure --help. The following arguments are specific to
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Clutter:
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">--enable-debug=[no/minimum/yes]</span></p></td>
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<td><p>Controls the Clutter debugging level. Possible values
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are: yes (all GLib asserts, checks and runtime debug
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messages); minimum - just GLib cast checks and runtime
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debug messages; no (no GLib asserts or checks and no
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runtime debug messages). The default is yes for development
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cycles, and minimum for stable releases. You should not use
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no, unless the only performance critical paths are the
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GLib type system checks.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--enable-cogl-debug=[no/minimum/yes]</span></p></td>
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<td><p>Controls the COGL debugging level, similarly to
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--enable-debug.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--enable-maintainer-flags=[no/yes]</span></p></td>
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<td><p>Use strict compiler flags; default=no.
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</p></td>
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</tr>
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<td><p><span class="term">--enable-gtk-doc</span></p></td>
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<td><p>Use gtk-doc to build documentation; default=no.
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</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--enable-manual=[no/yes]</span></p></td>
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<td><p>Build application developers manual; requires jw and
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xmlto binaries; default=no.
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</p></td>
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</tr>
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<td><p><span class="term">--with-flavour=[glx/eglx/eglnative/win32/osx/cex100]</span></p></td>
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<td><p>Select the Clutter backend; default=glx.
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</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--with-imagebackend=[gdk-pixbuf/quartz/internal]</span></p></td>
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<td><p>Select the image loading backend; default is
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set to gdk-pixbuf on Linux and Windows, and to quartz
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on OS X. The internal image loading backend should only
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be used when porting to a new platform or for testing
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purposes, and its stability or functionality are not
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guaranteed.</p></td>
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<tr>
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<td><p><span class="term">--with-gles=[1.1/2.0]</span></p></td>
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<td><p>Select the version of GLES to support in COGL;
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default is 1.1.</p></td>
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<td><p><span class="term">--with-json=[internal/check]</span></p></td>
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<td><p>Select whether to use the internal copy of
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JSON-GLib to parse the ClutterScript UI definition
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files, or to check for the system installed library;
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default is internal.</p></td>
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<td><p>Whether to enable XInput 1 support; default is
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no.</p></td>
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<td><p><span class="term">--enable-introspection=[no/auto/yes]</span></p></td>
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<td><p>Whether to generate GObject Introspection data
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at build time; default is auto.</p></td>
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</tbody>
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</table></div>
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<p>
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</p>
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<div class="titlepage"><div><div><h3 class="title">
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<a name="building-windows"></a>Windows</h3></div></div></div>
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<p>
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The recommended way of building Clutter for Windows is using the
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<a class="ulink" href="http://www.mingw.org/" target="_top">mingw</a> tool chain. This
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will work either by cross compiling from a Linux
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installation or directly on Windows using MSYS. See
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the <a class="ulink" href="http://wiki.clutter-project.org/wiki/BuildingClutterOnWindows" target="_top">
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wiki</a> for more information.
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</p>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="building-osx"></a>OSX</h3></div></div></div>
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<p>
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Before you start you should install XCode either from the OSX
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installation disk or by downloading it from the Apple website.
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</p>
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<p>
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Note: These instructions have only been tested on OS X 10.6
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(a.k.a Snow Leopard)
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</p>
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<p>
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Currently the only way to install Clutter for developing
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applications, or hacking on Clutter itself, is to build it yourself.
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The recommended route is to install the dependencies with
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the <a class="ulink" href="" target="_top">MacPorts</a>
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project, by simply invoking:
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</p>
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<div class="informalexample">
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<td class="listing_lines" align="right"><pre>1</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="normal">$ sudo port </span><span class="usertype">install</span><span class="normal"> libpixman</span><span class="symbol">-</span><span class="usertype">devel</span><span class="normal"> cairo</span><span class="symbol">-</span><span class="normal">devel </span><span class="usertype">pango</span><span class="normal"> gtk</span><span class="symbol">-</span><span class="normal">doc</span></pre></td>
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on a terminal, after installing and updating MacPorts.
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This should give you all of the required dependencies for building
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Clutter.
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</p>
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<p>
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It should be noted that building gtk-doc pulls in a lot of other
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MacPorts dependencies and takes some considerable time. You can omit
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this dependency so long as you disable documentation when you are
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configuring the build with
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<code class="literal">--disable-gtk-doc --disable-docs</code>
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</p>
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<p>
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The Clutter Quartz backend is built by passing the
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<code class="literal">--with-flavour=osx</code> command line argument
|
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to the configure script. If not passed, the GLX backend will
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be built. By default, the Quartz backend depends on CoreGraphics
|
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in order to load images into textures, but it can also depend
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on GDK-Pixbuf or an internal, highly experimental PNG and JPEG
|
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loader.
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</p>
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<p>
|
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GTK introspection is untested on OSX (as there isn't a MacPorts
|
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package) so it is recommended that you disable this with the
|
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<code class="literal">--disable-introspection</code>.
|
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</p>
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<p>
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If building on top of MacPorts, as recommended, the following
|
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<a name="id-1.5.2"></a>Abstract classes and interfaces</h2></div></div></div>
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<span class="refentrytitle"><a href="ClutterActor.html">ClutterActor</a></span><span class="refpurpose"> — The basic element of the scene graph</span>
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<span class="refentrytitle"><a href="ClutterContainer.html">ClutterContainer</a></span><span class="refpurpose"> — An interface for container actors</span>
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<span class="refentrytitle"><a href="ClutterChildMeta.html">ClutterChildMeta</a></span><span class="refpurpose"> — Wrapper for actors inside a container</span>
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<span class="refentrytitle"><a href="ClutterMedia.html">ClutterMedia</a></span><span class="refpurpose"> — An interface for controlling playback of media data</span>
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<span class="refentrytitle"><a href="ClutterLayoutManager.html">ClutterLayoutManager</a></span><span class="refpurpose"> — Layout managers base class</span>
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<span class="refentrytitle"><a href="ClutterLayoutMeta.html">ClutterLayoutMeta</a></span><span class="refpurpose"> — Wrapper for actors inside a layout manager</span>
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<span class="refentrytitle"><a href="ClutterActorMeta.html">ClutterActorMeta</a></span><span class="refpurpose"> — Base class of actor modifiers</span>
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<span class="refentrytitle"><a href="ClutterAction.html">ClutterAction</a></span><span class="refpurpose"> — Abstract class for event-related logic</span>
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<span class="refentrytitle"><a href="ClutterConstraint.html">ClutterConstraint</a></span><span class="refpurpose"> — Abstract class for constraints on position or size</span>
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<span class="refentrytitle"><a href="ClutterEffect.html">ClutterEffect</a></span><span class="refpurpose"> — Base class for actor effects</span>
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<span class="refentrytitle"><a href="ClutterContent.html">ClutterContent</a></span><span class="refpurpose"> — Delegate for painting the content of an actor</span>
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