clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Collabora Ltd.
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* Copyright (C) 2012 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Tomeu Vizoso <tomeu.vizoso@collabora.com>
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#ifndef __COGL_GLES2_H__
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#define __COGL_GLES2_H__
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/* NB: cogl-gles2.h is a top-level header that can be included directly
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* but we want to be careful not to define __COGL_H_INSIDE__ when this
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* is included internally while building Cogl itself since
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* __COGL_H_INSIDE__ is used in headers to guard public vs private
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* api definitions
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*/
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#ifndef COGL_COMPILATION
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/* Note: When building Cogl .gir we explicitly define
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* __COGL_H_INSIDE__ */
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#ifndef __COGL_H_INSIDE__
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#define __COGL_H_INSIDE__
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#define __COGL_MUST_UNDEF_COGL_H_INSIDE__
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#endif
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#endif /* COGL_COMPILATION */
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#include <cogl/cogl-defines.h>
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-framebuffer.h>
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#include <cogl/cogl-texture.h>
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#include <cogl/cogl-texture-2d.h>
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/* CoglGLES2Vtable depends on GLES 2.0 typedefs being available but we
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* want to be careful that the public api doesn't expose arbitrary
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* system GL headers as part of the Cogl API so although when building
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* internally we consistently refer to the system headers to avoid
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* conflicts we only expose the minimal set of GLES 2.0 types and enums
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* publicly.
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*/
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#ifdef COGL_COMPILATION
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#include "cogl-gl-header.h"
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#else
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#include <cogl/cogl-gles2-types.h>
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#endif
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-gles2
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* @short_description: A portable api to access OpenGLES 2.0
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*
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* Cogl provides portable access to the OpenGLES api through a single
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* library that is able to smooth over inconsistencies between the
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* different vendor drivers for OpenGLES in a single place.
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*
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* The api is designed to allow Cogl to transparently implement the
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* api on top of other drivers, such as OpenGL, D3D or on Cogl's own
|
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* drawing api so even if your platform doesn't come with an
|
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* OpenGLES 2.0 api Cogl may still be able to expose the api to your
|
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* application.
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*
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* Since Cogl is a library and not an api specification it is possible
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* to add OpenGLES 2.0 api features to Cogl which can immidiately
|
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* benefit developers regardless of what platform they are running on.
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*
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* With this api it's possible to re-use existing OpenGLES 2.0 code
|
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* within applications that are rendering with the Cogl API and also
|
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* it's possible for applications that render using OpenGLES 2.0 to
|
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* incorporate content rendered with Cogl.
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*
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* Applications can check for OpenGLES 2.0 api support by checking for
|
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* %COGL_FEATURE_ID_GLES2_CONTEXT support with cogl_has_feature().
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*
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* Since: 1.12
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* Stability: unstable
|
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*/
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+
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/**
|
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* CoglGLES2Context:
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*
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* Represents an OpenGLES 2.0 api context used as a sandbox for
|
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* OpenGLES 2.0 state. This is comparable to an EGLContext for those
|
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* who have used OpenGLES 2.0 with EGL before.
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*
|
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* Since: 1.12
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* Stability: unstable
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*/
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typedef struct _CoglGLES2Context CoglGLES2Context;
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+
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/**
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* CoglGLES2Vtable:
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*
|
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* Provides function pointers for the full OpenGLES 2.0 api. The
|
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* api must be accessed this way and not by directly calling
|
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* symbols of any system OpenGLES 2.0 api.
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*
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* Since: 1.12
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* Stability: unstable
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*/
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typedef struct _CoglGLES2Vtable CoglGLES2Vtable;
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+
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struct _CoglGLES2Vtable
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{
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/*< private >*/
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#define COGL_EXT_BEGIN(name, \
|
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min_gl_major, min_gl_minor, \
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gles_availability, \
|
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extension_suffixes, extension_names)
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+
|
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#define COGL_EXT_FUNCTION(ret, name, args) \
|
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ret (* name) args;
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+
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#define COGL_EXT_END()
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+
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#include <cogl/gl-prototypes/cogl-gles2-functions.h>
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+
|
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#ifdef COGL_HAS_GTYPE_SUPPORT
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+
#include <glib-object.h>
|
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+
#endif
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+
|
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#undef COGL_EXT_BEGIN
|
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#undef COGL_EXT_FUNCTION
|
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#undef COGL_EXT_END
|
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+
};
|
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+
|
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+
#ifdef COGL_HAS_GTYPE_SUPPORT
|
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|
+
/**
|
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* cogl_gles2_context_get_gtype:
|
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+
*
|
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|
+
* Returns: a #GType that can be used with the GLib type system.
|
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+
*/
|
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|
+
GType cogl_gles2_context_get_gtype (void);
|
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+
#endif
|
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+
|
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+
uint32_t
|
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|
+
_cogl_gles2_context_error_quark (void);
|
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+
|
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|
+
/**
|
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+
* COGL_GLES2_CONTEXT_ERROR:
|
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+
*
|
169
|
+
* An error domain for runtime exceptions relating to the
|
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|
+
* cogl_gles2_context api.
|
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+
*
|
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+
* Since: 2.0
|
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+
* Stability: unstable
|
174
|
+
*/
|
175
|
+
#define COGL_GLES2_CONTEXT_ERROR (_cogl_gles2_context_error_quark ())
|
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+
|
177
|
+
/**
|
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+
* CoglGLES2ContextError:
|
179
|
+
* @COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED: Creating GLES2 contexts
|
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|
+
* isn't supported. Applications should use cogl_has_feature() to
|
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|
+
* check for the %COGL_FEATURE_ID_GLES2_CONTEXT.
|
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|
+
* @COGL_GLES2_CONTEXT_ERROR_DRIVER: An underlying driver error
|
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|
+
* occured.
|
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|
+
*
|
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|
+
* Error codes that relate to the cogl_gles2_context api.
|
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|
+
*/
|
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|
+
typedef enum { /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
|
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|
+
COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED,
|
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|
+
COGL_GLES2_CONTEXT_ERROR_DRIVER
|
190
|
+
} CoglGLES2ContextError;
|
191
|
+
|
192
|
+
/**
|
193
|
+
* cogl_gles2_context_new:
|
194
|
+
* @ctx: A #CoglContext
|
195
|
+
* @error: A pointer to a #CoglError for returning exceptions
|
196
|
+
*
|
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|
+
* Allocates a new OpenGLES 2.0 context that can be used to render to
|
198
|
+
* #CoglOffscreen framebuffers (Rendering to #CoglOnscreen
|
199
|
+
* framebuffers is not currently supported).
|
200
|
+
*
|
201
|
+
* To actually access the OpenGLES 2.0 api itself you need to use
|
202
|
+
* cogl_gles2_context_get_vtable(). You should not try to directly link
|
203
|
+
* to and use the symbols provided by the a system OpenGLES 2.0
|
204
|
+
* driver.
|
205
|
+
*
|
206
|
+
* Once you have allocated an OpenGLES 2.0 context you can make it
|
207
|
+
* current using cogl_push_gles2_context(). For those familiar with
|
208
|
+
* using the EGL api, this serves a similar purpose to eglMakeCurrent.
|
209
|
+
*
|
210
|
+
* <note>Before using this api applications can check for OpenGLES 2.0
|
211
|
+
* api support by checking for %COGL_FEATURE_ID_GLES2_CONTEXT support
|
212
|
+
* with cogl_has_feature(). This function will return %FALSE and
|
213
|
+
* return an %COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED error if the
|
214
|
+
* feature isn't available.</note>
|
215
|
+
*
|
216
|
+
* Since: 2.0
|
217
|
+
* Return value: A newly allocated #CoglGLES2Context or %NULL if there
|
218
|
+
* was an error and @error will be updated in that case.
|
219
|
+
* Stability: unstable
|
220
|
+
*/
|
221
|
+
CoglGLES2Context *
|
222
|
+
cogl_gles2_context_new (CoglContext *ctx, CoglError **error);
|
223
|
+
|
224
|
+
/**
|
225
|
+
* cogl_gles2_context_get_vtable:
|
226
|
+
* @gles2_ctx: A #CoglGLES2Context allocated with
|
227
|
+
* cogl_gles2_context_new()
|
228
|
+
*
|
229
|
+
* Queries the OpenGLES 2.0 api function pointers that should be
|
230
|
+
* used for rendering with the given @gles2_ctx.
|
231
|
+
*
|
232
|
+
* <note>You should not try to directly link to and use the symbols
|
233
|
+
* provided by any system OpenGLES 2.0 driver.</note>
|
234
|
+
*
|
235
|
+
* Since: 2.0
|
236
|
+
* Return value: A pointer to a #CoglGLES2Vtable providing pointers
|
237
|
+
* to functions for the full OpenGLES 2.0 api.
|
238
|
+
* Stability: unstable
|
239
|
+
*/
|
240
|
+
const CoglGLES2Vtable *
|
241
|
+
cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx);
|
242
|
+
|
243
|
+
/**
|
244
|
+
* cogl_push_gles2_context:
|
245
|
+
* @ctx: A #CoglContext
|
246
|
+
* @gles2_ctx: A #CoglGLES2Context allocated with
|
247
|
+
* cogl_gles2_context_new()
|
248
|
+
* @read_buffer: A #CoglFramebuffer to access to read operations
|
249
|
+
* such as glReadPixels. (must be a #CoglOffscreen
|
250
|
+
* framebuffer currently)
|
251
|
+
* @write_buffer: A #CoglFramebuffer to access for drawing operations
|
252
|
+
* such as glDrawArrays. (must be a #CoglOffscreen
|
253
|
+
* framebuffer currently)
|
254
|
+
* @error: A pointer to a #CoglError for returning exceptions
|
255
|
+
*
|
256
|
+
* Pushes the given @gles2_ctx onto a stack associated with @ctx so
|
257
|
+
* that the OpenGLES 2.0 api can be used instead of the Cogl
|
258
|
+
* rendering apis to read and write to the specified framebuffers.
|
259
|
+
*
|
260
|
+
* Usage of the api available through a #CoglGLES2Vtable is only
|
261
|
+
* allowed between cogl_push_gles2_context() and
|
262
|
+
* cogl_pop_gles2_context() calls.
|
263
|
+
*
|
264
|
+
* If there is a runtime problem with switching over to the given
|
265
|
+
* @gles2_ctx then this function will return %FALSE and return
|
266
|
+
* an error through @error.
|
267
|
+
*
|
268
|
+
* Since: 2.0
|
269
|
+
* Return value: %TRUE if operation was successfull or %FALSE
|
270
|
+
* otherwise and @error will be updated.
|
271
|
+
* Stability: unstable
|
272
|
+
*/
|
273
|
+
CoglBool
|
274
|
+
cogl_push_gles2_context (CoglContext *ctx,
|
275
|
+
CoglGLES2Context *gles2_ctx,
|
276
|
+
CoglFramebuffer *read_buffer,
|
277
|
+
CoglFramebuffer *write_buffer,
|
278
|
+
CoglError **error);
|
279
|
+
|
280
|
+
/**
|
281
|
+
* cogl_pop_gles2_context:
|
282
|
+
* @ctx: A #CoglContext
|
283
|
+
*
|
284
|
+
* Restores the previously active #CoglGLES2Context if there
|
285
|
+
* were nested calls to cogl_push_gles2_context() or otherwise
|
286
|
+
* restores the ability to render with the Cogl api instead
|
287
|
+
* of OpenGLES 2.0.
|
288
|
+
*
|
289
|
+
* The behaviour is undefined if calls to cogl_pop_gles2_context()
|
290
|
+
* are not balenced with the number of corresponding calls to
|
291
|
+
* cogl_push_gles2_context().
|
292
|
+
*
|
293
|
+
* Since: 2.0
|
294
|
+
* Stability: unstable
|
295
|
+
*/
|
296
|
+
void
|
297
|
+
cogl_pop_gles2_context (CoglContext *ctx);
|
298
|
+
|
299
|
+
/**
|
300
|
+
* cogl_gles2_get_current_vtable:
|
301
|
+
*
|
302
|
+
* Returns the OpenGL ES 2.0 api vtable for the currently pushed
|
303
|
+
* #CoglGLES2Context (last pushed with cogl_push_gles2_context()) or
|
304
|
+
* %NULL if no #CoglGLES2Context has been pushed.
|
305
|
+
*
|
306
|
+
* Return value: The #CoglGLES2Vtable for the currently pushed
|
307
|
+
* #CoglGLES2Context or %NULL if none has been pushed.
|
308
|
+
* Since: 2.0
|
309
|
+
* Stability: unstable
|
310
|
+
*/
|
311
|
+
CoglGLES2Vtable *
|
312
|
+
cogl_gles2_get_current_vtable (void);
|
313
|
+
|
314
|
+
/**
|
315
|
+
* cogl_gles2_texture_2d_new_from_handle:
|
316
|
+
* @ctx: A #CoglContext
|
317
|
+
* @gles2_ctx: A #CoglGLES2Context allocated with
|
318
|
+
* cogl_gles2_context_new()
|
319
|
+
* @handle: An OpenGL ES 2.0 texture handle created with
|
320
|
+
* glGenTextures()
|
321
|
+
* @width: Width of the texture to allocate
|
322
|
+
* @height: Height of the texture to allocate
|
323
|
+
* @format: The format of the texture
|
324
|
+
*
|
325
|
+
* Creates a #CoglTexture2D from an OpenGL ES 2.0 texture handle that
|
326
|
+
* was created within the given @gles2_ctx via glGenTextures(). The
|
327
|
+
* texture needs to have been associated with the GL_TEXTURE_2D target.
|
328
|
+
*
|
329
|
+
* <note>This interface is only intended for sharing textures to read
|
330
|
+
* from. The behaviour is undefined if the texture is modified using
|
331
|
+
* the Cogl api.</note>
|
332
|
+
*
|
333
|
+
* <note>Applications should only pass this function handles that were
|
334
|
+
* created via a #CoglGLES2Vtable or via libcogl-gles2 and not pass
|
335
|
+
* handles created directly using the system's native libGLESv2
|
336
|
+
* api.</note>
|
337
|
+
*
|
338
|
+
* Since: 2.0
|
339
|
+
* Stability: unstable
|
340
|
+
*/
|
341
|
+
CoglTexture2D *
|
342
|
+
cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
|
343
|
+
CoglGLES2Context *gles2_ctx,
|
344
|
+
unsigned int handle,
|
345
|
+
int width,
|
346
|
+
int height,
|
347
|
+
CoglPixelFormat format);
|
348
|
+
|
349
|
+
/**
|
350
|
+
* cogl_gles2_texture_get_handle:
|
351
|
+
* @texture: A #CoglTexture
|
352
|
+
* @handle: A return location for an OpenGL ES 2.0 texture handle
|
353
|
+
* @target: A return location for an OpenGL ES 2.0 texture target
|
354
|
+
*
|
355
|
+
* Gets an OpenGL ES 2.0 texture handle for a #CoglTexture that can
|
356
|
+
* then be referenced by a #CoglGLES2Context. As well as returning
|
357
|
+
* a texture handle the texture's target (such as GL_TEXTURE_2D) is
|
358
|
+
* also returned.
|
359
|
+
*
|
360
|
+
* If the #CoglTexture can not be shared with a #CoglGLES2Context then
|
361
|
+
* this function will return %FALSE.
|
362
|
+
*
|
363
|
+
* This api does not affect the lifetime of the CoglTexture and you
|
364
|
+
* must take care not to reference the returned handle after the
|
365
|
+
* original texture has been freed.
|
366
|
+
*
|
367
|
+
* <note>This interface is only intended for sharing textures to read
|
368
|
+
* from. The behaviour is undefined if the texture is modified by a
|
369
|
+
* GLES2 context.</note>
|
370
|
+
*
|
371
|
+
* <note>This function will only return %TRUE for low-level
|
372
|
+
* #CoglTexture<!-- -->s such as #CoglTexture2D or #CoglTexture3D but
|
373
|
+
* not for high level meta textures such as
|
374
|
+
* #CoglTexture2DSliced</note>
|
375
|
+
*
|
376
|
+
* <note>The handle returned should not be passed directly to a system
|
377
|
+
* OpenGL ES 2.0 library, the handle is only intended to be used via
|
378
|
+
* a #CoglGLES2Vtable or via libcogl-gles2.</note>
|
379
|
+
*
|
380
|
+
* Return value: %TRUE if a handle and target could be returned
|
381
|
+
* otherwise %FALSE is returned.
|
382
|
+
* Since: 2.0
|
383
|
+
* Stability: unstable
|
384
|
+
*/
|
385
|
+
CoglBool
|
386
|
+
cogl_gles2_texture_get_handle (CoglTexture *texture,
|
387
|
+
unsigned int *handle,
|
388
|
+
unsigned int *target);
|
389
|
+
|
390
|
+
/**
|
391
|
+
* cogl_is_gles2_context:
|
392
|
+
* @object: A #CoglObject pointer
|
393
|
+
*
|
394
|
+
* Gets whether the given object references a #CoglGLES2Context.
|
395
|
+
*
|
396
|
+
* Return value: %TRUE if the object references a #CoglGLES2Context
|
397
|
+
* and %FALSE otherwise.
|
398
|
+
* Since: 2.0
|
399
|
+
* Stability: unstable
|
400
|
+
*/
|
401
|
+
CoglBool
|
402
|
+
cogl_is_gles2_context (void *object);
|
403
|
+
|
404
|
+
COGL_END_DECLS
|
405
|
+
|
406
|
+
/* The gobject introspection scanner seems to parse public headers in
|
407
|
+
* isolation which means we need to be extra careful about how we
|
408
|
+
* define and undefine __COGL_H_INSIDE__ used to detect when internal
|
409
|
+
* headers are incorrectly included by developers. In the gobject
|
410
|
+
* introspection case we have to manually define __COGL_H_INSIDE__ as
|
411
|
+
* a commandline argument for the scanner which means we must be
|
412
|
+
* careful not to undefine it in a header...
|
413
|
+
*/
|
414
|
+
#ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE__
|
415
|
+
#undef __COGL_H_INSIDE__
|
416
|
+
#undef __COGL_MUST_UNDEF_COGL_H_INSIDE__
|
417
|
+
#endif
|
418
|
+
|
419
|
+
#endif /* __COGL_GLES2_H__ */
|
420
|
+
|
@@ -0,0 +1,97 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
|
31
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
32
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
33
|
+
#endif
|
34
|
+
|
35
|
+
#ifndef __COGL_GSOURCE_H__
|
36
|
+
#define __COGL_GSOURCE_H__
|
37
|
+
|
38
|
+
#include <glib.h>
|
39
|
+
#include <cogl/cogl-context.h>
|
40
|
+
|
41
|
+
G_BEGIN_DECLS
|
42
|
+
|
43
|
+
/**
|
44
|
+
* cogl_glib_source_new:
|
45
|
+
* @context: A #CoglContext
|
46
|
+
* @priority: The priority of the #GSource
|
47
|
+
*
|
48
|
+
* Creates a #GSource which handles Cogl's internal system event
|
49
|
+
* processing. This can be used as a convenience instead of
|
50
|
+
* cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in
|
51
|
+
* applications that are already using the GLib main loop. After this
|
52
|
+
* is called the #GSource should be attached to the main loop using
|
53
|
+
* g_source_attach().
|
54
|
+
*
|
55
|
+
* Applications that manually connect to a #CoglRenderer before they
|
56
|
+
* create a #CoglContext should instead use
|
57
|
+
* cogl_glib_renderer_source_new() so that events may be dispatched
|
58
|
+
* before a context has been created. In that case you don't need to
|
59
|
+
* use this api in addition later, it is simply enough to use
|
60
|
+
* cogl_glib_renderer_source_new() instead.
|
61
|
+
*
|
62
|
+
* <note>This api is actually just a thin convenience wrapper around
|
63
|
+
* cogl_glib_renderer_source_new()</note>
|
64
|
+
*
|
65
|
+
* Return value: a new #GSource
|
66
|
+
*
|
67
|
+
* Stability: unstable
|
68
|
+
* Since: 1.10
|
69
|
+
*/
|
70
|
+
GSource *
|
71
|
+
cogl_glib_source_new (CoglContext *context,
|
72
|
+
int priority);
|
73
|
+
|
74
|
+
/**
|
75
|
+
* cogl_glib_renderer_source_new:
|
76
|
+
* @renderer: A #CoglRenderer
|
77
|
+
* @priority: The priority of the #GSource
|
78
|
+
*
|
79
|
+
* Creates a #GSource which handles Cogl's internal system event
|
80
|
+
* processing. This can be used as a convenience instead of
|
81
|
+
* cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in
|
82
|
+
* applications that are already using the GLib main loop. After this
|
83
|
+
* is called the #GSource should be attached to the main loop using
|
84
|
+
* g_source_attach().
|
85
|
+
*
|
86
|
+
* Return value: a new #GSource
|
87
|
+
*
|
88
|
+
* Stability: unstable
|
89
|
+
* Since: 1.16
|
90
|
+
*/
|
91
|
+
GSource *
|
92
|
+
cogl_glib_renderer_source_new (CoglRenderer *renderer,
|
93
|
+
int priority);
|
94
|
+
|
95
|
+
G_END_DECLS
|
96
|
+
|
97
|
+
#endif /* __COGL_GSOURCE_H__ */
|