clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *</td>
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<td class="property_name"><a class="link" href="ClutterChildMeta.html#ClutterChildMeta--actor" title="The “actor” property">actor</a></td>
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<td class="property_flags">Read / Write / Construct Only</td>
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<td class="property_name"><a class="link" href="ClutterChildMeta.html#ClutterChildMeta--container" title="The “container” property">container</a></td>
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<td class="datatype_keyword"> </td>
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<td class="function_name"><a class="link" href="ClutterChildMeta.html#ClutterChildMeta-struct" title="ClutterChildMeta">ClutterChildMeta</a></td>
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<td class="datatype_keyword">struct</td>
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<a name="ClutterChildMeta.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="screen"> GObject
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<span class="lineart">╰──</span> ClutterChildMeta
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<span class="lineart">╰──</span> <a class="link" href="ClutterLayoutMeta.html" title="ClutterLayoutMeta">ClutterLayoutMeta</a>
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</pre>
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<a name="ClutterChildMeta.description"></a><h2>Description</h2>
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<p><a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> is a wrapper object created by <a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a>
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implementations in order to store child-specific data and properties.</p>
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<p>A <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> wraps a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> inside a <a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a>.</p>
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<p><a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> is available since Clutter 0.8</p>
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</div>
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<div class="refsect1">
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<a name="ClutterChildMeta.functions_details"></a><h2>Functions</h2>
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<div class="refsect2">
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<a name="clutter-child-meta-get-container"></a><h3>clutter_child_meta_get_container ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="returnvalue">ClutterContainer</span></a> *
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clutter_child_meta_get_container (<em class="parameter"><code><a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> *data</code></em>);</pre>
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<p>Retrieves the container using <em class="parameter"><code>data</code></em>
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</p>
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<a name="id-1.5.2.4.8.2.5"></a><h4>Parameters</h4>
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<tbody><tr>
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<td class="parameter_name"><p>data</p></td>
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<td class="parameter_description"><p>a <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a></p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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<div class="refsect3">
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<a name="id-1.5.2.4.8.2.6"></a><h4>Returns</h4>
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<p> a <a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a>. </p>
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<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
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<p class="since">Since 0.8</p>
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<hr>
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<div class="refsect2">
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<a name="clutter-child-meta-get-actor"></a><h3>clutter_child_meta_get_actor ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
|
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clutter_child_meta_get_actor (<em class="parameter"><code><a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> *data</code></em>);</pre>
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<p>Retrieves the actor wrapped by <em class="parameter"><code>data</code></em>
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</p>
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<div class="refsect3">
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<a name="id-1.5.2.4.8.3.5"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<tbody><tr>
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<td class="parameter_name"><p>data</p></td>
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<td class="parameter_description"><p>a <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a></p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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<div class="refsect3">
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<a name="id-1.5.2.4.8.3.6"></a><h4>Returns</h4>
|
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<p> a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>. </p>
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<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
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</div>
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<p class="since">Since 0.8</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterChildMeta.other_details"></a><h2>Types and Values</h2>
|
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<div class="refsect2">
|
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<a name="ClutterChildMeta-struct"></a><h3>ClutterChildMeta</h3>
|
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<pre class="programlisting">typedef struct {
|
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+
ClutterContainer *container;
|
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+
ClutterActor *actor;
|
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+
} ClutterChildMeta;
|
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|
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</pre>
|
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<p>Base interface for container specific state for child actors. A child
|
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data is meant to be used when you need to keep track of information
|
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+
about each individual child added to a container.</p>
|
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<p>In order to use it you should create your own subclass of
|
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<a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> and set the <a class="link" href="ClutterContainer.html#ClutterContainerIface" title="struct ClutterContainerIface"><span class="type">ClutterContainerIface</span></a> child_meta_type
|
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interface member to your subclass type, like:</p>
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<div class="informalexample">
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<table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
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<td class="listing_lines" align="right"><pre>1
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2
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5
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7</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="keyword">static</span><span class="normal"> </span><span class="type">void</span>
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<span class="function">my_container_iface_init</span><span class="normal"> </span><span class="symbol">(</span><span class="usertype">ClutterContainerIface</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">iface</span><span class="symbol">)</span>
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<span class="cbracket">{</span>
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<span class="normal"> </span><span class="comment">// set the rest of the #ClutterContainer vtable</span>
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<span class="normal"> container_iface</span><span class="symbol">-></span><span class="normal">child_meta_type </span><span class="symbol">=</span><span class="normal"> MY_TYPE_CHILD_META</span><span class="symbol">;</span>
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<span class="cbracket">}</span></pre></td>
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<p></p>
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<p>This will automatically create a <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a> of type
|
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<code class="literal">MY_TYPE_CHILD_META</code> for every actor that is added to the container.</p>
|
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<p>The child data for an actor can be retrieved using the
|
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<a class="link" href="ClutterContainer.html#clutter-container-get-child-meta" title="clutter_container_get_child_meta ()"><code class="function">clutter_container_get_child_meta()</code></a> function.</p>
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<p>The properties of the data and your subclass can be manipulated with
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<a class="link" href="ClutterContainer.html#clutter-container-child-set" title="clutter_container_child_set ()"><code class="function">clutter_container_child_set()</code></a> and <a class="link" href="ClutterContainer.html#clutter-container-child-get" title="clutter_container_child_get ()"><code class="function">clutter_container_child_get()</code></a> which
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act like <code class="function">g_object_set()</code> and <code class="function">g_object_get()</code>.</p>
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<p>You can provide hooks for your own storage as well as control the
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instantiation by overriding the <a class="link" href="ClutterContainer.html#ClutterContainerIface" title="struct ClutterContainerIface"><span class="type">ClutterContainerIface</span></a> virtual functions
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<a class="link" href="ClutterContainer.html#ClutterContainerIface.create-child-meta"><code class="function">ClutterContainerIface.create_child_meta()</code></a>, <a class="link" href="ClutterContainer.html#ClutterContainerIface.destroy-child-meta"><code class="function">ClutterContainerIface.destroy_child_meta()</code></a>,
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and <a class="link" href="ClutterContainer.html#ClutterContainerIface.get-child-meta"><code class="function">ClutterContainerIface.get_child_meta()</code></a>.</p>
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<div class="refsect3">
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<a name="id-1.5.2.4.9.2.12"></a><h4>Members</h4>
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<col width="200px" class="struct_members_annotations">
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<td class="struct_member_name"><p><a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a> *<em class="structfield"><code><a name="ClutterChildMeta-struct.container"></a>container</code></em>;</p></td>
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<td class="struct_member_description"><p>the container handling this data</p></td>
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<td class="struct_member_annotations"> </td>
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<tr>
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<td class="struct_member_name"><p><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *<em class="structfield"><code><a name="ClutterChildMeta-struct.actor"></a>actor</code></em>;</p></td>
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<td class="struct_member_description"><p>the actor wrapped by this data</p></td>
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<td class="struct_member_annotations"> </td>
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</div>
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<p class="since">Since 0.8</p>
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<hr>
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<div class="refsect2">
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<a name="ClutterChildMetaClass"></a><h3>struct ClutterChildMetaClass</h3>
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<pre class="programlisting">struct ClutterChildMetaClass {
|
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};
|
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</pre>
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<p>The <a class="link" href="ClutterChildMeta.html#ClutterChildMetaClass" title="struct ClutterChildMetaClass"><span class="type">ClutterChildMetaClass</span></a> contains only private data</p>
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<p class="since">Since 0.8</p>
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</div>
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<a name="ClutterChildMeta.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterChildMeta--actor"></a><h3>The <code class="literal">“actor”</code> property</h3>
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<pre class="programlisting"> “actor” <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *</pre>
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<p>The <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> being wrapped by this <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a></p>
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<p>Flags: Read / Write / Construct Only</p>
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<hr>
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<div class="refsect2">
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<a name="ClutterChildMeta--container"></a><h3>The <code class="literal">“container”</code> property</h3>
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<pre class="programlisting"> “container” <a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a> *</pre>
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<p>The <a class="link" href="ClutterContainer.html" title="ClutterContainer"><span class="type">ClutterContainer</span></a> that created this <a class="link" href="ClutterChildMeta.html" title="ClutterChildMeta"><span class="type">ClutterChildMeta</span></a>.</p>
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<p>Flags: Read / Write / Construct Only</p>
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<td><a accesskey="p" href="ch04.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
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<div class="refentry">
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<a name="ClutterClickAction"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterClickAction.top_of_page"></a>ClutterClickAction</span></h2>
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<p>ClutterClickAction — Action for clickable actors</p>
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</td>
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<td class="gallery_image" valign="top" align="right"></td>
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<a name="ClutterClickAction.functions"></a><h2>Functions</h2>
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<a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> *
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</td>
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<td class="function_name">
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<a class="link" href="ClutterClickAction.html#clutter-click-action-new" title="clutter_click_action_new ()">clutter_click_action_new</a> <span class="c_punctuation">()</span>
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<span class="returnvalue">guint</span>
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<td class="function_name">
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<a class="link" href="ClutterClickAction.html#clutter-click-action-get-button" title="clutter_click_action_get_button ()">clutter_click_action_get_button</a> <span class="c_punctuation">()</span>
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<a class="link" href="clutter-Events.html#ClutterModifierType" title="enum ClutterModifierType"><span class="returnvalue">ClutterModifierType</span></a>
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</td>
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<a class="link" href="ClutterClickAction.html#clutter-click-action-get-state" title="clutter_click_action_get_state ()">clutter_click_action_get_state</a> <span class="c_punctuation">()</span>
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<span class="returnvalue">void</span>
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<td class="function_name">
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<a class="link" href="ClutterClickAction.html#clutter-click-action-get-coords" title="clutter_click_action_get_coords ()">clutter_click_action_get_coords</a> <span class="c_punctuation">()</span>
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<span class="returnvalue">void</span>
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</td>
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<td class="function_name">
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<a class="link" href="ClutterClickAction.html#clutter-click-action-release" title="clutter_click_action_release ()">clutter_click_action_release</a> <span class="c_punctuation">()</span>
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<a name="ClutterClickAction.properties"></a><h2>Properties</h2>
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<td class="property_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction--held" title="The “held” property">held</a></td>
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<td class="property_flags">Read</td>
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<td class="property_type"><span class="type">gint</span></td>
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<td class="property_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction--long-press-duration" title="The “long-press-duration” property">long-press-duration</a></td>
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<td class="property_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction--long-press-threshold" title="The “long-press-threshold” property">long-press-threshold</a></td>
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<td class="property_flags">Read / Write</td>
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<td class="property_type"><span class="type">gboolean</span></td>
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<td class="property_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction--pressed" title="The “pressed” property">pressed</a></td>
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<td class="property_flags">Read</td>
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<a name="ClutterClickAction.signals"></a><h2>Signals</h2>
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<td class="signal_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction-clicked" title="The “clicked” signal">clicked</a></td>
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<td class="signal_flags">Run Last</td>
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<td class="signal_type"><span class="returnvalue">gboolean</span></td>
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<td class="signal_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction-long-press" title="The “long-press” signal">long-press</a></td>
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<td class="signal_flags">Run Last</td>
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</table></div>
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</div>
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<a name="ClutterClickAction.other"></a><h2>Types and Values</h2>
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<td class="function_name"><a class="link" href="ClutterClickAction.html#ClutterClickAction-struct" title="struct ClutterClickAction">ClutterClickAction</a></td>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="ClutterClickAction.html#ClutterClickActionClass" title="struct ClutterClickActionClass">ClutterClickActionClass</a></td>
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<td class="datatype_keyword">enum</td>
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<td class="function_name"><a class="link" href="ClutterClickAction.html#ClutterLongPressState" title="enum ClutterLongPressState">ClutterLongPressState</a></td>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="ClutterClickAction.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="screen"> GObject
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<span class="lineart">╰──</span> GInitiallyUnowned
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<span class="lineart">╰──</span> <a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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<span class="lineart">╰──</span> <a class="link" href="ClutterAction.html" title="ClutterAction">ClutterAction</a>
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<span class="lineart">╰──</span> ClutterClickAction
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterClickAction.description"></a><h2>Description</h2>
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<p><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> is a sub-class of <a class="link" href="ClutterAction.html" title="ClutterAction"><span class="type">ClutterAction</span></a> that implements
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the logic for clickable actors, by using the low level events of
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, such as <a class="link" href="ClutterActor.html#ClutterActor-button-press-event" title="The “button-press-event” signal"><span class="type">“button-press-event”</span></a> and
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<a class="link" href="ClutterActor.html#ClutterActor-button-release-event" title="The “button-release-event” signal"><span class="type">“button-release-event”</span></a>, to synthesize the high level
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<a class="link" href="ClutterClickAction.html#ClutterClickAction-clicked" title="The “clicked” signal"><span class="type">“clicked”</span></a> signal.</p>
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<p>To use <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> you just need to apply it to a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
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using <a class="link" href="ClutterActor.html#clutter-actor-add-action" title="clutter_actor_add_action ()"><code class="function">clutter_actor_add_action()</code></a> and connect to the
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<a class="link" href="ClutterClickAction.html#ClutterClickAction-clicked" title="The “clicked” signal"><span class="type">“clicked”</span></a> signal:</p>
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<div class="informalexample">
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<td class="listing_lines" align="right"><pre>1
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5</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="usertype">ClutterAction</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">action </span><span class="symbol">=</span><span class="normal"> </span><span class="function"><a href="ClutterClickAction.html#clutter-click-action-new">clutter_click_action_new</a></span><span class="normal"> </span><span class="symbol">();</span>
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<span class="function"><a href="ClutterActor.html#clutter-actor-add-action">clutter_actor_add_action</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">actor</span><span class="symbol">,</span><span class="normal"> action</span><span class="symbol">);</span>
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<span class="function">g_signal_connect</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">action</span><span class="symbol">,</span><span class="normal"> </span><span class="string">"clicked"</span><span class="symbol">,</span><span class="normal"> </span><span class="function">G_CALLBACK</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">on_clicked</span><span class="symbol">),</span><span class="normal"> NULL</span><span class="symbol">);</span></pre></td>
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<p></p>
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<p><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> also supports long press gestures: a long press is
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activated if the pointer remains pressed within a certain threshold (as
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defined by the <a class="link" href="ClutterClickAction.html#ClutterClickAction--long-press-threshold" title="The “long-press-threshold” property"><span class="type">“long-press-threshold”</span></a> property) for a
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minimum amount of time (as the defined by the
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<a class="link" href="ClutterClickAction.html#ClutterClickAction--long-press-duration" title="The “long-press-duration” property"><span class="type">“long-press-duration”</span></a> property).
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The <a class="link" href="ClutterClickAction.html#ClutterClickAction-long-press" title="The “long-press” signal"><span class="type">“long-press”</span></a> signal is emitted multiple times,
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using different <a class="link" href="ClutterClickAction.html#ClutterLongPressState" title="enum ClutterLongPressState"><span class="type">ClutterLongPressState</span></a> values; to handle long presses
|
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you should connect to the <a class="link" href="ClutterClickAction.html#ClutterClickAction-long-press" title="The “long-press” signal"><span class="type">“long-press”</span></a> signal and
|
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handle the different states:</p>
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<td class="listing_code"><pre class="programlisting"><span class="keyword">static</span><span class="normal"> gboolean</span>
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<span class="function">on_long_press</span><span class="normal"> </span><span class="symbol">(</span><span class="usertype">ClutterClickAction</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">action</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="usertype">ClutterActor</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">actor</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="usertype">ClutterLongPressState</span><span class="normal"> state</span><span class="symbol">)</span>
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<span class="cbracket">{</span>
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<span class="normal"> </span><span class="keyword">switch</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">state</span><span class="symbol">)</span>
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<span class="normal"> </span><span class="cbracket">{</span>
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<span class="normal"> </span><span class="keyword">case</span><span class="normal"> CLUTTER_LONG_PRESS_QUERY</span><span class="symbol">:</span>
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<span class="normal"> </span><span class="comment">/* return TRUE if the actor should support long press</span>
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<span class="comment"> * gestures, and FALSE otherwise; this state will be</span>
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<span class="comment"> * emitted on button presses</span>
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<span class="comment"> */</span>
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<span class="normal"> </span><span class="keyword">return</span><span class="normal"> TRUE</span><span class="symbol">;</span>
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<span class="normal"> </span><span class="keyword">case</span><span class="normal"> CLUTTER_LONG_PRESS_ACTIVATE</span><span class="symbol">:</span>
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<span class="normal"> </span><span class="comment">/* this state is emitted if the minimum duration has</span>
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<span class="comment"> * been reached without the gesture being cancelled.</span>
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<span class="comment"> * the return value is not used</span>
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<span class="comment"> */</span>
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<span class="normal"> </span><span class="keyword">return</span><span class="normal"> TRUE</span><span class="symbol">;</span>
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<span class="normal"> </span><span class="keyword">case</span><span class="normal"> CLUTTER_LONG_PRESS_CANCEL</span><span class="symbol">:</span>
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<span class="normal"> </span><span class="comment">/* this state is emitted if the long press was cancelled;</span>
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<span class="comment"> * not used</span>
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<span class="comment"> */</span>
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<span class="normal"> </span><span class="keyword">return</span><span class="normal"> FALSE</span><span class="symbol">;</span>
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<span class="normal"> </span><span class="cbracket">}</span>
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<span class="cbracket">}</span></pre></td>
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<p></p>
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<p><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> is available since Clutter 1.4</p>
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</div>
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<div class="refsect1">
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<a name="ClutterClickAction.functions_details"></a><h2>Functions</h2>
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<div class="refsect2">
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<a name="clutter-click-action-new"></a><h3>clutter_click_action_new ()</h3>
|
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<pre class="programlisting"><a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> *
|
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clutter_click_action_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<p>Creates a new <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> instance</p>
|
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<div class="refsect3">
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<a name="id-1.5.5.2.9.2.5"></a><h4>Returns</h4>
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<p> the newly created <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a></p>
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<p></p>
|
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</div>
|
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<p class="since">Since 1.4</p>
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</div>
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<hr>
|
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<div class="refsect2">
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<a name="clutter-click-action-get-button"></a><h3>clutter_click_action_get_button ()</h3>
|
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|
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<pre class="programlisting"><span class="returnvalue">guint</span>
|
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|
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clutter_click_action_get_button (<em class="parameter"><code><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action</code></em>);</pre>
|
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|
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<p>Retrieves the button that was pressed.</p>
|
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<div class="refsect3">
|
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<a name="id-1.5.5.2.9.3.5"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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<col width="150px" class="parameters_name">
|
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<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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<tbody><tr>
|
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<td class="parameter_name"><p>action</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a></p></td>
|
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<td class="parameter_annotations"> </td>
|
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</tr></tbody>
|
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</table></div>
|
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</div>
|
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<div class="refsect3">
|
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<a name="id-1.5.5.2.9.3.6"></a><h4>Returns</h4>
|
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<p> the button value</p>
|
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|
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<p></p>
|
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|
+
</div>
|
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<p class="since">Since 1.4</p>
|
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|
+
</div>
|
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<hr>
|
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<div class="refsect2">
|
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<a name="clutter-click-action-get-state"></a><h3>clutter_click_action_get_state ()</h3>
|
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|
+
<pre class="programlisting"><a class="link" href="clutter-Events.html#ClutterModifierType" title="enum ClutterModifierType"><span class="returnvalue">ClutterModifierType</span></a>
|
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|
+
clutter_click_action_get_state (<em class="parameter"><code><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action</code></em>);</pre>
|
334
|
+
<p>Retrieves the modifier state of the click action.</p>
|
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|
+
<div class="refsect3">
|
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|
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<a name="id-1.5.5.2.9.4.5"></a><h4>Parameters</h4>
|
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|
+
<div class="informaltable"><table width="100%" border="0">
|
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|
+
<colgroup>
|
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|
+
<col width="150px" class="parameters_name">
|
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|
+
<col class="parameters_description">
|
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|
+
<col width="200px" class="parameters_annotations">
|
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|
+
</colgroup>
|
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|
+
<tbody><tr>
|
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|
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<td class="parameter_name"><p>action</p></td>
|
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|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a></p></td>
|
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|
+
<td class="parameter_annotations"> </td>
|
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|
+
</tr></tbody>
|
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|
+
</table></div>
|
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|
+
</div>
|
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|
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<div class="refsect3">
|
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|
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<a name="id-1.5.5.2.9.4.6"></a><h4>Returns</h4>
|
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|
+
<p> the modifier state parameter, or 0</p>
|
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|
+
<p></p>
|
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|
+
</div>
|
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|
+
<p class="since">Since 1.6</p>
|
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|
+
</div>
|
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|
+
<hr>
|
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|
+
<div class="refsect2">
|
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|
+
<a name="clutter-click-action-get-coords"></a><h3>clutter_click_action_get_coords ()</h3>
|
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|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
361
|
+
clutter_click_action_get_coords (<em class="parameter"><code><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action</code></em>,
|
362
|
+
<em class="parameter"><code><span class="type">gfloat</span> *press_x</code></em>,
|
363
|
+
<em class="parameter"><code><span class="type">gfloat</span> *press_y</code></em>);</pre>
|
364
|
+
<p>Retrieves the screen coordinates of the button press.</p>
|
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|
+
<div class="refsect3">
|
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|
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<a name="id-1.5.5.2.9.5.5"></a><h4>Parameters</h4>
|
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|
+
<div class="informaltable"><table width="100%" border="0">
|
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|
+
<colgroup>
|
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|
+
<col width="150px" class="parameters_name">
|
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|
+
<col class="parameters_description">
|
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|
+
<col width="200px" class="parameters_annotations">
|
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|
+
</colgroup>
|
373
|
+
<tbody>
|
374
|
+
<tr>
|
375
|
+
<td class="parameter_name"><p>action</p></td>
|
376
|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a></p></td>
|
377
|
+
<td class="parameter_annotations"> </td>
|
378
|
+
</tr>
|
379
|
+
<tr>
|
380
|
+
<td class="parameter_name"><p>press_x</p></td>
|
381
|
+
<td class="parameter_description"><p> return location for the X coordinate, or <code class="literal">NULL</code>. </p></td>
|
382
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
|
383
|
+
</tr>
|
384
|
+
<tr>
|
385
|
+
<td class="parameter_name"><p>press_y</p></td>
|
386
|
+
<td class="parameter_description"><p> return location for the Y coordinate, or <code class="literal">NULL</code>. </p></td>
|
387
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
|
388
|
+
</tr>
|
389
|
+
</tbody>
|
390
|
+
</table></div>
|
391
|
+
</div>
|
392
|
+
<p class="since">Since 1.8</p>
|
393
|
+
</div>
|
394
|
+
<hr>
|
395
|
+
<div class="refsect2">
|
396
|
+
<a name="clutter-click-action-release"></a><h3>clutter_click_action_release ()</h3>
|
397
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
398
|
+
clutter_click_action_release (<em class="parameter"><code><a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action</code></em>);</pre>
|
399
|
+
<p>Emulates a release of the pointer button, which ungrabs the pointer
|
400
|
+
and unsets the <a class="link" href="ClutterClickAction.html#ClutterClickAction--pressed" title="The “pressed” property"><span class="type">“pressed”</span></a> state.</p>
|
401
|
+
<p>This function will also cancel the long press gesture if one was
|
402
|
+
initiated.</p>
|
403
|
+
<p>This function is useful to break a grab, for instance after a certain
|
404
|
+
amount of time has passed.</p>
|
405
|
+
<div class="refsect3">
|
406
|
+
<a name="id-1.5.5.2.9.6.7"></a><h4>Parameters</h4>
|
407
|
+
<div class="informaltable"><table width="100%" border="0">
|
408
|
+
<colgroup>
|
409
|
+
<col width="150px" class="parameters_name">
|
410
|
+
<col class="parameters_description">
|
411
|
+
<col width="200px" class="parameters_annotations">
|
412
|
+
</colgroup>
|
413
|
+
<tbody><tr>
|
414
|
+
<td class="parameter_name"><p>action</p></td>
|
415
|
+
<td class="parameter_description"><p>a <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a></p></td>
|
416
|
+
<td class="parameter_annotations"> </td>
|
417
|
+
</tr></tbody>
|
418
|
+
</table></div>
|
419
|
+
</div>
|
420
|
+
<p class="since">Since 1.4</p>
|
421
|
+
</div>
|
422
|
+
</div>
|
423
|
+
<div class="refsect1">
|
424
|
+
<a name="ClutterClickAction.other_details"></a><h2>Types and Values</h2>
|
425
|
+
<div class="refsect2">
|
426
|
+
<a name="ClutterClickAction-struct"></a><h3>struct ClutterClickAction</h3>
|
427
|
+
<pre class="programlisting">struct ClutterClickAction;</pre>
|
428
|
+
<p>The <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> structure contains
|
429
|
+
only private data and should be accessed using the provided API</p>
|
430
|
+
<p class="since">Since 1.4</p>
|
431
|
+
</div>
|
432
|
+
<hr>
|
433
|
+
<div class="refsect2">
|
434
|
+
<a name="ClutterClickActionClass"></a><h3>struct ClutterClickActionClass</h3>
|
435
|
+
<pre class="programlisting">struct ClutterClickActionClass {
|
436
|
+
void (* clicked) (ClutterClickAction *action,
|
437
|
+
ClutterActor *actor);
|
438
|
+
|
439
|
+
gboolean (* long_press) (ClutterClickAction *action,
|
440
|
+
ClutterActor *actor,
|
441
|
+
ClutterLongPressState state);
|
442
|
+
};
|
443
|
+
</pre>
|
444
|
+
<p>The <a class="link" href="ClutterClickAction.html#ClutterClickActionClass" title="struct ClutterClickActionClass"><span class="type">ClutterClickActionClass</span></a> structure
|
445
|
+
contains only private data</p>
|
446
|
+
<div class="refsect3">
|
447
|
+
<a name="id-1.5.5.2.10.3.5"></a><h4>Members</h4>
|
448
|
+
<div class="informaltable"><table width="100%" border="0">
|
449
|
+
<colgroup>
|
450
|
+
<col width="300px" class="struct_members_name">
|
451
|
+
<col class="struct_members_description">
|
452
|
+
<col width="200px" class="struct_members_annotations">
|
453
|
+
</colgroup>
|
454
|
+
<tbody>
|
455
|
+
<tr>
|
456
|
+
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterClickActionClass.clicked"></a>clicked</code></em> ()</p></td>
|
457
|
+
<td class="struct_member_description"><p>class handler for the <a class="link" href="ClutterClickAction.html#ClutterClickAction-clicked" title="The “clicked” signal"><span class="type">“clicked”</span></a> signal</p></td>
|
458
|
+
<td class="struct_member_annotations"> </td>
|
459
|
+
</tr>
|
460
|
+
<tr>
|
461
|
+
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterClickActionClass.long-press"></a>long_press</code></em> ()</p></td>
|
462
|
+
<td class="struct_member_description"><p>class handler for the <a class="link" href="ClutterClickAction.html#ClutterClickAction-long-press" title="The “long-press” signal"><span class="type">“long-press”</span></a> signal</p></td>
|
463
|
+
<td class="struct_member_annotations"> </td>
|
464
|
+
</tr>
|
465
|
+
</tbody>
|
466
|
+
</table></div>
|
467
|
+
</div>
|
468
|
+
<p class="since">Since 1.4</p>
|
469
|
+
</div>
|
470
|
+
<hr>
|
471
|
+
<div class="refsect2">
|
472
|
+
<a name="ClutterLongPressState"></a><h3>enum ClutterLongPressState</h3>
|
473
|
+
<p>The states for the <a class="link" href="ClutterClickAction.html#ClutterClickAction-long-press" title="The “long-press” signal"><span class="type">“long-press”</span></a> signal.</p>
|
474
|
+
<div class="refsect3">
|
475
|
+
<a name="id-1.5.5.2.10.4.4"></a><h4>Members</h4>
|
476
|
+
<div class="informaltable"><table width="100%" border="0">
|
477
|
+
<colgroup>
|
478
|
+
<col width="300px" class="enum_members_name">
|
479
|
+
<col class="enum_members_description">
|
480
|
+
<col width="200px" class="enum_members_annotations">
|
481
|
+
</colgroup>
|
482
|
+
<tbody>
|
483
|
+
<tr>
|
484
|
+
<td class="enum_member_name"><p><a name="CLUTTER-LONG-PRESS-QUERY:CAPS"></a>CLUTTER_LONG_PRESS_QUERY</p></td>
|
485
|
+
<td class="enum_member_description">
|
486
|
+
<p>Queries the action whether it supports
|
487
|
+
long presses</p>
|
488
|
+
</td>
|
489
|
+
<td class="enum_member_annotations"> </td>
|
490
|
+
</tr>
|
491
|
+
<tr>
|
492
|
+
<td class="enum_member_name"><p><a name="CLUTTER-LONG-PRESS-ACTIVATE:CAPS"></a>CLUTTER_LONG_PRESS_ACTIVATE</p></td>
|
493
|
+
<td class="enum_member_description">
|
494
|
+
<p>Activates the action on a long press</p>
|
495
|
+
</td>
|
496
|
+
<td class="enum_member_annotations"> </td>
|
497
|
+
</tr>
|
498
|
+
<tr>
|
499
|
+
<td class="enum_member_name"><p><a name="CLUTTER-LONG-PRESS-CANCEL:CAPS"></a>CLUTTER_LONG_PRESS_CANCEL</p></td>
|
500
|
+
<td class="enum_member_description">
|
501
|
+
<p>The long press was cancelled</p>
|
502
|
+
</td>
|
503
|
+
<td class="enum_member_annotations"> </td>
|
504
|
+
</tr>
|
505
|
+
</tbody>
|
506
|
+
</table></div>
|
507
|
+
</div>
|
508
|
+
<p class="since">Since 1.8</p>
|
509
|
+
</div>
|
510
|
+
</div>
|
511
|
+
<div class="refsect1">
|
512
|
+
<a name="ClutterClickAction.property-details"></a><h2>Property Details</h2>
|
513
|
+
<div class="refsect2">
|
514
|
+
<a name="ClutterClickAction--held"></a><h3>The <code class="literal">“held”</code> property</h3>
|
515
|
+
<pre class="programlisting"> “held” <span class="type">gboolean</span></pre>
|
516
|
+
<p>Whether the clickable actor has the pointer grabbed</p>
|
517
|
+
<p>Flags: Read</p>
|
518
|
+
<p>Default value: FALSE</p>
|
519
|
+
<p class="since">Since 1.4</p>
|
520
|
+
</div>
|
521
|
+
<hr>
|
522
|
+
<div class="refsect2">
|
523
|
+
<a name="ClutterClickAction--long-press-duration"></a><h3>The <code class="literal">“long-press-duration”</code> property</h3>
|
524
|
+
<pre class="programlisting"> “long-press-duration” <span class="type">gint</span></pre>
|
525
|
+
<p>The minimum duration of a press for it to be recognized as a long
|
526
|
+
press gesture, in milliseconds.</p>
|
527
|
+
<p>A value of -1 will make the <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> use the value of
|
528
|
+
the <a class="link" href="ClutterSettings.html#ClutterSettings--long-press-duration" title="The “long-press-duration” property"><span class="type">“long-press-duration”</span></a> property.</p>
|
529
|
+
<p>Flags: Read / Write</p>
|
530
|
+
<p>Allowed values: >= -1</p>
|
531
|
+
<p>Default value: -1</p>
|
532
|
+
<p class="since">Since 1.8</p>
|
533
|
+
</div>
|
534
|
+
<hr>
|
535
|
+
<div class="refsect2">
|
536
|
+
<a name="ClutterClickAction--long-press-threshold"></a><h3>The <code class="literal">“long-press-threshold”</code> property</h3>
|
537
|
+
<pre class="programlisting"> “long-press-threshold” <span class="type">gint</span></pre>
|
538
|
+
<p>The maximum allowed distance that can be covered (on both axes) before
|
539
|
+
a long press gesture is cancelled, in pixels.</p>
|
540
|
+
<p>A value of -1 will make the <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> use the value of
|
541
|
+
the <a class="link" href="ClutterSettings.html#ClutterSettings--dnd-drag-threshold" title="The “dnd-drag-threshold” property"><span class="type">“dnd-drag-threshold”</span></a> property.</p>
|
542
|
+
<p>Flags: Read / Write</p>
|
543
|
+
<p>Allowed values: >= -1</p>
|
544
|
+
<p>Default value: -1</p>
|
545
|
+
<p class="since">Since 1.8</p>
|
546
|
+
</div>
|
547
|
+
<hr>
|
548
|
+
<div class="refsect2">
|
549
|
+
<a name="ClutterClickAction--pressed"></a><h3>The <code class="literal">“pressed”</code> property</h3>
|
550
|
+
<pre class="programlisting"> “pressed” <span class="type">gboolean</span></pre>
|
551
|
+
<p>Whether the clickable actor should be in "pressed" state</p>
|
552
|
+
<p>Flags: Read</p>
|
553
|
+
<p>Default value: FALSE</p>
|
554
|
+
<p class="since">Since 1.4</p>
|
555
|
+
</div>
|
556
|
+
</div>
|
557
|
+
<div class="refsect1">
|
558
|
+
<a name="ClutterClickAction.signal-details"></a><h2>Signal Details</h2>
|
559
|
+
<div class="refsect2">
|
560
|
+
<a name="ClutterClickAction-clicked"></a><h3>The <code class="literal">“clicked”</code> signal</h3>
|
561
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
562
|
+
user_function (<a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action,
|
563
|
+
<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
|
564
|
+
<span class="type">gpointer</span> user_data)</pre>
|
565
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+
<p>The ::clicked signal is emitted when the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to which
|
566
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+
a <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> has been applied should respond to a
|
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+
pointer button press and release events</p>
|
568
|
+
<div class="refsect3">
|
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|
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<a name="id-1.5.5.2.12.2.5"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
571
|
+
<colgroup>
|
572
|
+
<col width="150px" class="parameters_name">
|
573
|
+
<col class="parameters_description">
|
574
|
+
<col width="200px" class="parameters_annotations">
|
575
|
+
</colgroup>
|
576
|
+
<tbody>
|
577
|
+
<tr>
|
578
|
+
<td class="parameter_name"><p>action</p></td>
|
579
|
+
<td class="parameter_description"><p>the <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> that emitted the signal</p></td>
|
580
|
+
<td class="parameter_annotations"> </td>
|
581
|
+
</tr>
|
582
|
+
<tr>
|
583
|
+
<td class="parameter_name"><p>actor</p></td>
|
584
|
+
<td class="parameter_description"><p>the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> attached to the <em class="parameter"><code>action</code></em>
|
585
|
+
</p></td>
|
586
|
+
<td class="parameter_annotations"> </td>
|
587
|
+
</tr>
|
588
|
+
<tr>
|
589
|
+
<td class="parameter_name"><p>user_data</p></td>
|
590
|
+
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
|
591
|
+
<td class="parameter_annotations"> </td>
|
592
|
+
</tr>
|
593
|
+
</tbody>
|
594
|
+
</table></div>
|
595
|
+
</div>
|
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|
+
<p>Flags: Run Last</p>
|
597
|
+
<p class="since">Since 1.4</p>
|
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|
+
</div>
|
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|
+
<hr>
|
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|
+
<div class="refsect2">
|
601
|
+
<a name="ClutterClickAction-long-press"></a><h3>The <code class="literal">“long-press”</code> signal</h3>
|
602
|
+
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
603
|
+
user_function (<a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> *action,
|
604
|
+
<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
|
605
|
+
<a class="link" href="ClutterClickAction.html#ClutterLongPressState" title="enum ClutterLongPressState"><span class="type">ClutterLongPressState</span></a> state,
|
606
|
+
<span class="type">gpointer</span> user_data)</pre>
|
607
|
+
<p>The ::long-press signal is emitted during the long press gesture
|
608
|
+
handling.</p>
|
609
|
+
<p>This signal can be emitted multiple times with different states.</p>
|
610
|
+
<p>The <a class="link" href="ClutterClickAction.html#CLUTTER-LONG-PRESS-QUERY:CAPS"><code class="literal">CLUTTER_LONG_PRESS_QUERY</code></a> state will be emitted on button presses,
|
611
|
+
and its return value will determine whether the long press handling
|
612
|
+
should be initiated. If the signal handlers will return <code class="literal">TRUE</code>, the
|
613
|
+
<a class="link" href="ClutterClickAction.html#CLUTTER-LONG-PRESS-QUERY:CAPS"><code class="literal">CLUTTER_LONG_PRESS_QUERY</code></a> state will be followed either by a signal
|
614
|
+
emission with the <a class="link" href="ClutterClickAction.html#CLUTTER-LONG-PRESS-ACTIVATE:CAPS"><code class="literal">CLUTTER_LONG_PRESS_ACTIVATE</code></a> state if the long press
|
615
|
+
constraints were respected, or by a signal emission with the
|
616
|
+
<a class="link" href="ClutterClickAction.html#CLUTTER-LONG-PRESS-CANCEL:CAPS"><code class="literal">CLUTTER_LONG_PRESS_CANCEL</code></a> state if the long press was cancelled.</p>
|
617
|
+
<p>It is possible to forcibly cancel a long press detection using
|
618
|
+
<a class="link" href="ClutterClickAction.html#clutter-click-action-release" title="clutter_click_action_release ()"><code class="function">clutter_click_action_release()</code></a>.</p>
|
619
|
+
<div class="refsect3">
|
620
|
+
<a name="id-1.5.5.2.12.3.8"></a><h4>Parameters</h4>
|
621
|
+
<div class="informaltable"><table width="100%" border="0">
|
622
|
+
<colgroup>
|
623
|
+
<col width="150px" class="parameters_name">
|
624
|
+
<col class="parameters_description">
|
625
|
+
<col width="200px" class="parameters_annotations">
|
626
|
+
</colgroup>
|
627
|
+
<tbody>
|
628
|
+
<tr>
|
629
|
+
<td class="parameter_name"><p>action</p></td>
|
630
|
+
<td class="parameter_description"><p>the <a class="link" href="ClutterClickAction.html" title="ClutterClickAction"><span class="type">ClutterClickAction</span></a> that emitted the signal</p></td>
|
631
|
+
<td class="parameter_annotations"> </td>
|
632
|
+
</tr>
|
633
|
+
<tr>
|
634
|
+
<td class="parameter_name"><p>actor</p></td>
|
635
|
+
<td class="parameter_description"><p>the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> attached to the <em class="parameter"><code>action</code></em>
|
636
|
+
</p></td>
|
637
|
+
<td class="parameter_annotations"> </td>
|
638
|
+
</tr>
|
639
|
+
<tr>
|
640
|
+
<td class="parameter_name"><p>state</p></td>
|
641
|
+
<td class="parameter_description"><p>the long press state</p></td>
|
642
|
+
<td class="parameter_annotations"> </td>
|
643
|
+
</tr>
|
644
|
+
<tr>
|
645
|
+
<td class="parameter_name"><p>user_data</p></td>
|
646
|
+
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
|
647
|
+
<td class="parameter_annotations"> </td>
|
648
|
+
</tr>
|
649
|
+
</tbody>
|
650
|
+
</table></div>
|
651
|
+
</div>
|
652
|
+
<div class="refsect3">
|
653
|
+
<a name="id-1.5.5.2.12.3.9"></a><h4>Returns</h4>
|
654
|
+
<p> Only the <a class="link" href="ClutterClickAction.html#CLUTTER-LONG-PRESS-QUERY:CAPS"><code class="literal">CLUTTER_LONG_PRESS_QUERY</code></a> state uses the
|
655
|
+
returned value of the handler; other states will ignore it</p>
|
656
|
+
<p></p>
|
657
|
+
</div>
|
658
|
+
<p>Flags: Run Last</p>
|
659
|
+
<p class="since">Since 1.8</p>
|
660
|
+
</div>
|
661
|
+
</div>
|
662
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+
</div>
|
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+
<div class="footer">
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<hr>
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Generated by GTK-Doc V1.20.1</div>
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</body>
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</html>
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