clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
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@@ -0,0 +1,588 @@
1
+ /*
2
+ * Clutter.
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+ *
4
+ * An OpenGL based 'interactive canvas' library.
5
+ *
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+ * Authored By Matthew Allum <mallum@openedhand.com>
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+ *
8
+ * Copyright (C) 2006 OpenedHand
9
+ *
10
+ * This library is free software; you can redistribute it and/or
11
+ * modify it under the terms of the GNU Lesser General Public
12
+ * License as published by the Free Software Foundation; either
13
+ * version 2 of the License, or (at your option) any later version.
14
+ *
15
+ * This library is distributed in the hope that it will be useful,
16
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
17
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18
+ * Lesser General Public License for more details.
19
+ *
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+ * You should have received a copy of the GNU Lesser General Public
21
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+
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+ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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+ #error "Only <clutter/clutter.h> can be included directly."
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+ #endif
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+
28
+ #ifndef __CLUTTER_EVENT_H__
29
+ #define __CLUTTER_EVENT_H__
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+
31
+ #include <clutter/clutter-types.h>
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+ #include <clutter/clutter-input-device.h>
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+
34
+ G_BEGIN_DECLS
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+
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+ #define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
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+ #define CLUTTER_TYPE_EVENT_SEQUENCE (clutter_event_sequence_get_type ())
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+
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+ /**
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+ * CLUTTER_PRIORITY_EVENTS:
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+ *
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+ * Priority for event handling.
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+ *
44
+ * Since: 0.4
45
+ */
46
+ #define CLUTTER_PRIORITY_EVENTS (G_PRIORITY_DEFAULT)
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+
48
+ /**
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+ * CLUTTER_CURRENT_TIME:
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+ *
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+ * Default value for "now".
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+ *
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+ * Since: 0.4
54
+ */
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+ #define CLUTTER_CURRENT_TIME (0L)
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+
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+ /**
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+ * CLUTTER_EVENT_PROPAGATE:
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+ *
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+ * Continues the propagation of an event; this macro should be
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+ * used in event-related signals.
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+ *
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+ * Since: 1.10
64
+ */
65
+ #define CLUTTER_EVENT_PROPAGATE (FALSE)
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+
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+ /**
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+ * CLUTTER_EVENT_STOP:
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+ *
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+ * Stops the propagation of an event; this macro should be used
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+ * in event-related signals.
72
+ *
73
+ * Since: 1.10
74
+ */
75
+ #define CLUTTER_EVENT_STOP (TRUE)
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+
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+ /**
78
+ * CLUTTER_BUTTON_PRIMARY:
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+ *
80
+ * The primary button of a pointer device.
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+ *
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+ * This is typically the left mouse button in a right-handed
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+ * mouse configuration.
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+ *
85
+ * Since: 1.10
86
+ */
87
+ #define CLUTTER_BUTTON_PRIMARY (1)
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+
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+ /**
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+ * CLUTTER_BUTTON_MIDDLE:
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+ *
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+ * The middle button of a pointer device.
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+ *
94
+ * Since: 1.10
95
+ */
96
+ #define CLUTTER_BUTTON_MIDDLE (2)
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+
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+ /**
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+ * CLUTTER_BUTTON_SECONDARY:
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+ *
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+ * The secondary button of a pointer device.
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+ *
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+ * This is typically the right mouse button in a right-handed
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+ * mouse configuration.
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+ *
106
+ * Since: 1.10
107
+ */
108
+ #define CLUTTER_BUTTON_SECONDARY (3)
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+
110
+ typedef struct _ClutterAnyEvent ClutterAnyEvent;
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+ typedef struct _ClutterButtonEvent ClutterButtonEvent;
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+ typedef struct _ClutterKeyEvent ClutterKeyEvent;
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+ typedef struct _ClutterMotionEvent ClutterMotionEvent;
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+ typedef struct _ClutterScrollEvent ClutterScrollEvent;
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+ typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
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+ typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
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+ typedef struct _ClutterTouchEvent ClutterTouchEvent;
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+
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+ /**
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+ * ClutterAnyEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @source: event source actor
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+ *
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+ * Common members for a #ClutterEvent
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+ *
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+ * Since: 0.2
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+ */
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+ struct _ClutterAnyEvent
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+ {
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+ ClutterEventType type;
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+ guint32 time;
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+ ClutterEventFlags flags;
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+ ClutterStage *stage;
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+ ClutterActor *source;
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+ };
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+
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+ /**
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+ * ClutterKeyEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @stage: event source stage
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+ * @source: event source actor
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+ * @modifier_state: key modifiers
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+ * @keyval: raw key value
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+ * @hardware_keycode: raw hardware key value
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+ * @unicode_value: Unicode representation
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+ * @device: the device that originated the event. If you want the physical
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+ * device the event originated from, use clutter_event_get_source_device()
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+ *
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+ * Key event
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+ *
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+ * Since: 0.2
156
+ */
157
+ struct _ClutterKeyEvent
158
+ {
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+ ClutterEventType type;
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+ guint32 time;
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+ ClutterEventFlags flags;
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+ ClutterStage *stage;
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+ ClutterActor *source;
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+
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+ ClutterModifierType modifier_state;
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+ guint keyval;
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+ guint16 hardware_keycode;
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+ gunichar unicode_value;
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+ ClutterInputDevice *device;
170
+ };
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+
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+ /**
173
+ * ClutterButtonEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @stage: event source stage
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+ * @source: event source actor
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+ * @x: event X coordinate, relative to the stage
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+ * @y: event Y coordinate, relative to the stage
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+ * @modifier_state: button modifiers
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+ * @button: event button
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+ * @click_count: number of button presses within the default time
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+ * and radius
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+ * @axes: reserved for future use
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+ * @device: the device that originated the event. If you want the physical
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+ * device the event originated from, use clutter_event_get_source_device()
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+ *
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+ * Button event.
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+ *
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+ * The event coordinates are relative to the stage that received the
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+ * event, and can be transformed into actor-relative coordinates by
193
+ * using clutter_actor_transform_stage_point().
194
+ *
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+ * Since: 0.2
196
+ */
197
+ struct _ClutterButtonEvent
198
+ {
199
+ ClutterEventType type;
200
+ guint32 time;
201
+ ClutterEventFlags flags;
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+ ClutterStage *stage;
203
+ ClutterActor *source;
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+
205
+ gfloat x;
206
+ gfloat y;
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+ ClutterModifierType modifier_state;
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+ guint32 button;
209
+ guint click_count;
210
+ gdouble *axes; /* Future use */
211
+ ClutterInputDevice *device;
212
+ };
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+
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+ /**
215
+ * ClutterCrossingEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @stage: event source stage
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+ * @source: event source actor
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+ * @x: event X coordinate
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+ * @y: event Y coordinate
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+ * @related: actor related to the crossing
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+ * @device: the device that originated the event. If you want the physical
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+ * device the event originated from, use clutter_event_get_source_device()
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+ *
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+ * Event for the movement of the pointer across different actors
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+ *
229
+ * Since: 0.2
230
+ */
231
+ struct _ClutterCrossingEvent
232
+ {
233
+ ClutterEventType type;
234
+ guint32 time;
235
+ ClutterEventFlags flags;
236
+ ClutterStage *stage;
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+ ClutterActor *source;
238
+
239
+ gfloat x;
240
+ gfloat y;
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+ ClutterInputDevice *device;
242
+ ClutterActor *related;
243
+ };
244
+
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+ /**
246
+ * ClutterMotionEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @stage: event source stage
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+ * @source: event source actor
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+ * @x: event X coordinate
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+ * @y: event Y coordinate
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+ * @modifier_state: button modifiers
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+ * @axes: reserved for future use
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+ * @device: the device that originated the event. If you want the physical
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+ * device the event originated from, use clutter_event_get_source_device()
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+ *
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+ * Event for the pointer motion
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+ *
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+ * Since: 0.2
262
+ */
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+ struct _ClutterMotionEvent
264
+ {
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+ ClutterEventType type;
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+ guint32 time;
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+ ClutterEventFlags flags;
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+ ClutterStage *stage;
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+ ClutterActor *source;
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+
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+ gfloat x;
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+ gfloat y;
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+ ClutterModifierType modifier_state;
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+ gdouble *axes; /* Future use */
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+ ClutterInputDevice *device;
276
+ };
277
+
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+ /**
279
+ * ClutterScrollEvent:
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+ * @type: event type
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+ * @time: event time
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+ * @flags: event flags
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+ * @stage: event source stage
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+ * @source: event source actor
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+ * @x: event X coordinate
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+ * @y: event Y coordinate
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+ * @direction: direction of the scrolling
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+ * @modifier_state: button modifiers
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+ * @axes: reserved for future use
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+ * @device: the device that originated the event. If you want the physical
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+ * device the event originated from, use clutter_event_get_source_device()
292
+ *
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+ * Scroll wheel (or similar device) event
294
+ *
295
+ * Since: 0.2
296
+ */
297
+ struct _ClutterScrollEvent
298
+ {
299
+ ClutterEventType type;
300
+ guint32 time;
301
+ ClutterEventFlags flags;
302
+ ClutterStage *stage;
303
+ ClutterActor *source;
304
+
305
+ gfloat x;
306
+ gfloat y;
307
+ ClutterScrollDirection direction;
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+ ClutterModifierType modifier_state;
309
+ gdouble *axes; /* future use */
310
+ ClutterInputDevice *device;
311
+ };
312
+
313
+ /**
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+ * ClutterStageStateEvent:
315
+ * @type: event type
316
+ * @time: event time
317
+ * @flags: event flags
318
+ * @stage: event source stage
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+ * @source: event source actor (unused)
320
+ * @changed_mask: bitwise OR of the changed flags
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+ * @new_state: bitwise OR of the current state flags
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+ *
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+ * Event signalling a change in the #ClutterStage state.
324
+ *
325
+ * Since: 0.2
326
+ */
327
+ struct _ClutterStageStateEvent
328
+ {
329
+ ClutterEventType type;
330
+ guint32 time;
331
+ ClutterEventFlags flags;
332
+ ClutterStage *stage;
333
+ ClutterActor *source; /* XXX: should probably be the stage itself */
334
+
335
+ ClutterStageState changed_mask;
336
+ ClutterStageState new_state;
337
+ };
338
+
339
+ /**
340
+ * ClutterTouchEvent:
341
+ * @type: event type
342
+ * @time: event time
343
+ * @flags: event flags
344
+ * @stage: event source stage
345
+ * @source: event source actor (unused)
346
+ * @x: the X coordinate of the pointer, relative to the stage
347
+ * @y: the Y coordinate of the pointer, relative to the stage
348
+ * @sequence: the event sequence that this event belongs to
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+ * @modifier_state: (type ClutterModifierType): a bit-mask representing the state
350
+ * of modifier keys (e.g. Control, Shift, and Alt) and the pointer
351
+ * buttons. See #ClutterModifierType
352
+ * @axes: reserved
353
+ * @device: the device that originated the event. If you want the physical
354
+ * device the event originated from, use clutter_event_get_source_device()
355
+ *
356
+ * Used for touch events.
357
+ *
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+ * The @type field will be one of %CLUTTER_TOUCH_BEGIN, %CLUTTER_TOUCH_END,
359
+ * %CLUTTER_TOUCH_UPDATE, or %CLUTTER_TOUCH_CANCEL.
360
+ *
361
+ * Touch events are grouped into sequences; each touch sequence will begin
362
+ * with a %CLUTTER_TOUCH_BEGIN event, progress with %CLUTTER_TOUCH_UPDATE
363
+ * events, and end either with a %CLUTTER_TOUCH_END event or with a
364
+ * %CLUTTER_TOUCH_CANCEL event.
365
+ *
366
+ * With multi-touch capable devices there can be multiple event sequence
367
+ * running at the same time.
368
+ *
369
+ * Since: 1.10
370
+ */
371
+ struct _ClutterTouchEvent
372
+ {
373
+ ClutterEventType type;
374
+ guint32 time;
375
+ ClutterEventFlags flags;
376
+ ClutterStage *stage;
377
+ ClutterActor *source;
378
+
379
+ gfloat x;
380
+ gfloat y;
381
+ ClutterEventSequence *sequence;
382
+ ClutterModifierType modifier_state;
383
+ gdouble *axes; /* reserved */
384
+ ClutterInputDevice *device;
385
+ };
386
+
387
+ /**
388
+ * ClutterEvent:
389
+ *
390
+ * Generic event wrapper.
391
+ *
392
+ * Since: 0.2
393
+ */
394
+ union _ClutterEvent
395
+ {
396
+ /*< private >*/
397
+ ClutterEventType type;
398
+
399
+ ClutterAnyEvent any;
400
+ ClutterButtonEvent button;
401
+ ClutterKeyEvent key;
402
+ ClutterMotionEvent motion;
403
+ ClutterScrollEvent scroll;
404
+ ClutterStageStateEvent stage_state;
405
+ ClutterCrossingEvent crossing;
406
+ ClutterTouchEvent touch;
407
+ };
408
+
409
+ /**
410
+ * ClutterEventFilterFunc:
411
+ * @event: the event that is going to be emitted
412
+ * @user_data: the data pointer passed to clutter_event_add_filter()
413
+ *
414
+ * A function pointer type used by event filters that are added with
415
+ * clutter_event_add_filter().
416
+ *
417
+ * Return value: %CLUTTER_EVENT_STOP to indicate that the event
418
+ * has been handled or %CLUTTER_EVENT_PROPAGATE otherwise.
419
+ * Returning %CLUTTER_EVENT_STOP skips any further filter
420
+ * functions and prevents the signal emission for the event.
421
+ *
422
+ * Since: 1.18
423
+ */
424
+ typedef gboolean (* ClutterEventFilterFunc) (const ClutterEvent *event,
425
+ gpointer user_data);
426
+
427
+ CLUTTER_AVAILABLE_IN_ALL
428
+ GType clutter_event_get_type (void) G_GNUC_CONST;
429
+
430
+ CLUTTER_AVAILABLE_IN_1_20
431
+ GType clutter_event_sequence_get_type (void) G_GNUC_CONST;
432
+
433
+ CLUTTER_AVAILABLE_IN_ALL
434
+ gboolean clutter_events_pending (void);
435
+ CLUTTER_AVAILABLE_IN_ALL
436
+ ClutterEvent * clutter_event_get (void);
437
+ CLUTTER_AVAILABLE_IN_ALL
438
+ ClutterEvent * clutter_event_peek (void);
439
+ CLUTTER_AVAILABLE_IN_ALL
440
+ void clutter_event_put (const ClutterEvent *event);
441
+
442
+ CLUTTER_AVAILABLE_IN_1_18
443
+ guint clutter_event_add_filter (ClutterStage *stage,
444
+ ClutterEventFilterFunc func,
445
+ GDestroyNotify notify,
446
+ gpointer user_data);
447
+ CLUTTER_AVAILABLE_IN_1_18
448
+ void clutter_event_remove_filter (guint id);
449
+
450
+ CLUTTER_AVAILABLE_IN_ALL
451
+ ClutterEvent * clutter_event_new (ClutterEventType type);
452
+ CLUTTER_AVAILABLE_IN_ALL
453
+ ClutterEvent * clutter_event_copy (const ClutterEvent *event);
454
+ CLUTTER_AVAILABLE_IN_ALL
455
+ void clutter_event_free (ClutterEvent *event);
456
+
457
+ CLUTTER_AVAILABLE_IN_ALL
458
+ ClutterEventType clutter_event_type (const ClutterEvent *event);
459
+ CLUTTER_AVAILABLE_IN_1_8
460
+ void clutter_event_set_flags (ClutterEvent *event,
461
+ ClutterEventFlags flags);
462
+ CLUTTER_AVAILABLE_IN_1_0
463
+ ClutterEventFlags clutter_event_get_flags (const ClutterEvent *event);
464
+ CLUTTER_AVAILABLE_IN_1_8
465
+ void clutter_event_set_time (ClutterEvent *event,
466
+ guint32 time_);
467
+ CLUTTER_AVAILABLE_IN_ALL
468
+ guint32 clutter_event_get_time (const ClutterEvent *event);
469
+ CLUTTER_AVAILABLE_IN_1_8
470
+ void clutter_event_set_state (ClutterEvent *event,
471
+ ClutterModifierType state);
472
+ CLUTTER_AVAILABLE_IN_ALL
473
+ ClutterModifierType clutter_event_get_state (const ClutterEvent *event);
474
+ CLUTTER_AVAILABLE_IN_1_16
475
+ void clutter_event_get_state_full (const ClutterEvent *event,
476
+ ClutterModifierType *button_state,
477
+ ClutterModifierType *base_state,
478
+ ClutterModifierType *latched_state,
479
+ ClutterModifierType *locked_state,
480
+ ClutterModifierType *effective_state);
481
+ CLUTTER_AVAILABLE_IN_1_6
482
+ void clutter_event_set_device (ClutterEvent *event,
483
+ ClutterInputDevice *device);
484
+ CLUTTER_AVAILABLE_IN_1_6
485
+ ClutterInputDevice * clutter_event_get_device (const ClutterEvent *event);
486
+ CLUTTER_AVAILABLE_IN_1_6
487
+ void clutter_event_set_source_device (ClutterEvent *event,
488
+ ClutterInputDevice *device);
489
+
490
+ CLUTTER_AVAILABLE_IN_1_6
491
+ ClutterInputDevice * clutter_event_get_source_device (const ClutterEvent *event);
492
+ CLUTTER_AVAILABLE_IN_1_8
493
+ void clutter_event_set_source (ClutterEvent *event,
494
+ ClutterActor *actor);
495
+ CLUTTER_AVAILABLE_IN_ALL
496
+ ClutterActor * clutter_event_get_source (const ClutterEvent *event);
497
+ CLUTTER_AVAILABLE_IN_1_8
498
+ void clutter_event_set_stage (ClutterEvent *event,
499
+ ClutterStage *stage);
500
+ CLUTTER_AVAILABLE_IN_ALL
501
+ ClutterStage * clutter_event_get_stage (const ClutterEvent *event);
502
+ CLUTTER_AVAILABLE_IN_ALL
503
+ gint clutter_event_get_device_id (const ClutterEvent *event);
504
+ CLUTTER_AVAILABLE_IN_1_0
505
+ ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
506
+ CLUTTER_AVAILABLE_IN_1_8
507
+ void clutter_event_set_coords (ClutterEvent *event,
508
+ gfloat x,
509
+ gfloat y);
510
+ CLUTTER_AVAILABLE_IN_ALL
511
+ void clutter_event_get_coords (const ClutterEvent *event,
512
+ gfloat *x,
513
+ gfloat *y);
514
+ CLUTTER_AVAILABLE_IN_1_12
515
+ void clutter_event_get_position (const ClutterEvent *event,
516
+ ClutterPoint *position);
517
+ CLUTTER_AVAILABLE_IN_1_12
518
+ float clutter_event_get_distance (const ClutterEvent *source,
519
+ const ClutterEvent *target);
520
+ CLUTTER_AVAILABLE_IN_1_12
521
+ double clutter_event_get_angle (const ClutterEvent *source,
522
+ const ClutterEvent *target);
523
+ CLUTTER_AVAILABLE_IN_1_6
524
+ gdouble * clutter_event_get_axes (const ClutterEvent *event,
525
+ guint *n_axes);
526
+ CLUTTER_AVAILABLE_IN_1_12
527
+ gboolean clutter_event_has_shift_modifier (const ClutterEvent *event);
528
+ CLUTTER_AVAILABLE_IN_1_12
529
+ gboolean clutter_event_has_control_modifier (const ClutterEvent *event);
530
+ CLUTTER_AVAILABLE_IN_1_12
531
+ gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
532
+ CLUTTER_AVAILABLE_IN_1_8
533
+ void clutter_event_set_key_symbol (ClutterEvent *event,
534
+ guint key_sym);
535
+ CLUTTER_AVAILABLE_IN_1_0
536
+ guint clutter_event_get_key_symbol (const ClutterEvent *event);
537
+ CLUTTER_AVAILABLE_IN_1_8
538
+ void clutter_event_set_key_code (ClutterEvent *event,
539
+ guint16 key_code);
540
+ CLUTTER_AVAILABLE_IN_1_0
541
+ guint16 clutter_event_get_key_code (const ClutterEvent *event);
542
+ CLUTTER_AVAILABLE_IN_1_8
543
+ void clutter_event_set_key_unicode (ClutterEvent *event,
544
+ gunichar key_unicode);
545
+ CLUTTER_AVAILABLE_IN_1_0
546
+ gunichar clutter_event_get_key_unicode (const ClutterEvent *event);
547
+ CLUTTER_AVAILABLE_IN_1_8
548
+ void clutter_event_set_button (ClutterEvent *event,
549
+ guint32 button);
550
+ CLUTTER_AVAILABLE_IN_1_0
551
+ guint32 clutter_event_get_button (const ClutterEvent *event);
552
+ CLUTTER_AVAILABLE_IN_1_0
553
+ guint clutter_event_get_click_count (const ClutterEvent *event);
554
+ CLUTTER_AVAILABLE_IN_1_8
555
+ void clutter_event_set_related (ClutterEvent *event,
556
+ ClutterActor *actor);
557
+ CLUTTER_AVAILABLE_IN_1_0
558
+ ClutterActor * clutter_event_get_related (const ClutterEvent *event);
559
+ CLUTTER_AVAILABLE_IN_1_8
560
+ void clutter_event_set_scroll_direction (ClutterEvent *event,
561
+ ClutterScrollDirection direction);
562
+ CLUTTER_AVAILABLE_IN_1_0
563
+ ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
564
+ CLUTTER_AVAILABLE_IN_1_10
565
+ void clutter_event_set_scroll_delta (ClutterEvent *event,
566
+ gdouble dx,
567
+ gdouble dy);
568
+ CLUTTER_AVAILABLE_IN_1_10
569
+ void clutter_event_get_scroll_delta (const ClutterEvent *event,
570
+ gdouble *dx,
571
+ gdouble *dy);
572
+
573
+ CLUTTER_AVAILABLE_IN_1_10
574
+ ClutterEventSequence * clutter_event_get_event_sequence (const ClutterEvent *event);
575
+
576
+ CLUTTER_AVAILABLE_IN_ALL
577
+ guint32 clutter_keysym_to_unicode (guint keyval);
578
+ CLUTTER_AVAILABLE_IN_1_10
579
+ guint clutter_unicode_to_keysym (guint32 wc);
580
+
581
+ CLUTTER_AVAILABLE_IN_1_0
582
+ guint32 clutter_get_current_event_time (void);
583
+ CLUTTER_AVAILABLE_IN_1_2
584
+ const ClutterEvent * clutter_get_current_event (void);
585
+
586
+ G_END_DECLS
587
+
588
+ #endif /* __CLUTTER_EVENT_H__ */