clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endif
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#ifndef __CLUTTER_EVENT_H__
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-input-device.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
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#define CLUTTER_TYPE_EVENT_SEQUENCE (clutter_event_sequence_get_type ())
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/**
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*
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#define CLUTTER_PRIORITY_EVENTS (G_PRIORITY_DEFAULT)
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/**
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#define CLUTTER_CURRENT_TIME (0L)
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/**
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#define CLUTTER_EVENT_PROPAGATE (FALSE)
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#define CLUTTER_EVENT_STOP (TRUE)
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#define CLUTTER_BUTTON_PRIMARY (1)
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*
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* Since: 1.10
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*/
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#define CLUTTER_BUTTON_MIDDLE (2)
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+
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98
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/**
|
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* CLUTTER_BUTTON_SECONDARY:
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*
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* The secondary button of a pointer device.
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+
*
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* This is typically the right mouse button in a right-handed
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* mouse configuration.
|
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*
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* Since: 1.10
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+
*/
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#define CLUTTER_BUTTON_SECONDARY (3)
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+
|
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typedef struct _ClutterAnyEvent ClutterAnyEvent;
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typedef struct _ClutterButtonEvent ClutterButtonEvent;
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+
typedef struct _ClutterKeyEvent ClutterKeyEvent;
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typedef struct _ClutterMotionEvent ClutterMotionEvent;
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typedef struct _ClutterScrollEvent ClutterScrollEvent;
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typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
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typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
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typedef struct _ClutterTouchEvent ClutterTouchEvent;
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+
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/**
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* ClutterAnyEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @source: event source actor
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*
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* Common members for a #ClutterEvent
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*
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* Since: 0.2
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+
*/
|
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struct _ClutterAnyEvent
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{
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ClutterEventType type;
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+
guint32 time;
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+
ClutterEventFlags flags;
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+
ClutterStage *stage;
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ClutterActor *source;
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+
};
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+
|
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+
/**
|
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* ClutterKeyEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @modifier_state: key modifiers
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* @keyval: raw key value
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+
* @hardware_keycode: raw hardware key value
|
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* @unicode_value: Unicode representation
|
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+
* @device: the device that originated the event. If you want the physical
|
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+
* device the event originated from, use clutter_event_get_source_device()
|
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+
*
|
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+
* Key event
|
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|
+
*
|
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+
* Since: 0.2
|
156
|
+
*/
|
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|
+
struct _ClutterKeyEvent
|
158
|
+
{
|
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|
+
ClutterEventType type;
|
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|
+
guint32 time;
|
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|
+
ClutterEventFlags flags;
|
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|
+
ClutterStage *stage;
|
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|
+
ClutterActor *source;
|
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+
|
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|
+
ClutterModifierType modifier_state;
|
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+
guint keyval;
|
167
|
+
guint16 hardware_keycode;
|
168
|
+
gunichar unicode_value;
|
169
|
+
ClutterInputDevice *device;
|
170
|
+
};
|
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|
+
|
172
|
+
/**
|
173
|
+
* ClutterButtonEvent:
|
174
|
+
* @type: event type
|
175
|
+
* @time: event time
|
176
|
+
* @flags: event flags
|
177
|
+
* @stage: event source stage
|
178
|
+
* @source: event source actor
|
179
|
+
* @x: event X coordinate, relative to the stage
|
180
|
+
* @y: event Y coordinate, relative to the stage
|
181
|
+
* @modifier_state: button modifiers
|
182
|
+
* @button: event button
|
183
|
+
* @click_count: number of button presses within the default time
|
184
|
+
* and radius
|
185
|
+
* @axes: reserved for future use
|
186
|
+
* @device: the device that originated the event. If you want the physical
|
187
|
+
* device the event originated from, use clutter_event_get_source_device()
|
188
|
+
*
|
189
|
+
* Button event.
|
190
|
+
*
|
191
|
+
* The event coordinates are relative to the stage that received the
|
192
|
+
* event, and can be transformed into actor-relative coordinates by
|
193
|
+
* using clutter_actor_transform_stage_point().
|
194
|
+
*
|
195
|
+
* Since: 0.2
|
196
|
+
*/
|
197
|
+
struct _ClutterButtonEvent
|
198
|
+
{
|
199
|
+
ClutterEventType type;
|
200
|
+
guint32 time;
|
201
|
+
ClutterEventFlags flags;
|
202
|
+
ClutterStage *stage;
|
203
|
+
ClutterActor *source;
|
204
|
+
|
205
|
+
gfloat x;
|
206
|
+
gfloat y;
|
207
|
+
ClutterModifierType modifier_state;
|
208
|
+
guint32 button;
|
209
|
+
guint click_count;
|
210
|
+
gdouble *axes; /* Future use */
|
211
|
+
ClutterInputDevice *device;
|
212
|
+
};
|
213
|
+
|
214
|
+
/**
|
215
|
+
* ClutterCrossingEvent:
|
216
|
+
* @type: event type
|
217
|
+
* @time: event time
|
218
|
+
* @flags: event flags
|
219
|
+
* @stage: event source stage
|
220
|
+
* @source: event source actor
|
221
|
+
* @x: event X coordinate
|
222
|
+
* @y: event Y coordinate
|
223
|
+
* @related: actor related to the crossing
|
224
|
+
* @device: the device that originated the event. If you want the physical
|
225
|
+
* device the event originated from, use clutter_event_get_source_device()
|
226
|
+
*
|
227
|
+
* Event for the movement of the pointer across different actors
|
228
|
+
*
|
229
|
+
* Since: 0.2
|
230
|
+
*/
|
231
|
+
struct _ClutterCrossingEvent
|
232
|
+
{
|
233
|
+
ClutterEventType type;
|
234
|
+
guint32 time;
|
235
|
+
ClutterEventFlags flags;
|
236
|
+
ClutterStage *stage;
|
237
|
+
ClutterActor *source;
|
238
|
+
|
239
|
+
gfloat x;
|
240
|
+
gfloat y;
|
241
|
+
ClutterInputDevice *device;
|
242
|
+
ClutterActor *related;
|
243
|
+
};
|
244
|
+
|
245
|
+
/**
|
246
|
+
* ClutterMotionEvent:
|
247
|
+
* @type: event type
|
248
|
+
* @time: event time
|
249
|
+
* @flags: event flags
|
250
|
+
* @stage: event source stage
|
251
|
+
* @source: event source actor
|
252
|
+
* @x: event X coordinate
|
253
|
+
* @y: event Y coordinate
|
254
|
+
* @modifier_state: button modifiers
|
255
|
+
* @axes: reserved for future use
|
256
|
+
* @device: the device that originated the event. If you want the physical
|
257
|
+
* device the event originated from, use clutter_event_get_source_device()
|
258
|
+
*
|
259
|
+
* Event for the pointer motion
|
260
|
+
*
|
261
|
+
* Since: 0.2
|
262
|
+
*/
|
263
|
+
struct _ClutterMotionEvent
|
264
|
+
{
|
265
|
+
ClutterEventType type;
|
266
|
+
guint32 time;
|
267
|
+
ClutterEventFlags flags;
|
268
|
+
ClutterStage *stage;
|
269
|
+
ClutterActor *source;
|
270
|
+
|
271
|
+
gfloat x;
|
272
|
+
gfloat y;
|
273
|
+
ClutterModifierType modifier_state;
|
274
|
+
gdouble *axes; /* Future use */
|
275
|
+
ClutterInputDevice *device;
|
276
|
+
};
|
277
|
+
|
278
|
+
/**
|
279
|
+
* ClutterScrollEvent:
|
280
|
+
* @type: event type
|
281
|
+
* @time: event time
|
282
|
+
* @flags: event flags
|
283
|
+
* @stage: event source stage
|
284
|
+
* @source: event source actor
|
285
|
+
* @x: event X coordinate
|
286
|
+
* @y: event Y coordinate
|
287
|
+
* @direction: direction of the scrolling
|
288
|
+
* @modifier_state: button modifiers
|
289
|
+
* @axes: reserved for future use
|
290
|
+
* @device: the device that originated the event. If you want the physical
|
291
|
+
* device the event originated from, use clutter_event_get_source_device()
|
292
|
+
*
|
293
|
+
* Scroll wheel (or similar device) event
|
294
|
+
*
|
295
|
+
* Since: 0.2
|
296
|
+
*/
|
297
|
+
struct _ClutterScrollEvent
|
298
|
+
{
|
299
|
+
ClutterEventType type;
|
300
|
+
guint32 time;
|
301
|
+
ClutterEventFlags flags;
|
302
|
+
ClutterStage *stage;
|
303
|
+
ClutterActor *source;
|
304
|
+
|
305
|
+
gfloat x;
|
306
|
+
gfloat y;
|
307
|
+
ClutterScrollDirection direction;
|
308
|
+
ClutterModifierType modifier_state;
|
309
|
+
gdouble *axes; /* future use */
|
310
|
+
ClutterInputDevice *device;
|
311
|
+
};
|
312
|
+
|
313
|
+
/**
|
314
|
+
* ClutterStageStateEvent:
|
315
|
+
* @type: event type
|
316
|
+
* @time: event time
|
317
|
+
* @flags: event flags
|
318
|
+
* @stage: event source stage
|
319
|
+
* @source: event source actor (unused)
|
320
|
+
* @changed_mask: bitwise OR of the changed flags
|
321
|
+
* @new_state: bitwise OR of the current state flags
|
322
|
+
*
|
323
|
+
* Event signalling a change in the #ClutterStage state.
|
324
|
+
*
|
325
|
+
* Since: 0.2
|
326
|
+
*/
|
327
|
+
struct _ClutterStageStateEvent
|
328
|
+
{
|
329
|
+
ClutterEventType type;
|
330
|
+
guint32 time;
|
331
|
+
ClutterEventFlags flags;
|
332
|
+
ClutterStage *stage;
|
333
|
+
ClutterActor *source; /* XXX: should probably be the stage itself */
|
334
|
+
|
335
|
+
ClutterStageState changed_mask;
|
336
|
+
ClutterStageState new_state;
|
337
|
+
};
|
338
|
+
|
339
|
+
/**
|
340
|
+
* ClutterTouchEvent:
|
341
|
+
* @type: event type
|
342
|
+
* @time: event time
|
343
|
+
* @flags: event flags
|
344
|
+
* @stage: event source stage
|
345
|
+
* @source: event source actor (unused)
|
346
|
+
* @x: the X coordinate of the pointer, relative to the stage
|
347
|
+
* @y: the Y coordinate of the pointer, relative to the stage
|
348
|
+
* @sequence: the event sequence that this event belongs to
|
349
|
+
* @modifier_state: (type ClutterModifierType): a bit-mask representing the state
|
350
|
+
* of modifier keys (e.g. Control, Shift, and Alt) and the pointer
|
351
|
+
* buttons. See #ClutterModifierType
|
352
|
+
* @axes: reserved
|
353
|
+
* @device: the device that originated the event. If you want the physical
|
354
|
+
* device the event originated from, use clutter_event_get_source_device()
|
355
|
+
*
|
356
|
+
* Used for touch events.
|
357
|
+
*
|
358
|
+
* The @type field will be one of %CLUTTER_TOUCH_BEGIN, %CLUTTER_TOUCH_END,
|
359
|
+
* %CLUTTER_TOUCH_UPDATE, or %CLUTTER_TOUCH_CANCEL.
|
360
|
+
*
|
361
|
+
* Touch events are grouped into sequences; each touch sequence will begin
|
362
|
+
* with a %CLUTTER_TOUCH_BEGIN event, progress with %CLUTTER_TOUCH_UPDATE
|
363
|
+
* events, and end either with a %CLUTTER_TOUCH_END event or with a
|
364
|
+
* %CLUTTER_TOUCH_CANCEL event.
|
365
|
+
*
|
366
|
+
* With multi-touch capable devices there can be multiple event sequence
|
367
|
+
* running at the same time.
|
368
|
+
*
|
369
|
+
* Since: 1.10
|
370
|
+
*/
|
371
|
+
struct _ClutterTouchEvent
|
372
|
+
{
|
373
|
+
ClutterEventType type;
|
374
|
+
guint32 time;
|
375
|
+
ClutterEventFlags flags;
|
376
|
+
ClutterStage *stage;
|
377
|
+
ClutterActor *source;
|
378
|
+
|
379
|
+
gfloat x;
|
380
|
+
gfloat y;
|
381
|
+
ClutterEventSequence *sequence;
|
382
|
+
ClutterModifierType modifier_state;
|
383
|
+
gdouble *axes; /* reserved */
|
384
|
+
ClutterInputDevice *device;
|
385
|
+
};
|
386
|
+
|
387
|
+
/**
|
388
|
+
* ClutterEvent:
|
389
|
+
*
|
390
|
+
* Generic event wrapper.
|
391
|
+
*
|
392
|
+
* Since: 0.2
|
393
|
+
*/
|
394
|
+
union _ClutterEvent
|
395
|
+
{
|
396
|
+
/*< private >*/
|
397
|
+
ClutterEventType type;
|
398
|
+
|
399
|
+
ClutterAnyEvent any;
|
400
|
+
ClutterButtonEvent button;
|
401
|
+
ClutterKeyEvent key;
|
402
|
+
ClutterMotionEvent motion;
|
403
|
+
ClutterScrollEvent scroll;
|
404
|
+
ClutterStageStateEvent stage_state;
|
405
|
+
ClutterCrossingEvent crossing;
|
406
|
+
ClutterTouchEvent touch;
|
407
|
+
};
|
408
|
+
|
409
|
+
/**
|
410
|
+
* ClutterEventFilterFunc:
|
411
|
+
* @event: the event that is going to be emitted
|
412
|
+
* @user_data: the data pointer passed to clutter_event_add_filter()
|
413
|
+
*
|
414
|
+
* A function pointer type used by event filters that are added with
|
415
|
+
* clutter_event_add_filter().
|
416
|
+
*
|
417
|
+
* Return value: %CLUTTER_EVENT_STOP to indicate that the event
|
418
|
+
* has been handled or %CLUTTER_EVENT_PROPAGATE otherwise.
|
419
|
+
* Returning %CLUTTER_EVENT_STOP skips any further filter
|
420
|
+
* functions and prevents the signal emission for the event.
|
421
|
+
*
|
422
|
+
* Since: 1.18
|
423
|
+
*/
|
424
|
+
typedef gboolean (* ClutterEventFilterFunc) (const ClutterEvent *event,
|
425
|
+
gpointer user_data);
|
426
|
+
|
427
|
+
CLUTTER_AVAILABLE_IN_ALL
|
428
|
+
GType clutter_event_get_type (void) G_GNUC_CONST;
|
429
|
+
|
430
|
+
CLUTTER_AVAILABLE_IN_1_20
|
431
|
+
GType clutter_event_sequence_get_type (void) G_GNUC_CONST;
|
432
|
+
|
433
|
+
CLUTTER_AVAILABLE_IN_ALL
|
434
|
+
gboolean clutter_events_pending (void);
|
435
|
+
CLUTTER_AVAILABLE_IN_ALL
|
436
|
+
ClutterEvent * clutter_event_get (void);
|
437
|
+
CLUTTER_AVAILABLE_IN_ALL
|
438
|
+
ClutterEvent * clutter_event_peek (void);
|
439
|
+
CLUTTER_AVAILABLE_IN_ALL
|
440
|
+
void clutter_event_put (const ClutterEvent *event);
|
441
|
+
|
442
|
+
CLUTTER_AVAILABLE_IN_1_18
|
443
|
+
guint clutter_event_add_filter (ClutterStage *stage,
|
444
|
+
ClutterEventFilterFunc func,
|
445
|
+
GDestroyNotify notify,
|
446
|
+
gpointer user_data);
|
447
|
+
CLUTTER_AVAILABLE_IN_1_18
|
448
|
+
void clutter_event_remove_filter (guint id);
|
449
|
+
|
450
|
+
CLUTTER_AVAILABLE_IN_ALL
|
451
|
+
ClutterEvent * clutter_event_new (ClutterEventType type);
|
452
|
+
CLUTTER_AVAILABLE_IN_ALL
|
453
|
+
ClutterEvent * clutter_event_copy (const ClutterEvent *event);
|
454
|
+
CLUTTER_AVAILABLE_IN_ALL
|
455
|
+
void clutter_event_free (ClutterEvent *event);
|
456
|
+
|
457
|
+
CLUTTER_AVAILABLE_IN_ALL
|
458
|
+
ClutterEventType clutter_event_type (const ClutterEvent *event);
|
459
|
+
CLUTTER_AVAILABLE_IN_1_8
|
460
|
+
void clutter_event_set_flags (ClutterEvent *event,
|
461
|
+
ClutterEventFlags flags);
|
462
|
+
CLUTTER_AVAILABLE_IN_1_0
|
463
|
+
ClutterEventFlags clutter_event_get_flags (const ClutterEvent *event);
|
464
|
+
CLUTTER_AVAILABLE_IN_1_8
|
465
|
+
void clutter_event_set_time (ClutterEvent *event,
|
466
|
+
guint32 time_);
|
467
|
+
CLUTTER_AVAILABLE_IN_ALL
|
468
|
+
guint32 clutter_event_get_time (const ClutterEvent *event);
|
469
|
+
CLUTTER_AVAILABLE_IN_1_8
|
470
|
+
void clutter_event_set_state (ClutterEvent *event,
|
471
|
+
ClutterModifierType state);
|
472
|
+
CLUTTER_AVAILABLE_IN_ALL
|
473
|
+
ClutterModifierType clutter_event_get_state (const ClutterEvent *event);
|
474
|
+
CLUTTER_AVAILABLE_IN_1_16
|
475
|
+
void clutter_event_get_state_full (const ClutterEvent *event,
|
476
|
+
ClutterModifierType *button_state,
|
477
|
+
ClutterModifierType *base_state,
|
478
|
+
ClutterModifierType *latched_state,
|
479
|
+
ClutterModifierType *locked_state,
|
480
|
+
ClutterModifierType *effective_state);
|
481
|
+
CLUTTER_AVAILABLE_IN_1_6
|
482
|
+
void clutter_event_set_device (ClutterEvent *event,
|
483
|
+
ClutterInputDevice *device);
|
484
|
+
CLUTTER_AVAILABLE_IN_1_6
|
485
|
+
ClutterInputDevice * clutter_event_get_device (const ClutterEvent *event);
|
486
|
+
CLUTTER_AVAILABLE_IN_1_6
|
487
|
+
void clutter_event_set_source_device (ClutterEvent *event,
|
488
|
+
ClutterInputDevice *device);
|
489
|
+
|
490
|
+
CLUTTER_AVAILABLE_IN_1_6
|
491
|
+
ClutterInputDevice * clutter_event_get_source_device (const ClutterEvent *event);
|
492
|
+
CLUTTER_AVAILABLE_IN_1_8
|
493
|
+
void clutter_event_set_source (ClutterEvent *event,
|
494
|
+
ClutterActor *actor);
|
495
|
+
CLUTTER_AVAILABLE_IN_ALL
|
496
|
+
ClutterActor * clutter_event_get_source (const ClutterEvent *event);
|
497
|
+
CLUTTER_AVAILABLE_IN_1_8
|
498
|
+
void clutter_event_set_stage (ClutterEvent *event,
|
499
|
+
ClutterStage *stage);
|
500
|
+
CLUTTER_AVAILABLE_IN_ALL
|
501
|
+
ClutterStage * clutter_event_get_stage (const ClutterEvent *event);
|
502
|
+
CLUTTER_AVAILABLE_IN_ALL
|
503
|
+
gint clutter_event_get_device_id (const ClutterEvent *event);
|
504
|
+
CLUTTER_AVAILABLE_IN_1_0
|
505
|
+
ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
|
506
|
+
CLUTTER_AVAILABLE_IN_1_8
|
507
|
+
void clutter_event_set_coords (ClutterEvent *event,
|
508
|
+
gfloat x,
|
509
|
+
gfloat y);
|
510
|
+
CLUTTER_AVAILABLE_IN_ALL
|
511
|
+
void clutter_event_get_coords (const ClutterEvent *event,
|
512
|
+
gfloat *x,
|
513
|
+
gfloat *y);
|
514
|
+
CLUTTER_AVAILABLE_IN_1_12
|
515
|
+
void clutter_event_get_position (const ClutterEvent *event,
|
516
|
+
ClutterPoint *position);
|
517
|
+
CLUTTER_AVAILABLE_IN_1_12
|
518
|
+
float clutter_event_get_distance (const ClutterEvent *source,
|
519
|
+
const ClutterEvent *target);
|
520
|
+
CLUTTER_AVAILABLE_IN_1_12
|
521
|
+
double clutter_event_get_angle (const ClutterEvent *source,
|
522
|
+
const ClutterEvent *target);
|
523
|
+
CLUTTER_AVAILABLE_IN_1_6
|
524
|
+
gdouble * clutter_event_get_axes (const ClutterEvent *event,
|
525
|
+
guint *n_axes);
|
526
|
+
CLUTTER_AVAILABLE_IN_1_12
|
527
|
+
gboolean clutter_event_has_shift_modifier (const ClutterEvent *event);
|
528
|
+
CLUTTER_AVAILABLE_IN_1_12
|
529
|
+
gboolean clutter_event_has_control_modifier (const ClutterEvent *event);
|
530
|
+
CLUTTER_AVAILABLE_IN_1_12
|
531
|
+
gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
|
532
|
+
CLUTTER_AVAILABLE_IN_1_8
|
533
|
+
void clutter_event_set_key_symbol (ClutterEvent *event,
|
534
|
+
guint key_sym);
|
535
|
+
CLUTTER_AVAILABLE_IN_1_0
|
536
|
+
guint clutter_event_get_key_symbol (const ClutterEvent *event);
|
537
|
+
CLUTTER_AVAILABLE_IN_1_8
|
538
|
+
void clutter_event_set_key_code (ClutterEvent *event,
|
539
|
+
guint16 key_code);
|
540
|
+
CLUTTER_AVAILABLE_IN_1_0
|
541
|
+
guint16 clutter_event_get_key_code (const ClutterEvent *event);
|
542
|
+
CLUTTER_AVAILABLE_IN_1_8
|
543
|
+
void clutter_event_set_key_unicode (ClutterEvent *event,
|
544
|
+
gunichar key_unicode);
|
545
|
+
CLUTTER_AVAILABLE_IN_1_0
|
546
|
+
gunichar clutter_event_get_key_unicode (const ClutterEvent *event);
|
547
|
+
CLUTTER_AVAILABLE_IN_1_8
|
548
|
+
void clutter_event_set_button (ClutterEvent *event,
|
549
|
+
guint32 button);
|
550
|
+
CLUTTER_AVAILABLE_IN_1_0
|
551
|
+
guint32 clutter_event_get_button (const ClutterEvent *event);
|
552
|
+
CLUTTER_AVAILABLE_IN_1_0
|
553
|
+
guint clutter_event_get_click_count (const ClutterEvent *event);
|
554
|
+
CLUTTER_AVAILABLE_IN_1_8
|
555
|
+
void clutter_event_set_related (ClutterEvent *event,
|
556
|
+
ClutterActor *actor);
|
557
|
+
CLUTTER_AVAILABLE_IN_1_0
|
558
|
+
ClutterActor * clutter_event_get_related (const ClutterEvent *event);
|
559
|
+
CLUTTER_AVAILABLE_IN_1_8
|
560
|
+
void clutter_event_set_scroll_direction (ClutterEvent *event,
|
561
|
+
ClutterScrollDirection direction);
|
562
|
+
CLUTTER_AVAILABLE_IN_1_0
|
563
|
+
ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
|
564
|
+
CLUTTER_AVAILABLE_IN_1_10
|
565
|
+
void clutter_event_set_scroll_delta (ClutterEvent *event,
|
566
|
+
gdouble dx,
|
567
|
+
gdouble dy);
|
568
|
+
CLUTTER_AVAILABLE_IN_1_10
|
569
|
+
void clutter_event_get_scroll_delta (const ClutterEvent *event,
|
570
|
+
gdouble *dx,
|
571
|
+
gdouble *dy);
|
572
|
+
|
573
|
+
CLUTTER_AVAILABLE_IN_1_10
|
574
|
+
ClutterEventSequence * clutter_event_get_event_sequence (const ClutterEvent *event);
|
575
|
+
|
576
|
+
CLUTTER_AVAILABLE_IN_ALL
|
577
|
+
guint32 clutter_keysym_to_unicode (guint keyval);
|
578
|
+
CLUTTER_AVAILABLE_IN_1_10
|
579
|
+
guint clutter_unicode_to_keysym (guint32 wc);
|
580
|
+
|
581
|
+
CLUTTER_AVAILABLE_IN_1_0
|
582
|
+
guint32 clutter_get_current_event_time (void);
|
583
|
+
CLUTTER_AVAILABLE_IN_1_2
|
584
|
+
const ClutterEvent * clutter_get_current_event (void);
|
585
|
+
|
586
|
+
G_END_DECLS
|
587
|
+
|
588
|
+
#endif /* __CLUTTER_EVENT_H__ */
|