clutter 2.2.4-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
- data/sample/bin-layout.rb +213 -0
- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
- data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
- data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
- data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
- data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
- data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
- data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
- data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
- data/vendor/local/include/cogl/cogl/cogl.h +194 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +198 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +43 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +286 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +148 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +186 -0
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<a href="#clutter-ClutterGLXTexturePixmap.description" class="shortcut">Description</a></span>
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<h2><span class="refentrytitle"><a name="clutter-ClutterGLXTexturePixmap.top_of_page"></a>ClutterGLXTexturePixmap</span></h2>
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<p>ClutterGLXTexturePixmap — A texture which displays the content of an X Pixmap</p>
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<a name="clutter-ClutterGLXTexturePixmap.functions"></a><h2>Functions</h2>
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
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<a class="link" href="clutter-ClutterGLXTexturePixmap.html#clutter-glx-texture-pixmap-new" title="clutter_glx_texture_pixmap_new ()">clutter_glx_texture_pixmap_new</a> <span class="c_punctuation">()</span>
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<a class="link" href="clutter-ClutterGLXTexturePixmap.html#clutter-glx-texture-pixmap-new-with-pixmap" title="clutter_glx_texture_pixmap_new_with_pixmap ()">clutter_glx_texture_pixmap_new_with_pixmap</a> <span class="c_punctuation">()</span>
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
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<a class="link" href="clutter-ClutterGLXTexturePixmap.html#clutter-glx-texture-pixmap-new-with-window" title="clutter_glx_texture_pixmap_new_with_window ()">clutter_glx_texture_pixmap_new_with_window</a> <span class="c_punctuation">()</span>
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<a class="link" href="clutter-ClutterGLXTexturePixmap.html#clutter-glx-texture-pixmap-using-extension" title="clutter_glx_texture_pixmap_using_extension ()">clutter_glx_texture_pixmap_using_extension</a> <span class="c_punctuation">()</span>
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<a name="clutter-ClutterGLXTexturePixmap.other"></a><h2>Types and Values</h2>
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<td class="function_name"><a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap">ClutterGLXTexturePixmap</a></td>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmapClass" title="struct ClutterGLXTexturePixmapClass">ClutterGLXTexturePixmapClass</a></td>
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<a name="clutter-ClutterGLXTexturePixmap.description"></a><h2>Description</h2>
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<p><a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> is a class for displaying the content of an
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X Pixmap as a ClutterActor. Used together with the X Composite extension,
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it allows to display the content of X Windows inside Clutter.</p>
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<p>This class used to be necessary to use the
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GLX_EXT_texture_from_pixmap extension to get fast texture
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updates. However since Clutter 1.4 the handling of this extension
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has moved down to Cogl. ClutterX11TexturePixmap and
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ClutterGLXTexturePixmap are now equivalent and either one of them
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may use the extension if it is possible.</p>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterGLXTexturePixmap.functions_details"></a><h2>Functions</h2>
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<div class="refsect2">
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<a name="clutter-glx-texture-pixmap-new"></a><h3>clutter_glx_texture_pixmap_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
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clutter_glx_texture_pixmap_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<div class="warning">
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<p><code class="literal">clutter_glx_texture_pixmap_new</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="clutter-ClutterX11TexturePixmap.html#clutter-x11-texture-pixmap-new" title="clutter_x11_texture_pixmap_new ()"><code class="function">clutter_x11_texture_pixmap_new()</code></a> instead</p>
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</div>
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<p>Creates a new, empty <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a></p>
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<div class="refsect3">
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<a name="id-1.8.6.6.2.7"></a><h4>Returns</h4>
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<p> A new <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a></p>
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<p></p>
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</div>
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<p class="since">Since 0.8</p>
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<hr>
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<div class="refsect2">
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<a name="clutter-glx-texture-pixmap-new-with-pixmap"></a><h3>clutter_glx_texture_pixmap_new_with_pixmap ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
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clutter_glx_texture_pixmap_new_with_pixmap
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(<em class="parameter"><code><span class="type">Pixmap</span> pixmap</code></em>);</pre>
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<div class="warning">
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<p><code class="literal">clutter_glx_texture_pixmap_new_with_pixmap</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="clutter-ClutterX11TexturePixmap.html#clutter-x11-texture-pixmap-new-with-pixmap" title="clutter_x11_texture_pixmap_new_with_pixmap ()"><code class="function">clutter_x11_texture_pixmap_new_with_pixmap()</code></a> instead</p>
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</div>
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<p>Creates a new <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> for <em class="parameter"><code>pixmap</code></em>
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</p>
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<div class="refsect3">
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<a name="id-1.8.6.6.3.7"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>pixmap</p></td>
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<td class="parameter_description"><p>the X Pixmap to which this texture should be bound</p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.8.6.6.3.8"></a><h4>Returns</h4>
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<p> A new <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> bound to the given X Pixmap</p>
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<p></p>
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</div>
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<p class="since">Since 0.8</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-glx-texture-pixmap-new-with-window"></a><h3>clutter_glx_texture_pixmap_new_with_window ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
|
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clutter_glx_texture_pixmap_new_with_window
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(<em class="parameter"><code><span class="type">Window</span> window</code></em>);</pre>
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<div class="warning">
|
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<p><code class="literal">clutter_glx_texture_pixmap_new_with_window</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="clutter-ClutterX11TexturePixmap.html#clutter-x11-texture-pixmap-new-with-window" title="clutter_x11_texture_pixmap_new_with_window ()"><code class="function">clutter_x11_texture_pixmap_new_with_window()</code></a> instead</p>
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</div>
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<p>Creates a new <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> for <em class="parameter"><code>window</code></em>
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</p>
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<div class="refsect3">
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<a name="id-1.8.6.6.4.7"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>window</p></td>
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<td class="parameter_description"><p>the X window to which this texture should be bound</p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.8.6.6.4.8"></a><h4>Returns</h4>
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<p> A new <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> bound to the given X window</p>
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<p></p>
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</div>
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<p class="since">Since 0.8</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-glx-texture-pixmap-using-extension"></a><h3>clutter_glx_texture_pixmap_using_extension ()</h3>
|
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<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
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clutter_glx_texture_pixmap_using_extension
|
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(<em class="parameter"><code><a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> *texture</code></em>);</pre>
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<div class="warning">
|
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<p><code class="literal">clutter_glx_texture_pixmap_using_extension</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
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<p>Use <code class="function">cogl_texture_pixmap_x11_is_using_tfp_extension()</code>
|
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on the texture handle instead.</p>
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</div>
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<p>Checks whether <em class="parameter"><code>texture</code></em>
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is using the GLX_EXT_texture_from_pixmap
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extension; this extension can be optionally (though it is strongly
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encouraged) implemented as a zero-copy between a GLX pixmap and
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a GL texture.</p>
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<div class="refsect3">
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<a name="id-1.8.6.6.5.7"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>texture</p></td>
|
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<td class="parameter_description"><p>A <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a></p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</div>
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<div class="refsect3">
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<a name="id-1.8.6.6.5.8"></a><h4>Returns</h4>
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<p> <code class="literal">TRUE</code> if the texture is using the
|
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GLX_EXT_texture_from_pixmap OpenGL extension or falling back to the
|
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slower software mechanism.</p>
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<p></p>
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</div>
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<p class="since">Since 0.8</p>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterGLXTexturePixmap.other_details"></a><h2>Types and Values</h2>
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<div class="refsect2">
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<a name="ClutterGLXTexturePixmap"></a><h3>struct ClutterGLXTexturePixmap</h3>
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<pre class="programlisting">struct ClutterGLXTexturePixmap {
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};
|
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</pre>
|
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<div class="warning">
|
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<p><code class="literal">ClutterGLXTexturePixmap</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
|
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<p>Use <a class="link" href="clutter-ClutterX11TexturePixmap.html#ClutterX11TexturePixmap" title="struct ClutterX11TexturePixmap"><span class="type">ClutterX11TexturePixmap</span></a> instead</p>
|
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</div>
|
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<p>The <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmap" title="struct ClutterGLXTexturePixmap"><span class="type">ClutterGLXTexturePixmap</span></a> structure contains only private data</p>
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<p class="since">Since 0.8</p>
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<hr>
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<div class="refsect2">
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<a name="ClutterGLXTexturePixmapClass"></a><h3>struct ClutterGLXTexturePixmapClass</h3>
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<pre class="programlisting">struct ClutterGLXTexturePixmapClass {
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};
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</pre>
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<div class="warning">
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<p><code class="literal">ClutterGLXTexturePixmapClass</code> has been deprecated since version 1.6 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="clutter-ClutterX11TexturePixmap.html#ClutterX11TexturePixmapClass" title="struct ClutterX11TexturePixmapClass"><span class="type">ClutterX11TexturePixmapClass</span></a> instead</p>
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</div>
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<p>The <a class="link" href="clutter-ClutterGLXTexturePixmap.html#ClutterGLXTexturePixmapClass" title="struct ClutterGLXTexturePixmapClass"><span class="type">ClutterGLXTexturePixmapClass</span></a> structure contains only private data</p>
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<a name="clutter-ClutterWaylandSurface"></a><div class="titlepage"></div>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="clutter-ClutterWaylandSurface.top_of_page"></a>ClutterWaylandSurface</span></h2>
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<p>ClutterWaylandSurface — An actor which displays the content of a client surface</p>
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<a name="clutter-ClutterWaylandSurface.functions"></a><h2>Functions</h2>
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<td class="function_type">
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
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</td>
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<td class="function_name">
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-new" title="clutter_wayland_surface_new ()">clutter_wayland_surface_new</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">
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<span class="returnvalue">gboolean</span>
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</td>
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<td class="function_name">
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-attach-buffer" title="clutter_wayland_surface_attach_buffer ()">clutter_wayland_surface_attach_buffer</a> <span class="c_punctuation">()</span>
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</td>
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<tr>
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<td class="function_type">
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<span class="returnvalue">void</span>
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</td>
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<td class="function_name">
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-damage-buffer" title="clutter_wayland_surface_damage_buffer ()">clutter_wayland_surface_damage_buffer</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<td class="function_type">
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<span class="returnvalue">CoglTexture</span> *
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</td>
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<td class="function_name">
|
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-get-cogl-texture" title="clutter_wayland_surface_get_cogl_texture ()">clutter_wayland_surface_get_cogl_texture</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">struct <span class="returnvalue">wl_surface</span> *
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</td>
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<td class="function_name">
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-get-surface" title="clutter_wayland_surface_get_surface ()">clutter_wayland_surface_get_surface</a> <span class="c_punctuation">()</span>
|
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</td>
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</tr>
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<tr>
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<td class="function_type">
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<span class="returnvalue">void</span>
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</td>
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<td class="function_name">
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<a class="link" href="clutter-ClutterWaylandSurface.html#clutter-wayland-surface-set-surface" title="clutter_wayland_surface_set_surface ()">clutter_wayland_surface_set_surface</a> <span class="c_punctuation">()</span>
|
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterWaylandSurface.other"></a><h2>Types and Values</h2>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="name">
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<col class="description">
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<tbody>
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<tr>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface">ClutterWaylandSurface</a></td>
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</tr>
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<tr>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurfaceClass" title="struct ClutterWaylandSurfaceClass">ClutterWaylandSurfaceClass</a></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterWaylandSurface.description"></a><h2>Description</h2>
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<p><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> is an actor for displaying the contents of a client
|
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surface. It is intended to support developers implementing Clutter based
|
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wayland compositors.</p>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterWaylandSurface.functions_details"></a><h2>Functions</h2>
|
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<div class="refsect2">
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<a name="clutter-wayland-surface-new"></a><h3>clutter_wayland_surface_new ()</h3>
|
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
|
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clutter_wayland_surface_new (<em class="parameter"><code><span class="type">struct wl_surface</span> *surface</code></em>);</pre>
|
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<p>Creates a new <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> for <em class="parameter"><code>surface</code></em>
|
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</p>
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<div class="refsect3">
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<a name="id-1.8.13.6.2.5"></a><h4>Parameters</h4>
|
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>surface</p></td>
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<td class="parameter_description"><p>the Wayland surface this actor should represent</p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
|
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</table></div>
|
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</div>
|
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<div class="refsect3">
|
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<a name="id-1.8.13.6.2.6"></a><h4>Returns</h4>
|
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<p> A new <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> representing <em class="parameter"><code>surface</code></em>
|
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</p>
|
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<p></p>
|
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</div>
|
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<p class="since">Since 1.8</p>
|
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<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
|
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give outside developers early access to new or rapidly changing technology, or
|
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to provide an interim solution to a problem where a more general solution is
|
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anticipated. No claims are made about either source or binary compatibility from
|
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one minor release to the next.
|
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|
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The Unstable interface level is a warning that these interfaces are subject to
|
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|
+
change without warning and should not be used in unbundled products.
|
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|
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|
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|
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Given such caveats, customer impact need not be a factor when considering
|
157
|
+
incompatible changes to an Unstable interface in a major or minor release.
|
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|
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Nonetheless, when such changes are introduced, the changes should still be
|
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|
+
mentioned in the release notes for the affected release.
|
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"><span class="acronym">Unstable</span></acronym></p>
|
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|
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</div>
|
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|
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<hr>
|
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<div class="refsect2">
|
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<a name="clutter-wayland-surface-attach-buffer"></a><h3>clutter_wayland_surface_attach_buffer ()</h3>
|
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|
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<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
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|
+
clutter_wayland_surface_attach_buffer (<em class="parameter"><code><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> *self</code></em>,
|
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|
+
<em class="parameter"><code><span class="type">struct wl_resource</span> *buffer</code></em>,
|
168
|
+
<em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
|
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|
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<p>This associates a client's buffer with the <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a>
|
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|
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actor <em class="parameter"><code>self</code></em>
|
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|
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. This will automatically result in <em class="parameter"><code>self</code></em>
|
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|
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being re-drawn
|
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|
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with the new buffer contents.</p>
|
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|
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<div class="refsect3">
|
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|
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<a name="id-1.8.13.6.3.5"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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|
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<colgroup>
|
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|
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<col width="150px" class="parameters_name">
|
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|
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<col class="parameters_description">
|
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|
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<col width="200px" class="parameters_annotations">
|
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|
+
</colgroup>
|
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|
+
<tbody>
|
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|
+
<tr>
|
184
|
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<td class="parameter_name"><p>self</p></td>
|
185
|
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<td class="parameter_description"><p>A <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> actor</p></td>
|
186
|
+
<td class="parameter_annotations"> </td>
|
187
|
+
</tr>
|
188
|
+
<tr>
|
189
|
+
<td class="parameter_name"><p>buffer</p></td>
|
190
|
+
<td class="parameter_description"><p>A compositor side resource representing a wl_buffer</p></td>
|
191
|
+
<td class="parameter_annotations"> </td>
|
192
|
+
</tr>
|
193
|
+
<tr>
|
194
|
+
<td class="parameter_name"><p>error</p></td>
|
195
|
+
<td class="parameter_description"><p>A <span class="type">GError</span></p></td>
|
196
|
+
<td class="parameter_annotations"> </td>
|
197
|
+
</tr>
|
198
|
+
</tbody>
|
199
|
+
</table></div>
|
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|
+
</div>
|
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|
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<p class="since">Since 1.8</p>
|
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|
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<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
|
203
|
+
give outside developers early access to new or rapidly changing technology, or
|
204
|
+
to provide an interim solution to a problem where a more general solution is
|
205
|
+
anticipated. No claims are made about either source or binary compatibility from
|
206
|
+
one minor release to the next.
|
207
|
+
|
208
|
+
The Unstable interface level is a warning that these interfaces are subject to
|
209
|
+
change without warning and should not be used in unbundled products.
|
210
|
+
|
211
|
+
Given such caveats, customer impact need not be a factor when considering
|
212
|
+
incompatible changes to an Unstable interface in a major or minor release.
|
213
|
+
Nonetheless, when such changes are introduced, the changes should still be
|
214
|
+
mentioned in the release notes for the affected release.
|
215
|
+
"><span class="acronym">Unstable</span></acronym></p>
|
216
|
+
</div>
|
217
|
+
<hr>
|
218
|
+
<div class="refsect2">
|
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|
+
<a name="clutter-wayland-surface-damage-buffer"></a><h3>clutter_wayland_surface_damage_buffer ()</h3>
|
220
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
221
|
+
clutter_wayland_surface_damage_buffer (<em class="parameter"><code><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> *self</code></em>,
|
222
|
+
<em class="parameter"><code><span class="type">struct wl_resource</span> *buffer</code></em>,
|
223
|
+
<em class="parameter"><code><span class="type">gint32</span> x</code></em>,
|
224
|
+
<em class="parameter"><code><span class="type">gint32</span> y</code></em>,
|
225
|
+
<em class="parameter"><code><span class="type">gint32</span> width</code></em>,
|
226
|
+
<em class="parameter"><code><span class="type">gint32</span> height</code></em>);</pre>
|
227
|
+
<p>This marks a region of the given <em class="parameter"><code>buffer</code></em>
|
228
|
+
has having been changed by
|
229
|
+
the client. This will automatically result in the corresponding damaged
|
230
|
+
region of the actor <em class="parameter"><code>self</code></em>
|
231
|
+
being redrawn.</p>
|
232
|
+
<p>If multiple regions are changed then this should be called multiple
|
233
|
+
times with different damage rectangles.</p>
|
234
|
+
<div class="refsect3">
|
235
|
+
<a name="id-1.8.13.6.4.6"></a><h4>Parameters</h4>
|
236
|
+
<div class="informaltable"><table width="100%" border="0">
|
237
|
+
<colgroup>
|
238
|
+
<col width="150px" class="parameters_name">
|
239
|
+
<col class="parameters_description">
|
240
|
+
<col width="200px" class="parameters_annotations">
|
241
|
+
</colgroup>
|
242
|
+
<tbody>
|
243
|
+
<tr>
|
244
|
+
<td class="parameter_name"><p>self</p></td>
|
245
|
+
<td class="parameter_description"><p>A <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> actor</p></td>
|
246
|
+
<td class="parameter_annotations"> </td>
|
247
|
+
</tr>
|
248
|
+
<tr>
|
249
|
+
<td class="parameter_name"><p>buffer</p></td>
|
250
|
+
<td class="parameter_description"><p>A wayland resource for a buffer</p></td>
|
251
|
+
<td class="parameter_annotations"> </td>
|
252
|
+
</tr>
|
253
|
+
<tr>
|
254
|
+
<td class="parameter_name"><p>x</p></td>
|
255
|
+
<td class="parameter_description"><p>The x coordinate of the damaged rectangle</p></td>
|
256
|
+
<td class="parameter_annotations"> </td>
|
257
|
+
</tr>
|
258
|
+
<tr>
|
259
|
+
<td class="parameter_name"><p>y</p></td>
|
260
|
+
<td class="parameter_description"><p>The y coordinate of the damaged rectangle</p></td>
|
261
|
+
<td class="parameter_annotations"> </td>
|
262
|
+
</tr>
|
263
|
+
<tr>
|
264
|
+
<td class="parameter_name"><p>width</p></td>
|
265
|
+
<td class="parameter_description"><p>The width of the damaged rectangle</p></td>
|
266
|
+
<td class="parameter_annotations"> </td>
|
267
|
+
</tr>
|
268
|
+
<tr>
|
269
|
+
<td class="parameter_name"><p>height</p></td>
|
270
|
+
<td class="parameter_description"><p>The height of the damaged rectangle</p></td>
|
271
|
+
<td class="parameter_annotations"> </td>
|
272
|
+
</tr>
|
273
|
+
</tbody>
|
274
|
+
</table></div>
|
275
|
+
</div>
|
276
|
+
<p class="since">Since 1.8</p>
|
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|
+
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
|
278
|
+
give outside developers early access to new or rapidly changing technology, or
|
279
|
+
to provide an interim solution to a problem where a more general solution is
|
280
|
+
anticipated. No claims are made about either source or binary compatibility from
|
281
|
+
one minor release to the next.
|
282
|
+
|
283
|
+
The Unstable interface level is a warning that these interfaces are subject to
|
284
|
+
change without warning and should not be used in unbundled products.
|
285
|
+
|
286
|
+
Given such caveats, customer impact need not be a factor when considering
|
287
|
+
incompatible changes to an Unstable interface in a major or minor release.
|
288
|
+
Nonetheless, when such changes are introduced, the changes should still be
|
289
|
+
mentioned in the release notes for the affected release.
|
290
|
+
"><span class="acronym">Unstable</span></acronym></p>
|
291
|
+
</div>
|
292
|
+
<hr>
|
293
|
+
<div class="refsect2">
|
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|
+
<a name="clutter-wayland-surface-get-cogl-texture"></a><h3>clutter_wayland_surface_get_cogl_texture ()</h3>
|
295
|
+
<pre class="programlisting"><span class="returnvalue">CoglTexture</span> *
|
296
|
+
clutter_wayland_surface_get_cogl_texture
|
297
|
+
(<em class="parameter"><code><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> *self</code></em>);</pre>
|
298
|
+
<p>Retrieves the Cogl texture with the contents of the Wayland surface.</p>
|
299
|
+
<div class="refsect3">
|
300
|
+
<a name="id-1.8.13.6.5.5"></a><h4>Parameters</h4>
|
301
|
+
<div class="informaltable"><table width="100%" border="0">
|
302
|
+
<colgroup>
|
303
|
+
<col width="150px" class="parameters_name">
|
304
|
+
<col class="parameters_description">
|
305
|
+
<col width="200px" class="parameters_annotations">
|
306
|
+
</colgroup>
|
307
|
+
<tbody><tr>
|
308
|
+
<td class="parameter_name"><p>self</p></td>
|
309
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a></p></td>
|
310
|
+
<td class="parameter_annotations"> </td>
|
311
|
+
</tr></tbody>
|
312
|
+
</table></div>
|
313
|
+
</div>
|
314
|
+
<div class="refsect3">
|
315
|
+
<a name="id-1.8.13.6.5.6"></a><h4>Returns</h4>
|
316
|
+
<p> a Cogl texture, or <code class="literal">NULL</code>. </p>
|
317
|
+
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
|
318
|
+
</div>
|
319
|
+
<p class="since">Since 1.10</p>
|
320
|
+
</div>
|
321
|
+
<hr>
|
322
|
+
<div class="refsect2">
|
323
|
+
<a name="clutter-wayland-surface-get-surface"></a><h3>clutter_wayland_surface_get_surface ()</h3>
|
324
|
+
<pre class="programlisting">struct <span class="returnvalue">wl_surface</span> *
|
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clutter_wayland_surface_get_surface (<em class="parameter"><code><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> *self</code></em>);</pre>
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<p>Retrieves a point to the Wayland surface used by the actor.</p>
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<div class="refsect3">
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<a name="id-1.8.13.6.6.5"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>a <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a></p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.8.13.6.6.6"></a><h4>Returns</h4>
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<p> a wl_surface pointer, or <code class="literal">NULL</code>. </p>
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<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
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</div>
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<p class="since">Since 1.10</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-wayland-surface-set-surface"></a><h3>clutter_wayland_surface_set_surface ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span>
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clutter_wayland_surface_set_surface (<em class="parameter"><code><a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> *self</code></em>,
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<em class="parameter"><code><span class="type">struct wl_surface</span> *surface</code></em>);</pre>
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<p>Sets the Wayland surface to be used by the actor.</p>
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<div class="refsect3">
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<a name="id-1.8.13.6.7.5"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody>
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<tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>a <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a></p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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<tr>
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<td class="parameter_name"><p>surface</p></td>
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<td class="parameter_description"><p>a Wayland wl_surface pointer</p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<p class="since">Since 1.10</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="clutter-ClutterWaylandSurface.other_details"></a><h2>Types and Values</h2>
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<div class="refsect2">
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<a name="ClutterWaylandSurface"></a><h3>struct ClutterWaylandSurface</h3>
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<pre class="programlisting">struct ClutterWaylandSurface {
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};
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</pre>
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<p>The <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurface" title="struct ClutterWaylandSurface"><span class="type">ClutterWaylandSurface</span></a> structure contains only private data</p>
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<p class="since">Since 1.10</p>
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<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
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give outside developers early access to new or rapidly changing technology, or
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to provide an interim solution to a problem where a more general solution is
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anticipated. No claims are made about either source or binary compatibility from
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one minor release to the next.
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The Unstable interface level is a warning that these interfaces are subject to
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change without warning and should not be used in unbundled products.
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Given such caveats, customer impact need not be a factor when considering
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incompatible changes to an Unstable interface in a major or minor release.
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Nonetheless, when such changes are introduced, the changes should still be
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mentioned in the release notes for the affected release.
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"><span class="acronym">Unstable</span></acronym></p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="ClutterWaylandSurfaceClass"></a><h3>struct ClutterWaylandSurfaceClass</h3>
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<pre class="programlisting">struct ClutterWaylandSurfaceClass {
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void (*queue_damage_redraw) (ClutterWaylandSurface *texture,
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gint x,
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gint y,
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gint width,
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gint height);
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};
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</pre>
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<p>The <a class="link" href="clutter-ClutterWaylandSurface.html#ClutterWaylandSurfaceClass" title="struct ClutterWaylandSurfaceClass"><span class="type">ClutterWaylandSurfaceClass</span></a> structure contains only private data</p>
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<div class="refsect3">
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<a name="id-1.8.13.7.3.5"></a><h4>Members</h4>
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<colgroup>
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</colgroup>
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<tbody><tr>
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<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterWaylandSurfaceClass.queue-damage-redraw"></a>queue_damage_redraw</code></em> ()</p></td>
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<td class="struct_member_description"><p>class handler of the <span class="type">“queue-damage-redraw”</span> signal</p></td>
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<td class="struct_member_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<p class="since">Since 1.10</p>
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<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
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give outside developers early access to new or rapidly changing technology, or
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to provide an interim solution to a problem where a more general solution is
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anticipated. No claims are made about either source or binary compatibility from
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one minor release to the next.
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The Unstable interface level is a warning that these interfaces are subject to
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change without warning and should not be used in unbundled products.
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Given such caveats, customer impact need not be a factor when considering
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incompatible changes to an Unstable interface in a major or minor release.
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Nonetheless, when such changes are introduced, the changes should still be
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mentioned in the release notes for the affected release.
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"><span class="acronym">Unstable</span></acronym></p>
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