clutter 2.2.4-x64-mingw32
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- checksums.yaml +7 -0
- data/Rakefile +147 -0
- data/lib/clutter.rb +169 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/brightness-contrast-effect.rb +44 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/clutter.rb +25 -0
- data/lib/clutter/color.rb +83 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text-buffer.rb +36 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +123 -0
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- data/sample/box-layout.rb +194 -0
- data/sample/canvas.rb +115 -0
- data/sample/constraints.rb +79 -0
- data/sample/drag-action.rb +175 -0
- data/sample/drop-action.rb +196 -0
- data/sample/easing-modes.rb +141 -0
- data/sample/flow-layout.rb +119 -0
- data/sample/grid-layout.rb +237 -0
- data/sample/image-content.rb +86 -0
- data/sample/pan-action.rb +98 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +88 -0
- data/sample/scroll-actor.rb +103 -0
- data/test/clutter-test-utils.rb +38 -0
- data/test/run-test.rb +59 -0
- data/test/test-clutter-actor.rb +242 -0
- data/test/test-clutter-blur-effect.rb +27 -0
- data/test/test-clutter-brightness-contrast-effect.rb +56 -0
- data/test/test-clutter-canvas.rb +43 -0
- data/test/test-clutter-color.rb +50 -0
- data/test/test-clutter-colorize-effect.rb +31 -0
- data/test/test-clutter-desaturate-effect.rb +30 -0
- data/test/test-clutter-feature.rb +34 -0
- data/test/test-clutter-flow-layout.rb +83 -0
- data/test/test-clutter-page-turn-effect.rb +46 -0
- data/test/test-clutter-property-transiton.rb +30 -0
- data/test/test-clutter-shader-effect.rb +65 -0
- data/test/test-clutter-text-buffer.rb +72 -0
- data/test/test-clutter-timeline.rb +59 -0
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-20.dll +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
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- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
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- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_CONTEXT_H__
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#define __COGL_CONTEXT_H__
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/* We forward declare the CoglContext type here to avoid some circular
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*/
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typedef struct _CoglContext CoglContext;
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#include <cogl/cogl-defines.h>
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#include <cogl/cogl-display.h>
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#include <cogl/cogl-primitive.h>
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#ifdef COGL_HAS_GTYPE_SUPPORT
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#include <glib-object.h>
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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#include <android/native_window.h>
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#endif
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-context
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* @short_description: The top level application context.
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*
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* A #CoglContext is the top most sandbox of Cogl state for an
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* application or toolkit. Its main purpose is to act as a sandbox
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* for the memory management of state objects. Normally an application
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* resources between contexts.
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*
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* For those familiar with OpenGL or perhaps Cairo it should be
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* understood that unlike these APIs a Cogl context isn't a rendering
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* context as such. In other words Cogl doesn't aim to provide a state
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* machine style model for configuring rendering parameters. Most
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* rendering state in Cogl is directly associated with user managed
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* objects called pipelines and geometry is drawn with a specific
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* pipeline object to a framebuffer object and those 3 things fully
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* define the state for drawing. This is an important part of Cogl's
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* design since it helps you write orthogonal rendering components
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* that can all access the same GPU without having to worry about
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* what state other components have left you with.
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*
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* <note><para>Cogl does not maintain internal references to the context for
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* resources that depend on the context so applications. This is to
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* help applications control the lifetime a context without us needing to
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* introduce special api to handle the breakup of internal circular
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* references due to internal resources and caches associated with the
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* context.
|
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*
|
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* One a context has been destroyed then all directly or indirectly
|
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* dependant resources will be in an inconsistent state and should not
|
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* be manipulated or queried in any way.
|
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*
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* For applications that rely on the operating system to clean up
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* resources this policy shouldn't affect them, but for applications
|
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* that need to carefully destroy and re-create Cogl contexts multiple
|
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* times throughout their lifetime (such as Android applications) they
|
95
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* should be careful to destroy all context dependant resources, such as
|
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* framebuffers or textures etc before unrefing and destroying the
|
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* context.</para></note>
|
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*/
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+
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#ifdef COGL_ENABLE_EXPERIMENTAL_API
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#define COGL_CONTEXT(OBJECT) ((CoglContext *)OBJECT)
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+
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#ifdef COGL_HAS_GTYPE_SUPPORT
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/**
|
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* cogl_context_get_gtype:
|
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*
|
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* Returns: a #GType that can be used with the GLib type system.
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*/
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GType cogl_context_get_gtype (void);
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#endif
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+
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/**
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* cogl_context_new: (constructor)
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* @display: (allow-none): A #CoglDisplay pointer
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* @error: A CoglError return location.
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*
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* Creates a new #CoglContext which acts as an application sandbox
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* for any state objects that are allocated.
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*
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* Return value: (transfer full): A newly allocated #CoglContext
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* Since: 1.8
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* Stability: unstable
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*/
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CoglContext *
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cogl_context_new (CoglDisplay *display,
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CoglError **error);
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+
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/**
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* cogl_context_get_display:
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* @context: A #CoglContext pointer
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*
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* Retrieves the #CoglDisplay that is internally associated with the
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* given @context. This will return the same #CoglDisplay that was
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* passed to cogl_context_new() or if %NULL was passed to
|
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* cogl_context_new() then this function returns a pointer to the
|
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* display that was automatically setup internally.
|
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*
|
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* Return value: (transfer none): The #CoglDisplay associated with the
|
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* given @context.
|
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* Since: 1.8
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* Stability: unstable
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*/
|
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+
CoglDisplay *
|
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cogl_context_get_display (CoglContext *context);
|
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+
|
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|
+
/**
|
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* cogl_context_get_renderer:
|
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|
+
* @context: A #CoglContext pointer
|
150
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+
*
|
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* Retrieves the #CoglRenderer that is internally associated with the
|
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* given @context. This will return the same #CoglRenderer that was
|
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* passed to cogl_display_new() or if %NULL was passed to
|
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* cogl_display_new() or cogl_context_new() then this function returns
|
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|
+
* a pointer to the renderer that was automatically connected
|
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+
* internally.
|
157
|
+
*
|
158
|
+
* Return value: (transfer none): The #CoglRenderer associated with the
|
159
|
+
* given @context.
|
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+
* Since: 1.16
|
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+
* Stability: unstable
|
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|
+
*/
|
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|
+
CoglRenderer *
|
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|
+
cogl_context_get_renderer (CoglContext *context);
|
165
|
+
|
166
|
+
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
|
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|
+
/**
|
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* cogl_android_set_native_window:
|
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+
* @window: A native Android window
|
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|
+
*
|
171
|
+
* Allows Android applications to inform Cogl of the native window
|
172
|
+
* that they have been given which Cogl can render too. On Android
|
173
|
+
* this API must be used before creating a #CoglRenderer, #CoglDisplay
|
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|
+
* and #CoglContext.
|
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+
*
|
176
|
+
* Since: 1.8
|
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+
* Stability: unstable
|
178
|
+
*/
|
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|
+
void
|
180
|
+
cogl_android_set_native_window (ANativeWindow *window);
|
181
|
+
#endif
|
182
|
+
|
183
|
+
/**
|
184
|
+
* cogl_is_context:
|
185
|
+
* @object: An object or %NULL
|
186
|
+
*
|
187
|
+
* Gets whether the given object references an existing context object.
|
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|
+
*
|
189
|
+
* Return value: %TRUE if the @object references a #CoglContext,
|
190
|
+
* %FALSE otherwise
|
191
|
+
*
|
192
|
+
* Since: 1.10
|
193
|
+
* Stability: Unstable
|
194
|
+
*/
|
195
|
+
CoglBool
|
196
|
+
cogl_is_context (void *object);
|
197
|
+
|
198
|
+
#endif /* COGL_ENABLE_EXPERIMENTAL_2_0_API */
|
199
|
+
|
200
|
+
/* XXX: not guarded by the EXPERIMENTAL_API defines to avoid
|
201
|
+
* upsetting glib-mkenums, but this can still be considered implicitly
|
202
|
+
* experimental since it's only useable with experimental API... */
|
203
|
+
/**
|
204
|
+
* CoglFeatureID:
|
205
|
+
* @COGL_FEATURE_ID_TEXTURE_NPOT_BASIC: The hardware supports non power
|
206
|
+
* of two textures, but you also need to check the
|
207
|
+
* %COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP and %COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT
|
208
|
+
* features to know if the hardware supports npot texture mipmaps
|
209
|
+
* or repeat modes other than
|
210
|
+
* %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE respectively.
|
211
|
+
* @COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP: Mipmapping is supported in
|
212
|
+
* conjuntion with non power of two textures.
|
213
|
+
* @COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT: Repeat modes other than
|
214
|
+
* %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE are supported by the
|
215
|
+
* hardware.
|
216
|
+
* @COGL_FEATURE_ID_TEXTURE_NPOT: Non power of two textures are supported
|
217
|
+
* by the hardware. This is a equivalent to the
|
218
|
+
* %COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, %COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP
|
219
|
+
* and %COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT features combined.
|
220
|
+
* @COGL_FEATURE_ID_TEXTURE_RECTANGLE: Support for rectangular
|
221
|
+
* textures with non-normalized texture coordinates.
|
222
|
+
* @COGL_FEATURE_ID_TEXTURE_RG: Support for
|
223
|
+
* %COGL_TEXTURE_COMPONENTS_RG as the internal components of a
|
224
|
+
* texture.
|
225
|
+
* @COGL_FEATURE_ID_TEXTURE_3D: 3D texture support
|
226
|
+
* @COGL_FEATURE_ID_OFFSCREEN: Offscreen rendering support
|
227
|
+
* @COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE: Multisample support for
|
228
|
+
* offscreen framebuffers
|
229
|
+
* @COGL_FEATURE_ID_ONSCREEN_MULTIPLE: Multiple onscreen framebuffers
|
230
|
+
* supported.
|
231
|
+
* @COGL_FEATURE_ID_GLSL: GLSL support
|
232
|
+
* @COGL_FEATURE_ID_ARBFP: ARBFP support
|
233
|
+
* @COGL_FEATURE_ID_UNSIGNED_INT_INDICES: Set if
|
234
|
+
* %COGL_INDICES_TYPE_UNSIGNED_INT is supported in
|
235
|
+
* cogl_indices_new().
|
236
|
+
* @COGL_FEATURE_ID_DEPTH_RANGE: cogl_pipeline_set_depth_range() support
|
237
|
+
* @COGL_FEATURE_ID_POINT_SPRITE: Whether
|
238
|
+
* cogl_pipeline_set_layer_point_sprite_coords_enabled() is supported.
|
239
|
+
* @COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE: Whether cogl_point_size_in
|
240
|
+
* can be used as an attribute to set a per-vertex point size.
|
241
|
+
* @COGL_FEATURE_ID_MAP_BUFFER_FOR_READ: Whether cogl_buffer_map() is
|
242
|
+
* supported with CoglBufferAccess including read support.
|
243
|
+
* @COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE: Whether cogl_buffer_map() is
|
244
|
+
* supported with CoglBufferAccess including write support.
|
245
|
+
* @COGL_FEATURE_ID_MIRRORED_REPEAT: Whether
|
246
|
+
* %COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT is supported.
|
247
|
+
* @COGL_FEATURE_ID_SWAP_BUFFERS_EVENT:
|
248
|
+
* Available if the window system supports reporting an event
|
249
|
+
* for swap buffer completions.
|
250
|
+
* @COGL_FEATURE_ID_BUFFER_AGE: Available if the age of #CoglOnscreen back
|
251
|
+
* buffers are tracked and so cogl_onscreen_get_buffer_age() can be
|
252
|
+
* expected to return age values other than 0.
|
253
|
+
* @COGL_FEATURE_ID_GLES2_CONTEXT: Whether creating new GLES2 contexts is
|
254
|
+
* suported.
|
255
|
+
* @COGL_FEATURE_ID_DEPTH_TEXTURE: Whether #CoglFramebuffer support rendering
|
256
|
+
* the depth buffer to a texture.
|
257
|
+
* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
|
258
|
+
* time stamps will be recorded in #CoglFrameInfo objects.
|
259
|
+
*
|
260
|
+
* All the capabilities that can vary between different GPUs supported
|
261
|
+
* by Cogl. Applications that depend on any of these features should explicitly
|
262
|
+
* check for them using cogl_has_feature() or cogl_has_features().
|
263
|
+
*
|
264
|
+
* Since: 1.10
|
265
|
+
*/
|
266
|
+
typedef enum _CoglFeatureID
|
267
|
+
{
|
268
|
+
COGL_FEATURE_ID_TEXTURE_NPOT_BASIC = 1,
|
269
|
+
COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP,
|
270
|
+
COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT,
|
271
|
+
COGL_FEATURE_ID_TEXTURE_NPOT,
|
272
|
+
COGL_FEATURE_ID_TEXTURE_RECTANGLE,
|
273
|
+
COGL_FEATURE_ID_TEXTURE_3D,
|
274
|
+
COGL_FEATURE_ID_GLSL,
|
275
|
+
COGL_FEATURE_ID_ARBFP,
|
276
|
+
COGL_FEATURE_ID_OFFSCREEN,
|
277
|
+
COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE,
|
278
|
+
COGL_FEATURE_ID_ONSCREEN_MULTIPLE,
|
279
|
+
COGL_FEATURE_ID_UNSIGNED_INT_INDICES,
|
280
|
+
COGL_FEATURE_ID_DEPTH_RANGE,
|
281
|
+
COGL_FEATURE_ID_POINT_SPRITE,
|
282
|
+
COGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
|
283
|
+
COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
|
284
|
+
COGL_FEATURE_ID_MIRRORED_REPEAT,
|
285
|
+
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
|
286
|
+
COGL_FEATURE_ID_GLES2_CONTEXT,
|
287
|
+
COGL_FEATURE_ID_DEPTH_TEXTURE,
|
288
|
+
COGL_FEATURE_ID_PRESENTATION_TIME,
|
289
|
+
COGL_FEATURE_ID_FENCE,
|
290
|
+
COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE,
|
291
|
+
COGL_FEATURE_ID_TEXTURE_RG,
|
292
|
+
COGL_FEATURE_ID_BUFFER_AGE,
|
293
|
+
|
294
|
+
/*< private >*/
|
295
|
+
_COGL_N_FEATURE_IDS /*< skip >*/
|
296
|
+
} CoglFeatureID;
|
297
|
+
|
298
|
+
|
299
|
+
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
300
|
+
|
301
|
+
/**
|
302
|
+
* cogl_has_feature:
|
303
|
+
* @context: A #CoglContext pointer
|
304
|
+
* @feature: A #CoglFeatureID
|
305
|
+
*
|
306
|
+
* Checks if a given @feature is currently available
|
307
|
+
*
|
308
|
+
* Cogl does not aim to be a lowest common denominator API, it aims to
|
309
|
+
* expose all the interesting features of GPUs to application which
|
310
|
+
* means applications have some responsibility to explicitly check
|
311
|
+
* that certain features are available before depending on them.
|
312
|
+
*
|
313
|
+
* Returns: %TRUE if the @feature is currently supported or %FALSE if
|
314
|
+
* not.
|
315
|
+
*
|
316
|
+
* Since: 1.10
|
317
|
+
* Stability: unstable
|
318
|
+
*/
|
319
|
+
CoglBool
|
320
|
+
cogl_has_feature (CoglContext *context, CoglFeatureID feature);
|
321
|
+
|
322
|
+
/**
|
323
|
+
* cogl_has_features:
|
324
|
+
* @context: A #CoglContext pointer
|
325
|
+
* @...: A 0 terminated list of CoglFeatureID<!-- -->s
|
326
|
+
*
|
327
|
+
* Checks if a list of features are all currently available.
|
328
|
+
*
|
329
|
+
* This checks all of the listed features using cogl_has_feature() and
|
330
|
+
* returns %TRUE if all the features are available or %FALSE
|
331
|
+
* otherwise.
|
332
|
+
*
|
333
|
+
* Return value: %TRUE if all the features are available, %FALSE
|
334
|
+
* otherwise.
|
335
|
+
*
|
336
|
+
* Since: 1.10
|
337
|
+
* Stability: unstable
|
338
|
+
*/
|
339
|
+
CoglBool
|
340
|
+
cogl_has_features (CoglContext *context, ...);
|
341
|
+
|
342
|
+
/**
|
343
|
+
* CoglFeatureCallback:
|
344
|
+
* @feature: A single feature currently supported by Cogl
|
345
|
+
* @user_data: A private pointer passed to cogl_foreach_feature().
|
346
|
+
*
|
347
|
+
* A callback used with cogl_foreach_feature() for enumerating all
|
348
|
+
* context level features supported by Cogl.
|
349
|
+
*
|
350
|
+
* Since: 0.10
|
351
|
+
* Stability: unstable
|
352
|
+
*/
|
353
|
+
typedef void (*CoglFeatureCallback) (CoglFeatureID feature, void *user_data);
|
354
|
+
|
355
|
+
/**
|
356
|
+
* cogl_foreach_feature:
|
357
|
+
* @context: A #CoglContext pointer
|
358
|
+
* @callback: (scope call): A #CoglFeatureCallback called for each
|
359
|
+
* supported feature
|
360
|
+
* @user_data: (closure): Private data to pass to the callback
|
361
|
+
*
|
362
|
+
* Iterates through all the context level features currently supported
|
363
|
+
* for a given @context and for each feature @callback is called.
|
364
|
+
*
|
365
|
+
* Since: 1.10
|
366
|
+
* Stability: unstable
|
367
|
+
*/
|
368
|
+
void
|
369
|
+
cogl_foreach_feature (CoglContext *context,
|
370
|
+
CoglFeatureCallback callback,
|
371
|
+
void *user_data);
|
372
|
+
|
373
|
+
/**
|
374
|
+
* cogl_get_clock_time:
|
375
|
+
* @context: a #CoglContext pointer
|
376
|
+
*
|
377
|
+
* Returns the current time value from Cogl's internal clock. This
|
378
|
+
* clock is used for measuring times such as the presentation time
|
379
|
+
* in a #CoglFrameInfo.
|
380
|
+
*
|
381
|
+
* This method is meant for converting timestamps retrieved from Cogl
|
382
|
+
* to other time systems, and is not meant to be used as a standalone
|
383
|
+
* timing system. For that reason, if this function is called without
|
384
|
+
* having retrieved a valid (non-zero) timestamp from Cogl first, it
|
385
|
+
* may return 0 to indicate that Cogl has no active internal clock.
|
386
|
+
*
|
387
|
+
* Return value: the time value for the Cogl clock, in nanoseconds
|
388
|
+
* from an arbitrary point in time, or 0 if Cogl doesn't have an
|
389
|
+
* active internal clock.
|
390
|
+
* Since: 1.14
|
391
|
+
* Stability: unstable
|
392
|
+
*/
|
393
|
+
int64_t
|
394
|
+
cogl_get_clock_time (CoglContext *context);
|
395
|
+
|
396
|
+
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
|
397
|
+
|
398
|
+
COGL_END_DECLS
|
399
|
+
|
400
|
+
#endif /* __COGL_CONTEXT_H__ */
|
401
|
+
|
@@ -0,0 +1,58 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* A Low Level GPU Graphics and Utilities API
|
5
|
+
*
|
6
|
+
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
|
7
|
+
*
|
8
|
+
* Permission is hereby granted, free of charge, to any person
|
9
|
+
* obtaining a copy of this software and associated documentation
|
10
|
+
* files (the "Software"), to deal in the Software without
|
11
|
+
* restriction, including without limitation the rights to use, copy,
|
12
|
+
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
13
|
+
* of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be
|
17
|
+
* included in all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
20
|
+
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
21
|
+
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
22
|
+
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
23
|
+
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
24
|
+
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
25
|
+
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
26
|
+
* SOFTWARE.
|
27
|
+
*
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
|
31
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
32
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
33
|
+
#endif
|
34
|
+
|
35
|
+
#ifndef __COGL_DEFINES_H__
|
36
|
+
#define __COGL_DEFINES_H__
|
37
|
+
|
38
|
+
|
39
|
+
#define COGL_SYSDEF_POLLIN 1
|
40
|
+
#define COGL_SYSDEF_POLLPRI 2
|
41
|
+
#define COGL_SYSDEF_POLLOUT 4
|
42
|
+
#define COGL_SYSDEF_POLLERR 8
|
43
|
+
#define COGL_SYSDEF_POLLHUP 16
|
44
|
+
#define COGL_SYSDEF_POLLNVAL 32
|
45
|
+
|
46
|
+
#define COGL_HAS_GLIB_SUPPORT 1
|
47
|
+
#define COGL_HAS_GTYPE_SUPPORT 1
|
48
|
+
#define COGL_HAS_COGL_PATH_SUPPORT 1
|
49
|
+
#define COGL_HAS_GL 1
|
50
|
+
#define CLUTTER_COGL_HAS_GL 1
|
51
|
+
#define COGL_HAS_WIN32_SUPPORT 1
|
52
|
+
|
53
|
+
#define COGL_VERSION_MAJOR_INTERNAL 1
|
54
|
+
#define COGL_VERSION_MINOR_INTERNAL 18
|
55
|
+
#define COGL_VERSION_MICRO_INTERNAL 2
|
56
|
+
#define COGL_VERSION_STRING_INTERNAL "1.18.2"
|
57
|
+
|
58
|
+
#endif
|