clutter 2.2.4-x64-mingw32

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Files changed (744) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +147 -0
  3. data/lib/clutter.rb +169 -0
  4. data/lib/clutter/actor-iter.rb +33 -0
  5. data/lib/clutter/actor.rb +34 -0
  6. data/lib/clutter/animatable.rb +26 -0
  7. data/lib/clutter/brightness-contrast-effect.rb +44 -0
  8. data/lib/clutter/cairo.rb +24 -0
  9. data/lib/clutter/clutter.rb +25 -0
  10. data/lib/clutter/color.rb +83 -0
  11. data/lib/clutter/event.rb +21 -0
  12. data/lib/clutter/point.rb +25 -0
  13. data/lib/clutter/text-buffer.rb +36 -0
  14. data/lib/clutter/text.rb +23 -0
  15. data/lib/clutter/threads.rb +38 -0
  16. data/sample/basic-actor.rb +123 -0
  17. data/sample/bin-layout.rb +213 -0
  18. data/sample/box-layout.rb +194 -0
  19. data/sample/canvas.rb +115 -0
  20. data/sample/constraints.rb +79 -0
  21. data/sample/drag-action.rb +175 -0
  22. data/sample/drop-action.rb +196 -0
  23. data/sample/easing-modes.rb +141 -0
  24. data/sample/flow-layout.rb +119 -0
  25. data/sample/grid-layout.rb +237 -0
  26. data/sample/image-content.rb +86 -0
  27. data/sample/pan-action.rb +98 -0
  28. data/sample/redhand.png +0 -0
  29. data/sample/rounded-rectangle.rb +88 -0
  30. data/sample/scroll-actor.rb +103 -0
  31. data/test/clutter-test-utils.rb +38 -0
  32. data/test/run-test.rb +59 -0
  33. data/test/test-clutter-actor.rb +242 -0
  34. data/test/test-clutter-blur-effect.rb +27 -0
  35. data/test/test-clutter-brightness-contrast-effect.rb +56 -0
  36. data/test/test-clutter-canvas.rb +43 -0
  37. data/test/test-clutter-color.rb +50 -0
  38. data/test/test-clutter-colorize-effect.rb +31 -0
  39. data/test/test-clutter-desaturate-effect.rb +30 -0
  40. data/test/test-clutter-feature.rb +34 -0
  41. data/test/test-clutter-flow-layout.rb +83 -0
  42. data/test/test-clutter-page-turn-effect.rb +46 -0
  43. data/test/test-clutter-property-transiton.rb +30 -0
  44. data/test/test-clutter-shader-effect.rb +65 -0
  45. data/test/test-clutter-text-buffer.rb +72 -0
  46. data/test/test-clutter-timeline.rb +59 -0
  47. data/vendor/local/bin/json-glib-format.exe +0 -0
  48. data/vendor/local/bin/json-glib-validate.exe +0 -0
  49. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  50. data/vendor/local/bin/libcogl-20.dll +0 -0
  51. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  52. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  53. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  54. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +160 -0
  55. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +84 -0
  56. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  57. data/vendor/local/include/clutter-1.0/cally/cally-group.h +87 -0
  58. data/vendor/local/include/clutter-1.0/cally/cally-main.h +44 -0
  59. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +84 -0
  60. data/vendor/local/include/clutter-1.0/cally/cally-root.h +84 -0
  61. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +84 -0
  62. data/vendor/local/include/clutter-1.0/cally/cally-text.h +84 -0
  63. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +84 -0
  64. data/vendor/local/include/clutter-1.0/cally/cally-util.h +84 -0
  65. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +111 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +119 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +836 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +77 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +121 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +83 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +86 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +77 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +135 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +59 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +168 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +88 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +61 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +106 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +122 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +94 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +200 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +67 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +120 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +196 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +117 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +44 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +65 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +110 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +152 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +115 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +130 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +190 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1385 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +588 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +42 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +82 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +129 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +179 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +96 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +140 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +159 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +227 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +103 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +91 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +327 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +184 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +422 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +122 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +80 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +72 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +181 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +220 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +112 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +27 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +121 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +104 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +81 -0
  135. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +86 -0
  136. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +250 -0
  137. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +109 -0
  138. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  139. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  140. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  141. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +307 -0
  142. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +130 -0
  143. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +226 -0
  144. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  145. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  146. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +773 -0
  147. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +184 -0
  148. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +329 -0
  149. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  150. data/vendor/local/include/clutter-1.0/clutter/clutter.h +117 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +98 -0
  169. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  170. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  171. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  172. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  173. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  174. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  175. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  176. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  177. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  178. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  179. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  180. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  181. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-table-layout.h +172 -0
  182. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  183. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  184. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  185. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  186. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +63 -0
  187. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +298 -0
  188. data/vendor/local/include/cogl/cogl-path/cogl-path-enum-types.h +20 -0
  189. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +85 -0
  190. data/vendor/local/include/cogl/cogl-path/cogl-path.h +68 -0
  191. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +467 -0
  192. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +545 -0
  193. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +258 -0
  194. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +152 -0
  195. data/vendor/local/include/cogl/cogl/cogl-attribute.h +558 -0
  196. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  197. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +336 -0
  198. data/vendor/local/include/cogl/cogl/cogl-buffer.h +324 -0
  199. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +266 -0
  200. data/vendor/local/include/cogl/cogl/cogl-clutter.h +54 -0
  201. data/vendor/local/include/cogl/cogl/cogl-color.h +604 -0
  202. data/vendor/local/include/cogl/cogl/cogl-context.h +401 -0
  203. data/vendor/local/include/cogl/cogl/cogl-defines.h +58 -0
  204. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +43 -0
  205. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +270 -0
  206. data/vendor/local/include/cogl/cogl/cogl-display.h +234 -0
  207. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +99 -0
  208. data/vendor/local/include/cogl/cogl/cogl-error.h +185 -0
  209. data/vendor/local/include/cogl/cogl/cogl-euler.h +269 -0
  210. data/vendor/local/include/cogl/cogl/cogl-fence.h +143 -0
  211. data/vendor/local/include/cogl/cogl/cogl-fixed.h +811 -0
  212. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +148 -0
  213. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  214. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1818 -0
  215. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  216. data/vendor/local/include/cogl/cogl/cogl-gles2.h +420 -0
  217. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +97 -0
  218. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +107 -0
  219. data/vendor/local/include/cogl/cogl/cogl-indices.h +165 -0
  220. data/vendor/local/include/cogl/cogl/cogl-macros.h +273 -0
  221. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1391 -0
  222. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +645 -0
  223. data/vendor/local/include/cogl/cogl/cogl-matrix.h +821 -0
  224. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +194 -0
  225. data/vendor/local/include/cogl/cogl/cogl-object.h +251 -0
  226. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +172 -0
  227. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +125 -0
  228. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +1012 -0
  229. data/vendor/local/include/cogl/cogl/cogl-output.h +261 -0
  230. data/vendor/local/include/cogl/cogl/cogl-pango.h +40 -0
  231. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +620 -0
  232. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +980 -0
  233. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +194 -0
  234. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +138 -0
  235. data/vendor/local/include/cogl/cogl/cogl-poll.h +200 -0
  236. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +111 -0
  237. data/vendor/local/include/cogl/cogl/cogl-primitive.h +942 -0
  238. data/vendor/local/include/cogl/cogl/cogl-primitives.h +197 -0
  239. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +564 -0
  240. data/vendor/local/include/cogl/cogl/cogl-renderer.h +446 -0
  241. data/vendor/local/include/cogl/cogl/cogl-shader.h +704 -0
  242. data/vendor/local/include/cogl/cogl/cogl-snippet.h +866 -0
  243. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +136 -0
  244. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +71 -0
  245. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +78 -0
  246. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +301 -0
  247. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +234 -0
  248. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +204 -0
  249. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  250. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +218 -0
  251. data/vendor/local/include/cogl/cogl/cogl-texture.h +524 -0
  252. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  253. data/vendor/local/include/cogl/cogl/cogl-types.h +925 -0
  254. data/vendor/local/include/cogl/cogl/cogl-vector.h +356 -0
  255. data/vendor/local/include/cogl/cogl/cogl-version.h +348 -0
  256. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +451 -0
  257. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +123 -0
  258. data/vendor/local/include/cogl/cogl/cogl.h +194 -0
  259. data/vendor/local/include/cogl/cogl/cogl1-context.h +862 -0
  260. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +37 -0
  261. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
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+ <a href="#" class="shortcut">Top</a><span id="nav_description">  <span class="dim">|</span> 
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+ <a href="#ClutterStage.description" class="shortcut">Description</a></span><span id="nav_hierarchy">  <span class="dim">|</span> 
19
+ <a href="#ClutterStage.object-hierarchy" class="shortcut">Object Hierarchy</a></span><span id="nav_interfaces">  <span class="dim">|</span> 
20
+ <a href="#ClutterStage.implemented-interfaces" class="shortcut">Implemented Interfaces</a></span><span id="nav_properties">  <span class="dim">|</span> 
21
+ <a href="#ClutterStage.properties" class="shortcut">Properties</a></span><span id="nav_signals">  <span class="dim">|</span> 
22
+ <a href="#ClutterStage.signals" class="shortcut">Signals</a></span>
23
+ </td>
24
+ <td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
25
+ <td><a accesskey="u" href="ch02.html"><img src="up.png" width="16" height="16" border="0" alt="Up"></a></td>
26
+ <td><a accesskey="p" href="ch02.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
27
+ <td><a accesskey="n" href="ClutterClone.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td>
28
+ </tr></table>
29
+ <div class="refentry">
30
+ <a name="ClutterStage"></a><div class="titlepage"></div>
31
+ <div class="refnamediv"><table width="100%"><tr>
32
+ <td valign="top">
33
+ <h2><span class="refentrytitle"><a name="ClutterStage.top_of_page"></a>ClutterStage</span></h2>
34
+ <p>ClutterStage — Top level visual element to which actors are placed.</p>
35
+ </td>
36
+ <td class="gallery_image" valign="top" align="right"></td>
37
+ </tr></table></div>
38
+ <div class="refsect1">
39
+ <a name="ClutterStage.functions"></a><h2>Functions</h2>
40
+ <div class="informaltable"><table width="100%" border="0">
41
+ <colgroup>
42
+ <col width="150px" class="functions_return">
43
+ <col class="functions_name">
44
+ </colgroup>
45
+ <tbody>
46
+ <tr>
47
+ <td class="function_type">
48
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
49
+ </td>
50
+ <td class="function_name">
51
+ <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()">clutter_stage_new</a> <span class="c_punctuation">()</span>
52
+ </td>
53
+ </tr>
54
+ <tr>
55
+ <td class="function_type">
56
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
57
+ </td>
58
+ <td class="function_name">
59
+ <a class="link" href="ClutterStage.html#clutter-stage-get-actor-at-pos" title="clutter_stage_get_actor_at_pos ()">clutter_stage_get_actor_at_pos</a> <span class="c_punctuation">()</span>
60
+ </td>
61
+ </tr>
62
+ <tr>
63
+ <td class="function_type">
64
+ <span class="returnvalue">void</span>
65
+ </td>
66
+ <td class="function_name">
67
+ <a class="link" href="ClutterStage.html#clutter-stage-ensure-current" title="clutter_stage_ensure_current ()">clutter_stage_ensure_current</a> <span class="c_punctuation">()</span>
68
+ </td>
69
+ </tr>
70
+ <tr>
71
+ <td class="function_type">
72
+ <span class="returnvalue">void</span>
73
+ </td>
74
+ <td class="function_name">
75
+ <a class="link" href="ClutterStage.html#clutter-stage-ensure-viewport" title="clutter_stage_ensure_viewport ()">clutter_stage_ensure_viewport</a> <span class="c_punctuation">()</span>
76
+ </td>
77
+ </tr>
78
+ <tr>
79
+ <td class="function_type">
80
+ <span class="returnvalue">void</span>
81
+ </td>
82
+ <td class="function_name">
83
+ <a class="link" href="ClutterStage.html#clutter-stage-ensure-redraw" title="clutter_stage_ensure_redraw ()">clutter_stage_ensure_redraw</a> <span class="c_punctuation">()</span>
84
+ </td>
85
+ </tr>
86
+ <tr>
87
+ <td class="function_type">
88
+ <span class="returnvalue">gboolean</span>
89
+ </td>
90
+ <td class="function_name">
91
+ <a class="link" href="ClutterStage.html#clutter-stage-event" title="clutter_stage_event ()">clutter_stage_event</a> <span class="c_punctuation">()</span>
92
+ </td>
93
+ </tr>
94
+ <tr>
95
+ <td class="function_type">
96
+ <span class="returnvalue">void</span>
97
+ </td>
98
+ <td class="function_name">
99
+ <a class="link" href="ClutterStage.html#clutter-stage-set-key-focus" title="clutter_stage_set_key_focus ()">clutter_stage_set_key_focus</a> <span class="c_punctuation">()</span>
100
+ </td>
101
+ </tr>
102
+ <tr>
103
+ <td class="function_type">
104
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
105
+ </td>
106
+ <td class="function_name">
107
+ <a class="link" href="ClutterStage.html#clutter-stage-get-key-focus" title="clutter_stage_get_key_focus ()">clutter_stage_get_key_focus</a> <span class="c_punctuation">()</span>
108
+ </td>
109
+ </tr>
110
+ <tr>
111
+ <td class="function_type">
112
+ <span class="returnvalue">guchar</span> *
113
+ </td>
114
+ <td class="function_name">
115
+ <a class="link" href="ClutterStage.html#clutter-stage-read-pixels" title="clutter_stage_read_pixels ()">clutter_stage_read_pixels</a> <span class="c_punctuation">()</span>
116
+ </td>
117
+ </tr>
118
+ <tr>
119
+ <td class="function_type">
120
+ <span class="returnvalue">void</span>
121
+ </td>
122
+ <td class="function_name">
123
+ <a class="link" href="ClutterStage.html#clutter-stage-set-throttle-motion-events" title="clutter_stage_set_throttle_motion_events ()">clutter_stage_set_throttle_motion_events</a> <span class="c_punctuation">()</span>
124
+ </td>
125
+ </tr>
126
+ <tr>
127
+ <td class="function_type">
128
+ <span class="returnvalue">gboolean</span>
129
+ </td>
130
+ <td class="function_name">
131
+ <a class="link" href="ClutterStage.html#clutter-stage-get-throttle-motion-events" title="clutter_stage_get_throttle_motion_events ()">clutter_stage_get_throttle_motion_events</a> <span class="c_punctuation">()</span>
132
+ </td>
133
+ </tr>
134
+ <tr>
135
+ <td class="function_type">
136
+ <span class="returnvalue">void</span>
137
+ </td>
138
+ <td class="function_name">
139
+ <a class="link" href="ClutterStage.html#clutter-stage-set-use-alpha" title="clutter_stage_set_use_alpha ()">clutter_stage_set_use_alpha</a> <span class="c_punctuation">()</span>
140
+ </td>
141
+ </tr>
142
+ <tr>
143
+ <td class="function_type">
144
+ <span class="returnvalue">gboolean</span>
145
+ </td>
146
+ <td class="function_name">
147
+ <a class="link" href="ClutterStage.html#clutter-stage-get-use-alpha" title="clutter_stage_get_use_alpha ()">clutter_stage_get_use_alpha</a> <span class="c_punctuation">()</span>
148
+ </td>
149
+ </tr>
150
+ <tr>
151
+ <td class="function_type">
152
+ <span class="returnvalue">void</span>
153
+ </td>
154
+ <td class="function_name">
155
+ <a class="link" href="ClutterStage.html#clutter-stage-set-minimum-size" title="clutter_stage_set_minimum_size ()">clutter_stage_set_minimum_size</a> <span class="c_punctuation">()</span>
156
+ </td>
157
+ </tr>
158
+ <tr>
159
+ <td class="function_type">
160
+ <span class="returnvalue">void</span>
161
+ </td>
162
+ <td class="function_name">
163
+ <a class="link" href="ClutterStage.html#clutter-stage-get-minimum-size" title="clutter_stage_get_minimum_size ()">clutter_stage_get_minimum_size</a> <span class="c_punctuation">()</span>
164
+ </td>
165
+ </tr>
166
+ <tr>
167
+ <td class="function_type">
168
+ <span class="returnvalue">void</span>
169
+ </td>
170
+ <td class="function_name">
171
+ <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()">clutter_stage_set_no_clear_hint</a> <span class="c_punctuation">()</span>
172
+ </td>
173
+ </tr>
174
+ <tr>
175
+ <td class="function_type">
176
+ <span class="returnvalue">gboolean</span>
177
+ </td>
178
+ <td class="function_name">
179
+ <a class="link" href="ClutterStage.html#clutter-stage-get-no-clear-hint" title="clutter_stage_get_no_clear_hint ()">clutter_stage_get_no_clear_hint</a> <span class="c_punctuation">()</span>
180
+ </td>
181
+ </tr>
182
+ <tr>
183
+ <td class="function_type">
184
+ <span class="returnvalue">void</span>
185
+ </td>
186
+ <td class="function_name">
187
+ <a class="link" href="ClutterStage.html#clutter-stage-get-redraw-clip-bounds" title="clutter_stage_get_redraw_clip_bounds ()">clutter_stage_get_redraw_clip_bounds</a> <span class="c_punctuation">()</span>
188
+ </td>
189
+ </tr>
190
+ <tr>
191
+ <td class="function_type">
192
+ <span class="returnvalue">gboolean</span>
193
+ </td>
194
+ <td class="function_name">
195
+ <a class="link" href="ClutterStage.html#clutter-stage-get-motion-events-enabled" title="clutter_stage_get_motion_events_enabled ()">clutter_stage_get_motion_events_enabled</a> <span class="c_punctuation">()</span>
196
+ </td>
197
+ </tr>
198
+ <tr>
199
+ <td class="function_type">
200
+ <span class="returnvalue">void</span>
201
+ </td>
202
+ <td class="function_name">
203
+ <a class="link" href="ClutterStage.html#clutter-stage-set-motion-events-enabled" title="clutter_stage_set_motion_events_enabled ()">clutter_stage_set_motion_events_enabled</a> <span class="c_punctuation">()</span>
204
+ </td>
205
+ </tr>
206
+ <tr>
207
+ <td class="function_type">
208
+ <span class="returnvalue">void</span>
209
+ </td>
210
+ <td class="function_name">
211
+ <a class="link" href="ClutterStage.html#clutter-stage-set-perspective" title="clutter_stage_set_perspective ()">clutter_stage_set_perspective</a> <span class="c_punctuation">()</span>
212
+ </td>
213
+ </tr>
214
+ <tr>
215
+ <td class="function_type">
216
+ <span class="returnvalue">void</span>
217
+ </td>
218
+ <td class="function_name">
219
+ <a class="link" href="ClutterStage.html#clutter-stage-get-perspective" title="clutter_stage_get_perspective ()">clutter_stage_get_perspective</a> <span class="c_punctuation">()</span>
220
+ </td>
221
+ </tr>
222
+ <tr>
223
+ <td class="function_type">
224
+ <span class="returnvalue">void</span>
225
+ </td>
226
+ <td class="function_name">
227
+ <a class="link" href="ClutterStage.html#clutter-stage-set-title" title="clutter_stage_set_title ()">clutter_stage_set_title</a> <span class="c_punctuation">()</span>
228
+ </td>
229
+ </tr>
230
+ <tr>
231
+ <td class="function_type">const <span class="returnvalue">gchar</span> *
232
+ </td>
233
+ <td class="function_name">
234
+ <a class="link" href="ClutterStage.html#clutter-stage-get-title" title="clutter_stage_get_title ()">clutter_stage_get_title</a> <span class="c_punctuation">()</span>
235
+ </td>
236
+ </tr>
237
+ <tr>
238
+ <td class="function_type">
239
+ <span class="returnvalue">void</span>
240
+ </td>
241
+ <td class="function_name">
242
+ <a class="link" href="ClutterStage.html#clutter-stage-set-user-resizable" title="clutter_stage_set_user_resizable ()">clutter_stage_set_user_resizable</a> <span class="c_punctuation">()</span>
243
+ </td>
244
+ </tr>
245
+ <tr>
246
+ <td class="function_type">
247
+ <span class="returnvalue">gboolean</span>
248
+ </td>
249
+ <td class="function_name">
250
+ <a class="link" href="ClutterStage.html#clutter-stage-get-user-resizable" title="clutter_stage_get_user_resizable ()">clutter_stage_get_user_resizable</a> <span class="c_punctuation">()</span>
251
+ </td>
252
+ </tr>
253
+ <tr>
254
+ <td class="function_type">
255
+ <span class="returnvalue">void</span>
256
+ </td>
257
+ <td class="function_name">
258
+ <a class="link" href="ClutterStage.html#clutter-stage-set-fullscreen" title="clutter_stage_set_fullscreen ()">clutter_stage_set_fullscreen</a> <span class="c_punctuation">()</span>
259
+ </td>
260
+ </tr>
261
+ <tr>
262
+ <td class="function_type">
263
+ <span class="returnvalue">gboolean</span>
264
+ </td>
265
+ <td class="function_name">
266
+ <a class="link" href="ClutterStage.html#clutter-stage-get-fullscreen" title="clutter_stage_get_fullscreen ()">clutter_stage_get_fullscreen</a> <span class="c_punctuation">()</span>
267
+ </td>
268
+ </tr>
269
+ <tr>
270
+ <td class="function_type">
271
+ <span class="returnvalue">void</span>
272
+ </td>
273
+ <td class="function_name">
274
+ <a class="link" href="ClutterStage.html#clutter-stage-show-cursor" title="clutter_stage_show_cursor ()">clutter_stage_show_cursor</a> <span class="c_punctuation">()</span>
275
+ </td>
276
+ </tr>
277
+ <tr>
278
+ <td class="function_type">
279
+ <span class="returnvalue">void</span>
280
+ </td>
281
+ <td class="function_name">
282
+ <a class="link" href="ClutterStage.html#clutter-stage-hide-cursor" title="clutter_stage_hide_cursor ()">clutter_stage_hide_cursor</a> <span class="c_punctuation">()</span>
283
+ </td>
284
+ </tr>
285
+ <tr>
286
+ <td class="function_type">
287
+ <span class="returnvalue">void</span>
288
+ </td>
289
+ <td class="function_name">
290
+ <a class="link" href="ClutterStage.html#clutter-stage-set-accept-focus" title="clutter_stage_set_accept_focus ()">clutter_stage_set_accept_focus</a> <span class="c_punctuation">()</span>
291
+ </td>
292
+ </tr>
293
+ <tr>
294
+ <td class="function_type">
295
+ <span class="returnvalue">gboolean</span>
296
+ </td>
297
+ <td class="function_name">
298
+ <a class="link" href="ClutterStage.html#clutter-stage-get-accept-focus" title="clutter_stage_get_accept_focus ()">clutter_stage_get_accept_focus</a> <span class="c_punctuation">()</span>
299
+ </td>
300
+ </tr>
301
+ <tr>
302
+ <td class="function_type">
303
+ <span class="returnvalue">void</span>
304
+ </td>
305
+ <td class="function_name">
306
+ <a class="link" href="ClutterStage.html#clutter-stage-set-sync-delay" title="clutter_stage_set_sync_delay ()">clutter_stage_set_sync_delay</a> <span class="c_punctuation">()</span>
307
+ </td>
308
+ </tr>
309
+ <tr>
310
+ <td class="function_type">
311
+ <span class="returnvalue">void</span>
312
+ </td>
313
+ <td class="function_name">
314
+ <a class="link" href="ClutterStage.html#clutter-stage-skip-sync-delay" title="clutter_stage_skip_sync_delay ()">clutter_stage_skip_sync_delay</a> <span class="c_punctuation">()</span>
315
+ </td>
316
+ </tr>
317
+ <tr>
318
+ <td class="define_keyword">#define</td>
319
+ <td class="function_name"><a class="link" href="ClutterStage.html#CLUTTER-STAGE-WIDTH:CAPS" title="CLUTTER_STAGE_WIDTH">CLUTTER_STAGE_WIDTH</a></td>
320
+ </tr>
321
+ <tr>
322
+ <td class="define_keyword">#define</td>
323
+ <td class="function_name"><a class="link" href="ClutterStage.html#CLUTTER-STAGE-HEIGHT:CAPS" title="CLUTTER_STAGE_HEIGHT">CLUTTER_STAGE_HEIGHT</a></td>
324
+ </tr>
325
+ <tr>
326
+ <td class="function_type">
327
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
328
+ </td>
329
+ <td class="function_name">
330
+ <a class="link" href="ClutterStage.html#clutter-stage-get-default" title="clutter_stage_get_default ()">clutter_stage_get_default</a> <span class="c_punctuation">()</span>
331
+ </td>
332
+ </tr>
333
+ <tr>
334
+ <td class="function_type">
335
+ <span class="returnvalue">gboolean</span>
336
+ </td>
337
+ <td class="function_name">
338
+ <a class="link" href="ClutterStage.html#clutter-stage-is-default" title="clutter_stage_is_default ()">clutter_stage_is_default</a> <span class="c_punctuation">()</span>
339
+ </td>
340
+ </tr>
341
+ <tr>
342
+ <td class="function_type">
343
+ <span class="returnvalue">void</span>
344
+ </td>
345
+ <td class="function_name">
346
+ <a class="link" href="ClutterStage.html#clutter-stage-set-color" title="clutter_stage_set_color ()">clutter_stage_set_color</a> <span class="c_punctuation">()</span>
347
+ </td>
348
+ </tr>
349
+ <tr>
350
+ <td class="function_type">
351
+ <span class="returnvalue">void</span>
352
+ </td>
353
+ <td class="function_name">
354
+ <a class="link" href="ClutterStage.html#clutter-stage-get-color" title="clutter_stage_get_color ()">clutter_stage_get_color</a> <span class="c_punctuation">()</span>
355
+ </td>
356
+ </tr>
357
+ <tr>
358
+ <td class="function_type">
359
+ <span class="returnvalue">void</span>
360
+ </td>
361
+ <td class="function_name">
362
+ <a class="link" href="ClutterStage.html#clutter-stage-queue-redraw" title="clutter_stage_queue_redraw ()">clutter_stage_queue_redraw</a> <span class="c_punctuation">()</span>
363
+ </td>
364
+ </tr>
365
+ <tr>
366
+ <td class="function_type">
367
+ <span class="returnvalue">void</span>
368
+ </td>
369
+ <td class="function_name">
370
+ <a class="link" href="ClutterStage.html#clutter-stage-set-use-fog" title="clutter_stage_set_use_fog ()">clutter_stage_set_use_fog</a> <span class="c_punctuation">()</span>
371
+ </td>
372
+ </tr>
373
+ <tr>
374
+ <td class="function_type">
375
+ <span class="returnvalue">gboolean</span>
376
+ </td>
377
+ <td class="function_name">
378
+ <a class="link" href="ClutterStage.html#clutter-stage-get-use-fog" title="clutter_stage_get_use_fog ()">clutter_stage_get_use_fog</a> <span class="c_punctuation">()</span>
379
+ </td>
380
+ </tr>
381
+ <tr>
382
+ <td class="function_type">
383
+ <span class="returnvalue">void</span>
384
+ </td>
385
+ <td class="function_name">
386
+ <a class="link" href="ClutterStage.html#clutter-stage-set-fog" title="clutter_stage_set_fog ()">clutter_stage_set_fog</a> <span class="c_punctuation">()</span>
387
+ </td>
388
+ </tr>
389
+ <tr>
390
+ <td class="function_type">
391
+ <span class="returnvalue">void</span>
392
+ </td>
393
+ <td class="function_name">
394
+ <a class="link" href="ClutterStage.html#clutter-stage-get-fog" title="clutter_stage_get_fog ()">clutter_stage_get_fog</a> <span class="c_punctuation">()</span>
395
+ </td>
396
+ </tr>
397
+ </tbody>
398
+ </table></div>
399
+ </div>
400
+ <div class="refsect1">
401
+ <a name="ClutterStage.properties"></a><h2>Properties</h2>
402
+ <div class="informaltable"><table border="0">
403
+ <colgroup>
404
+ <col width="150px" class="properties_type">
405
+ <col width="300px" class="properties_name">
406
+ <col width="200px" class="properties_flags">
407
+ </colgroup>
408
+ <tbody>
409
+ <tr>
410
+ <td class="property_type"><span class="type">gboolean</span></td>
411
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--accept-focus" title="The “accept-focus” property">accept-focus</a></td>
412
+ <td class="property_flags">Read / Write</td>
413
+ </tr>
414
+ <tr>
415
+ <td class="property_type">
416
+ <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *</td>
417
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--color" title="The “color” property">color</a></td>
418
+ <td class="property_flags">Read / Write</td>
419
+ </tr>
420
+ <tr>
421
+ <td class="property_type"><span class="type">gboolean</span></td>
422
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--cursor-visible" title="The “cursor-visible” property">cursor-visible</a></td>
423
+ <td class="property_flags">Read / Write</td>
424
+ </tr>
425
+ <tr>
426
+ <td class="property_type">
427
+ <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *</td>
428
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--fog" title="The “fog” property">fog</a></td>
429
+ <td class="property_flags">Read / Write</td>
430
+ </tr>
431
+ <tr>
432
+ <td class="property_type"><span class="type">gboolean</span></td>
433
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--fullscreen-set" title="The “fullscreen-set” property">fullscreen-set</a></td>
434
+ <td class="property_flags">Read</td>
435
+ </tr>
436
+ <tr>
437
+ <td class="property_type">
438
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *</td>
439
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--key-focus" title="The “key-focus” property">key-focus</a></td>
440
+ <td class="property_flags">Read / Write</td>
441
+ </tr>
442
+ <tr>
443
+ <td class="property_type"><span class="type">gboolean</span></td>
444
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--no-clear-hint" title="The “no-clear-hint” property">no-clear-hint</a></td>
445
+ <td class="property_flags">Read / Write</td>
446
+ </tr>
447
+ <tr>
448
+ <td class="property_type"><span class="type">gboolean</span></td>
449
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--offscreen" title="The “offscreen” property">offscreen</a></td>
450
+ <td class="property_flags">Read / Write</td>
451
+ </tr>
452
+ <tr>
453
+ <td class="property_type">
454
+ <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *</td>
455
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--perspective" title="The “perspective” property">perspective</a></td>
456
+ <td class="property_flags">Read / Write</td>
457
+ </tr>
458
+ <tr>
459
+ <td class="property_type">
460
+ <span class="type">gchar</span> *</td>
461
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--title" title="The “title” property">title</a></td>
462
+ <td class="property_flags">Read / Write</td>
463
+ </tr>
464
+ <tr>
465
+ <td class="property_type"><span class="type">gboolean</span></td>
466
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--use-alpha" title="The “use-alpha” property">use-alpha</a></td>
467
+ <td class="property_flags">Read / Write</td>
468
+ </tr>
469
+ <tr>
470
+ <td class="property_type"><span class="type">gboolean</span></td>
471
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--use-fog" title="The “use-fog” property">use-fog</a></td>
472
+ <td class="property_flags">Read / Write</td>
473
+ </tr>
474
+ <tr>
475
+ <td class="property_type"><span class="type">gboolean</span></td>
476
+ <td class="property_name"><a class="link" href="ClutterStage.html#ClutterStage--user-resizable" title="The “user-resizable” property">user-resizable</a></td>
477
+ <td class="property_flags">Read / Write</td>
478
+ </tr>
479
+ </tbody>
480
+ </table></div>
481
+ </div>
482
+ <div class="refsect1">
483
+ <a name="ClutterStage.signals"></a><h2>Signals</h2>
484
+ <div class="informaltable"><table border="0">
485
+ <colgroup>
486
+ <col width="150px" class="signals_return">
487
+ <col width="300px" class="signals_name">
488
+ <col width="200px" class="signals_flags">
489
+ </colgroup>
490
+ <tbody>
491
+ <tr>
492
+ <td class="signal_type"><span class="returnvalue">void</span></td>
493
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-activate" title="The “activate” signal">activate</a></td>
494
+ <td class="signal_flags">Run Last</td>
495
+ </tr>
496
+ <tr>
497
+ <td class="signal_type"><span class="returnvalue">void</span></td>
498
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-after-paint" title="The “after-paint” signal">after-paint</a></td>
499
+ <td class="signal_flags">Run Last</td>
500
+ </tr>
501
+ <tr>
502
+ <td class="signal_type"><span class="returnvalue">void</span></td>
503
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-deactivate" title="The “deactivate” signal">deactivate</a></td>
504
+ <td class="signal_flags">Run Last</td>
505
+ </tr>
506
+ <tr>
507
+ <td class="signal_type"><span class="returnvalue">gboolean</span></td>
508
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-delete-event" title="The “delete-event” signal">delete-event</a></td>
509
+ <td class="signal_flags">Run Last</td>
510
+ </tr>
511
+ <tr>
512
+ <td class="signal_type"><span class="returnvalue">void</span></td>
513
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title="The “fullscreen” signal">fullscreen</a></td>
514
+ <td class="signal_flags">Run First</td>
515
+ </tr>
516
+ <tr>
517
+ <td class="signal_type"><span class="returnvalue">void</span></td>
518
+ <td class="signal_name"><a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title="The “unfullscreen” signal">unfullscreen</a></td>
519
+ <td class="signal_flags">Run Last</td>
520
+ </tr>
521
+ </tbody>
522
+ </table></div>
523
+ </div>
524
+ <div class="refsect1">
525
+ <a name="ClutterStage.other"></a><h2>Types and Values</h2>
526
+ <div class="informaltable"><table width="100%" border="0">
527
+ <colgroup>
528
+ <col width="150px" class="name">
529
+ <col class="description">
530
+ </colgroup>
531
+ <tbody>
532
+ <tr>
533
+ <td class="datatype_keyword"> </td>
534
+ <td class="function_name"><a class="link" href="ClutterStage.html#ClutterStage-struct" title="ClutterStage">ClutterStage</a></td>
535
+ </tr>
536
+ <tr>
537
+ <td class="datatype_keyword">struct</td>
538
+ <td class="function_name"><a class="link" href="ClutterStage.html#ClutterStageClass" title="struct ClutterStageClass">ClutterStageClass</a></td>
539
+ </tr>
540
+ <tr>
541
+ <td class="datatype_keyword">enum</td>
542
+ <td class="function_name"><a class="link" href="ClutterStage.html#ClutterPickMode" title="enum ClutterPickMode">ClutterPickMode</a></td>
543
+ </tr>
544
+ <tr>
545
+ <td class="datatype_keyword"> </td>
546
+ <td class="function_name"><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective">ClutterPerspective</a></td>
547
+ </tr>
548
+ <tr>
549
+ <td class="datatype_keyword"> </td>
550
+ <td class="function_name"><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog">ClutterFog</a></td>
551
+ </tr>
552
+ </tbody>
553
+ </table></div>
554
+ </div>
555
+ <div class="refsect1">
556
+ <a name="ClutterStage.object-hierarchy"></a><h2>Object Hierarchy</h2>
557
+ <pre class="screen"> GObject
558
+ <span class="lineart">╰──</span> GInitiallyUnowned
559
+ <span class="lineart">╰──</span> <a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>
560
+ <span class="lineart">╰──</span> <a class="link" href="ClutterGroup.html" title="ClutterGroup">ClutterGroup</a>
561
+ <span class="lineart">╰──</span> ClutterStage
562
+ </pre>
563
+ </div>
564
+ <div class="refsect1">
565
+ <a name="ClutterStage.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
566
+ <p>
567
+ ClutterStage implements
568
+ <a class="link" href="ClutterContainer.html" title="ClutterContainer">ClutterContainer</a>, <a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>, <a class="link" href="ClutterAnimatable.html" title="ClutterAnimatable">ClutterAnimatable</a> and AtkImplementorIface.</p>
569
+ </div>
570
+ <div class="refsect1">
571
+ <a name="ClutterStage.description"></a><h2>Description</h2>
572
+ <p><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> is a top level 'window' on which child actors are placed
573
+ and manipulated.</p>
574
+ <p>Backends might provide support for multiple stages. The support for this
575
+ feature can be checked at run-time using the <a class="link" href="clutter-Features.html#clutter-feature-available" title="clutter_feature_available ()"><code class="function">clutter_feature_available()</code></a>
576
+ function and the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> flag. If the backend used
577
+ supports multiple stages, new <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instances can be created
578
+ using <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>. These stages must be managed by the developer
579
+ using <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a>, which will take care of destroying all the
580
+ actors contained inside them.</p>
581
+ <p><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> is a proxy actor, wrapping the backend-specific
582
+ implementation of the windowing system. It is possible to subclass
583
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>, as long as every overridden virtual function chains up to
584
+ the parent class corresponding function.</p>
585
+ </div>
586
+ <div class="refsect1">
587
+ <a name="ClutterStage.functions_details"></a><h2>Functions</h2>
588
+ <div class="refsect2">
589
+ <a name="clutter-stage-new"></a><h3>clutter_stage_new ()</h3>
590
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
591
+ clutter_stage_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
592
+ <p>Creates a new, non-default stage. A non-default stage is a new
593
+ top-level actor which can be used as another container. It works
594
+ exactly like the default stage, but while <a class="link" href="ClutterStage.html#clutter-stage-get-default" title="clutter_stage_get_default ()"><code class="function">clutter_stage_get_default()</code></a>
595
+ will always return the same instance, you will have to keep a pointer
596
+ to any <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> returned by <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>.</p>
597
+ <p>The ability to support multiple stages depends on the current
598
+ backend. Use <a class="link" href="clutter-Features.html#clutter-feature-available" title="clutter_feature_available ()"><code class="function">clutter_feature_available()</code></a> and
599
+ <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> to check at runtime whether a
600
+ backend supports multiple stages.</p>
601
+ <div class="refsect3">
602
+ <a name="id-1.5.3.2.10.2.6"></a><h4>Returns</h4>
603
+ <p> a new stage, or <code class="literal">NULL</code> if the default backend does
604
+ not support multiple stages. Use <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a> to
605
+ programmatically close the returned stage.</p>
606
+ <p></p>
607
+ </div>
608
+ <p class="since">Since 0.8</p>
609
+ </div>
610
+ <hr>
611
+ <div class="refsect2">
612
+ <a name="clutter-stage-get-actor-at-pos"></a><h3>clutter_stage_get_actor_at_pos ()</h3>
613
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
614
+ clutter_stage_get_actor_at_pos (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
615
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPickMode" title="enum ClutterPickMode"><span class="type">ClutterPickMode</span></a> pick_mode</code></em>,
616
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
617
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>);</pre>
618
+ <p>Checks the scene at the coordinates <em class="parameter"><code>x</code></em>
619
+ and <em class="parameter"><code>y</code></em>
620
+ and returns a pointer
621
+ to the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> at those coordinates.</p>
622
+ <p>By using <em class="parameter"><code>pick_mode</code></em>
623
+ it is possible to control which actors will be
624
+ painted and thus available.</p>
625
+ <div class="refsect3">
626
+ <a name="id-1.5.3.2.10.3.6"></a><h4>Parameters</h4>
627
+ <div class="informaltable"><table width="100%" border="0">
628
+ <colgroup>
629
+ <col width="150px" class="parameters_name">
630
+ <col class="parameters_description">
631
+ <col width="200px" class="parameters_annotations">
632
+ </colgroup>
633
+ <tbody>
634
+ <tr>
635
+ <td class="parameter_name"><p>stage</p></td>
636
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
637
+ <td class="parameter_annotations"> </td>
638
+ </tr>
639
+ <tr>
640
+ <td class="parameter_name"><p>pick_mode</p></td>
641
+ <td class="parameter_description"><p>how the scene graph should be painted</p></td>
642
+ <td class="parameter_annotations"> </td>
643
+ </tr>
644
+ <tr>
645
+ <td class="parameter_name"><p>x</p></td>
646
+ <td class="parameter_description"><p>X coordinate to check</p></td>
647
+ <td class="parameter_annotations"> </td>
648
+ </tr>
649
+ <tr>
650
+ <td class="parameter_name"><p>y</p></td>
651
+ <td class="parameter_description"><p>Y coordinate to check</p></td>
652
+ <td class="parameter_annotations"> </td>
653
+ </tr>
654
+ </tbody>
655
+ </table></div>
656
+ </div>
657
+ <div class="refsect3">
658
+ <a name="id-1.5.3.2.10.3.7"></a><h4>Returns</h4>
659
+ <p> the actor at the specified coordinates,
660
+ if any. </p>
661
+ <p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
662
+ </div>
663
+ </div>
664
+ <hr>
665
+ <div class="refsect2">
666
+ <a name="clutter-stage-ensure-current"></a><h3>clutter_stage_ensure_current ()</h3>
667
+ <pre class="programlisting"><span class="returnvalue">void</span>
668
+ clutter_stage_ensure_current (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
669
+ <p>This function essentially makes sure the right GL context is
670
+ current for the passed stage. It is not intended to
671
+ be used by applications.</p>
672
+ <div class="refsect3">
673
+ <a name="id-1.5.3.2.10.4.5"></a><h4>Parameters</h4>
674
+ <div class="informaltable"><table width="100%" border="0">
675
+ <colgroup>
676
+ <col width="150px" class="parameters_name">
677
+ <col class="parameters_description">
678
+ <col width="200px" class="parameters_annotations">
679
+ </colgroup>
680
+ <tbody><tr>
681
+ <td class="parameter_name"><p>stage</p></td>
682
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
683
+ <td class="parameter_annotations"> </td>
684
+ </tr></tbody>
685
+ </table></div>
686
+ </div>
687
+ <p class="since">Since 0.8</p>
688
+ </div>
689
+ <hr>
690
+ <div class="refsect2">
691
+ <a name="clutter-stage-ensure-viewport"></a><h3>clutter_stage_ensure_viewport ()</h3>
692
+ <pre class="programlisting"><span class="returnvalue">void</span>
693
+ clutter_stage_ensure_viewport (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
694
+ <p>Ensures that the GL viewport is updated with the current
695
+ stage window size.</p>
696
+ <p>This function will queue a redraw of <em class="parameter"><code>stage</code></em>
697
+ .</p>
698
+ <p>This function should not be called by applications; it is used
699
+ when embedding a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> into a toolkit with another
700
+ windowing system, like GTK+.</p>
701
+ <div class="refsect3">
702
+ <a name="id-1.5.3.2.10.5.7"></a><h4>Parameters</h4>
703
+ <div class="informaltable"><table width="100%" border="0">
704
+ <colgroup>
705
+ <col width="150px" class="parameters_name">
706
+ <col class="parameters_description">
707
+ <col width="200px" class="parameters_annotations">
708
+ </colgroup>
709
+ <tbody><tr>
710
+ <td class="parameter_name"><p>stage</p></td>
711
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
712
+ <td class="parameter_annotations"> </td>
713
+ </tr></tbody>
714
+ </table></div>
715
+ </div>
716
+ <p class="since">Since 1.0</p>
717
+ </div>
718
+ <hr>
719
+ <div class="refsect2">
720
+ <a name="clutter-stage-ensure-redraw"></a><h3>clutter_stage_ensure_redraw ()</h3>
721
+ <pre class="programlisting"><span class="returnvalue">void</span>
722
+ clutter_stage_ensure_redraw (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
723
+ <p>Ensures that <em class="parameter"><code>stage</code></em>
724
+ is redrawn</p>
725
+ <p>This function should not be called by applications: it is
726
+ used when embedding a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> into a toolkit with
727
+ another windowing system, like GTK+.</p>
728
+ <div class="refsect3">
729
+ <a name="id-1.5.3.2.10.6.6"></a><h4>Parameters</h4>
730
+ <div class="informaltable"><table width="100%" border="0">
731
+ <colgroup>
732
+ <col width="150px" class="parameters_name">
733
+ <col class="parameters_description">
734
+ <col width="200px" class="parameters_annotations">
735
+ </colgroup>
736
+ <tbody><tr>
737
+ <td class="parameter_name"><p>stage</p></td>
738
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
739
+ <td class="parameter_annotations"> </td>
740
+ </tr></tbody>
741
+ </table></div>
742
+ </div>
743
+ <p class="since">Since 1.0</p>
744
+ </div>
745
+ <hr>
746
+ <div class="refsect2">
747
+ <a name="clutter-stage-event"></a><h3>clutter_stage_event ()</h3>
748
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
749
+ clutter_stage_event (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
750
+ <em class="parameter"><code><a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> *event</code></em>);</pre>
751
+ <p>This function is used to emit an event on the main stage.</p>
752
+ <p>You should rarely need to use this function, except for
753
+ synthetised events.</p>
754
+ <div class="refsect3">
755
+ <a name="id-1.5.3.2.10.7.6"></a><h4>Parameters</h4>
756
+ <div class="informaltable"><table width="100%" border="0">
757
+ <colgroup>
758
+ <col width="150px" class="parameters_name">
759
+ <col class="parameters_description">
760
+ <col width="200px" class="parameters_annotations">
761
+ </colgroup>
762
+ <tbody>
763
+ <tr>
764
+ <td class="parameter_name"><p>stage</p></td>
765
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
766
+ <td class="parameter_annotations"> </td>
767
+ </tr>
768
+ <tr>
769
+ <td class="parameter_name"><p>event</p></td>
770
+ <td class="parameter_description"><p>a <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a></p></td>
771
+ <td class="parameter_annotations"> </td>
772
+ </tr>
773
+ </tbody>
774
+ </table></div>
775
+ </div>
776
+ <div class="refsect3">
777
+ <a name="id-1.5.3.2.10.7.7"></a><h4>Returns</h4>
778
+ <p> the return value from the signal emission</p>
779
+ <p></p>
780
+ </div>
781
+ <p class="since">Since 0.4</p>
782
+ </div>
783
+ <hr>
784
+ <div class="refsect2">
785
+ <a name="clutter-stage-set-key-focus"></a><h3>clutter_stage_set_key_focus ()</h3>
786
+ <pre class="programlisting"><span class="returnvalue">void</span>
787
+ clutter_stage_set_key_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
788
+ <em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor</code></em>);</pre>
789
+ <p>Sets the key focus on <em class="parameter"><code>actor</code></em>
790
+ . An actor with key focus will receive
791
+ all the key events. If <em class="parameter"><code>actor</code></em>
792
+ is <code class="literal">NULL</code>, the stage will receive
793
+ focus.</p>
794
+ <div class="refsect3">
795
+ <a name="id-1.5.3.2.10.8.5"></a><h4>Parameters</h4>
796
+ <div class="informaltable"><table width="100%" border="0">
797
+ <colgroup>
798
+ <col width="150px" class="parameters_name">
799
+ <col class="parameters_description">
800
+ <col width="200px" class="parameters_annotations">
801
+ </colgroup>
802
+ <tbody>
803
+ <tr>
804
+ <td class="parameter_name"><p>stage</p></td>
805
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
806
+ <td class="parameter_annotations"> </td>
807
+ </tr>
808
+ <tr>
809
+ <td class="parameter_name"><p>actor</p></td>
810
+ <td class="parameter_description"><p> the actor to set key focus to, or <code class="literal">NULL</code>. </p></td>
811
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
812
+ </tr>
813
+ </tbody>
814
+ </table></div>
815
+ </div>
816
+ <p class="since">Since 0.6</p>
817
+ </div>
818
+ <hr>
819
+ <div class="refsect2">
820
+ <a name="clutter-stage-get-key-focus"></a><h3>clutter_stage_get_key_focus ()</h3>
821
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
822
+ clutter_stage_get_key_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
823
+ <p>Retrieves the actor that is currently under key focus.</p>
824
+ <div class="refsect3">
825
+ <a name="id-1.5.3.2.10.9.5"></a><h4>Parameters</h4>
826
+ <div class="informaltable"><table width="100%" border="0">
827
+ <colgroup>
828
+ <col width="150px" class="parameters_name">
829
+ <col class="parameters_description">
830
+ <col width="200px" class="parameters_annotations">
831
+ </colgroup>
832
+ <tbody><tr>
833
+ <td class="parameter_name"><p>stage</p></td>
834
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
835
+ <td class="parameter_annotations"> </td>
836
+ </tr></tbody>
837
+ </table></div>
838
+ </div>
839
+ <div class="refsect3">
840
+ <a name="id-1.5.3.2.10.9.6"></a><h4>Returns</h4>
841
+ <p> the actor with key focus, or the stage. </p>
842
+ <p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
843
+ </div>
844
+ <p class="since">Since 0.6</p>
845
+ </div>
846
+ <hr>
847
+ <div class="refsect2">
848
+ <a name="clutter-stage-read-pixels"></a><h3>clutter_stage_read_pixels ()</h3>
849
+ <pre class="programlisting"><span class="returnvalue">guchar</span> *
850
+ clutter_stage_read_pixels (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
851
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
852
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>,
853
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
854
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>);</pre>
855
+ <p>Makes a screenshot of the stage in RGBA 8bit data, returns a
856
+ linear buffer with <em class="parameter"><code>width</code></em>
857
+ * 4 as rowstride.</p>
858
+ <p>The alpha data contained in the returned buffer is driver-dependent,
859
+ and not guaranteed to hold any sensible value.</p>
860
+ <div class="refsect3">
861
+ <a name="id-1.5.3.2.10.10.6"></a><h4>Parameters</h4>
862
+ <div class="informaltable"><table width="100%" border="0">
863
+ <colgroup>
864
+ <col width="150px" class="parameters_name">
865
+ <col class="parameters_description">
866
+ <col width="200px" class="parameters_annotations">
867
+ </colgroup>
868
+ <tbody>
869
+ <tr>
870
+ <td class="parameter_name"><p>stage</p></td>
871
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
872
+ <td class="parameter_annotations"> </td>
873
+ </tr>
874
+ <tr>
875
+ <td class="parameter_name"><p>x</p></td>
876
+ <td class="parameter_description"><p>x coordinate of the first pixel that is read from stage</p></td>
877
+ <td class="parameter_annotations"> </td>
878
+ </tr>
879
+ <tr>
880
+ <td class="parameter_name"><p>y</p></td>
881
+ <td class="parameter_description"><p>y coordinate of the first pixel that is read from stage</p></td>
882
+ <td class="parameter_annotations"> </td>
883
+ </tr>
884
+ <tr>
885
+ <td class="parameter_name"><p>width</p></td>
886
+ <td class="parameter_description"><p>Width dimention of pixels to be read, or -1 for the
887
+ entire stage width</p></td>
888
+ <td class="parameter_annotations"> </td>
889
+ </tr>
890
+ <tr>
891
+ <td class="parameter_name"><p>height</p></td>
892
+ <td class="parameter_description"><p>Height dimention of pixels to be read, or -1 for the
893
+ entire stage height</p></td>
894
+ <td class="parameter_annotations"> </td>
895
+ </tr>
896
+ </tbody>
897
+ </table></div>
898
+ </div>
899
+ <div class="refsect3">
900
+ <a name="id-1.5.3.2.10.10.7"></a><h4>Returns</h4>
901
+ <p> a pointer to newly allocated memory with the buffer
902
+ or <code class="literal">NULL</code> if the read failed. Use <code class="function">g_free()</code> on the returned data
903
+ to release the resources it has allocated. </p>
904
+ <p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>][<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym>]</span></p>
905
+ </div>
906
+ </div>
907
+ <hr>
908
+ <div class="refsect2">
909
+ <a name="clutter-stage-set-throttle-motion-events"></a><h3>clutter_stage_set_throttle_motion_events ()</h3>
910
+ <pre class="programlisting"><span class="returnvalue">void</span>
911
+ clutter_stage_set_throttle_motion_events
912
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
913
+ <em class="parameter"><code><span class="type">gboolean</span> throttle</code></em>);</pre>
914
+ <p>Sets whether motion events received between redraws should
915
+ be throttled or not. If motion events are throttled, those
916
+ events received by the windowing system between redraws will
917
+ be compressed so that only the last event will be propagated
918
+ to the <em class="parameter"><code>stage</code></em>
919
+ and its actors.</p>
920
+ <p>This function should only be used if you want to have all
921
+ the motion events delivered to your application code.</p>
922
+ <div class="refsect3">
923
+ <a name="id-1.5.3.2.10.11.6"></a><h4>Parameters</h4>
924
+ <div class="informaltable"><table width="100%" border="0">
925
+ <colgroup>
926
+ <col width="150px" class="parameters_name">
927
+ <col class="parameters_description">
928
+ <col width="200px" class="parameters_annotations">
929
+ </colgroup>
930
+ <tbody>
931
+ <tr>
932
+ <td class="parameter_name"><p>stage</p></td>
933
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
934
+ <td class="parameter_annotations"> </td>
935
+ </tr>
936
+ <tr>
937
+ <td class="parameter_name"><p>throttle</p></td>
938
+ <td class="parameter_description"><p><code class="literal">TRUE</code> to throttle motion events</p></td>
939
+ <td class="parameter_annotations"> </td>
940
+ </tr>
941
+ </tbody>
942
+ </table></div>
943
+ </div>
944
+ <p class="since">Since 1.0</p>
945
+ </div>
946
+ <hr>
947
+ <div class="refsect2">
948
+ <a name="clutter-stage-get-throttle-motion-events"></a><h3>clutter_stage_get_throttle_motion_events ()</h3>
949
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
950
+ clutter_stage_get_throttle_motion_events
951
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
952
+ <p>Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-throttle-motion-events" title="clutter_stage_set_throttle_motion_events ()"><code class="function">clutter_stage_set_throttle_motion_events()</code></a></p>
953
+ <div class="refsect3">
954
+ <a name="id-1.5.3.2.10.12.5"></a><h4>Parameters</h4>
955
+ <div class="informaltable"><table width="100%" border="0">
956
+ <colgroup>
957
+ <col width="150px" class="parameters_name">
958
+ <col class="parameters_description">
959
+ <col width="200px" class="parameters_annotations">
960
+ </colgroup>
961
+ <tbody><tr>
962
+ <td class="parameter_name"><p>stage</p></td>
963
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
964
+ <td class="parameter_annotations"> </td>
965
+ </tr></tbody>
966
+ </table></div>
967
+ </div>
968
+ <div class="refsect3">
969
+ <a name="id-1.5.3.2.10.12.6"></a><h4>Returns</h4>
970
+ <p> <code class="literal">TRUE</code> if the motion events are being throttled,
971
+ and <code class="literal">FALSE</code> otherwise</p>
972
+ <p></p>
973
+ </div>
974
+ <p class="since">Since 1.0</p>
975
+ </div>
976
+ <hr>
977
+ <div class="refsect2">
978
+ <a name="clutter-stage-set-use-alpha"></a><h3>clutter_stage_set_use_alpha ()</h3>
979
+ <pre class="programlisting"><span class="returnvalue">void</span>
980
+ clutter_stage_set_use_alpha (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
981
+ <em class="parameter"><code><span class="type">gboolean</span> use_alpha</code></em>);</pre>
982
+ <p>Sets whether the <em class="parameter"><code>stage</code></em>
983
+ should honour the <a class="link" href="ClutterActor.html#ClutterActor--opacity" title="The “opacity” property"><span class="type">“opacity”</span></a> and
984
+ the alpha channel of the <a class="link" href="ClutterStage.html#ClutterStage--color" title="The “color” property"><span class="type">“color”</span></a></p>
985
+ <div class="refsect3">
986
+ <a name="id-1.5.3.2.10.13.5"></a><h4>Parameters</h4>
987
+ <div class="informaltable"><table width="100%" border="0">
988
+ <colgroup>
989
+ <col width="150px" class="parameters_name">
990
+ <col class="parameters_description">
991
+ <col width="200px" class="parameters_annotations">
992
+ </colgroup>
993
+ <tbody>
994
+ <tr>
995
+ <td class="parameter_name"><p>stage</p></td>
996
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
997
+ <td class="parameter_annotations"> </td>
998
+ </tr>
999
+ <tr>
1000
+ <td class="parameter_name"><p>use_alpha</p></td>
1001
+ <td class="parameter_description"><p>whether the stage should honour the opacity or the
1002
+ alpha channel of the stage color</p></td>
1003
+ <td class="parameter_annotations"> </td>
1004
+ </tr>
1005
+ </tbody>
1006
+ </table></div>
1007
+ </div>
1008
+ <p class="since">Since 1.2</p>
1009
+ </div>
1010
+ <hr>
1011
+ <div class="refsect2">
1012
+ <a name="clutter-stage-get-use-alpha"></a><h3>clutter_stage_get_use_alpha ()</h3>
1013
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1014
+ clutter_stage_get_use_alpha (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1015
+ <p>Retrieves the value set using <a class="link" href="ClutterStage.html#clutter-stage-set-use-alpha" title="clutter_stage_set_use_alpha ()"><code class="function">clutter_stage_set_use_alpha()</code></a></p>
1016
+ <div class="refsect3">
1017
+ <a name="id-1.5.3.2.10.14.5"></a><h4>Parameters</h4>
1018
+ <div class="informaltable"><table width="100%" border="0">
1019
+ <colgroup>
1020
+ <col width="150px" class="parameters_name">
1021
+ <col class="parameters_description">
1022
+ <col width="200px" class="parameters_annotations">
1023
+ </colgroup>
1024
+ <tbody><tr>
1025
+ <td class="parameter_name"><p>stage</p></td>
1026
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1027
+ <td class="parameter_annotations"> </td>
1028
+ </tr></tbody>
1029
+ </table></div>
1030
+ </div>
1031
+ <div class="refsect3">
1032
+ <a name="id-1.5.3.2.10.14.6"></a><h4>Returns</h4>
1033
+ <p> <code class="literal">TRUE</code> if the stage should honour the opacity and the
1034
+ alpha channel of the stage color</p>
1035
+ <p></p>
1036
+ </div>
1037
+ <p class="since">Since 1.2</p>
1038
+ </div>
1039
+ <hr>
1040
+ <div class="refsect2">
1041
+ <a name="clutter-stage-set-minimum-size"></a><h3>clutter_stage_set_minimum_size ()</h3>
1042
+ <pre class="programlisting"><span class="returnvalue">void</span>
1043
+ clutter_stage_set_minimum_size (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1044
+ <em class="parameter"><code><span class="type">guint</span> width</code></em>,
1045
+ <em class="parameter"><code><span class="type">guint</span> height</code></em>);</pre>
1046
+ <p>Sets the minimum size for a stage window, if the default backend
1047
+ uses <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> inside a window</p>
1048
+ <p>This is a convenience function, and it is equivalent to setting the
1049
+ <a class="link" href="ClutterActor.html#ClutterActor--min-width" title="The “min-width” property"><span class="type">“min-width”</span></a> and <a class="link" href="ClutterActor.html#ClutterActor--min-height" title="The “min-height” property"><span class="type">“min-height”</span></a> on <em class="parameter"><code>stage</code></em>
1050
+ </p>
1051
+ <p>If the current size of <em class="parameter"><code>stage</code></em>
1052
+ is smaller than the minimum size, the
1053
+ <em class="parameter"><code>stage</code></em>
1054
+ will be resized to the new <em class="parameter"><code>width</code></em>
1055
+ and <em class="parameter"><code>height</code></em>
1056
+ </p>
1057
+ <p>This function has no effect if <em class="parameter"><code>stage</code></em>
1058
+ is fullscreen</p>
1059
+ <div class="refsect3">
1060
+ <a name="id-1.5.3.2.10.15.8"></a><h4>Parameters</h4>
1061
+ <div class="informaltable"><table width="100%" border="0">
1062
+ <colgroup>
1063
+ <col width="150px" class="parameters_name">
1064
+ <col class="parameters_description">
1065
+ <col width="200px" class="parameters_annotations">
1066
+ </colgroup>
1067
+ <tbody>
1068
+ <tr>
1069
+ <td class="parameter_name"><p>stage</p></td>
1070
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1071
+ <td class="parameter_annotations"> </td>
1072
+ </tr>
1073
+ <tr>
1074
+ <td class="parameter_name"><p>width</p></td>
1075
+ <td class="parameter_description"><p>width, in pixels</p></td>
1076
+ <td class="parameter_annotations"> </td>
1077
+ </tr>
1078
+ <tr>
1079
+ <td class="parameter_name"><p>height</p></td>
1080
+ <td class="parameter_description"><p>height, in pixels</p></td>
1081
+ <td class="parameter_annotations"> </td>
1082
+ </tr>
1083
+ </tbody>
1084
+ </table></div>
1085
+ </div>
1086
+ <p class="since">Since 1.2</p>
1087
+ </div>
1088
+ <hr>
1089
+ <div class="refsect2">
1090
+ <a name="clutter-stage-get-minimum-size"></a><h3>clutter_stage_get_minimum_size ()</h3>
1091
+ <pre class="programlisting"><span class="returnvalue">void</span>
1092
+ clutter_stage_get_minimum_size (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1093
+ <em class="parameter"><code><span class="type">guint</span> *width</code></em>,
1094
+ <em class="parameter"><code><span class="type">guint</span> *height</code></em>);</pre>
1095
+ <p>Retrieves the minimum size for a stage window as set using
1096
+ <a class="link" href="ClutterStage.html#clutter-stage-set-minimum-size" title="clutter_stage_set_minimum_size ()"><code class="function">clutter_stage_set_minimum_size()</code></a>.</p>
1097
+ <p>The returned size may not correspond to the actual minimum size and
1098
+ it is specific to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> implementation inside the
1099
+ Clutter backend</p>
1100
+ <div class="refsect3">
1101
+ <a name="id-1.5.3.2.10.16.6"></a><h4>Parameters</h4>
1102
+ <div class="informaltable"><table width="100%" border="0">
1103
+ <colgroup>
1104
+ <col width="150px" class="parameters_name">
1105
+ <col class="parameters_description">
1106
+ <col width="200px" class="parameters_annotations">
1107
+ </colgroup>
1108
+ <tbody>
1109
+ <tr>
1110
+ <td class="parameter_name"><p>stage</p></td>
1111
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1112
+ <td class="parameter_annotations"> </td>
1113
+ </tr>
1114
+ <tr>
1115
+ <td class="parameter_name"><p>width</p></td>
1116
+ <td class="parameter_description"><p> return location for the minimum width, in pixels,
1117
+ or <code class="literal">NULL</code>. </p></td>
1118
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
1119
+ </tr>
1120
+ <tr>
1121
+ <td class="parameter_name"><p>height</p></td>
1122
+ <td class="parameter_description"><p> return location for the minimum height, in pixels,
1123
+ or <code class="literal">NULL</code>. </p></td>
1124
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
1125
+ </tr>
1126
+ </tbody>
1127
+ </table></div>
1128
+ </div>
1129
+ <p class="since">Since 1.2</p>
1130
+ </div>
1131
+ <hr>
1132
+ <div class="refsect2">
1133
+ <a name="clutter-stage-set-no-clear-hint"></a><h3>clutter_stage_set_no_clear_hint ()</h3>
1134
+ <pre class="programlisting"><span class="returnvalue">void</span>
1135
+ clutter_stage_set_no_clear_hint (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1136
+ <em class="parameter"><code><span class="type">gboolean</span> no_clear</code></em>);</pre>
1137
+ <p>Sets whether the <em class="parameter"><code>stage</code></em>
1138
+ should clear itself at the beginning
1139
+ of each paint cycle or not.</p>
1140
+ <p>Clearing the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> can be a costly operation, especially
1141
+ if the stage is always covered - for instance, in a full-screen
1142
+ video player or in a game with a background texture.</p>
1143
+ <p>This setting is a hint; Clutter might discard this hint
1144
+ depending on its internal state.</p>
1145
+ <p>If parts of the stage are visible and you disable clearing you
1146
+ might end up with visual artifacts while painting the contents of
1147
+ the stage.</p>
1148
+ <div class="refsect3">
1149
+ <a name="id-1.5.3.2.10.17.8"></a><h4>Parameters</h4>
1150
+ <div class="informaltable"><table width="100%" border="0">
1151
+ <colgroup>
1152
+ <col width="150px" class="parameters_name">
1153
+ <col class="parameters_description">
1154
+ <col width="200px" class="parameters_annotations">
1155
+ </colgroup>
1156
+ <tbody>
1157
+ <tr>
1158
+ <td class="parameter_name"><p>stage</p></td>
1159
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1160
+ <td class="parameter_annotations"> </td>
1161
+ </tr>
1162
+ <tr>
1163
+ <td class="parameter_name"><p>no_clear</p></td>
1164
+ <td class="parameter_description"><p><code class="literal">TRUE</code> if the <em class="parameter"><code>stage</code></em>
1165
+ should not clear itself on every
1166
+ repaint cycle</p></td>
1167
+ <td class="parameter_annotations"> </td>
1168
+ </tr>
1169
+ </tbody>
1170
+ </table></div>
1171
+ </div>
1172
+ <p class="since">Since 1.4</p>
1173
+ </div>
1174
+ <hr>
1175
+ <div class="refsect2">
1176
+ <a name="clutter-stage-get-no-clear-hint"></a><h3>clutter_stage_get_no_clear_hint ()</h3>
1177
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1178
+ clutter_stage_get_no_clear_hint (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1179
+ <p>Retrieves the hint set with <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()"><code class="function">clutter_stage_set_no_clear_hint()</code></a></p>
1180
+ <div class="refsect3">
1181
+ <a name="id-1.5.3.2.10.18.5"></a><h4>Parameters</h4>
1182
+ <div class="informaltable"><table width="100%" border="0">
1183
+ <colgroup>
1184
+ <col width="150px" class="parameters_name">
1185
+ <col class="parameters_description">
1186
+ <col width="200px" class="parameters_annotations">
1187
+ </colgroup>
1188
+ <tbody><tr>
1189
+ <td class="parameter_name"><p>stage</p></td>
1190
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1191
+ <td class="parameter_annotations"> </td>
1192
+ </tr></tbody>
1193
+ </table></div>
1194
+ </div>
1195
+ <div class="refsect3">
1196
+ <a name="id-1.5.3.2.10.18.6"></a><h4>Returns</h4>
1197
+ <p> <code class="literal">TRUE</code> if the stage should not clear itself on every paint
1198
+ cycle, and <code class="literal">FALSE</code> otherwise</p>
1199
+ <p></p>
1200
+ </div>
1201
+ <p class="since">Since 1.4</p>
1202
+ </div>
1203
+ <hr>
1204
+ <div class="refsect2">
1205
+ <a name="clutter-stage-get-redraw-clip-bounds"></a><h3>clutter_stage_get_redraw_clip_bounds ()</h3>
1206
+ <pre class="programlisting"><span class="returnvalue">void</span>
1207
+ clutter_stage_get_redraw_clip_bounds (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1208
+ <em class="parameter"><code><span class="type">cairo_rectangle_int_t</span> *clip</code></em>);</pre>
1209
+ <p>Gets the bounds of the current redraw for <em class="parameter"><code>stage</code></em>
1210
+ in stage pixel
1211
+ coordinates. E.g., if only a single actor has queued a redraw then
1212
+ Clutter may redraw the stage with a clip so that it doesn't have to
1213
+ paint every pixel in the stage. This function would then return the
1214
+ bounds of that clip. An application can use this information to
1215
+ avoid some extra work if it knows that some regions of the stage
1216
+ aren't going to be painted. This should only be called while the
1217
+ stage is being painted. If there is no current redraw clip then
1218
+ this function will set <em class="parameter"><code>clip</code></em>
1219
+ to the full extents of the stage.</p>
1220
+ <div class="refsect3">
1221
+ <a name="id-1.5.3.2.10.19.5"></a><h4>Parameters</h4>
1222
+ <div class="informaltable"><table width="100%" border="0">
1223
+ <colgroup>
1224
+ <col width="150px" class="parameters_name">
1225
+ <col class="parameters_description">
1226
+ <col width="200px" class="parameters_annotations">
1227
+ </colgroup>
1228
+ <tbody>
1229
+ <tr>
1230
+ <td class="parameter_name"><p>stage</p></td>
1231
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1232
+ <td class="parameter_annotations"> </td>
1233
+ </tr>
1234
+ <tr>
1235
+ <td class="parameter_name"><p>clip</p></td>
1236
+ <td class="parameter_description"><p> Return location for the clip bounds. </p></td>
1237
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span></td>
1238
+ </tr>
1239
+ </tbody>
1240
+ </table></div>
1241
+ </div>
1242
+ <p class="since">Since 1.8</p>
1243
+ </div>
1244
+ <hr>
1245
+ <div class="refsect2">
1246
+ <a name="clutter-stage-get-motion-events-enabled"></a><h3>clutter_stage_get_motion_events_enabled ()</h3>
1247
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1248
+ clutter_stage_get_motion_events_enabled
1249
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1250
+ <p>Retrieves the value set using <a class="link" href="ClutterStage.html#clutter-stage-set-motion-events-enabled" title="clutter_stage_set_motion_events_enabled ()"><code class="function">clutter_stage_set_motion_events_enabled()</code></a>.</p>
1251
+ <div class="refsect3">
1252
+ <a name="id-1.5.3.2.10.20.5"></a><h4>Parameters</h4>
1253
+ <div class="informaltable"><table width="100%" border="0">
1254
+ <colgroup>
1255
+ <col width="150px" class="parameters_name">
1256
+ <col class="parameters_description">
1257
+ <col width="200px" class="parameters_annotations">
1258
+ </colgroup>
1259
+ <tbody><tr>
1260
+ <td class="parameter_name"><p>stage</p></td>
1261
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1262
+ <td class="parameter_annotations"> </td>
1263
+ </tr></tbody>
1264
+ </table></div>
1265
+ </div>
1266
+ <div class="refsect3">
1267
+ <a name="id-1.5.3.2.10.20.6"></a><h4>Returns</h4>
1268
+ <p> <code class="literal">TRUE</code> if the per-actor motion event delivery is enabled
1269
+ and <code class="literal">FALSE</code> otherwise</p>
1270
+ <p></p>
1271
+ </div>
1272
+ <p class="since">Since 1.8</p>
1273
+ </div>
1274
+ <hr>
1275
+ <div class="refsect2">
1276
+ <a name="clutter-stage-set-motion-events-enabled"></a><h3>clutter_stage_set_motion_events_enabled ()</h3>
1277
+ <pre class="programlisting"><span class="returnvalue">void</span>
1278
+ clutter_stage_set_motion_events_enabled
1279
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1280
+ <em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);</pre>
1281
+ <p>Sets whether per-actor motion events (and relative crossing
1282
+ events) should be disabled or not.</p>
1283
+ <p>The default is <code class="literal">TRUE</code>.</p>
1284
+ <p>If <em class="parameter"><code>enable</code></em>
1285
+ is <code class="literal">FALSE</code> the following signals will not be emitted
1286
+ by the actors children of <em class="parameter"><code>stage</code></em>
1287
+ :</p>
1288
+ <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
1289
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-motion-event" title="The “motion-event” signal"><span class="type">“motion-event”</span></a></p></li>
1290
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-enter-event" title="The “enter-event” signal"><span class="type">“enter-event”</span></a></p></li>
1291
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-leave-event" title="The “leave-event” signal"><span class="type">“leave-event”</span></a></p></li>
1292
+ </ul></div>
1293
+ <p>The events will still be delivered to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.</p>
1294
+ <p>The main side effect of this function is that disabling the motion
1295
+ events will disable picking to detect the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> underneath
1296
+ the pointer for each motion event. This is useful, for instance,
1297
+ when dragging a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> across the <em class="parameter"><code>stage</code></em>
1298
+ : the actor underneath
1299
+ the pointer is not going to change, so it's meaningless to perform
1300
+ a pick.</p>
1301
+ <div class="refsect3">
1302
+ <a name="id-1.5.3.2.10.21.10"></a><h4>Parameters</h4>
1303
+ <div class="informaltable"><table width="100%" border="0">
1304
+ <colgroup>
1305
+ <col width="150px" class="parameters_name">
1306
+ <col class="parameters_description">
1307
+ <col width="200px" class="parameters_annotations">
1308
+ </colgroup>
1309
+ <tbody>
1310
+ <tr>
1311
+ <td class="parameter_name"><p>stage</p></td>
1312
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1313
+ <td class="parameter_annotations"> </td>
1314
+ </tr>
1315
+ <tr>
1316
+ <td class="parameter_name"><p>enabled</p></td>
1317
+ <td class="parameter_description"><p><code class="literal">TRUE</code> to enable the motion events delivery, and <code class="literal">FALSE</code>
1318
+ otherwise</p></td>
1319
+ <td class="parameter_annotations"> </td>
1320
+ </tr>
1321
+ </tbody>
1322
+ </table></div>
1323
+ </div>
1324
+ <p class="since">Since 1.8</p>
1325
+ </div>
1326
+ <hr>
1327
+ <div class="refsect2">
1328
+ <a name="clutter-stage-set-perspective"></a><h3>clutter_stage_set_perspective ()</h3>
1329
+ <pre class="programlisting"><span class="returnvalue">void</span>
1330
+ clutter_stage_set_perspective (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1331
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);</pre>
1332
+ <p>Sets the stage perspective. Using this function is not recommended
1333
+ because it will disable Clutter's attempts to generate an
1334
+ appropriate perspective based on the size of the stage.</p>
1335
+ <div class="refsect3">
1336
+ <a name="id-1.5.3.2.10.22.5"></a><h4>Parameters</h4>
1337
+ <div class="informaltable"><table width="100%" border="0">
1338
+ <colgroup>
1339
+ <col width="150px" class="parameters_name">
1340
+ <col class="parameters_description">
1341
+ <col width="200px" class="parameters_annotations">
1342
+ </colgroup>
1343
+ <tbody>
1344
+ <tr>
1345
+ <td class="parameter_name"><p>stage</p></td>
1346
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1347
+ <td class="parameter_annotations"> </td>
1348
+ </tr>
1349
+ <tr>
1350
+ <td class="parameter_name"><p>perspective</p></td>
1351
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a></p></td>
1352
+ <td class="parameter_annotations"> </td>
1353
+ </tr>
1354
+ </tbody>
1355
+ </table></div>
1356
+ </div>
1357
+ </div>
1358
+ <hr>
1359
+ <div class="refsect2">
1360
+ <a name="clutter-stage-get-perspective"></a><h3>clutter_stage_get_perspective ()</h3>
1361
+ <pre class="programlisting"><span class="returnvalue">void</span>
1362
+ clutter_stage_get_perspective (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1363
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);</pre>
1364
+ <p>Retrieves the stage perspective.</p>
1365
+ <div class="refsect3">
1366
+ <a name="id-1.5.3.2.10.23.5"></a><h4>Parameters</h4>
1367
+ <div class="informaltable"><table width="100%" border="0">
1368
+ <colgroup>
1369
+ <col width="150px" class="parameters_name">
1370
+ <col class="parameters_description">
1371
+ <col width="200px" class="parameters_annotations">
1372
+ </colgroup>
1373
+ <tbody>
1374
+ <tr>
1375
+ <td class="parameter_name"><p>stage</p></td>
1376
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1377
+ <td class="parameter_annotations"> </td>
1378
+ </tr>
1379
+ <tr>
1380
+ <td class="parameter_name"><p>perspective</p></td>
1381
+ <td class="parameter_description"><p> return location for a
1382
+ <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a>. </p></td>
1383
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>][<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
1384
+ </tr>
1385
+ </tbody>
1386
+ </table></div>
1387
+ </div>
1388
+ </div>
1389
+ <hr>
1390
+ <div class="refsect2">
1391
+ <a name="clutter-stage-set-title"></a><h3>clutter_stage_set_title ()</h3>
1392
+ <pre class="programlisting"><span class="returnvalue">void</span>
1393
+ clutter_stage_set_title (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1394
+ <em class="parameter"><code>const <span class="type">gchar</span> *title</code></em>);</pre>
1395
+ <p>Sets the stage title.</p>
1396
+ <div class="refsect3">
1397
+ <a name="id-1.5.3.2.10.24.5"></a><h4>Parameters</h4>
1398
+ <div class="informaltable"><table width="100%" border="0">
1399
+ <colgroup>
1400
+ <col width="150px" class="parameters_name">
1401
+ <col class="parameters_description">
1402
+ <col width="200px" class="parameters_annotations">
1403
+ </colgroup>
1404
+ <tbody>
1405
+ <tr>
1406
+ <td class="parameter_name"><p>stage</p></td>
1407
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1408
+ <td class="parameter_annotations"> </td>
1409
+ </tr>
1410
+ <tr>
1411
+ <td class="parameter_name"><p>title</p></td>
1412
+ <td class="parameter_description"><p>A utf8 string for the stage windows title.</p></td>
1413
+ <td class="parameter_annotations"> </td>
1414
+ </tr>
1415
+ </tbody>
1416
+ </table></div>
1417
+ </div>
1418
+ <p class="since">Since 0.4</p>
1419
+ </div>
1420
+ <hr>
1421
+ <div class="refsect2">
1422
+ <a name="clutter-stage-get-title"></a><h3>clutter_stage_get_title ()</h3>
1423
+ <pre class="programlisting">const <span class="returnvalue">gchar</span> *
1424
+ clutter_stage_get_title (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1425
+ <p>Gets the stage title.</p>
1426
+ <div class="refsect3">
1427
+ <a name="id-1.5.3.2.10.25.5"></a><h4>Parameters</h4>
1428
+ <div class="informaltable"><table width="100%" border="0">
1429
+ <colgroup>
1430
+ <col width="150px" class="parameters_name">
1431
+ <col class="parameters_description">
1432
+ <col width="200px" class="parameters_annotations">
1433
+ </colgroup>
1434
+ <tbody><tr>
1435
+ <td class="parameter_name"><p>stage</p></td>
1436
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1437
+ <td class="parameter_annotations"> </td>
1438
+ </tr></tbody>
1439
+ </table></div>
1440
+ </div>
1441
+ <div class="refsect3">
1442
+ <a name="id-1.5.3.2.10.25.6"></a><h4>Returns</h4>
1443
+ <p> pointer to the title string for the stage. The
1444
+ returned string is owned by the actor and should not
1445
+ be modified or freed.</p>
1446
+ <p></p>
1447
+ </div>
1448
+ <p class="since">Since 0.4</p>
1449
+ </div>
1450
+ <hr>
1451
+ <div class="refsect2">
1452
+ <a name="clutter-stage-set-user-resizable"></a><h3>clutter_stage_set_user_resizable ()</h3>
1453
+ <pre class="programlisting"><span class="returnvalue">void</span>
1454
+ clutter_stage_set_user_resizable (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1455
+ <em class="parameter"><code><span class="type">gboolean</span> resizable</code></em>);</pre>
1456
+ <p>Sets if the stage is resizable by user interaction (e.g. via
1457
+ window manager controls)</p>
1458
+ <div class="refsect3">
1459
+ <a name="id-1.5.3.2.10.26.5"></a><h4>Parameters</h4>
1460
+ <div class="informaltable"><table width="100%" border="0">
1461
+ <colgroup>
1462
+ <col width="150px" class="parameters_name">
1463
+ <col class="parameters_description">
1464
+ <col width="200px" class="parameters_annotations">
1465
+ </colgroup>
1466
+ <tbody>
1467
+ <tr>
1468
+ <td class="parameter_name"><p>stage</p></td>
1469
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1470
+ <td class="parameter_annotations"> </td>
1471
+ </tr>
1472
+ <tr>
1473
+ <td class="parameter_name"><p>resizable</p></td>
1474
+ <td class="parameter_description"><p>whether the stage should be user resizable.</p></td>
1475
+ <td class="parameter_annotations"> </td>
1476
+ </tr>
1477
+ </tbody>
1478
+ </table></div>
1479
+ </div>
1480
+ <p class="since">Since 0.4</p>
1481
+ </div>
1482
+ <hr>
1483
+ <div class="refsect2">
1484
+ <a name="clutter-stage-get-user-resizable"></a><h3>clutter_stage_get_user_resizable ()</h3>
1485
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1486
+ clutter_stage_get_user_resizable (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1487
+ <p>Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-user-resizable" title="clutter_stage_set_user_resizable ()"><code class="function">clutter_stage_set_user_resizable()</code></a>.</p>
1488
+ <div class="refsect3">
1489
+ <a name="id-1.5.3.2.10.27.5"></a><h4>Parameters</h4>
1490
+ <div class="informaltable"><table width="100%" border="0">
1491
+ <colgroup>
1492
+ <col width="150px" class="parameters_name">
1493
+ <col class="parameters_description">
1494
+ <col width="200px" class="parameters_annotations">
1495
+ </colgroup>
1496
+ <tbody><tr>
1497
+ <td class="parameter_name"><p>stage</p></td>
1498
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1499
+ <td class="parameter_annotations"> </td>
1500
+ </tr></tbody>
1501
+ </table></div>
1502
+ </div>
1503
+ <div class="refsect3">
1504
+ <a name="id-1.5.3.2.10.27.6"></a><h4>Returns</h4>
1505
+ <p> <code class="literal">TRUE</code> if the stage is resizable by the user.</p>
1506
+ <p></p>
1507
+ </div>
1508
+ <p class="since">Since 0.4</p>
1509
+ </div>
1510
+ <hr>
1511
+ <div class="refsect2">
1512
+ <a name="clutter-stage-set-fullscreen"></a><h3>clutter_stage_set_fullscreen ()</h3>
1513
+ <pre class="programlisting"><span class="returnvalue">void</span>
1514
+ clutter_stage_set_fullscreen (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1515
+ <em class="parameter"><code><span class="type">gboolean</span> fullscreen</code></em>);</pre>
1516
+ <p>Asks to place the stage window in the fullscreen or unfullscreen
1517
+ states.</p>
1518
+ <p> ( Note that you shouldn't assume the window is definitely full screen
1519
+ afterward, because other entities (e.g. the user or window manager)
1520
+ could unfullscreen it again, and not all window managers honor
1521
+ requests to fullscreen windows.</p>
1522
+ <p>If you want to receive notification of the fullscreen state you
1523
+ should either use the <a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title="The “fullscreen” signal"><span class="type">“fullscreen”</span></a> and
1524
+ <a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title="The “unfullscreen” signal"><span class="type">“unfullscreen”</span></a> signals, or use the notify signal
1525
+ for the <a class="link" href="ClutterStage.html#ClutterStage--fullscreen-set" title="The “fullscreen-set” property"><span class="type">“fullscreen-set”</span></a> property</p>
1526
+ <div class="refsect3">
1527
+ <a name="id-1.5.3.2.10.28.7"></a><h4>Parameters</h4>
1528
+ <div class="informaltable"><table width="100%" border="0">
1529
+ <colgroup>
1530
+ <col width="150px" class="parameters_name">
1531
+ <col class="parameters_description">
1532
+ <col width="200px" class="parameters_annotations">
1533
+ </colgroup>
1534
+ <tbody>
1535
+ <tr>
1536
+ <td class="parameter_name"><p>stage</p></td>
1537
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1538
+ <td class="parameter_annotations"> </td>
1539
+ </tr>
1540
+ <tr>
1541
+ <td class="parameter_name"><p>fullscreen</p></td>
1542
+ <td class="parameter_description"><p><code class="literal">TRUE</code> to to set the stage fullscreen</p></td>
1543
+ <td class="parameter_annotations"> </td>
1544
+ </tr>
1545
+ </tbody>
1546
+ </table></div>
1547
+ </div>
1548
+ <p class="since">Since 1.0</p>
1549
+ </div>
1550
+ <hr>
1551
+ <div class="refsect2">
1552
+ <a name="clutter-stage-get-fullscreen"></a><h3>clutter_stage_get_fullscreen ()</h3>
1553
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1554
+ clutter_stage_get_fullscreen (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1555
+ <p>Retrieves whether the stage is full screen or not</p>
1556
+ <div class="refsect3">
1557
+ <a name="id-1.5.3.2.10.29.5"></a><h4>Parameters</h4>
1558
+ <div class="informaltable"><table width="100%" border="0">
1559
+ <colgroup>
1560
+ <col width="150px" class="parameters_name">
1561
+ <col class="parameters_description">
1562
+ <col width="200px" class="parameters_annotations">
1563
+ </colgroup>
1564
+ <tbody><tr>
1565
+ <td class="parameter_name"><p>stage</p></td>
1566
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1567
+ <td class="parameter_annotations"> </td>
1568
+ </tr></tbody>
1569
+ </table></div>
1570
+ </div>
1571
+ <div class="refsect3">
1572
+ <a name="id-1.5.3.2.10.29.6"></a><h4>Returns</h4>
1573
+ <p> <code class="literal">TRUE</code> if the stage is full screen</p>
1574
+ <p></p>
1575
+ </div>
1576
+ <p class="since">Since 1.0</p>
1577
+ </div>
1578
+ <hr>
1579
+ <div class="refsect2">
1580
+ <a name="clutter-stage-show-cursor"></a><h3>clutter_stage_show_cursor ()</h3>
1581
+ <pre class="programlisting"><span class="returnvalue">void</span>
1582
+ clutter_stage_show_cursor (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1583
+ <p>Shows the cursor on the stage window</p>
1584
+ <div class="refsect3">
1585
+ <a name="id-1.5.3.2.10.30.5"></a><h4>Parameters</h4>
1586
+ <div class="informaltable"><table width="100%" border="0">
1587
+ <colgroup>
1588
+ <col width="150px" class="parameters_name">
1589
+ <col class="parameters_description">
1590
+ <col width="200px" class="parameters_annotations">
1591
+ </colgroup>
1592
+ <tbody><tr>
1593
+ <td class="parameter_name"><p>stage</p></td>
1594
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1595
+ <td class="parameter_annotations"> </td>
1596
+ </tr></tbody>
1597
+ </table></div>
1598
+ </div>
1599
+ </div>
1600
+ <hr>
1601
+ <div class="refsect2">
1602
+ <a name="clutter-stage-hide-cursor"></a><h3>clutter_stage_hide_cursor ()</h3>
1603
+ <pre class="programlisting"><span class="returnvalue">void</span>
1604
+ clutter_stage_hide_cursor (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1605
+ <p>Makes the cursor invisible on the stage window</p>
1606
+ <div class="refsect3">
1607
+ <a name="id-1.5.3.2.10.31.5"></a><h4>Parameters</h4>
1608
+ <div class="informaltable"><table width="100%" border="0">
1609
+ <colgroup>
1610
+ <col width="150px" class="parameters_name">
1611
+ <col class="parameters_description">
1612
+ <col width="200px" class="parameters_annotations">
1613
+ </colgroup>
1614
+ <tbody><tr>
1615
+ <td class="parameter_name"><p>stage</p></td>
1616
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1617
+ <td class="parameter_annotations"> </td>
1618
+ </tr></tbody>
1619
+ </table></div>
1620
+ </div>
1621
+ <p class="since">Since 0.4</p>
1622
+ </div>
1623
+ <hr>
1624
+ <div class="refsect2">
1625
+ <a name="clutter-stage-set-accept-focus"></a><h3>clutter_stage_set_accept_focus ()</h3>
1626
+ <pre class="programlisting"><span class="returnvalue">void</span>
1627
+ clutter_stage_set_accept_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1628
+ <em class="parameter"><code><span class="type">gboolean</span> accept_focus</code></em>);</pre>
1629
+ <p>Sets whether the <em class="parameter"><code>stage</code></em>
1630
+ should accept the key focus when shown.</p>
1631
+ <p>This function should be called before showing <em class="parameter"><code>stage</code></em>
1632
+ using
1633
+ <a class="link" href="ClutterActor.html#clutter-actor-show" title="clutter_actor_show ()"><code class="function">clutter_actor_show()</code></a>.</p>
1634
+ <div class="refsect3">
1635
+ <a name="id-1.5.3.2.10.32.6"></a><h4>Parameters</h4>
1636
+ <div class="informaltable"><table width="100%" border="0">
1637
+ <colgroup>
1638
+ <col width="150px" class="parameters_name">
1639
+ <col class="parameters_description">
1640
+ <col width="200px" class="parameters_annotations">
1641
+ </colgroup>
1642
+ <tbody>
1643
+ <tr>
1644
+ <td class="parameter_name"><p>stage</p></td>
1645
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1646
+ <td class="parameter_annotations"> </td>
1647
+ </tr>
1648
+ <tr>
1649
+ <td class="parameter_name"><p>accept_focus</p></td>
1650
+ <td class="parameter_description"><p><code class="literal">TRUE</code> to accept focus on show</p></td>
1651
+ <td class="parameter_annotations"> </td>
1652
+ </tr>
1653
+ </tbody>
1654
+ </table></div>
1655
+ </div>
1656
+ <p class="since">Since 1.6</p>
1657
+ </div>
1658
+ <hr>
1659
+ <div class="refsect2">
1660
+ <a name="clutter-stage-get-accept-focus"></a><h3>clutter_stage_get_accept_focus ()</h3>
1661
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1662
+ clutter_stage_get_accept_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1663
+ <p>Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-accept-focus" title="clutter_stage_set_accept_focus ()"><code class="function">clutter_stage_set_accept_focus()</code></a>.</p>
1664
+ <div class="refsect3">
1665
+ <a name="id-1.5.3.2.10.33.5"></a><h4>Parameters</h4>
1666
+ <div class="informaltable"><table width="100%" border="0">
1667
+ <colgroup>
1668
+ <col width="150px" class="parameters_name">
1669
+ <col class="parameters_description">
1670
+ <col width="200px" class="parameters_annotations">
1671
+ </colgroup>
1672
+ <tbody><tr>
1673
+ <td class="parameter_name"><p>stage</p></td>
1674
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1675
+ <td class="parameter_annotations"> </td>
1676
+ </tr></tbody>
1677
+ </table></div>
1678
+ </div>
1679
+ <div class="refsect3">
1680
+ <a name="id-1.5.3.2.10.33.6"></a><h4>Returns</h4>
1681
+ <p> <code class="literal">TRUE</code> if the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should accept focus, and <code class="literal">FALSE</code>
1682
+ otherwise</p>
1683
+ <p></p>
1684
+ </div>
1685
+ <p class="since">Since 1.6</p>
1686
+ </div>
1687
+ <hr>
1688
+ <div class="refsect2">
1689
+ <a name="clutter-stage-set-sync-delay"></a><h3>clutter_stage_set_sync_delay ()</h3>
1690
+ <pre class="programlisting"><span class="returnvalue">void</span>
1691
+ clutter_stage_set_sync_delay (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1692
+ <em class="parameter"><code><span class="type">gint</span> sync_delay</code></em>);</pre>
1693
+ <p>This function enables an alternate behavior where Clutter draws at
1694
+ a fixed point in time after the frame presentation time (also known
1695
+ as the VBlank time). This is most useful when the application
1696
+ wants to show incoming data with predictable latency. (The primary
1697
+ example of this would be a window system compositor.) By synchronizing
1698
+ to provide new data before Clutter redraws, an external source of
1699
+ updates (in the compositor, an application) can get a reliable latency.</p>
1700
+ <p>The appropriate value of <em class="parameter"><code>sync_delay</code></em>
1701
+ depends on the complexity of
1702
+ drawing the stage's scene graph - in general a value of between 0
1703
+ and 8 ms (up to one-half of a typical 60hz frame rate) is appropriate.
1704
+ using a larger value will reduce latency but risks skipping a frame if
1705
+ drawing the stage takes too long.</p>
1706
+ <div class="refsect3">
1707
+ <a name="id-1.5.3.2.10.34.6"></a><h4>Parameters</h4>
1708
+ <div class="informaltable"><table width="100%" border="0">
1709
+ <colgroup>
1710
+ <col width="150px" class="parameters_name">
1711
+ <col class="parameters_description">
1712
+ <col width="200px" class="parameters_annotations">
1713
+ </colgroup>
1714
+ <tbody>
1715
+ <tr>
1716
+ <td class="parameter_name"><p>stage</p></td>
1717
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1718
+ <td class="parameter_annotations"> </td>
1719
+ </tr>
1720
+ <tr>
1721
+ <td class="parameter_name"><p>sync_delay</p></td>
1722
+ <td class="parameter_description"><p>number of milliseconds after frame presentation to wait
1723
+ before painting the next frame. If less than zero, restores the
1724
+ default behavior where redraw is throttled to the refresh rate but
1725
+ not synchronized to it.</p></td>
1726
+ <td class="parameter_annotations"> </td>
1727
+ </tr>
1728
+ </tbody>
1729
+ </table></div>
1730
+ </div>
1731
+ <p class="since">Since 1.14</p>
1732
+ <p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
1733
+ give outside developers early access to new or rapidly changing technology, or
1734
+ to provide an interim solution to a problem where a more general solution is
1735
+ anticipated. No claims are made about either source or binary compatibility from
1736
+ one minor release to the next.
1737
+
1738
+ The Unstable interface level is a warning that these interfaces are subject to
1739
+ change without warning and should not be used in unbundled products.
1740
+
1741
+ Given such caveats, customer impact need not be a factor when considering
1742
+ incompatible changes to an Unstable interface in a major or minor release.
1743
+ Nonetheless, when such changes are introduced, the changes should still be
1744
+ mentioned in the release notes for the affected release.
1745
+ "><span class="acronym">Unstable</span></acronym></p>
1746
+ </div>
1747
+ <hr>
1748
+ <div class="refsect2">
1749
+ <a name="clutter-stage-skip-sync-delay"></a><h3>clutter_stage_skip_sync_delay ()</h3>
1750
+ <pre class="programlisting"><span class="returnvalue">void</span>
1751
+ clutter_stage_skip_sync_delay (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1752
+ <p>Causes the next frame for the stage to be drawn as quickly as
1753
+ possible, ignoring any delay that <a class="link" href="ClutterStage.html#clutter-stage-set-sync-delay" title="clutter_stage_set_sync_delay ()"><code class="function">clutter_stage_set_sync_delay()</code></a>
1754
+ would normally cause.</p>
1755
+ <div class="refsect3">
1756
+ <a name="id-1.5.3.2.10.35.5"></a><h4>Parameters</h4>
1757
+ <div class="informaltable"><table width="100%" border="0">
1758
+ <colgroup>
1759
+ <col width="150px" class="parameters_name">
1760
+ <col class="parameters_description">
1761
+ <col width="200px" class="parameters_annotations">
1762
+ </colgroup>
1763
+ <tbody><tr>
1764
+ <td class="parameter_name"><p>stage</p></td>
1765
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1766
+ <td class="parameter_annotations"> </td>
1767
+ </tr></tbody>
1768
+ </table></div>
1769
+ </div>
1770
+ <p class="since">Since 1.14</p>
1771
+ <p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
1772
+ give outside developers early access to new or rapidly changing technology, or
1773
+ to provide an interim solution to a problem where a more general solution is
1774
+ anticipated. No claims are made about either source or binary compatibility from
1775
+ one minor release to the next.
1776
+
1777
+ The Unstable interface level is a warning that these interfaces are subject to
1778
+ change without warning and should not be used in unbundled products.
1779
+
1780
+ Given such caveats, customer impact need not be a factor when considering
1781
+ incompatible changes to an Unstable interface in a major or minor release.
1782
+ Nonetheless, when such changes are introduced, the changes should still be
1783
+ mentioned in the release notes for the affected release.
1784
+ "><span class="acronym">Unstable</span></acronym></p>
1785
+ </div>
1786
+ <hr>
1787
+ <div class="refsect2">
1788
+ <a name="CLUTTER-STAGE-WIDTH:CAPS"></a><h3>CLUTTER_STAGE_WIDTH</h3>
1789
+ <pre class="programlisting">#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
1790
+ </pre>
1791
+ <div class="warning">
1792
+ <p><code class="literal">CLUTTER_STAGE_WIDTH</code> has been deprecated since version 1.2 and should not be used in newly-written code.</p>
1793
+ <p>Use <a class="link" href="ClutterActor.html#clutter-actor-get-width" title="clutter_actor_get_width ()"><code class="function">clutter_actor_get_width()</code></a> instead</p>
1794
+ </div>
1795
+ <p>Macro that evaluates to the width of the default stage</p>
1796
+ <p class="since">Since 0.2</p>
1797
+ </div>
1798
+ <hr>
1799
+ <div class="refsect2">
1800
+ <a name="CLUTTER-STAGE-HEIGHT:CAPS"></a><h3>CLUTTER_STAGE_HEIGHT</h3>
1801
+ <pre class="programlisting">#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
1802
+ </pre>
1803
+ <div class="warning">
1804
+ <p><code class="literal">CLUTTER_STAGE_HEIGHT</code> has been deprecated since version 1.2 and should not be used in newly-written code.</p>
1805
+ <p>use <a class="link" href="ClutterActor.html#clutter-actor-get-height" title="clutter_actor_get_height ()"><code class="function">clutter_actor_get_height()</code></a> instead</p>
1806
+ </div>
1807
+ <p>Macro that evaluates to the height of the default stage</p>
1808
+ <p class="since">Since 0.2</p>
1809
+ </div>
1810
+ <hr>
1811
+ <div class="refsect2">
1812
+ <a name="clutter-stage-get-default"></a><h3>clutter_stage_get_default ()</h3>
1813
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> *
1814
+ clutter_stage_get_default (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
1815
+ <div class="warning">
1816
+ <p><code class="literal">clutter_stage_get_default</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1817
+ <p>Use <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a> instead.</p>
1818
+ </div>
1819
+ <p>Retrieves a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> singleton.</p>
1820
+ <p>This function is not as useful as it sounds, and will most likely
1821
+ by deprecated in the future. Application code should only create
1822
+ a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instance using <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>, and manage the
1823
+ lifetime of the stage manually.</p>
1824
+ <p>The default stage singleton has a platform-specific behaviour: on
1825
+ platforms without the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> feature flag
1826
+ set, the first <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instance will also be set to be the
1827
+ default stage instance, and this function will always return a
1828
+ pointer to it.</p>
1829
+ <p>On platforms with the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> feature flag
1830
+ set, the default stage will be created by the first call to this
1831
+ function, and every following call will return the same pointer to
1832
+ it.</p>
1833
+ <div class="refsect3">
1834
+ <a name="id-1.5.3.2.10.38.9"></a><h4>Returns</h4>
1835
+ <p> the main
1836
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>. You should never destroy or unref the returned
1837
+ actor. </p>
1838
+ <p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.Stage]</span></p>
1839
+ </div>
1840
+ </div>
1841
+ <hr>
1842
+ <div class="refsect2">
1843
+ <a name="clutter-stage-is-default"></a><h3>clutter_stage_is_default ()</h3>
1844
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
1845
+ clutter_stage_is_default (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1846
+ <div class="warning">
1847
+ <p><code class="literal">clutter_stage_is_default</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1848
+ <p>Track the stage pointer inside your application
1849
+ code, or use <a class="link" href="ClutterActor.html#clutter-actor-get-stage" title="clutter_actor_get_stage ()"><code class="function">clutter_actor_get_stage()</code></a> to retrieve the stage for
1850
+ a given actor.</p>
1851
+ </div>
1852
+ <p>Checks if <em class="parameter"><code>stage</code></em>
1853
+ is the default stage, or an instance created using
1854
+ <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a> but internally using the same implementation.</p>
1855
+ <div class="refsect3">
1856
+ <a name="id-1.5.3.2.10.39.7"></a><h4>Parameters</h4>
1857
+ <div class="informaltable"><table width="100%" border="0">
1858
+ <colgroup>
1859
+ <col width="150px" class="parameters_name">
1860
+ <col class="parameters_description">
1861
+ <col width="200px" class="parameters_annotations">
1862
+ </colgroup>
1863
+ <tbody><tr>
1864
+ <td class="parameter_name"><p>stage</p></td>
1865
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1866
+ <td class="parameter_annotations"> </td>
1867
+ </tr></tbody>
1868
+ </table></div>
1869
+ </div>
1870
+ <div class="refsect3">
1871
+ <a name="id-1.5.3.2.10.39.8"></a><h4>Returns</h4>
1872
+ <p> <code class="literal">TRUE</code> if the passed stage is the default one</p>
1873
+ <p></p>
1874
+ </div>
1875
+ <p class="since">Since 0.8</p>
1876
+ </div>
1877
+ <hr>
1878
+ <div class="refsect2">
1879
+ <a name="clutter-stage-set-color"></a><h3>clutter_stage_set_color ()</h3>
1880
+ <pre class="programlisting"><span class="returnvalue">void</span>
1881
+ clutter_stage_set_color (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1882
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
1883
+ <div class="warning">
1884
+ <p><code class="literal">clutter_stage_set_color</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1885
+ <p>Use <a class="link" href="ClutterActor.html#clutter-actor-set-background-color" title="clutter_actor_set_background_color ()"><code class="function">clutter_actor_set_background_color()</code></a> instead.</p>
1886
+ </div>
1887
+ <p>Sets the stage color.</p>
1888
+ <div class="refsect3">
1889
+ <a name="id-1.5.3.2.10.40.6"></a><h4>Parameters</h4>
1890
+ <div class="informaltable"><table width="100%" border="0">
1891
+ <colgroup>
1892
+ <col width="150px" class="parameters_name">
1893
+ <col class="parameters_description">
1894
+ <col width="200px" class="parameters_annotations">
1895
+ </colgroup>
1896
+ <tbody>
1897
+ <tr>
1898
+ <td class="parameter_name"><p>stage</p></td>
1899
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1900
+ <td class="parameter_annotations"> </td>
1901
+ </tr>
1902
+ <tr>
1903
+ <td class="parameter_name"><p>color</p></td>
1904
+ <td class="parameter_description"><p>A <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a></p></td>
1905
+ <td class="parameter_annotations"> </td>
1906
+ </tr>
1907
+ </tbody>
1908
+ </table></div>
1909
+ </div>
1910
+ </div>
1911
+ <hr>
1912
+ <div class="refsect2">
1913
+ <a name="clutter-stage-get-color"></a><h3>clutter_stage_get_color ()</h3>
1914
+ <pre class="programlisting"><span class="returnvalue">void</span>
1915
+ clutter_stage_get_color (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1916
+ <em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
1917
+ <div class="warning">
1918
+ <p><code class="literal">clutter_stage_get_color</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1919
+ <p>Use <a class="link" href="ClutterActor.html#clutter-actor-get-background-color" title="clutter_actor_get_background_color ()"><code class="function">clutter_actor_get_background_color()</code></a> instead.</p>
1920
+ </div>
1921
+ <p>Retrieves the stage color.</p>
1922
+ <div class="refsect3">
1923
+ <a name="id-1.5.3.2.10.41.6"></a><h4>Parameters</h4>
1924
+ <div class="informaltable"><table width="100%" border="0">
1925
+ <colgroup>
1926
+ <col width="150px" class="parameters_name">
1927
+ <col class="parameters_description">
1928
+ <col width="200px" class="parameters_annotations">
1929
+ </colgroup>
1930
+ <tbody>
1931
+ <tr>
1932
+ <td class="parameter_name"><p>stage</p></td>
1933
+ <td class="parameter_description"><p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1934
+ <td class="parameter_annotations"> </td>
1935
+ </tr>
1936
+ <tr>
1937
+ <td class="parameter_name"><p>color</p></td>
1938
+ <td class="parameter_description"><p> return location for a <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>. </p></td>
1939
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span></td>
1940
+ </tr>
1941
+ </tbody>
1942
+ </table></div>
1943
+ </div>
1944
+ </div>
1945
+ <hr>
1946
+ <div class="refsect2">
1947
+ <a name="clutter-stage-queue-redraw"></a><h3>clutter_stage_queue_redraw ()</h3>
1948
+ <pre class="programlisting"><span class="returnvalue">void</span>
1949
+ clutter_stage_queue_redraw (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1950
+ <div class="warning">
1951
+ <p><code class="literal">clutter_stage_queue_redraw</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1952
+ <p>Use <a class="link" href="ClutterActor.html#clutter-actor-queue-redraw" title="clutter_actor_queue_redraw ()"><code class="function">clutter_actor_queue_redraw()</code></a> instead.</p>
1953
+ </div>
1954
+ <p>Queues a redraw for the passed stage.</p>
1955
+ <p>Applications should call <a class="link" href="ClutterActor.html#clutter-actor-queue-redraw" title="clutter_actor_queue_redraw ()"><code class="function">clutter_actor_queue_redraw()</code></a> and not
1956
+ this function.</p>
1957
+ <div class="refsect3">
1958
+ <a name="id-1.5.3.2.10.42.8"></a><h4>Parameters</h4>
1959
+ <div class="informaltable"><table width="100%" border="0">
1960
+ <colgroup>
1961
+ <col width="150px" class="parameters_name">
1962
+ <col class="parameters_description">
1963
+ <col width="200px" class="parameters_annotations">
1964
+ </colgroup>
1965
+ <tbody><tr>
1966
+ <td class="parameter_name"><p>stage</p></td>
1967
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
1968
+ <td class="parameter_annotations"> </td>
1969
+ </tr></tbody>
1970
+ </table></div>
1971
+ </div>
1972
+ <p class="since">Since 0.8</p>
1973
+ </div>
1974
+ <hr>
1975
+ <div class="refsect2">
1976
+ <a name="clutter-stage-set-use-fog"></a><h3>clutter_stage_set_use_fog ()</h3>
1977
+ <pre class="programlisting"><span class="returnvalue">void</span>
1978
+ clutter_stage_set_use_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1979
+ <em class="parameter"><code><span class="type">gboolean</span> fog</code></em>);</pre>
1980
+ <div class="warning">
1981
+ <p><code class="literal">clutter_stage_set_use_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
1982
+ <p>Calling this function produces no visible effect</p>
1983
+ </div>
1984
+ <p>Sets whether the depth cueing effect on the stage should be enabled
1985
+ or not.</p>
1986
+ <p>Depth cueing is a 3D effect that makes actors farther away from the
1987
+ viewing point less opaque, by fading them with the stage color.</p>
1988
+ <p>The parameters of the GL fog used can be changed using the
1989
+ <a class="link" href="ClutterStage.html#clutter-stage-set-fog" title="clutter_stage_set_fog ()"><code class="function">clutter_stage_set_fog()</code></a> function.</p>
1990
+ <div class="refsect3">
1991
+ <a name="id-1.5.3.2.10.43.9"></a><h4>Parameters</h4>
1992
+ <div class="informaltable"><table width="100%" border="0">
1993
+ <colgroup>
1994
+ <col width="150px" class="parameters_name">
1995
+ <col class="parameters_description">
1996
+ <col width="200px" class="parameters_annotations">
1997
+ </colgroup>
1998
+ <tbody>
1999
+ <tr>
2000
+ <td class="parameter_name"><p>stage</p></td>
2001
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
2002
+ <td class="parameter_annotations"> </td>
2003
+ </tr>
2004
+ <tr>
2005
+ <td class="parameter_name"><p>fog</p></td>
2006
+ <td class="parameter_description"><p><code class="literal">TRUE</code> for enabling the depth cueing effect</p></td>
2007
+ <td class="parameter_annotations"> </td>
2008
+ </tr>
2009
+ </tbody>
2010
+ </table></div>
2011
+ </div>
2012
+ <p class="since">Since 0.6</p>
2013
+ </div>
2014
+ <hr>
2015
+ <div class="refsect2">
2016
+ <a name="clutter-stage-get-use-fog"></a><h3>clutter_stage_get_use_fog ()</h3>
2017
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
2018
+ clutter_stage_get_use_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
2019
+ <div class="warning">
2020
+ <p><code class="literal">clutter_stage_get_use_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2021
+ <p>This function will always return <code class="literal">FALSE</code></p>
2022
+ </div>
2023
+ <p>Gets whether the depth cueing effect is enabled on <em class="parameter"><code>stage</code></em>
2024
+ .</p>
2025
+ <div class="refsect3">
2026
+ <a name="id-1.5.3.2.10.44.7"></a><h4>Parameters</h4>
2027
+ <div class="informaltable"><table width="100%" border="0">
2028
+ <colgroup>
2029
+ <col width="150px" class="parameters_name">
2030
+ <col class="parameters_description">
2031
+ <col width="200px" class="parameters_annotations">
2032
+ </colgroup>
2033
+ <tbody><tr>
2034
+ <td class="parameter_name"><p>stage</p></td>
2035
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
2036
+ <td class="parameter_annotations"> </td>
2037
+ </tr></tbody>
2038
+ </table></div>
2039
+ </div>
2040
+ <div class="refsect3">
2041
+ <a name="id-1.5.3.2.10.44.8"></a><h4>Returns</h4>
2042
+ <p> <code class="literal">TRUE</code> if the depth cueing effect is enabled</p>
2043
+ <p></p>
2044
+ </div>
2045
+ <p class="since">Since 0.6</p>
2046
+ </div>
2047
+ <hr>
2048
+ <div class="refsect2">
2049
+ <a name="clutter-stage-set-fog"></a><h3>clutter_stage_set_fog ()</h3>
2050
+ <pre class="programlisting"><span class="returnvalue">void</span>
2051
+ clutter_stage_set_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
2052
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);</pre>
2053
+ <div class="warning">
2054
+ <p><code class="literal">clutter_stage_set_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2055
+ <p>Fog settings are ignored.</p>
2056
+ </div>
2057
+ <p>Sets the fog (also known as "depth cueing") settings for the <em class="parameter"><code>stage</code></em>
2058
+ .</p>
2059
+ <p>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> will only use a linear fog progression, which
2060
+ depends solely on the distance from the viewer. The <code class="function">cogl_set_fog()</code>
2061
+ function in COGL exposes more of the underlying implementation,
2062
+ and allows changing the for progression function. It can be directly
2063
+ used by disabling the <a class="link" href="ClutterStage.html#ClutterStage--use-fog" title="The “use-fog” property"><span class="type">“use-fog”</span></a> property and connecting
2064
+ a signal handler to the <a class="link" href="ClutterActor.html#ClutterActor-paint" title="The “paint” signal"><span class="type">“paint”</span></a> signal on the <em class="parameter"><code>stage</code></em>
2065
+ ,
2066
+ like:</p>
2067
+ <div class="informalexample">
2068
+ <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
2069
+ <tbody>
2070
+ <tr>
2071
+ <td class="listing_lines" align="right"><pre>1
2072
+ 2</pre></td>
2073
+ <td class="listing_code"><pre class="programlisting"><span class="function"><a href="ClutterStage.html#clutter-stage-set-use-fog">clutter_stage_set_use_fog</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">stage</span><span class="symbol">,</span><span class="normal"> FALSE</span><span class="symbol">);</span>
2074
+ <span class="function">g_signal_connect</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">stage</span><span class="symbol">,</span><span class="normal"> </span><span class="string">"paint"</span><span class="symbol">,</span><span class="normal"> </span><span class="function">G_CALLBACK</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">on_stage_paint</span><span class="symbol">),</span><span class="normal"> NULL</span><span class="symbol">);</span></pre></td>
2075
+ </tr>
2076
+ </tbody>
2077
+ </table>
2078
+ </div>
2079
+
2080
+ <p></p>
2081
+ <p>The paint signal handler will call <code class="function">cogl_set_fog()</code> with the
2082
+ desired settings:</p>
2083
+ <div class="informalexample">
2084
+ <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
2085
+ <tbody>
2086
+ <tr>
2087
+ <td class="listing_lines" align="right"><pre>1
2088
+ 2
2089
+ 3
2090
+ 4
2091
+ 5
2092
+ 6
2093
+ 7
2094
+ 8
2095
+ 9
2096
+ 10
2097
+ 11
2098
+ 12
2099
+ 13
2100
+ 14
2101
+ 15
2102
+ 16
2103
+ 17
2104
+ 18
2105
+ 19
2106
+ 20</pre></td>
2107
+ <td class="listing_code"><pre class="programlisting"><span class="keyword">static</span><span class="normal"> </span><span class="type">void</span>
2108
+ <span class="function">on_stage_paint</span><span class="normal"> </span><span class="symbol">(</span><span class="usertype">ClutterActor</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">actor</span><span class="symbol">)</span>
2109
+ <span class="cbracket">{</span>
2110
+ <span class="normal"> </span><span class="usertype">ClutterColor</span><span class="normal"> stage_color </span><span class="symbol">=</span><span class="normal"> </span><span class="cbracket">{</span><span class="normal"> </span><span class="number">0</span><span class="symbol">,</span><span class="normal"> </span><span class="cbracket">}</span><span class="symbol">;</span>
2111
+ <span class="normal"> </span><span class="usertype">CoglColor</span><span class="normal"> fog_color </span><span class="symbol">=</span><span class="normal"> </span><span class="cbracket">{</span><span class="normal"> </span><span class="number">0</span><span class="symbol">,</span><span class="normal"> </span><span class="cbracket">}</span><span class="symbol">;</span>
2112
+
2113
+ <span class="normal"> </span><span class="comment">// set the fog color to the stage background color</span>
2114
+ <span class="normal"> </span><span class="function"><a href="ClutterStage.html#clutter-stage-get-color">clutter_stage_get_color</a></span><span class="normal"> </span><span class="symbol">(</span><span class="function">CLUTTER_STAGE</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">actor</span><span class="symbol">),</span><span class="normal"> </span><span class="symbol">&amp;</span><span class="normal">stage_color</span><span class="symbol">);</span>
2115
+ <span class="normal"> </span><span class="function">cogl_color_init_from_4ub</span><span class="normal"> </span><span class="symbol">(&amp;</span><span class="normal">fog_color</span><span class="symbol">,</span>
2116
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">red</span><span class="symbol">,</span>
2117
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">green</span><span class="symbol">,</span>
2118
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">blue</span><span class="symbol">,</span>
2119
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">alpha</span><span class="symbol">);</span>
2120
+
2121
+ <span class="normal"> </span><span class="comment">// enable fog //</span>
2122
+ <span class="normal"> </span><span class="function">cogl_set_fog</span><span class="normal"> </span><span class="symbol">(&amp;</span><span class="normal">fog_color</span><span class="symbol">,</span>
2123
+ <span class="normal"> COGL_FOG_MODE_EXPONENTIAL</span><span class="symbol">,</span><span class="normal"> </span><span class="comment">// mode</span>
2124
+ <span class="normal"> </span><span class="number">0.5</span><span class="symbol">,</span><span class="normal"> </span><span class="comment">// density</span>
2125
+ <span class="normal"> </span><span class="number">5.0</span><span class="symbol">,</span><span class="normal"> </span><span class="number">30.0</span><span class="symbol">);</span><span class="normal"> </span><span class="comment">// z_near and z_far</span>
2126
+ <span class="cbracket">}</span></pre></td>
2127
+ </tr>
2128
+ </tbody>
2129
+ </table>
2130
+ </div>
2131
+
2132
+ <p></p>
2133
+ <p>The fogging functions only work correctly when the visible actors use
2134
+ unmultiplied alpha colors. By default Cogl will premultiply textures and
2135
+ <code class="function">cogl_set_source_color()</code> will premultiply colors, so unless you explicitly
2136
+ load your textures requesting an unmultiplied internal format and use
2137
+ <code class="function">cogl_material_set_color()</code> you can only use fogging with fully opaque actors.
2138
+ Support for premultiplied colors will improve in the future when we can
2139
+ depend on fragment shaders.</p>
2140
+ <div class="refsect3">
2141
+ <a name="id-1.5.3.2.10.45.14"></a><h4>Parameters</h4>
2142
+ <div class="informaltable"><table width="100%" border="0">
2143
+ <colgroup>
2144
+ <col width="150px" class="parameters_name">
2145
+ <col class="parameters_description">
2146
+ <col width="200px" class="parameters_annotations">
2147
+ </colgroup>
2148
+ <tbody>
2149
+ <tr>
2150
+ <td class="parameter_name"><p>stage</p></td>
2151
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
2152
+ <td class="parameter_annotations"> </td>
2153
+ </tr>
2154
+ <tr>
2155
+ <td class="parameter_name"><p>fog</p></td>
2156
+ <td class="parameter_description"><p>a <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> structure</p></td>
2157
+ <td class="parameter_annotations"> </td>
2158
+ </tr>
2159
+ </tbody>
2160
+ </table></div>
2161
+ </div>
2162
+ <p class="since">Since 0.6</p>
2163
+ </div>
2164
+ <hr>
2165
+ <div class="refsect2">
2166
+ <a name="clutter-stage-get-fog"></a><h3>clutter_stage_get_fog ()</h3>
2167
+ <pre class="programlisting"><span class="returnvalue">void</span>
2168
+ clutter_stage_get_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
2169
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);</pre>
2170
+ <div class="warning">
2171
+ <p><code class="literal">clutter_stage_get_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2172
+ <p>This function will always return the default
2173
+ values of <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a></p>
2174
+ </div>
2175
+ <p>Retrieves the current depth cueing settings from the stage.</p>
2176
+ <div class="refsect3">
2177
+ <a name="id-1.5.3.2.10.46.7"></a><h4>Parameters</h4>
2178
+ <div class="informaltable"><table width="100%" border="0">
2179
+ <colgroup>
2180
+ <col width="150px" class="parameters_name">
2181
+ <col class="parameters_description">
2182
+ <col width="200px" class="parameters_annotations">
2183
+ </colgroup>
2184
+ <tbody>
2185
+ <tr>
2186
+ <td class="parameter_name"><p>stage</p></td>
2187
+ <td class="parameter_description"><p>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a></p></td>
2188
+ <td class="parameter_annotations"> </td>
2189
+ </tr>
2190
+ <tr>
2191
+ <td class="parameter_name"><p>fog</p></td>
2192
+ <td class="parameter_description"><p> return location for a <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> structure. </p></td>
2193
+ <td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
2194
+ </tr>
2195
+ </tbody>
2196
+ </table></div>
2197
+ </div>
2198
+ <p class="since">Since 0.6</p>
2199
+ </div>
2200
+ </div>
2201
+ <div class="refsect1">
2202
+ <a name="ClutterStage.other_details"></a><h2>Types and Values</h2>
2203
+ <div class="refsect2">
2204
+ <a name="ClutterStage-struct"></a><h3>ClutterStage</h3>
2205
+ <pre class="programlisting">typedef struct _ClutterStage ClutterStage;</pre>
2206
+ <p>The <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> structure contains only private data
2207
+ and should be accessed using the provided API</p>
2208
+ <p class="since">Since 0.1</p>
2209
+ </div>
2210
+ <hr>
2211
+ <div class="refsect2">
2212
+ <a name="ClutterStageClass"></a><h3>struct ClutterStageClass</h3>
2213
+ <pre class="programlisting">struct ClutterStageClass {
2214
+ /* signals */
2215
+ void (* fullscreen) (ClutterStage *stage);
2216
+ void (* unfullscreen) (ClutterStage *stage);
2217
+ void (* activate) (ClutterStage *stage);
2218
+ void (* deactivate) (ClutterStage *stage);
2219
+
2220
+ gboolean (* delete_event) (ClutterStage *stage,
2221
+ ClutterEvent *event);
2222
+ };
2223
+ </pre>
2224
+ <p>The <a class="link" href="ClutterStage.html#ClutterStageClass" title="struct ClutterStageClass"><span class="type">ClutterStageClass</span></a> structure contains only private data</p>
2225
+ <div class="refsect3">
2226
+ <a name="id-1.5.3.2.11.3.5"></a><h4>Members</h4>
2227
+ <div class="informaltable"><table width="100%" border="0">
2228
+ <colgroup>
2229
+ <col width="300px" class="struct_members_name">
2230
+ <col class="struct_members_description">
2231
+ <col width="200px" class="struct_members_annotations">
2232
+ </colgroup>
2233
+ <tbody>
2234
+ <tr>
2235
+ <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterStageClass.fullscreen"></a>fullscreen</code></em> ()</p></td>
2236
+ <td class="struct_member_description"><p>handler for the <a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title="The “fullscreen” signal"><span class="type">“fullscreen”</span></a> signal</p></td>
2237
+ <td class="struct_member_annotations"> </td>
2238
+ </tr>
2239
+ <tr>
2240
+ <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterStageClass.unfullscreen"></a>unfullscreen</code></em> ()</p></td>
2241
+ <td class="struct_member_description"><p>handler for the <a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title="The “unfullscreen” signal"><span class="type">“unfullscreen”</span></a> signal</p></td>
2242
+ <td class="struct_member_annotations"> </td>
2243
+ </tr>
2244
+ <tr>
2245
+ <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterStageClass.activate"></a>activate</code></em> ()</p></td>
2246
+ <td class="struct_member_description"><p>handler for the <a class="link" href="ClutterStage.html#ClutterStage-activate" title="The “activate” signal"><span class="type">“activate”</span></a> signal</p></td>
2247
+ <td class="struct_member_annotations"> </td>
2248
+ </tr>
2249
+ <tr>
2250
+ <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterStageClass.deactivate"></a>deactivate</code></em> ()</p></td>
2251
+ <td class="struct_member_description"><p>handler for the <a class="link" href="ClutterStage.html#ClutterStage-deactivate" title="The “deactivate” signal"><span class="type">“deactivate”</span></a> signal</p></td>
2252
+ <td class="struct_member_annotations"> </td>
2253
+ </tr>
2254
+ <tr>
2255
+ <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterStageClass.delete-event"></a>delete_event</code></em> ()</p></td>
2256
+ <td class="struct_member_description"><p>handler for the <a class="link" href="ClutterStage.html#ClutterStage-delete-event" title="The “delete-event” signal"><span class="type">“delete-event”</span></a> signal</p></td>
2257
+ <td class="struct_member_annotations"> </td>
2258
+ </tr>
2259
+ </tbody>
2260
+ </table></div>
2261
+ </div>
2262
+ <p class="since">Since 0.1</p>
2263
+ </div>
2264
+ <hr>
2265
+ <div class="refsect2">
2266
+ <a name="ClutterPickMode"></a><h3>enum ClutterPickMode</h3>
2267
+ <p>Controls the paint cycle of the scene graph when in pick mode</p>
2268
+ <div class="refsect3">
2269
+ <a name="id-1.5.3.2.11.4.4"></a><h4>Members</h4>
2270
+ <div class="informaltable"><table width="100%" border="0">
2271
+ <colgroup>
2272
+ <col width="300px" class="enum_members_name">
2273
+ <col class="enum_members_description">
2274
+ <col width="200px" class="enum_members_annotations">
2275
+ </colgroup>
2276
+ <tbody>
2277
+ <tr>
2278
+ <td class="enum_member_name"><p><a name="CLUTTER-PICK-NONE:CAPS"></a>CLUTTER_PICK_NONE</p></td>
2279
+ <td class="enum_member_description">
2280
+ <p>Do not paint any actor</p>
2281
+ </td>
2282
+ <td class="enum_member_annotations"> </td>
2283
+ </tr>
2284
+ <tr>
2285
+ <td class="enum_member_name"><p><a name="CLUTTER-PICK-REACTIVE:CAPS"></a>CLUTTER_PICK_REACTIVE</p></td>
2286
+ <td class="enum_member_description">
2287
+ <p>Paint only the reactive actors</p>
2288
+ </td>
2289
+ <td class="enum_member_annotations"> </td>
2290
+ </tr>
2291
+ <tr>
2292
+ <td class="enum_member_name"><p><a name="CLUTTER-PICK-ALL:CAPS"></a>CLUTTER_PICK_ALL</p></td>
2293
+ <td class="enum_member_description">
2294
+ <p>Paint all actors</p>
2295
+ </td>
2296
+ <td class="enum_member_annotations"> </td>
2297
+ </tr>
2298
+ </tbody>
2299
+ </table></div>
2300
+ </div>
2301
+ <p class="since">Since 1.0</p>
2302
+ </div>
2303
+ <hr>
2304
+ <div class="refsect2">
2305
+ <a name="ClutterPerspective"></a><h3>ClutterPerspective</h3>
2306
+ <pre class="programlisting">typedef struct {
2307
+ gfloat fovy;
2308
+ gfloat aspect;
2309
+ gfloat z_near;
2310
+ gfloat z_far;
2311
+ } ClutterPerspective;
2312
+ </pre>
2313
+ <p>Stage perspective definition. <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> is only used by
2314
+ the fixed point version of <a class="link" href="ClutterStage.html#clutter-stage-set-perspective" title="clutter_stage_set_perspective ()"><code class="function">clutter_stage_set_perspective()</code></a>.</p>
2315
+ <div class="refsect3">
2316
+ <a name="id-1.5.3.2.11.5.5"></a><h4>Members</h4>
2317
+ <div class="informaltable"><table width="100%" border="0">
2318
+ <colgroup>
2319
+ <col width="300px" class="struct_members_name">
2320
+ <col class="struct_members_description">
2321
+ <col width="200px" class="struct_members_annotations">
2322
+ </colgroup>
2323
+ <tbody>
2324
+ <tr>
2325
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.fovy"></a>fovy</code></em>;</p></td>
2326
+ <td class="struct_member_description"><p>the field of view angle, in degrees, in the y direction</p></td>
2327
+ <td class="struct_member_annotations"> </td>
2328
+ </tr>
2329
+ <tr>
2330
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.aspect"></a>aspect</code></em>;</p></td>
2331
+ <td class="struct_member_description"><p>the aspect ratio that determines the field of view in the x
2332
+ direction. The aspect ratio is the ratio of x (width) to y (height)</p></td>
2333
+ <td class="struct_member_annotations"> </td>
2334
+ </tr>
2335
+ <tr>
2336
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.z-near"></a>z_near</code></em>;</p></td>
2337
+ <td class="struct_member_description"><p>the distance from the viewer to the near clipping
2338
+ plane (always positive)</p></td>
2339
+ <td class="struct_member_annotations"> </td>
2340
+ </tr>
2341
+ <tr>
2342
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.z-far"></a>z_far</code></em>;</p></td>
2343
+ <td class="struct_member_description"><p>the distance from the viewer to the far clipping
2344
+ plane (always positive)</p></td>
2345
+ <td class="struct_member_annotations"> </td>
2346
+ </tr>
2347
+ </tbody>
2348
+ </table></div>
2349
+ </div>
2350
+ <p class="since">Since 0.4</p>
2351
+ </div>
2352
+ <hr>
2353
+ <div class="refsect2">
2354
+ <a name="ClutterFog"></a><h3>ClutterFog</h3>
2355
+ <pre class="programlisting">typedef struct {
2356
+ gfloat z_near;
2357
+ gfloat z_far;
2358
+ } ClutterFog;
2359
+ </pre>
2360
+ <div class="warning">
2361
+ <p><code class="literal">ClutterFog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2362
+ <p>The fog-related API in <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> has been
2363
+ deprecated as well.</p>
2364
+ </div>
2365
+ <p>Fog settings used to create the depth cueing effect.</p>
2366
+ <div class="refsect3">
2367
+ <a name="id-1.5.3.2.11.6.7"></a><h4>Members</h4>
2368
+ <div class="informaltable"><table width="100%" border="0">
2369
+ <colgroup>
2370
+ <col width="300px" class="struct_members_name">
2371
+ <col class="struct_members_description">
2372
+ <col width="200px" class="struct_members_annotations">
2373
+ </colgroup>
2374
+ <tbody>
2375
+ <tr>
2376
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterFog.z-near"></a>z_near</code></em>;</p></td>
2377
+ <td class="struct_member_description"><p>starting distance from the viewer to the near clipping
2378
+ plane (always positive)</p></td>
2379
+ <td class="struct_member_annotations"> </td>
2380
+ </tr>
2381
+ <tr>
2382
+ <td class="struct_member_name"><p><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterFog.z-far"></a>z_far</code></em>;</p></td>
2383
+ <td class="struct_member_description"><p>final distance from the viewer to the far clipping
2384
+ plane (always positive)</p></td>
2385
+ <td class="struct_member_annotations"> </td>
2386
+ </tr>
2387
+ </tbody>
2388
+ </table></div>
2389
+ </div>
2390
+ <p class="since">Since 0.6</p>
2391
+ </div>
2392
+ </div>
2393
+ <div class="refsect1">
2394
+ <a name="ClutterStage.property-details"></a><h2>Property Details</h2>
2395
+ <div class="refsect2">
2396
+ <a name="ClutterStage--accept-focus"></a><h3>The <code class="literal">“accept-focus”</code> property</h3>
2397
+ <pre class="programlisting"> “accept-focus” <span class="type">gboolean</span></pre>
2398
+ <p>Whether the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should accept key focus when shown.</p>
2399
+ <p>Flags: Read / Write</p>
2400
+ <p>Default value: TRUE</p>
2401
+ <p class="since">Since 1.6</p>
2402
+ </div>
2403
+ <hr>
2404
+ <div class="refsect2">
2405
+ <a name="ClutterStage--color"></a><h3>The <code class="literal">“color”</code> property</h3>
2406
+ <pre class="programlisting"> “color” <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *</pre>
2407
+ <p>The background color of the main stage.</p>
2408
+ <div class="warning">
2409
+ <p><code class="literal">ClutterStage:color</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2410
+ <p>Use the <a class="link" href="ClutterActor.html#ClutterActor--background-color" title="The “background-color” property"><span class="type">“background-color”</span></a> property of
2411
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> instead.</p>
2412
+ </div>
2413
+ <p>Flags: Read / Write</p>
2414
+ </div>
2415
+ <hr>
2416
+ <div class="refsect2">
2417
+ <a name="ClutterStage--cursor-visible"></a><h3>The <code class="literal">“cursor-visible”</code> property</h3>
2418
+ <pre class="programlisting"> “cursor-visible” <span class="type">gboolean</span></pre>
2419
+ <p>Whether the mouse pointer should be visible</p>
2420
+ <p>Flags: Read / Write</p>
2421
+ <p>Default value: TRUE</p>
2422
+ </div>
2423
+ <hr>
2424
+ <div class="refsect2">
2425
+ <a name="ClutterStage--fog"></a><h3>The <code class="literal">“fog”</code> property</h3>
2426
+ <pre class="programlisting"> “fog” <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *</pre>
2427
+ <p>The settings for the GL "fog", used only if <a class="link" href="ClutterStage.html#ClutterStage--use-fog" title="The “use-fog” property"><span class="type">“use-fog”</span></a>
2428
+ is set to <code class="literal">TRUE</code></p>
2429
+ <div class="warning">
2430
+ <p><code class="literal">ClutterStage:fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2431
+ <p>This property does not do anything.</p>
2432
+ </div>
2433
+ <p>Flags: Read / Write</p>
2434
+ <p class="since">Since 1.0</p>
2435
+ </div>
2436
+ <hr>
2437
+ <div class="refsect2">
2438
+ <a name="ClutterStage--fullscreen-set"></a><h3>The <code class="literal">“fullscreen-set”</code> property</h3>
2439
+ <pre class="programlisting"> “fullscreen-set” <span class="type">gboolean</span></pre>
2440
+ <p>Whether the main stage is fullscreen.</p>
2441
+ <p>Flags: Read</p>
2442
+ <p>Default value: FALSE</p>
2443
+ </div>
2444
+ <hr>
2445
+ <div class="refsect2">
2446
+ <a name="ClutterStage--key-focus"></a><h3>The <code class="literal">“key-focus”</code> property</h3>
2447
+ <pre class="programlisting"> “key-focus” <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *</pre>
2448
+ <p>The <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> that will receive key events from the underlying
2449
+ windowing system.</p>
2450
+ <p>If <code class="literal">NULL</code>, the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> will receive the events.</p>
2451
+ <p>Flags: Read / Write</p>
2452
+ <p class="since">Since 1.2</p>
2453
+ </div>
2454
+ <hr>
2455
+ <div class="refsect2">
2456
+ <a name="ClutterStage--no-clear-hint"></a><h3>The <code class="literal">“no-clear-hint”</code> property</h3>
2457
+ <pre class="programlisting"> “no-clear-hint” <span class="type">gboolean</span></pre>
2458
+ <p>Whether or not the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should clear its contents
2459
+ before each paint cycle.</p>
2460
+ <p>See <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()"><code class="function">clutter_stage_set_no_clear_hint()</code></a> for further information.</p>
2461
+ <p>Flags: Read / Write</p>
2462
+ <p>Default value: FALSE</p>
2463
+ <p class="since">Since 1.4</p>
2464
+ </div>
2465
+ <hr>
2466
+ <div class="refsect2">
2467
+ <a name="ClutterStage--offscreen"></a><h3>The <code class="literal">“offscreen”</code> property</h3>
2468
+ <pre class="programlisting"> “offscreen” <span class="type">gboolean</span></pre>
2469
+ <p>Whether the stage should be rendered in an offscreen buffer.</p>
2470
+ <div class="warning">
2471
+ <p><code class="literal">ClutterStage:offscreen</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2472
+ <p>This property does not do anything.</p>
2473
+ </div>
2474
+ <p>Flags: Read / Write</p>
2475
+ <p>Default value: FALSE</p>
2476
+ </div>
2477
+ <hr>
2478
+ <div class="refsect2">
2479
+ <a name="ClutterStage--perspective"></a><h3>The <code class="literal">“perspective”</code> property</h3>
2480
+ <pre class="programlisting"> “perspective” <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *</pre>
2481
+ <p>The parameters used for the perspective projection from 3D
2482
+ coordinates to 2D</p>
2483
+ <p>Flags: Read / Write</p>
2484
+ <p class="since">Since 0.8.2</p>
2485
+ </div>
2486
+ <hr>
2487
+ <div class="refsect2">
2488
+ <a name="ClutterStage--title"></a><h3>The <code class="literal">“title”</code> property</h3>
2489
+ <pre class="programlisting"> “title” <span class="type">gchar</span> *</pre>
2490
+ <p>The stage's title - usually displayed in stage windows title decorations.</p>
2491
+ <p>Flags: Read / Write</p>
2492
+ <p>Default value: NULL</p>
2493
+ <p class="since">Since 0.4</p>
2494
+ </div>
2495
+ <hr>
2496
+ <div class="refsect2">
2497
+ <a name="ClutterStage--use-alpha"></a><h3>The <code class="literal">“use-alpha”</code> property</h3>
2498
+ <pre class="programlisting"> “use-alpha” <span class="type">gboolean</span></pre>
2499
+ <p>Whether the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should honour the alpha component of the
2500
+ <a class="link" href="ClutterStage.html#ClutterStage--color" title="The “color” property"><span class="type">“color”</span></a> property when painting. If Clutter is run under
2501
+ a compositing manager this will result in the stage being blended
2502
+ with the underlying window(s)</p>
2503
+ <p>Flags: Read / Write</p>
2504
+ <p>Default value: FALSE</p>
2505
+ <p class="since">Since 1.2</p>
2506
+ </div>
2507
+ <hr>
2508
+ <div class="refsect2">
2509
+ <a name="ClutterStage--use-fog"></a><h3>The <code class="literal">“use-fog”</code> property</h3>
2510
+ <pre class="programlisting"> “use-fog” <span class="type">gboolean</span></pre>
2511
+ <p>Whether the stage should use a linear GL "fog" in creating the
2512
+ depth-cueing effect, to enhance the perception of depth by fading
2513
+ actors farther from the viewpoint.</p>
2514
+ <div class="warning">
2515
+ <p><code class="literal">ClutterStage:use-fog</code> has been deprecated since version 1.10 and should not be used in newly-written code.</p>
2516
+ <p>This property does not do anything.</p>
2517
+ </div>
2518
+ <p>Flags: Read / Write</p>
2519
+ <p>Default value: FALSE</p>
2520
+ <p class="since">Since 0.6</p>
2521
+ </div>
2522
+ <hr>
2523
+ <div class="refsect2">
2524
+ <a name="ClutterStage--user-resizable"></a><h3>The <code class="literal">“user-resizable”</code> property</h3>
2525
+ <pre class="programlisting"> “user-resizable” <span class="type">gboolean</span></pre>
2526
+ <p>Whether the stage is resizable via user interaction.</p>
2527
+ <p>Flags: Read / Write</p>
2528
+ <p>Default value: FALSE</p>
2529
+ <p class="since">Since 0.4</p>
2530
+ </div>
2531
+ </div>
2532
+ <div class="refsect1">
2533
+ <a name="ClutterStage.signal-details"></a><h2>Signal Details</h2>
2534
+ <div class="refsect2">
2535
+ <a name="ClutterStage-activate"></a><h3>The <code class="literal">“activate”</code> signal</h3>
2536
+ <pre class="programlisting"><span class="returnvalue">void</span>
2537
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2538
+ <span class="type">gpointer</span> user_data)</pre>
2539
+ <p>The ::activate signal is emitted when the stage receives key focus
2540
+ from the underlying window system.</p>
2541
+ <div class="refsect3">
2542
+ <a name="id-1.5.3.2.13.2.5"></a><h4>Parameters</h4>
2543
+ <div class="informaltable"><table width="100%" border="0">
2544
+ <colgroup>
2545
+ <col width="150px" class="parameters_name">
2546
+ <col class="parameters_description">
2547
+ <col width="200px" class="parameters_annotations">
2548
+ </colgroup>
2549
+ <tbody>
2550
+ <tr>
2551
+ <td class="parameter_name"><p>stage</p></td>
2552
+ <td class="parameter_description"><p>the stage which was activated</p></td>
2553
+ <td class="parameter_annotations"> </td>
2554
+ </tr>
2555
+ <tr>
2556
+ <td class="parameter_name"><p>user_data</p></td>
2557
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2558
+ <td class="parameter_annotations"> </td>
2559
+ </tr>
2560
+ </tbody>
2561
+ </table></div>
2562
+ </div>
2563
+ <p>Flags: Run Last</p>
2564
+ <p class="since">Since 0.6</p>
2565
+ </div>
2566
+ <hr>
2567
+ <div class="refsect2">
2568
+ <a name="ClutterStage-after-paint"></a><h3>The <code class="literal">“after-paint”</code> signal</h3>
2569
+ <pre class="programlisting"><span class="returnvalue">void</span>
2570
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2571
+ <span class="type">gpointer</span> user_data)</pre>
2572
+ <p>The ::after-paint signal is emitted after the stage is painted,
2573
+ but before the results are displayed on the screen.</p>
2574
+ <div class="refsect3">
2575
+ <a name="id-1.5.3.2.13.3.5"></a><h4>Parameters</h4>
2576
+ <div class="informaltable"><table width="100%" border="0">
2577
+ <colgroup>
2578
+ <col width="150px" class="parameters_name">
2579
+ <col class="parameters_description">
2580
+ <col width="200px" class="parameters_annotations">
2581
+ </colgroup>
2582
+ <tbody>
2583
+ <tr>
2584
+ <td class="parameter_name"><p>stage</p></td>
2585
+ <td class="parameter_description"><p>the stage that received the event</p></td>
2586
+ <td class="parameter_annotations"> </td>
2587
+ </tr>
2588
+ <tr>
2589
+ <td class="parameter_name"><p>user_data</p></td>
2590
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2591
+ <td class="parameter_annotations"> </td>
2592
+ </tr>
2593
+ </tbody>
2594
+ </table></div>
2595
+ </div>
2596
+ <p>Flags: Run Last</p>
2597
+ <p class="since">Since 1.20</p>
2598
+ </div>
2599
+ <hr>
2600
+ <div class="refsect2">
2601
+ <a name="ClutterStage-deactivate"></a><h3>The <code class="literal">“deactivate”</code> signal</h3>
2602
+ <pre class="programlisting"><span class="returnvalue">void</span>
2603
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2604
+ <span class="type">gpointer</span> user_data)</pre>
2605
+ <p>The ::activate signal is emitted when the stage loses key focus
2606
+ from the underlying window system.</p>
2607
+ <div class="refsect3">
2608
+ <a name="id-1.5.3.2.13.4.5"></a><h4>Parameters</h4>
2609
+ <div class="informaltable"><table width="100%" border="0">
2610
+ <colgroup>
2611
+ <col width="150px" class="parameters_name">
2612
+ <col class="parameters_description">
2613
+ <col width="200px" class="parameters_annotations">
2614
+ </colgroup>
2615
+ <tbody>
2616
+ <tr>
2617
+ <td class="parameter_name"><p>stage</p></td>
2618
+ <td class="parameter_description"><p>the stage which was deactivated</p></td>
2619
+ <td class="parameter_annotations"> </td>
2620
+ </tr>
2621
+ <tr>
2622
+ <td class="parameter_name"><p>user_data</p></td>
2623
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2624
+ <td class="parameter_annotations"> </td>
2625
+ </tr>
2626
+ </tbody>
2627
+ </table></div>
2628
+ </div>
2629
+ <p>Flags: Run Last</p>
2630
+ <p class="since">Since 0.6</p>
2631
+ </div>
2632
+ <hr>
2633
+ <div class="refsect2">
2634
+ <a name="ClutterStage-delete-event"></a><h3>The <code class="literal">“delete-event”</code> signal</h3>
2635
+ <pre class="programlisting"><span class="returnvalue">gboolean</span>
2636
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2637
+ <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> *event,
2638
+ <span class="type">gpointer</span> user_data)</pre>
2639
+ <p>The ::delete-event signal is emitted when the user closes a
2640
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> window using the window controls.</p>
2641
+ <p>Clutter by default will call <a class="link" href="clutter-General.html#clutter-main-quit" title="clutter_main_quit ()"><code class="function">clutter_main_quit()</code></a> if <em class="parameter"><code>stage</code></em>
2642
+ is
2643
+ the default stage, and <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a> for any other
2644
+ stage.</p>
2645
+ <p>It is possible to override the default behaviour by connecting
2646
+ a new handler and returning <code class="literal">TRUE</code> there.</p>
2647
+ <p>This signal is emitted only on Clutter backends that
2648
+ embed <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> in native windows. It is not emitted for
2649
+ backends that use a static frame buffer.</p>
2650
+ <div class="refsect3">
2651
+ <a name="id-1.5.3.2.13.5.8"></a><h4>Parameters</h4>
2652
+ <div class="informaltable"><table width="100%" border="0">
2653
+ <colgroup>
2654
+ <col width="150px" class="parameters_name">
2655
+ <col class="parameters_description">
2656
+ <col width="200px" class="parameters_annotations">
2657
+ </colgroup>
2658
+ <tbody>
2659
+ <tr>
2660
+ <td class="parameter_name"><p>stage</p></td>
2661
+ <td class="parameter_description"><p>the stage that received the event</p></td>
2662
+ <td class="parameter_annotations"> </td>
2663
+ </tr>
2664
+ <tr>
2665
+ <td class="parameter_name"><p>event</p></td>
2666
+ <td class="parameter_description"><p>a <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> of type <a class="link" href="clutter-Events.html#CLUTTER-DELETE:CAPS"><code class="literal">CLUTTER_DELETE</code></a></p></td>
2667
+ <td class="parameter_annotations"> </td>
2668
+ </tr>
2669
+ <tr>
2670
+ <td class="parameter_name"><p>user_data</p></td>
2671
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2672
+ <td class="parameter_annotations"> </td>
2673
+ </tr>
2674
+ </tbody>
2675
+ </table></div>
2676
+ </div>
2677
+ <p>Flags: Run Last</p>
2678
+ <p class="since">Since 1.2</p>
2679
+ </div>
2680
+ <hr>
2681
+ <div class="refsect2">
2682
+ <a name="ClutterStage-fullscreen"></a><h3>The <code class="literal">“fullscreen”</code> signal</h3>
2683
+ <pre class="programlisting"><span class="returnvalue">void</span>
2684
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2685
+ <span class="type">gpointer</span> user_data)</pre>
2686
+ <p>The ::fullscreen signal is emitted when the stage is made fullscreen.</p>
2687
+ <div class="refsect3">
2688
+ <a name="id-1.5.3.2.13.6.5"></a><h4>Parameters</h4>
2689
+ <div class="informaltable"><table width="100%" border="0">
2690
+ <colgroup>
2691
+ <col width="150px" class="parameters_name">
2692
+ <col class="parameters_description">
2693
+ <col width="200px" class="parameters_annotations">
2694
+ </colgroup>
2695
+ <tbody>
2696
+ <tr>
2697
+ <td class="parameter_name"><p>stage</p></td>
2698
+ <td class="parameter_description"><p>the stage which was fullscreened</p></td>
2699
+ <td class="parameter_annotations"> </td>
2700
+ </tr>
2701
+ <tr>
2702
+ <td class="parameter_name"><p>user_data</p></td>
2703
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2704
+ <td class="parameter_annotations"> </td>
2705
+ </tr>
2706
+ </tbody>
2707
+ </table></div>
2708
+ </div>
2709
+ <p>Flags: Run First</p>
2710
+ <p class="since">Since 0.6</p>
2711
+ </div>
2712
+ <hr>
2713
+ <div class="refsect2">
2714
+ <a name="ClutterStage-unfullscreen"></a><h3>The <code class="literal">“unfullscreen”</code> signal</h3>
2715
+ <pre class="programlisting"><span class="returnvalue">void</span>
2716
+ user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2717
+ <span class="type">gpointer</span> user_data)</pre>
2718
+ <p>The ::unfullscreen signal is emitted when the stage leaves a fullscreen
2719
+ state.</p>
2720
+ <div class="refsect3">
2721
+ <a name="id-1.5.3.2.13.7.5"></a><h4>Parameters</h4>
2722
+ <div class="informaltable"><table width="100%" border="0">
2723
+ <colgroup>
2724
+ <col width="150px" class="parameters_name">
2725
+ <col class="parameters_description">
2726
+ <col width="200px" class="parameters_annotations">
2727
+ </colgroup>
2728
+ <tbody>
2729
+ <tr>
2730
+ <td class="parameter_name"><p>stage</p></td>
2731
+ <td class="parameter_description"><p>the stage which has left a fullscreen state.</p></td>
2732
+ <td class="parameter_annotations"> </td>
2733
+ </tr>
2734
+ <tr>
2735
+ <td class="parameter_name"><p>user_data</p></td>
2736
+ <td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
2737
+ <td class="parameter_annotations"> </td>
2738
+ </tr>
2739
+ </tbody>
2740
+ </table></div>
2741
+ </div>
2742
+ <p>Flags: Run Last</p>
2743
+ <p class="since">Since 0.6</p>
2744
+ </div>
2745
+ </div>
2746
+ </div>
2747
+ <div class="footer">
2748
+ <hr>
2749
+ Generated by GTK-Doc V1.20.1</div>
2750
+ </body>
2751
+ </html>