three-stdlib 2.24.2 → 2.25.1
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- package/controls/OrbitControls.d.ts +2 -0
- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -787
- package/controls/OrbitControls.js +0 -787
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/loaders/MMDLoader.js
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import { Loader, FileLoader, LoaderUtils, SkinnedMesh, Skeleton, Bone, Vector3, Float32BufferAttribute, BufferGeometry, Uint16BufferAttribute, TextureLoader, Color, CustomBlending, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstAlphaFactor, DoubleSide, FrontSide, MultiplyOperation, AddOperation, MeshToonMaterial, NearestFilter, RepeatWrapping, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, Quaternion, Euler, Interpolant } from "three";
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import { TGALoader } from "./TGALoader.js";
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import { Parser } from "mmd-parser";
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class MMDLoader extends Loader {
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constructor(manager) {
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super(manager);
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this.loader = new FileLoader(this.manager);
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this.parser = null;
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this.meshBuilder = new MeshBuilder(this.manager);
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this.animationBuilder = new AnimationBuilder();
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}
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/**
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* @param {string} animationPath
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* @return {MMDLoader}
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*/
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setAnimationPath(animationPath) {
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this.animationPath = animationPath;
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return this;
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}
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// Load MMD assets as Three.js Object
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/**
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* Loads Model file (.pmd or .pmx) as a SkinnedMesh.
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*
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* @param {string} url - url to Model(.pmd or .pmx) file
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* @param {function} onProgress
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*/
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load(url, onLoad, onProgress, onError) {
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const builder = this.meshBuilder.setCrossOrigin(this.crossOrigin);
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let resourcePath;
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if (this.resourcePath !== "") {
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resourcePath = this.resourcePath;
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} else if (this.path !== "") {
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resourcePath = this.path;
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} else {
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resourcePath = LoaderUtils.extractUrlBase(url);
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}
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const modelExtension = this._extractExtension(url).toLowerCase();
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if (modelExtension !== "pmd" && modelExtension !== "pmx") {
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if (onError)
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onError(new Error("THREE.MMDLoader: Unknown model file extension ." + modelExtension + "."));
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return;
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}
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this[modelExtension === "pmd" ? "loadPMD" : "loadPMX"](
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url,
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function(data) {
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onLoad(builder.build(data, resourcePath, onProgress, onError));
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},
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onProgress,
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onError
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);
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}
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/**
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* Loads Motion file(s) (.vmd) as a AnimationClip.
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* If two or more files are specified, they'll be merged.
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*
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* @param {string|Array<string>} url - url(s) to animation(.vmd) file(s)
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* @param {SkinnedMesh|THREE.Camera} object - tracks will be fitting to this object
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* @param {function} onLoad
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*/
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loadAnimation(url, object, onLoad, onProgress, onError) {
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const builder = this.animationBuilder;
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this.loadVMD(
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url,
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function(vmd) {
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onLoad(object.isCamera ? builder.buildCameraAnimation(vmd) : builder.build(vmd, object));
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},
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onProgress,
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onError
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);
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}
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/**
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* Loads mode file and motion file(s) as an object containing
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* a SkinnedMesh and a AnimationClip.
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* Tracks of AnimationClip are fitting to the model.
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*
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* @param {string} modelUrl - url to Model(.pmd or .pmx) file
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* @param {string|Array{string}} vmdUrl - url(s) to animation(.vmd) file
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*/
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loadWithAnimation(modelUrl, vmdUrl, onLoad, onProgress, onError) {
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const scope = this;
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this.load(
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modelUrl,
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function(mesh) {
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scope.loadAnimation(
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vmdUrl,
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mesh,
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function(animation) {
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onLoad({
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mesh,
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animation
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});
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},
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onProgress,
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onError
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);
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},
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onProgress,
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onError
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);
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}
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// Load MMD assets as Object data parsed by MMDParser
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/**
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* Loads .pmd file as an Object.
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*
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*/
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loadPMD(url, onLoad, onProgress, onError) {
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const parser = this._getParser();
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this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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url,
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function(buffer) {
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onLoad(parser.parsePmd(buffer, true));
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},
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onProgress,
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onError
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);
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}
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/**
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* Loads .pmx file as an Object.
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*
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*/
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loadPMX(url, onLoad, onProgress, onError) {
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const parser = this._getParser();
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this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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url,
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function(buffer) {
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onLoad(parser.parsePmx(buffer, true));
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},
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onProgress,
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onError
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);
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}
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/**
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* Loads .vmd file as an Object. If two or more files are specified
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* they'll be merged.
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*
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* @param {string|Array<string>} url - url(s) to .vmd file(s)
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* @param {function} onProgress
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*/
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loadVMD(url, onLoad, onProgress, onError) {
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const urls = Array.isArray(url) ? url : [url];
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const vmds = [];
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const vmdNum = urls.length;
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const parser = this._getParser();
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this.loader.setMimeType(void 0).setPath(this.animationPath).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials);
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for (let i = 0, il = urls.length; i < il; i++) {
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this.loader.load(
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urls[i],
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function(buffer) {
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vmds.push(parser.parseVmd(buffer, true));
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if (vmds.length === vmdNum)
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onLoad(parser.mergeVmds(vmds));
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},
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onProgress,
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onError
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);
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}
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}
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/**
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* Loads .vpd file as an Object.
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*
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* @param {string} url - url to .vpd file
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* @param {boolean} isUnicode
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* @param {function} onLoad
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* @param {function} onProgress
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* @param {function} onError
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*/
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loadVPD(url, isUnicode, onLoad, onProgress, onError) {
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const parser = this._getParser();
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this.loader.setMimeType(isUnicode ? void 0 : "text/plain; charset=shift_jis").setPath(this.animationPath).setResponseType("text").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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url,
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function(text) {
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onLoad(parser.parseVpd(text, true));
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},
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onProgress,
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onError
|
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);
|
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}
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// private methods
|
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_extractExtension(url) {
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const index = url.lastIndexOf(".");
|
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return index < 0 ? "" : url.slice(index + 1);
|
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}
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_getParser() {
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if (this.parser === null) {
|
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this.parser = new Parser();
|
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}
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return this.parser;
|
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}
|
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}
|
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const DEFAULT_TOON_TEXTURES = [
|
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/bWiiMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh8aBHZBl14e8wAAAABJRU5ErkJggg==",
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOUlEQVRYR+3WMREAMAwDsYY/yoDI7MLwIiP40+RJklfcCCBAgAABAgTqArfb/QMCCBAgQIAAgbbAB3z/e0F3js2cAAAAAElFTkSuQmCC",
|
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/B5ilMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh81dWyx0gFwKAAAAABJRU5ErkJggg==",
|
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOklEQVRYR+3WoREAMAwDsWb/UQtCy9wxTOQJ/oQ8SXKKGwEECBAgQIBAXeDt7f4BAQQIECBAgEBb4AOz8Hzx7WLY4wAAAABJRU5ErkJggg==",
|
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAABPUlEQVRYR+1XwW7CMAy1+f9fZOMysSEOEweEOPRNdm3HbdOyIhAcklPrOs/PLy9RygBALxzcCDQFmgJNgaZAU6Ap0BR4PwX8gsRMVLssMRH5HcpzJEaWL7EVg9F1IHRlyqQohgVr4FGUlUcMJSjcUlDw0zvjeun70cLWmneoyf7NgBTQSniBTQQSuJAZsOnnaczjIMb5hCiuHKxokCrJfVnrctyZL0PkJAJe1HMil4nxeyi3Ypfn1kX51jpPvo/JeCNC4PhVdHdJw2XjBR8brF8PEIhNVn12AgP7uHsTBguBn53MUZCqv7Lp07Pn5k1Ro+uWmUNn7D+M57rtk7aG0Vo73xyF/fbFf0bPJjDXngnGocDTdFhygZjwUQrMNrDcmZlQT50VJ/g/UwNyHpu778+yW+/ksOz/BFo54P4AsUXMfRq7XWsAAAAASUVORK5CYII=",
|
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|
-
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAACMElEQVRYR+2Xv4pTQRTGf2dubhLdICiii2KnYKHVolhauKWPoGAnNr6BD6CvIVaihYuI2i1ia0BY0MZGRHQXjZj/mSPnnskfNWiWZUlzJ5k7M2cm833nO5Mziej2DWWJRUoCpQKlAntSQCqgw39/iUWAGmh37jrRnVsKlgpiqmkoGVABA7E57fvY+pJDdgKqF6HzFCSADkDq+F6AHABtQ+UMVE5D7zXod7fFNhTEckTbj5XQgHzNN+5tQvc5NG7C6BNkp6D3EmpXHDR+dQAjFLchW3VS9rlw3JBh+B7ys5Cf9z0GW1C/7P32AyBAOAz1q4jGliIH3YPuBnSfQX4OGreTIgEYQb/pBDtPnEQ4CivXYPAWBk13oHrB54yA9QuSn2H4AcKRpEILDt0BUzj+RLR1V5EqjD66NPRBVpLcQwjHoHYJOhsQv6U4mnzmrIXJCFr4LDwm/xBUoboG9XX4cc9VKdYoSA2yk5NQLJaKDUjTBoveG3Z2TElTxwjNK4M3LEZgUdDdruvcXzKBpStgp2NPiWi3ks9ZXxIoFVi+AvHLdc9TqtjL3/aYjpPlrzOcEnK62Szhimdd7xX232zFDTgtxezOu3WNMRLjiKgjtOhHVMd1loynVHvOgjuIIJMaELEqhJAV/RCSLbWTcfPFakFgFlALTRRvx+ok6Hlp/Q+v3fmx90bMyUzaEAhmM3KvHlXTL5DxnbGf/1M8RNNACLL5MNtPxP/mypJAqcDSFfgFhpYqWUzhTEAAAAAASUVORK5CYII=",
|
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII="
|
219
|
-
];
|
220
|
-
class MeshBuilder {
|
221
|
-
constructor(manager) {
|
222
|
-
this.crossOrigin = "anonymous";
|
223
|
-
this.geometryBuilder = new GeometryBuilder();
|
224
|
-
this.materialBuilder = new MaterialBuilder(manager);
|
225
|
-
}
|
226
|
-
/**
|
227
|
-
* @param {string} crossOrigin
|
228
|
-
* @return {MeshBuilder}
|
229
|
-
*/
|
230
|
-
setCrossOrigin(crossOrigin) {
|
231
|
-
this.crossOrigin = crossOrigin;
|
232
|
-
return this;
|
233
|
-
}
|
234
|
-
/**
|
235
|
-
* @param {Object} data - parsed PMD/PMX data
|
236
|
-
* @param {string} resourcePath
|
237
|
-
* @param {function} onProgress
|
238
|
-
* @param {function} onError
|
239
|
-
* @return {SkinnedMesh}
|
240
|
-
*/
|
241
|
-
build(data, resourcePath, onProgress, onError) {
|
242
|
-
const geometry = this.geometryBuilder.build(data);
|
243
|
-
const material = this.materialBuilder.setCrossOrigin(this.crossOrigin).setResourcePath(resourcePath).build(data, geometry, onProgress, onError);
|
244
|
-
const mesh = new SkinnedMesh(geometry, material);
|
245
|
-
const skeleton = new Skeleton(initBones(mesh));
|
246
|
-
mesh.bind(skeleton);
|
247
|
-
return mesh;
|
248
|
-
}
|
249
|
-
}
|
250
|
-
function initBones(mesh) {
|
251
|
-
const geometry = mesh.geometry;
|
252
|
-
const bones = [];
|
253
|
-
if (geometry && geometry.bones !== void 0) {
|
254
|
-
for (let i = 0, il = geometry.bones.length; i < il; i++) {
|
255
|
-
const gbone = geometry.bones[i];
|
256
|
-
const bone = new Bone();
|
257
|
-
bones.push(bone);
|
258
|
-
bone.name = gbone.name;
|
259
|
-
bone.position.fromArray(gbone.pos);
|
260
|
-
bone.quaternion.fromArray(gbone.rotq);
|
261
|
-
if (gbone.scl !== void 0)
|
262
|
-
bone.scale.fromArray(gbone.scl);
|
263
|
-
}
|
264
|
-
for (let i = 0, il = geometry.bones.length; i < il; i++) {
|
265
|
-
const gbone = geometry.bones[i];
|
266
|
-
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
|
267
|
-
bones[gbone.parent].add(bones[i]);
|
268
|
-
} else {
|
269
|
-
mesh.add(bones[i]);
|
270
|
-
}
|
271
|
-
}
|
272
|
-
}
|
273
|
-
mesh.updateMatrixWorld(true);
|
274
|
-
return bones;
|
275
|
-
}
|
276
|
-
class GeometryBuilder {
|
277
|
-
/**
|
278
|
-
* @param {Object} data - parsed PMD/PMX data
|
279
|
-
* @return {BufferGeometry}
|
280
|
-
*/
|
281
|
-
build(data) {
|
282
|
-
const positions = [];
|
283
|
-
const uvs = [];
|
284
|
-
const normals = [];
|
285
|
-
const indices = [];
|
286
|
-
const groups = [];
|
287
|
-
const bones = [];
|
288
|
-
const skinIndices = [];
|
289
|
-
const skinWeights = [];
|
290
|
-
const morphTargets = [];
|
291
|
-
const morphPositions = [];
|
292
|
-
const iks = [];
|
293
|
-
const grants = [];
|
294
|
-
const rigidBodies = [];
|
295
|
-
const constraints = [];
|
296
|
-
let offset = 0;
|
297
|
-
const boneTypeTable = {};
|
298
|
-
for (let i = 0; i < data.metadata.vertexCount; i++) {
|
299
|
-
const v = data.vertices[i];
|
300
|
-
for (let j = 0, jl = v.position.length; j < jl; j++) {
|
301
|
-
positions.push(v.position[j]);
|
302
|
-
}
|
303
|
-
for (let j = 0, jl = v.normal.length; j < jl; j++) {
|
304
|
-
normals.push(v.normal[j]);
|
305
|
-
}
|
306
|
-
for (let j = 0, jl = v.uv.length; j < jl; j++) {
|
307
|
-
uvs.push(v.uv[j]);
|
308
|
-
}
|
309
|
-
for (let j = 0; j < 4; j++) {
|
310
|
-
skinIndices.push(v.skinIndices.length - 1 >= j ? v.skinIndices[j] : 0);
|
311
|
-
}
|
312
|
-
for (let j = 0; j < 4; j++) {
|
313
|
-
skinWeights.push(v.skinWeights.length - 1 >= j ? v.skinWeights[j] : 0);
|
314
|
-
}
|
315
|
-
}
|
316
|
-
for (let i = 0; i < data.metadata.faceCount; i++) {
|
317
|
-
const face = data.faces[i];
|
318
|
-
for (let j = 0, jl = face.indices.length; j < jl; j++) {
|
319
|
-
indices.push(face.indices[j]);
|
320
|
-
}
|
321
|
-
}
|
322
|
-
for (let i = 0; i < data.metadata.materialCount; i++) {
|
323
|
-
const material = data.materials[i];
|
324
|
-
groups.push({
|
325
|
-
offset: offset * 3,
|
326
|
-
count: material.faceCount * 3
|
327
|
-
});
|
328
|
-
offset += material.faceCount;
|
329
|
-
}
|
330
|
-
for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
|
331
|
-
const body = data.rigidBodies[i];
|
332
|
-
let value = boneTypeTable[body.boneIndex];
|
333
|
-
value = value === void 0 ? body.type : Math.max(body.type, value);
|
334
|
-
boneTypeTable[body.boneIndex] = value;
|
335
|
-
}
|
336
|
-
for (let i = 0; i < data.metadata.boneCount; i++) {
|
337
|
-
const boneData = data.bones[i];
|
338
|
-
const bone = {
|
339
|
-
index: i,
|
340
|
-
transformationClass: boneData.transformationClass,
|
341
|
-
parent: boneData.parentIndex,
|
342
|
-
name: boneData.name,
|
343
|
-
pos: boneData.position.slice(0, 3),
|
344
|
-
rotq: [0, 0, 0, 1],
|
345
|
-
scl: [1, 1, 1],
|
346
|
-
rigidBodyType: boneTypeTable[i] !== void 0 ? boneTypeTable[i] : -1
|
347
|
-
};
|
348
|
-
if (bone.parent !== -1) {
|
349
|
-
bone.pos[0] -= data.bones[bone.parent].position[0];
|
350
|
-
bone.pos[1] -= data.bones[bone.parent].position[1];
|
351
|
-
bone.pos[2] -= data.bones[bone.parent].position[2];
|
352
|
-
}
|
353
|
-
bones.push(bone);
|
354
|
-
}
|
355
|
-
if (data.metadata.format === "pmd") {
|
356
|
-
for (let i = 0; i < data.metadata.ikCount; i++) {
|
357
|
-
const ik = data.iks[i];
|
358
|
-
const param = {
|
359
|
-
target: ik.target,
|
360
|
-
effector: ik.effector,
|
361
|
-
iteration: ik.iteration,
|
362
|
-
maxAngle: ik.maxAngle * 4,
|
363
|
-
links: []
|
364
|
-
};
|
365
|
-
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
366
|
-
const link = {};
|
367
|
-
link.index = ik.links[j].index;
|
368
|
-
link.enabled = true;
|
369
|
-
if (data.bones[link.index].name.indexOf("ひざ") >= 0) {
|
370
|
-
link.limitation = new Vector3(1, 0, 0);
|
371
|
-
}
|
372
|
-
param.links.push(link);
|
373
|
-
}
|
374
|
-
iks.push(param);
|
375
|
-
}
|
376
|
-
} else {
|
377
|
-
for (let i = 0; i < data.metadata.boneCount; i++) {
|
378
|
-
const ik = data.bones[i].ik;
|
379
|
-
if (ik === void 0)
|
380
|
-
continue;
|
381
|
-
const param = {
|
382
|
-
target: i,
|
383
|
-
effector: ik.effector,
|
384
|
-
iteration: ik.iteration,
|
385
|
-
maxAngle: ik.maxAngle,
|
386
|
-
links: []
|
387
|
-
};
|
388
|
-
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
389
|
-
const link = {};
|
390
|
-
link.index = ik.links[j].index;
|
391
|
-
link.enabled = true;
|
392
|
-
if (ik.links[j].angleLimitation === 1) {
|
393
|
-
const rotationMin = ik.links[j].lowerLimitationAngle;
|
394
|
-
const rotationMax = ik.links[j].upperLimitationAngle;
|
395
|
-
const tmp1 = -rotationMax[0];
|
396
|
-
const tmp2 = -rotationMax[1];
|
397
|
-
rotationMax[0] = -rotationMin[0];
|
398
|
-
rotationMax[1] = -rotationMin[1];
|
399
|
-
rotationMin[0] = tmp1;
|
400
|
-
rotationMin[1] = tmp2;
|
401
|
-
link.rotationMin = new Vector3().fromArray(rotationMin);
|
402
|
-
link.rotationMax = new Vector3().fromArray(rotationMax);
|
403
|
-
}
|
404
|
-
param.links.push(link);
|
405
|
-
}
|
406
|
-
iks.push(param);
|
407
|
-
bones[i].ik = param;
|
408
|
-
}
|
409
|
-
}
|
410
|
-
if (data.metadata.format === "pmx") {
|
411
|
-
let traverse = function(entry) {
|
412
|
-
if (entry.param) {
|
413
|
-
grants.push(entry.param);
|
414
|
-
bones[entry.param.index].grant = entry.param;
|
415
|
-
}
|
416
|
-
entry.visited = true;
|
417
|
-
for (let i = 0, il = entry.children.length; i < il; i++) {
|
418
|
-
const child = entry.children[i];
|
419
|
-
if (!child.visited)
|
420
|
-
traverse(child);
|
421
|
-
}
|
422
|
-
};
|
423
|
-
const grantEntryMap = {};
|
424
|
-
for (let i = 0; i < data.metadata.boneCount; i++) {
|
425
|
-
const boneData = data.bones[i];
|
426
|
-
const grant = boneData.grant;
|
427
|
-
if (grant === void 0)
|
428
|
-
continue;
|
429
|
-
const param = {
|
430
|
-
index: i,
|
431
|
-
parentIndex: grant.parentIndex,
|
432
|
-
ratio: grant.ratio,
|
433
|
-
isLocal: grant.isLocal,
|
434
|
-
affectRotation: grant.affectRotation,
|
435
|
-
affectPosition: grant.affectPosition,
|
436
|
-
transformationClass: boneData.transformationClass
|
437
|
-
};
|
438
|
-
grantEntryMap[i] = { parent: null, children: [], param, visited: false };
|
439
|
-
}
|
440
|
-
const rootEntry = { parent: null, children: [], param: null, visited: false };
|
441
|
-
for (const boneIndex in grantEntryMap) {
|
442
|
-
const grantEntry = grantEntryMap[boneIndex];
|
443
|
-
const parentGrantEntry = grantEntryMap[grantEntry.parentIndex] || rootEntry;
|
444
|
-
grantEntry.parent = parentGrantEntry;
|
445
|
-
parentGrantEntry.children.push(grantEntry);
|
446
|
-
}
|
447
|
-
traverse(rootEntry);
|
448
|
-
}
|
449
|
-
function updateAttributes(attribute, morph, ratio) {
|
450
|
-
for (let i = 0; i < morph.elementCount; i++) {
|
451
|
-
const element = morph.elements[i];
|
452
|
-
let index;
|
453
|
-
if (data.metadata.format === "pmd") {
|
454
|
-
index = data.morphs[0].elements[element.index].index;
|
455
|
-
} else {
|
456
|
-
index = element.index;
|
457
|
-
}
|
458
|
-
attribute.array[index * 3 + 0] += element.position[0] * ratio;
|
459
|
-
attribute.array[index * 3 + 1] += element.position[1] * ratio;
|
460
|
-
attribute.array[index * 3 + 2] += element.position[2] * ratio;
|
461
|
-
}
|
462
|
-
}
|
463
|
-
for (let i = 0; i < data.metadata.morphCount; i++) {
|
464
|
-
const morph = data.morphs[i];
|
465
|
-
const params = { name: morph.name };
|
466
|
-
const attribute = new Float32BufferAttribute(data.metadata.vertexCount * 3, 3);
|
467
|
-
attribute.name = morph.name;
|
468
|
-
for (let j = 0; j < data.metadata.vertexCount * 3; j++) {
|
469
|
-
attribute.array[j] = positions[j];
|
470
|
-
}
|
471
|
-
if (data.metadata.format === "pmd") {
|
472
|
-
if (i !== 0) {
|
473
|
-
updateAttributes(attribute, morph, 1);
|
474
|
-
}
|
475
|
-
} else {
|
476
|
-
if (morph.type === 0) {
|
477
|
-
for (let j = 0; j < morph.elementCount; j++) {
|
478
|
-
const morph2 = data.morphs[morph.elements[j].index];
|
479
|
-
const ratio = morph.elements[j].ratio;
|
480
|
-
if (morph2.type === 1) {
|
481
|
-
updateAttributes(attribute, morph2, ratio);
|
482
|
-
} else {
|
483
|
-
}
|
484
|
-
}
|
485
|
-
} else if (morph.type === 1) {
|
486
|
-
updateAttributes(attribute, morph, 1);
|
487
|
-
} else if (morph.type === 2) {
|
488
|
-
} else if (morph.type === 3) {
|
489
|
-
} else if (morph.type === 4) {
|
490
|
-
} else if (morph.type === 5) {
|
491
|
-
} else if (morph.type === 6) {
|
492
|
-
} else if (morph.type === 7) {
|
493
|
-
} else if (morph.type === 8) {
|
494
|
-
}
|
495
|
-
}
|
496
|
-
morphTargets.push(params);
|
497
|
-
morphPositions.push(attribute);
|
498
|
-
}
|
499
|
-
for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
|
500
|
-
const rigidBody = data.rigidBodies[i];
|
501
|
-
const params = {};
|
502
|
-
for (const key in rigidBody) {
|
503
|
-
params[key] = rigidBody[key];
|
504
|
-
}
|
505
|
-
if (data.metadata.format === "pmx") {
|
506
|
-
if (params.boneIndex !== -1) {
|
507
|
-
const bone = data.bones[params.boneIndex];
|
508
|
-
params.position[0] -= bone.position[0];
|
509
|
-
params.position[1] -= bone.position[1];
|
510
|
-
params.position[2] -= bone.position[2];
|
511
|
-
}
|
512
|
-
}
|
513
|
-
rigidBodies.push(params);
|
514
|
-
}
|
515
|
-
for (let i = 0; i < data.metadata.constraintCount; i++) {
|
516
|
-
const constraint = data.constraints[i];
|
517
|
-
const params = {};
|
518
|
-
for (const key in constraint) {
|
519
|
-
params[key] = constraint[key];
|
520
|
-
}
|
521
|
-
const bodyA = rigidBodies[params.rigidBodyIndex1];
|
522
|
-
const bodyB = rigidBodies[params.rigidBodyIndex2];
|
523
|
-
if (bodyA.type !== 0 && bodyB.type === 2) {
|
524
|
-
if (bodyA.boneIndex !== -1 && bodyB.boneIndex !== -1 && data.bones[bodyB.boneIndex].parentIndex === bodyA.boneIndex) {
|
525
|
-
bodyB.type = 1;
|
526
|
-
}
|
527
|
-
}
|
528
|
-
constraints.push(params);
|
529
|
-
}
|
530
|
-
const geometry = new BufferGeometry();
|
531
|
-
geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
|
532
|
-
geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
533
|
-
geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
|
534
|
-
geometry.setAttribute("skinIndex", new Uint16BufferAttribute(skinIndices, 4));
|
535
|
-
geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeights, 4));
|
536
|
-
geometry.setIndex(indices);
|
537
|
-
for (let i = 0, il = groups.length; i < il; i++) {
|
538
|
-
geometry.addGroup(groups[i].offset, groups[i].count, i);
|
539
|
-
}
|
540
|
-
geometry.bones = bones;
|
541
|
-
geometry.morphTargets = morphTargets;
|
542
|
-
geometry.morphAttributes.position = morphPositions;
|
543
|
-
geometry.morphTargetsRelative = false;
|
544
|
-
geometry.userData.MMD = {
|
545
|
-
bones,
|
546
|
-
iks,
|
547
|
-
grants,
|
548
|
-
rigidBodies,
|
549
|
-
constraints,
|
550
|
-
format: data.metadata.format
|
551
|
-
};
|
552
|
-
geometry.computeBoundingSphere();
|
553
|
-
return geometry;
|
554
|
-
}
|
555
|
-
}
|
556
|
-
class MaterialBuilder {
|
557
|
-
constructor(manager) {
|
558
|
-
this.manager = manager;
|
559
|
-
this.textureLoader = new TextureLoader(this.manager);
|
560
|
-
this.tgaLoader = null;
|
561
|
-
this.crossOrigin = "anonymous";
|
562
|
-
this.resourcePath = void 0;
|
563
|
-
}
|
564
|
-
/**
|
565
|
-
* @param {string} crossOrigin
|
566
|
-
* @return {MaterialBuilder}
|
567
|
-
*/
|
568
|
-
setCrossOrigin(crossOrigin) {
|
569
|
-
this.crossOrigin = crossOrigin;
|
570
|
-
return this;
|
571
|
-
}
|
572
|
-
/**
|
573
|
-
* @param {string} resourcePath
|
574
|
-
* @return {MaterialBuilder}
|
575
|
-
*/
|
576
|
-
setResourcePath(resourcePath) {
|
577
|
-
this.resourcePath = resourcePath;
|
578
|
-
return this;
|
579
|
-
}
|
580
|
-
/**
|
581
|
-
* @param {Object} data - parsed PMD/PMX data
|
582
|
-
* @param {BufferGeometry} geometry - some properties are dependend on geometry
|
583
|
-
* @param {function} onProgress
|
584
|
-
* @param {function} onError
|
585
|
-
* @return {Array<MeshToonMaterial>}
|
586
|
-
*/
|
587
|
-
build(data, geometry) {
|
588
|
-
const materials = [];
|
589
|
-
const textures = {};
|
590
|
-
this.textureLoader.setCrossOrigin(this.crossOrigin);
|
591
|
-
for (let i = 0; i < data.metadata.materialCount; i++) {
|
592
|
-
const material = data.materials[i];
|
593
|
-
const params = { userData: {} };
|
594
|
-
if (material.name !== void 0)
|
595
|
-
params.name = material.name;
|
596
|
-
params.color = new Color().fromArray(material.diffuse);
|
597
|
-
params.opacity = material.diffuse[3];
|
598
|
-
params.emissive = new Color().fromArray(material.ambient);
|
599
|
-
params.transparent = params.opacity !== 1;
|
600
|
-
params.skinning = geometry.bones.length > 0 ? true : false;
|
601
|
-
params.morphTargets = geometry.morphTargets.length > 0 ? true : false;
|
602
|
-
params.fog = true;
|
603
|
-
params.blending = CustomBlending;
|
604
|
-
params.blendSrc = SrcAlphaFactor;
|
605
|
-
params.blendDst = OneMinusSrcAlphaFactor;
|
606
|
-
params.blendSrcAlpha = SrcAlphaFactor;
|
607
|
-
params.blendDstAlpha = DstAlphaFactor;
|
608
|
-
if (data.metadata.format === "pmx" && (material.flag & 1) === 1) {
|
609
|
-
params.side = DoubleSide;
|
610
|
-
} else {
|
611
|
-
params.side = params.opacity === 1 ? FrontSide : DoubleSide;
|
612
|
-
}
|
613
|
-
if (data.metadata.format === "pmd") {
|
614
|
-
if (material.fileName) {
|
615
|
-
const fileName = material.fileName;
|
616
|
-
const fileNames = fileName.split("*");
|
617
|
-
params.map = this._loadTexture(fileNames[0], textures);
|
618
|
-
if (fileNames.length > 1) {
|
619
|
-
const extension = fileNames[1].slice(-4).toLowerCase();
|
620
|
-
params.envMap = this._loadTexture(fileNames[1], textures);
|
621
|
-
params.combine = extension === ".sph" ? MultiplyOperation : AddOperation;
|
622
|
-
}
|
623
|
-
}
|
624
|
-
const toonFileName = material.toonIndex === -1 ? "toon00.bmp" : data.toonTextures[material.toonIndex].fileName;
|
625
|
-
params.gradientMap = this._loadTexture(toonFileName, textures, {
|
626
|
-
isToonTexture: true,
|
627
|
-
isDefaultToonTexture: this._isDefaultToonTexture(toonFileName)
|
628
|
-
});
|
629
|
-
params.userData.outlineParameters = {
|
630
|
-
thickness: material.edgeFlag === 1 ? 3e-3 : 0,
|
631
|
-
color: [0, 0, 0],
|
632
|
-
alpha: 1,
|
633
|
-
visible: material.edgeFlag === 1
|
634
|
-
};
|
635
|
-
} else {
|
636
|
-
if (material.textureIndex !== -1) {
|
637
|
-
params.map = this._loadTexture(data.textures[material.textureIndex], textures);
|
638
|
-
}
|
639
|
-
if (material.envTextureIndex !== -1 && (material.envFlag === 1 || material.envFlag == 2)) {
|
640
|
-
params.envMap = this._loadTexture(data.textures[material.envTextureIndex], textures);
|
641
|
-
params.combine = material.envFlag === 1 ? MultiplyOperation : AddOperation;
|
642
|
-
}
|
643
|
-
let toonFileName, isDefaultToon;
|
644
|
-
if (material.toonIndex === -1 || material.toonFlag !== 0) {
|
645
|
-
toonFileName = "toon" + ("0" + (material.toonIndex + 1)).slice(-2) + ".bmp";
|
646
|
-
isDefaultToon = true;
|
647
|
-
} else {
|
648
|
-
toonFileName = data.textures[material.toonIndex];
|
649
|
-
isDefaultToon = false;
|
650
|
-
}
|
651
|
-
params.gradientMap = this._loadTexture(toonFileName, textures, {
|
652
|
-
isToonTexture: true,
|
653
|
-
isDefaultToonTexture: isDefaultToon
|
654
|
-
});
|
655
|
-
params.userData.outlineParameters = {
|
656
|
-
thickness: material.edgeSize / 300,
|
657
|
-
// TODO: better calculation?
|
658
|
-
color: material.edgeColor.slice(0, 3),
|
659
|
-
alpha: material.edgeColor[3],
|
660
|
-
visible: (material.flag & 16) !== 0 && material.edgeSize > 0
|
661
|
-
};
|
662
|
-
}
|
663
|
-
if (params.map !== void 0) {
|
664
|
-
if (!params.transparent) {
|
665
|
-
this._checkImageTransparency(params.map, geometry, i);
|
666
|
-
}
|
667
|
-
params.emissive.multiplyScalar(0.2);
|
668
|
-
}
|
669
|
-
materials.push(new MeshToonMaterial(params));
|
670
|
-
}
|
671
|
-
if (data.metadata.format === "pmx") {
|
672
|
-
let checkAlphaMorph = function(elements, materials2) {
|
673
|
-
for (let i = 0, il = elements.length; i < il; i++) {
|
674
|
-
const element = elements[i];
|
675
|
-
if (element.index === -1)
|
676
|
-
continue;
|
677
|
-
const material = materials2[element.index];
|
678
|
-
if (material.opacity !== element.diffuse[3]) {
|
679
|
-
material.transparent = true;
|
680
|
-
}
|
681
|
-
}
|
682
|
-
};
|
683
|
-
for (let i = 0, il = data.morphs.length; i < il; i++) {
|
684
|
-
const morph = data.morphs[i];
|
685
|
-
const elements = morph.elements;
|
686
|
-
if (morph.type === 0) {
|
687
|
-
for (let j = 0, jl = elements.length; j < jl; j++) {
|
688
|
-
const morph2 = data.morphs[elements[j].index];
|
689
|
-
if (morph2.type !== 8)
|
690
|
-
continue;
|
691
|
-
checkAlphaMorph(morph2.elements, materials);
|
692
|
-
}
|
693
|
-
} else if (morph.type === 8) {
|
694
|
-
checkAlphaMorph(elements, materials);
|
695
|
-
}
|
696
|
-
}
|
697
|
-
}
|
698
|
-
return materials;
|
699
|
-
}
|
700
|
-
// private methods
|
701
|
-
_getTGALoader() {
|
702
|
-
if (this.tgaLoader === null) {
|
703
|
-
if (TGALoader === void 0) {
|
704
|
-
throw new Error("THREE.MMDLoader: Import TGALoader");
|
705
|
-
}
|
706
|
-
this.tgaLoader = new TGALoader(this.manager);
|
707
|
-
}
|
708
|
-
return this.tgaLoader;
|
709
|
-
}
|
710
|
-
_isDefaultToonTexture(name) {
|
711
|
-
if (name.length !== 10)
|
712
|
-
return false;
|
713
|
-
return /toon(10|0[0-9])\.bmp/.test(name);
|
714
|
-
}
|
715
|
-
_loadTexture(filePath, textures, params, onProgress, onError) {
|
716
|
-
params = params || {};
|
717
|
-
const scope = this;
|
718
|
-
let fullPath;
|
719
|
-
if (params.isDefaultToonTexture === true) {
|
720
|
-
let index;
|
721
|
-
try {
|
722
|
-
index = parseInt(filePath.match(/toon([0-9]{2})\.bmp$/)[1]);
|
723
|
-
} catch (e) {
|
724
|
-
console.warn(
|
725
|
-
"THREE.MMDLoader: " + filePath + " seems like a not right default texture path. Using toon00.bmp instead."
|
726
|
-
);
|
727
|
-
index = 0;
|
728
|
-
}
|
729
|
-
fullPath = DEFAULT_TOON_TEXTURES[index];
|
730
|
-
} else {
|
731
|
-
fullPath = this.resourcePath + filePath;
|
732
|
-
}
|
733
|
-
if (textures[fullPath] !== void 0)
|
734
|
-
return textures[fullPath];
|
735
|
-
let loader = this.manager.getHandler(fullPath);
|
736
|
-
if (loader === null) {
|
737
|
-
loader = filePath.slice(-4).toLowerCase() === ".tga" ? this._getTGALoader() : this.textureLoader;
|
738
|
-
}
|
739
|
-
const texture = loader.load(
|
740
|
-
fullPath,
|
741
|
-
function(t) {
|
742
|
-
if (params.isToonTexture === true) {
|
743
|
-
t.image = scope._getRotatedImage(t.image);
|
744
|
-
t.magFilter = NearestFilter;
|
745
|
-
t.minFilter = NearestFilter;
|
746
|
-
}
|
747
|
-
t.flipY = false;
|
748
|
-
t.wrapS = RepeatWrapping;
|
749
|
-
t.wrapT = RepeatWrapping;
|
750
|
-
for (let i = 0; i < texture.readyCallbacks.length; i++) {
|
751
|
-
texture.readyCallbacks[i](texture);
|
752
|
-
}
|
753
|
-
delete texture.readyCallbacks;
|
754
|
-
},
|
755
|
-
onProgress,
|
756
|
-
onError
|
757
|
-
);
|
758
|
-
texture.readyCallbacks = [];
|
759
|
-
textures[fullPath] = texture;
|
760
|
-
return texture;
|
761
|
-
}
|
762
|
-
_getRotatedImage(image) {
|
763
|
-
const canvas = document.createElement("canvas");
|
764
|
-
const context = canvas.getContext("2d");
|
765
|
-
const width = image.width;
|
766
|
-
const height = image.height;
|
767
|
-
canvas.width = width;
|
768
|
-
canvas.height = height;
|
769
|
-
context.clearRect(0, 0, width, height);
|
770
|
-
context.translate(width / 2, height / 2);
|
771
|
-
context.rotate(0.5 * Math.PI);
|
772
|
-
context.translate(-width / 2, -height / 2);
|
773
|
-
context.drawImage(image, 0, 0);
|
774
|
-
return context.getImageData(0, 0, width, height);
|
775
|
-
}
|
776
|
-
// Check if the partial image area used by the texture is transparent.
|
777
|
-
_checkImageTransparency(map, geometry, groupIndex) {
|
778
|
-
map.readyCallbacks.push(function(texture) {
|
779
|
-
function createImageData(image) {
|
780
|
-
const canvas = document.createElement("canvas");
|
781
|
-
canvas.width = image.width;
|
782
|
-
canvas.height = image.height;
|
783
|
-
const context = canvas.getContext("2d");
|
784
|
-
context.drawImage(image, 0, 0);
|
785
|
-
return context.getImageData(0, 0, canvas.width, canvas.height);
|
786
|
-
}
|
787
|
-
function detectImageTransparency(image, uvs, indices) {
|
788
|
-
const width = image.width;
|
789
|
-
const height = image.height;
|
790
|
-
const data = image.data;
|
791
|
-
const threshold = 253;
|
792
|
-
if (data.length / (width * height) !== 4)
|
793
|
-
return false;
|
794
|
-
for (let i = 0; i < indices.length; i += 3) {
|
795
|
-
const centerUV = { x: 0, y: 0 };
|
796
|
-
for (let j = 0; j < 3; j++) {
|
797
|
-
const index = indices[i * 3 + j];
|
798
|
-
const uv = { x: uvs[index * 2 + 0], y: uvs[index * 2 + 1] };
|
799
|
-
if (getAlphaByUv(image, uv) < threshold)
|
800
|
-
return true;
|
801
|
-
centerUV.x += uv.x;
|
802
|
-
centerUV.y += uv.y;
|
803
|
-
}
|
804
|
-
centerUV.x /= 3;
|
805
|
-
centerUV.y /= 3;
|
806
|
-
if (getAlphaByUv(image, centerUV) < threshold)
|
807
|
-
return true;
|
808
|
-
}
|
809
|
-
return false;
|
810
|
-
}
|
811
|
-
function getAlphaByUv(image, uv) {
|
812
|
-
const width = image.width;
|
813
|
-
const height = image.height;
|
814
|
-
let x = Math.round(uv.x * width) % width;
|
815
|
-
let y = Math.round(uv.y * height) % height;
|
816
|
-
if (x < 0)
|
817
|
-
x += width;
|
818
|
-
if (y < 0)
|
819
|
-
y += height;
|
820
|
-
const index = y * width + x;
|
821
|
-
return image.data[index * 4 + 3];
|
822
|
-
}
|
823
|
-
const imageData = texture.image.data !== void 0 ? texture.image : createImageData(texture.image);
|
824
|
-
const group = geometry.groups[groupIndex];
|
825
|
-
if (detectImageTransparency(
|
826
|
-
imageData,
|
827
|
-
geometry.attributes.uv.array,
|
828
|
-
geometry.index.array.slice(group.start, group.start + group.count)
|
829
|
-
)) {
|
830
|
-
map.transparent = true;
|
831
|
-
}
|
832
|
-
});
|
833
|
-
}
|
834
|
-
}
|
835
|
-
class AnimationBuilder {
|
836
|
-
/**
|
837
|
-
* @param {Object} vmd - parsed VMD data
|
838
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
839
|
-
* @return {AnimationClip}
|
840
|
-
*/
|
841
|
-
build(vmd, mesh) {
|
842
|
-
const tracks = this.buildSkeletalAnimation(vmd, mesh).tracks;
|
843
|
-
const tracks2 = this.buildMorphAnimation(vmd, mesh).tracks;
|
844
|
-
for (let i = 0, il = tracks2.length; i < il; i++) {
|
845
|
-
tracks.push(tracks2[i]);
|
846
|
-
}
|
847
|
-
return new AnimationClip("", -1, tracks);
|
848
|
-
}
|
849
|
-
/**
|
850
|
-
* @param {Object} vmd - parsed VMD data
|
851
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
852
|
-
* @return {AnimationClip}
|
853
|
-
*/
|
854
|
-
buildSkeletalAnimation(vmd, mesh) {
|
855
|
-
function pushInterpolation(array, interpolation, index) {
|
856
|
-
array.push(interpolation[index + 0] / 127);
|
857
|
-
array.push(interpolation[index + 8] / 127);
|
858
|
-
array.push(interpolation[index + 4] / 127);
|
859
|
-
array.push(interpolation[index + 12] / 127);
|
860
|
-
}
|
861
|
-
const tracks = [];
|
862
|
-
const motions = {};
|
863
|
-
const bones = mesh.skeleton.bones;
|
864
|
-
const boneNameDictionary = {};
|
865
|
-
for (let i = 0, il = bones.length; i < il; i++) {
|
866
|
-
boneNameDictionary[bones[i].name] = true;
|
867
|
-
}
|
868
|
-
for (let i = 0; i < vmd.metadata.motionCount; i++) {
|
869
|
-
const motion = vmd.motions[i];
|
870
|
-
const boneName = motion.boneName;
|
871
|
-
if (boneNameDictionary[boneName] === void 0)
|
872
|
-
continue;
|
873
|
-
motions[boneName] = motions[boneName] || [];
|
874
|
-
motions[boneName].push(motion);
|
875
|
-
}
|
876
|
-
for (const key in motions) {
|
877
|
-
const array = motions[key];
|
878
|
-
array.sort(function(a, b) {
|
879
|
-
return a.frameNum - b.frameNum;
|
880
|
-
});
|
881
|
-
const times = [];
|
882
|
-
const positions = [];
|
883
|
-
const rotations = [];
|
884
|
-
const pInterpolations = [];
|
885
|
-
const rInterpolations = [];
|
886
|
-
const basePosition = mesh.skeleton.getBoneByName(key).position.toArray();
|
887
|
-
for (let i = 0, il = array.length; i < il; i++) {
|
888
|
-
const time = array[i].frameNum / 30;
|
889
|
-
const position = array[i].position;
|
890
|
-
const rotation = array[i].rotation;
|
891
|
-
const interpolation = array[i].interpolation;
|
892
|
-
times.push(time);
|
893
|
-
for (let j = 0; j < 3; j++)
|
894
|
-
positions.push(basePosition[j] + position[j]);
|
895
|
-
for (let j = 0; j < 4; j++)
|
896
|
-
rotations.push(rotation[j]);
|
897
|
-
for (let j = 0; j < 3; j++)
|
898
|
-
pushInterpolation(pInterpolations, interpolation, j);
|
899
|
-
pushInterpolation(rInterpolations, interpolation, 3);
|
900
|
-
}
|
901
|
-
const targetName = ".bones[" + key + "]";
|
902
|
-
tracks.push(this._createTrack(targetName + ".position", VectorKeyframeTrack, times, positions, pInterpolations));
|
903
|
-
tracks.push(
|
904
|
-
this._createTrack(targetName + ".quaternion", QuaternionKeyframeTrack, times, rotations, rInterpolations)
|
905
|
-
);
|
906
|
-
}
|
907
|
-
return new AnimationClip("", -1, tracks);
|
908
|
-
}
|
909
|
-
/**
|
910
|
-
* @param {Object} vmd - parsed VMD data
|
911
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
912
|
-
* @return {AnimationClip}
|
913
|
-
*/
|
914
|
-
buildMorphAnimation(vmd, mesh) {
|
915
|
-
const tracks = [];
|
916
|
-
const morphs = {};
|
917
|
-
const morphTargetDictionary = mesh.morphTargetDictionary;
|
918
|
-
for (let i = 0; i < vmd.metadata.morphCount; i++) {
|
919
|
-
const morph = vmd.morphs[i];
|
920
|
-
const morphName = morph.morphName;
|
921
|
-
if (morphTargetDictionary[morphName] === void 0)
|
922
|
-
continue;
|
923
|
-
morphs[morphName] = morphs[morphName] || [];
|
924
|
-
morphs[morphName].push(morph);
|
925
|
-
}
|
926
|
-
for (const key in morphs) {
|
927
|
-
const array = morphs[key];
|
928
|
-
array.sort(function(a, b) {
|
929
|
-
return a.frameNum - b.frameNum;
|
930
|
-
});
|
931
|
-
const times = [];
|
932
|
-
const values = [];
|
933
|
-
for (let i = 0, il = array.length; i < il; i++) {
|
934
|
-
times.push(array[i].frameNum / 30);
|
935
|
-
values.push(array[i].weight);
|
936
|
-
}
|
937
|
-
tracks.push(new NumberKeyframeTrack(".morphTargetInfluences[" + morphTargetDictionary[key] + "]", times, values));
|
938
|
-
}
|
939
|
-
return new AnimationClip("", -1, tracks);
|
940
|
-
}
|
941
|
-
/**
|
942
|
-
* @param {Object} vmd - parsed VMD data
|
943
|
-
* @return {AnimationClip}
|
944
|
-
*/
|
945
|
-
buildCameraAnimation(vmd) {
|
946
|
-
function pushVector3(array, vec) {
|
947
|
-
array.push(vec.x);
|
948
|
-
array.push(vec.y);
|
949
|
-
array.push(vec.z);
|
950
|
-
}
|
951
|
-
function pushQuaternion(array, q) {
|
952
|
-
array.push(q.x);
|
953
|
-
array.push(q.y);
|
954
|
-
array.push(q.z);
|
955
|
-
array.push(q.w);
|
956
|
-
}
|
957
|
-
function pushInterpolation(array, interpolation, index) {
|
958
|
-
array.push(interpolation[index * 4 + 0] / 127);
|
959
|
-
array.push(interpolation[index * 4 + 1] / 127);
|
960
|
-
array.push(interpolation[index * 4 + 2] / 127);
|
961
|
-
array.push(interpolation[index * 4 + 3] / 127);
|
962
|
-
}
|
963
|
-
const cameras = vmd.cameras === void 0 ? [] : vmd.cameras.slice();
|
964
|
-
cameras.sort(function(a, b) {
|
965
|
-
return a.frameNum - b.frameNum;
|
966
|
-
});
|
967
|
-
const times = [];
|
968
|
-
const centers = [];
|
969
|
-
const quaternions = [];
|
970
|
-
const positions = [];
|
971
|
-
const fovs = [];
|
972
|
-
const cInterpolations = [];
|
973
|
-
const qInterpolations = [];
|
974
|
-
const pInterpolations = [];
|
975
|
-
const fInterpolations = [];
|
976
|
-
const quaternion = new Quaternion();
|
977
|
-
const euler = new Euler();
|
978
|
-
const position = new Vector3();
|
979
|
-
const center = new Vector3();
|
980
|
-
for (let i = 0, il = cameras.length; i < il; i++) {
|
981
|
-
const motion = cameras[i];
|
982
|
-
const time = motion.frameNum / 30;
|
983
|
-
const pos = motion.position;
|
984
|
-
const rot = motion.rotation;
|
985
|
-
const distance = motion.distance;
|
986
|
-
const fov = motion.fov;
|
987
|
-
const interpolation = motion.interpolation;
|
988
|
-
times.push(time);
|
989
|
-
position.set(0, 0, -distance);
|
990
|
-
center.set(pos[0], pos[1], pos[2]);
|
991
|
-
euler.set(-rot[0], -rot[1], -rot[2]);
|
992
|
-
quaternion.setFromEuler(euler);
|
993
|
-
position.add(center);
|
994
|
-
position.applyQuaternion(quaternion);
|
995
|
-
pushVector3(centers, center);
|
996
|
-
pushQuaternion(quaternions, quaternion);
|
997
|
-
pushVector3(positions, position);
|
998
|
-
fovs.push(fov);
|
999
|
-
for (let j = 0; j < 3; j++) {
|
1000
|
-
pushInterpolation(cInterpolations, interpolation, j);
|
1001
|
-
}
|
1002
|
-
pushInterpolation(qInterpolations, interpolation, 3);
|
1003
|
-
for (let j = 0; j < 3; j++) {
|
1004
|
-
pushInterpolation(pInterpolations, interpolation, 4);
|
1005
|
-
}
|
1006
|
-
pushInterpolation(fInterpolations, interpolation, 5);
|
1007
|
-
}
|
1008
|
-
const tracks = [];
|
1009
|
-
tracks.push(this._createTrack("target.position", VectorKeyframeTrack, times, centers, cInterpolations));
|
1010
|
-
tracks.push(this._createTrack(".quaternion", QuaternionKeyframeTrack, times, quaternions, qInterpolations));
|
1011
|
-
tracks.push(this._createTrack(".position", VectorKeyframeTrack, times, positions, pInterpolations));
|
1012
|
-
tracks.push(this._createTrack(".fov", NumberKeyframeTrack, times, fovs, fInterpolations));
|
1013
|
-
return new AnimationClip("", -1, tracks);
|
1014
|
-
}
|
1015
|
-
// private method
|
1016
|
-
_createTrack(node, typedKeyframeTrack, times, values, interpolations) {
|
1017
|
-
if (times.length > 2) {
|
1018
|
-
times = times.slice();
|
1019
|
-
values = values.slice();
|
1020
|
-
interpolations = interpolations.slice();
|
1021
|
-
const stride = values.length / times.length;
|
1022
|
-
const interpolateStride = interpolations.length / times.length;
|
1023
|
-
let index = 1;
|
1024
|
-
for (let aheadIndex = 2, endIndex = times.length; aheadIndex < endIndex; aheadIndex++) {
|
1025
|
-
for (let i = 0; i < stride; i++) {
|
1026
|
-
if (values[index * stride + i] !== values[(index - 1) * stride + i] || values[index * stride + i] !== values[aheadIndex * stride + i]) {
|
1027
|
-
index++;
|
1028
|
-
break;
|
1029
|
-
}
|
1030
|
-
}
|
1031
|
-
if (aheadIndex > index) {
|
1032
|
-
times[index] = times[aheadIndex];
|
1033
|
-
for (let i = 0; i < stride; i++) {
|
1034
|
-
values[index * stride + i] = values[aheadIndex * stride + i];
|
1035
|
-
}
|
1036
|
-
for (let i = 0; i < interpolateStride; i++) {
|
1037
|
-
interpolations[index * interpolateStride + i] = interpolations[aheadIndex * interpolateStride + i];
|
1038
|
-
}
|
1039
|
-
}
|
1040
|
-
}
|
1041
|
-
times.length = index + 1;
|
1042
|
-
values.length = (index + 1) * stride;
|
1043
|
-
interpolations.length = (index + 1) * interpolateStride;
|
1044
|
-
}
|
1045
|
-
const track = new typedKeyframeTrack(node, times, values);
|
1046
|
-
track.createInterpolant = function InterpolantFactoryMethodCubicBezier(result) {
|
1047
|
-
return new CubicBezierInterpolation(
|
1048
|
-
this.times,
|
1049
|
-
this.values,
|
1050
|
-
this.getValueSize(),
|
1051
|
-
result,
|
1052
|
-
new Float32Array(interpolations)
|
1053
|
-
);
|
1054
|
-
};
|
1055
|
-
return track;
|
1056
|
-
}
|
1057
|
-
}
|
1058
|
-
class CubicBezierInterpolation extends Interpolant {
|
1059
|
-
constructor(parameterPositions, sampleValues, sampleSize, resultBuffer, params) {
|
1060
|
-
super(parameterPositions, sampleValues, sampleSize, resultBuffer);
|
1061
|
-
this.interpolationParams = params;
|
1062
|
-
}
|
1063
|
-
interpolate_(i1, t0, t, t1) {
|
1064
|
-
const result = this.resultBuffer;
|
1065
|
-
const values = this.sampleValues;
|
1066
|
-
const stride = this.valueSize;
|
1067
|
-
const params = this.interpolationParams;
|
1068
|
-
const offset1 = i1 * stride;
|
1069
|
-
const offset0 = offset1 - stride;
|
1070
|
-
const weight1 = t1 - t0 < 1 / 30 * 1.5 ? 0 : (t - t0) / (t1 - t0);
|
1071
|
-
if (stride === 4) {
|
1072
|
-
const x1 = params[i1 * 4 + 0];
|
1073
|
-
const x2 = params[i1 * 4 + 1];
|
1074
|
-
const y1 = params[i1 * 4 + 2];
|
1075
|
-
const y2 = params[i1 * 4 + 3];
|
1076
|
-
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1077
|
-
Quaternion.slerpFlat(result, 0, values, offset0, values, offset1, ratio);
|
1078
|
-
} else if (stride === 3) {
|
1079
|
-
for (let i = 0; i !== stride; ++i) {
|
1080
|
-
const x1 = params[i1 * 12 + i * 4 + 0];
|
1081
|
-
const x2 = params[i1 * 12 + i * 4 + 1];
|
1082
|
-
const y1 = params[i1 * 12 + i * 4 + 2];
|
1083
|
-
const y2 = params[i1 * 12 + i * 4 + 3];
|
1084
|
-
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1085
|
-
result[i] = values[offset0 + i] * (1 - ratio) + values[offset1 + i] * ratio;
|
1086
|
-
}
|
1087
|
-
} else {
|
1088
|
-
const x1 = params[i1 * 4 + 0];
|
1089
|
-
const x2 = params[i1 * 4 + 1];
|
1090
|
-
const y1 = params[i1 * 4 + 2];
|
1091
|
-
const y2 = params[i1 * 4 + 3];
|
1092
|
-
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1093
|
-
result[0] = values[offset0] * (1 - ratio) + values[offset1] * ratio;
|
1094
|
-
}
|
1095
|
-
return result;
|
1096
|
-
}
|
1097
|
-
_calculate(x1, x2, y1, y2, x) {
|
1098
|
-
let c = 0.5;
|
1099
|
-
let t = c;
|
1100
|
-
let s = 1 - t;
|
1101
|
-
const loop = 15;
|
1102
|
-
const eps = 1e-5;
|
1103
|
-
const math = Math;
|
1104
|
-
let sst3, stt3, ttt;
|
1105
|
-
for (let i = 0; i < loop; i++) {
|
1106
|
-
sst3 = 3 * s * s * t;
|
1107
|
-
stt3 = 3 * s * t * t;
|
1108
|
-
ttt = t * t * t;
|
1109
|
-
const ft = sst3 * x1 + stt3 * x2 + ttt - x;
|
1110
|
-
if (math.abs(ft) < eps)
|
1111
|
-
break;
|
1112
|
-
c /= 2;
|
1113
|
-
t += ft < 0 ? c : -c;
|
1114
|
-
s = 1 - t;
|
1115
|
-
}
|
1116
|
-
return sst3 * y1 + stt3 * y2 + ttt;
|
1117
|
-
}
|
1118
|
-
}
|
1119
|
-
export {
|
1120
|
-
MMDLoader
|
1121
|
-
};
|